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(Updated 1st, 2nd, and 3rd job (will do 4th job later))
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===Citizen===
===Citizen===
====Regular Skills====
====Regular Skills====
{{MapleStory/Skill desc|Citizen|Crystal Throw|Throws a crystal with power to inflict set damage.|Throws a crystal to inflict set damage.|
{{MapleStory/Skill desc|Citizen|Crystal Throw|You attack a ranged enemy by throwing a Rue collected from a mine.|You attack a ranged enemy by throwing a Rue collected from a mine.|
*'''Level 1''': MP Cost: 3; Damage 10.
*'''Level 1''': MP Cost: 3; Damage 10.
*'''Level 2''': MP Cost: 5; Damage 25.
*'''Level 2''': MP Cost: 5; Damage 25.
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|}}
|}}


{{MapleStory/Skill desc|Citizen|Sneak|For a short period of time move fast while hiding yourself.|For a short period of time move fast while hiding yourself.|
{{MapleStory/Skill desc|Citizen|Infiltrate|Allows you to hide and move quickly for a short time.|Allows you to hide and move quickly for a short time.|
*'''Level 1''': MP Cost: 5; 10 seconds in dark sight with +5 speed.
*'''Level 1''': MP Cost: 5; 10 seconds in dark sight with +5 speed.
*'''Level 2''': MP Cost: 10; 20 seconds in dark sight with +10 speed.
*'''Level 2''': MP Cost: 10; 20 seconds in dark sight with +10 speed.
*'''Level 3''': MP Cost: 15; 30 seconds in dark sight with +15 speed.
*'''Level 3''': MP Cost: 15; 30 seconds in dark sight with +15 speed.
|}}
|MS Skill Sneak.png}}


{{MapleStory/Skill desc|Citizen|Efficiency|Increases the effect of potions.|Increases the effect of potions. It only applies for potions that recover HP or MP.|
{{MapleStory/Skill desc|Citizen|Potion Mastery|Increases the effect of potions.|Increases the effect of potions. It only applies for potions that recover HP or MP.|
*'''Level 1''': Recovery rate and Potion Efficiency 110%.
*'''Level 1''': Recovery rate and Potion Efficiency 105%.
*'''Level 2''': Recovery rate and Potion Efficiency 120%.
*'''Level 2''': Recovery rate and Potion Efficiency 110%.
*'''Level 3''': Recovery rate and Potion Efficiency 130%.
*'''Level 3''': Recovery rate and Potion Efficiency 115%.
|MS Skill Alchemist2.png}}
|MS Skill Alchemist2.png}}
{{MapleStory/Skill desc|Citizen|Blessing of the Fairy|Boosts skills of another character on your account.|Boosts skills of another character on your account.
*'''Skill points increase at an interval of 10 levels'''.|
*'''Level 1:''' Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
*'''Level 2:''' Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
*'''Level 3:''' Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
*'''Level 4:''' Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
*'''Level 5:''' Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
*'''Level 6:''' Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
*'''Level 7:''' Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
*'''Level 8:''' Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
*'''Level 9:''' Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
*'''Level 10:''' Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
*'''Level 11:''' Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
*'''Level 12:''' Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
*'''Level 13:''' Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
*'''Level 14:''' Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
*'''Level 15:''' Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
*'''Level 16:''' Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
*'''Level 17:''' Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
*'''Level 18:''' Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
*'''Level 19:''' Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
*'''Level 20:''' Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
|MS Skill Blessing of the Sprite.png}}
{{MapleStory/Skill desc|Citizen|Empress's Blessing|Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.|Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.
*'''Skill points increase at an interval of 5 levels'''.|
*'''Level 1:''' Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
*'''Level 2:''' Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
*'''Level 3:''' Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
*'''Level 4:''' Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
*'''Level 5:''' Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
*'''Level 6:''' Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
*'''Level 7:''' Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
*'''Level 8:''' Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
*'''Level 9:''' Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
*'''Level 10:''' Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
*'''Level 11:''' Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
*'''Level 12:''' Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
*'''Level 13:''' Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
*'''Level 14:''' Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
*'''Level 15:''' Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
*'''Level 16:''' Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
*'''Level 17:''' Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
*'''Level 18:''' Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
*'''Level 19:''' Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
*'''Level 20:''' Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
*'''Level 21:''' Weapon Attack +21, Magic Attack +21, Accuracy and Evasion +21.
*'''Level 22:''' Weapon Attack +22, Magic Attack +22, Accuracy and Evasion +22.
*'''Level 23:''' Weapon Attack +23, Magic Attack +23, Accuracy and Evasion +23.
*'''Level 24:''' Weapon Attack +24, Magic Attack +24, Accuracy and Evasion +24.
|MS Skill Empress Blessing.png}}
====Quest Skills====
{{MapleStory/Skill desc|Citizen|Legendary Spirit|Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.|Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.
*'''Required Level''': 13.|
*'''Level 1''': Allows one to use Legendary Spirit.
|}}
{{MapleStory/Skill desc|Citizen|Echo of Hero|Increase weapon attack and magic attack on all players around.|Increase weapon attack and magic attack on all players around.
*'''Required Level''': 200.
*'''Cooldown''': 2 hours.|
*'''Level 1''': MP Cost: 30 Weapon attack +4%, Magic attack +4%  for 40 Minutes.
|}}
{{MapleStory/Skill desc|Citizen|Flying|Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.|Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.
*'''Required Level''': 100.|
*'''Level 1''': MP Cost: 90; MP Cost: 3 every second so long as Flying is active.
|}}
{{MapleStory/Skill desc|Citizen|Pig's Weakness|Inflicts 150% damage on Pigs.|Inflicts 150% damage on Pigs.
*'''Required Level''': 20.|
*'''Level 1''': 150% Damage on Pigs.
|MS Skill Monster's Weakness.png}}
{{MapleStory/Skill desc|Citizen|Stump's Weakness|Inflicts 150% damage on Stumps.|Inflicts 150% damage on Stumps.
*'''Required Level''': 20.|
*'''Level 1''': 150% Damage on Stumps.
|MS Skill Monster's Weakness.png}}
{{MapleStory/Skill desc|Citizen|Slimes's Weakness|Inflicts 150% damage on Slimes.|Inflicts 150% damage on Slimes.
*'''Required Level''': 20.|
*'''Level 1''': 150% Damage on Slimes.
|MS Skill Monster's Weakness.png}}
====Potential Skills====
{{MapleStory/Skill desc|Citizen|Haste|Increases your Speed and Jump for a set amount of time.|Increases your Speed and Jump for a set amount of time.|
*'''Level 1''': MP Cost: 50, Speed +20, Jump +10, Duration: 200 seconds.
|}}
{{MapleStory/Skill desc|Citizen|Mystic Door|Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.|Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.
*'''Consumes Two Magic Rock'''.|
*'''Level 1''': MP Cost: 120, Spawns Magic Door Portal. Duration: 120 seconds.
|}}
{{MapleStory/Skill desc|Citizen|Sharp Eyes|Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.|Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.|
*'''Level 1''': MP Cost: 80; +10% Critical Rate, +15% Minimum Critical Damage. Duration: 240 seconds.
|}}
{{MapleStory/Skill desc|Citizen|Hyper Body|Increases Max HP and Max MP.|Increases Max HP and Max MP.|
*'''Level 1''': MP Cost: 80; Max HP and Max MP +40%. Duration: 240 seconds.
|MS_Skill_Hyper_Body2.png}}


===First Job===
===First Job===
{{MapleStory/Skill desc|Battle Mage1|Triple Blow|Quickly attacks multiple enemies 3 times in a row.|Quickly attacks multiple enemies 3 times in a row.
{{MapleStory/Skill desc|Battle Mage1|Triple Blow|Quickly attacks multiple enemies 3 times in a row.|Quickly attacks multiple enemies 3 times in a row.|
*'''Maximum Level''': Level 20
*'''Required Skills''': None
*'''Skill Delay''': 900ms
*'''Skill Type''': Active Attack
*'''Weapons Effected''': 38(Staff)
*'''Cooldown''': None
*'''Range''': 125%
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': MP Cost: 10; 92% Damage. Attacks 3 times on up to 8 monsters.
*'''Level 1''': MP Cost: 10; 92% Damage. Attacks 3 times on up to 8 monsters.
*'''Level 2''': MP Cost: 11; 94% Damage. Attacks 3 times on up to 8 monsters.
*'''Level 2''': MP Cost: 11; 94% Damage. Attacks 3 times on up to 8 monsters.
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*'''Level 19''': MP Cost: 20; 128% Damage. Attacks 3 times on up to 8 monsters.
*'''Level 19''': MP Cost: 20; 128% Damage. Attacks 3 times on up to 8 monsters.
*'''Level 20''': MP Cost: 20; 130% Damage. Attacks 3 times on up to 8 monsters.
*'''Level 20''': MP Cost: 20; 130% Damage. Attacks 3 times on up to 8 monsters.
==PVP==
}}
*Level 1: MP Cost: 10, Damage: 63%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 2: MP Cost: 11, Damage: 64%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 3: MP Cost: 11, Damage: 65%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 4: MP Cost: 12, Damage: 66%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 5: MP Cost: 12, Damage: 67%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 6: MP Cost: 13, Damage: 68%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 7: MP Cost: 13, Damage: 69%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 8: MP Cost: 14, Damage: 70%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 9: MP Cost: 14, Damage: 71%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 10: MP Cost: 15, Damage: 72%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 11: MP Cost: 15, Damage: 73%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 12: MP Cost: 16, Damage: 74%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 13: MP Cost: 16, Damage: 75%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 14: MP Cost: 17, Damage: 76%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 15: MP Cost: 17, Damage: 77%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 16: MP Cost: 18, Damage: 78%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 17: MP Cost: 18, Damage: 79%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 18: MP Cost: 19, Damage: 80%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 19: MP Cost: 19, Damage: 81%, Number of Attacks: 3, Max Enemies Hit: 4
*Level 20: MP Cost: 20, Damage: 82%, Number of Attacks: 3, Max Enemies Hit: 4
|}}


{{MapleStory/Skill desc|Battle Mage1|The Finisher|Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill.|Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill.
{{MapleStory/Skill desc|Battle Mage1|The Finisher|Grants a chance to deal additional damage after an attack.|Grants a chance to deal additional damage after an attack.|
;Skill Details
*'''Level 1''': Chance to Activate the Finisher: 4%, Damage: 105%
*'''Maximum Level''': Level 10
*'''Level 2''': Chance to Activate the Finisher: 8%, Damage: 110%
*'''Required Skills''': None
*'''Level 3''': Chance to Activate the Finisher: 12%, Damage: 115%
*'''Skill Delay''': 30ms
*'''Level 4''': Chance to Activate the Finisher: 16%, Damage: 120%
*'''Skill Type''': Active Attack
*'''Level 5''': Chance to Activate the Finisher: 20%, Damage: 125%
*'''Weapons Effected''': 38(Staff)
*'''Level 6''': Chance to Activate the Finisher: 24%, Damage: 130%
*'''Cooldown''': None
*'''Level 7''': Chance to Activate the Finisher: 28%, Damage: 135%
*'''Range''': Varies
*'''Level 8''': Chance to Activate the Finisher: 32%, Damage: 140%
*'''PvP Skill''': Yes
*'''Level 9''': Chance to Activate the Finisher: 36%, Damage: 145%
*'''Invisible''': No|
*'''Level 10''': Chance to Activate the Finisher: 40%, Damage: 150%
*'''Level 1''': MP Cost: 21; 308% Damage, 2% of ignored physical defense. Attacks 8 enemies.
*'''Level 2''': MP Cost: 22; 316% Damage, 4% of ignored physical defense. Attacks 8 enemies.
*'''Level 3''': MP Cost: 23; 324% Damage, 6% of ignored physical defense. Attacks 8 enemies.
*'''Level 4''': MP Cost: 24; 332% Damage, 8% of ignored physical defense. Attacks 8 enemies.
*'''Level 5''': MP Cost: 25; 340% Damage, 10% of ignored physical defense. Attacks 8 enemies.
*'''Level 6''': MP Cost: 26; 348% Damage, 12% of ignored physical defense. Attacks 8 enemies.
*'''Level 7''': MP Cost: 27; 356% Damage, 14% of ignored physical defense. Attacks 8 enemies.
*'''Level 8''': MP Cost: 28; 364% Damage, 16% of ignored physical defense. Attacks 8 enemies.
*'''Level 9''': MP Cost: 29; 372% Damage, 18% of ignored physical defense. Attacks 8 enemies.
*'''Level 10''': MP Cost: 30; 380% Damage, 20% of ignored physical defense. Attacks 8 enemies.
===PVP===
*Level 1: MP Cost: 21, Damage: 200%, Max Enemies Hit: 4.
*Level 2: MP Cost: 22, Damage: 206%, Max Enemies Hit: 4.
*Level 3: MP Cost: 23, Damage: 212%, Max Enemies Hit: 4.
*Level 4: MP Cost: 24, Damage: 218%, Max Enemies Hit: 4.
*Level 5: MP Cost: 25, Damage: 224%, Max Enemies Hit: 4.
*Level 6: MP Cost: 26, Damage: 230%, Max Enemies Hit: 4.
*Level 7: MP Cost: 27, Damage: 236%, Max Enemies Hit: 4.
*Level 8: MP Cost: 28, Damage: 242%, Max Enemies Hit: 4.
*Level 9: MP Cost: 29, Damage: 248%, Max Enemies Hit: 4.
*Level 10: MP Cost: 30, Damage: 254%, Max Enemies Hit: 4.
==2nd job finisher==
*Level 1: MP Cost: 21, Damage: 420%, Max Enemies Hit: 8, Enemy DEF Ignored: 7%
*Level 2: MP Cost: 22, Damage: 430%, Max Enemies Hit: 8, Enemy DEF Ignored: 9%
*Level 3: MP Cost: 23, Damage: 440%, Max Enemies Hit: 8, Enemy DEF Ignored: 11%
*Level 4: MP Cost: 24, Damage: 450%, Max Enemies Hit: 8, Enemy DEF Ignored: 13%
*Level 5: MP Cost: 25, Damage: 460%, Max Enemies Hit: 8, Enemy DEF Ignored: 15%
*Level 6: MP Cost: 26, Damage: 470%, Max Enemies Hit: 8, Enemy DEF Ignored: 17%
*Level 7: MP Cost: 27, Damage: 480%, Max Enemies Hit: 8, Enemy DEF Ignored: 19%
*Level 8: MP Cost: 28, Damage: 490%, Max Enemies Hit: 8, Enemy DEF Ignored: 21%
*Level 9: MP Cost: 29, Damage: 500%, Max Enemies Hit: 8, Enemy DEF Ignored: 23%
*Level 10: MP Cost: 30, Damage: 510%, Max Enemies Hit: 8, Enemy DEF Ignored: 25%
===PVP===
*Level 1: MP Cost: 21, Damage: 292%, Max Enemies Hit: 4.
*Level 2: MP Cost: 22, Damage: 300%, Max Enemies Hit: 4.
*Level 3: MP Cost: 23, Damage: 308%, Max Enemies Hit: 4.
*Level 4: MP Cost: 24, Damage: 316%, Max Enemies Hit: 4.
*Level 5: MP Cost: 25, Damage: 324%, Max Enemies Hit: 4.
*Level 6: MP Cost: 26, Damage: 332%, Max Enemies Hit: 4.
*Level 7: MP Cost: 27, Damage: 340%, Max Enemies Hit: 4.
*Level 8: MP Cost: 28, Damage: 348%, Max Enemies Hit: 4.
*Level 9: MP Cost: 29, Damage: 356%, Max Enemies Hit: 4.
*Level 10: MP Cost: 30, Damage: 364%, Max Enemies Hit: 4.
==3rd job finisher==
*Level 1: MP Cost: 21, Damage: 552%, Max Enemies Hit: 8, Enemy DEF Ignored: 3%
*Level 2: MP Cost: 22, Damage: 564%, Max Enemies Hit: 8, Enemy DEF Ignored: 6%
*Level 3: MP Cost: 23, Damage: 576%, Max Enemies Hit: 8, Enemy DEF Ignored: 9%
*Level 4: MP Cost: 24, Damage: 588%, Max Enemies Hit: 8, Enemy DEF Ignored: 12%
*Level 5: MP Cost: 25, Damage: 600%, Max Enemies Hit: 8, Enemy DEF Ignored: 15%
*Level 6: MP Cost: 26, Damage: 612%, Max Enemies Hit: 8, Enemy DEF Ignored: 18%
*Level 7: MP Cost: 27, Damage: 624%, Max Enemies Hit: 8, Enemy DEF Ignored: 21%
*Level 8: MP Cost: 28, Damage: 636%, Max Enemies Hit: 8, Enemy DEF Ignored: 24%
*Level 9: MP Cost: 29, Damage: 648%, Max Enemies Hit: 8, Enemy DEF Ignored: 27%
*Level 10: MP Cost: 30, Damage: 660%, Max Enemies Hit: 8, Enemy DEF Ignored: 30%
===PVP===
*Level 1: MP Cost: 21, Damage: 384%, Max Enemies Hit: 4
*Level 2: MP Cost: 22, Damage: 394%, Max Enemies Hit: 4
*Level 3: MP Cost: 23, Damage: 404%, Max Enemies Hit: 4
*Level 4: MP Cost: 24, Damage: 414%, Max Enemies Hit: 4
*Level 5: MP Cost: 25, Damage: 424%, Max Enemies Hit: 4
*Level 6: MP Cost: 26, Damage: 434%, Max Enemies Hit: 4
*Level 7: MP Cost: 27, Damage: 444%, Max Enemies Hit: 4
*Level 8: MP Cost: 28, Damage: 454%, Max Enemies Hit: 4
*Level 9: MP Cost: 29, Damage: 464%, Max Enemies Hit: 4
*Level 10: MP Cost: 30, Damage: 474%, Max Enemies Hit: 4
==4th job finisher==
*Level 1: MP Cost: 21, Damage: 714%, Max Enemies Hit: 8, Enemy DEF Ignored: 8%
*Level 2: MP Cost: 22, Damage: 728%, Max Enemies Hit: 8, Enemy DEF Ignored: 11%
*Level 3: MP Cost: 23, Damage: 742%, Max Enemies Hit: 8, Enemy DEF Ignored: 14%
*Level 4: MP Cost: 24, Damage: 756%, Max Enemies Hit: 8, Enemy DEF Ignored: 17%
*Level 5: MP Cost: 25, Damage: 770%, Max Enemies Hit: 8, Enemy DEF Ignored: 20%
*Level 6: MP Cost: 26, Damage: 784%, Max Enemies Hit: 8, Enemy DEF Ignored: 23%
*Level 7: MP Cost: 27, Damage: 798%, Max Enemies Hit: 8, Enemy DEF Ignored: 26%
*Level 8: MP Cost: 28, Damage: 812%, Max Enemies Hit: 8, Enemy DEF Ignored: 29%
*Level 9: MP Cost: 29, Damage: 826%, Max Enemies Hit: 8, Enemy DEF Ignored: 32%
*Level 10: MP Cost: 30, Damage: 840%, Max Enemies Hit: 8, Enemy DEF Ignored: 35%
===PVP===
*Level 1: MP Cost: 21, Damage: 455%, Max Enemies Hit: 4.
*Level 2: MP Cost: 22, Damage: 467%, Max Enemies Hit: 4.
*Level 3: MP Cost: 23, Damage: 479%, Max Enemies Hit: 4.
*Level 4: MP Cost: 24, Damage: 491%, Max Enemies Hit: 4.
*Level 5: MP Cost: 25, Damage: 503%, Max Enemies Hit: 4.
*Level 6: MP Cost: 26, Damage: 515%, Max Enemies Hit: 4.
*Level 7: MP Cost: 27, Damage: 527%, Max Enemies Hit: 4.
*Level 8: MP Cost: 28, Damage: 539%, Max Enemies Hit: 4.
*Level 9: MP Cost: 29, Damage: 551%, Max Enemies Hit: 4.
*Level 10: MP Cost: 30, Damage: 563%, Max Enemies Hit: 4.
|MS Skill Finish Attack.png}}
|MS Skill Finish Attack.png}}


 
{{MapleStory/Skill desc|Battle Mage1|Teleport|Allows you to teleport a set distance to other locations on the same map using the arrow keys.|Allows you to teleport a set distance to other locations on the same map using the arrow keys.|
{{MapleStory/Skill desc|Battle Mage1|Teleport|Allows you to teleport a set distance to other locations on the same map using the arrow keys.|Allows you to teleport a set distance to other locations on the same map using the arrow keys.
;Skill Details
*'''Maximum Level''': Level 15
*'''Required Skills''': None
*'''Skill Delay''': None
*'''Skill Type''': Active Supportive
*'''Weapons Effected''': None
*'''Cooldown''': None
*'''Range''': Defined
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': MP Cost: 48; teleport, within 136 distance.
*'''Level 1''': MP Cost: 48; teleport, within 136 distance.
*'''Level 2''': MP Cost: 46; teleport, within 138 distance.
*'''Level 2''': MP Cost: 46; teleport, within 138 distance.
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|}}
|}}


{{MapleStory/Skill desc|Battle Mage1|Dark Aura|You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.|You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.
{{MapleStory/Skill desc|Battle Mage1|Dark Aura|Produces a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.|Produces a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.|
;Skill Details
*'''Level 1''': MP Cost: 15; Damage increased by 1%.
*'''Maximum Level''': Level 20
*'''Level 2''': MP Cost: 15; Damage increased by 1%.
*'''Required Skills''': None
*'''Level 3''': MP Cost: 15; Damage increased by 2%.
*'''Skill Delay''': None
*'''Level 4''': MP Cost: 15; Damage increased by 2%.
*'''Skill Type''': Toggle Supportive
*'''Weapons Effected''': 38(Staff)
*'''Cooldown''': None
*'''Range''': 300%
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': MP Cost: 11; Damage increased by 1%.
*'''Level 2''': MP Cost: 12; Damage increased by 1%.
*'''Level 3''': MP Cost: 13; Damage increased by 2%.
*'''Level 4''': MP Cost: 14; Damage increased by 2%.
*'''Level 5''': MP Cost: 15; Damage increased by 3%.
*'''Level 5''': MP Cost: 15; Damage increased by 3%.
*'''Level 6''': MP Cost: 16; Damage increased by 3%.
*'''Level 6''': MP Cost: 20; Damage increased by 3%.
*'''Level 7''': MP Cost: 17; Damage increased by 4%.
*'''Level 7''': MP Cost: 20; Damage increased by 4%.
*'''Level 8''': MP Cost: 18; Damage increased by 4%.
*'''Level 8''': MP Cost: 20; Damage increased by 4%.
*'''Level 9''': MP Cost: 19; Damage increased by 5%.
*'''Level 9''': MP Cost: 20; Damage increased by 5%.
*'''Level 10''': MP Cost: 20; Damage increased by 5%.
*'''Level 10''': MP Cost: 20; Damage increased by 5%.
*'''Level 11''': MP Cost: 21; Damage increased by 6%.
*'''Level 11''': MP Cost: 25; Damage increased by 6%.
*'''Level 12''': MP Cost: 22; Damage increased by 6%.
*'''Level 12''': MP Cost: 25; Damage increased by 6%.
*'''Level 13''': MP Cost: 23; Damage increased by 7%.
*'''Level 13''': MP Cost: 25; Damage increased by 7%.
*'''Level 14''': MP Cost: 24; Damage increased by 7%.
*'''Level 14''': MP Cost: 25; Damage increased by 7%.
*'''Level 15''': MP Cost: 25; Damage increased by 8%.
*'''Level 15''': MP Cost: 25; Damage increased by 8%.
*'''Level 16''': MP Cost: 26; Damage increased by 8%.
*'''Level 16''': MP Cost: 30; Damage increased by 8%.
*'''Level 17''': MP Cost: 27; Damage increased by 9%.
*'''Level 17''': MP Cost: 30; Damage increased by 9%.
*'''Level 18''': MP Cost: 28; Damage increased by 9%.
*'''Level 18''': MP Cost: 30; Damage increased by 9%.
*'''Level 19''': MP Cost: 29; Damage increased by 10%.
*'''Level 19''': MP Cost: 30; Damage increased by 10%.
*'''Level 20''': MP Cost: 30; Damage increased by 10%.
*'''Level 20''': MP Cost: 30; Damage increased by 10%.
|}}
{{MapleStory/Skill desc|Magician|Elemental Weakness|Allows one to apply elemental effects to a monster at a certain chance.|Allows one to apply elemental effects to a monster at a certain chance.
;Skill Details
*'''Maximum Level''': Level 1
*'''Required Skills''': None
*'''Skill Delay''': None
*'''Skill Type''': Passive
*'''Weapons Effected''': None
*'''Cooldown''': None
*'''Range''': None
*'''PvP Skill''': Yes
*'''Invisible''': Yes|
==PVP==
*'''Level 1''': At 10% success rate; For 5 seconds, +20% elemental weakness amplified.
|}}
|}}


===Second Job===
===Second Job===
{{MapleStory/Skill desc|Battle Mage2|Staff Mastery|Increases Staff Mastery, Magic Attack, and Critical Hit Rate.|Increases Staff Mastery, Magic Attack, and Critical Hit Rate.
{{MapleStory/Skill desc|Battle Mage2|Staff Mastery|Increases Staff Mastery, Magic Attack, and Critical Hit Rate.|Increases Staff Mastery, Magic Attack, and Critical Hit Rate.|
;Skill Details
*'''Level 1''': Mastery 14%, Magic Attack +1, Critical Chance 4%.
*'''Maximum Level''': Level 20
*'''Level 2''': Mastery 18%, Magic Attack +2, Critical Chance 8%.
*'''Required Skills''': None
*'''Level 3''': Mastery 22%, Magic Attack +3, Critical Chance 12%.
*'''Skill Delay''': None
*'''Level 4''': Mastery 26%, Magic Attack +4, Critical Chance 16%.
*'''Skill Type''': Passive
*'''Level 5''': Mastery 30%, Magic Attack +5, Critical Chance 20%.
*'''Weapons Effected''': None
*'''Level 6''': Mastery 34%, Magic Attack +6, Critical Chance 24%.
*'''Cooldown''': None
*'''Level 7''': Mastery 38%, Magic Attack +7, Critical Chance 28%.
*'''Range''': None
*'''Level 8''': Mastery 42%, Magic Attack +8, Critical Chance 32%.
*'''PvP Skill''': Yes
*'''Level 9''': Mastery 46%, Magic Attack +9, Critical Chance 36%.
*'''Invisible''': No|
*'''Level 10''': Mastery 50%, Magic Attack +10, Critical Chance 40%.
*'''Level 1''': Mastery 12%, Magic Attack +1, Critical Chance 2%.
*'''Level 2''': Mastery 14%, Magic Attack +1, Critical Chance 4%.
*'''Level 3''': Mastery 16%, Magic Attack +2, Critical Chance 6%.
*'''Level 4''': Mastery 18%, Magic Attack +2, Critical Chance 8%.
*'''Level 5''': Mastery 20%, Magic Attack +3, Critical Chance 10%.
*'''Level 6''': Mastery 22%, Magic Attack +3, Critical Chance 12%.
*'''Level 7''': Mastery 24%, Magic Attack +4, Critical Chance 14%.
*'''Level 8''': Mastery 26%, Magic Attack +4, Critical Chance 16%.
*'''Level 9''': Mastery 28%, Magic Attack +5, Critical Chance 18%.
*'''Level 10''': Mastery 30%, Magic Attack +5, Critical Chance 20%.
*'''Level 11''': Mastery 32%, Magic Attack +6, Critical Chance 22%.
*'''Level 12''': Mastery 34%, Magic Attack +6, Critical Chance 24%.
*'''Level 13''': Mastery 36%, Magic Attack +7, Critical Chance 26%.
*'''Level 14''': Mastery 38%, Magic Attack +7, Critical Chance 28%.
*'''Level 15''': Mastery 40%, Magic Attack +8, Critical Chance 30%.
*'''Level 16''': Mastery 42%, Magic Attack +8, Critical Chance 32%.
*'''Level 17''': Mastery 44%, Magic Attack +9, Critical Chance 34%.
*'''Level 18''': Mastery 46%, Magic Attack +9, Critical Chance 36%.
*'''Level 19''': Mastery 48%, Magic Attack +10, Critical Chance 38%.
*'''Level 20''': Mastery 50%, Magic Attack +10, Critical Chance 40%.
|}}
|}}


'''High Wisdom''': Permanently increases INT.
{{MapleStory/Skill desc|Battle Mage2|High Wisdom|Permanently increase INT through mental discipline.|Permanently increase INT through mental discipline.|
*Level 1: Permanently increase INT by 4
*Level 1: Permanently increase INT by 8
*Level 2: Permanently increase INT by 8
*Level 2: Permanently increase INT by 16
*Level 3: Permanently increase INT by 12
*Level 3: Permanently increase INT by 24
*Level 4: Permanently increase INT by 16
*Level 4: Permanently increase INT by 32
*Level 5: Permanently increase INT by 20
*Level 5: Permanently increase INT by 40
*Level 6: Permanently increase INT by 24
}}
*Level 7: Permanently increase INT by 28
*Level 8: Permanently increase INT by 32
*Level 9: Permanently increase INT by 36
*Level 10: Permanently increase INT by 40


{{MapleStory/Skill desc|Battle Mage2|Staff Boost|Doubles the attack speed of your weapon. Must have a staff equipped.|Doubles the attack speed of your weapon. Must have a staff equipped.
{{MapleStory/Skill desc|Battle Mage2|Staff Boost|Doubles the attack speed of your weapon. Must have a staff equipped.|Doubles the attack speed of your weapon. Must have a staff equipped.
;Skill Details
*Requires Level 5 [[#Staff Mastery|Staff Mastery]]|
*'''Maximum Level''': Level 20
*'''Level 1''': MP Cost: 94; increases speed by 2 for 20 seconds.
*'''Required Skills''': Level 5 [[#Staff Mastery|Staff Mastery]]
*'''Level 2''': MP Cost: 88; increases speed by 2 for 40 seconds.
*'''Skill Delay''': 600ms
*'''Level 3''': MP Cost: 82; increases speed by 2 for 60 seconds.
*'''Skill Type''': Active Supportive
*'''Level 4''': MP Cost: 76; increases speed by 2 for 80 seconds.
*'''Weapons Effected''': 38(Staff)
*'''Level 5''': MP Cost: 70; increases speed by 2 for 100 seconds.
*'''Cooldown''': None
*'''Level 6''': MP Cost: 64; increases speed by 2 for 120 seconds.
*'''Range''': None
*'''Level 7''': MP Cost: 58; increases speed by 2 for 140 seconds.
*'''PvP Skill''': Yes
*'''Level 8''': MP Cost: 52; increases speed by 2 for 160 seconds.
*'''Invisible''': No|
*'''Level 9''': MP Cost: 46; increases speed by 2 for 180 seconds.
*'''Level 1''': MP Cost: 97; increases speed by 2 for 25 seconds.
*'''Level 10''': MP Cost: 40; increases speed by 2 for 200 seconds.
*'''Level 2''': MP Cost: 94; increases speed by 2 for 30 seconds.
*'''Level 3''': MP Cost: 91; increases speed by 2 for 35 seconds.
*'''Level 4''': MP Cost: 88; increases speed by 2 for 40 seconds.
*'''Level 5''': MP Cost: 85; increases speed by 2 for 45 seconds.
*'''Level 6''': MP Cost: 82; increases speed by 2 for 50 seconds.
*'''Level 7''': MP Cost: 79; increases speed by 2 for 55 seconds.
*'''Level 8''': MP Cost: 76; increases speed by 2 for 60 seconds.
*'''Level 9''': MP Cost: 73; increases speed by 2 for 65 seconds.
*'''Level 10''': MP Cost: 70; increases speed by 2 for 70 seconds.
*'''Level 11''': MP Cost: 67; increases speed by 2 for 75 seconds.
*'''Level 12''': MP Cost: 64; increases speed by 2 for 80 seconds.
*'''Level 13''': MP Cost: 61; increases speed by 2 for 85 seconds.
*'''Level 14''': MP Cost: 58; increases speed by 2 for 90 seconds.
*'''Level 15''': MP Cost: 55; increases speed by 2 for 95 seconds.
*'''Level 16''': MP Cost: 52; increases speed by 2 for 100 seconds.
*'''Level 17''': MP Cost: 49; increases speed by 2 for 105 seconds.
*'''Level 18''': MP Cost: 46; increases speed by 2 for 110 seconds.
*'''Level 19''': MP Cost: 43; increases speed by 2 for 115 seconds.
*'''Level 20''': MP Cost: 40; increases speed by 2 for 120 seconds.
|MS Skill Staff Booster.png}}
|MS Skill Staff Booster.png}}


{{MapleStory/Skill desc|Battle Mage2|Quad Blow|Quickly deals 4 attacks on multiple enemies.|HQuickly deals 4 attacks on multiple enemies.
{{MapleStory/Skill desc|Battle Mage2|Quad Blow|Quickly deals 4 attacks on multiple enemies.|HQuickly deals 4 attacks on multiple enemies.
;Skill Details
*Requires Level 20 [[#Triple Blow|Triple Blow]]|
*'''Maximum Level''': Level 20
*'''Required Skills''': Level 20 [[#Triple Blow|Triple Blow]]
*'''Skill Delay''': 900ms
*'''Skill Type''': Active Attack
*'''Weapons Effected''': 38(Staff)
*'''Cooldown''': None
*'''Range''': 180%
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': MP Cost: 20; 97% Damage. Attacks 4 times on up to 8 monsters.
*'''Level 1''': MP Cost: 20; 97% Damage. Attacks 4 times on up to 8 monsters.
*'''Level 2''': MP Cost: 21; 99% Damage. Attacks 4 times on up to 8 monsters.
*'''Level 2''': MP Cost: 21; 99% Damage. Attacks 4 times on up to 8 monsters.
Line 467: Line 158:
*'''Level 19''': MP Cost: 29; 133% Damage. Attacks 4 times on up to 8 monsters.
*'''Level 19''': MP Cost: 29; 133% Damage. Attacks 4 times on up to 8 monsters.
*'''Level 20''': MP Cost: 30; 135% Damage. Attacks 4 times on up to 8 monsters.
*'''Level 20''': MP Cost: 30; 135% Damage. Attacks 4 times on up to 8 monsters.
==PVP==
}}
*Level 1: MP Cost: 20, Damage: 80%, Number of Attacks: 4, Max Enemies Hit: 4
 
*Level 2: MP Cost: 21, Damage: 81%, Number of Attacks: 4, Max Enemies Hit: 4
{{MapleStory/Skill desc|Battle Mage2|Hyper Dark Chain|A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.|A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.|
*Level 3: MP Cost: 21, Damage: 82%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 1''': MP Cost: 30; Attacks 8 monsters with 315% Damage, at a 4 second stun.
*Level 4: MP Cost: 22, Damage: 83%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 2''': MP Cost: 30; Attacks 8 monsters with 320% Damage, at a 4 second stun.
*Level 5: MP Cost: 22, Damage: 84%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 3''': MP Cost: 30; Attacks 8 monsters with 325% Damage, at a 4 second stun.
*Level 6: MP Cost: 23, Damage: 85%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 4''': MP Cost: 30; Attacks 8 monsters with 330% Damage, at a 4 second stun.
*Level 7: MP Cost: 23, Damage: 86%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 5''': MP Cost: 30; Attacks 8 monsters with 335% Damage, at a 4 second stun.
*Level 8: MP Cost: 24, Damage: 87%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 6''': MP Cost: 30; Attacks 8 monsters with 340% Damage, at a 4 second stun.
*Level 9: MP Cost: 24, Damage: 88%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 7''': MP Cost: 30; Attacks 8 monsters with 345% Damage, at a 4 second stun.
*Level 10: MP Cost: 25, Damage: 89%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 8''': MP Cost: 30; Attacks 8 monsters with 350% Damage, at a 4 second stun.
*Level 11: MP Cost: 25, Damage: 90%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 9''': MP Cost: 30; Attacks 8 monsters with 355% Damage, at a 4 second stun.
*Level 12: MP Cost: 26, Damage: 91%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 10''': MP Cost: 30; Attacks 8 monsters with 360% Damage, at a 5 second stun.
*Level 13: MP Cost: 26, Damage: 92%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 11''': MP Cost: 35; Attacks 8 monsters with 365% Damage, at a 5 second stun.
*Level 14: MP Cost: 27, Damage: 93%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 12''': MP Cost: 35; Attacks 8 monsters with 370% Damage, at a 5 second stun.
*Level 15: MP Cost: 27, Damage: 94%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 13''': MP Cost: 35; Attacks 8 monsters with 375% Damage, at a 5 second stun.
*Level 16: MP Cost: 28, Damage: 95%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 14''': MP Cost: 35; Attacks 8 monsters with 380% Damage, at a 5 second stun.
*Level 17: MP Cost: 28, Damage: 96%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 15''': MP Cost: 35; Attacks 8 monsters with 385% Damage, at a 5 second stun.
*Level 18: MP Cost: 29, Damage: 97%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 16''': MP Cost: 35; Attacks 8 monsters with 390% Damage, at a 5 second stun.
*Level 19: MP Cost: 29, Damage: 98%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 17''': MP Cost: 35; Attacks 8 monsters with 395% Damage, at a 5 second stun.
*Level 20: MP Cost: 30, Damage: 99%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 18''': MP Cost: 35; Attacks 8 monsters with 400% Damage, at a 5 second stun.
|}}
*'''Level 19''': MP Cost: 35; Attacks 8 monsters with 405% Damage, at a 5 second stun.
*'''Level 20''': MP Cost: 35; Attacks 8 monsters with 410% Damage, at a 6 second stun.
|MS Skill Advanced Dark Chain.png}}


{{MapleStory/Skill desc|Battle Mage2|Dark Chain|A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.|A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.
{{MapleStory/Skill desc|Battle Mage2|Blood Drain|Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.|Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.|
;Skill Details
*'''Level 1''': MP Cost: 50, Duration: 64 sec, recovers HP equivalent to 1% of the damage you do
*'''Maximum Level''': Level 20
*'''Level 2''': MP Cost: 50, Duration: 68 sec, recovers HP equivalent to 1% of the damage you do
*'''Required Skills''': None
*'''Level 3''': MP Cost: 55, Duration: 72 sec, recovers HP equivalent to 1% of the damage you do
*'''Skill Delay''': 1050ms
*'''Level 4''': MP Cost: 55, Duration: 76 sec, recovers HP equivalent to 2% of the damage you do
*'''Skill Type''': Active Attack
*'''Level 5''': MP Cost: 55, Duration: 80 sec, recovers HP equivalent to 2% of the damage you do
*'''Weapons Effected''': 38(Staff)
*'''Level 6''': MP Cost: 60, Duration: 84 sec, recovers HP equivalent to 2% of the damage you do
*'''Cooldown''': None
*'''Level 7''': MP Cost: 60, Duration: 88 sec, recovers HP equivalent to 3% of the damage you do
*'''Range''': 300%
*'''Level 8''': MP Cost: 60, Duration: 92 sec, recovers HP equivalent to 3% of the damage you do
*'''PvP Skill''': Yes
*'''Level 9''': MP Cost: 65, Duration: 96 sec, recovers HP equivalent to 3% of the damage you do
*'''Invisible''': No|
*'''Level 10''': MP Cost: 65, Duration: 100 sec, recovers HP equivalent to 4% of the damage you do
*'''Level 1''': MP Cost: 30; Attacks 6 monsters with 315% Damage, at a 4 second stun.
*'''Level 11''': MP Cost: 65, Duration: 104 sec, recovers HP equivalent to 4% of the damage you do
*'''Level 2''': MP Cost: 30; Attacks 6 monsters with 320% Damage, at a 4 second stun.
*'''Level 12''': MP Cost: 70, Duration: 108 sec, recovers HP equivalent to 4% of the damage you do
*'''Level 3''': MP Cost: 30; Attacks 6 monsters with 325% Damage, at a 4 second stun.
*'''Level 13''': MP Cost: 70, Duration: 112 sec, recovers HP equivalent to 5% of the damage you do
*'''Level 4''': MP Cost: 30; Attacks 6 monsters with 330% Damage, at a 4 second stun.
*'''Level 14''': MP Cost: 70, Duration: 116 sec, recovers HP equivalent to 5% of the damage you do
*'''Level 5''': MP Cost: 30; Attacks 6 monsters with 335% Damage, at a 4 second stun.
*'''Level 15''': MP Cost: 75, Duration: 120 sec, recovers HP equivalent to 5% of the damage you do
*'''Level 6''': MP Cost: 30; Attacks 6 monsters with 340% Damage, at a 4 second stun.
*'''Level 7''': MP Cost: 30; Attacks 6 monsters with 345% Damage, at a 4 second stun.
*'''Level 8''': MP Cost: 30; Attacks 6 monsters with 350% Damage, at a 4 second stun.
*'''Level 9''': MP Cost: 30; Attacks 6 monsters with 355% Damage, at a 4 second stun.
*'''Level 10''': MP Cost: 30; Attacks 6 monsters with 360% Damage, at a 5 second stun.
*'''Level 11''': MP Cost: 35; Attacks 6 monsters with 365% Damage, at a 5 second stun.
*'''Level 12''': MP Cost: 35; Attacks 6 monsters with 370% Damage, at a 5 second stun.
*'''Level 13''': MP Cost: 35; Attacks 6 monsters with 375% Damage, at a 5 second stun.
*'''Level 14''': MP Cost: 35; Attacks 6 monsters with 380% Damage, at a 5 second stun.
*'''Level 15''': MP Cost: 35; Attacks 6 monsters with 385% Damage, at a 5 second stun.
*'''Level 16''': MP Cost: 35; Attacks 6 monsters with 390% Damage, at a 5 second stun.
*'''Level 17''': MP Cost: 35; Attacks 6 monsters with 395% Damage, at a 5 second stun.
*'''Level 18''': MP Cost: 35; Attacks 6 monsters with 400% Damage, at a 5 second stun.
*'''Level 19''': MP Cost: 35; Attacks 6 monsters with 405% Damage, at a 5 second stun.
*'''Level 20''': MP Cost: 35; Attacks 6 monsters with 410% Damage, at a 6 second stun.
==PVP==
*Level 1: MP Cost: 56, Damage: 251%, Max Enemies Hit: 6, Stun Chance: 6%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 2: MP Cost: 56, Damage: 256%, Max Enemies Hit: 6, Stun Chance: 6%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 3: MP Cost: 56, Damage: 261%, Max Enemies Hit: 6, Stun Chance: 7%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 4: MP Cost: 56, Damage: 266%, Max Enemies Hit: 6, Stun Chance: 7%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 5: MP Cost: 62, Damage: 271%, Max Enemies Hit: 6, Stun Chance: 8%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 6: MP Cost: 62, Damage: 276%, Max Enemies Hit: 6, Stun Chance: 8%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 7: MP Cost: 62, Damage: 281%, Max Enemies Hit: 6, Stun Chance: 9%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 8: MP Cost: 62, Damage: 286%, Max Enemies Hit: 6, Stun Chance: 9%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 9: MP Cost: 68, Damage: 291%, Max Enemies Hit: 6, Stun Chance: 10%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 10: MP Cost: 68, Damage: 296%, Max Enemies Hit: 6, Stun Chance: 10%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 11: MP Cost: 68, Damage: 301%, Max Enemies Hit: 6, Stun Chance: 11%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 12: MP Cost: 68, Damage: 306%, Max Enemies Hit: 6, Stun Chance: 11%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 13: MP Cost: 74, Damage: 311%, Max Enemies Hit: 6, Stun Chance: 12%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 14: MP Cost: 74, Damage: 316%, Max Enemies Hit: 6, Stun Chance: 12%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 15: MP Cost: 74, Damage: 321%, Max Enemies Hit: 6, Stun Chance: 13%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 16: MP Cost: 74, Damage: 326%, Max Enemies Hit: 6, Stun Chance: 13%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 17: MP Cost: 80, Damage: 331%, Max Enemies Hit: 6, Stun Chance: 14%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 18: MP Cost: 80, Damage: 336%, Max Enemies Hit: 6, Stun Chance: 14%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 19: MP Cost: 80, Damage: 341%, Max Enemies Hit: 6, Stun Chance: 15%, Stun Duration: 1 sec
Cooldown: 5 sec
*Level 20: MP Cost: 80, Damage: 346%, Max Enemies Hit: 6, Stun Chance: 15%, Stun Duration: 1 sec
Cooldown: 5 sec
|}}
|}}


{{MapleStory/Skill desc|Battle Mage2|Blood Drain|Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.|Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.
{{MapleStory/Skill desc|Battle Mage2|Yellow Aura|Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.|Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.|
;Skill Details
*'''Maximum Level''': Level 20
*'''Required Skills''': None
*'''Skill Delay''': 600ms
*'''Skill Type''': Active Supportive
*'''Weapons Effected''': 38(Staff)
*'''Cooldown''': None
*'''Range''': None
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': MP Cost: 55; 1% Damage Absorbed as HP for 63 seconds.
*'''Level 2''': MP Cost: 55; 1% Damage Absorbed as HP for 66 seconds.
*'''Level 3''': MP Cost: 55; 1% Damage Absorbed as HP for 69 seconds.
*'''Level 4''': MP Cost: 55; 1% Damage Absorbed as HP for 72 seconds.
*'''Level 5''': MP Cost: 60; 2% Damage Absorbed as HP for 75 seconds.
*'''Level 6''': MP Cost: 60; 2% Damage Absorbed as HP for 78 seconds.
*'''Level 7''': MP Cost: 60; 2% Damage Absorbed as HP for 81 seconds.
*'''Level 8''': MP Cost: 60; 2% Damage Absorbed as HP for 84 seconds.
*'''Level 9''': MP Cost: 65; 3% Damage Absorbed as HP for 87 seconds.
*'''Level 10''': MP Cost: 65; 3% Damage Absorbed as HP for 90 seconds.
*'''Level 11''': MP Cost: 65; 3% Damage Absorbed as HP for 93 seconds.
*'''Level 12''': MP Cost: 65; 3% Damage Absorbed as HP for 96 seconds.
*'''Level 13''': MP Cost: 70; 4% Damage Absorbed as HP for 99 seconds.
*'''Level 14''': MP Cost: 70; 4% Damage Absorbed as HP for 102 seconds.
*'''Level 15''': MP Cost: 70; 4% Damage Absorbed as HP for 105 seconds.
*'''Level 16''': MP Cost: 70; 4% Damage Absorbed as HP for 108 seconds.
*'''Level 17''': MP Cost: 75; 5% Damage Absorbed as HP for 111 seconds.
*'''Level 18''': MP Cost: 75; 5% Damage Absorbed as HP for 114 seconds.
*'''Level 19''': MP Cost: 75; 5% Damage Absorbed as HP for 117 seconds.
*'''Level 20''': MP Cost: 75; 5% Damage Absorbed as HP for 120 seconds.
==PVP==
*Level 1: MP Cost: 55, Duration: 63 sec, Proc Chance: 1%, Restores 2% of damage
*Level 2: MP Cost: 55, Duration: 66 sec, Proc Chance: 1%, Restores 4% of damage
*Level 3: MP Cost: 55, Duration: 69 sec, Proc Chance: 1%, Restores 6% of damage
*Level 4: MP Cost: 55, Duration: 72 sec, Proc Chance: 1%, Restores 8% of damage
*Level 5: MP Cost: 60, Duration: 75 sec, Proc Chance: 2%, Restores 10% of damage
*Level 6: MP Cost: 60, Duration: 78 sec, Proc Chance: 2%, Restores 12% of damage
*Level 7: MP Cost: 60, Duration: 81 sec, Proc Chance: 2%, Restores 14% of damage
*Level 8: MP Cost: 60, Duration: 84 sec, Proc Chance: 2%, Restores 16% of damage
*Level 9: MP Cost: 65, Duration: 87 sec, Proc Chance: 3%, Restores 18% of damage
*Level 10: MP Cost: 65, Duration: 90 sec, Proc Chance: 3%, Restores 20% of damage
*Level 11: MP Cost: 65, Duration: 93 sec, Proc Chance: 3%, Restores 22% of damage
*Level 12: MP Cost: 65, Duration: 96 sec, Proc Chance: 3%, Restores 24% of damage
*Level 13: MP Cost: 70, Duration: 99 sec, Proc Chance: 4%, Restores 26% of damage
*Level 14: MP Cost: 70, Duration: 102 sec, Proc Chance: 4%, Restores 28% of damage
*Level 15: MP Cost: 70, Duration: 105 sec, Proc Chance: 4%, Restores 30% of damage
*Level 16: MP Cost: 70, Duration: 108 sec, Proc Chance: 4%, Restores 32% of damage
*Level 17: MP Cost: 75, Duration: 111 sec, Proc Chance: 5%, Restores 34% of damage
*Level 18: MP Cost: 75, Duration: 114 sec, Proc Chance: 5%, Restores 36% of damage
*Level 19: MP Cost: 75, Duration: 117 sec, Proc Chance: 5%, Restores 38% of damage
*Level 20: MP Cost: 75, Duration: 120 sec, Proc Chance: 5%, Restores 40% of damage
|}}
'''Yellow Aura''': Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.
*Level 1: MP Cost: 12, Movement Speed: +1, Attack Speed: +1 step
*Level 1: MP Cost: 12, Movement Speed: +1, Attack Speed: +1 step
*Level 2: MP Cost: 12, Movement Speed: +2, Attack Speed: +1 step
*Level 2: MP Cost: 12, Movement Speed: +2, Attack Speed: +1 step
Line 638: Line 222:
*Level 19: MP Cost: 18, Movement Speed: +19, Attack Speed: +1 step
*Level 19: MP Cost: 18, Movement Speed: +19, Attack Speed: +1 step
*Level 20: MP Cost: 18, Movement Speed: +20, Attack Speed: +1 step
*Level 20: MP Cost: 18, Movement Speed: +20, Attack Speed: +1 step
}}


===Third Job===
===Third Job===
Line 684: Line 269:
*'''Level 19''': +29% Damage and +19% Critical Damage.
*'''Level 19''': +29% Damage and +19% Critical Damage.
*'''Level 20''': +30% Damage and +20% Critical Damage.
*'''Level 20''': +30% Damage and +20% Critical Damage.
==PVP==
*Level 1: Damage: 1%, Minimum Critical Damage: +6%
*Level 2: Damage: 1%, Minimum Critical Damage: +6%
*Level 3: Damage: 2%, Minimum Critical Damage: +7%
*Level 4: Damage: 2%, Minimum Critical Damage: +7%
*Level 5: Damage: 3%, Minimum Critical Damage: +8%
*Level 6: Damage: 3%, Minimum Critical Damage: +8%
*Level 7: Damage: 4%, Minimum Critical Damage: +9%
*Level 8: Damage: 4%, Minimum Critical Damage: +9%
*Level 9: Damage: 5%, Minimum Critical Damage: +10%
*Level 10: Damage: 5%, Minimum Critical Damage: +10%
*Level 11: Damage: 6%, Minimum Critical Damage: +11%
*Level 12: Damage: 6%, Minimum Critical Damage: +11%
*Level 13: Damage: 7%, Minimum Critical Damage: +12%
*Level 14: Damage: 7%, Minimum Critical Damage: +12%
*Level 15: Damage: 8%, Minimum Critical Damage: +13%
*Level 16: Damage: 8%, Minimum Critical Damage: +13%
*Level 17: Damage: 9%, Minimum Critical Damage: +14%
*Level 18: Damage: 9%, Minimum Critical Damage: +14%
*Level 19: Damage: 10%, Minimum Critical Damage: +15%
*Level 20: Damage: 10%, Minimum Critical Damage: +15%
|}}
|}}


{{MapleStory/Skill desc|Battle Mage3|Quintuple Blow|Quickly deals 5 attacks on multiple enemies.|Quickly deals 5 attacks on multiple enemies.
{{MapleStory/Skill desc|Battle Mage3|Quintuple Blow|Quickly deals 5 attacks on multiple enemies.|Quickly deals 5 attacks on multiple enemies.
*'''Requires Level 20 [[#Quad Blow|Quad Blow]]'''.|
*'''Requires Level 20 [[#Quad Blow|Quad Blow]]'''.|
*Level 1: MP Cost: 33, Damage: 102%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 1%
*Level 1: MP Cost: 33, Damage: 102%, Max Enemies Hit: 8, Max Attacks: 5
*Level 2: MP Cost: 33, Damage: 104%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 2%
*Level 2: MP Cost: 33, Damage: 104%, Max Enemies Hit: 8, Max Attacks: 5
*Level 3: MP Cost: 33, Damage: 106%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 3%
*Level 3: MP Cost: 33, Damage: 106%, Max Enemies Hit: 8, Max Attacks: 5
*Level 4: MP Cost: 33, Damage: 108%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 4%
*Level 4: MP Cost: 33, Damage: 108%, Max Enemies Hit: 8, Max Attacks: 5
*Level 5: MP Cost: 33, Damage: 110%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 5%
*Level 5: MP Cost: 33, Damage: 110%, Max Enemies Hit: 8, Max Attacks: 5
*Level 6: MP Cost: 36, Damage: 112%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 6%
*Level 6: MP Cost: 36, Damage: 112%, Max Enemies Hit: 8, Max Attacks: 5
*Level 7: MP Cost: 36, Damage: 114%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 7%
*Level 7: MP Cost: 36, Damage: 114%, Max Enemies Hit: 8, Max Attacks: 5
*Level 8: MP Cost: 36, Damage: 116%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 8%
*Level 8: MP Cost: 36, Damage: 116%, Max Enemies Hit: 8, Max Attacks: 5
*Level 9: MP Cost: 36, Damage: 118%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 9%
*Level 9: MP Cost: 36, Damage: 118%, Max Enemies Hit: 8, Max Attacks: 5
*Level 10: MP Cost: 36, Damage: 120%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 10%
*Level 10: MP Cost: 36, Damage: 120%, Max Enemies Hit: 8, Max Attacks: 5
*Level 11: MP Cost: 39, Damage: 122%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 11%
*Level 11: MP Cost: 39, Damage: 122%, Max Enemies Hit: 8, Max Attacks: 5
*Level 12: MP Cost: 39, Damage: 124%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 12%
*Level 12: MP Cost: 39, Damage: 124%, Max Enemies Hit: 8, Max Attacks: 5
*Level 13: MP Cost: 39, Damage: 126%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 13%
*Level 13: MP Cost: 39, Damage: 126%, Max Enemies Hit: 8, Max Attacks: 5
*Level 14: MP Cost: 39, Damage: 128%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 14%
*Level 14: MP Cost: 39, Damage: 128%, Max Enemies Hit: 8, Max Attacks: 5
*Level 15: MP Cost: 39, Damage: 130%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 15%
*Level 15: MP Cost: 39, Damage: 130%, Max Enemies Hit: 8, Max Attacks: 5
*Level 16: MP Cost: 42, Damage: 132%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 16%
*Level 16: MP Cost: 42, Damage: 132%, Max Enemies Hit: 8, Max Attacks: 5
*Level 17: MP Cost: 42, Damage: 134%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 17%
*Level 17: MP Cost: 42, Damage: 134%, Max Enemies Hit: 8, Max Attacks: 5
*Level 18: MP Cost: 42, Damage: 136%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 18%
*Level 18: MP Cost: 42, Damage: 136%, Max Enemies Hit: 8, Max Attacks: 5
*Level 19: MP Cost: 42, Damage: 138%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 19%
*Level 19: MP Cost: 42, Damage: 138%, Max Enemies Hit: 8, Max Attacks: 5
*Level 20: MP Cost: 42, Damage: 140%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 20%
*Level 20: MP Cost: 42, Damage: 140%, Max Enemies Hit: 8, Max Attacks: 5
|MS Skill Death Blow.png}}
|MS Skill Death Blow.png}}


{{MapleStory/Skill desc|Battle Mage3|Dark Shock|Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.|Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.|
{{MapleStory/Skill desc|Battle Mage3|Dark Shock|Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.|Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.|
*'''Level 1''': MP -65; 888% Damage on 6 enemies. 5% Critical Chance. 15 second cooldown.
*'''Level 1''': MP Cost: 65, Damage: 900% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 15 sec
*'''Level 2''': MP -65; 896% Damage on 6 enemies. 6% Critical Chance. 14 second cooldown.
*'''Level 2''': MP Cost: 65, Damage: 910% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 15 sec
*'''Level 3''': MP -65; 904% Damage on 6 enemies. 6% Critical Chance. 14 second cooldown.
*'''Level 3''': MP Cost: 65, Damage: 920% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 13 sec
*'''Level 4''': MP -65; 912% Damage on 6 enemies. 7% Critical Chance. 13 second cooldown.
*'''Level 4''': MP Cost: 70, Damage: 930% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 13 sec
*'''Level 5''': MP -70; 920% Damage on 6 enemies. 7% Critical Chance. 13 second cooldown.
*'''Level 5''': MP Cost: 70, Damage: 940% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 13 sec
*'''Level 6''': MP -70; 928% Damage on 6 enemies. 8% Critical Chance. 12 second cooldown.
*'''Level 6''': MP Cost: 70, Damage: 950% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 11 sec
*'''Level 7''': MP -70; 936% Damage on 6 enemies. 8% Critical Chance. 12 second cooldown.
*'''Level 7''': MP Cost: 75, Damage: 960% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 11 sec
*'''Level 8''': MP -70; 944% Damage on 6 enemies. 9% Critical Chance. 11 second cooldown.
*'''Level 8''': MP Cost: 75, Damage: 970% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 11 sec
*'''Level 9''': MP -75; 952% Damage on 6 enemies. 9% Critical Chance. 11 second cooldown.
*'''Level 9''': MP Cost: 75, Damage: 980% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 9 sec
*'''Level 10''': MP -75; 960% Damage on 6 enemies. 10% Critical Chance. 10 second cooldown.
*'''Level 10''': MP Cost: 80, Damage: 990% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 9 sec
*'''Level 11''': MP -75; 968% Damage on 6 enemies. 10% Critical Chance. 10 second cooldown.
*'''Level 11''': MP Cost: 80, Damage: 1000% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 9 sec
*'''Level 12''': MP -75; 976% Damage on 6 enemies. 11% Critical Chance. 9 second cooldown.
*'''Level 12''': MP Cost: 80, Damage: 1010% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 7 sec
*'''Level 13''': MP -80; 984% Damage on 6 enemies. 11% Critical Chance. 9 second cooldown.
*'''Level 13''': MP Cost: 85, Damage: 1020% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 7 sec
*'''Level 14''': MP -80; 992% Damage on 6 enemies. 12% Critical Chance. 8 second cooldown.
*'''Level 14''': MP Cost: 85, Damage: 1030% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 7 sec
*'''Level 15''': MP -80; 1000% Damage on 6 enemies. 12% Critical Chance. 8 second cooldown.
*'''Level 15''': MP Cost: 85, Damage: 1040% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 5 sec
*'''Level 16''': MP -80; 1008% Damage on 6 enemies. 13% Critical Chance. 7 second cooldown.
*'''Level 17''': MP -85; 1016% Damage on 6 enemies. 13% Critical Chance. 7 second cooldown.
*'''Level 18''': MP -85; 1024% Damage on 6 enemies. 14% Critical Chance. 6 second cooldown.
*'''Level 19''': MP -85; 1032% Damage on 6 enemies. 14% Critical Chance. 6 second cooldown.
*'''Level 20''': MP -85; 1040% Damage on 6 enemies. 15% Critical Chance. 5 second cooldown.
==PVP==
*Level 1: MP Cost: 65, Damage: 512% Max Monsters Hit: 4, Critical Rate: +5%, Cooldown: 15 sec
*Level 2: MP Cost: 65, Damage: 517% Max Monsters Hit: 4, Critical Rate: +5%, Cooldown: 14 sec
*Level 3: MP Cost: 65, Damage: 522% Max Monsters Hit: 4, Critical Rate: +10%, Cooldown: 14 sec
*Level 4: MP Cost: 65, Damage: 527% Max Monsters Hit: 4, Critical Rate: +10%, Cooldown: 13 sec
*Level 5: MP Cost: 70, Damage: 532% Max Monsters Hit: 4, Critical Rate: +15%, Cooldown: 13 sec
*Level 6: MP Cost: 70, Damage: 537% Max Monsters Hit: 4, Critical Rate: +15%, Cooldown: 12 sec
*Level 7: MP Cost: 70, Damage: 542% Max Monsters Hit: 4, Critical Rate: +20%, Cooldown: 12 sec
*Level 8: MP Cost: 70, Damage: 547% Max Monsters Hit: 4, Critical Rate: +20%, Cooldown: 11 sec
*Level 9: MP Cost: 75, Damage: 552% Max Monsters Hit: 4, Critical Rate: +25%, Cooldown: 11 sec
*Level 10: MP Cost: 75, Damage: 557% Max Monsters Hit: 4, Critical Rate: +25%, Cooldown: 10 sec
*Level 11: MP Cost: 75, Damage: 562% Max Monsters Hit: 4, Critical Rate: +30%, Cooldown: 10 sec
*Level 12: MP Cost: 75, Damage: 567% Max Monsters Hit: 4, Critical Rate: +30%, Cooldown: 9 sec
*Level 13: MP Cost: 80, Damage: 572% Max Monsters Hit: 4, Critical Rate: +35%, Cooldown: 9 sec
*Level 14: MP Cost: 80, Damage: 577% Max Monsters Hit: 4, Critical Rate: +35%, Cooldown: 8 sec
*Level 15: MP Cost: 80, Damage: 582% Max Monsters Hit: 4, Critical Rate: +40%, Cooldown: 8 sec
*Level 16: MP Cost: 80, Damage: 587% Max Monsters Hit: 4, Critical Rate: +40%, Cooldown: 7 sec
*Level 17: MP Cost: 85, Damage: 592% Max Monsters Hit: 4, Critical Rate: +45%, Cooldown: 7 sec
*Level 18: MP Cost: 85, Damage: 597% Max Monsters Hit: 4, Critical Rate: +45%, Cooldown: 6 sec
*Level 19: MP Cost: 85, Damage: 602% Max Monsters Hit: 4, Critical Rate: +50%, Cooldown: 6 sec
*Level 20: MP Cost: 85, Damage: 607% Max Monsters Hit: 4, Critical Rate: +50%, Cooldown: 5 sec
|MS Skill Dark Lightning.png}}
|MS Skill Dark Lightning.png}}


Line 786: Line 324:
*'''Level 9''': MP -1100; +96% MaxHP for 174 seconds.
*'''Level 9''': MP -1100; +96% MaxHP for 174 seconds.
*'''Level 10''': MP -1000; +100% MaxHP for 180 seconds.
*'''Level 10''': MP -1000; +100% MaxHP for 180 seconds.
==PVP==
*Level 1: MP Cost: 910, MaxHP +12%, Duration: 66 sec
*Level 2: MP Cost: 820, MaxHP +14%, Duration: 72 sec
*Level 3: MP Cost: 730, MaxHP +16%, Duration: 78 sec
*Level 4: MP Cost: 640, MaxHP +18%, Duration: 84 sec
*Level 5: MP Cost: 550, MaxHP +20%, Duration: 90 sec
*Level 6: MP Cost: 460, MaxHP +22%, Duration: 96 sec
*Level 7: MP Cost: 370, MaxHP +24%, Duration: 102 sec
*Level 8: MP Cost: 280, MaxHP +26%, Duration: 108 sec
*Level 9: MP Cost: 190, MaxHP +28%, Duration: 114 sec
*Level 10: MP Cost: 100, MaxHP +30%, Duration: 120 sec
|}}
|}}


{{MapleStory/Skill desc|Battle Mage3|Body Boost|Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras.|Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras.
{{MapleStory/Skill desc|Battle Mage3|Body Boost|Consumes MP to rapidly increase the effects of your active auras.|Consumes MP to rapidly increase the effects of your active aura.
*'''Requires Level 10 [[#Dark Aura|Dark Aura]], [[#Yellow Aura|Yellow Aura]], and [[#Blue Aura|Blue Aura]]'''.|
*'''Requires Level 10 [[#Dark Aura|Dark Aura]], [[#Yellow Aura|Yellow Aura]], and [[#Blue Aura|Blue Aura]]'''.|
*'''Level 1''': MP -52; '''Dark Aura''': 2% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 21% dodge rate and +2 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 5 seconds. Cooldown : 180 seconds.
*'''Level 1''': MP Cost: 54, Cooldown: 144 sec
*'''Level 2''': MP -54; '''Dark Aura''': 4% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 22% dodge rate and +4 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 5 seconds. Cooldown : 174 seconds.
- Dark Aura: Damage +22% for 60 sec
*'''Level 3''': MP -56; '''Dark Aura''': 6% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 23% dodge rate and +6 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 5 seconds. Cooldown : 174 seconds.
- Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack
*'''Level 4''': MP -58; '''Dark Aura''': 8% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 24% dodge rate and +8 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 6 seconds. Cooldown : 168 seconds.
- Blue Aura: Invincible for 5 sec
*'''Level 5''': MP -60; '''Dark Aura''': 10% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 25% dodge rate and +10 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 6 seconds. Cooldown : 168 seconds.
*'''Level 2''': MP Cost: 58, Cooldown: 138 sec
*'''Level 6''': MP -62; '''Dark Aura''': 12% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 26% dodge rate and +12 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 6 seconds. Cooldown : 162 seconds.
- Dark Aura: Damage +24% for 60 sec
*'''Level 7''': MP -64; '''Dark Aura''': 14% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 27% dodge rate and +14 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 6 seconds. Cooldown : 162 seconds.
- Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack
*'''Level 8''': MP -66; '''Dark Aura''': 16% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 28% dodge rate and +16 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 7 seconds. Cooldown : 156 seconds.
- Blue Aura: Invincible for 6 sec
*'''Level 9''': MP -68; '''Dark Aura''': 18% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 29% dodge rate and +18 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 7 seconds. Cooldown : 156 seconds.
*'''Level 3''': MP Cost: 62, Cooldown: 132 sec
*'''Level 10''': MP -70; '''Dark Aura''': 20% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 30% dodge rate and +20 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 7 seconds. Cooldown : 150 seconds.
- Dark Aura: Damage +26% for 60 sec
*'''Level 11''': MP -72; '''Dark Aura''': 22% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 31% dodge rate and +22 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 7 seconds. Cooldown : 150 seconds.
- Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack
*'''Level 12''': MP -74; '''Dark Aura''': 24% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 32% dodge rate and +24 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 8 seconds. Cooldown : 144 seconds.
- Blue Aura: Invincible for 6 sec
*'''Level 13''': MP -76; '''Dark Aura''': 26% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 33% dodge rate and +26 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 8 seconds. Cooldown : 144 seconds.
*'''Level 4''': MP Cost: 66, Cooldown: 126 sec
*'''Level 14''': MP -78; '''Dark Aura''': 28% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 34% dodge rate and +28 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 8 seconds. Cooldown : 138 seconds.
- Dark Aura: Damage +28% for 60 sec
*'''Level 15''': MP -80; '''Dark Aura''': 30% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 35% dodge rate and +30 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 8 seconds. Cooldown : 138 seconds.
- Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack
*'''Level 16''': MP -82; '''Dark Aura''': 32% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 36% dodge rate and +32 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 9 seconds. Cooldown : 132 seconds.
- Blue Aura: Invincible for 7 sec
*'''Level 17''': MP -84; '''Dark Aura''': 34% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 37% dodge rate and +34 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 9 seconds. Cooldown : 132 seconds.
*'''Level 5''': MP Cost: 70, Cooldown: 120 sec
*'''Level 18''': MP -86; '''Dark Aura''': 36% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 38% dodge rate and +36 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 9 seconds. Cooldown : 126 seconds.
- Dark Aura: Damage +30% for 60 sec
*'''Level 19''': MP -88; '''Dark Aura''': 38% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 39% dodge rate and +38 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 9 seconds. Cooldown : 126 seconds.
- Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack
*'''Level 20''': MP -90; '''Dark Aura''': 40% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 40% dodge rate and +40 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 120 seconds.
- Blue Aura: Invincible for 7 sec
*'''Level 6''': MP Cost: 74, Cooldown: 114 sec
- Dark Aura: Damage +32% for 60 sec
- Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack
- Blue Aura: Invincible for 8 sec
*'''Level 7''': MP Cost: 78, Cooldown: 108 sec
- Dark Aura: Damage +34% for 60 sec
- Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack
- Blue Aura: Invincible for 8 sec
*'''Level 8''': MP Cost: 82, Cooldown: 102 sec
- Dark Aura: Damage +36% for 60 sec
- Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack
- Blue Aura: Invincible for 9 sec
*'''Level 9''': MP Cost: 86, Cooldown: 96 sec
- Dark Aura: Damage +38% for 60 sec
- Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack
- Blue Aura: Invincible for 9 sec
*'''Level 10''': MP Cost: 90, Cooldown: 90 sec
- Dark Aura: Damage +40% for 60 sec
- Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack
- Blue Aura: Invincible for 10 sec
|MS Skill Super Body.png}}
|MS Skill Super Body.png}}


{{MapleStory/Skill desc|Magician 3 Common|Teleport Mastery|When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.|When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.
{{MapleStory/Skill desc|Magician 3 Common|Teleport Mastery|When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.|When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.
*'''Requires Level 15 [[#Teleport|Teleport]]'''.|
*'''Requires Level 15 [[#Teleport|Teleport]]'''.|
*'''Level 1''': Additional -2 MP, attacks 6 monsters with 210% Damage, at a 35% stun rate for 2 seconds. +2 Teleport Range.
*'''Level 1''': MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4
*'''Level 2''': Additional -4 MP, attacks 6 monsters with 220% Damage, at a 40% stun rate for 2 seconds. +4 Teleport Range.
*'''Level 2''': MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 3 sec, Teleport Distance: +8
*'''Level 3''': Additional -6 MP, attacks 6 monsters with 230% Damage, at a 45% stun rate for 2 seconds. +6 Teleport Range.
*'''Level 3''': MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12
*'''Level 4''': Additional -8 MP, attacks 6 monsters with 240% Damage, at a 50% stun rate for 2 seconds. +8 Teleport Range.
*'''Level 4''': MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 4 sec, Teleport Distance: +16
*'''Level 5''': Additional -10 MP, attacks 6 monsters with 250% Damage, at a 55% stun rate for 3 seconds. +10 Teleport Range.
*'''Level 5''': MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20
*'''Level 6''': Additional -12 MP, attacks 6 monsters with 260% Damage, at a 60% stun rate for 3 seconds. +12 Teleport Range.
*'''Level 7''': Additional -14 MP, attacks 6 monsters with 270% Damage, at a 65% stun rate for 3 seconds. +14 Teleport Range.
*'''Level 8''': Additional -16 MP, attacks 6 monsters with 280% Damage, at a 70% stun rate for 3 seconds. +16 Teleport Range.
*'''Level 9''': Additional -18 MP, attacks 6 monsters with 290% Damage, at a 75% stun rate for 3 seconds. +18 Teleport Range.
*'''Level 10''': Additional -20 MP, attacks 6 monsters with 300% Damage, at a 80% stun rate for 4 seconds. +20 Teleport Range.
==PVP==
*Level 1: MP Cost: 2, Damage: 32%, Max Enemies Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +2
*Level 2: MP Cost: 4, Damage: 34%, Max Enemies Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +4
*Level 3: MP Cost: 6, Damage: 36%, Max Enemies Hit: 3, Stun Chance: 2%, Stun Duration: 1 sec, Teleport Distance: +6
*Level 4: MP Cost: 8, Damage: 38%, Max Enemies Hit: 3, Stun Chance: 2%, Stun Duration: 1 sec, Teleport Distance: +8
*Level 5: MP Cost: 10, Damage: 40%, Max Enemies Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +10
*Level 6: MP Cost: 12, Damage: 42%, Max Enemies Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +12
*Level 7: MP Cost: 14, Damage: 44%, Max Enemies Hit: 3, Stun Chance: 4%, Stun Duration: 1 sec, Teleport Distance: +14
*Level 8: MP Cost: 16, Damage: 46%, Max Enemies Hit: 3, Stun Chance: 4%, Stun Duration: 1 sec, Teleport Distance: +16
*Level 9: MP Cost: 18, Damage: 48%, Max Enemies Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +18
*Level 10: MP Cost: 20, Damage: 50%, Max Enemies Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +20
|}}
|}}


{{MapleStory/Skill desc|Battle Mage3|Reaper Summon Buff|A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.|A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.|
{{MapleStory/Skill desc|Battle Mage3|Summon Reaper Buff|A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.|A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.|
*'''Level 1''': MP -70; 260% Damage, 63 seconds, 1% chance of spawning reaper for 10 seconds.
*'''Level 1''': MP -80; 270% Damage, 66 seconds, 1% chance of spawning reaper for 12 seconds.
*'''Level 2''': MP -70; 270% Damage, 66 seconds, 1% chance of spawning reaper for 12 seconds.
*'''Level 2''': MP -80; 290% Damage, 72 seconds, 2% chance of spawning reaper for 14 seconds.
*'''Level 3''': MP -70; 280% Damage, 69 seconds, 2% chance of spawning reaper for 12 seconds.
*'''Level 3''': MP -80; 310% Damage, 78 seconds, 3% chance of spawning reaper for 16 seconds.
*'''Level 4''': MP -70; 290% Damage, 72 seconds, 2% chance of spawning reaper for 14 seconds.
*'''Level 4''': MP -80; 330% Damage, 84 seconds, 4% chance of spawning reaper for 18 seconds.
*'''Level 5''': MP -70; 300% Damage, 75 seconds, 3% chance of spawning reaper for 14 seconds.
*'''Level 5''': MP -80; 350% Damage, 90 seconds, 5% chance of spawning reaper for 20 seconds.
*'''Level 6''': MP -80; 310% Damage, 78 seconds, 3% chance of spawning reaper for 16 seconds.
*'''Level 6''': MP -100; 370% Damage, 96 seconds, 6% chance of spawning reaper for 22 seconds.
*'''Level 7''': MP -80; 320% Damage, 81 seconds, 4% chance of spawning reaper for 16 seconds.
*'''Level 7''': MP -100; 390% Damage, 102 seconds, 7% chance of spawning reaper for 24 seconds.
*'''Level 8''': MP -80; 330% Damage, 84 seconds, 4% chance of spawning reaper for 18 seconds.
*'''Level 8''': MP -100; 410% Damage, 108 seconds, 8% chance of spawning reaper for 26 seconds.
*'''Level 9''': MP -80; 340% Damage, 87 seconds, 5% chance of spawning reaper for 18 seconds.
*'''Level 9''': MP -100; 430% Damage, 114 seconds, 9% chance of spawning reaper for 28 seconds.
*'''Level 10''': MP -80; 350% Damage, 90 seconds, 5% chance of spawning reaper for 20 seconds.
*'''Level 10''': MP -100; 450% Damage, 120 seconds, 10% chance of spawning reaper for 30 seconds.
*'''Level 11''': MP -90; 360% Damage, 93 seconds, 6% chance of spawning reaper for 20 seconds.
*'''Level 12''': MP -90; 370% Damage, 96 seconds, 6% chance of spawning reaper for 22 seconds.
*'''Level 13''': MP -90; 380% Damage, 99 seconds, 7% chance of spawning reaper for 22 seconds.
*'''Level 14''': MP -90; 390% Damage, 102 seconds, 7% chance of spawning reaper for 24 seconds.
*'''Level 15''': MP -90; 400% Damage, 105 seconds, 8% chance of spawning reaper for 24 seconds.
*'''Level 16''': MP -100; 410% Damage, 108 seconds, 8% chance of spawning reaper for 26 seconds.
*'''Level 17''': MP -100; 420% Damage, 111 seconds, 9% chance of spawning reaper for 26 seconds.
*'''Level 18''': MP -100; 430% Damage, 114 seconds, 9% chance of spawning reaper for 28 seconds.
*'''Level 19''': MP -100; 440% Damage, 117 seconds, 10% chance of spawning reaper for 28 seconds.
*'''Level 20''': MP -100; 450% Damage, 120 seconds, 10% chance of spawning reaper for 30 seconds.
|MS Skill Revive.png}}
|MS Skill Revive.png}}


'''Advanced Blue Aura''': Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.\nRequired Skill: #cBlue Aura Lv. 20#
{{MapleStory/Skill desc|Battle Mage3|Advanced Blue Aura|Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.
Requires: Level 20 [[#Blue Aura|Blue Aura]]
*Level 1: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%
*Level 1: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%
Passive Effects - Abnormal Status Resistance: +2%, Elemenatal Resistance: +2%
Passive Effects - Abnormal Status Resistance: +2%, Elemenatal Resistance: +2%
Line 892: Line 414:
*Level 10: Active Effects - MP Cost: 62, absorbs 10% of the distributed damage, Defense: +60%
*Level 10: Active Effects - MP Cost: 62, absorbs 10% of the distributed damage, Defense: +60%
Passive Effects - Abnormal Status Resistance: +20%, Elemenatal Resistance: +20%
Passive Effects - Abnormal Status Resistance: +20%, Elemenatal Resistance: +20%
}}


{{MapleStory/Skill desc|Battle Mage3|Stance|With great concentration, you hold your ground when struck, resisting knock-back effects.|With great concentration, you hold your ground when struck, resisting knock-back effects.|
{{MapleStory/Skill desc|Battle Mage3|Stance|With great concentration, you hold your ground when struck, resisting knock-back effects.|With great concentration, you hold your ground when struck, resisting knock-back effects.|

Revision as of 22:37, 19 January 2013

Resistance

Citizen

Regular Skills

MS Skill Crystal Throw.png

Crystal Throw: You attack a ranged enemy by throwing a Rue collected from a mine.

Crystal Throw effects

You attack a ranged enemy by throwing a Rue collected from a mine.

  • Level 1: MP Cost: 3; Damage 10.
  • Level 2: MP Cost: 5; Damage 25.
  • Level 3: MP Cost: 7; Damage 40.

File:MS Skill Sneak.png

Infiltrate: Allows you to hide and move quickly for a short time.

Infiltrate effects

Allows you to hide and move quickly for a short time.

  • Level 1: MP Cost: 5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP Cost: 10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP Cost: 15; 30 seconds in dark sight with +15 speed.

File:MS Skill Alchemist2.png

Potion Mastery: Increases the effect of potions.

Potion Mastery effects

Increases the effect of potions. It only applies for potions that recover HP or MP.

  • Level 1: Recovery rate and Potion Efficiency 105%.
  • Level 2: Recovery rate and Potion Efficiency 110%.
  • Level 3: Recovery rate and Potion Efficiency 115%.

First Job

MS Skill Triple Blow.png

Triple Blow: Quickly attacks multiple enemies 3 times in a row.

Triple Blow effects

Quickly attacks multiple enemies 3 times in a row.

  • Level 1: MP Cost: 10; 92% Damage. Attacks 3 times on up to 8 monsters.
  • Level 2: MP Cost: 11; 94% Damage. Attacks 3 times on up to 8 monsters.
  • Level 3: MP Cost: 11; 96% Damage. Attacks 3 times on up to 8 monsters.
  • Level 4: MP Cost: 12; 98% Damage. Attacks 3 times on up to 8 monsters.
  • Level 5: MP Cost: 12; 100% Damage. Attacks 3 times on up to 8 monsters.
  • Level 6: MP Cost: 13; 102% Damage. Attacks 3 times on up to 8 monsters.
  • Level 7: MP Cost: 13; 104% Damage. Attacks 3 times on up to 8 monsters.
  • Level 8: MP Cost: 14; 106% Damage. Attacks 3 times on up to 8 monsters.
  • Level 9: MP Cost: 14; 108% Damage. Attacks 3 times on up to 8 monsters.
  • Level 10: MP Cost: 15; 110% Damage. Attacks 3 times on up to 8 monsters.
  • Level 11: MP Cost: 15; 112% Damage. Attacks 3 times on up to 8 monsters.
  • Level 12: MP Cost: 16; 114% Damage. Attacks 3 times on up to 8 monsters.
  • Level 13: MP Cost: 16; 116% Damage. Attacks 3 times on up to 8 monsters.
  • Level 14: MP Cost: 17; 118% Damage. Attacks 3 times on up to 8 monsters.
  • Level 15: MP Cost: 17; 120% Damage. Attacks 3 times on up to 8 monsters.
  • Level 16: MP Cost: 18; 122% Damage. Attacks 3 times on up to 8 monsters.
  • Level 17: MP Cost: 18; 124% Damage. Attacks 3 times on up to 8 monsters.
  • Level 18: MP Cost: 19; 126% Damage. Attacks 3 times on up to 8 monsters.
  • Level 19: MP Cost: 20; 128% Damage. Attacks 3 times on up to 8 monsters.
  • Level 20: MP Cost: 20; 130% Damage. Attacks 3 times on up to 8 monsters.

File:MS Skill Finish Attack.png

The Finisher: Grants a chance to deal additional damage after an attack.

The Finisher effects

Grants a chance to deal additional damage after an attack.

  • Level 1: Chance to Activate the Finisher: 4%, Damage: 105%
  • Level 2: Chance to Activate the Finisher: 8%, Damage: 110%
  • Level 3: Chance to Activate the Finisher: 12%, Damage: 115%
  • Level 4: Chance to Activate the Finisher: 16%, Damage: 120%
  • Level 5: Chance to Activate the Finisher: 20%, Damage: 125%
  • Level 6: Chance to Activate the Finisher: 24%, Damage: 130%
  • Level 7: Chance to Activate the Finisher: 28%, Damage: 135%
  • Level 8: Chance to Activate the Finisher: 32%, Damage: 140%
  • Level 9: Chance to Activate the Finisher: 36%, Damage: 145%
  • Level 10: Chance to Activate the Finisher: 40%, Damage: 150%

MS Skill Teleport.png

Teleport: Allows you to teleport a set distance to other locations on the same map using the arrow keys.

Teleport effects

Allows you to teleport a set distance to other locations on the same map using the arrow keys.

  • Level 1: MP Cost: 48; teleport, within 136 distance.
  • Level 2: MP Cost: 46; teleport, within 138 distance.
  • Level 3: MP Cost: 44; teleport, within 138 distance.
  • Level 4: MP Cost: 42; teleport, within 140 distance.
  • Level 5: MP Cost: 40; teleport, within 140 distance.
  • Level 6: MP Cost: 38; teleport, within 142 distance.
  • Level 7: MP Cost: 36; teleport, within 142 distance.
  • Level 8: MP Cost: 34; teleport, within 144 distance.
  • Level 9: MP Cost: 32; teleport, within 144 distance.
  • Level 10: MP Cost: 30; teleport, within 146 distance.
  • Level 11: MP Cost: 28; teleport, within 146 distance.
  • Level 12: MP Cost: 26; teleport, within 148 distance.
  • Level 13: MP Cost: 24; teleport, within 148 distance.
  • Level 14: MP Cost: 22; teleport, within 150 distance.
  • Level 15: MP Cost: 20; teleport, within 150 distance.

MS Skill Dark Aura.png

Dark Aura: Produces a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.

Dark Aura effects

Produces a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.

  • Level 1: MP Cost: 15; Damage increased by 1%.
  • Level 2: MP Cost: 15; Damage increased by 1%.
  • Level 3: MP Cost: 15; Damage increased by 2%.
  • Level 4: MP Cost: 15; Damage increased by 2%.
  • Level 5: MP Cost: 15; Damage increased by 3%.
  • Level 6: MP Cost: 20; Damage increased by 3%.
  • Level 7: MP Cost: 20; Damage increased by 4%.
  • Level 8: MP Cost: 20; Damage increased by 4%.
  • Level 9: MP Cost: 20; Damage increased by 5%.
  • Level 10: MP Cost: 20; Damage increased by 5%.
  • Level 11: MP Cost: 25; Damage increased by 6%.
  • Level 12: MP Cost: 25; Damage increased by 6%.
  • Level 13: MP Cost: 25; Damage increased by 7%.
  • Level 14: MP Cost: 25; Damage increased by 7%.
  • Level 15: MP Cost: 25; Damage increased by 8%.
  • Level 16: MP Cost: 30; Damage increased by 8%.
  • Level 17: MP Cost: 30; Damage increased by 9%.
  • Level 18: MP Cost: 30; Damage increased by 9%.
  • Level 19: MP Cost: 30; Damage increased by 10%.
  • Level 20: MP Cost: 30; Damage increased by 10%.

Second Job

MS Skill Staff Mastery.png

Staff Mastery: Increases Staff Mastery, Magic Attack, and Critical Hit Rate.

Staff Mastery effects

Increases Staff Mastery, Magic Attack, and Critical Hit Rate.

  • Level 1: Mastery 14%, Magic Attack +1, Critical Chance 4%.
  • Level 2: Mastery 18%, Magic Attack +2, Critical Chance 8%.
  • Level 3: Mastery 22%, Magic Attack +3, Critical Chance 12%.
  • Level 4: Mastery 26%, Magic Attack +4, Critical Chance 16%.
  • Level 5: Mastery 30%, Magic Attack +5, Critical Chance 20%.
  • Level 6: Mastery 34%, Magic Attack +6, Critical Chance 24%.
  • Level 7: Mastery 38%, Magic Attack +7, Critical Chance 28%.
  • Level 8: Mastery 42%, Magic Attack +8, Critical Chance 32%.
  • Level 9: Mastery 46%, Magic Attack +9, Critical Chance 36%.
  • Level 10: Mastery 50%, Magic Attack +10, Critical Chance 40%.

MS Skill High Wisdom.png

High Wisdom: Permanently increase INT through mental discipline.

High Wisdom effects

Permanently increase INT through mental discipline.

  • Level 1: Permanently increase INT by 8
  • Level 2: Permanently increase INT by 16
  • Level 3: Permanently increase INT by 24
  • Level 4: Permanently increase INT by 32
  • Level 5: Permanently increase INT by 40

File:MS Skill Staff Booster.png

Staff Boost: Doubles the attack speed of your weapon. Must have a staff equipped.

Staff Boost effects

Doubles the attack speed of your weapon. Must have a staff equipped.

  • Level 1: MP Cost: 94; increases speed by 2 for 20 seconds.
  • Level 2: MP Cost: 88; increases speed by 2 for 40 seconds.
  • Level 3: MP Cost: 82; increases speed by 2 for 60 seconds.
  • Level 4: MP Cost: 76; increases speed by 2 for 80 seconds.
  • Level 5: MP Cost: 70; increases speed by 2 for 100 seconds.
  • Level 6: MP Cost: 64; increases speed by 2 for 120 seconds.
  • Level 7: MP Cost: 58; increases speed by 2 for 140 seconds.
  • Level 8: MP Cost: 52; increases speed by 2 for 160 seconds.
  • Level 9: MP Cost: 46; increases speed by 2 for 180 seconds.
  • Level 10: MP Cost: 40; increases speed by 2 for 200 seconds.

MS Skill Quad Blow.png

Quad Blow: Quickly deals 4 attacks on multiple enemies.

Quad Blow effects

HQuickly deals 4 attacks on multiple enemies.

  • Level 1: MP Cost: 20; 97% Damage. Attacks 4 times on up to 8 monsters.
  • Level 2: MP Cost: 21; 99% Damage. Attacks 4 times on up to 8 monsters.
  • Level 3: MP Cost: 21; 101% Damage. Attacks 4 times on up to 8 monsters.
  • Level 4: MP Cost: 22; 103% Damage. Attacks 4 times on up to 8 monsters.
  • Level 5: MP Cost: 22; 105% Damage. Attacks 4 times on up to 8 monsters.
  • Level 6: MP Cost: 23; 107% Damage. Attacks 4 times on up to 8 monsters.
  • Level 7: MP Cost: 23; 109% Damage. Attacks 4 times on up to 8 monsters.
  • Level 8: MP Cost: 24; 111% Damage. Attacks 4 times on up to 8 monsters.
  • Level 9: MP Cost: 24; 113% Damage. Attacks 4 times on up to 8 monsters.
  • Level 10: MP Cost: 25; 115% Damage. Attacks 4 times on up to 8 monsters.
  • Level 11: MP Cost: 25; 117% Damage. Attacks 4 times on up to 8 monsters.
  • Level 12: MP Cost: 26; 119% Damage. Attacks 4 times on up to 8 monsters.
  • Level 13: MP Cost: 26; 121% Damage. Attacks 4 times on up to 8 monsters.
  • Level 14: MP Cost: 27; 123% Damage. Attacks 4 times on up to 8 monsters.
  • Level 15: MP Cost: 27; 125% Damage. Attacks 4 times on up to 8 monsters.
  • Level 16: MP Cost: 28; 127% Damage. Attacks 4 times on up to 8 monsters.
  • Level 17: MP Cost: 28; 129% Damage. Attacks 4 times on up to 8 monsters.
  • Level 18: MP Cost: 29; 131% Damage. Attacks 4 times on up to 8 monsters.
  • Level 19: MP Cost: 29; 133% Damage. Attacks 4 times on up to 8 monsters.
  • Level 20: MP Cost: 30; 135% Damage. Attacks 4 times on up to 8 monsters.

File:MS Skill Advanced Dark Chain.png

Hyper Dark Chain: A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.

Hyper Dark Chain effects

A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.

  • Level 1: MP Cost: 30; Attacks 8 monsters with 315% Damage, at a 4 second stun.
  • Level 2: MP Cost: 30; Attacks 8 monsters with 320% Damage, at a 4 second stun.
  • Level 3: MP Cost: 30; Attacks 8 monsters with 325% Damage, at a 4 second stun.
  • Level 4: MP Cost: 30; Attacks 8 monsters with 330% Damage, at a 4 second stun.
  • Level 5: MP Cost: 30; Attacks 8 monsters with 335% Damage, at a 4 second stun.
  • Level 6: MP Cost: 30; Attacks 8 monsters with 340% Damage, at a 4 second stun.
  • Level 7: MP Cost: 30; Attacks 8 monsters with 345% Damage, at a 4 second stun.
  • Level 8: MP Cost: 30; Attacks 8 monsters with 350% Damage, at a 4 second stun.
  • Level 9: MP Cost: 30; Attacks 8 monsters with 355% Damage, at a 4 second stun.
  • Level 10: MP Cost: 30; Attacks 8 monsters with 360% Damage, at a 5 second stun.
  • Level 11: MP Cost: 35; Attacks 8 monsters with 365% Damage, at a 5 second stun.
  • Level 12: MP Cost: 35; Attacks 8 monsters with 370% Damage, at a 5 second stun.
  • Level 13: MP Cost: 35; Attacks 8 monsters with 375% Damage, at a 5 second stun.
  • Level 14: MP Cost: 35; Attacks 8 monsters with 380% Damage, at a 5 second stun.
  • Level 15: MP Cost: 35; Attacks 8 monsters with 385% Damage, at a 5 second stun.
  • Level 16: MP Cost: 35; Attacks 8 monsters with 390% Damage, at a 5 second stun.
  • Level 17: MP Cost: 35; Attacks 8 monsters with 395% Damage, at a 5 second stun.
  • Level 18: MP Cost: 35; Attacks 8 monsters with 400% Damage, at a 5 second stun.
  • Level 19: MP Cost: 35; Attacks 8 monsters with 405% Damage, at a 5 second stun.
  • Level 20: MP Cost: 35; Attacks 8 monsters with 410% Damage, at a 6 second stun.

MS Skill Blood Drain.png

Blood Drain: Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.

Blood Drain effects

Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.

  • Level 1: MP Cost: 50, Duration: 64 sec, recovers HP equivalent to 1% of the damage you do
  • Level 2: MP Cost: 50, Duration: 68 sec, recovers HP equivalent to 1% of the damage you do
  • Level 3: MP Cost: 55, Duration: 72 sec, recovers HP equivalent to 1% of the damage you do
  • Level 4: MP Cost: 55, Duration: 76 sec, recovers HP equivalent to 2% of the damage you do
  • Level 5: MP Cost: 55, Duration: 80 sec, recovers HP equivalent to 2% of the damage you do
  • Level 6: MP Cost: 60, Duration: 84 sec, recovers HP equivalent to 2% of the damage you do
  • Level 7: MP Cost: 60, Duration: 88 sec, recovers HP equivalent to 3% of the damage you do
  • Level 8: MP Cost: 60, Duration: 92 sec, recovers HP equivalent to 3% of the damage you do
  • Level 9: MP Cost: 65, Duration: 96 sec, recovers HP equivalent to 3% of the damage you do
  • Level 10: MP Cost: 65, Duration: 100 sec, recovers HP equivalent to 4% of the damage you do
  • Level 11: MP Cost: 65, Duration: 104 sec, recovers HP equivalent to 4% of the damage you do
  • Level 12: MP Cost: 70, Duration: 108 sec, recovers HP equivalent to 4% of the damage you do
  • Level 13: MP Cost: 70, Duration: 112 sec, recovers HP equivalent to 5% of the damage you do
  • Level 14: MP Cost: 70, Duration: 116 sec, recovers HP equivalent to 5% of the damage you do
  • Level 15: MP Cost: 75, Duration: 120 sec, recovers HP equivalent to 5% of the damage you do

MS Skill Yellow Aura.png

Yellow Aura: Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.

Yellow Aura effects

Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.

  • Level 1: MP Cost: 12, Movement Speed: +1, Attack Speed: +1 step
  • Level 2: MP Cost: 12, Movement Speed: +2, Attack Speed: +1 step
  • Level 3: MP Cost: 12, Movement Speed: +3, Attack Speed: +1 step
  • Level 4: MP Cost: 12, Movement Speed: +4, Attack Speed: +1 step
  • Level 5: MP Cost: 12, Movement Speed: +5, Attack Speed: +1 step
  • Level 6: MP Cost: 14, Movement Speed: +6, Attack Speed: +1 step
  • Level 7: MP Cost: 14, Movement Speed: +7, Attack Speed: +1 step
  • Level 8: MP Cost: 14, Movement Speed: +8, Attack Speed: +1 step
  • Level 9: MP Cost: 14, Movement Speed: +9, Attack Speed: +1 step
  • Level 10: MP Cost: 14, Movement Speed: +10, Attack Speed: +1 step
  • Level 11: MP Cost: 16, Movement Speed: +11, Attack Speed: +1 step
  • Level 12: MP Cost: 16, Movement Speed: +12, Attack Speed: +1 step
  • Level 13: MP Cost: 16, Movement Speed: +13, Attack Speed: +1 step
  • Level 14: MP Cost: 16, Movement Speed: +14, Attack Speed: +1 step
  • Level 15: MP Cost: 16, Movement Speed: +15, Attack Speed: +1 step
  • Level 16: MP Cost: 18, Movement Speed: +16, Attack Speed: +1 step
  • Level 17: MP Cost: 18, Movement Speed: +17, Attack Speed: +1 step
  • Level 18: MP Cost: 18, Movement Speed: +18, Attack Speed: +1 step
  • Level 19: MP Cost: 18, Movement Speed: +19, Attack Speed: +1 step
  • Level 20: MP Cost: 18, Movement Speed: +20, Attack Speed: +1 step

Third Job

MS Skill Blue Aura.png

Blue Aura: Creates a bright blue aura that increases Defense and HP, and absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.

Blue Aura effects

Creates a bright blue aura that increases Defense and HP, and absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.

  • Level 1: MP Cost: 24, Weapon DEF: +110, Max HP: +60, Damage Distributed: 11%, with 39% of that absorbed
  • Level 2: MP Cost: 24, Weapon DEF: +120, Max HP: +70, Damage Distributed: 12%, with 38% of that absorbed
  • Level 3: MP Cost: 26, Weapon DEF: +130, Max HP: +80, Damage Distributed: 13%, with 37% of that absorbed
  • Level 4: MP Cost: 26, Weapon DEF: +140, Max HP: +90, Damage Distributed: 14%, with 36% of that absorbed
  • Level 5: MP Cost: 28, Weapon DEF: +150, Max HP: +100, Damage Distributed: 15%, with 35% of that absorbed
  • Level 6: MP Cost: 28, Weapon DEF: +160, Max HP: +110, Damage Distributed: 16%, with 34% of that absorbed
  • Level 7: MP Cost: 30, Weapon DEF: +170, Max HP: +120, Damage Distributed: 17%, with 33% of that absorbed
  • Level 8: MP Cost: 30, Weapon DEF: +180, Max HP: +130, Damage Distributed: 18%, with 32% of that absorbed
  • Level 9: MP Cost: 32, Weapon DEF: +190, Max HP: +140, Damage Distributed: 19%, with 31% of that absorbed
  • Level 10: MP Cost: 32, Weapon DEF: +200, Max HP: +150, Damage Distributed: 20%, with 30% of that absorbed
  • Level 11: MP Cost: 34, Weapon DEF: +210, Max HP: +160, Damage Distributed: 21%, with 29% of that absorbed
  • Level 12: MP Cost: 34, Weapon DEF: +220, Max HP: +170, Damage Distributed: 22%, with 28% of that absorbed
  • Level 13: MP Cost: 36, Weapon DEF: +230, Max HP: +180, Damage Distributed: 23%, with 27% of that absorbed
  • Level 14: MP Cost: 36, Weapon DEF: +240, Max HP: +190, Damage Distributed: 24%, with 26% of that absorbed
  • Level 15: MP Cost: 38, Weapon DEF: +250, Max HP: +200, Damage Distributed: 25%, with 25% of that absorbed
  • Level 16: MP Cost: 38, Weapon DEF: +260, Max HP: +210, Damage Distributed: 26%, with 24% of that absorbed
  • Level 17: MP Cost: 40, Weapon DEF: +270, Max HP: +220, Damage Distributed: 27%, with 23% of that absorbed
  • Level 18: MP Cost: 40, Weapon DEF: +280, Max HP: +230, Damage Distributed: 28%, with 22% of that absorbed
  • Level 19: MP Cost: 42, Weapon DEF: +290, Max HP: +240, Damage Distributed: 29%, with 21% of that absorbed
  • Level 20: MP Cost: 42, Weapon DEF: +300, Max HP: +250, Damage Distributed: 30%, with 20% of that absorbed



MS Skill Battle Mastery.png

Battle Mastery: You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.

Battle Mastery effects

You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.

  • Level 1: +11% Damage and +1% Critical Damage.
  • Level 2: +12% Damage and +2% Critical Damage.
  • Level 3: +13% Damage and +3% Critical Damage.
  • Level 4: +14% Damage and +4% Critical Damage.
  • Level 5: +15% Damage and +5% Critical Damage.
  • Level 6: +16% Damage and +6% Critical Damage.
  • Level 7: +17% Damage and +7% Critical Damage.
  • Level 8: +18% Damage and +8% Critical Damage.
  • Level 9: +19% Damage and +9% Critical Damage.
  • Level 10: +20% Damage and +10% Critical Damage.
  • Level 11: +21% Damage and +11% Critical Damage.
  • Level 12: +22% Damage and +12% Critical Damage.
  • Level 13: +23% Damage and +13% Critical Damage.
  • Level 14: +24% Damage and +14% Critical Damage.
  • Level 15: +25% Damage and +15% Critical Damage.
  • Level 16: +26% Damage and +16% Critical Damage.
  • Level 17: +27% Damage and +17% Critical Damage.
  • Level 18: +28% Damage and +18% Critical Damage.
  • Level 19: +29% Damage and +19% Critical Damage.
  • Level 20: +30% Damage and +20% Critical Damage.

File:MS Skill Death Blow.png

Quintuple Blow: Quickly deals 5 attacks on multiple enemies.

Quintuple Blow effects

Quickly deals 5 attacks on multiple enemies.

  • Level 1: MP Cost: 33, Damage: 102%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 2: MP Cost: 33, Damage: 104%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 3: MP Cost: 33, Damage: 106%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 4: MP Cost: 33, Damage: 108%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 5: MP Cost: 33, Damage: 110%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 6: MP Cost: 36, Damage: 112%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 7: MP Cost: 36, Damage: 114%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 8: MP Cost: 36, Damage: 116%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 9: MP Cost: 36, Damage: 118%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 10: MP Cost: 36, Damage: 120%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 11: MP Cost: 39, Damage: 122%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 12: MP Cost: 39, Damage: 124%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 13: MP Cost: 39, Damage: 126%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 14: MP Cost: 39, Damage: 128%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 15: MP Cost: 39, Damage: 130%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 16: MP Cost: 42, Damage: 132%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 17: MP Cost: 42, Damage: 134%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 18: MP Cost: 42, Damage: 136%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 19: MP Cost: 42, Damage: 138%, Max Enemies Hit: 8, Max Attacks: 5
  • Level 20: MP Cost: 42, Damage: 140%, Max Enemies Hit: 8, Max Attacks: 5

File:MS Skill Dark Lightning.png

Dark Shock: Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.

Dark Shock effects

Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.

  • Level 1: MP Cost: 65, Damage: 900% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 15 sec
  • Level 2: MP Cost: 65, Damage: 910% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 15 sec
  • Level 3: MP Cost: 65, Damage: 920% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 13 sec
  • Level 4: MP Cost: 70, Damage: 930% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 13 sec
  • Level 5: MP Cost: 70, Damage: 940% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 13 sec
  • Level 6: MP Cost: 70, Damage: 950% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 11 sec
  • Level 7: MP Cost: 75, Damage: 960% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 11 sec
  • Level 8: MP Cost: 75, Damage: 970% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 11 sec
  • Level 9: MP Cost: 75, Damage: 980% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 9 sec
  • Level 10: MP Cost: 80, Damage: 990% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 9 sec
  • Level 11: MP Cost: 80, Damage: 1000% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 9 sec
  • Level 12: MP Cost: 80, Damage: 1010% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 7 sec
  • Level 13: MP Cost: 85, Damage: 1020% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 7 sec
  • Level 14: MP Cost: 85, Damage: 1030% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 7 sec
  • Level 15: MP Cost: 85, Damage: 1040% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 5 sec

File:MS Skill Conversion.png

Conversion: Consumes MP to rapidly increase your Max HP for a fixed period of time.

Conversion effects

Consumes MP to rapidly increase your Max HP for a fixed period of time.

  • Level 1: MP -1900; +64% MaxHP for 126 seconds.
  • Level 2: MP -1800; +68% MaxHP for 132 seconds.
  • Level 3: MP -1700; +72% MaxHP for 138 seconds.
  • Level 4: MP -1600; +76% MaxHP for 144 seconds.
  • Level 5: MP -1500; +80% MaxHP for 150 seconds.
  • Level 6: MP -1400; +84% MaxHP for 156 seconds.
  • Level 7: MP -1300; +88% MaxHP for 162 seconds.
  • Level 8: MP -1200; +92% MaxHP for 168 seconds.
  • Level 9: MP -1100; +96% MaxHP for 174 seconds.
  • Level 10: MP -1000; +100% MaxHP for 180 seconds.

File:MS Skill Super Body.png

Body Boost: Consumes MP to rapidly increase the effects of your active auras.

Body Boost effects

Consumes MP to rapidly increase the effects of your active aura.

  • Level 1: MP Cost: 54, Cooldown: 144 sec

- Dark Aura: Damage +22% for 60 sec - Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack - Blue Aura: Invincible for 5 sec

  • Level 2: MP Cost: 58, Cooldown: 138 sec

- Dark Aura: Damage +24% for 60 sec - Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack - Blue Aura: Invincible for 6 sec

  • Level 3: MP Cost: 62, Cooldown: 132 sec

- Dark Aura: Damage +26% for 60 sec - Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack - Blue Aura: Invincible for 6 sec

  • Level 4: MP Cost: 66, Cooldown: 126 sec

- Dark Aura: Damage +28% for 60 sec - Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack - Blue Aura: Invincible for 7 sec

  • Level 5: MP Cost: 70, Cooldown: 120 sec

- Dark Aura: Damage +30% for 60 sec - Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack - Blue Aura: Invincible for 7 sec

  • Level 6: MP Cost: 74, Cooldown: 114 sec

- Dark Aura: Damage +32% for 60 sec - Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack - Blue Aura: Invincible for 8 sec

  • Level 7: MP Cost: 78, Cooldown: 108 sec

- Dark Aura: Damage +34% for 60 sec - Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack - Blue Aura: Invincible for 8 sec

  • Level 8: MP Cost: 82, Cooldown: 102 sec

- Dark Aura: Damage +36% for 60 sec - Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack - Blue Aura: Invincible for 9 sec

  • Level 9: MP Cost: 86, Cooldown: 96 sec

- Dark Aura: Damage +38% for 60 sec - Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack - Blue Aura: Invincible for 9 sec

  • Level 10: MP Cost: 90, Cooldown: 90 sec

- Dark Aura: Damage +40% for 60 sec - Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack - Blue Aura: Invincible for 10 sec


MS Skill Teleport Mastery.png

Teleport Mastery: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.

Teleport Mastery effects

When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.

  • Level 1: MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4
  • Level 2: MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 3 sec, Teleport Distance: +8
  • Level 3: MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12
  • Level 4: MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 4 sec, Teleport Distance: +16
  • Level 5: MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20

File:MS Skill Revive.png

Summon Reaper Buff: A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.

Summon Reaper Buff effects

A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.

  • Level 1: MP -80; 270% Damage, 66 seconds, 1% chance of spawning reaper for 12 seconds.
  • Level 2: MP -80; 290% Damage, 72 seconds, 2% chance of spawning reaper for 14 seconds.
  • Level 3: MP -80; 310% Damage, 78 seconds, 3% chance of spawning reaper for 16 seconds.
  • Level 4: MP -80; 330% Damage, 84 seconds, 4% chance of spawning reaper for 18 seconds.
  • Level 5: MP -80; 350% Damage, 90 seconds, 5% chance of spawning reaper for 20 seconds.
  • Level 6: MP -100; 370% Damage, 96 seconds, 6% chance of spawning reaper for 22 seconds.
  • Level 7: MP -100; 390% Damage, 102 seconds, 7% chance of spawning reaper for 24 seconds.
  • Level 8: MP -100; 410% Damage, 108 seconds, 8% chance of spawning reaper for 26 seconds.
  • Level 9: MP -100; 430% Damage, 114 seconds, 9% chance of spawning reaper for 28 seconds.
  • Level 10: MP -100; 450% Damage, 120 seconds, 10% chance of spawning reaper for 30 seconds.

MS Skill Advanced Blue Aura.png

Advanced Blue Aura: Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.

Requires: Level 20 Blue Aura

  • Level 1: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%

Passive Effects - Abnormal Status Resistance: +2%, Elemenatal Resistance: +2%

  • Level 2: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +12%

Passive Effects - Abnormal Status Resistance: +4%, Elemenatal Resistance: +4%

  • Level 3: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +18%

Passive Effects - Abnormal Status Resistance: +6%, Elemenatal Resistance: +6%

  • Level 4: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +24%

Passive Effects - Abnormal Status Resistance: +8%, Elemenatal Resistance: +8%

  • Level 5: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +30%

Passive Effects - Abnormal Status Resistance: +10%, Elemenatal Resistance: +10%

  • Level 6: Active Effects - MP Cost: 54, absorbs 14% of the distributed damage, Defense: +36%

Passive Effects - Abnormal Status Resistance: +12%, Elemenatal Resistance: +12%

  • Level 7: Active Effects - MP Cost: 56, absorbs 13% of the distributed damage, Defense: +42%

Passive Effects - Abnormal Status Resistance: +14%, Elemenatal Resistance: +14%

  • Level 8: Active Effects - MP Cost: 58, absorbs 12% of the distributed damage, Defense: +48%

Passive Effects - Abnormal Status Resistance: +16%, Elemenatal Resistance: +16%

  • Level 9: Active Effects - MP Cost: 60, absorbs 11% of the distributed damage, Defense: +54%

Passive Effects - Abnormal Status Resistance: +18%, Elemenatal Resistance: +18%

  • Level 10: Active Effects - MP Cost: 62, absorbs 10% of the distributed damage, Defense: +60%

Passive Effects - Abnormal Status Resistance: +20%, Elemenatal Resistance: +20%

Advanced Blue Aura effects

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MS Skill Stance.png

Stance: With great concentration, you hold your ground when struck, resisting knock-back effects.

Stance effects

With great concentration, you hold your ground when struck, resisting knock-back effects.

  • Level 1: MP -60; For 30 seconds, prevent from getting knock-backed with success rate 36%.
  • Level 2: MP -65; For 60 seconds, prevent from getting Knock-backed with success rate 42%.
  • Level 3: MP -65; For 90 seconds, prevent from getting Knock-backed with success rate 48%.
  • Level 4: MP -70; For 120 seconds, prevent from getting Knock-backed with success rate 54%.
  • Level 5: MP -75; For 150 seconds, prevent from getting Knock-backed with success rate 60%.
  • Level 6: MP -75; For 180 seconds, prevent from getting Knock-backed with success rate 66%.
  • Level 7: MP -80; For 210 seconds, prevent from getting Knock-backed with success rate 72%.
  • Level 8: MP -80; For 240 seconds, prevent from getting Knock-backed with success rate 78%.
  • Level 9: MP -85; For 270 seconds, prevent from getting Knock-backed with success rate 84%.
  • Level 10: MP -90; For 300 seconds, prevent from getting Knock-backed with success rate 90%.

Fourth Job

Common

MS Skill Maple Warrior.png

Maple Warrior: Increase party's every stats by certain percentage.

Maple Warrior effects

Increase party's every stats by certain percentage.

  • Level 1: MP -10; +1% Base Stats, 30 seconds.
  • Level 2: MP -10; +1% Base Stats, 60 seconds.
  • Level 3: MP -10; +2% Base Stats, 90 seconds.
  • Level 4: MP -10; +2% Base Stats, 120 seconds.
  • Level 5: MP -10; +3% Base Stats, 150 seconds.
  • Level 6: MP -20; +3% Base Stats, 180 seconds.
  • Level 7: MP -20; +4% Base Stats, 210 seconds.
  • Level 8: MP -20; +4% Base Stats, 240 seconds.
  • Level 9: MP -20; +5% Base Stats, 270 seconds.
  • Level 10: MP -20; +5% Base Stats, 300 seconds.
  • Level 11: MP -30; +6% Base Stats, 330 seconds.
  • Level 12: MP -30; +6% Base Stats, 360 seconds.
  • Level 13: MP -30; +7% Base Stats, 390 seconds.
  • Level 14: MP -30; +7% Base Stats, 420 seconds.
  • Level 15: MP -30; +8% Base Stats, 450 seconds.
  • Level 16: MP -40; +8% Base Stats, 480 seconds.
  • Level 17: MP -40; +9% Base Stats, 510 seconds.
  • Level 18: MP -40; +9% Base Stats, 540 seconds.
  • Level 19: MP -40; +10% Base Stats, 570 seconds.
  • Level 20: MP -40; +10% Base Stats, 600 seconds.
  • Level 21: MP -50; +11% Base Stats, 630 seconds.
  • Level 22: MP -50; +11% Base Stats, 660 seconds.
  • Level 23: MP -50; +12% Base Stats, 690 seconds.
  • Level 24: MP -50; +12% Base Stats, 720 seconds.
  • Level 25: MP -50; +13% Base Stats, 750 seconds.
  • Level 26: MP -60; +13% Base Stats, 780 seconds.
  • Level 27: MP -60; +14% Base Stats, 810 seconds.
  • Level 28: MP -60; +14% Base Stats, 840 seconds.
  • Level 29: MP -60; +15% Base Stats, 870 seconds.
  • Level 30: MP -60; +15% Base Stats, 900 seconds.

MS Skill Hero's Will.png

Hero's Will: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Hero's Will effects

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

  • Level 1: MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
  • Level 2: MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
  • Level 3: MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
  • Level 4: MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
  • Level 5: MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes

Battle Mage

MS Skill Advanced Dark Aura.png

Advanced Dark Aura: Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.

Advanced Dark Aura effects

Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.

  • Level 1: MP -35; +11% Damage, 42% DOT Damage for 1 second, +1 Magic Attack.
  • Level 2: MP -35; +11% Damage, 44% DOT Damage for 1 second, +2 Magic Attack.
  • Level 3: MP -35; +11% Damage, 46% DOT Damage for 1 second, +3 Magic Attack.
  • Level 4: MP -35; +12% Damage, 48% DOT Damage for 1 second, +4 Magic Attack.
  • Level 5: MP -35; +12% Damage, 50% DOT Damage for 1 second, +5 Magic Attack.
  • Level 6: MP -40; +12% Damage, 52% DOT Damage for 1 second, +6 Magic Attack.
  • Level 7: MP -40; +13% Damage, 54% DOT Damage for 1 second, +7 Magic Attack.
  • Level 8: MP -40; +13% Damage, 56% DOT Damage for 1 second, +8 Magic Attack.
  • Level 9: MP -40; +13% Damage, 58% DOT Damage for 1 second, +9 Magic Attack.
  • Level 10: MP -40; +14% Damage, 60% DOT Damage for 1 second, +10 Magic Attack.
  • Level 11: MP -45; +14% Damage, 62% DOT Damage for 1 second, +11 Magic Attack.
  • Level 12: MP -45; +14% Damage, 64% DOT Damage for 1 second, +12 Magic Attack.
  • Level 13: MP -45; +15% Damage, 66% DOT Damage for 1 second, +13 Magic Attack.
  • Level 14: MP -45; +15% Damage, 68% DOT Damage for 1 second, +14 Magic Attack.
  • Level 15: MP -45; +15% Damage, 70% DOT Damage for 1 second, +15 Magic Attack.
  • Level 16: MP -50; +16% Damage, 72% DOT Damage for 1 second, +16 Magic Attack.
  • Level 17: MP -50; +16% Damage, 74% DOT Damage for 1 second, +17 Magic Attack.
  • Level 18: MP -50; +16% Damage, 76% DOT Damage for 1 second, +18 Magic Attack.
  • Level 19: MP -50; +17% Damage, 78% DOT Damage for 1 second, +19 Magic Attack.
  • Level 20: MP -50; +17% Damage, 80% DOT Damage for 1 second, +20 Magic Attack.
  • Level 21: MP -55; +17% Damage, 82% DOT Damage for 1 second, +21 Magic Attack.
  • Level 22: MP -55; +18% Damage, 84% DOT Damage for 1 second, +22 Magic Attack.
  • Level 23: MP -55; +18% Damage, 86% DOT Damage for 1 second, +23 Magic Attack.
  • Level 24: MP -55; +18% Damage, 88% DOT Damage for 1 second, +24 Magic Attack.
  • Level 25: MP -55; +19% Damage, 90% DOT Damage for 1 second, +25 Magic Attack.
  • Level 26: MP -60; +19% Damage, 92% DOT Damage for 1 second, +26 Magic Attack.
  • Level 27: MP -60; +19% Damage, 94% DOT Damage for 1 second, +27 Magic Attack.
  • Level 28: MP -60; +20% Damage, 96% DOT Damage for 1 second, +28 Magic Attack.
  • Level 29: MP -60; +20% Damage, 98% DOT Damage for 1 second, +29 Magic Attack.
  • Level 30: MP -60; +20% Damage, 100% DOT Damage for 1 second, +30 Magic Attack.

PVP

  • Level 1: Active Effects - MP Cost: 35, +11%, Dark Aura Damage: +6% per sec

Passive Effects - Magic Attack: +3

  • Level 2: Active Effects - MP Cost: 35, +11%, Dark Aura Damage: +12% per sec

Passive Effects - Magic Attack: +6

  • Level 3: Active Effects - MP Cost: 35, +12%, Dark Aura Damage: +18% per sec

Passive Effects - Magic Attack: +9

  • Level 4: Active Effects - MP Cost: 35, +12%, Dark Aura Damage: +24% per sec

Passive Effects - Magic Attack: +12

  • Level 5: Active Effects - MP Cost: 35, +13%, Dark Aura Damage: +30% per sec

Passive Effects - Magic Attack: +15

  • Level 6: Active Effects - MP Cost: 40, +13%, Dark Aura Damage: +36% per sec

Passive Effects - Magic Attack: +18

  • Level 7: Active Effects - MP Cost: 40, +14%, Dark Aura Damage: +42% per sec

Passive Effects - Magic Attack: +21

  • Level 8: Active Effects - MP Cost: 40, +14%, Dark Aura Damage: +48% per sec

Passive Effects - Magic Attack: +24

  • Level 9: Active Effects - MP Cost: 40, +15%, Dark Aura Damage: +54% per sec

Passive Effects - Magic Attack: +27

  • Level 10: Active Effects - MP Cost: 40, +15%, Dark Aura Damage: +60% per sec

Passive Effects - Magic Attack: +30

  • Level 11: Active Effects - MP Cost: 45, +16%, Dark Aura Damage: +66% per sec

Passive Effects - Magic Attack: +33

  • Level 12: Active Effects - MP Cost: 45, +16%, Dark Aura Damage: +72% per sec

Passive Effects - Magic Attack: +36

  • Level 13: Active Effects - MP Cost: 45, +17%, Dark Aura Damage: +78% per sec

Passive Effects - Magic Attack: +39

  • Level 14: Active Effects - MP Cost: 45, +17%, Dark Aura Damage: +84% per sec

Passive Effects - Magic Attack: +42

  • Level 15: Active Effects - MP Cost: 45, +18%, Dark Aura Damage: +90% per sec

Passive Effects - Magic Attack: +45

  • Level 16: Active Effects - MP Cost: 50, +18%, Dark Aura Damage: +96% per sec

Passive Effects - Magic Attack: +48

  • Level 17: Active Effects - MP Cost: 50, +19%, Dark Aura Damage: +102% per sec

Passive Effects - Magic Attack: +51

  • Level 18: Active Effects - MP Cost: 50, +19%, Dark Aura Damage: +108% per sec

Passive Effects - Magic Attack: +54

  • Level 19: Active Effects - MP Cost: 50, +20%, Dark Aura Damage: +114% per sec

Passive Effects - Magic Attack: +57

  • Level 20: Active Effects - MP Cost: 50, +20%, Dark Aura Damage: +120% per sec

Passive Effects - Magic Attack: +60

  • Level 21: Active Effects - MP Cost: 55, +21%, Dark Aura Damage: +126% per sec

Passive Effects - Magic Attack: +63

  • Level 22: Active Effects - MP Cost: 55, +21%, Dark Aura Damage: +132% per sec

Passive Effects - Magic Attack: +66

  • Level 23: Active Effects - MP Cost: 55, +22%, Dark Aura Damage: +138% per sec

Passive Effects - Magic Attack: +69

  • Level 24: Active Effects - MP Cost: 55, +22%, Dark Aura Damage: +144% per sec

Passive Effects - Magic Attack: +72

  • Level 25: Active Effects - MP Cost: 55, +23%, Dark Aura Damage: +150% per sec

Passive Effects - Magic Attack: +75

  • Level 26: Active Effects - MP Cost: 60, +23%, Dark Aura Damage: +156% per sec

Passive Effects - Magic Attack: +78

  • Level 27: Active Effects - MP Cost: 60, +24%, Dark Aura Damage: +162% per sec

Passive Effects - Magic Attack: +81

  • Level 28: Active Effects - MP Cost: 60, +24%, Dark Aura Damage: +168% per sec

Passive Effects - Magic Attack: +84

  • Level 29: Active Effects - MP Cost: 60, +25%, Dark Aura Damage: +174% per sec

Passive Effects - Magic Attack: +87

  • Level 30: Active Effects - MP Cost: 60, +25%, Dark Aura Damage: +180% per sec

Passive Effects - Magic Attack: +90


MS Skill Advanced Yellow Aura.png

Advanced Yellow Aura: Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.

Advanced Yellow Aura effects

Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.

  • Level 1: MP -25; +21 Speed, +1 Weapon Speed. -1 Mob Speed. 6% Chance of dodging an attack. 6% Chance of dodging an attack while yellow aura is not active.
  • Level 2: MP -25; +21 Speed, +1 Weapon Speed. -2 Mob Speed. 6% Chance of dodging an attack. 6% Chance of dodging an attack while yellow aura is not active.
  • Level 3: MP -25; +22 Speed, +1 Weapon Speed. -3 Mob Speed. 7% Chance of dodging an attack. 7% Chance of dodging an attack while yellow aura is not active.
  • Level 4: MP -25; +22 Speed, +1 Weapon Speed. -4 Mob Speed. 7% Chance of dodging an attack. 7% Chance of dodging an attack while yellow aura is not active.
  • Level 5: MP -25; +23 Speed, +1 Weapon Speed. -5 Mob Speed. 8% Chance of dodging an attack. 8% Chance of dodging an attack while yellow aura is not active.
  • Level 6: MP -30; +23 Speed, +1 Weapon Speed. -6 Mob Speed. 8% Chance of dodging an attack. 8% Chance of dodging an attack while yellow aura is not active.
  • Level 7: MP -30; +24 Speed, +1 Weapon Speed. -7 Mob Speed. 9% Chance of dodging an attack. 9% Chance of dodging an attack while yellow aura is not active.
  • Level 8: MP -30; +24 Speed, +1 Weapon Speed. -8 Mob Speed. 9% Chance of dodging an attack. 9% Chance of dodging an attack while yellow aura is not active.
  • Level 9: MP -30; +25 Speed, +1 Weapon Speed. -9 Mob Speed. 10% Chance of dodging an attack. 10% Chance of dodging an attack while yellow aura is not active.
  • Level 10: MP -30; +25 Speed, +1 Weapon Speed. -10 Mob Speed. 10% Chance of dodging an attack. 10% Chance of dodging an attack while yellow aura is not active.
  • Level 11: MP -35; +26 Speed, +1 Weapon Speed. -11 Mob Speed. 11% Chance of dodging an attack. 11% Chance of dodging an attack while yellow aura is not active.
  • Level 12: MP -35; +26 Speed, +1 Weapon Speed. -12 Mob Speed. 11% Chance of dodging an attack. 11% Chance of dodging an attack while yellow aura is not active.
  • Level 13: MP -35; +27 Speed, +1 Weapon Speed. -13 Mob Speed. 12% Chance of dodging an attack. 12% Chance of dodging an attack while yellow aura is not active.
  • Level 14: MP -35; +27 Speed, +1 Weapon Speed. -14 Mob Speed. 12% Chance of dodging an attack. 12% Chance of dodging an attack while yellow aura is not active.
  • Level 15: MP -35; +28 Speed, +1 Weapon Speed. -15 Mob Speed. 13% Chance of dodging an attack. 13% Chance of dodging an attack while yellow aura is not active.
  • Level 16: MP -40; +28 Speed, +1 Weapon Speed. -16 Mob Speed. 13% Chance of dodging an attack. 13% Chance of dodging an attack while yellow aura is not active.
  • Level 17: MP -40; +29 Speed, +1 Weapon Speed. -17 Mob Speed. 14% Chance of dodging an attack. 14% Chance of dodging an attack while yellow aura is not active.
  • Level 18: MP -40; +29 Speed, +1 Weapon Speed. -18 Mob Speed. 14% Chance of dodging an attack. 14% Chance of dodging an attack while yellow aura is not active.
  • Level 19: MP -40; +30 Speed, +1 Weapon Speed. -19 Mob Speed. 15% Chance of dodging an attack. 15% Chance of dodging an attack while yellow aura is not active.
  • Level 20: MP -40; +30 Speed, +1 Weapon Speed. -20 Mob Speed. 15% Chance of dodging an attack. 15% Chance of dodging an attack while yellow aura is not active.
  • Level 21: MP -45; +31 Speed, +1 Weapon Speed. -21 Mob Speed. 16% Chance of dodging an attack. 16% Chance of dodging an attack while yellow aura is not active.
  • Level 22: MP -45; +31 Speed, +1 Weapon Speed. -22 Mob Speed. 16% Chance of dodging an attack. 16% Chance of dodging an attack while yellow aura is not active.
  • Level 23: MP -45; +32 Speed, +1 Weapon Speed. -23 Mob Speed. 17% Chance of dodging an attack. 17% Chance of dodging an attack while yellow aura is not active.
  • Level 24: MP -45; +32 Speed, +1 Weapon Speed. -24 Mob Speed. 17% Chance of dodging an attack. 17% Chance of dodging an attack while yellow aura is not active.
  • Level 25: MP -45; +33 Speed, +1 Weapon Speed. -25 Mob Speed. 18% Chance of dodging an attack. 18% Chance of dodging an attack while yellow aura is not active.
  • Level 26: MP -50; +33 Speed, +1 Weapon Speed. -26 Mob Speed. 18% Chance of dodging an attack. 18% Chance of dodging an attack while yellow aura is not active.
  • Level 27: MP -50; +34 Speed, +1 Weapon Speed. -27 Mob Speed. 19% Chance of dodging an attack. 19% Chance of dodging an attack while yellow aura is not active.
  • Level 28: MP -50; +34 Speed, +1 Weapon Speed. -28 Mob Speed. 19% Chance of dodging an attack. 19% Chance of dodging an attack while yellow aura is not active.
  • Level 29: MP -50; +35 Speed, +1 Weapon Speed. -29 Mob Speed. 20% Chance of dodging an attack. 20% Chance of dodging an attack while yellow aura is not active.
  • Level 30: MP -50; +35 Speed, +1 Weapon Speed. -30 Mob Speed. 20% Chance of dodging an attack. 20% Chance of dodging an attack while yellow aura is not active.

File:MS Skill Energize.png

Energize: You've become energized, increasing your Max HP and DEF!

Energize effects

You've become energized, increasing your Max HP and DEF!

  • Level 1: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15%
  • Level 2: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15%
  • Level 3: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15%
  • Level 4: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30%
  • Level 5: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30%
  • Level 6: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30%
  • Level 7: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45%
  • Level 8: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45%
  • Level 9: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45%
  • Level 10: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60%
  • Level 11: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60%
  • Level 12: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60%
  • Level 13: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75%
  • Level 14: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75%
  • Level 15: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75%
  • Level 16: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90%
  • Level 17: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90%
  • Level 18: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90%
  • Level 19: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105%
  • Level 20: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105%
  • Level 21: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105%
  • Level 22: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120%
  • Level 23: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120%
  • Level 24: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120%
  • Level 25: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135%
  • Level 26: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135%
  • Level 27: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135%
  • Level 28: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150%
  • Level 29: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150%
  • Level 30: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150%

File:MS Skill Finish Blow.png

Finishing Blow: Quickly deals 6 attacks on multiple enemies.

Finishing Blow effects

Quickly deals 6 attacks on multiple enemies.

  • Level 1: MP Cost: 45, Damage: 122%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 1%
  • Level 2: MP Cost: 45, Damage: 124%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 2%
  • Level 3: MP Cost: 45, Damage: 126%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 3%
  • Level 4: MP Cost: 45, Damage: 128%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 4%
  • Level 5: MP Cost: 45, Damage: 130%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 5%
  • Level 6: MP Cost: 48, Damage: 132%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 6%
  • Level 7: MP Cost: 48, Damage: 134%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 7%
  • Level 8: MP Cost: 48, Damage: 136%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 8%
  • Level 9: MP Cost: 48, Damage: 138%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 9%
  • Level 10: MP Cost: 48, Damage: 140%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 10%
  • Level 11: MP Cost: 51, Damage: 142%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 11%
  • Level 12: MP Cost: 51, Damage: 144%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 12%
  • Level 13: MP Cost: 51, Damage: 146%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 13%
  • Level 14: MP Cost: 51, Damage: 148%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 14%
  • Level 15: MP Cost: 51, Damage: 150%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 15%
  • Level 16: MP Cost: 54, Damage: 152%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 16%
  • Level 17: MP Cost: 54, Damage: 154%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 17%
  • Level 18: MP Cost: 54, Damage: 156%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 18%
  • Level 19: MP Cost: 54, Damage: 158%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 19%
  • Level 20: MP Cost: 54, Damage: 160%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 20%
  • Level 21: MP Cost: 57, Damage: 162%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 21%
  • Level 22: MP Cost: 57, Damage: 164%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 22%
  • Level 23: MP Cost: 57, Damage: 166%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 23%
  • Level 24: MP Cost: 57, Damage: 168%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 24%
  • Level 25: MP Cost: 57, Damage: 170%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 25%
  • Level 26: MP Cost: 60, Damage: 172%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 26%
  • Level 27: MP Cost: 60, Damage: 174%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 27%
  • Level 28: MP Cost: 60, Damage: 176%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 28%
  • Level 29: MP Cost: 60, Damage: 178%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 29%
  • Level 30: MP Cost: 60, Damage: 180%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 30%

PVP

  • Level 1: MP Cost: 45, Damage: 88%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 2: MP Cost: 45, Damage: 89%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 3: MP Cost: 45, Damage: 90%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 4: MP Cost: 45, Damage: 91%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 5: MP Cost: 45, Damage: 92%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 6: MP Cost: 48, Damage: 93%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 7: MP Cost: 48, Damage: 94%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 8: MP Cost: 48, Damage: 95%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 9: MP Cost: 48, Damage: 96%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 10: MP Cost: 48, Damage: 97%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 11: MP Cost: 51, Damage: 98%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 12: MP Cost: 51, Damage: 99%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 13: MP Cost: 51, Damage: 100%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 14: MP Cost: 51, Damage: 101%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 15: MP Cost: 51, Damage: 102%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 16: MP Cost: 54, Damage: 103%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 17: MP Cost: 54, Damage: 104%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 18: MP Cost: 54, Damage: 105%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 19: MP Cost: 54, Damage: 106%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 20: MP Cost: 54, Damage: 107%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 21: MP Cost: 57, Damage: 108%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 22: MP Cost: 57, Damage: 109%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 23: MP Cost: 57, Damage: 110%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 24: MP Cost: 57, Damage: 111%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 25: MP Cost: 57, Damage: 112%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 26: MP Cost: 60, Damage: 113%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 27: MP Cost: 60, Damage: 114%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 28: MP Cost: 60, Damage: 115%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 29: MP Cost: 60, Damage: 116%, Number of Attacks: 6, Max Enemies Hit: 4
  • Level 30: MP Cost: 60, Damage: 117%, Number of Attacks: 6, Max Enemies Hit: 4

File:MS Skill Cyclone.png

Twister Spin: You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown.

Twister Spin effects

You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown.

  • Level 1: MP -95; For 10 seconds, strike with 210% Damage on any number of monsters. 60 second cooldown.
  • Level 2: MP -95; For 10 seconds, strike with 220% Damage on any number of monsters. 60 second cooldown.
  • Level 3: MP -95; For 10 seconds, strike with 230% Damage on any number of monsters. 58 second cooldown.
  • Level 4: MP -95; For 10 seconds, strike with 240% Damage on any number of monsters. 58 second cooldown.
  • Level 5: MP -95; For 10 seconds, strike with 250% Damage on any number of monsters. 58 second cooldown.
  • Level 6: MP -110; For 12 seconds, strike with 260% Damage on any number of monsters. 56 second cooldown.
  • Level 7: MP -110; For 12 seconds, strike with 270% Damage on any number of monsters. 56 second cooldown.
  • Level 8: MP -110; For 12 seconds, strike with 280% Damage on any number of monsters. 56 second cooldown.
  • Level 9: MP -110; For 12 seconds, strike with 290% Damage on any number of monsters. 54 second cooldown.
  • Level 10: MP -110; For 12 seconds, strike with 300% Damage on any number of monsters. 54 second cooldown.
  • Level 11: MP -125; For 12 seconds, strike with 310% Damage on any number of monsters. 54 second cooldown.
  • Level 12: MP -125; For 14 seconds, strike with 320% Damage on any number of monsters. 52 second cooldown.
  • Level 13: MP -125; For 14 seconds, strike with 330% Damage on any number of monsters. 52 second cooldown.
  • Level 14: MP -125; For 14 seconds, strike with 340% Damage on any number of monsters. 52 second cooldown.
  • Level 15: MP -125; For 14 seconds, strike with 350% Damage on any number of monsters. 50 second cooldown.
  • Level 16: MP -140; For 14 seconds, strike with 360% Damage on any number of monsters. 50 second cooldown.
  • Level 17: MP -140; For 14 seconds, strike with 370% Damage on any number of monsters. 50 second cooldown.
  • Level 18: MP -140; For 16 seconds, strike with 380% Damage on any number of monsters. 48 second cooldown.
  • Level 19: MP -140; For 16 seconds, strike with 390% Damage on any number of monsters. 48 second cooldown.
  • Level 20: MP -140; For 16 seconds, strike with 400% Damage on any number of monsters. 48 second cooldown.
  • Level 21: MP -155; For 16 seconds, strike with 410% Damage on any number of monsters. 46 second cooldown.
  • Level 22: MP -155; For 16 seconds, strike with 420% Damage on any number of monsters. 46 second cooldown.
  • Level 23: MP -155; For 16 seconds, strike with 430% Damage on any number of monsters. 46 second cooldown.
  • Level 24: MP -155; For 18 seconds, strike with 440% Damage on any number of monsters. 44 second cooldown.
  • Level 25: MP -155; For 18 seconds, strike with 450% Damage on any number of monsters. 44 second cooldown.
  • Level 26: MP -170; For 18 seconds, strike with 460% Damage on any number of monsters. 44 second cooldown.
  • Level 27: MP -170; For 18 seconds, strike with 470% Damage on any number of monsters. 42 second cooldown.
  • Level 28: MP -170; For 18 seconds, strike with 480% Damage on any number of monsters. 42 second cooldown.
  • Level 29: MP -170; For 18 seconds, strike with 490% Damage on any number of monsters. 42 second cooldown.
  • Level 30: MP -170; For 20 seconds, strike with 500% Damage on any number of monsters. 40 second cooldown.

PVP

  • Level 1: MP Cost: 95, Damage: 438%, Duration: 5 sec, Cooldown: 60 sec
  • Level 2: MP Cost: 95, Damage: 443%, Duration: 5 sec, Cooldown: 60 sec
  • Level 3: MP Cost: 95, Damage: 448%, Duration: 5 sec, Cooldown: 60 sec
  • Level 4: MP Cost: 95, Damage: 453%, Duration: 5 sec, Cooldown: 60 sec
  • Level 5: MP Cost: 95, Damage: 458%, Duration: 5 sec, Cooldown: 60 sec
  • Level 6: MP Cost: 110, Damage: 463%, Duration: 5 sec, Cooldown: 60 sec
  • Level 7: MP Cost: 110, Damage: 468%, Duration: 5 sec, Cooldown: 60 sec
  • Level 8: MP Cost: 110, Damage: 473%, Duration: 5 sec, Cooldown: 60 sec
  • Level 9: MP Cost: 110, Damage: 478%, Duration: 5 sec, Cooldown: 60 sec
  • Level 10: MP Cost: 110, Damage: 483%, Duration: 6 sec, Cooldown: 60 sec
  • Level 11: MP Cost: 125, Damage: 488%, Duration: 6 sec, Cooldown: 60 sec
  • Level 12: MP Cost: 125, Damage: 493%, Duration: 6 sec, Cooldown: 60 sec
  • Level 13: MP Cost: 125, Damage: 498%, Duration: 6 sec, Cooldown: 60 sec
  • Level 14: MP Cost: 125, Damage: 503%, Duration: 6 sec, Cooldown: 60 sec
  • Level 15: MP Cost: 125, Damage: 508%, Duration: 6 sec, Cooldown: 60 sec
  • Level 16: MP Cost: 140, Damage: 513%, Duration: 6 sec, Cooldown: 60 sec
  • Level 17: MP Cost: 140, Damage: 518%, Duration: 6 sec, Cooldown: 60 sec
  • Level 18: MP Cost: 140, Damage: 523%, Duration: 6 sec, Cooldown: 60 sec
  • Level 19: MP Cost: 140, Damage: 528%, Duration: 6 sec, Cooldown: 60 sec
  • Level 20: MP Cost: 140, Damage: 533%, Duration: 7 sec, Cooldown: 60 sec
  • Level 21: MP Cost: 155, Damage: 538%, Duration: 7 sec, Cooldown: 60 sec
  • Level 22: MP Cost: 155, Damage: 543%, Duration: 7 sec, Cooldown: 60 sec
  • Level 23: MP Cost: 155, Damage: 548%, Duration: 7 sec, Cooldown: 60 sec
  • Level 24: MP Cost: 155, Damage: 553%, Duration: 7 sec, Cooldown: 60 sec
  • Level 25: MP Cost: 155, Damage: 558%, Duration: 7 sec, Cooldown: 60 sec
  • Level 26: MP Cost: 170, Damage: 563%, Duration: 7 sec, Cooldown: 60 sec
  • Level 27: MP Cost: 170, Damage: 568%, Duration: 7 sec, Cooldown: 60 sec
  • Level 28: MP Cost: 170, Damage: 573%, Duration: 7 sec, Cooldown: 60 sec
  • Level 29: MP Cost: 170, Damage: 578%, Duration: 7 sec, Cooldown: 60 sec
  • Level 30: MP Cost: 170, Damage: 583%, Duration: 8 sec, Cooldown: 60 sec

MS Skill Dark Genesis.png

Dark Genesis: Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.

Dark Genesis effects

Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.

  • Level 1: MP -400; Attack 15 monsters with 1275% Damage, Has a 32% chance of stun for 2 seconds. All Darkness attacks increased by +2% Damage permanently. Cooldown of 60 seconds.
  • Level 2: MP -400; Attack 15 monsters with 1300% Damage, Has a 34% chance of stun for 2 seconds. All Darkness attacks increased by +4% Damage permanently. Cooldown of 58 seconds.
  • Level 3: MP -400; Attack 15 monsters with 1325% Damage, Has a 36% chance of stun for 2 seconds. All Darkness attacks increased by +6% Damage permanently. Cooldown of 58 seconds.
  • Level 4: MP -400; Attack 15 monsters with 1350% Damage, Has a 38% chance of stun for 2 seconds. All Darkness attacks increased by +8% Damage permanently. Cooldown of 56 seconds.
  • Level 5: MP -400; Attack 15 monsters with 1375% Damage, Has a 40% chance of stun for 2 seconds. All Darkness attacks increased by +10% Damage permanently. Cooldown of 56 seconds.
  • Level 6: MP -400; Attack 15 monsters with 1400% Damage, Has a 42% chance of stun for 2 seconds. All Darkness attacks increased by +12% Damage permanently. Cooldown of 54 seconds.
  • Level 7: MP -400; Attack 15 monsters with 1425% Damage, Has a 44% chance of stun for 2 seconds. All Darkness attacks increased by +14% Damage permanently. Cooldown of 54 seconds.
  • Level 8: MP -400; Attack 15 monsters with 1450% Damage, Has a 46% chance of stun for 2 seconds. All Darkness attacks increased by +16% Damage permanently. Cooldown of 52 seconds.
  • Level 9: MP -400; Attack 15 monsters with 1475% Damage, Has a 48% chance of stun for 2 seconds. All Darkness attacks increased by +18% Damage permanently. Cooldown of 52 seconds.
  • Level 10: MP -400; Attack 15 monsters with 1500% Damage, Has a 50% chance of stun for 2 seconds. All Darkness attacks increased by +20% Damage permanently. Cooldown of 50 seconds.
  • Level 11: MP -400; Attack 15 monsters with 1525% Damage, Has a 52% chance of stun for 3 seconds. All Darkness attacks increased by +22% Damage permanently. Cooldown of 50 seconds.
  • Level 12: MP -400; Attack 15 monsters with 1550% Damage, Has a 54% chance of stun for 3 seconds. All Darkness attacks increased by +24% Damage permanently. Cooldown of 48 seconds.
  • Level 13: MP -400; Attack 15 monsters with 1575% Damage, Has a 56% chance of stun for 3 seconds. All Darkness attacks increased by +26% Damage permanently. Cooldown of 48 seconds.
  • Level 14: MP -400; Attack 15 monsters with 1600% Damage, Has a 58% chance of stun for 3 seconds. All Darkness attacks increased by +28% Damage permanently. Cooldown of 46 seconds.
  • Level 15: MP -400; Attack 15 monsters with 1625% Damage, Has a 60% chance of stun for 3 seconds. All Darkness attacks increased by +30% Damage permanently. Cooldown of 46 seconds.
  • Level 16: MP -400; Attack 15 monsters with 1650% Damage, Has a 62% chance of stun for 3 seconds. All Darkness attacks increased by +32% Damage permanently. Cooldown of 44 seconds.
  • Level 17: MP -400; Attack 15 monsters with 1675% Damage, Has a 64% chance of stun for 3 seconds. All Darkness attacks increased by +34% Damage permanently. Cooldown of 44 seconds.
  • Level 18: MP -400; Attack 15 monsters with 1700% Damage, Has a 66% chance of stun for 3 seconds. All Darkness attacks increased by +36% Damage permanently. Cooldown of 42 seconds.
  • Level 19: MP -400; Attack 15 monsters with 1725% Damage, Has a 68% chance of stun for 3 seconds. All Darkness attacks increased by +38% Damage permanently. Cooldown of 42 seconds.
  • Level 20: MP -400; Attack 15 monsters with 1750% Damage, Has a 70% chance of stun for 3 seconds. All Darkness attacks increased by +40% Damage permanently. Cooldown of 40 seconds.
  • Level 21: MP -400; Attack 15 monsters with 1775% Damage, Has a 72% chance of stun for 4 seconds. All Darkness attacks increased by +42% Damage permanently. Cooldown of 40 seconds.
  • Level 22: MP -400; Attack 15 monsters with 1800% Damage, Has a 74% chance of stun for 4 seconds. All Darkness attacks increased by +44% Damage permanently. Cooldown of 38 seconds.
  • Level 23: MP -400; Attack 15 monsters with 1825% Damage, Has a 76% chance of stun for 4 seconds. All Darkness attacks increased by +46% Damage permanently. Cooldown of 38 seconds.
  • Level 24: MP -400; Attack 15 monsters with 1850% Damage, Has a 78% chance of stun for 4 seconds. All Darkness attacks increased by +48% Damage permanently. Cooldown of 36 seconds.
  • Level 25: MP -400; Attack 15 monsters with 1875% Damage, Has a 80% chance of stun for 4 seconds. All Darkness attacks increased by +50% Damage permanently. Cooldown of 36 seconds.
  • Level 26: MP -400; Attack 15 monsters with 1900% Damage, Has a 82% chance of stun for 4 seconds. All Darkness attacks increased by +52% Damage permanently. Cooldown of 34 seconds.
  • Level 27: MP -400; Attack 15 monsters with 1925% Damage, Has a 84% chance of stun for 4 seconds. All Darkness attacks increased by +54% Damage permanently. Cooldown of 34 seconds.
  • Level 28: MP -400; Attack 15 monsters with 1950% Damage, Has a 86% chance of stun for 4 seconds. All Darkness attacks increased by +56% Damage permanently. Cooldown of 32 seconds.
  • Level 29: MP -400; Attack 15 monsters with 1975% Damage, Has a 88% chance of stun for 4 seconds. All Darkness attacks increased by +58% Damage permanently. Cooldown of 32 seconds.
  • Level 30: MP -400; Attack 15 monsters with 2000% Damage, Has a 90% chance of stun for 4 seconds. All Darkness attacks increased by +60% Damage permanently. Cooldown of 30 seconds.

PVP

  • Level 1: Active Effects - MP Cost: 400, Damage: 787%, Max Enemies Hit: 15, Stun Chance: 1%, Stun Duration: 1 sec, Cooldown: 60 sec

Passive Effects - Dark Shock Damage: +2%

  • Level 2: Active Effects - MP Cost: 400, Damage: 797%, Max Enemies Hit: 15, Stun Chance: 1%, Stun Duration: 1 sec, Cooldown: 58 sec

Passive Effects - Dark Shock Damage: +4%

  • Level 3: Active Effects - MP Cost: 400, Damage: 807%, Max Enemies Hit: 15, Stun Chance: 2%, Stun Duration: 1 sec, Cooldown: 58 sec

Passive Effects - Dark Shock Damage: +6%

  • Level 4: Active Effects - MP Cost: 400, Damage: 817%, Max Enemies Hit: 15, Stun Chance: 2%, Stun Duration: 1 sec, Cooldown: 56 sec

Passive Effects - Dark Shock Damage: +8%

  • Level 5: Active Effects - MP Cost: 400, Damage: 827%, Max Enemies Hit: 15, Stun Chance: 3%, Stun Duration: 1 sec, Cooldown: 56 sec

Passive Effects - Dark Shock Damage: +10%

  • Level 6: Active Effects - MP Cost: 400, Damage: 837%, Max Enemies Hit: 15, Stun Chance: 3%, Stun Duration: 1 sec, Cooldown: 54 sec

Passive Effects - Dark Shock Damage: +12%

  • Level 7: Active Effects - MP Cost: 400, Damage: 847%, Max Enemies Hit: 15, Stun Chance: 4%, Stun Duration: 1 sec, Cooldown: 54 sec

Passive Effects - Dark Shock Damage: +14%

  • Level 8: Active Effects - MP Cost: 400, Damage: 857%, Max Enemies Hit: 15, Stun Chance: 4%, Stun Duration: 1 sec, Cooldown: 52 sec

Passive Effects - Dark Shock Damage: +16%

  • Level 9: Active Effects - MP Cost: 400, Damage: 867%, Max Enemies Hit: 15, Stun Chance: 5%, Stun Duration: 1 sec, Cooldown: 52 sec

Passive Effects - Dark Shock Damage: +18%

  • Level 10: Active Effects - MP Cost: 400, Damage: 877%, Max Enemies Hit: 15, Stun Chance: 5%, Stun Duration: 1 sec, Cooldown: 50 sec

Passive Effects - Dark Shock Damage: +20%

  • Level 11: Active Effects - MP Cost: 400, Damage: 887%, Max Enemies Hit: 15, Stun Chance: 6%, Stun Duration: 1 sec, Cooldown: 50 sec

Passive Effects - Dark Shock Damage: +22%

  • Level 12: Active Effects - MP Cost: 400, Damage: 897%, Max Enemies Hit: 15, Stun Chance: 6%, Stun Duration: 1 sec, Cooldown: 48 sec

Passive Effects - Dark Shock Damage: +24%

  • Level 13: Active Effects - MP Cost: 400, Damage: 907%, Max Enemies Hit: 15, Stun Chance: 7%, Stun Duration: 1 sec, Cooldown: 48 sec

Passive Effects - Dark Shock Damage: +26%

  • Level 14: Active Effects - MP Cost: 400, Damage: 917%, Max Enemies Hit: 15, Stun Chance: 7%, Stun Duration: 1 sec, Cooldown: 46 sec

Passive Effects - Dark Shock Damage: +28%

  • Level 15: Active Effects - MP Cost: 400, Damage: 927%, Max Enemies Hit: 15, Stun Chance: 8%, Stun Duration: 1 sec, Cooldown: 46 sec

Passive Effects - Dark Shock Damage: +30%

  • Level 16: Active Effects - MP Cost: 400, Damage: 937%, Max Enemies Hit: 15, Stun Chance: 8%, Stun Duration: 1 sec, Cooldown: 44 sec

Passive Effects - Dark Shock Damage: +32%

  • Level 17: Active Effects - MP Cost: 400, Damage: 947%, Max Enemies Hit: 15, Stun Chance: 9%, Stun Duration: 1 sec, Cooldown: 44 sec

Passive Effects - Dark Shock Damage: +34%

  • Level 18: Active Effects - MP Cost: 400, Damage: 957%, Max Enemies Hit: 15, Stun Chance: 9%, Stun Duration: 1 sec, Cooldown: 42 sec

Passive Effects - Dark Shock Damage: +36%

  • Level 19: Active Effects - MP Cost: 400, Damage: 967%, Max Enemies Hit: 15, Stun Chance: 10%, Stun Duration: 1 sec, Cooldown: 42 sec

Passive Effects - Dark Shock Damage: +38%

  • Level 20: Active Effects - MP Cost: 400, Damage: 977%, Max Enemies Hit: 15, Stun Chance: 10%, Stun Duration: 1 sec, Cooldown: 40 sec

Passive Effects - Dark Shock Damage: +40%

  • Level 21: Active Effects - MP Cost: 400, Damage: 987%, Max Enemies Hit: 15, Stun Chance: 11%, Stun Duration: 1 sec, Cooldown: 40 sec

Passive Effects - Dark Shock Damage: +42%

  • Level 22: Active Effects - MP Cost: 400, Damage: 997%, Max Enemies Hit: 15, Stun Chance: 11%, Stun Duration: 1 sec, Cooldown: 38 sec

Passive Effects - Dark Shock Damage: +44%

  • Level 23: Active Effects - MP Cost: 400, Damage: 1007%, Max Enemies Hit: 15, Stun Chance: 12%, Stun Duration: 1 sec, Cooldown: 38 sec

Passive Effects - Dark Shock Damage: +46%

  • Level 24: Active Effects - MP Cost: 400, Damage: 1017%, Max Enemies Hit: 15, Stun Chance: 12%, Stun Duration: 1 sec, Cooldown: 36 sec

Passive Effects - Dark Shock Damage: +48%

  • Level 25: Active Effects - MP Cost: 400, Damage: 1027%, Max Enemies Hit: 15, Stun Chance: 13%, Stun Duration: 1 sec, Cooldown: 36 sec

Passive Effects - Dark Shock Damage: +50%

  • Level 26: Active Effects - MP Cost: 400, Damage: 1037%, Max Enemies Hit: 15, Stun Chance: 13%, Stun Duration: 1 sec, Cooldown: 34 sec

Passive Effects - Dark Shock Damage: +52%

  • Level 27: Active Effects - MP Cost: 400, Damage: 1047%, Max Enemies Hit: 15, Stun Chance: 14%, Stun Duration: 1 sec, Cooldown: 34 sec

Passive Effects - Dark Shock Damage: +54%

  • Level 28: Active Effects - MP Cost: 400, Damage: 1057%, Max Enemies Hit: 15, Stun Chance: 14%, Stun Duration: 1 sec, Cooldown: 32 sec

Passive Effects - Dark Shock Damage: +56%

  • Level 29: Active Effects - MP Cost: 400, Damage: 1067%, Max Enemies Hit: 15, Stun Chance: 15%, Stun Duration: 1 sec, Cooldown: 32 sec

Passive Effects - Dark Shock Damage: +58%

  • Level 30: Active Effects - MP Cost: 400, Damage: 1077%, Max Enemies Hit: 15, Stun Chance: 15%, Stun Duration: 1 sec, Cooldown: 30 sec

Passive Effects - Dark Shock Damage: +60%


File:MS Skill Shelter.png

Party Shield: Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.

Party Shield effects

Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.

  • Cooldown: 7 minutes.
  • Level 1: MP -110; Duration 11 seconds.
  • Level 2: MP -110; Duration 12 seconds.
  • Level 3: MP -110; Duration 13 seconds.
  • Level 4: MP -110; Duration 14 seconds.
  • Level 5: MP -110; Duration 15 seconds.
  • Level 6: MP -110; Duration 16 seconds.
  • Level 7: MP -120; Duration 17 seconds.
  • Level 8: MP -120; Duration 18 seconds.
  • Level 9: MP -120; Duration 19 seconds.
  • Level 10: MP -120; Duration 20 seconds.
  • Level 11: MP -120; Duration 21 seconds.
  • Level 12: MP -120; Duration 22 seconds.
  • Level 13: MP -130; Duration 23 seconds.
  • Level 14: MP -130; Duration 24 seconds.
  • Level 15: MP -130; Duration 25 seconds.
  • Level 16: MP -130; Duration 26 seconds.
  • Level 17: MP -130; Duration 27 seconds.
  • Level 18: MP -130; Duration 28 seconds.
  • Level 19: MP -140; Duration 29 seconds.
  • Level 20: MP -140; Duration for 30 seconds.
  • Level 21: MP -140; Duration for 31 seconds.
  • Level 22: MP -140; Duration for 32 seconds.
  • Level 23: MP -140; Duration for 33 seconds.
  • Level 24: MP -140; Duration for 34 seconds.
  • Level 25: MP -150; Duration for 35 seconds.
  • Level 26: MP -150; Duration for 36 seconds.
  • Level 27: MP -150; Duration for 37 seconds.
  • Level 28: MP -150; Duration for 38 seconds.
  • Level 29: MP -150; Duration for 39 seconds.
  • Level 30: MP -150; Duration for 40 seconds.

PVP

  • Level 1: MP Cost: 110, Duration: 4 sec

Cooldown: 60 sec

  • Level 2: MP Cost: 110, Duration: 4 sec

Cooldown: 60 sec

  • Level 3: MP Cost: 110, Duration: 4 sec

Cooldown: 60 sec

  • Level 4: MP Cost: 110, Duration: 4 sec

Cooldown: 60 sec

  • Level 5: MP Cost: 120, Duration: 4 sec

Cooldown: 60 sec

  • Level 6: MP Cost: 120, Duration: 4 sec

Cooldown: 60 sec

  • Level 7: MP Cost: 120, Duration: 5 sec

Cooldown: 60 sec

  • Level 8: MP Cost: 120, Duration: 5 sec

Cooldown: 60 sec

  • Level 9: MP Cost: 130, Duration: 5 sec

Cooldown: 60 sec

  • Level 10: MP Cost: 130, Duration: 5 sec

Cooldown: 60 sec

  • Level 11: MP Cost: 130, Duration: 5 sec

Cooldown: 60 sec

  • Level 12: MP Cost: 130, Duration: 5 sec

Cooldown: 60 sec

  • Level 13: MP Cost: 140, Duration: 6 sec

Cooldown: 60 sec

  • Level 14: MP Cost: 140, Duration: 6 sec

Cooldown: 60 sec

  • Level 15: MP Cost: 140, Duration: 6 sec

Cooldown: 60 sec

  • Level 16: MP Cost: 140, Duration: 6 sec

Cooldown: 60 sec

  • Level 17: MP Cost: 150, Duration: 6 sec

Cooldown: 60 sec

  • Level 18: MP Cost: 150, Duration: 6 sec

Cooldown: 60 sec

  • Level 19: MP Cost: 150, Duration: 7 sec

Cooldown: 60 sec

  • Level 20: MP Cost: 150, Duration: 7 sec

Cooldown: 60 sec

  • Level 21: MP Cost: 160, Duration: 7 sec

Cooldown: 60 sec

  • Level 22: MP Cost: 160, Duration: 7 sec

Cooldown: 60 sec

  • Level 23: MP Cost: 160, Duration: 7 sec

Cooldown: 60 sec

  • Level 24: MP Cost: 160, Duration: 7 sec

Cooldown: 60 sec

  • Level 25: MP Cost: 170, Duration: 8 sec

Cooldown: 60 sec

  • Level 26: MP Cost: 170, Duration: 8 sec

Cooldown: 60 sec

  • Level 27: MP Cost: 170, Duration: 8 sec

Cooldown: 60 sec

  • Level 28: MP Cost: 170, Duration: 8 sec

Cooldown: 60 sec

  • Level 29: MP Cost: 180, Duration: 8 sec

Cooldown: 60 sec

  • Level 30: MP Cost: 180, Duration: 8 sec

Cooldown: 60 sec