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m (→‎Curses: Added footer nav)
(Added skill tree screenshots and links to Skills section, other minor changes)
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{{Header Nav|game=Diablo II}}
{{Header Nav|game=Diablo II}}


==Summoning Skills==
==Skills==
{{col|3|begin}}
[[File:DII Screenshot Summoning Spells.png|frame|left|'''{{~|Summoning Spells}}''']]
{{col|3}}
[[File:DII Screenshot Poison and Bone Spells.png|frame|left|'''{{~|Poison and Bone Spells}}''']]
{{col|3}}
[[File:DII Screenshot Curses.png|frame|left|'''{{~|Curses}}''']]
{{col|3|end}}
{{col|3|begin}}
#{{DII|Summoning Spells|Skeleton Mastery}}
#{{DII|Summoning Spells|Raise Skeleton}}
#{{DII|Summoning Spells|Clay Golem}}
#{{DII|Summoning Spells|Golem Mastery}}
#{{DII|Summoning Spells|Raise Skeletal Mage}}
#{{DII|Summoning Spells|Blood Golem}}
#{{DII|Summoning Spells|Summon Resist}}
#{{DII|Summoning Spells|Iron Golem}}
#{{DII|Summoning Spells|Fire Golem}}
#{{DII|Summoning Spells|Revive}}
{{col|3}}
#{{DII|Poison and Bone Spells|Teeth}}
#{{DII|Poison and Bone Spells|Bone Armor}}
#{{DII|Poison and Bone Spells|Poison Dagger}}
#{{DII|Poison and Bone Spells|Corpse Explosion}}
#{{DII|Poison and Bone Spells|Bone Wall}}
#{{DII|Poison and Bone Spells|Poison Explosion}}
#{{DII|Poison and Bone Spells|Bone Spear}}
#{{DII|Poison and Bone Spells|Bone Prison}}
#{{DII|Poison and Bone Spells|Poison Nova}}
#{{DII|Poison and Bone Spells|Bone Spirit}}
{{col|3}}
#{{DII|Curses|Amplify Damage}}
#{{DII|Curses|Dim Vision}}
#{{DII|Curses|Weaken}}
#{{DII|Curses|Iron Maiden}}
#{{DII|Curses|Terror}}
#{{DII|Curses|Confuse}}
#{{DII|Curses|Life Tap}}
#{{DII|Curses|Attract}}
#{{DII|Curses|Decrepify}}
#{{DII|Curses|Lower Resist}}
{{col|3|end}}
 
===Summoning Spells===
* Skeleton Mastery
* Skeleton Mastery
* Raise Skeleton: Requires one level of Raise Skeleton
* Raise Skeleton: Requires one level of Raise Skeleton
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* Raise Skeleton Mage: Improved Missile Damage
* Raise Skeleton Mage: Improved Missile Damage


* Raise Skeletal Mage: There is a 5% chance that the skeleton summoned will have a shield and has a 3% chance of blocking with it. I believe that this increases as you put more points into the Raise Skeleton skill but have not confirmed it yet.
* Raise Skeletal Mage: There is a 5% chance that the skeleton summoned will have a shield and has a 3% chance of blocking with it.


'''Level 1'''
'''Level 1'''
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* Life: 199
* Life: 199


* Revive
{{Footer Nav|game=Diablo II|prevpage=Combat Skills (Barbarian)|nextpage=Summoning Spells}}
* Golem Mastery
* Clay Golem
* Blood Golem
* Iron Golem
* Fire Golem
* Summon Resistance
 
==Poison and Bone Skills==
* Teeth
* Bone Armor
* Poison Dagger
* Corpse Explosion
* Bone Wall
* Poison Explosion
* Bone Spear
* Bone Prison
* Poison Nova
* Bone Spirit
 
==Curses==
* Amplify Damage
* Dim Vision
* Weaken
* Iron Maiden
* Terror
* Confuse
* Life Tap
* Attract
* Decrepify
* Lower Resist
 
{{Footer Nav|game=Diablo II|prevpage=Warcries|nextpage=Curses}}

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Cleanup required: July 2007

Skills

Summoning Spells

  • Skeleton Mastery
  • Raise Skeleton: Requires one level of Raise Skeleton

Level 1

  • Raise Skeleton: +8 Life
  • Raise Skeleton: +2 Damage
  • Revive: +5% Life
  • Revive: +10% Damage

Level 2

  • Raise Skeleton: +16 Life
  • Raise Skeleton: +4 Damage
  • Revive: +10% Life
  • Revive: +20% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 3

  • Raise Skeleton: +24 Life
  • Raise Skeleton: +6 Damage
  • Revive: +15% Life
  • Revive: +30% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 4

  • Raise Skeleton: +32 Life
  • Raise Skeleton: +8 Damage
  • Revive: +20% Life
  • Revive: +40% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 5

  • Raise Skeleton: +40 Life
  • Raise Skeleton: +10 Damage
  • Revive: +25% Life
  • Revive: +50% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 6

  • Raise Skeleton: +48 Life
  • Raise Skeleton: +12 Damage
  • Revive: +30% Life
  • Revive: +60% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 7

  • Raise Skeleton: +56 Life
  • Raise Skeleton: +14 Damage
  • Revive: +35% Life
  • Revive: +70% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 8

  • Raise Skeleton: +64 Life
  • Raise Skeleton: +16 Damage
  • Revive: +40% Life
  • Revive: +80% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 9

  • Raise Skeleton: +72 Life
  • Raise Skeleton: +18 Damage
  • Revive: +45% Life
  • Revive: +90% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 10

  • Raise Skeleton: +80 Life
  • Raise Skeleton: +20 Damage
  • Revive: +50% Life
  • Revive: +100% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 11

  • Raise Skeleton: +88 Life
  • Raise Skeleton: +22 Damage
  • Revive: +55% Life
  • Revive: +110% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 12

  • Raise Skeleton: +96 Life
  • Raise Skeleton: +24 Damage
  • Revive: +60% Life
  • Revive: +120% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 13

  • Raise Skeleton: +104 Life
  • Raise Skeleton: +26 Damage
  • Revive: +65% Life
  • Revive: +130% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 14

  • Raise Skeleton: +112 Life
  • Raise Skeleton: +26 Damage
  • Revive: +70% Life
  • Revive: +140% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 15

  • Raise Skeleton: +120 Life
  • Raise Skeleton: +28 Damage
  • Revive: +75% Life
  • Revive: +150% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 16

  • Raise Skeleton: +128 Life
  • Raise Skeleton: +30 Damage
  • Revive: +80% Life
  • Revive: +160% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 17

  • Raise Skeleton: +136 Life
  • Raise Skeleton: +32 Damage
  • Revive: +85% Life
  • Revive: +170% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 18

  • Raise Skeleton: +142 Life
  • Raise Skeleton: +34 Damage
  • Revive: +90% Life
  • Revive: +180% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 19

  • Raise Skeleton: +150 Life
  • Raise Skeleton: +36 Damage
  • Revive: +95% Life
  • Revive: +190% Damage
  • Raise Skeleton Mage: Improved Missile Damage

Level 20

  • Raise Skeleton: +158 Life
  • Raise Skeleton: +38 Damage
  • Revive: +100% Life
  • Revive: +200% Damage
  • Raise Skeleton Mage: Improved Missile Damage

For every level over 20

  • Raise Skeleton: +8 Life
  • Raise Skeleton: +2 Damage
  • Revive: +5% Life
  • Revive: +10% Damage
  • Raise Skeleton Mage: Improved Missile Damage
  • Raise Skeletal Mage: There is a 5% chance that the skeleton summoned will have a shield and has a 3% chance of blocking with it.

Level 1

  • Number of Skeletons: 1
  • Mana cost to raise: 6
  • Damage done: 1-2
  • Attack bonus: 20
  • Defense: 20
  • Life: 21

Level 2

  • Number of Skeletons: 2
  • Mana cost to raise: 7
  • Damage done: 1-2
  • Attack bonus: 35
  • Defense: 35
  • Life: 21

Level 3

  • Number of Skeletons: 3
  • Mana cost to raise: 8
  • Damage done: 1-2
  • Attack bonus: 50
  • Defense: 50
  • Life: 21

Level 4

  • Number of Skeletons: 3
  • Mana cost to raise: 9
  • Damage done: 1-2
  • Attack bonus: 65
  • Defense: 65
  • Life: 31

Level 5

  • Number of Skeletons: 3
  • Mana cost to raise: 10
  • Damage done: 1-2
  • Attack bonus: 80
  • Defense: 80
  • Life: 42

Level 6

  • Number of Skeletons: 4
  • Mana cost to raise: 11
  • Damage done: 1-2
  • Attack bonus: 95
  • Defense: 95
  • Life: 52

Level 7

  • Number of Skeletons: 4
  • Mana cost to raise: 12
  • Damage done: 1-2
  • Attack bonus: 110
  • Defense: 110
  • Life: 63

Level 8

  • Number of Skeletons: 4
  • Mana cost to raise: 13
  • Damage done: 2-4
  • Attack bonus: 125
  • Defense: 125
  • Life: 73

Level 9

  • Number of Skeletons: 5
  • Mana cost to raise: 14
  • Damage done: 4-5
  • Attack bonus: 140
  • Defense: 140
  • Life: 84

Level 10

  • Number of Skeletons: 5
  • Mana cost to raise: 15
  • Damage done: 6-7
  • Attack bonus: 155
  • Defense: 155
  • Life: 94

Level 11

  • Number of Skeletons: 5
  • Mana cost to raise: 16
  • Damage done: 8-9
  • Attack bonus: 170
  • Defense: 170
  • Life: 105

Level 12

  • Number of Skeletons: 6
  • Mana cost to raise: 17
  • Damage done: 10-11
  • Attack bonus: 185
  • Defense: 185
  • Life: 115

Level 13

  • Number of Skeletons: 6
  • Mana cost to raise: 18
  • Damage done: 12-14
  • Attack bonus: 200
  • Defense: 200
  • Life: 126

Level 14

  • Number of Skeletons: 6
  • Mana cost to raise: 19
  • Damage done: 14-16
  • Attack bonus: 215
  • Defense: 215
  • Life: 136

Level 15

  • Number of Skeletons: 7
  • Mana cost to raise: 20
  • Damage done: 17-19
  • Attack bonus: 230
  • Defense: 230
  • Life: 147

Level 16

  • Number of Skeletons: 7
  • Mana cost to raise: 21
  • Damage done: 21-23
  • Attack bonus: 245
  • Defense: 245
  • Life: 157

Level 17

  • Number of Skeletons: 7
  • Mana cost to raise: 22
  • Damage done: 26-28
  • Attack bonus: 260
  • Defense: 260
  • Life: 168

Level 18

  • Number of Skeletons: 8
  • Mana cost to raise: 23
  • Damage done: 31-33
  • Attack bonus: 275
  • Defense: 275
  • Life: 178

Level 19

  • Number of Skeletons: 8
  • Mana cost to raise: 24
  • Damage done: 37-39
  • Attack bonus: 290
  • Defense: 290
  • Life: 189

Level 20

  • Number of Skeletons: 8
  • Mana cost to raise: 25
  • Damage done: 37-39
  • Attack bonus: 305
  • Defense: 305
  • Life: 199