Diablo II/Javelins

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Javelins are one-handed thrusting weapons which can be used as both melee and missile weapons, and they occupy 1x3 inventory or stash spaces when not equipped (with the exception of Throwing Spears and Harpoons, which occupy 1x4). They cannot be socketed, and they can only be low, normal or high quality.

All javelins have range adder 2 when used as melee weapons, and they can be thrown up to 30 yards at a rate of 18.75 yards per second.

Javelins have 75 Strength and Dexterity bonus when calculating attack damage, so % Damage = [Str * 75/100] + [Dex * 75/100].

When javelins are equipped by a Barbarian, Spear Mastery applies to melee attacks and Throwing Mastery applies to missile attacks.

Normal[edit]

Javelin QLvl Required One-Hand Damage Dur Throw Damage Quantity WS
Lvl Str Dex Min Max Avg Min Max Avg Min Max
Javelin 1 1 5 3 2 6 14 10 30 60 -10
Pilum 10 45 4 9 6.5 3 7 20 13.5 25 50 0
Short Spear 15 40 40 2 13 7.5 4 10 22 16 20 40 10
Glaive 23 52 35 5 17 11 5 16 22 19 15 40 20
Throwing Spear 29 65 5 15 10 6 12 30 21 32 80 -10

Exceptional[edit]

Javelin QLvl Required One-Hand Damage Dur Throw Damage Quantity WS
Lvl Str Dex Min Max Avg Min Max Avg Min Max
War Javelin 30 18 25 25 6 19 12.5 10 14 32 23 30 60 -10
Great Pilum 37 25 25 88 11 26 18.5 12 16 42 29 25 50 0
Simbilan 40 25 80 80 8 32 20 14 27 50 38.5 20 40 10
Spiculum 46 25 98 73 13 38 25.5 16 32 60 46 8 20 20
Harpoon 51 25 25 118 13 35 24 18 18 54 36 32 80 -10