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Revision as of 02:27, 30 August 2009

Trainers are Non-Player Characters that can boost the stats of the Avatar or the Avatar's companions. They can be found in most cities and towns. Each one varies in the specific stat boost he or she gives.

Terminology

  • Combat: Improves the hit rate of characters. Derived from Dexterity, but can be individually boosted.
  • Dexterity: Increases speed (walking and attacking) and helps with lock picking.
  • Intelligence: Boosts the effectiveness of spells. Applies only to the Avatar.
  • Magic: Determines the number of mana points a character has. This stat is only applicable to the Avatar; the companions can't build it at all. Derived from Intelligence, but can be individually boosted.
  • Strength: Affects how much a player can hold and may increase damage. Affects the number of Hit Points a character has.
  • Training Points: As characters gain levels, they gain Training Points. Trainers consume 1-3 of these during a given training session.

Trainers

Name Location Cost Train. Pts. Com. Dex. Int. Mag. Str. Effc.*
Sentri Britain (East Side) Free/30 1 1 1 0 0 0 2
Denby Britain (above Apothecary's) 75 3 1 1 1 5 0 2.67
Zella Britain (East Side) 45 2 2 1 0 0 0 1.5
Markus Trinsic 20 1 1 0 0 0 0 1
Karenna Minoc (NE house) 20 3 5 2 0 0 0 2.33
Jakher Minoc (NE house) 20 2 0 0 1 0 1 1
De Snel Jhelom (West Side) 40 2 4 0 0 0 0 2
Rayburt Cove 60 3 2 1 1 0 0 1.33

*Effc. stands for "efficiency". It is determined by dividing the the total points in stat gains by the number of spent Training Points. Or, in short: stat gain per training point. For instance, Denby has a total of eight (8) stat points gained while spending three (3) Training Points. The result is an efficiency of 8/3 or 2.66.

Other Notes: Some stat gain may be random. For instance, Karenna once increased the Avatar's Combat by four (4) for the first session, one (1) for the second, and four (4) for the third. Spark was able to receive a full five (5) addition to his Combat from Karenna, but received four (4) on his other two attempt. Spark also received large gains (3-6 points) to his combat stat from Markus.