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Super Smash Bros. Melee is the sequel to the popular 1999 Nintendo 64 fighting game Super Smash Bros. Like the original, it features a cast of Nintendo characters (25) and a collection of Nintendo-themed arenas (29) for battle with up to four players. Its broad appeal and involved multiplayer mode, improved quality and added features make it a popular title to this day.

Controls

Note on Jumping

All characters can double jump by pressing File:X-button.png or File:Y-button.png twice or File:Control-up.png twice. After that, the File:Control-up.png+File:B-button.png attack usually works as a third jump.

Basic Gameplay

There are a few basic gameplay mechanics to understand in SSBM. They apply to all gametypes.

Movement

Theres not much to say about movement exept that speed is dependant on stick tilt. Which means, the more you tilt the control stick, the faster you go.

Jumping

Every character can jump twice just by pressing Template:Button, File:Y-button.png, or Template:Button twice in a row. You can hold Template:Button or Template:Button to affect direction. All characters exept Yoshi also have a 3rd jump thats in the form of the Template:Button+Template:Button attack.

Edge recovery

If you are close enough to a sharp edge on a stage while falling or jumping, you will automatically grab it. You can then press up , x, or y to jump up, A to climb up and attack, or down to fall. Only one character can hang from an edge at a time so a good strategy if an enemy is going to try and grab the edge, try to grab it first and they will fall.

Attacking

Attacks are all executed with the a and b buttons plug directions. Specific attacks are covered in the Character section.

Sheilds

Any attack can be blocked with a sheild which is used by pressing R or L. The sheild weakens with multiple attacks. It also weakens if you just leave it out. When it breaks, you will be stunned for a few seconds, which leaves you at a disadvantage. When you put the sheild away, it will slowly recharge to full potential.

When you press L or R down lightly you will notice that a very large shield pops up for a fraction of a second. this sheild reflects ranged attacks and counters normal attacks. when an attack is countered you can attack them before they recover. So by pressing L or R the instant their attack hits can reflect it or counter it.

Rolls and Dodging

If you hold down L or R and then press right or left while on the ground, then you will roll. While rolling, you are invincible to attacks and once you stop rolling your shield stays up. But, there is a small gap after you stop rolling and the sheild comes back on so you can be attacked then.

Dodging is preformed by press R or L and smash the direction down. You will then preform a little sidestep. It will dodge all attacks and doesn't use your sheild but there is a recovery time and you have to time it right. Air dodging is preformed in the air by pressing R and a direction. You fly in the direction for a bit and flash. It has the same effect as ground dodging. However, after dodging, you can no longer jump, so don't dodge off the stage. You can also air dodge from the gruond by pressing L/R + Up.

Grabbing/Throwing

Grabbing/Throwing is the only type of attack that sheilds can't block. You grab someone by pressing L/R +A or just Z. Once you grab them, you will hold them for about 2 seconds. The time gets shorter if the opponent moves the control a lot. You can punch them while holding them by pressing A. To throw them, Press Z again plus a direction. you will then throw them in that direction. If you use the down throw, they will bounce back up. The higher their damage, the farther you will throw them.

Special Note on Samus, Link, and young link: These characters have a grappling hook/beam so they can grab opponents from afar. However, if you miss, they have a longer recovery time. Link can smack opponents with his hook by pressing Z in the air. All three of the characters can grab the stage by pressing Z in midair. You can press Z again to recieve a small boost jump up.

Special Note on Donkey Kong: Normally you can't move while grabbing someone. Donkey can carry someone on his back and move around before throwing someone.

Characters

File:Smash2.jpg
The character selection screen after all characters have been unlocked

While each character in Super Smash Bros. Melee is evenly balanced, some are better suited for certain players than others. This section discusses every playable character in detail, providing an overall view of the character, his or her pros and cons, unique moves, and more. The format for each character is as follows (subject to change):

Summary of character, including background information Games in which this character is featured B Button special moves for the character (standing still, left/right, up, down) Helpful comments and tips relating to the character

Character Comments:

  • All characters have the ability to double jump by pressing up on the Control Stick twice in succession. Some characters also have a third "jump", most often performed by pressing B+Up.

Mario

Mario
File:Smashmario.jpg
Learning Curve Easy
Weight Class Medium


Mario has been at the forefront of Nintendo for a long time. Mario was originally known as Jumpman in the original Donkey Kong arcade game. Since then Donkey Kong has become a hero and Bowser has taken his place as Mario's archnemesis. Mario set the standard for 2D platformers, and, with Super Mario 64, the standard for 3D platformers.

Featured Games:

  • Donkey Kong
  • Super Mario Bros.
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • Super Mario World
  • Super Mario 64
  • Super Mario Sunshine

B Button Special Attacks:

  • B Button: Fireball
    • A projectile that bounces along the ground and off its surroundings
  • B+Left/Right: Cape
    • Reflects projectiles and reverses enemies
  • B+Up: Super Jump Punch
    • Pummels opponents in a shower of coins. Can be used as a third jump to return to the stage.
  • B+Down: Mario Tornado
    • Spins opponents around and tosses them into the air. Rapidly tapping B will cause Mario to rise slightly.

Bowser

B Button Special Attacks:

  • B Button: Fire Break
    • Breathes fire. The longer you hold it down, the shorter the flame gets.
  • B+Left/Right: Koopa Klaw
    • Slices someone in the imidiate vicinity. If you hit somebody you pick them up and you can hit B to whack them with your forehead.
  • B+Up: Whirling Fortress
    • You go into your shell and spin around.
    • If used on the ground, press left/right to move back and forth.
    • Can be used as a third jump to return to the stage.
  • B+Down: Bowser Bomb
    • A butt stomp move. If used on the ground you will jump up first.

Pikachu

Pikachu
File:Smash4.jpg
Learning Curve Medium
Weight Class light


Pokemon #25! A yellow animal/thing with lightning attacks. Appears wherever Pokemon stuff are sold.

B Button Special Attacks:

  • B Button: Thunder Jolt
    • A little bouncing lightning bolt. bounces about half the stage or until it hits somthing. It can also go up vertical walls like the wing in Corneria.
    • If you attack in the air, it becomes a little ball of lightning that goes down at a 45 degree angle until it hits ground where it starts behaving normally.
  • B+Left/Right: Skull Bash
    • Chargable headbutt type attack.
  • B+Up: Quick Attack
    • A right angle type jump that you control the direction with the control stick.
    • If you press the opposite direction just after jump the first direction, you can jump the other direction too.
    • Can be used as a third jump to return to the stage.
  • B+Down: Thunder
    • Summons a lightning bolt above your head. Goes straight down until it hits somthing or hits a platform on the stage.

Peach

File:Smash5.jpg
Peach's Peach Bomber attack

B Button Special Attacks:

  • B Button: Toad
  • B+Left/Right: Peach Bomber
  • B+Up: Peach Parasol
    • Can be used as a third jump to return to the stage.
  • B+Down: Vegetable

At any time, hold the X/Y Button to float horizontally for a short time.

Yoshi

B Button Special Attacks:

  • B Button: Egg Lay
    • Press B to lash out your tongue a short distance. If you snag someone, you turn them into an egg. The will be trapped in it for a few seconds, So take advantage of the time to use the Yoshi Bomb against them a few times.
  • B+Left/Right: Egg Roll
    • You turn into a sparkling egg for about 6 seconds and roll around. If you hit someone, they fly up. A good attack for juggling, but be careful not go carreen of an edge.
  • B+Up: Egg Throw
    • Throw an egg at an enemy. Aim with the control stick. Tilt control distance. A good anoyance attack.
  • B+Down: Yoshi Bomb

Yoshi cannot use B+Up as a third jump, but his second jump is a flutter jump and is quite large.

Captain Falcon

B Button Special Attacks:

  • B Button: Falcon Punch
  • B+Left/Right: Raptor Boost
  • B+Up: Falcon Dive
    • Can be used as a third jump to return to the stage.
  • B+Down: Falcon Kick

Donkey Kong

Games:

B Button Special Attacks:

  • B Button: Giant Punch
  • B+Left/Right: Headbutt
  • B+Up: Spinning Kong
    • Can be used as a third jump to return to the stage.
  • B+Down: Hand Slap

Donkey Kong has the ability to carry his opponents on his back after grabbing them.

Fox McCloud

B Button Special Attacks:

  • B Button: Blaster
  • B+Left/Right: Fox Illusion
  • B+Up: Fire Fox
    • While Fox is charging, the attack can be aimed in any direction.
    • Can be used as a third jump to return to the stage.
  • B+Down: Reflector

Ness

B Button Special Attacks:

  • Template:Button: PK Flash
  • Template:Button+Template:Button/Template:Button: PK Fire
    • Useful attack that shoots a little red ball horizontally. If the ball touches an opponent, the opponent will burst into flame and by stuck there for about 2 seconds. In this time you can swing at them with the bat and they still won't move.
  • Template:Button+Template:Button: PK Thunder
    • A little ball of lightning you can control around the stage for about 5 seconds.
    • When using this attack in the air, Ness will float in the air.
    • If you guide the PK Thunder so that it hits Ness, Ness becomes a projectile and also this acts as his third jump.
  • Template:Button+Template:Button: PSI Magnet
    • Absorbs projectiles(not thrown items, just things like Samus' Charge shot or Fox's Blaster) and heals you the damage the projectile would have done.

Kirby

B Button Special Attacks:

  • B Button: Swallow
  • B+Left/Right: Hammer
  • B+Up: Final Cutter
    • Can be used as a third jump to return to the stage.
  • B+Down: Stone

Ice Climbers

B Button Special Attacks:

  • B Button: Ice Shot
  • B+Left/Right: Squall Hammer
  • B+Up: Belay
    • Can be used as a third jump to return to the stage.
  • B+Down: Blizzard

Samus

Samus Aran is a bounty hunter who frequently encounters Space Pirates and Metroids.

Games:

B Button Special Attacks:

  • B Button: Charge Shot
    • While charging, press R/L to save the charge at its current level.
  • B+Left/Right: Missile
  • B+Up: Screw Attack
    • Can be used as a third jump to return to the stage.
  • B+Down: Bomb

samus has a special move where she can extend her grab move to 3 times the size perform by:

  • rotating the d-pad in a counter-clockwise direction
  • simultaneously tapping the 'z' button rapidly

if performed correctly when you use her grab move the grapple will be able to reach opponents much farther away.

  • hold the 'r' button to have the grapple home in on the enemy and press 'A' to grab

Link

Link likes to wear green, fight monsters, and save Princess Zelda.

Games:

B Button Special Attacks:

  • B Button: Bow
    • Hold B to charge the arrow.
  • B+Left/Right: Boomerang
  • B+Up: Spin Attack
    • Can be used as a third jump to return to the stage.
  • B+Down: Bomb

Link's hookshot (grab/Z) can be used to grab onto walls when he's in the air.

L-Canceling the Down+B attack: If Link misses with the Down+B attack, his sword sticks in the stage and takes a relatively long time for link to pull it out. If you press L exactly when the tip of his sword touches the ground or platform, then the animation for pulling the sword out of the ground runs twice as fast, allowing you to recover more quickly.

Zelda/Sheik

Zelda likes to be kidnapped and be rescued by Link.

Games:

  • Most of the games Link's been in.

B Button Special Attacks: (As Zelda)

  • B Button: Nayru's Love
    • Zelda conjures a spinning field of jagged ice crystals to slice any adjacent enemies. This move can be performed in the air and on the ground. It hits repeatedly and has nearly no knockback.
    • This attack is useful for area denial, when Zelda is directly adjacent to one or more opponents. Use it to get Zelda out of trouble when she's in the fray.
  • B+Left/Right: Din's Fire
    • Zelda forms a glowing ball that accelerates away from her, disappears for a short instant, and explodes in a small fireball. The player can control the motion of the ball along the vertical axis, but its horizontal motion is strictly linear acceleration. The player must hold the B button until the ball reaches a desired position, at which point it explodes after a slight delay. It lights the opponent on fire, has a small radius of effect, and causes minimal knockback.
    • Use this attack to annoy unsuspecting foes at range. This requires a degree of anticipation, as the player must stop the ball about one and a half body widths in front of a moving opponent.
  • B+Up: Farore's Wind
    • Can be used as a third jump to return to the stage.
    • The player can control Zelda's destination by pressing a direction while the animation executes.
    • This maneuver does not affect Zelda's fall trajectory when performed in the air, and removes the player's air control ability while the animation completes. Zelda also cannot teleport through solid objects. However, Zelda can often teleport completely across some playfields with this maneuver when the path is clear.
    • After teleporting, the player loses all control of Zelda except for her falling trajectory. Thus, she is completely vulnerable after telporting and falling.
    • The attack does no damage.
  • B+Down: Transform
    • Transform into Sheik

B Button Special Attacks: (As Sheik)

  • B Button: Needle Storm
  • B+Left/Right: Chain
  • B+Up: Vanish
    • Can be used as a third jump to return to the stage.
  • B+Down: Transform
    • Transform into Zelda

Zelda has the more powerful attacks while Sheik is much more spry.

Hidden Characters

Many of the hidden characters have movesets based off of other characters. They can be unlocked by playing a certain number of vs mode matches or completing a certain objective.

Luigi

Mario's brother. Slower and slightly more powerful than mario(?).

B Button Special Attacks:

  • B Button: Fireball: A green fireball like mario's exept its not affect by gravity. it will go straight until it hits somth
  • B+Left/Right: Green Missile: Hold down B to charge up a headbut like attack.
  • B+Up: Super Jump Punch: If you are physically touching another character when initiating this attack, you set the character on fire and it does more dammage.
    • Can be used as a third jump to return to the stage.
  • B+Down: Luigi Cyclone: Like mario cyclone exept it characters bounce around inside the cyclone instead of getting knocked away(i know theres a better way to say that).
Unlocked by playing 800 vs matches or by completing the first stage of adventure mode (the mario platformer one) with a time with a 2 in the seconds meter. Then you will fight luigi and peach. and if you win, you get luigi.

Dr. Mario

Mario in a doctor suit. Starred in the puzzle game Dr Mario. Slightly slower and more powerful than mario.

B Button Special Attacks:

  • B Button: Megavitamins: red/white pills that bounce fairly high and do damage when they hit stuff.
  • B+Left/Right: Super Sheet: works like Mario's Cape.
  • B+Up: Super Jump Punch: works like Mario's Super Jump Punch
    • Can be used as a third jump to return to the stage.
  • B+Down: Dr. Tornado: works like Mario's Tornado.
Unlocked by playing 100 vs matches or completing classic mode with mario(any difficulty).

Jigglypuff

A pink pokemon. Jigglypuff is able to inflate itself like a balloon and thus float very high.

B Button Special Attacks:

  • B Button: Rollout
  • B+Left/Right: Pound
  • B+Up: Sing
  • B+Down: Rest
Unlocked by playing 50 vs matches or completing Classic or Adventure mode with any character.

Ganondorf

Dark wizard in Zelda games. Plays like a slower, more powerful Captain Falcon.

B Button Special Attacks:

  • B Button: Warlock Punch
  • B+Left/Right: Gerudo Dragon
  • B+Up: Dark Dive
    • Can be used as a third jump to return to the stage.
  • B+Down: Wizard's Foot
Unlocked by playing 600 vs matches or completing event match 29.

Falco

Another member of the Starfox team. Plays like a slower, more powerful Fox.

B Button Special Attacks:

  • B Button: Blaster
  • B+Left/Right: Falco Phantasm
  • B+Up: Fire Bird
    • Can be used as a third jump to return to the stage.
  • B+Down: Reflector
Unlocked by playing 300 vs matches or completing the 100 man melee.

Young Link

Plays like a faster, less powerful link. He can wall jump.

B Button Special Attacks:

  • B Button: Fire Bow
  • B+Left/Right: Boomerang
  • B+Up: Spin Attack
    • Unlike Link's Spin Attack, Young Link's Spin attack traps enemies for the whole duration of the attack and flings them away at the end of the attack.
    • Can be used as a third jump to return to the stage.
  • B+Down: Bomb

Wall Jumping: If you've ever played a 2d metroid game, you know what this means. Basically, to wall jump with young link, just jump into a wall and exactly when you touch it, hit the direction going away from the wall. you should flash white a bit and jump the opposite wall. A good place to practice this is Young link's target smash level where you're required to do it anyway.

Pichu

Pichu is identical to Pikachu except most of his special moves do damage to himself and he's a little more nimble.

B Button Special Attacks:

  • B Button: Thunder Jolt
  • B+Left/Right: Skull Bash
  • B+Up: Quick Attack
    • Can be used as a third jump to return to the stage.
  • B+Down: Thunder

Mewtwo

B Button Special Attacks:

  • B Button: Shadow Ball
  • B+Left/Right: Confusion
  • B+Up: Teleport
    • Can be used as a third jump to return to the stage.
  • B+Down: Disable

Marth

Character from the Fire Emblem Series of games. Is slightly more nimble and weaker than Roy.

B Button Special Attacks:

  • B Button: Shield Breaker
  • B+Left/Right: Dancing Blade
  • B+Up: Dolphin Slash
    • Can be used as a third jump to return to the stage.
  • B+Down: Counter

Roy

Character from the Fire Emblem Series of games. Plays exactly like Marth exept he is more powerful and slower . B Button Special Attacks:

  • B Button: Fire Blade
    • This attack can be charged by holding down the B button.
    • If you charge this up for about 10 seconds(the max), there will be a huge explosion and anyone you hit will get 50% damage and a likely KO but you also do 10% damage to yourself.
  • B+Left/Right: Double Edge Dance
  • B+Up: Blaster
    • Can be used as a third jump to return to the stage.
  • B+Down: Counter

Mr. Game & Watch

B Button Special Attacks:

  • B Button: Chef: Flying sausages! Flings burning sausages.
  • B+Left/Right: Judgment: A number appears above Mr. Game and Watch's head and the attack does damage according to the number.
    • 1: does damage to Mr. Game & Watch
    • 2: don't know.
    • 3:don't know.
    • 4: don't know.
    • 5: a medium damage attack that engulfs the enemy in flames.
    • 6: don't know.
    • 7: makes 1 'food item' appear in front of character.
    • 8: don't know.
    • 9: lighting attack with Home Run Bat sound effect. it is a meteor attack and will usually KO enemys with high damage.
  • B+Up: Fire: Two guys appear with a trampoline and bounce Mr. Game and Watch up. Does damage if you hit anyone with your body.
    • Can be used as a third jump to return to the stage.
  • B+Down: Oil Panic: Whenever someone uses a projectile weapon against you pull this out to absorb in one of the 3 slots in the bucket thing. if you absorb 3 projectiles, then the next time you use B+down you'll throw oil in the direction you're facing doing damage equivalent to the sum of the damage of the projectiles you absorbed. For instance, if you absorb 3 fully charged Power Beam shots from Samus, this attack will do about 60% damage.

Stages

Venom

Like corneria execpt from the front view. There are four main wings arranged in an X around the body that act as sloping platforms that you can drop through. arwings still come along the side of the ship somtimes(?)

File:Gal sf-4a.jpg

Corneria

Fight on the ship from the Starfox games. A large course with two main sections. Arwings swoop down sometimes and shoot horizontally. They also can act as temporary platforms. Some other Arwings drop bombs on the stage. Every once in a while the big ship's main lasers charge and fire on the left side of the stage.

(That image was for venom. please add the correct image)

Hyrule Temple

The largest stage in the game. There is a basement and two areas on the top. on the left side of the stage, theres a platform by the spawn area and to the far left, an exit from the basement. On the right side, some ruins make 3 stacked platforms and a smaller platform nearer the center. At the bottom, there is a smaller platform off to the right side. This course has no hazards.

File:Gal zl-6a.jpg

Fountain of Dreams

A stage from the Kirby games. Its a basic flat stage with three floating platforms arranged in a pyramid shape. The bottom two slowly float up and down. The bottom flat part is reflective. There are no hazards in this stage

(insert picture here)

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