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=== Castle Britannia ===
=== Castle Britannia ===
First of all head north to Lord British's castle. Talk about absolutely every topic he offers and you will get his Orb of the Moons as well as information on where your gear from the aftermath of ''Ultima VI'' is stashed. He'll also mention a murder in Britain that sounds suspiciously similar to the one in Trinsic. If you have The Forge of Virtue installed he'll also give you a ship with which to investigate the Isle of Fire, which has made a suspicious return from the depths of the sea.
{{sidebar
|width=200px
|title=[[Forge of Virtue]]
|contents=If you have The Forge of Virtue installed he'll also give you a ship with which to investigate the Isle of Fire, which has made a suspicious return from the depths of the sea.
}}
First of all head north to Lord British's castle. Talk about absolutely every topic he offers and you will get his Orb of the Moons as well as information on where your gear from the aftermath of ''Ultima VI'' is stashed. He'll also mention a murder in Britain that sounds suspiciously similar to the one in Trinsic.


Anyway, head to his room (the one with all the hunting trophies) and grab the key there. Now head north-east into the throne room and hunt for a lever in the room to the right. Pull it and head to the right to the kitchen. Lift the barrel and throw the switch, this opens a seemingly inaccessible room in the tower directly above you. Now find your way to a stairwell and go up. The north-western tower contains your gear. Be sure to take the spellbook and reagents (you need both for later) as well as the rest of the stuff. The north-eastern tower holds some plate armour and a heater shield.
Anyway, head to his room (the one with all the hunting trophies) and grab the key there. Now head north-east into the throne room and hunt for a lever in the room to the right. Pull it and head to the right to the kitchen. Lift the barrel and throw the switch, this opens a seemingly inaccessible room in the tower directly above you. Now find your way to a stairwell and go up. The north-western tower contains your gear. Be sure to take the spellbook and reagents (you need both for later) as well as the rest of the stuff. The north-eastern tower holds some plate armour and a heater shield.
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*    Zella: trainer
*    Zella: trainer


==Subplots==
==Sub plots==
===Free Weston===
=== Castle ===
====Miranda====
{{sect-stub}}
{{sect-stub}}
 
====Free Weston====
===Patterson===
{{sect-stub}}
{{sect-stub}}


===Miranda===
=== City ===
There are many things to do in Britain.
====Patterson====
{{sect-stub}}
{{sect-stub}}
====Carrocio's strength test====
Take the strength test to the west of the castle. It's free, and if your strength attribute is high enough (some training will help here) you'll win a toy dragon. The other toy in the "set", a Treasure Troll, is only found on one of the Avatar actors (with the [[../Mods#Interactions|Interactions]] mod it can also be crafted by the player).
====Pumpkin farmer====
# Collect pumpkins
# ''Sell'' to the farmer Brownie himself, usually found at the southern end of the field


==Opportunities==
This can be done just once, and it will grant 27 Gold Coins.
There are many things to do in Britain.


<!--YOU WILL LEARN ABOUT THIS IN THE NEXT TOWN
<!--YOU WILL LEARN ABOUT THIS IN THE NEXT TOWN
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The Magic Carpet is the best transport in the game, as it can hover over both mountains and sea. Only very tall buildings can bar its way. Take the western road out of Britain and head north along the mountains at a vaguely north-western angle. Eventually you'll come to a river. Keep to the near bank of it and head south-east to 8N 30W where you'll find the Carpet. Unlike the other transports in the game this one has no ownership documents. Also take note (as the others point out to you) of the entrance to Dungeon Despise, there's much to do in there later on.
The Magic Carpet is the best transport in the game, as it can hover over both mountains and sea. Only very tall buildings can bar its way. Take the western road out of Britain and head north along the mountains at a vaguely north-western angle. Eventually you'll come to a river. Keep to the near bank of it and head south-east to 8N 30W where you'll find the Carpet. Unlike the other transports in the game this one has no ownership documents. Also take note (as the others point out to you) of the entrance to Dungeon Despise, there's much to do in there later on.
-->
-->
===The Strength Test===
Take the strength test to the west of the castle. It's free, and if your strength attribute is high enough (some training will help here) you'll win a toy dragon. The other toy in the "set", a Treasure Troll, is only found on one of the Avatar actors (with the [[../Mods#Interactions|Interactions]] mod it can also be crafted by the player).


==Occupations==
==Occupations==
Besides killing and thieving there are a few legitimate ways to make money.
Besides killing and thieving there are a few legitimate ways to make money.


===Baker===
====Butcher====
# Kill sheep to get mutton (or buy it from Morfin in Paws or from Fred in Britain for 3 gold).
# Sell it to Lord British's cook Boots for 5 gold.
 
Purchase as much mutton as you can from Fred in Britain and sell it to Boots in the Castle, then repeat. You will increase your money by 40% at every repetition.
 
====Baker====
Visit the baker and talk to him for a bit. Eventually the option to work for him will come up, so agree to this. He'll give you five gold for every five loaves, so get baking!
Visit the baker and talk to him for a bit. Eventually the option to work for him will come up, so agree to this. He'll give you five gold for every five loaves, so get baking!


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Note that any bread you bake yourself is yours and can be pocketed or eaten straight from the oven without penalty. Also note that if you make a quantity of loaves that isn't divisible by five you won't get full price for the additional ones. Also note that if you help the baker by putting his dough in the oven that bread will actually count as yours, thus allowing faster income.
Note that any bread you bake yourself is yours and can be pocketed or eaten straight from the oven without penalty. Also note that if you make a quantity of loaves that isn't divisible by five you won't get full price for the additional ones. Also note that if you help the baker by putting his dough in the oven that bread will actually count as yours, thus allowing faster income.


===Butcher===
====Chicken farmer====
# Kill sheep to get mutton (or buy it from Morfin in Paws for 3 gold).
# Collect eggs
# Sell it to Lord British's cooks for 5 gold.
# Sell to Mack
 
This occupation can net you just about 3 Gold Coins per day.
 
====Weaver====
{{sidebar
|width=200px
|title=Interactions mod
|contents=Double-click on Shears then click on a Sheep to shear it
 
Double-click on the thread and then click on some Cloth to make clothing or toys
}}


===Weaver===
# Double-click on a '''bale of wool''' and then click on the spinning wheel to make '''thread'''
# Double-click on a '''bale of wool''' and then click on the spinning wheel to make '''thread'''
# Double-click on the '''thread''' and then click on the loom to make '''cloth'''
# Double-click on the '''thread''' and then click on the loom to make '''cloth'''
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Note that the colour of the thread is random, but the cloth and clothes made from it seem to maintain that same colour.
Note that the colour of the thread is random, but the cloth and clothes made from it seem to maintain that same colour.


Interactions mod:
# Double-click on Shears then click on a Sheep to shear it (Interactions mod only)
# Double-click on the thread and then click on some Cloth to make clothing or toys ([[../Mods#Interactions|Interactions mod]] only)
===Pumpkin farmer===
# Collect pumpkins
# ''sell'' to the farmer Brownie himself, usually found at the southern end of the field
===Chicken farmer===
# Collect eggs
# sell to Mack


{{Footer Nav|game=Ultima VII: The Black Gate|prev=Trinsic|next=Cove}}
{{Footer Nav|game=Ultima VII: The Black Gate|prevpage=Trinsic|nextpage=Cove}}

Revision as of 21:39, 3 August 2020

Main plot

  • Companions: Shamino, Sentri
  • Items: Spellbook, Orb of the Moons, Stones of the Virtues, Pocketwatch

Castle Britannia

If you have The Forge of Virtue installed he'll also give you a ship with which to investigate the Isle of Fire, which has made a suspicious return from the depths of the sea.

First of all head north to Lord British's castle. Talk about absolutely every topic he offers and you will get his Orb of the Moons as well as information on where your gear from the aftermath of Ultima VI is stashed. He'll also mention a murder in Britain that sounds suspiciously similar to the one in Trinsic.

Anyway, head to his room (the one with all the hunting trophies) and grab the key there. Now head north-east into the throne room and hunt for a lever in the room to the right. Pull it and head to the right to the kitchen. Lift the barrel and throw the switch, this opens a seemingly inaccessible room in the tower directly above you. Now find your way to a stairwell and go up. The north-western tower contains your gear. Be sure to take the spellbook and reagents (you need both for later) as well as the rest of the stuff. The north-eastern tower holds some plate armour and a heater shield.

Back downstairs, pocket the powder keg from the bottom-left room, being careful NOT to double-click it (it will blow up and kill some party members).

Talk to Chuckles in the castle courtyard to play The Game. The rules are simple: just use words of only one syllable. The scroll Chuckles rewards you with will give you some advice you should definitely take when the time comes.

City of Britain

Next head to the Blue Boar and get Shamino on your party (hold off on doing this if you want to see a funny tryst involving him and his latest girl, see below). Be sure to ask for your pocketwatch as this allows you to find the exact time of day without hunting for a sundial; very useful for some parts of the game.

Now head north from here and into the museum. Head into the right-hand room and grab the Stones and swamp boots. Your companions won't complain about you stealing as these items were yours in the first place. Candice, the museum curator, will even explain you how to use the stones for teleporting.

Now head off and hunt for Sentri. The more people you can have to help carry equipment the better. Better yet he offers free training, with no limit to the number of sessions he'll give. You'll find a key in his bedroom that will provide access to his armoury.

Now head to Fellowship Hall and interrogate Batlin about everything (he tells you that Elizabeth and Abraham have headed to Minoc), and will also ask you if you wish to join the Fellowship. If you agree, you will start the optional but difficult side-quest involving The Fellowship and Dungeon Destard (actually, you can choose between joining the Fellowship or getting the magic carpet, that you will learn about in Cove). Before you leave, grab the blue key and yellow potion from the east room and open the chest in the west room. You'll find an interesting note and 48 gold, so take it if you want.


Services

Castle

  • Nystul: royal magician

City

Buyers:

  • Cynthia: director of the Royal Mint
  • Kessler: owner of the Apothecary
  • Sean: jeweler in Britain

Sellers:

  • Csil: healer
  • Coop: shopkeeper at Iolo's Bows
  • Denby: trainer in Britain
  • Diane: keeper of the stables
  • Fred: husband of Kelly and meat seller at the Farmer's Market
  • Kelly: wife of Fred and seller of food at the Farmer's Market
  • Gordon: sells fish n' chips
  • Grayson: arms seller
  • Greg: provisioner
  • Zella: trainer

Sub plots

Castle

Miranda

This section is a stub. Help us expand it, and you get a cookie.

Free Weston

This section is a stub. Help us expand it, and you get a cookie.

City

There are many things to do in Britain.

Patterson

This section is a stub. Help us expand it, and you get a cookie.

Carrocio's strength test

Take the strength test to the west of the castle. It's free, and if your strength attribute is high enough (some training will help here) you'll win a toy dragon. The other toy in the "set", a Treasure Troll, is only found on one of the Avatar actors (with the Interactions mod it can also be crafted by the player).

Pumpkin farmer

  1. Collect pumpkins
  2. Sell to the farmer Brownie himself, usually found at the southern end of the field

This can be done just once, and it will grant 27 Gold Coins.


Occupations

Besides killing and thieving there are a few legitimate ways to make money.

Butcher

  1. Kill sheep to get mutton (or buy it from Morfin in Paws or from Fred in Britain for 3 gold).
  2. Sell it to Lord British's cook Boots for 5 gold.

Purchase as much mutton as you can from Fred in Britain and sell it to Boots in the Castle, then repeat. You will increase your money by 40% at every repetition.

Baker

Visit the baker and talk to him for a bit. Eventually the option to work for him will come up, so agree to this. He'll give you five gold for every five loaves, so get baking!

  1. Double-click on a bag of flour and then click on a clear space on a tabletop.
  2. Double-click on the bucket of water (in the SW corner) and then click on the flour (Interactions mod only)
  3. Pick up the ball of dough and place it in the oven.
  4. Pocket the finished loaf.
  5. Once you have five, talk to him to claim your payment.

NOTE: the mantlepiece above the hearth is also a baking surface! Every flat spot on there except for the far left corner can produce bread. You'll know it's working when your companions say their standard overcooking lines. This means that the bakery can actually produce six loaves at a time. This helps a lot when the baker's own baking takes up all the room and delays your own being put in to cook.

Note that any bread you bake yourself is yours and can be pocketed or eaten straight from the oven without penalty. Also note that if you make a quantity of loaves that isn't divisible by five you won't get full price for the additional ones. Also note that if you help the baker by putting his dough in the oven that bread will actually count as yours, thus allowing faster income.

Chicken farmer

  1. Collect eggs
  2. Sell to Mack

This occupation can net you just about 3 Gold Coins per day.

Weaver

Interactions mod

Double-click on Shears then click on a Sheep to shear it

Double-click on the thread and then click on some Cloth to make clothing or toys
  1. Double-click on a bale of wool and then click on the spinning wheel to make thread
  2. Double-click on the thread and then click on the loom to make cloth
  3. Double-click on shears and then click on some cloth or clothes to make bandages
  4. Double-click on bandages and click on a party member to partially heal him or her

Note that the colour of the thread is random, but the cloth and clothes made from it seem to maintain that same colour.