Super Mario 64/Controls: Difference between revisions

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{{Header Nav|game=Super Mario 64}}
{{Header Nav|game=Super Mario 64}}
The Wii U Virtual Console allows you to set custom controls. Be sure to map the {{wiiu|minus}} button to the VC menu and {{wiiu|neutral|rstick}} to C buttons


*{{N64|Neutral|Control}}: Move Mario
{|{{prettytable|text center=1|style=font-size:12px}}
*{{N64|A}}: Jump
! rowspan=2| Action || rowspan=2 | Nintendo 64 || colspan=2 | Wii Virtual Console || rowspan=2 | Wii U VC (recommended), 3D All Stars || rowspan=2 | N64 Switch Online
**Press {{N64|A}} again once Mario Lands (twice in a row): Double jump
|-
**Press {{N64|A}} another time once Mario Lands (three times in a row): Triple jump
! GameCube Controller || Classic Controller
***With the wing cap, the triple jump is used to start flying
|-
**{{N64|Z}}{{plus}}{{N64|A}}: Backflip
! rowspan=2 | Movement
**Run into a wall while in the air, then press {{N64|A}} to kick off the wall: Wall jump
| {{N64|Neutral|Control}} || {{gc|neutral|control}} || {{wii-cc|neutral|lstick}} || {{wiiu|neutral|lstick}} || {{Switch|neutral|lstick}}
***Can be done multiple times in succession
|-
**Move {{N64|Neutral|Control}} in one direction, then quickly move it in the other direction and press {{N64|A}}: Somersault
| colspan=5 | There are two modes of moving, walking and running. The more the control stick tilts away from the center, the more Mario moves faster. In 3D All Stars, you can also use {{Switch|neutral|dpad}} to run.
**{{N64|Neutral|Control}}{{plus}}{{N64|Z}}{{plus}}{{N64|A}}: Long Jump
|-
**{{N64|A}}{{plus}}{{N64|Z}}: Ground Pound
! rowspan=2 | Jump
*{{N64|Z}}: Duck
| {{N64|A}} || {{gc|A}} || {{wii-cc|A}} || {{wiiu|A}} or {{wiiu|B}} || {{Switch|A}}
**Hold {{N64|Z}}: Crouch
|-
**{{N64|Z}}{{plus}}{{N64|Neutral|Control}}: Crawl
| colspan=5 | After jumping, press the button again when landing on the floor for a double jump and press a third time for a triple jump. Press when facing a wall to wall jump. With the Wing Cap, this action will launch Mario into the air and he will start flying.
*{{N64|B}}: Punch
|-
**{{N64|Neutral|Control}}{{plus}}{{N64|B}}: Dive
! Backflip
**{{N64|A}}{{plus}}{{N64|B}}: Kick
| {{N64|Z}}+{{N64|A}} || {{gc|l}}+{{gc|a}} || {{wii-cc|l}}+{{wii-cc|a}} || {{wiiu|ZL}} or {{wiiu|ZR}}+{{wiiu|A}} or {{wiiu|B}} || {{Switch|ZL}}+{{Switch|A}}
**{{N64|Neutral|Control}}{{plus}}{{N64|Z}}{{plus}}{{N64|B}}: Slide Kick
|-
 
! Long Jump
==Virtual Console controls==
| {{N64|Neutral|Control}}+{{N64|Z}}+{{N64|A}} || {{gc|neutral|control}}+{{gc|l}}+{{gc|a}} || {{wii-cc|neutral|lstick}}+{{wii-cc|l}}+{{wii-cc|a}} || {{wiiu|neutral|lstick}}+{{wiiu|ZL}} or {{wiiu|ZR}}+{{wiiu|A}} or {{wiiu|B}} || {{Switch|neutral|lstick}}+{{Switch|ZL}}+{{Switch|A}}
{|{{prettytable|notwide=1|text center=1}}
|-
! Nintendo 64 !! GameCube Controller !! Classic Controller
! rowspan=2 | Duck / Crouch
| {{N64|Z}} || {{gc|l}} || {{wii-cc|l}} || {{wiiu|ZL}} or {{wiiu|ZR}} || {{Switch|ZL}}
|-
|-
| {{N64|Neutral|Control}} || {{gc|Neutral|Control}} || {{wii-cc|Neutral|Lstick}}
| colspan=5 | If the button is pressed in mid air, Mario will perform a ground pound. If the analog stick is tilted in a direction, Mario will start crawling.
|-
|-
| {{N64|A}} || {{gc|A}} || {{wii-cc|A}}
! rowspan=2 | Punch
| {{N64|B}} || {{gc|b}} || {{wii-cc|b}} || {{wiiu|X}} or {{wiiu|Y}} || {{Switch|B}}
|-
|-
| {{N64|B}} || {{gc|B}} || {{wii-cc|B}}
| colspan=5 | If the analog stick is tilted in a direction and Mario is running, he will perform a dive. If the punch button is pressed while Mario is in the air, he wll perform a kick.
|-
|-
| {{N64|Up|C}} || {{gc|Up|Cstick}} || {{wii-cc|Up|Rstick}}
! Slide Kick
| {{N64|Neutral|Control}}+{{N64|Z}}+{{N64|B}} || {{gc|neutral|control}}+{{gc|l}}+{{gc|b}} || {{wii-cc|neutral|lstick}} +{{wii-cc|l}}+{{wii-cc|b}} || {{wiiu|neutral|lstick}}+{{wiiu|ZL}} or {{wiiu|ZR}}+{{wiiu|X}} or {{wiiu|Y}} || {{Switch|neutral|control}}+{{Switch|ZL}}+{{Switch|B}}
|-
|-
| {{N64|Left|C}} || {{gc|Left|Cstick}} || {{wii-cc|Left|Rstick}}
! Sweep Kick
| {{N64|Z}}+{{N64|B}} || {{gc|l}}+{{gc|b}} || {{wii-cc|l}}+{{wii-cc|b}} || {{wiiu|ZL}} or {{wiiu|ZR}}+{{wiiu|X}} or {{wiiu|Y}} || {{Switch|ZL}}+{{Switch|B}}
|-
|-
| {{N64|Right|C}} || {{gc|Right|Cstick}} || {{wii-cc|Right|Rstick}}
! Rotate/Center camera
| {{N64|Left|C}} / {{N64|Right|C}} || {{gc|Left|Cstick}} / {{gc|Right|Cstick}} || {{wii-cc|Left|Rstick}} / {{wii-cc|Right|Rstick}} || {{wiiu|Left|Rstick}} / {{wiiu|Right|Rstick}} || {{Switch|Left|Rstick}} / {{Switch|Right|Rstick}}
|-
|-
| {{N64|Down|C}} || {{gc|Down|Cstick}} || {{wii-cc|Down|Rstick}}
! Switch camera modes
| {{N64|R}} || {{gc|R}} || {{wii-cc|R}} || {{wiiu|L}} or {{wiiu|R}} || {{Switch|R}}
|-
|-
| {{N64|Z}} || {{gc|L}}, {{gc|Z}} || {{wii-cc|L}}, {{wii-cc|Zl}}, {{wii-cc|Zr}}
! Zoom in/Look around
| {{N64|Up|C}} || {{gc|Up|Cstick}} || {{wii-cc|Up|Rstick}} || {{wiiu|Up|Rstick}} || {{Switch|Up|Rstick}}
|-
|-
| {{N64|R}} || {{gc|R}} || {{wii-cc|R}}
! Zoom out
| {{N64|Down|C}} || {{gc|Down|Cstick}} || {{wii-cc|Down|Rstick}} || {{wiiu|Down|Rstick}} || {{Switch|Down|Rstick}}
|-
|-
| {{N64|Start}} || {{gc|Start}} || {{wii-cc|Plus}}
! Pause menu
| {{N64|Start}} || {{gc|Start}} || {{wii-cc|Plus}} || {{wiiu|Plus}} || {{Switch|Plus}}
|}
|}


{{Footer Nav|game=Super Mario 64|prevpage=Getting Started|nextpage=Walkthrough}}
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Latest revision as of 14:00, 23 February 2024

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The Wii U Virtual Console allows you to set custom controls. Be sure to map the Minus button button to the VC menu and Neutral rstick to C buttons

Action Nintendo 64 Wii Virtual Console Wii U VC (recommended), 3D All Stars N64 Switch Online
GameCube Controller Classic Controller
Movement Neutral control Neutral control Neutral lstick Neutral lstick Neutral lstick
There are two modes of moving, walking and running. The more the control stick tilts away from the center, the more Mario moves faster. In 3D All Stars, you can also use Neutral dpad to run.
Jump A button A button A button A button or B button A button
After jumping, press the button again when landing on the floor for a double jump and press a third time for a triple jump. Press when facing a wall to wall jump. With the Wing Cap, this action will launch Mario into the air and he will start flying.
Backflip Z button+A button L button+A button L button+A button ZL button or ZR button+A button or B button ZL button+A button
Long Jump Neutral control+Z button+A button Neutral control+L button+A button Neutral lstick+L button+A button Neutral lstick+ZL button or ZR button+A button or B button Neutral lstick+ZL button+A button
Duck / Crouch Z button L button L button ZL button or ZR button ZL button
If the button is pressed in mid air, Mario will perform a ground pound. If the analog stick is tilted in a direction, Mario will start crawling.
Punch B button B button B button X button or Y button B button
If the analog stick is tilted in a direction and Mario is running, he will perform a dive. If the punch button is pressed while Mario is in the air, he wll perform a kick.
Slide Kick Neutral control+Z button+B button Neutral control+L button+B button Neutral lstick +L button+B button Neutral lstick+ZL button or ZR button+X button or Y button Neutral control+ZL button+B button
Sweep Kick Z button+B button L button+B button L button+B button ZL button or ZR button+X button or Y button ZL button+B button
Rotate/Center camera Left c / Right c Left cstick / Right cstick Left rstick / Right rstick Left rstick / Right rstick Left rstick / Right rstick
Switch camera modes R button R button R button L button or R button R button
Zoom in/Look around Up c Up cstick Up rstick Up rstick Up rstick
Zoom out Down c Down cstick Down rstick Down rstick Down rstick
Pause menu Start button Start button Plus button Plus button Plus button