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Latest revision | Your text | ||
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| {{gc|B}} | | {{gc|B}} | ||
| Fireball | | Fireball | ||
| Mario throws a fireball, which then bounces along the ground | | Mario throws a fireball, which then bounces along the ground. A fairly standard projectile. | ||
|- | |- | ||
| {{gc|Up|Control}} {{plus}} {{gc|B}} | | {{gc|Up|Control}} {{plus}} {{gc|B}} | ||
| Super Jump Punch | | Super Jump Punch | ||
| Mario uppercuts an enemy, hitting multiple times. Good for recovery and clearing out wireframes, bad for | | Mario uppercuts an enemy, hitting multiple times. Good for recovery and clearing out wireframes, bad for any real use. | ||
|- | |- | ||
| {{gc|Down|Control}} {{plus}} {{gc|B}} | | {{gc|Down|Control}} {{plus}} {{gc|B}} | ||
| Mario Tornado | | Mario Tornado | ||
| Mario spins around rapidly, sucking enemies in and sending them up with the final hit | | Mario spins around rapidly, sucking enemies in and sending them up with the final hit. Rapidly pressing {{gc|B}} during the tornado will cause Mario to gain air, however, the recovery time afterwards makes it impractical to use to get back on stage. | ||
|- | |- | ||
|width="110"|{{gc|Left|Control}} ({{gc|Right|Control}}) {{plus}} {{gc|B}} | |width="110"|{{gc|Left|Control}} ({{gc|Right|Control}}) {{plus}} {{gc|B}} | ||
| Cape | | Cape | ||
| Mario swings his cape in front of him. During the majority of the move, projectiles that hit him will instead be reflected. If an enemy is hit with the sheet, they will reverse direction; Good for ledge-guarding against many different {{gc|up|control}} {{plus}} {{gc|b}} moves. It will add power to whatever projectile it reflects, and as a result, can actually be broken like a shield if it tries to reflect something that has already been reflected too much. | | Mario swings his cape in front of him. During the majority of the move, projectiles that hit him will instead be reflected. If an enemy is hit with the sheet, they will reverse direction; Good for ledge-guarding against many different {{gc|up|control}} {{plus}} {{gc|b}} moves. It will add power to whatever projectile it reflects, and as a result, can actually be broken like a shield if it tries to reflect something that has already been reflected too much. The first time this is used mid-air, Mario will gain some air | ||
|} | |} | ||