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Revision as of 21:34, 9 May 2007 by Garrett (talk | contribs) (AGN)
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External Class specific links

Overview

This is a very popular solo class, and also valuable in a group. Magicians are sort of a cross between a fighter and a wizard, because they can fight with their pet elemental and stand back and cast like a wizard. Thus, while not as strong as a wizard or fighter in their specialty field, magicians are able to to do more than either one alone, and the combination of pet and direct damage spells actually means the Magician can deal more damage over time than either a fighter or a wizard. They also get some nice buffs and damage shields. Because a magician basically comes with a built in tank, it is one of the best classes to solo. In fact, magician is one of the few classes that can continue to solo effectively even at higher levels. If you plan on playing on your own a lot, but still want to be a damage dealer while in a group, this is a good class for you.

  • Armor: Cloth
  • Weapons: Blunt and Daggers
  • Class: Magic

mostly wanted for

  • DPS
  • Summoned (pet) gear
  • Call of the Hero (CoTH)


Magicians Pets

Pet Links

Earth Pet

  • Base HP - Best
  • casts root
  • root proc may be beneficial (fleeing mobs can cause dangerous trains) but also counteractive, when mob keeps on fighting instead to flee. Choose wisely.

Water Pet

  • Base HP - Second best
  • Casts an Ice based DD
  • many consider it being the best allround pet (HP/DPS ratio wise)

Air Pet

  • Base HP - Third - Only the fire pet has less HP.
  • Casts a 3 secs Stun
  • Stun is excellent when fighting casters
  • Can keep good aggro, due to the Stun

Fire Pet

  • Base HP - Last, hast fewest HP
  • Casts a firebased DD
  • comes with an inbuilt Damageshield (DS)
  • excellent, when high DPS is needed