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{{Header Nav|game=Super Smash Bros. Melee}} | {{Header Nav|game=Super Smash Bros. Melee}} | ||
{| {{ | ==Table== | ||
{|{{prettytable}} | |||
! Button !! Action | ! Button !! Action | ||
|- | |- | ||
| {{gc|Neutral|Control}} | | {{gc|Neutral|Control}} || General movement. Hitting Up lets you jump when Tap Jump is enabled. | ||
| | |||
|- | |- | ||
| {{gc|A}} | | {{gc|A}} || Standard Attack. Combine it with inputs on the {{gc|Neutral|Control}} for different Strong Attacks and Smash Attacks, as well as Air Attacks while airborne. | ||
| | |||
|- | |- | ||
| {{gc|B}} | | {{gc|B}} || Special Moves. Combine it with inputs on the {{gc|Neutral|Control}} for different special attacks. Special moves are generally more complex and unique than standard attacks. | ||
| | |||
|- | |- | ||
| {{gc|X}} / {{gc|Y}} | | {{gc|X}} / {{gc|Y}} || Jump. Press it when airborne to use a midair jump. | ||
| | |||
|- | |- | ||
| {{gc|Z}} | | {{gc|Z}} || Perform a grab. Hit {{gc|A}} to do an additional attack on a grabbed foe, and use the {{gc|Neutral|Control}} to throw foes in that direction. | ||
| | |||
|- | |- | ||
| {{gc|L}} / {{gc|R}} | | {{gc|L}} / {{gc|R}} || Activates shield. Also used to perform an airdodge in midair. Combine this with the {{gc|Neutral|Control}} to perform sidestep dodges or rolls while on the ground. | ||
| | |||
|- | |- | ||
| {{gc|Neutral|Cstick}} | | {{gc|Neutral|Cstick}} || In 1P modes, controls the camera. In VS mode, performs a Smash Attack in the inputted direction. Hold the stick down to charge the smash. | ||
| | |||
|- | |- | ||
| {{gc|Neutral|Dpad}} | | {{gc|Neutral|Dpad}} || Menu navigation, press up during a match to taunt. | ||
| | |||
|- | |- | ||
| {{gc|Start}} | | {{gc|Start}} || Pauses the game during a match. | ||
| | |||
|} | |} | ||