New Super Mario Bros.

From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 03:55, 30 July 2006 by RovingRoflguy (talk | contribs) (Added external links heading. Links to reviews would be nice.)
needcontrols
needcontrols

This page needs images of controls for the Nintendo DS from the controller buttons category to make learning the controls easier. If a set of controller button images is available for this system, please add them. If a set of controller images isn't available, it might need to be brought up on StrategyWiki:Staff lounge.

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

wikify
wikify

This page needs to be wikified It needs to be re-written with wikimarkup and laid out correctly according to the editing guidelines. If you can wikify this page, please edit it, or help by discussing possible changes on the talk page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wikimarkup without damaging a page, why not use the sandbox?

Template:Infobox

The New Super Mario Bros. is a side scrolling 2-D platformer game published by Nintendo and is the latest in the Super Mario Bros. series, with the previous game having been released over 16 years ago.

Basics

Controls

Controls are semi-customizable, with the (somewhat limited) choice of which buttons are used to dash and jump. However, default controls are:

  • Controls in a course:
    • D-pad:
      • Left: Move left, enter pipe to the left of Mario.
      • Right: Move right, enter pipe to the right of Mario.
      • Up: Enter pipe above Mario.
      • Down: Crouch, Ground Pound (In the air), enter pipe below Mario.
    • A: Jump, confirm menu selection.
    • B: Jump, exit menu.
    • X/Y: Dash (Hold), launch fireball (Fire Mario only).
    • L: Scrolls camera to the left. (Camera resets with any movement.)
    • R: Scrolls camera to the right. (Camera resets with any movement.)
    • Start: Enter start menu.
    • Touch screen: Uses item. (Tap item to use)
  • Controls on world map:
    • D-pad:
      • Left - Move left, bring up menu for sign to the left of Mario.
      • Right - Move right, bring up menu for sign to the right of Mario.
      • Up - Move up, bring up menu for sign above Mario.
      • Down - Move down, bring up menu for sign below Mario.
    • A: Enter course, Warp Pipe or Toad House, use cannon, confirm menu selection.
    • B: Exit menu.
    • Start: Enter start menu.
    • Touch screen: Travel to different world.


Power-Ups

  • Mushroom: The Mushroom turns normal Mario to Super Mario. If hit as Super Mario, you turn back into regular Mario.
  • Fire Flower: The Fire Flower turns Mario into Fire Mario enabling him to shoot fireballs. If you're hit as Fire Mario, you turn into Super Mario.
  • Mega Mushroom: The Mega Mushroom turns Mario into "Mega Mario" for a limited amount of time. While Mega Mario, everything/anything you hit will die or break. The more stuff you destroy, the more 1-ups you get when you shrink back to normal size.
  • Mini Mushroom: Turns Mario into Mini Mario. As Mini Mario, one hit from anything will kill you, but you also can get into areas a non-Mini Mario can not.
  • Blue Shell: The Blue Shell turns Mario into Shell Mario, which is Mario with a shell on his back, like a Koopa. If you're hit as Shell Mario, you turn into Super Mario. The special attack as Shell Mario is if you run at a certain speed, you duck into the shell and roll around, destroying nearly everything in your path.
  • Green Mushroom: Gives an extra life (1-up)

Toad Houses

There are 4 different kinds of Toad Houses in the game: Red, Green, Mega, and Blue. Blue houses don't appear until you beat the game.

After entering a house (except for the blue houses) they disappear.

  • Red house: Lets you randomly get either a Super Mushroom, Fire Flower, Blue Shell, or a Mini Mushroom.
    • Red houses appear as Super Mushrooms on the world map.
  • Green house: This house has 6 "?" blocks in it. 3 contain 1-ups, 1 contains three 1-ups, 1 contains a card that doubles all the 1-ups you have currently found, and the last contains a Bowser card, which ends the game, giving you all the 1-Ups you have revealed.
    • Green houses appear as 1-up Mushrooms on the world map.
  • Mega house: This house gives you a Mega Mushroom.
    • Mega houses appear as Mega Mushrooms on the world map.
  • Blue house: Lets you buy backgrounds for the touch screen for 20 star coins a piece. Only appears when you beat the game.

Secrets

  • When selecting a file, you can press L+R+A to play as Luigi.
  • Unlimited Toad Houses-Beat every single level in the game.
  • Get to World 4-Defeat the boss in world 2 as mini Mario
  • Get to World 7-Defeat the boss of world 5 as mini Mario
  • To do the above tips, you can start fighting the boss of the world as fire Mario and switching to mini Mario for the last hit (Note: to damage the boss as mini Mario you need to ground pound, jump then press 'down.')
  • To enable chalenge mode, which prevents the screen from scrolling left or down, depending on the level, press start on the map screen. From there, press L R L R X X Y Y. Enter the same code to disable challenge mode.

External links

Template:GFDL Article