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Onderduiker (talk | contribs) (Added skill tree screenshots and links to Skills section, other minor changes) |
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{{Header Nav|game=Diablo II}} | {{Header Nav|game=Diablo II}} | ||
==Summoning | ==Skills== | ||
{{col|3|begin}} | |||
[[File:DII Screenshot Summoning Spells.png|frame|left|'''{{~|Summoning Spells}}''']] | |||
{{col|3}} | |||
[[File:DII Screenshot Poison and Bone Spells.png|frame|left|'''{{~|Poison and Bone Spells}}''']] | |||
{{col|3}} | |||
[[File:DII Screenshot Curses.png|frame|left|'''{{~|Curses}}''']] | |||
{{col|3|end}} | |||
{{col|3|begin}} | |||
#{{DII|Summoning Spells|Skeleton Mastery}} | |||
#{{DII|Summoning Spells|Raise Skeleton}} | |||
#{{DII|Summoning Spells|Clay Golem}} | |||
#{{DII|Summoning Spells|Golem Mastery}} | |||
#{{DII|Summoning Spells|Raise Skeletal Mage}} | |||
#{{DII|Summoning Spells|Blood Golem}} | |||
#{{DII|Summoning Spells|Summon Resist}} | |||
#{{DII|Summoning Spells|Iron Golem}} | |||
#{{DII|Summoning Spells|Fire Golem}} | |||
#{{DII|Summoning Spells|Revive}} | |||
{{col|3}} | |||
#{{DII|Poison and Bone Spells|Teeth}} | |||
#{{DII|Poison and Bone Spells|Bone Armor}} | |||
#{{DII|Poison and Bone Spells|Poison Dagger}} | |||
#{{DII|Poison and Bone Spells|Corpse Explosion}} | |||
#{{DII|Poison and Bone Spells|Bone Wall}} | |||
#{{DII|Poison and Bone Spells|Poison Explosion}} | |||
#{{DII|Poison and Bone Spells|Bone Spear}} | |||
#{{DII|Poison and Bone Spells|Bone Prison}} | |||
#{{DII|Poison and Bone Spells|Poison Nova}} | |||
#{{DII|Poison and Bone Spells|Bone Spirit}} | |||
{{col|3}} | |||
#{{DII|Curses|Amplify Damage}} | |||
#{{DII|Curses|Dim Vision}} | |||
#{{DII|Curses|Weaken}} | |||
#{{DII|Curses|Iron Maiden}} | |||
#{{DII|Curses|Terror}} | |||
#{{DII|Curses|Confuse}} | |||
#{{DII|Curses|Life Tap}} | |||
#{{DII|Curses|Attract}} | |||
#{{DII|Curses|Decrepify}} | |||
#{{DII|Curses|Lower Resist}} | |||
{{col|3|end}} | |||
===Summoning Spells=== | |||
* Skeleton Mastery | * Skeleton Mastery | ||
* Raise Skeleton: Requires one level of Raise Skeleton | * Raise Skeleton: Requires one level of Raise Skeleton | ||
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* Raise Skeleton Mage: Improved Missile Damage | * Raise Skeleton Mage: Improved Missile Damage | ||
* Raise Skeletal Mage: There is a 5% chance that the skeleton summoned will have a shield and has a 3% chance of blocking with it | * Raise Skeletal Mage: There is a 5% chance that the skeleton summoned will have a shield and has a 3% chance of blocking with it. | ||
'''Level 1''' | '''Level 1''' | ||
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* Life: 199 | * Life: 199 | ||
{{Footer Nav|game=Diablo II|prevpage=Combat Skills (Barbarian)|nextpage=Summoning Spells}} | |||
{{Footer Nav|game=Diablo II|prevpage= |
Revision as of 21:56, 28 April 2016
Skills
Summoning Spells
- Skeleton Mastery
- Raise Skeleton: Requires one level of Raise Skeleton
Level 1
- Raise Skeleton: +8 Life
- Raise Skeleton: +2 Damage
- Revive: +5% Life
- Revive: +10% Damage
Level 2
- Raise Skeleton: +16 Life
- Raise Skeleton: +4 Damage
- Revive: +10% Life
- Revive: +20% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 3
- Raise Skeleton: +24 Life
- Raise Skeleton: +6 Damage
- Revive: +15% Life
- Revive: +30% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 4
- Raise Skeleton: +32 Life
- Raise Skeleton: +8 Damage
- Revive: +20% Life
- Revive: +40% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 5
- Raise Skeleton: +40 Life
- Raise Skeleton: +10 Damage
- Revive: +25% Life
- Revive: +50% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 6
- Raise Skeleton: +48 Life
- Raise Skeleton: +12 Damage
- Revive: +30% Life
- Revive: +60% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 7
- Raise Skeleton: +56 Life
- Raise Skeleton: +14 Damage
- Revive: +35% Life
- Revive: +70% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 8
- Raise Skeleton: +64 Life
- Raise Skeleton: +16 Damage
- Revive: +40% Life
- Revive: +80% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 9
- Raise Skeleton: +72 Life
- Raise Skeleton: +18 Damage
- Revive: +45% Life
- Revive: +90% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 10
- Raise Skeleton: +80 Life
- Raise Skeleton: +20 Damage
- Revive: +50% Life
- Revive: +100% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 11
- Raise Skeleton: +88 Life
- Raise Skeleton: +22 Damage
- Revive: +55% Life
- Revive: +110% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 12
- Raise Skeleton: +96 Life
- Raise Skeleton: +24 Damage
- Revive: +60% Life
- Revive: +120% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 13
- Raise Skeleton: +104 Life
- Raise Skeleton: +26 Damage
- Revive: +65% Life
- Revive: +130% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 14
- Raise Skeleton: +112 Life
- Raise Skeleton: +26 Damage
- Revive: +70% Life
- Revive: +140% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 15
- Raise Skeleton: +120 Life
- Raise Skeleton: +28 Damage
- Revive: +75% Life
- Revive: +150% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 16
- Raise Skeleton: +128 Life
- Raise Skeleton: +30 Damage
- Revive: +80% Life
- Revive: +160% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 17
- Raise Skeleton: +136 Life
- Raise Skeleton: +32 Damage
- Revive: +85% Life
- Revive: +170% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 18
- Raise Skeleton: +142 Life
- Raise Skeleton: +34 Damage
- Revive: +90% Life
- Revive: +180% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 19
- Raise Skeleton: +150 Life
- Raise Skeleton: +36 Damage
- Revive: +95% Life
- Revive: +190% Damage
- Raise Skeleton Mage: Improved Missile Damage
Level 20
- Raise Skeleton: +158 Life
- Raise Skeleton: +38 Damage
- Revive: +100% Life
- Revive: +200% Damage
- Raise Skeleton Mage: Improved Missile Damage
For every level over 20
- Raise Skeleton: +8 Life
- Raise Skeleton: +2 Damage
- Revive: +5% Life
- Revive: +10% Damage
- Raise Skeleton Mage: Improved Missile Damage
- Raise Skeletal Mage: There is a 5% chance that the skeleton summoned will have a shield and has a 3% chance of blocking with it.
Level 1
- Number of Skeletons: 1
- Mana cost to raise: 6
- Damage done: 1-2
- Attack bonus: 20
- Defense: 20
- Life: 21
Level 2
- Number of Skeletons: 2
- Mana cost to raise: 7
- Damage done: 1-2
- Attack bonus: 35
- Defense: 35
- Life: 21
Level 3
- Number of Skeletons: 3
- Mana cost to raise: 8
- Damage done: 1-2
- Attack bonus: 50
- Defense: 50
- Life: 21
Level 4
- Number of Skeletons: 3
- Mana cost to raise: 9
- Damage done: 1-2
- Attack bonus: 65
- Defense: 65
- Life: 31
Level 5
- Number of Skeletons: 3
- Mana cost to raise: 10
- Damage done: 1-2
- Attack bonus: 80
- Defense: 80
- Life: 42
Level 6
- Number of Skeletons: 4
- Mana cost to raise: 11
- Damage done: 1-2
- Attack bonus: 95
- Defense: 95
- Life: 52
Level 7
- Number of Skeletons: 4
- Mana cost to raise: 12
- Damage done: 1-2
- Attack bonus: 110
- Defense: 110
- Life: 63
Level 8
- Number of Skeletons: 4
- Mana cost to raise: 13
- Damage done: 2-4
- Attack bonus: 125
- Defense: 125
- Life: 73
Level 9
- Number of Skeletons: 5
- Mana cost to raise: 14
- Damage done: 4-5
- Attack bonus: 140
- Defense: 140
- Life: 84
Level 10
- Number of Skeletons: 5
- Mana cost to raise: 15
- Damage done: 6-7
- Attack bonus: 155
- Defense: 155
- Life: 94
Level 11
- Number of Skeletons: 5
- Mana cost to raise: 16
- Damage done: 8-9
- Attack bonus: 170
- Defense: 170
- Life: 105
Level 12
- Number of Skeletons: 6
- Mana cost to raise: 17
- Damage done: 10-11
- Attack bonus: 185
- Defense: 185
- Life: 115
Level 13
- Number of Skeletons: 6
- Mana cost to raise: 18
- Damage done: 12-14
- Attack bonus: 200
- Defense: 200
- Life: 126
Level 14
- Number of Skeletons: 6
- Mana cost to raise: 19
- Damage done: 14-16
- Attack bonus: 215
- Defense: 215
- Life: 136
Level 15
- Number of Skeletons: 7
- Mana cost to raise: 20
- Damage done: 17-19
- Attack bonus: 230
- Defense: 230
- Life: 147
Level 16
- Number of Skeletons: 7
- Mana cost to raise: 21
- Damage done: 21-23
- Attack bonus: 245
- Defense: 245
- Life: 157
Level 17
- Number of Skeletons: 7
- Mana cost to raise: 22
- Damage done: 26-28
- Attack bonus: 260
- Defense: 260
- Life: 168
Level 18
- Number of Skeletons: 8
- Mana cost to raise: 23
- Damage done: 31-33
- Attack bonus: 275
- Defense: 275
- Life: 178
Level 19
- Number of Skeletons: 8
- Mana cost to raise: 24
- Damage done: 37-39
- Attack bonus: 290
- Defense: 290
- Life: 189
Level 20
- Number of Skeletons: 8
- Mana cost to raise: 25
- Damage done: 37-39
- Attack bonus: 305
- Defense: 305
- Life: 199