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*'''Gust Dive''': Level 16 (or 20)
*'''Gust Dive''': Level 16 (or 20)


Stunning Strikes and Leaf Tornado get a boost in forth job, so they do need to be maxed. Unicorn Spike does double damage on bosses so it should be maxed, but the cooldown is annoying. You could max Gust Drive instead if you want. Water Shield adds defense and resistance which is really helpful for non warriors, but you could leave this at 16 if you want to max both the other attacks. Aerial Barrage is your strongest training attack so it gets maxed first, followed by Water Shield which you should need at this point if you are training on mobs 10 or 20 levels higher than you are.
Stunning Strikes and Leaf Tornado get a boost in forth job, so they do need to be maxed. Unicorn Spike does double damage on bosses so it should be maxed, but the cooldown is annoying. You could max Gust Drive instead if you want. Water Shield adds defense and resistance which is really helpful for non warriors, but you could leave this at 16 if you want to max both the other attacks. Aerial Barrage is your strongest training attack so it gets maxed first, followed by Water Shield which you should need at this point if you are training on mobs 10 or 12 levels higher than you are.


;Notes
;Notes