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{{Header Nav|game=Diablo II}}
{{Header Nav|game=Diablo II}}
==Gems==
{{stub}}
Gems are equipment enhancing items that only take up one slot of inventory space.  You place them within socketed equipment and once placed, they can '''never''' be removed.
{{floatingtoc}}
{{-}}


Each gem type (i.e. Diamond, Emerald, etc.) can appear with one of the following quality types:
==Types==
*Chipped
*Flawed
*Normal (note that these gems are labeled with only their type - it does not say "normal").
*Flawless
*Perfect


You might think that these would give players the upper hand, especially lower level players if they could get their hands on them, however the game limits this by giving each quality a level. This level, ranging from 1 (chipped) up to 18 (perfect) requires that the player socketing the item (or using it after socketing) be at least that level. So, a level 16 Paladin cannot socket a level 1 sword with a Perfect Skull, since the gem has a higher level than the player's character.
{| {{prettytable|text center=1}}
!colspan=3|Armor
|-
|width=33%|
'''[[../Helms|Helms]]'''<br>
[[Diablo II: Lord of Destruction/Circlets|Circlets]]<br>
[[Diablo II: Lord of Destruction/Pelts|Pelts]]<br>
[[Diablo II: Lord of Destruction/Primal helms|Primal helms]]
|width=34%|
[[../Body armor|Body armor]]<br>
[[../Belts|Belts]]<br>
[[../Boots|Boots]]<br>
[[../Gloves|Gloves]]
|width=33%|
'''[[../Shields|Shields]]'''<br>
[[Diablo II: Lord of Destruction/Auric shields|Auric shields]]<br>
[[Diablo II: Lord of Destruction/Shrunken heads|Shrunken heads]]
|}


The following lists contain the various types of gems and qualities that can be found, along with their associated stats:
Although [[Diablo II: Lord of Destruction/Orbs|orbs]] can be used as melee weapons, they are not classified as such and they can neither spawn with melee weapon affixes, nor be used to make melee weapon [[Diablo II: Lord of Destruction/Rune Words|Rune Words]].


===Amethysts===
{| {{prettytable|text center=1}}
{|{{prettytable}}
!colspan=7|Melee weapons
!rowspan="2"|Quality
!colspan="3"|Bonuses
|-
!Weapons!!Shields!!Helms and Armor
|-
!Chipped
| +40 to Attack Rating||+8 to Defense||+3 to Strength
|-
!Flawed
| +60 to Attack Rating||+12 to Defense||+4 to Strength
|-
!Normal
| +80 to Attack Rating||+18 to Defense||+6 to Strength
|-
|-
!Flawless
|width=14% rowspan=2|
| +100 to Attack Rating||+24 to Defense||+8 to Strength
'''[[../Axes|Axes]]'''<br>
[[../Throwing weapons#Throwing axes|Throwing axes]]
|width=15% rowspan=2|
'''[[../Daggers|Daggers]]'''<br>
[[../Throwing weapons#Throwing knives|Throwing knives]]
!colspan=2|[[../Spears|Spears]]
|width=14% rowspan=2|
[[Diablo II: Lord of Destruction/Claws|Claws]]<br>
[[../Polearms|Polearms]]<br>
[[../Swords|Swords]]
!colspan=2|Blunt weapons
|-
|-
!Perfect
|width=14%|
| +150 to Attack Rating||+30 to Defense||+10 to Strength
'''[[../Javelins|Javelins]]'''<br>
{{DIILoD|Amazon javelins}}
|width=14%|
{{DIILoD|Amazon spears}}
|width=15%|
[[../Clubs|Clubs]]<br>
[[../Hammers|Hammers]]<br>
[[../Maces|Maces]]
|width=14%|
'''Rods'''<br>
[[../Scepters|Scepters]]<br>
[[../Staves|Staves]]<br>
[[../Wands|Wands]]
|}
|}


===Diamonds===
Blunt weapons all have +50% Damage to Undead.
{|{{prettytable}}
 
!rowspan="2"|Quality
{| {{prettytable|text center=1}}
!colspan="3"|Bonuses
!colspan=4|Ranged weapons
|-
!Weapons!!Shields!!Helms and Armor
|-
!Chipped
| +28% Damage vs. Undead||All Resistances +6%||+20 to attack Rating
|-
!Flawed
| +34% Damage vs. Undead||All Resistances +8%||+40 to attack Rating
|-
!Normal
| +44% Damage vs. Undead||All Resistances +11%||+60 to attack Rating
|-
|-
!Flawless
!colspan=2|Missile weapons
| +54% Damage vs. Undead||All Resistances +14%||+80 to attack Rating
!colspan=2|Throwing weapons
|-
|-
!Perfect
|width=25%|
| +68% Damage vs. Undead||All Resistances +19%||+100 to attack Rating
'''[[../Bows|Bows]]'''<br>
{{DIILoD|Amazon bows}}
|width=25%|
[[../Crossbows|Crossbows]]
|width=25%|
[[../Throwing weapons#Throwing axes|Throwing axes]]<br>
[[../Throwing weapons#Throwing knives|Throwing knives]]
|width=25%|
'''[[../Javelins|Javelins]]'''<br>
{{DIILoD|Amazon javelins}}
|}
|}


===Emeralds===
Missile weapons fire missiles (arrows or bolts); throwing weapons '''are''' missiles.


===Rubies===
{| {{prettytable|text center=1}}
 
!colspan=5|Miscellaneous
===Sapphires===
|-
 
|width=20%|
===Skulls===
'''Accessories'''<br>
 
[[../Amulets|Amulets]]<br>
===Topazes===
[[../Rings|Rings]]
|width=20%|
'''[[Diablo II: Lord of Destruction/Charms|Charms]]'''<br>
[[Diablo II: Lord of Destruction/Charms#Small Charms|Small Charms]]<br>
[[Diablo II: Lord of Destruction/Charms#Large Charms|Large Charms]]<br>
[[Diablo II: Lord of Destruction/Charms#Grand Charms|Grand Charms]]
|width=20%|
'''Socket fillers'''<br>
[[../Gems|Gems]]<br>
[[Diablo II: Lord of Destruction/Jewels|Jewels]]<br>
[[Diablo II: Lord of Destruction/Runes|Runes]]
|width=20%|
Gold<br>
Arrows<br>
Bolts<br>
Keys<br>
|width=20%|
[[../Potions|Potions]]<br>
Scrolls<br>
Tomes<br>
Body parts
|}


==Potions==
==External link==
Potions are split into two main categories, recovery and ailment curing.
[http://classic.battle.net/diablo2exp/items/ Items]
===Recovery===
Recovery potions help refill your health or mana, or both!
====Health====
====Mana====
====Rejuvination====
Rejuvenation potions heal both health and mana instantly rather than over time.  Powerful, but often misused.


===Ailment Curables===
{{Footer Nav|game=Diablo II|prevpage=Undead|nextpage=Consumables}}
====Stamina====
Not so much of a remedy for an ailment, but it does cure "fatigue" by maxing out your Stamina for thirty seconds or so before it begins to drop like normal.
====Antidote====
Used to remove the poison status, antidotes are not commonly dropped and not commonly used since most poisons are slow acting and go away after a few seconds.  Another way to remedy poison is to go to the town's magic user/potion seller; they will heal you and remove the poison effect.
====Thawing potion====
Removes the player from frozen/chilled status.

Latest revision as of 13:07, 27 December 2016

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Types[edit]

Armor

Helms
Circlets
Pelts
Primal helms

Body armor
Belts
Boots
Gloves

Shields
Auric shields
Shrunken heads

Although orbs can be used as melee weapons, they are not classified as such and they can neither spawn with melee weapon affixes, nor be used to make melee weapon Rune Words.

Melee weapons

Axes
Throwing axes

Daggers
Throwing knives

Spears

Claws
Polearms
Swords

Blunt weapons

Javelins
Amazon javelins

Amazon spears

Clubs
Hammers
Maces

Rods
Scepters
Staves
Wands

Blunt weapons all have +50% Damage to Undead.

Ranged weapons
Missile weapons Throwing weapons

Bows
Amazon bows

Crossbows

Throwing axes
Throwing knives

Javelins
Amazon javelins

Missile weapons fire missiles (arrows or bolts); throwing weapons are missiles.

Miscellaneous

Accessories
Amulets
Rings

Charms
Small Charms
Large Charms
Grand Charms

Socket fillers
Gems
Jewels
Runes

Gold
Arrows
Bolts
Keys

Potions
Scrolls
Tomes
Body parts

External link[edit]

Items