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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Thief}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Thief}}}}
__NOTOC__
{{details|MapleStory/Beginner/Skills|Beginner skills}}
<center>
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
|+ Table of Contents
| colspan=2 |
! Attacking Skills
! Passive Skills
! Active/Supportive Skills
|-
! <u>[[#First Job|First Job]]</u>
![[#Rogue|Rogue]]
|[[File:MS Skill Double Stab.png|link=#Double Stab|Double Stab]] [[File:MS Skill Lucky Seven.png|link=#Lucky Seven|Lucky Seven]] [[File:MS Skill Bandit Slash.png|link=#Bandit Slash|Bandit Slash]]
|[[File:MS Skill Nimble Body.png|link=#Nimble Body|Nimble Body]] [[File:MS Skill Side Step.png|link=#Side Step|Side Step]]
|[[File:MS Skill Dark Sight.png|link=#Dark Sight|Dark Sight]] [[File:MS Skill Haste.png|link=#Haste|Haste]] [[File:MS Skill Flash Jump.png|link=#Flash Jump|Flash Jump]]
|-
! <u>[[#First Job+ (Dual Blade only)|First Job+]]</u>
![[#Blade Recruit|Blade Recruit]]
|[[File:MS Skill Tornado Spin.png|link=#Tornado Spin|Tornado Spin]]
|[[File:MS Skill Katara Mastery.png|link=#Katara Mastery|Katara Mastery]]
|[[File:MS Skill Self Haste.png|link=#Self Haste|Self Haste]]
|-
! rowspan=5 | <u>[[#Second Job|Second Job]]</u>
![[#Common Second Job skills|Common]]
|
|[[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|
|-
![[#Bandit and Blade Acolyte|Bandit + Blade Acolyte]]
|
|
|[[File:MS Skill Channel Karma.png|link=#Channel Karma|Channel Karma]]
|-
![[#Assassin|Assassin]]
|[[File:MS Skill Gust Charm.png|link=#Gust Charm|Gust Charm]] [[File:MS Skill Shuriken Burst.png|link=#Shuriken Burst|Shuriken Burst]]
|[[File:MS Skill Claw Mastery.png|link=#Claw Mastery|Claw Mastery]] [[File:MS Skill Critical Throw.png|link=#Critical Throw|Critical Throw]] [[File:MS Skill Assassin's Mark.png|link=#Assassin's Mark|Assassin's Mark]]
|[[File:MS Skill Claw Booster.png|link=#Claw Booster|Claw Booster]]
|-
![[#Bandit|Bandit]]
|[[File:MS Skill Steal.png|link=#Steal|Steal]] [[File:MS Skill Savage Blow.png|link=#Savage Blow|Savage Blow]]
|[[File:MS Skill Dagger Mastery.png|link=#Dagger Mastery|Dagger Mastery]] [[File:MS Skill Shield Mastery.png|link=#Shield Mastery|Shield Mastery]] [[File:MS Skill Critical Growth.png|link=#Critical Growth|Critical Growth]]
|[[File:MS Skill Dagger Booster.png|link=#Dagger Booster|Dagger Booster]] [[File:MS Skill Mesoguard.png|link=#Mesoguard|Mesoguard]]
|-
![[#Blade Acolyte|Blade Acolyte]]
|[[File:MS Skill Fatal Blow.png|link=#Fatal Blow|Fatal Blow]] [[File:MS Skill Slash Storm.png|link=#Slash Storm|Slash Storm]]
|
|[[File:MS Skill Katara Booster.png|link=#Katara Booster|Katara Booster]]
|-
! <u>[[#Second Job+ (Dual Blade only)|Second Job+]]</u>
![[#Blade Specialist|Blade Specialist]]
|[[File:MS Skill Flashbang.png|link=#Flashbang|Flashbang]] [[File:MS Skill Flying Assaulter.png|link=#Flying Assaulter|Flying Assaulter]] [[File:MS Skill Upper Stab.png|link=#Upper Stab|Upper Stab]]
|[[File:MS Skill Venomous Stab.png|link=#Venom|Venom]]
|
|-
! rowspan=5 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|
|[[File:MS Skill Enveloping Darkness.png|link=#Enveloping Darkness|Enveloping Darkness]]
|
|-
![[#Hermit and Chief Bandit|Hermit + Chief Bandit]]
|
|[[File:MS Skill Venomous Star.png|link=#Venom|Venom]]
|[[File:MS Skill Shadow Partner.png|link=#Shadow Partner|Shadow Partner]]
|-
![[#Hermit|Hermit]]
|[[File:MS Skill Shadow Web.png|link=#Shadow Web|Shadow Web]] [[File:MS Skill Triple Throw.png|link=#Triple Throw|Triple Throw]] [[File:MS Skill Shade Splitter.png|link=#Shade Splitter|Shade Splitter]]
|[[File:MS Skill Expert Throwing Star Handling.png|link=#Expert Throwing Star Handling|Expert Throwing Star Handling]] [[File:MS Skill Alchemic Adrenaline.png|link=#Alchemic Adrenaline|Alchemic Adrenaline]]
|[[File:MS Skill Dark Flare.png|link=#Dark Flare|Dark Flare]] [[File:MS Skill Shadow Stars.png|link=#Shadow Stars|Shadow Stars]]
|-
! [[#Bandit|Bandit]]
|[[File:MS Skill Meso Explosion.png|link=#Meso Explosion|Meso Explosion]] [[File:MS Skill Midnight Carnival.png|link=#Midnight Carnival|Midnight Carnival]]  [[File:MS Skill Phase Dash.png|link=#Phase Dash|Phase Dash]]
|[[File:MS Skill Meso Mastery.png|link=#Meso Mastery|Meso Mastery]]
|[[File:MS Skill Dark Flare.png|link=#Dark Flare|Dark Flare]] [[File:MS Skill Pickpocket.png|link=#Pickpocket|Pickpocket]]
|-
![[#Blade Lord|Blade Lord]]
|[[File:MS Skill Bloody Storm.png|link=#Bloody Storm|Bloody Storm]] [[File:MS Skill Chains of Hell.png|link=#Chains of Hell|Chains of Hell]] [[File:MS Skill Blade Ascension.png|link=#Blade Ascension|Blade Ascension]]
|[[File:MS Skill Advanced Dark Sight.png|link=#Advanced Dark Sight|Advanced Dark Sight]] [[File:MS Skill Life Drain.png|link=#Life Drain|Life Drain]] [[File:MS Skill Shadow Meld.png|link=#Shadow Meld|Shadow Meld]]
|[[File:MS Skill Mirror Image.png|link=#Mirror Image|Mirror Image]]
|-
! rowspan=5 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|[[File:MS Skill Sudden Raid.png|link=#Sudden Raid|Sudden Raid]]
|[[File:MS Skill Toxic Venom C.png|link=#Toxic Venom|Toxic Venom]]
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]]
|
|-
![[#Night Lord and Shadower|Night Lord + Shadower]]
|
|[[File:MS Skill Shadow Shifter.png|link=#Shadow Shifter|Shadow Shifter]]
|
|-
![[#Night Lord|Night Lord]]
|[[File:MS Skill Quad Star.png|link=#Quad Star|Quad Star]] [[File:MS Skill Showdown.png|link=#Showdown|Showdown]]
|[[File:MS Skill Claw Expert.png|link=#Claw Expert|Claw Expert]] [[File:MS Skill Night Lord's Mark.png|link=#Night Lord's Mark|Night Lord's Mark]]
|[[File:MS Skill Dark Harmony.png|link=#Dark Harmony|Dark Harmony]] [[File:MS Skill Frailty Curse.png|link=#Frailty Curse|Frailty Curse]]
|-
![[#Shadower|Shadower]]
|[[File:MS Skill Boomerang Stab.png|link=#Boomerang Stab|Boomerang Stab]] [[File:MS Skill Assassinate.png|link=#Assassinate|Assassinate]]
|[[File:MS Skill Dagger Expert.png|link=#Dagger Expert|Dagger Expert]] [[File:MS Skill Prime Critical.png|link=#Prime Critical|Prime Critical]]
|[[File:MS Skill Smokescreen.png|link=#Smokescreen|Smokescreen]] [[File:MS Skill Shadower Instinct.png|link=#Shadower Instinct|Shadower Instinct]]
|-
![[#Blade Master|Blade Master]]
|[[File:MS Skill Blade Fury.png|link=#Blade Fury|Blade Fury]] [[File:MS Skill Final Cut.png|link=#Final Cut|Final Cut]] [[File:MS Skill Phantom Blow.png|link=#Phantom Blow|Phantom Blow]]
|[[File:MS Skill Blessed Ensemble.png|link=#Blessed Harmony|Blessed Harmony]] [[File:MS Skill Sharpness.png|link=#Sharpness|Sharpness]] [[File:MS Skill Dual Wield Expert.png|link=#Dual Wield Expert|Dual Wield Expert]]
|[[File:MS Skill Mirrored Target.png|link=#Mirrored Target|Mirrored Target]] [[File:MS Skill Thorns.png|link=#Thorns|Thorns]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure T.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Night Lord Hyper Skills|Night Lord]]
| colspan=2 | [[File:MS Skill Showdown - Enhance.png|link=#Showdown - Enhance|Showdown - Enhance]] [[File:MS Skill Frailty Curse - Boss Rush.png|link=#Frailty Curse - Boss Rush|Frailty Curse - Boss Rush]] [[File:MS Skill Quad Star - Extra Strike.png|link=#Quad Star - Extra Strike|Quad Star - Extra Strike]] [[File:MS Skill Showdown - Spread.png|link=#Showdown - Spread|Showdown - Spread]] [[File:MS Skill Frailty Curse - Enhance.png|link=#Frailty Curse - Enhance|Frailty Curse - Enhance]] [[File:MS Skill Quad Star - Boss Rush.png|link=#Quad Star - Boss Rush|Quad Star - Boss Rush]] [[File:MS Skill Showdown - Reinforce.png|link=#Showdown - Reinforce|Showdown - Reinforce]] [[File:MS Skill Frailty Curse - Slow.png|link=#Frailty Curse - Slow|Frailty Curse - Slow]] [[File:MS Skill Quad Star - Reinforce.png|link=#Quad Star - Reinforce|Quad Star - Reinforce]]
| [[File:MS Skill Bleed Dart.png|link=#Bleed Dart|Bleed Dart]] [[File:MS Skill Death Star.png|link=#Death Star|Death Star]]
|-
! [[#Shadower Hyper Skills|Shadower]]
| colspan=2 | [[File:MS Skill Meso Explosion - Enhance.png|link=#Meso Explosion - Enhance|Meso Explosion - Enhance]] [[File:MS Skill Boomerang Stab - Extra Strike.png|link=#Boomerang Stab - Extra Strike|Boomerang Stab - Extra Strike]] [[File:MS Skill Assassinate - Limit Break.png|link=#Assassinate - Limit Break|Assassinate - Limit Break]] [[File:MS Skill Meso Explosion - Guardbreak.png|link=#Meso Explosion - Guardbreak|Meso Explosion - Guardbreak]] [[File:MS Skill Boomerang Stab - Reinforce.png|link=#Boomerang Stab - Reinforce|Boomerang Stab - Reinforce]] [[File:MS Skill Assassinate - Boss Rush.png|link=#Assassinate - Boss Rush|Assassinate - Boss Rush]] [[File:MS Skill Meso Explosion - Reinforce.png|link=#Meso Explosion - Reinforce|Meso Explosion - Reinforce]] [[File:MS Skill Boomerang Stab - Spread.png|link=#Boomerang Stab - Spread|Boomerang Stab - Spread]] [[File:MS Skill Assassinate - Reinforce.png|link=#Assassinate - Reinforce|Assassinate - Reinforce]]
| [[File:MS Skill Flip of the Coin.png|link=#Flip of the Coin|Flip of the Coin]] [[File:MS Skill Shadow Veil.png|link=#Shadow Veil|Shadow Veil]]
|-
! [[#Blade Master Hyper Skills|Blade Master]]
| colspan=2 | [[File:MS Skill Bloody Storm - Reinforce.png|link=#Bloody Storm - Reinforce|Bloody Storm - Reinforce]] [[File:MS Skill Phantom Blow - Reinforce.png|link=#Phantom Blow - Reinforce|Phantom Blow - Reinforce]] [[File:MS Skill Blade Fury - Reinforce.png|link=#Blade Fury - Reinforce|Blade Fury - Reinforce]] [[File:MS Skill Bloody Storm - Spread.png|link=#Bloody Storm - Spread|Bloody Storm - Spread]] [[File:MS Skill Phantom Blow - Guardbreak.png|link=#Phantom Blow - Guardbreak|Phantom Blow - Guardbreak]] [[File:MS Skill Blade Fury - Guardbreak.png|link=#Blade Fury - Guardbreak|Blade Fury - Guardbreak]] [[File:MS Skill Bloody Storm - Extra Strike.png|link=#Bloody Storm - Extra Strike|Bloody Storm - Extra Strike]] [[File:MS Skill Phantom Blow - Extra Strike.png|link=#Phantom Blow - Extra Strike|Phantom Blow - Extra Strike]] [[File:MS Skill Blade Fury - Spread.png|link=#Blade Fury - Spread|Blade Fury - Spread]]
| [[File:MS Skill Blade Clone.png|link=#Blade Clone|Blade Clone]] [[File:MS Skill Asura's Anger.png|link=#Asura's Anger|Asura's Anger]]
|}</center>
==First Job==
==First Job==
===Rogue===
===Rogue===
*Note: Dual Blades do not have Keen Eyes nor Lucky 7, for obvious reasons.
{{MapleStory/skill
|name=Nimble Body
|tooltip=Permanently increases Accuracy and Avoidability
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 22'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | +22
|-
! 2
| {{yes2|+44}}
|-
! 3
| {{yes2|+66}}
|-
! 4
| {{yes2|+88}}
|-
! 5
| {{yes2|+110}}
|-
! 6
| {{yes2|+132}}
|-
! 7
| {{yes2|+154}}
|-
! 8
| {{yes2|+176}}
|-
! 9
| {{yes2|+198}}
|-
! <u>10</u>
| {{yes2|+210}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dark Sight
|tooltip=Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 23
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|21}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|19}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|17}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|15}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|13}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|11}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|9}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|7}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|5}}
| {{yes2|200 sec}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Double Stab
|tooltip=Quickly stabs an enemy twice.
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 89% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || {{yes2|93%}} || 2 || 1
|-
! 3
| 8 || {{yes2|97%}} || 2 || 1
|-
! 4
| 8 || {{yes2|101%}} || 2 || 1
|-
! 5
| 8 || {{yes2|105%}} || 2 || 1
|-
! 6
| {{yes2|10}} || {{yes2|109%}} || 2 || 1
|-
! 7
| 10 || {{yes2|113%}} || 2 || 1
|-
! 8
| 10 || {{yes2|117%}} || 2 || 1
|-
! 9
| 10 || {{yes2|121%}} || 2 || 1
|-
! 10
| 10 || {{yes2|125%}} || 2 || 1
|-
! 11
| 10 || {{yes2|129%}} || 2 || 1
|-
! 12
| {{yes2|12}} || {{yes2|133%}} || 2 || 1
|-
! 13
| 12 || {{yes2|137%}} || 2 || 1
|-
! 14
| 12 || {{yes2|141%}} || 2 || 1
|-
! 15
| 12 || {{yes2|145%}} || 2 || 1
|-
! 16
| 12 || {{yes2|149%}} || 2 || 1
|-
! 17
| 12 || {{yes2|153%}} || 2 || 1
|-
! 18
| 14 || {{yes2|157%}} || 2 || 1
|-
! 19
| 14 || {{yes2|161%}} || 2 || 1
|-
! <u>20</u>
| 14 || {{yes2|165%}} || 2 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Lucky Seven
|tooltip=Throws 2 throwing stars based on LUK, regardless of Claw Mastery.
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 114% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || 2 || {{yes2|118%}} || 2 || 1
|-
! 3
| 8 || 2 || {{yes2|122%}} || 2 || 1
|-
! 4
| 8 || 2 || {{yes2|126%}} || 2 || 1
|-
! 5
| 8 || 2 || {{yes2|130%}} || 2 || 1
|-
! 6
| {{yes2|10}} || 2 || {{yes2|134%}} || 2 || 1
|-
! 7
| 10 || 2 || {{yes2|138%}} || 2 || 1
|-
! 8
| 10 || 2 || {{yes2|142%}} || 2 || 1
|-
! 9
| 10 || 2 || {{yes2|146%}} || 2 || 1
|-
! 10
| 10 || 2 || {{yes2|150%}} || 2 || 1
|-
! 11
| 10 || 2 || {{yes2|154%}} || 2 || 1
|-
! 12
| {{yes2|12}} || 2 || {{yes2|158%}} || 2 || 1
|-
! 13
| 12 || 2 || {{yes2|162%}} || 2 || 1
|-
! 14
| 12 || 2 || {{yes2|166%}} || 2 || 1
|-
! 15
| 12 || 2 || {{yes2|170%}} || 2 || 1
|-
! 16
| 12 || 2 || {{yes2|174%}} || 2 || 1
|-
! 17
| 12 || 2 || {{yes2|178%}} || 2 || 1
|-
! 18
| {{yes2|14}} || 2 || {{yes2|182%}} || 2 || 1
|-
! 19
| 14 || 2 || {{yes2|186%}} || 2 || 1
|-
! <u>20</u>
| 14 || 2 || {{yes2|190%}} || 2 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Haste
|tooltip=Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Movement Speed</span>
! width=100px | <span class=explain title="Given to you and party members">Jump</span>
! width=100px | Duration
! width=100px | <span class=explain title="Passive Effect">Max Movement Speed</span>
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +4 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | +2
|-
! 2
| 10 || {{yes2|+8}} || {{yes2|+4}} || {{yes2|40 sec}} || {{yes2|+4}}
|-
! 3
| 10 || {{yes2|+12}} || {{yes2|+6}} || {{yes2|60 sec}} || {{yes2|+6}}
|-
! 4
| 10 || {{yes2|+16}} || {{yes2|+8}} || {{yes2|80 sec}} || {{yes2|+8}}
|-
! 5
| 10 || {{yes2|+20}} || {{yes2|+10}} || {{yes2|100 sec}} || {{yes2|+10}}
|-
! 6
| {{yes2|20}} || {{yes2|+24}} || {{yes2|+12}} || {{yes2|120 sec}} || {{yes2|+12}}
|-
! 7
| 20 || {{yes2|+28}} || {{yes2|+14}} || {{yes2|140 sec}} || {{yes2|+14}}
|-
! 8
| 20 || {{yes2|+32}} || {{yes2|+16}} || {{yes2|160 sec}} || {{yes2|+16}}
|-
! 9
| 20 || {{yes2|+36}} || {{yes2|+18}} || {{yes2|180 sec}} || {{yes2|+18}}
|-
! <u>10</u>
| 20 || {{yes2|+40}} || {{yes2|+20}} || {{yes2|200 sec}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Flash Jump
|file2=[[File:MS Skill Dualer Flash Jump.png]]
|tooltip=Use while in the middle of a jump to jump even further. The jump distance increases as the skill level increases.
}}
Icons from left to right: Rogue (non-Dual Blade), Rogue (Dual Blade)
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Can be used 2 times consecutively. Note, Dual Blade Flash Jump costs 10 more MP than listed here.">MP Cost</span>
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 28
|-
! 2
| {{yes2|24}}
|-
! 3
| {{yes2|20}}
|-
! 4
| {{yes2|16}}
|-
! <u>5</u>
| {{yes2|12}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Nimble Body|Increases accuracy and avoidability by up to 20 points. Max is 20 points.|Increases accuracy and avoidability.|
{{MapleStory/skill
*'''Level 1''': accuracy +1, avoidability +1
|name=Bandit Slash
*'''Level 2''': accuracy +2, avoidability +2
|tooltip=Lashes out at a group of enemies with crossing blades.
*'''Level 3''': accuracy +3, avoidability +3
}}
*'''Level 4''': accuracy +4, avoidability +4
Dual Blade only.
*'''Level 5''': accuracy +5, avoidability +5
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': accuracy +6, avoidability +6
! width=50px | Level
*'''Level 7''': accuracy +7, avoidability +7
! width=100px | MP Cost
*'''Level 8''': accuracy +8, avoidability +8
! width=100px | Damage
*'''Level 9''': accuracy +9, avoidability +9
! width=100px | Number of Attacks
*'''Level 10''': accuracy +10, avoidability +10
! width=100px | Max Enemies Hit
*'''Level 11''': accuracy +11, avoidability +11
|-
*'''Level 12''': accuracy +12, avoidability +12
|
*'''Level 13''': accuracy +13, avoidability +13
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 14''': accuracy +14, avoidability +14
| bgcolor=#90ff90 | '''''Add 16%'' <br> per level'''
*'''Level 15''': accuracy +15, avoidability +15
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': accuracy +16, avoidability +16
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': accuracy +17, avoidability +17
|-
*'''Level 18''': accuracy +18, avoidability +18
! 1
*'''Level 19''': accuracy +19, avoidability +19
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 186% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
*'''Level 20''': accuracy +20, avoidability +20}}
|-
! 2
| 10 || {{yes2|202%}} || 1 || 3
|-
! 3
| {{yes2|11}} || {{yes2|218%}} || 1 || 3
|-
! 4
| 11 || {{yes2|234%}} || 1 || 3
|-
! 5
| 11 || {{yes2|250%}} || 1 || 3
|-
! 6
| {{yes2|12}} || {{yes2|266%}} || 1 || 3
|-
! 7
| 12 || {{yes2|282%}} || 1 || 3
|-
! 8
| 12 || {{yes2|298%}} || 1 || 3
|-
! 9
| {{yes2|13}} || {{yes2|314%}} || 1 || 3
|-
! <u>10</u>
| 13 || {{yes2|330%}} || 1 || 3
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Keen Eyes|Increases the attack range of throwing stars. Requires 3 points in [[#Nimble|Nimble Body]]. Max is 8 points.|Increases the range of attack using throwing weapons such as throwing stars & knives.|
{{MapleStory/skill
*'''Level 1''': Range of attack for the throwing weapon: +25
|name=Side Step
*'''Level 2''': Range of attack for the throwing weapon: +50
|tooltip=Permanently increases Dodge Chance.
*'''Level 3''': Range of attack for the throwing weapon: +75
}}
*'''Level 4''': Range of attack for the throwing weapon: +100
Dual Blade only.
*'''Level 5''': Range of attack for the throwing weapon: +125
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Range of attack for the throwing weapon: +150
! width=50px | Level
*'''Level 7''': Range of attack for the throwing weapon: +175
! width=100px | Avoidability
*'''Level 8''': Range of attack for the throwing weapon: +200}}
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +6%
|-
! 2
| {{yes2|+7%}}
|-
! 3
| {{yes2|+8%}}
|-
! 4
| {{yes2|+9%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+11%}}
|-
! 7
| {{yes2|+12%}}
|-
! 8
| {{yes2|+13%}}
|-
! 9
| {{yes2|+14%}}
|-
! <u>10</u>
| {{yes2|+15%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Disorder|Temporarily reduces enemy's weapon attack and defense, and also causes it to lose its lock on a player. Max is 20 points.|Temporarily decreases the weapon def. and attack of an enemy, and the attacking one may suddenly stop attacking. Can\'t perform the attack on an enemy that\'s already in "disorder" however.|
==First Job+ (Dual Blade only)==
*'''Level 1''': MP -5; enemy's weapon attack -1, weapon def. -1 for 7 sec.
*Advanced from first job [[#Rogue|Rogue]]
*'''Level 2''': MP -5; enemy's weapon attack -2, weapon def. -2 for 9 sec.
*'''Level 3''': MP -5; enemy's weapon attack -3, weapon def. -3 for 11 sec.
*'''Level 4''': MP -5; enemy's weapon attack -4, weapon def. -4 for 13 sec.
*'''Level 5''': MP -5; enemy's weapon attack -5, weapon def. -5 for 15 sec.
*'''Level 6''': MP -6; enemy's weapon attack -6, weapon def. -6 for 20 sec.
*'''Level 7''': MP -6; enemy's weapon attack -7, weapon def. -7 for 22 sec.
*'''Level 8''': MP -6; enemy's weapon attack -8, weapon def. -8 for 24 sec.
*'''Level 9''': MP -7; enemy's weapon attack -9, weapon def. -9 for 29 sec.
*'''Level 10''': MP -7; enemy's weapon attack -10, weapon def. -10 for 31 sec.
*'''Level 11''': MP -7; enemy's weapon attack -11, weapon def. -11 for 33 sec.
*'''Level 12''': MP -8; enemy's weapon attack -12, weapon def. -12 for 38 sec.
*'''Level 13''': MP -8; enemy's weapon attack -13, weapon def. -13 for 40 sec.
*'''Level 14''': MP -8; enemy's weapon attack -14, weapon def. -14 for 42 sec.
*'''Level 15''': MP -9; enemy's weapon attack -15, weapon def. -15 for 47 sec.
*'''Level 16''': MP -9; enemy's weapon attack -16, weapon def. -16 for 49 sec.
*'''Level 17''': MP -9; enemy's weapon attack -17, weapon def. -17 for 51 sec.
*'''Level 18''': MP -10; enemy's weapon attack -18, weapon def. -18 for 56 sec.
*'''Level 19''': MP -10; enemy's weapon attack -19, weapon def. -19 for 58 sec.
*'''Level 20''': MP -10; enemy's weapon attack -20, weapon def. -20 for 60 sec.}}


{{MapleStory/Skill desc|Rogue|Dark Sight|Prevents touch-based damage to the character at a cost of speed. Attacking, potions, and picking up items are disabled during the effect. Requires 3 points in [[#Disorder|Disorder]]. Max is 20 points. At max level, both Dark Sight and a speed bonus may coexist. |Use MP to hide behind the shadows. Can't be attacked, and can't attack either.|
===Blade Recruit===
*'''Level 1''': MP -24; disappear for 10 sec., speed -30
{{MapleStory/skill
*'''Level 2''': MP -23; disappear for 20 sec., speed -28
|name=Self Haste
*'''Level 3''': MP -22; disappear for 30 sec., speed -26
|tooltip=Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently.
*'''Level 4''': MP -21; disappear for 40 sec., speed -24
}}
*'''Level 5''': MP -20; disappear for 50 sec., speed -22
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -19; disappear for 60 sec., speed -20
! width=50px | Level
*'''Level 7''': MP -18; disappear for 70 sec., speed -18
! width=100px | MP Cost
*'''Level 8''': MP -17; disappear for 80 sec., speed -16
! width=100px | Movement Speed
*'''Level 9''': MP -16; disappear for 90 sec., speed -14
! width=100px | Jump
*'''Level 10''': MP -15; disappear for 100 sec., speed -12
! width=100px | Duration
*'''Level 11''': MP -14; disappear for 110 sec., speed -10
! width=100px | Max Movement Speed
*'''Level 12''': MP -13; disappear for 120 sec., speed -8
|-
*'''Level 13''': MP -12; disappear for 130 sec., speed -7
|
*'''Level 14''': MP -11; disappear for 140 sec., speed -6
| bgcolor=#90ff90 | '''''Add 8'' <br> per 5 levels'''
*'''Level 15''': MP -10; disappear for 150 sec., speed -5
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
*'''Level 16''': MP -9; disappear for 160 sec., speed -4
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
*'''Level 17''': MP -8; disappear for 170 sec., speed -3
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
*'''Level 18''': MP -7; disappear for 180 sec., speed -2
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
*'''Level 19''': MP -6; disappear for 190 sec., speed -1
|-
*'''Level 20''': MP -5; disappear for 200 sec., regular moving speed}}
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +4 || bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | +2
|-
! 2
| 8 || {{yes2|+8}} || {{yes2|+7}} || {{yes2|40 sec}} || {{yes2|+4}}
|-
! 3
| 8 || {{yes2|+12}} || {{yes2|+9}} || {{yes2|60 sec}} || {{yes2|+6}}
|-
! 4
| 8 || {{yes2|+16}} || {{yes2|+11}} || {{yes2|80 sec}} || {{yes2|+8}}
|-
! 5
| 8 || {{yes2|+20}} || {{yes2|+13}} || {{yes2|100 sec}} || {{yes2|+10}}
|-
! 6
| {{yes2|16}} || {{yes2|+24}} || {{yes2|+15}} || {{yes2|120 sec}} || {{yes2|+12}}
|-
! 7
| 16 || {{yes2|+28}} || {{yes2|+17}} || {{yes2|140 sec}} || {{yes2|+14}}
|-
! 8
| 16 || {{yes2|+32}} || {{yes2|+19}} || {{yes2|160 sec}} || {{yes2|+16}}
|-
! 9
| 16 || {{yes2|+36}} || {{yes2|+21}} || {{yes2|180 sec}} || {{yes2|+18}}
|-
! <u>10</u>
| 16 || {{yes2|+40}} || {{yes2|+23}} || {{yes2|200 sec}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Double Stab|Uses a dagger to attack an enemy twice. Max is 20 points.|Use MP to quickly stab a monster twice at once using a daggar.|
{{MapleStory/skill
*'''Level 1''': MP -6; damage 65%
|name=Katara Mastery
*'''Level 2''': MP -6; damage 68%
|tooltip=Increases the weapon mastery and accuracy of daggers and kataras.
*'''Level 3''': MP -6; damage 71%
}}
*'''Level 4''': MP -6; damage 74%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -7; damage 78%
! width=50px | Level
*'''Level 6''': MP -7; damage 81%
! width=100px | Dagger and Katara Mastery
*'''Level 7''': MP -7; damage 84%
! Accuracy
*'''Level 8''': MP -8; damage 88%
|-
*'''Level 9''': MP -8; damage 91%
|
*'''Level 10''': MP -9; damage 95%
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 11''': MP -9; damage 98%
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
*'''Level 12''': MP -10; damage 102%
|-
*'''Level 13''': MP -10; damage 105%
! 1
*'''Level 14''': MP -11; damage 109%
| bgcolor=E6E6FA | +14%
*'''Level 15''': MP -11; damage 112%
| bgcolor=E6E6FA | +20
*'''Level 16''': MP -12; damage 116%
|-
*'''Level 17''': MP -12; damage 119%
! 2
*'''Level 18''': MP -13; damage 123%
| {{yes2|+18%}}
*'''Level 19''': MP -13; damage 126%
| {{yes2|+40}}
*'''Level 20''': MP -14; damage 130%}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+60}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+80}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+100}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+120}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+140}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+160}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+180}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+200}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Lucky Seven|Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK. Max is 20 points. |Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of claw mastery.|
{{MapleStory/skill
*'''Level 1''': MP -8; damage 58%
|name=Tornado Spin
*'''Level 2''': MP -8; damage 62%
|tooltip=Dashes forward quickly to perform a powerful spin attack against multiple enemies.
*'''Level 3''': MP -8; damage 66%
}}
*'''Level 4''': MP -8; damage 70%
Lv. 15 effect: Links to Lv. 10+ Flying Assaulter
*'''Level 5''': MP -9; damage 76%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -9; damage 80%
! width=50px | Level
*'''Level 7''': MP -9; damage 84%
! width=100px | MP Cost
*'''Level 8''': MP -10; damage 90%
! width=100px | Damage
*'''Level 9''': MP -10; damage 94%
! width=100px | Number of Attacks
*'''Level 10''': MP -11; damage 100%
! width=100px | Max Enemies Hit
*'''Level 11''': MP -11; damage 104%
|-
*'''Level 12''': MP -12; damage 110%
|
*'''Level 13''': MP -12; damage 114%
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
*'''Level 14''': MP -13; damage 120%
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
*'''Level 15''': MP -13; damage 124%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -14; damage 130%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
*'''Level 17''': MP -14; damage 134%
|-
*'''Level 18''': MP -15; damage 140%
! 1
*'''Level 19''': MP -15; damage 144%
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 310% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 3
*'''Level 20''': MP -16; damage 150%}}
|-
! 2
| 24 || {{yes2|315%}} || 1 || 3
|-
! 3
| 24 || {{yes2|320%}} || 1 || 3
|-
! 4
| 27 || {{yes2|325%}} || 1 || 3
|-
! 5
| 27 || {{yes2|330%}} || 1 || {{yes2|4}}
|-
! 6
| 27 || {{yes2|335%}} || 1 || 4
|-
! 7
| {{yes2|30}} || {{yes2|340%}} || 1 || 4
|-
! 8
| 30 || {{yes2|345%}} || 1 || 4
|-
! 9
| 30 || {{yes2|350%}} || 1 || 4
|-
! 10
| {{yes2|33}} || {{yes2|355%}} || 1 || {{yes2|5}}
|-
! 11
| 33 || {{yes2|360%}} || 1 || 5
|-
! 12
| 33 || {{yes2|365%}} || 1 || 5
|-
! 13
| {{yes2|36}} || {{yes2|370%}} || 1 || 5
|-
! 14
| 36 || {{yes2|375%}} || 1 || 5
|-
! <u>15</u>
| 36 || {{yes2|380%}} || 1 || 5
|}{{MapleStory/skill|end}}


==Second Job==
==Second Job==
===Common Second Job skills===
{{MapleStory/skill
|name=Physical Training
|tooltip=Permanently improves LUK and DEX through sheer physical training.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX and LUK
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}
{{MapleStory/skill|end}}
===Bandit and Blade Acolyte===
*The skill below belongs to only Bandit and Blade Acolyte:
{{MapleStory/skill
|name=Channel Karma
|tooltip=Maximizes Weapon Attack power.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 7'' <br /> per 10 levels'''
| bgcolor=#90ff90 | <span class=explain title="Rounded down (e.g. 1.5 is rounded down to 1)">'''''Add 1.5'' <br /> per level'''</span>
| bgcolor=#90ff90 | '''''Add 6 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 15
| bgcolor=E6E6FA | +1
| bgcolor=E6E6FA | 66 sec
|-
! 2
| 15
| {{yes2|+3}}
| {{yes2|72 sec}}
|-
! 3
| 15
| {{yes2|+4}}
| {{yes2|78 sec}}
|-
! 4
| 15
| {{yes2|+6}}
| {{yes2|84 sec}}
|-
! 5
| 15
| {{yes2|+7}}
| {{yes2|90 sec}}
|-
! 6
| 15
| {{yes2|+9}}
| {{yes2|96 sec}}
|-
! 7
| 15
| {{yes2|+10}}
| {{yes2|102 sec}}
|-
! 8
| 15
| {{yes2|+12}}
| {{yes2|108 sec}}
|-
! 9
| 15
| {{yes2|+13}}
| {{yes2|114 sec}}
|-
! 10
| 15
| {{yes2|+15}}
| {{yes2|120 sec}}
|-
! 11
| {{yes2|22}}
| {{yes2|+16}}
| {{yes2|126 sec}}
|-
! 12
| 22
| {{yes2|+18}}
| {{yes2|132 sec}}
|-
! 13
| 22
| {{yes2|+19}}
| {{yes2|138 sec}}
|-
! 14
| 22
| {{yes2|+21}}
| {{yes2|144 sec}}
|-
! 15
| 22
| {{yes2|+22}}
| {{yes2|150 sec}}
|-
! 16
| 22
| {{yes2|+24}}
| {{yes2|156 sec}}
|-
! 17
| 22
| {{yes2|+25}}
| {{yes2|162 sec}}
|-
! 18
| 22
| {{yes2|+27}}
| {{yes2|168 sec}}
|-
! 19
| 22
| {{yes2|+28}}
| {{yes2|174 sec}}
|-
! <u>20</u>
| 22
| {{yes2|+30}}
| {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
===Assassin===
===Assassin===
{{MapleStory/Skill desc|Assassin|Claw Mastery|Increases Mastery % (but not for [[#L7|Lucky Seven]]), Accuracy, and maximum amount of throwing stars per set. Max is 20 points.|Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars.|
*Advanced from the first job [[#Rogue|Rogue]].
*'''Level 1''': Mastery of claw-related weapons 15%, accuracy +1%, 10 extra throwing stars
 
*'''Level 2''': Mastery of claw-related weapons 15%, accuracy +2%, 20 extra throwing stars.
{{MapleStory/skill
*'''Level 3''': Mastery of claw-related weapons 20%, accuracy +3%, 30 extra throwing stars.
|name=Claw Mastery
*'''Level 4''': Mastery of claw-related weapons 20%, accuracy +4%, 40 extra throwing stars.
|tooltip=Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of throwing stars.
*'''Level 5''': Mastery of claw-related weapons 25%, accuracy +5%, 50 extra throwing stars.
}}
*'''Level 6''': Mastery of claw-related weapons 25%, accuracy +6%, 60 extra throwing stars.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Mastery of claw-related weapons 30%, accuracy +7%, 70 extra throwing stars.
! width=50px | Level
*'''Level 8''': Mastery of claw-related weapons 30%, accuracy +8%, 80 extra throwing stars.
! width=100px | Claw Mastery
*'''Level 9''': Mastery of claw-related weapons 35%, accuracy +9%, 90 extra throwing stars.
! width=100px | Accuracy
*'''Level 10''': Mastery of claw-related weapons 35%, accuracy +10%, 100 extra throwing stars.
! width=100px | Number of Bullets
*'''Level 11''': Mastery of claw-related weapons 40%, accuracy +11%, 110 extra throwing stars.
|-
*'''Level 12''': Mastery of claw-related weapons 40%, accuracy +12%, 120 extra throwing stars.
|
*'''Level 13''': Mastery of claw-related weapons 45%, accuracy +13%, 130 extra throwing stars.
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 14''': Mastery of claw-related weapons 45%, accuracy +14%, 140 extra throwing stars.
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
*'''Level 15''': Mastery of claw-related weapons 50%, accuracy +15%, 150 extra throwing stars.
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
*'''Level 16''': Mastery of claw-related weapons 50%, accuracy +16%, 160 extra throwing stars.
|-
*'''Level 17''': Mastery of claw-related weapons 55%, accuracy +17%, 170 extra throwing stars.
! 1
*'''Level 18''': Mastery of claw-related weapons 55%, accuracy +18%, 180 extra throwing stars.
| bgcolor=E6E6FA | +14%
*'''Level 19''': Mastery of claw-related weapons 60%, accuracy +19%, 190 extra throwing stars.
| bgcolor=E6E6FA | +12
*'''Level 20''': Mastery of claw-related weapons 60%, accuracy +20%, 200 extra throwing stars.}}
| bgcolor=E6E6FA | +20
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
| {{yes2|+40}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
| {{yes2|+60}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
| {{yes2|+80}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
| {{yes2|+100}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
| {{yes2|+120}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
| {{yes2|+140}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
| {{yes2|+160}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
| {{yes2|+180}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
| {{yes2|+200}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Critical Throw|Much like the Bowman critical shot, allows any thrown star to deal double damage at a max 50% rate. Requires 3 points in [[#CMastery|Claw Mastery]]. Max is 30 points.|Enables the character to make a critical attack with throwing stars on a certain success rate.|
{{MapleStory/skill
*'''Level 1''': 21% success rate, critical damage 113%
|name=Claw Booster
*'''Level 2''': 22% success rate, critical damage 116%
|tooltip=Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.
*'''Level 3''': 23% success rate, critical damage 119%
|requirement=Requires Level 5 [[#Claw Mastery|Claw Mastery]]
*'''Level 4''': 24% success rate, critical damage 122%
}}
*'''Level 5''': 25% success rate, critical damage 125%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': 26% success rate, critical damage 128%
! width=50px | Level
*'''Level 7''': 27% success rate, critical damage 131%
! width=100px | MP Cost
*'''Level 8''': 28% success rate, critical damage 134%
! width=100px | Duration
*'''Level 9''': 29% success rate, critical damage 137%
|-
*'''Level 10''': 30% success rate, critical damage 140%
|
*'''Level 11''': 31% success rate, critical damage 143%
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
*'''Level 12''': 32% success rate, critical damage 146%
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
*'''Level 13''': 33% success rate, critical damage 149%
|-
*'''Level 14''': 34% success rate, critical damage 152%
! 1
*'''Level 15''': 35% success rate, critical damage 155%
| bgcolor=E6E6FA | 29
*'''Level 16''': 36% success rate, critical damage 158%
| bgcolor=E6E6FA | 20 sec
*'''Level 17''': 37% success rate, critical damage 161%
|-
*'''Level 18''': 38% success rate, critical damage 164%
! 2
*'''Level 19''': 39% success rate, critical damage 167%
| {{yes2|27}}
*'''Level 20''': 40% success rate, critical damage 170%
| {{yes2|40 sec}}
*'''Level 21''': 41% success rate, critical damage 173%
|-
*'''Level 22''': 42% success rate, critical damage 176%
! 3
*'''Level 23''': 43% success rate, critical damage 179%
| {{yes2|25}}
*'''Level 24''': 44% success rate, critical damage 182%
| {{yes2|60 sec}}
*'''Level 25''': 45% success rate, critical damage 185%
|-
*'''Level 26''': 46% success rate, critical damage 188%
! 4
*'''Level 27''': 47% success rate, critical damage 191%
| {{yes2|23}}
*'''Level 28''': 48% success rate, critical damage 194%
| {{yes2|80 sec}}
*'''Level 29''': 49% success rate, critical damage 197%
|-
*'''Level 30''': 50% success rate, critical damage 200%}}
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Endure|Activates recovery on ropes, as well as passive HP and MP regeneration. Max is 20 points.|Additional recovery for both HP and MP|
{{MapleStory/skill
*'''Level 1''': Additionally recovering HP 3, MP 1 every 29 sec.
|name=Critical Throw
*'''Level 2''': Additionally recovering HP 6, MP 2 every 28 sec.
|tooltip=Increases your Critical Rate and minimum Critical Damage.
*'''Level 3''': Additionally recovering HP 9, MP 3 every 27 sec.
|requirement=Requires Level 3 [[#Claw Mastery|Claw Mastery]]
*'''Level 4''': Additionally recovering HP 12, MP 4 every 26 sec.
}}
*'''Level 5''': Additionally recovering HP 15, MP 5 every 25 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Additionally recovering HP 18, MP 6 every 24 sec.
! width=50px | Level
*'''Level 7''': Additionally recovering HP 21, MP 7 every 23 sec.
! width=100px | Critical Rate
*'''Level 8''': Additionally recovering HP 24, MP 8 every 22 sec.
! width=100px | Minimum Critical Damage
*'''Level 9''': Additionally recovering HP 27, MP 9 every 21 sec.
|-
*'''Level 10''': Additionally recovering HP 30, MP 10 every 20 sec.
|
*'''Level 11''': Additionally recovering HP 33, MP 11 every 19 sec.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
*'''Level 12''': Additionally recovering HP 36, MP 12 every 18 sec.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 13''': Additionally recovering HP 39, MP 13 every 17 sec.
|-
*'''Level 14''': Additionally recovering HP 42, MP 14 every 16 sec.
! 1
*'''Level 15''': Additionally recovering HP 45, MP 15 every 15 sec.
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +1%
*'''Level 16''': Additionally recovering HP 48, MP 16 every 14 sec.
|-
*'''Level 17''': Additionally recovering HP 51, MP 17 every 13 sec.
! 2
*'''Level 18''': Additionally recovering HP 54, MP 18 every 12 sec.
| {{yes2|+8%}} || +1%
*'''Level 19''': Additionally recovering HP 57, MP 19 every 11 sec.
|-
*'''Level 20''': Additionally recovering HP 62, MP 20 every 10 sec.}}
! 3
| +8% || {{yes2|+2%}}
|-
! 4
| {{yes2|+11%}} || +2%
|-
! 5
| +11% || {{yes2|+3%}}
|-
! 6
| {{yes2|+14%}} || +3%
|-
! 7
| +14% || {{yes2|+4%}}
|-
! 8
| {{yes2|+17%}} || +4%
|-
! 9
| +17% || {{yes2|+5%}}
|-
! 10
| {{yes2|+20%}} || +5%
|-
! 11
| +20% || {{yes2|+6%}}
|-
! 12
| {{yes2|+23%}} || +6%
|-
! 13
| +23% || {{yes2|+7%}}
|-
! 14
| {{yes2|+26%}} || +7%
|-
! 15
| +26% || {{yes2|+8%}}
|-
! 16
| {{yes2|+29%}} || +8%
|-
! 17
| +29% || {{yes2|+9%}}
|-
! 18
| {{yes2|+32%}} || +9%
|-
! 19
| +32% || {{yes2|+10%}}
|-
! 20
| {{yes2|+35%}} || +10%
|-
! 21
| +35% || {{yes2|+11%}}
|-
! 22
| {{yes2|+38%}} || +11%
|-
! 23
| +38% || {{yes2|+12%}}
|-
! 24
| {{yes2|+41%}} || +12%
|-
! 25
| +41% || {{yes2|+13%}}
|-
! 26
| {{yes2|+44%}} || +13%
|-
! 27
| +44% || {{yes2|+14%}}
|-
! 28
| {{yes2|+47%}} || +14%
|-
! 29
| +47% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|+50%}} || +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Claw Booster|Increases claw attacking speed. Requires 5 points in [[#CMastery|Claw Mastery]]. Max is 20 points.|Use HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars.|
{{MapleStory/skill
*'''Level 1''': HP -29, MP -29; Increase in claw's attacking speed for 10 sec.
|name=Gust Charm
*'''Level 2''': HP -28, MP -28; Increase in claw's attacking speed for 20 sec.
|tooltip=Solidifies the wind to damage and knock back enemies.
*'''Level 3''': HP -27, MP -27; Increase in claw's attacking speed for 30 sec.
}}
*'''Level 4''': HP -26, MP -26; Increase in claw's attacking speed for 40 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': HP -25, MP -25; Increase in claw's attacking speed for 50 sec.
! width=50px | Level
*'''Level 6''': HP -24, MP -24; Increase in claw's attacking speed for 60 sec.
! width=100px | MP Cost
*'''Level 7''': HP -23, MP -23; Increase in claw's attacking speed for 70 sec.
! width=100px | Throwing Stars Consumed
*'''Level 8''': HP -22, MP -22; Increase in claw's attacking speed for 80 sec.
! width=100px | Damage
*'''Level 9''': HP -21, MP -21; Increase in claw's attacking speed for 90 sec.
! width=100px | Number of Attacks
*'''Level 10''': HP -20, MP -20; Increase in claw's attacking speed for 100 sec.
! width=100px | Max Enemies Hit
*'''Level 11''': HP -19, MP -19; Increase in claw's attacking speed for 110 sec.
! width=100px | Knockback Distance
*'''Level 12''': HP -18, MP -18; Increase in claw's attacking speed for 120 sec.
|-
*'''Level 13''': HP -17, MP -17; Increase in claw's attacking speed for 130 sec.
|
*'''Level 14''': HP -16, MP -16; Increase in claw's attacking speed for 140 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
*'''Level 15''': HP -15, MP -15; Increase in claw's attacking speed for 150 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': HP -14, MP -14; Increase in claw's attacking speed for 160 sec.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 17''': HP -13, MP -13; Increase in claw's attacking speed for 170 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': HP -12, MP -12; Increase in claw's attacking speed for 180 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': HP -11, MP -11; Increase in claw's attacking speed for 190 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': HP -10, MP -10; Increase in claw's attacking speed for 200 sec.}}
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 205% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 350
|-
! 2
| 15 || 2 || {{yes2|209%}} || 1 || 6 || 350
|-
! 3
| 15 || 2 || {{yes2|213%}} || 1 || 6 || 350
|-
! 4
| {{yes2|16}} || 2 || {{yes2|217%}} || 1 || 6 || 350
|-
! 5
| 16 || 2 || {{yes2|221%}} || 1 || 6 || 350
|-
! 6
| 16 || 2 || {{yes2|225%}} || 1 || 6 || 350
|-
! 7
| {{yes2|17}} || 2 || {{yes2|229%}} || 1 || 6 || 350
|-
! 8
| 17 || 2 || {{yes2|233%}} || 1 || 6 || 350
|-
! 9
| 17 || 2 || {{yes2|237%}} || 1 || 6 || 350
|-
! 10
| {{yes2|18}} || 2 || {{yes2|241%}} || 1 || 6 || 350
|-
! 11
| 18 || 2 || {{yes2|245%}} || 1 || 6 || 350
|-
! 12
| 18 || 2 || {{yes2|249%}} || 1 || 6 || 350
|-
! 13
| {{yes2|19}} || 2 || {{yes2|253%}} || 1 || 6 || 350
|-
! 14
| 19 || 2 || {{yes2|257%}} || 1 || 6 || 350
|-
! 15
| 19 || 2 || {{yes2|261%}} || 1 || 6 || 350
|-
! 16
| {{yes2|20}} || 2 || {{yes2|265%}} || 1 || 6 || 350
|-
! 17
| 20 || 2 || {{yes2|269%}} || 1 || 6 || 350
|-
! 18
| 20 || 2 || {{yes2|273%}} || 1 || 6 || 350
|-
! 19
| {{yes2|21}} || 2 || {{yes2|277%}} || 1 || 6 || 350
|-
! <u>20</u>
| 21 || 2 || {{yes2|281%}} || 1 || 6 || 350
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Haste|Increases the party's speed and jump to incredible proportions. Maxes at 20 points.|Temporarily improves the speed and jumping ability of every member of the party.|
{{MapleStory/skill
*'''Level 1''': For MP -15, +2 in speed and +1 in jump for 10 sec.
|name=Shuriken Burst
*'''Level 2''': For MP -15, +4 in speed and +2 in jump for 20 sec.
|tooltip=Throws an exploding shuriken to damage the target and nearby enemies.
*'''Level 3''': For MP -15, +6 in speed and +3 in jump for 30 sec.
}}
*'''Level 4''': For MP -15, +8 in speed and +4 in jump for 40 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': For MP -15, +10 in speed and +5 in jump for 50 sec.
! width=50px | Level
*'''Level 6''': For MP -15, +12 in speed and +6 in jump for 60 sec.
! width=100px | MP Cost
*'''Level 7''': For MP -15, +14 in speed and +7 in jump for 70 sec.
! width=100px | Throwing Stars Consumed
*'''Level 8''': For MP -15, +16 in speed and +8 in jump for 80 sec.
! width=100px | Damage
*'''Level 9''': For MP -15, +18 in speed and +9 in jump for 90 sec.
! width=100px | Number of Attacks
*'''Level 10''': For MP -15, +20 in speed and +10 in jump for 100 sec.
! width=100px | Max Enemies Hit
*'''Level 11''': For MP -30, +22 in speed and +11 in jump for 110 sec.
|-
*'''Level 12''': For MP -30, +24 in speed and +12 in jump for 120 sec.
|
*'''Level 13''': For MP -30, +26 in speed and +13 in jump for 130 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
*'''Level 14''': For MP -30, +28 in speed and +14 in jump for 140 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': For MP -30, +30 in speed and +15 in jump for 150 sec.
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 16''': For MP -30, +32 in speed and +16 in jump for 160 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': For MP -30, +34 in speed and +17 in jump for 170 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': For MP -30, +36 in speed and +18 in jump for 180 sec.
|-
*'''Level 19''': For MP -30, +38 in speed and +19 in jump for 190 sec.
! 1
*'''Level 20''': For MP -30, +40 in speed and +20 in jump for 200 sec.}}
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 216% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| 12 || 2 || {{yes2|222%}} || 1 || 6
|-
! 3
| {{yes2|13}} || 2 || {{yes2|228%}} || 1 || 6
|-
! 4
| 13 || 2 || {{yes2|234%}} || 1 || 6
|-
! 5
| 13 || 2 || {{yes2|240%}} || 1 || 6
|-
! 6
| {{yes2|14}} || 2 || {{yes2|246%}} || 1 || 6
|-
! 7
| 14 || 2 || {{yes2|252%}} || 1 || 6
|-
! 8
| 14 || 2 || {{yes2|258%}} || 1 || 6
|-
! 9
| {{yes2|15}} || 2 || {{yes2|264%}} || 1 || 6
|-
! 10
| 15 || 2 || {{yes2|270%}} || 1 || 6
|-
! 11
| 15 || 2 || {{yes2|276%}} || 1 || 6
|-
! 12
| {{yes2|16}} || 2 || {{yes2|282%}} || 1 || 6
|-
! 13
| 16 || 2 || {{yes2|288%}} || 1 || 6
|-
! 14
| 16 || 2 || {{yes2|294%}} || 1 || 6
|-
! 15
| {{yes2|17}} || 2 || {{yes2|300%}} || 1 || 6
|-
! 16
| 17 || 2 || {{yes2|306%}} || 1 || 6
|-
! 17
| 17 || 2 || {{yes2|312%}} || 1 || 6
|-
! 18
| {{yes2|18}} || 2 || {{yes2|318%}} || 1 || 6
|-
! 19
| 18 || 2 || {{yes2|324%}} || 1 || 6
|-
! <u>20</u>
| 18 || 2 || {{yes2|330%}} || 1 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Drain|Throws a star and heals self in relation to the amount of damage done. Cannot heal more than half the character's HP or more than the monster's HP. Drain effect will not be reversed on undead monsters. Requires 3 points in [[#AEndure|Endure]]. Max is 30 points.|Absorb some of the damage dished out to the enemy as HP. The most one can absorb at once is the character's MaxHP / 2, and can't absorb more than the MaxHP of the enemy.|
{{MapleStory/skill
*'''Level 1''': MP -12; absorb 16% of damage as HP, damage 102%
|name=Assassin's Mark
*'''Level 2''': MP -12; absorb 17% of damage as HP, damage 104%
|tooltip=While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby.
*'''Level 3''': MP -12; absorb 18% of damage as HP, damage 106%
}}
*'''Level 4''': MP -12; absorb 19% of damage as HP, damage 108%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -12; absorb 20% of damage as HP, damage 110%
! width=50px | Level
*'''Level 6''': MP -12; absorb 21% of damage as HP, damage 112%
! width=100px | Chance
*'''Level 7''': MP -12; absorb 22% of damage as HP, damage 114%
! width=100px | Throwing Star Count
*'''Level 8''': MP -12; absorb 23% of damage as HP, damage 116%
! width=100px | <span class=explain title="per star. Initial Damage">Damage</span>
*'''Level 9''': MP -12; absorb 24% of damage as HP, damage 118%
! width=100px | <span class=explain title="% of your level converted to damage. Added to initial Damage">Damage</span>
*'''Level 10''': MP -12; absorb 25% of damage as HP, damage 120%
|-
*'''Level 11''': MP -12; absorb 26% of damage as HP, damage 122%
! 1
*'''Level 12''': MP -12; absorb 27% of damage as HP, damage 124%
| bgcolor=E6E6FA | 40% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 1%
*'''Level 13''': MP -12; absorb 28% of damage as HP, damage 126%
|}{{MapleStory/skill|end}}
*'''Level 14''': MP -12; absorb 29% of damage as HP, damage 128%
*'''Level 15''': MP -12; absorb 30% of damage as HP, damage 130%
*'''Level 16''': MP -24; absorb 31% of damage as HP, damage 132%
*'''Level 17''': MP -24; absorb 32% of damage as HP, damage 134%
*'''Level 18''': MP -24; absorb 33% of damage as HP, damage 136%
*'''Level 19''': MP -24; absorb 34% of damage as HP, damage 138%
*'''Level 20''': MP -24; absorb 35% of damage as HP, damage 140%
*'''Level 21''': MP -24; absorb 36% of damage as HP, damage 142%
*'''Level 22''': MP -24; absorb 37% of damage as HP, damage 144%
*'''Level 23''': MP -24; absorb 38% of damage as HP, damage 146%
*'''Level 24''': MP -24; absorb 39% of damage as HP, damage 148%
*'''Level 25''': MP -24; absorb 40% of damage as HP, damage 150%
*'''Level 26''': MP -24; absorb 41% of damage as HP, damage 152%
*'''Level 27''': MP -24; absorb 42% of damage as HP, damage 154%
*'''Level 28''': MP -24; absorb 43% of damage as HP, damage 156%
*'''Level 29''': MP -24; absorb 44% of damage as HP, damage 158%
*'''Level 30''': MP -24; absorb 45% of damage as HP, damage 160%}}


===Bandit===
===Bandit===
BANDITS REALLY ARE TERRIBLE, BECAUSE THEY ARE GINGERS AND DUAL BLADES ARE REALLY BEAST
*Advanced from the first job [[#Rogue|Rogue]].
{{MapleStory/Skill desc|Bandit|Dagger Mastery|Increases accuracy and minimum damage (Mastery %). Max is 20 points.|Increases the dagger mastery and accuracy. It only applies when the character has a dagger in hand.|
 
*'''Level 1''': Dagger mastery +15%, accuracy +1
{{MapleStory/skill
*'''Level 2''': Dagger mastery +15%, accuracy +2
|name=Dagger Mastery
*'''Level 3''': Dagger mastery +20%, accuracy +3
|tooltip=Increases the weapon mastery and accuracy of daggers.
*'''Level 4''': Dagger mastery +20%, accuracy +4
}}
*'''Level 5''': Dagger mastery +25%, accuracy +5
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Dagger mastery +25%, accuracy +6
! width=50px | Level
*'''Level 7''': Dagger mastery +30%, accuracy +7
! width=100px | Dagger Mastery
*'''Level 8''': Dagger mastery +30%, accuracy +8
! width=100px | Accuracy
*'''Level 9''': Dagger mastery +35%, accuracy +9
|-
*'''Level 10''': Dagger mastery +35%, accuracy +10
|
*'''Level 11''': Dagger mastery +40%, accuracy +11
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 12''': Dagger mastery +40%, accuracy +12
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
*'''Level 13''': Dagger mastery +45%, accuracy +13
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
*'''Level 14''': Dagger mastery +45%, accuracy +14
|-
*'''Level 15''': Dagger mastery +50%, accuracy +15
! 1
*'''Level 16''': Dagger mastery +50%, accuracy +16
| bgcolor=E6E6FA | +14%
*'''Level 17''': Dagger mastery +55%, accuracy +17
| bgcolor=E6E6FA | +12
*'''Level 18''': Dagger mastery +55%, accuracy +18
|-
*'''Level 19''': Dagger mastery +60%, accuracy +19
! 2
*'''Level 20''': Dagger mastery +60%, accuracy +20}}
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dagger Booster
|tooltip=Increase the attack speed of your weapon by 2 levels. Must have a dagger equipped.
|requirement=Requires Level 5 [[#Dagger Mastery|Dagger Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 28
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|26}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|24}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|22}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|20}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|18}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|16}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|14}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|12}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|10}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Endure|Activates recovery on ropes, as well as passive HP and MP regeneration. Max is 20 points.|Recover additional HP and MP.|
{{MapleStory/skill
*'''Level 1''': Additional recovery of HP +3, MP +1 every 29 sec.
|name=Steal
*'''Level 2''': Additional recovery of HP +6, MP +2 every 28 sec.
|tooltip=Quickly attack multiple enemies, and get a chance to steal one of the items that the target drops and a potion that recovers HP or MP immediately. You can steal each item and potion only once from a single enemy. Can attempt repeatedly until you succeed. Potions stolen from bosses recover HP and MP fully and boost Weapon ATT for a short time.
*'''Level 3''': Additional recovery of HP +9, MP +3 every 27 sec.
}}
*'''Level 4''': Additional recovery of HP +12, MP +4 every 26 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Additional recovery of HP +15, MP +5 every 25 sec.
! width=50px | Level
*'''Level 6''': Additional recovery of HP +18, MP +6 every 24 sec.
! width=100px | MP Cost
*'''Level 7''': Additional recovery of HP +21, MP +7 every 23 sec.
! width=100px | Damage
*'''Level 8''': Additional recovery of HP +24, MP +8 every 22 sec.
! width=100px | Number of Attacks
*'''Level 9''': Additional recovery of HP +27, MP +9 every 21 sec.
! width=100px | Max Enemies Hit
*'''Level 10''': Additional recovery of HP +30, MP +10 every 20 sec.
! width=100px | <span class=explain title="When consuming a potion stolen from a boss, it recovers HP/MP and activates Weapon ATT +30 buff for 3 minutes">Steal Chance</span>
*'''Level 11''': Additional recovery of HP +33, MP +11 every 19 sec.
! width=100px | Stun Duration
*'''Level 12''': Additional recovery of HP +36, MP +12 every 18 sec.
|-
*'''Level 13''': Additional recovery of HP +39, MP +13 every 17 sec.
|
*'''Level 14''': Additional recovery of HP +42, MP +14 every 16 sec.
| bgcolor=#90ff90 | '''''Add 12'' <br> per 5 levels'''
*'''Level 15''': Additional recovery of HP +45, MP +15 every 15 sec.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 16''': Additional recovery of HP +48, MP +16 every 14 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': Additional recovery of HP +51, MP +17 every 13 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': Additional recovery of HP +54, MP +18 every 12 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 19''': Additional recovery of HP +57, MP +19 every 11 sec.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
*'''Level 20''': Additional recovery of HP +60, MP +20 every 10 sec.}}
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 294% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 31% || bgcolor=E6E6FA | 2 sec
|-
! 2
| 12 || {{yes2|298%}} || 1 || 4 || {{yes2|33%}} || 2 sec
|-
! 3
| 12 || {{yes2|302%}} || 1 || 4 || {{yes2|35%}} || {{yes2|3 sec}}
|-
! 4
| 12 || {{yes2|306%}} || 1 || 4 || {{yes2|37%}} || 3 sec
|-
! 5
| 12 || {{yes2|310%}} || 1 || 4 || {{yes2|39%}} || 3 sec
|-
! 6
| {{yes2|24}} || {{yes2|314%}} || 1 || 4 || {{yes2|41%}} || {{yes2|4 sec}}
|-
! 7
| 24 || {{yes2|318%}} || 1 || 4 || {{yes2|43%}} || 4 sec
|-
! 8
| 24 || {{yes2|322%}} || 1 || 4 || {{yes2|45%}} || 4 sec
|-
! 9
| 24 || {{yes2|326%}} || 1 || 4 || {{yes2|47%}} || {{yes2|5 sec}}
|-
! <u>10</u>
| 24 || {{yes2|330%}} || 1 || 4 || {{yes2|49%}} || 5 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Dagger Booster|Increases dagger attacking speed. Requires 5 points in [[#DMastery|Dagger Mastery]]. Max is 20 points.|Use HP and MP to temporarily boost up the attacking speed of the dagger. Only applies when the character has a dagger in hand. |
{{MapleStory/skill
*'''Level 1''': HP -29, MP -29; improves dagger speed for 10 sec.
|name=Shield Mastery
*'''Level 2''': HP -28, MP -28; improves dagger speed for 20 sec.
|tooltip=Increases Weapon Defense, Magic Defense, Avoidability, and Weapon ATT when a shield is equipped.
*'''Level 3''': HP -27, MP -27; improves dagger speed for 30 sec.
}}
*'''Level 4''': HP -26, MP -26; improves dagger speed for 40 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': HP -25, MP -25; improves dagger speed for 50 sec.
! width=50px | Level
*'''Level 6''': HP -24, MP -24; improves dagger speed for 60 sec.
! width=100px | Weapon and Magic Defense
*'''Level 7''': HP -23, MP -23; improves dagger speed for 70 sec.
! width=100px | Avoidability
*'''Level 8''': HP -22, MP -22; improves dagger speed for 80 sec.
! width=100px | Weapon Attack
*'''Level 9''': HP -21, MP -21; improves dagger speed for 90 sec.
|-
*'''Level 10''': HP -20, MP -20; improves dagger speed for 100 sec.
|
*'''Level 11''': HP -19, MP -19; improves dagger speed for 110 sec.
| bgcolor=#90ff90 | '''''Add 11%'' <br> per level'''
*'''Level 12''': HP -18, MP -18; improves dagger speed for 120 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 13''': HP -17, MP -17; improves dagger speed for 130 sec.
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 14''': HP -16, MP -16; improves dagger speed for 140 sec.
|-
*'''Level 15''': HP -15, MP -15; improves dagger speed for 150 sec.
! 1
*'''Level 16''': HP -14, MP -14; improves dagger speed for 160 sec.
| bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +3
*'''Level 17''': HP -13, MP -13; improves dagger speed for 170 sec.
|-
*'''Level 18''': HP -12, MP -12; improves dagger speed for 180 sec.
! 2
*'''Level 19''': HP -11, MP -11; improves dagger speed for 190 sec.
| {{yes2|+22%}} || {{yes2|+4%}} || +3
*'''Level 20''': HP -10, MP -10; improves dagger speed for 200 sec.}}
|-
! 3
| {{yes2|+33%}} || {{yes2|+6%}} || {{yes2|+6}}
|-
! 4
| {{yes2|+44%}} || {{yes2|+8%}} || +6
|-
! 5
| {{yes2|+55%}} || {{yes2|+10%}} || {{yes2|+9}}
|-
! 6
| {{yes2|+66%}} || {{yes2|+12%}} || +9
|-
! 7
| {{yes2|+77%}} || {{yes2|+14%}} || {{yes2|+12}}
|-
! 8
| {{yes2|+88%}} || {{yes2|+16%}} || +12
|-
! 9
| {{yes2|+99%}} || {{yes2|+18%}} || {{yes2|+15}}
|-
! <u>10</u>
| {{yes2|+110%}} || {{yes2|+20%}} || +15
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Haste|Increases the party's speed and jump to incredible proportions. Maxes at 20 points.|Temporarily boosts the speed and jumping ability of everyone in the party.|
{{MapleStory/skill
*'''Level 1''': MP -15; speed +2, jump +1 for 10 sec.
|name=Savage Blow
*'''Level 2''': MP -15; speed +4, jump +2 for 20 sec.
|tooltip=Deals very quick consecutive attacks to a monster.
*'''Level 3''': MP -15; speed +6, jump +3 for 30 sec.
}}
*'''Level 4''': MP -15; speed +8, jump +4 for 40 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15; speed +10, jump +5 for 50 sec.
! width=50px | Level
*'''Level 6''': MP -15; speed +12, jump +6 for 60 sec.
! width=100px | MP Cost
*'''Level 7''': MP -15; speed +14, jump +7 for 70 sec.
! width=100px | Damage
*'''Level 8''': MP -15; speed +16, jump +8 for 80 sec.
! width=100px | Number of Attacks
*'''Level 9''': MP -15; speed +18, jump +9 for 90 sec.
! width=100px | Max Enemies Hit
*'''Level 10''': MP -15; speed +20, jump +10 for 100 sec.
|-
*'''Level 11''': MP -30; speed +22, jump +11 for 110 sec.
|
*'''Level 12''': MP -30; speed +24, jump +12 for 120 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 13''': MP -30; speed +26, jump +13 for 130 sec.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 14''': MP -30; speed +28, jump +14 for 140 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP -30; speed +30, jump +15 for 150 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -30; speed +32, jump +16 for 160 sec.
|-
*'''Level 17''': MP -30; speed +34, jump +17 for 170 sec.
! 1
*'''Level 18''': MP -30; speed +36, jump +18 for 180 sec.
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 135% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 8
*'''Level 19''': MP -30; speed +38, jump +19 for 190 sec.
|-
*'''Level 20''': MP -30; speed +40, jump +20 for 200 sec.}}
! 2
| 25 || {{yes2|138%}} || 3 || 8
|-
! 3
| 25 || {{yes2|141%}} || 3 || 8
|-
! 4
| {{yes2|26}} || {{yes2|144%}} || 3 || 8
|-
! 5
| 26 || {{yes2|147%}} || 3 || 8
|-
! 6
| 26 || {{yes2|150%}} || 3 || 8
|-
! 7
| 26 || {{yes2|153%}} || 3 || 8
|-
! 8
| {{yes2|27}} || {{yes2|156%}} || 3 || 8
|-
! 9
| 27 || {{yes2|159%}} || 3 || 8
|-
! 10
| 27 || {{yes2|162%}} || 3 || 8
|-
! 11
| 27 || {{yes2|165%}} || 3 || 8
|-
! 12
| {{yes2|28}} || {{yes2|168%}} || 3 || 8
|-
! 13
| 28 || {{yes2|171%}} || 3 || 8
|-
! 14
| 28 || {{yes2|174%}} || 3 || 8
|-
! 15
| 28 || {{yes2|177%}} || 3 || 8
|-
! 16
| {{yes2|29}} || {{yes2|180%}} || 3 || 8
|-
! 17
| 29 || {{yes2|183%}} || 3 || 8
|-
! 18
| 29 || {{yes2|186%}} || 3 || 8
|-
! 19
| 29 || {{yes2|189%}} || 3 || 8
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|192%}} || 3 || 8
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Steal|Steals an item from multiple enemies. Maximum of one successful steal per monster. Requires 5 points in [[#BHaste|Haste]]. Max is 30 points.|Enables the character to steal an item from multiple enemies with a certain success rate (the stolen item drops to the ground when successful). Only one clean steal per monster, but multiple attempts can take place in the process. It also has a chance to stun. A ranged attack.|
{{MapleStory/skill
*'''Level 1''': MP - 12, 11% success rate to steal, stun: 2 sec, apply 42% in damage, attacks up to 2 enemies. [VERIFY]
|name=Mesoguard
*'''Level 2''': MP - 12, 12% success rate to steal, stun: 2 sec, apply 46% in damage, attacks up to 2 enemies. [VERIFY]
|tooltip=Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate.
*'''Level 3''': MP - 12, 13% success rate to steal, stun: 2 sec, apply 49% in damage, attacks up to 2 enemies.
}}
*'''Level 4''': MP - 12, 14% success rate to steal, stun: 2 sec, apply 52% in damage, attacks up to 2 enemies.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 12, 15% success rate to steal, stun: 2 sec, apply 55% in damage, attacks up to 2 enemies.
! width=50px | Level
*'''Level 6''': MP - 12, 16% success rate to steal, stun: 2 sec, apply 58% in damage, attacks up to 2 enemies.
! width=100px | MP Cost
*'''Level 7''': MP - 12, 17% success rate to steal, stun: 2 sec, apply 61% in damage, attacks up to 2 enemies.
! width=100px | Damage Guarded
*'''Level 8''': MP - 12, 18% success rate to steal, stun: 2 sec, apply 64% in damage, attacks up to 2 enemies.
! width=100px | Max Mesos Consumed
*'''Level 9''': MP - 12, 19% success rate to steal, stun: 2 sec, apply 67% in damage, attacks up to 2 enemies.
! width=100px | Duration
*'''Level 10''': MP - 12, 20% success rate to steal, stun: 2 sec, apply 70% in damage, attacks up to 2 enemies.
|-
*'''Level 11''': MP - 12, 21% success rate to steal, stun: 3 sec, apply 73% in damage, attacks up to 3 enemies.
|
*'''Level 12''': MP - 12, 22% success rate to steal, stun: 3 sec, apply 76% in damage, attacks up to 3 enemies.
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 13''': MP - 12, 23% success rate to steal, stun: 3 sec, apply 79% in damage, attacks up to 3 enemies.
| bgcolor=#90ff90 | '''''Subtract 3%'' <br> per level'''
*'''Level 14''': MP - 12, 24% success rate to steal, stun: 3 sec, apply 82% in damage, attacks up to 3 enemies.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP - 12, 25% success rate to steal, stun: 3 sec, apply 85% in damage, attacks up to 3 enemies.
| bgcolor=#90ff90 | '''''Add 7 sec'' <br /> per level'''
*'''Level 16''': MP - 24, 26% success rate to steal, stun: 3 sec, apply 88% in damage, attacks up to 3 enemies.
|-
*'''Level 17''': MP - 24, 27% success rate to steal, stun: 3 sec, apply 91% in damage, attacks up to 3 enemies.
! 1
*'''Level 18''': MP - 24, 28% success rate to steal, stun: 3 sec, apply 94% in damage, attacks up to 3 enemies.
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 77% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 127 sec
*'''Level 19''': MP - 24, 29% success rate to steal, stun: 3 sec, apply 97% in damage, attacks up to 3 enemies.
|-
*'''Level 20''': MP - 24, 30% success rate to steal, stun: 3 sec, apply 100% in damage, attacks up to 3 enemies.
! 2
*'''Level 21''': MP - 24, 31% success rate to steal, stun: 4 sec, apply 103% in damage, attacks up to 4 enemies.
| {{yes2|15}} || {{yes2|74%}} || 10 || {{yes2|134 sec}}
*'''Level 22''': MP - 24, 32% success rate to steal, stun: 4 sec, apply 106% in damage, attacks up to 4 enemies.
|-
*'''Level 23''': MP - 24, 33% success rate to steal, stun: 4 sec, apply 109% in damage, attacks up to 4 enemies. [VERIFY]
! 3
*'''Level 24''': MP - 24, 34% success rate to steal, stun: 4 sec, apply 112% in damage, attacks up to 4 enemies. [VERIFY]
| 15 || {{yes2|71%}} || 10 || {{yes2|141 sec}}
*'''Level 25''': MP - 24, 35% success rate to steal, stun: 4 sec, apply 115% in damage, attacks up to 4 enemies. [VERIFY]
|-
*'''Level 26''': MP - 24, 36% success rate to steal, stun: 4 sec, apply 118% in damage, attacks up to 4 enemies. [VERIFY]
! 4
*'''Level 27''': MP - 24, 37% success rate to steal, stun: 4 sec, apply 121% in damage, attacks up to 4 enemies. [VERIFY]
| {{yes2|18}} || {{yes2|68%}} || 10 || {{yes2|148 sec}}
*'''Level 28''': MP - 24, 38% success rate to steal, stun: 4 sec, apply 124% in damage, attacks up to 4 enemies. [VERIFY]
|-
*'''Level 29''': MP - 24, 39% success rate to steal, stun: 4 sec, apply 127% in damage, attacks up to 4 enemies. [VERIFY]
! 5
*'''Level 30''': MP - 24, 40% success rate to steal, stun: 4 sec, apply 130% in damage, attacks up to 4 enemies. [VERIFY]}}
| 18 || {{yes2|65%}} || 10 || {{yes2|155 sec}}
|-
! 6
| {{yes2|21}} || {{yes2|62%}} || 10 || {{yes2|162 sec}}
|-
! 7
| 21 || {{yes2|59%}} || 10 || {{yes2|169 sec}}
|-
! 8
| {{yes2|24}} || {{yes2|56%}} || 10 || {{yes2|176 sec}}
|-
! 9
| 24 || {{yes2|53%}} || 10 || {{yes2|183 sec}}
|-
! <u>10</u>
| {{yes2|27}} || {{yes2|50%}} || 10 || {{yes2|190 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Savage Blow|The bandit's main attack, complete with its own signature sound effect. Lands up to six hits onto a single monster. Max is 30 points.|Use MP to attack an enemy up to 6 times in a row with a dagger.|
{{MapleStory/skill
*'''Level 1''': MP -15; attack 4x with 40% damage.
|name=Critical Growth
*'''Level 2''': MP -15; attack 4x with 44% damage.
|tooltip=For every interval or every attack, Critical Rate increases continuously.
*'''Level 3''': MP -15; attack 4x with 48% damage.
}}
*'''Level 4''': MP -15; attack 4x with 52% damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15; attack 4x with 56% damage.
! width=50px | Level
*'''Level 6''': MP -15; attack 4x with 60% damage.
! width=100px | <span class=explain title="increases every 2 seconds and for every attack. Resets once it hits 100%">Critical Rate</span>
*'''Level 7''': MP -15; attack 4x with 64% damage.
|-
*'''Level 8''': MP -15; attack 4x with 68% damage.
! 1
*'''Level 9''': MP -15; attack 4x with 72% damage.
| bgcolor=E6E6FA | +2%
*'''Level 10''': MP -15; attack 4x with 74% damage.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -18; attack 5x with 60% damage.
*'''Level 12''': MP -18; attack 5x with 62% damage.
*'''Level 13''': MP -18; attack 5x with 64% damage.
*'''Level 14''': MP -18; attack 5x with 66% damage.
*'''Level 15''': MP -18; attack 5x with 68% damage.
*'''Level 16''': MP -18; attack 5x with 70% damage.
*'''Level 17''': MP -18; attack 5x with 72% damage.
*'''Level 18''': MP -18; attack 5x with 74% damage.
*'''Level 19''': MP -18; attack 5x with 76% damage.
*'''Level 20''': MP -18; attack 5x with 78% damage.
*'''Level 21''': MP -27; attack 6x with 71% damage.
*'''Level 22''': MP -27; attack 6x with 72% damage.
*'''Level 23''': MP -27; attack 6x with 73% damage.
*'''Level 24''': MP -27; attack 6x with 74% damage.
*'''Level 25''': MP -27; attack 6x with 75% damage.
*'''Level 26''': MP -27; attack 6x with 76% damage.
*'''Level 27''': MP -27; attack 6x with 77% damage.
*'''Level 28''': MP -27; attack 6x with 78% damage.
*'''Level 29''': MP -27; attack 6x with 79% damage.
*'''Level 30''': MP -27; attack 6x with 80% damage.}}


===Dual Blade 2nd Job===
===Blade Acolyte===
====Blade Recruit====
*Advanced from the first job+ [[#Blade Recruit|Blade Recruit]].
'''Level 20-29'''


{{MapleStory/Skill desc|Blade Recruit|Katara Mastery|Increases your Katara mastery and accuracy. This skill only applies when your character is equipped with a Katara.|Increases your Katara mastery and accuracy. This skill only applies when your character is equipped with a Katara.|
{{MapleStory/skill
*'''Level 1''': Blades mastery 15%, accuracy +1
|name=Fatal Blow
*'''Level 2''': Blades mastery 15%, accuracy +2
|tooltip=Deals very quick consecutive attacks to a monster.
*'''Level 3''': Blades mastery 20%, accuracy +3
}}
*'''Level 4''': Blades mastery 20%, accuracy +4
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Blades mastery 25%, accuracy +5
! width=50px | Level
*'''Level 6''': Blades mastery 25%, accuracy +6
! width=100px | MP Cost
*'''Level 7''': Blades mastery 30%, accuracy +7
! width=100px | Damage
*'''Level 8''': Blades mastery 30%, accuracy +8
! width=100px | Number of Attacks
*'''Level 9''': Blades mastery 35%, accuracy +9
! width=100px | Max Enemies Hit
*'''Level 10''': Blades mastery 35%, accuracy +10
|-
*'''Level 11''': Blades mastery 40%, accuracy +11
|
*'''Level 12''': Blades mastery 40%, accuracy +12
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 13''': Blades mastery 45%, accuracy +13
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 14''': Blades mastery 45%, accuracy +14
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': Blades mastery 50%, accuracy +15
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': Blades mastery 50%, accuracy +16
|-
*'''Level 17''': Blades mastery 55%, accuracy +17
! 1
*'''Level 18''': Blades mastery 55%, accuracy +18
| bgcolor=E6E6FA | 21 || bgcolor=E6E6FA | 76% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1
*'''Level 19''': Blades mastery 60%, accuracy +19
|-
*'''Level 20''': Blades mastery 60%, accuracy +20
! 2
|MS Skill Blade Mastery.png}}
| {{yes2|22}} || {{yes2|78%}} || 8 || 1
|-
! 3
| {{yes2|23}} || {{yes2|80%}} || 8 || 1
|-
! 4
| {{yes2|24}} || {{yes2|82%}} || 8 || 1
|-
! 5
| {{yes2|25}} || {{yes2|84%}} || 8 || 1
|-
! 6
| {{yes2|26}} || {{yes2|86%}} || 8 || 1
|-
! 7
| {{yes2|27}} || {{yes2|88%}} || 8 || 1
|-
! 8
| {{yes2|28}} || {{yes2|90%}} || 8 || 1
|-
! 9
| {{yes2|29}} || {{yes2|92%}} || 8 || 1
|-
! <u>10</u>
| {{yes2|30}} || {{yes2|94%}} || 8 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Recruit|Triple Stab|Uses a Katara to attack multiple enemies three times.|Uses a Katara to attack multiple enemies three times.
{{MapleStory/skill
Pre-Requisite: Level 10 Double Stab|
|name=Katara Booster
*'''Level''': 1 MP -16 155% damage; Attacks 2 enemies 3 times with a 88% range
|tooltip=Increase the attack speed of your weapon by 2 levels.
*'''Level''': 2 MP -16 160% damage; Attacks 2 enemies 3 times with a 88% range
|requirement=Requires Level 5 [[#Katara Mastery|Katara Mastery]]
*'''Level''': 3 MP -16 165% damage; Attacks 2 enemies 3 times with a 88% range
}}
*'''Level''': 4 MP -16 170% damage; Attacks 2 enemies 3 times with a 88% range
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level''': 5 MP -16 175% damage; Attacks 2 enemies 3 times with a 88% range
! width=50px | Level
*'''Level''': 6 MP -18 180% damage; Attacks 3 enemies 3 times with a 88% range
! width=100px | MP Cost
*'''Level''': 7 MP -18 185% damage; Attacks 3 enemies 3 times with a 88% range
! width=100px | Duration
*'''Level''': 8 MP -18 190% damage; Attacks 3 enemies 3 times with a 88% range
|-
*'''Level''': 9 MP -18 195% damage; Attacks 3 enemies 3 times with a 88% range
|
*'''Level''': 10 MP -18 200% damage; Attacks 3 enemies 3 times with a 88% range}}
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 30
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|28}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|26}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|24}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|22}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|20}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|18}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|16}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|14}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|12}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Recruit|Katara Booster|Uses HP and MP to enhance the attack speed of Daggers and Kataras. Can only be used when your character is equipped with both a Dagger and a Katara.|Uses HP and MP to enhance the attack speed of Daggers and Kataras. Can only be used when your character is equipped with both a Dagger and a Katara. Pre-requisite: Level 5 Katara Mastery|
{{MapleStory/skill
*'''Level 1''': HP -29, MP -29; improves dagger and blade speed for 10 sec.
|name=Slash Storm
*'''Level 2''': HP -28, MP -28; improves dagger and blade speed for 20 sec.
|tooltip=Moves you forward while attacking multiple enemies.
*'''Level 3''': HP -27, MP -27; improves dagger and blade speed for 30 sec.
}}
*'''Level 4''': HP -26, MP -26; improves dagger and blade speed for 40 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': HP -25, MP -25; improves dagger and blade speed for 50 sec.
! width=50px | Level
*'''Level 6''': HP -24, MP -24; improves dagger and blade speed for 60 sec.
! width=100px | MP Cost
*'''Level 7''': HP -23, MP -23; improves dagger and blade speed for 70 sec.
! width=100px | Damage
*'''Level 8''': HP -22, MP -22; improves dagger and blade speed for 80 sec.
! width=100px | Number of Attacks
*'''Level 9''': HP -21, MP -21; improves dagger and blade speed for 90 sec.
! width=100px | Max Enemies Hit
*'''Level 10''': HP -20, MP -20; improves dagger and blade speed for 100 sec.
|-
*'''Level 11''': HP -19, MP -19; improves dagger and blade speed for 110 sec.
|
*'''Level 12''': HP -18, MP -18; improves dagger and blade speed for 120 sec.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 13''': HP -17, MP -17; improves dagger and blade speed for 130 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 14''': HP -16, MP -16; improves dagger and blade speed for 140 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': HP -15, MP -15; improves dagger and blade speed for 150 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
*'''Level 16''': HP -14, MP -14; improves dagger and blade speed for 160 sec.
|-
*'''Level 17''': HP -13, MP -13; improves dagger and blade speed for 170 sec.
! 1
*'''Level 18''': HP -12, MP -12; improves dagger and blade speed for 180 sec.
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 3
*'''Level 19''': HP -11, MP -11; improves dagger and blade speed for 190 sec.
|-
*'''Level 20''': HP -10, MP -10; improves dagger and blade speed for 200 sec.
! 2
|MS Skill Blade Booster.png}}
| 12 || {{yes2|154%}} || 3 || 3
|-
! 3
| {{yes2|14}} || {{yes2|156%}} || 3 || 3
|-
! 4
| 14 || {{yes2|158%}} || 3 || 3
|-
! 5
| 14 || {{yes2|160%}} || 3 || 3
|-
! 6
| {{yes2|16}} || {{yes2|162%}} || 3 || {{yes2|4}}
|-
! 7
| 16 || {{yes2|164%}} || 3 || 4
|-
! 8
| 16 || {{yes2|166%}} || 3 || 4
|-
! 9
| {{yes2|18}} || {{yes2|168%}} || 3 || 4
|-
! 10
| 18 || {{yes2|170%}} || 3 || 4
|-
! 11
| 18 || {{yes2|172%}} || 3 || 4
|-
! 12
| {{yes2|20}} || {{yes2|174%}} || 3 || {{yes2|5}}
|-
! 13
| 20 || {{yes2|176%}} || 3 || 5
|-
! 14
| 20 || {{yes2|178%}} || 3 || 5
|-
! 15
| {{yes2|22}} || {{yes2|180%}} || 3 || 5
|-
! 16
| 22 || {{yes2|182%}} || 3 || 5
|-
! 17
| 22 || {{yes2|184%}} || 3 || 5
|-
! 18
| {{yes2|24}} || {{yes2|186%}} || 3 || {{yes2|6}}
|-
! 19
| 24 || {{yes2|188%}} || 3 || 6
|-
! <u>20</u>
| 24 || {{yes2|190%}} || 3 || 6
|}{{MapleStory/skill|end}}


====Blade Acolyte====
==Second Job+ (Dual Blade only)==
'''Level 30-54'''
===Blade Specialist===
*Advanced from second job [[#Blade Acolyte|Blade Acolyte]]


{{MapleStory/Skill desc|Blade Acolyte|Endure|Allows you to recover extra HP and MP.|Allows you to recover extra HP and MP.|
{{MapleStory/skill
*'''Level 1''': Additional recovery of HP +24, MP +2 every 24 sec.
|name=Flashbang
*'''Level 2''': Additional recovery of HP +28, MP +4 every 23 sec.
|tooltip=Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy and deal extra damage. Also works on boss monsters for half the duration.
*'''Level 3''': Additional recovery of HP +32, MP +6 every 22 sec.
}}
*'''Level 4''': Additional recovery of HP +36, MP +8 every 21 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Additional recovery of HP +40, MP +10 every 20 sec.
! width=50px | Level
*'''Level 6''': Additional recovery of HP +44, MP +12 every 19 sec.
! width=100px | MP Cost
*'''Level 7''': Additional recovery of HP +48, MP +14 every 18 sec.
! width=100px | Damage
*'''Level 8''': Additional recovery of HP +52, MP +16 every 17 sec.
! width=100px | Blind Chance
*'''Level 9''': Additional recovery of HP +56, MP +18 every 16 sec.
! width=100px | Enemy Accuracy
*'''Level 10''': Additional recovery of HP +60, MP +20 every 15 sec.
! width=100px | Additional Damage
*'''Level 11''': Additional recovery of HP +64, MP +22 every 14 sec.
! width=100px | Duration
*'''Level 12''': Additional recovery of HP +68, MP +24 every 13 sec.
! width=100px | Cooldown
*'''Level 13''': Additional recovery of HP +72, MP +26 every 12 sec.
|-
*'''Level 14''': Additional recovery of HP +76, MP +28 every 11 sec.
|
*'''Level 15''': Additional recovery of HP +80, MP +30 every 10 sec.
| bgcolor=#90ff90 | '''''Add 5'' <br> per level'''
*'''Level 16''': Additional recovery of HP +84, MP +32 every 9 sec.
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
*'''Level 17''': Additional recovery of HP +88, MP +34 every 8 sec.
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
*'''Level 18''': Additional recovery of HP +92, MP +36 every 7 sec.
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
*'''Level 19''': Additional recovery of HP +96, MP +38 every 6 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': Additional recovery of HP +100, MP +40 every 5 sec.}}
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 45 || bgcolor=E6E6FA | 170% || bgcolor=E6E6FA | 50% || bgcolor=E6E6FA | -4% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| {{yes2|50}} || {{yes2|190%}} || {{yes2|60%}} || {{yes2|-8%}} || +10% || {{yes2|20 sec}} || 60 sec
|-
! 3
| {{yes2|55}} || {{yes2|210%}} || {{yes2|70%}} || {{yes2|-12%}} || +10% || {{yes2|30 sec}} || 60 sec
|-
! 4
| {{yes2|60}} || {{yes2|230%}} || {{yes2|80%}} || {{yes2|-16%}} || +10% || {{yes2|40 sec}} || 60 sec
|-
! <u>5</u>
| {{yes2|65}} || {{yes2|250%}} || {{yes2|90%}} || {{yes2|-20%}} || +10% || {{yes2|50 sec}} || 60 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Acolyte|Self Haste|Increases your Speed and Jump for a set amount of time.|Increases your Speed and Jump for a set amount of time.|
{{MapleStory/skill
*'''Level 1''': For MP -15, +2 in speed and +4 in jump for 10 sec.
|name=Flying Assaulter
*'''Level 2''': For MP -15, +4 in speed and +5 in jump for 20 sec.
|tooltip=Fly down through the sky to slash nearby enemies with a chance to stun.
*'''Level 3''': For MP -15, +6 in speed and +6 in jump for 30 sec.
}}
*'''Level 4''': For MP -15, +8 in speed and +7 in jump for 40 sec.
Lv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm
*'''Level 5''': For MP -15, +10 in speed and +8 in jump for 50 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': For MP -15, +12 in speed and +9 in jump for 60 sec.
! width=50px | Level
*'''Level 7''': For MP -15, +14 in speed and +10 in jump for 70 sec.
! width=100px | MP Cost
*'''Level 8''': For MP -15, +16 in speed and +11 in jump for 80 sec.
! width=100px | Damage
*'''Level 9''': For MP -15, +18 in speed and +12 in jump for 90 sec.
! width=100px | Number of Attacks
*'''Level 10''': For MP -15, +20 in speed and +13 in jump for 100 sec.
! width=100px | Max Enemies Hit
*'''Level 11''': For MP -30, +22 in speed and +14 in jump for 110 sec.
! width=100px | Stun Chance
*'''Level 12''': For MP -30, +24 in speed and +15 in jump for 120 sec.
! width=100px | Stun Duration
*'''Level 13''': For MP -30, +26 in speed and +16 in jump for 130 sec.
|-
*'''Level 14''': For MP -30, +28 in speed and +17 in jump for 140 sec.
|
*'''Level 15''': For MP -30, +30 in speed and +18 in jump for 150 sec.
| bgcolor=#90ff90 | '''''Add 4'' <br> per 4 levels'''
*'''Level 16''': For MP -30, +32 in speed and +19 in jump for 160 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 17''': For MP -30, +34 in speed and +20 in jump for 170 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': For MP -30, +36 in speed and +21 in jump for 180 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 19''': For MP -30, +38 in speed and +22 in jump for 190 sec.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 20''': For MP -30, +40 in speed and +23 in jump for 200 sec.}}
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 7 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 127% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 10% || bgcolor=E6E6FA | 4 sec
|-
! 2
| 24 || {{yes2|129%}} || 4 || 4 || {{yes2|11%}} || 4 sec
|-
! 3
| 24 || {{yes2|131%}} || 4 || 4 || 11% || 4 sec
|-
! 4
| {{yes2|28}} || {{yes2|133%}} || 4 || 4 || {{yes2|12%}} || 4 sec
|-
! 5
| 28 || {{yes2|135%}} || 4 || {{yes2|5}} || 12% || 4 sec
|-
! 6
| 28 || {{yes2|137%}} || 4 || 5 || {{yes2|13%}} || 4 sec
|-
! 7
| 28 || {{yes2|139%}} || 4 || 5 || 13% || 4 sec
|-
! 8
| {{yes2|32}} || {{yes2|141%}} || 4 || 5 || {{yes2|14%}} || {{yes2|5 sec}}
|-
! 9
| 32 || {{yes2|143%}} || 4 || {{yes2|6}} || 14% || 5 sec
|-
! 10
| 32 || {{yes2|145%}} || 4 || 6 || {{yes2|15%}} || 5 sec
|-
! 11
| 32 || {{yes2|147%}} || 4 || 6 || 15% || 5 sec
|-
! 12
| {{yes2|36}} || {{yes2|149%}} || 4 || 6 || {{yes2|16%}} || 5 sec
|-
! 13
| 36 || {{yes2|151%}} || 4 || {{yes2|7}} || 16% || 5 sec
|-
! 14
| 36 || {{yes2|153%}} || 4 || 7 || {{yes2|17%}} || 5 sec
|-
! 15
| 36 || {{yes2|155%}} || 4 || 7 || 17% || {{yes2|6 sec}}
|-
! 16
| {{yes2|40}} || {{yes2|157%}} || 4 || 7 || {{yes2|18%}} || 6 sec
|-
! 17
| 40 || {{yes2|159%}} || 4 || {{yes2|8}} || 18% || 6 sec
|-
! 18
| 40 || {{yes2|161%}} || 4 || 8 || {{yes2|19%}} || 6 sec
|-
! 19
| 40 || {{yes2|163%}} || 4 || 8 || 19% || 6 sec
|-
! <u>20</u>
| {{yes2|44}} || {{yes2|165%}} || 4 || 8 || {{yes2|20%}} || 6 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Acolyte|Fatal Blow|Allows you to perform up to 8 consecutive attacks on an enemy.|Allows you to perform up to 8 consecutive attacks on an enemy.|This move is similar to Savage Blow but the damage of this move depends on the katara and dagger. If the damage fore example is 342 and 129, then 129 is the kataras damage.
{{MapleStory/skill
*'''Level 1''': MP -15, 100% damage, attacks 5 times.
|name=Upper Stab
*'''Level 2''': MP -15, 105% damage, attacks 5 times.
|tooltip=Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
*'''Level 3''': MP -15, 110% damage, attacks 5 times.
}}
*'''Level 4''': MP -15, 115% damage, attacks 5 times.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15, 120% damage, attacks 5 times.
! width=50px | Level
*'''Level 6''': MP -15, 125% damage, attacks 6 times.
! width=100px | MP Cost
*'''Level 7''': MP -15, 130% damage, attacks 6 times.
! width=100px | Damage
*'''Level 8''': MP -15, 135% damage, attacks 6 times.
! width=100px | Number of Attacks
*'''Level 9''': MP -15, 140% damage, attacks 6 times.
! width=100px | Max Enemies Hit
*'''Level 10''': MP -15, 145% damage, attacks 6 times.
! width=100px | <span class=explain title="To airborne enemies">Additional Damage</span>
*'''Level 11''': MP -18, 150% damage, attacks 7 times.
|-
*'''Level 12''': MP -18, 153% damage, attacks 7 times.
|
*'''Level 13''': MP -18, 156% damage, attacks 7 times.
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
*'''Level 14''': MP -18, 160% damage, attacks 7 times.
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
*'''Level 15''': MP -18, 163% damage, attacks 7 times.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -18, 166% damage, attacks 8 times.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
*'''Level 17''': MP -18, 170% damage, attacks 8 times.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 18''': MP -18, 173% damage, attacks 8 times.
|-
*'''Level 19''': MP -18, 176% damage, attacks 8 times.
! 1
*'''Level 20''': MP -30, 180% damage, attacks 8 times.}}
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 210% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | +44%
|-
! 2
| 30 || {{yes2|220%}} || 1 || 4 || {{yes2|+48%}}
|-
! 3
| {{yes2|35}} || {{yes2|230%}} || 1 || 4 || {{yes2|+52%}}
|-
! 4
| 35 || {{yes2|240%}} || 1 || 4 || {{yes2|+56%}}
|-
! 5
| 35 || {{yes2|250%}} || 1 || {{yes2|6}} || {{yes2|+60%}}
|-
! 6
| {{yes2|40}} || {{yes2|260%}} || 1 || 6 || {{yes2|+64%}}
|-
! 7
| 40 || {{yes2|270%}} || 1 || 6 || {{yes2|+68%}}
|-
! 8
| 40 || {{yes2|280%}} || 1 || 6 || {{yes2|+72%}}
|-
! 9
| {{yes2|45}} || {{yes2|290%}} || 1 || 6 || {{yes2|+76%}}
|-
! <u>10</u>
| 45 || {{yes2|300%}} || 1 || {{yes2|8}} || {{yes2|+80%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Acolyte|Slash Storm|Attacks multiple nearby enemies. The attacks become more elaborate as the skill level increases.|Attacks multiple nearby enemies. The attacks become more elaborate as the skill level increases. ''This requires a skill book from the Cash Shop to max after level 5.''|
{{MapleStory/skill
*'''Level 1''': MP -15, 98% damage, attack 3 enemies.
|name=Venom
*'''Level 2''': MP -15, 100% damage, attack 3 enemies.
|file=File:MS Skill Venomous Stab.png
*'''Level 3''': MP -15, 102% damage, attack 3 enemies.
|tooltip=Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.
*'''Level 4''': MP -15, 104% damage, attack 3 enemies.
}}
*'''Level 5''': MP -15, 106% damage, attack 3 enemies.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -15, 120% damage, attack 4 enemies.
! width=50px | Level
*'''Level 7''': MP -15, 125% damage, attack 4 enemies.
! width=100px | Poison Chance
*'''Level 8''': MP -15, 130% damage, attack 4 enemies.
! width=100px | Poison Damage
*'''Level 9''': MP -15, 132% damage, attack 4 enemies.
! width=100px | Poison Duration
*'''Level 10''': MP -15, 135% damage, attack 4 enemies.
|-
*'''Level 11''': MP -18, 137% damage, attack 5 enemies.
|
*'''Level 12''': MP -18, 140% damage, attack 5 enemies.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 13''': MP -18, 142% damage, attack 5 enemies.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 14''': MP -18, 145% damage, attack 5 enemies.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
*'''Level 15''': MP -18, 147% damage, attack 5 enemies.
|-
*'''Level 16''': MP -18, 150% damage, attack 6 enemies.
! 1
*'''Level 17''': MP -18, 152% damage, attack 6 enemies.
| bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 3 sec
*'''Level 18''': MP -18, 155% damage, attack 6 enemies.
|-
*'''Level 19''': MP -18, 157% damage, attack 6 enemies.
! 2
*'''Level 20''': MP -18, 160% damage, attack 6 enemies.}}
| {{yes2|12%}} || {{yes2|54%}} || 3 sec
|-
! 3
| {{yes2|13%}} || {{yes2|56%}} || 3 sec
|-
! 4
| {{yes2|14%}} || {{yes2|58%}} || 3 sec
|-
! 5
| {{yes2|15%}} || {{yes2|60%}} || 3 sec
|-
! 6
| {{yes2|16%}} || {{yes2|62%}} || {{yes2|4 sec}}
|-
! 7
| {{yes2|17%}} || {{yes2|64%}} || 4 sec
|-
! 8
| {{yes2|18%}} || {{yes2|66%}} || 4 sec
|-
! 9
| {{yes2|19%}} || {{yes2|68%}} || 4 sec
|-
! 10
| {{yes2|20%}} || {{yes2|70%}} || 4 sec
|-
! 11
| {{yes2|21%}} || {{yes2|72%}} || 4 sec
|-
! 12
| {{yes2|22%}} || {{yes2|74%}} || {{yes2|5 sec}}
|-
! 13
| {{yes2|23%}} || {{yes2|76%}} || 5 sec
|-
! 14
| {{yes2|24%}} || {{yes2|78%}} || 5 sec
|-
! 15
| {{yes2|25%}} || {{yes2|80%}} || 5 sec
|-
! 16
| {{yes2|26%}} || {{yes2|82%}} || 5 sec
|-
! 17
| {{yes2|27%}} || {{yes2|84%}} || 5 sec
|-
! 18
| {{yes2|28%}} || {{yes2|86%}} || {{yes2|6 sec}}
|-
! 19
| {{yes2|29%}} || {{yes2|88%}} || 6 sec
|-
! <u>20</u>
| {{yes2|30%}} || {{yes2|90%}} || 6 sec
|}{{MapleStory/skill|end}}


==Third Job==
==Third Job==
===Common Third Job skills===
{{MapleStory/skill
|name=Enveloping Darkness
|tooltip=Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance permanently
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
! width=100px | Abnormal Status and Elemental Resistance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | <span class=explain title="level/3 is rounded up (e.g. 2/3 is rounded up to 1 and 4/3 is rounded up to 2, and then multiplied by 2)">'''''2+(level*2)+(2*(level/3))'''''</span>
|-
! 1
| bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +6%
|-
! 2
| {{yes2|+4%}} || {{yes2|+8%}}
|-
! 3
| {{yes2|+6%}} || {{yes2|+10%}}
|-
! 4
| {{yes2|+8%}} || {{yes2|+14%}}
|-
! 5
| {{yes2|+10%}} || {{yes2|+16%}}
|-
! 6
| {{yes2|+12%}} || {{yes2|+18%}}
|-
! 7
| {{yes2|+14%}} || {{yes2|+22%}}
|-
! 8
| {{yes2|+16%}} || {{yes2|+24%}}
|-
! 9
| {{yes2|+18%}} || {{yes2|+26%}}
|-
! <u>10</u>
| {{yes2|+20%}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}
===Hermit and Chief Bandit===
*The skills below belong to only Hermit and Chief Bandit:
{{MapleStory/skill
|name=Shadow Partner
|tooltip=A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="This is based on your original damage">Shadow Damage</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 40 sec'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 60 sec
|-
! 2
| 40 || {{yes2|16%}} || 60 sec
|-
! 3
| {{yes2|44}} || {{yes2|19%}} || 60 sec
|-
! 4
| 44 || {{yes2|22%}} || 60 sec
|-
! 5
| 44 || {{yes2|25%}} || 60 sec
|-
! 6
| {{yes2|48}} || {{yes2|28%}} || {{yes2|100 sec}}
|-
! 7
| 48 || {{yes2|31%}} || 100 sec
|-
! 8
| 48 || {{yes2|34%}} || 100 sec
|-
! 9
| {{yes2|52}} || {{yes2|37%}} || 100 sec
|-
! 10
| 52 || {{yes2|40%}} || 100 sec
|-
! 11
| 52 || {{yes2|43%}} || 100 sec
|-
! 12
| {{yes2|56}} || {{yes2|46%}} || {{yes2|140 sec}}
|-
! 13
| 56 || {{yes2|49%}} || 140 sec
|-
! 14
| 56 || {{yes2|52%}} || 140 sec
|-
! 15
| {{yes2|60}} || {{yes2|55%}} || 140 sec
|-
! 16
| 60 || {{yes2|58%}} || 140 sec
|-
! 17
| 60 || {{yes2|61%}} || 140 sec
|-
! 18
| {{yes2|64}} || {{yes2|64%}} || {{yes2|180 sec}}
|-
! 19
| 64 || {{yes2|67%}} || 180 sec
|-
! <u>20</u>
| 64 || {{yes2|70%}} || 180 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Venom
|file=File:MS Skill Venomous Star.png
|file2=[[File:MS Skill Venomous Stab.png]]
|tooltip=Your weapon is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.
}}
Icons from left to right: Hermit, Chief Bandit
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Poison Chance
! width=100px | Poison Damage
! width=100px | Poison Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 12% || bgcolor=E6E6FA | 54% || bgcolor=E6E6FA | 3 sec
|-
! 2
| {{yes2|14%}} || {{yes2|58%}} || 3 sec
|-
! 3
| {{yes2|16%}} || {{yes2|62%}} || {{yes2|4 sec}}
|-
! 4
| {{yes2|18%}} || {{yes2|66%}} || 4 sec
|-
! 5
| {{yes2|20%}} || {{yes2|70%}} || 4 sec
|-
! 6
| {{yes2|22%}} || {{yes2|74%}} || {{yes2|5 sec}}
|-
! 7
| {{yes2|24%}} || {{yes2|78%}} || 5 sec
|-
! 8
| {{yes2|26%}} || {{yes2|82%}} || 5 sec
|-
! 9
| {{yes2|28%}} || {{yes2|86%}} || {{yes2|6 sec}}
|-
! <u>10</u>
| {{yes2|30%}} || {{yes2|90%}} || 6 sec
|}{{MapleStory/skill|end}}
===Hermit===
===Hermit===
{{MapleStory/Skill desc|Hermit|Alchemist|Increases the effect of the recovery-based items like potions and others, and lengthen time for the effect, if the item is based on such. However, items such as Elixir and others that base the recovery in % do not apply in this skill.|
*Advanced from the second job [[#Assassin|Assassin]].
*'''Level 1''': Recovery rate 103%, Duration of Effect 103%
 
*'''Level 2''': Recovery rate 106%, Duration of Effect 106%
{{MapleStory/skill
*'''Level 3''': Recovery rate 109%, Duration of Effect 109%
|name=Shadow Web
*'''Level 4''': Recovery rate 112%, Duration of Effect 112%
|tooltip=Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.
*'''Level 5''': Recovery rate 115%, Duration of Effect 115%
}}
*'''Level 6''': Recovery rate 118%, Duration of Effect 118%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Recovery rate 121%, Duration of Effect 121%
! width=50px | Level
*'''Level 8''': Recovery rate 124%, Duration of Effect 124%
! width=100px | MP Cost
*'''Level 9''': Recovery rate 127%, Duration of Effect 127%
! width=100px | Damage
*'''Level 10''': Recovery rate 130%, Duration of Effect 130%
! width=100px | Bind Chance
*'''Level 11''': Recovery rate 132%, Duration of Effect 132%
! width=100px | Damage Over Time
*'''Level 12''': Recovery rate 134%, Duration of Effect 134%
! width=100px | Bind Duration
*'''Level 13''': Recovery rate 136%, Duration of Effect 136%
|-
*'''Level 14''': Recovery rate 138%, Duration of Effect 138%
|
*'''Level 15''': Recovery rate 140%, Duration of Effect 140%
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 16''': Recovery rate 142%, Duration of Effect 142%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 17''': Recovery rate 144%, Duration of Effect 144%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 18''': Recovery rate 146%, Duration of Effect 146%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 19''': Recovery rate 148%, Duration of Effect 148%
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
*'''Level 20''': Recovery rate 150%, Duration of Effect 150%}}
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 114% || bgcolor=E6E6FA | 44% || bgcolor=E6E6FA | 64% || bgcolor=E6E6FA | 5 sec
|-
! 2
| {{yes2|13}} || {{yes2|118%}} || {{yes2|48%}} || {{yes2|68%}} || 5 sec
|-
! 3
| 13 || {{yes2|122%}} || {{yes2|52%}} || {{yes2|72%}} || {{yes2|6 sec}}
|-
! 4
| {{yes2|16}} || {{yes2|126%}} || {{yes2|56%}} || {{yes2|76%}} || 6 sec
|-
! 5
| 16 || {{yes2|130%}} || {{yes2|60%}} || {{yes2|80%}} || 6 sec
|-
! 6
| {{yes2|19}} || {{yes2|134%}} || {{yes2|64%}} || {{yes2|84%}} || {{yes2|7 sec}}
|-
! 7
| 19 || {{yes2|138%}} || {{yes2|68%}} || {{yes2|88%}} || 7 sec
|-
! 8
| {{yes2|22}} || {{yes2|142%}} || {{yes2|72%}} || {{yes2|92%}} || 7 sec
|-
! 9
| 22 || {{yes2|146%}} || {{yes2|76%}} || {{yes2|96%}} || {{yes2|8 sec}}
|-
! <u>10</u>
| {{yes2|25}} || {{yes2|150%}} || {{yes2|80%}} || {{yes2|100%}} || 8 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dark Flare
|tooltip=Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Duration
! width=100px | Damage
! width=100px | <span class=explain title="When you take damage">Damage Reflected</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 8'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 100%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 400% || bgcolor=E6E6FA | 260 sec
|-
! 2
| {{yes2|68}} || {{yes2|28 sec}} || {{yes2|216%}} || {{yes2|500%}} || {{yes2|220 sec}}
|-
! 3
| 68 || {{yes2|32 sec}} || {{yes2|224%}} || {{yes2|600%}} || 220 sec
|-
! 4
| {{yes2|76}} || {{yes2|36 sec}} || {{yes2|232%}} || {{yes2|700%}} || {{yes2|180 sec}}
|-
! 5
| 76 || {{yes2|40 sec}} || {{yes2|240%}} || {{yes2|800%}} || 180 sec
|-
! 6
| {{yes2|84}} || {{yes2|44 sec}} || {{yes2|248%}} || {{yes2|900%}} || {{yes2|140 sec}}
|-
! 7
| 84 || {{yes2|48 sec}} || {{yes2|256%}} || {{yes2|1000%}} || 140 sec
|-
! 8
| {{yes2|92}} || {{yes2|52 sec}} || {{yes2|264%}} || {{yes2|1100%}} || {{yes2|100 sec}}
|-
! 9
| 92 || {{yes2|56 sec}} || {{yes2|272%}} || {{yes2|1200%}} || 100 sec
|-
! <u>10</u>
| {{yes2|100}} || {{yes2|60 sec}} || {{yes2|280%}} || {{yes2|1300%}} || {{yes2|60 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Shadow Stars
|tooltip=Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8 sec'' <br />'' per level'''
|-
! 1
| bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 190 || bgcolor=E6E6FA | 108 sec
|-
! 2
| {{yes2|8}} || {{yes2|180}} || {{yes2|116 sec}}
|-
! 3
| 8 || {{yes2|170}} || {{yes2|124 sec}}
|-
! 4
| {{yes2|10}} || {{yes2|160}} || {{yes2|132 sec}}
|-
! 5
| 12 || {{yes2|150}} || {{yes2|140 sec}}
|-
! 6
| {{yes2|12}} || {{yes2|140}} || {{yes2|148 sec}}
|-
! 7
| 12 || {{yes2|130}} || {{yes2|156 sec}}
|-
! 8
| {{yes2|14}} || {{yes2|120}} || {{yes2|164 sec}}
|-
! 9
| 14 || {{yes2|110}} || {{yes2|172 sec}}
|-
! <u>10</u>
| {{yes2|16}} || {{yes2|100}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Triple Throw
|tooltip=Throw 3 throwing stars simultaneously.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 214% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || 3 || {{yes2|218%}} || 3 || 1
|-
! 3
| {{yes2|10}} || 3 || {{yes2|222%}} || 3 || 1
|-
! 4
| 10 || 3 || {{yes2|226%}} || 3 || 1
|-
! 5
| 10 || 3 || {{yes2|230%}} || 3 || 1
|-
! 6
| {{yes2|12}} || 3 || {{yes2|234%}} || 3 || 1
|-
! 7
| 12 || 3 || {{yes2|238%}} || 3 || 1
|-
! 8
| 12 || 3 || {{yes2|242%}} || 3 || 1
|-
! 9
| {{yes2|14}} || 3 || {{yes2|246%}} || 3 || 1
|-
! 10
| 14 || 3 || {{yes2|250%}} || 3 || 1
|-
! 11
| 14 || 3 || {{yes2|254%}} || 3 || 1
|-
! 12
| {{yes2|16}} || 3 || {{yes2|258%}} || 3 || 1
|-
! 13
| 16 || 3 || {{yes2|262%}} || 3 || 1
|-
! 14
| 16 || 3 || {{yes2|266%}} || 3 || 1
|-
! 15
| {{yes2|18}} || 3 || {{yes2|270%}} || 3 || 1
|-
! 16
| 18 || 3 || {{yes2|274%}} || 3 || 1
|-
! 17
| 18 || 3 || {{yes2|278%}} || 3 || 1
|-
! 18
| {{yes2|20}} || 3 || {{yes2|282%}} || 3 || 1
|-
! 19
| 20 || 3 || {{yes2|286%}} || 3 || 1
|-
! <u>20</u>
| 20 || 3 || {{yes2|290%}} || 3 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Meso Up|Temporarily increases the amount of meso dropped by monsters killed by the party. Max is 20 points.|For a certain amount of time, everyone in the party can make the enemies drop more mesos than usual with this skill.|
{{MapleStory/skill
*'''Level 1''': MP - 45; For 25 sec; Meso Drop Rate + 3%
|name=Expert Throwing Star Handling
*'''Level 2''': MP - 45; For 30 sec; Meso Drop Rate + 6%
|tooltip=Increases total damage. Grants an additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star. (Will not generate more than the maximum throwing star limit.) When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Spirit of the Star, but throwing stars will not be recharged.)
*'''Level 3''': MP - 45; For 35 sec; Meso Drop Rate + 9%
|requirement=Requires Level 5 [[#Shadow Stars|Shadow Stars]]
*'''Level 4''': MP - 45; For 40 sec; Meso Drop Rate + 12%
}}
*'''Level 5''': MP - 45; For 45 sec; Meso Drop Rate + 15%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP - 50; For 50 sec; Meso Drop Rate + 18%
! width=50px | Level
*'''Level 7''': MP - 50; For 55 sec; Meso Drop Rate + 21%
! width=100px | Additional Damage
*'''Level 8''': MP - 50; For 60 sec; Meso Drop Rate + 24%
! width=100px | Recharge Chance
*'''Level 9''': MP - 50; For 65 sec; Meso Drop Rate + 27%
|-
*'''Level 10''': MP - 50; For 70 sec; Meso Drop Rate + 30%
|
*'''Level 11''': MP - 55; For 75 sec; Meso Drop Rate + 32%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 12''': MP - 55; For 80 sec; Meso Drop Rate + 34%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 13''': MP - 55; For 85 sec; Meso Drop Rate + 36%
|-
*'''Level 14''': MP - 55; For 90 sec; Meso Drop Rate + 38%
! 1
*'''Level 15''': MP - 55; For 95 sec; Meso Drop Rate + 40%
| bgcolor=E6E6FA | +7% || bgcolor=E6E6FA | 2%
*'''Level 16''': MP - 60; For 100 sec; Meso Drop Rate + 42%
|-
*'''Level 17''': MP - 60; For 105 sec; Meso Drop Rate + 44%
! 2
*'''Level 18''': MP - 60; For 110 sec; Meso Drop Rate + 46%
| {{yes2|+9%}} || {{yes2|4%}}
*'''Level 19''': MP - 60; For 115 sec; Meso Drop Rate + 48%
|-
*'''Level 20''': MP - 60; For 120 sec; Meso Drop Rate + 50%}}
! 3
| {{yes2|+11%}} || {{yes2|6%}}
|-
! 4
| {{yes2|+13%}} || {{yes2|8%}}
|-
! 5
| {{yes2|+15%}} || {{yes2|10%}}
|-
! 6
| {{yes2|+17%}} || {{yes2|12%}}
|-
! 7
| {{yes2|+19%}} || {{yes2|14%}}
|-
! 8
| {{yes2|+21%}} || {{yes2|16%}}
|-
! 9
| {{yes2|+23%}} || {{yes2|18%}}
|-
! <u>10</u>
| {{yes2|+25%}} || {{yes2|20%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Shadow Partner|Also known as "CopyCat", uses a Summoning rock to create a shadow that mimics your actions. Mimics normal attacks at 80% and skills at 50% damage. If your attack criticals, the mimiced attack will as well. The shadow's attacks also use throwing stars. Max is 30 points.|For a certain amount of time, a shadow will appear, repeating your every move. There's no real stamina in it, and it will disappear after some time.|
{{MapleStory/skill
*'''Level 1''': MP - 200, 1 Summoning Rock; Summon for 60 sec., Attack 20%, Skill 21%
|name=Shade Splitter
*'''Level 2''': MP - 195, 1 Summoning Rock; Summon for 60 sec., Attack 24%, Skill 21%
|tooltip=Double-strikes nearby enemies with a shadow clone technique.
*'''Level 3''': MP - 190, 1 Summoning Rock; Summon for 60 sec., Attack 28%, Skill 21%
}}
*'''Level 4''': MP - 185, 1 Summoning Rock; Summon for 60 sec., Attack 31%, Skill 21%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 180, 1 Summoning Rock; Summon for 60 sec., Attack 34%, Skill 21%
! width=50px | Level
*'''Level 6''': MP - 175, 1 Summoning Rock; Summon for 60 sec., Attack 37%, Skill 21%
! width=100px | MP Cost
*'''Level 7''': MP - 170, 1 Summoning Rock; Summon for 60 sec., Attack 40%, Skill 21%
! width=100px | Throwing Stars Consumed
*'''Level 8''': MP - 165, 1 Summoning Rock; Summon for 60 sec., Attack 43%, Skill 22%
! width=100px | Damage
*'''Level 9''': MP - 160, 1 Summoning Rock; Summon for 60 sec., Attack 46%, Skill 23%
! width=100px | Number of Attacks
*'''Level 10''': MP - 155, 1 Summoning Rock; Summon for 60 sec., Attack 49%, Skill 24%
! width=100px | Max Enemies Hit
*'''Level 11''': MP - 150, 1 Summoning Rock; Summon for 120 sec., Attack 52%, Skill 25%
|-
*'''Level 12''': MP - 145, 1 Summoning Rock; Summon for 120 sec., Attack 54%, Skill 26%
|
*'''Level 13''': MP - 140, 1 Summoning Rock; Summon for 120 sec., Attack 56%, Skill 27%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 14''': MP - 135, 1 Summoning Rock; Summon for 120 sec., Attack 58%, Skill 28%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP - 130, 1 Summoning Rock; Summon for 120 sec., Attack 60%, Skill 29%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 16''': MP - 125, 1 Summoning Rock; Summon for 120 sec., Attack 62%, Skill 30%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP - 120, 1 Summoning Rock; Summon for 120 sec., Attack 64%, Skill 31%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP - 115, 1 Summoning Rock; Summon for 120 sec., Attack 66%, Skill 32%
|-
*'''Level 19''': MP - 110, 1 Summoning Rock; Summon for 120 sec., Attack 68%, Skill 33%
! 1
*'''Level 20''': MP - 105, 1 Summoning Rock; Summon for 120 sec., Attack 70%, Skill 34%
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 137% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 8
*'''Level 21''': MP - 100, 1 Summoning Rock; Summon for 180 sec., Attack 71%, Skill 35%
|-
*'''Level 22''': MP - 95, 1 Summoning Rock; Summon for 180 sec., Attack 72%, Skill 36%
! 2
*'''Level 23''': MP - 90, 1 Summoning Rock; Summon for 180 sec., Attack 73%, Skill 37%
| 25 || 3 || {{yes2|141%}} || 3 || 8
*'''Level 24''': MP - 85, 1 Summoning Rock; Summon for 180 sec., Attack 74%, Skill 38%
|-
*'''Level 25''': MP - 80, 1 Summoning Rock; Summon for 180 sec., Attack 75%, Skill 40%
! 3
*'''Level 26''': MP - 75, 1 Summoning Rock; Summon for 180 sec., Attack 76%, Skill 42%
| 25 || 3 || {{yes2|145%}} || 3 || 8
*'''Level 27''': MP - 70, 1 Summoning Rock; Summon for 180 sec., Attack 77%, Skill 44%
|-
*'''Level 28''': MP - 65, 1 Summoning Rock; Summon for 180 sec., Attack 78%, Skill 46%
! 4
*'''Level 29''': MP - 60, 1 Summoning Rock; Summon for 180 sec., Attack 79%, Skill 48%
| {{yes2|26}} || 3 || {{yes2|149%}} || 3 || 8
*'''Level 30''': MP - 55, 1 Summoning Rock; Summon for 180 sec., Attack 80%, Skill 50%}}
|-
! 5
| 26 || 3 || {{yes2|153%}} || 3 || 8
|-
! 6
| 26 || 3 || {{yes2|157%}} || 3 || 8
|-
! 7
| 26 || 3 || {{yes2|161%}} || 3 || 8
|-
! 8
| {{yes2|27}} || 3 || {{yes2|165%}} || 3 || 8
|-
! 9
| 27 || 3 || {{yes2|169%}} || 3 || 8
|-
! 10
| 27 || 3 || {{yes2|173%}} || 3 || 8
|-
! 11
| 27 || 3 || {{yes2|177%}} || 3 || 8
|-
! 12
| {{yes2|28}} || 3 || {{yes2|181%}} || 3 || 8
|-
! 13
| 28 || 3 || {{yes2|185%}} || 3 || 8
|-
! 14
| 28 || 3 || {{yes2|189%}} || 3 || 8
|-
! 15
| 28 || 3 || {{yes2|193%}} || 3 || 8
|-
! 16
| {{yes2|29}} || 3 || {{yes2|197%}} || 3 || 8
|-
! 17
| 29 || 3 || {{yes2|201%}} || 3 || 8
|-
! 18
| 29 || 3 || {{yes2|205%}} || 3 || 8
|-
! 19
| 29 || 3 || {{yes2|209%}} || 3 || 8
|-
! <u>20</u>
| {{yes2|30}} || 3 || {{yes2|213%}} || 3 || 8
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Shadow Web|Holds monsters in their locations for a short amount of time. Max is 20 points.|[Spider Web : 20]\\nMakes a spiderweb of your shadow, and holds up to 6 enemies in one spot at once. The enemies held in the spiderweb will be unable to move.|
{{MapleStory/skill
*'''Level 1''': MP - 10; For 5 sec; holds the enemies with 42% success rate
|name=Alchemic Adrenaline
*'''Level 2''': MP - 10; For 5 sec; holds the enemies with 44% success rate
|tooltip=Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage.
*'''Level 3''': MP - 10; For 5 sec; holds the enemies with 46% success rate
}}
*'''Level 4''': MP - 10; For 5 sec; holds the enemies with 48% success rate
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 10; For 5 sec; holds the enemies with 50% success rate
! width=50px | Level
*'''Level 6''': MP - 14; For 6 sec; holds the enemies with 52% success rate
! width=100px | Recovery Amount
*'''Level 7''': MP - 14; For 6 sec; holds the enemies with 54% success rate
! width=100px | Minimum and Maximum Critical Damage
*'''Level 8''': MP - 14; For 6 sec; holds the enemies with 56% success rate
|-
*'''Level 9''': MP - 14; For 6 sec; holds the enemies with 58% success rate
|
*'''Level 10''': MP - 14; For 6 sec; holds the enemies with 60% success rate
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 11''': MP - 18; For 7 sec; holds the enemies with 62% success rate
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 12''': MP - 18; For 7 sec; holds the enemies with 64% success rate
|-
*'''Level 13''': MP - 18; For 7 sec; holds the enemies with 66% success rate
! 1
*'''Level 14''': MP - 18; For 7 sec; holds the enemies with 68% success rate
| bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +1%
*'''Level 15''': MP - 18; For 7 sec; holds the enemies with 70% success rate
|-
*'''Level 16''': MP - 22; For 8 sec; holds the enemies with 72% success rate
! 2
*'''Level 17''': MP - 22; For 8 sec; holds the enemies with 74% success rate
| {{yes2|+22%}} || {{yes2|+2%}}
*'''Level 18''': MP - 22; For 8 sec; holds the enemies with 76% success rate
|-
*'''Level 19''': MP - 22; For 8 sec; holds the enemies with 78% success rate
! 3
*'''Level 20''': MP - 22; For 8 sec; holds the enemies with 80% success rate}}
| {{yes2|+28%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+34%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+40%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+46%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+52%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+58%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+64%}} || {{yes2|+9%}}
|-
! <u>10</u>
| {{yes2|+70%}} || {{yes2|+10%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Shadow Meso|Throws meso instead of using up MP. May rarely boost damage by 50%, and ignores defense bonus (red skull) and magic defense bonus (blue swirl) skills. Requires 5 points in [[#Meso+|Meso Up]]. Max is 30 points.|Replaces MP with mesos and attacks enemies with the damage based on the amount of mesos thrown. Ignores the enemies\' "weapon def. up" and "magic guard up." |
===Chief Bandit===
*'''Level 1''': Uses Min. 50, Max. 220 mesos; Damage + 50% with 1% success rate
*Advanced from the second job [[#Bandit|Bandit]].
*'''Level 2''': Uses Min. 60, Max. 240 mesos; Damage + 50% with 1% success rate
*'''Level 3''': Uses Min. 70, Max. 260 mesos; Damage + 50% with 1% success rate
*'''Level 4''': Uses Min. 80, Max. 280 mesos; Damage + 50% with 2% success rate
*'''Level 5''': Uses Min. 90, Max. 300 mesos; Damage + 50% with 2% success rate
*'''Level 6''': Uses Min. 100, Max. 320 mesos; Damage + 50% with 2% success rate
*'''Level 7''': Uses Min. 110, Max. 340 mesos; Damage + 50% with 3% success rate
*'''Level 8''': Uses Min. 120, Max. 360 mesos; Damage + 50% with 3% success rate
*'''Level 9''': Uses Min. 130, Max. 380 mesos; Damage + 50% with 3% success rate
*'''Level 10''': Uses Min. 140, Max. 400 mesos; Damage + 50% with 4% success rate
*'''Level 11''': Uses Min. 150, Max. 420 mesos; Damage + 50% with 4% success rate
*'''Level 12''': Uses Min. 160, Max. 440 mesos; Damage + 50% with 4% success rate
*'''Level 13''': Uses Min. 170, Max. 460 mesos; Damage + 50% with 5% success rate
*'''Level 14''': Uses Min. 180, Max. 480 mesos; Damage + 50% with 5% success rate
*'''Level 15''': Uses Min. 190, Max. 500 mesos; Damage + 50% with 5% success rate
*'''Level 16''': Uses Min. 200, Max. 520 mesos; Damage + 50% with 6% success rate
*'''Level 17''': Uses Min. 210, Max. 540 mesos; Damage + 50% with 6% success rate
*'''Level 18''': Uses Min. 220, Max. 560 mesos; Damage + 50% with 6% success rate
*'''Level 19''': Uses Min. 230, Max. 580 mesos; Damage + 50% with 7% success rate
*'''Level 20''': Uses Min. 240, Max. 600 mesos; Damage + 50% with 7% success rate
*'''Level 21''': Uses Min. 250, Max. 620 mesos; Damage + 50% with 7% success rate
*'''Level 22''': Uses Min. 260, Max. 640 mesos; Damage + 50% with 8% success rate
*'''Level 23''': Uses Min. 270, Max. 660 mesos; Damage + 50% with 8% success rate
*'''Level 24''': Uses Min. 280, Max. 680 mesos; Damage + 50% with 8% success rate
*'''Level 25''': Uses Min. 290, Max. 700 mesos; Damage + 50% with 9% success rate
*'''Level 26''': Uses Min. 300, Max. 720 mesos; Damage + 50% with 9% success rate
*'''Level 27''': Uses Min. 310, Max. 740 mesos; Damage + 50% with 9% success rate
*'''Level 28''': Uses Min. 320, Max. 760 mesos; Damage + 50% with 10% success rate
*'''Level 29''': Uses Min. 330, Max. 780 mesos; Damage + 50% with 10% success rate
*'''Level 30''': Uses Min. 340, Max. 800 mesos; Damage + 50% with 10% success rate}}


{{MapleStory/Skill desc|Hermit|Avenger|Uses three throwing stars to create a large shuriken which is thrown in a straight line. The Avenger-star can attack multiple enemies. Max is 30 points.|Uses MP to make an enormous throwing star for attack. The throwing star will go through an enemy, and attack the ones behind it, too.|
{{MapleStory/skill
*'''Level 1''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 65%
|name=Dark Flare
*'''Level 2''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 70%
|tooltip=Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.
*'''Level 3''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 75%
}}
*'''Level 4''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 80%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 85%
! width=50px | Level
*'''Level 6''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 90%
! width=100px | MP Cost
*'''Level 7''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 95%
! width=100px | Summon Duration
*'''Level 8''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 100%
! width=100px | Damage
*'''Level 9''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 105%
! width=100px | <span class=explain title="When you take damage">Damage Reflected</span>
*'''Level 10''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 110%
! width=100px | Cooldown
*'''Level 11''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 114%
|-
*'''Level 12''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 118%
|
*'''Level 13''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 122%
| bgcolor=#90ff90 | '''''Add 8'' <br> per 4 levels'''
*'''Level 14''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 126%
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
*'''Level 15''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 130%
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 16''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 134%
| bgcolor=#90ff90 | '''''Add 50%'' <br> per level'''
*'''Level 17''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 138%
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 4 levels'''
*'''Level 18''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 142%
|-
*'''Level 19''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 146%
! 1
*'''Level 20''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 150%
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 22 sec || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 350% || bgcolor=E6E6FA | 260 sec
*'''Level 21''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 153%
|-
*'''Level 22''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 156%
! 2
*'''Level 23''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 159%
| 60 || {{yes2|24 sec}} || {{yes2|216%}} || {{yes2|400%}} || 260 sec
*'''Level 24''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 162%
|-
*'''Level 25''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 165%
! 3
*'''Level 26''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 168%
| 60 || {{yes2|26 sec}} || {{yes2|224%}} || {{yes2|450%}} || 260 sec
*'''Level 27''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 171%
|-
*'''Level 28''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 174%
! 4
*'''Level 29''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 177%
| {{yes2|68}} || {{yes2|28 sec}} || {{yes2|232%}} || {{yes2|500%}} || {{yes2|220 sec}}
*'''Level 30''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 180%}}
|-
! 5
| 68 || {{yes2|30 sec}} || {{yes2|240%}} || {{yes2|550%}} || 220 sec
|-
! 6
| 68 || {{yes2|32 sec}} || {{yes2|248%}} || {{yes2|600%}} || 220 sec
|-
! 7
| 68 || {{yes2|34 sec}} || {{yes2|256%}} || {{yes2|650%}} || 220 sec
|-
! 8
| {{yes2|76}} || {{yes2|36 sec}} || {{yes2|264%}} || {{yes2|700%}} || {{yes2|180 sec}}
|-
! 9
| 76 || {{yes2|38 sec}} || {{yes2|272%}} || {{yes2|750%}} || 180 sec
|-
! 10
| 76 || {{yes2|40 sec}} || {{yes2|280%}} || {{yes2|800%}} || 180 sec
|-
! 11
| 76 || {{yes2|42 sec}} || {{yes2|288%}} || {{yes2|850%}} || 180 sec
|-
! 12
| {{yes2|84}} || {{yes2|44 sec}} || {{yes2|296%}} || {{yes2|900%}} || {{yes2|140 sec}}
|-
! 13
| 84 || {{yes2|46 sec}} || {{yes2|304%}} || {{yes2|950%}} || 140 sec
|-
! 14
| 84 || {{yes2|48 sec}} || {{yes2|312%}} || {{yes2|1000%}} || 140 sec
|-
! 15
| 84 || {{yes2|50 sec}} || {{yes2|320%}} || {{yes2|1050%}} || 140 sec
|-
! 16
| {{yes2|92}} || {{yes2|52 sec}} || {{yes2|328%}} || {{yes2|1100%}} || {{yes2|100 sec}}
|-
! 17
| 92 || {{yes2|54 sec}} || {{yes2|336%}} || {{yes2|1150%}} || 100 sec
|-
! 18
| 92 || {{yes2|56 sec}} || {{yes2|344%}} || {{yes2|1200%}} || 100 sec
|-
! 19
| 92 || {{yes2|58 sec}} || {{yes2|352%}} || {{yes2|1250%}} || 100 sec
|-
! <u>20</u>
| {{yes2|100}} || {{yes2|60 sec}} || {{yes2|360%}} || {{yes2|1300%}} || {{yes2|60 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Flash Jump|Shoots forward a large distance in mid-air. Fastest movement skill in the game. Requires 5 points in [[#Avenger]]. Max is 20 points.|While in the air after a jump, use this skill + the arrow for a second jump. The higher the skill level, the farther the distance for the jump.|
{{MapleStory/skill
*'''Level 1''': MP - 60, Jumps a certain distance
|name=Pickpocket
*'''Level 2''': MP - 57, Jumps a certain distance
|tooltip=Temporarily increases the Mesos dropped by monsters. Meso drops increase in proportion to skill level. This skill can be toggled on and off with the skill key.
*'''Level 3''': MP - 54, Jumps a certain distance
}}
*'''Level 4''': MP - 51, Jumps a certain distance
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 48, Jumps a certain distance
! width=50px | Level
*'''Level 6''': MP - 45, Jumps a certain distance
! width=100px | Meso Drop Chance
*'''Level 7''': MP - 42, Jumps a certain distance
|-
*'''Level 8''': MP - 39, Jumps a certain distance
|
*'''Level 9''': MP - 36, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
*'''Level 10''': MP - 33, Jumps a certain distance
|-
*'''Level 11''': MP - 31, Jumps a certain distance
! 1
*'''Level 12''': MP - 29, Jumps a certain distance
| bgcolor=E6E6FA | 20%
*'''Level 13''': MP - 27, Jumps a certain distance
|-
*'''Level 14''': MP - 25, Jumps a certain distance
! 2
*'''Level 15''': MP - 23, Jumps a certain distance
| {{yes2|30%}}
*'''Level 16''': MP - 21, Jumps a certain distance
|-
*'''Level 17''': MP - 19, Jumps a certain distance
! 3
*'''Level 18''': MP - 17, Jumps a certain distance
| {{yes2|40%}}
*'''Level 19''': MP - 15, Jumps a certain distance
|-
*'''Level 20''': MP - 13, Jumps a certain distance}}
! 4
| {{yes2|50%}}
|-
! <u>5</u>
| {{yes2|60%}}
|}{{MapleStory/skill|end}}


===Crap Bandit===
{{MapleStory/skill
{{MapleStory/Skill desc|Chief Bandit|Shield Mastery|Increases the defense of an equipped shield. Max is 20 points (Big Bang: Max is 10 points).|Increases the def. of the equipped shield. Only works when the shield is equipped.|
|name=Meso Explosion
*'''Level 1''': Shield def. + 5%; Has to be equipped
|tooltip=Sends nearby Mesos flying to damage enemies. Mesos that belong to others cannot be moved.
*'''Level 2''': Shield def. + 10%; Has to be equipped
|requirement=Requires Level 1 [[#Pickpocket|Pickpocket]]
*'''Level 3''': Shield def. + 15%; Has to be equipped
}}
*'''Level 4''': Shield def. + 20%; Has to be equipped
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Shield def. + 25%; Has to be equipped
! width=50px | Level
*'''Level 6''': Shield def. + 30%; Has to be equipped
! width=100px | MP Cost
*'''Level 7''': Shield def. + 35%; Has to be equipped
! width=100px | Damage Per Meso
*'''Level 8''': Shield def. + 40%; Has to be equipped
! width=100px | Number of Projectiles
*'''Level 9''': Shield def. + 45%; Has to be equipped
! width=100px | Max Enemies Hit
*'''Level 10''': Shield def. + 50%; Has to be equipped
|-
*'''Level 11''': Shield def. + 55%; Has to be equipped
|
*'''Level 12''': Shield def. + 60%; Has to be equipped
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 13''': Shield def. + 65%; Has to be equipped
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 14''': Shield def. + 70%; Has to be equipped
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': Shield def. + 75%; Has to be equipped
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': Shield def. + 80%; Has to be equipped
|-
*'''Level 17''': Shield def. + 85%; Has to be equipped
! 1
*'''Level 18''': Shield def. + 90%; Has to be equipped
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 83% || bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 10
*'''Level 19''': Shield def. + 95%; Has to be equipped
|-
*'''Level 20''': Shield def. + 100%; Has to be equipped
! 2
| {{yes2|21}} || {{yes2|84%}} || 25 || 10
|-
! 3
| 21 || {{yes2|85%}} || 25 || 10
|-
! 4
| {{yes2|22}} || {{yes2|86%}} || 25 || 10
|-
! 5
| 22 || {{yes2|87%}} || 25 || 10
|-
! 6
| {{yes2|23}} || {{yes2|88%}} || 25 || 10
|-
! 7
| 23 || {{yes2|89%}} || 25 || 10
|-
! 8
| {{yes2|24}} || {{yes2|90%}} || 25 || 10
|-
! 9
| 24 || {{yes2|91%}} || 25 || 10
|-
! 10
| {{yes2|25}} || {{yes2|92%}} || 25 || 10
|-
! 11
| 25 || {{yes2|93%}} || 25 || 10
|-
! 12
| {{yes2|26}} || {{yes2|94%}} || 25 || 10
|-
! 13
| 26 || {{yes2|95%}} || 25 || 10
|-
! 14
| {{yes2|27}} || {{yes2|96%}} || 25 || 10
|-
! 15
| 27 || {{yes2|97%}} || 25 || 10
|-
! 16
| {{yes2|28}} || {{yes2|98%}} || 25 || 10
|-
! 17
| 28 || {{yes2|99%}} || 25 || 10
|-
! 18
| {{yes2|29}} || {{yes2|100%}} || 25 || 10
|-
! 19
| 29 || {{yes2|101%}} || 25 || 10
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|102%}} || 25 || 10
|}{{MapleStory/skill|end}}


[GMS - Big Bang]
{{MapleStory/skill
*'''Level 1''': Weapon Def +10%, Magic Def +10%, Has to be equipped
|name=Meso Mastery
*'''Level 2''': [Please verify]
|tooltip=Increase the amount of mesos that drop. Skills that use mesos become more efficient.
*'''Level 3''': [Please verify]
}}
*'''Level 4''': [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': [Please verify]
! width=50px | Level
*'''Level 6''': [Please verify]
! width=100px | Mesos Dropped by Monsters
*'''Level 7''': [Please verify]
! width=100px | <span class=explain title="by Pickpocket">Meso Drop Chance</span>
*'''Level 8''': [Please verify]
! width=100px | <span class=explain title="by Mesoguard">Damage Guarded</span>
*'''Level 9''': [Please verify]
! width=100px | <span class=explain title="by Mesoguard">Mesos Consumed</span>
*'''Level 10''': [Please verify]
! width=100px | Meso Explosion Damage
|MS Skill Shield Mastery- Chief Bandit.png}}
! width=100px | Weapon Attack
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | -4% || bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +1
|-
! 2
| {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+4%}} || {{yes2|-8%}} || {{yes2|+24%}} || {{yes2|+2}}
|-
! 3
| {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|+6%}} || {{yes2|-12%}} || {{yes2|+36%}} || {{yes2|+3}}
|-
! 4
| {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+8%}} || {{yes2|-16%}} || {{yes2|+48%}} || {{yes2|+4}}
|-
! <u>5</u>
| {{yes2|+20%}} || {{yes2|+20%}} || {{yes2|+10%}} || {{yes2|-20%}} || {{yes2|+60%}} || {{yes2|+5}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Chakra|Uses MP to increase the idle HP regeneration rate. Only lasts while HP is less than 50%, and is cancelled by moving or taking damage. If cancelled by taking damage, the damage is increased. Max is 30 points (Big Bang: Max is 10 points).|Uses MP to recover HP. Only works when the HP is less than 50%, and it'll stop if either attacked or moved.|
{{MapleStory/skill
*'''Level 1''': MP - 15, Recovery rate 9%; Damage during the recovery if hit: 200%
|name=Midnight Carnival
*'''Level 2''': MP - 15, Recovery rate 18%; Damage during the recovery if hit: 196%
|tooltip=Overwhelms enemies with supersonic slashes.
*'''Level 3''': MP - 15, Recovery rate 27%; Damage during the recovery if hit: 192%
}}
*'''Level 4''': MP - 15, Recovery rate 36%; Damage during the recovery if hit: 188%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 15, Recovery rate 45%; Damage during the recovery if hit: 184%
! width=50px | Level
*'''Level 6''': MP - 15, Recovery rate 54%; Damage during the recovery if hit: 180%
! width=100px | MP Cost
*'''Level 7''': MP - 15, Recovery rate 62%; Damage during the recovery if hit: 176%
! width=100px | Damage
*'''Level 8''': MP - 15, Recovery rate 70%; Damage during the recovery if hit: 172%
! width=100px | Number of Attacks
*'''Level 9''': MP - 15, Recovery rate 78%; Damage during the recovery if hit: 168%
! width=100px | Max Enemies Hit
*'''Level 10''': MP - 15, Recovery rate 86%; Damage during the recovery if hit: 164%
|-
*'''Level 11''': MP - 21, Recovery rate 94%; Damage during the recovery if hit: 160%
|
*'''Level 12''': MP - 21, Recovery rate 101%; Damage during the recovery if hit: 157%
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
*'''Level 13''': MP - 21, Recovery rate 108%; Damage during the recovery if hit: 154%
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 14''': MP - 21, Recovery rate 115%; Damage during the recovery if hit: 151%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP - 21, Recovery rate 122%; Damage during the recovery if hit: 148%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP - 21, Recovery rate 129%; Damage during the recovery if hit: 145%
|-
*'''Level 17''': MP - 21, Recovery rate 135%; Damage during the recovery if hit: 142%
! 1
*'''Level 18''': MP - 21, Recovery rate 141%; Damage during the recovery if hit: 139%
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 81% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1
*'''Level 19''': MP - 21, Recovery rate 147%; Damage during the recovery if hit: 136%
|-
*'''Level 20''': MP - 21, Recovery rate 153%; Damage during the recovery if hit: 133%
! 2
*'''Level 21''': MP - 27, Recovery rate 159%; Damage during the recovery if hit: 130%
| 16 || {{yes2|84%}} || 8 || 1
*'''Level 22''': MP - 27, Recovery rate 164%; Damage during the recovery if hit: 128%
|-
*'''Level 23''': MP - 27, Recovery rate 169%; Damage during the recovery if hit: 126%
! 3
*'''Level 24''': MP - 27, Recovery rate 174%; Damage during the recovery if hit: 124%
| 16 || {{yes2|87%}} || 8 || 1
*'''Level 25''': MP - 27, Recovery rate 179%; Damage during the recovery if hit: 122%
|-
*'''Level 26''': MP - 27, Recovery rate 184%; Damage during the recovery if hit: 120%
! 4
*'''Level 27''': MP - 27, Recovery rate 188%; Damage during the recovery if hit: 118%
| {{yes2|18}} || {{yes2|90%}} || 8 || 1
*'''Level 28''': MP - 27, Recovery rate 192%; Damage during the recovery if hit: 116%
|-
*'''Level 29''': MP - 27, Recovery rate 196%; Damage during the recovery if hit: 114%
! 5
*'''Level 30''': MP - 27, Recovery rate 200%; Damage during the recovery if hit: 112%
| 18 || {{yes2|93%}} || 8 || 1
|-
! 6
| 18 || {{yes2|96%}} || 8 || 1
|-
! 7
| 18 || {{yes2|99%}} || 8 || 1
|-
! 8
| {{yes2|20}} || {{yes2|102%}} || 8 || 1
|-
! 9
| 20 || {{yes2|105%}} || 8 || 1
|-
! 10
| 20 || {{yes2|108%}} || 8 || 1
|-
! 11
| 20 || {{yes2|111%}} || 8 || 1
|-
! 12
| {{yes2|22}} || {{yes2|114%}} || 8 || 1
|-
! 13
| 22 || {{yes2|117%}} || 8 || 1
|-
! 14
| 22 || {{yes2|120%}} || 8 || 1
|-
! 15
| 22 || {{yes2|123%}} || 8 || 1
|-
! 16
| {{yes2|24}} || {{yes2|126%}} || 8 || 1
|-
! 17
| 24 || {{yes2|129%}} || 8 || 1
|-
! 18
| 24 || {{yes2|132%}} || 8 || 1
|-
! 19
| 24 || {{yes2|135%}} || 8 || 1
|-
! <u>20</u>
| {{yes2|26}} || {{yes2|138%}} || 8 || 1
|}{{MapleStory/skill|end}}


[GMS - Big Bang]
{{MapleStory/skill
*'''Level 1''': MP - 50, Recovery rate 120%, Damage during the recovery if hit: 96%
|name=Phase Dash
*'''Level 2''': [Please verify]
|tooltip=Dashes at the enemy with blinding speed, damaging and knocking them back. Also pushes Mesos on the ground in the direction of the attack.
*'''Level 3''': [Please verify]
}}
*'''Level 4''': [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': [Please verify]
! width=50px | Level
*'''Level 6''': [Please verify]
! width=100px | MP Cost
*'''Level 7''': [Please verify]
! width=100px | Damage
*'''Level 8''': [Please verify]
! width=100px | Number of Attacks
*'''Level 9''': [Please verify]
! width=100px | Max Enemies Hit
*'''Level 10''': [Please verify]}}
! width=100px | Number of Mesos Pushed
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | 325% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 26
|-
! 2
| 18 || {{yes2|330%}} || 2 || 8 || {{yes2|27}}
|-
! 3
| {{yes2|21}} || {{yes2|335%}} || 2 || 8 || {{yes2|28}}
|-
! 4
| 21 || {{yes2|340%}} || 2 || 8 || {{yes2|29}}
|-
! 5
| {{yes2|24}} || {{yes2|345%}} || 2 || 8 || {{yes2|30}}
|-
! 6
| 24 || {{yes2|350%}} || 2 || 8 || {{yes2|31}}
|-
! 7
| {{yes2|27}} || {{yes2|355%}} || 2 || 8 || {{yes2|32}}
|-
! 8
| 27 || {{yes2|360%}} || 2 || 8 || {{yes2|33}}
|-
! 9
| {{yes2|30}} || {{yes2|365%}} || 2 || 8 || {{yes2|34}}
|-
! 10
| 30 || {{yes2|370%}} || 2 || 8 || {{yes2|35}}
|-
! 11
| {{yes2|33}} || {{yes2|375%}} || 2 || 8 || {{yes2|36}}
|-
! 12
| 33 || {{yes2|380%}} || 2 || 8 || {{yes2|37}}
|-
! 13
| {{yes2|36}} || {{yes2|385%}} || 2 || 8 || {{yes2|38}}
|-
! 14
| 36 || {{yes2|390%}} || 2 || 8 || {{yes2|39}}
|-
! 15
| {{yes2|39}} || {{yes2|395%}} || 2 || 8 || {{yes2|40}}
|-
! 16
| 39 || {{yes2|400%}} || 2 || 8 || {{yes2|41}}
|-
! 17
| {{yes2|42}} || {{yes2|405%}} || 2 || 8 || {{yes2|42}}
|-
! 18
| 42 || {{yes2|410%}} || 2 || 8 || {{yes2|43}}
|-
! 19
| {{yes2|45}} || {{yes2|415%}} || 2 || 8 || {{yes2|44}}
|-
! <u>20</u>
| 45 || {{yes2|420%}} || 2 || 8 || {{yes2|45}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Assaulter|Attacks an enemy by slashing through it. Can stun at a certain rate. Max is 30 points (Big Bang: Max is 20 points).|Attacks one enemy with incredible power and speed. Enemy can even be stunned on a low succcess rate.|
===Blade Lord===
*'''Level 1''': MP - 12, Damage 210%, Stunner 22%
*Advanced from the second job+ [[#Blade Specialist|Blade Specialist]]
*'''Level 2''': MP - 12, Damage 220%, Stunner 24%
*'''Level 3''': MP - 12, Damage 230%, Stunner 26%
*'''Level 4''': MP - 12, Damage 240%, Stunner 28%
*'''Level 5''': MP - 12, Damage 250%, Stunner 30%
*'''Level 6''': MP - 12, Damage 260%, Stunner 32%
*'''Level 7''': MP - 12, Damage 270%, Stunner 34%
*'''Level 8''': MP - 12, Damage 280%, Stunner 36%
*'''Level 9''': MP - 12, Damage 290%, Stunner 38%
*'''Level 10''': MP - 12, Damage 300%, Stunner 40%
*'''Level 11''': MP - 19, Damage 310%, Stunner 42%
*'''Level 12''': MP - 19, Damage 320%, Stunner 44%
*'''Level 13''': MP - 19, Damage 330%, Stunner 46%
*'''Level 14''': MP - 19, Damage 340%, Stunner 48%
*'''Level 15''': MP - 19, Damage 350%, Stunner 50%
*'''Level 16''': MP - 19, Damage 360%, Stunner 52%
*'''Level 17''': MP - 19, Damage 370%, Stunner 54%
*'''Level 18''': MP - 19, Damage 380%, Stunner 56%
*'''Level 19''': MP - 19, Damage 390%, Stunner 58%
*'''Level 20''': MP - 19, Damage 400%, Stunner 60%
*'''Level 21''': MP - 26, Damage 405%, Stunner 62%
*'''Level 22''': MP - 26, Damage 410%, Stunner 64%
*'''Level 23''': MP - 26, Damage 415%, Stunner 66%
*'''Level 24''': MP - 26, Damage 420%, Stunner 68%
*'''Level 25''': MP - 26, Damage 425%, Stunner 70%
*'''Level 26''': MP - 26, Damage 430%, Stunner 72%
*'''Level 27''': MP - 26, Damage 435%, Stunner 74%
*'''Level 28''': MP - 26, Damage 440%, Stunner 76%
*'''Level 29''': MP - 26, Damage 445%, Stunner 78%
*'''Level 30''': MP - 26, Damage 450%, Stunner 80%


[GMS - Big Bang]
{{MapleStory/skill
*'''Level 1''': MP - 14, Damage 233%, Attacks 3 times, Stun Chance 23%, Stun Duration 2 sec
|name=Advanced Dark Sight
*'''Level 2''': MP - 14, Damage 236%, Attacks 3 times, Stun Chance 26%, Stun Duration 2 sec
|tooltip=Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.
*'''Level 3''': [Please verify]
|requirement=Requires Level 10 [[#Dark Sight|Dark Sight]]
*'''Level 4''': [Please verify]
}}
*'''Level 5''': [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': [Please verify]
! width=50px | Level
*'''Level 7''': [Please verify]
! width=100px | <span class=explain title="to maintain Dark Sight">Chance</span>
*'''Level 8''': [Please verify]
! width=100px | Dark Sight Trigger Chance
*'''Level 9''': [Please verify]
! width=100px | Dark Sight Damage Bonus
*'''Level 10''': [Please verify]
|-
*'''Level 11''': [Please verify]
|
*'''Level 12''': [Please verify]
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 13''': [Please verify]
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 14''': [Please verify]
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 15''': [Please verify]
|-
*'''Level 16''': [Please verify]
! 1
*'''Level 17''': [Please verify]
| bgcolor=E6E6FA | 17% || bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 4%
*'''Level 18''': [Please verify]
|-
*'''Level 19''': [Please verify]
! 2
*'''Level 20''': [Please verify]}}
| {{yes2|25%}} || {{yes2|8%}} || {{yes2|8%}}
|-
! 3
| {{yes2|33%}} || {{yes2|12%}} || {{yes2|12%}}
|-
! 4
| {{yes2|41%}} || {{yes2|16%}} || {{yes2|16%}}
|-
! <u>5</u>
| {{yes2|49%}} || {{yes2|20%}} || {{yes2|20%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Pickpocket|Causes an enemy to drop meso coins upon taking damage at a certain rate. Requires 3 points in [[#MesoExp|Meso Explosion]]. Max is 20 points (Big Bang: Max is 10 points).|Makes the enemy drop mesos for a certain period of time. The amount of mesos dropped depends on the damage and the skill level.|
{{MapleStory/skill
*'''Level 1''': MP - 31; For 90 sec., monster's Meso Drop Rate if attacked: 22%
|name=Bloody Storm
*'''Level 2''': MP - 32; For 90 sec., monster's Meso Drop Rate if attacked: 24%
|tooltip=Attacks multiple enemies swiftly with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter.
*'''Level 3''': MP - 33; For 90 sec., monster's Meso Drop Rate if attacked: 26%
|requirement=Requires Level 20 [[#Slash Storm|Slash Storm]]
*'''Level 4''': MP - 34; For 90 sec., monster's Meso Drop Rate if attacked: 28%
}}
*'''Level 5''': MP - 35; For 90 sec., monster's Meso Drop Rate if attacked: 30%
Lv. 10 effect: Links to Lv. 10 Flying Assaulter.
*'''Level 6''': MP - 36; For 120 sec., monster's Meso Drop Rate if attacked: 32%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': MP - 37; For 120 sec., monster's Meso Drop Rate if attacked: 34%
! width=50px | Level
*'''Level 8''': MP - 38; For 120 sec., monster's Meso Drop Rate if attacked: 36%
! width=100px | MP Cost
*'''Level 9''': MP - 39; For 120 sec., monster's Meso Drop Rate if attacked: 38%
! width=100px | Damage
*'''Level 10''': MP - 40; For 120 sec., monster's Meso Drop Rate if attacked: 40%
! width=100px | Number of Attacks
*'''Level 11''': MP - 41; For 150 sec., monster's Meso Drop Rate if attacked: 42%
! width=100px | Max Enemies Hit
*'''Level 12''': MP - 42; For 150 sec., monster's Meso Drop Rate if attacked: 44%
! width=100px | Tornado Spin and Flying Assaulter Damage
*'''Level 13''': MP - 43; For 150 sec., monster's Meso Drop Rate if attacked: 46%
|-
*'''Level 14''': MP - 44; For 150 sec., monster's Meso Drop Rate if attacked: 48%
|
*'''Level 15''': MP - 45; For 150 sec., monster's Meso Drop Rate if attacked: 50%
| bgcolor=#90ff90 | '''''Add 5'' <br> per 5 levels'''
*'''Level 16''': MP - 46; For 180 sec., monster's Meso Drop Rate if attacked: 52%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 17''': MP - 47; For 180 sec., monster's Meso Drop Rate if attacked: 54%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP - 48; For 180 sec., monster's Meso Drop Rate if attacked: 56%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 7 levels'''
*'''Level 19''': MP - 49; For 180 sec., monster's Meso Drop Rate if attacked: 58%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 20''': MP - 50; For 180 sec., monster's Meso Drop Rate if attacked: 60%
|-
! 1
| bgcolor=E6E6FA | 35 || bgcolor=E6E6FA | 227% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | +11%
|-
! 2
| 35 || {{yes2|229%}} || 3 || 6 || +11%
|-
! 3
| 35 || {{yes2|231%}} || 3 || 6 || {{yes2|+12%}}
|-
! 4
| 35 || {{yes2|233%}} || 3 || 6 || +12%
|-
! 5
| 35 || {{yes2|235%}} || 3 || 6 || {{yes2|+13%}}
|-
! 6
| {{yes2|40}} || {{yes2|237%}} || 3 || 6 || +13%
|-
! 7
| 40 || {{yes2|239%}} || 3 || {{yes2|7}} || {{yes2|+14%}}
|-
! 8
| 40 || {{yes2|241%}} || 3 || 7 || +14%
|-
! 9
| 40 || {{yes2|243%}} || 3 || 7 || {{yes2|+15%}}
|-
! 10
| 40 || {{yes2|245%}} || 3 || 7 || +15%
|-
! 11
| {{yes2|45}} || {{yes2|247%}} || 3 || 7 || {{yes2|+16%}}
|-
! 12
| 45 || {{yes2|249%}} || 3 || 7 || +16%
|-
! 13
| 45 || {{yes2|251%}} || 3 || 7 || {{yes2|+17%}}
|-
! 14
| 45 || {{yes2|253%}} || 3 || {{yes2|8}} || +17%
|-
! 15
| 45 || {{yes2|255%}} || 3 || 8 || {{yes2|+18%}}
|-
! 16
| {{yes2|50}} || {{yes2|257%}} || 3 || 8 || +18%
|-
! 17
| 50 || {{yes2|259%}} || 3 || 8 || {{yes2|+19%}}
|-
! 18
| 50 || {{yes2|261%}} || 3 || 8 || +19%
|-
! 19
| 50 || {{yes2|263%}} || 3 || 8 || {{yes2|+20%}}
|-
! <u>20</u>
| 50 || {{yes2|265%}} || 3 || 8 || +20%
|}{{MapleStory/skill|end}}


[GMS - Big Bang]
{{MapleStory/skill
*'''Level 1''': MP - 32; Duration 105 sec, Meso Drop Chance 15%
|name=Chains of Hell
*'''Level 2''': [Please verify]
|tooltip=Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range
*'''Level 3''': [Please verify]
}}
*'''Level 4''': [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': [Please verify]
! width=50px | Level
*'''Level 6''': [Please verify]
! width=100px | MP Cost
*'''Level 7''': [Please verify]
! width=100px | Damage
*'''Level 8''': [Please verify]
! width=100px | Number of Attacks
*'''Level 9''': [Please verify]
! width=100px | Max Enemies Hit
*'''Level 10''': [Please verify]}}
! width=100px | Stun Chance
! width=100px | Stun Duration
! width=100px | <span class=explain title="Only applies to this skill.">Bonus Critical Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 50 || bgcolor=E6E6FA | 67% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | 100%
|-
! 2
| 50 || {{yes2|69%}} || 10 || 1 || 1% || 1 sec || 100%
|-
! 3
| 50 || {{yes2|71%}} || 10 || 1 || {{yes2|2%}} || 1 sec || 100%
|-
! 4
| {{yes2|55}} || {{yes2|73%}} || 10 || 1 || 2% || 1 sec || 100%
|-
! 5
| 55 || {{yes2|75%}} || 10 || 1 || {{yes2|3%}} || {{yes2|2 sec}} || 100%
|-
! 6
| 55 || {{yes2|77%}} || 10 || 1 || 3% || 2 sec || 100%
|-
! 7
| 55 || {{yes2|79%}} || 10 || 1 || {{yes2|4%}} || 2 sec || 100%
|-
! 8
| {{yes2|60}} || {{yes2|81%}} || 10 || 1 || 4% || 2 sec || 100%
|-
! 9
| 60 || {{yes2|83%}} || 10 || 1 || {{yes2|5%}} || 2 sec || 100%
|-
! 10
| 60 || {{yes2|85%}} || 10 || 1 || 5% || 2 sec || 100%
|-
! 11
| 60 || {{yes2|87%}} || 10 || 1 || {{yes2|6%}} || {{yes2|3 sec}} || 100%
|-
! 12
| {{yes2|65}} || {{yes2|89%}} || 10 || 1 || 6% || 3 sec || 100%
|-
! 13
| 65 || {{yes2|91%}} || 10 || 1 || {{yes2|7%}} || 3 sec || 100%
|-
! 14
| 65 || {{yes2|93%}} || 10 || 1 || 7% || 3 sec || 100%
|-
! 15
| 65 || {{yes2|95%}} || 10 || 1 || {{yes2|8%}} || 3 sec || 100%
|-
! 16
| {{yes2|70}} || {{yes2|97%}} || 10 || 1 || 8% || {{yes2|4 sec}} || 100%
|-
! 17
| 70 || {{yes2|99%}} || 10 || 1 || {{yes2|9%}} || 4 sec || 100%
|-
! 18
| 70 || {{yes2|101%}} || 10 || 1 || 9% || 4 sec || 100%
|-
! 19
| 70 || {{yes2|103%}} || 10 || 1 || {{yes2|10%}} || 4 sec || 100%
|-
! <u>20</u>
| {{yes2|75}} || {{yes2|105%}} || 10 || 1 || 10% || 4 sec || 100%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Band of Thieves|"Summons" thieves to attack nearby monsters. No item required, and number of thieves increases with levels. Max is 30 points (Big Bang: Max is 20 points). |Summons fellow bandits to attack a few monsters around the area. Can attack up to 6.|
{{MapleStory/skill
*'''Level 1''': MP - 10, Damage 110%, 1 "other self" will attack enemies
|name=Life Drain
*'''Level 2''': MP - 10, Damage 120%, 1 "other self" will attack enemies
|tooltip=Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.
*'''Level 3''': MP - 10, Damage 130%, 1 "other self" will attack enemies
}}
*'''Level 4''': MP - 10, Damage 140%, 1 "other self" will attack enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 10, Damage 150%, 1 "other self" will attack enemies
! width=50px | Level
*'''Level 6''': MP - 10, Damage 160%, 1 "other self" will attack enemies
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Chance</span>
*'''Level 7''': MP - 20, Damage 120%, 2 "other selves" will attack enemies
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
*'''Level 8''': MP - 20, Damage 130%, 2 "other selves" will attack enemies
|-
*'''Level 9''': MP - 20, Damage 140%, 2 "other selves" will attack enemies
|
*'''Level 10''': MP - 20, Damage 150%, 2 "other selves" will attack enemies
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 11''': MP - 20, Damage 160%, 2 "other selves" will attack enemies
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 12''': MP - 20, Damage 170%, 2 "other selves" will attack enemies
|-
*'''Level 13''': MP - 30, Damage 130%, 3 "other selves" will attack enemies
! 1
*'''Level 14''': MP - 30, Damage 140%, 3 "other selves" will attack enemies
| bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 2%
*'''Level 15''': MP - 30, Damage 150%, 3 "other selves" will attack enemies
|-
*'''Level 16''': MP - 30, Damage 160%, 3 "other selves" will attack enemies
! 2
*'''Level 17''': MP - 30, Damage 170%, 3 "other selves" will attack enemies
| {{yes2|4%}} || {{yes2|4%}}
*'''Level 18''': MP - 30, Damage 180%, 3 "other selves" will attack enemies
|-
*'''Level 19''': MP - 40, Damage 140%, 4 "other selves" will attack enemies
! 3
*'''Level 20''': MP - 40, Damage 150%, 4 "other selves" will attack enemies
| {{yes2|6%}} || {{yes2|6%}}
*'''Level 21''': MP - 40, Damage 160%, 4 "other selves" will attack enemies
|-
*'''Level 22''': MP - 40, Damage 170%, 4 "other selves" will attack enemies
! 4
*'''Level 23''': MP - 40, Damage 180%, 4 "other selves" will attack enemies
| {{yes2|8%}} || {{yes2|8%}}
*'''Level 24''': MP - 40, Damage 190%, 4 "other selves" will attack enemies
|-
*'''Level 25''': MP - 25, Damage 160%, 5 "other selves" will attack enemies
! <u>5</u>
*'''Level 26''': MP - 25, Damage 170%, 5 "other selves" will attack enemies
| {{yes2|10%}} || {{yes2|10%}}
*'''Level 27''': MP - 25, Damage 180%, 5 "other selves" will attack enemies
|}{{MapleStory/skill|end}}
*'''Level 28''': MP - 25, Damage 190%, 5 "other selves" will attack enemies
*'''Level 29''': MP - 25, Damage 200%, 5 "other selves" will attack enemies
*'''Level 30''': MP - 25, Damage 210%, 5 "other selves" will attack enemies


[GMS - Big Bang]
{{MapleStory/skill
*'''Level 1''': MP - 24, Damage 319%, Max Monsters Hit: 3 [Please verify]
|name=Mirror Image
*'''Level 2''': MP - 24, Damage 323%, Max Monsters Hit: 3 [Please verify]
|tooltip=Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.
*'''Level 3''': MP - 24, Damage 327%, Max Monsters Hit: 3 [Please verify]
}}
*'''Level 4''': MP - 24, Damage 331%, Max Monsters Hit: 3 [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 24, Damage 335%, Max Monsters Hit: 3 [Please verify]
! width=50px | Level
*'''Level 6''': MP - 24, Damage 339%, Max Monsters Hit: 3 [Please verify]
! width=100px | MP Cost
*'''Level 7''': MP - 24, Damage 343%, Max Monsters Hit: 3 [Please verify]
! width=100px | <span class=explain title="This is based on your original damage">Shadow Damage</span>
*'''Level 8''': MP - 24, Damage 347%, Max Monsters Hit: 3 [Please verify]
! width=100px | Duration
*'''Level 9''': MP - 24, Damage 351%, Max Monsters Hit: 3 [Please verify]
|-
*'''Level 10''': MP - 24, Damage 355%, Max Monsters Hit: 4
|
*'''Level 11''': MP - 24, Damage 359%, Max Monsters Hit: 4
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 12''': MP - 24, Damage 363%, Max Monsters Hit: 4 [Please verify]
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 13''': MP - 24, Damage 367%, Max Monsters Hit: 4 [Please verify]
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per 5 levels'''
*'''Level 14''': MP - 24, Damage 371%, Max Monsters Hit: 4 [Please verify]
|-
*'''Level 15''': MP - 24, Damage 375%, Max Monsters Hit: 4 [Please verify]
! 1
*'''Level 16''': MP - 24, Damage 379%, Max Monsters Hit: 4 [Please verify]
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 80 sec
*'''Level 17''': MP - 24, Damage 383%, Max Monsters Hit: 4 [Please verify]
|-
*'''Level 18''': MP - 24, Damage 389%, Max Monsters Hit: 4 [Please verify]
! 2
*'''Level 19''': MP - 24, Damage 393%, Max Monsters Hit: 4 [Please verify]
| 40 || {{yes2|16%}} || 80 sec
*'''Level 20''': MP - 24, Damage 397%, Max Monsters Hit: 4 [Please verify]
|-
! 3
| {{yes2|43}} || {{yes2|19%}} || 80 sec
|-
! 4
| 43 || {{yes2|22%}} || 80 sec
|-
! 5
| {{yes2|46}} || {{yes2|25%}} || {{yes2|110 sec}}
|-
! 6
| 46 || {{yes2|28%}} || 110 sec
|-
! 7
| {{yes2|49}} || {{yes2|31%}} || 110 sec
|-
! 8
| 49 || {{yes2|34%}} || 110 sec
|-
! 9
| {{yes2|52}} || {{yes2|37%}} || 110 sec
|-
! 10
| 52 || {{yes2|40%}} || {{yes2|140 sec}}
|-
! 11
| {{yes2|55}} || {{yes2|43%}} || 140 sec
|-
! 12
| 55 || {{yes2|46%}} || 140 sec
|-
! 13
| {{yes2|58}} || {{yes2|49%}} || 140 sec
|-
! 14
| 58 || {{yes2|52%}} || 140 sec
|-
! 15
| {{yes2|1}} || {{yes2|55%}} || {{yes2|170 sec}}
|-
! 16
| 61 || {{yes2|58%}} || 170 sec
|-
! 17
| {{yes2|64}} || {{yes2|61%}} || 170 sec
|-
! 18
| 64 || {{yes2|64%}} || 170 sec
|-
! 19
| {{yes2|67}} || {{yes2|67%}} || 170 sec
|-
! <u>20</u>
| 67 || {{yes2|70%}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
|name=Shadow Meld
|tooltip=Increases your chance to dodge incoming attacks. A successful dodge will also put you into a 7 second frenzy where your attack power increases and every hit becomes a Critical.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Avoidability
! width=100px | <span class=explain title="Upon successful dodge">Weapon Attack</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | 5 sec
|-
! 2
| {{yes2|+12%}} || {{yes2|+6}} || 5 sec
|-
! 3
| {{yes2|+13%}} || +6 || 5 sec
|-
! 4
| {{yes2|+14%}} || {{yes2|+7}} || 5 sec
|-
! 5
| {{yes2|+15%}} || +7 || 5 sec
|-
! 6
| {{yes2|+16%}} || {{yes2|+8}} || 5 sec
|-
! 7
| {{yes2|+17%}} || +8 || 5 sec
|-
! 8
| {{yes2|+18%}} || {{yes2|+9}} || 5 sec
|-
! 9
| {{yes2|+19%}} || +9 || 5 sec
|-
! 10
| {{yes2|+20%}} || {{yes2|+10}} || 5 sec
|-
! 11
| {{yes2|+21%}} || +10 || 5 sec
|-
! 12
| {{yes2|+22%}} || {{yes2|+11}} || 5 sec
|-
! 13
| {{yes2|+23%}} || +11 || 5 sec
|-
! 14
| {{yes2|+24%}} || {{yes2|+12}} || 5 sec
|-
! 15
| {{yes2|+25%}} || +12 || {{yes2|170 sec}}
|-
! 16
| {{yes2|+26%}} || {{yes2|+13}} || 5 sec
|-
! 17
| {{yes2|+27%}} || +13 || 5 sec
|-
! 18
| {{yes2|+28%}} || {{yes2|+14}} || 5 sec
|-
! 19
| {{yes2|+29%}} || +14 || 5 sec
|-
! <u>20</u>
| {{yes2|+30%}} || {{yes2|+15}} || 5 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Meso Guard|Blocks half of the damage taken while reducing the player's mesos by a certain % of the damage blocked. Note: faulty description given in-game, no limit on meso used up before deactivating. Requires 3 points in [[#Chakra|Chakra]]. Max is 20 points (Big Bang: Max is 10 points).|Uses mesos to guard 50% of the damage received. Once the skill is used, it saves up a certain amount of mesos, and once damaged from then on out, the mesos will be used based on the damage received. The skill will be turned off when the saved mesos are used up.|
{{MapleStory/skill
*'''Level 1''': MP - 20, Save up 200 mesos, 90% of the guarded damage replaced with mesos
|name=Blade Ascension
*'''Level 2''': MP - 20, Save up 400 mesos, 90% of the guarded damage replaced with mesos
|tooltip=The Secret Garden Ascension's secret technique. Rise up into the sky and slash enemies ahead of you.  
*'''Level 3''': MP - 20, Save up 600 mesos, 89% of the guarded damage replaced with mesos
}}
*'''Level 4''': MP - 20, Save up 800 mesos, 89% of the guarded damage replaced with mesos
Effect: Links to Flying Assaulter
*'''Level 5''': MP - 20, Save up 1000 mesos, 88% of the guarded damage replaced with mesos
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP - 25, Save up 1200 mesos, 88% of the guarded damage replaced with mesos
! width=50px | Level
*'''Level 7''': MP - 25, Save up 1400 mesos, 87% of the guarded damage replaced with mesos
! width=100px | MP Cost
*'''Level 8''': MP - 25, Save up 1600 mesos, 87% of the guarded damage replaced with mesos
! width=100px | Damage
*'''Level 9''': MP - 25, Save up 1800 mesos, 86% of the guarded damage replaced with mesos
! width=100px | Number of Attacks
*'''Level 10''': MP - 25, Save up 2000 mesos, 86% of the guarded damage replaced with mesos
! width=100px | Max Enemies Hit
*'''Level 11''': MP - 30, Save up 2100 mesos, 85% of the guarded damage replaced with mesos
|-
*'''Level 12''': MP - 30, Save up 2200 mesos, 85% of the guarded damage replaced with mesos
|
*'''Level 13''': MP - 30, Save up 2300 mesos, 84% of the guarded damage replaced with mesos
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': MP - 30, Save up 2400 mesos, 84% of the guarded damage replaced with mesos
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 15''': MP - 30, Save up 2500 mesos, 83% of the guarded damage replaced with mesos
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP - 35, Save up 2500 mesos, 82% of the guarded damage replaced with mesos
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP - 35, Save up 2500 mesos, 81% of the guarded damage replaced with mesos
|-
*'''Level 18''': MP - 35, Save up 2500 mesos, 80% of the guarded damage replaced with mesos
! 1
*'''Level 19''': MP - 35, Save up 2500 mesos, 79% of the guarded damage replaced with mesos
| bgcolor=E6E6FA | 21 || bgcolor=E6E6FA | 118% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
*'''Level 20''': MP - 35, Save up 2500 mesos, 78% of the guarded damage replaced with mesos
|-
! 2
| {{yes2|22}} || {{yes2|121%}} || 3 || 6
|-
! 3
| {{yes2|23}} || {{yes2|124%}} || 3 || 6
|-
! 4
| {{yes2|24}} || {{yes2|127%}} || 3 || 6
|-
! 5
| {{yes2|25}} || {{yes2|130%}} || 3 || 6
|-
! 6
| {{yes2|26}} || {{yes2|133%}} || 3 || 6
|-
! 7
| {{yes2|27}} || {{yes2|136%}} || 3 || 6
|-
! 8
| {{yes2|28}} || {{yes2|139%}} || 3 || 6
|-
! 9
| {{yes2|29}} || {{yes2|142%}} || 3 || 6
|-
! 10
| {{yes2|30}} || {{yes2|145%}} || 3 || 6
|-
! 11
| {{yes2|31}} || {{yes2|148%}} || 3 || 6
|-
! 12
| {{yes2|32}} || {{yes2|151%}} || 3 || 6
|-
! 13
| {{yes2|33}} || {{yes2|154%}} || 3 || 6
|-
! 14
| {{yes2|34}} || {{yes2|157%}} || 3 || 6
|-
! 15
| {{yes2|35}} || {{yes2|160%}} || 3 || 6
|-
! 16
| {{yes2|36}} || {{yes2|163%}} || 3 || 6
|-
! 17
| {{yes2|37}} || {{yes2|166%}} || 3 || 6
|-
! 18
| {{yes2|38}} || {{yes2|169%}} || 3 || 6
|-
! 19
| {{yes2|39}} || {{yes2|172%}} || 3 || 6
|-
! <u>20</u>
| {{yes2|40}} || {{yes2|175%}} || 3 || 6
|}{{MapleStory/skill|end}}


[GMS - Big Bang]
==Fourth Job==
*'''Level 1''': MP - 22, Duration 126 sec, Damage Blocked 79%
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 2''': [Please verify]
===Common Fourth Job skills===
*'''Level 3''': [Please verify]
{{MapleStory/skill
*'''Level 4''': [Please verify]
|name=Maple Warrior
*'''Level 5''': [Please verify]
|tooltip=Increases the base stats of all party members.
*'''Level 6''': [Please verify]
|bump=1
*'''Level 7''': [Please verify]
}}
*'''Level 8''': [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 9''': [Please verify]
! width=50px | Level
*'''Level 10''': [Please verify]}}
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Meso Explosion|Detonated meso on the ground to cause a large amount of damage. Highest-dealing attack in the game, but very inefficient money-wise and difficult to set up. Max is 30 points (Big Bang: Max is 20 points).|Explodes the mesos dropped on the ground around you to attack monsters. The mesos from the monsters killed by someone else will not be able to be used for this.|
{{MapleStory/skill
*'''Level 1''': MP - 18, Mastery 50%, Explode upto 10
|name=Hero's Will
*'''Level 2''': MP - 18, Mastery 52%, Explode upto 10
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 3''': MP - 18, Mastery 54%, Explode upto 10
}}
*'''Level 4''': MP - 18, Mastery 56%, Explode upto 10
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 18, Mastery 58%, Explode upto 10
! width=50px | Level
*'''Level 6''': MP - 18, Mastery 60%, Explode upto 12
! width=100px | MP Cost
*'''Level 7''': MP - 18, Mastery 62%, Explode upto 12
! width=100px | Cooldown
*'''Level 8''': MP - 18, Mastery 64%, Explode upto 12
|-
*'''Level 9''': MP - 18, Mastery 66%, Explode upto 12
|
*'''Level 10''': MP - 18, Mastery 68%, Explode upto 12
| bgcolor=salmon | '''''No <br> change'''
*'''Level 11''': MP - 24, Mastery 70%, Explode upto 14
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
*'''Level 12''': MP - 24, Mastery 72%, Explode upto 14
|-
*'''Level 13''': MP - 24, Mastery 74%, Explode upto 14
! 1
*'''Level 14''': MP - 24, Mastery 76%, Explode upto 14
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600 sec
*'''Level 15''': MP - 24, Mastery 78%, Explode upto 14
|-
*'''Level 16''': MP - 24, Mastery 80%, Explode upto 16
! 2
*'''Level 17''': MP - 24, Mastery 82%, Explode upto 16
| 30 || {{yes2|540 sec}}
*'''Level 18''': MP - 24, Mastery 84%, Explode upto 16
|-
*'''Level 19''': MP - 24, Mastery 86%, Explode upto 16
! 3
*'''Level 20''': MP - 24, Mastery 88%, Explode upto 16
| 30 || {{yes2|480 sec}}
*'''Level 21''': MP - 30, Mastery 90%, Explode upto 18
|-
*'''Level 22''': MP - 30, Mastery 92%, Explode upto 18
! 4
*'''Level 23''': MP - 30, Mastery 93%, Explode upto 18
| 30 || {{yes2|420 sec}}
*'''Level 24''': MP - 30, Mastery 94%, Explode upto 18
|-
*'''Level 25''': MP - 30, Mastery 95%, Explode upto 18
! <u>5</u>
*'''Level 26''': MP - 30, Mastery 96%, Explode upto 20
| 30 || {{yes2|360 sec}}
*'''Level 27''': MP - 30, Mastery 97%, Explode upto 20
|-
*'''Level 28''': MP - 30, Mastery 98%, Explode upto 20
! <i>6</i>
*'''Level 29''': MP - 30, Mastery 99%, Explode upto 20
| 30 || {{yes2|300 sec}}
*'''Level 30''': MP - 30, Mastery 100%, Explode upto 20
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


[GMS - Big Bang]
{{MapleStory/skill
*'''Level 1''': MP - 20, Damage per meso 104%, Max Monsters Hit: 6, Max Attacks: 5
|name=Sudden Raid
*'''Level 2''': MP - 21, Damage per meso 108%, Max Monsters Hit: 6, Max Attacks: 6
|tooltip=Calls in a horde of friends to set the stage on fire.
*'''Level 3''': [Please verify]
}}
*'''Level 4''': [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': [Please verify]
! width=50px | Level
*'''Level 6''': [Please verify]
! width=100px | MP Cost
*'''Level 7''': [Please verify]
! width=100px | Damage
*'''Level 8''': [Please verify]
! width=100px | Number of Attacks
*'''Level 9''': [Please verify]
! width=100px | Max Enemies Hit
*'''Level 10''': [Please verify]
! width=100px | Burn Damage
*'''Level 11''': [Please verify]
! width=100px | Burn Duration
*'''Level 12''': [Please verify]
! width=100px | Cooldown
*'''Level 13''': [Please verify]
|-
*'''Level 14''': [Please verify]
|
*'''Level 15''': [Please verify]
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': [Please verify]
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
*'''Level 17''': [Please verify]
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': [Please verify]
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': [Please verify]
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 20''': [Please verify]}}
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 290 || bgcolor=E6E6FA | 715% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 94% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| 290 || {{yes2|730%}} || 3 || 15 || {{yes2|98%}} || 5 sec || {{yes2|58 sec}}
|-
! 3
| 290 || {{yes2|745%}} || 3 || 15 || {{yes2|102%}} || 5 sec || 58 sec
|-
! 4
| 290 || {{yes2|760%}} || 3 || 15 || {{yes2|106%}} || 5 sec || {{yes2|56 sec}}
|-
! 5
| 290 || {{yes2|775%}} || 3 || 15 || {{yes2|110%}} || 5 sec || 56 sec
|-
! 6
| 290 || {{yes2|790%}} || 3 || 15 || {{yes2|114%}} || {{yes2|6 sec}} || {{yes2|54 sec}}
|-
! 7
| 290 || {{yes2|805%}} || 3 || 15 || {{yes2|118%}} || 6 sec || 54 sec
|-
! 8
| 290 || {{yes2|820%}} || 3 || 15 || {{yes2|122%}} || 6 sec || {{yes2|52 sec}}
|-
! 9
| 290 || {{yes2|835%}} || 3 || 15 || {{yes2|126%}} || 6 sec || 52 sec
|-
! 10
| 290 || {{yes2|850%}} || 3 || 15 || {{yes2|130%}} || 6 sec || {{yes2|50 sec}}
|-
! 11
| 290 || {{yes2|865%}} || 3 || 15 || {{yes2|134%}} || 6 sec || 50 sec
|-
! 12
| 290 || {{yes2|880%}} || 3 || 15 || {{yes2|138%}} || {{yes2|7 sec}} || {{yes2|48 sec}}
|-
! 13
| 290 || {{yes2|895%}} || 3 || 15 || {{yes2|142%}} || 7 sec || 48 sec
|-
! 14
| 290  || {{yes2|910%}} || 3 || 15 || {{yes2|146%}} || 7 sec || {{yes2|46 sec}}
|-
! 15
| 290 || {{yes2|925%}} || 3 || 15 || {{yes2|150%}} || 7 sec || 46 sec
|-
! 16
| 290 || {{yes2|940%}} || 3 || 15 || {{yes2|154%}} || 7 sec || {{yes2|44 sec}}
|-
! 17
| 290 || {{yes2|955%}} || 3 || 15 || {{yes2|158%}} || 7 sec || 44 sec
|-
! 18
| 290 || {{yes2|970%}} || 3 || 15 || {{yes2|162%}} || {{yes2|8 sec}} || {{yes2|42 sec}}
|-
! 19
| 290 || {{yes2|985%}} || 3 || 15 || {{yes2|166%}} || 8 sec || 42 sec
|-
! 20
| 290 || {{yes2|1000%}} || 3 || 15 || {{yes2|170%}} || 8 sec || {{yes2|40 sec}}
|-
! 21
| 290  || {{yes2|1015%}} || 3 || 15 || {{yes2|174%}} || 8 sec || 40 sec
|-
! 22
| 290 || {{yes2|1030%}} || 3 || 15 || {{yes2|178%}} || 8 sec || {{yes2|38 sec}}
|-
! 23
| 290 || {{yes2|1045%}} || 3 || 15 || {{yes2|182%}} || 8 sec || 38 sec
|-
! 24
| 290 || {{yes2|1060%}} || 3 || 15 || {{yes2|186%}} || {{yes2|9 sec}} || {{yes2|36 sec}}
|-
! 25
| 290 || {{yes2|1075%}} || 3 || 15 || {{yes2|190%}} || 9 sec || 36 sec
|-
! 26
| 290 || {{yes2|1090%}} || 3 || 15 || {{yes2|194%}} || 9 sec || {{yes2|34 sec}}
|-
! 27
| 290 || {{yes2|1105%}} || 3 || 15 || {{yes2|198%}} || 9 sec || 34 sec
|-
! 28
| 290  || {{yes2|1120%}} || 3 || 15 || {{yes2|202%}} || 9 sec || {{yes2|32 sec}}
|-
! 29
| 290 || {{yes2|1135%}} || 3 || 15 || {{yes2|206%}} || 9 sec || 32 sec
|-
! <u>30</u>
| 290 || {{yes2|1150%}} || 3 || 15 || {{yes2|210%}} || {{yes2|10 sec}} || {{yes2|30 sec}}
|-
! <i>31</i>
| 290 || {{yes2|1165%}} || 3 || 15 || {{yes2|214%}} || 10 sec || 30 sec
|-
! <i>32</i>
| 290 || {{yes2|1180%}} || 3 || 15 || {{yes2|218%}} || 10 sec || {{yes2|28 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Dark Flare|Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. Max is 20 points. '''BIG BANG ONLY'''.|
{{MapleStory/skill
|name=Toxic Venom
|file=File:MS Skill Toxic Venom C.png
|file2=[[File:MS Skill Toxic Venom D.png]][[File:MS Skill Toxic Venom K.png]]
|tooltip=Increases Venom's poison chance and permanently increases poison damage.
|requirement=<span class=explain title="20 for Blade Masters">Requires Level 10 [[#Venom|Venom]]</span>
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Poison Chance
! width=100px | Poison Damage
! width=100px | Poison Duration
! width=100px | Max Stacks
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | <span class=explain title="8 seconds at all levels for Night Lords">'''''Add 1 sec'' <br> per 3 levels'''</span>
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 32% || bgcolor=E6E6FA | 115% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|34%}} || {{yes2|120%}} || 5 sec || 2
|-
! 3
| {{yes2|36%}} || {{yes2|125%}} || {{yes2|6 sec}} || 2
|-
! 4
| {{yes2|38%}} || {{yes2|130%}} || 6 sec || 2
|-
! 5
| {{yes2|40%}} || {{yes2|135%}} || 6 sec || 2
|-
! 6
| {{yes2|42%}} || {{yes2|140%}} || {{yes2|7 sec}} || {{yes2|3}}
|-
! 7
| {{yes2|44%}} || {{yes2|145%}} || 7 sec || 3
|-
! 8
| {{yes2|46%}} || {{yes2|150%}} || 7 sec || 3
|-
! 9
| {{yes2|48%}} || {{yes2|155%}} || {{yes2|8 sec}} || 3
|-
! <u>10</u>
| {{yes2|50%}} || {{yes2|160%}} || 8 sec || 3
|-
! <i>11</i>
| {{yes2|52%}} || {{yes2|165%}} || 8 sec || 3
|-
! <i>12</i>
| {{yes2|54%}} || {{yes2|179%}} || {{yes2|9 sec}} || {{yes2|4}}
|}{{MapleStory/skill|end}}


[GMS - Big Bang]
===Night Lord and Shadower===
*'''Level 1''': MP - 60, Duration 22 sec, Reflects 350% Damage, Cooldown 260 sec
*The skill below belongs to only Night Lord and Shadower:
*'''Level 2''': [Please verify]
{{MapleStory/skill
*'''Level 3''': [Please verify]
|name=Shadow Shifter
*'''Level 4''': [Please verify]
|tooltip=Grants a chance to summon a wooden doll to take damage in your place.
*'''Level 5''': [Please verify]
}}
*'''Level 6''': [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': [Please verify]
! width=50px | Level
*'''Level 8''': [Please verify]
! width=100px | Dodge Chance
*'''Level 9''': [Please verify]
|-
*'''Level 10''': [Please verify]
|
*'''Level 11''': [Please verify]
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 12''': [Please verify]
|-
*'''Level 13''': [Please verify]
! 1
*'''Level 14''': [Please verify]
| bgcolor=E6E6FA | +16%
*'''Level 15''': [Please verify]
|-
*'''Level 16''': [Please verify]
! 2
*'''Level 17''': [Please verify]
| {{yes2|+17%}}
*'''Level 18''': [Please verify]
|-
*'''Level 19''': [Please verify]
! 3
*'''Level 20''': [Please verify]}}
| {{yes2|+18%}}
|-
! 4
| {{yes2|+19%}}
|-
! 5
| {{yes2|+20%}}
|-
! 6
| {{yes2|+21%}}
|-
! 7
| {{yes2|+22%}}
|-
! 8
| {{yes2|+23%}}
|-
! 9
| {{yes2|+24%}}
|-
! 10
| {{yes2|+25%}}
|-
! 11
| {{yes2|+26%}}
|-
! 12
| {{yes2|+27%}}
|-
! 13
| {{yes2|+28%}}
|-
! 14
| {{yes2|+29%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+31%}}
|-
! 17
| {{yes2|+32%}}
|-
! 18
| {{yes2|+33%}}
|-
! 19
| {{yes2|+34%}}
|-
! 20
| {{yes2|+35%}}
|-
! 21
| {{yes2|+36%}}
|-
! 22
| {{yes2|+37%}}
|-
! 23
| {{yes2|+38%}}
|-
! 24
| {{yes2|+39%}}
|-
! 25
| {{yes2|+40%}}
|-
! 26
| {{yes2|+41%}}
|-
! 27
| {{yes2|+42%}}
|-
! 28
| {{yes2|+43%}}
|-
! 29
| {{yes2|+44%}}
|-
! <u>30</u>
| {{yes2|+45%}}
|-
! <i>31</i>
| {{yes2|+46%}}
|-
! <i>32</i>
| {{yes2|+47%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Shadow Partner|A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time. Max is 20 points. '''BIG BANG ONLY'''.|
===Night Lord===
*Advanced from the third job [[#Hermit|Hermit]].


[GMS - Big Bang]
{{MapleStory/skill
*'''Level 1''': MP - 48, Attack 12%, Duration 60 sec, Uses 1 Summoning Rock
|name=Claw Expert
*'''Level 2''': MP - 48, Attack 14%, Duration 60 sec, Uses 1 Summoning Rock
|tooltip=Increases Dagger Mastery, Weapon Attack, and Maximum Critical Damage.
*'''Level 3''': MP - 48, Attack 16%, Duration 60 sec, Uses 1 Summoning Rock
|requirement=Requires Level 10 [[#Dagger Mastery|Bow Mastery]]
*'''Level 4''': MP - 48, Attack 18%, Duration 60 sec, Uses 1 Summoning Rock
}}
*'''Level 5''': MP - 48, Attack 20%, Duration 60 sec, Uses 1 Summoning Rock
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': [Please verify]
! width=50px | Level
*'''Level 7''': [Please verify]
! width=100px | Dagger Mastery
*'''Level 8''': [Please verify]
! width=100px | Weapon Attack
*'''Level 9''': [Please verify]
! width=100px | Maximum Critical Damage
*'''Level 10''': [Please verify]
|-
*'''Level 11''': [Please verify]
|
*'''Level 12''': [Please verify]
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 13''': [Please verify]
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': [Please verify]
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 15''': [Please verify]
|-
*'''Level 16''': [Please verify]
! 1
*'''Level 17''': [Please verify]
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
*'''Level 18''': [Please verify]
|-
*'''Level 19''': [Please verify]
! 2
*'''Level 20''': [Please verify]}}
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Flash Jump|Allows you to double jump. The higher the skill level, the further you jump. Requires 5 points in [[#Assaulter|Assaulter]]. Max is 20 points. '''BIG BANG ONLY'''.|
{{MapleStory/skill
|name=Quad Star
|tooltip=Masterfully unleash four throwing stars
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 262% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1
|-
! 2
| {{yes2|12}} || 4 || {{yes2|266%}} || 4 || 1
|-
! 3
| 12 || 4 || {{yes2|270%}} || 4 || 1
|-
! 4
| {{yes2|13}} || 4 || {{yes2|274%}} || 4 || 1
|-
! 5
| 13 || 4 || {{yes2|278%}} || 4 || 1
|-
! 6
| {{yes2|14}} || 4 || {{yes2|282%}} || 4 || 1
|-
! 7
| 14 || 4 || {{yes2|286%}} || 4 || 1
|-
! 8
| {{yes2|15}} || 4 || {{yes2|290%}} || 4 || 1
|-
! 9
| 15 || 4 || {{yes2|294%}} || 4 || 1
|-
! 10
| {{yes2|16}} || 4 || {{yes2|298%}} || 4 || 1
|-
! 11
| 16 || 4 || {{yes2|302%}} || 4 || 1
|-
! 12
| {{yes2|17}} || 4 || {{yes2|306%}} || 4 || 1
|-
! 13
| 17 || 4 || {{yes2|310%}} || 4 || 1
|-
! 14
| {{yes2|18}} || 4 || {{yes2|314%}} || 4 || 1
|-
! 15
| 18 || 4 || {{yes2|318%}} || 4 || 1
|-
! 16
| {{yes2|19}} || 4 || {{yes2|322%}} || 4 || 1
|-
! 17
| 19 || 4 || {{yes2|326%}} || 4 || 1
|-
! 18
| {{yes2|20}} || 4 || {{yes2|330%}} || 4 || 1
|-
! 19
| 20 || 4 || {{yes2|286%}} || 4 || 1
|-
! 20
| {{yes2|21}} || 4 || {{yes2|290%}} || 4 || 1
|-
! 21
| 21 || 4 || {{yes2|254%}} || 4 || 1
|-
! 22
| {{yes2|22}} || 4 || {{yes2|258%}} || 4 || 1
|-
! 23
| 22 || 4 || {{yes2|262%}} || 4 || 1
|-
! 24
| {{yes2|23}} || 4 || {{yes2|266%}} || 4 || 1
|-
! 25
| 23 || 4 || {{yes2|270%}} || 4 || 1
|-
! 26
| {{yes2|24}} || 4 || {{yes2|274%}} || 4 || 1
|-
! 27
| 24 || 4 || {{yes2|278%}} || 4 || 1
|-
! 28
| {{yes2|25}} || 4 || {{yes2|282%}} || 4 || 1
|-
! 29
| 25 || 4 || {{yes2|286%}} || 4 || 1
|-
! <u>30</u>
| {{yes2|26}} || 4 || {{yes2|290%}} || 4 || 1
|-
! <i>31</i>
| 26 || 4 || {{yes2|286%}} || 4 || 1
|-
! <i>32</i>
| {{yes2|27}} || 4 || {{yes2|290%}} || 4 || 1
|}{{MapleStory/skill|end}}


[GMS - Big Bang]
{{MapleStory/skill
*'''Level 1''': MP - 50, jumps a certain distance
|name=Dark Harmony
*'''Level 2''': [Please verify]
|tooltip=Become one with the darkness to deal more damage.
*'''Level 3''': [Please verify]
}}
*'''Level 4''': [Please verify]
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': [Please verify]
! width=50px | Level
*'''Level 6''': [Please verify]
! width=100px | MP Cost
*'''Level 7''': [Please verify]
! width=100px | Weapon Attack
*'''Level 8''': [Please verify]
! width=100px | Duration
*'''Level 9''': [Please verify]
! width=100px | <span class=explain title="Passive effect">Enemy Defense Ignored</span>
*'''Level 10''': [Please verify]
|-
*'''Level 11''': [Please verify]
|
*'''Level 12''': [Please verify]
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
*'''Level 13''': [Please verify]
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': [Please verify]
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
*'''Level 15''': [Please verify]
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 16''': [Please verify]
|-
*'''Level 17''': [Please verify]
! 1
*'''Level 18''': [Please verify]
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +1%
*'''Level 19''': [Please verify]
|-
*'''Level 20''': [Please verify]}}
! 2
| 15 || {{yes2|+12}} || {{yes2|96 sec}} || {{yes2|+2%}}
|-
! 3
| {{yes2|16}} || {{yes2|+13}} || {{yes2|99 sec}} || {{yes2|+3%}}
|-
! 4
| 16 || {{yes2|+14}} || {{yes2|102 sec}} || {{yes2|+4%}}
|-
! 5
| 16 || {{yes2|+15}} || {{yes2|105 sec}} || {{yes2|+5%}}
|-
! 6
| {{yes2|17}} || {{yes2|+16}} || {{yes2|108 sec}} || {{yes2|+6%}}
|-
! 7
| 17 || {{yes2|+17}} || {{yes2|111 sec}} || {{yes2|+7%}}
|-
! 8
| 17 || {{yes2|+18}} || {{yes2|114 sec}} || {{yes2|+8%}}
|-
! 9
| {{yes2|18}} || {{yes2|+19}} || {{yes2|117 sec}} || {{yes2|+9%}}
|-
! 10
| 18 || {{yes2|+20}} || {{yes2|120 sec}} || {{yes2|+10%}}
|-
! 11
| 18 || {{yes2|+21}} || {{yes2|123 sec}} || {{yes2|+11%}}
|-
! 12
| {{yes2|19}} || {{yes2|+22}} || {{yes2|126 sec}} || {{yes2|+12%}}
|-
! 13
| 19 || {{yes2|+23}} || {{yes2|129 sec}} || {{yes2|+13%}}
|-
! 14
| 19 || {{yes2|+24}} || {{yes2|132 sec}} || {{yes2|+14%}}
|-
! 15
| {{yes2|20}} || {{yes2|+25}} || {{yes2|135 sec}} || {{yes2|+15%}}
|-
! 16
| 20 || {{yes2|+26}} || {{yes2|138 sec}} || {{yes2|+16%}}
|-
! 17
| 20 || {{yes2|+27}} || {{yes2|141 sec}} || {{yes2|+17%}}
|-
! 18
| {{yes2|21}} || {{yes2|+28}} || {{yes2|144 sec}} || {{yes2|+18%}}
|-
! 19
| 21 || {{yes2|+29}} || {{yes2|147 sec}} || {{yes2|+19%}}
|-
! 20
| 21 || {{yes2|+30}} || {{yes2|150 sec}} || {{yes2|+20%}}
|-
! 21
| {{yes2|22}} || {{yes2|+31}} || {{yes2|153 sec}} || {{yes2|+21%}}
|-
! 22
| 22 || {{yes2|+32}} || {{yes2|156 sec}} || {{yes2|+22%}}
|-
! 23
| 22 || {{yes2|+33}} || {{yes2|159 sec}} || {{yes2|+23%}}
|-
! 24
| {{yes2|23}} || {{yes2|+34}} || {{yes2|162 sec}} || {{yes2|+24%}}
|-
! 25
| 23 || {{yes2|+35}} || {{yes2|165 sec}} || {{yes2|+25%}}
|-
! 26
| 23 || {{yes2|+36}} || {{yes2|168 sec}} || {{yes2|+26%}}
|-
! 27
| {{yes2|24}} || {{yes2|+37}} || {{yes2|171 sec}} || {{yes2|+27%}}
|-
! 28
| 24 || {{yes2|+38}} || {{yes2|174 sec}} || {{yes2|+28%}}
|-
! 29
| 24 || {{yes2|+39}} || {{yes2|177 sec}} || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|25}} || {{yes2|+40}} || {{yes2|180 sec}} || {{yes2|+30%}}
|-
! <i>31</i>
| 25 || {{yes2|+41}} || {{yes2|183 sec}} || {{yes2|+31%}}
|-
! <i>32</i>
| 25 || {{yes2|+42}} || {{yes2|186 sec}} || {{yes2|+32%}}
|}{{MapleStory/skill|end}}


===Dual Blade 3rd Job===
{{MapleStory/skill
====Blade Specialist====
|name=Frailty Curse
'''Level 55-69'''
|tooltip=Summons a barrier around you. Decreases the Attack Power, Movement Speed, and Defense of enemies that step into the barrier. Also allows you to deal more damage to boss monsters.
{{MapleStory/Skill desc|Blade Specialist|Tornado Spin|Dashes forward to inflict a powerful spin attack on multiple nearby enemies.<br>To use: {{kbd|right}}{{kbd|right}} or {{kbd|left}}{{kbd|left}} to rush, and {{kbd|Attk}} to perform the attack.<br>Lv. 20 Ability: Can be used with Lv. 10 or higher Flying Assaulter|''Requires skill book from the Cash Shop to max after level 5.''|
}}
*'''Level 1''': MP -50, 142% speed dash, MP -18, 152% damage delt.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 2''': MP -50, 142% speed dash, MP -18, 154% damage delt.
! width=50px | Level
*'''Level 3''': MP -50, 142% speed dash, MP -18, 156% damage delt.
! width=100px | MP Cost
*'''Level 4''': MP -50, 142% speed dash, MP -18, 158% damage delt.
! width=100px | Duration
*'''Level 5''': MP -50, 142% speed dash, MP -18, 160% damage delt.
! width=100px | Enemy Attack, and Defense
*'''Level 6''': MP -48, 145% speed dash, MP -22, 180% damage delt.
! width=100px | Enemy Speed
*'''Level 7''': MP -48, 145% speed dash, MP -22, 185% damage delt.
! width=100px | <span class=explain title="Passive effect">Boss Damage</span>
*'''Level 8''': MP -48, 145% speed dash, MP -22, 190% damage delt.
|-
*'''Level 9''': MP -48, 145% speed dash, MP -22, 195% damage delt.
|
*'''Level 10''': MP -48, 145% speed dash, MP -22, 200% damage delt.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
*'''Level 11''': MP -45, 150% speed dash, MP -26, 205% damage delt.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
*'''Level 12''': MP -45, 150% speed dash, MP -26, 210% damage delt.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 13''': MP -45, 150% speed dash, MP -26, 215% damage delt.
| bgcolor=#90ff90 | '''''Add -1'' <br> per level'''
*'''Level 14''': MP -45, 150% speed dash, MP -26, 220% damage delt.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 15''': MP -45, 150% speed dash, MP -26, 225% damage delt.
|-
*'''Level 16''': MP -40, 155% speed dash, MP -30, 230% damage delt.
! 1
*'''Level 17''': MP -40, 155% speed dash, MP -30, 235% damage delt.
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 11 sec || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | -31 || bgcolor=E6E6FA | +1%
*'''Level 18''': MP -40, 155% speed dash, MP -30, 240% damage delt.
|-
*'''Level 19''': MP -40, 155% speed dash, MP -30, 245% damage delt.
! 2
*'''Level 20''': MP -40, 155% speed dash, MP -30, 250% damage delt.}}
| {{yes2|13}} || {{yes2|12 sec}} || {{yes2|-2%}} || {{yes2|-32}} || +1%
|-
! 3
| 13 || {{yes2|13 sec}} || {{yes2|-3%}} || {{yes2|-33}} || +1%
|-
! 4
| {{yes2|15}} || {{yes2|14 sec}} || {{yes2|-4%}} || {{yes2|-34}} || {{yes2|+1%}}
|-
! 5
| 15 || {{yes2|15 sec}} || {{yes2|-5%}} || {{yes2|-35}} || +2%
|-
! 6
| {{yes2|17}} || {{yes2|16 sec}} || {{yes2|-6%}} || {{yes2|-36}} || +2%
|-
! 7
| 17 || {{yes2|17 sec}} || {{yes2|-7%}} || {{yes2|-37}} || {{yes2|+3%}}
|-
! 8
| {{yes2|19}} || {{yes2|18 sec}} || {{yes2|-8%}} || {{yes2|-38}} || +3%
|-
! 9
| 19 || {{yes2|19 sec}} || {{yes2|-9%}} || {{yes2|-39}} || +3%
|-
! 10
| {{yes2|21}} || {{yes2|20 sec}} || {{yes2|-10%}} || {{yes2|-40}} || {{yes2|+4%}}
|-
! 11
| 21 || {{yes2|21 sec}} || {{yes2|-11%}} || {{yes2|-41}} || +4%
|-
! 12
| {{yes2|23}} || {{yes2|22 sec}} || {{yes2|-12%}} || {{yes2|-42}} || +4%
|-
! 13
| 23 || {{yes2|23 sec}} || {{yes2|-13%}} || {{yes2|-43}} || {{yes2|+5%}}
|-
! 14
| {{yes2|25}} || {{yes2|24 sec}} || {{yes2|-14%}} || {{yes2|-44}} || +5%
|-
! 15
| 25 || {{yes2|25 sec}} || {{yes2|-15%}} || {{yes2|-45}} || +5%
|-
! 16
| {{yes2|27}} || {{yes2|26 sec}} || {{yes2|-16%}} || {{yes2|-46}} || {{yes2|+6%}}
|-
! 17
| 27 || {{yes2|27 sec}} || {{yes2|-17%}} || {{yes2|-47}} || +6%
|-
! 18
| {{yes2|29}} || {{yes2|28 sec}} || {{yes2|-18%}} || {{yes2|-48}} || +6%
|-
! 19
| 29 || {{yes2|29 sec}} || {{yes2|-19%}} || {{yes2|-49}} || {{yes2|+7%}}
|-
! 20
| {{yes2|31}} || {{yes2|30 sec}} || {{yes2|-20%}} || {{yes2|-50}} || +7%
|-
! 21
| 31 || {{yes2|31 sec}} || {{yes2|-21%}} || {{yes2|-51}} || +7%
|-
! 22
| {{yes2|33}} || {{yes2|32 sec}} || {{yes2|-22%}} || {{yes2|-52}} || {{yes2|+8%}}
|-
! 23
| 33 || {{yes2|33 sec}} || {{yes2|-23%}} || {{yes2|-53}} || +8%
|-
! 24
| {{yes2|35}} || {{yes2|34 sec}} || {{yes2|-24%}} || {{yes2|-54}} || +8%
|-
! 25
| 35 || {{yes2|35 sec}} || {{yes2|-25%}} || {{yes2|-55}} || {{yes2|+9%}}
|-
! 26
| {{yes2|37}} || {{yes2|36 sec}} || {{yes2|-26%}} || {{yes2|-56}} || +9%
|-
! 27
| 37 || {{yes2|37 sec}} || {{yes2|-27%}} || {{yes2|-57}} || +9%
|-
! 28
| {{yes2|39}} || {{yes2|38 sec}} || {{yes2|-28%}} || {{yes2|-58}} || {{yes2|+10%}}
|-
! 29
| 39 || {{yes2|39 sec}} || {{yes2|-29%}} || {{yes2|-59}} || +10%
|-
! <u>30</u>
| {{yes2|41}} || {{yes2|40 sec}} || {{yes2|-30%}} || {{yes2|-60}} || +10%
|-
! <i>31</i>
| 41 || {{yes2|41 sec}} || {{yes2|-31%}} || {{yes2|-61}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|43}} || {{yes2|42 sec}} || {{yes2|-43%}} || {{yes2|-62}} || +11%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Specialist|Flashbang|Throws a flashbang to blind multiple enemies nearby and decrease their Accuracy for a set amount of time.|Throws a flashbang to blind multiple enemies nearby and decrease their Accuracy for a set amount of time.|
{{MapleStory/skill
*'''Level 1''': MP -15, damage 45%, 3 monsters attacked.
|name=Showdown
*'''Level 2''': MP -15, damage 50%, 3 monsters attacked.
|tooltip=Attacks up to 6 enemies and provokes them, making them untouchable. Provoked enemies grant more EXP and items. Bosses suffer half of the effect.
*'''Level 3''': MP -15, damage 55%, 3 monsters attacked.
}}
*'''Level 4''': MP -15, damage 60%, 3 monsters attacked.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15, damage 65%, 3 monsters attacked.
! width=50px | Level
*'''Level 6''': MP -19, damage 70%, 4 monsters attacked.
! width=100px | MP Cost
*'''Level 7''': MP -19, damage 75%, 4 monsters attacked.
! width=100px | Throwing Stars Consumed
*'''Level 8''': MP -19, damage 80%, 4 monsters attacked.
! width=100px | Damage
*'''Level 9''': MP -19, damage 85%, 4 monsters attacked.
! width=100px | Number of Attacks
*'''Level 10''': MP -19, damage 90%, 4 monsters attacked.
! width=100px | Max Enemies Hit
*'''Level 11''': MP -23, damage 95%, 5 monsters attacked.
! width=100px | Experience and Item Drop Rate
*'''Level 12''': MP -23, damage 100%, 5 monsters attacked.
! width=100px | Duration
*'''Level 13''': MP -23, damage 105%, 5 monsters attacked.
|-
*'''Level 14''': MP -23, damage 110%, 5 monsters attacked.
|
*'''Level 15''': MP -23, damage 115%, 5 monsters attacked.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
*'''Level 16''': MP -27, damage 120%, 6 monsters attacked.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -27, damage 125%, 6 monsters attacked.
| bgcolor=#90ff90 | '''''Add 9%'' <br> per level'''
*'''Level 18''': MP -27, damage 130%, 6 monsters attacked.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': MP -27, damage 135%, 6 monsters attacked.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': MP -27, damage 140%, 6 monsters attacked.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|MS Skill Flash Bang.png}}
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 447% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | 70 sec
|-
! 2
| {{yes2|22}} || 3 || {{yes2|456%}} || 2 || 6 || {{yes2|+12%}} || 70 sec
|-
! 3
| 22 || 3 || {{yes2|465%}} || 2 || 6 || {{yes2|+13%}} || 70 sec
|-
! 4
| {{yes2|24}} || 3 || {{yes2|474%}} || 2 || 6 || {{yes2|+14%}} || {{yes2|80 sec}}
|-
! 5
| 24 || 3 || {{yes2|483%}} || 2 || 6 || {{yes2|+15%}} || 80 sec
|-
! 6
| {{yes2|26}} || 3 || {{yes2|492%}} || 2 || 6 || {{yes2|+16%}} || 80 sec
|-
! 7
| 26 || 3 || {{yes2|501%}} || 2 || 6 || {{yes2|+17%}} || 80 sec
|-
! 8
| {{yes2|28}} || 3 || {{yes2|510%}} || 2 || 6 || {{yes2|+18%}} || {{yes2|90 sec}}
|-
! 9
| 28 || 3 || {{yes2|519%}} || 2 || 6 || {{yes2|+19%}} || 90 sec
|-
! 10
| {{yes2|30}} || 3 || {{yes2|528%}} || 2 || 6 || {{yes2|+20%}} || 90 sec
|-
! 11
| 30 || 3 || {{yes2|537%}} || 2 || 6 || {{yes2|+21%}} || 90 sec
|-
! 12
| {{yes2|32}} || 3 || {{yes2|546%}} || 2 || 6 || {{yes2|+22%}} || {{yes2|100 sec}}
|-
! 13
| 32 || 3 || {{yes2|555%}} || 2 || 6 || {{yes2|+23%}} || 100 sec
|-
! 14
| {{yes2|34}}  || 3 || {{yes2|564%}} || 2 || 6 || {{yes2|+24%}} || 100 sec
|-
! 15
| 34 || 3 || {{yes2|573%}} || 2 || 6 || {{yes2|+25%}} || 100 sec
|-
! 16
| {{yes2|36}} || 3 || {{yes2|582%}} || 2 || 6 || {{yes2|+26%}} || {{yes2|110 sec}}
|-
! 17
| 36 || 3 || {{yes2|591%}} || 2 || 6 || {{yes2|+27%}} || 110 sec
|-
! 18
| {{yes2|38}} || 3 || {{yes2|600%}} || 2 || 6 || {{yes2|+28%}} || 110 sec
|-
! 19
| 38 || 3 || {{yes2|609%}} || 2 || 6 || {{yes2|+29%}} || 110 sec
|-
! <u>20</u>
| {{yes2|40}} || 3 || {{yes2|618%}} || 2 || 6 || {{yes2|+30%}} || {{yes2|120 sec}}
|-
! <i>21</i>
| 40 || 3 || {{yes2|627%}} || 2 || 6 || {{yes2|+31%}} || 120 sec
|-
! <i>22</i>
| {{yes2|42}} || 3 || {{yes2|636%}} || 2 || 6 || {{yes2|+32%}} || 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Specialist|Flash Jump|When mid-air, you can jump again in the same direction using this skill. The Jump distance increases as you advance your skill level.|When mid-air, you can jump again in the same direction using this skill. The Jump distance increases as you advance your skill level.|
{{MapleStory/skill
*'''Level 1''': MP - 60, Jumps a certain distance
|name=Night Lord's Mark
*'''Level 2''': MP - 57, Jumps a certain distance
|tooltip=Further enhances the Assassin's Mark, increasing the chance, damage and number of throwing stars that shoot out.
*'''Level 3''': MP - 54, Jumps a certain distance
}}
*'''Level 4''': MP - 51, Jumps a certain distance
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 48, Jumps a certain distance
! width=50px | Level
*'''Level 6''': MP - 45, Jumps a certain distance
! width=100px | Chance
*'''Level 7''': MP - 42, Jumps a certain distance
! width=100px | Throwing Star Count
*'''Level 8''': MP - 39, Jumps a certain distance
! width=100px | <span class=explain title="per star. Initial Damage">Damage</span>
*'''Level 9''': MP - 36, Jumps a certain distance
! width=100px | <span class=explain title="% of your level converted to damage. Added to initial Damage">Damage</span>
*'''Level 10''': MP - 33, Jumps a certain distance
|-
*'''Level 11''': MP - 31, Jumps a certain distance
|
*'''Level 12''': MP - 29, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 13''': MP - 27, Jumps a certain distance
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''': MP - 25, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 15''': MP - 23, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
*'''Level 16''': MP - 21, Jumps a certain distance
|-
*'''Level 17''': MP - 19, Jumps a certain distance
! 1
*'''Level 18''': MP - 17, Jumps a certain distance
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 2%
*'''Level 19''': MP - 15, Jumps a certain distance
|-
*'''Level 20''': MP - 13, Jumps a certain distance
! 2
|MS Skill Dualer Flash Jump.png}}
| {{yes2|44%}} || 4 || {{yes2|36%}} || 2%
|-
! 3
| {{yes2|46%}} || 4 || {{yes2|39%}} || 2%
|-
! 4
| {{yes2|48%}} || 4 || {{yes2|42%}} || 2%
|-
! 5
| {{yes2|50%}} || 4 || {{yes2|45%}} || 2%
|-
! 6
| {{yes2|52%}} || 4 || {{yes2|48%}} || {{yes2|3%}}
|-
! 7
| {{yes2|54%}} || 4 || {{yes2|51%}} || 3%
|-
! 8
| {{yes2|56%}} || 4 || {{yes2|54%}} || 3%
|-
! 9
| {{yes2|58%}} || 4 || {{yes2|57%}} || 3%
|-
! <u>10</u>
| {{yes2|60%}} || 4 || {{yes2|60%}} || 3%
|-
! <i>11</i>
| {{yes2|62%}} || 4 || {{yes2|63%}} || 3%
|-
! <i>12</i>
| {{yes2|64%}} || 4 || {{yes2|66%}} || {{yes2|4%}}
|}{{MapleStory/skill|end}}


====Blade Lord====
===Shadower===
'''Level 70-120'''
*Advanced from the third job [[#Chief Bandit|Chief Bandit]].
{{MapleStory/Skill desc|Blade Lord|Bloody Storm|An advanced version of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements.|An advanced version of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. ''Requires maxed [[#Dualer|Slash Storm]].''|
*'''Level 1''': MP -35, damage 190%, attacks up to 6 enemies.
*'''Level 2''': MP -35, damage 200%, attacks up to 6 enemies.
*'''Level 3''': MP -35, damage 210%, attacks up to 6 enemies.
*'''Level 4''': MP -35, damage 220%, attacks up to 6 enemies.
*'''Level 5''': MP -35, damage 230%, attacks up to 6 enemies.
*'''Level 6''': MP -40, damage 240%, attacks up to 8 enemies.
*'''Level 7''': MP -40, damage 250%, attacks up to 8 enemies.
*'''Level 8''': MP -40, damage 260%, attacks up to 8 enemies.
*'''Level 9''': MP -40, damage 270%, attacks up to 8 enemies.
*'''Level 10''': MP -42, damage 280%, attacks up to 8 enemies.}}


{{MapleStory/Skill desc|Blade Lord|Advanced Dark Sight|Enhances Dark Sight to allow you to sometimes successfully attack while using Dark Sight, without canceling that ability.|Enhances Dark Sight to allow you to sometimes successfully attack while using Dark Sight, without canceling that ability. ''Requires maxed [[#Thief|Dark Sight]].''|
{{MapleStory/skill
*'''Level 1''': 11% chance of staying in dark sight when attacking.
|name=Smokescreen
*'''Level 2''': 13% chance of staying in dark sight when attacking.
|tooltip=Drops a Smokescreen near you. All party members within Smokescreen range will not take damage for the duration. For attacks that are based on max HP ratios, the damage will be reduced. In addition, enemies inside the Smokescreen will take more critical damage..
*'''Level 3''': 15% chance of staying in dark sight when attacking.
}}
*'''Level 4''': 17% chance of staying in dark sight when attacking.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 19% chance of staying in dark sight when attacking.
! width=50px | Level
*'''Level 6''': 21% chance of staying in dark sight when attacking.
! width=100px | MP Cost
*'''Level 7''': 23% chance of staying in dark sight when attacking.
! width=100px | Minimum and Maximum Critical Damage
*'''Level 8''': 25% chance of staying in dark sight when attacking.
! width=100px | <span class=explain title="only applies to damage that deal a percentage of your HP">Damage Taken</span>
*'''Level 9''': 27% chance of staying in dark sight when attacking.
! width=100px | Duration
*'''Level 10''': 29% chance of staying in dark sight when attacking.
! width=100px | Cooldown
*'''Level 11''': 31% chance of staying in dark sight when attacking.
|-
*'''Level 12''': 33% chance of staying in dark sight when attacking.
|
*'''Level 13''': 35% chance of staying in dark sight when attacking.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
*'''Level 14''': 37% chance of staying in dark sight when attacking.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 3 level'''
*'''Level 15''': 39% chance of staying in dark sight when attacking.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 3 levels'''
*'''Level 16''': 41% chance of staying in dark sight when attacking.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
*'''Level 17''': 43% chance of staying in dark sight when attacking.
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per level'''
*'''Level 18''': 45% chance of staying in dark sight when attacking.
|-
*'''Level 19''': 47% chance of staying in dark sight when attacking.
! 1
*'''Level 20''': 49% chance of staying in dark sight when attacking.}}
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | 31 sec || 358 sec
|-
! 2
| {{yes2|18}} || +2% || -1% || {{yes2|32 sec}} || {{yes2|356 sec}}
|-
! 3
| 18 || +2% || -1% || {{yes2|33 sec}} || {{yes2|354 sec}}
|-
! 4
| {{yes2|20}} || {{yes2|+4%}} || {{yes2|-2%}} || {{yes2|34 sec}} || {{yes2|352 sec}}
|-
! 5
| 20 || +4% || -2% || {{yes2|35 sec}} || {{yes2|350 sec}}
|-
! 6
| {{yes2|22}} || +4% || -2% || {{yes2|36 sec}} || {{yes2|348 sec}}
|-
! 7
| 22 || {{yes2|+6%}} || {{yes2|-3%}} || {{yes2|37 sec}} || {{yes2|346 sec}}
|-
! 8
| {{yes2|24}} || +6% || -3% || {{yes2|38 sec}} || {{yes2|344 sec}}
|-
! 9
| 24 || +6% || -3% || {{yes2|39 sec}} || {{yes2|342 sec}}
|-
! 10
| {{yes2|26}} || {{yes2|+8%}} || {{yes2|-4%}} || {{yes2|40 sec}} || {{yes2|340 sec}}
|-
! 11
| 26 || +8% || -4% || {{yes2|41 sec}} || {{yes2|338 sec}}
|-
! 12
| {{yes2|28}} || +8% || -4% || {{yes2|42 sec}} || {{yes2|336 sec}}
|-
! 13
| 28 || {{yes2|+10%}} || {{yes2|-5%}} || {{yes2|43 sec}} || {{yes2|334 sec}}
|-
! 14
| {{yes2|30}} || +10% || -5% || {{yes2|44 sec}} || {{yes2|332 sec}}
|-
! 15
| 30 || +10% || -5% || {{yes2|45 sec}} || {{yes2|330 sec}}
|-
! 16
| {{yes2|32}} || {{yes2|+12%}} || {{yes2|-6%}} || {{yes2|46 sec}} || {{yes2|328 sec}}
|-
! 17
| 32 || +12% || -6% || {{yes2|47 sec}} || {{yes2|326 sec}}
|-
! 18
| {{yes2|34}} || +12% || -6% || {{yes2|48 sec}} || {{yes2|324 sec}}
|-
! 19
| 34 || {{yes2|+14%}} || {{yes2|-7%}} || {{yes2|49 sec}} || {{yes2|322 sec}}
|-
! 20
| {{yes2|36}} || +14% || -7% || {{yes2|50 sec}} || {{yes2|320 sec}}
|-
! 21
| 36 || +14% || -7% || {{yes2|51 sec}} || {{yes2|318 sec}}
|-
! 22
| {{yes2|38}} || {{yes2|+16%}} || {{yes2|-8%}} || {{yes2|52 sec}} || {{yes2|316 sec}}
|-
! 23
| 38 || +16% || -8% || {{yes2|53 sec}} || {{yes2|314 sec}}
|-
! 24
| {{yes2|40}} || +16% || -8% || {{yes2|54 sec}} || {{yes2|312 sec}}
|-
! 25
| 40 || {{yes2|+18%}} || {{yes2|-9%}} || {{yes2|55 sec}} || {{yes2|310 sec}}
|-
! 26
| {{yes2|42}} || +18% || -9% || {{yes2|56 sec}} || {{yes2|308 sec}}
|-
! 27
| 42 || +18% || -9% || {{yes2|57 sec}} || {{yes2|306 sec}}
|-
! 28
| {{yes2|44}} || {{yes2|+20%}} || {{yes2|-10%}} || {{yes2|58 sec}} || {{yes2|304 sec}}
|-
! 29
| 44 || +20% || -10% || {{yes2|59 sec}} || {{yes2|302 sec}}
|-
! <u>30</u>
| {{yes2|46}} || +20% || -10% || {{yes2|60 sec}} || {{yes2|300 sec}}
|-
! <i>31</i>
| 46 || {{yes2|+22%}} || {{yes2|-11%}} || {{yes2|61 sec}} || {{yes2|298 sec}}
|-
! <i>32</i>
| {{yes2|48}} || +22% || -11% || {{yes2|62 sec}} || {{yes2|296 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Mirror Image|Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.|Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills. ''Requires a skill book from the Cash Shop to max after level 10.''|
{{MapleStory/skill
*'''Level 1''': MP -250, Mirrors 22% damage, 60 seconds.
|name=Boomerang Stab
*'''Level 2''': MP -250, Mirrors 23% damage, 60 seconds.
|tooltip=Grants a chance to stun an enemy after making two fast slashing attacks. Also enhances all attack skills permanently.
*'''Level 3''': MP -250, Mirrors 24% damage, 60 seconds.
}}
*'''Level 4''': MP -250, Mirrors 25% damage, 60 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -250, Mirrors 26% damage, 60 seconds.
! width=50px | Level
*'''Level 6''': MP -250, Mirrors 27% damage, 60 seconds.
! width=100px | MP Cost
*'''Level 7''': MP -250, Mirrors 28% damage, 60 seconds.
! width=100px | Damage
*'''Level 8''': MP -250, Mirrors 29% damage, 60 seconds.
! width=100px | Number of Attacks
*'''Level 9''': MP -250, Mirrors 30% damage, 60 seconds.
! width=100px | Max Enemies Hit
*'''Level 10''': MP -250, Mirrors 31% damage, 60 seconds.
! width=100px | Stun Chance
*'''Level 11''': MP -230, Mirrors 41% damage, 120 seconds.
! width=100px | Stun Duration
*'''Level 12''': MP -230, Mirrors 42% damage, 120 seconds.
! width=100px | <span class=explain title="Passive effect">Additional Damage</span>
*'''Level 13''': MP -230, Mirrors 43% damage, 120 seconds.
|-
*'''Level 14''': MP -230, Mirrors 44% damage, 120 seconds.
|
*'''Level 15''': MP -230, Mirrors 45% damage, 120 seconds.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 16''': MP -230, Mirrors 46% damage, 120 seconds.
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 17''': MP -230, Mirrors 47% damage, 120 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP -230, Mirrors 48% damage, 120 seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 15 levels'''
*'''Level 19''': MP -230, Mirrors 49% damage, 120 seconds.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 20''': MP -230, Mirrors 50% damage, 120 seconds.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 10 levels'''
*'''Level 21''': MP -200, Mirrors 51% damage, 180 seconds.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 3 levels'''
*'''Level 22''': MP -200, Mirrors 52% damage, 180 seconds.
|-
*'''Level 23''': MP -200, Mirrors 53% damage, 180 seconds.
! 1
*'''Level 24''': MP -200, Mirrors 54% damage, 180 seconds.
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 568% || bgcolor=E6E6FA | 2 ||bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 32% || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | +5%
*'''Level 25''': MP -200, Mirrors 55% damage, 180 seconds.
|-
*'''Level 26''': MP -200, Mirrors 56% damage, 180 seconds.
! 2
*'''Level 27''': MP -200, Mirrors 57% damage, 180 seconds.
| 22 || {{yes2|574%}} || 2 || 6 || {{yes2|34%}} || 1 sec || +5%
*'''Level 28''': MP -200, Mirrors 58% damage, 180 seconds.
|-
*'''Level 29''': MP -200, Mirrors 59% damage, 180 seconds.
! 3
*'''Level 30''': MP -200, Mirrors 60% damage, 180 seconds.
| 22 || {{yes2|580%}} || 2 || 6 || {{yes2|36%}} || 1 sec || {{yes2|+7%}}
|MS Skill Mirror Image.png}}
|-
! 4
| {{yes2|24}} || {{yes2|586%}} || 2 || 6 || {{yes2|38%}} || 1 sec || +7%
|-
! 5
| 24 || {{yes2|592%}} || 2 || 6 || {{yes2|40%}} || 1 sec || +7%
|-
! 6
| 24 || {{yes2|598%}} || 2 || 6 || {{yes2|42%}} || 1 sec || {{yes2|+9%}}
|-
! 7
| {{yes2|26}} || {{yes2|604%}} || 2 || 6 || {{yes2|44%}} || 1 sec || +9%
|-
! 8
| 26 || {{yes2|610%}} || 2 || 6 || {{yes2|46%}} || 1 sec || +9%
|-
! 9
| 26 || {{yes2|616%}} || 2 || 6 || {{yes2|48%}} || 1 sec || {{yes2|+11%}}
|-
! 10
| {{yes2|28}} || {{yes2|622%}} || 2 || 6 || {{yes2|50%}} || {{yes2|2 sec}} || +11%
|-
! 11
| 28 || {{yes2|628%}} || 2 || 6 || {{yes2|52%}} || 2 sec || +11%
|-
! 12
| 28 || {{yes2|634%}} || 2 || 6 || {{yes2|54%}} || 2 sec || {{yes2|+13%}}
|-
! 13
| {{yes2|30}} || {{yes2|640%}} || 2 || 6 || {{yes2|56%}} || 2 sec || +13%
|-
! 14
| 30 || {{yes2|646%}} || 2 || 6 || {{yes2|58%}} || 2 sec || +13%
|-
! 15
| 30 || {{yes2|652%}} || 2 || {{yes2|7}} || {{yes2|60%}} || 2 sec || {{yes2|+15%}}
|-
! 16
| {{yes2|32}} || {{yes2|658%}} || 2 || 7 || {{yes2|62%}} || 2 sec || +15%
|-
! 17
| 32 || {{yes2|664%}} || 2 || 7 || {{yes2|64%}} || 2 sec || +15%
|-
! 18
| 32 || {{yes2|670%}} || 2 || 7 || {{yes2|66%}} || 2 sec || {{yes2|+17%}}
|-
! 19
| {{yes2|34}} || {{yes2|676%}} || 2 || 7 || {{yes2|68%}} || 2 sec || +17%
|-
! 20
| 34 || {{yes2|682%}} || 2 || 7 || {{yes2|70%}} || {{yes2|3 sec}} || +17%
|-
! 21
| 34 || {{yes2|688%}} || 2 || 7 || {{yes2|72%}} || 3 sec || {{yes2|+19%}}
|-
! 22
| {{yes2|36}} || {{yes2|694%}} || 2 || 7 || {{yes2|74%}} || 3 sec || +19%
|-
! 23
| 36 || {{yes2|700%}} || 2 || 7 || {{yes2|76%}} || 3 sec || +19%
|-
! 24
| 36 || {{yes2|706%}} || 2 || 7 || {{yes2|78%}} || 3 sec || {{yes2|+21%}}
|-
! 25
| {{yes2|38}} || {{yes2|712%}} || 2 || 7 || {{yes2|80%}} || 3 sec || +21%
|-
! 26
| 38 || {{yes2|718%}} || 2 || 7 || {{yes2|82%}} || 3 sec || +21%
|-
! 27
| 38 || {{yes2|724%}} || 2 || 7 || {{yes2|84%}} || 3 sec || {{yes2|+23%}}
|-
! 28
| {{yes2|40}} || {{yes2|730%}} || 2 || 7 || {{yes2|86%}} || 3 sec || +23%
|-
! 29
| 40 || {{yes2|736%}} || 2 || 7 || {{yes2|88%}} || 3 sec || +23%
|-
! <u>30</u>
| 40 || {{yes2|742%}} || 2 || {{yes2|8}} || {{yes2|90%}} || {{yes2|4 sec}} || {{yes2|+25%}}
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|748%}} || 2 || 8 || {{yes2|92%}} || 4 sec || +25%
|-
! <i>32</i>
| 42 || {{yes2|754%}} || 2 || 8 || {{yes2|94%}} || 4 sec || +25%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Owl Spirit|Summons an owl spirit that attempts to instantly kill 1 enemy. If successful, your attack rate for a set number of attacks will increase by 1.5x. However, the effect will be restricted on some skills.|Summons an owl spirit that attempts to instantly kill 1 enemy. If successful, your attack rate for a set number of attacks will increase by 1.5x. However, the effect will be restricted on some skills.|
{{MapleStory/skill
*'''Level 1''': MP -50, 21% chance of 1-hit K.O, 1.5 damage given to next 3 hits, cooldown 130 seconds.
|name=Dagger Expert
*'''Level 2''': MP -50, 22% chance of 1-hit K.O, 1.5 damage given to next 3 hits, cooldown 125 seconds.
|tooltip=Increases Dagger Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Level 3''': MP -50, 23% chance of 1-hit K.O, 1.5 damage given to next 3 hits, cooldown- 120 seconds.
|requirement=Requires Level 10 [[#Dagger Mastery|Dagger Mastery]]
*'''Level 4''': MP -50, 24% chance of 1-hit K.O, 1.5 damage given to next 4 hits, cooldown- 115 seconds.
}}
*'''Level 5''': MP -50, 25% chance of 1-hit K.O, 1.5 damage given to next 4 hits, cooldown- 110 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -60, 26% chance of 1-hit K.O, 1.5 damage given to next 4 hits, cooldowns- 105 seconds.
! width=50px | Level
*'''Level 7''': MP -60, 27% chance of 1-hit K.O, 1.5 damage given to next 5 hits, cooldown- 100 seconds.
! width=100px | Dagger Mastery
*'''Level 8''': MP -60, 28% chance of 1-hit K.O, 1.5 damage given to next 5 hits, cooldown- 95 seconds.
! width=100px | Weapon Attack
*'''Level 9''': MP -60, 29% chance of 1-hit K.O, 1.5 damage given to next 5 hits, cooldown- 90 seconds.
! width=100px | Minimum Critical Damage
*'''Level 10''': MP -60, 30% chance of 1-hit K.O, 1.5 damage given to next 6 hits, cooldown- 85 seconds.
|-
*'''Level 11''': MP -70, 31% chance of 1-hit K.O, 1.5 damage given to next 6 hits, cooldown- 82 seconds.
|
*'''Level 12''': MP -70, 32% chance of 1-hit K.O, 1.5 damage given to next 6 hits, cooldown- 80 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 13''': MP -70, 33% chance of 1-hit K.O, 1.5 damage given to next 7 hits, cooldown- 77 seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': MP -70, 34% chance of 1-hit K.O, 1.5 damage given to next 7 hits, cooldown- 75 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
*'''Level 15''': MP -70, 35% chance of 1-hit K.O, 1.5 damage given to next 7 hits, cooldown- 72 seconds.
|-
*'''Level 16''': MP -80, 36% chance of 1-hit K.O, 1.5 damage given to next 8 hits, cooldown- 70 seconds.
! 1
*'''Level 17''': MP -80, 37% chance of 1-hit K.O, 1.5 damage given to next 8 hits, cooldowna- 67 seconds.
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
*'''Level 18''': MP -80, 38% chance of 1-hit K.O, 1.5 damage given to next 8 hits, cooldown- 65 seconds.
|-
*'''Level 19''': MP -80, 39% chance of 1-hit K.O, 1.5 damage given to next 9 hits, cooldown- 62 seconds.
! 2
*'''Level 20''': MP -80, 40% chance of 1-hit K.O, 1.5 damage given to next 9 hits, cooldown- 60 seconds.
| +56% || {{yes2|+2}} || +1%
|MS Skill Owl Dead.png}}
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Upper Stab|Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.|Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.|
{{MapleStory/skill
*'''Level 1''': MP -25, Damage 150%, if monster gets hit in the air, damage +32%
|name=Assassinate
*'''Level 2''': MP -25, Damage 155%, if monster gets hit in the air, damage +34%
|tooltip=Attack an enemy's vital points over and over to deal tremendous damage. Cast the Assassinate skill once more after the first three strikes to deal huge critical damage. You will no longer be hidden after dealing critical damage. When used while hidden, Assassinate damage increases. Also does more damage when Body Count is 5.
*'''Level 3''': MP -25, Damage 160%, if monster gets hit in the air, damage +36%
}}
*'''Level 4''': MP -25, Damage 165%, if monster gets hit in the air, damage +38%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -25, Damage 170%, if monster gets hit in the air, damage +40%
! width=50px | Level
*'''Level 6''': MP -30, Damage 175%, if monster gets hit in the air, damage +42%
! width=100px | MP Cost
*'''Level 7''': MP -30, Damage 180%, if monster gets hit in the air, damage +44%
! width=100px | <span class=explain title="of first 3 hits">Damage</span>
*'''Level 8''': MP -30, Damage 185%, if monster gets hit in the air, damage +46%
! width=100px | <span class=explain title="of last hit. This hit will always be a critical.">Damage</span>
*'''Level 9''': MP -30, Damage 190%, if monster gets hit in the air, damage +48%
! width=100px | <span class=explain title="total">Number of Attacks</span>
*'''Level 10''': MP -30, Damage 195%, if monster gets hit in the air, damage +50%
! width=100px | Max Enemies Hit
*'''Level 11''': MP -35, Damage 200%, if monster gets hit in the air, damage +52%
! width=100px | <span class=explain title="When using this skill in Dark Sight">Additional Damage</span>
*'''Level 12''': MP -35, Damage 205%, if monster gets hit in the air, damage +54%
! width=100px | <span class=explain title="When your Body Count is 5">Additional Damage</span>
*'''Level 13''': MP -35, Damage 210%, if monster gets hit in the air, damage +56%
|-
*'''Level 14''': MP -35, Damage 215%, if monster gets hit in the air, damage +58%
|
*'''Level 15''': MP -35, Damage 220%, if monster gets hit in the air, damage +60%
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
*'''Level 16''': MP -40, Damage 225%, if monster gets hit in the air, damage +62%
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 17''': MP -40, Damage 230%, if monster gets hit in the air, damage +64%
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
*'''Level 18''': MP -40, Damage 235%, if monster gets hit in the air, damage +66%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': MP -40, Damage 240%, if monster gets hit in the air, damage +68%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': MP -40, Damage 245%, if monster gets hit in the air, damage +70%}}
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 395% || bgcolor=E6E6FA | 740% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +34% || bgcolor=E6E6FA | +150%
|-
! 2
| 30 || {{yes2|403%}} || {{yes2|760%}} || 4 || 1 || {{yes2|+38%}} || +150%
|-
! 3
| 30 || {{yes2|411%}} || {{yes2|780%}} || 4 || 1 || {{yes2|+42%}} || +150%
|-
! 4
| {{yes2|32}} || {{yes2|419%}} || {{yes2|800%}} || 4 || 1 || {{yes2|+46%}} || +150%
|-
! 5
| 32 || {{yes2|427%}} || {{yes2|820%}} || 4 || 1 || {{yes2|+50%}} || +150%
|-
! 6
| 32 || {{yes2|435%}} || {{yes2|840%}} || 4 || 1 || {{yes2|+54%}} || +150%
|-
! 7
| 32 || {{yes2|443%}} || {{yes2|860%}} || 4 || 1 || {{yes2|+58%}} || +150%
|-
! 8
| {{yes2|34}} || {{yes2|451%}} || {{yes2|880%}} || 4 || 1 || {{yes2|+62%}} || +150%
|-
! 9
| 34 || {{yes2|459%}} || {{yes2|900%}} || 4 || 1 || {{yes2|+66%}} || +150%
|-
! 10
| 34 || {{yes2|467%}} || {{yes2|920%}} || 4 || 1 || {{yes2|+70%}} || +150%
|-
! 11
| 34 || {{yes2|475%}} || {{yes2|940%}} || 4 || 1 || {{yes2|+74%}} || +150%
|-
! 12
| {{yes2|36}} || {{yes2|483%}} || {{yes2|960%}} || 4 || 1 || {{yes2|+78%}} || +150%
|-
! 13
| 36 || {{yes2|491%}} || {{yes2|980%}} || 4 || 1 || {{yes2|+82%}} || +150%
|-
! 14
| 36 || {{yes2|499%}} || {{yes2|1000%}} || 4 || 1 || {{yes2|+86%}} || +150%
|-
! 15
| 36 || {{yes2|507%}} || {{yes2|1020%}} || 4 || 1 || {{yes2|+90%}} || +150%
|-
! 16
| {{yes2|38}} || {{yes2|515%}} || {{yes2|1040%}} || 4 || 1 || {{yes2|+94%}} || +150%
|-
! 17
| 38 || {{yes2|523%}} || {{yes2|1060%}} || 4 || 1 || {{yes2|+98%}} || +150%
|-
! 18
| 38 || {{yes2|531%}} || {{yes2|1080%}} || 4 || 1 || {{yes2|+102%}} || +150%
|-
! 19
| 38 || {{yes2|539%}} || {{yes2|1100%}} || 4 || 1 || {{yes2|+106%}} || +150%
|-
! 20
| {{yes2|40}} || {{yes2|547%}} || {{yes2|1120%}} || 4 || 1 || {{yes2|+110%}} || +150%
|-
! 21
| 40 || {{yes2|555%}} || {{yes2|1140%}} || 4 || 1 || {{yes2|+114%}} || +150%
|-
! 22
| 40 || {{yes2|563%}} || {{yes2|1160%}} || 4 || 1 || {{yes2|+118%}} || +150%
|-
! 23
| 40 || {{yes2|571%}} || {{yes2|1180%}} || 4 || 1 || {{yes2|+122%}} || +150%
|-
! 24
| {{yes2|42}} || {{yes2|579%}} || {{yes2|1200%}} || 4 || 1 || {{yes2|+126%}} || +150%
|-
! 25
| 42 || {{yes2|587%}} || {{yes2|1220%}} || 4 || 1 || {{yes2|+130%}} || +150%
|-
! 26
| 42 || {{yes2|595%}} || {{yes2|1240%}} || 4 || 1 || {{yes2|+134%}} || +150%
|-
! 27
| 42 || {{yes2|603%}} || {{yes2|1260%}} || 4 || 1 || {{yes2|+138%}} || +150%
|-
! 28
| {{yes2|44}} || {{yes2|611%}} || {{yes2|1280%}} || 4 || 1 || {{yes2|+142%}} || +150%
|-
! 29
| 44 || {{yes2|619%}} || {{yes2|1300%}} || 4 || 1 || {{yes2|+146%}} || +150%
|-
! <u>30</u>
| 44 || {{yes2|627%}} || {{yes2|1320%}} || 4 || 1 || {{yes2|+150%}} || +150%
|-
! <i>31</i>
| 44 || {{yes2|635%}} || {{yes2|1340%}} || 4 || 1 || {{yes2|+154%}} || +150%
|-
! <i>32</i>
| {{yes2|46}} || {{yes2|643%}} || {{yes2|1360%}} || 4 || 1 || {{yes2|+158%}} || +150%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Slasher|Flying Assaulter|You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. To use the skill, you must have at least 120% Jump.|You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. To use the skill, you must have at least 120% Jump. ''Requires skill book to max and maxed [[#Dualer|Self-Haste]].''|
{{MapleStory/skill
*'''Level 1''': MP -24, Launching Damage 160%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
|name=Shadower Instinct
*'''Level 2''': MP -24, Launching Damage 165%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
|tooltip=Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks.
*'''Level 3''': MP -24, Launching Damage 170%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
}}
*'''Level 4''': MP -24, Launching Damage 175%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -24, Launching Damage 180%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
! width=50px | Level
*'''Level 6''': MP -28, Launching Damage 210%, Attacks 5 enemies, 5% chance of stun for 4 seconds.
! width=100px | MP Cost
*'''Level 7''': MP -28, Launching Damage 220%, Attacks 5 enemies, 5% chance of stun for 5 seconds.
! width=100px | Weapon Attack
*'''Level 8''': MP -28, Launching Damage 230%, Attacks 5 enemies, 5% chance of stun for 5 seconds.
! width=100px | Duration
*'''Level 9''': MP -28, Launching Damage 240%, Attacks 5 enemies, 5% chance of stun for 5 seconds.
! width=100px | <span class=explain title="Passive effect">Enemy Defense Ignored</span>
*'''Level 10''': MP -28, Launching Damage 250%, Attacks 5 enemies, 5% chance of stun for 5 seconds.
|-
*'''Level 11''': MP -32, Launching Damage 265%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
|
*'''Level 12''': MP -32, Launching Damage 280%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 13''': MP -32, Launching Damage 295%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': MP -32, Launching Damage 310%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
| bgcolor=#90ff90 | '''''Add 8 sec'' <br> per level'''
*'''Level 15''': MP -32, Launching Damage 325%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 16''': MP -36, Launching Damage 340%, Attacks 8 enemies, 7% chance of stun for 6 seconds.
|-
*'''Level 17''': MP -36, Launching Damage 355%, Attacks 8 enemies, 7% chance of stun for 6 seconds.
! 1
*'''Level 18''': MP -36, Launching Damage 370%, Attacks 8 enemies, 7% chance of stun for 6 seconds.
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 28 sec || bgcolor=E6E6FA | +1%
*'''Level 19''': MP -36, Launching Damage 385%, Attacks 8 enemies, 7% chance of stun for 6 seconds.
|-
*'''Level 20''': MP -36, Launching Damage 400%, Attacks 8 enemies, 7% chance of stun for 6 seconds.}}
! 2
| 10 || {{yes2|+2}} || {{yes2|36 sec}} || {{yes2|+2%}}
|-
! 3
| {{yes2|12}} || {{yes2|+3}} || {{yes2|44 sec}} || {{yes2|+3%}}
|-
! 4
| 12 || {{yes2|+4}} || {{yes2|52 sec}} || {{yes2|+4%}}
|-
! 5
| 12 || {{yes2|+5}} || {{yes2|60 sec}} || {{yes2|+5%}}
|-
! 6
| {{yes2|14}} || {{yes2|+6}} || {{yes2|68 sec}} || {{yes2|+6%}}
|-
! 7
| 14 || {{yes2|+7}} || {{yes2|76 sec}} || {{yes2|+7%}}
|-
! 8
| 14 || {{yes2|+8}} || {{yes2|84 sec}} || {{yes2|+8%}}
|-
! 9
| {{yes2|18}} || {{yes2|+9}} || {{yes2|92 sec}} || {{yes2|+9%}}
|-
! 10
| 18 || {{yes2|+10}} || {{yes2|100 sec}} || {{yes2|+10%}}
|-
! 11
| 18 || {{yes2|+11}} || {{yes2|108 sec}} || {{yes2|+11%}}
|-
! 12
| {{yes2|20}} || {{yes2|+12}} || {{yes2|116 sec}} || {{yes2|+12%}}
|-
! 13
| 20 || {{yes2|+13}} || {{yes2|124 sec}} || {{yes2|+13%}}
|-
! 14
| 20 || {{yes2|+14}} || {{yes2|132 sec}} || {{yes2|+14%}}
|-
! 15
| {{yes2|22}} || {{yes2|+15}} || {{yes2|140 sec}} || {{yes2|+15%}}
|-
! 16
| 22 || {{yes2|+16}} || {{yes2|148 sec}} || {{yes2|+16%}}
|-
! 17
| 22 || {{yes2|+17}} || {{yes2|156 sec}} || {{yes2|+17%}}
|-
! 18
| 24 || {{yes2|+18}} || {{yes2|164 sec}} || {{yes2|+18%}}
|-
! 18
| 24 || {{yes2|+19}} || {{yes2|172 sec}} || {{yes2|+19%}}
|-
! <u>20</u>
| 24 || {{yes2|+20}} || {{yes2|180 sec}} || {{yes2|+20%}}
|-
! <i>21</i>
| {{yes2|26}} || {{yes2|+21}} || {{yes2|186 sec}} || {{yes2|+21%}}
|-
! <i>22</i>
| 26 || {{yes2|+22}} || {{yes2|192 sec}} || {{yes2|+22%}}
|}{{MapleStory/skill|end}}


==Fourth Job==
{{MapleStory/skill
===Common===
|name=Prime Critical
|tooltip=Enhances Critical Growth. Also increases maximum critical damage permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="increases every 2 seconds and for every attack. Resets once it hits 100%">Critical Rate</span>
! width=100px | Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +3% || bgcolor=E6E6FA | +6%
|-
! 2
| +3% || {{yes2|+7%}}
|-
! 3
| +3% || {{yes2|+8%}}
|-
! 4
| +3% || {{yes2|+9%}}
|-
! 5
| +3% || {{yes2|+10%}}
|-
! 6
| {{yes2|+4%}} || {{yes2|+11%}}
|-
! 7
| +4% || {{yes2|+12%}}
|-
! 8
| +4% || {{yes2|+13%}}
|-
! 9
| +4% || {{yes2|+14%}}
|-
! <u>10</u>
| +4% || {{yes2|+15%}}
|}{{MapleStory/skill|end}}
 
===Blade Master===
*Advanced from the third job [[#Blade Lord|Blade Lord]].
 
{{MapleStory/skill
|name=Blade Fury
|tooltip=The secret technique of Secret Garden's tornado. Spin furiously with the two blades in your hands to damage nearby enemies. A portion of an enemy's defense will be ignored.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 136 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 6%
|-
! 2
| 40 || {{yes2|137%}} || 4 || 5 || 6%
|-
! 3
| 40 || {{yes2|138%}} || 4 || 5 || {{yes2|7%}}
|-
! 4
| 40 || {{yes2|139%}} || 4 || 5 || 7%
|-
! 5
| 40 || {{yes2|140%}} || 4 || 5 || {{yes2|8%}}
|-
! 6
| {{yes2|45}} || {{yes2|141%}} || 4 || 5 || 8%
|-
! 7
| 45 || {{yes2|142%}} || 4 || 5 || {{yes2|9%}}
|-
! 8
| 45 || {{yes2|143%}} || 4 || 5 || 9%
|-
! 9
| 45 || {{yes2|144%}} || 4 || 5 || {{yes2|10%}}
|-
! 10
| 45 || {{yes2|145%}} || 4 || {{yes2|6}} || 10%
|-
! 11
| 45 || {{yes2|146%}} || 4 || 6 || {{yes2|11%}}
|-
! 12
| {{yes2|50}} || {{yes2|147%}} || 4 || 6 || 11%
|-
! 13
| 50 || {{yes2|148%}} || 4 || 6 || {{yes2|12%}}
|-
! 14
| 50 || {{yes2|149%}} || 4 || 6 || 12%
|-
! 15
| 50 || {{yes2|150%}} || 4 || 6 || {{yes2|13%}}
|-
! 16
| 50 || {{yes2|151%}} || 4 || 6 || 13%
|-
! 17
| 50 || {{yes2|152%}} || 4 || 6 || {{yes2|14%}}
|-
! 18
| {{yes2|55}} || {{yes2|153%}} || 4 || 6 || 14%
|-
! 19
| 55 || {{yes2|154%}} || 4 || 6 || {{yes2|15%}}
|-
! 20
| 55 || {{yes2|155%}} || 4 || {{yes2|7}} || 15%
|-
! 21
| 55 || {{yes2|156%}} || 4 || 7 || {{yes2|16%}}
|-
! 22
| 55 || {{yes2|157%}} || 4 || 7 || 16%
|-
! 23
| 55 || {{yes2|158%}} || 4 || 7 || {{yes2|17%}}
|-
! 24
| {{yes2|60}} || {{yes2|159%}} || 4 || 7 || 17%
|-
! 25
| 60 || {{yes2|160%}} || 4 || 7 || {{yes2|18%}}
|-
! 26
| 60 || {{yes2|161%}} || 4 || 7 || 18%
|-
! 27
| 60 || {{yes2|162%}} || 4 || 7 || {{yes2|19%}}
|-
! 28
| 60 || {{yes2|163%}} || 4 || 7 || 19%
|-
! 29
| 60 || {{yes2|164%}} || 4 || 7 || {{yes2|20%}}
|-
! <u>30</u>
| {{yes2|65}} || {{yes2|165%}} || 4 || {{yes2|8}} || 20%
|-
! <i>31</i>
| 65 || {{yes2|166%}} || 4 || 8 || {{yes2|21%}}
|-
! <i>32</i>
| 65 || {{yes2|167%}} || 4 || 8 || 21%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Mirrored Target
|tooltip=Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. Shadow Meld will activate when the dummy is destroyed. This skill can only be used when Mirror Image is active.
|requirement=Requires Level 20 [[#Mirror Image|Mirror Image]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon HP
! width=100px | Summon Duration
! width=100px | Damage Absorbed
! width=100px | <span class=explain title="Passive effect">Avoidability</span>
! width=100px | <span class=explain title="Passive effect">Weapon and Magic Defense</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 600'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 1600 || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|65}} || {{yes2|2200}} || {{yes2|20 sec}} || {{yes2|6%}} || {{yes2|+11%}} || {{yes2|+4%}}
|-
! 3
| 65 || {{yes2|2800}} || 20 sec || 6% || +11% || {{yes2|+6%}}
|-
! 4
| {{yes2|70}} || {{yes2|3400}} || {{yes2|25 sec}} || {{yes2|7%}} || {{yes2|+12%}} || {{yes2|+8%}}
|-
! 5
| 70 || {{yes2|4000}} || 25 sec || 7% || +12% || {{yes2|+10%}}
|-
! 6
| {{yes2|75}} || {{yes2|4600}} || {{yes2|30 sec}} || {{yes2|8%}} || {{yes2|+13%}} || {{yes2|+12%}}
|-
! 7
| 75 || {{yes2|5200}} || 30 sec || 8% || +13% || {{yes2|+14%}}
|-
! 8
| {{yes2|80}} || {{yes2|5800}} || {{yes2|35 sec}} || {{yes2|9%}} || {{yes2|+14%}} || {{yes2|+16%}}
|-
! 9
| 80 || {{yes2|6400}} || 35 sec || 9% || +14% || {{yes2|+18%}}
|-
! 10
| {{yes2|85}} || {{yes2|7000}} || {{yes2|40 sec}} || {{yes2|10%}} || {{yes2|+15%}} || {{yes2|+20%}}
|-
! 11
| 85 || {{yes2|7600}} || 40 sec || 10% || +15% || {{yes2|+22%}}
|-
! 12
| {{yes2|90}} || {{yes2|8200}} || {{yes2|45 sec}} || {{yes2|11%}} || {{yes2|+16%}} || {{yes2|+24%}}
|-
! 13
| 90 || {{yes2|8800}} || 45 sec || 11% || +16% || {{yes2|+26%}}
|-
! 14
| {{yes2|95}} || {{yes2|9400}} || {{yes2|50 sec}} || {{yes2|12%}} || {{yes2|+17%}} || {{yes2|+28%}}
|-
! 15
| 95 || {{yes2|10,000}} || 50 sec || 12% || +17% || {{yes2|+30%}}
|-
! 16
| {{yes2|100}} || {{yes2|10,600}} || {{yes2|55 sec}} || {{yes2|13%}} || {{yes2|+18%}} || {{yes2|+32%}}
|-
! 17
| 100 || {{yes2|11,200}} || 55 sec || 13% || +18% || {{yes2|+34%}}
|-
! 18
| {{yes2|105}} || {{yes2|11,800}} || {{yes2|60 sec}} || {{yes2|14%}} || {{yes2|+19%}} || {{yes2|+36%}}
|-
! 19
| 105 || {{yes2|12,400}} || 60 sec || 14% || +19% || {{yes2|+38%}}
|-
! 20
| {{yes2|110}} || {{yes2|13,000}} || {{yes2|65 sec}} || {{yes2|15%}} || {{yes2|+20%}} || {{yes2|+40%}}
|-
! 21
| 110 || {{yes2|13,600}} || 65 sec || 15% || +20% || {{yes2|+42%}}
|-
! 22
| {{yes2|115}} || {{yes2|14,200}} || {{yes2|70 sec}} || {{yes2|16%}} || {{yes2|+21%}} || {{yes2|+44%}}
|-
! 23
| 115 || {{yes2|14,800}} || 70 sec || 16% || +21% || {{yes2|+46%}}
|-
! 24
| {{yes2|120}} || {{yes2|15,400}} || {{yes2|75 sec}} || {{yes2|17%}} || {{yes2|+22%}} || {{yes2|+48%}}
|-
! 25
| 120 || {{yes2|16,000}} || 75 sec || 17% || +22% || {{yes2|+50%}}
|-
! 26
| {{yes2|125}} || {{yes2|16,600}} || {{yes2|80 sec}} || {{yes2|18%}} || {{yes2|+23%}} || {{yes2|+52%}}
|-
! 27
| 125 || {{yes2|17,200}} || 80 sec || 18% || +23% || {{yes2|+54%}}
|-
! 28
| {{yes2|130}} || {{yes2|17,800}} || {{yes2|85 sec}} || {{yes2|19%}} || {{yes2|+24%}} || {{yes2|+56%}}
|-
! 29
| 130 || {{yes2|18,400}} || 85 sec || 19 || +24% || {{yes2|+58%}}
|-
! <u>30</u>
| {{yes2|135}} || {{yes2|19,000}} || {{yes2|90 sec}} || {{yes2|20%}} || {{yes2|+25%}} || {{yes2|+60%}}
|-
! <i>31</i>
| 135 || {{yes2|19,600}} || 90 sec || 20% || +25% || {{yes2|+62%}}
|-
! <i>32</i>
| {{yes2|140}} || {{yes2|20,200}} || {{yes2|95 sec}} || 21% || {{yes2|+26%}} || {{yes2|+64%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Final Cut
|tooltip=Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
! width=100px | Additional Damage
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 50'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract  4%'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | <span class=explain title="Rounded down (e.g. 19.5 is rounded down to 1)">'''''Add 1.5%'' <br /> per level'''</span>
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 150 || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 1420% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | 148 sec
|-
! 2
| 150 || 30% || {{yes2|1440%}} || 1 || 8 || 1% || {{yes2|+18%}} || {{yes2|18 sec}} || {{yes2|146 sec}}
|-
! 3
| 150 || 30% ||{{yes2|1460%}} || 1 || 8 || {{yes2|2%}} || {{yes2|+19%}} || 18 sec || {{yes2|144 sec}}
|-
! 4
| 150 || 30% ||{{yes2|1480%}} || 1 || 8 || 2% || {{yes2|+21%}} || {{yes2|21 sec}} || {{yes2|142 sec}}
|-
! 5
| 150 || 30% ||{{yes2|1500%}} || 1 || 8 || {{yes2|3%}} || {{yes2|+22%}} || 21 sec || {{yes2|140 sec}}
|-
! 6
| {{yes2|200}} || {{yes2|26%}} || {{yes2|1520%}} || 1 || 8 || 3% || {{yes2|+24%}} || {{yes2|24 sec}} || {{yes2|138 sec}}
|-
! 7
| 200 || 26% || {{yes2|1540%}} || 1 || 8 || {{yes2|4%}} || {{yes2|+25%}} || 24 sec || {{yes2|136 sec}}
|-
! 8
| 200 || 26% || {{yes2|1560%}} || 1 || 8 || 4% || {{yes2|+27%}} || {{yes2|27 sec}} || {{yes2|134 sec}}
|-
! 9
| 200 || 26% || {{yes2|1580%}} || 1 || 8 || {{yes2|5%}} || {{yes2|+28%}} || 27 sec || {{yes2|132 sec}}
|-
! 10
| 200 || 26% || {{yes2|1600%}} || 1 || 8 || 5% || {{yes2|+30%}} || {{yes2|30 sec}} || {{yes2|130 sec}}
|-
! 11
| 200 || 26% || {{yes2|1620%}} || 1 || 8 || {{yes2|6%}} || {{yes2|+31%}} || 30 sec || {{yes2|128 sec}}
|-
! 12
| {{yes2|250}} || {{yes2|1640%}} || {{yes2|208%}} || 1 || 8 || 6% || {{yes2|+33%}} || {{yes2|33 sec}} || {{yes2|126 sec}}
|-
! 13
| 250 || 22% || {{yes2|1660%}} || 1 || 8 || {{yes2|7%}} || {{yes2|+34%}} || 33 sec || {{yes2|124 sec}}
|-
! 14
| 250 || 22% || {{yes2|1680%}} || 1 || 8 || 7% || {{yes2|+36%}} || {{yes2|36 sec}} || {{yes2|122 sec}}
|-
! 15
| 250 || 22% || {{yes2|1700%}} || 1 || 8 || {{yes2|8%}} || {{yes2|+37%}} || 36 sec || {{yes2|120 sec}}
|-
! 16
| 250 || 22% || {{yes2|1720%}} || 1 || 8 || 8% || {{yes2|+39%}} || {{yes2|39 sec}} || {{yes2|118 sec}}
|-
! 17
| 250 || 22% || {{yes2|1740%}} || 1 || 8 || {{yes2|9%}} || {{yes2|+40%}} || 39 sec || {{yes2|116 sec}}
|-
! 18
| {{yes2|300}} || {{yes2|18%}} || {{yes2|1760%}} || 1 || 8 || 9% || {{yes2|+42%}} || {{yes2|42 sec}} || {{yes2|114 sec}}
|-
! 19
| 300 || 18% || {{yes2|1780%}} || 1 || 8 || {{yes2|10%}} || {{yes2|+43%}} || 42 sec || {{yes2|112 sec}}
|-
! 20
| 300 || 18% || {{yes2|1800%}} || 1 || 8 || 10% || {{yes2|+45%}} || {{yes2|45 sec}} || {{yes2|110 sec}}
|-
! 21
| 300 || 18% || {{yes2|1820%}} || 1 || 8 || {{yes2|11%}} || {{yes2|+46%}} || 45 sec || {{yes2|108 sec}}
|-
! 22
| 300 || 18% || {{yes2|1840%}} || 1 || 8 || 11% || {{yes2|+48%}} || {{yes2|48 sec}} || {{yes2|106 sec}}
|-
! 23
| 300 || 18% || {{yes2|1860%}} || 1 || 8 || {{yes2|12%}} || {{yes2|+49%}} || 48 sec || {{yes2|104 sec}}
|-
! 24
| {{yes2|350}} || {{yes2|14%}} || {{yes2|1880%}} || 1 || 8 || 12% || {{yes2|+51%}} || {{yes2|51 sec}} || {{yes2|102 sec}}
|-
! 25
| 350 || 14% || {{yes2|1900%}} || 1 || 8 || {{yes2|13%}} || {{yes2|+52%}} || 51 sec || {{yes2|100 sec}}
|-
! 26
| 350 || 14% || {{yes2|1920%}} || 1 || 8 || 13% || {{yes2|+54%}} || {{yes2|54 sec}} || {{yes2|98 sec}}
|-
! 27
| 350 || 14% || {{yes2|1940%}} || 1 || 8 || {{yes2|14%}} || {{yes2|+55%}} || 54 sec || {{yes2|96 sec}}
|-
! 28
| 350 || 14% || {{yes2|1960%}} || 1 || 8 || 14% || {{yes2|+57%}} || {{yes2|57 sec}} || {{yes2|94 sec}}
|-
! 29
| 350 || 14% || {{yes2|1980%}} || 1 || 8 || {{yes2|15%}} || {{yes2|+58%}} || 57 sec || {{yes2|92 sec}}
|-
! <u>30</u>
| {{yes2|400}} || {{yes2|10%}} || {{yes2|2000%}} || 1 || 8 || 15% || {{yes2|+60%}} || {{yes2|60 sec}} || {{yes2|90 sec}}
|-
! <i>31</i>
| 400 || 10% || {{yes2|2020%}} || 1 || 8 || {{yes2|16%}} || {{yes2|+61%}} || 60 sec || {{yes2|88 sec}}
|-
! <i>32</i>
| 400 || 10% || {{yes2|2040%}} || 1 || 8 || 16% || {{yes2|+63%}} || {{yes2|63 sec}} || {{yes2|86 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Thorns
|tooltip=Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Power Stance Chance
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +32% || bgcolor=E6E6FA | 90 sec
|-
! 2
| 40 || {{yes2|+2}} || {{yes2|+34%}} || 90 sec
|-
! 3
| 40 || {{yes2|+3}} || {{yes2|+36%}} || 90 sec
|-
! 4
| 40 || {{yes2|+4}} || {{yes2|+38%}} || 90 sec
|-
! 5
| 40 || {{yes2|+5}} || {{yes2|+40%}} || {{yes2|110 sec}}
|-
! 6
| {{yes2|50}} || {{yes2|+6}} || {{yes2|+42%}} || 110 sec
|-
! 7
| 50 || {{yes2|+7}} || {{yes2|+44%}} || 110 sec
|-
! 8
| 50 || {{yes2|+8}} || {{yes2|+46%}} || 110 sec
|-
! 9
| 50 || {{yes2|+9}} || {{yes2|+48%}} || 110 sec
|-
! 10
| 50 || {{yes2|+10}} || {{yes2|+50%}} || {{yes2|130 sec}}
|-
! 11
| {{yes2|60}} || {{yes2|+11}} || {{yes2|+52%}} || 130 sec
|-
! 12
| 60 || {{yes2|+12}} || {{yes2|+54%}} || 130 sec
|-
! 13
| 60 || {{yes2|+13}} || {{yes2|+56%}} || 130 sec
|-
! 14
| 60 || {{yes2|+14}} || {{yes2|+58%}} || 130 sec
|-
! 15
| 60 || {{yes2|+15}} || {{yes2|+60%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|70}} || {{yes2|+16}} || {{yes2|+62%}} || 150 sec
|-
! 17
| 70 || {{yes2|+17}} || {{yes2|+64%}} || 150 sec
|-
! 18
| 70 || {{yes2|+18}} || {{yes2|+66%}} || 150 sec
|-
! 19
| 70 || {{yes2|+19}} || {{yes2|+68%}} || 150 sec
|-
! 20
| 70 || {{yes2|+20}} || {{yes2|+70%}} || {{yes2|170 sec}}
|-
! 21
| {{yes2|80}} || {{yes2|+21}} || {{yes2|+72%}} || 170 sec
|-
! 22
| 80 || {{yes2|+22}} || {{yes2|+74%}} || 170 sec
|-
! 23
| 80 || {{yes2|+23}} || {{yes2|+76%}} || 170 sec
|-
! 24
| 80 || {{yes2|+24}} || {{yes2|+78%}} || 170 sec
|-
! 25
| 80 || {{yes2|+25}} || {{yes2|+80%}} || {{yes2|190 sec}}
|-
! 26
| {{yes2|90}} || {{yes2|+26}} || {{yes2|+82%}} || 190 sec
|-
! 27
| 90 || {{yes2|+27}} || {{yes2|+84%}} || 190 sec
|-
! 28
| 90 || {{yes2|+28}} || {{yes2|+86%}} || 190 sec
|-
! 29
| 90 || {{yes2|+29}} || {{yes2|+88%}} || 190 sec
|-
! <u>30</u>
| 90 || {{yes2|+30}} || {{yes2|+90%}} || {{yes2|210 sec}}
|-
! <i>31</i>
| {{yes2|100}} || {{yes2|+31}} || {{yes2|+92%}} || 210 sec
|-
! <i>32</i>
| 100 || {{yes2|+32}} || {{yes2|+94%}} || 210 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Phantom Blow
|tooltip=The secret technique of raging Secret Garden. Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 142% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1%
|-
! 2
| 30 || {{yes2|144%}} || 6 || 1 || {{yes2|2%}}
|-
! 3
| 30 || {{yes2|146%}} || 6 || 1 || {{yes2|3%}}
|-
! 4
| 30 || {{yes2|148%}} || 6 || 1 || {{yes2|4%}}
|-
! 5
| {{yes2|32}} || {{yes2|150%}} || 6 || 1 || {{yes2|5%}}
|-
! 6
| 32 || {{yes2|152%}} || 6 || 1 || {{yes2|6%}}
|-
! 7
| 32 || {{yes2|154%}} || 6 || 1 || {{yes2|7%}}
|-
! 8
| 32 || {{yes2|156%}} || 6 || 1 || {{yes2|8%}}
|-
! 9
| 32 || {{yes2|158%}} || 6 || 1 || {{yes2|9%}}
|-
! 10
| {{yes2|34}} || {{yes2|160%}} || 6 || 1 || {{yes2|10%}}
|-
! 11
| 34 || {{yes2|162%}} || 6 || 1 || {{yes2|11%}}
|-
! 12
| 34 || {{yes2|164%}} || 6 || 1 || {{yes2|12%}}
|-
! 13
| 34 || {{yes2|166%}} || 6 || 1 || {{yes2|13%}}
|-
! 14
| 34 || {{yes2|168%}} || 6 || 1 || {{yes2|14%}}
|-
! 15
| {{yes2|36}} || {{yes2|170%}} || 6 || 1 || {{yes2|15%}}
|-
! 16
| 36 || {{yes2|172%}} || 6 || 1 || {{yes2|16%}}
|-
! 17
| 36 || {{yes2|174%}} || 6 || 1 || {{yes2|17%}}
|-
! 18
| 36 || {{yes2|176%}} || 6 || 1 || {{yes2|18%}}
|-
! 19
| 36 || {{yes2|178%}} || 6 || 1 || {{yes2|19%}}
|-
! 20
| {{yes2|38}} || {{yes2|180%}} || 6 || 1 || {{yes2|20%}}
|-
! 21
| 38 || {{yes2|182%}} || 6 || 1 || {{yes2|21%}}
|-
! 22
| 38 || {{yes2|184%}} || 6 || 1 || {{yes2|22%}}
|-
! 23
| 38 || {{yes2|186%}} || 6 || 1 || {{yes2|23%}}
|-
! 24
| 38 || {{yes2|188%}} || 6 || 1 || {{yes2|24%}}
|-
! 25
| {{yes2|40}} || {{yes2|190%}} || 6 || 1 || {{yes2|25%}}
|-
! 26
| 40 || {{yes2|192%}} || 6 || 1 || {{yes2|26%}}
|-
! 27
| 40 || {{yes2|194%}} || 6 || 1 || {{yes2|27%}}
|-
! 28
| 40 || {{yes2|196%}} || 6 || 1 || {{yes2|28%}}
|-
! 29
| 40 || {{yes2|198%}} || 6 || 1 || {{yes2|29%}}
|-
! <u>30</u>
| {{yes2|42}} || {{yes2|200%}} || 6 || 1 || {{yes2|30%}}
|-
! <i>31</i>
| 42 || {{yes2|202%}} || 6 || 1 || {{yes2|31%}}
|-
! <i>32</i>
| 42 || {{yes2|204%}} || 6 || 1 || {{yes2|32%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sharpness
|tooltip=Increases your Critical Hit Rate and minimum Critical Damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +7% || bgcolor=E6E6FA | +7%
|-
! 2
| {{yes2|+9%}} || {{yes2|+9%}}
|-
! 3
| {{yes2|+11%}} || {{yes2|+11%}}
|-
! 4
| {{yes2|+13%}} || {{yes2|+13%}}
|-
! 5
| {{yes2|+15%}} || {{yes2|+15%}}
|-
! 6
| {{yes2|+17%}} || {{yes2|+17%}}
|-
! 7
| {{yes2|+19%}} || {{yes2|+19%}}
|-
! 8
| {{yes2|+21%}} || {{yes2|+21%}}
|-
! 9
| {{yes2|+23%}} || {{yes2|+23%}}
|-
! <u>10</u>
| {{yes2|+25%}} || {{yes2|+25%}}
|-
! <i>11</i>
| {{yes2|+27%}} || {{yes2|+27%}}
|-
! <i>12</i>
| {{yes2|+29%}} || {{yes2|+29%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dual Wield Expert
|tooltip=Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras.
|requirement=Requires Level 10 [[#Katara Mastery|Katara Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dagger and Katara Mastery
! width=100px | Weapon Attack
! width=100px | Accuracy and Avoidability
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
 
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Thieves).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure T.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
 
====Night Lord Hyper Skills====
=====Skill Enhancers=====
{{MapleStory/skill
|name=Showdown - Enhance
|tooltip=Increases EXP and items from enemies provoked by Showdown.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Experience and Item Drop Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Frailty Curse - Boss Rush
|tooltip=Bosses are affected by Frailty Curse.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effect
|-
! 1
| bgcolor=E6E6FA | Frailty Curse is applied to bosses.
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Quad Star - Extra Strike
|tooltip=Increases Number of Attacks for Quad Star.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Showdown - Spread
|tooltip=Increases the number of monsters that Showdown hits.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Frailty Curse - Enhance
|tooltip=Increases the ATT & DEF penalty from Frailty Curse.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack and Defense
|-
! 1
| bgcolor=E6E6FA | -10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Quad Star - Boss Rush
|tooltip=Increases damage dealt to bosses with Quad Star.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Showdown - Reinforce
|tooltip=Increases the damage of Showdown.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Frailty Curse - Slow
|tooltip=Increases the Speed penalty from Frailty Curse.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Speed
|-
! 1
| bgcolor=E6E6FA | -10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Quad Star - Reinforce
|tooltip=Increases Quad Star damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
=====Active Skills=====
{{MapleStory/skill
|name=Bleed Dart
|tooltip=Coats your stars with a deadly poison that causes bleeding, increasing Weapon Attack and inflicting continuous damage on enemies.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Poison Chance
! width=100px | Poison Damage Per Second
! width=100px | Poison Duration
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | +30 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 190% || bgcolor=E6E6FA | 8 sec || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Death Star
|tooltip=Summons 4 shurikens that combine into one giant shuriken.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}
 
====Shadower Hyper Skills====
=====Skill Enhancers=====
{{MapleStory/skill
|name=Meso Explosion - Enhance
|tooltip=Increases the number of used Mesos and Pick Pocket's Meso drop rate.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Mesos Used
! width=100px | Meso Drop Rate
|-
! 1
| bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Boomerang Stab - Extra Strike
|tooltip=Increases Number of Attacks for Boomerang Stab.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Assassinate - Limit Break
|tooltip=Increases Assassinate's max damage.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Damage
|-
! 1
| bgcolor=E6E6FA | <span class=explain title="Maximum Damage increased to 60,000,000 with this">+10,000,000</span>
|}{{MapleStory/skill|end}}


''The following skills are common with all three jobs.''
{{MapleStory/skill
|name=Meso Explosion - Guardbreak
|tooltip=Increases the Defense Ignore rate of Meso Explosion.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
{{MapleStory/skill
*'''Level 1''': MP -10 / +1% Base Stats / 30 seconds /400% range
|name=Boomerang Stab - Reinforce
*'''Level 2''': MP -10 / +1% Base Stats / 60 seconds / 400% Range
|tooltip=Increases Boomerang Stab damage.
*'''Level 3''': MP -10 / +2% Base Stats / 90 seconds / 400% Range
|requirement=Unlocked at Level 168
*'''Level 4''': MP -10 / +2% Base Stats / 120 seconds / 400% Range
}}
*'''Level 5''': MP -10 / +3% Base Stats / 150 seconds / 400% Range
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -20 / +3% Base Stats / 180 seconds / 400% Range
! width=50px | Level
*'''Level 7''': MP -20 / +4% Base Stats / 210 seconds / 400% Range
! width=100px | Damage
*'''Level 8''': MP -20 / +4% Base Stats / 240 seconds / 400% Range
|-
*'''Level 9''': MP -20 / +5% Base Stats / 270 seconds / 400% Range
! 1
*'''Level 10''': MP -20 / +5% Base Stats / 300 seconds / 400% Range
| bgcolor=E6E6FA | +20%
*'''Level 11''': MP -30 / +6% Base Stats / 330 seconds / 400% Range
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -30 / +6% Base Stats / 360 seconds / 400% Range
*'''Level 13''': MP -30 / +7% Base Stats / 390 seconds / 400% Range
*'''Level 14''': MP -30 / +7% Base Stats / 420 seconds / 400% Range
*'''Level 15''': MP -30 / +8% Base Stats / 450 seconds / 400% Range
*'''Level 16''': MP -40 / +8% Base Stats / 480 seconds / 400% Range
*'''Level 17''': MP -40 / +9% Base Stats / 510 seconds / 400% Range
*'''Level 18''': MP -40 / +9% Base Stats / 540 seconds / 400% Range
*'''Level 19''': MP -40 / +10% Base Stats / 570 seconds / 400% Range
*'''Level 20''': MP -40 / +10% Base Stats / 600 seconds / 400% Range
*'''Level 21''': MP -50 / +11% Base Stats / 630 seconds / 400% Range
*'''Level 22''': MP -50 / +11% Base Stats / 660 seconds / 400% Range
*'''Level 23''': MP -50 / +12% Base Stats / 690 seconds / 400% Range
*'''Level 24''': MP -50 / +12% Base Stats / 720 seconds / 400% Range
*'''Level 25''': MP -50 / +13% Base Stats / 750 seconds / 400% Range
*'''Level 26''': MP -60 / +13% Base Stats / 780 seconds / 400% Range
*'''Level 27''': MP -60 / +14% Base Stats / 810 seconds / 400% Range
*'''Level 28''': MP -60 / +14% Base Stats / 840 seconds / 400% Range
*'''Level 29''': MP -60 / +15% Base Stats / 870 seconds / 400% Range
*'''Level 30''': MP -60 / +15% Base Stats / 900 seconds / 400% Range}}


{{MapleStory/Skill desc|Thief|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
{{MapleStory/skill
*'''Level 1''': MP -30; Escape from any abnormal condition; Cooldown time: 10 minutes
|name=Assassinate - Boss Rush
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
|tooltip=Increases Assassinate's Boss ATT damage.
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
|requirement=Unlocked at Level 177
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
}}
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Venom|You attack after coating your star/dagger/katara with venom. Enemies have a chance to be poisoned by the venom and continuously take damage. Can stack up to 3 times. The enemy's HP will not go below 1 through Venom.|You attack after coating your dagger with venom. Enemies have a chance to be poisoned by the venom and continuously take damage. Can stack up to 3 times. The enemy's HP will not go below 1 through Venom.|
{{MapleStory/skill
*'''Level 1''': Attack 31, for 3secs, Success rate 22%
|name=Meso Explosion - Reinforce
*'''Level 2''': Attack 32, for 3secs, Success rate 22%
|tooltip=Increases Meso Explosion's damage.
*'''Level 3''': Attack 33, for 3secs, Success rate 24%
|requirement=Unlocked at Level 183
*'''Level 4''': Attack 34, for 3secs, Success rate 24%
}}
*'''Level 5''': Attack 35, for 3secs, Success rate 26%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Attack 36, for 4secs, Success rate 26%
! width=50px | Level
*'''Level 7''': Attack 37, for 4secs, Success rate 28%
! width=100px | Damage
*'''Level 8''': Attack 38, for 4secs, Success rate 28%
|-
*'''Level 9''': Attack 39, for 4secs, Success rate 30%
! 1
*'''Level 10''': Attack 40, for 4secs, Success rate 30%
| bgcolor=E6E6FA | +20%
*'''Level 11''': Attack 41, for 5secs, Success rate 32%
|}{{MapleStory/skill|end}}
*'''Level 12''': Attack 42, for 5secs, Success rate 32%
*'''Level 13''': Attack 43, for 5secs, Success rate 34%
*'''Level 14''': Attack 44, for 5secs, Success rate 34%
*'''Level 15''': Attack 45, for 5secs, Success rate 36%
*'''Level 16''': Attack 46, for 6secs, Success rate 36%
*'''Level 17''': Attack 47, for 6secs, Success rate 38%
*'''Level 18''': Attack 48, for 6secs, Success rate 38%
*'''Level 19''': Attack 49, for 6secs, Success rate 40%
*'''Level 20''': Attack 50, for 6secs, Success rate 40%
*'''Level 21''': Attack 51, for 7secs, Success rate 42%
*'''Level 22''': Attack 52, for 7secs, Success rate 42%
*'''Level 23''': Attack 53, for 7secs, Success rate 44%
*'''Level 24''': Attack 54, for 7secs, Success rate 44%
*'''Level 25''': Attack 55, for 7secs, Success rate 46%
*'''Level 26''': Attack 56, for 8secs, Success rate 46%
*'''Level 27''': Attack 57, for 8secs, Success rate 48%
*'''Level 28''': Attack 58, for 8secs, Success rate 48%
*'''Level 29''': Attack 59, for 8secs, Success rate 50%
*'''Level 30''': Attack 60, for 8secs, Success rate 50%
[[File:MS Skill SVenom.png]][[File:MS Skill Venom.png]]}}


''The skills below belong to only Night Lord and Shadower.''
{{MapleStory/skill
|name=Boomerang Stab - Spread
|tooltip=Increases the number of monsters hit by Boomerang Stab.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Shadow Shifter|With great reflexes, enables one to avoid the monster's attack.|With great reflexes, enables one to avoid the monster's attack. 30% only for assassins, bandits have 40%, success rate not charted.|
{{MapleStory/skill
*'''Level 1''': Avoid enemy's attack with success rate 1%
|name=Assassinate - Reinforce
*'''Level 2''': Avoid enemy's attack with success rate 2%
|tooltip=Increases Assassinate damage.
*'''Level 3''': Avoid enemy's attack with success rate 3%
|requirement=Unlocked at Level 195
*'''Level 4''': Avoid enemy's attack with success rate 4%
}}
*'''Level 5''': Avoid enemy's attack with success rate 5%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Avoid enemy's attack with success rate 6%
! width=50px | Level
*'''Level 7''': Avoid enemy's attack with success rate 7%
! width=100px | Damage
*'''Level 8''': Avoid enemy's attack with success rate 8%
|-
*'''Level 9''': Avoid enemy's attack with success rate 9%
! 1
*'''Level 10''': Avoid enemy's attack with success rate 10%
| bgcolor=E6E6FA | +20%
*'''Level 11''': Avoid enemy's attack with success rate 11%
|}{{MapleStory/skill|end}}
*'''Level 12''': Avoid enemy's attack with success rate 12%
*'''Level 13''': Avoid enemy's attack with success rate 13%
*'''Level 14''': Avoid enemy's attack with success rate 14%
*'''Level 15''': Avoid enemy's attack with success rate 15%
*'''Level 16''': Avoid enemy's attack with success rate 16%
*'''Level 17''': Avoid enemy's attack with success rate 17%
*'''Level 18''': Avoid enemy's attack with success rate 18%
*'''Level 19''': Avoid enemy's attack with success rate 19%
*'''Level 20''': Avoid enemy's attack with success rate 20%
*'''Level 21''': Avoid enemy's attack with success rate 21%
*'''Level 22''': Avoid enemy's attack with success rate 22%
*'''Level 23''': Avoid enemy's attack with success rate 23%
*'''Level 24''': Avoid enemy's attack with success rate 24%
*'''Level 25''': Avoid enemy's attack with success rate 25%
*'''Level 26''': Avoid enemy's attack with success rate 26%
*'''Level 27''': Avoid enemy's attack with success rate 27%
*'''Level 28''': Avoid enemy's attack with success rate 28%
*'''Level 29''': Avoid enemy's attack with success rate 29%
*'''Level 30''': Avoid enemy's attack with success rate 30%}}


{{MapleStory/Skill desc|Thief|Taunt|Provokes a monster, causing its general defense to increase. As a result, EXP earned and drop rate for items will increase for this monster.|Provokes a monster, causing its general defense to increase. As a result, EXP earned and drop rate for items will increase for this monster.|
=====Active Skills=====
*'''Level 1''': MP -21, Increases 11% of enemy&apos;s def, Exp, item drop rate.
{{MapleStory/skill
*'''Level 2''': MP -22, Increases 12% of enemy&apos;s def, Exp, item drop rate.
|name=Flip of the Coin
*'''Level 3''': MP -23, Increases 13% of enemy&apos;s def, Exp, item drop rate.
|tooltip=Flips a lucky coin to conjure up a blessing of awesomeness.
*'''Level 4''': MP -24, Increases 14% of enemy&apos;s def, Exp, item drop rate.
|requirement=Unlocked at Level 150
*'''Level 5''': MP -25, Increases 15% of enemy&apos;s def, Exp, item drop rate.
}}
*'''Level 6''': MP -26, Increases 16% of enemy&apos;s def, Exp, item drop rate.
Can only use when you land a critical attack
*'''Level 7''': MP -27, Increases 17% of enemy&apos;s def, Exp, item drop rate.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 8''': MP -28, Increases 18% of enemy&apos;s def, Exp, item drop rate.
! width=50px | Level
*'''Level 9''': MP -29, Increases 19% of enemy&apos;s def, Exp, item drop rate.
! width=100px | MP Cost
*'''Level 10''': MP -30, Increases 20% of enemy&apos;s def, Exp, item drop rate.
! width=100px | Additional Damage
*'''Level 11''': MP -31, Increases 21% of enemy&apos;s def, Exp, item drop rate.
! width=100px | Critical Rate
*'''Level 12''': MP -32, Increases 22% of enemy&apos;s def, Exp, item drop rate.
! width=100px | Max Damage
*'''Level 13''': MP -33, Increases 23% of enemy&apos;s def, Exp, item drop rate.
! width=100px | Max Stacks
*'''Level 14''': MP -34, Increases 24% of enemy&apos;s def, Exp, item drop rate.
! width=100px | Duration
*'''Level 15''': MP -35, Increases 25% of enemy&apos;s def, Exp, item drop rate.
|-
*'''Level 16''': MP -36, Increases 26% of enemy&apos;s def, Exp, item drop rate.
! 1
*'''Level 17''': MP -37, Increases 27% of enemy&apos;s def, Exp, item drop rate.
| bgcolor=E6E6FA | 50 || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +10,000,000 || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 120 sec
*'''Level 18''': MP -38, Increases 28% of enemy&apos;s def, Exp, item drop rate.
|}{{MapleStory/skill|end}}
*'''Level 19''': MP -39, Increases 29% of enemy&apos;s def, Exp, item drop rate.
*'''Level 20''': MP -40, Increases 30% of enemy&apos;s def, Exp, item drop rate.
*'''Level 21''': MP -41, Increases 31% of enemy&apos;s def, Exp, item drop rate.
*'''Level 22''': MP -42, Increases 32% of enemy&apos;s def, Exp, item drop rate.
*'''Level 23''': MP -43, Increases 33% of enemy&apos;s def, Exp, item drop rate.
*'''Level 24''': MP -44, Increases 34% of enemy&apos;s def, Exp, item drop rate.
*'''Level 25''': MP -45, Increases 35% of enemy&apos;s def, Exp, item drop rate.
*'''Level 26''': MP -44, Increases 36% of enemy&apos;s def, Exp, item drop rate.
*'''Level 27''': MP -43, Increases 37% of enemy&apos;s def, Exp, item drop rate.
*'''Level 28''': MP -42, Increases 38% of enemy&apos;s def, Exp, item drop rate.
*'''Level 29''': MP -41, Increases 39% of enemy&apos;s def, Exp, item drop rate.
*'''Level 30''': MP -40, Increases 40% of enemy&apos;s def, Exp, item drop rate.}}


{{MapleStory/Skill desc|Thief|Ninja Ambush|For a set period of time, a group of ninjas hiding around the bushes will periodically ambush up to 6 monsters at once.|For a set period of time, a group of ninjas hiding around the bushes will periodically ambush up to 6 monsters at once.|
{{MapleStory/skill
*'''Level 1''': MP -16, Damage 62%, for 4Secs, Attack range 110%
|name=Shadow Veil
*'''Level 2''': MP -16, Damage 64%, for 4Secs, Attack range 110%
|tooltip=Summons a dark ally to deal damage over time. Cannot use Dark Sight while attack is in effect.
*'''Level 3''': MP -16, Damage 66%, for 4Secs, Attack range 110%
|requirement=Unlocked at level 170
*'''Level 4''': MP -16, Damage 68%, for 4Secs, Attack range 120%
}}
*'''Level 5''': MP -16, Damage 70%, for 4Secs, Attack range 120%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -16, Damage 72%, for 4Secs, Attack range 120%
! width=50px | Level
*'''Level 7''': MP -16, Damage 74%, for 4Secs, Attack range 130%
! width=100px | MP Cost
*'''Level 8''': MP -16, Damage 76%, for 4Secs, Attack range 130%
! width=100px | Damage
*'''Level 9''': MP -16, Damage 78%, for 4Secs, Attack range 130%
! width=100px | Number of Attacks
*'''Level 10''': MP -16, Damage 80%, for 4Secs, Attack range 140%
! width=100px | Max Enemies Hit
*'''Level 11''': MP -32, Damage 81%, for 8Secs, Attack range 140%
! width=100px | Duration
*'''Level 12''': MP -32, Damage 82%, for 8Secs, Attack range 140%
! width=100px | Cooldown
*'''Level 13''': MP -32, Damage 83%, for 8Secs, Attack range 150%
|-
*'''Level 14''': MP -32, Damage 84%, for 8Secs, Attack range 150%
! 1
*'''Level 15''': MP -32, Damage 85%, for 8Secs, Attack range 150%
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 800% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 12 sec || bgcolor=E6E6FA | 90 sec
*'''Level 16''': MP -32, Damage 86%, for 8Secs, Attack range 160%
|}{{MapleStory/skill|end}}
*'''Level 17''': MP -32, Damage 87%, for 8Secs, Attack range 160%
*'''Level 18''': MP -32, Damage 88%, for 8Secs, Attack range 160%
*'''Level 19''': MP -32, Damage 89%, for 8Secs, Attack range 170%
*'''Level 20''': MP -32, Damage 90%, for 8Secs, Attack range 170%
*'''Level 21''': MP -48, Damage 91%, for 12Secs, Attack range 170%
*'''Level 22''': MP -48, Damage 92%, for 12Secs, Attack range 180%
*'''Level 23''': MP -48, Damage 93%, for 12Secs, Attack range 180%
*'''Level 24''': MP -48, Damage 94%, for 12Secs, Attack range 180%
*'''Level 25''': MP -48, Damage 95%, for 12Secs, Attack range 190%
*'''Level 26''': MP -48, Damage 96%, for 12Secs, Attack range 190%
*'''Level 27''': MP -48, Damage 97%, for 12Secs, Attack range 190%
*'''Level 28''': MP -48, Damage 98%, for 12Secs, Attack range 200%
*'''Level 29''': MP -48, Damage 99%, for 12Secs, Attack range 200%
*'''Level 30''': MP -48, Damage 100%, for 12Secs, Attack range 200%}}


===Night Lord===
====Blade Master Hyper Skills====
{{MapleStory/Skill desc|Thief|Shadow Claw|Attacks a monster using 200 stars out of the currently equipped star. Allows an infinite number of stars to be thrown for a short period of time.|Attacks a monster using 200 stars out of the currently equipped star. Allows an infinite number of stars to be thrown for a short period of time.|
=====Skill Enhancers=====
*'''Level 1''': MP -15, for 62secs
{{MapleStory/skill
*'''Level 2''': MP -15, for 64secs
|name=Bloody Storm - Reinforce
*'''Level 3''': MP -15, for 66secs
|tooltip=Increases Bloody Storm's damage.
*'''Level 4''': MP -15, for 68secs
|requirement=Unlocked at Level 143
*'''Level 5''': MP -15, for 70secs
}}
*'''Level 6''': MP -15, for 72secs
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': MP -15, for 74secs
! width=50px | Level
*'''Level 8''': MP -15, for 76secs
! width=100px | Damage
*'''Level 9''': MP -15, for 78secs
|-
*'''Level 10''': MP -15, for 80secs
! 1
*'''Level 11''': MP -20, for 82secs
| bgcolor=E6E6FA | +20%
*'''Level 12''': MP -20, for 84secs
|}{{MapleStory/skill|end}}
*'''Level 13''': MP -20, for 86secs
*'''Level 14''': MP -20, for 88secs
*'''Level 15''': MP -20, for 90secs
*'''Level 16''': MP -20, for 92secs
*'''Level 17''': MP -20, for 94secs
*'''Level 18''': MP -20, for 96secs
*'''Level 19''': MP -20, for 98secs
*'''Level 20''': MP -20, for 100secs
*'''Level 21''': MP -25, for 102secs
*'''Level 22''': MP -25, for 104secs
*'''Level 23''': MP -25, for 106secs
*'''Level 24''': MP -25, for 108secs
*'''Level 25''': MP -25, for 110secs
*'''Level 26''': MP -25, for 112secs
*'''Level 27''': MP -25, for 114secs
*'''Level 28''': MP -25, for 116secs
*'''Level 29''': MP -25, for 118secs
*'''Level 30''': MP -25, for 120secs}}


{{MapleStory/Skill desc|Thief|Triple Throw|Attacks one monster by simultaneously throwing 3 stars.|Attacks one monster by simultaneously throwing 3 stars.|
{{MapleStory/skill
*'''Level 1''': MP -11, Damage 102%
|name=Phantom Blow - Reinforce
*'''Level 2''': MP -11, Damage 104%
|tooltip=Increases Phantom Blow's damage.
*'''Level 3''': MP -11, Damage 106%
|requirement=Unlocked at Level 149
*'''Level 4''': MP -12, Damage 108%
}}
*'''Level 5''': MP -12, Damage 110%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -12, Damage 112%
! width=50px | Level
*'''Level 7''': MP -13, Damage 114%
! width=100px | Damage
*'''Level 8''': MP -13, Damage 116%
|-
*'''Level 9''': MP -13, Damage 118%
! 1
*'''Level 10''': MP -14, Damage 120%
| bgcolor=E6E6FA | +20%
*'''Level 11''': MP -14, Damage 122%
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -14, Damage 124%
*'''Level 13''': MP -15, Damage 126%
*'''Level 14''': MP -15, Damage 128%
*'''Level 15''': MP -15, Damage 130%
*'''Level 16''': MP -16, Damage 132%
*'''Level 17''': MP -16, Damage 134%
*'''Level 18''': MP -16, Damage 136%
*'''Level 19''': MP -17, Damage 138%
*'''Level 20''': MP -17, Damage 140%
*'''Level 21''': MP -17, Damage 141%
*'''Level 22''': MP -18, Damage 142%
*'''Level 23''': MP -18, Damage 143%
*'''Level 24''': MP -18, Damage 144%
*'''Level 25''': MP -19, Damage 145%
*'''Level 26''': MP -19, Damage 146%
*'''Level 27''': MP -19, Damage 147%
*'''Level 28''': MP -20, Damage 148%
*'''Level 29''': MP -20, Damage 149%
*'''Level 30''': MP -20, Damage 150%}}


{{MapleStory/Skill desc|Thief|Ninja Storm|Summons ninjas to push back surrounding monsters.|Summons ninjas to push back surrounding monsters.|
{{MapleStory/skill
*'''Level 1''':
|name=Blade Fury - Reinforce
*'''Level 2''':
|tooltip=Increases Blade Fury's damage.
*'''Level 3''':  
|requirement=Unlocked at Level 155
*'''Level 4''':
}}
*'''Level 5''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''':
! width=50px | Level
*'''Level 7''':
! width=100px | Damage
*'''Level 8''':
|-
*'''Level 9''':
! 1
*'''Level 10''':
| bgcolor=E6E6FA | +20%
*'''Level 11''':
|}{{MapleStory/skill|end}}
*'''Level 12''':
*'''Level 13''':
*'''Level 14''':
*'''Level 15''':
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': }}


===Shadower===
{{MapleStory/skill
{{MapleStory/Skill desc|Thief|Smokescreen|Sets off a smoke grenade to escape from a tight situation. All members of the party in the vicinity of smoke will not receive damage while the smokescreen is up.|Sets off a smoke grenade to escape from a tight situation. All members of the party in the vicinity of smoke will not receive damage while the smokescreen is up.|
|name=Bloody Storm - Spread
*'''Level 1''': MP -16, for 31secs, Range 110%
|tooltip=Increases the number of monsters hit by Bloody Storm.
*'''Level 2''': MP -17, for 32secs, Range 110%
|requirement=Unlocked at Level 162
*'''Level 3''': MP -18, for 33secs, Range 110%
}}
*'''Level 4''': MP -19, for 34secs, Range 120%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -20, for 35secs, Range 120%
! width=50px | Level
*'''Level 6''': MP -21, for 36secs, Range 120%
! width=100px | Max Enemies Hit
*'''Level 7''': MP -22, for 37secs, Range 130%
|-
*'''Level 8''': MP -23, for 38secs, Range 130%
! 1
*'''Level 9''': MP -24, for 39secs, Range 130%
| bgcolor=E6E6FA | +2
*'''Level 10''': MP -25, for 40secs, Range 140%
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -26, for 41secs, Range 140%
*'''Level 12''': MP -27, for 42secs, Range 140%
*'''Level 13''': MP -28, for 43secs, Range 150%
*'''Level 14''': MP -29, for 44secs, Range 150%
*'''Level 15''': MP -30, for 45secs, Range 150%
*'''Level 16''': MP -31, for 46secs, Range 160%
*'''Level 17''': MP -32, for 47secs, Range 160%
*'''Level 18''': MP -33, for 48secs, Range 160%
*'''Level 19''': MP -34, for 49secs, Range 170%
*'''Level 20''': MP -35, for 50secs, Range 170%
*'''Level 21''': MP -36, for 51secs, Range 170%
*'''Level 22''': MP -37, for 52secs, Range 180%
*'''Level 23''': MP -38, for 53secs, Range 180%
*'''Level 24''': MP -39, for 54secs, Range 180%
*'''Level 25''': MP -40, for 55secs, Range 190%
*'''Level 26''': MP -41, for 56secs, Range 190%
*'''Level 27''': MP -42, for 57secs, Range 190%
*'''Level 28''': MP -43, for 58secs, Range 200%
*'''Level 29''': MP -44, for 59secs, Range 200%
*'''Level 30''': MP -45, for 60secs, Range 200%}}


{{MapleStory/Skill desc|Thief|Assassinate|Strikes an unsuspecting monster at its vital spots 4 times. The last strike can be lethal with a given success rate.  Only works with Dark Sight enabled.|Strikes an unsuspecting monster at its vital spots 4 times. The last strike can be lethal with a given success rate.  Only works with Dark Sight enabled. Fourth strike only activates on the condition that the monster currently under attack is still alive. For example, if the monster is not alive, the attack is not like others where the attack still keeps barraging the monster nevertheless.
{{MapleStory/skill
*'''Dark Sight must be enabled to use assassinate.'''|
|name=Phantom Blow - Guardbreak
*'''Level 1''':  
|tooltip=Increases Phantom Blow's Monster DEF debuff.
*'''Level 2''':
|requirement=Unlocked at Level 168
*'''Level 3''':
}}
*'''Level 4''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''':
! width=50px | Level
*'''Level 6''':
! width=100px | Enemy Defense Ignored
*'''Level 7''':
|-
*'''Level 8''':
! 1
*'''Level 9''':
| bgcolor=E6E6FA | +20%
*'''Level 10''':
|}{{MapleStory/skill|end}}
*'''Level 11''':
*'''Level 12''':
*'''Level 13''':
*'''Level 14''':
*'''Level 15''':
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': }}


{{MapleStory/Skill desc|Thief|Boomerang Step|With great quickness, stabs multiple monsters TWICE. Under the set success rate, the monsters attacked will be stunned.|With great quickness, stabs multiple monsters TWICE. Under the set success rate, the monsters attacked will be stunned.|
{{MapleStory/skill
*'''Level 1''':
|name=Blade Fury - Guardbreak
*'''Level 2''':
|tooltip=Increases Blade Fury's DEF ignore amount.
*'''Level 3''':  
|requirement=Unlocked at Level 177
*'''Level 4''':
}}
*'''Level 5''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''':
! width=50px | Level
*'''Level 7''':
! width=100px | Enemy Defense Ignored
*'''Level 8''':
|-
*'''Level 9''':
! 1
*'''Level 10''':
| bgcolor=E6E6FA | +20%
*'''Level 11''':
|}{{MapleStory/skill|end}}
*'''Level 12''':
*'''Level 13''':
*'''Level 14''':
*'''Level 15''':
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': }}


===Blade Master===
{{MapleStory/skill
'''Level 120-200'''
|name=Bloody Storm - Extra Strike
{{MapleStory/Skill desc|Blade Master|Final Cut|Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. Once you activate this ability, your attack rate increases for a set duration. The amount of HP consumed, the damage, and the attack enhancement effect vary depending on the gauge. However, the attack rate enhancement effect is restricted on some skills.|Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. Once you activate this ability, your attack rate increases for a set duration. The amount of HP consumed, the damage, and the attack enhancement effect vary depending on the gauge. However, the attack rate enhancement effect is restricted on some skills.|
|tooltip=Increases Bloody Storm's attack count.
*'''Level 1''': Chuck Norris learned this in preschool
|requirement=Unlocked at Level 183
*'''Level 2''':
}}
*'''Level 3''':  
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''':
! width=50px | Level
*'''Level 5''':
! width=100px | Number of Attacks
*'''Level 6''':
|-
*'''Level 7''':
! 1
*'''Level 8''':
| bgcolor=E6E6FA | +1
*'''Level 9''':
|}{{MapleStory/skill|end}}
*'''Level 10''': MP -200, 1100% damage, Attacks 8 enemies, 45% Maximum Strength, 35 Seconds.
*'''Level 11''':
*'''Level 12''':
*'''Level 13''':
*'''Level 14''':
*'''Level 15''':
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': MP -300, 1500% damage, Attacks 8 enemies, 65% Maximum Strength, 60 Seconds. }}


{{MapleStory/Skill desc|Blade Master|Monster Bomb|Sticks an explosive charm on 1 monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and anyone in range takes damage, enemy and ally alike.|Sticks an explosive charm on 1 monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and anyone in range takes damage, enemy and ally alike. '''Requires a skill book after level 10.'''|
{{MapleStory/skill
*'''Level 1''':
|name=Phantom Blow - Extra Strike
*'''Level 2''':
|tooltip=Phantom Blow's attack count.
*'''Level 3''':  
|requirement=Unlocked at Level 189
*'''Level 4''':
}}
*'''Level 5''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''':
! width=50px | Level
*'''Level 7''':
! width=100px | Number of Attacks
*'''Level 8''':
|-
*'''Level 9''':
! 1
*'''Level 10''': MP -130, 550% damage, Attacks 15 enemies, 3 Seconds. Cooldown : 55 Seconds
| bgcolor=E6E6FA | +1
*'''Level 11''':
|}{{MapleStory/skill|end}}
*'''Level 12''':
*'''Level 13''':
*'''Level 14''':
*'''Level 15''':
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': MP -230, 1200% damage, Attacks 15 enemies, 3 Seconds. Cooldown : 30 Seconds. }}


{{MapleStory/Skill desc|Blade Master|Sudden Raid|Summons the power of the former Blade Master and deals powerful damage on groups of up to 15 enemies.|Summons the power of the former Blade Master and deals powerful damage on groups of up to 15 enemies. '''Requires a skill book after level 10.'''|
{{MapleStory/skill
*'''Level 1''':
|name=Blade Fury - Spread
*'''Level 2''':
|tooltip=Increases the number of monsters that Blade Fury hits.
*'''Level 3''':  
|requirement=Unlocked at Level 195
*'''Level 4''':
}}
*'''Level 5''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''':
! width=50px | Level
*'''Level 7''':
! width=100px | Max Enemies Hit
*'''Level 8''':
|-
*'''Level 9''':
! 1
*'''Level 10''': MP -440, Attacks 15 enemies, 350% damage
| bgcolor=E6E6FA | +2
*'''Level 11''':
|}{{MapleStory/skill|end}}
*'''Level 12''':
*'''Level 13''':
*'''Level 14''':
*'''Level 15''':
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': MP -980, Attacks 15 enemies, 600% damage. }}


{{MapleStory/Skill desc|Blade Master|Chains of Hell|When you have Dark Sight active, Chains of Hell pulls an enemy close to deal damage by attacking up to 12 times. However, stationary monsters have to be in range.|When you have Dark Sight active, Chains of Hell pulls an enemy close to deal damage by attacking up to 12 times. However, stationary monsters have to be in range.|
=====Active Skills=====
*'''Level 1''':  
{{MapleStory/skill
*'''Level 2''':
|name=Blade Clone
*'''Level 3''':
|tooltip=Summons a dagger that exists in the Secret Garden's Book Ghost to deal a powerful bonus damage to all your attacks. All your ATT increases by 10%.
*'''Level 4''':
|requirement=Unlocked at Level 150
*'''Level 5''':
}}
*'''Level 6''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''':
! width=50px | Level
*'''Level 8''':
! width=100px | MP Cost
*'''Level 9''':
! width=100px | Final Attack Damage
*'''Level 10''':
! width=100px | Additional Damage
*'''Level 11''':
! width=100px | Duration
*'''Level 12''':
! width=100px | Cooldown
*'''Level 13''':
|-
*'''Level 14''':
! 1
*'''Level 15''':
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 140% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | 60 sec || bgcolor=E6E6FA | 90 sec
*'''Level 16''':
|}{{MapleStory/skill|end}}
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': }}  


{{MapleStory/Skill desc|Blade Master|Mirrored Target|Disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy attracts the enemy's attacks, protecting you from them. This skill can only be used when Mirror Image is active.|Disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy attracts the enemy's attacks, protecting you from them. This skill can only be used when Mirror Image is active. '''Requires  maxed Mirror Image.|
{{MapleStory/skill
*'''Level 1''':  
|name=Asura's Anger
*'''Level 2''':
|tooltip=Create a vortex of wind blades, damaging nearby enemies.
*'''Level 3''':
|requirement=Unlocked at level 170
*'''Level 4''':
}}
*'''Level 5''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''':
! width=50px | Level
*'''Level 7''':
! width=100px | MP Cost
*'''Level 8''':
! width=100px | Damage
*'''Level 9''':
! width=100px | Number of Attacks
*'''Level 10''': MP -150, 30 Seconds
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
*'''Level 11''':
! width=100px | Max Enemies Hit
*'''Level 12''':
! width=100px | Duration
*'''Level 13''':
! width=100px | Cooldown
*'''Level 14''':
|-
*'''Level 15''':
! 1
*'''Level 16''':
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 90 sec
*'''Level 17''':
|}{{MapleStory/skill|end}}
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': MP -250, 90 Seconds
|MS Skill Stack Effect.png}}


{{MapleStory/Skill desc|Blade Master|Thorns|Grants a higher chance of getting critical attacks. Party members only gain half of the effect, and the skill is restricted when you use abilities with high critical chances.|Grants a higher chance of getting critical attacks. Party members only gain half of the effect, and the skill is restricted when you use abilities with high critical chances. '''Requires a skill book after level 10.'''|
*'''Level 1''':
*'''Level 2''':
*'''Level 3''':
*'''Level 4''':
*'''Level 5''':
*'''Level 6''':
*'''Level 7''':
*'''Level 8''':
*'''Level 9''':
*'''Level 10''': MP -300, last for 60 Seconds, Critical Rate 10%, Critical Damage 130%
*'''Level 11''':
*'''Level 12''':
*'''Level 13''':
*'''Level 14''':
*'''Level 15''':
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': MP -400, last for 120 Seconds, Critical Rate 35%, Critical Damage 250%}}


{{Footer Nav|game=MapleStory|prevpage=Thief Guide|nextpage=Thief Guide/Builds}}
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Latest revision as of 18:54, 5 December 2015


For more details on Beginner skills, see MapleStory/Beginner/Skills.
Table of Contents
Attacking Skills Passive Skills Active/Supportive Skills
First Job Rogue Double Stab Lucky Seven Bandit Slash Nimble Body Side Step Dark Sight Haste Flash Jump
First Job+ Blade Recruit Tornado Spin Katara Mastery Self Haste
Second Job Common Physical Training
Bandit + Blade Acolyte Channel Karma
Assassin Gust Charm Shuriken Burst Claw Mastery Critical Throw Assassin's Mark Claw Booster
Bandit Steal Savage Blow Dagger Mastery Shield Mastery Critical Growth Dagger Booster Mesoguard
Blade Acolyte Fatal Blow Slash Storm Katara Booster
Second Job+ Blade Specialist Flashbang Flying Assaulter Upper Stab Venom
Third Job Common Enveloping Darkness
Hermit + Chief Bandit Venom Shadow Partner
Hermit Shadow Web Triple Throw Shade Splitter Expert Throwing Star Handling Alchemic Adrenaline Dark Flare Shadow Stars
Bandit Meso Explosion Midnight Carnival Phase Dash Meso Mastery Dark Flare Pickpocket
Blade Lord Bloody Storm Chains of Hell Blade Ascension Advanced Dark Sight Life Drain Shadow Meld Mirror Image
Fourth Job Common Sudden Raid Toxic Venom Maple Warrior Hero's Will
Night Lord + Shadower Shadow Shifter
Night Lord Quad Star Showdown Claw Expert Night Lord's Mark Dark Harmony Frailty Curse
Shadower Boomerang Stab Assassinate Dagger Expert Prime Critical Smokescreen Shadower Instinct
Blade Master Blade Fury Final Cut Phantom Blow Blessed Harmony Sharpness Dual Wield Expert Mirrored Target Thorns
Skills
Hyper Skills Common
(Stat + Active)
Hyper Strength Hyper Dexterity Hyper Intelligence Hyper Luck Hyper Jump Hyper Speed Hyper Accuracy Hyper Defense Hyper Magic Defense Hyper Fury Hyper Mana Hyper Health Hyper Critical Epic Adventure
Skill enhancers Active / Supportive Skills
Night Lord Showdown - Enhance Frailty Curse - Boss Rush Quad Star - Extra Strike Showdown - Spread Frailty Curse - Enhance Quad Star - Boss Rush Showdown - Reinforce Frailty Curse - Slow Quad Star - Reinforce Bleed Dart Death Star
Shadower Meso Explosion - Enhance Boomerang Stab - Extra Strike Assassinate - Limit Break Meso Explosion - Guardbreak Boomerang Stab - Reinforce Assassinate - Boss Rush Meso Explosion - Reinforce Boomerang Stab - Spread Assassinate - Reinforce Flip of the Coin Shadow Veil
Blade Master Bloody Storm - Reinforce Phantom Blow - Reinforce Blade Fury - Reinforce Bloody Storm - Spread Phantom Blow - Guardbreak Blade Fury - Guardbreak Bloody Storm - Extra Strike Phantom Blow - Extra Strike Blade Fury - Spread Blade Clone Asura's Anger

First Job[edit]

Rogue[edit]

Nimble Body
"Permanently increases Accuracy and Avoidability"
Nimble Body level data

Not available for Dual Blades.

Level MP Cost Duration
Add 22
per level
Add 20 sec
per level
1 +22
2 +44
3 +66
4 +88
5 +110
6 +132
7 +154
8 +176
9 +198
10 +210
Dark Sight
"Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight."
Dark Sight level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 23 20 sec
2 21 40 sec
3 19 60 sec
4 17 80 sec
5 15 100 sec
6 13 120 sec
7 11 140 sec
8 9 160 sec
9 7 180 sec
10 5 200 sec
Double Stab
"Quickly stabs an enemy twice."
Double Stab level data

Not available for Dual Blades.

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 6 levels
Add 4%
per level
No
change
No
change
1 8 89% 2 1
2 8 93% 2 1
3 8 97% 2 1
4 8 101% 2 1
5 8 105% 2 1
6 10 109% 2 1
7 10 113% 2 1
8 10 117% 2 1
9 10 121% 2 1
10 10 125% 2 1
11 10 129% 2 1
12 12 133% 2 1
13 12 137% 2 1
14 12 141% 2 1
15 12 145% 2 1
16 12 149% 2 1
17 12 153% 2 1
18 14 157% 2 1
19 14 161% 2 1
20 14 165% 2 1
Lucky Seven
"Throws 2 throwing stars based on LUK, regardless of Claw Mastery."
Lucky Seven level data

Not available for Dual Blades.

Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 2
per 6 levels
No
change
Add 4%
per level
No
change
No
change
1 8 2 114% 2 1
2 8 2 118% 2 1
3 8 2 122% 2 1
4 8 2 126% 2 1
5 8 2 130% 2 1
6 10 2 134% 2 1
7 10 2 138% 2 1
8 10 2 142% 2 1
9 10 2 146% 2 1
10 10 2 150% 2 1
11 10 2 154% 2 1
12 12 2 158% 2 1
13 12 2 162% 2 1
14 12 2 166% 2 1
15 12 2 170% 2 1
16 12 2 174% 2 1
17 12 2 178% 2 1
18 14 2 182% 2 1
19 14 2 186% 2 1
20 14 2 190% 2 1
Haste
"Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently."
Haste level data

Not available for Dual Blades.

Level MP Cost Movement Speed Jump Duration Max Movement Speed
Add 10
per 5 levels
Add 4
per level
Add 2
per level
Add 20 sec
per level
Add 2
per level
1 10 +4 +2 20 sec +2
2 10 +8 +4 40 sec +4
3 10 +12 +6 60 sec +6
4 10 +16 +8 80 sec +8
5 10 +20 +10 100 sec +10
6 20 +24 +12 120 sec +12
7 20 +28 +14 140 sec +14
8 20 +32 +16 160 sec +16
9 20 +36 +18 180 sec +18
10 20 +40 +20 200 sec +20
Flash Jump
"Use while in the middle of a jump to jump even further. The jump distance increases as the skill level increases."
Flash Jump level data

Icons from left to right: Rogue (non-Dual Blade), Rogue (Dual Blade)

Level MP Cost
Subtract 2
per level
1 28
2 24
3 20
4 16
5 12
Bandit Slash
"Lashes out at a group of enemies with crossing blades."
Bandit Slash level data

Dual Blade only.

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
Add 16%
per level
No
change
No
change
1 10 186% 1 6
2 10 202% 1 3
3 11 218% 1 3
4 11 234% 1 3
5 11 250% 1 3
6 12 266% 1 3
7 12 282% 1 3
8 12 298% 1 3
9 13 314% 1 3
10 13 330% 1 3
Side Step
"Permanently increases Dodge Chance."
Side Step level data

Dual Blade only.

Level Avoidability
Add 1%
per level
1 +6%
2 +7%
3 +8%
4 +9%
5 +10%
6 +11%
7 +12%
8 +13%
9 +14%
10 +15%

First Job+ (Dual Blade only)[edit]

  • Advanced from first job Rogue

Blade Recruit[edit]

Self Haste
"Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently."
Self Haste level data
Level MP Cost Movement Speed Jump Duration Max Movement Speed
Add 8
per 5 levels
Add 4
per level
Add 2
per level
Add 20 sec
per level
Add 2
per level
1 8 +4 +5 20 sec +2
2 8 +8 +7 40 sec +4
3 8 +12 +9 60 sec +6
4 8 +16 +11 80 sec +8
5 8 +20 +13 100 sec +10
6 16 +24 +15 120 sec +12
7 16 +28 +17 140 sec +14
8 16 +32 +19 160 sec +16
9 16 +36 +21 180 sec +18
10 16 +40 +23 200 sec +20
Katara Mastery
"Increases the weapon mastery and accuracy of daggers and kataras."
Katara Mastery level data
Level Dagger and Katara Mastery Accuracy
Add 4%
per level
Add 20
per level
1 +14% +20
2 +18% +40
3 +22% +60
4 +26% +80
5 +30% +100
6 +34% +120
7 +38% +140
8 +42% +160
9 +46% +180
10 +50% +200
Tornado Spin
"Dashes forward quickly to perform a powerful spin attack against multiple enemies."
Tornado Spin level data

Lv. 15 effect: Links to Lv. 10+ Flying Assaulter

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 3
per 3 levels
Add 5%
per level
No
change
Add 1
per 5 levels
1 24 310% 1 3
2 24 315% 1 3
3 24 320% 1 3
4 27 325% 1 3
5 27 330% 1 4
6 27 335% 1 4
7 30 340% 1 4
8 30 345% 1 4
9 30 350% 1 4
10 33 355% 1 5
11 33 360% 1 5
12 33 365% 1 5
13 36 370% 1 5
14 36 375% 1 5
15 36 380% 1 5

Second Job[edit]

Common Second Job skills[edit]

Physical Training
"Permanently improves LUK and DEX through sheer physical training."
Physical Training level data
Level DEX and LUK
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Bandit and Blade Acolyte[edit]

  • The skill below belongs to only Bandit and Blade Acolyte:
Channel Karma
"Maximizes Weapon Attack power."
Channel Karma level data
Level MP Cost Weapon Attack Duration
Add 7
per 10 levels
Add 1.5
per level
Add 6 sec
per level
1 15 +1 66 sec
2 15 +3 72 sec
3 15 +4 78 sec
4 15 +6 84 sec
5 15 +7 90 sec
6 15 +9 96 sec
7 15 +10 102 sec
8 15 +12 108 sec
9 15 +13 114 sec
10 15 +15 120 sec
11 22 +16 126 sec
12 22 +18 132 sec
13 22 +19 138 sec
14 22 +21 144 sec
15 22 +22 150 sec
16 22 +24 156 sec
17 22 +25 162 sec
18 22 +27 168 sec
19 22 +28 174 sec
20 22 +30 180 sec

Assassin[edit]

  • Advanced from the first job Rogue.
Claw Mastery
"Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of throwing stars."
Claw Mastery level data
Level Claw Mastery Accuracy Number of Bullets
Add 4%
per level
Add 12
per level
Add 20
per level
1 +14% +12 +20
2 +18% +24 +40
3 +22% +36 +60
4 +26% +48 +80
5 +30% +60 +100
6 +34% +72 +120
7 +38% +84 +140
8 +42% +96 +160
9 +46% +108 +180
10 +50% +120 +200
Claw Booster
"Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped."
Requires Level 5 Claw Mastery
Claw Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
Critical Throw
"Increases your Critical Rate and minimum Critical Damage."
Requires Level 3 Claw Mastery
Critical Throw level data
Level Critical Rate Minimum Critical Damage
Add 3%
per 2 levels
Add 1%
per 2 levels
1 +5% +1%
2 +8% +1%
3 +8% +2%
4 +11% +2%
5 +11% +3%
6 +14% +3%
7 +14% +4%
8 +17% +4%
9 +17% +5%
10 +20% +5%
11 +20% +6%
12 +23% +6%
13 +23% +7%
14 +26% +7%
15 +26% +8%
16 +29% +8%
17 +29% +9%
18 +32% +9%
19 +32% +10%
20 +35% +10%
21 +35% +11%
22 +38% +11%
23 +38% +12%
24 +41% +12%
25 +41% +13%
26 +44% +13%
27 +44% +14%
28 +47% +14%
29 +47% +15%
30 +50% +15%
Gust Charm
"Solidifies the wind to damage and knock back enemies."
Gust Charm level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit Knockback Distance
Add 1
per 3 levels
No
change
Add 4%
per level
No
change
No
change
No
change
1 15 2 205% 1 6 350
2 15 2 209% 1 6 350
3 15 2 213% 1 6 350
4 16 2 217% 1 6 350
5 16 2 221% 1 6 350
6 16 2 225% 1 6 350
7 17 2 229% 1 6 350
8 17 2 233% 1 6 350
9 17 2 237% 1 6 350
10 18 2 241% 1 6 350
11 18 2 245% 1 6 350
12 18 2 249% 1 6 350
13 19 2 253% 1 6 350
14 19 2 257% 1 6 350
15 19 2 261% 1 6 350
16 20 2 265% 1 6 350
17 20 2 269% 1 6 350
18 20 2 273% 1 6 350
19 21 2 277% 1 6 350
20 21 2 281% 1 6 350
Shuriken Burst
"Throws an exploding shuriken to damage the target and nearby enemies."
Shuriken Burst level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 1
per 3 levels
No
change
Add 6%
per level
No
change
No
change
1 12 2 216% 1 6
2 12 2 222% 1 6
3 13 2 228% 1 6
4 13 2 234% 1 6
5 13 2 240% 1 6
6 14 2 246% 1 6
7 14 2 252% 1 6
8 14 2 258% 1 6
9 15 2 264% 1 6
10 15 2 270% 1 6
11 15 2 276% 1 6
12 16 2 282% 1 6
13 16 2 288% 1 6
14 16 2 294% 1 6
15 17 2 300% 1 6
16 17 2 306% 1 6
17 17 2 312% 1 6
18 18 2 318% 1 6
19 18 2 324% 1 6
20 18 2 330% 1 6
Assassin's Mark
"While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby."
Assassin's Mark level data
Level Chance Throwing Star Count Damage Damage
1 40% 2 30% 1%

Bandit[edit]

  • Advanced from the first job Rogue.
Dagger Mastery
"Increases the weapon mastery and accuracy of daggers."
Dagger Mastery level data
Level Dagger Mastery Accuracy
Add 4%
per level
Add 12
per level
Add 20
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
Dagger Booster
"Increase the attack speed of your weapon by 2 levels. Must have a dagger equipped."
Requires Level 5 Dagger Mastery
Dagger Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 28 20 sec
2 26 40 sec
3 24 60 sec
4 22 80 sec
5 20 100 sec
6 18 120 sec
7 16 140 sec
8 14 160 sec
9 12 180 sec
10 10 200 sec
Steal
"Quickly attack multiple enemies, and get a chance to steal one of the items that the target drops and a potion that recovers HP or MP immediately. You can steal each item and potion only once from a single enemy. Can attempt repeatedly until you succeed. Potions stolen from bosses recover HP and MP fully and boost Weapon ATT for a short time."
Steal level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Steal Chance Stun Duration
Add 12
per 5 levels
Add 4%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 3 levels
1 12 294% 1 4 31% 2 sec
2 12 298% 1 4 33% 2 sec
3 12 302% 1 4 35% 3 sec
4 12 306% 1 4 37% 3 sec
5 12 310% 1 4 39% 3 sec
6 24 314% 1 4 41% 4 sec
7 24 318% 1 4 43% 4 sec
8 24 322% 1 4 45% 4 sec
9 24 326% 1 4 47% 5 sec
10 24 330% 1 4 49% 5 sec
Shield Mastery
"Increases Weapon Defense, Magic Defense, Avoidability, and Weapon ATT when a shield is equipped."
Shield Mastery level data
Level Weapon and Magic Defense Avoidability Weapon Attack
Add 11%
per level
Add 2%
per level
Add 3
per 2 levels
1 +11% +2% +3
2 +22% +4% +3
3 +33% +6% +6
4 +44% +8% +6
5 +55% +10% +9
6 +66% +12% +9
7 +77% +14% +12
8 +88% +16% +12
9 +99% +18% +15
10 +110% +20% +15
Savage Blow
"Deals very quick consecutive attacks to a monster."
Savage Blow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 3%
per level
No
change
No
change
1 25 135% 3 8
2 25 138% 3 8
3 25 141% 3 8
4 26 144% 3 8
5 26 147% 3 8
6 26 150% 3 8
7 26 153% 3 8
8 27 156% 3 8
9 27 159% 3 8
10 27 162% 3 8
11 27 165% 3 8
12 28 168% 3 8
13 28 171% 3 8
14 28 174% 3 8
15 28 177% 3 8
16 29 180% 3 8
17 29 183% 3 8
18 29 186% 3 8
19 29 189% 3 8
20 30 192% 3 8
Mesoguard
"Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate."
Mesoguard level data
Level MP Cost Damage Guarded Max Mesos Consumed Duration
Add 3
per 2 levels
Subtract 3%
per level
No
change
Add 7 sec
per level
1 12 77% 10 127 sec
2 15 74% 10 134 sec
3 15 71% 10 141 sec
4 18 68% 10 148 sec
5 18 65% 10 155 sec
6 21 62% 10 162 sec
7 21 59% 10 169 sec
8 24 56% 10 176 sec
9 24 53% 10 183 sec
10 27 50% 10 190 sec
Critical Growth
"For every interval or every attack, Critical Rate increases continuously."
Critical Growth level data
Level Critical Rate
1 +2%

Blade Acolyte[edit]

Fatal Blow
"Deals very quick consecutive attacks to a monster."
Fatal Blow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per level
Add 2%
per level
No
change
No
change
1 21 76% 8 1
2 22 78% 8 1
3 23 80% 8 1
4 24 82% 8 1
5 25 84% 8 1
6 26 86% 8 1
7 27 88% 8 1
8 28 90% 8 1
9 29 92% 8 1
10 30 94% 8 1
Katara Booster
"Increase the attack speed of your weapon by 2 levels."
Requires Level 5 Katara Mastery
Katara Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 30 20 sec
2 28 40 sec
3 26 60 sec
4 24 80 sec
5 22 100 sec
6 20 120 sec
7 18 140 sec
8 16 160 sec
9 14 180 sec
10 12 200 sec
Slash Storm
"Moves you forward while attacking multiple enemies."
Slash Storm level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
Add 2%
per level
No
change
Add 1
per 6 levels
1 12 152% 3 3
2 12 154% 3 3
3 14 156% 3 3
4 14 158% 3 3
5 14 160% 3 3
6 16 162% 3 4
7 16 164% 3 4
8 16 166% 3 4
9 18 168% 3 4
10 18 170% 3 4
11 18 172% 3 4
12 20 174% 3 5
13 20 176% 3 5
14 20 178% 3 5
15 22 180% 3 5
16 22 182% 3 5
17 22 184% 3 5
18 24 186% 3 6
19 24 188% 3 6
20 24 190% 3 6

Second Job+ (Dual Blade only)[edit]

Blade Specialist[edit]

Flashbang
"Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy and deal extra damage. Also works on boss monsters for half the duration."
Flashbang level data
Level MP Cost Damage Blind Chance Enemy Accuracy Additional Damage Duration Cooldown
Add 5
per level
Add 20%
per level
Add 10%
per level
Add -4%
per level
No
change
Add 10 sec
per level
No
change
1 45 170% 50% -4% +10% 10 sec 60 sec
2 50 190% 60% -8% +10% 20 sec 60 sec
3 55 210% 70% -12% +10% 30 sec 60 sec
4 60 230% 80% -16% +10% 40 sec 60 sec
5 65 250% 90% -20% +10% 50 sec 60 sec
Flying Assaulter
"Fly down through the sky to slash nearby enemies with a chance to stun."
Flying Assaulter level data

Lv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm

Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 4
per 4 levels
Add 2%
per level
No
change
Add 1
per 4 levels
Add 1%
per 2 levels
Add 1 sec
per 7 levels
1 24 127% 4 4 10% 4 sec
2 24 129% 4 4 11% 4 sec
3 24 131% 4 4 11% 4 sec
4 28 133% 4 4 12% 4 sec
5 28 135% 4 5 12% 4 sec
6 28 137% 4 5 13% 4 sec
7 28 139% 4 5 13% 4 sec
8 32 141% 4 5 14% 5 sec
9 32 143% 4 6 14% 5 sec
10 32 145% 4 6 15% 5 sec
11 32 147% 4 6 15% 5 sec
12 36 149% 4 6 16% 5 sec
13 36 151% 4 7 16% 5 sec
14 36 153% 4 7 17% 5 sec
15 36 155% 4 7 17% 6 sec
16 40 157% 4 7 18% 6 sec
17 40 159% 4 8 18% 6 sec
18 40 161% 4 8 19% 6 sec
19 40 163% 4 8 19% 6 sec
20 44 165% 4 8 20% 6 sec
Upper Stab
"Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air."
Upper Stab level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Additional Damage
Add 5
per 3 levels
Add 10%
per level
No
change
Add 2
per 5 levels
Add 4%
per level
1 30 210% 1 4 +44%
2 30 220% 1 4 +48%
3 35 230% 1 4 +52%
4 35 240% 1 4 +56%
5 35 250% 1 6 +60%
6 40 260% 1 6 +64%
7 40 270% 1 6 +68%
8 40 280% 1 6 +72%
9 45 290% 1 6 +76%
10 45 300% 1 8 +80%
Venom
"Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1."
Venom level data
Level Poison Chance Poison Damage Poison Duration
Add 1%
per level
Add 2%
per level
Add 1 sec
per 6 levels
1 11% 52% 3 sec
2 12% 54% 3 sec
3 13% 56% 3 sec
4 14% 58% 3 sec
5 15% 60% 3 sec
6 16% 62% 4 sec
7 17% 64% 4 sec
8 18% 66% 4 sec
9 19% 68% 4 sec
10 20% 70% 4 sec
11 21% 72% 4 sec
12 22% 74% 5 sec
13 23% 76% 5 sec
14 24% 78% 5 sec
15 25% 80% 5 sec
16 26% 82% 5 sec
17 27% 84% 5 sec
18 28% 86% 6 sec
19 29% 88% 6 sec
20 30% 90% 6 sec

Third Job[edit]

Common Third Job skills[edit]

Enveloping Darkness
"Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance permanently"
Enveloping Darkness level data
Level Max HP Abnormal Status and Elemental Resistance
Add 2%
per level
2+(level*2)+(2*(level/3))
1 +2% +6%
2 +4% +8%
3 +6% +10%
4 +8% +14%
5 +10% +16%
6 +12% +18%
7 +14% +22%
8 +16% +24%
9 +18% +26%
10 +20% +30%

Hermit and Chief Bandit[edit]

  • The skills below belong to only Hermit and Chief Bandit:
Shadow Partner
"A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time."
Shadow Partner level data
Level MP Cost Shadow Damage Duration
Add 4
per 3 levels
Add 3%
per level
Add 40 sec
per 6 levels
1 40 13% 60 sec
2 40 16% 60 sec
3 44 19% 60 sec
4 44 22% 60 sec
5 44 25% 60 sec
6 48 28% 100 sec
7 48 31% 100 sec
8 48 34% 100 sec
9 52 37% 100 sec
10 52 40% 100 sec
11 52 43% 100 sec
12 56 46% 140 sec
13 56 49% 140 sec
14 56 52% 140 sec
15 60 55% 140 sec
16 60 58% 140 sec
17 60 61% 140 sec
18 64 64% 180 sec
19 64 67% 180 sec
20 64 70% 180 sec
Venom
"Your weapon is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1."
Venom level data

Icons from left to right: Hermit, Chief Bandit

Level Poison Chance Poison Damage Poison Duration
Add 2%
per level
Add 4%
per level
Add 1 sec
per 3 levels
1 12% 54% 3 sec
2 14% 58% 3 sec
3 16% 62% 4 sec
4 18% 66% 4 sec
5 20% 70% 4 sec
6 22% 74% 5 sec
7 24% 78% 5 sec
8 26% 82% 5 sec
9 28% 86% 6 sec
10 30% 90% 6 sec

Hermit[edit]

Shadow Web
"Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage."
Shadow Web level data
Level MP Cost Damage Bind Chance Damage Over Time Bind Duration
Add 3
per 2 levels
Add 4%
per level
Add 4%
per level
Add 4%
per level
Add 1 sec
per 3 levels
1 10 114% 44% 64% 5 sec
2 13 118% 48% 68% 5 sec
3 13 122% 52% 72% 6 sec
4 16 126% 56% 76% 6 sec
5 16 130% 60% 80% 6 sec
6 19 134% 64% 84% 7 sec
7 19 138% 68% 88% 7 sec
8 22 142% 72% 92% 7 sec
9 22 146% 76% 96% 8 sec
10 25 150% 80% 100% 8 sec
Dark Flare
"Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."
Dark Flare level data
Level MP Cost Summon Duration Damage Damage Reflected Cooldown
Add 8
per 2 levels
Add 4 sec
per level
Add 8%
per level
Add 100%
per level
Subtract 40 sec
per 2 levels
1 60 24 sec 208% 400% 260 sec
2 68 28 sec 216% 500% 220 sec
3 68 32 sec 224% 600% 220 sec
4 76 36 sec 232% 700% 180 sec
5 76 40 sec 240% 800% 180 sec
6 84 44 sec 248% 900% 140 sec
7 84 48 sec 256% 1000% 140 sec
8 92 52 sec 264% 1100% 100 sec
9 92 56 sec 272% 1200% 100 sec
10 100 60 sec 280% 1300% 60 sec
Shadow Stars
"Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time."
Shadow Stars level data
Level MP Cost Throwing Stars Consumed Duration
Add 2
per level
Subtract 10
per level
Add 8 sec
per level
1 6 190 108 sec
2 8 180 116 sec
3 8 170 124 sec
4 10 160 132 sec
5 12 150 140 sec
6 12 140 148 sec
7 12 130 156 sec
8 14 120 164 sec
9 14 110 172 sec
10 16 100 180 sec
Triple Throw
"Throw 3 throwing stars simultaneously."
Triple Throw level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
No
change
Add 4%
per level
No
change
No
change
1 8 3 214% 3 1
2 8 3 218% 3 1
3 10 3 222% 3 1
4 10 3 226% 3 1
5 10 3 230% 3 1
6 12 3 234% 3 1
7 12 3 238% 3 1
8 12 3 242% 3 1
9 14 3 246% 3 1
10 14 3 250% 3 1
11 14 3 254% 3 1
12 16 3 258% 3 1
13 16 3 262% 3 1
14 16 3 266% 3 1
15 18 3 270% 3 1
16 18 3 274% 3 1
17 18 3 278% 3 1
18 20 3 282% 3 1
19 20 3 286% 3 1
20 20 3 290% 3 1
Expert Throwing Star Handling
"Increases total damage. Grants an additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star. (Will not generate more than the maximum throwing star limit.) When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Spirit of the Star, but throwing stars will not be recharged.)"
Requires Level 5 Shadow Stars
Expert Throwing Star Handling level data
Level Additional Damage Recharge Chance
Add 2%
per level
Add 2%
per level
1 +7% 2%
2 +9% 4%
3 +11% 6%
4 +13% 8%
5 +15% 10%
6 +17% 12%
7 +19% 14%
8 +21% 16%
9 +23% 18%
10 +25% 20%
Shade Splitter
"Double-strikes nearby enemies with a shadow clone technique."
Shade Splitter level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
No
change
Add 4%
per level
No
change
No
change
1 25 3 137% 3 8
2 25 3 141% 3 8
3 25 3 145% 3 8
4 26 3 149% 3 8
5 26 3 153% 3 8
6 26 3 157% 3 8
7 26 3 161% 3 8
8 27 3 165% 3 8
9 27 3 169% 3 8
10 27 3 173% 3 8
11 27 3 177% 3 8
12 28 3 181% 3 8
13 28 3 185% 3 8
14 28 3 189% 3 8
15 28 3 193% 3 8
16 29 3 197% 3 8
17 29 3 201% 3 8
18 29 3 205% 3 8
19 29 3 209% 3 8
20 30 3 213% 3 8
Alchemic Adrenaline
"Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage."
Alchemic Adrenaline level data
Level Recovery Amount Minimum and Maximum Critical Damage
Add 6%
per level
Add 1%
per level
1 +16% +1%
2 +22% +2%
3 +28% +3%
4 +34% +4%
5 +40% +5%
6 +46% +6%
7 +52% +7%
8 +58% +8%
9 +64% +9%
10 +70% +10%

Chief Bandit[edit]

  • Advanced from the second job Bandit.
Dark Flare
"Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."
Dark Flare level data
Level MP Cost Summon Duration Damage Damage Reflected Cooldown
Add 8
per 4 levels
Add 2 sec
per level
Add 8%
per level
Add 50%
per level
Subtract 40 sec
per 4 levels
1 60 22 sec 208% 350% 260 sec
2 60 24 sec 216% 400% 260 sec
3 60 26 sec 224% 450% 260 sec
4 68 28 sec 232% 500% 220 sec
5 68 30 sec 240% 550% 220 sec
6 68 32 sec 248% 600% 220 sec
7 68 34 sec 256% 650% 220 sec
8 76 36 sec 264% 700% 180 sec
9 76 38 sec 272% 750% 180 sec
10 76 40 sec 280% 800% 180 sec
11 76 42 sec 288% 850% 180 sec
12 84 44 sec 296% 900% 140 sec
13 84 46 sec 304% 950% 140 sec
14 84 48 sec 312% 1000% 140 sec
15 84 50 sec 320% 1050% 140 sec
16 92 52 sec 328% 1100% 100 sec
17 92 54 sec 336% 1150% 100 sec
18 92 56 sec 344% 1200% 100 sec
19 92 58 sec 352% 1250% 100 sec
20 100 60 sec 360% 1300% 60 sec
Pickpocket
"Temporarily increases the Mesos dropped by monsters. Meso drops increase in proportion to skill level. This skill can be toggled on and off with the skill key."
Pickpocket level data
Level Meso Drop Chance
Add 10%
per level
1 20%
2 30%
3 40%
4 50%
5 60%
Meso Explosion
"Sends nearby Mesos flying to damage enemies. Mesos that belong to others cannot be moved."
Requires Level 1 Pickpocket
Meso Explosion level data
Level MP Cost Damage Per Meso Number of Projectiles Max Enemies Hit
Add 1
per 2 levels
Add 1%
per level
No
change
No
change
1 20 83% 25 10
2 21 84% 25 10
3 21 85% 25 10
4 22 86% 25 10
5 22 87% 25 10
6 23 88% 25 10
7 23 89% 25 10
8 24 90% 25 10
9 24 91% 25 10
10 25 92% 25 10
11 25 93% 25 10
12 26 94% 25 10
13 26 95% 25 10
14 27 96% 25 10
15 27 97% 25 10
16 28 98% 25 10
17 28 99% 25 10
18 29 100% 25 10
19 29 101% 25 10
20 30 102% 25 10
Meso Mastery
"Increase the amount of mesos that drop. Skills that use mesos become more efficient."
Meso Mastery level data
Level Mesos Dropped by Monsters Meso Drop Chance Damage Guarded Mesos Consumed Meso Explosion Damage Weapon Attack
Add 4%
per level
Add 4%
per level
Add 2%
per level
Add -4%
per level
Add 12%
per level
Add 1
per level
1 +4% +4% +2% -4% +12% +1
2 +8% +8% +4% -8% +24% +2
3 +12% +12% +6% -12% +36% +3
4 +16% +16% +8% -16% +48% +4
5 +20% +20% +10% -20% +60% +5
Midnight Carnival
"Overwhelms enemies with supersonic slashes."
Midnight Carnival level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 4 levels
Add 3%
per level
No
change
No
change
1 16 81% 8 1
2 16 84% 8 1
3 16 87% 8 1
4 18 90% 8 1
5 18 93% 8 1
6 18 96% 8 1
7 18 99% 8 1
8 20 102% 8 1
9 20 105% 8 1
10 20 108% 8 1
11 20 111% 8 1
12 22 114% 8 1
13 22 117% 8 1
14 22 120% 8 1
15 22 123% 8 1
16 24 126% 8 1
17 24 129% 8 1
18 24 132% 8 1
19 24 135% 8 1
20 26 138% 8 1
Phase Dash
"Dashes at the enemy with blinding speed, damaging and knocking them back. Also pushes Mesos on the ground in the direction of the attack."
Phase Dash level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Number of Mesos Pushed
Add 3
per 2 levels
Add 5%
per level
No
change
No
change
Add 1
per level
1 18 325% 2 8 26
2 18 330% 2 8 27
3 21 335% 2 8 28
4 21 340% 2 8 29
5 24 345% 2 8 30
6 24 350% 2 8 31
7 27 355% 2 8 32
8 27 360% 2 8 33
9 30 365% 2 8 34
10 30 370% 2 8 35
11 33 375% 2 8 36
12 33 380% 2 8 37
13 36 385% 2 8 38
14 36 390% 2 8 39
15 39 395% 2 8 40
16 39 400% 2 8 41
17 42 405% 2 8 42
18 42 410% 2 8 43
19 45 415% 2 8 44
20 45 420% 2 8 45

Blade Lord[edit]

Advanced Dark Sight
"Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage."
Requires Level 10 Dark Sight
Advanced Dark Sight level data
Level Chance Dark Sight Trigger Chance Dark Sight Damage Bonus
Add 8%
per level
Add 4%
per level
Add 4%
per level
1 17% 4% 4%
2 25% 8% 8%
3 33% 12% 12%
4 41% 16% 16%
5 49% 20% 20%
Bloody Storm
"Attacks multiple enemies swiftly with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter."
Requires Level 20 Slash Storm
Bloody Storm level data

Lv. 10 effect: Links to Lv. 10 Flying Assaulter.

Level MP Cost Damage Number of Attacks Max Enemies Hit Tornado Spin and Flying Assaulter Damage
Add 5
per 5 levels
Add 2%
per level
No
change
Add 1
per 7 levels
Add 1%
per 2 levels
1 35 227% 3 6 +11%
2 35 229% 3 6 +11%
3 35 231% 3 6 +12%
4 35 233% 3 6 +12%
5 35 235% 3 6 +13%
6 40 237% 3 6 +13%
7 40 239% 3 7 +14%
8 40 241% 3 7 +14%
9 40 243% 3 7 +15%
10 40 245% 3 7 +15%
11 45 247% 3 7 +16%
12 45 249% 3 7 +16%
13 45 251% 3 7 +17%
14 45 253% 3 8 +17%
15 45 255% 3 8 +18%
16 50 257% 3 8 +18%
17 50 259% 3 8 +19%
18 50 261% 3 8 +19%
19 50 263% 3 8 +20%
20 50 265% 3 8 +20%
Chains of Hell
"Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range"
Chains of Hell level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration Bonus Critical Chance
Add 5
per 4 levels
Add 2%
per level
No
change
No
change
Add 1%
per 2 levels
Add 1 sec
per 5 levels
No
change
1 50 67% 10 1 1% 1 sec 100%
2 50 69% 10 1 1% 1 sec 100%
3 50 71% 10 1 2% 1 sec 100%
4 55 73% 10 1 2% 1 sec 100%
5 55 75% 10 1 3% 2 sec 100%
6 55 77% 10 1 3% 2 sec 100%
7 55 79% 10 1 4% 2 sec 100%
8 60 81% 10 1 4% 2 sec 100%
9 60 83% 10 1 5% 2 sec 100%
10 60 85% 10 1 5% 2 sec 100%
11 60 87% 10 1 6% 3 sec 100%
12 65 89% 10 1 6% 3 sec 100%
13 65 91% 10 1 7% 3 sec 100%
14 65 93% 10 1 7% 3 sec 100%
15 65 95% 10 1 8% 3 sec 100%
16 70 97% 10 1 8% 4 sec 100%
17 70 99% 10 1 9% 4 sec 100%
18 70 101% 10 1 9% 4 sec 100%
19 70 103% 10 1 10% 4 sec 100%
20 75 105% 10 1 10% 4 sec 100%
Life Drain
"Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP."
Life Drain level data
Level Chance Damage Converted
Add 2%
per level
Add 2%
per level
1 2% 2%
2 4% 4%
3 6% 6%
4 8% 8%
5 10% 10%
Mirror Image
"Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills."
Mirror Image level data
Level MP Cost Shadow Damage Duration
Add 3
per 2 levels
Add 3%
per level
Add 30 sec
per 5 levels
1 40 13% 80 sec
2 40 16% 80 sec
3 43 19% 80 sec
4 43 22% 80 sec
5 46 25% 110 sec
6 46 28% 110 sec
7 49 31% 110 sec
8 49 34% 110 sec
9 52 37% 110 sec
10 52 40% 140 sec
11 55 43% 140 sec
12 55 46% 140 sec
13 58 49% 140 sec
14 58 52% 140 sec
15 1 55% 170 sec
16 61 58% 170 sec
17 64 61% 170 sec
18 64 64% 170 sec
19 67 67% 170 sec
20 67 70% 200 sec
Shadow Meld
"Increases your chance to dodge incoming attacks. A successful dodge will also put you into a 7 second frenzy where your attack power increases and every hit becomes a Critical."
Shadow Meld level data
Level Avoidability Weapon Attack Cooldown
Add 1%
per level
Add 1
per 2 levels
No
change
1 +11% +5 5 sec
2 +12% +6 5 sec
3 +13% +6 5 sec
4 +14% +7 5 sec
5 +15% +7 5 sec
6 +16% +8 5 sec
7 +17% +8 5 sec
8 +18% +9 5 sec
9 +19% +9 5 sec
10 +20% +10 5 sec
11 +21% +10 5 sec
12 +22% +11 5 sec
13 +23% +11 5 sec
14 +24% +12 5 sec
15 +25% +12 170 sec
16 +26% +13 5 sec
17 +27% +13 5 sec
18 +28% +14 5 sec
19 +29% +14 5 sec
20 +30% +15 5 sec
Blade Ascension
"The Secret Garden Ascension's secret technique. Rise up into the sky and slash enemies ahead of you."
Blade Ascension level data

Effect: Links to Flying Assaulter

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per level
Add 3%
per level
No
change
No
change
1 21 118% 3 6
2 22 121% 3 6
3 23 124% 3 6
4 24 127% 3 6
5 25 130% 3 6
6 26 133% 3 6
7 27 136% 3 6
8 28 139% 3 6
9 29 142% 3 6
10 30 145% 3 6
11 31 148% 3 6
12 32 151% 3 6
13 33 154% 3 6
14 34 157% 3 6
15 35 160% 3 6
16 36 163% 3 6
17 37 166% 3 6
18 38 169% 3 6
19 39 172% 3 6
20 40 175% 3 6

Fourth Job[edit]

Those in Italic can be obtained through Combat Orders.

Common Fourth Job skills[edit]

Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
Sudden Raid
"Calls in a horde of friends to set the stage on fire."
Sudden Raid level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Burn Damage Burn Duration Cooldown
No
change
Add 15%
per level
No
change
No
change
Add 4%
per level
Add 1 sec
per 6 levels
Subtract 2 sec
per 2 levels
1 290 715% 3 15 94% 5 sec 60 sec
2 290 730% 3 15 98% 5 sec 58 sec
3 290 745% 3 15 102% 5 sec 58 sec
4 290 760% 3 15 106% 5 sec 56 sec
5 290 775% 3 15 110% 5 sec 56 sec
6 290 790% 3 15 114% 6 sec 54 sec
7 290 805% 3 15 118% 6 sec 54 sec
8 290 820% 3 15 122% 6 sec 52 sec
9 290 835% 3 15 126% 6 sec 52 sec
10 290 850% 3 15 130% 6 sec 50 sec
11 290 865% 3 15 134% 6 sec 50 sec
12 290 880% 3 15 138% 7 sec 48 sec
13 290 895% 3 15 142% 7 sec 48 sec
14 290 910% 3 15 146% 7 sec 46 sec
15 290 925% 3 15 150% 7 sec 46 sec
16 290 940% 3 15 154% 7 sec 44 sec
17 290 955% 3 15 158% 7 sec 44 sec
18 290 970% 3 15 162% 8 sec 42 sec
19 290 985% 3 15 166% 8 sec 42 sec
20 290 1000% 3 15 170% 8 sec 40 sec
21 290 1015% 3 15 174% 8 sec 40 sec
22 290 1030% 3 15 178% 8 sec 38 sec
23 290 1045% 3 15 182% 8 sec 38 sec
24 290 1060% 3 15 186% 9 sec 36 sec
25 290 1075% 3 15 190% 9 sec 36 sec
26 290 1090% 3 15 194% 9 sec 34 sec
27 290 1105% 3 15 198% 9 sec 34 sec
28 290 1120% 3 15 202% 9 sec 32 sec
29 290 1135% 3 15 206% 9 sec 32 sec
30 290 1150% 3 15 210% 10 sec 30 sec
31 290 1165% 3 15 214% 10 sec 30 sec
32 290 1180% 3 15 218% 10 sec 28 sec
Toxic Venom
"Increases Venom's poison chance and permanently increases poison damage."
Requires Level 10 Venom
Toxic Venom level data
Level Poison Chance Poison Damage Poison Duration Max Stacks
Add 2%
per level
Add 5%
per level
Add 1 sec
per 3 levels
Add 1
per 6 levels
1 32% 115% 5 sec 2
2 34% 120% 5 sec 2
3 36% 125% 6 sec 2
4 38% 130% 6 sec 2
5 40% 135% 6 sec 2
6 42% 140% 7 sec 3
7 44% 145% 7 sec 3
8 46% 150% 7 sec 3
9 48% 155% 8 sec 3
10 50% 160% 8 sec 3
11 52% 165% 8 sec 3
12 54% 179% 9 sec 4

Night Lord and Shadower[edit]

  • The skill below belongs to only Night Lord and Shadower:
Shadow Shifter
"Grants a chance to summon a wooden doll to take damage in your place."
Shadow Shifter level data
Level Dodge Chance
Add 1%
per level
1 +16%
2 +17%
3 +18%
4 +19%
5 +20%
6 +21%
7 +22%
8 +23%
9 +24%
10 +25%
11 +26%
12 +27%
13 +28%
14 +29%
15 +30%
16 +31%
17 +32%
18 +33%
19 +34%
20 +35%
21 +36%
22 +37%
23 +38%
24 +39%
25 +40%
26 +41%
27 +42%
28 +43%
29 +44%
30 +45%
31 +46%
32 +47%

Night Lord[edit]

  • Advanced from the third job Hermit.
Claw Expert
"Increases Dagger Mastery, Weapon Attack, and Maximum Critical Damage."
Requires Level 10 Bow Mastery
Claw Expert level data
Level Dagger Mastery Weapon Attack Maximum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%
Quad Star
"Masterfully unleash four throwing stars"
Quad Star level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
No
change
Add 4%
per level
No
change
No
change
1 11 3 262% 4 1
2 12 4 266% 4 1
3 12 4 270% 4 1
4 13 4 274% 4 1
5 13 4 278% 4 1
6 14 4 282% 4 1
7 14 4 286% 4 1
8 15 4 290% 4 1
9 15 4 294% 4 1
10 16 4 298% 4 1
11 16 4 302% 4 1
12 17 4 306% 4 1
13 17 4 310% 4 1
14 18 4 314% 4 1
15 18 4 318% 4 1
16 19 4 322% 4 1
17 19 4 326% 4 1
18 20 4 330% 4 1
19 20 4 286% 4 1
20 21 4 290% 4 1
21 21 4 254% 4 1
22 22 4 258% 4 1
23 22 4 262% 4 1
24 23 4 266% 4 1
25 23 4 270% 4 1
26 24 4 274% 4 1
27 24 4 278% 4 1
28 25 4 282% 4 1
29 25 4 286% 4 1
30 26 4 290% 4 1
31 26 4 286% 4 1
32 27 4 290% 4 1
Dark Harmony
"Become one with the darkness to deal more damage."
Dark Harmony level data
Level MP Cost Weapon Attack Duration Enemy Defense Ignored
Add 1
per 3 levels
Add 1
per level
Add 3 sec
per level
Add 1%
per level
1 15 +11 93 sec +1%
2 15 +12 96 sec +2%
3 16 +13 99 sec +3%
4 16 +14 102 sec +4%
5 16 +15 105 sec +5%
6 17 +16 108 sec +6%
7 17 +17 111 sec +7%
8 17 +18 114 sec +8%
9 18 +19 117 sec +9%
10 18 +20 120 sec +10%
11 18 +21 123 sec +11%
12 19 +22 126 sec +12%
13 19 +23 129 sec +13%
14 19 +24 132 sec +14%
15 20 +25 135 sec +15%
16 20 +26 138 sec +16%
17 20 +27 141 sec +17%
18 21 +28 144 sec +18%
19 21 +29 147 sec +19%
20 21 +30 150 sec +20%
21 22 +31 153 sec +21%
22 22 +32 156 sec +22%
23 22 +33 159 sec +23%
24 23 +34 162 sec +24%
25 23 +35 165 sec +25%
26 23 +36 168 sec +26%
27 24 +37 171 sec +27%
28 24 +38 174 sec +28%
29 24 +39 177 sec +29%
30 25 +40 180 sec +30%
31 25 +41 183 sec +31%
32 25 +42 186 sec +32%
Frailty Curse
"Summons a barrier around you. Decreases the Attack Power, Movement Speed, and Defense of enemies that step into the barrier. Also allows you to deal more damage to boss monsters."
Frailty Curse level data
Level MP Cost Duration Enemy Attack, and Defense Enemy Speed Boss Damage
Add 2
per 2 levels
Add 1 sec
per level
Add -1%
per level
Add -1
per level
Add 1%
per 3 levels
1 11 11 sec -1% -31 +1%
2 13 12 sec -2% -32 +1%
3 13 13 sec -3% -33 +1%
4 15 14 sec -4% -34 +1%
5 15 15 sec -5% -35 +2%
6 17 16 sec -6% -36 +2%
7 17 17 sec -7% -37 +3%
8 19 18 sec -8% -38 +3%
9 19 19 sec -9% -39 +3%
10 21 20 sec -10% -40 +4%
11 21 21 sec -11% -41 +4%
12 23 22 sec -12% -42 +4%
13 23 23 sec -13% -43 +5%
14 25 24 sec -14% -44 +5%
15 25 25 sec -15% -45 +5%
16 27 26 sec -16% -46 +6%
17 27 27 sec -17% -47 +6%
18 29 28 sec -18% -48 +6%
19 29 29 sec -19% -49 +7%
20 31 30 sec -20% -50 +7%
21 31 31 sec -21% -51 +7%
22 33 32 sec -22% -52 +8%
23 33 33 sec -23% -53 +8%
24 35 34 sec -24% -54 +8%
25 35 35 sec -25% -55 +9%
26 37 36 sec -26% -56 +9%
27 37 37 sec -27% -57 +9%
28 39 38 sec -28% -58 +10%
29 39 39 sec -29% -59 +10%
30 41 40 sec -30% -60 +10%
31 41 41 sec -31% -61 +11%
32 43 42 sec -43% -62 +11%
Showdown
"Attacks up to 6 enemies and provokes them, making them untouchable. Provoked enemies grant more EXP and items. Bosses suffer half of the effect."
Showdown level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit Experience and Item Drop Rate Duration
Add 2
per 2 levels
No
change
Add 9%
per level
No
change
No
change
Add 1%
per level
Add 10 sec
per 4 levels
1 20 3 447% 2 6 +11% 70 sec
2 22 3 456% 2 6 +12% 70 sec
3 22 3 465% 2 6 +13% 70 sec
4 24 3 474% 2 6 +14% 80 sec
5 24 3 483% 2 6 +15% 80 sec
6 26 3 492% 2 6 +16% 80 sec
7 26 3 501% 2 6 +17% 80 sec
8 28 3 510% 2 6 +18% 90 sec
9 28 3 519% 2 6 +19% 90 sec
10 30 3 528% 2 6 +20% 90 sec
11 30 3 537% 2 6 +21% 90 sec
12 32 3 546% 2 6 +22% 100 sec
13 32 3 555% 2 6 +23% 100 sec
14 34 3 564% 2 6 +24% 100 sec
15 34 3 573% 2 6 +25% 100 sec
16 36 3 582% 2 6 +26% 110 sec
17 36 3 591% 2 6 +27% 110 sec
18 38 3 600% 2 6 +28% 110 sec
19 38 3 609% 2 6 +29% 110 sec
20 40 3 618% 2 6 +30% 120 sec
21 40 3 627% 2 6 +31% 120 sec
22 42 3 636% 2 6 +32% 120 sec
Night Lord's Mark
"Further enhances the Assassin's Mark, increasing the chance, damage and number of throwing stars that shoot out."
Night Lord's Mark level data
Level Chance Throwing Star Count Damage Damage
Add 2%
per level
No
change
Add 3%
per level
Add 1%
per 6 levels
1 42% 4 33% 2%
2 44% 4 36% 2%
3 46% 4 39% 2%
4 48% 4 42% 2%
5 50% 4 45% 2%
6 52% 4 48% 3%
7 54% 4 51% 3%
8 56% 4 54% 3%
9 58% 4 57% 3%
10 60% 4 60% 3%
11 62% 4 63% 3%
12 64% 4 66% 4%

Shadower[edit]

Smokescreen
"Drops a Smokescreen near you. All party members within Smokescreen range will not take damage for the duration. For attacks that are based on max HP ratios, the damage will be reduced. In addition, enemies inside the Smokescreen will take more critical damage.."
Smokescreen level data
Level MP Cost Minimum and Maximum Critical Damage Damage Taken Duration Cooldown
Add 2
per 2 levels
Add 2%
per 3 level
Add -1%
per 3 levels
Add 1 sec
per level
Subtract 2 sec
per level
1 16 +2% -1% 31 sec 358 sec
2 18 +2% -1% 32 sec 356 sec
3 18 +2% -1% 33 sec 354 sec
4 20 +4% -2% 34 sec 352 sec
5 20 +4% -2% 35 sec 350 sec
6 22 +4% -2% 36 sec 348 sec
7 22 +6% -3% 37 sec 346 sec
8 24 +6% -3% 38 sec 344 sec
9 24 +6% -3% 39 sec 342 sec
10 26 +8% -4% 40 sec 340 sec
11 26 +8% -4% 41 sec 338 sec
12 28 +8% -4% 42 sec 336 sec
13 28 +10% -5% 43 sec 334 sec
14 30 +10% -5% 44 sec 332 sec
15 30 +10% -5% 45 sec 330 sec
16 32 +12% -6% 46 sec 328 sec
17 32 +12% -6% 47 sec 326 sec
18 34 +12% -6% 48 sec 324 sec
19 34 +14% -7% 49 sec 322 sec
20 36 +14% -7% 50 sec 320 sec
21 36 +14% -7% 51 sec 318 sec
22 38 +16% -8% 52 sec 316 sec
23 38 +16% -8% 53 sec 314 sec
24 40 +16% -8% 54 sec 312 sec
25 40 +18% -9% 55 sec 310 sec
26 42 +18% -9% 56 sec 308 sec
27 42 +18% -9% 57 sec 306 sec
28 44 +20% -10% 58 sec 304 sec
29 44 +20% -10% 59 sec 302 sec
30 46 +20% -10% 60 sec 300 sec
31 46 +22% -11% 61 sec 298 sec
32 48 +22% -11% 62 sec 296 sec
Boomerang Stab
"Grants a chance to stun an enemy after making two fast slashing attacks. Also enhances all attack skills permanently."
Boomerang Stab level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration Additional Damage
Add 2
per 3 levels
Add 6%
per level
No
change
Add 1
per 15 levels
Add 2%
per level
Add 1 sec
per 10 levels
Add 2%
per 3 levels
1 22 568% 2 6 32% 1 sec +5%
2 22 574% 2 6 34% 1 sec +5%
3 22 580% 2 6 36% 1 sec +7%
4 24 586% 2 6 38% 1 sec +7%
5 24 592% 2 6 40% 1 sec +7%
6 24 598% 2 6 42% 1 sec +9%
7 26 604% 2 6 44% 1 sec +9%
8 26 610% 2 6 46% 1 sec +9%
9 26 616% 2 6 48% 1 sec +11%
10 28 622% 2 6 50% 2 sec +11%
11 28 628% 2 6 52% 2 sec +11%
12 28 634% 2 6 54% 2 sec +13%
13 30 640% 2 6 56% 2 sec +13%
14 30 646% 2 6 58% 2 sec +13%
15 30 652% 2 7 60% 2 sec +15%
16 32 658% 2 7 62% 2 sec +15%
17 32 664% 2 7 64% 2 sec +15%
18 32 670% 2 7 66% 2 sec +17%
19 34 676% 2 7 68% 2 sec +17%
20 34 682% 2 7 70% 3 sec +17%
21 34 688% 2 7 72% 3 sec +19%
22 36 694% 2 7 74% 3 sec +19%
23 36 700% 2 7 76% 3 sec +19%
24 36 706% 2 7 78% 3 sec +21%
25 38 712% 2 7 80% 3 sec +21%
26 38 718% 2 7 82% 3 sec +21%
27 38 724% 2 7 84% 3 sec +23%
28 40 730% 2 7 86% 3 sec +23%
29 40 736% 2 7 88% 3 sec +23%
30 40 742% 2 8 90% 4 sec +25%
31 42 748% 2 8 92% 4 sec +25%
32 42 754% 2 8 94% 4 sec +25%
Dagger Expert
"Increases Dagger Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Dagger Mastery
Dagger Expert level data
Level Dagger Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%
Assassinate
"Attack an enemy's vital points over and over to deal tremendous damage. Cast the Assassinate skill once more after the first three strikes to deal huge critical damage. You will no longer be hidden after dealing critical damage. When used while hidden, Assassinate damage increases. Also does more damage when Body Count is 5."
Assassinate level data
Level MP Cost Damage Damage Number of Attacks Max Enemies Hit Additional Damage Additional Damage
Add 2
per 4 levels
Add 8%
per level
Add 20%
per level
No
change
No
change
Add 4%
per level
No
change
1 30 395% 740% 4 1 +34% +150%
2 30 403% 760% 4 1 +38% +150%
3 30 411% 780% 4 1 +42% +150%
4 32 419% 800% 4 1 +46% +150%
5 32 427% 820% 4 1 +50% +150%
6 32 435% 840% 4 1 +54% +150%
7 32 443% 860% 4 1 +58% +150%
8 34 451% 880% 4 1 +62% +150%
9 34 459% 900% 4 1 +66% +150%
10 34 467% 920% 4 1 +70% +150%
11 34 475% 940% 4 1 +74% +150%
12 36 483% 960% 4 1 +78% +150%
13 36 491% 980% 4 1 +82% +150%
14 36 499% 1000% 4 1 +86% +150%
15 36 507% 1020% 4 1 +90% +150%
16 38 515% 1040% 4 1 +94% +150%
17 38 523% 1060% 4 1 +98% +150%
18 38 531% 1080% 4 1 +102% +150%
19 38 539% 1100% 4 1 +106% +150%
20 40 547% 1120% 4 1 +110% +150%
21 40 555% 1140% 4 1 +114% +150%
22 40 563% 1160% 4 1 +118% +150%
23 40 571% 1180% 4 1 +122% +150%
24 42 579% 1200% 4 1 +126% +150%
25 42 587% 1220% 4 1 +130% +150%
26 42 595% 1240% 4 1 +134% +150%
27 42 603% 1260% 4 1 +138% +150%
28 44 611% 1280% 4 1 +142% +150%
29 44 619% 1300% 4 1 +146% +150%
30 44 627% 1320% 4 1 +150% +150%
31 44 635% 1340% 4 1 +154% +150%
32 46 643% 1360% 4 1 +158% +150%
Shadower Instinct
"Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks."
Shadower Instinct level data
Level MP Cost Weapon Attack Duration Enemy Defense Ignored
Add 2
per 3 levels
Add 1
per level
Add 8 sec
per level
Add 1%
per level
1 10 +1 28 sec +1%
2 10 +2 36 sec +2%
3 12 +3 44 sec +3%
4 12 +4 52 sec +4%
5 12 +5 60 sec +5%
6 14 +6 68 sec +6%
7 14 +7 76 sec +7%
8 14 +8 84 sec +8%
9 18 +9 92 sec +9%
10 18 +10 100 sec +10%
11 18 +11 108 sec +11%
12 20 +12 116 sec +12%
13 20 +13 124 sec +13%
14 20 +14 132 sec +14%
15 22 +15 140 sec +15%
16 22 +16 148 sec +16%
17 22 +17 156 sec +17%
18 24 +18 164 sec +18%
18 24 +19 172 sec +19%
20 24 +20 180 sec +20%
21 26 +21 186 sec +21%
22 26 +22 192 sec +22%
Prime Critical
"Enhances Critical Growth. Also increases maximum critical damage permanently."
Prime Critical level data
Level Critical Rate Maximum Critical Damage
Add 1%
per 5 levels
Add 1%
per level
1 +3% +6%
2 +3% +7%
3 +3% +8%
4 +3% +9%
5 +3% +10%
6 +4% +11%
7 +4% +12%
8 +4% +13%
9 +4% +14%
10 +4% +15%

Blade Master[edit]

Blade Fury
"The secret technique of Secret Garden's tornado. Spin furiously with the two blades in your hands to damage nearby enemies. A portion of an enemy's defense will be ignored."
Blade Fury level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Enemy Defense Ignored
Add 5
per 6 levels
Add 1%
per level
No
change
Add 1
per 10 levels
Add 1%
per 2 levels
1 40 136 4 5 6%
2 40 137% 4 5 6%
3 40 138% 4 5 7%
4 40 139% 4 5 7%
5 40 140% 4 5 8%
6 45 141% 4 5 8%
7 45 142% 4 5 9%
8 45 143% 4 5 9%
9 45 144% 4 5 10%
10 45 145% 4 6 10%
11 45 146% 4 6 11%
12 50 147% 4 6 11%
13 50 148% 4 6 12%
14 50 149% 4 6 12%
15 50 150% 4 6 13%
16 50 151% 4 6 13%
17 50 152% 4 6 14%
18 55 153% 4 6 14%
19 55 154% 4 6 15%
20 55 155% 4 7 15%
21 55 156% 4 7 16%
22 55 157% 4 7 16%
23 55 158% 4 7 17%
24 60 159% 4 7 17%
25 60 160% 4 7 18%
26 60 161% 4 7 18%
27 60 162% 4 7 19%
28 60 163% 4 7 19%
29 60 164% 4 7 20%
30 65 165% 4 8 20%
31 65 166% 4 8 21%
32 65 167% 4 8 21%
Mirrored Target
"Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. Shadow Meld will activate when the dummy is destroyed. This skill can only be used when Mirror Image is active."
Requires Level 20 Mirror Image
Mirrored Target level data
Level MP Cost Summon HP Summon Duration Damage Absorbed Avoidability Weapon and Magic Defense
Add 5
per 2 levels
Add 600
per level
Add 5 sec
per 2 levels
Add 1%
per 2 levels
Add 1%
per 2 levels
Add 2%
per level
1 60 1600 15 sec 5% +10% +2%
2 65 2200 20 sec 6% +11% +4%
3 65 2800 20 sec 6% +11% +6%
4 70 3400 25 sec 7% +12% +8%
5 70 4000 25 sec 7% +12% +10%
6 75 4600 30 sec 8% +13% +12%
7 75 5200 30 sec 8% +13% +14%
8 80 5800 35 sec 9% +14% +16%
9 80 6400 35 sec 9% +14% +18%
10 85 7000 40 sec 10% +15% +20%
11 85 7600 40 sec 10% +15% +22%
12 90 8200 45 sec 11% +16% +24%
13 90 8800 45 sec 11% +16% +26%
14 95 9400 50 sec 12% +17% +28%
15 95 10,000 50 sec 12% +17% +30%
16 100 10,600 55 sec 13% +18% +32%
17 100 11,200 55 sec 13% +18% +34%
18 105 11,800 60 sec 14% +19% +36%
19 105 12,400 60 sec 14% +19% +38%
20 110 13,000 65 sec 15% +20% +40%
21 110 13,600 65 sec 15% +20% +42%
22 115 14,200 70 sec 16% +21% +44%
23 115 14,800 70 sec 16% +21% +46%
24 120 15,400 75 sec 17% +22% +48%
25 120 16,000 75 sec 17% +22% +50%
26 125 16,600 80 sec 18% +23% +52%
27 125 17,200 80 sec 18% +23% +54%
28 130 17,800 85 sec 19% +24% +56%
29 130 18,400 85 sec 19 +24% +58%
30 135 19,000 90 sec 20% +25% +60%
31 135 19,600 90 sec 20% +25% +62%
32 140 20,200 95 sec 21% +26% +64%
Final Cut
"Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while."
Final Cut level data
Level MP Cost HP Cost Damage Number of Attacks Max Enemies Hit Instant Kill Chance Additional Damage Duration Cooldown
Add 50
per 6 levels
Subtract 4%
per 6 levels
Add 20%
per level
No
change
No
change
Add 1%
per 2 levels
Add 1.5%
per level
Subtract 2 sec
per level
1 150 30% 1420% 1 8 1% +16% 15 sec 148 sec
2 150 30% 1440% 1 8 1% +18% 18 sec 146 sec
3 150 30% 1460% 1 8 2% +19% 18 sec 144 sec
4 150 30% 1480% 1 8 2% +21% 21 sec 142 sec
5 150 30% 1500% 1 8 3% +22% 21 sec 140 sec
6 200 26% 1520% 1 8 3% +24% 24 sec 138 sec
7 200 26% 1540% 1 8 4% +25% 24 sec 136 sec
8 200 26% 1560% 1 8 4% +27% 27 sec 134 sec
9 200 26% 1580% 1 8 5% +28% 27 sec 132 sec
10 200 26% 1600% 1 8 5% +30% 30 sec 130 sec
11 200 26% 1620% 1 8 6% +31% 30 sec 128 sec
12 250 1640% 208% 1 8 6% +33% 33 sec 126 sec
13 250 22% 1660% 1 8 7% +34% 33 sec 124 sec
14 250 22% 1680% 1 8 7% +36% 36 sec 122 sec
15 250 22% 1700% 1 8 8% +37% 36 sec 120 sec
16 250 22% 1720% 1 8 8% +39% 39 sec 118 sec
17 250 22% 1740% 1 8 9% +40% 39 sec 116 sec
18 300 18% 1760% 1 8 9% +42% 42 sec 114 sec
19 300 18% 1780% 1 8 10% +43% 42 sec 112 sec
20 300 18% 1800% 1 8 10% +45% 45 sec 110 sec
21 300 18% 1820% 1 8 11% +46% 45 sec 108 sec
22 300 18% 1840% 1 8 11% +48% 48 sec 106 sec
23 300 18% 1860% 1 8 12% +49% 48 sec 104 sec
24 350 14% 1880% 1 8 12% +51% 51 sec 102 sec
25 350 14% 1900% 1 8 13% +52% 51 sec 100 sec
26 350 14% 1920% 1 8 13% +54% 54 sec 98 sec
27 350 14% 1940% 1 8 14% +55% 54 sec 96 sec
28 350 14% 1960% 1 8 14% +57% 57 sec 94 sec
29 350 14% 1980% 1 8 15% +58% 57 sec 92 sec
30 400 10% 2000% 1 8 15% +60% 60 sec 90 sec
31 400 10% 2020% 1 8 16% +61% 60 sec 88 sec
32 400 10% 2040% 1 8 16% +63% 63 sec 86 sec
Thorns
"Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck."
Thorns level data
Level MP Cost Weapon Attack Power Stance Chance Duration
Add 10
per 5 levels
Add 1
per level
Add 2%
per level
Add 20 sec
per 5 levels
1 40 +1 +32% 90 sec
2 40 +2 +34% 90 sec
3 40 +3 +36% 90 sec
4 40 +4 +38% 90 sec
5 40 +5 +40% 110 sec
6 50 +6 +42% 110 sec
7 50 +7 +44% 110 sec
8 50 +8 +46% 110 sec
9 50 +9 +48% 110 sec
10 50 +10 +50% 130 sec
11 60 +11 +52% 130 sec
12 60 +12 +54% 130 sec
13 60 +13 +56% 130 sec
14 60 +14 +58% 130 sec
15 60 +15 +60% 150 sec
16 70 +16 +62% 150 sec
17 70 +17 +64% 150 sec
18 70 +18 +66% 150 sec
19 70 +19 +68% 150 sec
20 70 +20 +70% 170 sec
21 80 +21 +72% 170 sec
22 80 +22 +74% 170 sec
23 80 +23 +76% 170 sec
24 80 +24 +78% 170 sec
25 80 +25 +80% 190 sec
26 90 +26 +82% 190 sec
27 90 +27 +84% 190 sec
28 90 +28 +86% 190 sec
29 90 +29 +88% 190 sec
30 90 +30 +90% 210 sec
31 100 +31 +92% 210 sec
32 100 +32 +94% 210 sec
Phantom Blow
"The secret technique of raging Secret Garden. Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored."
Phantom Blow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Enemy Defense Ignored
Add 2
per 5 levels
Add 2%
per level
No
change
No
change
Add 1%
per level
1 30 142% 6 1 1%
2 30 144% 6 1 2%
3 30 146% 6 1 3%
4 30 148% 6 1 4%
5 32 150% 6 1 5%
6 32 152% 6 1 6%
7 32 154% 6 1 7%
8 32 156% 6 1 8%
9 32 158% 6 1 9%
10 34 160% 6 1 10%
11 34 162% 6 1 11%
12 34 164% 6 1 12%
13 34 166% 6 1 13%
14 34 168% 6 1 14%
15 36 170% 6 1 15%
16 36 172% 6 1 16%
17 36 174% 6 1 17%
18 36 176% 6 1 18%
19 36 178% 6 1 19%
20 38 180% 6 1 20%
21 38 182% 6 1 21%
22 38 184% 6 1 22%
23 38 186% 6 1 23%
24 38 188% 6 1 24%
25 40 190% 6 1 25%
26 40 192% 6 1 26%
27 40 194% 6 1 27%
28 40 196% 6 1 28%
29 40 198% 6 1 29%
30 42 200% 6 1 30%
31 42 202% 6 1 31%
32 42 204% 6 1 32%
Sharpness
"Increases your Critical Hit Rate and minimum Critical Damage."
Sharpness level data
Level Critical Rate Minimum Critical Damage
Add 2%
per level
Add 2%
per level
1 +7% +7%
2 +9% +9%
3 +11% +11%
4 +13% +13%
5 +15% +15%
6 +17% +17%
7 +19% +19%
8 +21% +21%
9 +23% +23%
10 +25% +25%
11 +27% +27%
12 +29% +29%
Dual Wield Expert
"Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras."
Requires Level 10 Katara Mastery
Dual Wield Expert level data
Level Dagger and Katara Mastery Weapon Attack Accuracy and Avoidability
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

Hyper Skills[edit]

Common Stat Enhancers and Active Skills[edit]

Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%
Epic Adventure
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
Epic Adventure level data
Level MP Cost Duration Damage Max Damage Cooldown
1 100 60 +10% +5,000,000 120 sec

Night Lord Hyper Skills[edit]

Skill Enhancers[edit]
Showdown - Enhance
"Increases EXP and items from enemies provoked by Showdown."
Unlocked at Level 143
Showdown - Enhance level data
Level Experience and Item Drop Rate
1 +10%
Frailty Curse - Boss Rush
"Bosses are affected by Frailty Curse."
Unlocked at Level 149
Frailty Curse - Boss Rush level data
Level Effect
1 Frailty Curse is applied to bosses.
Quad Star - Extra Strike
"Increases Number of Attacks for Quad Star."
Unlocked at Level 155
Quad Star - Extra Strike level data
Level Number of Attacks
1 +1
Showdown - Spread
"Increases the number of monsters that Showdown hits."
Unlocked at Level 162
Showdown - Spread level data
Level Max Enemies Hit
1 +2
Frailty Curse - Enhance
"Increases the ATT & DEF penalty from Frailty Curse."
Unlocked at Level 168
Frailty Curse - Enhance level data
Level Enemy Attack and Defense
1 -10%
Quad Star - Boss Rush
"Increases damage dealt to bosses with Quad Star."
Unlocked at Level 177
Quad Star - Boss Rush level data
Level Boss Damage
1 +20%
Showdown - Reinforce
"Increases the damage of Showdown."
Unlocked at Level 183
Showdown - Reinforce level data
Level Damage
1 +20%
Frailty Curse - Slow
"Increases the Speed penalty from Frailty Curse."
Unlocked at Level 189
Frailty Curse - Slow level data
Level Enemy Speed
1 -10
Quad Star - Reinforce
"Increases Quad Star damage."
Unlocked at Level 195
Quad Star - Reinforce level data
Level Damage
1 +20%
Active Skills[edit]
Bleed Dart
"Coats your stars with a deadly poison that causes bleeding, increasing Weapon Attack and inflicting continuous damage on enemies."
Unlocked at Level 150
Bleed Dart level data
Level MP Cost Weapon Attack Poison Chance Poison Damage Per Second Poison Duration Duration Cooldown
1 200 +30 100% 190% 8 sec 30 sec 90 sec
Death Star
"Summons 4 shurikens that combine into one giant shuriken."
Unlocked at level 170
Death Star level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Cooldown
1 300 300% 10 8 8 sec

Shadower Hyper Skills[edit]

Skill Enhancers[edit]
Meso Explosion - Enhance
"Increases the number of used Mesos and Pick Pocket's Meso drop rate."
Unlocked at Level 143
Meso Explosion - Enhance level data
Level Mesos Used Meso Drop Rate
1 +5 +20%
Boomerang Stab - Extra Strike
"Increases Number of Attacks for Boomerang Stab."
Unlocked at Level 149
Boomerang Stab - Extra Strike level data
Level Number of Attacks
1 +1
Assassinate - Limit Break
"Increases Assassinate's max damage."
Unlocked at Level 155
Assassinate - Limit Break level data
Level Max Damage
1 +10,000,000
Meso Explosion - Guardbreak
"Increases the Defense Ignore rate of Meso Explosion."
Unlocked at Level 162
Meso Explosion - Guardbreak level data
Level Enemy Defense Ignored
1 +10%
Boomerang Stab - Reinforce
"Increases Boomerang Stab damage."
Unlocked at Level 168
Boomerang Stab - Reinforce level data
Level Damage
1 +20%
Assassinate - Boss Rush
"Increases Assassinate's Boss ATT damage."
Unlocked at Level 177
Assassinate - Boss Rush level data
Level Boss Damage
1 +20%
Meso Explosion - Reinforce
"Increases Meso Explosion's damage."
Unlocked at Level 183
Meso Explosion - Reinforce level data
Level Damage
1 +20%
Boomerang Stab - Spread
"Increases the number of monsters hit by Boomerang Stab."
Unlocked at Level 189
Boomerang Stab - Spread level data
Level Max Enemies Hit
1 +2
Assassinate - Reinforce
"Increases Assassinate damage."
Unlocked at Level 195
Assassinate - Reinforce level data
Level Damage
1 +20%
Active Skills[edit]
Flip of the Coin
"Flips a lucky coin to conjure up a blessing of awesomeness."
Unlocked at Level 150
Flip of the Coin level data

Can only use when you land a critical attack

Level MP Cost Additional Damage Critical Rate Max Damage Max Stacks Duration
1 50 +5% +10% +10,000,000 5 120 sec
Shadow Veil
"Summons a dark ally to deal damage over time. Cannot use Dark Sight while attack is in effect."
Unlocked at level 170
Shadow Veil level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Duration Cooldown
1 300 800% 1 15 12 sec 90 sec

Blade Master Hyper Skills[edit]

Skill Enhancers[edit]
Bloody Storm - Reinforce
"Increases Bloody Storm's damage."
Unlocked at Level 143
Bloody Storm - Reinforce level data
Level Damage
1 +20%
Phantom Blow - Reinforce
"Increases Phantom Blow's damage."
Unlocked at Level 149
Phantom Blow - Reinforce level data
Level Damage
1 +20%
Blade Fury - Reinforce
"Increases Blade Fury's damage."
Unlocked at Level 155
Blade Fury - Reinforce level data
Level Damage
1 +20%
Bloody Storm - Spread
"Increases the number of monsters hit by Bloody Storm."
Unlocked at Level 162
Bloody Storm - Spread level data
Level Max Enemies Hit
1 +2
Phantom Blow - Guardbreak
"Increases Phantom Blow's Monster DEF debuff."
Unlocked at Level 168
Phantom Blow - Guardbreak level data
Level Enemy Defense Ignored
1 +20%
Blade Fury - Guardbreak
"Increases Blade Fury's DEF ignore amount."
Unlocked at Level 177
Blade Fury - Guardbreak level data
Level Enemy Defense Ignored
1 +20%
Bloody Storm - Extra Strike
"Increases Bloody Storm's attack count."
Unlocked at Level 183
Bloody Storm - Extra Strike level data
Level Number of Attacks
1 +1
Phantom Blow - Extra Strike
"Phantom Blow's attack count."
Unlocked at Level 189
Phantom Blow - Extra Strike level data
Level Number of Attacks
1 +1
Blade Fury - Spread
"Increases the number of monsters that Blade Fury hits."
Unlocked at Level 195
Blade Fury - Spread level data
Level Max Enemies Hit
1 +2
Active Skills[edit]
Blade Clone
"Summons a dagger that exists in the Secret Garden's Book Ghost to deal a powerful bonus damage to all your attacks. All your ATT increases by 10%."
Unlocked at Level 150
Blade Clone level data
Level MP Cost Final Attack Damage Additional Damage Duration Cooldown
1 200 140% +10% 60 sec 90 sec
Asura's Anger
"Create a vortex of wind blades, damaging nearby enemies."
Unlocked at level 170
Asura's Anger level data
Level MP Cost Damage Number of Attacks Enemy Defense Ignored Max Enemies Hit Duration Cooldown
1 300 500% 3 10 100% 10 sec 90 sec