Bravoman/Walkthrough
From StrategyWiki, the video game walkthrough and strategy guide wiki
< Bravoman
When Fukubiki Man leaves a powerup behind, don't grab it if it's a Shinkansen one - you'll pass up valuable points. Also, if he leaves a powerup behind in an inaccessible place, hit him at the end of the stage for it.
Stage 1 - City
Welcome to the game. Alpha Man will provide a "how to play" walkthrough of the game's controls. You don't have to be able to read Japanese to work out what he's telling you to do. Punch the four Unbaba, crouch, headbutt the three Mini Tanks, stand up, kick the Dokanga and jump over the pipes to clear the stage.