Editing Final Fantasy X/Luca

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{{Control selector|PlayStation 2, Nintendo Switch}}


Luca is one of the biggest cities in Spira, so obviously there's a lot to do here.
Luca is one of the biggest cities in Spira, so obviously there's a lot to do here.
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You'll arrive back at the dock with the S.S. Winno — along the dock a short way is a chest containing '''Phoenix Down x2'''. In the next dock around, you'll find O'aka again — lend him some more Gil (101 is enough, but feel free to lend him however much you want). He also actually has more to sell now — his equipment is half decent but the chances are it's going to be a little too expensive for you as everything costs at least 1,100. It's a good idea to refrain from buying the Stunning Steel for Tidus because 3,000 Gil isn't worth it. Some items are a good idea to buy though. Anyway, check along this dock to find two chests, one containing '''600 Gil''' and the other containing a '''Tidal Spear''' for Kimahri.
You'll arrive back at the dock with the S.S. Winno — along the dock a short way is a chest containing '''Phoenix Down x2'''. In the next dock around, you'll find O'aka again — lend him some more Gil (101 is enough, but feel free to lend him however much you want). He also actually has more to sell now — his equipment is half decent but the chances are it's going to be a little too expensive for you as everything costs at least 1,100. It's a good idea to refrain from buying the Stunning Steel for Tidus because 3,000 Gil isn't worth it. Some items are a good idea to buy though. Anyway, check along this dock to find two chests, one containing '''600 Gil''' and the other containing a '''Tidal Spear''' for Kimahri.


Now go back to where you started at the front of the stadium. Enter the Locker Room on the left side, which is locker room B. There, you can find '''Al Bhed Primer VI''' and a chest with '''2 Hi-Potions'''. Now, you can simply follow the arrow. If you head back a short way after you catch up with Yuna you can head on up to Luca Theater to collect the '''Al Bhed Primer VII''' in the reception area. You can pick up '''1,000 Gil''' if you go right instead of straight into the cafe, as well as meet Luzzu and Gatta again. Follow the arrow as you did before and you'll enter the cafe, and find that there is no Auron in sight. Who would have thought it? A bar brawl in a Final Fantasy game? Kimahri participating?
Now go back to where you started at the front of the stadium. Enter the Locker Room on the left side, which is locker room B. There, you can find '''Al Bhed Primer VI''' and a chest with '''2 Hi-Potions'''. Now, you can simply follow the arrow. If you head back a short way after you catch up with Yuna you can head on up to Luca Theater to collect the '''Al Bhed Primer VII''', otherwise just follow the arrow. You can pick up '''1,000 Gil''' if you go right instead of straight into the cafe, as well as meet Luzzu and Gatta again. Follow the arrow as you did before and you'll enter the cafe, and find that there is no Auron in sight. Who would have thought it? A bar brawl in a Final Fantasy game? Kimahri participating?


Anyway, you'll be in Luca Stadium afterwards, watching the Blitzball arena being set up, Mika's official starting speech, and the Aurochs swimming out into the sphere pool. Oh dear, Yuna's been kidnapped! Anyway, Lulu's told you everything you need to know, so follow the red arrow to the Al Bhed boat. You'll come up against a pair of Al Bhed Worker machina — they aren't too difficult. Physical attacks from Kimahri and Tidus and Lulu's Thunder will destroy them pretty quickly. Move through the next dock and you'll be confronted by another pair of Worker machina — the same tactics apply. In the next dock you'll have to fight three pairs of Al Bhed machina, so to speed things up have Tidus cast Haste on Lulu. After this battle, you'll see Wakka in the sphere pool again, and get an opportunity to save using the Save Sphere. Make sure you do, there's a boss coming up.
Anyway, you'll be in Luca Stadium afterwards, watching the Blitzball arena being set up, Mika's official starting speech, and the Aurochs swimming out into the sphere pool. Oh dear, Yuna's been kidnapped! Anyway, Lulu's told you everything you need to know, so follow the red arrow to the Al Bhed boat. You'll come up against a pair of Al Bhed Worker machina — they aren't too difficult. Physical attacks from Kimahri and Tidus and Lulu's Thunder will destroy them pretty quickly. Move through the next dock and you'll be confronted by another pair of Worker machina — the same tactics apply. In the next dock you'll have to fight three pairs of Al Bhed machina, so to speed things up have Tidus cast Haste on Lulu. After this battle, you'll see Wakka in the sphere pool again, and get an opportunity to save using the Save Sphere. Make sure you do, there's a boss coming up.
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===The First Half===
===The First Half===
Your first action should be to hit {{control|{{psx|T}}|{{switch|X}}}} and change to control from 'Auto' to 'Manual A', which will allow you to control your team rather than the CPU. In the first half you should refrain from attempting to attack the opposition's goal as soon as you get the ball, and instead pass the ball to Tidus. If you are unlucky , the other team may score before you get your hands on the ball, but you shouldn't be disheartened as you will automatically receive the ball after this, and it is still perfectly possible to win from 1-0 down (although you may consider resetting if you are 2-0 down at any point).
Your first action should be to hit the triangle button and change to control from 'Auto' to 'Manual A', which will allow you to control your team rather than the CPU. In the first half you should refrain from attempting to attack the opposition's goal as soon as you get the ball, and instead pass the ball to Tidus. If you are unlucky , the other team may score before you get your hands on the ball, but you shouldn't be disheartened as you will automatically receive the ball after this, and it is still perfectly possible to win from 1-0 down (although you may consider resetting if you are 2-0 down at any point).


When Tidus receives the ball, taking care to watch the mini-map to ensure none of the opposition are too close to you (quickly pass if this becomes the case), swim back towards your goal so that you are about one quarter of the way up the pitch, and towards one of the corners. For the rest of the half pass the ball between Tidus and another member of the Aurochs (preferably one with a high pass attribute) by mashing {{control|{{psx|S}}|{{switch|Y}}}} as the ball is about to be received, and passing it straight back. So your first half of play should consist of stealing the ball, and then constantly passing it back and forth between the Tidus and one other Auroch until the time is up.
When Tidus receives the ball, taking care to watch the mini-map to ensure none of the opposition are too close to you (quickly pass if this becomes the case), swim back towards your goal so that you are about one quarter of the way up the pitch, and towards one of the corners. For the rest of the half pass the ball between Tidus and another member of the Aurochs (preferably one with a high pass attribute) by mashing square as the ball is about to be received, and passing it straight back. So your first half of play should consist of stealing the ball, and then constantly passing it back and forth between the Tidus and one other Auroch until the time is up.


===The Second Half===
===The Second Half===
If you have done this correctly, at the half Tidus and the other Auroch will have gained enough exp. to gain some levels. This must get Tidus up to at least lvl. 3 as this gives him an ability slot, which you should equip with the Jecht Shot post-haste. The Jecht Shot not only adds 5 to your shot attribute when used (after selecting the shoot command after pressing {{control|{{psx|S}}|{{switch|Y}}}} or being tackled), it also knocks out 2 of the oppositions defenders out of the way (ignoring their tackle attribute).
If you have done this correctly, at the half Tidus and the other Auroch will have gained enough exp. to gain some levels. This must get Tidus up to at least lvl. 3 as this gives him an ability slot, which you should equip with the Jecht Shot post-haste. The Jecht Shot not only adds 5 to your shot attribute when used (after selecting the shoot command after pressing square or being tackled), it also knocks out 2 of the oppositions defenders out of the way (ignoring their tackle attribute).


In the second half again try to steal the ball and pass it to Tidus, but instead of retreating back to your goal move as close to the Goers' as you can without being tackled. If you think you are near enough the goal when you get tackled shoot using the Jecht Shot, as Tidus gets sent off early in the second half for Wakka, so you may only have the one chance. Bear in mind if confronted by 2 defenders the Jecht Shot will knock out 2 of them, so it is not worth trying to break through them. If confronted by 3 defenders however it may be worthwhile to break through one of them, then knock the other 2 out with the shot leaving just the keeper to contend with. Although Tidus' pass stat is terrible, his endurance is quite high.
In the second half again try to steal the ball and pass it to Tidus, but instead of retreating back to your goal move as close to the Goers' as you can without being tackled. If you think you are near enough the goal when you get tackled shoot using the Jecht Shot, as Tidus gets sent off early in the second half for Wakka, so you may only have the one chance. Bear in mind if confronted by 2 defenders the Jecht Shot will knock out 2 of them, so it is not worth trying to break through them. If confronted by 3 defenders however it may be worthwhile to break through one of them, then knock the other 2 out with the shot leaving just the keeper to contend with. Although Tidus' pass stat is terrible, his endurance is quite high.
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Due to the time the Jecht shot takes, and the 120 HP cost, you will probably only get one chance to use it (although if you get a second chance make sure you take the opportunity) before Tidus gets replaced by Wakka. After this occurs if you are winning you can defend (run away if you get the ball, or continually pass it), or if you are feeling confident or you're behind/drawing you can try your chances with Wakka's Venom Shot, which has a good chance of scoring if you get close enough.
Due to the time the Jecht shot takes, and the 120 HP cost, you will probably only get one chance to use it (although if you get a second chance make sure you take the opportunity) before Tidus gets replaced by Wakka. After this occurs if you are winning you can defend (run away if you get the ball, or continually pass it), or if you are feeling confident or you're behind/drawing you can try your chances with Wakka's Venom Shot, which has a good chance of scoring if you get close enough.


If you do manage to win this match you will receive a Strength Sphere for your efforts. This doesn't sound like much, but will add a +4 strength node to any empty space on the sphere grid. At this point in the game the best person to 'give' this to would be Auron as it will make his attacks do around 800 more damage, and best suits his attack style at this point in the game.
If you do manage to win this match you will receive a Strength Sphere for your efforts. This doesn't sound much, but will add a +4 strength node to any empty space on the sphere grid. At this point in the game the best person to 'give' this to would be Auron as it will make his attacks do around 800 more damage, and best suits his attack style at this point in the game.


==Escaping the Sphere Pool==
==Escaping the Sphere Pool==
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