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|-
| Forward {{plus}} {{gc|A}}
| Forward {{plus}} {{gc|A}}
| Doc does a straight kick. Pushes the enemy back. It has more power than Mario's.
| Doc does a straight kick. Pushes the enemy back.
|-
|-
| Dash {{plus}} {{gc|A}}
| Dash {{plus}} {{gc|A}}
| Doc slides forward. Knocks enemies randomly, frequently leads into his up-{{gc|A}}. Has a bit more range than Mario's.
| Doc slides forward. Knocks enemies up, frequently leads into his up-{{gc|A}}.
|-
|-
| {{gc|Down|Control}} {{plus}} {{gc|A}}
| {{gc|Down|Control}} {{plus}} {{gc|A}}
| Doc sweeps the enemy. Knocks enemies behind Doc, but doesn't send them to the ground at low percentages, and it has more hitstun than Mario's, giving it good combo power.
| Doc sweeps the enemy. Knocks enemies behind Doc, but doesn't send them to the ground at low percentages.
|-
|-
| {{gc|Up|Control}} {{plus}} {{gc|A}}
| {{gc|Up|Control}} {{plus}} {{gc|A}}
| Doc uppercuts the opponent. Hits primarily above him; poor forward range. A bit stronger than Mario's. Depending on where it connects, the move's tragectory changes; if it connects in front of Dr. Mario, they're sent flying in front of him. If hit above Dr. Mario, the foe is knocked sky-high. If hit on the former, it's a great edgeguard, while the latter, it's a great aerial combo setup.
| Doc uppercuts the opponent. Hits primarily above him; poor forward range.
|-
|-
| Smash Forward {{plus}} {{gc|A}}
| Smash Forward {{plus}} {{gc|A}}
| An open-hand punch in a very similar manner as his clone. Low range, but has no sourspot and is much stronger than Mario's, capable of kills at around 100%. Unlike Mario, this move has electric effects rather than fire ones.
| An open-hand punch. Low range but powerful.
|-
|-
| Smash {{gc|Down|Control}} {{plus}} {{gc|A}}
| Smash {{gc|Down|Control}} {{plus}} {{gc|A}}
| Swings his legs forward and back. Slightly more range and faster than his forward smash, slightly less powerful. It's considered his best KO move.
| Swings his legs forward and back. Slightly more range and faster than his forward smash, slightly less powerful.
|-
|-
| Smash {{gc|Up|Control}} {{plus}} {{gc|A}}
| Smash {{gc|Up|Control}} {{plus}} {{gc|A}}
| Swings his head forward, hitting enemies primarily above him. Low range, but powerful. Contrary to popular belif, it's actually ''faster'' than Mario's, but at the same time, weaker (unless it connects with an aerial foe). The attack also spikes grounded foes.
| Swings his head forward, hitting enemies primarily above him. Low range, but powerful.
|}
|}


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|-
|-
| {{gc|A}}
| {{gc|A}}
| Doc sticks his leg out in front of him. Unlike most, it gets more powerful the longer it stays out, but not by much. Low knockback, but due to it's status as an "inverted" sex kick, it's a decent SHFFL choice.
| Doc sticks his leg out in front of him. Unlike most, it gets more powerful the longer it stays out, but not by much. Low knockback.
|-
|-
| Forward {{plus}} {{gc|A}}
| Forward {{plus}} {{gc|A}}
| Doc swings his fist forward and down. Unlike Mario's it does not meteor smash, rather, it sends enemies up; easily as powerful as a smash, capable of Star KOing foes under 120%. On the Doc's hand, there's a slightly weaker (but not by much) sourspot. It's very powerful, but is very slow, and is a hard move to connect with on it's own. However, he has setups for the attack in his throws.
| Doc swings his fist forward and down. Sends enemies up; easily as powerful as a smash.
|-
|-
| Backwards {{plus}} {{gc|A}}
| Backwards {{plus}} {{gc|A}}
| He swings his feet behind him. Somewhat fast, decent range, sends enemies sideways. An invaluable edgeguard move due to it's high base knockback (43), and it's very strong semi-spike (28 degrees).
| He swings his feet behind him. Somewhat fast, decent range, sends enemies sideways.
|-
|-
| {{gc|Down|Control}} {{plus}} {{gc|A}}
| {{gc|Down|Control}} {{plus}} {{gc|A}}
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|-
|-
| {{gc|Up|Control}} {{plus}} {{gc|A}}
| {{gc|Up|Control}} {{plus}} {{gc|A}}
| Doc does a backflip, swinging his leg primarily in front of and above him. Sends enemies up and forward some. Fast, low knockback, perfect for juggling fast fallers.
| Doc does a backflip, swinging his leg primarily in front of and above him. Sends enemies up and forward some. Fast, low knockback.
|}
|}


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