Image
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Name
|
Ability
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Description
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Air Pirate
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Item Bracer
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Stops enemies from breaking item cards you use.
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Air Soldier
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Reload Kinesis
|
Allows reloads while in motion.
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Ansem
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Sleightblind
|
Grants Sora resistance to certain elements.
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Aquatank
|
Auto-Reload
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Automatically reloads cards when they run out.
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Axel
|
Quick Recovery
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Allows use of cards even while staggering from damage.
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Bandit
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Combo Finish
|
Makes the first strike as powerful as a combo finish.
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Barrel Spider
|
Quickload
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Reloads cards instantly.
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Black Fungus
|
Random Flush
|
Activates a random enemy card effect.
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Blue Rhapsody
|
Blizzard Boost
|
Increases the strength of ice-based abilities.
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Bouncywild
|
Draw
|
Attracts fallen cards and items for easy retrieval.
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Card Soldier
|
Attack Haste
|
Increases the speed of attack cards.
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Creeper Plant
|
Leaf Bracer
|
Stops enemies from breaking Cure abilities you use.
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Crescendo
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Summon Boost
|
Disables use of magic cards to power up summon cards.
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Darkball
|
Duel Trigger
|
Next card activates card duel regardless of the number.
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Darkside
|
Mimic
|
Copies the enemy card your opponent is using. Nothing happens if your opponent has no enemy card in play.
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Defender
|
Protect
|
Decreases damage from physical attacks by the enemy. Magical attacks do normal damage.
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Demyx
|
Water Charge
|
Dramatically boosts power of ice-based attacks, such as Aqua Splash and Blizzard.
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Fat Bandit
|
Back Attack
|
Deals more damage when striking enemies from behind.
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Gargoyle
|
Vanish
|
Makes you invisible and reduces your chances of being hit.
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Green Requiem
|
Cure Boost
|
Increases the potency of healing abilities.
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Guard Armor
|
Wide Attack
|
Slightly extends the range of attack cards.
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Hades
|
Berserk
|
Boosts the power of attack cards when low on HP (when the gauge is flashing red).
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Hook
|
Second Chance
|
Retains 1 HP after a critical hit, provided you have 2 or more HP left.
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Jafar
|
Attack Bracer
|
Stops enemies from breaking attack cards you use.
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Large Body
|
Guard
|
Deflects frontal physical attacks and completely nullifies damage.
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Larxene
|
Dash
|
Increases running speed.
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Lexaeus
|
Warp Break
|
Obliterate enemies with the finishing blow of a combo with a high success rate.
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Luxord
|
Omni Break
|
Breaks enemy's card no matter what the value.
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Maleficent
|
Overdrive
|
Sacrifices reload speed to power up attack cards.
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Marluxia
|
Double Sleight
|
Use stocked cards and sleights twice in a row.
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Neoshadow
|
Bio
|
Causes enemies' HP to gradually drop.
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Oogie Boogie
|
Regen
|
Gradually restores HP. HP returns more quickly when low.
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Parasite Cage
|
Dispel
|
Nullifies an opponent's enemy card without fail. Nothing happens if your opponent has no enemy card in play.
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Pirate
|
All Zeroes
|
Changes the values of all cards to 0.
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Powerwild
|
Retrograde
|
Reverses the values of all cards. 1 becomes 9, 2 becomes 8, etc. Cards with a value of 0 are not affected.
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Red Nocturne
|
Fire Boost
|
Increases the strength of fire-based abilities.
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Riku
|
Sleight Lock
|
Keeps cards used in sleights available for reloading.
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|
Roxas
|
Double Strike
|
Doubles the damage dealt by an attack card.
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Saïx
|
Combo Boost
|
Boosts power with every strike with an attack card. Returns to normal when a card is broken.
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Screwdiver
|
Decrementor
|
Decreases the values of all cards by 1.
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Sea Neon
|
Random Values
|
Randomizes the values of cards you use.
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Search Ghost
|
Drain
|
Absorbs enemy HP when striking with attack cards, but enemies will drop fewer items.
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Shadow
|
Incrementor
|
Increases the value of all cards by 1.
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Soldier
|
Combo Plus
|
Adds an extra hit to normal combos.
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Tornado Step
|
Reload Haste
|
Subtracts 2 from the reload counter.
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Trickmaster
|
Value Break
|
Decreases value of the enemy's card when your card is broken.
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Ursula
|
Shell
|
Halves the damage from enemies' magic attacks.
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Vexen
|
Auto-Life
|
Revives you automatically when your HP reaches 0. Only a small amount of HP is restored.
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White Mushroom
|
Hyper Healing
|
Restores some HP every time you use a friend card.
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Wight Knight
|
Float
|
Alters gravity to boost jumping ability.
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Wizard
|
Magic Boost
|
Disables use of summon cards to power up magic cards.
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Wyvern
|
Reload Lock
|
Stops the reload counter from counting reloads.
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Xaldin
|
Aero Guard
|
Activates Aero for a set time, inflicting damage to enemies who touch it.
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Xemnas
|
Quick Barrier
|
When receiving consecutive attacks, guards beyond the second strike.
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Xigbar
|
Shot Charge
|
Powers up missile attacks such as Strike Raid and Fire.
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Yellow Opera
|
Thunder Boost
|
Increases the strength of lightning-based abilities.
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Zexion
|
Confu-Strike
|
Causes attacks to confuse enemy at a certain rate.
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