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== About Daedric Quests ==
== About Daedric Quests ==
You can start daedric shrine quests once you reach the required level. In addition you will need to bring an offering or complete some other requirement to start it.
You can start daedric shrine quests once you reach the required level. in addition you will need to bring an offering or complete some other requirement to start it.


== Azura ==
== Azura ==
[[File:TES4-Azura Map.jpg|right]]
[[Image:TES4-Azura Map.jpg|right]]


'''Level Requirement - 2'''
'''Level Requirement - 2'''


Once Azura's Shrine has been marked on your map, begin to travel there. First things first, you will need to obtain Glow Dust from a Will-o-the-Wisp or grab the supply the Bruma Mages Guild has in their basement or purchase from a various alchemy merchants. Will-o-the-Wisps can be found in the region north of the Azura's Shrine. Having an immunity to Physical damage will help, your only chance of defeating one is with magic, or a silver, enchanted or daedric weapon. Try and stay back as it will leech health from you if you get near. Once obtained you must offer the Glow Dust between 5am and 7am or 5pm and 7pm.
Once Azura's Shrine has been marked on your map, begin to travel there. First things first, you will need to obtain Glow Dust from a Will-o-the-Wisp or grab the supply the Bruma Mages Guild has in their basement or purchase from a various alchemy merchants. Will-o-the-Wisps can be found in the region north of the Azura's Shrine. Having an immunity to Physical damage will help, your only chance of defeating one is with magic, or a silver, enchanted or daedric weapon. Try and stay back as it will leech health from you if you get near. Once obtained you must offer the Glow Dust between 5am and 7am or 5pm and 7pm.


After offering your Glow Dust to Azura, she'll send you to a nearby cave. She says that there are five worshippers of hers there who are now vampires. She wants you to give them the release of death. Grant her wish and head over and kill the five vampires in the cave. The enemies are fairly hard to beat if you are level 2, sneak and use the bow for the first one, retreat and use flare and/or your sword, try and keep out of his reach and after about 3 hits without blocking, you will probably die. After you kill him, move on to the next two, for one you should be able to kill in 1 shot with a bow while sneaking. If the orc hasn't heard, stealth attack her with the bow and use the strategy mentioned above for the first enemy. You will see a rock wall that is sealed, next to it there is a rope, pull it to open up the area with the final two vampires, the robed one can be killed in one shot again, the orc is a lot more difficult, you could use the same strategy with him or you could get in the far corner of the room (you can get through the bars and shoot him with the bow or a spell.
After offering your Glow Dust to Azura, she'll send you to a nearby cave. She says that there are five worshippers of hers there who are now vampires. She wants you to give them the release of death. Grant her wish and head over and kill the five vampires in the cave. The enemies are fairly hard to beat if you are level 2, sneak and use the bow for the first one, retreat and use flare and/or your sword, try and keep out of his reach and after about 3 hits without blocking, you will probably die. After you kill him, move on to the next two, for one you should be able to kill in 1 shot with a bow while sneaking. If the orc hasn't heard, stealth attack her with the bow and use the strategy mentioned above for the first enemy. You will see a rock wall that is sealed, next to it there is a rope, pull it to open up the area with the final two vampires, the robed one can be killed in one shot again, the orc is a lot more difficult, you could use the same strategy with him or you could get in the far corner of the room (you can get through the bars and shoot him with the bow or a spell.
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== Boethia ==
== Boethia ==
[[File:Oblivion-VaerminaBoethia_Map.jpg|right]]
[[Image:Oblivion-VaerminaBoethia_Map.jpg|right]]
'''Level Requirement - 20'''
'''Level Requirement - 20'''
*Boethia's Shrine is located southeast of Cheydinhal
*Boethia's Shrine is located southeast of Cheydinhal
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== Clavicus Vile ==
== Clavicus Vile ==
[[File:Oblivion-MolagClavicus_Map.jpg|right]]
[[Image:Oblivion-MolagClavicus_Map.jpg|right]]
'''Level Requirement - 20'''
'''Level Requirement - 20'''
*Clavicus Vile's Shrine is located Southwest of the Imperial City, in the West Weald
*Clavicus Vile's Shrine is located  
*Take 500 gold for the offering
*Take 500 gold for the offering
Clavicus Vile tells you to ask about Umbra at Pell's Gate, which is South of the Imperial City and East of the shrine. When you arrive there, ask Irroke the Wide about Umbra, and he will direct you to the Ayleid ruin Vindasel, which is West of Pell's Gate.
When you find Umbra in Vindasel, she will give you the option of fighting or leaving. If you choose to leave, the quest is completed. If you choose to fight, Umbra will attack you and you must defeat her to obtain the sword Umbra. When you get the sword Umbra, return to Clavicus Vile's Shrine. There you will be given the option of giving Clavicus Vile the sword or keeping it for yourself. If you give up the sword, Clavicus Vile will give you the Masque of Clavicus Vile in return.
'''Rewards'''
*Fame +1
*No reward if you left Umbra alone
*Masque of Clavicus Vile (Heavy Armor Helm, +20 Personality), if you give Umbra to Clavicus Vile
*Umbra (1H Sword, Soul Trap 120 seconds), if you keep the Umbra for yourself


{{-}}
{{-}}


== Hermaeus Mora* ==
== Hermaeus Mora* ==
[[File:Oblivion-HermaeusNamira Map.jpg|right]]
[[Image:Oblivion-HermaeusNamira Map.jpg|right]]
*Must have completed all other Daedric Quests and must be at or after the [[The Elder Scrolls IV: Oblivion/Walkthrough#Blood of the Daedra|Blood of the Daedra Quest]] in the main quest.
*Must have completed all other Daedric Quests and must be at or after the [[The Elder Scrolls IV: Oblivion/Walkthrough#Blood of the Daedra|Blood of the Daedra Quest]] in the main quest.
'''Level Requirement - 20'''
'''Level Requirement - 20'''
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== Hircine ==
== Hircine ==
[[File:Oblivion-Hircine Map.jpg|right]]
[[Image:Oblivion-Hircine Map.jpg|right|]]
'''Level Requirement - 17'''
'''Level Requirement - 17''
*Hircine's Shrine is located north of Bravil and northeast of The Inn of Ill Omen which you visit during the first Dark Brotherhood quest.
*Hircine's Shrine is located north of Bravil and northeast of The Inn of Ill Omen which you visit during the first Dark Brotherhood quest.
*Take a Bear Pelt or a Wolf Pelt for the offering
*Take a Bear Pelt or a Wolf Pelt for the offering


Hircine tells you to go to the Harcane Grove and kill the Unicorn that resides there. The Harcane Grove is South-Southeast of Hircine's Shrine. When you arrive at Harcane Grove, you will find the Unicorn and three leveled Minotaurs of the Grove guarding it. The Minotaurs do not have to be killed but killing them first makes fighting the Unicorn easier. Once you have defeated the Unicorn, collect its Unicorn Horn and return to Hircine's Shrine.
'''Rewards'''
*Fame +1
*Saviour's Hide (Light Armor Cuirass, Resist Magic 25%)
{{-}}
{{-}}


== Malacath ==
== Malacath ==
[[File:Oblivion-Malacath map.jpg|right|Malacath's shrine is North of Anvil in the wilderness]]
[[Image:Oblivion-Malacath map.jpg|right|Malacath's shrine is North of Anvil in the wilderness]]
'''Level Requirement - 10'''
'''Level Requirement - 10'''
*Malacath's Shrine is located north of Anvil.
*Malacath's Shrine is located north of Anvil.
*Take Troll Fat for the offering.
*Take Troll Fat for the offering.
*Some Ogres are being forced into slave labor by a wealthy land owner. Malacath is upset by this and sends you to free them of their capture. First you are sent to speak to the owner of the estate, Lord Drad, to get the location of the cave (which you can bypass by simply heading to the eastern side of the property and picking the lock.) The cave contains 6 guards who can put up quite a fight due to the fact that the cave is small which forces you into fighting 2 or more at once. They are all heavily armored and carry two handed blunt weapons so ranged attackers and stealth fighters should be very careful when entering. For completion you get a two handed blunt weapon with paralyze and drain health enchantments.
*Some Ogres are being forced into slave labor by a wealthy land owner. Malacath is upset by this and sends you to free them of their capture. First you are sent to speak to the owner of the estate, Lord Drad, to get the location of the cave (which you can bypass by simply heading to the eastern side of the property and picking the lock.) The cave contains 6 guards who can put up quite a fight due to the fact that the cave is small which forces you into fighting 2 or more at once. They are all heavily armored and carry two handed blunt weapons so ranged attackers and stealth fighters should be very careful when entering. For completion you get a two handed blunt weapon with paralyze and drain health enchantments.


== Mephala ==
== Mephala ==
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== Meridia ==
== Meridia ==
[[File:Oblivion-MeridaSanguine_Map.jpg|right]]
[[Image:Oblivion-MeridaSanguine_Map.jpg|right]]
'''Level Requirement - 10'''
'''Level Requirement - 10'''
*Meridia's Shrine is located west of Skingrad
*Meridia's Shrine is located west of Skingrad
*Take bonemeal, mort flesh, or ectoplasm for the offering
*Take bonemeal, mort flesh, or ecoplasm for the offering
*After the offering, you must go to Howling Cave and rid it of Necromancers
*After the offering, you must go to Howling Cave and rid it of Necromancers
*You get the Ring of Khajiiti with Fortify Speed (+10) and Chameleon (35%) effects.
*You get the Ring of Khajiiti with Fortify Speed (+10) and Chameleon (35%) effects.
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== Molag Bal ==
== Molag Bal ==
[[File:Oblivion-MolagClavicus_Map.jpg|right]]
[[Image:Oblivion-MolagClavicus_Map.jpg|right]]
'''Level Requirement - 17'''
'''Level Requirement - 17'''
*Molag Bal's Shrine is located  
*Molag Bal's Shrine is located  
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{{-}}
{{-}}
== Namira ==
== Namira ==
[[File:Oblivion-HermaeusNamira Map.jpg|right]]
[[Image:Oblivion-HermaeusNamira Map.jpg|right]]


'''Level Requirement - 5'''
'''Level Requirement - 5'''
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== Nocturnal ==
== Nocturnal ==
[[File:Oblivion-SheogorathNoctural_Map.jpg|right|Sheogorath's shrine is off the road north and west of Leyawiin. Likewise Nocturnal is off the road east of Leyawiin]]
[[Image:Oblivion-SheogorathNoctural_Map.jpg|right|Sheogorath's shrine is off the road north and west of Leyawiin. Likewise Nocturnal is off the road east of Leyawiin]]
'''Level Requirement - 10'''
'''Level Requirement - 10'''
*Nocturnal's Shrine is located  
*Nocturnal's Shrine is located  
*No offering required
*No offering required
*Reward is a skeleton key which is a lockpick that will not break and +40 to your lockpicking skill
*Reward is a skeleton key which is a lockpick that will not break and +40 to your lockpicking skill


{{-}}
{{-}}


== Peryite ==
== Peryite ==
[[File:Oblivion-Peryite Map.jpg|right]]
[[Image:Oblivion-Peryite Map.jpg|right]]


'''Level Requirement - 10'''
'''Level Requirement - 10'''
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**Peryite's followers will all be unconscious at Peryite's Shrine
**Peryite's followers will all be unconscious at Peryite's Shrine
**Speak to Peryite by activating the shrine to find out why
**Speak to Peryite by activating the shrine to find out why
**There is a lot of fighting in this quest so come prepared (be ready to sneak around or kill about 30 or more enemies in oblivion)
**There is a lot of fighting in this quest so come prepared
** Rewarded with the SPELL BREAKER shield (heavy armor, reflect spell 30% on self)


{{-}}
{{-}}


== Sanguine ==
== Sanguine ==
[[File:Oblivion-MeridaSanguine_Map.jpg|right]]
[[Image:Oblivion-MeridaSanguine_Map.jpg|right]]
'''Level Requirement - 8'''
'''Level Requirement - 8'''
*Sanguine's Shrine is located  
*Sanguine's Shrine is located  
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== Sheogorath ==
== Sheogorath ==
[[File:Oblivion-SheogorathNoctural Map.jpg|right|Sheogorath's shrine is off the road north and west of Leyawiin. Likewise Nocturnal is off the road east of Leyawiin]]
[[Image:Oblivion-SheogorathNoctural Map.jpg|right|Sheogorath's shrine is off the road north and west of Leyawiin. Likewise Nocturnal is off the road east of Leyawiin]]


'''Level Requirement - 2'''
'''Level Requirement - 2'''
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{{-}}
{{-}}
== Vaermina ==
== Vaermina ==
[[File:Oblivion-VaerminaBoethia_Map.jpg|right]]
[[Image:Oblivion-VaerminaBoethia_Map.jpg|right]]
'''Level Requirement - 5'''
'''Level Requirement - 5'''
*Vaermina's Shrine is located  
*Vaermina's Shrine is located  
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