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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Bowman}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Bowman}}}}


The '''skills''' of Bowmen are varied and unique. Bowmen are capable of inflicting various effects upon opponents while bringing them down. Defensive and tactical skills compensate for an archer's low hit points.
__NOTOC__
{{details|MapleStory/Beginner/Skills|Beginner skills}}


==Bowman==
<center>
===First Job===
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
====Archer====
|+ Table of Contents
{{MapleStory/Skill desc|Archer|Critical Shot|Increases Critical Hit Rate.|Increases Critical Hit Rate.|
| colspan=2 |
*'''Level 1''': +2% success rate.
! Attacking Skills
*'''Level 2''': +4% success rate.
! Passive Skills
*'''Level 3''': +6% success rate.
! Active/Supportive Skills
*'''Level 4''': +8% success rate.
|-
*'''Level 5''': +10% success rate.
! <u>[[#First Job|First Job]]</u>
*'''Level 6''': +12% success rate.
![[#Archer|Archer]]
*'''Level 7''': +14% success rate.
|[[File:MS Skill Arrow Blow.png|link=#Arrow Blow|Arrow Blow]]
*'''Level 8''': +16% success rate.
|[[File:MS Skill Critical Throw.png|link=#Critical Shot|Critical Shot]] [[File:MS Skill Archery Mastery.png|link=#Archery Mastery|Archery Mastery]]
*'''Level 9''': +18% success rate.
|[[File:MS Skill Double Jump.png|link=#Double Jump|Double Jump]]
*'''Level 10''': +20% success rate.
|-
*'''Level 11''': +22% success rate.
! rowspan=3 | <u>[[#Second Job|Second Job]]</u>
*'''Level 12''': +24% success rate.
![[#Common Second Job skills|Common]]
*'''Level 13''': +26% success rate.
|
*'''Level 14''': +28% success rate.
|[[File:MS Skill Soul Arrow.png|link=#Soul Arrow|Soul Arrow]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
*'''Level 15''': +30% success rate.
|[[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]]
*'''Level 16''': +32% success rate.
|-
*'''Level 17''': +34% success rate.
![[#Hunter|Hunter]]
*'''Level 18''': +36% success rate.
|[[File:MS Skill Arrow Bomb.png|link=#Arrow Bomb|Arrow Bomb]] [[File:MS Skill Covering Fire.png|link=#Covering Fire|Covering Fire]]
*'''Level 19''': +38% success rate.
|[[File:MS Skill Bow Mastery.png|link=#Bow Mastery|Bow Mastery]]
*'''Level 20''': +40% success rate.
|[[File:MS Skill Bow Booster.png|link=#Bow Booster|Bow Booster]] [[File:MS Skill Quiver Cartridge.png|link=#Quiver Cartridge|Quiver Cartridge]]
}}
|-
![[#Crossbowman|Crossbowman]]
|[[File:MS Skill Iron Arrow.png|link=#Iron Arrow|Iron Arrow]] [[File:MS Skill Net Toss.png|link=#Net Toss|Net Toss]]
|[[File:MS Skill Crossbow Mastery.png|link=#Crossbow Mastery|Crossbow Mastery]] [[File:MS Skill Rangefinder.png|link=#Rangefinder|Rangefinder]]
|[[File:MS Skill Crossbow Booster.png|link=#Crossbow Booster|Crossbow Booster]]
|-
! rowspan=3 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|
|[[File:MS Skill Mortal Blow.png|link=#Mortal Blow|Mortal Blow]] [[File:MS Skill Evasion Boost.png|link=#Evasion Boost|Evasion Boost]] [[File:MS Skill Marksmanship.png|link=#Marksmanship|Marksmanship]]
|[[File:MS Skill Hookshot BM.png|link=#Hookshot|Hookshot]]
|-
![[#Ranger|Ranger]]
|[[File:MS Skill Flame Surge 2.png|link=#Flame Surge|Flame Surge]] [[File:MS Skill Hurricane.png|link=#Hurricane|Hurricane]]
|[[File:MS Skill Focused Fury 2.png|link=#Focused Fury|v]]
|[[File:MS Skill Phoenix.png|link=#Phoenix|Phoenix]] [[File:MS Skill Reckless Hunt - Bow.png|link=#Reckless Hunt - Bow|Reckless Hunt - Bow]]
|-
! [[#Sniper|Sniper]]
|[[File:MS Skill Dragon's Breath.png|link=#Dragon's Breath|Dragon's Breath]] [[File:MS Skill Explosive Bolt.png|link=#Explosive Bolt|Explosive Bolt]]
|[[File:MS Skill Aggressive Resistance.png|link=#Aggressive Resistance|Aggressive Resistance]]
|[[File:MS Skill Freezer.png|link=#Freezer|Freezer]] [[File:MS Skill Pain Killer.png|link=#Pain Killer|Pain Killer]] [[File:MS Skill Reckless Hunt - Crossbow.png|link=#Reckless Hunt - Crossbow|Reckless Hunt - Crossbow]]
|-
! rowspan=3 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|
|
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]] [[File:MS Skill Sharp Eyes.png|link=#Sharp Eyes|Sharp Eyes]] [[File:MS Skill Illusion Step.png|link=#Illusion Step|Illusion Step]]
|-
![[#Bowmaster|Bowmaster]]
|[[File:MS Skill Arrow Blaster.png|link=#Arrow Blaster|Arrow Blaster]] [[File:MS Skill Binding Shot.png|link=#Binding Shot|Binding Shot]] [[File:MS Skill Arrow Stream.png|link=#Arrow Stream|Arrow Stream]]
|[[File:MS Skill Bow Expert.png|link=#Bow Expert|Bow Expert]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]] [[File:MS Skill Armor Break.png|link=#Armor Break|Armor Break]]
|[[File:MS Skill Enchanted Quiver.png|link=#Enchanted Quiver|Enchanted Quiver]]
|-
![[#Marksman|Marksman]]
|[[File:MS Skill Piercing Arrow.png|link=#Piercing Arrow|Piercing Arrow]] [[File:MS Skill Snipe.png|link=#Snipe|Snipe]]
|[[File:MS Skill Crossbow Expert.png|link=#Crossbow Expert|Crossbow Expert]]
|[[File:MS Skill Arrow Illusion.png|link=#Arrow Illusion|Arrow Illusion]] [[File:MS Skill Bolt Surplus.png|link=#Bolt Surplus|]] [[File:MS Skill Last Man Standing.png|link=#Last Man Standing|Last Man Standing]] [[File:MS Skill Vital Hunter.png|link=#Vital Hunter|Vital Hunter]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Sharp Eyes - Critical Chance.png|link=#Sharp Eyes - Critical Chance|Sharp Eyes - Critical Chance]]  [[File:MS Skill Sharp Eyes - Persist.png|link=#Sharp Eyes - Persist|Sharp Eyes - Persist]]  [[File:MS Skill Sharp Eyes - Guardbreak.png|link=#Sharp Eyes - Guardbreak|Sharp Eyes - Guardbreak]]  [[File:MS Skill Epic Adventure B.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Bowmaster Hyper Skills|Bowmaster ]]
| colspan=2 | [[File:MS Skill Arrow Stream - Extra Strike.png|link=#Arrow Stream - Extra Strike|Arrow Stream - Extra Strike]] [[File:MS Skill Arrow Blaster - Spread.png|link=#Arrow Blaster - Spread|Arrow Blaster - Spread]] [[File:MS Skill Arrow Stream - Reinforce.png|link=#Arrow Stream - Reinforce|Arrow Stream - Reinforce]] [[File:MS Skill Arrow Blaster - Boss Rush.png|link=#Arrow Blaster - Boss Rush|Arrow Blaster - Boss Rush]] [[File:MS Skill Arrow Stream - Spread.png|link=#Arrow Stream - Spread|Arrow Stream - Spread]] [[File:MS Skill Arrow Blaster - Reinforce.png|link=#Arrow Blaster - Reinforce|Arrow Blaster - Reinforce]]
| [[File:MS Skill Concentration.png|link=#Concentration|Concentration]] [[File:MS Skill Gritty Gust.png|link=#Gritty Gust|Gritty Gust]]
|-
! [[#Marksman Hyper Skills|Marksman]]
| colspan=2 | [[File:MS Skill Piercing Arrow - Extra Strike.png|link=#Piercing Arrow - Extra Strike|Piercing Arrow - Extra Strike]] [[File:MS Skill Snipe - Cooldown Cutter.png|link=#Snipe - Cooldown Cutter|Snipe - Cooldown Cutter]] [[File:MS Skill Piercing Arrow - Reinforce.png|link=#Piercing Arrow - Reinforce|Piercing Arrow - Reinforce]] [[File:MS Skill Snipe - Limit Break.png|link=#Snipe - Limit Break|Snipe - Limit Break]] [[File:MS Skill Piercing Arrow - Spread.png|link=#Piercing Arrow - Spread|Piercing Arrow - Spread]] [[File:MS Skill Snipe - Reinforce.png|link=#Snipe - Reinforce|Snipe - Reinforce]]
| [[File:MS Skill Bullseye Shot.png|link=#Bullseye Shot|Bullseye Shot]] [[File:MS Skill High Speed Shot.png|link=#High Speed Shot|High Speed Shot]]
|}</center>


{{MapleStory/Skill desc|Archer|Archery Mastery|Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.|Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.|
==First Job==
*'''Level 1''': Accuracy/Avoidability +15, Range +8, Speed +2, max movement speed +6%
===Archer===
*'''Level 2''': Accuracy/Avoidability +30, Range +16, Speed +4, max movement speed +7%
{{MapleStory/skill
*'''Level 3''': Accuracy/Avoidability +45, Range +24, Speed +6, max movement speed +8%
|name=Critical Shot
*'''Level 4''': Accuracy/Avoidability +60, Range +32, Speed +8, max movement speed +9%
|file=File:MS Skill Critical Throw.png
*'''Level 5''': Accuracy/Avoidability +75, Range +40, Speed +10, max movement speed +10%
|tooltip=Increases Critical Hit Rate.
*'''Level 6''': Accuracy/Avoidability +90, Range +48, Speed +12, max movement speed +11%
*'''Level 7''': Accuracy/Avoidability +105, Range +56, Speed +14, max movement speed +12%
*'''Level 8''': Accuracy/Avoidability +120, Range +64, Speed +16, max movement speed +13%
*'''Level 9''': Accuracy/Avoidability +135, Range +72, Speed +18, max movement speed +14%
*'''Level 10''': Accuracy/Avoidability +150, Range +80, Speed +20, max movement speed +15%
*'''Level 11''': Accuracy/Avoidability +165, Range +88, Speed +22, max movement speed +16%
*'''Level 12''': Accuracy/Avoidability +180, Range +96, Speed +24, max movement speed +17%
*'''Level 13''': Accuracy/Avoidability +195, Range +104, Speed +26, max movement speed +18%
*'''Level 14''': Accuracy/Avoidability +210, Range +112, Speed +28, max movement speed +19%
*'''Level 15''': Accuracy/Avoidability +225, Range +120, Speed +30, max movement speed +20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+4%}}
|-
! 3
| {{yes2|+6%}}
|-
! 4
| {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! 10
| {{yes2|+20%}}
|-
! 11
| {{yes2|+22%}}
|-
! 12
| {{yes2|+24%}}
|-
! 13
| {{yes2|+26%}}
|-
! 14
| {{yes2|+28%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+32%}}
|-
! 17
| {{yes2|+34%}}
|-
! 18
| {{yes2|+36%}}
|-
! 19
| {{yes2|+38%}}
|-
! <u>20</u>
| {{yes2|+40%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer|Arrow Blow|Fires multiple arrows at up to 3 enemies. Only costs 1 arrow.|Fires multiple arrows at enemies. Only costs 1 arrow.|
{{MapleStory/skill
*'''Level 1''': MP -10; 204% Damage.
|name=Archery Mastery
*'''Level 2''': MP -10; 208% Damage.
|tooltip=Grants proficiency in the fundamentals of Archery. Increases Accuracy, Avoidability, Range, Speed, and Max Speed. You can use the skill without consuming arrows.
*'''Level 3''': MP -11; 212% Damage.
*'''Level 4''': MP -11; 216% Damage.
*'''Level 5''': MP -11; 220% Damage.
*'''Level 6''': MP -12; 224% Damage.
*'''Level 7''': MP -12; 228% Damage.
*'''Level 8''': MP -12; 232% Damage.
*'''Level 9''': MP -13; 236% Damage.
*'''Level 10''': MP -13; 240% Damage.
*'''Level 11''': MP -13; 244% Damage.
*'''Level 12''': MP -14; 248% Damage.
*'''Level 13''': MP -14; 252% Damage.
*'''Level 14''': MP -14; 256% Damage.
*'''Level 15''': MP -15; 260% Damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy and Avoidability
! width=100px | Shooting Range
! width=100px | Movement Speed
! width=100px | Max Movement Speed
|-
|
| bgcolor=#90ff90 | '''''Add 15'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +15 || bgcolor=E6E6FA | +8 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+30}} || {{yes2|+40}} || {{yes2|+4}} || {{yes2|+7}}
|-
! 3
| {{yes2|+45}} || {{yes2|+60}} || {{yes2|+6}} || {{yes2|+8}}
|-
! 4
| {{yes2|+60}} || {{yes2|+80}} || {{yes2|+8}} || {{yes2|+9}}
|-
! 5
| {{yes2|+75}} || {{yes2|+100}} || {{yes2|+10}} || {{yes2|+10}}
|-
! 6
| {{yes2|+90}} || {{yes2|+120}} || {{yes2|+12}} || {{yes2|+11}}
|-
! 7
| {{yes2|+105}} || {{yes2|+140}} || {{yes2|+14}} || {{yes2|+12}}
|-
! 8
| {{yes2|+120}} || {{yes2|+160}} || {{yes2|+16}} || {{yes2|+13}}
|-
! 9
| {{yes2|+135}} || {{yes2|+180}} || {{yes2|+18}} || {{yes2|+14}}
|-
! 10
| {{yes2|+150}} || {{yes2|+200}} || {{yes2|+20}} || {{yes2|+15}}
|-
! 11
| {{yes2|+165}} || {{yes2|+220}} || {{yes2|+22}} || {{yes2|+16}}
|-
! 12
| {{yes2|+180}} || {{yes2|+240}} || {{yes2|+24}} || {{yes2|+17}}
|-
! 13
| {{yes2|+195}} || {{yes2|+260}} || {{yes2|+26}} || {{yes2|+18}}
|-
! 14
| {{yes2|+210}} || {{yes2|+280}} || {{yes2|+28}} || {{yes2|+19}}
|-
! <u>15</u>
| {{yes2|+225}} || {{yes2|+300}} || {{yes2|+30}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer|Double Shot|Fires two arrows at an enemy.|Fires two arrows at an enemy.|
{{MapleStory/skill
*'''Level 1''': MP -8; 113%x2 Damage.
|name=Arrow Blow
*'''Level 2''': MP -8; 116%x2 Damage.
|tooltip=Shoots arrows at multiple enemies.
*'''Level 3''': MP -8; 119%x2 Damage.
*'''Level 4''': MP -8; 122%x2 Damage.
*'''Level 5''': MP -10; 125%x2 Damage.
*'''Level 6''': MP -10; 128%x2 Damage.
*'''Level 7''': MP -10; 131%x2 Damage.
*'''Level 8''': MP -10; 134%x2 Damage.
*'''Level 9''': MP -10; 137%x2 Damage.
*'''Level 10''': MP -12; 140%x2 Damage.
*'''Level 11''': MP -12; 143%x2 Damage.
*'''Level 12''': MP -12; 146%x2 Damage.
*'''Level 13''': MP -12; 149%x2 Damage.
*'''Level 14''': MP -12; 152%x2 Damage.
*'''Level 15''': MP -14; 155%x2 Damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 200% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1
|-
! 2
| 5 || {{yes2|205%}} || 4 || 1
|-
! 3
| 5 || {{yes2|210%}} || 4 || 1
|-
! 4
| 5 || {{yes2|215%}} || 4 || 1
|-
! 5
| 5 || {{yes2|220%}} || 4 || 1
|-
! 6
| {{yes2|7}} || {{yes2|225%}} || 4 || 1
|-
! 7
| 7 || {{yes2|230%}} || 4 || 1
|-
! 8
| 7 || {{yes2|235%}} || 4 || 1
|-
! 9
| 7 || {{yes2|240%}} || 4 || 1
|-
! 10
| 7 || {{yes2|245%}} || 4 || 1
|-
! 11
| 7 || {{yes2|250%}} || 4 || 1
|-
! 12
| {{yes2|9}} || {{yes2|255%}} || 4 || 1
|-
! 13
| 9 || {{yes2|260%}} || 4 || 1
|-
! 14
| 9 || {{yes2|265%}} || 4 || 1
|-
! 15
| 9 || {{yes2|270%}} || 4 || 1
|-
! 16
| 9 || {{yes2|275%}} || 4 || 1
|-
! 17
| 9 || {{yes2|280%}} || 4 || 1
|-
! 18
| {{yes2|11}} || {{yes2|285%}} || 4 || 1
|-
! 19
| 11 || {{yes2|290%}} || 4 || 1
|-
! <u>20</u>
| 11 || {{yes2|295%}} || 4 || 1
|}{{MapleStory/skill|end}}


===Second Job===
{{MapleStory/skill
====Common====
|name=Double Jump
{{MapleStory/Skill desc|Archer 2 Common|Final Attack|Grants a chance to deal additional damage after an attack.|Grants a chance to deal additional damage after an attack.
|file2=[[File:MS Skill Double Jump BM.png]][[File:MS Skill Double Jump MM.png]]
*'''Requires Level 3 [[#Bow Mastery|Bow Mastery]] or [[#Crossbow Mastery|Crossbow Mastery]]'''.|
|tooltip=Allows you to double-jump to cover more distance. Double-tap the ↑ ↑ arrow keys to jump once in midair. Press the ↓ ↓ arrow keys to descend quickly.
*'''Level 1''': 2% Success rate, final attack damage 100%
*'''Level 2''': 4% Success rate, final attack damage 105%
*'''Level 3''': 6% Success rate, final attack damage 105%
*'''Level 4''': 8% Success rate, final attack damage 110%
*'''Level 5''': 10% Success rate, final attack damage 110%
*'''Level 6''': 12% Success rate, final attack damage 115%
*'''Level 7''': 14% Success rate, final attack damage 115%
*'''Level 8''': 16% Success rate, final attack damage 120%
*'''Level 9''': 18% Success rate, final attack damage 120%
*'''Level 10''': 20% Success rate, final attack damage 125%
*'''Level 11''': 22% Success rate, final attack damage 125%
*'''Level 12''': 24% Success rate, final attack damage 130%
*'''Level 13''': 26% Success rate, final attack damage 130%
*'''Level 14''': 28% Success rate, final attack damage 135%
*'''Level 15''': 30% Success rate, final attack damage 135%
*'''Level 16''': 32% Success rate, final attack damage 140%
*'''Level 17''': 34% Success rate, final attack damage 140%
*'''Level 18''': 36% Success rate, final attack damage 145%
*'''Level 19''': 38% Success rate, final attack damage 145%
*'''Level 20''': 40% Success rate, final attack damage 150%
}}
}}
Icons from left to right: Archer, Bowmaster, Marksman
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Pushes you further">MP Cost</span>
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 28
|-
! 2
| {{yes2|26}}
|-
! 3
| {{yes2|24}}
|-
! 4
| {{yes2|22}}
|-
! 5
| {{yes2|20}}
|-
! 6
| {{yes2|18}}
|-
! 7
| {{yes2|16}}
|-
! 8
| {{yes2|14}}
|-
! 9
| {{yes2|12}}
|-
! <u>10</u>
| {{yes2|10}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 2 Common|Soul Arrow|Enables you to use your bow/crossbow without consuming arrows for a fixed period of time.|Enables you to use your bow/crossbow without consuming arrows for a fixed period of time.
==Second Job==
*'''Requires Level 5 [[#Bow Booster|Bow Booster]] or [[#Crossbow Booster|Crossbow Booster]]'''.|
===Common Second Job skills===
*'''Level 1''': MP -15; 30 seconds of Soul Arrows.
{{MapleStory/skill
*'''Level 2''': MP -15; 60 seconds of Soul Arrows.
|name=Final Attack
*'''Level 3''': MP -15; 90 seconds of Soul Arrows.
|tooltip=Grants a chance to deal additional damage after an attack.
*'''Level 4''': MP -15; 120 seconds of Soul Arrows.
|requirement=Requires Level 3 [[#Bow Mastery|Bow Mastery]] or [[#Crossbow Mastery|Crossbow Mastery]]
*'''Level 5''': MP -15; 150 seconds of Soul Arrows.
*'''Level 6''': MP -20; 180 seconds of Soul Arrows.
*'''Level 7''': MP -20; 210 seconds of Soul Arrows.
*'''Level 8''': MP -20; 240 seconds of Soul Arrows.
*'''Level 9''': MP -20; 270 seconds of Soul Arrows.
*'''Level 10''': MP -20; 300 seconds of Soul Arrows.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 2 Common|Double Jump|Jumps a second time while in the air.|Jumps a second time while in the air.|
{{MapleStory/skill
*'''Level 1''' MP-26
|name=Soul Arrow
*'''Level 2''' MP-22
|tooltip=Increases Weapon ATT and allows you to use a Bow/Crossbow without using arrows for a short time.
*'''Level 3''' MP-18
*'''Level 4''' MP-14
*'''Level 5''' MP-10
}}
}}
Bow for Hunter, Crossbow for Crossbowman
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | <span class=explain title="No arrows are consumed for this skill's duration">Duration</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 13 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 66 sec
|-
! 2
| 13 || {{yes2|+12}} || {{yes2|72 sec}}
|-
! 3
| 13 || {{yes2|+13}} || {{yes2|78 sec}}
|-
! 4
| 13 || {{yes2|+14}} || {{yes2|84 sec}}
|-
! 5
| 13 || {{yes2|+15}} || {{yes2|90 sec}}
|-
! 6
| {{yes2|16}} || {{yes2|+16}} || {{yes2|96 sec}}
|-
! 7
| 16 || {{yes2|+17}} || {{yes2|102 sec}}
|-
! 8
| 16 || {{yes2|+18}} || {{yes2|108 sec}}
|-
! 9
| 16 || {{yes2|+19}} || {{yes2|114 sec}}
|-
! 10
| 16 || {{yes2|+20}} || {{yes2|120 sec}}
|-
! 11
| {{yes2|19}} || {{yes2|+21}} || {{yes2|126 sec}}
|-
! 12
| 19 || {{yes2|+22}} || {{yes2|132 sec}}
|-
! 13
| 19 || {{yes2|+23}} || {{yes2|138 sec}}
|-
! 14
| 19 || {{yes2|+24}} || {{yes2|142 sec}}
|-
! 15
| 19 || {{yes2|+25}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|22}} || {{yes2|+26}} || {{yes2|156 sec}}
|-
! 17
| 22 || {{yes2|+27}} || {{yes2|162 sec}}
|-
! 18
| 22 || {{yes2|+28}} || {{yes2|168 sec}}
|-
! 19
| 22 || {{yes2|+29}} || {{yes2|174 sec}}
|-
! <u>20</u>
| 22 || {{yes2|+30}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 2 Common|Physical Training|Improves STR and DEX permanently through physical training.|Improves STR and DEX permanently through physical training.
{{MapleStory/skill
*'''Level 1''' STR&DEX +6
|name=Physical Training
*'''Level 2''' STR&DEX +12
|tooltip=Improves STR and DEX permanently through physical training.
*'''Level 3''' STR&DEX +18
*'''Level 4''' STR&DEX +24
*'''Level 5''' STR&DEX +30
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR and DEX
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}
{{MapleStory/skill|end}}


====Hunter====
===Hunter===
*Advanced from the first job [[#Bowman|Bowman]].
*Advanced from the first job [[#Bowman|Bowman]].


{{MapleStory/Skill desc|Hunter|Bow Mastery|Increases the weapon mastery and accuracy of bows.|Increases the weapon mastery and accuracy of bows.|
{{MapleStory/skill
*'''Level 1''': Bow Mastery 14%, Accuracy +12. 
|name=Bow Mastery
*'''Level 2''': Bow Mastery 18%, Accuracy +24.
|tooltip=Increases the weapon mastery and accuracy of bows.
*'''Level 3''': Bow Mastery 22%, Accuracy +36.
}}
*'''Level 4''': Bow Mastery 26%, Accuracy +48.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Bow Mastery 30%, Accuracy +60.
! width=50px | Level
*'''Level 6''': Bow Mastery 34%, Accuracy +72.
! width=100px | Bow Mastery
*'''Level 7''': Bow Mastery 38%, Accuracy +84.
! Accuracy
*'''Level 8''': Bow Mastery 42%, Accuracy +96.
|-
*'''Level 9''': Bow Mastery 46%, Accuracy +108.
|
*'''Level 10''': Bow Mastery 50%, Accuracy +120.  
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Bow Booster
|tooltip=Increases the attack speed of your weapon.
|requirement=Requires Level 5 [[#Bow Mastery|Bow Mastery]].
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hunter|Bow Booster|Doubles the attack speed of your weapon. Must have a bow equipped.|Doubles the attack speed of your weapon. Must have a bow equipped.
{{MapleStory/skill
*'''Requires Level 5 [[#Bow Mastery|Bow Mastery]]'''.|
|name=Arrow Bomb
*'''Level 1''': MP -29; 20 seconds; +2 weapon speed.
|tooltip=Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.
*'''Level 2''': MP -27; 40 seconds; +2 weapon speed.
*'''Level 3''': MP -25; 60 seconds; +2 weapon speed.
*'''Level 4''': MP -23; 80 seconds; +2 weapon speed.
*'''Level 5''': MP -21; 100 seconds; +2 weapon speed.
*'''Level 6''': MP -19; 120 seconds; +2 weapon speed.
*'''Level 7''': MP -17; 140 seconds; +2 weapon speed.
*'''Level 8''': MP -15; 160 seconds; +2 weapon speed.
*'''Level 9''': MP -13; 180 seconds; +2 weapon speed.
*'''Level 10''': MP -11; 200 seconds; +2 weapon speed.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 298% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | 2 sec
|-
! 2
| 11 || {{yes2|306%}} || 6 || 1 || {{yes2|24%}} || 2 sec
|-
! 3
| 11 || {{yes2|314%}} || 6 || 1 || {{yes2|26%}} || 2 sec
|-
! 4
| 11 || {{yes2|322%}} || 6 || 1 || {{yes2|28%}} || 2 sec
|-
! 5
| 11 || {{yes2|330%}} || 6 || 1 || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| 11 || {{yes2|338%}} || 6 || 1 || {{yes2|32%}} || 3 sec
|-
! 7
| {{yes2|13}} || {{yes2|346%}} || 6 || 1 || {{yes2|34%}} || 3 sec
|-
! 8
| 13 || {{yes2|354%}} || 6 || 1 || {{yes2|36%}} || 3 sec
|-
! 9
| 13 || {{yes2|362%}} || 6 || 1 || {{yes2|38%}} || 3 sec
|-
! 10
| 13 || {{yes2|370%}} || 6 || 1 || {{yes2|40%}} || {{yes2|4 sec}}
|-
! 11
| 13 || {{yes2|378%}} || 6 || 1 || {{yes2|42%}} || 4 sec
|-
! 12
| 13 || {{yes2|386%}} || 6 || 1 || {{yes2|44%}} || 4 sec
|-
! 13
| 13 || {{yes2|394%}} || 6 || 1 || {{yes2|46%}} || 4 sec
|-
! 14
| {{yes2|15}} || {{yes2|402%}} || 6 || 1 || {{yes2|48%}} || 4 sec
|-
! 15
| 15 || {{yes2|410%}} || 6 || 1 || {{yes2|50%}} || {{yes2|5 sec}}
|-
! 16
| 15 || {{yes2|418%}} || 6 || 1 || {{yes2|52%}} || 5 sec
|-
! 17
| 15 || {{yes2|426%}} || 6 || 1 || {{yes2|54%}} || 5 sec
|-
! 18
| 15 || {{yes2|434%}} || 6 || 1 || {{yes2|56%}} || 5 sec
|-
! 19
| 15 || {{yes2|442%}} || 6 || 1 || {{yes2|58%}} || 5 sec
|-
! <u>20</u>
| 15 || {{yes2|450%}} || 6 || 1 || {{yes2|60%}} || {{yes2|6 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hunter|Arrow Bomb|Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.|Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.|
{{MapleStory/skill
*'''Level 1''': MP -14; 285% Damage that strikes 6 monsters. 22% stun rate for 2 seconds.
|name=Covering Fire
*'''Level 2''': MP -15; 290% Damage that strikes 6 monsters. 24% stun rate for 2 seconds.
|tooltip=Fire arrows while leaping backwards. If you press and hold the skill key, you will fire arrows rapidly while in mid-air.
*'''Level 3''': MP -15; 295% Damage that strikes 6 monsters. 26% stun rate for 2 seconds.
*'''Level 4''': MP -26; 300% Damage that strikes 6 monsters. 28% stun rate for 2 seconds.
*'''Level 5''': MP -16; 305% Damage that strikes 6 monsters. 30% stun rate for 3 seconds.
*'''Level 6''': MP -17; 310% Damage that strikes 6 monsters. 32% stun rate for 3 seconds.
*'''Level 7''': MP -17; 315% Damage that strikes 6 monsters. 34% stun rate for 3 seconds.
*'''Level 8''': MP -18; 320% Damage that strikes 6 monsters. 36% stun rate for 3 seconds.
*'''Level 9''': MP -18; 325% Damage that strikes 6 monsters. 38% stun rate for 3 seconds.
*'''Level 10''': MP -19; 330% Damage that strikes 6 monsters. 40% stun rate for 4 seconds.
*'''Level 11''': MP -19; 335% Damage that strikes 6 monsters. 42% stun rate for 4 seconds.
*'''Level 12''': MP -20; 340% Damage that strikes 6 monsters. 24% stun rate for 4 seconds.
*'''Level 13''': MP -20; 345% Damage that strikes 6 monsters. 46% stun rate for 4 seconds.
*'''Level 14''': MP -21; 350% Damage that strikes 6 monsters. 48% stun rate for 5 seconds.
*'''Level 15''': MP -21; 355% Damage that strikes 6 monsters. 50% stun rate for 5 seconds.
*'''Level 16''': MP -22; 360% Damage that strikes 6 monsters. 52% stun rate for 5 seconds.
*'''Level 17''': MP -22; 365% Damage that strikes 6 monsters. 54% stun rate for 5 seconds.
*'''Level 18''': MP -23; 370% Damage that strikes 6 monsters. 56% stun rate for 5 seconds.
*'''Level 19''': MP -23; 375% Damage that strikes 6 monsters. 58% stun rate for 5 seconds.
*'''Level 20''': MP -24; 380% Damage that strikes 6 monsters. 60% stun rate for 6 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | Max Keydown Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 76% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 2 sec
|-
! 2
| 3 || {{yes2|79%}} || 1 || 1 || 2 sec
|-
! 3
| 3 || {{yes2|82%}} || 1 || 1 || 2 sec
|-
! 4
| 3 || {{yes2|85%}} || 1 || 1 || 2 sec
|-
! 5
| 3 || {{yes2|88%}} || 1 || 1 || 2 sec
|-
! 6
| 3 || {{yes2|91%}} || 1 || 1 || 2 sec
|-
! 7
| {{yes2|5}} || {{yes2|94%}} || 1 || 1 || 2 sec
|-
! 8
| 5 || {{yes2|97%}} || 1 || 1 || 2 sec
|-
! 9
| 5 || {{yes2|100%}} || 1 || 1 || 2 sec
|-
! <u>10</u>
| 5 || {{yes2|103%}} || 1 || 1 || 2 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hunter|Silver Hawk|Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.|Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.
{{MapleStory/skill
*'''Level 1''': MP -20; Summons for 96 seconds. 158% Damage at 34% stun rate.
|name=Quiver Cartridge
*'''Level 2''': MP -20; Summons for 102 seconds. 166% Damage at 38% stun rate.
|tooltip=Lets you use 3 different special arrowheads. The quiver fills up again when you use all 3. Press the skill key to change the current arrowhead. You will switch to the next arrowhead automatically if you use all of your current ones. Blood Arrow: Absorbs some damage as HP. Poison Arrow: Does poison damage over time, stackable up to 3 times. Magic Arrow: Shoots an additional magic arrow when attacking.
*'''Level 3''': MP -20; Summons for 108 seconds. 174% Damage at 42% stun rate.
*'''Level 4''': MP -26; Summons for 114 seconds. 182% Damage at 46% stun rate.
*'''Level 5''': MP -26; Summons for 120 seconds. 190% Damage at 50% stun rate.
*'''Level 6''': MP -26; Summons for 126 seconds. 198% Damage at 54% stun rate.
*'''Level 7''': MP -26; Summons for 132 seconds. 206% Damage at 58% stun rate.
*'''Level 8''': MP -32; Summons for 138 seconds. 214% Damage at 62% stun rate.
*'''Level 9''': MP -32; Summons for 144 seconds. 222% Damage at 66% stun rate.
*'''Level 10''': MP -32; Summons for 150 seconds. 230% Damage at 70% stun rate.
*'''Level 11''': MP -32; Summons for 156 seconds. 238% Damage at 74% stun rate.
*'''Level 12''': MP -38; Summons for 162 seconds. 246% Damage at 78% stun rate.
*'''Level 13''': MP -38; Summons for 168 seconds. 254% Damage at 82% stun rate.
*'''Level 14''': MP -38; Summons for 174 seconds. 262% Damage at 86% stun rate.
*'''Level 15''': MP -38; Summons for 180 seconds. 270% Damage at 90% stun rate.
}}
}}
{| {{prettytable|notwide=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Blood Arrow Chance</span>
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | <span class=explain title="with Poison Arrow">Poison Damage</span>
! width=100px | <span class=explain title="with Poison Arrow">Poison Duration</span>
! width=100px | <span class=explain title="with Poison Arrow">Max Poison Stacks</span>
! width=100px | <span class=explain title="To shoot a magic arrow">Magic Arrow Chance</span>
! width=100px | Magic Arrow Damage
! width=100px | <span class=explain title="for each Arrow">Max Arrows</span>
|-
! 1
| bgcolor=E6E6FA | 50% || bgcolor=E6E6FA | 20% || bgcolor=E6E6FA | 90% || bgcolor=E6E6FA | 8 sec || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 220% || bgcolor=E6E6FA | 10
|}{{MapleStory/skill|end}}


====Crossbowman====
===Crossbowman===
*Advanced from the first job [[#Bowman|Bowman]].
*Advanced from the first job [[#Bowman|Bowman]].
{{MapleStory/Skill desc|Crossbowman|Crossbow Mastery|Increases the weapon mastery and accuracy of Crossbows.|Increases the weapon mastery and accuracy of Crossbows.
 
*'''Level 1''': Crossbow Mastery 14%, Accuracy +12.
{{MapleStory/skill
*'''Level 2''': Crossbow Mastery 18%, Accuracy +24.
|name=Crossbow Mastery
*'''Level 3''': Crossbow Mastery 22%, Accuracy +36.
|tooltip=Increases the weapon mastery and accuracy of Crossbows.
*'''Level 4''': Crossbow Mastery 26%, Accuracy +48.
*'''Level 5''': Crossbow Mastery 30%, Accuracy +60.
*'''Level 6''': Crossbow Mastery 34%, Accuracy +72.
*'''Level 7''': Crossbow Mastery 38%, Accuracy +84.
*'''Level 8''': Crossbow Mastery 42%, Accuracy +96.
*'''Level 9''': Crossbow Mastery 46%, Accuracy +108.
*'''Level 10''': Crossbow Mastery 50%, Accuracy +120.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crossbow Mastery
! Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crossbowman|Crossbow Booster|Doubles the attack speed of your weapon. Must have a crossbow equipped.|Doubles the attack speed of your weapon. Must have a crossbow equipped.
{{MapleStory/skill
*'''Requires Level 5 [[#Crossbow Mastery|Crossbow Mastery]]'''.|
|name=Crossbow Booster
*'''Level 1''': MP -29; 20 seconds; +2 weapon speed.
|tooltip=Increases the attack speed of your weapon.
*'''Level 2''': MP -27; 40 seconds; +2 weapon speed.
|requirement=Requires Level 5 [[#Bow Mastery|Bow Mastery]].
*'''Level 3''': MP -25; 60 seconds; +2 weapon speed.
*'''Level 4''': MP -23; 80 seconds; +2 weapon speed.
*'''Level 5''': MP -21; 100 seconds; +2 weapon speed.
*'''Level 6''': MP -19; 120 seconds; +2 weapon speed.
*'''Level 7''': MP -17; 140 seconds; +2 weapon speed.
*'''Level 8''': MP -15; 160 seconds; +2 weapon speed.
*'''Level 9''': MP -13; 180 seconds; +2 weapon speed.
*'''Level 10''': MP -11; 200 seconds; +2 weapon speed.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crossbowman|Iron Arrow|Fires a steel arrow that can penetrate the enemy.|Fires a steel arrow that can penetrate the enemy.|
{{MapleStory/skill
*'''Level 1''': MP -20; 285% Damage that strikes 6 monsters.
|name=Iron Arrow
*'''Level 2''': MP -20; 290% Damage that strikes 6 monsters.
|tooltip=Fires a steel arrow that can penetrate enemy defenses.
*'''Level 3''': MP -20; 295% Damage that strikes 6 monsters.
*'''Level 4''': MP -20; 300% Damage that strikes 6 monsters.
*'''Level 5''': MP -20; 305% Damage that strikes 6 monsters.
*'''Level 6''': MP -22; 310% Damage that strikes 6 monsters.
*'''Level 7''': MP -22; 315% Damage that strikes 6 monsters.
*'''Level 8''': MP -22; 320% Damage that strikes 6 monsters.
*'''Level 9''': MP -22; 325% Damage that strikes 6 monsters.
*'''Level 10''': MP -22; 330% Damage that strikes 6 monsters.
*'''Level 11''': MP -24; 335% Damage that strikes 6 monsters.
*'''Level 12''': MP -24; 340% Damage that strikes 6 monsters.
*'''Level 13''': MP -24; 345% Damage that strikes 6 monsters.
*'''Level 14''': MP -24; 350% Damage that strikes 6 monsters.
*'''Level 15''': MP -24; 355% Damage that strikes 6 monsters.
*'''Level 16''': MP -26; 360% Damage that strikes 6 monsters.
*'''Level 17''': MP -26; 365% Damage that strikes 6 monsters.
*'''Level 18''': MP -26; 370% Damage that strikes 6 monsters.
*'''Level 19''': MP -26; 375% Damage that strikes 6 monsters.
*'''Level 20''': MP -26; 380% Damage that strikes 6 monsters.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 9%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 279% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 1
|-
! 2
| 11 || {{yes2|288%}} || 6 || 1
|-
! 3
| 11 || {{yes2|297%}} || 6 || 1
|-
! 4
| 11 || {{yes2|306%}} || 6 || 1
|-
! 5
| 11 || {{yes2|315%}} || 6 || 1
|-
! 6
| 11 || {{yes2|324%}} || 6 || 1
|-
! 7
| 11 || {{yes2|333%}} || 6 || 1
|-
! 8
| {{yes2|13}} || {{yes2|342%}} || 6 || 1
|-
! 9
| 13 || {{yes2|351%}} || 6 || 1
|-
! 10
| 13 || {{yes2|360%}} || 6 || 1
|-
! 11
| 13 || {{yes2|369%}} || 6 || 1
|-
! 12
| 13 || {{yes2|378%}} || 6 || 1
|-
! 13
| 13 || {{yes2|387%}} || 6 || 1
|-
! 14
| 13 || {{yes2|396%}} || 6 || 1
|-
! 15
| {{yes2|15}} || {{yes2|405%}} || 6 || 1
|-
! 16
| 15 || {{yes2|414%}} || 6 || 1
|-
! 17
| 15 || {{yes2|423%}} || 6 || 1
|-
! 18
| 15 || {{yes2|432%}} || 6 || 1
|-
! 19
| 15 || {{yes2|441%}} || 6 || 1
|-
! <u>20</u>
| 15 || {{yes2|450%}} || 6 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crossbowman|Golden Eagle|Summons a gold eagle that hovers around you, attacking and possibly Stunning monsters nearby.|Summons a gold eagle that hovers around you, attacking and possibly Stunning monsters nearby.|
{{MapleStory/skill
*'''Level 1''': MP -20; Summons for 96 seconds. 158% Damage at 34% stun rate.
|name=Net Toss
*'''Level 2''': MP -20; Summons for 102 seconds. 166% Damage at 38% stun rate.
|tooltip=Throws a net on enemies, limiting their movements and inflicting damage.
*'''Level 3''': MP -20; Summons for 108 seconds. 174% Damage at 42% stun rate.
*'''Level 4''': MP -26; Summons for 114 seconds. 182% Damage at 46% stun rate.
*'''Level 5''': MP -26; Summons for 120 seconds. 190% Damage at 50% stun rate.
*'''Level 6''': MP -26; Summons for 126 seconds. 198% Damage at 54% stun rate.
*'''Level 7''': MP -26; Summons for 132 seconds. 206% Damage at 58% stun rate.
*'''Level 8''': MP -32; Summons for 138 seconds. 214% Damage at 62% stun rate.
*'''Level 9''': MP -32; Summons for 144 seconds. 222% Damage at 66% stun rate.
*'''Level 10''': MP -32; Summons for 150 seconds. 230% Damage at 70% stun rate.
*'''Level 11''': MP -32; Summons for 156 seconds. 238% Damage at 74% stun rate.
*'''Level 12''': MP -38; Summons for 162 seconds. 246% Damage at 78% stun rate.
*'''Level 13''': MP -38; Summons for 168 seconds. 254% Damage at 82% stun rate.
*'''Level 14''': MP -38; Summons for 174 seconds. 262% Damage at 86% stun rate.
*'''Level 15''': MP -38; Summons for 180 seconds. 270% Damage at 90% stun rate.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Stun applies to normal monsters, slow on bosses. Boss speed will be reduced by 50">Stun/Slow Chance</span>
! width=100px | <span class=explain title="Duration is halved on bosses">Stun/Slow Duration</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 161% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 25% || bgcolor=E6E6FA | 6 sec
|-
! 2
| 12 || {{yes2|167%}} || 8 || 2 || {{yes2|30%}} || 6 sec
|-
! 3
| {{yes2|15}} || {{yes2|173%}} || 8 || 2 || {{yes2|35%}} || {{yes2|7 sec}}
|-
! 4
| 15 || {{yes2|179%}} || 8 || 2 || {{yes2|40%}} || 7 sec
|-
! 5
| 15 || {{yes2|185%}} || 8 || 2 || {{yes2|45%}} || {{yes2|8 sec}}
|-
! 6
| {{yes2|18}} || {{yes2|191%}} || 8 || 2 || {{yes2|50%}} || 8 sec
|-
! 7
| 18 || {{yes2|197%}} || 8 || 2 || {{yes2|55%}} || {{yes2|9 sec}}
|-
! 8
| 18 || {{yes2|203%}} || 8 || 2 || {{yes2|60%}} || 9 sec
|-
! 9
| {{yes2|21}} || {{yes2|209%}} || 8 || 2 || {{yes2|65%}} || {{yes2|10 sec}}
|-
! <u>10</u>
| 21 || {{yes2|215%}} || 8 || 2 || {{yes2|70%}} || 10 sec
|}{{MapleStory/skill|end}}


===Third Job===
{{MapleStory/skill
====Common====
|name=Rangefinder
{{MapleStory/Skill desc|Archer 3 Common|Concentrate|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.|
|tooltip=When attacking nearby enemies, increases your Critical Rate; when attacking far away enemies, increases your total damage.
*'''Level 1''': MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%
*'''Level 2''': MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%
*'''Level 3''': MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%
*'''Level 4''': MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%
*'''Level 5''': MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%
*'''Level 6''': MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%
*'''Level 7''': MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%
*'''Level 8''': MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%
*'''Level 9''': MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%
*'''Level 10''': MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%
*'''Level 11''': MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%
*'''Level 12''': MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%
*'''Level 13''': MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%
*'''Level 14''': MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%
*'''Level 15''': MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%
*'''Level 16''': MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%
*'''Level 17''': MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%
*'''Level 18''': MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%
*'''Level 19''': MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%
*'''Level 20''': MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%
}}
}}
{| {{prettytable|notwide=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effect
|-
! 1
| bgcolor=E6E6FA | Based on distance 200, when closer than 18 the Critical Rate increases by 3% up to a max of 20%. The farther the distance, damage increases by 4% up to a max of 30%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 3 Common|Mortal Blow|Has a chance to finish off an enemy with a single blow, and recover HP & MP.|Has a chance to finish off an enemy with a single blow, and recover HP & MP.|
==Third Job==
*'''Level 1''': If HP is below 3%, 3% chance of instant death. 1% HP & MP recovered upon instant kill effect.
===Common Third Job skills===
*'''Level 2''': If HP is below 6%, 3% chance of instant death. 1% HP & MP recovered upon instant kill effect.
{{MapleStory/skill
*'''Level 3''': If HP is below 9%, 6% chance of instant death. 2% HP & MP recovered upon instant kill effect.
|name=Mortal Blow
*'''Level 4''': If HP is below 12%, 6% chance of instant death. 2% HP & MP recovered upon instant kill effect.
|tooltip=Has a chance to finish off an enemy with a single blow, and recover HP & MP.
*'''Level 5''': If HP is below 15%, 9% chance of instant death. 3% HP & MP recovered upon instant kill effect.
*'''Level 6''': If HP is below 18%, 9% chance of instant death. 3% HP & MP recovered upon instant kill effect.
*'''Level 7''': If HP is below 21%, 12% chance of instant death. 4% HP & MP recovered upon instant kill effect.
*'''Level 8''': If HP is below 24%, 12% chance of instant death. 4% HP & MP recovered upon instant kill effect.
*'''Level 9''': If HP is below 27%, 15% chance of instant death. 5% HP & MP recovered upon instant kill effect.
*'''Level 10''': If HP is below 30%, 15% chance of instant death. 5% HP & MP recovered upon instant kill effect.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="on monsters below a certain percentage of HP">Instant KO Chance</span>
! width=100px | <span class=explain title="required for monsters to be able to be instantly KO'ed">HP Percentage</span>
! width=100px | <span class=explain title="when instantly killing a monster">HP and MP Recovered</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 3% || bgcolor=E6E6FA | 1%
|-
! 2
| 3% || {{yes2|6%}} || 1%
|-
! 3
| {{yes2|6%}} || {{yes2|9%}} || {{yes2|2%}}
|-
! 4
| 6% || {{yes2|12%}} || 2%
|-
! 5
| {{yes2|9%}} || {{yes2|15%}} || {{yes2|3%}}
|-
! 6
| 9% || {{yes2|18%}} || 3%
|-
! 7
| {{yes2|12%}} || {{yes2|21%}} || {{yes2|4%}}
|-
! 8
| 12% || {{yes2|24%}} || 4%
|-
! 9
| {{yes2|15%}} || {{yes2|27%}} || {{yes2|5%}}
|-
! <u>10</u>
| 15% || {{yes2|30%}} || 5%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 3 Common|Evasion Boost|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.
{{MapleStory/skill
*'''Level 1''': 12% chance of avoiding an attack.
|name=Evasion Boost
*'''Level 2''': 14% chance of avoiding an attack.
|tooltip=Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.
*'''Level 3''': 16% chance of avoiding an attack.
*'''Level 4''': 18% chance of avoiding an attack.
*'''Level 5''': 20% chance of avoiding an attack.
*'''Level 6''': 22% chance of avoiding an attack.
*'''Level 7''': 24% chance of avoiding an attack.
*'''Level 8''': 26% chance of avoiding an attack.
*'''Level 9''': 28% chance of avoiding an attack.
*'''Level 10''': 30% chance of avoiding an attack.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dodge Chance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +12%
|-
! 2
| {{yes2|+14%}}
|-
! 3
| {{yes2|+16%}}
|-
! 4
| {{yes2|+18%}}
|-
! 5
| {{yes2|+20%}}
|-
! 6
| {{yes2|+22%}}
|-
! 7
| {{yes2|+24%}}
|-
! 8
| {{yes2|+26%}}
|-
! 9
| {{yes2|+28%}}
|-
! <u>10</u>
| {{yes2|+30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 3 Common|Puppet|Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.|Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.|
{{MapleStory/skill
*'''Level 1''': MP -32; 24 seconds of 1900 HP puppet summon.
|name=Hookshot
*'''Level 2''': MP -34; 24 seconds of 2800 HP puppet summon.
|file=File:MS Skill Hookshot BM.png
*'''Level 3''': MP -36; 33 seconds of 3700 HP puppet summon.
|file2=[[File:MS Skill Hookshot MM.png]]
*'''Level 4''': MP -38; 33 seconds of 4600 HP puppet summon.
|tooltip=Fires a hook at the furthest enemy within range, dealing damage and pulling yourself along. While moving, you won't collide with monsters. Also increases your HP.
*'''Level 5''': MP -40; 42 seconds of 5500 HP puppet summon.
*'''Level 6''': MP -42; 42 seconds of 6400 HP puppet summon.
*'''Level 7''': MP -44; 51 seconds of 7300 HP puppet summon.
*'''Level 8''': MP -46; 51 seconds of 8200 HP puppet summon.
*'''Level 9''': MP -48; 60 seconds of 9100 HP puppet summon.
*'''Level 10''': MP -50; 60 seconds of 10000 HP puppet summon.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Passive Effect">Max HP</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 116% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +4%
|-
! 2
| 12 || {{yes2|122%}} || 1 || 1 || {{yes2|+8%}}
|-
! 3
| {{yes2|15}} || {{yes2|128%}} || 1 || 1 || {{yes2|+12%}}
|-
! 4
| 15 || {{yes2|134%}} || 1 || 1 || {{yes2|+16%}}
|-
! 5
| 15 || {{yes2|140%}} || 1 || 1 || {{yes2|+20%}}
|-
! 6
| {{yes2|18}} || {{yes2|146%}} || 1 || 1 || {{yes2|+24%}}
|-
! 7
| 18 || {{yes2|152%}} || 1 || 1 || {{yes2|+28%}}
|-
! 8
| 18 || {{yes2|158%}} || 1 || 1 || {{yes2|+32%}}
|-
! 9
| {{yes2|21}} || {{yes2|164%}} || 1 || 1 || {{yes2|+36%}}
|-
! <u>10</u>
| 21 || {{yes2|170%}} || 1 || 1 || {{yes2|+40%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 3 Common|Strafe|Fires 4 arrows at an enemy.|Fires 4 arrows at an enemy.|
{{MapleStory/skill
*'''Level 1''': MP -23; 134% Damage that attacks 4 times.
|name=Marksmanship
*'''Level 2''': MP -23; 138% Damage that attacks 4 times.
|tooltip=Ignore a portion of the enemy's Defense. Permanently increases your Accuracy and total Damage.
*'''Level 3''': MP -23; 142% Damage that attacks 4 times.
*'''Level 4''': MP -23; 146% Damage that attacks 4 times.
*'''Level 5''': MP -23; 150% Damage that attacks 4 times.
*'''Level 6''': MP -26; 154% Damage that attacks 4 times.
*'''Level 7''': MP -26; 158% Damage that attacks 4 times.
*'''Level 8''': MP -26; 162% Damage that attacks 4 times.
*'''Level 9''': MP -26; 166% Damage that attacks 4 times.
*'''Level 10''': MP -26; 170% Damage that attacks 4 times.
*'''Level 11''': MP -29; 174% Damage that attacks 4 times.
*'''Level 12''': MP -29; 178% Damage that attacks 4 times.
*'''Level 13''': MP -29; 182% Damage that attacks 4 times.
*'''Level 14''': MP -29; 186% Damage that attacks 4 times.
*'''Level 15''': MP -29; 190% Damage that attacks 4 times.
*'''Level 16''': MP -32; 194% Damage that attacks 4 times.
*'''Level 17''': MP -32; 198% Damage that attacks 4 times.
*'''Level 18''': MP -32; 202% Damage that attacks 4 times.
*'''Level 19''': MP -32; 206% Damage that attacks 4 times.
*'''Level 20''': MP -32; 210% Damage that attacks 4 times.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
! width=100px | Accuracy
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +5%
|-
! 2
| {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+6%}}
|-
! 3
| {{yes2|+8%}} || {{yes2|+8%}} || +6%
|-
! 4
| {{yes2|+9%}} || {{yes2|+9%}} || {{yes2|+7%}}
|-
! 5
| {{yes2|+10%}} || {{yes2|+10%}} || +7%
|-
! 6
| {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+8%}}
|-
! 7
| {{yes2|+12%}} || {{yes2|+12%}} || +8%
|-
! 8
| {{yes2|+13%}} || {{yes2|+13%}} || {{yes2|+9%}}
|-
! 9
| {{yes2|+14%}} || {{yes2|+14%}} || +9%
|-
! 10
| {{yes2|+15%}} || {{yes2|+15%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|+16%}} || {{yes2|+16%}} || +10%
|-
! 12
| {{yes2|+17%}} || {{yes2|+17%}} || {{yes2|+11%}}
|-
! 13
| {{yes2|+18%}} || {{yes2|+18%}} || +11%
|-
! 14
| {{yes2|+19%}} || {{yes2|+19%}} || {{yes2|+12%}}
|-
! 15
| {{yes2|+20%}} || {{yes2|+20%}} || +12%
|-
! 16
| {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|+13%}}
|-
! 17
| {{yes2|+22%}} || {{yes2|+22%}} || +13%
|-
! 18
| {{yes2|+23%}} || {{yes2|+23%}} || {{yes2|+14%}}
|-
! 19
| {{yes2|+24%}} || {{yes2|+24%}} || +14%
|-
! <u>20</u>
| {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|+15%}}
|}{{MapleStory/skill|end}}


====Ranger====
===Ranger===
*Advanced from the second job [[#Hunter|Hunter]].
*Advanced from the second job [[#Hunter|Hunter]].


{{MapleStory/Skill desc|Ranger|Roasting Shot|Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.|Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.|
{{MapleStory/skill
*'''Level 1''': MP -20; 387% Damage. 3 seconds of 62% DOT damage.
|name=Flame Surge
*'''Level 2''': MP -20; 394% Damage. 3 seconds of 64% DOT damage.
|file=File:MS Skill Flame Surge 2.png
*'''Level 3''': MP -20; 401% Damage. 3 seconds of 66% DOT damage.
|tooltip=Fires arrows imbued with flame power to attack up to 6 enemies. Hit enemies continue to take damage after they're hit.
*'''Level 4''': MP -22; 408% Damage. 3 seconds of 68% DOT damage.
*'''Level 5''': MP -22; 415% Damage. 3 seconds of 70% DOT damage.
*'''Level 6''': MP -22; 422% Damage. 4 seconds of 72% DOT damage.
*'''Level 7''': MP -22; 429% Damage. 4 seconds of 74% DOT damage.
*'''Level 8''': MP -24; 436% Damage. 4 seconds of 76% DOT damage.
*'''Level 9''': MP -24; 443% Damage. 4 seconds of 78% DOT damage.
*'''Level 10''': MP -24; 450% Damage. 4 seconds of 80% DOT damage.
*'''Level 11''': MP -24; 457% Damage. 5 seconds of 82% DOT damage.
*'''Level 12''': MP -26; 464% Damage. 5 seconds of 84% DOT damage.
*'''Level 13''': MP -26; 471% Damage. 5 seconds of 86% DOT damage.
*'''Level 14''': MP -26; 478% Damage. 5 seconds of 88% DOT damage.
*'''Level 15''': MP -26; 485% Damage. 5 seconds of 90% DOT damage.
*'''Level 16''': MP -28; 492% Damage. 6 seconds of 92% DOT damage.
*'''Level 17''': MP -28; 499% Damage. 6 seconds of 94% DOT damage.
*'''Level 18''': MP -28; 506% Damage. 6 seconds of 96% DOT damage.
*'''Level 19''': MP -28; 513% Damage. 6 seconds of 98% DOT damage.
*'''Level 20''': MP -30; 520% Damage. 6 seconds of 100% DOT damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Burn Damage
! width=100px | Burn Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 286% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 62% || bgcolor=E6E6FA | 3 sec
|-
! 2
| 20 || {{yes2|292%}} || 2 || 6 || {{yes2|64%}} || 3 sec
|-
! 3
| 20 || {{yes2|298%}} || 2 || 6 || {{yes2|66%}} || 3 sec
|-
! 4
| {{yes2|22}} || {{yes2|304%}} || 2 || 6 || {{yes2|68%}} || 3 sec
|-
! 5
| 22 || {{yes2|310%}} || 2 || 6 || {{yes2|70%}} || 3 sec
|-
! 6
| 22 || {{yes2|316%}} || 2 || 6 || {{yes2|72%}} || {{yes2|4 sec}}
|-
! 7
| 22 || {{yes2|322%}} || 2 || 6 || {{yes2|74%}} || 4 sec
|-
! 8
| {{yes2|24}} || {{yes2|328%}} || 2 || 6 || {{yes2|76%}} || 4 sec
|-
! 9
| 24 || {{yes2|334%}} || 2 || 6 || {{yes2|78%}} || 4 sec
|-
! 10
| 24 || {{yes2|340%}} || 2 || 6 || {{yes2|80%}} || 4 sec
|-
! 11
| 24 || {{yes2|346%}} || 2 || 6 || {{yes2|82%}} || {{yes2|5 sec}}
|-
! 12
| {{yes2|26}} || {{yes2|352%}} || 2 || 6 || {{yes2|84%}} || 5 sec
|-
! 13
| 26 || {{yes2|358%}} || 2 || 6 || {{yes2|86%}} || 5 sec
|-
! 14
| 26 || {{yes2|364%}} || 2 || 6 || {{yes2|88%}} || 5 sec
|-
! 15
| 26 || {{yes2|370%}} || 2 || 6 || {{yes2|90%}} || 5 sec
|-
! 16
| {{yes2|28}} || {{yes2|376%}} || 2 || 6 || {{yes2|92%}} || {{yes2|6 sec}}
|-
! 17
| 28 || {{yes2|382%}} || 2 || 6 || {{yes2|94%}} || 6 sec
|-
! 18
| 28 || {{yes2|388%}} || 2 || 6 || {{yes2|96%}} || 6 sec
|-
! 19
| 28 || {{yes2|394%}} || 2 || 6 || {{yes2|98%}} || 6 sec
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|400%}} || 2 || 6 || {{yes2|100%}} || 6 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Ranger|Arrow Rain|Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.|Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.
{{MapleStory/skill
*'''Requires Level 5 [[#Mortal Blow|Mortal Blow]]'''.|
|name=Phoenix
*'''Level 1''': MP -24; 113x3% Damage on 5 monsters. Stun Chance: 3%, Stun Duration: 1 sec
|tooltip=Temporarily summons a Phoenix to deal Fire damage to up to 4 enemies. Has a chance to Stun enemies. Also permanently increases Weapon/Magic Defense.
*'''Level 2''': MP -24; 116x3% Damage on 5 monsters. Stun Chance: 6%, Stun Duration: 1 sec
*'''Level 3''': MP -24; 119x3% Damage on 5 monsters. Stun Chance: 9%, Stun Duration: 1 sec
*'''Level 4''': MP -24; 122x3% Damage on 6 monsters. Stun Chance: 12%, Stun Duration: 1 sec
*'''Level 5''': MP -24; 125x3% Damage on 6 monsters. Stun Chance: 15%, Stun Duration: 1 sec
*'''Level 6''': MP -28; 128x3% Damage on 6 monsters. Stun Chance: 18%, Stun Duration: 2 sec
*'''Level 7''': MP -28; 131x3% Damage on 6 monsters. Stun Chance: 21%, Stun Duration: 2 sec
*'''Level 8''': MP -28; 134x3% Damage on 7 monsters. Stun Chance: 24%, Stun Duration: 2 sec
*'''Level 9''': MP -28; 137x3% Damage on 7 monsters. Stun Chance: 27%, Stun Duration: 2 sec
*'''Level 10''': MP -28; 140x3% Damage on 7 monsters. Stun Chance: 30%, Stun Duration: 2 sec
*'''Level 11''': MP -32; 143x3% Damage on 7 monsters. Stun Chance: 33%, Stun Duration: 3 sec
*'''Level 12''': MP -32; 146x3% Damage on 8 monsters. Stun Chance: 36%, Stun Duration: 3 sec
*'''Level 13''': MP -32; 149x3% Damage on 8 monsters. Stun Chance: 39%, Stun Duration: 3 sec
*'''Level 14''': MP -32; 152x3% Damage on 8 monsters. Stun Chance: 42%, Stun Duration: 3 sec
*'''Level 15''': MP -32; 155x3% Damage on 8 monsters. Stun Chance: 45%, Stun Duration: 3 sec
*'''Level 16''': MP -36; 158x3% Damage on 9 monsters. Stun Chance: 48%, Stun Duration: 4 sec
*'''Level 17''': MP -36; 161x3% Damage on 9 monsters. Stun Chance: 51%, Stun Duration: 4 sec
*'''Level 18''': MP -36; 164x3% Damage on 9 monsters. Stun Chance: 54%, Stun Duration: 4 sec
*'''Level 19''': MP -36; 167x3% Damage on 9 monsters. Stun Chance: 57%, Stun Duration: 4 sec
*'''Level 20''': MP -36; 170x3% Damage on 10 monsters. Stun Chance: 60%, Stun Duration: 4 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Damage
! width=100px | Max Enemies Hit
! width=100px | Summon Duration
! width=100px | Stun Chance
! width=100px | <span class=explain title="Passive Effect">Weapon and Magic Defense</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 18%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 16 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 43 || bgcolor=E6E6FA | 228% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 76 sec || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | +3%
|-
! 2
| {{yes2|46}} || {{yes2|246%}} || 4 || {{yes2|92 sec}} || {{yes2|47%}} || {{yes2|+6%}}
|-
! 3
| {{yes2|49}} || {{yes2|264%}} || 4 || {{yes2|108 sec}} || {{yes2|53%}} || {{yes2|+9%}}
|-
! 4
| {{yes2|52}} || {{yes2|282%}} || 4 || {{yes2|124 sec}} || {{yes2|59%}} || {{yes2|+12%}}
|-
! 5
| {{yes2|55}} || {{yes2|300%}} || 4 || {{yes2|140 sec}} || {{yes2|65%}} || {{yes2|+15%}}
|-
! 6
| {{yes2|58}} || {{yes2|318%}} || 4 || {{yes2|156 sec}} || {{yes2|71%}} || {{yes2|+18%}}
|-
! 7
| {{yes2|61}} || {{yes2|336%}} || 4 || {{yes2|172 sec}} || {{yes2|77%}} || {{yes2|+21%}}
|-
! 8
| {{yes2|64}} || {{yes2|354%}} || 4 || {{yes2|188 sec}} || {{yes2|83%}} || {{yes2|+24%}}
|-
! 9
| {{yes2|67}} || {{yes2|372%}} || 4 || {{yes2|204 sec}} || {{yes2|89%}} || {{yes2|+27%}}
|-
! <u>10</u>
| {{yes2|70}} || {{yes2|390%}} || 4 || {{yes2|220 sec}} || {{yes2|95%}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Ranger|Drain Arrow|Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP.|Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP.
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, Damage: 274%, Absorbs 14% of the damage
|name=Hurricane
*'''Level 2''': MP Cost: 20, Damage: 288%, Absorbs 18% of the damage
|tooltip=Launches arrows at tremendous speed like a catastrophic rainstorm. Holding the skill key will fire arrows continuously. You can also move while firing.
*'''Level 3''': MP Cost: 20, Damage: 302%, Absorbs 22% of the damage
*'''Level 4''': MP Cost: 20, Damage: 316%, Absorbs 26% of the damage
*'''Level 5''': MP Cost: 26, Damage: 330%, Absorbs 30% of the damage
*'''Level 6''': MP Cost: 26, Damage: 344%, Absorbs 34% of the damage
*'''Level 7''': MP Cost: 26, Damage: 358%, Absorbs 38% of the damage
*'''Level 8''': MP Cost: 26, Damage: 372%, Absorbs 42% of the damage
*'''Level 9''': MP Cost: 26, Damage: 386%, Absorbs 46% of the damage
*'''Level 10''': MP Cost: 32, Damage: 400%, Absorbs 50% of the damage
}}
}}
While casting this skill, your movement speed will be reduced to 100.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 120% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
|-
! 2
| 4 || {{yes2|122%}} || 1 || 1
|-
! 3
| 4 || {{yes2|124%}} || 1 || 1
|-
! 4
| 4 || {{yes2|126%}} || 1 || 1
|-
! 5
| 4 || {{yes2|128%}} || 1 || 1
|-
! 6
| 4 || {{yes2|130%}} || 1 || 1
|-
! 7
| 4 || {{yes2|132%}} || 1 || 1
|-
! 8
| 4 || {{yes2|134%}} || 1 || 1
|-
! 9
| 4 || {{yes2|136%}} || 1 || 1
|-
! 10
| 4 || {{yes2|138%}} || 1 || 1
|-
! 11
| {{yes2|5}} || {{yes2|140%}} || 1 || 1
|-
! 12
| 5 || {{yes2|142%}} || 1 || 1
|-
! 13
| 5 || {{yes2|144%}} || 1 || 1
|-
! 14
| 5 || {{yes2|146%}} || 1 || 1
|-
! 15
| 5 || {{yes2|148%}} || 1 || 1
|-
! 16
| 5 || {{yes2|150%}} || 1 || 1
|-
! 17
| 5 || {{yes2|152%}} || 1 || 1
|-
! 18
| 5 || {{yes2|154%}} || 1 || 1
|-
! 19
| 5 || {{yes2|156%}} || 1 || 1
|-
! <u>20</u>
| 5 || {{yes2|158%}} || 1 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Ranger|Phoenix|Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Stun enemies.|Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Stun enemies.
{{MapleStory/skill
*'''Requires Level 10 [[#Silver Hawk|Silver Hawk]]'''.|
|name=Reckless Hunt - Bow
*'''Level 1''': MP -43, Summon Duration: 76 sec, Damage: 228%, Stun Chance: 41%
|tooltip=Reduces Weapon/Magic Defense and increases Weapon ATT. Can be toggled On/Off.
*'''Level 2''': MP -46, Summon Duration: 92 sec, Damage: 246%, Stun Chance: 47%
*'''Level 3''': MP -49, Summon Duration: 108 sec, Damage: 264%, Stun Chance: 53%
*'''Level 4''': MP -52, Summon Duration: 124 sec, Damage: 282%, Stun Chance: 59%
*'''Level 5''': MP -55, Summon Duration: 140 sec, Damage: 300%, Stun Chance: 65%
*'''Level 6''': MP -58, Summon Duration: 156 sec, Damage: 318%, Stun Chance: 71%
*'''Level 7''': MP -61, Summon Duration: 172 sec, Damage: 336%, Stun Chance: 77%
*'''Level 8''': MP -64, Summon Duration: 188 sec, Damage: 354%, Stun Chance: 83%
*'''Level 9''': MP -67, Summon Duration: 204 sec, Damage: 372%, Stun Chance: 89%
*'''Level 10''': MP -70, Summon Duration: 220 sec, Damage: 390%, Stun Chance: 95%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="When skill is active">Weapon and Magic Defense</span>
! width=100px | <span class=explain title="When skill is active">Weapon Attack</span>
|-
|
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -4% || bgcolor=E6E6FA | +2
|-
! 2
| {{yes2|-8%}} || {{yes2|+4}}
|-
! 3
| {{yes2|-12%}} || {{yes2|+6}}
|-
! 4
| {{yes2|-16%}} || {{yes2|+8}}
|-
! 5
| {{yes2|-20%}} || {{yes2|+10}}
|-
! 6
| {{yes2|-24%}} || {{yes2|+12}}
|-
! 7
| {{yes2|-28%}} || {{yes2|+14}}
|-
! 8
| {{yes2|-32%}} || {{yes2|+16}}
|-
! 9
| {{yes2|-36%}} || {{yes2|+18}}
|-
! <u>10</u>
| {{yes2|-40%}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


====Sniper====
{{MapleStory/skill
|name=Focused Fury
|file=File:MS Skill Focused Fury 2.png
|tooltip=Constant attacks focus your concentration, increasing your Abnormal Status Resistance. Resisting an Abnormal Status while this buff is in effect will trigger a cooldown on the skill. Also increases Abnormal Status Resistance and All Elemental Resistances permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Increases regularly when attacking.">Abnormal Status Resistance</span>
! width=100px | Duration
! width=100px | <span class=explain title="upon defending critical Abnormal Status.">Cooldown</span>
! width=100px | <span class=explain title="Passive Effect">Abnormal Status Resistance</span>
! width=100px | <span class=explain title="Passive Effect">Elemental Resistance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 33 sec || 87 sec || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| +1% || {{yes2|36 sec}} || {{yes2|84 sec}} || {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| +1% || {{yes2|39 sec}} || {{yes2|81 sec}} || {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| +1% || {{yes2|42 sec}} || {{yes2|78 sec}} || {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+2%}} || {{yes2|45 sec}} || {{yes2|75 sec}} || {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| +2% || {{yes2|48 sec}} || {{yes2|72 sec}} || {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| +2% || {{yes2|51 sec}} || {{yes2|69 sec}} || {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| +2% || {{yes2|54 sec}} || {{yes2|66 sec}} || {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+3%}} || {{yes2|57 sec}} || {{yes2|63 sec}} || {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| +3% || {{yes2|60 sec}} || {{yes2|60 sec}} || {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| +3% || {{yes2|63 sec}} || {{yes2|57 sec}} || {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| +3% || {{yes2|66 sec}} || {{yes2|54 sec}} || {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+4%}} || {{yes2|69 sec}} || {{yes2|51 sec}} || {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| +4% || {{yes2|72 sec}} || {{yes2|48 sec}} || {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| +4% || {{yes2|75 sec}} || {{yes2|45 sec}} || {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| +4% || {{yes2|78 sec}} || {{yes2|42 sec}} || {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+5%}} || {{yes2|81 sec}} || {{yes2|39 sec}} || {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| +5% || {{yes2|84 sec}} || {{yes2|36 sec}} || {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| +5% || {{yes2|87 sec}} || {{yes2|33 sec}} || {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| +5% || {{yes2|90 sec}} || {{yes2|30 sec}} || {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
 
===Sniper===
*Advanced from the second job [[#Crossbowman|Crossbowman]].
*Advanced from the second job [[#Crossbowman|Crossbowman]].


{{MapleStory/Skill desc|Sniper|Dragon's Breath|Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces.|Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces.|
{{MapleStory/skill
*'''Level 1''': MP -20, Max Enemies Hit: 4, Damage: 104, Number of Attacks: 4
|name=Freezer
*'''Level 2''': MP -20, Max Enemies Hit: 4, Damage: 108%, Number of Attacks: 4
|tooltip=Temporarily summons Freezer to deal Ice damage to up to 4 enemies. In addition, permanently increases Weapon/Magic Defense.
*'''Level 3''': MP -20, Max Enemies Hit: 4, Damage: 112%, Number of Attacks: 4
*'''Level 4''': MP -20, Max Enemies Hit: 4, Damage: 116%, Number of Attacks: 4
*'''Level 5''': MP -24, Max Enemies Hit: 4, Damage: 120%, Number of Attacks: 4
*'''Level 6''': MP -24, Max Enemies Hit: 6, Damage: 124%, Number of Attacks: 4
*'''Level 7''': MP -24, Max Enemies Hit: 6, Damage: 128%, Number of Attacks: 4
*'''Level 8''': MP -24, Max Enemies Hit: 6, Damage: 132%, Number of Attacks: 4
*'''Level 9''': MP -24, Max Enemies Hit: 6, Damage: 136%, Number of Attacks: 4
*'''Level 10''': MP -28, Max Enemies Hit: 6, Damage: 140%, Number of Attacks: 4
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Damage
! width=100px | Max Enemies Hit
! width=100px | Summon Duration
! width=100px | Freeze Duration
! width=100px | <span class=explain title="Passive Effect">Weapon and Magic Defense</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 18%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 16 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec '' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 43 || bgcolor=E6E6FA | 228% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 76 sec || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | +3%
|-
! 2
| {{yes2|46}} || {{yes2|246%}} || 4 || {{yes2|92 sec}} || 1 sec || {{yes2|+6%}}
|-
! 3
| {{yes2|49}} || {{yes2|264%}} || 4 || {{yes2|108 sec}} || 1 sec || {{yes2|+9%}}
|-
! 4
| {{yes2|52}} || {{yes2|282%}} || 4 || {{yes2|124 sec}} || 1 sec || {{yes2|+12%}}
|-
! 5
| {{yes2|55}} || {{yes2|300%}} || 4 || {{yes2|140 sec}} || {{yes2|2 sec}} || {{yes2|+15%}}
|-
! 6
| {{yes2|58}} || {{yes2|318%}} || 4 || {{yes2|156 sec}} || 2 sec || {{yes2|+18%}}
|-
! 7
| {{yes2|61}} || {{yes2|336%}} || 4 || {{yes2|172 sec}} || 2 sec || {{yes2|+21%}}
|-
! 8
| {{yes2|64}} || {{yes2|354%}} || 4 || {{yes2|188 sec}} || 2 sec || {{yes2|+24%}}
|-
! 9
| {{yes2|67}} || {{yes2|372%}} || 4 || {{yes2|204 sec}} || 2 sec || {{yes2|+27%}}
|-
! <u>10</u>
| {{yes2|70}} || {{yes2|390%}} || 4 || {{yes2|220 sec}} || {{yes2|3 sec}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Sniper|Snapfreeze Shot|Fires an Ice arrow that damages up to 6 enemies. The enemy you targeted will be Frozen.|Fires an Ice arrow that damages up to 6 enemies. The enemy you targeted will be Frozen.|
{{MapleStory/skill
*'''Level 1''': MP -20; 407% Damage. Frozen for 1 second.
|name=Dragon's Breath
*'''Level 2''': MP -20; 414% Damage. Frozen for 1 second.
|tooltip=Draws upon the spirit of the dragon to fire an arrow of tremendous force that pushes enemies away. Its effect increases with each enemy it pierces.
*'''Level 3''': MP -20; 421% Damage. Frozen for 1 second.
*'''Level 4''': MP -22; 428% Damage. Frozen for 1 second.
*'''Level 5''': MP -22; 435% Damage. Frozen for 1 second.
*'''Level 6''': MP -22; 442% Damage. Frozen for 1 second.
*'''Level 7''': MP -22; 449% Damage. Frozen for 1 second.
*'''Level 8''': MP -24; 456% Damage. Frozen for 2 seconds.
*'''Level 9''': MP -24; 463% Damage. Frozen for 2 seconds.
*'''Level 10''': MP -24; 470% Damage. Frozen for 2 seconds.
*'''Level 11''': MP -24; 477% Damage. Frozen for 2 seconds.
*'''Level 12''': MP -26; 484% Damage. Frozen for 2 seconds.
*'''Level 13''': MP -26; 491% Damage. Frozen for 2 seconds.
*'''Level 14''': MP -26; 498% Damage. Frozen for 2 seconds.
*'''Level 15''': MP -26; 505% Damage. Frozen for 3 seconds.
*'''Level 16''': MP -28; 512% Damage. Frozen for 3 seconds.
*'''Level 17''': MP -28; 519% Damage. Frozen for 3 seconds.
*'''Level 18''': MP -28; 526% Damage. Frozen for 3 seconds.
*'''Level 19''': MP -28; 533% Damage. Frozen for 3 seconds.
*'''Level 20''': MP -30; 540% Damage. Frozen for 3 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 453% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1
|-
! 2
| 20 || {{yes2|461%}} || 4 || 1
|-
! 3
| 20 || {{yes2|469%}} || 4 || 1
|-
! 4
| 20 || {{yes2|477%}} || 4 || 1
|-
! 5
| {{yes2|24}} || {{yes2|485%}} || 4 || 1
|-
! 6
| 24 || {{yes2|493%}} || {{yes2|6}} || 1
|-
! 7
| 24 || {{yes2|501%}} || 6 || 1
|-
! 8
| 24 || {{yes2|509%}} || 6 || 1
|-
! 9
| 24 || {{yes2|517%}} || 6 || 1
|-
! <u>10</u>
| {{yes2|28}} || {{yes2|525%}} || 6 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Sniper|Arrow Eruption|Attacks up to 6 monsters simultaneously by shooting multiple arrows. Has a chance to seal.|Attacks up to 6 monsters simultaneously by shooting multiple arrows. Has a chance to seal.
{{MapleStory/skill
*'''Requires Level 5 [[#Mortal Blow|Mortal Blow]]'''.|
|name=Explosive Bolt
*'''Level 1''': MP -24; 113x3% Damage on 5 monsters. Seal Chance: 3%, Seal Duration: 1 sec
|tooltip=Fires an arrow that sends multiple bolts in all directions on impact. The enemy struck by the initial arrow takes additional damage.
*'''Level 2''': MP -24; 116x3% Damage on 5 monsters. Seal Chance: 6%, Seal Duration: 1 sec
*'''Level 3''': MP -24; 119x3% Damage on 5 monsters. Seal Chance: 9%, Seal Duration: 1 sec
*'''Level 4''': MP -24; 122x3% Damage on 6 monsters. Seal Chance: 12%, Seal Duration: 1 sec
*'''Level 5''': MP -24; 125x3% Damage on 6 monsters. Seal Chance: 15%, Seal Duration: 1 sec
*'''Level 6''': MP -28; 128x3% Damage on 6 monsters. Seal Chance: 18%, Seal Duration: 2 sec
*'''Level 7''': MP -28; 131x3% Damage on 6 monsters. Seal Chance: 21%, Seal Duration: 2 sec
*'''Level 8''': MP -28; 134x3% Damage on 7 monsters. Seal Chance: 24%, Seal Duration: 2 sec
*'''Level 9''': MP -28; 137x3% Damage on 7 monsters. Seal Chance: 27%, Seal Duration: 2 sec
*'''Level 10''': MP -28; 140x3% Damage on 7 monsters. Seal Chance: 30%, Seal Duration: 2 sec
*'''Level 11''': MP -32; 143x3% Damage on 7 monsters. Seal Chance: 33%, Seal Duration: 3 sec
*'''Level 12''': MP -32; 146x3% Damage on 8 monsters. Seal Chance: 36%, Seal Duration: 3 sec
*'''Level 13''': MP -32; 149x3% Damage on 8 monsters. Seal Chance: 39%, Seal Duration: 3 sec
*'''Level 14''': MP -32; 152x3% Damage on 8 monsters. Seal Chance: 42%, Seal Duration: 3 sec
*'''Level 15''': MP -32; 155x3% Damage on 8 monsters. Seal Chance: 45%, Seal Duration: 3 sec
*'''Level 16''': MP -36; 158x3% Damage on 9 monsters. Seal Chance: 48%, Seal Duration: 4 sec
*'''Level 17''': MP -36; 161x3% Damage on 9 monsters. Seal Chance: 51%, Seal Duration: 4 sec
*'''Level 18''': MP -36; 164x3% Damage on 9 monsters. Seal Chance: 54%, Seal Duration: 4 sec
*'''Level 19''': MP -36; 167x3% Damage on 9 monsters. Seal Chance: 57%, Seal Duration: 4 sec
*'''Level 20''': MP -36; 170x3% Damage on 10 monsters. Seal Chance: 60%, Seal Duration: 4 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="on the first target enemy">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 548% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +143%
|-
! 2
| 12 || {{yes2|556%}} || 1 || 8 || {{yes2|+146%}}
|-
! 3
| 12 || {{yes2|564%}} || 1 || 8 || {{yes2|+149%}}
|-
! 4
| 12 || {{yes2|572%}} || 1 || 8 || {{yes2|+152%}}
|-
! 5
| 12 || {{yes2|580%}} || 1 || 8 || {{yes2|+155%}}
|-
! 6
| {{yes2|14}} || {{yes2|588%}} || 1 || 8 || {{yes2|+158%}}
|-
! 7
| 14 || {{yes2|596%}} || 1 || 8 || {{yes2|+161%}}
|-
! 8
| 14 || {{yes2|604%}} || 1 || 8 || {{yes2|+164%}}
|-
! 9
| 14 || {{yes2|612%}} || 1 || 8 || {{yes2|+167%}}
|-
! 10
| 14 || {{yes2|620%}} || 1 || 8 || {{yes2|+170%}}
|-
! 11
| {{yes2|16}} || {{yes2|628%}} || 1 || 8 || {{yes2|+173%}}
|-
! 12
| 16 || {{yes2|636%}} || 1 || 8 || {{yes2|+176%}}
|-
! 13
| 16 || {{yes2|644%}} || 1 || 8 || {{yes2|+179%}}
|-
! 14
| 16 || {{yes2|652%}} || 1 || 8 || {{yes2|+182%}}
|-
! 15
| 16 || {{yes2|660%}} || 1 || 8 || {{yes2|+185%}}
|-
! 16
| {{yes2|18}} || {{yes2|668%}} || 1 || 8 || {{yes2|+188%}}
|-
! 17
| 18 || {{yes2|676%}} || 1 || 8 || {{yes2|+191%}}
|-
! 18
| 18 || {{yes2|684%}} || 1 || 8 || {{yes2|+194%}}
|-
! 19
| 18 || {{yes2|692%}} || 1 || 8 || {{yes2|+197%}}
|-
! <u>20</u>
| 18 || {{yes2|700%}} || 1 || 8 || {{yes2|+200%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Sniper|Frostprey|Temporarily summons Frostprey who can deal Ice damage on up to 4 monsters at once.|Temporarily summons Frostprey who can deal Ice damage on up to 4 monsters at once.
{{MapleStory/skill
*'''Requires Level 10 [[#Golden Eagle|Golden Eagle]]'''.|
|name=Pain Killer
*'''Level 1''': MP -43, Summon Duration: 76 sec, Damage: 228%, Freeze Duration: 1 sec
|tooltip=Consumes a prepared Herb to remove Abnormal Status immediately. Additionally, increases all Elemental Resistances and Abnormal Status Resistances permanently.
*'''Level 2''': MP -46, Summon Duration: 92 sec, Damage: 246%, Freeze Duration: 1 sec
*'''Level 3''': MP -49, Summon Duration: 108 sec, Damage: 264%, Freeze Duration: 1 sec
*'''Level 4''': MP -52, Summon Duration: 124 sec, Damage: 282%, Freeze Duration: 1 sec
*'''Level 5''': MP -55, Summon Duration: 140 sec, Damage: 300%, Freeze Duration: 2 sec
*'''Level 6''': MP -58, Summon Duration: 156 sec, Damage: 318%, Freeze Duration: 2 sec
*'''Level 7''': MP -61, Summon Duration: 172 sec, Damage: 336%, Freeze Duration: 2 sec
*'''Level 8''': MP -64, Summon Duration: 188 sec, Damage: 354%, Freeze Duration: 2 sec
*'''Level 9''': MP -67, Summon Duration: 204 sec, Damage: 372%, Freeze Duration: 2 sec
*'''Level 10''': MP -70, Summon Duration: 220 sec, Damage: 390%, Freeze Duration: 3 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="of immunity to the removed status.">Duration</span>
! width=100px | Cooldown
! width=100px | <span class=explain title="Passive Effect">Abnormal Status Resistance</span>
! width=100px | <span class=explain title="Passive Effect">Elemental Resistance</span>
|-
|
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 18 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 31 || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | 582 sec || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|32}} || 1 sec || {{yes2|564 sec}} || {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|33}} || 1 sec || {{yes2|546 sec}} || {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|34}} || 1 sec || {{yes2|528 sec}} || {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|35}} || 1 sec || {{yes2|510 sec}} || {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|36}} || 1 sec || {{yes2|492 sec}} || {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|37}} || 1 sec || {{yes2|474 sec}} || {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|38}} || 1 sec || {{yes2|456 sec}} || {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|39}} || 1 sec || {{yes2|438 sec}} || {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|40}} || 1 sec || {{yes2|420 sec}} || {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|41}} || 1 sec || {{yes2|402 sec}} || {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|42}} || 1 sec || {{yes2|384 sec}} || {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|43}} || 1 sec || {{yes2|366 sec}} || {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|44}} || 1 sec || {{yes2|348 sec}} || {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|45}} || 1 sec || {{yes2|330 sec}} || {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|46}} || 1 sec || {{yes2|312 sec}} || {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|47}} || 1 sec || {{yes2|294 sec}} || {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|48}} || 1 sec || {{yes2|276 sec}} || {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|49}} || 1 sec || {{yes2|258 sec}} || {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|50}} || 1 sec || {{yes2|240 sec}} || {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}


===Fourth Job===
{{MapleStory/skill
Those in italic is only available if you have mastered the skill and has the Combat Order buff.
|name=Reckless Hunt - Crossbow
|tooltip=Reduces Weapon/Magic Avoidability and increases Critical Rate and Critical Damage. Can be toggled On/Off.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="When skill is active">Weapon and Magic Avoidability</span>
! width=100px | <span class=explain title="When skill is active">Maximum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add -5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -5% || bgcolor=E6E6FA | +7%
|-
! 2
| {{yes2|-10%}} || {{yes2|+9%}}
|-
! 3
| {{yes2|-15%}} || {{yes2|+11%}}
|-
! 4
| {{yes2|-20%}} || {{yes2|+13%}}
|-
! 5
| {{yes2|-25%}} || {{yes2|+15%}}
|-
! 6
| {{yes2|-30%}} || {{yes2|+17%}}
|-
! 7
| {{yes2|-35%}} || {{yes2|+19%}}
|-
! 8
| {{yes2|-40%}} || {{yes2|+21%}}
|-
! 9
| {{yes2|-45%}} || {{yes2|+23%}}
|-
! <u>10</u>
| {{yes2|-50%}} || {{yes2|+25%}}
|}{{MapleStory/skill|end}}


====Common====
{{MapleStory/skill
{{MapleStory/Skill desc|Archer 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
|name=Aggressive Resistance
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
|tooltip=When attacking, create a barrier for a short time that absorbs a percentage of incoming damage. Every attack creates a new barrier.
*'''Level 2''': MP -10; +1% Base Stats, 60 seconds.
*'''Level 3''': MP -10; +2% Base Stats, 90 seconds.
*'''Level 4''': MP -10; +2% Base Stats, 120 seconds.
*'''Level 5''': MP -10; +3% Base Stats, 150 seconds.
*'''Level 6''': MP -20; +3% Base Stats, 180 seconds.
*'''Level 7''': MP -20; +4% Base Stats, 210 seconds.
*'''Level 8''': MP -20; +4% Base Stats, 240 seconds.
*'''Level 9''': MP -20; +5% Base Stats, 270 seconds.
*'''Level 10''': MP -20; +5% Base Stats, 300 seconds.
*'''Level 11''': MP -30; +6% Base Stats, 330 seconds.
*'''Level 12''': MP -30; +6% Base Stats, 360 seconds.
*'''Level 13''': MP -30; +7% Base Stats, 390 seconds.
*'''Level 14''': MP -30; +7% Base Stats, 420 seconds.
*'''Level 15''': MP -30; +8% Base Stats, 450 seconds.
*'''Level 16''': MP -40; +8% Base Stats, 480 seconds.
*'''Level 17''': MP -40; +9% Base Stats, 510 seconds.
*'''Level 18''': MP -40; +9% Base Stats, 540 seconds.
*'''Level 19''': MP -40; +10% Base Stats, 570 seconds.
*'''Level 20''': MP -40; +10% Base Stats, 600 seconds.
*'''Level 21''': MP -50; +11% Base Stats, 630 seconds.
*'''Level 22''': MP -50; +11% Base Stats, 660 seconds.
*'''Level 23''': MP -50; +12% Base Stats, 690 seconds.
*'''Level 24''': MP -50; +12% Base Stats, 720 seconds.
*'''Level 25''': MP -50; +13% Base Stats, 750 seconds.
*'''Level 26''': MP -60; +13% Base Stats, 780 seconds.
*'''Level 27''': MP -60; +14% Base Stats, 810 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': '''MP -60; +15% Base Stats, 900 seconds.'''
*''Level 31'': MP -70; +16% Base stats, 930 seconds.
*''Level 32'': MP -70; +16% Base Stats, 960 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to a barrier, when attacking.">Damage Converted</span>
! width=100px | Duration
! width=100px | Damage Taken
! width=100px | <span class=explain title="This is a percentage of your max HP">Max Damage Taken</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -6%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 8 sec || bgcolor=E6E6FA | -6% || bgcolor=E6E6FA | -11%
|-
! 2
| {{yes2|4%}} || 8 sec || {{yes2|-12%}} || {{yes2|-17%}}
|-
! 3
| {{yes2|6%}} || 8 sec || {{yes2|-18%}} || {{yes2|-23%}}
|-
! 4
| {{yes2|8%}} || 8 sec || {{yes2|-24%}} || {{yes2|-29%}}
|-
! 5
| {{yes2|10%}} || 8 sec || {{yes2|-30%}} || {{yes2|-35%}}
|-
! 6
| {{yes2|12%}} || 8 sec || {{yes2|-36%}} || {{yes2|-41%}}
|-
! 7
| {{yes2|14%}} || 8 sec || {{yes2|-42%}} || {{yes2|-47%}}
|-
! 8
| {{yes2|16%}} || 8 sec || {{yes2|-48%}} || {{yes2|-53%}}
|-
! 9
| {{yes2|18%}} || 8 sec || {{yes2|-54%}} || {{yes2|-59%}}
|-
! <u>10</u>
| {{yes2|20%}} || 8 sec || {{yes2|-60%}} || {{yes2|-65%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 4 Common|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify. Can be acquired through Hero's will quest.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify. Can be acquired through Hero's will quest.|
==Fourth Job==
*'''Level 1''': MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
===Common Fourth Job skills===
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
{{MapleStory/skill
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
|name=Maple Warrior
*'''Level 5''': '''MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes'''
|tooltip=Increases the base stats of all party members.
*''Level 6'': MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
*''Level 7'': MP -30, Escape from any abnormal condition, Cooldown time: 4 minutes
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 4 Common|Marksmanship|When attacking, ignores some of the monster's defense. Also, permanently increases your accuracy.|When attacking, ignores some of the monster's defense. Also, permanently increases your accuracy.|
{{MapleStory/skill
*'''Level 1''': Accuracy +1%, 7% of ignored monster's defense.
|name=Hero's Will
*'''Level 2''': Accuracy +2%, 9% of ignored monster's defense.
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 3''': Accuracy +3%, 11% of ignored monster's defense.
*'''Level 4''': Accuracy +4%, 13% of ignored monster's defense.
*'''Level 5''': Accuracy +5%, 15% of ignored monster's defense.
*'''Level 6''': Accuracy +6%, 17% of ignored monster's defense.
*'''Level 7''': Accuracy +7%, 19% of ignored monster's defense.
*'''Level 8''': Accuracy +8%, 21% of ignored monster's defense.
*'''Level 9''': Accuracy +9%, 23% of ignored monster's defense.
*'''Level 10''': '''Accuracy +10%, 25% of ignored monster's defense.'''
*''Level 11'': Accuracy +11%, 27% of ignored monster's defense.
*''Level 12'': Accuracy +12%, 29% of ignored monster's defense.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 4 Common|Sharp Eyes|Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.|Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.|
{{MapleStory/skill
*'''Level 1''': MP -30; 10 seconds of +6% critical chance with +1% max critical damage.
|name=Sharp Eyes
*'''Level 2''': MP -30; 20 seconds of +6% critical chance with +2% max critical damage.
|tooltip=Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
*'''Level 3''': MP -30; 30 seconds of +7% critical chance with +3% max critical damage.
*'''Level 4''': MP -30; 40 seconds of +7% critical chance with +4% max critical damage.
*'''Level 5''': MP -30; 50 seconds of +8% critical chance with +5% max critical damage.
*'''Level 6''': MP -33; 60 seconds of +8% critical chance with +6% max critical damage.
*'''Level 7''': MP -33; 70 seconds of +9% critical chance with +7% max critical damage.
*'''Level 8''': MP -33; 80 seconds of +9% critical chance with +8% max critical damage.
*'''Level 9''': MP -33; 90 seconds of +10% critical chance with +9% max critical damage.
*'''Level 10''': MP -33; 100 seconds of +10% critical chance with +10% max critical damage.
*'''Level 11''': MP -36; 110 seconds of +11% critical chance with +11% max critical damage.
*'''Level 12''': MP -36; 120 seconds of +11% critical chance with +12% max critical damage.
*'''Level 13''': MP -36; 130 seconds of +12% critical chance with +13% max critical damage.
*'''Level 14''': MP -36; 140 seconds of +12% critical chance with +14% max critical damage.
*'''Level 15''': MP -36; 150 seconds of +13% critical chance with +15% max critical damage.
*'''Level 16''': MP -39; 160 seconds of +13% critical chance with +16% max critical damage.
*'''Level 17''': MP -39; 170 seconds of +14% critical chance with +17% max critical damage.
*'''Level 18''': MP -39; 180 seconds of +14% critical chance with +18% max critical damage.
*'''Level 19''': MP -39; 190 seconds of +15% critical chance with +19% max critical damage.
*'''Level 20''': MP -39; 200 seconds of +15% critical chance with +20% max critical damage.
*'''Level 21''': MP -42; 210 seconds of +16% critical chance with +21% max critical damage.
*'''Level 22''': MP -42; 220 seconds of +16% critical chance with +22% max critical damage.
*'''Level 23''': MP -42; 230 seconds of +17% critical chance with +23% max critical damage.
*'''Level 24''': MP -42; 240 seconds of +17% critical chance with +24% max critical damage.
*'''Level 25''': MP -42; 250 seconds of +18% critical chance with +25% max critical damage.
*'''Level 26''': MP -45; 260 seconds of +18% critical chance with +26% max critical damage.
*'''Level 27''': MP -45; 270 seconds of +19% critical chance with +27% max critical damage.
*'''Level 28''': MP -45; 280 seconds of +19% critical chance with +28% max critical damage.
*'''Level 29''': MP -45; 290 seconds of +20% critical chance with +29% max critical damage.
*'''Level 30''': '''MP -45; 300 seconds of +20% critical chance with +30% max critical damage.'''
*''Level 31'': MP -48; 310 seconds of +21% critical chance with +31% max critical damage.
*''Level 32'': MP -48; 320 seconds of +21% critical chance with +32% max critical damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Critical Rate
! width=100px | Maximum Critical Damage
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 10 sec
|-
! 2
| 30 || +6% || {{yes2|+2%}} || {{yes2|20 sec}}
|-
! 3
| 30 || {{yes2|+7%}} || {{yes2|+3%}} || {{yes2|30 sec}}
|-
! 4
| 30 || +7% || {{yes2|+4%}} || {{yes2|40 sec}}
|-
! 5
| 30 || {{yes2|+8%}} || {{yes2|+5%}} || {{yes2|50 sec}}
|-
! 6
| {{yes2|33}} || +8% || {{yes2|+6%}} || {{yes2|60 sec}}
|-
! 7
| 33 || {{yes2|+9%}} || {{yes2|+7%}} || {{yes2|70 sec}}
|-
! 8
| 33 || +9% || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 9
| 33 || {{yes2|+10%}} || {{yes2|+9%}} || {{yes2|90 sec}}
|-
! 10
| 33 || +10% || {{yes2|+10%}} || {{yes2|100 sec}}
|-
! 11
| {{yes2|36}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|110 sec}}
|-
! 12
| 36 || +11% || {{yes2|+12%}} || {{yes2|120 sec}}
|-
! 13
| 36 || {{yes2|+12%}} || {{yes2|+13%}} || {{yes2|130 sec}}
|-
! 14
| 36 || +12% || {{yes2|+14%}} || {{yes2|140 sec}}
|-
! 15
| 36 || {{yes2|+13%}} || {{yes2|+15%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|39}} || +13% || {{yes2|+16%}} || {{yes2|160 sec}}
|-
! 17
| 39 || {{yes2|+14%}} || {{yes2|+17%}} || {{yes2|170 sec}}
|-
! 18
| 39 || +14% || {{yes2|+18%}} || {{yes2|180 sec}}
|-
! 19
| 39 || {{yes2|+15%}} || {{yes2|+19%}} || {{yes2|190 sec}}
|-
! 20
| 39 || +15% || {{yes2|+20%}} || {{yes2|200 sec}}
|-
! 21
| {{yes2|42}} || {{yes2|+16%}} || {{yes2|+21%}} || {{yes2|210 sec}}
|-
! 22
| 42 || +16% || {{yes2|+22%}} || {{yes2|220 sec}}
|-
! 23
| 42 || {{yes2|+17%}} || {{yes2|+23%}} || {{yes2|230 sec}}
|-
! 24
| 42 || +17% || {{yes2|+24%}} || {{yes2|240 sec}}
|-
! 25
| 42 || {{yes2|+18%}} || {{yes2|+25%}} || {{yes2|250 sec}}
|-
! 26
| {{yes2|45}} || +18% || {{yes2|+26%}} || {{yes2|260 sec}}
|-
! 27
| 45 || {{yes2|+19%}} || {{yes2|+27%}} || {{yes2|270 sec}}
|-
! 28
| 45 || +19% || {{yes2|+28%}} || {{yes2|280 sec}}
|-
! 29
| 45 || {{yes2|+20%}} || {{yes2|+29%}} || {{yes2|290 sec}}
|-
! <u>30</u>
| 45 || +20% || {{yes2|+30%}} || {{yes2|300 sec}}
|-
! <i>31</i>
| {{yes2|48}} || {{yes2|+21%}} || {{yes2|+31%}} || {{yes2|310 sec}}
|-
! <i>32</i>
| 48 || +21% || {{yes2|+32%}} || {{yes2|320 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 4 Common|Illusion Step|Greatly increases DEX and Avoid for a set duration. Active Skill.|Greatly increases DEX and Avoid for a set duration. Active Skill.
{{MapleStory/skill
*'''Requires level 5 [[#Concentrate|Concentrate]]'''.|
|name=Illusion Step
*'''Level 1''': MP -20, Duration: 66 sec, DEX +11, Avoid +1%
|tooltip=Greatly enhances DEX and Avoidability for a short time. Also permanently reduces damage taken.
*'''Level 2''': MP -21, Duration: 72 sec, DEX +12, Avoid +2%
*'''Level 3''': MP -21, Duration: 78 sec, DEX +13, Avoid +3%
*'''Level 4''': MP -22, Duration: 84 sec, DEX +14, Avoid +4%
*'''Level 5''': MP -22, Duration: 90 sec, DEX +15, Avoid +5%
*'''Level 6''': MP -23, Duration: 96 sec, DEX +16, Avoid +6%
*'''Level 7''': MP -23, Duration: 102 sec, DEX +17, Avoid +7%
*'''Level 8''': MP -24, Duration: 108 sec, DEX +18, Avoid +8%
*'''Level 9''': MP -24, Duration: 114 sec, DEX +19, Avoid +9%
*'''Level 10''': MP -25, Duration: 120 sec, DEX +20, Avoid +10%
*'''Level 11''': MP -25, Duration: 126 sec, DEX +21, Avoid +11%
*'''Level 12''': MP -26, Duration: 132 sec, DEX +22, Avoid +12%
*'''Level 13''': MP -26, Duration: 138 sec, DEX +23, Avoid +13%
*'''Level 14''': MP -27, Duration: 144 sec, DEX +24, Avoid +14%
*'''Level 15''': MP -27, Duration: 150 sec, DEX +25, Avoid +15%
*'''Level 16''': MP -28, Duration: 156 sec, DEX +26, Avoid +16%
*'''Level 17''': MP -28, Duration: 162 sec, DEX +27, Avoid +17%
*'''Level 18''': MP -29, Duration: 168 sec, DEX +28, Avoid +18%
*'''Level 19''': MP -29, Duration: 174 sec, DEX +29, Avoid +19%
*'''Level 20''': MP -30, Duration: 180 sec, DEX +30, Avoid +20%
*'''Level 21''': MP -30, Duration: 186 sec, DEX +31, Avoid +21%
*'''Level 22''': MP -31, Duration: 192 sec, DEX +32, Avoid +22%
*'''Level 23''': MP -31, Duration: 198 sec, DEX +33, Avoid +23%
*'''Level 24''': MP -32, Duration: 204 sec, DEX +34, Avoid +24%
*'''Level 25''': MP -32, Duration: 210 sec, DEX +35, Avoid +25%
*'''Level 26''': MP -33, Duration: 216 sec, DEX +36, Avoid +26%
*'''Level 27''': MP -33, Duration: 222 sec, DEX +37, Avoid +27%
*'''Level 28''': MP -34, Duration: 228 sec, DEX +38, Avoid +28%
*'''Level 29''': MP -34, Duration: 234 sec, DEX +39, Avoid +29%
*'''Level 30''': '''MP -35, Duration: 240 sec, DEX +40, Avoid +30%'''
*''Level 31'': MP -35, Duration: 246 sec, DEX +41, Avoid +31%
*''Level 32'': MP -36, Duration: 252 sec, DEX +42, Avoid +32%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | DEX
! width=100px | Dodge Chance
! width=100px | Duration
! width=100px | <span class=explain title="Passive Effect">Damage Taken</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 seconds per level'''
| bgcolor=#90ff90 | '''''Add -2%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | -2%
|-
! 2
| {{yes2|20}} || {{yes2|+12}} || {{yes2|+2%}} || {{yes2|72 sec}} || -2%
|-
! 3
| 21 || {{yes2|+13}} || {{yes2|+3%}} || {{yes2|78 sec}} || -2%
|-
! 4
| {{yes2|22}} || {{yes2|+14}} || {{yes2|+4%}} || {{yes2|84 sec}} || {{yes2|-4%}}
|-
! 5
| 22 || {{yes2|+15}} || {{yes2|+5%}} || {{yes2|90 sec}} || -4%
|-
! 6
| {{yes2|23}} || {{yes2|+16}} || {{yes2|+6%}} || {{yes2|96 sec}} || -4%
|-
! 7
| 23 || {{yes2|+17}} || {{yes2|+7%}} || {{yes2|102 sec}} || {{yes2|-6%}}
|-
! 8
| {{yes2|24}} || {{yes2|+18}} || {{yes2|+8%}} || {{yes2|108 sec}} || -6%
|-
! 9
| 24 || {{yes2|+19}} || {{yes2|+9%}} || {{yes2|114 sec}} || -6%
|-
! 10
| {{yes2|25}} || {{yes2|+20}} || {{yes2|+10%}} || {{yes2|120 sec}} || {{yes2|-8%}}
|-
! 11
| 25 || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|126 sec}} || -8%
|-
! 12
| {{yes2|26}} || {{yes2|+22}} || {{yes2|+12%}} || {{yes2|132 sec}} || -8%
|-
! 13
| 26 || {{yes2|+23}} || {{yes2|+13%}} || {{yes2|138 sec}} || {{yes2|-10%}}
|-
! 14
| {{yes2|27}} || {{yes2|+24}} || {{yes2|+14%}} || {{yes2|144 sec}} || -10%
|-
! 15
| 27 || {{yes2|+25}} || {{yes2|+15%}} || {{yes2|150 sec}} || -10%
|-
! 16
| {{yes2|28}} || {{yes2|+26}} || {{yes2|+16%}} || {{yes2|156 sec}} || {{yes2|-12%}}
|-
! 17
| 28 || {{yes2|+27}} || {{yes2|+17%}} || {{yes2|162 sec}} || -12%
|-
! 18
| {{yes2|29}} || {{yes2|+28}} || {{yes2|+18%}} || {{yes2|168 sec}} || -12%
|-
! 19
| 29 || {{yes2|+29}} || {{yes2|+19%}} || {{yes2|174 sec}} || {{yes2|-14%}}
|-
! 20
| {{yes2|30}} || {{yes2|+30}} || {{yes2|+20%}} || {{yes2|180 sec}} || -14%
|-
! 21
| 30 || {{yes2|+31}} || {{yes2|+21%}} || {{yes2|186 sec}} || -14%
|-
! 22
| {{yes2|31}} || {{yes2|+32}} || {{yes2|+22%}} || {{yes2|192 sec}} || {{yes2|-16%}}
|-
! 23
| 31 || {{yes2|+33}} || {{yes2|+23%}} || {{yes2|198 sec}} || -16%
|-
! 24
| {{yes2|32}} || {{yes2|+34}} || {{yes2|+24%}} || {{yes2|204 sec}} || -16%
|-
! 25
| 32 || {{yes2|+35}} || {{yes2|+25%}} || {{yes2|210 sec}} || {{yes2|-18%}}
|-
! 26
| {{yes2|33}} || {{yes2|+36}} || {{yes2|+26%}} || {{yes2|216 sec}} || -18%
|-
! 27
| 33 || {{yes2|+37}} || {{yes2|+27%}} || {{yes2|222 sec}} || -18%
|-
! 28
| {{yes2|34}} || {{yes2|+38}} || {{yes2|+28%}} || {{yes2|228 sec}} || {{yes2|-20%}}
|-
! 29
| 34 || {{yes2|+39}} || {{yes2|+29%}} || {{yes2|234 sec}} || -20%
|-
! <u>30</u>
| {{yes2|35}} || {{yes2|+40}} || {{yes2|+30%}} || {{yes2|240 sec}} || -20%
|-
! <i>31</i>
| 35 || {{yes2|+41}} || {{yes2|+31%}} || {{yes2|246 sec}} || {{yes2|-22%}}
|-
! <i>32</i>
| {{yes2|36}} || {{yes2|+42}} || {{yes2|+32%}} || {{yes2|252 sec}} || -22%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 4 Common|Elite Puppet|Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.|Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.
===Bowmaster===
*'''Requires Level 10 [[#Puppet|Puppet]]'''.|
*Advanced from the third job [[#Ranger|Ranger]].
*'''Level 1''': MP -50, Duration: 60 sec, Puppet HP: 11,800, Damage: 210%, Damage Absorbed: 6%
 
*'''Level 2''': MP -50, Duration: 60 sec, Puppet HP: 13,100, Damage: 220%, Damage Absorbed: 7%
{{MapleStory/skill
*'''Level 3''': MP -54, Duration: 60 sec, Puppet HP: 14,400, Damage: 230%, Damage Absorbed: 8%
|name=Bow Expert
*'''Level 4''': MP -54, Duration: 60 sec, Puppet HP: 15,700, Damage: 240%, Damage Absorbed: 9%
|tooltip=Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Level 5''': MP -54, Duration: 60 sec, Puppet HP: 17,000, Damage: 250%, Damage Absorbed: 10%
|requirement=Requires Level 10 [[#Bow Mastery|Bow Mastery]]
*'''Level 6''': MP -58, Duration: 60 sec, Puppet HP: 18,300, Damage: 260%, Damage Absorbed: 11%
*'''Level 7''': MP -58, Duration: 60 sec, Puppet HP: 19,600, Damage: 270%, Damage Absorbed: 12%
*'''Level 8''': MP -58, Duration: 60 sec, Puppet HP: 20,900, Damage: 280%, Damage Absorbed: 13%
*'''Level 9''': MP -62, Duration: 60 sec, Puppet HP: 22,200, Damage: 290%, Damage Absorbed: 14%
*'''Level 10''': MP -62, Duration: 60 sec, Puppet HP: 23,500, Damage: 300%, Damage Absorbed: 15%
*'''Level 11''': MP -62, Duration: 60 sec, Puppet HP: 24,800, Damage: 310%, Damage Absorbed: 16%
*'''Level 12''': MP -66, Duration: 60 sec, Puppet HP: 26,100, Damage: 320%, Damage Absorbed: 17%
*'''Level 13''': MP -66, Duration: 60 sec, Puppet HP: 27,400, Damage: 330%, Damage Absorbed: 18%
*'''Level 14''': MP -66, Duration: 60 sec, Puppet HP: 28,700, Damage: 340%, Damage Absorbed: 19%
*'''Level 15''': '''MP -70, Duration: 60 sec, Puppet HP: 30,000, Damage: 350%, Damage Absorbed: 20%'''
*''Level 16'': MP -70, Duration: 60 sec, Puppet HP: 31,300, Damage: 360%, Damage Absorbed: 21%
*''Level 17'': MP -70, Duration: 60 sec, Puppet HP: 32,600, Damage: 370%, Damage Absorbed: 22%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Bow Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


====Bowmaster====
{{MapleStory/skill
*Advanced from the third job [[#Ranger|Ranger]].
|name=Advanced Final Attack
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1
|-
! 2
| +6 || +1% || {{yes2|42%}} || {{yes2|154%}} || 1
|-
! 3
| {{yes2|+7}} || +1% || {{yes2|43%}} || {{yes2|156%}} || 1
|-
! 4
| +7 || {{yes2|+2%}} || {{yes2|44%}} || {{yes2|158%}} || 1
|-
! 5
| {{yes2|+8}} || +2% || {{yes2|45%}} || {{yes2|160%}} || 1
|-
! 6
| +8 || +2% || {{yes2|46%}} || {{yes2|162%}} || 1
|-
! 7
| {{yes2|+9}} || {{yes2|+3%}} || {{yes2|47%}} || {{yes2|164%}} || 1
|-
! 8
| +9 || +3% || {{yes2|48%}} || {{yes2|166%}} || 1
|-
! 9
| {{yes2|+10}} || +3% || {{yes2|49%}} || {{yes2|168%}} || 1
|-
! 10
| +10 || {{yes2|+4%}} || {{yes2|50%}} || {{yes2|170%}} || 1
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|172%}} || 1
|-
! 12
| +11 || +4% || {{yes2|52%}} || {{yes2|174%}} || 1
|-
! 13
| {{yes2|+12}} || {{yes2|+5%}} || {{yes2|53%}} || {{yes2|176%}} || 1
|-
! 14
| +12 || +5% || {{yes2|54%}} || {{yes2|178%}} || 1
|-
! 15
| {{yes2|+13}} || +5% || {{yes2|55%}} || {{yes2|180%}} || 1
|-
! 16
| +13 || {{yes2|+6%}} || {{yes2|56%}} || {{yes2|182%}} || 1
|-
! 17
| {{yes2|+14}} || +6% || {{yes2|57%}} || {{yes2|184%}} || 1
|-
! 18
| +14 || +6% || {{yes2|58%}} || {{yes2|186%}} || 1
|-
! 19
| {{yes2|+15}} || {{yes2|+7%}} || {{yes2|59%}} || {{yes2|188%}} || 1
|-
! 20
| +15 || +7% || {{yes2|60%}} || {{yes2|190%}} || 1
|-
! 21
| {{yes2|+16}} || +7% || {{yes2|61%}} || {{yes2|192%}} || 1
|-
! 22
| +16 || {{yes2|+8%}} || {{yes2|62%}} || {{yes2|194%}} || 1
|-
! 23
| {{yes2|+17}} || +8% || {{yes2|63%}} || {{yes2|196%}} || 1
|-
! 24
| +17 || +8% || {{yes2|64%}} || {{yes2|198%}} || 1
|-
! 25
| {{yes2|+18}} || {{yes2|+9%}} || {{yes2|65%}} || {{yes2|200%}} || 1
|-
! 26
| +18 || +9% || {{yes2|66%}} || {{yes2|202%}} || 1
|-
! 27
| {{yes2|+19}} || +9% || {{yes2|67%}} || {{yes2|204%}} || 1
|-
! 28
| +19 || {{yes2|+10%}} || {{yes2|68%}} || {{yes2|206%}} || 1
|-
! 29
| {{yes2|+20}} || +10% || {{yes2|69%}} || {{yes2|208%}} || 1
|-
! <u>30</u>
| +20 || +10% || {{yes2|70%}} || {{yes2|210%}} || 1
|-
! <i>31</i>
| {{yes2|+21}} || {{yes2|+11%}} || {{yes2|71%}} || {{yes2|212%}} || 1
|-
! <i>32</i>
| +21 || +11% || {{yes2|72%}} || {{yes2|214%}} || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster|Spirit Link - Phoenix|Increases your battle abilities through the communion with the Phoenix.|Increases your battle abilities through the communion with the Phoenix.
{{MapleStory/skill
*'''Requires Level 10 [[#Phoenix|Phoenix]]'''.|
|name=Arrow Blaster
*'''Level 1''': Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%
|tooltip=Shoots an arrow at a high angle. If you press and hold the skill key, it will fire continuously. While firing, use the Up and Down arrow keys to control the force of the shot. While the skill is casting, press NPC Chat to set up Arrow Blaster at your location to fire arrows automatically. Also boosts the power of Hurricane.
*'''Level 2''': Damage: +1%, Max HP: +12%, Weapon Defense: +2%, Magic Defense: +2%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%
*'''Level 3''': Damage: +2%, Max HP: +13%, Weapon Defense: +3%, Magic Defense: +3%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%
*'''Level 4''': Damage: +2%, Max HP: +14%, Weapon Defense: +4%, Magic Defense: +4%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%
*'''Level 5''': Damage: +3%, Max HP: +15%, Weapon Defense: +5%, Magic Defense: +5%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%
*'''Level 6''': Damage: +3%, Max HP: +16%, Weapon Defense: +6%, Magic Defense: +6%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%
*'''Level 7''': Damage: +4%, Max HP: +17%, Weapon Defense: +7%, Magic Defense: +7%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%
*'''Level 8''': Damage: +4%, Max HP: +18%, Weapon Defense: +8%, Magic Defense: +8%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%
*'''Level 9''': Damage: +5%, Max HP: +19%, Weapon Defense: +9%, Magic Defense: +9%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%
*'''Level 10''': Damage: +5%, Max HP: +20%, Weapon Defense: +10%, Magic Defense: +10%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%
*'''Level 11''': Damage: +6%, Max HP: +21%, Weapon Defense: +11%, Magic Defense: +11%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%
*'''Level 12''': Damage: +6%, Max HP: +22%, Weapon Defense: +12%, Magic Defense: +12%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%
*'''Level 13''': Damage: +7%, Max HP: +23%, Weapon Defense: +13%, Magic Defense: +13%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%
*'''Level 14''': Damage: +7%, Max HP: +24%, Weapon Defense: +14%, Magic Defense: +14%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%
*'''Level 15''': Damage: +8%, Max HP: +25%, Weapon Defense: +15%, Magic Defense: +15%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%
*'''Level 16''': Damage: +8%, Max HP: +26%, Weapon Defense: +16%, Magic Defense: +16%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%
*'''Level 17''': Damage: +9%, Max HP: +27%, Weapon Defense: +17%, Magic Defense: +17%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%
*'''Level 18''': Damage: +9%, Max HP: +28%, Weapon Defense: +18%, Magic Defense: +18%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%
*'''Level 19''': Damage: +10%, Max HP: +29%, Weapon Defense: +19%, Magic Defense: +19%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%
*'''Level 20''': Damage: +10%, Max HP: +30%, Weapon Defense: +20%, Magic Defense: +20%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%
*'''Level 21''': Damage: +11%, Max HP: +31%, Weapon Defense: +21%, Magic Defense: +21%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%
*'''Level 22''': Damage: +11%, Max HP: +32%, Weapon Defense: +22%, Magic Defense: +22%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%
*'''Level 23''': Damage: +12%, Max HP: +33%, Weapon Defense: +23%, Magic Defense: +23%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%
*'''Level 24''': Damage: +12%, Max HP: +34%, Weapon Defense: +24%, Magic Defense: +24%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%
*'''Level 25''': Damage: +13%, Max HP: +35%, Weapon Defense: +25%, Magic Defense: +25%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%
*'''Level 26''': Damage: +13%, Max HP: +36%, Weapon Defense: +26%, Magic Defense: +26%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%
*'''Level 27''': Damage: +14%, Max HP: +37%, Weapon Defense: +27%, Magic Defense: +27%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%
*'''Level 28''': Damage: +14%, Max HP: +38%, Weapon Defense: +28%, Magic Defense: +28%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%
*'''Level 29''': Damage: +15%, Max HP: +39%, Weapon Defense: +29%, Magic Defense: +29%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%
*'''Level 30''': '''Damage: +15%, Max HP: +40%, Weapon Defense: +30%, Magic Defense: +Status Ailment Resistance: +15%, 30%, All Elemental Resistances: +15%'''
*''Level 31'': Damage: +16%, Max HP: +41%, Weapon Defense: +31%, Magic Defense: +31%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%
*''Level 32'': Damage: +16%, Max HP: +42%, Weapon Defense: +32%, Magic Defense: +32%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Hits
! width=100px | <span class=explain title="When setting up Arrow Blaster by pressing NPC chat">Damage</span>
! width=100px | <span class=explain title="When setting up Arrow Blaster by pressing NPC chat">Duration</span>
! width=100px | Hurricane Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 11 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 133% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 95% || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | 189%
|-
! 2
| 5 || {{yes2|136%}} || 4 || 1 || {{yes2|97%}} || 20 sec || {{yes2|192%}}
|-
! 3
| 5 || {{yes2|139%}} || 4 || 1 || {{yes2|99%}} || {{yes2|21 sec}} || {{yes2|195%}}
|-
! 4
| 5 || {{yes2|142%}} || 4 || 1 || {{yes2|101%}} || 21 sec || {{yes2|198%}}
|-
! 5
| 5 || {{yes2|145%}} || 4 || 1 || {{yes2|103%}} || 21 sec || {{yes2|201%}}
|-
! 6
| 5 || {{yes2|148%}} || 4 || 1 || {{yes2|105%}} || {{yes2|22 sec}} || {{yes2|204%}}
|-
! 7
| 5 || {{yes2|151%}} || 4 || 1 || {{yes2|107%}} || 22 sec || {{yes2|207%}}
|-
! 8
| 5 || {{yes2|154%}} || 4 || 1 || {{yes2|109%}} || 22 sec || {{yes2|210%}}
|-
! 9
| 5 || {{yes2|157%}} || 4 || 1 || {{yes2|111%}} || {{yes2|23 sec}} || {{yes2|213%}}
|-
! 10
| 5 || {{yes2|160%}} || 4 || 1 || {{yes2|113%}} || 23 sec || {{yes2|216%}}
|-
! 11
| {{yes2|7}} || {{yes2|163%}} || 4 || 1 || {{yes2|115%}} || 23 sec || {{yes2|219%}}
|-
! 12
| 7 || {{yes2|166%}} || 4 || 1 || {{yes2|117%}} || {{yes2|24 sec}} || {{yes2|222%}}
|-
! 13
| 7 || {{yes2|169%}} || 4 || 1 || {{yes2|119%}} || 24 sec || {{yes2|225%}}
|-
! 14
| 7 || {{yes2|172%}} || 4 || 1 || {{yes2|121%}} || 24 sec || {{yes2|228%}}
|-
! 15
| 7 || {{yes2|175%}} || 4 || 1 || {{yes2|123%}} || {{yes2|25 sec}} || {{yes2|231%}}
|-
! 16
| 7 || {{yes2|178%}} || 4 || 1 || {{yes2|125%}} || 25 sec || {{yes2|234%}}
|-
! 17
| 7 || {{yes2|181%}} || 4 || 1 || {{yes2|127%}} || 25 sec || {{yes2|237%}}
|-
! 18
| 7 || {{yes2|184%}} || 4 || 1 || {{yes2|129%}} || {{yes2|26 sec}} || {{yes2|240%}}
|-
! 19
| 7 || {{yes2|187%}} || 4 || 1 || {{yes2|131%}} || 26 sec || {{yes2|243%}}
|-
! 20
| 7 || {{yes2|190%}} || 4 || 1 || {{yes2|133%}} || 26 sec || {{yes2|246%}}
|-
! 21
| 7 || {{yes2|193%}} || 4 || 1 || {{yes2|135%}} || {{yes2|27 sec}} || {{yes2|249%}}
|-
! 22
| {{yes2|9}} || {{yes2|196%}} || 4 || 1 || {{yes2|137%}} || 27 sec || {{yes2|252%}}
|-
! 23
| 9 || {{yes2|199%}} || 4 || 1 || {{yes2|139%}} || 27 sec || {{yes2|255%}}
|-
! 24
| 9 || {{yes2|202%}} || 4 || 1 || {{yes2|141%}} || {{yes2|28 sec}} || {{yes2|258%}}
|-
! 25
| 9 || {{yes2|205%}} || 4 || 1 || {{yes2|143%}} || 28 sec || {{yes2|261%}}
|-
! 26
| 9 || {{yes2|208%}} || 4 || 1 || {{yes2|145%}} || 28 sec || {{yes2|264%}}
|-
! 27
| 9 || {{yes2|211%}} || 4 || 1 || {{yes2|147%}} || {{yes2|29 sec}} || {{yes2|267%}}
|-
! 28
| 9 || {{yes2|214%}} || 4 || 1 || {{yes2|149%}} || 29 sec || {{yes2|270%}}
|-
! 29
| 9 || {{yes2|217%}} || 4 || 1 || {{yes2|151%}} || 29 sec || {{yes2|273%}}
|-
! <u>30</u>
| 9 || {{yes2|220%}} || 4 || 1 || {{yes2|153%}} || {{yes2|30 sec}} || {{yes2|276%}}
|-
! <i>31</i>
| 9 || {{yes2|223%}} || 4 || 1 || {{yes2|155%}} || 30 sec || {{yes2|279%}}
|-
! <i>32</i>
| 9 || {{yes2|226%}} || 4 || 1 || {{yes2|157%}} || 30 sec || {{yes2|282%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster|Broiler Shot|Turns up the heat on Roasting Shot to deal major damage.|Turns up the heat on Roasting Shot to deal major damage.
{{MapleStory/skill
*'''Requires Level 20 [[#Roasting Shot|Roasting Shot]]'''.|
|name=Binding Shot
*'''Level 1''': MP Cost: 35, Damage: 175%, Number of Attacks: 4, Damage Over Time: 104% damage every 1 sec for 7 sec
|tooltip=Wound enemies to reduce their HP Recovery and Movement Speed.
*'''Level 2''': MP Cost: 35, Damage: 180%, Number of Attacks: 4, Damage Over Time: 108% damage every 1 sec for 8 sec
*'''Level 3''': MP Cost: 40, Damage: 185%, Number of Attacks: 4, Damage Over Time: 112% damage every 1 sec for 8 sec
*'''Level 4''': MP Cost: 40, Damage: 190%, Number of Attacks: 4, Damage Over Time: 116% damage every 1 sec for 9 sec
*'''Level 5''': MP Cost: 45, Damage: 195%, Number of Attacks: 4, Damage Over Time: 120% damage every 1 sec for 9 sec
*'''Level 6''': MP Cost: 45, Damage: 200%, Number of Attacks: 4, Damage Over Time: 124% damage every 1 sec for 10 sec
*'''Level 7''': MP Cost: 50, Damage: 205%, Number of Attacks: 4, Damage Over Time: 128% damage every 1 sec for 10 sec
*'''Level 8''': MP Cost: 50, Damage: 210%, Number of Attacks: 4, Damage Over Time: 132% damage every 1 sec for 11 sec
*'''Level 9''': MP Cost: 55, Damage: 215%, Number of Attacks: 4, Damage Over Time: 136% damage every 1 sec for 11 sec
*'''Level 10''': '''MP Cost: 55, Damage: 220%, Number of Attacks: 4, Damage Over Time: 140% damage every 1 sec for 12 sec'''
*''Level 11'': MP Cost: 60, Damage: 225%, Number of Attacks: 4, Damage Over Time: 144% damage every 1 sec for 12 sec
*''Level 12'': MP Cost: 60, Damage: 230%, Number of Attacks: 4, Damage Over Time: 148% damage every 1 sec for 13 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Applied to monsters hit. Also reduces monster speed by 30">HP Recovery Effect</span>
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 21 || bgcolor=E6E6FA | 458% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | -24% || bgcolor=E6E6FA | 11 sec || bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|22}} || {{yes2|466%}} || 1 || 4 || {{yes2|-28%}} || {{yes2|12 sec}} || {{yes2|18 sec}}
|-
! 3
| 22 || {{yes2|474%}} || 1 || 4 || {{yes2|-32%}} || {{yes2|13 sec}} || 18 sec
|-
! 4
| {{yes2|23}} || {{yes2|482%}} || 1 || 4 || {{yes2|-36%}} || {{yes2|14 sec}} || {{yes2|16 sec}}
|-
! 5
| 23 || {{yes2|490%}} || 1 || 4 || {{yes2|-40%}} || {{yes2|15 sec}} || 16 sec
|-
! 6
| {{yes2|24}} || {{yes2|498%}} || 1 || 4 || {{yes2|-44%}} || {{yes2|16 sec}} || {{yes2|14 sec}}
|-
! 7
| 24 || {{yes2|506%}} || 1 || 4 || {{yes2|-48%}} || {{yes2|17 sec}} || 14 sec
|-
! 8
| {{yes2|25}} || {{yes2|514%}} || 1 || 4 || {{yes2|-52%}} || {{yes2|18 sec}} || {{yes2|12 sec}}
|-
! 9
| 25 || {{yes2|522%}} || 1 || 4 || {{yes2|-56%}} || {{yes2|19 sec}} || 12 sec
|-
! <u>10</u>
| {{yes2|26}} || {{yes2|530%}} || 1 || 4 || {{yes2|-60%}} || {{yes2|20 sec}} || {{yes2|10 sec}}
|-
! <i>11</i>
| 26 || {{yes2|538%}} || 1 || 4 || {{yes2|-64%}} || {{yes2|21 sec}} || 10 sec
|-
! <i>12</i>
| {{yes2|27}} || {{yes2|546%}} || 1 || 4 || {{yes2|-68%}} || {{yes2|22 sec}} || {{yes2|8 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30.|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30.
{{MapleStory/skill
*'''Requires Level 20 [[#Final Attack|Final Attack]]'''.|
|name=Arrow Stream
*'''Level 1''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack
|tooltip=Shoots a wild flurry of arrows straight ahead.
*'''Level 2''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack
*'''Level 3''': Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack
*'''Level 4''': Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack
*'''Level 5''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack
*'''Level 6''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack
*'''Level 7''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack
*'''Level 8''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack
*'''Level 9''': Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack
*'''Level 12''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack
*'''Level 13''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack
*'''Level 14''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack
*'''Level 15''': Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack
*'''Level 16''': Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack
*'''Level 17''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack
*'''Level 18''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack
*'''Level 19''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack
*'''Level 20''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack
*'''Level 21''': Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack
*'''Level 22''': Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack
*'''Level 23''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack
*'''Level 24''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack
*'''Level 25''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack
*'''Level 26''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack
*'''Level 27''': Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack
*'''Level 28''': Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack
*'''Level 29''': Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack
*'''Level 30''': '''Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack'''
*''Level 31'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack
*''Level 32'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 195% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 4
|-
! 2
| 25 || {{yes2|200%}} || 8 || 4
|-
! 3
| 25 || {{yes2|205%}} || 8 || 4
|-
! 4
| {{yes2|26}} || {{yes2|210%}} || 8 || 4
|-
! 5
| 26 || {{yes2|215%}} || 8 || 4
|-
! 6
| 26 || {{yes2|220%}} || 8 || 4
|-
! 7
| 26 || {{yes2|225%}} || 8 || 4
|-
! 8
| {{yes2|27}} || {{yes2|230%}} || 8 || 4
|-
! 9
| 27 || {{yes2|235%}} || 8 || 4
|-
! 10
| 27 || {{yes2|240%}} || 8 || 4
|-
! 11
| 27 || {{yes2|245%}} || 8 || 4
|-
! 12
| {{yes2|28}} || {{yes2|250%}} || 8 || 4
|-
! 13
| 28 || {{yes2|255%}} || 8 || 4
|-
! 14
| 28 || {{yes2|260%}} || 8 || 4
|-
! 15
| 28 || {{yes2|265%}} || 8 || 4
|-
! 16
| {{yes2|29}} || {{yes2|270%}} || 8 || 4
|-
! 17
| 29 || {{yes2|275%}} || 8 || 4
|-
! 18
| 29 || {{yes2|280%}} || 8 || 4
|-
! 19
| 29 || {{yes2|285%}} || 8 || 4
|-
! 20
| {{yes2|30}} || {{yes2|290%}} || 8 || 4
|-
! 21
| 30 || {{yes2|295%}} || 8 || 4
|-
! 22
| 30 || {{yes2|300%}} || 8 || 4
|-
! 23
| 30 || {{yes2|305%}} || 8 || 4
|-
! 24
| {{yes2|31}} || {{yes2|310%}} || 8 || 4
|-
! 25
| 31 || {{yes2|315%}} || 8 || 4
|-
! 26
| 31 || {{yes2|320%}} || 8 || 4
|-
! 27
| 31 || {{yes2|325%}} || 8 || 4
|-
! 28
| {{yes2|32}} || {{yes2|330%}} || 8 || 4
|-
! 29
| 32 || {{yes2|335%}} || 8 || 4
|-
! <u>30</u>
| 32 || {{yes2|340%}} || 8 || 4
|-
! <i>31</i>
| 32 || {{yes2|345%}} || 8 || 4
|-
! <i>32</i>
| {{yes2|33}} || {{yes2|350%}} || 8 || 4
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster|Bow Expert|Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.|Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.
{{MapleStory/skill
*'''Requires Level 10 [[#Bow Mastery|Bow Mastery]]'''.|
|name=Enchanted Quiver
*'''Level 1''': 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
|tooltip=Allows you to shoot without consuming your current quiver's arrows for a short time. The quiver cannot be changed. In addition, permanently increases each quiver's quantity and effect.
*'''Level 2''': 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
*'''Level 3''': 57% Mastery, +3 Weapon Attack, 2% minimum critical damage.
*'''Level 4''': 57% Mastery, +4 Weapon Attack, 2% minimum critical damage.
*'''Level 5''': 58% Mastery, +5 Weapon Attack, 3% minimum critical damage.
*'''Level 6''': 58% Mastery, +6 Weapon Attack, 3% minimum critical damage.
*'''Level 7''': 59% Mastery, +7 Weapon Attack, 4% minimum critical damage.
*'''Level 8''': 59% Mastery, +8 Weapon Attack, 4% minimum critical damage.
*'''Level 9''': 60% Mastery, +9 Weapon Attack, 5% minimum critical damage.
*'''Level 10''': 60% Mastery, +10 Weapon Attack, 5% minimum critical damage.
*'''Level 11''': 61% Mastery, +11 Weapon Attack, 6% minimum critical damage.
*'''Level 12''': 61% Mastery, +12 Weapon Attack, 6% minimum critical damage.
*'''Level 13''': 62% Mastery, +13 Weapon Attack, 7% minimum critical damage.
*'''Level 14''': 62% Mastery, +14 Weapon Attack, 7% minimum critical damage.
*'''Level 15''': 63% Mastery, +15 Weapon Attack, 8% minimum critical damage.
*'''Level 16''': 63% Mastery, +16 Weapon Attack, 8% minimum critical damage.
*'''Level 17''': 64% Mastery, +17 Weapon Attack, 9% minimum critical damage.
*'''Level 18''': 64% Mastery, +18 Weapon Attack, 9% minimum critical damage.
*'''Level 19''': 65% Mastery, +19 Weapon Attack, 10% minimum critical damage.
*'''Level 20''': 65% Mastery, +20 Weapon Attack, 10% minimum critical damage.
*'''Level 21''': 66% Mastery, +21 Weapon Attack, 11% minimum critical damage.
*'''Level 22''': 66% Mastery, +22 Weapon Attack, 11% minimum critical damage.
*'''Level 23''': 67% Mastery, +23 Weapon Attack, 12% minimum critical damage.
*'''Level 24''': 67% Mastery, +24 Weapon Attack, 12% minimum critical damage.
*'''Level 25''': 68% Mastery, +25 Weapon Attack, 13% minimum critical damage.
*'''Level 26''': 68% Mastery, +26 Weapon Attack, 13% minimum critical damage.
*'''Level 27''': 69% Mastery, +27 Weapon Attack, 14% minimum critical damage.
*'''Level 28''': 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
*'''Level 29''': 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
*'''Level 30''': '''70% Mastery, +30 Weapon Attack, 15% minimum critical damage.'''
*''Level 31'': 71% Mastery, +31 Weapon Attack, +16% Minimum critical damage.
*''Level 32'': 71% Mastery, +32 Weapon Attack, +16% Minimum critical damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Cooldown
! width=100px | Blood Arrow Chance
! width=100px | <span class=explain title="The amount of damage converted to HP with Blood Arrow">Damage Converted</span>
! width=100px | <span class=explain title="with Poison Arrow">Poison Damage</span>
! width=100px | Magic Arrow Chance
! width=100px | Magic Arrow Damage
! width=100px | <span class=explain title="for Poison and Blood Arrow">Max Arrows</span>
! width=100px | <span class=explain title="for Magic Arrow">Max Arrows</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 12 sec || bgcolor=E6E6FA | 57 sec || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 21% || bgcolor=E6E6FA | 92% || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 224% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 10
|-
! 2
| {{yes2|12}} || {{yes2|14 sec}} || {{yes2|54 sec}} || {{yes2|54%}} || {{yes2|22%}} || {{yes2|94%}} || {{yes2|36%}} || {{yes2|228%}} || {{yes2|12}} || {{yes2|16}}
|-
! 3
| {{yes2|13}} || {{yes2|16 sec}} || {{yes2|51 sec}} || {{yes2|56%}} || {{yes2|23%}} || {{yes2|96%}} || {{yes2|39%}} || {{yes2|232%}} || 12 || 16
|-
! 4
| {{yes2|14}} || {{yes2|18 sec}} || {{yes2|48 sec}} || {{yes2|58%}} || {{yes2|24%}} || {{yes2|98%}} || {{yes2|42%}} || {{yes2|236%}} || {{yes2|14}} || {{yes2|22}}
|-
! 5
| {{yes2|15}} || {{yes2|20 sec}} || {{yes2|45 sec}} || {{yes2|60%}} || {{yes2|25%}} || {{yes2|100%}} || {{yes2|45%}} || {{yes2|240%}} || 14 || 22
|-
! 6
| {{yes2|16}} || {{yes2|22 sec}} || {{yes2|42 sec}} || {{yes2|62%}} || {{yes2|26%}} || {{yes2|102%}} || {{yes2|48%}} || {{yes2|244%}} || {{yes2|16}} || {{yes2|28}}
|-
! 7
| {{yes2|17}} || {{yes2|24 sec}} || {{yes2|39 sec}} || {{yes2|64%}} || {{yes2|27%}} || {{yes2|104%}} || {{yes2|51%}} || {{yes2|248%}} || 16 || 28
|-
! 8
| {{yes2|18}} || {{yes2|26 sec}} || {{yes2|36 sec}} || {{yes2|66%}} || {{yes2|28%}} || {{yes2|106%}} || {{yes2|54%}} || {{yes2|252%}} || {{yes2|18}} || {{yes2|34}}
|-
! 9
| {{yes2|19}} || {{yes2|28 sec}} || {{yes2|33 sec}} || {{yes2|68%}} || {{yes2|29%}} || {{yes2|108%}} || {{yes2|57%}} || {{yes2|256%}} || 18 || 34
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|30 sec}} || {{yes2|30 sec}} || {{yes2|70%}} || {{yes2|30%}} || {{yes2|110%}} || {{yes2|60%}} || {{yes2|260%}} || {{yes2|20}} || {{yes2|40}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster|Hurricane|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|
{{MapleStory/skill
*'''Level 1''': MP -7; 173% Damage.
|name=Armor Break
*'''Level 2''': MP -7; 176% Damage.
|tooltip=Grants a chance while attacking to ignore enemy defenses by a small amount, and deals extra damage in proportion to enemy defense rate. Every time the effect does not trigger, the chance to trigger increases.
*'''Level 3''': MP -7; 179% Damage.
*'''Level 4''': MP -7; 182% Damage.
*'''Level 5''': MP -7; 185% Damage.
*'''Level 6''': MP -7; 188% Damage.
*'''Level 7''': MP -7; 191% Damage.
*'''Level 8''': MP -7; 194% Damage.
*'''Level 9''': MP -7; 197% Damage.
*'''Level 10''': MP -7; 200% Damage.
*'''Level 11''': MP -8; 203% Damage.
*'''Level 12''': MP -8; 206% Damage.
*'''Level 13''': MP -8; 209% Damage.
*'''Level 14''': MP -8; 212% Damage.
*'''Level 15''': MP -8; 215% Damage.
*'''Level 16''': MP -8; 218% Damage.
*'''Level 17''': MP -8; 221% Damage.
*'''Level 18''': MP -8; 224% Damage.
*'''Level 19''': MP -8; 227% Damage.
*'''Level 20''': MP -8; 230% Damage.
*'''Level 21''': MP -9; 233% Damage.
*'''Level 22''': MP -9; 236% Damage.
*'''Level 23''': MP -9; 239% Damage.
*'''Level 24''': MP -9; 242% Damage.
*'''Level 25''': MP -9; 245% Damage.
*'''Level 26''': MP -9; 248% Damage.
*'''Level 27''': MP -9; 251% Damage.
*'''Level 28''': MP -9; 254% Damage.
*'''Level 29''': MP -9; 257% Damage.
*'''Level 30''': '''MP -9; 260% Damage.'''
*''Level 31'': MP -10; 263% Damage.
*''Level 32'': MP -10; 266% Damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to ignore enemy defense. Increases by 10% for each time it does not trigger">Chance</span>
! width=100px | Enemy Defense Ignored
! width=100px | <span class=explain title="based on Enemy Defense.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +5%
|-
! 2
| 1% || {{yes2|+14%}} || {{yes2|+10%}}
|-
! 3
| {{yes2|2%}} || {{yes2|+16%}} || {{yes2|+15%}}
|-
! 4
| 2% || {{yes2|+18%}} || {{yes2|+20%}}
|-
! 5
| {{yes2|3%}} || {{yes2|+20%}} || {{yes2|+25%}}
|-
! 6
| 3% || {{yes2|+22%}} || {{yes2|+30%}}
|-
! 7
| {{yes2|4%}} || {{yes2|+24%}} || {{yes2|+35%}}
|-
! 8
| 4% || {{yes2|+26%}} || {{yes2|+40%}}
|-
! 9
| {{yes2|5%}} || {{yes2|+28%}} || {{yes2|+45%}}
|-
! 10
| 5% || {{yes2|+30%}} || {{yes2|+50%}}
|-
! 11
| {{yes2|6%}} || {{yes2|+32%}} || {{yes2|+55%}}
|-
! 12
| 6% || {{yes2|+34%}} || {{yes2|+60%}}
|-
! 13
| {{yes2|7%}} || {{yes2|+36%}} || {{yes2|+65%}}
|-
! 14
| 7% || {{yes2|+38%}} || {{yes2|+70%}}
|-
! 15
| {{yes2|8%}} || {{yes2|+40%}} || {{yes2|+75%}}
|-
! 16
| 8% || {{yes2|+42%}} || {{yes2|+80%}}
|-
! 17
| {{yes2|9%}} || {{yes2|+44%}} || {{yes2|+85%}}
|-
! 18
| 9% || {{yes2|+46%}} || {{yes2|+90%}}
|-
! 19
| {{yes2|10%}} || {{yes2|+48%}} || {{yes2|+95%}}
|-
! <u>20</u>
| 10% || {{yes2|+50%}} || {{yes2|+100%}}
|-
! <i>21</i>
| {{yes2|11%}} || {{yes2|+52%}} || {{yes2|+105%}}
|-
! <i>22</i>
| 11% || {{yes2|+54%}} || {{yes2|+110%}}
|}{{MapleStory/skill|end}}


====Marksman====
===Marksman===
*Advanced from the third job [[#Sniper|Sniper]].
*Advanced from the third job [[#Sniper|Sniper]].


{{MapleStory/Skill desc|Marksman|Spirit Link - Frostprey|Increases your battle abilities through the communion with the Frostprey.|Increases your battle abilities through the communion with the Frostprey.|
{{MapleStory/skill
Requires Level 10 [[#Frostprey|Frostprey]].
|name=Piercing Arrow
*'''Level 1''': Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%
|tooltip=Fires an arrow. Its effect increases with each enemy it hits.
*'''Level 2''': Damage: +1%, Max HP: +12%, Weapon Defense: +2%, Magic Defense: +2%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%
*'''Level 3''': Damage: +2%, Max HP: +13%, Weapon Defense: +3%, Magic Defense: +3%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%
*'''Level 4''': Damage: +2%, Max HP: +14%, Weapon Defense: +4%, Magic Defense: +4%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%
*'''Level 5''': Damage: +3%, Max HP: +15%, Weapon Defense: +5%, Magic Defense: +5%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%
*'''Level 6''': Damage: +3%, Max HP: +16%, Weapon Defense: +6%, Magic Defense: +6%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%
*'''Level 7''': Damage: +4%, Max HP: +17%, Weapon Defense: +7%, Magic Defense: +7%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%
*'''Level 8''': Damage: +4%, Max HP: +18%, Weapon Defense: +8%, Magic Defense: +8%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%
*'''Level 9''': Damage: +5%, Max HP: +19%, Weapon Defense: +9%, Magic Defense: +9%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%
*'''Level 10''': Damage: +5%, Max HP: +20%, Weapon Defense: +10%, Magic Defense: +10%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%
*'''Level 11''': Damage: +6%, Max HP: +21%, Weapon Defense: +11%, Magic Defense: +11%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%
*'''Level 12''': Damage: +6%, Max HP: +22%, Weapon Defense: +12%, Magic Defense: +12%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%
*'''Level 13''': Damage: +7%, Max HP: +23%, Weapon Defense: +13%, Magic Defense: +13%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%
*'''Level 14''': Damage: +7%, Max HP: +24%, Weapon Defense: +14%, Magic Defense: +14%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%
*'''Level 15''': Damage: +8%, Max HP: +25%, Weapon Defense: +15%, Magic Defense: +15%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%
*'''Level 16''': Damage: +8%, Max HP: +26%, Weapon Defense: +16%, Magic Defense: +16%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%
*'''Level 17''': Damage: +9%, Max HP: +27%, Weapon Defense: +17%, Magic Defense: +17%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%
*'''Level 18''': Damage: +9%, Max HP: +28%, Weapon Defense: +18%, Magic Defense: +18%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%
*'''Level 19''': Damage: +10%, Max HP: +29%, Weapon Defense: +19%, Magic Defense: +19%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%
*'''Level 20''': Damage: +10%, Max HP: +30%, Weapon Defense: +20%, Magic Defense: +20%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%
*'''Level 21''': Damage: +11%, Max HP: +31%, Weapon Defense: +21%, Magic Defense: +21%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%
*'''Level 22''': Damage: +11%, Max HP: +32%, Weapon Defense: +22%, Magic Defense: +22%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%
*'''Level 23''': Damage: +12%, Max HP: +33%, Weapon Defense: +23%, Magic Defense: +23%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%
*'''Level 24''': Damage: +12%, Max HP: +34%, Weapon Defense: +24%, Magic Defense: +24%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%
*'''Level 25''': Damage: +13%, Max HP: +35%, Weapon Defense: +25%, Magic Defense: +25%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%
*'''Level 26''': Damage: +13%, Max HP: +36%, Weapon Defense: +26%, Magic Defense: +26%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%
*'''Level 27''': Damage: +14%, Max HP: +37%, Weapon Defense: +27%, Magic Defense: +27%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%
*'''Level 28''': Damage: +14%, Max HP: +38%, Weapon Defense: +28%, Magic Defense: +28%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%
*'''Level 29''': Damage: +15%, Max HP: +39%, Weapon Defense: +29%, Magic Defense: +29%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%
*'''Level 30''': '''Damage: +15%, Max HP: +40%, Weapon Defense: +30%, Magic Defense: +Status Ailment Resistance: +15%, 30%, All Elemental Resistances: +15%'''
*''Level 31'': Damage: +16%, Max HP: +41%, Weapon Defense: +31%, Magic Defense: +31%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%
*''Level 32'': Damage: +16%, Max HP: +42%, Weapon Defense: +32%, Magic Defense: +32%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Damage increases by 1.2 times for each enemy pierced (i.e. the first monster will take normal damage, the next monster will take 1.2 times damage, etc)">Damage</span>
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 205% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 4
|-
! 2
| 22 || {{yes2|210%}} || 6 || 4
|-
! 3
| 22 || {{yes2|215%}} || 6 || 4
|-
! 4
| {{yes2|24}} || {{yes2|220%}} || 6 || 4
|-
! 5
| 24 || {{yes2|225%}} || 6 || 4
|-
! 6
| 24 || {{yes2|230%}} || 6 || 4
|-
! 7
| {{yes2|26}} || {{yes2|235%}} || 6 || 4
|-
! 8
| 26 || {{yes2|240%}} || 6 || 4
|-
! 9
| 26 || {{yes2|245%}} || 6 || 4
|-
! 10
| {{yes2|28}} || {{yes2|250%}} || 6 || 4
|-
! 11
| 28 || {{yes2|255%}} || 6 || 4
|-
! 12
| 28 || {{yes2|260%}} || 6 || 4
|-
! 13
| {{yes2|30}} || {{yes2|265%}} || 6 || 4
|-
! 14
| 30 || {{yes2|270%}} || 6 || 4
|-
! 15
| 30 || {{yes2|275%}} || 6 || 4
|-
! 16
| {{yes2|32}} || {{yes2|280%}} || 6 || 4
|-
! 17
| 32 || {{yes2|285%}} || 6 || 4
|-
! 18
| 32 || {{yes2|290%}} || 6 || 4
|-
! 19
| {{yes2|34}} || {{yes2|295%}} || 6 || 4
|-
! 20
| 34 || {{yes2|300%}} || 6 || 4
|-
! 21
| 34 || {{yes2|305%}} || 6 || 4
|-
! 22
| {{yes2|36}} || {{yes2|310%}} || 6 || 4
|-
! 23
| 36 || {{yes2|315%}} || 6 || 4
|-
! 24
| 36 || {{yes2|320%}} || 6 || 4
|-
! 25
| {{yes2|38}} || {{yes2|325%}} || 6 || 4
|-
! 26
| 38 || {{yes2|330%}} || 6 || 4
|-
! 27
| 38 || {{yes2|335%}} || 6 || 4
|-
! 28
| {{yes2|40}} || {{yes2|340%}} || 6 || 4
|-
! 29
| 40 || {{yes2|345%}} || 6 || 4
|-
! <u>30</u>
| 40 || {{yes2|350%}} || 6 || 4
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|355%}} || 6 || 4
|-
! <i>32</i>
| 42 || {{yes2|360%}} || 6 || 4
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman|Marksman Boost|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.
{{MapleStory/skill
*'''Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]'''.|
|name=Crossbow Expert
*'''Level 1''': 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
|tooltip=Increases Crossbow Mastery, Weapon Attack, and Maximum Critical Damage.
*'''Level 2''': 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
|requirement=Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]
*'''Level 3''': 57% Mastery, +3 Weapon Attack, 2% minimum critical damage.
*'''Level 4''': 57% Mastery, +4 Weapon Attack, 2% minimum critical damage.
*'''Level 5''': 58% Mastery, +5 Weapon Attack, 3% minimum critical damage.
*'''Level 6''': 58% Mastery, +6 Weapon Attack, 3% minimum critical damage.
*'''Level 7''': 59% Mastery, +7 Weapon Attack, 4% minimum critical damage.
*'''Level 8''': 59% Mastery, +8 Weapon Attack, 4% minimum critical damage.
*'''Level 9''': 60% Mastery, +9 Weapon Attack, 5% minimum critical damage.
*'''Level 10''': 60% Mastery, +10 Weapon Attack, 5% minimum critical damage.
*'''Level 11''': 61% Mastery, +11 Weapon Attack, 6% minimum critical damage.
*'''Level 12''': 61% Mastery, +12 Weapon Attack, 6% minimum critical damage.
*'''Level 13''': 62% Mastery, +13 Weapon Attack, 7% minimum critical damage.
*'''Level 14''': 62% Mastery, +14 Weapon Attack, 7% minimum critical damage.
*'''Level 15''': 63% Mastery, +15 Weapon Attack, 8% minimum critical damage.
*'''Level 16''': 63% Mastery, +16 Weapon Attack, 8% minimum critical damage.
*'''Level 17''': 64% Mastery, +17 Weapon Attack, 9% minimum critical damage.
*'''Level 18''': 64% Mastery, +18 Weapon Attack, 9% minimum critical damage.
*'''Level 19''': 65% Mastery, +19 Weapon Attack, 10% minimum critical damage.
*'''Level 20''': 65% Mastery, +20 Weapon Attack, 10% minimum critical damage.
*'''Level 21''': 66% Mastery, +21 Weapon Attack, 11% minimum critical damage.
*'''Level 22''': 66% Mastery, +22 Weapon Attack, 11% minimum critical damage.
*'''Level 23''': 67% Mastery, +23 Weapon Attack, 12% minimum critical damage.
*'''Level 24''': 67% Mastery, +24 Weapon Attack, 12% minimum critical damage.
*'''Level 25''': 68% Mastery, +25 Weapon Attack, 13% minimum critical damage.
*'''Level 26''': 68% Mastery, +26 Weapon Attack, 13% minimum critical damage.
*'''Level 27''': 69% Mastery, +27 Weapon Attack, 14% minimum critical damage.
*'''Level 28''': 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
*'''Level 29''': 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
*'''Level 30''': '''70% Mastery, +30 Weapon Attack, 15% minimum critical damage.'''
*''Level 31'': 71% Mastery, +31 Weapon Attack, +16% Minimum critical damage.
*''Level 32'': 71% Mastery, +32 Weapon Attack, +16% Minimum critical damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crossbow Mastery
! width=100px | Weapon Attack
! width=100px | Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman|Ultimate Strafe|Enhances Strafe to its ultimate state.|Enhances Strafe to its ultimate state.
{{MapleStory/skill
*'''Requires Level 20 [[#Strafe|Strafe]]'''.|
|name=Snipe
*'''Level 1''': MP -34; 160% Damage and attacks 8 times.
|tooltip=Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.
*'''Level 2''': MP -34; 165% Damage and attacks 8 times.
*'''Level 3''': MP -34; 170% Damage and attacks 8 times.
*'''Level 4''': MP -34; 175% Damage and attacks 8 times.
*'''Level 5''': MP -34; 180% Damage and attacks 8 times.
*'''Level 6''': MP -36; 185% Damage and attacks 8 times.
*'''Level 7''': MP -36; 190% Damage and attacks 8 times.
*'''Level 8''': MP -36; 195% Damage and attacks 8 times.
*'''Level 9''': MP -36; 200% Damage and attacks 8 times.
*'''Level 10''': '''MP -36; 205% Damage and attacks 8 times.'''
*''Level 11'': MP -38; 210% Damage and attacks 8 times.
*''Level 12'': MP -38; 215% Damage and attacks 8 times.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit.">Damage</span>
! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit. Maximum damage on a boss is 300,000,000">Number of Attacks</span>
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="with this skill only">Additional Critical Rate</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 63%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 5 sec'' <br> per 10 levels'''
|-
! 1
| bgcolor=E6E6FA | 340 || bgcolor=E6E6FA | 2583% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|330}} || {{yes2|2646%}} || 1 || 2% || 100% || 20 sec
|-
! 3
| {{yes2|320}} || {{yes2|2709%}} || 1 || 2% || 100% || 20 sec
|-
! 4
| {{yes2|310}} || {{yes2|2772%}} || 1 || {{yes2|4%}} || 100% || 20 sec
|-
! 5
| {{yes2|300}} || {{yes2|2835%}} || 1 || 4% || 100% || 20 sec
|-
! 6
| {{yes2|290}} || {{yes2|2898%}} || 1 || 4% || 100% || 20 sec
|-
! 7
| {{yes2|280}} || {{yes2|2961%}} || 1 || {{yes2|6%}} || 100% || 20 sec
|-
! 8
| {{yes2|270}} || {{yes2|3024%}} || 1 || 6% || 100% || 20 sec
|-
! 9
| {{yes2|260}} || {{yes2|3087%}} || 1 || 6% || 100% || 20 sec
|-
! 10
| {{yes2|250}} || {{yes2|3150%}} || 1 || {{yes2|8%}} || 100% || {{yes2|15 sec}}
|-
! 11
| {{yes2|240}} || {{yes2|3213%}} || 1 || 8% || 100% || 15 sec
|-
! 12
| {{yes2|230}} || {{yes2|3276%}} || 1 || 8% || 100% || 15 sec
|-
! 13
| {{yes2|220}} || {{yes2|3339%}} || 1 || {{yes2|10%}} || 100% || 15 sec
|-
! 14
| {{yes2|210}} || {{yes2|3402%}} || 1 || 10% || 100% || 15 sec
|-
! 15
| {{yes2|200}} || {{yes2|3465%}} || 1 || 10% || 100% || 15 sec
|-
! 16
| {{yes2|190}} || {{yes2|3528%}} || 1 || {{yes2|12%}} || 100% || 15 sec
|-
! 17
| {{yes2|180}} || {{yes2|3591%}} || 1 || 12% || 100% || 15 sec
|-
! 18
| {{yes2|170}} || {{yes2|3654%}} || 1 || 12% || 100% || 15
|-
! 19
| {{yes2|160}} || {{yes2|3717%}} || 1 || {{yes2|14%}} || 100% || 15 sec
|-
! 20
| {{yes2|150}} || {{yes2|3780%}} || 1 || 14% || 100% || {{yes2|10 sec}}
|-
! 21
| {{yes2|140}} || {{yes2|3843%}} || 1 || 14% || 100% || 10 sec
|-
! 22
| {{yes2|130}} || {{yes2|3906%}} || 1 || {{yes2|16%}} || 100% || 10 sec
|-
! 23
| {{yes2|120}} || {{yes2|3969%}} || 1 || 16% || 100% || 10 sec
|-
! 24
| {{yes2|110}} || {{yes2|4032%}} || 1 || 16% || 100% || 10 sec
|-
! 25
| {{yes2|100}} || {{yes2|4095%}} || 1 || {{yes2|18%}} || 100% || 10 sec
|-
! 26
| {{yes2|90}} || {{yes2|4158%}} || 1 || 18% || 100% || 10 sec
|-
! 27
| {{yes2|80}} || {{yes2|4221%}} || 1 || 18% || 100% || 10 sec
|-
! 28
| {{yes2|70}} || {{yes2|4284%}} || 1 || {{yes2|20%}} || 100% || 10 sec
|-
! 29
| {{yes2|60}} || {{yes2|4347%}} || 1 || 20% || 100% || 10 sec
|-
! <u>30</u>
| {{yes2|50}} || {{yes2|4410%}} || 1 || 20% || 100% || {{yes2|5 sec}}
|-
! <i>31</i>
| {{yes2|40}} || {{yes2|4473%}} || 1 || {{yes2|22%}} || 100% || 5 sec
|-
! <i>32</i>
| {{yes2|30}} || {{yes2|4536%}} || 1 || 22% || 100% || 5 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman|Piercing Arrow|Fires 6 arrows. Its effect increases with each enemy it hits.|Fires 6 arrows. Its effect increases with each enemy it hits.|
{{MapleStory/skill
*'''Level 1''': MP -24; 202% Damage on 4 enemies.
|name=Arrow Illusion
*'''Level 2''': MP -24; 204% Damage on 4 enemies.
|tooltip=Summons an arrow illusion for a short time to draw enemies in and damage them. If you get hit during the skill, you will launch a powerful counterattack.
*'''Level 3''': MP -24; 206% Damage on 4 enemies.
*'''Level 4''': MP -26; 208% Damage on 4 enemies.
*'''Level 5''': MP -26; 210% Damage on 4 enemies.
*'''Level 6''': MP -26; 212% Damage on 4 enemies.
*'''Level 7''': MP -28; 214% Damage on 5 enemies.
*'''Level 8''': MP -28; 216% Damage on 5 enemies.
*'''Level 9''': MP -28; 218% Damage on 5 enemies.
*'''Level 10''': MP -30; 220% Damage on 5 enemies.
*'''Level 11''': MP -30; 222% Damage on 5 enemies.
*'''Level 12''': MP -30; 224% Damage on 5 enemies.
*'''Level 13''': MP -32; 226% Damage on 6 enemies.
*'''Level 14''': MP -32; 228% Damage on 6 enemies.
*'''Level 15''': MP -32; 230% Damage on 6 enemies.
*'''Level 16''': MP -34; 232% Damage on 6 enemies.
*'''Level 17''': MP -34; 234% Damage on 6 enemies.
*'''Level 18''': MP -34; 236% Damage on 6 enemies.
*'''Level 19''': MP -36; 238% Damage on 7 enemies.
*'''Level 20''': MP -36; 240% Damage on 7 enemies.
*'''Level 21''': MP -36; 242% Damage on 7 enemies.
*'''Level 22''': MP -38; 244% Damage on 7 enemies.
*'''Level 23''': MP -38; 246% Damage on 7 enemies.
*'''Level 24''': MP -38; 248% Damage on 7 enemies.
*'''Level 25''': MP -40; 250% Damage on 8 enemies.
*'''Level 26''': MP -40; 252% Damage on 8 enemies.
*'''Level 27''': MP -40; 254% Damage on 8 enemies.
*'''Level 28''': MP -42; 256% Damage on 8 enemies.
*'''Level 29''': MP -42; 258% Damage on 8 enemies.
*'''Level 30''': '''MP -42; 260% Damage on 8 enemies.'''
*''Level 31'': MP -44; 262 Damage on 9 enemies.
*''Level 32'': MP -44; 264% Damage on 9 enemies.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon HP
! width=100px | Summon Duration
! width=100px | Damage
! width=100px | Stun Chance
! width=100px | <span class=explain title="When you take damage">Damage Reflected</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2500'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 27,500 || bgcolor=E6E6FA | 16 sec || bgcolor=E6E6FA | 113% || bgcolor=E6E6FA | 12% || bgcolor=E6E6FA | 330% || bgcolor=E6E6FA | 1 sec
|-
! 2
| 30 || {{yes2|30,000}} || {{yes2|17 sec}} || {{yes2|116%}} || {{yes2|14%}} || {{yes2|360%}} || 1 sec
|-
! 3
| {{yes2|34}} || {{yes2|32,500}} || {{yes2|18 sec}} || {{yes2|119%}} || {{yes2|16%}} || {{yes2|390%}} || 1 sec
|-
! 4
| 34 || {{yes2|35,000}} || {{yes2|19 sec}} || {{yes2|122%}} || {{yes2|18%}} || {{yes2|420%}} || 1 sec
|-
! 5
| 34 || {{yes2|37,500}} || {{yes2|20 sec}} || {{yes2|125%}} || {{yes2|20%}} || {{yes2|450%}} || 1 sec
|-
! 6
| {{yes2|38}} || {{yes2|40,000}} || {{yes2|21 sec}} || {{yes2|128%}} || {{yes2|22%}} || {{yes2|480%}} || 1 sec
|-
! 7
| 38 || {{yes2|42,500}} || {{yes2|22 sec}} || {{yes2|131%}} || {{yes2|24%}} || {{yes2|510%}} || 1 sec
|-
! 8
| 38 || {{yes2|45,000}} || {{yes2|23 sec}} || {{yes2|134%}} || {{yes2|26%}} || {{yes2|540%}} || 1 sec
|-
! 9
| {{yes2|42}} || {{yes2|47,500}} || {{yes2|24 sec}} || {{yes2|137%}} || {{yes2|28%}} || {{yes2|570%}} || {{yes2|2 sec}}
|-
! 10
| 42 || {{yes2|50,000}} || {{yes2|25 sec}} || {{yes2|140%}} || {{yes2|30%}} || {{yes2|600%}} || 2 sec
|-
! 11
| 42 || {{yes2|52,500}} || {{yes2|26 sec}} || {{yes2|143%}} || {{yes2|32%}} || {{yes2|630%}} || 2 sec
|-
! 12
| {{yes2|46}} || {{yes2|55,000}} || {{yes2|27 sec}} || {{yes2|146%}} || {{yes2|34%}} || {{yes2|660%}} || 2 sec
|-
! 13
| 46 || {{yes2|57,500}} || {{yes2|28 sec}} || {{yes2|149%}} || {{yes2|36%}} || {{yes2|690%}} || 2 sec
|-
! 14
| 46 || {{yes2|60,000}} || {{yes2|29 sec}} || {{yes2|152%}} || {{yes2|38%}} || {{yes2|720%}} || 2 sec
|-
! 15
| {{yes2|50}} || {{yes2|62,500}} || {{yes2|30 sec}} || {{yes2|155%}} || {{yes2|40%}} || {{yes2|750%}} || 2 sec
|-
! 16
| 50 || {{yes2|65,000}} || {{yes2|31 sec}} || {{yes2|158%}} || {{yes2|42%}} || {{yes2|780%}} || 2 sec
|-
! 17
| 50 || {{yes2|67,500}} || {{yes2|32 sec}} || {{yes2|161%}} || {{yes2|44%}} || {{yes2|810%}} || {{yes2|3 sec}}
|-
! 18
| {{yes2|54}} || {{yes2|70,000}} || {{yes2|33 sec}} || {{yes2|164%}} || {{yes2|46%}} || {{yes2|840%}} || 3 sec
|-
! 19
| 54 || {{yes2|72,500}} || {{yes2|34 sec}} || {{yes2|167%}} || {{yes2|48%}} || {{yes2|870%}} || 3 sec
|-
! 20
| 54 || {{yes2|75,000}} || {{yes2|35 sec}} || {{yes2|170%}} || {{yes2|50%}} || {{yes2|900%}} || 3 sec
|-
! 21
| {{yes2|58}} || {{yes2|77,500}} || {{yes2|36 sec}} || {{yes2|173%}} || {{yes2|52%}} || {{yes2|930%}} || 3 sec
|-
! 22
| 58 || {{yes2|80,000}} || {{yes2|37 sec}} || {{yes2|176%}} || {{yes2|54%}} || {{yes2|960%}} || 3 sec
|-
! 23
| 58 || {{yes2|82,500}} || {{yes2|38 sec}} || {{yes2|179%}} || {{yes2|56%}} || {{yes2|990%}} || 3 sec
|-
! 24
| {{yes2|62}} || {{yes2|85,000}} || {{yes2|39 sec}} || {{yes2|182%}} || {{yes2|58%}} || {{yes2|1020%}} || 3 sec
|-
! 25
| 62 || {{yes2|87,500}} || {{yes2|40 sec}} || {{yes2|185%}} || {{yes2|60%}} || {{yes2|1050%}} || {{yes2|4 sec}}
|-
! 26
| 62 || {{yes2|90,000}} || {{yes2|41 sec}} || {{yes2|188%}} || {{yes2|62%}} || {{yes2|1080%}} || 4 sec
|-
! 27
| {{yes2|66}} || {{yes2|92,500}} || {{yes2|42 sec}} || {{yes2|191%}} || {{yes2|64%}} || {{yes2|1110%}} || 4 sec
|-
! 28
| 66 || {{yes2|95,000}} || {{yes2|43 sec}} || {{yes2|194%}} || {{yes2|66%}} || {{yes2|1140%}} || 4 sec
|-
! 29
| 66 || {{yes2|97,500}} || {{yes2|44 sec}} || {{yes2|197%}} || {{yes2|68%}} || {{yes2|1170%}} || 4 sec
|-
! <u>30</u>
| {{yes2|70}} || {{yes2|100,000}} || {{yes2|45 sec}} || {{yes2|200%}} || {{yes2|70%}} || {{yes2|1200%}} || 4 sec
|-
! <i>31</i>
| 70 || {{yes2|102,500}} || {{yes2|46 sec}} || {{yes2|203%}} || {{yes2|72%}} || {{yes2|1230%}} || 4 sec
|-
! <i>32</i>
| 70 || {{yes2|105,000}} || {{yes2|47 sec}} || {{yes2|206%}} || {{yes2|74%}} || {{yes2|1260%}} || 4 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman|Snipe|Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.|Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.
{{MapleStory/skill
*Note: This skill has a 100% critical chance.|
|name=Bolt Surplus
*'''Level 1''': MP -340; 287%x9 Damage to bosses, Ignores 11% DEF. 20 second Cooldown.
|tooltip=Increases number of attacks for all multi-hit skills. Also increases Rangefinder's Critical Rate and maximum damage increase.
*'''Level 2''': MP -330; 294%x9 Damage to bosses, Ignores 12% DEF. 20 second Cooldown.
*'''Level 3''': MP -320; 301%x9 Damage to bosses, Ignores 13% DEF. 20 second Cooldown.
*'''Level 4''': MP -310; 308%x9 Damage to bosses, Ignores 14% DEF. 20 second Cooldown.
*'''Level 5''': MP -300; 315%x9 Damage to bosses, Ignores 15% DEF. 20 second Cooldown.
*'''Level 6''': MP -290; 322%x9 Damage to bosses, Ignores 16% DEF. 20 second Cooldown.
*'''Level 7''': MP -280; 329%x9 Damage to bosses, Ignores 17% DEF. 20 second Cooldown.
*'''Level 8''': MP -270; 336%x9 Damage to bosses, Ignores 18% DEF. 20 second Cooldown.
*'''Level 9''': MP -260; 343%x9 Damage to bosses, Ignores 19% DEF. 20 second Cooldown.
*'''Level 10''': MP -250; 350%x9 Damage to bosses, Ignores 20% DEF. 15 second Cooldown.
*'''Level 11''': MP -240; 357%x9 Damage to bosses, Ignores 21% DEF. 15 second Cooldown.
*'''Level 12''': MP -230; 364%x9 Damage to bosses, Ignores 22% DEF. 15 second Cooldown.
*'''Level 13''': MP -220; 371%x9 Damage to bosses, Ignores 23% DEF. 15 second Cooldown.
*'''Level 14''': MP -210; 378%x9 Damage to bosses, Ignores 24% DEF. 15 second Cooldown.
*'''Level 15''': MP -200; 385%x9 Damage to bosses, Ignores 25% DEF. 15 second Cooldown.
*'''Level 16''': MP -190; 392%x9 Damage to bosses, Ignores 26% DEF. 15 second Cooldown.
*'''Level 17''': MP -180; 399%x9 Damage to bosses, Ignores 27% DEF. 15 second Cooldown.
*'''Level 18''': MP -170; 406%x9 Damage to bosses, Ignores 28% DEF. 15 second Cooldown.
*'''Level 19''': MP -160; 413%x9 Damage to bosses, Ignores 29% DEF. 15 second Cooldown.
*'''Level 20''': MP -150; 420%x9 Damage to bosses, Ignores 30% DEF. 15 second Cooldown.
*'''Level 21''': MP -140; 427%x9 Damage to bosses, Ignores 31% DEF. 10 second Cooldown.
*'''Level 22''': MP -130; 434%x9 Damage to bosses, Ignores 32% DEF. 10 second Cooldown.
*'''Level 23''': MP -120; 441%x9 Damage to bosses, Ignores 33% DEF. 10 second Cooldown.
*'''Level 24''': MP -110; 448%x9 Damage to bosses, Ignores 34% DEF. 10 second Cooldown.
*'''Level 25''': MP -100; 455%x9 Damage to bosses, Ignores 35% DEF. 10 second Cooldown.
*'''Level 26''': MP -90; 462%x9 Damage to bosses, Ignores 36% DEF. 10 second Cooldown.
*'''Level 27''': MP -80; 469%x9 Damage to bosses, Ignores 37% DEF. 10 second Cooldown.
*'''Level 28''': MP -70; 476%x9 Damage to bosses, Ignores 38% DEF. 10 second Cooldown.
*'''Level 29''': MP -60; 483%x9 Damage to bosses, Ignores 39% DEF. 10 second Cooldown.
*'''Level 30''': '''MP -50; 490%x9 Damage to bosses, Ignores 40% DEF. 5 second Cooldown.'''
*''Level 31'': MP -40; 497%x9 Damage to bosses, Ignores 41% DEF. 5 second Cooldown.
*''Level 32'': MP -30; 504%x9 Damage to bosses, Ignores 42% DEF. 5 seconds Cooldown.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="only applies to multi-hit skills">Number of Attacks</span>
! width=100px | <span class=explain title="With Rangefinder">Max Additional Critical Rate</span>
! width=100px | <span class=explain title="With Rangefinder">Max Additional Damage</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +21% || bgcolor=E6E6FA | +31%
|-
! 2
| 1 || {{yes2|+22%}} || {{yes2|+32%}}
|-
! 3
| 1 || {{yes2|+23%}} || {{yes2|+33%}}
|-
! 4
| 1 || {{yes2|+24%}} || {{yes2|+34%}}
|-
! 5
| 1 || {{yes2|+25%}} || {{yes2|+35%}}
|-
! 6
| 1 || {{yes2|+26%}} || {{yes2|+36%}}
|-
! 7
| 1 || {{yes2|+27%}} || {{yes2|+37%}}
|-
! 8
| 1 || {{yes2|+28%}} || {{yes2|+38%}}
|-
! 9
| 1 || {{yes2|+29%}} || {{yes2|+39%}}
|-
! <u>10</u>
| 1 || {{yes2|+30%}} || {{yes2|+40%}}
|-
! <i>11</i>
| 1 || {{yes2|+31%}} || {{yes2|+41%}}
|-
! <i>12</i>
| 1 || {{yes2|+32%}} || {{yes2|+42%}}
|}{{MapleStory/skill|end}}


===Hyper Skills===
{{MapleStory/skill
====Common Stat Enhancers and Active Skills====
|name=Last Man Standing
{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Strength|Permanently increases STR.|Required level: 140|
|tooltip=Attacks against a lone target do much more damage.
*'''Level 1''': STR +50
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="When fighting a monster and there are no monsters within 80 units of the enemy's left and right">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+4%}}
|-
! 3
| {{yes2|+6%}}
|-
! 4
| {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! <u>10</u>
| {{yes2|+20%}}
|-
! <i>11</i>
| {{yes2|+22%}}
|-
! <i>12</i>
| {{yes2|+24%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Dexterity|Permanently increases DEX.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': DEX +50
|name=Vital Hunter
|tooltip=The further you are from your enemy, the lower their defenses will be.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="at the minimum distance">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="for every 40 units you are away">Additional Enemy Defense Ignored</span>
! width=100px | Max Enemy Defense Ignored
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 31%
|-
! 2
| +1% || +1% || {{yes2|32%}}
|-
! 3
| {{yes2|+2%}} || +1% || {{yes2|33%}}
|-
! 4
| +2% || +1% || {{yes2|34%}}
|-
! 5
| {{yes2|+3%}} || +1% || {{yes2|35%}}
|-
! 6
| +3% || {{yes2|+2%}} || {{yes2|36%}}
|-
! 7
| {{yes2|+4%}} || +2% || {{yes2|37%}}
|-
! 8
| +4% || +2% || {{yes2|38%}}
|-
! 9
| {{yes2|+5%}} || +2% || {{yes2|39%}}
|-
! 10
| +5% || +2% || {{yes2|40%}}
|-
! 11
| {{yes2|+6%}} || {{yes2|+3%}} || {{yes2|41%}}
|-
! 12
| +6% || +3% || {{yes2|42%}}
|-
! 13
| {{yes2|+7%}} || +3% || {{yes2|43%}}
|-
! 14
| +7% || +3% || {{yes2|44%}}
|-
! 15
| {{yes2|+8%}} || +3% || {{yes2|45%}}
|-
! 16
| +8% || {{yes2|+4%}} || {{yes2|46%}}
|-
! 17
| {{yes2|+9%}} || +4% || {{yes2|47%}}
|-
! 18
| +9% || +4% || {{yes2|48%}}
|-
! 19
| {{yes2|+10%}} || +4% || {{yes2|49%}}
|-
! <u>20</u>
| +10% || +4% || {{yes2|50%}}
|-
! <i>21</i>
| {{yes2|+11%}} || {{yes2|+5%}} || {{yes2|51%}}
|-
! <i>22</i>
| +11% || +5% || {{yes2|52%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Intelligence|Permanently increases INT.|Required level: 140|
==Hyper Skills==
*'''Level 1''': INT +50
===Common Stat Enhancers, Skill Enhancers, and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Luck|Permanently increases LUK.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': LUK +50
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Jump|Permanently increases Jump.|Required level: 146|
{{MapleStory/skill
*'''Level 1''': Jump +10
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Speed|Permanently increases Movement Speed.|Required level: 152|
{{MapleStory/skill
*'''Level 1''': Movement Speed +10
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Accuracy|Permanently increases Accuracy.|Required level: 158|
{{MapleStory/skill
*'''Level 1''': Accuracy +20%
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Defense|Permanently increases Weapon DEF.|Required level: 165|
{{MapleStory/skill
*'''Level 1''': Weapon DEF +500
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Magic Defense|Permanently increases Magic DEF.|Required level: 174|
{{MapleStory/skill
*'''Level 1''': Magic DEF +500
|name=Hyper Accuracy
}}  
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Fury|Permanently increases Max DF (useless for non-Demon Slayers).|Required level: 180|
{{MapleStory/skill
*'''Level 1''': Max DF +50
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Mana|Permanently increases Max MP.|Required level: 186|
{{MapleStory/skill
*'''Level 1''': Max MP: +15%
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Health|Permanently increases Max HP.|Required level: 192|
{{MapleStory/skill
*'''Level 1''': Max HP: +15%
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Bowmen).
|requirement=Unlocked at level 180
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Critical|Permanently increases Critical Rate.|Required level: 198|
{{MapleStory/skill
*'''Level 1''': Critical Rate: +10%
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Active Skill|Epic Adventure|Call upon the bravery deep within to increase damage output and max damage.|Required level: 200|
{{MapleStory/skill
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000, Cooldown: 120 sec. Applies to any Explorer class within the party.
|name=Hyper Health
|MS Skill Epic Adventure B.png}}
|tooltip=Permanently increases Max HP.
 
|requirement=Unlocked at level 192
====Bowmaster====
=====Skill Enhancers=====
{{MapleStory/Skill desc|Bowmaster Hyper|Phoenix - Extra Strike|Increases Number of Attacks for Phoenix.|Required level: 143|
*'''Level 1''': Number of Attacks: +1
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Broiler Shot - Cripple|Increases Broiler Shot's damage over time.|Required level: 149|
{{MapleStory/skill
*'''Level 1''': Additional 20% damage over time
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Hurricane - Splitter|Cuts the damage of Hurricane in half, but increases its number of attacks.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1, Damage: -50%
|name=Sharp Eyes - Critical Chance
|tooltip=Increases the Critical Rate of Sharp Eyes.
|requirement=Unlocked at Level 143
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +5%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Phoenix - Persist|Increases the duration of Phoenix.|Required level: 162|
{{MapleStory/skill
*'''Level 1''': Duration: +20 sec
|name=Sharp Eyes - Persist
|tooltip=Increases Sharp Eyes's duration.
|requirement=Unlocked at Level 183
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +30 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Broiler Shot - Reinforce|Increases Broiler Shot's damage.|Required level: 168|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Sharp Eyes - Guardbreak
|tooltip=Add the Ignore Defense effect to Sharp Eyes.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +5%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Hurricane - Range|Increases Hurricane range.|Required level: 177|
{{MapleStory/skill
*'''Level 1''': 50 additional range
|name=Epic Adventure
|file=File:MS Skill Epic Adventure B.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Phoenix - Reinforce|Increases damage of Phoenix.|Required level: 183|
===Bowmaster===
*'''Level 1''': Damage: +20%
====Skill Enhancers====
{{MapleStory/skill
|name=Arrow Stream - Extra Strike
|tooltip=Increases Arrow Stream's number of attacks.
|requirement=Unlocked at Level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Broiler Shot - Aftermath|Increases damage over time for Broiler Shot.|Required level: 189|
{{MapleStory/skill
*'''Level 1''': Additional 5 seconds
|name=Arrow Blaster - Spread
|tooltip=Increases the number of monsters that Arrow Blaster hits.
|requirement=Unlocked at Level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Hurricane - Agility|Allows you to use Hurricane while moving.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Can move while casting
|name=Arrow Stream - Reinforce
|tooltip=Increases Arrow Stream's damage.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


=====Active Skills=====
{{MapleStory/skill
{{MapleStory/Skill desc|Bowmaster Hyper|Concentration|Steel yourself for battle to increase damage.|Required level: 150|
|name=Arrow Blaster - Boss Rush
*'''Level 1''': MP Cost: 300, Duration: 30 sec, Weapon ATT Bonus: 50, Bonus Power Stance Chance: 100%, Bonus Damage Against Bosses: 20%. Cooldown: 90 sec.
|tooltip=Increases Boss Attack of Arrow Blaster.
|requirement=Unlocked at Level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster Hyper|Gritty Gust|Blasts nearby enemies with a gust of wind to tear them apart.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 200, Enemies Hit: 8, Damage: 500%, Number of Attacks: 8, 200% damage every 10 sec. Cooldown: 15 sec
|name=Arrow Stream - Spread
|tooltip=Increases number of monsters that Arrow Stream hits.
|requirement=Unlocked at Level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


====Marksman====
{{MapleStory/skill
=====Skill Enhancers=====
|name=Arrow Blaster - Reinforce
{{MapleStory/Skill desc|Marksman Hyper|Frostprey - Extra Strike|Increases the number of attacks for Frostprey.|Required level: 143|
|tooltip=Increases the damage of Arrow Blaster.
*'''Level 1''': Number of Attacks: +1
|requirement=Unlocked at Level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|Piercing Arrow - Extra Strike|Increases the number of attacks for Piercing Arrow.|Required level: 149|
====Active Skills====
*'''Level 1''': Number of Attacks: +1
{{MapleStory/skill
|name=Concentration
|tooltip=Steel yourself for battle to increase damage.
|requirement=Unlocked at level 150
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Power Stance Chance
! width=100px | Boss Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +50 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|Snipe - Cooldown Cutter|Reduces Snipe Cooldown.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Cooldown: -100%
|name=Gritty Gust
|tooltip=Blasts nearby enemies with a gust of wind to tear them apart.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Damage over Time
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 200% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|Frostprey - Persist|Increases the duration of Frostprey.|Required level: 162|
===Marksman===
*'''Level 1''': Duration: +20 sec
====Skill Enhancers====
{{MapleStory/skill
|name=Piercing Arrow - Extra Strike
|tooltip=Increases the number of attacks for Piercing Arrow.
|requirement=Unlocked at Level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|Piercing Arrow - Reinforce|Increases Piercing Arrow damage.|Required level: 168|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Snipe - Cooldown Cutter
|tooltip=Reduces Snipe Cooldown.
|requirement=Unlocked at Level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -100%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|Snipe - Extra Strike|Increases the number of attacks for Snipe.|Required level: 177|
{{MapleStory/skill
*'''Level 1''': Number of Attacks vs Boss Monsters: +1
|name=Piercing Arrow - Reinforce
|tooltip=Increases Piercing Arrow damage.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|Frostprey - Reinforce|Increases Frostprey Damage.|Required level: 183|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Snipe - Limit Break
|tooltip=Increases the maximum damage value of Snipe.
|requirement=Unlocked at Level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Damage
|-
! 1
| bgcolor=E6E6FA | <span class=explain title="Maximum Damage increased to 400,000,000 with this">+100,000,000</span>
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|Piercing Arrow - Spread|Increases the number of monsters hit by Piercing Arrow.|Required level: 189|
{{MapleStory/skill
*'''Level 1''': Monsters Hit +2
|name=Piercing Arrow - Spread
|tooltip=Increases the number of monsters hit by Piercing Arrow.
|requirement=Unlocked at Level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|Snipe - Reinforce|Boosts Snipe damage.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Snipe - Reinforce
|tooltip=Boosts Snipe damage.
|requirement=Unlocked at Level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


=====Active Skills=====
====Active Skills====
{{MapleStory/Skill desc|Marksman Hyper|Bullseye Shot|Hone in on the enemy's weak spot for a devastating shot.|Required level: 150|
{{MapleStory/skill
*'''Level 1''': MP Cost: 200, Duration: 30 sec, Bonus Critical Rate: 20%, Bonus Max Critical Damage: 20%, Bonus Monster DEF Ignored: 20%. Cooldown: 90 sec
|name=Bullseye Shot
|tooltip=Hone in on the enemy's weak spot for a devastating shot.
|requirement=Unlocked at level 150
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Critical Rate
! width=100px | Max Critical Damage
! width=100px | Enemy Defense Ignored
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Marksman Hyper|High Speed Shot|Fires off a focused shot that pierces all enemies within range.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 300, Max Enemies Hit: 12, Damage: 4,000%. Cooldown: 30 sec
|name=High Speed Shot
|tooltip=Fires off a focused shot that pierces all enemies within range.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 4000% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 30 sec
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Magician|nextpage=Bowman/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Magician|nextpage=Bowman/Builds|nextname=Builds}}

Latest revision as of 17:29, 23 June 2014


For more details on Beginner skills, see MapleStory/Beginner/Skills.
Table of Contents
Attacking Skills Passive Skills Active/Supportive Skills
First Job Archer Arrow Blow Critical Shot Archery Mastery Double Jump
Second Job Common Soul Arrow Physical Training Final Attack
Hunter Arrow Bomb Covering Fire Bow Mastery Bow Booster Quiver Cartridge
Crossbowman Iron Arrow Net Toss Crossbow Mastery Rangefinder Crossbow Booster
Third Job Common Mortal Blow Evasion Boost Marksmanship Hookshot
Ranger Flame Surge Hurricane v Phoenix Reckless Hunt - Bow
Sniper Dragon's Breath Explosive Bolt Aggressive Resistance Freezer Pain Killer Reckless Hunt - Crossbow
Fourth Job Common Maple Warrior Hero's Will Sharp Eyes Illusion Step
Bowmaster Arrow Blaster Binding Shot Arrow Stream Bow Expert Advanced Final Attack Armor Break Enchanted Quiver
Marksman Piercing Arrow Snipe Crossbow Expert Arrow Illusion MS Skill Bolt Surplus.png Last Man Standing Vital Hunter
Skills
Hyper Skills Common
(Stat + Active)
Hyper Strength Hyper Dexterity Hyper Intelligence Hyper Luck Hyper Jump Hyper Speed Hyper Accuracy Hyper Defense Hyper Magic Defense Hyper Fury Hyper Mana Hyper Health Hyper Critical Sharp Eyes - Critical Chance Sharp Eyes - Persist Sharp Eyes - Guardbreak Epic Adventure
Skill enhancers Active / Supportive Skills
Bowmaster Arrow Stream - Extra Strike Arrow Blaster - Spread Arrow Stream - Reinforce Arrow Blaster - Boss Rush Arrow Stream - Spread Arrow Blaster - Reinforce Concentration Gritty Gust
Marksman Piercing Arrow - Extra Strike Snipe - Cooldown Cutter Piercing Arrow - Reinforce Snipe - Limit Break Piercing Arrow - Spread Snipe - Reinforce Bullseye Shot High Speed Shot

First Job[edit]

Archer[edit]

MS Skill Critical Throw.png Critical Shot
"Increases Critical Hit Rate."
Critical Shot level data
Level Critical Rate
Add 2%
per level
1 +2%
2 +4%
3 +6%
4 +8%
5 +10%
6 +12%
7 +14%
8 +16%
9 +18%
10 +20%
11 +22%
12 +24%
13 +26%
14 +28%
15 +30%
16 +32%
17 +34%
18 +36%
19 +38%
20 +40%
MS Skill Archery Mastery.png Archery Mastery
"Grants proficiency in the fundamentals of Archery. Increases Accuracy, Avoidability, Range, Speed, and Max Speed. You can use the skill without consuming arrows."
Archery Mastery level data
Level Accuracy and Avoidability Shooting Range Movement Speed Max Movement Speed
Add 15
per level
Add 8
per level
Add 2
per level
Add 1
per level
1 +15 +8 +2 +6
2 +30 +40 +4 +7
3 +45 +60 +6 +8
4 +60 +80 +8 +9
5 +75 +100 +10 +10
6 +90 +120 +12 +11
7 +105 +140 +14 +12
8 +120 +160 +16 +13
9 +135 +180 +18 +14
10 +150 +200 +20 +15
11 +165 +220 +22 +16
12 +180 +240 +24 +17
13 +195 +260 +26 +18
14 +210 +280 +28 +19
15 +225 +300 +30 +20
MS Skill Arrow Blow.png Arrow Blow
"Shoots arrows at multiple enemies."
Arrow Blow level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 6 levels
Add 5%
per level
No
change
No
change
1 5 200% 4 1
2 5 205% 4 1
3 5 210% 4 1
4 5 215% 4 1
5 5 220% 4 1
6 7 225% 4 1
7 7 230% 4 1
8 7 235% 4 1
9 7 240% 4 1
10 7 245% 4 1
11 7 250% 4 1
12 9 255% 4 1
13 9 260% 4 1
14 9 265% 4 1
15 9 270% 4 1
16 9 275% 4 1
17 9 280% 4 1
18 11 285% 4 1
19 11 290% 4 1
20 11 295% 4 1
MS Skill Double Jump.pngMS Skill Double Jump BM.pngMS Skill Double Jump MM.png Double Jump
"Allows you to double-jump to cover more distance. Double-tap the ↑ ↑ arrow keys to jump once in midair. Press the ↓ ↓ arrow keys to descend quickly."
Double Jump level data

Icons from left to right: Archer, Bowmaster, Marksman

Level MP Cost
Subtract 2
per level
1 28
2 26
3 24
4 22
5 20
6 18
7 16
8 14
9 12
10 10

Second Job[edit]

Common Second Job skills[edit]

MS Skill Final Attack.png Final Attack
"Grants a chance to deal additional damage after an attack."
Requires Level 3 Bow Mastery or Crossbow Mastery
Final Attack level data
Level Chance Damage
Add 2%
per level
Add 5%
per 2 levels
1 2% 100%
2 4% 105%
3 6% 105%
4 8% 110%
5 10% 110%
6 12% 115%
7 14% 115%
8 16% 120%
9 18% 120%
10 20% 125%
11 22% 125%
12 24% 130%
13 26% 130%
14 28% 135%
15 30% 135%
16 32% 140%
17 34% 140%
18 36% 145%
19 38% 145%
20 40% 150%
MS Skill Soul Arrow.png Soul Arrow
"Increases Weapon ATT and allows you to use a Bow/Crossbow without using arrows for a short time."
Soul Arrow level data

Bow for Hunter, Crossbow for Crossbowman

Level MP Cost Weapon Attack Duration
Add 3
per 5 levels
Add 1
per level
Add 6 sec
per level
1 13 +11 66 sec
2 13 +12 72 sec
3 13 +13 78 sec
4 13 +14 84 sec
5 13 +15 90 sec
6 16 +16 96 sec
7 16 +17 102 sec
8 16 +18 108 sec
9 16 +19 114 sec
10 16 +20 120 sec
11 19 +21 126 sec
12 19 +22 132 sec
13 19 +23 138 sec
14 19 +24 142 sec
15 19 +25 150 sec
16 22 +26 156 sec
17 22 +27 162 sec
18 22 +28 168 sec
19 22 +29 174 sec
20 22 +30 180 sec
MS Skill Physical Training.png Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level STR and DEX
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Hunter[edit]

  • Advanced from the first job Bowman.
MS Skill Bow Mastery.png Bow Mastery
"Increases the weapon mastery and accuracy of bows."
Bow Mastery level data
Level Bow Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Bow Booster.png Bow Booster
"Increases the attack speed of your weapon."
Requires Level 5 Bow Mastery.
Bow Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Arrow Bomb.png Arrow Bomb
"Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target."
Arrow Bomb level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Stun Chance Stun Duration
Add 2
per 7 levels
Add 8%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 11 298% 6 1 22% 2 sec
2 11 306% 6 1 24% 2 sec
3 11 314% 6 1 26% 2 sec
4 11 322% 6 1 28% 2 sec
5 11 330% 6 1 30% 3 sec
6 11 338% 6 1 32% 3 sec
7 13 346% 6 1 34% 3 sec
8 13 354% 6 1 36% 3 sec
9 13 362% 6 1 38% 3 sec
10 13 370% 6 1 40% 4 sec
11 13 378% 6 1 42% 4 sec
12 13 386% 6 1 44% 4 sec
13 13 394% 6 1 46% 4 sec
14 15 402% 6 1 48% 4 sec
15 15 410% 6 1 50% 5 sec
16 15 418% 6 1 52% 5 sec
17 15 426% 6 1 54% 5 sec
18 15 434% 6 1 56% 5 sec
19 15 442% 6 1 58% 5 sec
20 15 450% 6 1 60% 6 sec
MS Skill Covering Fire.png Covering Fire
"Fire arrows while leaping backwards. If you press and hold the skill key, you will fire arrows rapidly while in mid-air."
Covering Fire level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Max Keydown Duration
Add 2
per 7 levels
Add 3%
per level
No
change
No
change
No
change
1 3 76% 1 1 2 sec
2 3 79% 1 1 2 sec
3 3 82% 1 1 2 sec
4 3 85% 1 1 2 sec
5 3 88% 1 1 2 sec
6 3 91% 1 1 2 sec
7 5 94% 1 1 2 sec
8 5 97% 1 1 2 sec
9 5 100% 1 1 2 sec
10 5 103% 1 1 2 sec
MS Skill Quiver Cartridge.png Quiver Cartridge
"Lets you use 3 different special arrowheads. The quiver fills up again when you use all 3. Press the skill key to change the current arrowhead. You will switch to the next arrowhead automatically if you use all of your current ones. Blood Arrow: Absorbs some damage as HP. Poison Arrow: Does poison damage over time, stackable up to 3 times. Magic Arrow: Shoots an additional magic arrow when attacking."
Quiver Cartridge level data
Level Blood Arrow Chance Damage Converted Poison Damage Poison Duration Max Poison Stacks Magic Arrow Chance Magic Arrow Damage Max Arrows
1 50% 20% 90% 8 sec 3 30% 220% 10

Crossbowman[edit]

  • Advanced from the first job Bowman.
MS Skill Crossbow Mastery.png Crossbow Mastery
"Increases the weapon mastery and accuracy of Crossbows."
Crossbow Mastery level data
Level Crossbow Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Crossbow Booster.png Crossbow Booster
"Increases the attack speed of your weapon."
Requires Level 5 Bow Mastery.
Crossbow Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Iron Arrow.png Iron Arrow
"Fires a steel arrow that can penetrate enemy defenses."
Iron Arrow level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 7 levels
Add 9%
per level
No
change
No
change
1 11 279% 6 1
2 11 288% 6 1
3 11 297% 6 1
4 11 306% 6 1
5 11 315% 6 1
6 11 324% 6 1
7 11 333% 6 1
8 13 342% 6 1
9 13 351% 6 1
10 13 360% 6 1
11 13 369% 6 1
12 13 378% 6 1
13 13 387% 6 1
14 13 396% 6 1
15 15 405% 6 1
16 15 414% 6 1
17 15 423% 6 1
18 15 432% 6 1
19 15 441% 6 1
20 15 450% 6 1
MS Skill Net Toss.png Net Toss
"Throws a net on enemies, limiting their movements and inflicting damage."
Net Toss level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Stun/Slow Chance Stun/Slow Duration
Add 3
per 3 levels
Add 6%
per level
No
change
No
change
Add 5%
per level
No
change
1 12 161% 8 2 25% 6 sec
2 12 167% 8 2 30% 6 sec
3 15 173% 8 2 35% 7 sec
4 15 179% 8 2 40% 7 sec
5 15 185% 8 2 45% 8 sec
6 18 191% 8 2 50% 8 sec
7 18 197% 8 2 55% 9 sec
8 18 203% 8 2 60% 9 sec
9 21 209% 8 2 65% 10 sec
10 21 215% 8 2 70% 10 sec
MS Skill Rangefinder.png Rangefinder
"When attacking nearby enemies, increases your Critical Rate; when attacking far away enemies, increases your total damage."
Rangefinder level data
Level Effect
1 Based on distance 200, when closer than 18 the Critical Rate increases by 3% up to a max of 20%. The farther the distance, damage increases by 4% up to a max of 30%

Third Job[edit]

Common Third Job skills[edit]

MS Skill Mortal Blow.png Mortal Blow
"Has a chance to finish off an enemy with a single blow, and recover HP & MP."
Mortal Blow level data
Level Instant KO Chance HP Percentage HP and MP Recovered
Add 3%
per 2 levels
Add 3%
per level
Add 1%
per 2 levels
1 6% 3% 1%
2 3% 6% 1%
3 6% 9% 2%
4 6% 12% 2%
5 9% 15% 3%
6 9% 18% 3%
7 12% 21% 4%
8 12% 24% 4%
9 15% 27% 5%
10 15% 30% 5%
MS Skill Evasion Boost.png Evasion Boost
"Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits."
Evasion Boost level data
Level Dodge Chance
Add 2%
per level
1 +12%
2 +14%
3 +16%
4 +18%
5 +20%
6 +22%
7 +24%
8 +26%
9 +28%
10 +30%
MS Skill Hookshot BM.pngMS Skill Hookshot MM.png Hookshot
"Fires a hook at the furthest enemy within range, dealing damage and pulling yourself along. While moving, you won't collide with monsters. Also increases your HP."
Hookshot level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Max HP
Add 3
per 3 levels
Add 6%
per level
No
change
No
change
Add 4%
per level
1 12 116% 1 1 +4%
2 12 122% 1 1 +8%
3 15 128% 1 1 +12%
4 15 134% 1 1 +16%
5 15 140% 1 1 +20%
6 18 146% 1 1 +24%
7 18 152% 1 1 +28%
8 18 158% 1 1 +32%
9 21 164% 1 1 +36%
10 21 170% 1 1 +40%
MS Skill Marksmanship.png Marksmanship
"Ignore a portion of the enemy's Defense. Permanently increases your Accuracy and total Damage."
Marksmanship level data
Level Enemy Defense Ignored Accuracy Additional Damage
Add 1%
per level
Add 1%
per level
Add 1%
per 2 levels
1 +6% +6% +5%
2 +7% +7% +6%
3 +8% +8% +6%
4 +9% +9% +7%
5 +10% +10% +7%
6 +11% +11% +8%
7 +12% +12% +8%
8 +13% +13% +9%
9 +14% +14% +9%
10 +15% +15% +10%
11 +16% +16% +10%
12 +17% +17% +11%
13 +18% +18% +11%
14 +19% +19% +12%
15 +20% +20% +12%
16 +21% +21% +13%
17 +22% +22% +13%
18 +23% +23% +14%
19 +24% +24% +14%
20 +25% +25% +15%

Ranger[edit]

  • Advanced from the second job Hunter.
MS Skill Flame Surge 2.png Flame Surge
"Fires arrows imbued with flame power to attack up to 6 enemies. Hit enemies continue to take damage after they're hit."
Flame Surge level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Burn Damage Burn Duration
Add 2
per 4 levels
Add 6%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 20 286% 2 6 62% 3 sec
2 20 292% 2 6 64% 3 sec
3 20 298% 2 6 66% 3 sec
4 22 304% 2 6 68% 3 sec
5 22 310% 2 6 70% 3 sec
6 22 316% 2 6 72% 4 sec
7 22 322% 2 6 74% 4 sec
8 24 328% 2 6 76% 4 sec
9 24 334% 2 6 78% 4 sec
10 24 340% 2 6 80% 4 sec
11 24 346% 2 6 82% 5 sec
12 26 352% 2 6 84% 5 sec
13 26 358% 2 6 86% 5 sec
14 26 364% 2 6 88% 5 sec
15 26 370% 2 6 90% 5 sec
16 28 376% 2 6 92% 6 sec
17 28 382% 2 6 94% 6 sec
18 28 388% 2 6 96% 6 sec
19 28 394% 2 6 98% 6 sec
20 30 400% 2 6 100% 6 sec
MS Skill Phoenix.png Phoenix
"Temporarily summons a Phoenix to deal Fire damage to up to 4 enemies. Has a chance to Stun enemies. Also permanently increases Weapon/Magic Defense."
Phoenix level data
Level MP Cost Summon Damage Max Enemies Hit Summon Duration Stun Chance Weapon and Magic Defense
Add 3
per level
Add 18%
per level
No
change
Add 16 sec
per level
Add 3%
per level
Add 1%
per 2 levels
1 43 228% 4 76 sec 41% +3%
2 46 246% 4 92 sec 47% +6%
3 49 264% 4 108 sec 53% +9%
4 52 282% 4 124 sec 59% +12%
5 55 300% 4 140 sec 65% +15%
6 58 318% 4 156 sec 71% +18%
7 61 336% 4 172 sec 77% +21%
8 64 354% 4 188 sec 83% +24%
9 67 372% 4 204 sec 89% +27%
10 70 390% 4 220 sec 95% +30%
MS Skill Hurricane.png Hurricane
"Launches arrows at tremendous speed like a catastrophic rainstorm. Holding the skill key will fire arrows continuously. You can also move while firing."
Hurricane level data

While casting this skill, your movement speed will be reduced to 100.

Level MP Cost Damage Max Enemies Hit Number of Hits
Add 1
per 10 levels
Add 2%
per 2 levels
No
change
No
change
1 4 120% 1 1
2 4 122% 1 1
3 4 124% 1 1
4 4 126% 1 1
5 4 128% 1 1
6 4 130% 1 1
7 4 132% 1 1
8 4 134% 1 1
9 4 136% 1 1
10 4 138% 1 1
11 5 140% 1 1
12 5 142% 1 1
13 5 144% 1 1
14 5 146% 1 1
15 5 148% 1 1
16 5 150% 1 1
17 5 152% 1 1
18 5 154% 1 1
19 5 156% 1 1
20 5 158% 1 1
MS Skill Reckless Hunt - Bow.png Reckless Hunt - Bow
"Reduces Weapon/Magic Defense and increases Weapon ATT. Can be toggled On/Off."
Reckless Hunt - Bow level data
Level Weapon and Magic Defense Weapon Attack
Add -4%
per level
Add 2
per level
1 -4% +2
2 -8% +4
3 -12% +6
4 -16% +8
5 -20% +10
6 -24% +12
7 -28% +14
8 -32% +16
9 -36% +18
10 -40% +20
MS Skill Focused Fury 2.png Focused Fury
"Constant attacks focus your concentration, increasing your Abnormal Status Resistance. Resisting an Abnormal Status while this buff is in effect will trigger a cooldown on the skill. Also increases Abnormal Status Resistance and All Elemental Resistances permanently."
Focused Fury level data
Level Abnormal Status Resistance Duration Cooldown Abnormal Status Resistance Elemental Resistance
Add 1%
per 4 levels
Add 3 sec
per level
Subtract 3 sec
per level
Add 1%
per level
Add 1%
per level
1 +1% 33 sec 87 sec +1% +1%
2 +1% 36 sec 84 sec +2% +2%
3 +1% 39 sec 81 sec +3% +3%
4 +1% 42 sec 78 sec +4% +4%
5 +2% 45 sec 75 sec +5% +5%
6 +2% 48 sec 72 sec +6% +6%
7 +2% 51 sec 69 sec +7% +7%
8 +2% 54 sec 66 sec +8% +8%
9 +3% 57 sec 63 sec +9% +9%
10 +3% 60 sec 60 sec +10% +10%
11 +3% 63 sec 57 sec +11% +11%
12 +3% 66 sec 54 sec +12% +12%
13 +4% 69 sec 51 sec +13% +13%
14 +4% 72 sec 48 sec +14% +14%
15 +4% 75 sec 45 sec +15% +15%
16 +4% 78 sec 42 sec +16% +16%
17 +5% 81 sec 39 sec +17% +17%
18 +5% 84 sec 36 sec +18% +18%
19 +5% 87 sec 33 sec +19% +19%
20 +5% 90 sec 30 sec +20% +20%

Sniper[edit]

MS Skill Freezer.png Freezer
"Temporarily summons Freezer to deal Ice damage to up to 4 enemies. In addition, permanently increases Weapon/Magic Defense."
Freezer level data
Level MP Cost Summon Damage Max Enemies Hit Summon Duration Freeze Duration Weapon and Magic Defense
Add 3
per level
Add 18%
per level
No
change
Add 16 sec
per level
Add 1 sec
per 5 levels
Add 1%
per 2 levels
1 43 228% 4 76 sec 1 sec +3%
2 46 246% 4 92 sec 1 sec +6%
3 49 264% 4 108 sec 1 sec +9%
4 52 282% 4 124 sec 1 sec +12%
5 55 300% 4 140 sec 2 sec +15%
6 58 318% 4 156 sec 2 sec +18%
7 61 336% 4 172 sec 2 sec +21%
8 64 354% 4 188 sec 2 sec +24%
9 67 372% 4 204 sec 2 sec +27%
10 70 390% 4 220 sec 3 sec +30%
MS Skill Dragon's Breath.png Dragon's Breath
"Draws upon the spirit of the dragon to fire an arrow of tremendous force that pushes enemies away. Its effect increases with each enemy it pierces."
Dragon's Breath level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 6 levels
Add 8%
per level
Add 2
per 5 levels
No
change
1 20 453% 4 1
2 20 461% 4 1
3 20 469% 4 1
4 20 477% 4 1
5 24 485% 4 1
6 24 493% 6 1
7 24 501% 6 1
8 24 509% 6 1
9 24 517% 6 1
10 28 525% 6 1
MS Skill Explosive Bolt.png Explosive Bolt
"Fires an arrow that sends multiple bolts in all directions on impact. The enemy struck by the initial arrow takes additional damage."
Explosive Bolt level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Additional Damage
Add 2
per 5 levels
Add 8%
per level
No
change
No
change
Add 3%
per level
1 12 548% 1 8 +143%
2 12 556% 1 8 +146%
3 12 564% 1 8 +149%
4 12 572% 1 8 +152%
5 12 580% 1 8 +155%
6 14 588% 1 8 +158%
7 14 596% 1 8 +161%
8 14 604% 1 8 +164%
9 14 612% 1 8 +167%
10 14 620% 1 8 +170%
11 16 628% 1 8 +173%
12 16 636% 1 8 +176%
13 16 644% 1 8 +179%
14 16 652% 1 8 +182%
15 16 660% 1 8 +185%
16 18 668% 1 8 +188%
17 18 676% 1 8 +191%
18 18 684% 1 8 +194%
19 18 692% 1 8 +197%
20 18 700% 1 8 +200%
MS Skill Pain Killer.png Pain Killer
"Consumes a prepared Herb to remove Abnormal Status immediately. Additionally, increases all Elemental Resistances and Abnormal Status Resistances permanently."
Pain Killer level data
Level MP Cost Duration Cooldown Abnormal Status Resistance Elemental Resistance
Subtract 1
per level
No
change
Subtract 18 sec
per level
Add 1%
per level
Add 1%
per level
1 31 1 sec 582 sec +1% +1%
2 32 1 sec 564 sec +2% +2%
3 33 1 sec 546 sec +3% +3%
4 34 1 sec 528 sec +4% +4%
5 35 1 sec 510 sec +5% +5%
6 36 1 sec 492 sec +6% +6%
7 37 1 sec 474 sec +7% +7%
8 38 1 sec 456 sec +8% +8%
9 39 1 sec 438 sec +9% +9%
10 40 1 sec 420 sec +10% +10%
11 41 1 sec 402 sec +11% +11%
12 42 1 sec 384 sec +12% +12%
13 43 1 sec 366 sec +13% +13%
14 44 1 sec 348 sec +14% +14%
15 45 1 sec 330 sec +15% +15%
16 46 1 sec 312 sec +16% +16%
17 47 1 sec 294 sec +17% +17%
18 48 1 sec 276 sec +18% +18%
19 49 1 sec 258 sec +19% +19%
20 50 1 sec 240 sec +20% +20%
MS Skill Reckless Hunt - Crossbow.png Reckless Hunt - Crossbow
"Reduces Weapon/Magic Avoidability and increases Critical Rate and Critical Damage. Can be toggled On/Off."
Reckless Hunt - Crossbow level data
Level Weapon and Magic Avoidability Maximum Critical Damage
Add -5%
per level
Add 2
per level
1 -5% +7%
2 -10% +9%
3 -15% +11%
4 -20% +13%
5 -25% +15%
6 -30% +17%
7 -35% +19%
8 -40% +21%
9 -45% +23%
10 -50% +25%
MS Skill Aggressive Resistance.png Aggressive Resistance
"When attacking, create a barrier for a short time that absorbs a percentage of incoming damage. Every attack creates a new barrier."
Aggressive Resistance level data
Level Damage Converted Duration Damage Taken Max Damage Taken
Add 2%
per level
No
change
Add -6%
per level
Add -6%
per level
1 2% 8 sec -6% -11%
2 4% 8 sec -12% -17%
3 6% 8 sec -18% -23%
4 8% 8 sec -24% -29%
5 10% 8 sec -30% -35%
6 12% 8 sec -36% -41%
7 14% 8 sec -42% -47%
8 16% 8 sec -48% -53%
9 18% 8 sec -54% -59%
10 20% 8 sec -60% -65%

Fourth Job[edit]

Those in Italic can be obtained through Combat Orders.

Common Fourth Job skills[edit]

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Sharp Eyes.png Sharp Eyes
"Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy."
Sharp Eyes level data
Level MP Cost Critical Rate Maximum Critical Damage Duration
Add 3
per 5 levels
Add 1%
per 2 levels
Add 1%
per level
Add 10 seconds per level
1 30 +6% +1% 10 sec
2 30 +6% +2% 20 sec
3 30 +7% +3% 30 sec
4 30 +7% +4% 40 sec
5 30 +8% +5% 50 sec
6 33 +8% +6% 60 sec
7 33 +9% +7% 70 sec
8 33 +9% +8% 80 sec
9 33 +10% +9% 90 sec
10 33 +10% +10% 100 sec
11 36 +11% +11% 110 sec
12 36 +11% +12% 120 sec
13 36 +12% +13% 130 sec
14 36 +12% +14% 140 sec
15 36 +13% +15% 150 sec
16 39 +13% +16% 160 sec
17 39 +14% +17% 170 sec
18 39 +14% +18% 180 sec
19 39 +15% +19% 190 sec
20 39 +15% +20% 200 sec
21 42 +16% +21% 210 sec
22 42 +16% +22% 220 sec
23 42 +17% +23% 230 sec
24 42 +17% +24% 240 sec
25 42 +18% +25% 250 sec
26 45 +18% +26% 260 sec
27 45 +19% +27% 270 sec
28 45 +19% +28% 280 sec
29 45 +20% +29% 290 sec
30 45 +20% +30% 300 sec
31 48 +21% +31% 310 sec
32 48 +21% +32% 320 sec
MS Skill Illusion Step.png Illusion Step
"Greatly enhances DEX and Avoidability for a short time. Also permanently reduces damage taken."
Illusion Step level data
Level MP Cost DEX Dodge Chance Duration Damage Taken
Add 1
per 2 levels
Add 1
per level
Add 1%
per level
Add 6 seconds per level Add -2%
per 3 levels
1 20 +11 +1% 66 sec -2%
2 20 +12 +2% 72 sec -2%
3 21 +13 +3% 78 sec -2%
4 22 +14 +4% 84 sec -4%
5 22 +15 +5% 90 sec -4%
6 23 +16 +6% 96 sec -4%
7 23 +17 +7% 102 sec -6%
8 24 +18 +8% 108 sec -6%
9 24 +19 +9% 114 sec -6%
10 25 +20 +10% 120 sec -8%
11 25 +21 +11% 126 sec -8%
12 26 +22 +12% 132 sec -8%
13 26 +23 +13% 138 sec -10%
14 27 +24 +14% 144 sec -10%
15 27 +25 +15% 150 sec -10%
16 28 +26 +16% 156 sec -12%
17 28 +27 +17% 162 sec -12%
18 29 +28 +18% 168 sec -12%
19 29 +29 +19% 174 sec -14%
20 30 +30 +20% 180 sec -14%
21 30 +31 +21% 186 sec -14%
22 31 +32 +22% 192 sec -16%
23 31 +33 +23% 198 sec -16%
24 32 +34 +24% 204 sec -16%
25 32 +35 +25% 210 sec -18%
26 33 +36 +26% 216 sec -18%
27 33 +37 +27% 222 sec -18%
28 34 +38 +28% 228 sec -20%
29 34 +39 +29% 234 sec -20%
30 35 +40 +30% 240 sec -20%
31 35 +41 +31% 246 sec -22%
32 36 +42 +32% 252 sec -22%

Bowmaster[edit]

  • Advanced from the third job Ranger.
MS Skill Bow Expert.png Bow Expert
"Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Bow Mastery
Bow Expert level data
Level Bow Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%
MS Skill Advanced Final Attack.png Advanced Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level Weapon Attack Accuracy Chance Damage Number of Hits
Add 1
per 2 levels
Add 1%
per 3 levels
Add 1%
per level
Add 2%
per level
No
change
1 +6 +1% 41% 152% 1
2 +6 +1% 42% 154% 1
3 +7 +1% 43% 156% 1
4 +7 +2% 44% 158% 1
5 +8 +2% 45% 160% 1
6 +8 +2% 46% 162% 1
7 +9 +3% 47% 164% 1
8 +9 +3% 48% 166% 1
9 +10 +3% 49% 168% 1
10 +10 +4% 50% 170% 1
11 +11 +4% 51% 172% 1
12 +11 +4% 52% 174% 1
13 +12 +5% 53% 176% 1
14 +12 +5% 54% 178% 1
15 +13 +5% 55% 180% 1
16 +13 +6% 56% 182% 1
17 +14 +6% 57% 184% 1
18 +14 +6% 58% 186% 1
19 +15 +7% 59% 188% 1
20 +15 +7% 60% 190% 1
21 +16 +7% 61% 192% 1
22 +16 +8% 62% 194% 1
23 +17 +8% 63% 196% 1
24 +17 +8% 64% 198% 1
25 +18 +9% 65% 200% 1
26 +18 +9% 66% 202% 1
27 +19 +9% 67% 204% 1
28 +19 +10% 68% 206% 1
29 +20 +10% 69% 208% 1
30 +20 +10% 70% 210% 1
31 +21 +11% 71% 212% 1
32 +21 +11% 72% 214% 1
MS Skill Arrow Blaster.png Arrow Blaster
"Shoots an arrow at a high angle. If you press and hold the skill key, it will fire continuously. While firing, use the Up and Down arrow keys to control the force of the shot. While the skill is casting, press NPC Chat to set up Arrow Blaster at your location to fire arrows automatically. Also boosts the power of Hurricane."
Arrow Blaster level data
Level MP Cost Damage Max Enemies Hit Number of Hits Damage Duration Hurricane Damage
Add 2
per 11 levels
Add 3%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 3 levels
Add 3%
per level
1 5 133% 4 1 95% 20 sec 189%
2 5 136% 4 1 97% 20 sec 192%
3 5 139% 4 1 99% 21 sec 195%
4 5 142% 4 1 101% 21 sec 198%
5 5 145% 4 1 103% 21 sec 201%
6 5 148% 4 1 105% 22 sec 204%
7 5 151% 4 1 107% 22 sec 207%
8 5 154% 4 1 109% 22 sec 210%
9 5 157% 4 1 111% 23 sec 213%
10 5 160% 4 1 113% 23 sec 216%
11 7 163% 4 1 115% 23 sec 219%
12 7 166% 4 1 117% 24 sec 222%
13 7 169% 4 1 119% 24 sec 225%
14 7 172% 4 1 121% 24 sec 228%
15 7 175% 4 1 123% 25 sec 231%
16 7 178% 4 1 125% 25 sec 234%
17 7 181% 4 1 127% 25 sec 237%
18 7 184% 4 1 129% 26 sec 240%
19 7 187% 4 1 131% 26 sec 243%
20 7 190% 4 1 133% 26 sec 246%
21 7 193% 4 1 135% 27 sec 249%
22 9 196% 4 1 137% 27 sec 252%
23 9 199% 4 1 139% 27 sec 255%
24 9 202% 4 1 141% 28 sec 258%
25 9 205% 4 1 143% 28 sec 261%
26 9 208% 4 1 145% 28 sec 264%
27 9 211% 4 1 147% 29 sec 267%
28 9 214% 4 1 149% 29 sec 270%
29 9 217% 4 1 151% 29 sec 273%
30 9 220% 4 1 153% 30 sec 276%
31 9 223% 4 1 155% 30 sec 279%
32 9 226% 4 1 157% 30 sec 282%
MS Skill Binding Shot.png Binding Shot
"Wound enemies to reduce their HP Recovery and Movement Speed."
Binding Shot level data
Level MP Cost Damage Max Enemies Hit Number of Attacks HP Recovery Effect Duration Cooldown
Add 1
per 2 levels
Add 8%
per level
No
change
No
change
Add -4%
per level
Add 1 sec
per level
Subtract 2 sec
per 2 levels
1 21 458% 1 4 -24% 11 sec 20 sec
2 22 466% 1 4 -28% 12 sec 18 sec
3 22 474% 1 4 -32% 13 sec 18 sec
4 23 482% 1 4 -36% 14 sec 16 sec
5 23 490% 1 4 -40% 15 sec 16 sec
6 24 498% 1 4 -44% 16 sec 14 sec
7 24 506% 1 4 -48% 17 sec 14 sec
8 25 514% 1 4 -52% 18 sec 12 sec
9 25 522% 1 4 -56% 19 sec 12 sec
10 26 530% 1 4 -60% 20 sec 10 sec
11 26 538% 1 4 -64% 21 sec 10 sec
12 27 546% 1 4 -68% 22 sec 8 sec
MS Skill Arrow Stream.png Arrow Stream
"Shoots a wild flurry of arrows straight ahead."
Arrow Stream level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 1
per 4 levels
Add 5%
per level
No
change
No
change
1 25 195% 8 4
2 25 200% 8 4
3 25 205% 8 4
4 26 210% 8 4
5 26 215% 8 4
6 26 220% 8 4
7 26 225% 8 4
8 27 230% 8 4
9 27 235% 8 4
10 27 240% 8 4
11 27 245% 8 4
12 28 250% 8 4
13 28 255% 8 4
14 28 260% 8 4
15 28 265% 8 4
16 29 270% 8 4
17 29 275% 8 4
18 29 280% 8 4
19 29 285% 8 4
20 30 290% 8 4
21 30 295% 8 4
22 30 300% 8 4
23 30 305% 8 4
24 31 310% 8 4
25 31 315% 8 4
26 31 320% 8 4
27 31 325% 8 4
28 32 330% 8 4
29 32 335% 8 4
30 32 340% 8 4
31 32 345% 8 4
32 33 350% 8 4
MS Skill Enchanted Quiver.png Enchanted Quiver
"Allows you to shoot without consuming your current quiver's arrows for a short time. The quiver cannot be changed. In addition, permanently increases each quiver's quantity and effect."
Enchanted Quiver level data
Level MP Cost Duration Cooldown Blood Arrow Chance Damage Converted Poison Damage Magic Arrow Chance Magic Arrow Damage Max Arrows Max Arrows
Add 1
per level
Add 2 sec
per level
Subtract 3 sec
per level
Add 2%
per level
Add 1%
per level
Add 2%
per level
Add 3%
per level
Add 4%
per level
Add 2
per 2 levels
Add 1 sec
per 2 levels
1 11 12 sec 57 sec 52% 21% 92% 33% 224% 10 10
2 12 14 sec 54 sec 54% 22% 94% 36% 228% 12 16
3 13 16 sec 51 sec 56% 23% 96% 39% 232% 12 16
4 14 18 sec 48 sec 58% 24% 98% 42% 236% 14 22
5 15 20 sec 45 sec 60% 25% 100% 45% 240% 14 22
6 16 22 sec 42 sec 62% 26% 102% 48% 244% 16 28
7 17 24 sec 39 sec 64% 27% 104% 51% 248% 16 28
8 18 26 sec 36 sec 66% 28% 106% 54% 252% 18 34
9 19 28 sec 33 sec 68% 29% 108% 57% 256% 18 34
10 20 30 sec 30 sec 70% 30% 110% 60% 260% 20 40
MS Skill Armor Break.png Armor Break
"Grants a chance while attacking to ignore enemy defenses by a small amount, and deals extra damage in proportion to enemy defense rate. Every time the effect does not trigger, the chance to trigger increases."
Armor Break level data
Level Chance Enemy Defense Ignored Additional Damage
Add 1%
per 2 levels
Add 2%
per level
Add 5%
per level
1 1% +12% +5%
2 1% +14% +10%
3 2% +16% +15%
4 2% +18% +20%
5 3% +20% +25%
6 3% +22% +30%
7 4% +24% +35%
8 4% +26% +40%
9 5% +28% +45%
10 5% +30% +50%
11 6% +32% +55%
12 6% +34% +60%
13 7% +36% +65%
14 7% +38% +70%
15 8% +40% +75%
16 8% +42% +80%
17 9% +44% +85%
18 9% +46% +90%
19 10% +48% +95%
20 10% +50% +100%
21 11% +52% +105%
22 11% +54% +110%

Marksman[edit]

  • Advanced from the third job Sniper.
MS Skill Piercing Arrow.png Piercing Arrow
"Fires an arrow. Its effect increases with each enemy it hits."
Piercing Arrow level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 3 levels
Add 5%
per level
No
change
No
change
1 22 205% 6 4
2 22 210% 6 4
3 22 215% 6 4
4 24 220% 6 4
5 24 225% 6 4
6 24 230% 6 4
7 26 235% 6 4
8 26 240% 6 4
9 26 245% 6 4
10 28 250% 6 4
11 28 255% 6 4
12 28 260% 6 4
13 30 265% 6 4
14 30 270% 6 4
15 30 275% 6 4
16 32 280% 6 4
17 32 285% 6 4
18 32 290% 6 4
19 34 295% 6 4
20 34 300% 6 4
21 34 305% 6 4
22 36 310% 6 4
23 36 315% 6 4
24 36 320% 6 4
25 38 325% 6 4
26 38 330% 6 4
27 38 335% 6 4
28 40 340% 6 4
29 40 345% 6 4
30 40 350% 6 4
31 42 355% 6 4
32 42 360% 6 4
MS Skill Crossbow Expert.png Crossbow Expert
"Increases Crossbow Mastery, Weapon Attack, and Maximum Critical Damage."
Requires Level 10 Crossbow Mastery
Crossbow Expert level data
Level Crossbow Mastery Weapon Attack Maximum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%
MS Skill Snipe.png Snipe
"Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage."
Snipe level data
Level MP Cost Damage Number of Attacks Enemy Defense Ignored Additional Critical Rate Cooldown
Subtract 10
per level
Add 63%
per level
No
change
Add 2%
per 3 levels
No
change
Subtract 5 sec
per 10 levels
1 340 2583% 1 2% 100% 20 sec
2 330 2646% 1 2% 100% 20 sec
3 320 2709% 1 2% 100% 20 sec
4 310 2772% 1 4% 100% 20 sec
5 300 2835% 1 4% 100% 20 sec
6 290 2898% 1 4% 100% 20 sec
7 280 2961% 1 6% 100% 20 sec
8 270 3024% 1 6% 100% 20 sec
9 260 3087% 1 6% 100% 20 sec
10 250 3150% 1 8% 100% 15 sec
11 240 3213% 1 8% 100% 15 sec
12 230 3276% 1 8% 100% 15 sec
13 220 3339% 1 10% 100% 15 sec
14 210 3402% 1 10% 100% 15 sec
15 200 3465% 1 10% 100% 15 sec
16 190 3528% 1 12% 100% 15 sec
17 180 3591% 1 12% 100% 15 sec
18 170 3654% 1 12% 100% 15
19 160 3717% 1 14% 100% 15 sec
20 150 3780% 1 14% 100% 10 sec
21 140 3843% 1 14% 100% 10 sec
22 130 3906% 1 16% 100% 10 sec
23 120 3969% 1 16% 100% 10 sec
24 110 4032% 1 16% 100% 10 sec
25 100 4095% 1 18% 100% 10 sec
26 90 4158% 1 18% 100% 10 sec
27 80 4221% 1 18% 100% 10 sec
28 70 4284% 1 20% 100% 10 sec
29 60 4347% 1 20% 100% 10 sec
30 50 4410% 1 20% 100% 5 sec
31 40 4473% 1 22% 100% 5 sec
32 30 4536% 1 22% 100% 5 sec
MS Skill Arrow Illusion.png Arrow Illusion
"Summons an arrow illusion for a short time to draw enemies in and damage them. If you get hit during the skill, you will launch a powerful counterattack."
Arrow Illusion level data
Level MP Cost Summon HP Summon Duration Damage Stun Chance Damage Reflected Stun Duration
Add 4
per 3 levels
Add 2500
per level
Add 1 sec
per level
Add 3%
per level
Add 2%
per level
Add 30%
per level
Add 1 sec
per 8 levels
1 30 27,500 16 sec 113% 12% 330% 1 sec
2 30 30,000 17 sec 116% 14% 360% 1 sec
3 34 32,500 18 sec 119% 16% 390% 1 sec
4 34 35,000 19 sec 122% 18% 420% 1 sec
5 34 37,500 20 sec 125% 20% 450% 1 sec
6 38 40,000 21 sec 128% 22% 480% 1 sec
7 38 42,500 22 sec 131% 24% 510% 1 sec
8 38 45,000 23 sec 134% 26% 540% 1 sec
9 42 47,500 24 sec 137% 28% 570% 2 sec
10 42 50,000 25 sec 140% 30% 600% 2 sec
11 42 52,500 26 sec 143% 32% 630% 2 sec
12 46 55,000 27 sec 146% 34% 660% 2 sec
13 46 57,500 28 sec 149% 36% 690% 2 sec
14 46 60,000 29 sec 152% 38% 720% 2 sec
15 50 62,500 30 sec 155% 40% 750% 2 sec
16 50 65,000 31 sec 158% 42% 780% 2 sec
17 50 67,500 32 sec 161% 44% 810% 3 sec
18 54 70,000 33 sec 164% 46% 840% 3 sec
19 54 72,500 34 sec 167% 48% 870% 3 sec
20 54 75,000 35 sec 170% 50% 900% 3 sec
21 58 77,500 36 sec 173% 52% 930% 3 sec
22 58 80,000 37 sec 176% 54% 960% 3 sec
23 58 82,500 38 sec 179% 56% 990% 3 sec
24 62 85,000 39 sec 182% 58% 1020% 3 sec
25 62 87,500 40 sec 185% 60% 1050% 4 sec
26 62 90,000 41 sec 188% 62% 1080% 4 sec
27 66 92,500 42 sec 191% 64% 1110% 4 sec
28 66 95,000 43 sec 194% 66% 1140% 4 sec
29 66 97,500 44 sec 197% 68% 1170% 4 sec
30 70 100,000 45 sec 200% 70% 1200% 4 sec
31 70 102,500 46 sec 203% 72% 1230% 4 sec
32 70 105,000 47 sec 206% 74% 1260% 4 sec
MS Skill Bolt Surplus.png Bolt Surplus
"Increases number of attacks for all multi-hit skills. Also increases Rangefinder's Critical Rate and maximum damage increase."
Bolt Surplus level data
Level Number of Attacks Max Additional Critical Rate Max Additional Damage
No
change
Add 1%
per level
Add 1%
per level
1 1 +21% +31%
2 1 +22% +32%
3 1 +23% +33%
4 1 +24% +34%
5 1 +25% +35%
6 1 +26% +36%
7 1 +27% +37%
8 1 +28% +38%
9 1 +29% +39%
10 1 +30% +40%
11 1 +31% +41%
12 1 +32% +42%
MS Skill Last Man Standing.png Last Man Standing
"Attacks against a lone target do much more damage."
Last Man Standing level data
Level Additional Damage
Add 2%
per level
1 +2%
2 +4%
3 +6%
4 +8%
5 +10%
6 +12%
7 +14%
8 +16%
9 +18%
10 +20%
11 +22%
12 +24%
MS Skill Vital Hunter.png Vital Hunter
"The further you are from your enemy, the lower their defenses will be."
Vital Hunter level data
Level Enemy Defense Ignored Additional Enemy Defense Ignored Max Enemy Defense Ignored
Add 1%
per 2 levels
Add 1%
per 5 levels
Add 1%
per level
1 +1% +1% 31%
2 +1% +1% 32%
3 +2% +1% 33%
4 +2% +1% 34%
5 +3% +1% 35%
6 +3% +2% 36%
7 +4% +2% 37%
8 +4% +2% 38%
9 +5% +2% 39%
10 +5% +2% 40%
11 +6% +3% 41%
12 +6% +3% 42%
13 +7% +3% 43%
14 +7% +3% 44%
15 +8% +3% 45%
16 +8% +4% 46%
17 +9% +4% 47%
18 +9% +4% 48%
19 +10% +4% 49%
20 +10% +4% 50%
21 +11% +5% 51%
22 +11% +5% 52%

Hyper Skills[edit]

Common Stat Enhancers, Skill Enhancers, and Active Skills[edit]

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Bowmen)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%
MS Skill Sharp Eyes - Critical Chance.png Sharp Eyes - Critical Chance
"Increases the Critical Rate of Sharp Eyes."
Unlocked at Level 143
Sharp Eyes - Critical Chance level data
Level Critical Rate
1 +5%
MS Skill Sharp Eyes - Persist.png Sharp Eyes - Persist
"Increases Sharp Eyes's duration."
Unlocked at Level 183
Sharp Eyes - Persist level data
Level Duration
1 +30 sec
MS Skill Sharp Eyes - Guardbreak.png Sharp Eyes - Guardbreak
"Add the Ignore Defense effect to Sharp Eyes."
Unlocked at Level 168
Sharp Eyes - Guardbreak level data
Level Enemy Defense Ignored
1 +5%
MS Skill Epic Adventure B.png Epic Adventure
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
Epic Adventure level data
Level MP Cost Duration Damage Max Damage Cooldown
1 100 60 +10% +5,000,000 120 sec

Bowmaster[edit]

Skill Enhancers[edit]

MS Skill Arrow Stream - Extra Strike.png Arrow Stream - Extra Strike
"Increases Arrow Stream's number of attacks."
Unlocked at Level 149
Arrow Stream - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Arrow Blaster - Spread.png Arrow Blaster - Spread
"Increases the number of monsters that Arrow Blaster hits."
Unlocked at Level 155
Arrow Blaster - Spread level data
Level Max Enemies Hit
1 +1
MS Skill Arrow Stream - Reinforce.png Arrow Stream - Reinforce
"Increases Arrow Stream's damage."
Unlocked at Level 168
Arrow Stream - Reinforce level data
Level Damage
1 +20%
MS Skill Arrow Blaster - Boss Rush.png Arrow Blaster - Boss Rush
"Increases Boss Attack of Arrow Blaster."
Unlocked at Level 177
Arrow Blaster - Boss Rush level data
Level Boss Damage
1 +10%
MS Skill Arrow Stream - Spread.png Arrow Stream - Spread
"Increases number of monsters that Arrow Stream hits."
Unlocked at Level 189
Arrow Stream - Spread level data
Level Max Enemies Hit
1 +1
MS Skill Arrow Blaster - Reinforce.png Arrow Blaster - Reinforce
"Increases the damage of Arrow Blaster."
Unlocked at Level 195
Arrow Blaster - Reinforce level data
Level Damage
1 +20%

Active Skills[edit]

MS Skill Concentration.png Concentration
"Steel yourself for battle to increase damage."
Unlocked at level 150
Concentration level data
Level MP Cost Duration Weapon Attack Power Stance Chance Boss Damage Cooldown
1 300 30 sec +50 100% +20% 90 sec
MS Skill Gritty Gust.png Gritty Gust
"Blasts nearby enemies with a gust of wind to tear them apart."
Unlocked at level 170
Gritty Gust level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Damage over Time Duration Cooldown
1 200 500% 8 8 200% 10 sec 8 sec

Marksman[edit]

Skill Enhancers[edit]

MS Skill Piercing Arrow - Extra Strike.png Piercing Arrow - Extra Strike
"Increases the number of attacks for Piercing Arrow."
Unlocked at Level 149
Piercing Arrow - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Snipe - Cooldown Cutter.png Snipe - Cooldown Cutter
"Reduces Snipe Cooldown."
Unlocked at Level 155
Snipe - Cooldown Cutter level data
Level Cooldown
1 -100%
MS Skill Piercing Arrow - Reinforce.png Piercing Arrow - Reinforce
"Increases Piercing Arrow damage."
Unlocked at Level 168
Piercing Arrow - Reinforce level data
Level Damage
1 +20%
MS Skill Snipe - Limit Break.png Snipe - Limit Break
"Increases the maximum damage value of Snipe."
Unlocked at Level 177
Snipe - Limit Break level data
Level Max Damage
1 +100,000,000
MS Skill Piercing Arrow - Spread.png Piercing Arrow - Spread
"Increases the number of monsters hit by Piercing Arrow."
Unlocked at Level 189
Piercing Arrow - Spread level data
Level Max Enemies Hit
1 +2
MS Skill Snipe - Reinforce.png Snipe - Reinforce
"Boosts Snipe damage."
Unlocked at Level 195
Snipe - Reinforce level data
Level Damage
1 +20%

Active Skills[edit]

MS Skill Bullseye Shot.png Bullseye Shot
"Hone in on the enemy's weak spot for a devastating shot."
Unlocked at level 150
Bullseye Shot level data
Level MP Cost Duration Critical Rate Max Critical Damage Enemy Defense Ignored Cooldown
1 200 30 sec +20% +20% +20% 90 sec
MS Skill High Speed Shot.png High Speed Shot
"Fires off a focused shot that pierces all enemies within range."
Unlocked at level 170
High Speed Shot level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Cooldown
1 300 4000% 1 12 30 sec