Drift City/Booster Parts: Difference between revisions
(Don't understand what the Possible Effects section is for. Removing. Adding information on booster parts instead.) |
(The new sale prices are double the old ones.) |
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Store prices are what the Parts Shop will sell the part for. Resale prices are what the Parts Shop will buy the part for and are 5% of the store price, rounded down. Market prices for parts are not listed because the [[Drift City/Part Effects|special effects of a part]] affect the price of a part too much. If you want to check the current market price for a part, you can either ask in the All channel or on the ijji Forums. Parts without special effects are generally cheap and the market price of these parts can be determined by searching the name of the part in the Auction House. They are usually comparable to the resale price of the part however, and it is often more cost-effective to sell one of these parts to the Parts Shop and avoid the auction fee than to try to sell it on the Auction House, even if the market price is slightly higher than the resale price. Parts with a small statistic increase effect usually also apply under this general rule. If, including the effect, a part has a combined bonus equal to or less than the maximum bonus that a part of that level can have without any effects, it is no more valuable than a part without an effect. The only exceptions to this are non-acceleration parts with acceleration increase effects, parts with valuable effects that do not increase a statistic, and parts with two effects. | Store prices are what the Parts Shop will sell the part for. Resale prices are what the Parts Shop will buy the part for and are 5% of the store price, rounded down. Market prices for parts are not listed because the [[Drift City/Part Effects|special effects of a part]] affect the price of a part too much. If you want to check the current market price for a part, you can either ask in the All channel or on the ijji Forums. Parts without special effects are generally cheap and the market price of these parts can be determined by searching the name of the part in the Auction House. They are usually comparable to the resale price of the part however, and it is often more cost-effective to sell one of these parts to the Parts Shop and avoid the auction fee than to try to sell it on the Auction House, even if the market price is slightly higher than the resale price. Parts with a small statistic increase effect usually also apply under this general rule. If, including the effect, a part has a combined bonus equal to or less than the maximum bonus that a part of that level can have without any effects, it is no more valuable than a part without an effect. The only exceptions to this are non-acceleration parts with acceleration increase effects, parts with valuable effects that do not increase a statistic, and parts with two effects. | ||
{{-}} | {{-}} | ||
[[Image:Drift City Booster Chorus.png|right]] | {|{{prettytable}} | ||
!Image!!Part Name!!Booster Bonus Range!!Required Level!!Store Price (M)!!Old Sell Value (M)!!New Sell Value (M) | |||
|- | |||
|[[Image:Drift City Booster Chorus.png|right]]||Chorus||1-3||1||250||12||20 | |||
|- | |||
|[[Image:Drift City Booster Mega.png|right]]||Mega||4-6||7||400||20||40 | |||
|- | |||
[[Image:Drift City Booster Mega.png|right]] | |[[Image:Drift City Booster Expander.png|right]]||Expander||7-9||13||1,050||52||105? | ||
|- | |||
|[[Image:Drift City Booster Crescendo.png|right]]||Crescendo||10-12||19||2,000||100||200? | |||
|- | |||
|[[Image:Drift City Booster Gravity.png|right]]||Gravity||13-15||25||3,250||162||325 | |||
|- | |||
|[[Image:Drift City Booster Forte.png|right]]||Forte||16-19||31||Not Available In Store||240||480 | |||
[[Image:Drift City Booster Expander.png|right]] | |- | ||
|[[Image:Drift City Booster Giga.png|right]]||Giga||19-22||37||Not Available In Store||332?||665 | |||
|- | |||
|[[Image:Drift City Booster T10.png|right]]||T10||22-25||43||Not Available In Store||440||880 | |||
|- | |||
|[[Image:Drift City Decrescendo.png|right]]||Decrescendo||25-28||49||Not Available In Store||562?||1125 | |||
|- | |||
[[Image:Drift City Booster Crescendo.png|right]] | |[[Image:Drift City Booster Ion.png|right]]||Ion||28-31||55||Not Available In Store||1700||1400 | ||
|- | |||
|[[Image:Drift City Booster Distortion.png|right]]||Distortion||31-34||60||Not Available In Store||852||1795 | |||
|- | |||
|[[Image:Drift City Booster Terra.png|right]]||Terra||34-37||65||Not Available In Store||1020||2040 | |||
|- | |||
|[[Image:Drift City Over Drive.png|right]]||Over Drive||37-40||70||Not Available In Store||1202||2405? | |||
[[Image:Drift City Booster | |- | ||
|[[Image:Drift City Booster Diminuendo.png|right]]||Diminuendo||40-43||75||Not Available In Store||??||?? | |||
|- | |||
|[[Image:Drift City Booster Plasma.png|right]]||Plasma||45-48||80||Not Available In Store||??||?? | |||
|- | |||
|} | |||
{{Footer Nav|game=Drift City|prevpage=Durability Parts|nextpage=Car Stats}} | {{Footer Nav|game=Drift City|prevpage=Durability Parts|nextpage=Car Stats}} |
Latest revision as of 21:38, 16 December 2008
Booster parts help to increase your booster statistic. A car with a high booster rating, Drift Shop items, and your level can also increase your booster statistic. Your booster statistic affects how long your booster lasts before being depleted and slightly increases your top booster speed. A player with a 0 booster rating will have a very short booster with a top booster speed of 38 more MPH than his or her top speed. A high booster statistic is most useful in combination with a high speed statistic because the speed statistic is more effective in increasing the top booster speed and the booster statistic gives the player more time to reach that top speed and maintain it. A filled Booster Gauge can reduce dependency on acceleration because while the booster is active, a player's car accelerates much faster than normal. Although not as important as speed or acceleration, the booster statistic is very important to the success of a player.
Store prices are what the Parts Shop will sell the part for. Resale prices are what the Parts Shop will buy the part for and are 5% of the store price, rounded down. Market prices for parts are not listed because the special effects of a part affect the price of a part too much. If you want to check the current market price for a part, you can either ask in the All channel or on the ijji Forums. Parts without special effects are generally cheap and the market price of these parts can be determined by searching the name of the part in the Auction House. They are usually comparable to the resale price of the part however, and it is often more cost-effective to sell one of these parts to the Parts Shop and avoid the auction fee than to try to sell it on the Auction House, even if the market price is slightly higher than the resale price. Parts with a small statistic increase effect usually also apply under this general rule. If, including the effect, a part has a combined bonus equal to or less than the maximum bonus that a part of that level can have without any effects, it is no more valuable than a part without an effect. The only exceptions to this are non-acceleration parts with acceleration increase effects, parts with valuable effects that do not increase a statistic, and parts with two effects.
Image | Part Name | Booster Bonus Range | Required Level | Store Price (M) | Old Sell Value (M) | New Sell Value (M) |
---|---|---|---|---|---|---|
Chorus | 1-3 | 1 | 250 | 12 | 20 | |
Mega | 4-6 | 7 | 400 | 20 | 40 | |
Expander | 7-9 | 13 | 1,050 | 52 | 105? | |
Crescendo | 10-12 | 19 | 2,000 | 100 | 200? | |
Gravity | 13-15 | 25 | 3,250 | 162 | 325 | |
Forte | 16-19 | 31 | Not Available In Store | 240 | 480 | |
Giga | 19-22 | 37 | Not Available In Store | 332? | 665 | |
T10 | 22-25 | 43 | Not Available In Store | 440 | 880 | |
Decrescendo | 25-28 | 49 | Not Available In Store | 562? | 1125 | |
Ion | 28-31 | 55 | Not Available In Store | 1700 | 1400 | |
Distortion | 31-34 | 60 | Not Available In Store | 852 | 1795 | |
Terra | 34-37 | 65 | Not Available In Store | 1020 | 2040 | |
Over Drive | 37-40 | 70 | Not Available In Store | 1202 | 2405? | |
Diminuendo | 40-43 | 75 | Not Available In Store | ?? | ?? | |
Plasma | 45-48 | 80 | Not Available In Store | ?? | ?? |