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== About Daedric Quests == | == About Daedric Quests == | ||
You can start daedric shrine quests once you reach the required level. | You can start daedric shrine quests once you reach the required level. in addition you will need to bring an offering or complete some other requirement to start it. | ||
== Azura == | == Azura == | ||
[[ | [[Image:TES4-Azura Map.jpg|right]] | ||
'''Level Requirement - 2''' | '''Level Requirement - 2''' | ||
Once Azura's Shrine has been marked on your map, begin to travel there. First things first, you will need to obtain Glow Dust from a Will-o-the-Wisp or grab the supply the Bruma Mages Guild has in their basement or purchase from a various alchemy merchants. Will-o-the-Wisps can be found in the region north of the Azura's Shrine. Having an immunity to Physical damage will help, your only chance of defeating one is with magic, or a silver, enchanted or daedric weapon. Try and stay back as it will leech health from you if you get near. Once obtained you must offer the Glow Dust between 5am and 7am or 5pm and 7pm. | Once Azura's Shrine has been marked on your map, begin to travel there. First things first, you will need to obtain Glow Dust from a Will-o-the-Wisp or grab the supply the Bruma Mages Guild has in their basement or purchase from a various alchemy merchants. Will-o-the-Wisps can be found in the region north of the Azura's Shrine. Having an immunity to Physical damage will help, your only chance of defeating one is with magic, or a silver, enchanted or daedric weapon. Try and stay back as it will leech health from you if you get near. Once obtained you must offer the Glow Dust between 5am and 7am or 5pm and 7pm. | ||
After offering your Glow Dust to Azura, she'll send you to a nearby cave. She says that there are five worshippers of hers there who are now vampires. She wants you to give them the release of death. Grant her wish and head over and kill the five vampires in the cave. The enemies are fairly hard to beat if you are level 2, sneak and use the bow for the first one, retreat and use flare and/or your sword, try and keep out of his reach and after about 3 hits without blocking, you will probably die. After you kill him, move on to the next two, for one you should be able to kill in 1 shot with a bow while sneaking. If the orc | After offering your Glow Dust to Azura, she'll send you to a nearby cave. She says that there are five worshippers of hers there who are now vampires. She wants you to give them the release of death. Grant her wish and head over and kill the five vampires in the cave. The enemies are fairly hard to beat if you are level 2, sneak and use the bow for the first one, retreat and use flare and/or your sword, try and keep out of his reach and after about 3 hits without blocking, you will probably die. After you kill him, move on to the next two, for one you should be able to kill in 1 shot with a bow while sneaking. If the orc hasnt heard, stealth attack her with the bow and use the strategy mentioned above for the first enemy. You will see a rock wall that is sealed, next to it there is a rope, pull it to open up the area with the final two vampires, the robed one can be killed in one shot again, the orc is a lot more difficult, you could use the same strategy with him or you could get in the far corner of the room (you can get through the bars and shoot him with the bow or a spell. | ||
Once complete, head back to Azura's Shrine for your reward, Azura's Star, a reusable Grand Soul Gem. | Once complete, head back to Azura's Shrine for your reward, Azura's Star, a reusable Grand Soul Gem. | ||
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== Boethia == | == Boethia == | ||
[[ | [[Image:Oblivion-VaerminaBoethia_Map.jpg|right]] | ||
'''Level Requirement - 20''' | '''Level Requirement - 20''' | ||
*Boethia's Shrine is located southeast of Cheydinhal | *Boethia's Shrine is located southeast of Cheydinhal | ||
*Take a Daedra Heart for the offering | *Take a Daedra Heart for the offering | ||
The quest involves going to a plane of oblivion and fighting 10 consecutive matches in there and winning them all | The quest involves going to a plane of oblivion and fighting 10 consecutive matches in there and winning them all. You get a very good sword as a reward. | ||
{{-}} | {{-}} | ||
== Clavicus Vile == | == Clavicus Vile == | ||
[[ | [[Image:Oblivion-MolagClavicus_Map.jpg|right]] | ||
'''Level Requirement - 20''' | '''Level Requirement - 20''' | ||
*Clavicus Vile's Shrine is located | *Clavicus Vile's Shrine is located | ||
*Take 500 gold for the offering | *Take 500 gold for the offering | ||
{{-}} | {{-}} | ||
== Hermaeus Mora* == | == Hermaeus Mora* == | ||
[[ | [[Image:Oblivion-HermaeusNamira Map.jpg|right]] | ||
*Must have completed all other Daedric Quests and must be at or after the [[The Elder Scrolls IV: Oblivion/Walkthrough#Blood of the Daedra|Blood of the Daedra Quest]] in the main quest. | *Must have completed all other Daedric Quests and must be at or after the [[The Elder Scrolls IV: Oblivion/Walkthrough#Blood of the Daedra|Blood of the Daedra Quest]] in the main quest. | ||
'''Level Requirement - 20''' | '''Level Requirement - 20''' | ||
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== Hircine == | == Hircine == | ||
[[ | [[Image:Oblivion-Hircine Map.jpg|right|Hircine is North of Bravil between the road and the river]] | ||
'''Level Requirement - 17''' | '''Level Requirement - 17''' | ||
*Hircine's Shrine is located | *Hircine's Shrine is located | ||
*Take a Bear Pelt or a Wolf Pelt for the offering | *Take a Bear Pelt or a Wolf Pelt for the offering | ||
{{-}} | {{-}} | ||
== Malacath == | == Malacath == | ||
[[ | [[Image:Oblivion-Malacath map.jpg|right|Malacath's shrine is North of Anvil in the wilderness]] | ||
'''Level Requirement - 10''' | '''Level Requirement - 10''' | ||
*Malacath's Shrine is located | *Malacath's Shrine is located | ||
*Take Troll Fat for the offering | *Take Troll Fat for the offering | ||
* | *You will have to rescue some creatures <!--Trolls or ogres I think--> from a cave, first you will have to speak to the owner to find out where they are, if you upset him, speak to his wife for the location. | ||
{{-}} | |||
== Mephala == | == Mephala == | ||
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== Meridia == | == Meridia == | ||
[[ | [[Image:Oblivion-MeridaSanguine_Map.jpg|right]] | ||
'''Level Requirement - 10''' | '''Level Requirement - 10''' | ||
*Meridia's Shrine is located | *Meridia's Shrine is located | ||
*Take | *Take for the offering | ||
*After the offering, you must go to Howling Cave and rid it of Necromancers | *After the offering, you must go to Howling Cave and rid it of Necromancers | ||
*You get the Ring of Khajiiti with Fortify Speed (+10) and Chameleon (35%) effects. | *You get the ring of Ring of Khajiiti with Fortify Speed (+10) and Chameleon (35%) effects. | ||
{{-}} | {{-}} | ||
== Molag Bal == | == Molag Bal == | ||
[[ | [[Image:Oblivion-MolagClavicus_Map.jpg|right]] | ||
'''Level Requirement - 17''' | '''Level Requirement - 17''' | ||
*Molag Bal's Shrine is located | *Molag Bal's Shrine is located | ||
*Take a Lion Pelt for the offering | *Take a Lion Pelt for the offering | ||
{{-}} | {{-}} | ||
== Namira == | == Namira == | ||
[[ | [[Image:Oblivion-HermaeusNamira Map.jpg|right]] | ||
'''Level Requirement - 5''' | '''Level Requirement - 5''' | ||
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== Nocturnal == | == Nocturnal == | ||
[[ | [[Image:Oblivion-SheogorathNoctural_Map.jpg|right|Sheogorath's shrine is off the road north and west of Leyawiin. Likewise Nocturnal is off the road east of Leyawiin]] | ||
'''Level Requirement - 10''' | '''Level Requirement - 10''' | ||
*Nocturnal's Shrine is located | *Nocturnal's Shrine is located | ||
* | *Take for the offering | ||
*Reward is a skeleton key which is a lockpick that will not break and +40 to your lockpicking skill | *Reward is a skeleton key which is a lockpick that will not break and +40 to your lockpicking skill | ||
{{-}} | {{-}} | ||
== Peryite == | == Peryite == | ||
[[ | [[Image:Oblivion-Peryite Map.jpg|right]] | ||
'''Level Requirement - 10''' | '''Level Requirement - 10''' | ||
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**Peryite's followers will all be unconscious at Peryite's Shrine | **Peryite's followers will all be unconscious at Peryite's Shrine | ||
**Speak to Peryite by activating the shrine to find out why | **Speak to Peryite by activating the shrine to find out why | ||
**There is a lot of fighting in this quest so come prepared | **There is a lot of fighting in this quest so come prepared | ||
{{-}} | {{-}} | ||
== Sanguine == | == Sanguine == | ||
[[ | [[Image:Oblivion-MeridaSanguine_Map.jpg|right]] | ||
'''Level Requirement - 8''' | '''Level Requirement - 8''' | ||
*Sanguine's Shrine is located | *Sanguine's Shrine is located | ||
*Take Cyrodillic Brandy for the offering | *Take Cyrodillic Brandy for the offering | ||
{{-}} | {{-}} | ||
== Sheogorath == | == Sheogorath == | ||
[[ | [[Image:Oblivion-SheogorathNoctural Map.jpg|right|Sheogorath's shrine is off the road north and west of Leyawiin. Likewise Nocturnal is off the road east of Leyawiin]] | ||
'''Level Requirement - 2''' | '''Level Requirement - 2''' | ||
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*The reward is a staff that will transform any monster to a random different monster. | *The reward is a staff that will transform any monster to a random different monster. | ||
** | **It's pretty useless and can quickly go from fun to dangerous (if you change a rat into a daedric in full armor you could really screw yourself) so it's ideal to turn in to Martin for the Main Quest. | ||
{{-}} | {{-}} | ||
== Vaermina == | == Vaermina == | ||
[[ | [[Image:Oblivion-VaerminaBoethia_Map.jpg|right]] | ||
'''Level Requirement - 5''' | '''Level Requirement - 5''' | ||
*Vaermina's Shrine is located | *Vaermina's Shrine is located | ||
* | *Take a black soul gem as the offering, go to Dark Fissure and put a grand soul gem to the altar, cast soul trap on it and it turns to a black soul gem. | ||
*Reward | *Reward is a staff of corruption. | ||
The quest involves retrieving an orb from Arkved | The quest involves retrieving an orb from Arkved. When you find Arkved, at the end of a long dungeon crawl, he is permanently unconscious. You can take advantage of this to gain levels in sneak by walking backwards and forwards in sneak mode across his prone body or just autowalking and leaving the game for a bit (make sure you won't move). | ||