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;Pros:
;Pros:
*Flashy Skills mainly in the Ranger/Sniper stage.
* Flashy Skills mainly in the Ranger/Sniper stage.
*Gets soul arrow in 2nd job, allowing space saving for more pots.
* Has the highest accuracy in the game.
* Gets soul arrow in 2nd job, allowing space saving for more pots.
*Handles normal mobs pretty well (Puppet, hawk, Blizzard for Snipers, Inferno for Rangers).
*Good mobbing skills.
*Good mobbing skills.
*Longest range.
*Longest range.
*Awesome for bossing.
*Awesome for bossing.
*Can hit as high as warrior with double shot very early on.
*Can hit as high as warrior with double shot very early on.
*Highest defense of all ranged classes.
*Highest armor of all ranged classes.
*Very effective at 4th job while bossing with Night Lords because of a special skill.
*Very effective at 4th job while bossing with nightlords because of a special skill.
;Cons:
;Cons:
* Low health, getting 2-hit-killed by monsters at high levels.
* Low health, getting 2-hit-killed by monsters at high levels.
* Low damage output largely due to weak damage formula.
* Low damage largely due to weak damage formula.
* Very unstable damage until mastery in 2nd job.
* Very unstable damage until mastery in 2nd job.
* Elemental advantage is screwed at higher levels, not much fire weak mobs to train on.
* Elemental advantage is screwed at higher levels, not much fire weak mobs to train on.
* Biased view towards archers from other classes, other classes will be chosen over bowmen any time at anywhere at lower levels.
* Biased view towards archers from other classes, other classes will be chosen over bowmen any time at anywhere at lower levels.
* Gets [[MapleStory/Glossary#KSed|KSed]] easily until 2nd job.
* Gets [[MapleStory/Glossary#KSed|KSed]] easily until 2nd job.
==Starting Out==
==Starting Out==
An archer's primary and secondary statistics are Dexterity (DEX) and Strength (STR), respectively. Luck and Intelligence are worthless to archers, so to be one it is ideal to keep them as low as possible. Strength isn't as useful as DEX, so it is suggested to keep it as low as possible as well.
An archer's primary and secondary statistics are Dexterity (DEX) and Strength (STR), respectively. Luck and Intelligence are worthless to archers, so to be one it is ideal to keep them as low as possible. Strength isn't as useful as DEX, so it is suggested to keep it as low as possible as well.
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