Editing Torchlight/Destroyer

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The Destroyer is a warrior-like class that relies on powerful ancient magic to unleash a devastating force. Destroyers use melee and ranged attacks.  Strength and defense are the key attributes for the Destroyer.
The Destroyer is a warrior-like class that relies on powerful ancient magic to unleash a devastating force. Destroyers use melee and ranged attacks.  Strength and defense are the key attributes for the Destroyer.


==Attributes==
;Starting attributes
*Strength: 10
*Strength: 10
*Dexterity: 4
*Dexterity: 4
Line 14: Line 14:
Each level adds 60 health and 5 mana.  
Each level adds 60 health and 5 mana.  


==Skills==
==Berserker==
The Destroyer can spend points in 30 skills, 15 of which are unique to him (and highlighted in '''bold''').
;Tier 1
===Slash Attack===


{{col|3|begin}}
Effect: Attacks all foes in front of you with all equipped weapons.
[[File:Torchlight Screenshot Berserker skills.png|thumb|left|'''[[Torchlight/Berserker|Berserker]]''']]
{{col|3}}
[[File:Torchlight Screenshot Titan skills.png|thumb|left|'''[[Torchlight/Titan|Titan]]''']]
{{col|3}}
[[File:Torchlight Screenshot Spectral skills.png|thumb|left|'''[[Torchlight/Spectral|Spectral]]''']]
{{col|3|end}}
{{col|3|begin}}
#[[Torchlight/Berserker#Slash Attack|'''Slash Attack''']]
#[[Torchlight/Berserker#Dual Wielding|Dual Wielding]]
#[[Torchlight/Berserker#Stampede|'''Stampede''']]
#[[Torchlight/Berserker#Adventurer|Adventurer]]
#[[Torchlight/Berserker#Offensive Spell Mastery|Offensive Spell Mastery]]
#[[Torchlight/Berserker#Chain Vortex|'''Chain Vortex''']]
#[[Torchlight/Berserker#Spectral Echo|'''Spectral Echo''']]
#[[Torchlight/Berserker#Critical Strikes|Critical Strikes]]
#[[Torchlight/Berserker#Treasure Hunter|Treasure Hunter]]
#[[Torchlight/Berserker#Devastate|'''Devastate''']]
{{col|3}}
#[[Torchlight/Titan#Soul Rend|'''Soul Rend''']]
#[[Torchlight/Titan#Titan Stomp|'''Titan Stomp''']]
#[[Torchlight/Titan#Martial Weapons Expertise|Martial Weapons Expertise]]
#[[Torchlight/Titan#Ranged Weapons Expertise|Ranged Weapons Expertise]]
#[[Torchlight/Titan#Doomquake|'''Doomquake''']]
#[[Torchlight/Titan#Defensive Spell Mastery|Defensive Spell Mastery]]
#[[Torchlight/Titan#Frost Shield|'''Frost Shield''']]
#[[Torchlight/Titan#Barter|Barter]]
#[[Torchlight/Titan#Block and Parry|Block and Parry]]
#[[Torchlight/Titan#Seismic Burst|'''Seismic Burst''']]
{{col|3}}
#[[Torchlight/Spectral#Shadow Armor|'''Shadow Armor''']]
#[[Torchlight/Spectral#Entropic Aura|'''Entropic Aura''']]
#[[Torchlight/Spectral#Armor Expertise|Armor Expertise]]
#[[Torchlight/Spectral#Magic Weapons Expertise|Magic Weapons Expertise]]
#[[Torchlight/Spectral#Shadow Bowman|'''Shadow Bowman''']]
#[[Torchlight/Spectral#Charm Spell Mastery|Charm Spell Mastery]]
#[[Torchlight/Spectral#Pet Mastery|Pet Mastery]]
#[[Torchlight/Spectral#Aura of Thorns|'''Aura of Thorns''']]
#[[Torchlight/Spectral#Spectral Decay|'''Spectral Decay''']]
#[[Torchlight/Spectral#Advanced Spellcasting|Advanced Spellcasting]]
{{col|3|end}}


==Builds==
{|{{prettytable|text center=1}}
Best build - Get Haste, MAX Defensive Spell Mastery, have at least 1 point in Devastate. Keep buffs up at all times. The rest of the points you may spend as you please (ie: adventurer, dual wield, martial weapons, shadow armor, etc.) depending on what weapons you like to use, but the idea of this build is to move around the maps as fast as possible while dealing the most damage to everything. This build will let you beat the main story in quite a short time once you get the Haste spell. I suggest that you use another defensive spell for your other spell slot and then use Identify Item spell along with the Teleport spell.
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||0||2||3||5||7||10||13||17||21||26
|-
|style="text-align:left"|Mana cost||6||7||8||9||10||11||12||13||14||15
|-
|style="text-align:left"|Inflicts weapon DPS %||86||93||100||107||114||121||128||135||142||149
|-
|style="text-align:left"|Interrupt chance +%||50||54||58||62||66||70||74||78||82||86
|}


Stats per level: 3 Strength for every 2 Defense
===Dual Wielding===


Gear: pure DPS, raw DPS no procs/drains etc > armor base > balanced resistances.
Effect: Improves damage of all weapons when dual-wielding.


{{Footer Nav|game=Torchlight|prevpage=Battle|nextpage=Berserker}}
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||1||2||3||4||5||6||7||8||9||10
|-
|style="text-align:left"|Damage +%||6||12||18||24||30||36||42||48||54||60
|}
 
 
;Tier 2
===Stampede===
 
Effect: A brutal forward dash that damages all foes in its path.
 
100% strength
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||5||6||7||9||11||13||16||19||23||28
|-
|style="text-align:left"|Mana cost||14||16||17||18||20||22||24||26||28||30
|-
|style="text-align:left"|Cooldown (seconds)||1||1||1||1||1||1||1||1||1||1
|-
|style="text-align:left"|Damage +%||25-45||30-50||35-58||44-75||55-93||66-112||85-144||106-179||136-231||180-305
|-
|style="text-align:left"|Knockback +#||15||15||15||15||15||15||15||15||15||15
|-
|style="text-align:left"|Inflicts weapon DPS %||84||88||92||96||100||104||108||112||116||120
|}
 
 
;Tier 3
===Adventurer===
 
Effect: Improves the potency of potions, increases the rate of experience and fame gain, and reduces resurrection penalties.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19
|-
|style="text-align:left"|Experience gain +%||2||4||6||8||10||12||14||16||18||20
|-
|style="text-align:left"|Fame gain +%||2||4||6||8||10||12||14||16||18||20
|-
|style="text-align:left"|Potion effectiveness +%||8||16||24||32||40||48||56||64||72||80
|}
 
===Offensive Spell Mastery===
 
Effect: Increases the level of all offensive magic spells. Spells can be found or bought, and fall under the spells tab in your inventory.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19
|-
|style="text-align:left"|Attack spell levels +#||1||2||3||4||5||6||7||8||9||10
|}
 
 
;Tier 4
===Chain Vortex===
 
Effect: Phantasmal chains stun nearby foes.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||15||16||17||18||19||21||23||25||28||31
|-
|style="text-align:left"|Mana cost||24||26||28||30||32||34||36||38||40||42
|-
|style="text-align:left"|Chance to stun for # seconds %||87 / 3||88 / 4||89 / 4||90 / 4||91 / 4||92 / 4||93 / 5||94 / 5||95 / 5||96 / 5
|-
|style="text-align:left"|Inflicts weapon DPS %||10||14||18||22||26||30||34||38||42||46
|}
 
 
;Tier 5
===Spectral Echo===
 
Effect: While active, attacks cause a spectral echo to damage foes beyond their normal range.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||20||21||22||23||24||25||27||29||31||33
|-
|style="text-align:left"|Mana cost||17||19||21||23||25||27||29||31||33||35
|-
|style="text-align:left"|Cooldown (seconds)||10||10||10||10||10||10||10||10||10||10
|-
|style="text-align:left"|Chance to cast Spectral Echo for 30 seconds %||100||100||100||100||100||100||100||100||100||100
|-
|style="text-align:left"|Inflicts weapon DPS %||30||36||42||48||54||60||66||72||78||84
|}
 
===Critical Strikes===
 
Effect: Increases the chance and improves the damage of all critical strikes.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||20||21||22||23||24||25||26||27||28||29
|-
|style="text-align:left"|Critical damage +%||12||24||36||48||60||72||84||96||108||120
|-
|style="text-align:left"|Critical hit chance +#||1||2||3||4||5||6||7||8||9||10
|}
 
 
;Tier 6
===Treasure Hunter===
 
Effect: Increases the chance to find magic items, and potency of enchantments. Treasure hunters also find more gold.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34
|-
|style="text-align:left"|Gold find +%||3||5||8||10||13||15||18||20||23||25
|-
|style="text-align:left"|Magic find +%||3||5||8||10||13||15||18||20||23||25
|}
 
===Devastate===
 
Effect: You rush forward in a flurry of powerful attacks using all equipped melee weapons. Movement is toward the cursor, draining mana as you go. Note: auras don't work with Devastate in vanilla TL.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34
|-
|style="text-align:left"|Mana cost per second||25||26||27||28||29||30||31||32||33||34
|-
|style="text-align:left"|Inflicts weapon DPS %||100||104||108||112||116||120||124||128||132||136
|-
|style="text-align:left"|Faster movement %||10||10||10||10||10||10||10||10||10||10
|-
|style="text-align:left"|Physical & elemental armor for 6 seconds -%||22||22||24||26||28||30||31||34||36||38
|-
|style="text-align:left"|Slower movement for 6 seconds %||27||27||30||32||35||37||39||42||45||47
|-
|style="text-align:left"|Slower attack for 6 seconds %||12||12||14||15||18||20||21||23||26||28
|-
|style="text-align:left"|Slower cast speed for 6 seconds %||12||12||14||15||18||20||21||23||26||28
|-
|style="text-align:left"|Damage for 6 seconds +%||56-125||71-144||87-164||105-186||124-210||144-234||167-261||191-290||216-320||244-352
|}
 
==Titan==
;Tier 1
===Soul Rend===
 
Effect: A Powerful phantasmal blade cleaves your foes.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||1||2||3||5||7||10||13||17||21||26
|-
|style="text-align:left"|Mana cost||7||8||9||10||11||12||13||14||15||16
|-
|style="text-align:left"|Inflicts weapon DPS %||120||126||132||138||144||150||156||162||168||174
|-
|style="text-align:left"|Electric damage +#||34||44||53||75||96||131||170||230||297||392
|-
|style="text-align:left"|Chance to stun for 2 seconds %||50||50||50||50||50||50||50||50||50||50
|}
 
 
;Tier 2
===Titan Stomp===
 
Effect: Blast all nearby foes with a shockwave that damages and knocks them back.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||5||6||7||9||11||13||16||19||23||28
|-
|style="text-align:left"|Mana cost||12||13||14||15||16||17||18||19||20||21
|-
|style="text-align:left"|Ice damage +#||18-36||22-43||25-50||32-64||40-80||48-96||62-123||77-153||99-198||131-261
|-
|style="text-align:left"|Knockback +#||25||25||25||25||25||25||25||25||25||25
|-
|style="text-align:left"|Chance to stun for # seconds %||67 / 2||70 / 3||73 / 3||76 / 3||79 / 3||79 / 3||82 / 3||85 / 3||88 / 3||91 / 3
|-
|style="text-align:left"|Inflicts weapon DPS %||70||75||80||85||90||95||100||105||110||115
|}
 
===Martial Weapons Expertise===
 
Effect: Mastery of swords, axes, maces, and polearms.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||5||6||7||8||9||10||11||12||13||14
|-
|style="text-align:left"|Martial equipment requirements -#||1||2||3||4||5||6||7||8||9||10
|-
|style="text-align:left"|Martial weapon damage +%||4||8||12||16||20||24||28||32||36||40
|}
 
 
;Tier 3
===Ranged Weapons Expertise===
 
Effect: Mastery of bows, pistols, crossbows, and rifles.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19
|-
|style="text-align:left"|Ranged equipment requirements -#||1||2||3||4||5||6||7||8||9||10
|-
|style="text-align:left"|Ranged weapon damage +%||4||8||12||16||20||24||28||32||36||40
|}
 
===Doomquake===
 
Effect: Strike the ground, sending burning cracks outwards to pierce your foes.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||10||11||12||13||15||17||20||23||26||30
|-
|style="text-align:left"|Mana cost||15||17||19||21||23||25||27||29||31||33
|-
|style="text-align:left"|Fire damage +#||54-63||60-70||66-77||72-84||85-99||99-116||123-143||149-173||176-206||216-252
|-
|style="text-align:left"|Chance to burn target %||20||20||20||20||20||20||20||20||20||20
|-
|style="text-align:left"|Inflicts weapon DPS %||70||75||80||85||90||95||100||105||110||115
|}
 
===Defensive Spell Mastery===
 
Effect: Increases the level of all defensive magic spells. Spells can be found or bought, and fall under the spells tab in your inventory.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19
|-
|style="text-align:left"|Defense spell levels +#||1||2||3||4||5||6||7||8||9||10
|}
 
 
;Tier 4
 
===Frost Shield===
 
Effect: A protective field absorbs physical and elemental damage, and freezes foes who strike it.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||15||16||17||18||19||21||23||25||28||31
|-
|style="text-align:left"|Mana cost||12||13||14||15||16||17||18||19||20||21
|-
|style="text-align:left"|Chance to cast Frost Shock when you get hit %||50||55||59||63||68||72||77||81||86||90
|-
|style="text-align:left"|Physical & elemental damage taken -%||29||32||35||37||40||43||45||48||51||54
|-
|style="text-align:left"|Knockback resistance %||75||75||75||75||75||75||75||75||75||75
|}
 
 
;Tier 5
===Barter===
 
Effect: Reduces the purchase prices at merchants, enchanters, and gamblers. Improves the sale prices of your own goods.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||20||21||22||23||24||25||26||27||28||29
|-
|style="text-align:left"|Vendor prices -%||6||12||18||24||30||36||42||43||54||60
|}
 
===Block and Parry===
 
Effect: Increases the chance to block, either with or without shield.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||20||21||22||23||24||25||26||27||28||29
|-
|style="text-align:left"|Chance to block +%||2||4||6||8||10||12||14||16||18||20
|}
 
 
;Tier 6
===Seismic Burst===
 
Effect: A burst of energy crackles along the ground, flinging enemies from its path.
 
50% strength, 50% magic
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34
|-
|style="text-align:left"|Mana cost||15||16||17||18||19||20||21||22||23||24
|-
|style="text-align:left"|Damage +#||355-886||375-937||395-988||417-1042||439-1096||461-1151||484-1208||507-1266||531-1326||555-1387
|-
|style="text-align:left"|Knockback +#||28||28||28||28||28||28||28||28||28||28
|}
 
==Spectral==
;Tier 1
===Shadow Armor===
 
Effect: Summons a phantasmal which attacks nearby foes.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||1||2||3||5||7||10||13||17||21||26
|-
|style="text-align:left"|Mana cost||8||10||12||14||16||18||20||22||24||26
|-
|style="text-align:left"|Summon duration (sec)||29||33||37||41||45||49||52||56||60||65
|-
|style="text-align:left"|Chance to block +%||4||7||10||13||16||19||22||25||28||31
|}
 
 
;Tier 2
===Entropic Aura===
 
Effect: Enemies near you are slowed, and sometimes interrupted. The aura lasts for two minutes. Only one aura may be active at a time.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||5||6||7||9||11||13||16||19||23||28
|-
|style="text-align:left"|Mana cost||12||12||12||12||12||12||12||12||12||12
|-
|style="text-align:left"|Cooldown (sec)||90||90||90||90||90||90||90||90||90||90
|-
|style="text-align:left"|Slower movement for 1 second %||20||22||24||26||28||30||31||34||36||38
|-
|style="text-align:left"|Slower attack for 1 second %||20||22||24||26||28||30||31||34||36||38
|-
|style="text-align:left"|Slower cast speed for 1 second %||20||22||24||26||28||30||31||34||36||38
|-
|style="text-align:left"|Interrupt chance +%||5||6||6||7||7||8||8||9||9||10
|}
 
===Armor Expertise===
 
Effect: Mastery of all forms of armor reduces requirements and improves armor absorption.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||5||6||7||8||9||10||11||12||13||14
|-
|style="text-align:left"|Armor equipment requirements -#||1||2||3||4||5||6||7||8||9||10
|-
|style="text-align:left"|Armor +%||4||8||12||16||20||24||28||32||36||40
|}
 
 
;Tier 3
===Magic Weapons Expertise===
 
Effect: Mastery of all wands and staves, and reduced requirements for rings and amulets.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19
|-
|style="text-align:left"|Mage equipment requirements -#||1||2||3||4||5||6||7||8||9||10
|-
|style="text-align:left"|Mage weapon damage +%||4||8||12||16||20||24||28||32||36||40
|}
 
===Shadow Bowman===
 
Effect: Summons a phantasm which attacks foes at range with a spectral bow.
 
100% magic
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||10||11||12||13||15||17||20||23||26||30
|-
|style="text-align:left"|Mana cost||14||16||18||20||22||24||26||28||30||32
|-
|style="text-align:left"|Summon duration (seconds)||29||33||37||41||45||49||52||56||60||65
|-
|style="text-align:left"|Damage +%||0||5||9||13||17||21||25||29||33||38
|-
|style="text-align:left"|Chance to reflect 80% of missile damage %||10||14||18||22||26||30||34||38||42||46
|}
 
===Charm Spell Mastery===
 
Effect: Increases the level of all charm magic spells. Spells can be found or bough, and fall under the spells tab in your inventory.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19
|-
|style="text-align:left"|Charm spell levels +#||1||2||3||4||5||6||7||8||9||10
|}
 
 
;Tier 4
===Pet Mastery===
 
Effect: Your affinity for animals increases your pet and minion's power and decreases the pet's town-travel time.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||15||16||17||18||19||20||21||22||23||24
|-
|style="text-align:left"|Pet and minion damage +%||4||8||12||16||20||24||28||32||36||40
|-
|style="text-align:left"|Pet and minion armor +%||4||8||12||16||20||24||28||32||36||40
|-
|style="text-align:left"|Pet town travel time -%||8||16||24||32||40||48||56||64||72||80
|}
 
 
;Tier 5
===Aura of Thorns===
 
Effect: Enemies near you incur automatic damage over time. The aura last for two minutes.
50% defense, 50% magic
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||20||21||22||23||24||25||27||29||31||33
|-
|style="text-align:left"|Mana cost||12||12||12||12||12||12||12||12||12||12
|-
|style="text-align:left"|Cooldown (seconds)||90||90||90||90||90||90||90||90||90||90
|-
|style="text-align:left"|Magic damage +#||44-218||47-233||50-248||53-264||56-280||60-296||66-330||74-366||81-403||89-442
|}
 
 
;Tier 6
===Spectral Decay===
 
Effect: Disrupts the armor of nearby foes, amplifying the damage you deal to them.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34
|-
|style="text-align:left"|Mana cost||12||13||14||15||16||17||18||19||20||21
|-
|style="text-align:left"|Knockback +#||5||7||9||11||13||15||17||19||21||23
|-
|style="text-align:left"|Damage taken for # seconds +%||25 / 10||33 / 12||41 / 14||49 / 16||58 / 16||66 / 18||74 / 20||82 / 22||90 / 24||100 / 26
|-
|style="text-align:left"|Chance to stun for 3 seconds %||25||30||35||40||45||50||55||60||65||70
|}
 
===Advanced Spellcasting===
 
Effect: Reduces the level requirements of all spells and improves mana recharge rate.
 
{|{{prettytable|text center=1}}
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10
|-
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34
|-
|style="text-align:left"|Spell learning requirements -#||1||2||3||4||5||6||7||8||9||10
|-
|style="text-align:left"|Mana recovery per second||2||3||4||5||6||8||9||10||11||12
|}
 
 
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