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{{Header Nav|game=Dog's Life}}
{{Header Nav|game=Dog's Life}}
== The Farmhouse ==


===The First Bone===
{{YouTube
A boy comes over to Jake and says that he'll race him to the top of the hill, and you just need to follow him to where he stops and then talk to him. He will tell you that he beat you, and then you need to follow him around for a bit longer. After a while, he will stop, and give you a bone.
|video=3Ec94CBBcBQ
|title=Dog's Life - Opening
|duration=1:50
|image=1
|description=Watch the introduction to the game.
}}
As you see in the opening cinematic, Jake will talk for a bit about how great it is to be a dog. Then, he will introduce [[Dog's Life/Characters#Daisy|Daisy]] who gets caught by [[Dog's Life/Characters#Wayne|Wayne]] and [[Dog's Life/Characters#Dwayne|Dwayne]]. Jake goes to save her, but they catch him too. Luckily, they didn't close the door of the van properly and he falls out the back.


===The Bone in the House===
With control of Jake, your goal is to try and save Daisy. You begin the journey in the small town of [[Dog's Life/Clarksville|Clarksville]], and you'll need to collect bones to bribe your way past the Doberman belonging to [[Dog's Life/Characters#The Dog Catcher|The Dog Catcher]] to get to the different areas.
Go into SOV mode,and you will find some green scents leading behind the farmhouse. Get them all and race Lopez, the local Chihuahua. She is easy to beat as she only has 1 bone. When you have beaten her, you will automatically take control of her. While in control of Lopez, go through the cat flap on the front door, and pick up the bone. She will take it to Jake.


===Guitarists Batteries===
[[File:Dog's Life Beginning.jpg|400px|center]]
There's a guitarist sitting on the pier type thing that's over the river, and he tells you that he'll give you a bone if you get all his batteries for him. These are the locations of the batteries;
*In a cave behind the waterfall
*Next to a tree near the pier-type thing
*In a bin in front of the farmhouse
*Behind the tractor shelter
Bring the guitarist all his batteries and he will give you a bone.
 
===Purple scents===
Here are the locations of some of the purple scents in this level:
*4 on the roof of the farmhouse (one of them is in the attic)
*3 on the road that leads to the Watermill
*3 across the road that leads to the fork leading to the Big Field and Village Houses
*2 in Gramps' garden
*15 on top of the hill
*2 behind the dog cage that Jake was put in at the beginning
*8 up a path behind the Farmhouse
*3 in the barn, one of which is on the tallest hay bale
*1 on one of the platforms behind the watermill
Get all the purple scents to get a bone in the dog bowl next to the dog kennel
 
===Gramps===
There's an old man called Gramps, who is Daisy's owner, and first of all, you have to bark to wake him up. He will talk for a while to the boy, and then he will ask you what tricks you can do. First he will ask you to sit, then stand, and finally lie down. After all that, he will drop a bone.
 
===Basketball===
There is a basketball hoop on the wall of the barn, and there is a ball on the floor nearby. Throw the ball through the basketball hoop three times, and a bone will fall down. You will hear a sound if the ball goes through the hoop.
 
===Other Bones===
These are the other bones in the level.
*In the dog bowl if you beat Lopez at both the race and the peeing challenge (the yellow scents are round the horse's paddock)
*Buried on top of the hill (use SOV to find it)
*Inside the barn (move the hay bales and jump up them to get to it)
 
===Farmhouse Doggy Do===
The red scents are all around the tractor, two are beside it, one on the shelter above it, and one on the shelter next to it. These are the doggy do moves.
*Round 1: sit, stand, sit, stand
*Round 2: sit, stand, break wind/poo
*Round 3: shake, sit, Beg 1
 
==The Watermill==
 
===Lumberjack's Axe===
There is a lumberjack standing next to the watermill, who will most probably be the first person you encounter in the Watermill area. He's lost his axe, and he wants Jake to find it for him. To get to the axe, go around the side of the small yard to the watermill, up the hill, and you will find a slope that leads to a sort of stone arch. There is a path along here, so follow it, and you will come to four wooden steps. You can jump straight to the third one, and continue along the path when at the top. You will go round two corners, and eventually, you will find a plank of wood. Walk (or run) down the plank, and you will find the axe. Alternatively, you could just follow the lumberjacks footprint trail in SOV mode.
 
===Swan Bone===
If you go onto the small island in the middle of the water, you will find a bone. If you get close enough to it, a swan will fly out from the water and grab it. to get the bone back, do a tug-of-war match with the local dog (a dalmatian) and when you have taken control of him, jump into the water close to the swan. The dalmatian is a faster swimmer than Jake. When you are close enough, the dalmatian will bring you the bone.


{{Footer Nav|game=Dog's Life|prevpage=Gameplay|nextpage=Clarksville}}
{{Footer Nav|game=Dog's Life|prevpage=Gameplay|nextpage=Clarksville}}

Latest revision as of 02:44, 17 May 2021

Dog's Life - Opening (1:50)
Watch the introduction to the game.

As you see in the opening cinematic, Jake will talk for a bit about how great it is to be a dog. Then, he will introduce Daisy who gets caught by Wayne and Dwayne. Jake goes to save her, but they catch him too. Luckily, they didn't close the door of the van properly and he falls out the back.

With control of Jake, your goal is to try and save Daisy. You begin the journey in the small town of Clarksville, and you'll need to collect bones to bribe your way past the Doberman belonging to The Dog Catcher to get to the different areas.

Dog's Life Beginning.jpg