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===Archery Practice===
===Archery Practice===


Roll into the wire fence with iron boots to knock it over, then use your bow to hit the enemies nesting on stalactites before hopping from island to island. When you get to the gate at the north end of the room, you'll find a switch that takes you to the ceiling, where a Dodongo waits. To make the battle much easier, destroy it from below with your bow. Hit the crystal from the ceiling with an arrow, then drop to the floor and advance east.
Roll into the wire fence to knock it over, then use your bow to hit the enemies nesting on stalactites before hopping from island to island. When you get to the gate at the north end of the room, you'll find a switch that takes you to the ceiling, where a Dodongo waits. To make the battle much easier, destroy it from below with your bow. Hit the crystal from the ceiling with an arrow, then drop to the floor and advance east.


You'll find yourself on the upper level of the roundish room. Cut down a drawbridge to the north and trigger a magnet crane that will carry you to the north end. Drop down and head north. You're back in the room with the archers, but this time, you can pick them off. Use your bow to destroy the archers and Beamos in sight, then advance to the {{control|east|west}} side of the room, where you can destroy two more archers. Trigger another magnet crane, drop onto a platform, and let the crane sweep you up. Slice the drawbridge rope with an arrow while hanging upside down, then drop onto it and move on into the next chamber (or pick up a fairy in the north{{control|east|west}} corner if you feel you need it).
You'll find yourself on the upper level of the roundish room. Cut down a drawbridge to the north and trigger a magnet crane that will carry you to the north end. Drop down and head north. You're back in the room with the archers, but this time, you can pick them off. Use your bow to destroy the archers and Beamos in sight, then advance to the {{control|east|west}} side of the room, where you can destroy two more archers. Trigger another magnet crane, drop onto a platform, and let the crane sweep you up. Slice the drawbridge rope with an arrow while hanging upside down, then drop onto it and move on into the next chamber (or pick up a fairy in the north{{control|east|west}} corner if you feel you need it).
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Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
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