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(Updated a bit)
(→‎Bowmaster: colour box fix)
 
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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Bowman}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Bowman}}}}
__NOTOC__
{{details|MapleStory/Beginner/Skills|Beginner skills}}
<center>
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
|+ Table of Contents
| colspan=2 |
! Attacking Skills
! Passive Skills
! Active/Supportive Skills
|-
! <u>[[#First Job|First Job]]</u>
![[#Archer|Archer]]
|[[File:MS Skill Arrow Blow.png|link=#Arrow Blow|Arrow Blow]]
|[[File:MS Skill Critical Throw.png|link=#Critical Shot|Critical Shot]] [[File:MS Skill Archery Mastery.png|link=#Archery Mastery|Archery Mastery]]
|[[File:MS Skill Double Jump.png|link=#Double Jump|Double Jump]]
|-
! rowspan=3 | <u>[[#Second Job|Second Job]]</u>
![[#Common Second Job skills|Common]]
|
|[[File:MS Skill Soul Arrow.png|link=#Soul Arrow|Soul Arrow]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|[[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]]
|-
![[#Hunter|Hunter]]
|[[File:MS Skill Arrow Bomb.png|link=#Arrow Bomb|Arrow Bomb]] [[File:MS Skill Covering Fire.png|link=#Covering Fire|Covering Fire]]
|[[File:MS Skill Bow Mastery.png|link=#Bow Mastery|Bow Mastery]]
|[[File:MS Skill Bow Booster.png|link=#Bow Booster|Bow Booster]] [[File:MS Skill Quiver Cartridge.png|link=#Quiver Cartridge|Quiver Cartridge]]
|-
![[#Crossbowman|Crossbowman]]
|[[File:MS Skill Iron Arrow.png|link=#Iron Arrow|Iron Arrow]] [[File:MS Skill Net Toss.png|link=#Net Toss|Net Toss]]
|[[File:MS Skill Crossbow Mastery.png|link=#Crossbow Mastery|Crossbow Mastery]] [[File:MS Skill Rangefinder.png|link=#Rangefinder|Rangefinder]]
|[[File:MS Skill Crossbow Booster.png|link=#Crossbow Booster|Crossbow Booster]]
|-
! rowspan=3 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|
|[[File:MS Skill Mortal Blow.png|link=#Mortal Blow|Mortal Blow]] [[File:MS Skill Evasion Boost.png|link=#Evasion Boost|Evasion Boost]] [[File:MS Skill Marksmanship.png|link=#Marksmanship|Marksmanship]]
|[[File:MS Skill Hookshot BM.png|link=#Hookshot|Hookshot]]
|-
![[#Ranger|Ranger]]
|[[File:MS Skill Flame Surge 2.png|link=#Flame Surge|Flame Surge]] [[File:MS Skill Hurricane.png|link=#Hurricane|Hurricane]]
|[[File:MS Skill Focused Fury 2.png|link=#Focused Fury|v]]
|[[File:MS Skill Phoenix.png|link=#Phoenix|Phoenix]] [[File:MS Skill Reckless Hunt - Bow.png|link=#Reckless Hunt - Bow|Reckless Hunt - Bow]]
|-
! [[#Sniper|Sniper]]
|[[File:MS Skill Dragon's Breath.png|link=#Dragon's Breath|Dragon's Breath]] [[File:MS Skill Explosive Bolt.png|link=#Explosive Bolt|Explosive Bolt]]
|[[File:MS Skill Aggressive Resistance.png|link=#Aggressive Resistance|Aggressive Resistance]]
|[[File:MS Skill Freezer.png|link=#Freezer|Freezer]] [[File:MS Skill Pain Killer.png|link=#Pain Killer|Pain Killer]] [[File:MS Skill Reckless Hunt - Crossbow.png|link=#Reckless Hunt - Crossbow|Reckless Hunt - Crossbow]]
|-
! rowspan=3 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|
|
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]] [[File:MS Skill Sharp Eyes.png|link=#Sharp Eyes|Sharp Eyes]] [[File:MS Skill Illusion Step.png|link=#Illusion Step|Illusion Step]]
|-
![[#Bowmaster|Bowmaster]]
|[[File:MS Skill Arrow Blaster.png|link=#Arrow Blaster|Arrow Blaster]] [[File:MS Skill Binding Shot.png|link=#Binding Shot|Binding Shot]] [[File:MS Skill Arrow Stream.png|link=#Arrow Stream|Arrow Stream]]
|[[File:MS Skill Bow Expert.png|link=#Bow Expert|Bow Expert]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]] [[File:MS Skill Armor Break.png|link=#Armor Break|Armor Break]]
|[[File:MS Skill Enchanted Quiver.png|link=#Enchanted Quiver|Enchanted Quiver]]
|-
![[#Marksman|Marksman]]
|[[File:MS Skill Piercing Arrow.png|link=#Piercing Arrow|Piercing Arrow]] [[File:MS Skill Snipe.png|link=#Snipe|Snipe]]
|[[File:MS Skill Crossbow Expert.png|link=#Crossbow Expert|Crossbow Expert]]
|[[File:MS Skill Arrow Illusion.png|link=#Arrow Illusion|Arrow Illusion]] [[File:MS Skill Bolt Surplus.png|link=#Bolt Surplus|]] [[File:MS Skill Last Man Standing.png|link=#Last Man Standing|Last Man Standing]] [[File:MS Skill Vital Hunter.png|link=#Vital Hunter|Vital Hunter]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Sharp Eyes - Critical Chance.png|link=#Sharp Eyes - Critical Chance|Sharp Eyes - Critical Chance]]  [[File:MS Skill Sharp Eyes - Persist.png|link=#Sharp Eyes - Persist|Sharp Eyes - Persist]]  [[File:MS Skill Sharp Eyes - Guardbreak.png|link=#Sharp Eyes - Guardbreak|Sharp Eyes - Guardbreak]]  [[File:MS Skill Epic Adventure B.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Bowmaster Hyper Skills|Bowmaster ]]
| colspan=2 | [[File:MS Skill Arrow Stream - Extra Strike.png|link=#Arrow Stream - Extra Strike|Arrow Stream - Extra Strike]] [[File:MS Skill Arrow Blaster - Spread.png|link=#Arrow Blaster - Spread|Arrow Blaster - Spread]] [[File:MS Skill Arrow Stream - Reinforce.png|link=#Arrow Stream - Reinforce|Arrow Stream - Reinforce]] [[File:MS Skill Arrow Blaster - Boss Rush.png|link=#Arrow Blaster - Boss Rush|Arrow Blaster - Boss Rush]] [[File:MS Skill Arrow Stream - Spread.png|link=#Arrow Stream - Spread|Arrow Stream - Spread]] [[File:MS Skill Arrow Blaster - Reinforce.png|link=#Arrow Blaster - Reinforce|Arrow Blaster - Reinforce]]
| [[File:MS Skill Concentration.png|link=#Concentration|Concentration]] [[File:MS Skill Gritty Gust.png|link=#Gritty Gust|Gritty Gust]]
|-
! [[#Marksman Hyper Skills|Marksman]]
| colspan=2 | [[File:MS Skill Piercing Arrow - Extra Strike.png|link=#Piercing Arrow - Extra Strike|Piercing Arrow - Extra Strike]] [[File:MS Skill Snipe - Cooldown Cutter.png|link=#Snipe - Cooldown Cutter|Snipe - Cooldown Cutter]] [[File:MS Skill Piercing Arrow - Reinforce.png|link=#Piercing Arrow - Reinforce|Piercing Arrow - Reinforce]] [[File:MS Skill Snipe - Limit Break.png|link=#Snipe - Limit Break|Snipe - Limit Break]] [[File:MS Skill Piercing Arrow - Spread.png|link=#Piercing Arrow - Spread|Piercing Arrow - Spread]] [[File:MS Skill Snipe - Reinforce.png|link=#Snipe - Reinforce|Snipe - Reinforce]]
| [[File:MS Skill Bullseye Shot.png|link=#Bullseye Shot|Bullseye Shot]] [[File:MS Skill High Speed Shot.png|link=#High Speed Shot|High Speed Shot]]
|}</center>


==First Job==
==First Job==
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{{MapleStory/skill
{{MapleStory/skill
|name=Critical Shot
|name=Critical Shot
|file=File:MS Skill Critical Throw.png
|tooltip=Increases Critical Hit Rate.
|tooltip=Increases Critical Hit Rate.
}}
}}
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|-
|-
! 1
! 1
| bgcolor=E6E6FA | +2%
| bgcolor=E6E6FA | +2%
|-
|-
! 2
! 2
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{{MapleStory/skill
{{MapleStory/skill
|name=Double Jump
|name=Double Jump
|file=File:MS Skill Double Jump.png
|file2=[[File:MS Skill Double Jump BM.png]][[File:MS Skill Double Jump MM.png]]
|file2=[[File:MS Skill Double Jump BM.png]][[File:MS Skill Double Jump MM.png]]
|tooltip=Allows you to double-jump to cover more distance. Double-tap the ↑ ↑ arrow keys to jump once in midair. Press the ↓ ↓ arrow keys to descend quickly.
|tooltip=Allows you to double-jump to cover more distance. Double-tap the ↑ ↑ arrow keys to jump once in midair. Press the ↓ ↓ arrow keys to descend quickly.
}}
}}
Icons from left to right: Swordman/Paladin, Hero, Dark Knight
Icons from left to right: Archer, Bowmaster, Marksman
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
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==Second Job==
==Second Job==
===Common===
===Common Second Job skills===
 
{{MapleStory/skill
{{MapleStory/skill
|name=Final Attack
|name=Final Attack
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{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Proc Rate
! width=100px | Chance
! width=100px | Damage
! width=100px | Damage
|-
|-
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{{MapleStory/skill
{{MapleStory/skill
|name=Soul Arrow: Bow/Crossbow
|name=Soul Arrow
|file=File:MS Skill Soul Arrow.png
|tooltip=Increases Weapon ATT and allows you to use a Bow/Crossbow without using arrows for a short time.
|tooltip=Increases Weapon ATT and allows you to use a Bow/Crossbow without using arrows for a short time.
}}
}}
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| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 13 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 66 sec
| bgcolor=E6E6FA | 13 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 66 sec
|-
|-
! 2
! 2
| 13 || {{yes2|+2}} || {{yes2|72 sec}}
| 13 || {{yes2|+12}} || {{yes2|72 sec}}
|-
|-
! 3
! 3
| 13 || {{yes2|+3}} || {{yes2|78 sec}}
| 13 || {{yes2|+13}} || {{yes2|78 sec}}
|-
|-
! 4
! 4
| 13 || {{yes2|+4}} || {{yes2|84 sec}}
| 13 || {{yes2|+14}} || {{yes2|84 sec}}
|-
|-
! 5
! 5
| 13 || {{yes2|+5}} || {{yes2|90 sec}}
| 13 || {{yes2|+15}} || {{yes2|90 sec}}
|-
|-
! 6
! 6
| {{yes2|16}} || {{yes2|+6}} || {{yes2|96 sec}}
| {{yes2|16}} || {{yes2|+16}} || {{yes2|96 sec}}
|-
|-
! 7
! 7
| 16 || {{yes2|+7}} || {{yes2|102 sec}}
| 16 || {{yes2|+17}} || {{yes2|102 sec}}
|-
|-
! 8
! 8
| 16 || {{yes2|+8}} || {{yes2|108 sec}}
| 16 || {{yes2|+18}} || {{yes2|108 sec}}
|-
|-
! 9
! 9
| 16 || {{yes2|+9}} || {{yes2|114 sec}}
| 16 || {{yes2|+19}} || {{yes2|114 sec}}
|-
|-
! 10
! 10
| 16 || {{yes2|+10}} || {{yes2|120 sec}}
| 16 || {{yes2|+20}} || {{yes2|120 sec}}
|-
|-
! 11
! 11
| {{yes2|19}} || {{yes2|+11}} || {{yes2|126 sec}}
| {{yes2|19}} || {{yes2|+21}} || {{yes2|126 sec}}
|-
|-
! 12
! 12
| 19 || {{yes2|+12}} || {{yes2|132 sec}}
| 19 || {{yes2|+22}} || {{yes2|132 sec}}
|-
|-
! 13
! 13
| 19 || {{yes2|+13}} || {{yes2|138 sec}}
| 19 || {{yes2|+23}} || {{yes2|138 sec}}
|-
|-
! 14
! 14
| 19 || {{yes2|+14}} || {{yes2|142 sec}}
| 19 || {{yes2|+24}} || {{yes2|142 sec}}
|-
|-
! 15
! 15
| 19 || {{yes2|+15}} || {{yes2|150 sec}}
| 19 || {{yes2|+25}} || {{yes2|150 sec}}
|-
|-
! 16
! 16
| {{yes2|22}} || {{yes2|+16}} || {{yes2|156 sec}}
| {{yes2|22}} || {{yes2|+26}} || {{yes2|156 sec}}
|-
|-
! 17
! 17
| 22 || {{yes2|+17}} || {{yes2|162 sec}}
| 22 || {{yes2|+27}} || {{yes2|162 sec}}
|-
|-
! 18
! 18
| 22 || {{yes2|+18}} || {{yes2|168 sec}}
| 22 || {{yes2|+28}} || {{yes2|168 sec}}
|-
|-
! 19
! 19
| 22 || {{yes2|+19}} || {{yes2|174 sec}}
| 22 || {{yes2|+29}} || {{yes2|174 sec}}
|-
|-
! <u>20</u>
! <u>20</u>
| 22 || {{yes2|+20}} || {{yes2|180 sec}}
| 22 || {{yes2|+30}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


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{| {{prettytable|notwide=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Effect
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Blood Arrow Chance</span>
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | <span class=explain title="with Poison Arrow">Poison Damage</span>
! width=100px | <span class=explain title="with Poison Arrow">Poison Duration</span>
! width=100px | <span class=explain title="with Poison Arrow">Max Poison Stacks</span>
! width=100px | <span class=explain title="To shoot a magic arrow">Magic Arrow Chance</span>
! width=100px | Magic Arrow Damage
! width=100px | <span class=explain title="for each Arrow">Max Arrows</span>
|-
|-
! 1
! 1
| bgcolor=E6E6FA | Able to use 3 Special Arrowheads. Automatically recharges.
| bgcolor=E6E6FA | 50% || bgcolor=E6E6FA | 20% || bgcolor=E6E6FA | 90% || bgcolor=E6E6FA | 8 sec || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 220% || bgcolor=E6E6FA | 10
*'''Blood Arrow''': At 50% chance, absorbs 20% of damage dealt as HP
*'''Poison Arrow''': At 90% damage, deals damage-over-time for 8 sec. Stackable up to 3 times.
*'''Magic Arrow''': Has a 30% chance to shoot a magic arrow of that does 220% damage
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


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{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crossbowman|Iron Arrow|Fires a steel arrow that can penetrate the enemy.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, Damage: 285%, Max Enemies Penetrated: 6
|name=Iron Arrow
*'''Level 2''': MP Cost: 20, Damage: 290%, Max Enemies Penetrated: 6
|tooltip=Fires a steel arrow that can penetrate enemy defenses.
*'''Level 3''': MP Cost: 20, Damage: 295%, Max Enemies Penetrated: 6
*'''Level 4''': MP Cost: 20, Damage: 300%, Max Enemies Penetrated: 6
*'''Level 5''': MP Cost: 20, Damage: 305%, Max Enemies Penetrated: 6
*'''Level 6''': MP Cost: 22, Damage: 310%, Max Enemies Penetrated: 6
*'''Level 7''': MP Cost: 22, Damage: 315%, Max Enemies Penetrated: 6
*'''Level 8''': MP Cost: 22, Damage: 320%, Max Enemies Penetrated: 6
*'''Level 9''': MP Cost: 22, Damage: 325%, Max Enemies Penetrated: 6
*'''Level 10''': MP Cost: 22, Damage: 330%, Max Enemies Penetrated: 6
*'''Level 11''': MP Cost: 24, Damage: 335%, Max Enemies Penetrated: 6
*'''Level 12''': MP Cost: 24, Damage: 340%, Max Enemies Penetrated: 6
*'''Level 13''': MP Cost: 24, Damage: 345%, Max Enemies Penetrated: 6
*'''Level 14''': MP Cost: 24, Damage: 350%, Max Enemies Penetrated: 6
*'''Level 15''': MP Cost: 24, Damage: 355%, Max Enemies Penetrated: 6
*'''Level 16''': MP Cost: 26, Damage: 360%, Max Enemies Penetrated: 6
*'''Level 17''': MP Cost: 26, Damage: 365%, Max Enemies Penetrated: 6
*'''Level 18''': MP Cost: 26, Damage: 370%, Max Enemies Penetrated: 6
*'''Level 19''': MP Cost: 26, Damage: 375%, Max Enemies Penetrated: 6
*'''Level 20''': MP Cost: 26, Damage: 380%, Max Enemies Penetrated: 6
}}
}}
 
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
==Third Job==
! width=50px | Level
===Common===
! width=100px | MP Cost
 
! width=100px | Damage
{{MapleStory/Skill desc|Archer 3 Common|Mortal Blow|Has a chance to finish off an enemy with a single blow, and recover HP & MP.|Has a chance to finish off an enemy with a single blow, and recover HP & MP.|
! width=100px | Max Enemies Hit
*'''Level 1''': 3% chance to instantly kill enemy below 3% HP. 1% HP & MP recovered upon instant kill effect.
! width=100px | Number of Attacks
*'''Level 2''': 3% chance to instantly kill enemy below 6% HP. 1% HP & MP recovered upon instant kill effect.
*'''Level 3''': 6% chance to instantly kill enemy below 9% HP. 2% HP & MP recovered upon instant kill effect.
*'''Level 4''': 6% chance to instantly kill enemy below 12% HP. 2% HP & MP recovered upon instant kill effect.
*'''Level 5''': 9% chance to instantly kill enemy below 15% HP. 3% HP & MP recovered upon instant kill effect.
*'''Level 6''': 9% chance to instantly kill enemy below 18% HP. 3% HP & MP recovered upon instant kill effect.
*'''Level 7''': 12% chance to instantly kill enemy below 21% HP. 4% HP & MP recovered upon instant kill effect.
*'''Level 8''': 12% chance to instantly kill enemy below 24% HP. 4% HP & MP recovered upon instant kill effect.
*'''Level 9''': 15% chance to instantly kill enemy below 27% HP. 5% HP & MP recovered upon instant kill effect.
*'''Level 10''': 15% chance to instantly kill enemy below 30% HP. 5% HP & MP recovered upon instant kill effect.
}}
 
{{MapleStory/Skill desc|Archer 3 Common|Evasion Boost|Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.|
*'''Level 1''': Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 2''': Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 3''': Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 4''': Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 5''': Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 6''': Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 7''': Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 8''': Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 9''': Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 10''': Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.
}}
 
===Ranger===
*Advanced from the second job [[#Hunter|Hunter]].
 
{{MapleStory/Skill desc|Ranger|Flame Surge|Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.||
*'''Level 1''': MP Cost: 20, Damage: 387%, Damage Over Time: 62% damage every 1 sec for 3 sec
*'''Level 2''': MP Cost: 20, Damage: 394%, Damage Over Time: 64% damage every 1 sec for 3 sec
*'''Level 3''': MP Cost: 20, Damage: 401%, Damage Over Time: 66% damage every 1 sec for 3 sec
*'''Level 4''': MP Cost: 22, Damage: 408%, Damage Over Time: 68% damage every 1 sec for 3 sec
*'''Level 5''': MP Cost: 22, Damage: 415%, Damage Over Time: 70% damage every 1 sec for 3 sec
*'''Level 6''': MP Cost: 22, Damage: 422%, Damage Over Time: 72% damage every 1 sec for 4 sec
*'''Level 7''': MP Cost: 22, Damage: 429%, Damage Over Time: 74% damage every 1 sec for 4 sec
*'''Level 8''': MP Cost: 24, Damage: 436%, Damage Over Time: 76% damage every 1 sec for 4 sec
*'''Level 9''': MP Cost: 24, Damage: 443%, Damage Over Time: 78% damage every 1 sec for 4 sec
*'''Level 10''': MP Cost: 24, Damage: 450%, Damage Over Time: 80% damage every 1 sec for 4 sec
*'''Level 11''': MP Cost: 24, Damage: 457%, Damage Over Time: 82% damage every 1 sec for 5 sec
*'''Level 12''': MP Cost: 26, Damage: 464%, Damage Over Time: 84% damage every 1 sec for 5 sec
*'''Level 13''': MP Cost: 26, Damage: 471%, Damage Over Time: 86% damage every 1 sec for 5 sec
*'''Level 14''': MP Cost: 26, Damage: 478%, Damage Over Time: 88% damage every 1 sec for 5 sec
*'''Level 15''': MP Cost: 26, Damage: 485%, Damage Over Time: 90% damage every 1 sec for 5 sec
*'''Level 16''': MP Cost: 28, Damage: 492%, Damage Over Time: 92% damage every 1 sec for 6 sec
*'''Level 17''': MP Cost: 28, Damage: 499%, Damage Over Time: 94% damage every 1 sec for 6 sec
*'''Level 18''': MP Cost: 28, Damage: 506%, Damage Over Time: 96% damage every 1 sec for 6 sec
*'''Level 19''': MP Cost: 28, Damage: 513%, Damage Over Time: 98% damage every 1 sec for 6 sec
*'''Level 20''': MP Cost: 30, Damage: 520%, Damage Over Time: 100% damage every 1 sec for 6 sec
|MS Skill Flame Surge 2.png}}
 
{{MapleStory/Skill desc|Ranger|Phoenix|Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Stun enemies.||
*'''Level 1''': MP Cost: 43, Summon Duration: 76 sec, Damage: 228%, Max Monsters Hit: 4, Knock-down Chance: 41%
*'''Level 2''': MP Cost: 46, Summon Duration: 92 sec, Damage: 246%, Max Monsters Hit: 4, Knock-down Chance: 47%
*'''Level 3''': MP Cost: 49, Summon Duration: 108 sec, Damage: 264%, Max Monsters Hit: 4, Knock-down Chance: 53%
*'''Level 4''': MP Cost: 52, Summon Duration: 124 sec, Damage: 282%, Max Monsters Hit: 4, Knock-down Chance: 59%
*'''Level 5''': MP Cost: 55, Summon Duration: 140 sec, Damage: 300%, Max Monsters Hit: 4, Knock-down Chance: 65%
*'''Level 6''': MP Cost: 58, Summon Duration: 156 sec, Damage: 318%, Max Monsters Hit: 4, Knock-down Chance: 71%
*'''Level 7''': MP Cost: 61, Summon Duration: 172 sec, Damage: 336%, Max Monsters Hit: 4, Knock-down Chance: 77%
*'''Level 8''': MP Cost: 64, Summon Duration: 188 sec, Damage: 354%, Max Monsters Hit: 4, Knock-down Chance: 83%
*'''Level 9''': MP Cost: 67, Summon Duration: 204 sec, Damage: 372%, Max Monsters Hit: 4, Knock-down Chance: 89%
*'''Level 10''': MP Cost: 70, Summon Duration: 220 sec, Damage: 390%, Max Monsters Hit: 4, Knock-down Chance: 95%
}}
 
===Sniper===
*Advanced from the second job [[#Crossbowman|Crossbowman]].
 
{{MapleStory/Skill desc|Sniper|Dragon's Breath|Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces.||
*'''Level 1''': MP Cost: 20, Damage: 104%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 2''': MP Cost: 20, Damage: 108%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 3''': MP Cost: 20, Damage: 112%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 4''': MP Cost: 20, Damage: 116%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 5''': MP Cost: 24, Damage: 120%, Number of Attacks: 4, Max Enemies Hit: 4
*'''Level 6''': MP Cost: 24, Damage: 124%, Number of Attacks: 4, Max Enemies Hit: 6
*'''Level 7''': MP Cost: 24, Damage: 128%, Number of Attacks: 4, Max Enemies Hit: 6
*'''Level 8''': MP Cost: 24, Damage: 132%, Number of Attacks: 4, Max Enemies Hit: 6
*'''Level 9''': MP Cost: 24, Damage: 136%, Number of Attacks: 4, Max Enemies Hit: 6
*'''Level 10''': MP Cost: 28, Damage: 140%, Number of Attacks: 4, Max Enemies Hit: 6
}}
 
{{MapleStory/Skill desc|Sniper|Freezer|Temporarily summons Frostprey who can deal Ice damage on up to 4 monsters at once.||
*'''Level 1''': MP Cost: 43, Summon Duration: 76 sec, Damage: 228%, Freeze Duration: 1 sec, Max Monsters Hit: 4
*'''Level 2''': MP Cost: 46, Summon Duration: 92 sec, Damage: 246%, Freeze Duration: 1 sec, Max Monsters Hit: 4
*'''Level 3''': MP Cost: 49, Summon Duration: 108 sec, Damage: 264%, Freeze Duration: 1 sec, Max Monsters Hit: 4
*'''Level 4''': MP Cost: 52, Summon Duration: 124 sec, Damage: 282%, Freeze Duration: 1 sec, Max Monsters Hit: 4
*'''Level 5''': MP Cost: 55, Summon Duration: 140 sec, Damage: 300%, Freeze Duration: 2 sec, Max Monsters Hit: 4
*'''Level 6''': MP Cost: 58, Summon Duration: 156 sec, Damage: 318%, Freeze Duration: 2 sec, Max Monsters Hit: 4
*'''Level 7''': MP Cost: 61, Summon Duration: 172 sec, Damage: 336%, Freeze Duration: 2 sec, Max Monsters Hit: 4
*'''Level 8''': MP Cost: 64, Summon Duration: 188 sec, Damage: 354%, Freeze Duration: 2 sec, Max Monsters Hit: 4
*'''Level 9''': MP Cost: 67, Summon Duration: 204 sec, Damage: 372%, Freeze Duration: 2 sec, Max Monsters Hit: 4
*'''Level 10''': MP Cost: 70, Summon Duration: 220 sec, Damage: 390%, Freeze Duration: 3 sec, Max Monsters Hit: 4
}}
 
==Fourth Job==
Those in ''Italic'' can be obtained through Combat Orders.
===Common===
{{MapleStory/skill
|name=Maple Warrior
|tooltip=Increases the base stats of all party members.
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|-
|
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 9%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 279% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 1
|-
|-
! 2
! 2
| 10 || +1% || {{yes2|60 sec}}
| 11 || {{yes2|288%}} || 6 || 1
|-
|-
! 3
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
| 11 || {{yes2|297%}} || 6 || 1
|-
|-
! 4
! 4
| 10 || +2% || {{yes2|120 sec}}
| 11 || {{yes2|306%}} || 6 || 1
|-
|-
! 5
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
| 11 || {{yes2|315%}} || 6 || 1
|-
|-
! 6
! 6
| 20 || +3% || {{yes2|180 sec}}
| 11 || {{yes2|324%}} || 6 || 1
|-
|-
! 7
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
| 11 || {{yes2|333%}} || 6 || 1
|-
|-
! 8
! 8
| 20 || +4% || {{yes2|240 sec}}
| {{yes2|13}} || {{yes2|342%}} || 6 || 1
|-
|-
! 9
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
| 13 || {{yes2|351%}} || 6 || 1
|-
|-
! 10
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
| 13 || {{yes2|360%}} || 6 || 1
|-
|-
! 11
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
| 13 || {{yes2|369%}} || 6 || 1
|-
|-
! 12
! 12
| 30 || +6% || {{yes2|360 sec}}
| 13 || {{yes2|378%}} || 6 || 1
|-
|-
! 13
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
| 13 || {{yes2|387%}} || 6 || 1
|-
|-
! 14
! 14
| 30 || +7% || {{yes2|420 sec}}
| 13 || {{yes2|396%}} || 6 || 1
|-
|-
! 15
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
| {{yes2|15}} || {{yes2|405%}} || 6 || 1
|-
|-
! 16
! 16
| 40 || +8% || {{yes2|480 sec}}
| 15 || {{yes2|414%}} || 6 || 1
|-
|-
! 17
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
| 15 || {{yes2|423%}} || 6 || 1
|-
|-
! 18
! 18
| 40 || +9% || {{yes2|540 sec}}
| 15 || {{yes2|432%}} || 6 || 1
|-
|-
! 19
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
| 15 || {{yes2|441%}} || 6 || 1
|-
|-
! 20
! <u>20</u>
| {{yes2|50}} || +10% || {{yes2|600 sec}}
| 15 || {{yes2|450%}} || 6 || 1
|-
|}{{MapleStory/skill|end}}
! 21
 
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
{{MapleStory/skill
|name=Net Toss
|tooltip=Throws a net on enemies, limiting their movements and inflicting damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Stun applies to normal monsters, slow on bosses. Boss speed will be reduced by 50">Stun/Slow Chance</span>
! width=100px | <span class=explain title="Duration is halved on bosses">Stun/Slow Duration</span>
|-
|-
! 22
|
| 50 || +11% || {{yes2|660 sec}}
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
|-
! 23
! 1
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 161% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 25% || bgcolor=E6E6FA | 6 sec
|-
|-
! 24
! 2
| 50 || +12% || {{yes2|720 sec}}
| 12 || {{yes2|167%}} || 8 || 2 || {{yes2|30%}} || 6 sec
|-
|-
! 25
! 3
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
| {{yes2|15}} || {{yes2|173%}} || 8 || 2 || {{yes2|35%}} || {{yes2|7 sec}}
|-
|-
! 26
! 4
| 60 || +13% || {{yes2|780 sec}}
| 15 || {{yes2|179%}} || 8 || 2 || {{yes2|40%}} || 7 sec
|-
|-
! 27
! 5
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
| 15 || {{yes2|185%}} || 8 || 2 || {{yes2|45%}} || {{yes2|8 sec}}
|-
|-
! 28
! 6
| 60 || +14% || {{yes2|840 sec}}
| {{yes2|18}} || {{yes2|191%}} || 8 || 2 || {{yes2|50%}} || 8 sec
|-
! 7
| 18 || {{yes2|197%}} || 8 || 2 || {{yes2|55%}} || {{yes2|9 sec}}
|-
|-
! 29
! 8
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
| 18 || {{yes2|203%}} || 8 || 2 || {{yes2|60%}} || 9 sec
|-
|-
! <u>30</u>
! 9
| {{yes2|70}} || +15% || {{yes2|900 sec}}
| {{yes2|21}} || {{yes2|209%}} || 8 || 2 || {{yes2|65%}} || {{yes2|10 sec}}
|-
|-
! <i>31</i>
! <u>10</u>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
| 21 || {{yes2|215%}} || 8 || 2 || {{yes2|70%}} || 10 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rangefinder
|tooltip=When attacking nearby enemies, increases your Critical Rate; when attacking far away enemies, increases your total damage.
}}
{| {{prettytable|notwide=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effect
|-
|-
! <i>32</i>
! 1
| 70 || +16% || {{yes2|960 sec}}
| bgcolor=E6E6FA | Based on distance 200, when closer than 18 the Critical Rate increases by 3% up to a max of 20%. The farther the distance, damage increases by 4% up to a max of 30%
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


==Third Job==
===Common Third Job skills===
{{MapleStory/skill
{{MapleStory/skill
|name=Hero's Will
|name=Mortal Blow
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
|tooltip=Has a chance to finish off an enemy with a single blow, and recover HP & MP.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="on monsters below a certain percentage of HP">Instant KO Chance</span>
! width=100px | Cooldown
! width=100px | <span class=explain title="required for monsters to be able to be instantly KO'ed">HP Percentage</span>
! width=100px | <span class=explain title="when instantly killing a monster">HP and MP Recovered</span>
|-
|-
|
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
| bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 3% || bgcolor=E6E6FA | 1%
|-
|-
! 2
! 2
| 30 || {{yes2|540 sec}}  
| 3% || {{yes2|6%}} || 1%
|-
|-
! 3
! 3
| 30 || {{yes2|480 sec}}  
| {{yes2|6%}} || {{yes2|9%}} || {{yes2|2%}}
|-
|-
! 4
! 4
| 30 || {{yes2|420 sec}}  
| 6% || {{yes2|12%}} || 2%
|-
! 5
| {{yes2|9%}} || {{yes2|15%}} || {{yes2|3%}}
|-
! 6
| 9% || {{yes2|18%}} || 3%
|-
! 7
| {{yes2|12%}} || {{yes2|21%}} || {{yes2|4%}}
|-
|-
! <u>5</u>
! 8
| 30 || {{yes2|360 sec}}  
| 12% || {{yes2|24%}} || 4%
|-
|-
! <i>6</i>
! 9
| 30 || {{yes2|300 sec}}  
| {{yes2|15%}} || {{yes2|27%}} || {{yes2|5%}}
|-
|-
! <i>7</i>
! <u>10</u>
| 30 || {{yes2|240 sec}}  
| 15% || {{yes2|30%}} || 5%
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 4 Common|Marksmanship|When attacking, ignore some of the enemies' Defense. Permanently increases your Accuracy.||
{{MapleStory/skill
*'''Level 1''': DEF Ignored: 7%, Accuracy: +1%
|name=Evasion Boost
*'''Level 2''': DEF Ignored: 9%, Accuracy: +2%
|tooltip=Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.
*'''Level 3''': DEF Ignored: 11%, Accuracy: +3%
*'''Level 4''': DEF Ignored: 13%, Accuracy: +4%
*'''Level 5''': DEF Ignored: 15%, Accuracy: +5%
*'''Level 6''': DEF Ignored: 17%, Accuracy: +6%
*'''Level 7''': DEF Ignored: 19%, Accuracy: +7%
*'''Level 8''': DEF Ignored: 21%, Accuracy: +8%
*'''Level 9''': DEF Ignored: 23%, Accuracy: +9%
*'''Level 10: DEF Ignored: 25%, Accuracy: +10%'''
*''Level 11'': DEF Ignored: 27%, Accuracy: +11%
*''Level 12'': DEF Ignored: 29%, Accuracy: +12%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dodge Chance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +12%
|-
! 2
| {{yes2|+14%}}
|-
! 3
| {{yes2|+16%}}
|-
! 4
| {{yes2|+18%}}
|-
! 5
| {{yes2|+20%}}
|-
! 6
| {{yes2|+22%}}
|-
! 7
| {{yes2|+24%}}
|-
! 8
| {{yes2|+26%}}
|-
! 9
| {{yes2|+28%}}
|-
! <u>10</u>
| {{yes2|+30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 4 Common|Sharp Eyes|Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec
|name=Hookshot
*'''Level 2''': MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec
|file=File:MS Skill Hookshot BM.png
*'''Level 3''': MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec
|file2=[[File:MS Skill Hookshot MM.png]]
*'''Level 4''': MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec
|tooltip=Fires a hook at the furthest enemy within range, dealing damage and pulling yourself along. While moving, you won't collide with monsters. Also increases your HP.
*'''Level 5''': MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec
*'''Level 6''': MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec
*'''Level 7''': MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec
*'''Level 8''': MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec
*'''Level 9''': MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec
*'''Level 10''': MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec
*'''Level 11''': MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec
*'''Level 12''': MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec
*'''Level 13''': MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec
*'''Level 14''': MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec
*'''Level 15''': MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec
*'''Level 16''': MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec
*'''Level 17''': MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec
*'''Level 18''': MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec
*'''Level 19''': MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec
*'''Level 20''': MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec
*'''Level 21''': MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec
*'''Level 22''': MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec
*'''Level 23''': MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec
*'''Level 24''': MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec
*'''Level 25''': MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec
*'''Level 26''': MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec
*'''Level 27''': MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec
*'''Level 28''': MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec
*'''Level 29''': MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec
*'''Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec'''
*''Level 31'': MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec
*''Level 32'': MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec
}}
 
{{MapleStory/Skill desc|Archer 4 Common|Illusion Step|Greatly increases DEX and Avoidability for a set duration.|Requires level 5 [[#Concentrate|Concentrate]]|
*'''Level 1''': MP Cost: 20, Duration: 66 sec, DEX: +11, Dodge Chance: +1%
*'''Level 2''': MP Cost: 21, Duration: 72 sec, DEX: +12, Dodge Chance: +2%
*'''Level 3''': MP Cost: 21, Duration: 78 sec, DEX: +13, Dodge Chance: +3%
*'''Level 4''': MP Cost: 22, Duration: 84 sec, DEX: +14, Dodge Chance: +4%
*'''Level 5''': MP Cost: 22, Duration: 90 sec, DEX: +15, Dodge Chance: +5%
*'''Level 6''': MP Cost: 23, Duration: 96 sec, DEX: +16, Dodge Chance: +6%
*'''Level 7''': MP Cost: 23, Duration: 102 sec, DEX: +17, Dodge Chance: +7%
*'''Level 8''': MP Cost: 24, Duration: 108 sec, DEX: +18, Dodge Chance: +8%
*'''Level 9''': MP Cost: 24, Duration: 114 sec, DEX: +19, Dodge Chance: +9%
*'''Level 10''': MP Cost: 25, Duration: 120 sec, DEX: +20, Dodge Chance: +10%
*'''Level 11''': MP Cost: 25, Duration: 126 sec, DEX: +21, Dodge Chance: +11%
*'''Level 12''': MP Cost: 26, Duration: 132 sec, DEX: +22, Dodge Chance: +12%
*'''Level 13''': MP Cost: 26, Duration: 138 sec, DEX: +23, Dodge Chance: +13%
*'''Level 14''': MP Cost: 27, Duration: 144 sec, DEX: +24, Dodge Chance: +14%
*'''Level 15''': MP Cost: 27, Duration: 150 sec, DEX: +25, Dodge Chance: +15%
*'''Level 16''': MP Cost: 28, Duration: 156 sec, DEX: +26, Dodge Chance: +16%
*'''Level 17''': MP Cost: 28, Duration: 162 sec, DEX: +27, Dodge Chance: +17%
*'''Level 18''': MP Cost: 29, Duration: 168 sec, DEX: +28, Dodge Chance: +18%
*'''Level 19''': MP Cost: 29, Duration: 174 sec, DEX: +29, Dodge Chance: +19%
*'''Level 20''': MP Cost: 30, Duration: 180 sec, DEX: +30, Dodge Chance: +20%
*'''Level 21''': MP Cost: 30, Duration: 186 sec, DEX: +31, Dodge Chance: +21%
*'''Level 22''': MP Cost: 31, Duration: 192 sec, DEX: +32, Dodge Chance: +22%
*'''Level 23''': MP Cost: 31, Duration: 198 sec, DEX: +33, Dodge Chance: +23%
*'''Level 24''': MP Cost: 32, Duration: 204 sec, DEX: +34, Dodge Chance: +24%
*'''Level 25''': MP Cost: 32, Duration: 210 sec, DEX: +35, Dodge Chance: +25%
*'''Level 26''': MP Cost: 33, Duration: 216 sec, DEX: +36, Dodge Chance: +26%
*'''Level 27''': MP Cost: 33, Duration: 222 sec, DEX: +37, Dodge Chance: +27%
*'''Level 28''': MP Cost: 34, Duration: 228 sec, DEX: +38, Dodge Chance: +28%
*'''Level 29''': MP Cost: 34, Duration: 234 sec, DEX: +39, Dodge Chance: +29%
*'''Level 30: MP Cost: 35, Duration: 240 sec, DEX: +40, Dodge Chance: +30%'''
*''Level 31'': MP Cost: 35, Duration: 246 sec, DEX: +41, Dodge Chance: +31%
*''Level 32'': MP Cost: 36, Duration: 252 sec, DEX: +42, Dodge Chance: +32%
}}
 
===Bowmaster===
*Advanced from the third job [[#Ranger|Ranger]].
 
{{MapleStory/Skill desc|Bowmaster|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.|Requires Level 20 [[#Final Attack|Final Attack]]|
*'''Level 1''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack
*'''Level 2''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack
*'''Level 3''': Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack
*'''Level 4''': Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack
*'''Level 5''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack
*'''Level 6''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack
*'''Level 7''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack
*'''Level 8''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack
*'''Level 9''': Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack
*'''Level 12''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack
*'''Level 13''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack
*'''Level 14''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack
*'''Level 15''': Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack
*'''Level 16''': Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack
*'''Level 17''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack
*'''Level 18''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack
*'''Level 19''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack
*'''Level 20''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack
*'''Level 21''': Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack
*'''Level 22''': Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack
*'''Level 23''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack
*'''Level 24''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack
*'''Level 25''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack
*'''Level 26''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack
*'''Level 27''': Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack
*'''Level 28''': Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack
*'''Level 29''': Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack
*'''Level 30''': '''Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack'''
*''Level 31'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack
*''Level 32'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack
}}
 
{{MapleStory/Skill desc|Bowmaster|Bow Expert|Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.|Requires Level 10 [[#Bow Mastery|Bow Mastery]]|
*'''Level 1''': Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%
*'''Level 2''': Bow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1%
*'''Level 3''': Bow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2%
*'''Level 4''': Bow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2%
*'''Level 5''': Bow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3%
*'''Level 6''': Bow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3%
*'''Level 7''': Bow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4%
*'''Level 8''': Bow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4%
*'''Level 9''': Bow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5%
*'''Level 10''': Bow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5%
*'''Level 11''': Bow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6%
*'''Level 12''': Bow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6%
*'''Level 13''': Bow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7%
*'''Level 14''': Bow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7%
*'''Level 15''': Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%
*'''Level 16''': Bow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8%
*'''Level 17''': Bow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9%
*'''Level 18''': Bow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9%
*'''Level 19''': Bow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10%
*'''Level 20''': Bow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10%
*'''Level 21''': Bow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11%
*'''Level 22''': Bow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11%
*'''Level 23''': Bow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12%
*'''Level 24''': Bow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12%
*'''Level 25''': Bow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13%
*'''Level 26''': Bow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13%
*'''Level 27''': Bow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14%
*'''Level 28''': Bow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%
*'''Level 29''': Bow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%
*'''Level 30: Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%'''
*''Level 31'': Bow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%
*''Level 32'': Bow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16%
}}
 
{{MapleStory/Skill desc|Bowmaster|Hurricane|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.||
*'''Level 1''': MP Cost: 7, Damage: 173% per arrow
*'''Level 2''': MP Cost: 7, Damage: 176% per arrow
*'''Level 3''': MP Cost: 7, Damage: 179% per arrow
*'''Level 4''': MP Cost: 7, Damage: 182% per arrow
*'''Level 5''': MP Cost: 7, Damage: 185% per arrow
*'''Level 6''': MP Cost: 7, Damage: 188% per arrow
*'''Level 7''': MP Cost: 7, Damage: 191% per arrow
*'''Level 8''': MP Cost: 7, Damage: 194% per arrow
*'''Level 9''': MP Cost: 7, Damage: 197% per arrow
*'''Level 10''': MP Cost: 7, Damage: 200% per arrow
*'''Level 11''': MP Cost: 8, Damage: 203% per arrow
*'''Level 12''': MP Cost: 8, Damage: 206% per arrow
*'''Level 13''': MP Cost: 8, Damage: 209% per arrow
*'''Level 14''': MP Cost: 8, Damage: 212% per arrow
*'''Level 15''': MP Cost: 8, Damage: 215% per arrow
*'''Level 16''': MP Cost: 8, Damage: 218% per arrow
*'''Level 17''': MP Cost: 8, Damage: 221% per arrow
*'''Level 18''': MP Cost: 8, Damage: 224% per arrow
*'''Level 19''': MP Cost: 8, Damage: 227% per arrow
*'''Level 20''': MP Cost: 8, Damage: 230% per arrow
*'''Level 21''': MP Cost: 9, Damage: 233% per arrow
*'''Level 22''': MP Cost: 9, Damage: 236% per arrow
*'''Level 23''': MP Cost: 9, Damage: 239% per arrow
*'''Level 24''': MP Cost: 9, Damage: 242% per arrow
*'''Level 25''': MP Cost: 9, Damage: 245% per arrow
*'''Level 26''': MP Cost: 9, Damage: 248% per arrow
*'''Level 27''': MP Cost: 9, Damage: 251% per arrow
*'''Level 28''': MP Cost: 9, Damage: 254% per arrow
*'''Level 29''': MP Cost: 9, Damage: 257% per arrow
*'''Level 30: MP Cost: 9, Damage: 260% per arrow'''
*''Level 31'': MP Cost: 10, Damage: 263% per arrow
*''Level 32'': MP Cost: 10, Damage: 266% per arrow
}}
 
===Marksman===
*Advanced from the third job [[#Sniper|Sniper]].
 
{{MapleStory/Skill desc|Marksman|Crossbow Expert|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.|Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]|
*'''Level 1''': Crossbow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%
*'''Level 2''': Crossbow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1%
*'''Level 3''': Crossbow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2%
*'''Level 4''': Crossbow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2%
*'''Level 5''': Crossbow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3%
*'''Level 6''': Crossbow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3%
*'''Level 7''': Crossbow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4%
*'''Level 8''': Crossbow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4%
*'''Level 9''': Crossbow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5%
*'''Level 10''': Crossbow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5%
*'''Level 11''': Crossbow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6%
*'''Level 12''': Crossbow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6%
*'''Level 13''': Crossbow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7%
*'''Level 14''': Crossbow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7%
*'''Level 15''': Crossbow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%
*'''Level 16''': Crossbow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8%
*'''Level 17''': Crossbow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9%
*'''Level 18''': Crossbow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9%
*'''Level 19''': Crossbow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10%
*'''Level 20''': Crossbow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10%
*'''Level 21''': Crossbow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11%
*'''Level 22''': Crossbow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11%
*'''Level 23''': Crossbow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12%
*'''Level 24''': Crossbow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12%
*'''Level 25''': Crossbow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13%
*'''Level 26''': Crossbow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13%
*'''Level 27''': Crossbow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14%
*'''Level 28''': Crossbow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%
*'''Level 29''': Crossbow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%
*'''Level 30: Crossbow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%'''
*''Level 31'': Crossbow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%
*''Level 32'': Crossbow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16%
}}
 
{{MapleStory/Skill desc|Marksman|Piercing Arrow|Fires an arrow. Its effect increases with each enemy it hits.||
*'''Level 1''': MP Cost: 24, Damage: 202%, Max Enemies Penetrated: 4, Number of Attacks: 6
*'''Level 2''': MP Cost: 24, Damage: 204%, Max Enemies Penetrated: 4, Number of Attacks: 6
*'''Level 3''': MP Cost: 24, Damage: 206%, Max Enemies Penetrated: 4, Number of Attacks: 6
*'''Level 4''': MP Cost: 26, Damage: 208%, Max Enemies Penetrated: 4, Number of Attacks: 6
*'''Level 5''': MP Cost: 26, Damage: 210%, Max Enemies Penetrated: 4, Number of Attacks: 6
*'''Level 6''': MP Cost: 26, Damage: 212%, Max Enemies Penetrated: 4, Number of Attacks: 6
*'''Level 7''': MP Cost: 28, Damage: 214%, Max Enemies Penetrated: 5, Number of Attacks: 6
*'''Level 8''': MP Cost: 28, Damage: 216%, Max Enemies Penetrated: 5, Number of Attacks: 6
*'''Level 9''': MP Cost: 28, Damage: 218%, Max Enemies Penetrated: 5, Number of Attacks: 6
*'''Level 10''': MP Cost: 30, Damage: 220%, Max Enemies Penetrated: 5, Number of Attacks: 6
*'''Level 11''': MP Cost: 30, Damage: 222%, Max Enemies Penetrated: 5, Number of Attacks: 6
*'''Level 12''': MP Cost: 30, Damage: 224%, Max Enemies Penetrated: 5, Number of Attacks: 6
*'''Level 13''': MP Cost: 32, Damage: 226%, Max Enemies Penetrated: 6, Number of Attacks: 6
*'''Level 14''': MP Cost: 32, Damage: 228%, Max Enemies Penetrated: 6, Number of Attacks: 6
*'''Level 15''': MP Cost: 32, Damage: 230%, Max Enemies Penetrated: 6, Number of Attacks: 6
*'''Level 16''': MP Cost: 34, Damage: 232%, Max Enemies Penetrated: 6, Number of Attacks: 6
*'''Level 17''': MP Cost: 34, Damage: 234%, Max Enemies Penetrated: 6, Number of Attacks: 6
*'''Level 18''': MP Cost: 34, Damage: 236%, Max Enemies Penetrated: 6, Number of Attacks: 6
*'''Level 19''': MP Cost: 36, Damage: 238%, Max Enemies Penetrated: 7, Number of Attacks: 6
*'''Level 20''': MP Cost: 36, Damage: 240%, Max Enemies Penetrated: 7, Number of Attacks: 6
*'''Level 21''': MP Cost: 36, Damage: 242%, Max Enemies Penetrated: 7, Number of Attacks: 6
*'''Level 22''': MP Cost: 38, Damage: 244%, Max Enemies Penetrated: 7, Number of Attacks: 6
*'''Level 23''': MP Cost: 38, Damage: 246%, Max Enemies Penetrated: 7, Number of Attacks: 6
*'''Level 24''': MP Cost: 38, Damage: 248%, Max Enemies Penetrated: 7, Number of Attacks: 6
*'''Level 25''': MP Cost: 40, Damage: 250%, Max Enemies Penetrated: 8, Number of Attacks: 6
*'''Level 26''': MP Cost: 40, Damage: 252%, Max Enemies Penetrated: 8, Number of Attacks: 6
*'''Level 27''': MP Cost: 40, Damage: 254%, Max Enemies Penetrated: 8, Number of Attacks: 6
*'''Level 28''': MP Cost: 42, Damage: 256%, Max Enemies Penetrated: 8, Number of Attacks: 6
*'''Level 29''': MP Cost: 42, Damage: 258%, Max Enemies Penetrated: 8, Number of Attacks: 6
*'''Level 30: MP Cost: 42, Damage: 260%, Max Enemies Penetrated: 8, Number of Attacks: 6'''
*''Level 31'': MP Cost: 44, Damage: 262%, Max Enemies Penetrated: 9, Number of Attacks: 6
*''Level 32'': MP Cost: 44, Damage: 264%, Max Enemies Penetrated: 9, Number of Attacks: 6
}}
 
{{MapleStory/Skill desc|Marksman|Snipe|Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.||
*'''Level 1''': MP Cost: 340, Chance to Defeat Normal Enemies, Damage: 287%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 11%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 2''': MP Cost: 330, Chance to Defeat Normal Enemies, Damage: 294%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 12%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 3''': MP Cost: 320, Chance to Defeat Normal Enemies, Damage: 301%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 13%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 4''': MP Cost: 310, Chance to Defeat Normal Enemies, Damage: 308%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 14%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 5''': MP Cost: 300, Chance to Defeat Normal Enemies, Damage: 315%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 15%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 6''': MP Cost: 290, Chance to Defeat Normal Enemies, Damage: 322%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 16%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 7''': MP Cost: 280, Chance to Defeat Normal Enemies, Damage: 329%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 17%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 8''': MP Cost: 270, Chance to Defeat Normal Enemies, Damage: 336%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 18%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 9''': MP Cost: 260, Chance to Defeat Normal Enemies, Damage: 343%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 19%, Bonus Critical Chance: 100%. Cooldown: 20 sec
*'''Level 10''': MP Cost: 250, Chance to Defeat Normal Enemies, Damage: 350%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 20%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 11''': MP Cost: 240, Chance to Defeat Normal Enemies, Damage: 357%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 21%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 12''': MP Cost: 230, Chance to Defeat Normal Enemies, Damage: 364%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 22%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 13''': MP Cost: 220, Chance to Defeat Normal Enemies, Damage: 371%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 23%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 14''': MP Cost: 210, Chance to Defeat Normal Enemies, Damage: 378%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 24%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 15''': MP Cost: 200, Chance to Defeat Normal Enemies, Damage: 385%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 25%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 16''': MP Cost: 190, Chance to Defeat Normal Enemies, Damage: 392%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 26%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 17''': MP Cost: 180, Chance to Defeat Normal Enemies, Damage: 399%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 27%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 18''': MP Cost: 170, Chance to Defeat Normal Enemies, Damage: 406%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 28%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 19''': MP Cost: 160, Chance to Defeat Normal Enemies, Damage: 413%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 29%, Bonus Critical Chance: 100%. Cooldown: 15 sec
*'''Level 20''': MP Cost: 150, Chance to Defeat Normal Enemies, Damage: 420%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 30%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 21''': MP Cost: 140, Chance to Defeat Normal Enemies, Damage: 427%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 31%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 22''': MP Cost: 130, Chance to Defeat Normal Enemies, Damage: 434%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 32%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 23''': MP Cost: 120, Chance to Defeat Normal Enemies, Damage: 441%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 33%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 24''': MP Cost: 110, Chance to Defeat Normal Enemies, Damage: 448%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 34%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 25''': MP Cost: 100, Chance to Defeat Normal Enemies, Damage: 455%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 35%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 26''': MP Cost: 90, Chance to Defeat Normal Enemies, Damage: 462%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 36%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 27''': MP Cost: 80, Chance to Defeat Normal Enemies, Damage: 469%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 37%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 28''': MP Cost: 70, Chance to Defeat Normal Enemies, Damage: 476%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 38%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 29''': MP Cost: 60, Chance to Defeat Normal Enemies, Damage: 483%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 39%, Bonus Critical Chance: 100%. Cooldown: 10 sec
*'''Level 30: MP Cost: 50, Chance to Defeat Normal Enemies, Damage: 490%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 40%, Bonus Critical Chance: 100%. Cooldown: 5 sec'''
*''Level 31'': MP Cost: 40, Chance to Defeat Normal Enemies, Damage: 497%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 41%, Bonus Critical Chance: 100%. Cooldown: 5 sec
*''Level 32'': MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 504%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 42%, Bonus Critical Chance: 100%. Cooldown: 5 sec
}}
 
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | STR
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Passive Effect">Max HP</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +50
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 116% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +4%
|-
! 2
| 12 || {{yes2|122%}} || 1 || 1 || {{yes2|+8%}}
|-
! 3
| {{yes2|15}} || {{yes2|128%}} || 1 || 1 || {{yes2|+12%}}
|-
! 4
| 15 || {{yes2|134%}} || 1 || 1 || {{yes2|+16%}}
|-
! 5
| 15 || {{yes2|140%}} || 1 || 1 || {{yes2|+20%}}
|-
! 6
| {{yes2|18}} || {{yes2|146%}} || 1 || 1 || {{yes2|+24%}}
|-
! 7
| 18 || {{yes2|152%}} || 1 || 1 || {{yes2|+28%}}
|-
! 8
| 18 || {{yes2|158%}} || 1 || 1 || {{yes2|+32%}}
|-
! 9
| {{yes2|21}} || {{yes2|164%}} || 1 || 1 || {{yes2|+36%}}
|-
! <u>10</u>
| 21 || {{yes2|170%}} || 1 || 1 || {{yes2|+40%}}
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
|name=Hyper Dexterity
|name=Marksmanship
|tooltip=Permanently increases DEX.
|tooltip=Ignore a portion of the enemy's Defense. Permanently increases your Accuracy and total Damage.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | DEX
! width=100px | Enemy Defense Ignored
! width=100px | Accuracy
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +50
| bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +5%
|}{{MapleStory/skill|end}}
|-
 
! 2
{{MapleStory/skill
| {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+6%}}
|name=Hyper Intelligence
|-
|tooltip=Permanently increases INT.
! 3
|requirement=Unlocked at level 140
| {{yes2|+8%}} || {{yes2|+8%}} || +6%
}}
|-
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! 4
! width=50px | Level
| {{yes2|+9%}} || {{yes2|+9%}} || {{yes2|+7%}}
! width=100px | INT
|-
! 5
| {{yes2|+10%}} || {{yes2|+10%}} || +7%
|-
|-
! 1
! 6
| bgcolor=E6E6FA | +50
| {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+8%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
|-
! 1
! 7
| bgcolor=E6E6FA | +50
| {{yes2|+12%}} || {{yes2|+12%}} || +8%
|}{{MapleStory/skill|end}}
|-
 
! 8
{{MapleStory/skill
| {{yes2|+13%}} || {{yes2|+13%}} || {{yes2|+9%}}
|name=Hyper Jump
|-
|tooltip=Permanently increases Jump.
! 9
|requirement=Unlocked at level 146
| {{yes2|+14%}} || {{yes2|+14%}} || +9%
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
|-
! 1
! 10
| bgcolor=E6E6FA | +10
| {{yes2|+15%}} || {{yes2|+15%}} || {{yes2|+10%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
|-
! 1
! 11
| bgcolor=E6E6FA | +10
| {{yes2|+16%}} || {{yes2|+16%}} || +10%
|}{{MapleStory/skill|end}}
|-
 
! 12
{{MapleStory/skill
| {{yes2|+17%}} || {{yes2|+17%}} || {{yes2|+11%}}
|name=Hyper Accuracy
|-
|tooltip=Permanently increases Accuracy.
! 13
|requirement=Unlocked at level 158
| {{yes2|+18%}} || {{yes2|+18%}} || +11%
}}
|-
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! 14
! width=50px | Level
| {{yes2|+19%}} || {{yes2|+19%}} || {{yes2|+12%}}
! width=100px | Accuracy
|-
! 15
| {{yes2|+20%}} || {{yes2|+20%}} || +12%
|-
! 16
| {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|+13%}}
|-
! 17
| {{yes2|+22%}} || {{yes2|+22%}} || +13%
|-
! 18
| {{yes2|+23%}} || {{yes2|+23%}} || {{yes2|+14%}}
|-
! 19
| {{yes2|+24%}} || {{yes2|+24%}} || +14%
|-
|-
! 1
! <u>20</u>
| bgcolor=E6E6FA | +20%
| {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|+15%}}
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}
===Ranger===
*Advanced from the second job [[#Hunter|Hunter]].


{{MapleStory/skill
{{MapleStory/skill
|name=Hyper Defense
|name=Flame Surge
|tooltip=Permanently increases Weapon DEF.
|file=File:MS Skill Flame Surge 2.png
|requirement=Unlocked at level 165
|tooltip=Fires arrows imbued with flame power to attack up to 6 enemies. Hit enemies continue to take damage after they're hit.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Weapon DEF
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Burn Damage
! width=100px | Burn Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +500
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 286% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 62% || bgcolor=E6E6FA | 3 sec
|}{{MapleStory/skill|end}}
|-
 
! 2
{{MapleStory/skill
| 20 || {{yes2|292%}} || 2 || 6 || {{yes2|64%}} || 3 sec
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
|-
! 1
! 3
| bgcolor=E6E6FA | +500
| 20 || {{yes2|298%}} || 2 || 6 || {{yes2|66%}} || 3 sec
|}{{MapleStory/skill|end}}
|-
 
! 4
{{MapleStory/skill
| {{yes2|22}} || {{yes2|304%}} || 2 || 6 || {{yes2|68%}} || 3 sec
|name=Hyper Fury
|-
|tooltip=Permanently increases Max DF (useless for Bowmen).
! 5
|requirement=Unlocked at level 180
| 22 || {{yes2|310%}} || 2 || 6 || {{yes2|70%}} || 3 sec
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
|-
! 1
! 6
| bgcolor=E6E6FA | +50
| 22 || {{yes2|316%}} || 2 || 6 || {{yes2|72%}} || {{yes2|4 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
|-
! 1
! 7
| bgcolor=E6E6FA | +15%
| 22 || {{yes2|322%}} || 2 || 6 || {{yes2|74%}} || 4 sec
|}{{MapleStory/skill|end}}
|-
 
! 8
{{MapleStory/skill
| {{yes2|24}} || {{yes2|328%}} || 2 || 6 || {{yes2|76%}} || 4 sec
|name=Hyper Health
|-
|tooltip=Permanently increases Max HP.
! 9
|requirement=Unlocked at level 192
| 24 || {{yes2|334%}} || 2 || 6 || {{yes2|78%}} || 4 sec
}}
|-
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! 10
! width=50px | Level
| 24 || {{yes2|340%}} || 2 || 6 || {{yes2|80%}} || 4 sec
! width=100px | Max HP
|-
|-
! 11
! 1
| 24 || {{yes2|346%}} || 2 || 6 || {{yes2|82%}} || {{yes2|5 sec}}
| bgcolor=E6E6FA | +15%
|-
|}{{MapleStory/skill|end}}
! 12
 
| {{yes2|26}} || {{yes2|352%}} || 2 || 6 || {{yes2|84%}} || 5 sec
|-
! 13
| 26 || {{yes2|358%}} || 2 || 6 || {{yes2|86%}} || 5 sec
|-
! 14
| 26 || {{yes2|364%}} || 2 || 6 || {{yes2|88%}} || 5 sec
|-
! 15
| 26 || {{yes2|370%}} || 2 || 6 || {{yes2|90%}} || 5 sec
|-
! 16
| {{yes2|28}} || {{yes2|376%}} || 2 || 6 || {{yes2|92%}} || {{yes2|6 sec}}
|-
! 17
| 28 || {{yes2|382%}} || 2 || 6 || {{yes2|94%}} || 6 sec
|-
! 18
| 28 || {{yes2|388%}} || 2 || 6 || {{yes2|96%}} || 6 sec
|-
! 19
| 28 || {{yes2|394%}} || 2 || 6 || {{yes2|98%}} || 6 sec
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|400%}} || 2 || 6 || {{yes2|100%}} || 6 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Phoenix
|tooltip=Temporarily summons a Phoenix to deal Fire damage to up to 4 enemies. Has a chance to Stun enemies. Also permanently increases Weapon/Magic Defense.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Damage
! width=100px | Max Enemies Hit
! width=100px | Summon Duration
! width=100px | Stun Chance
! width=100px | <span class=explain title="Passive Effect">Weapon and Magic Defense</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 18%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 16 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 43 || bgcolor=E6E6FA | 228% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 76 sec || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | +3%
|-
! 2
| {{yes2|46}} || {{yes2|246%}} || 4 || {{yes2|92 sec}} || {{yes2|47%}} || {{yes2|+6%}}
|-
! 3
| {{yes2|49}} || {{yes2|264%}} || 4 || {{yes2|108 sec}} || {{yes2|53%}} || {{yes2|+9%}}
|-
! 4
| {{yes2|52}} || {{yes2|282%}} || 4 || {{yes2|124 sec}} || {{yes2|59%}} || {{yes2|+12%}}
|-
! 5
| {{yes2|55}} || {{yes2|300%}} || 4 || {{yes2|140 sec}} || {{yes2|65%}} || {{yes2|+15%}}
|-
! 6
| {{yes2|58}} || {{yes2|318%}} || 4 || {{yes2|156 sec}} || {{yes2|71%}} || {{yes2|+18%}}
|-
! 7
| {{yes2|61}} || {{yes2|336%}} || 4 || {{yes2|172 sec}} || {{yes2|77%}} || {{yes2|+21%}}
|-
! 8
| {{yes2|64}} || {{yes2|354%}} || 4 || {{yes2|188 sec}} || {{yes2|83%}} || {{yes2|+24%}}
|-
! 9
| {{yes2|67}} || {{yes2|372%}} || 4 || {{yes2|204 sec}} || {{yes2|89%}} || {{yes2|+27%}}
|-
! <u>10</u>
| {{yes2|70}} || {{yes2|390%}} || 4 || {{yes2|220 sec}} || {{yes2|95%}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hurricane
|tooltip=Launches arrows at tremendous speed like a catastrophic rainstorm. Holding the skill key will fire arrows continuously. You can also move while firing.
}}
While casting this skill, your movement speed will be reduced to 100.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 120% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
|-
! 2
| 4 || {{yes2|122%}} || 1 || 1
|-
! 3
| 4 || {{yes2|124%}} || 1 || 1
|-
! 4
| 4 || {{yes2|126%}} || 1 || 1
|-
! 5
| 4 || {{yes2|128%}} || 1 || 1
|-
! 6
| 4 || {{yes2|130%}} || 1 || 1
|-
! 7
| 4 || {{yes2|132%}} || 1 || 1
|-
! 8
| 4 || {{yes2|134%}} || 1 || 1
|-
! 9
| 4 || {{yes2|136%}} || 1 || 1
|-
! 10
| 4 || {{yes2|138%}} || 1 || 1
|-
! 11
| {{yes2|5}} || {{yes2|140%}} || 1 || 1
|-
! 12
| 5 || {{yes2|142%}} || 1 || 1
|-
! 13
| 5 || {{yes2|144%}} || 1 || 1
|-
! 14
| 5 || {{yes2|146%}} || 1 || 1
|-
! 15
| 5 || {{yes2|148%}} || 1 || 1
|-
! 16
| 5 || {{yes2|150%}} || 1 || 1
|-
! 17
| 5 || {{yes2|152%}} || 1 || 1
|-
! 18
| 5 || {{yes2|154%}} || 1 || 1
|-
! 19
| 5 || {{yes2|156%}} || 1 || 1
|-
! <u>20</u>
| 5 || {{yes2|158%}} || 1 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Reckless Hunt - Bow
|tooltip=Reduces Weapon/Magic Defense and increases Weapon ATT. Can be toggled On/Off.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="When skill is active">Weapon and Magic Defense</span>
! width=100px | <span class=explain title="When skill is active">Weapon Attack</span>
|-
|
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -4% || bgcolor=E6E6FA | +2
|-
! 2
| {{yes2|-8%}} || {{yes2|+4}}
|-
! 3
| {{yes2|-12%}} || {{yes2|+6}}
|-
! 4
| {{yes2|-16%}} || {{yes2|+8}}
|-
! 5
| {{yes2|-20%}} || {{yes2|+10}}
|-
! 6
| {{yes2|-24%}} || {{yes2|+12}}
|-
! 7
| {{yes2|-28%}} || {{yes2|+14}}
|-
! 8
| {{yes2|-32%}} || {{yes2|+16}}
|-
! 9
| {{yes2|-36%}} || {{yes2|+18}}
|-
! <u>10</u>
| {{yes2|-40%}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Focused Fury
|file=File:MS Skill Focused Fury 2.png
|tooltip=Constant attacks focus your concentration, increasing your Abnormal Status Resistance. Resisting an Abnormal Status while this buff is in effect will trigger a cooldown on the skill. Also increases Abnormal Status Resistance and All Elemental Resistances permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Increases regularly when attacking.">Abnormal Status Resistance</span>
! width=100px | Duration
! width=100px | <span class=explain title="upon defending critical Abnormal Status.">Cooldown</span>
! width=100px | <span class=explain title="Passive Effect">Abnormal Status Resistance</span>
! width=100px | <span class=explain title="Passive Effect">Elemental Resistance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 33 sec || 87 sec || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| +1% || {{yes2|36 sec}} || {{yes2|84 sec}} || {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| +1% || {{yes2|39 sec}} || {{yes2|81 sec}} || {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| +1% || {{yes2|42 sec}} || {{yes2|78 sec}} || {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+2%}} || {{yes2|45 sec}} || {{yes2|75 sec}} || {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| +2% || {{yes2|48 sec}} || {{yes2|72 sec}} || {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| +2% || {{yes2|51 sec}} || {{yes2|69 sec}} || {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| +2% || {{yes2|54 sec}} || {{yes2|66 sec}} || {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+3%}} || {{yes2|57 sec}} || {{yes2|63 sec}} || {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| +3% || {{yes2|60 sec}} || {{yes2|60 sec}} || {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| +3% || {{yes2|63 sec}} || {{yes2|57 sec}} || {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| +3% || {{yes2|66 sec}} || {{yes2|54 sec}} || {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+4%}} || {{yes2|69 sec}} || {{yes2|51 sec}} || {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| +4% || {{yes2|72 sec}} || {{yes2|48 sec}} || {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| +4% || {{yes2|75 sec}} || {{yes2|45 sec}} || {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| +4% || {{yes2|78 sec}} || {{yes2|42 sec}} || {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+5%}} || {{yes2|81 sec}} || {{yes2|39 sec}} || {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| +5% || {{yes2|84 sec}} || {{yes2|36 sec}} || {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| +5% || {{yes2|87 sec}} || {{yes2|33 sec}} || {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| +5% || {{yes2|90 sec}} || {{yes2|30 sec}} || {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
 
===Sniper===
*Advanced from the second job [[#Crossbowman|Crossbowman]].
 
{{MapleStory/skill
|name=Freezer
|tooltip=Temporarily summons Freezer to deal Ice damage to up to 4 enemies. In addition, permanently increases Weapon/Magic Defense.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Damage
! width=100px | Max Enemies Hit
! width=100px | Summon Duration
! width=100px | Freeze Duration
! width=100px | <span class=explain title="Passive Effect">Weapon and Magic Defense</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 18%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 16 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec '' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 43 || bgcolor=E6E6FA | 228% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 76 sec || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | +3%
|-
! 2
| {{yes2|46}} || {{yes2|246%}} || 4 || {{yes2|92 sec}} || 1 sec || {{yes2|+6%}}
|-
! 3
| {{yes2|49}} || {{yes2|264%}} || 4 || {{yes2|108 sec}} || 1 sec || {{yes2|+9%}}
|-
! 4
| {{yes2|52}} || {{yes2|282%}} || 4 || {{yes2|124 sec}} || 1 sec || {{yes2|+12%}}
|-
! 5
| {{yes2|55}} || {{yes2|300%}} || 4 || {{yes2|140 sec}} || {{yes2|2 sec}} || {{yes2|+15%}}
|-
! 6
| {{yes2|58}} || {{yes2|318%}} || 4 || {{yes2|156 sec}} || 2 sec || {{yes2|+18%}}
|-
! 7
| {{yes2|61}} || {{yes2|336%}} || 4 || {{yes2|172 sec}} || 2 sec || {{yes2|+21%}}
|-
! 8
| {{yes2|64}} || {{yes2|354%}} || 4 || {{yes2|188 sec}} || 2 sec || {{yes2|+24%}}
|-
! 9
| {{yes2|67}} || {{yes2|372%}} || 4 || {{yes2|204 sec}} || 2 sec || {{yes2|+27%}}
|-
! <u>10</u>
| {{yes2|70}} || {{yes2|390%}} || 4 || {{yes2|220 sec}} || {{yes2|3 sec}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dragon's Breath
|tooltip=Draws upon the spirit of the dragon to fire an arrow of tremendous force that pushes enemies away. Its effect increases with each enemy it pierces.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 453% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1
|-
! 2
| 20 || {{yes2|461%}} || 4 || 1
|-
! 3
| 20 || {{yes2|469%}} || 4 || 1
|-
! 4
| 20 || {{yes2|477%}} || 4 || 1
|-
! 5
| {{yes2|24}} || {{yes2|485%}} || 4 || 1
|-
! 6
| 24 || {{yes2|493%}} || {{yes2|6}} || 1
|-
! 7
| 24 || {{yes2|501%}} || 6 || 1
|-
! 8
| 24 || {{yes2|509%}} || 6 || 1
|-
! 9
| 24 || {{yes2|517%}} || 6 || 1
|-
! <u>10</u>
| {{yes2|28}} || {{yes2|525%}} || 6 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Explosive Bolt
|tooltip=Fires an arrow that sends multiple bolts in all directions on impact. The enemy struck by the initial arrow takes additional damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="on the first target enemy">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 548% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +143%
|-
! 2
| 12 || {{yes2|556%}} || 1 || 8 || {{yes2|+146%}}
|-
! 3
| 12 || {{yes2|564%}} || 1 || 8 || {{yes2|+149%}}
|-
! 4
| 12 || {{yes2|572%}} || 1 || 8 || {{yes2|+152%}}
|-
! 5
| 12 || {{yes2|580%}} || 1 || 8 || {{yes2|+155%}}
|-
! 6
| {{yes2|14}} || {{yes2|588%}} || 1 || 8 || {{yes2|+158%}}
|-
! 7
| 14 || {{yes2|596%}} || 1 || 8 || {{yes2|+161%}}
|-
! 8
| 14 || {{yes2|604%}} || 1 || 8 || {{yes2|+164%}}
|-
! 9
| 14 || {{yes2|612%}} || 1 || 8 || {{yes2|+167%}}
|-
! 10
| 14 || {{yes2|620%}} || 1 || 8 || {{yes2|+170%}}
|-
! 11
| {{yes2|16}} || {{yes2|628%}} || 1 || 8 || {{yes2|+173%}}
|-
! 12
| 16 || {{yes2|636%}} || 1 || 8 || {{yes2|+176%}}
|-
! 13
| 16 || {{yes2|644%}} || 1 || 8 || {{yes2|+179%}}
|-
! 14
| 16 || {{yes2|652%}} || 1 || 8 || {{yes2|+182%}}
|-
! 15
| 16 || {{yes2|660%}} || 1 || 8 || {{yes2|+185%}}
|-
! 16
| {{yes2|18}} || {{yes2|668%}} || 1 || 8 || {{yes2|+188%}}
|-
! 17
| 18 || {{yes2|676%}} || 1 || 8 || {{yes2|+191%}}
|-
! 18
| 18 || {{yes2|684%}} || 1 || 8 || {{yes2|+194%}}
|-
! 19
| 18 || {{yes2|692%}} || 1 || 8 || {{yes2|+197%}}
|-
! <u>20</u>
| 18 || {{yes2|700%}} || 1 || 8 || {{yes2|+200%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Pain Killer
|tooltip=Consumes a prepared Herb to remove Abnormal Status immediately. Additionally, increases all Elemental Resistances and Abnormal Status Resistances permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="of immunity to the removed status.">Duration</span>
! width=100px | Cooldown
! width=100px | <span class=explain title="Passive Effect">Abnormal Status Resistance</span>
! width=100px | <span class=explain title="Passive Effect">Elemental Resistance</span>
|-
|
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 18 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 31 || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | 582 sec || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|32}} || 1 sec || {{yes2|564 sec}} || {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|33}} || 1 sec || {{yes2|546 sec}} || {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|34}} || 1 sec || {{yes2|528 sec}} || {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|35}} || 1 sec || {{yes2|510 sec}} || {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|36}} || 1 sec || {{yes2|492 sec}} || {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|37}} || 1 sec || {{yes2|474 sec}} || {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|38}} || 1 sec || {{yes2|456 sec}} || {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|39}} || 1 sec || {{yes2|438 sec}} || {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|40}} || 1 sec || {{yes2|420 sec}} || {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|41}} || 1 sec || {{yes2|402 sec}} || {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|42}} || 1 sec || {{yes2|384 sec}} || {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|43}} || 1 sec || {{yes2|366 sec}} || {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|44}} || 1 sec || {{yes2|348 sec}} || {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|45}} || 1 sec || {{yes2|330 sec}} || {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|46}} || 1 sec || {{yes2|312 sec}} || {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|47}} || 1 sec || {{yes2|294 sec}} || {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|48}} || 1 sec || {{yes2|276 sec}} || {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|49}} || 1 sec || {{yes2|258 sec}} || {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|50}} || 1 sec || {{yes2|240 sec}} || {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Reckless Hunt - Crossbow
|tooltip=Reduces Weapon/Magic Avoidability and increases Critical Rate and Critical Damage. Can be toggled On/Off.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="When skill is active">Weapon and Magic Avoidability</span>
! width=100px | <span class=explain title="When skill is active">Maximum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add -5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -5% || bgcolor=E6E6FA | +7%
|-
! 2
| {{yes2|-10%}} || {{yes2|+9%}}
|-
! 3
| {{yes2|-15%}} || {{yes2|+11%}}
|-
! 4
| {{yes2|-20%}} || {{yes2|+13%}}
|-
! 5
| {{yes2|-25%}} || {{yes2|+15%}}
|-
! 6
| {{yes2|-30%}} || {{yes2|+17%}}
|-
! 7
| {{yes2|-35%}} || {{yes2|+19%}}
|-
! 8
| {{yes2|-40%}} || {{yes2|+21%}}
|-
! 9
| {{yes2|-45%}} || {{yes2|+23%}}
|-
! <u>10</u>
| {{yes2|-50%}} || {{yes2|+25%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Aggressive Resistance
|tooltip=When attacking, create a barrier for a short time that absorbs a percentage of incoming damage. Every attack creates a new barrier.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to a barrier, when attacking.">Damage Converted</span>
! width=100px | Duration
! width=100px | Damage Taken
! width=100px | <span class=explain title="This is a percentage of your max HP">Max Damage Taken</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -6%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 8 sec || bgcolor=E6E6FA | -6% || bgcolor=E6E6FA | -11%
|-
! 2
| {{yes2|4%}} || 8 sec || {{yes2|-12%}} || {{yes2|-17%}}
|-
! 3
| {{yes2|6%}} || 8 sec || {{yes2|-18%}} || {{yes2|-23%}}
|-
! 4
| {{yes2|8%}} || 8 sec || {{yes2|-24%}} || {{yes2|-29%}}
|-
! 5
| {{yes2|10%}} || 8 sec || {{yes2|-30%}} || {{yes2|-35%}}
|-
! 6
| {{yes2|12%}} || 8 sec || {{yes2|-36%}} || {{yes2|-41%}}
|-
! 7
| {{yes2|14%}} || 8 sec || {{yes2|-42%}} || {{yes2|-47%}}
|-
! 8
| {{yes2|16%}} || 8 sec || {{yes2|-48%}} || {{yes2|-53%}}
|-
! 9
| {{yes2|18%}} || 8 sec || {{yes2|-54%}} || {{yes2|-59%}}
|-
! <u>10</u>
| {{yes2|20%}} || 8 sec || {{yes2|-60%}} || {{yes2|-65%}}
|}{{MapleStory/skill|end}}
 
==Fourth Job==
Those in ''Italic'' can be obtained through Combat Orders.
===Common Fourth Job skills===
{{MapleStory/skill
|name=Maple Warrior
|tooltip=Increases the base stats of all party members.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hero's Will
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sharp Eyes
|tooltip=Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Critical Rate
! width=100px | Maximum Critical Damage
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 10 sec
|-
! 2
| 30 || +6% || {{yes2|+2%}} || {{yes2|20 sec}}
|-
! 3
| 30 || {{yes2|+7%}} || {{yes2|+3%}} || {{yes2|30 sec}}
|-
! 4
| 30 || +7% || {{yes2|+4%}} || {{yes2|40 sec}}
|-
! 5
| 30 || {{yes2|+8%}} || {{yes2|+5%}} || {{yes2|50 sec}}
|-
! 6
| {{yes2|33}} || +8% || {{yes2|+6%}} || {{yes2|60 sec}}
|-
! 7
| 33 || {{yes2|+9%}} || {{yes2|+7%}} || {{yes2|70 sec}}
|-
! 8
| 33 || +9% || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 9
| 33 || {{yes2|+10%}} || {{yes2|+9%}} || {{yes2|90 sec}}
|-
! 10
| 33 || +10% || {{yes2|+10%}} || {{yes2|100 sec}}
|-
! 11
| {{yes2|36}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|110 sec}}
|-
! 12
| 36 || +11% || {{yes2|+12%}} || {{yes2|120 sec}}
|-
! 13
| 36 || {{yes2|+12%}} || {{yes2|+13%}} || {{yes2|130 sec}}
|-
! 14
| 36 || +12% || {{yes2|+14%}} || {{yes2|140 sec}}
|-
! 15
| 36 || {{yes2|+13%}} || {{yes2|+15%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|39}} || +13% || {{yes2|+16%}} || {{yes2|160 sec}}
|-
! 17
| 39 || {{yes2|+14%}} || {{yes2|+17%}} || {{yes2|170 sec}}
|-
! 18
| 39 || +14% || {{yes2|+18%}} || {{yes2|180 sec}}
|-
! 19
| 39 || {{yes2|+15%}} || {{yes2|+19%}} || {{yes2|190 sec}}
|-
! 20
| 39 || +15% || {{yes2|+20%}} || {{yes2|200 sec}}
|-
! 21
| {{yes2|42}} || {{yes2|+16%}} || {{yes2|+21%}} || {{yes2|210 sec}}
|-
! 22
| 42 || +16% || {{yes2|+22%}} || {{yes2|220 sec}}
|-
! 23
| 42 || {{yes2|+17%}} || {{yes2|+23%}} || {{yes2|230 sec}}
|-
! 24
| 42 || +17% || {{yes2|+24%}} || {{yes2|240 sec}}
|-
! 25
| 42 || {{yes2|+18%}} || {{yes2|+25%}} || {{yes2|250 sec}}
|-
! 26
| {{yes2|45}} || +18% || {{yes2|+26%}} || {{yes2|260 sec}}
|-
! 27
| 45 || {{yes2|+19%}} || {{yes2|+27%}} || {{yes2|270 sec}}
|-
! 28
| 45 || +19% || {{yes2|+28%}} || {{yes2|280 sec}}
|-
! 29
| 45 || {{yes2|+20%}} || {{yes2|+29%}} || {{yes2|290 sec}}
|-
! <u>30</u>
| 45 || +20% || {{yes2|+30%}} || {{yes2|300 sec}}
|-
! <i>31</i>
| {{yes2|48}} || {{yes2|+21%}} || {{yes2|+31%}} || {{yes2|310 sec}}
|-
! <i>32</i>
| 48 || +21% || {{yes2|+32%}} || {{yes2|320 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Illusion Step
|tooltip=Greatly enhances DEX and Avoidability for a short time. Also permanently reduces damage taken.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | DEX
! width=100px | Dodge Chance
! width=100px | Duration
! width=100px | <span class=explain title="Passive Effect">Damage Taken</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 seconds per level'''
| bgcolor=#90ff90 | '''''Add -2%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | -2%
|-
! 2
| {{yes2|20}} || {{yes2|+12}} || {{yes2|+2%}} || {{yes2|72 sec}} || -2%
|-
! 3
| 21 || {{yes2|+13}} || {{yes2|+3%}} || {{yes2|78 sec}} || -2%
|-
! 4
| {{yes2|22}} || {{yes2|+14}} || {{yes2|+4%}} || {{yes2|84 sec}} || {{yes2|-4%}}
|-
! 5
| 22 || {{yes2|+15}} || {{yes2|+5%}} || {{yes2|90 sec}} || -4%
|-
! 6
| {{yes2|23}} || {{yes2|+16}} || {{yes2|+6%}} || {{yes2|96 sec}} || -4%
|-
! 7
| 23 || {{yes2|+17}} || {{yes2|+7%}} || {{yes2|102 sec}} || {{yes2|-6%}}
|-
! 8
| {{yes2|24}} || {{yes2|+18}} || {{yes2|+8%}} || {{yes2|108 sec}} || -6%
|-
! 9
| 24 || {{yes2|+19}} || {{yes2|+9%}} || {{yes2|114 sec}} || -6%
|-
! 10
| {{yes2|25}} || {{yes2|+20}} || {{yes2|+10%}} || {{yes2|120 sec}} || {{yes2|-8%}}
|-
! 11
| 25 || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|126 sec}} || -8%
|-
! 12
| {{yes2|26}} || {{yes2|+22}} || {{yes2|+12%}} || {{yes2|132 sec}} || -8%
|-
! 13
| 26 || {{yes2|+23}} || {{yes2|+13%}} || {{yes2|138 sec}} || {{yes2|-10%}}
|-
! 14
| {{yes2|27}} || {{yes2|+24}} || {{yes2|+14%}} || {{yes2|144 sec}} || -10%
|-
! 15
| 27 || {{yes2|+25}} || {{yes2|+15%}} || {{yes2|150 sec}} || -10%
|-
! 16
| {{yes2|28}} || {{yes2|+26}} || {{yes2|+16%}} || {{yes2|156 sec}} || {{yes2|-12%}}
|-
! 17
| 28 || {{yes2|+27}} || {{yes2|+17%}} || {{yes2|162 sec}} || -12%
|-
! 18
| {{yes2|29}} || {{yes2|+28}} || {{yes2|+18%}} || {{yes2|168 sec}} || -12%
|-
! 19
| 29 || {{yes2|+29}} || {{yes2|+19%}} || {{yes2|174 sec}} || {{yes2|-14%}}
|-
! 20
| {{yes2|30}} || {{yes2|+30}} || {{yes2|+20%}} || {{yes2|180 sec}} || -14%
|-
! 21
| 30 || {{yes2|+31}} || {{yes2|+21%}} || {{yes2|186 sec}} || -14%
|-
! 22
| {{yes2|31}} || {{yes2|+32}} || {{yes2|+22%}} || {{yes2|192 sec}} || {{yes2|-16%}}
|-
! 23
| 31 || {{yes2|+33}} || {{yes2|+23%}} || {{yes2|198 sec}} || -16%
|-
! 24
| {{yes2|32}} || {{yes2|+34}} || {{yes2|+24%}} || {{yes2|204 sec}} || -16%
|-
! 25
| 32 || {{yes2|+35}} || {{yes2|+25%}} || {{yes2|210 sec}} || {{yes2|-18%}}
|-
! 26
| {{yes2|33}} || {{yes2|+36}} || {{yes2|+26%}} || {{yes2|216 sec}} || -18%
|-
! 27
| 33 || {{yes2|+37}} || {{yes2|+27%}} || {{yes2|222 sec}} || -18%
|-
! 28
| {{yes2|34}} || {{yes2|+38}} || {{yes2|+28%}} || {{yes2|228 sec}} || {{yes2|-20%}}
|-
! 29
| 34 || {{yes2|+39}} || {{yes2|+29%}} || {{yes2|234 sec}} || -20%
|-
! <u>30</u>
| {{yes2|35}} || {{yes2|+40}} || {{yes2|+30%}} || {{yes2|240 sec}} || -20%
|-
! <i>31</i>
| 35 || {{yes2|+41}} || {{yes2|+31%}} || {{yes2|246 sec}} || {{yes2|-22%}}
|-
! <i>32</i>
| {{yes2|36}} || {{yes2|+42}} || {{yes2|+32%}} || {{yes2|252 sec}} || -22%
|}{{MapleStory/skill|end}}
 
===Bowmaster===
*Advanced from the third job [[#Ranger|Ranger]].
 
{{MapleStory/skill
|name=Bow Expert
|tooltip=Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.
|requirement=Requires Level 10 [[#Bow Mastery|Bow Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Bow Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Final Attack
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1
|-
! 2
| +6 || +1% || {{yes2|42%}} || {{yes2|154%}} || 1
|-
! 3
| {{yes2|+7}} || +1% || {{yes2|43%}} || {{yes2|156%}} || 1
|-
! 4
| +7 || {{yes2|+2%}} || {{yes2|44%}} || {{yes2|158%}} || 1
|-
! 5
| {{yes2|+8}} || +2% || {{yes2|45%}} || {{yes2|160%}} || 1
|-
! 6
| +8 || +2% || {{yes2|46%}} || {{yes2|162%}} || 1
|-
! 7
| {{yes2|+9}} || {{yes2|+3%}} || {{yes2|47%}} || {{yes2|164%}} || 1
|-
! 8
| +9 || +3% || {{yes2|48%}} || {{yes2|166%}} || 1
|-
! 9
| {{yes2|+10}} || +3% || {{yes2|49%}} || {{yes2|168%}} || 1
|-
! 10
| +10 || {{yes2|+4%}} || {{yes2|50%}} || {{yes2|170%}} || 1
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|172%}} || 1
|-
! 12
| +11 || +4% || {{yes2|52%}} || {{yes2|174%}} || 1
|-
! 13
| {{yes2|+12}} || {{yes2|+5%}} || {{yes2|53%}} || {{yes2|176%}} || 1
|-
! 14
| +12 || +5% || {{yes2|54%}} || {{yes2|178%}} || 1
|-
! 15
| {{yes2|+13}} || +5% || {{yes2|55%}} || {{yes2|180%}} || 1
|-
! 16
| +13 || {{yes2|+6%}} || {{yes2|56%}} || {{yes2|182%}} || 1
|-
! 17
| {{yes2|+14}} || +6% || {{yes2|57%}} || {{yes2|184%}} || 1
|-
! 18
| +14 || +6% || {{yes2|58%}} || {{yes2|186%}} || 1
|-
! 19
| {{yes2|+15}} || {{yes2|+7%}} || {{yes2|59%}} || {{yes2|188%}} || 1
|-
! 20
| +15 || +7% || {{yes2|60%}} || {{yes2|190%}} || 1
|-
! 21
| {{yes2|+16}} || +7% || {{yes2|61%}} || {{yes2|192%}} || 1
|-
! 22
| +16 || {{yes2|+8%}} || {{yes2|62%}} || {{yes2|194%}} || 1
|-
! 23
| {{yes2|+17}} || +8% || {{yes2|63%}} || {{yes2|196%}} || 1
|-
! 24
| +17 || +8% || {{yes2|64%}} || {{yes2|198%}} || 1
|-
! 25
| {{yes2|+18}} || {{yes2|+9%}} || {{yes2|65%}} || {{yes2|200%}} || 1
|-
! 26
| +18 || +9% || {{yes2|66%}} || {{yes2|202%}} || 1
|-
! 27
| {{yes2|+19}} || +9% || {{yes2|67%}} || {{yes2|204%}} || 1
|-
! 28
| +19 || {{yes2|+10%}} || {{yes2|68%}} || {{yes2|206%}} || 1
|-
! 29
| {{yes2|+20}} || +10% || {{yes2|69%}} || {{yes2|208%}} || 1
|-
! <u>30</u>
| +20 || +10% || {{yes2|70%}} || {{yes2|210%}} || 1
|-
! <i>31</i>
| {{yes2|+21}} || {{yes2|+11%}} || {{yes2|71%}} || {{yes2|212%}} || 1
|-
! <i>32</i>
| +21 || +11% || {{yes2|72%}} || {{yes2|214%}} || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Arrow Blaster
|tooltip=Shoots an arrow at a high angle. If you press and hold the skill key, it will fire continuously. While firing, use the Up and Down arrow keys to control the force of the shot. While the skill is casting, press NPC Chat to set up Arrow Blaster at your location to fire arrows automatically. Also boosts the power of Hurricane.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Hits
! width=100px | <span class=explain title="When setting up Arrow Blaster by pressing NPC chat">Damage</span>
! width=100px | <span class=explain title="When setting up Arrow Blaster by pressing NPC chat">Duration</span>
! width=100px | Hurricane Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 11 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 133% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 95% || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | 189%
|-
! 2
| 5 || {{yes2|136%}} || 4 || 1 || {{yes2|97%}} || 20 sec || {{yes2|192%}}
|-
! 3
| 5 || {{yes2|139%}} || 4 || 1 || {{yes2|99%}} || {{yes2|21 sec}} || {{yes2|195%}}
|-
! 4
| 5 || {{yes2|142%}} || 4 || 1 || {{yes2|101%}} || 21 sec || {{yes2|198%}}
|-
! 5
| 5 || {{yes2|145%}} || 4 || 1 || {{yes2|103%}} || 21 sec || {{yes2|201%}}
|-
! 6
| 5 || {{yes2|148%}} || 4 || 1 || {{yes2|105%}} || {{yes2|22 sec}} || {{yes2|204%}}
|-
! 7
| 5 || {{yes2|151%}} || 4 || 1 || {{yes2|107%}} || 22 sec || {{yes2|207%}}
|-
! 8
| 5 || {{yes2|154%}} || 4 || 1 || {{yes2|109%}} || 22 sec || {{yes2|210%}}
|-
! 9
| 5 || {{yes2|157%}} || 4 || 1 || {{yes2|111%}} || {{yes2|23 sec}} || {{yes2|213%}}
|-
! 10
| 5 || {{yes2|160%}} || 4 || 1 || {{yes2|113%}} || 23 sec || {{yes2|216%}}
|-
! 11
| {{yes2|7}} || {{yes2|163%}} || 4 || 1 || {{yes2|115%}} || 23 sec || {{yes2|219%}}
|-
! 12
| 7 || {{yes2|166%}} || 4 || 1 || {{yes2|117%}} || {{yes2|24 sec}} || {{yes2|222%}}
|-
! 13
| 7 || {{yes2|169%}} || 4 || 1 || {{yes2|119%}} || 24 sec || {{yes2|225%}}
|-
! 14
| 7 || {{yes2|172%}} || 4 || 1 || {{yes2|121%}} || 24 sec || {{yes2|228%}}
|-
! 15
| 7 || {{yes2|175%}} || 4 || 1 || {{yes2|123%}} || {{yes2|25 sec}} || {{yes2|231%}}
|-
! 16
| 7 || {{yes2|178%}} || 4 || 1 || {{yes2|125%}} || 25 sec || {{yes2|234%}}
|-
! 17
| 7 || {{yes2|181%}} || 4 || 1 || {{yes2|127%}} || 25 sec || {{yes2|237%}}
|-
! 18
| 7 || {{yes2|184%}} || 4 || 1 || {{yes2|129%}} || {{yes2|26 sec}} || {{yes2|240%}}
|-
! 19
| 7 || {{yes2|187%}} || 4 || 1 || {{yes2|131%}} || 26 sec || {{yes2|243%}}
|-
! 20
| 7 || {{yes2|190%}} || 4 || 1 || {{yes2|133%}} || 26 sec || {{yes2|246%}}
|-
! 21
| 7 || {{yes2|193%}} || 4 || 1 || {{yes2|135%}} || {{yes2|27 sec}} || {{yes2|249%}}
|-
! 22
| {{yes2|9}} || {{yes2|196%}} || 4 || 1 || {{yes2|137%}} || 27 sec || {{yes2|252%}}
|-
! 23
| 9 || {{yes2|199%}} || 4 || 1 || {{yes2|139%}} || 27 sec || {{yes2|255%}}
|-
! 24
| 9 || {{yes2|202%}} || 4 || 1 || {{yes2|141%}} || {{yes2|28 sec}} || {{yes2|258%}}
|-
! 25
| 9 || {{yes2|205%}} || 4 || 1 || {{yes2|143%}} || 28 sec || {{yes2|261%}}
|-
! 26
| 9 || {{yes2|208%}} || 4 || 1 || {{yes2|145%}} || 28 sec || {{yes2|264%}}
|-
! 27
| 9 || {{yes2|211%}} || 4 || 1 || {{yes2|147%}} || {{yes2|29 sec}} || {{yes2|267%}}
|-
! 28
| 9 || {{yes2|214%}} || 4 || 1 || {{yes2|149%}} || 29 sec || {{yes2|270%}}
|-
! 29
| 9 || {{yes2|217%}} || 4 || 1 || {{yes2|151%}} || 29 sec || {{yes2|273%}}
|-
! <u>30</u>
| 9 || {{yes2|220%}} || 4 || 1 || {{yes2|153%}} || {{yes2|30 sec}} || {{yes2|276%}}
|-
! <i>31</i>
| 9 || {{yes2|223%}} || 4 || 1 || {{yes2|155%}} || 30 sec || {{yes2|279%}}
|-
! <i>32</i>
| 9 || {{yes2|226%}} || 4 || 1 || {{yes2|157%}} || 30 sec || {{yes2|282%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Binding Shot
|tooltip=Wound enemies to reduce their HP Recovery and Movement Speed.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Applied to monsters hit. Also reduces monster speed by 30">HP Recovery Effect</span>
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 21 || bgcolor=E6E6FA | 458% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | -24% || bgcolor=E6E6FA | 11 sec || bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|22}} || {{yes2|466%}} || 1 || 4 || {{yes2|-28%}} || {{yes2|12 sec}} || {{yes2|18 sec}}
|-
! 3
| 22 || {{yes2|474%}} || 1 || 4 || {{yes2|-32%}} || {{yes2|13 sec}} || 18 sec
|-
! 4
| {{yes2|23}} || {{yes2|482%}} || 1 || 4 || {{yes2|-36%}} || {{yes2|14 sec}} || {{yes2|16 sec}}
|-
! 5
| 23 || {{yes2|490%}} || 1 || 4 || {{yes2|-40%}} || {{yes2|15 sec}} || 16 sec
|-
! 6
| {{yes2|24}} || {{yes2|498%}} || 1 || 4 || {{yes2|-44%}} || {{yes2|16 sec}} || {{yes2|14 sec}}
|-
! 7
| 24 || {{yes2|506%}} || 1 || 4 || {{yes2|-48%}} || {{yes2|17 sec}} || 14 sec
|-
! 8
| {{yes2|25}} || {{yes2|514%}} || 1 || 4 || {{yes2|-52%}} || {{yes2|18 sec}} || {{yes2|12 sec}}
|-
! 9
| 25 || {{yes2|522%}} || 1 || 4 || {{yes2|-56%}} || {{yes2|19 sec}} || 12 sec
|-
! <u>10</u>
| {{yes2|26}} || {{yes2|530%}} || 1 || 4 || {{yes2|-60%}} || {{yes2|20 sec}} || {{yes2|10 sec}}
|-
! <i>11</i>
| 26 || {{yes2|538%}} || 1 || 4 || {{yes2|-64%}} || {{yes2|21 sec}} || 10 sec
|-
! <i>12</i>
| {{yes2|27}} || {{yes2|546%}} || 1 || 4 || {{yes2|-68%}} || {{yes2|22 sec}} || {{yes2|8 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Arrow Stream
|tooltip=Shoots a wild flurry of arrows straight ahead.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 195% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 4
|-
! 2
| 25 || {{yes2|200%}} || 8 || 4
|-
! 3
| 25 || {{yes2|205%}} || 8 || 4
|-
! 4
| {{yes2|26}} || {{yes2|210%}} || 8 || 4
|-
! 5
| 26 || {{yes2|215%}} || 8 || 4
|-
! 6
| 26 || {{yes2|220%}} || 8 || 4
|-
! 7
| 26 || {{yes2|225%}} || 8 || 4
|-
! 8
| {{yes2|27}} || {{yes2|230%}} || 8 || 4
|-
! 9
| 27 || {{yes2|235%}} || 8 || 4
|-
! 10
| 27 || {{yes2|240%}} || 8 || 4
|-
! 11
| 27 || {{yes2|245%}} || 8 || 4
|-
! 12
| {{yes2|28}} || {{yes2|250%}} || 8 || 4
|-
! 13
| 28 || {{yes2|255%}} || 8 || 4
|-
! 14
| 28 || {{yes2|260%}} || 8 || 4
|-
! 15
| 28 || {{yes2|265%}} || 8 || 4
|-
! 16
| {{yes2|29}} || {{yes2|270%}} || 8 || 4
|-
! 17
| 29 || {{yes2|275%}} || 8 || 4
|-
! 18
| 29 || {{yes2|280%}} || 8 || 4
|-
! 19
| 29 || {{yes2|285%}} || 8 || 4
|-
! 20
| {{yes2|30}} || {{yes2|290%}} || 8 || 4
|-
! 21
| 30 || {{yes2|295%}} || 8 || 4
|-
! 22
| 30 || {{yes2|300%}} || 8 || 4
|-
! 23
| 30 || {{yes2|305%}} || 8 || 4
|-
! 24
| {{yes2|31}} || {{yes2|310%}} || 8 || 4
|-
! 25
| 31 || {{yes2|315%}} || 8 || 4
|-
! 26
| 31 || {{yes2|320%}} || 8 || 4
|-
! 27
| 31 || {{yes2|325%}} || 8 || 4
|-
! 28
| {{yes2|32}} || {{yes2|330%}} || 8 || 4
|-
! 29
| 32 || {{yes2|335%}} || 8 || 4
|-
! <u>30</u>
| 32 || {{yes2|340%}} || 8 || 4
|-
! <i>31</i>
| 32 || {{yes2|345%}} || 8 || 4
|-
! <i>32</i>
| {{yes2|33}} || {{yes2|350%}} || 8 || 4
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Enchanted Quiver
|tooltip=Allows you to shoot without consuming your current quiver's arrows for a short time. The quiver cannot be changed. In addition, permanently increases each quiver's quantity and effect.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Cooldown
! width=100px | Blood Arrow Chance
! width=100px | <span class=explain title="The amount of damage converted to HP with Blood Arrow">Damage Converted</span>
! width=100px | <span class=explain title="with Poison Arrow">Poison Damage</span>
! width=100px | Magic Arrow Chance
! width=100px | Magic Arrow Damage
! width=100px | <span class=explain title="for Poison and Blood Arrow">Max Arrows</span>
! width=100px | <span class=explain title="for Magic Arrow">Max Arrows</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 12 sec || bgcolor=E6E6FA | 57 sec || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 21% || bgcolor=E6E6FA | 92% || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 224% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 10
|-
! 2
| {{yes2|12}} || {{yes2|14 sec}} || {{yes2|54 sec}} || {{yes2|54%}} || {{yes2|22%}} || {{yes2|94%}} || {{yes2|36%}} || {{yes2|228%}} || {{yes2|12}} || {{yes2|16}}
|-
! 3
| {{yes2|13}} || {{yes2|16 sec}} || {{yes2|51 sec}} || {{yes2|56%}} || {{yes2|23%}} || {{yes2|96%}} || {{yes2|39%}} || {{yes2|232%}} || 12 || 16
|-
! 4
| {{yes2|14}} || {{yes2|18 sec}} || {{yes2|48 sec}} || {{yes2|58%}} || {{yes2|24%}} || {{yes2|98%}} || {{yes2|42%}} || {{yes2|236%}} || {{yes2|14}} || {{yes2|22}}
|-
! 5
| {{yes2|15}} || {{yes2|20 sec}} || {{yes2|45 sec}} || {{yes2|60%}} || {{yes2|25%}} || {{yes2|100%}} || {{yes2|45%}} || {{yes2|240%}} || 14 || 22
|-
! 6
| {{yes2|16}} || {{yes2|22 sec}} || {{yes2|42 sec}} || {{yes2|62%}} || {{yes2|26%}} || {{yes2|102%}} || {{yes2|48%}} || {{yes2|244%}} || {{yes2|16}} || {{yes2|28}}
|-
! 7
| {{yes2|17}} || {{yes2|24 sec}} || {{yes2|39 sec}} || {{yes2|64%}} || {{yes2|27%}} || {{yes2|104%}} || {{yes2|51%}} || {{yes2|248%}} || 16 || 28
|-
! 8
| {{yes2|18}} || {{yes2|26 sec}} || {{yes2|36 sec}} || {{yes2|66%}} || {{yes2|28%}} || {{yes2|106%}} || {{yes2|54%}} || {{yes2|252%}} || {{yes2|18}} || {{yes2|34}}
|-
! 9
| {{yes2|19}} || {{yes2|28 sec}} || {{yes2|33 sec}} || {{yes2|68%}} || {{yes2|29%}} || {{yes2|108%}} || {{yes2|57%}} || {{yes2|256%}} || 18 || 34
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|30 sec}} || {{yes2|30 sec}} || {{yes2|70%}} || {{yes2|30%}} || {{yes2|110%}} || {{yes2|60%}} || {{yes2|260%}} || {{yes2|20}} || {{yes2|40}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Armor Break
|tooltip=Grants a chance while attacking to ignore enemy defenses by a small amount, and deals extra damage in proportion to enemy defense rate. Every time the effect does not trigger, the chance to trigger increases.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to ignore enemy defense. Increases by 10% for each time it does not trigger">Chance</span>
! width=100px | Enemy Defense Ignored
! width=100px | <span class=explain title="based on Enemy Defense.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +5%
|-
! 2
| 1% || {{yes2|+14%}} || {{yes2|+10%}}
|-
! 3
| {{yes2|2%}} || {{yes2|+16%}} || {{yes2|+15%}}
|-
! 4
| 2% || {{yes2|+18%}} || {{yes2|+20%}}
|-
! 5
| {{yes2|3%}} || {{yes2|+20%}} || {{yes2|+25%}}
|-
! 6
| 3% || {{yes2|+22%}} || {{yes2|+30%}}
|-
! 7
| {{yes2|4%}} || {{yes2|+24%}} || {{yes2|+35%}}
|-
! 8
| 4% || {{yes2|+26%}} || {{yes2|+40%}}
|-
! 9
| {{yes2|5%}} || {{yes2|+28%}} || {{yes2|+45%}}
|-
! 10
| 5% || {{yes2|+30%}} || {{yes2|+50%}}
|-
! 11
| {{yes2|6%}} || {{yes2|+32%}} || {{yes2|+55%}}
|-
! 12
| 6% || {{yes2|+34%}} || {{yes2|+60%}}
|-
! 13
| {{yes2|7%}} || {{yes2|+36%}} || {{yes2|+65%}}
|-
! 14
| 7% || {{yes2|+38%}} || {{yes2|+70%}}
|-
! 15
| {{yes2|8%}} || {{yes2|+40%}} || {{yes2|+75%}}
|-
! 16
| 8% || {{yes2|+42%}} || {{yes2|+80%}}
|-
! 17
| {{yes2|9%}} || {{yes2|+44%}} || {{yes2|+85%}}
|-
! 18
| 9% || {{yes2|+46%}} || {{yes2|+90%}}
|-
! 19
| {{yes2|10%}} || {{yes2|+48%}} || {{yes2|+95%}}
|-
! <u>20</u>
| 10% || {{yes2|+50%}} || {{yes2|+100%}}
|-
! <i>21</i>
| {{yes2|11%}} || {{yes2|+52%}} || {{yes2|+105%}}
|-
! <i>22</i>
| 11% || {{yes2|+54%}} || {{yes2|+110%}}
|}{{MapleStory/skill|end}}
 
===Marksman===
*Advanced from the third job [[#Sniper|Sniper]].
 
{{MapleStory/skill
|name=Piercing Arrow
|tooltip=Fires an arrow. Its effect increases with each enemy it hits.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Damage increases by 1.2 times for each enemy pierced (i.e. the first monster will take normal damage, the next monster will take 1.2 times damage, etc)">Damage</span>
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 205% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 4
|-
! 2
| 22 || {{yes2|210%}} || 6 || 4
|-
! 3
| 22 || {{yes2|215%}} || 6 || 4
|-
! 4
| {{yes2|24}} || {{yes2|220%}} || 6 || 4
|-
! 5
| 24 || {{yes2|225%}} || 6 || 4
|-
! 6
| 24 || {{yes2|230%}} || 6 || 4
|-
! 7
| {{yes2|26}} || {{yes2|235%}} || 6 || 4
|-
! 8
| 26 || {{yes2|240%}} || 6 || 4
|-
! 9
| 26 || {{yes2|245%}} || 6 || 4
|-
! 10
| {{yes2|28}} || {{yes2|250%}} || 6 || 4
|-
! 11
| 28 || {{yes2|255%}} || 6 || 4
|-
! 12
| 28 || {{yes2|260%}} || 6 || 4
|-
! 13
| {{yes2|30}} || {{yes2|265%}} || 6 || 4
|-
! 14
| 30 || {{yes2|270%}} || 6 || 4
|-
! 15
| 30 || {{yes2|275%}} || 6 || 4
|-
! 16
| {{yes2|32}} || {{yes2|280%}} || 6 || 4
|-
! 17
| 32 || {{yes2|285%}} || 6 || 4
|-
! 18
| 32 || {{yes2|290%}} || 6 || 4
|-
! 19
| {{yes2|34}} || {{yes2|295%}} || 6 || 4
|-
! 20
| 34 || {{yes2|300%}} || 6 || 4
|-
! 21
| 34 || {{yes2|305%}} || 6 || 4
|-
! 22
| {{yes2|36}} || {{yes2|310%}} || 6 || 4
|-
! 23
| 36 || {{yes2|315%}} || 6 || 4
|-
! 24
| 36 || {{yes2|320%}} || 6 || 4
|-
! 25
| {{yes2|38}} || {{yes2|325%}} || 6 || 4
|-
! 26
| 38 || {{yes2|330%}} || 6 || 4
|-
! 27
| 38 || {{yes2|335%}} || 6 || 4
|-
! 28
| {{yes2|40}} || {{yes2|340%}} || 6 || 4
|-
! 29
| 40 || {{yes2|345%}} || 6 || 4
|-
! <u>30</u>
| 40 || {{yes2|350%}} || 6 || 4
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|355%}} || 6 || 4
|-
! <i>32</i>
| 42 || {{yes2|360%}} || 6 || 4
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Crossbow Expert
|tooltip=Increases Crossbow Mastery, Weapon Attack, and Maximum Critical Damage.
|requirement=Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crossbow Mastery
! width=100px | Weapon Attack
! width=100px | Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Snipe
|tooltip=Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit.">Damage</span>
! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit. Maximum damage on a boss is 300,000,000">Number of Attacks</span>
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="with this skill only">Additional Critical Rate</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 63%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 5 sec'' <br> per 10 levels'''
|-
! 1
| bgcolor=E6E6FA | 340 || bgcolor=E6E6FA | 2583% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|330}} || {{yes2|2646%}} || 1 || 2% || 100% || 20 sec
|-
! 3
| {{yes2|320}} || {{yes2|2709%}} || 1 || 2% || 100% || 20 sec
|-
! 4
| {{yes2|310}} || {{yes2|2772%}} || 1 || {{yes2|4%}} || 100% || 20 sec
|-
! 5
| {{yes2|300}} || {{yes2|2835%}} || 1 || 4% || 100% || 20 sec
|-
! 6
| {{yes2|290}} || {{yes2|2898%}} || 1 || 4% || 100% || 20 sec
|-
! 7
| {{yes2|280}} || {{yes2|2961%}} || 1 || {{yes2|6%}} || 100% || 20 sec
|-
! 8
| {{yes2|270}} || {{yes2|3024%}} || 1 || 6% || 100% || 20 sec
|-
! 9
| {{yes2|260}} || {{yes2|3087%}} || 1 || 6% || 100% || 20 sec
|-
! 10
| {{yes2|250}} || {{yes2|3150%}} || 1 || {{yes2|8%}} || 100% || {{yes2|15 sec}}
|-
! 11
| {{yes2|240}} || {{yes2|3213%}} || 1 || 8% || 100% || 15 sec
|-
! 12
| {{yes2|230}} || {{yes2|3276%}} || 1 || 8% || 100% || 15 sec
|-
! 13
| {{yes2|220}} || {{yes2|3339%}} || 1 || {{yes2|10%}} || 100% || 15 sec
|-
! 14
| {{yes2|210}} || {{yes2|3402%}} || 1 || 10% || 100% || 15 sec
|-
! 15
| {{yes2|200}} || {{yes2|3465%}} || 1 || 10% || 100% || 15 sec
|-
! 16
| {{yes2|190}} || {{yes2|3528%}} || 1 || {{yes2|12%}} || 100% || 15 sec
|-
! 17
| {{yes2|180}} || {{yes2|3591%}} || 1 || 12% || 100% || 15 sec
|-
! 18
| {{yes2|170}} || {{yes2|3654%}} || 1 || 12% || 100% || 15
|-
! 19
| {{yes2|160}} || {{yes2|3717%}} || 1 || {{yes2|14%}} || 100% || 15 sec
|-
! 20
| {{yes2|150}} || {{yes2|3780%}} || 1 || 14% || 100% || {{yes2|10 sec}}
|-
! 21
| {{yes2|140}} || {{yes2|3843%}} || 1 || 14% || 100% || 10 sec
|-
! 22
| {{yes2|130}} || {{yes2|3906%}} || 1 || {{yes2|16%}} || 100% || 10 sec
|-
! 23
| {{yes2|120}} || {{yes2|3969%}} || 1 || 16% || 100% || 10 sec
|-
! 24
| {{yes2|110}} || {{yes2|4032%}} || 1 || 16% || 100% || 10 sec
|-
! 25
| {{yes2|100}} || {{yes2|4095%}} || 1 || {{yes2|18%}} || 100% || 10 sec
|-
! 26
| {{yes2|90}} || {{yes2|4158%}} || 1 || 18% || 100% || 10 sec
|-
! 27
| {{yes2|80}} || {{yes2|4221%}} || 1 || 18% || 100% || 10 sec
|-
! 28
| {{yes2|70}} || {{yes2|4284%}} || 1 || {{yes2|20%}} || 100% || 10 sec
|-
! 29
| {{yes2|60}} || {{yes2|4347%}} || 1 || 20% || 100% || 10 sec
|-
! <u>30</u>
| {{yes2|50}} || {{yes2|4410%}} || 1 || 20% || 100% || {{yes2|5 sec}}
|-
! <i>31</i>
| {{yes2|40}} || {{yes2|4473%}} || 1 || {{yes2|22%}} || 100% || 5 sec
|-
! <i>32</i>
| {{yes2|30}} || {{yes2|4536%}} || 1 || 22% || 100% || 5 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Arrow Illusion
|tooltip=Summons an arrow illusion for a short time to draw enemies in and damage them. If you get hit during the skill, you will launch a powerful counterattack.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon HP
! width=100px | Summon Duration
! width=100px | Damage
! width=100px | Stun Chance
! width=100px | <span class=explain title="When you take damage">Damage Reflected</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2500'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 27,500 || bgcolor=E6E6FA | 16 sec || bgcolor=E6E6FA | 113% || bgcolor=E6E6FA | 12% || bgcolor=E6E6FA | 330% || bgcolor=E6E6FA | 1 sec
|-
! 2
| 30 || {{yes2|30,000}} || {{yes2|17 sec}} || {{yes2|116%}} || {{yes2|14%}} || {{yes2|360%}} || 1 sec
|-
! 3
| {{yes2|34}} || {{yes2|32,500}} || {{yes2|18 sec}} || {{yes2|119%}} || {{yes2|16%}} || {{yes2|390%}} || 1 sec
|-
! 4
| 34 || {{yes2|35,000}} || {{yes2|19 sec}} || {{yes2|122%}} || {{yes2|18%}} || {{yes2|420%}} || 1 sec
|-
! 5
| 34 || {{yes2|37,500}} || {{yes2|20 sec}} || {{yes2|125%}} || {{yes2|20%}} || {{yes2|450%}} || 1 sec
|-
! 6
| {{yes2|38}} || {{yes2|40,000}} || {{yes2|21 sec}} || {{yes2|128%}} || {{yes2|22%}} || {{yes2|480%}} || 1 sec
|-
! 7
| 38 || {{yes2|42,500}} || {{yes2|22 sec}} || {{yes2|131%}} || {{yes2|24%}} || {{yes2|510%}} || 1 sec
|-
! 8
| 38 || {{yes2|45,000}} || {{yes2|23 sec}} || {{yes2|134%}} || {{yes2|26%}} || {{yes2|540%}} || 1 sec
|-
! 9
| {{yes2|42}} || {{yes2|47,500}} || {{yes2|24 sec}} || {{yes2|137%}} || {{yes2|28%}} || {{yes2|570%}} || {{yes2|2 sec}}
|-
! 10
| 42 || {{yes2|50,000}} || {{yes2|25 sec}} || {{yes2|140%}} || {{yes2|30%}} || {{yes2|600%}} || 2 sec
|-
! 11
| 42 || {{yes2|52,500}} || {{yes2|26 sec}} || {{yes2|143%}} || {{yes2|32%}} || {{yes2|630%}} || 2 sec
|-
! 12
| {{yes2|46}} || {{yes2|55,000}} || {{yes2|27 sec}} || {{yes2|146%}} || {{yes2|34%}} || {{yes2|660%}} || 2 sec
|-
! 13
| 46 || {{yes2|57,500}} || {{yes2|28 sec}} || {{yes2|149%}} || {{yes2|36%}} || {{yes2|690%}} || 2 sec
|-
! 14
| 46 || {{yes2|60,000}} || {{yes2|29 sec}} || {{yes2|152%}} || {{yes2|38%}} || {{yes2|720%}} || 2 sec
|-
! 15
| {{yes2|50}} || {{yes2|62,500}} || {{yes2|30 sec}} || {{yes2|155%}} || {{yes2|40%}} || {{yes2|750%}} || 2 sec
|-
! 16
| 50 || {{yes2|65,000}} || {{yes2|31 sec}} || {{yes2|158%}} || {{yes2|42%}} || {{yes2|780%}} || 2 sec
|-
! 17
| 50 || {{yes2|67,500}} || {{yes2|32 sec}} || {{yes2|161%}} || {{yes2|44%}} || {{yes2|810%}} || {{yes2|3 sec}}
|-
! 18
| {{yes2|54}} || {{yes2|70,000}} || {{yes2|33 sec}} || {{yes2|164%}} || {{yes2|46%}} || {{yes2|840%}} || 3 sec
|-
! 19
| 54 || {{yes2|72,500}} || {{yes2|34 sec}} || {{yes2|167%}} || {{yes2|48%}} || {{yes2|870%}} || 3 sec
|-
! 20
| 54 || {{yes2|75,000}} || {{yes2|35 sec}} || {{yes2|170%}} || {{yes2|50%}} || {{yes2|900%}} || 3 sec
|-
! 21
| {{yes2|58}} || {{yes2|77,500}} || {{yes2|36 sec}} || {{yes2|173%}} || {{yes2|52%}} || {{yes2|930%}} || 3 sec
|-
! 22
| 58 || {{yes2|80,000}} || {{yes2|37 sec}} || {{yes2|176%}} || {{yes2|54%}} || {{yes2|960%}} || 3 sec
|-
! 23
| 58 || {{yes2|82,500}} || {{yes2|38 sec}} || {{yes2|179%}} || {{yes2|56%}} || {{yes2|990%}} || 3 sec
|-
! 24
| {{yes2|62}} || {{yes2|85,000}} || {{yes2|39 sec}} || {{yes2|182%}} || {{yes2|58%}} || {{yes2|1020%}} || 3 sec
|-
! 25
| 62 || {{yes2|87,500}} || {{yes2|40 sec}} || {{yes2|185%}} || {{yes2|60%}} || {{yes2|1050%}} || {{yes2|4 sec}}
|-
! 26
| 62 || {{yes2|90,000}} || {{yes2|41 sec}} || {{yes2|188%}} || {{yes2|62%}} || {{yes2|1080%}} || 4 sec
|-
! 27
| {{yes2|66}} || {{yes2|92,500}} || {{yes2|42 sec}} || {{yes2|191%}} || {{yes2|64%}} || {{yes2|1110%}} || 4 sec
|-
! 28
| 66 || {{yes2|95,000}} || {{yes2|43 sec}} || {{yes2|194%}} || {{yes2|66%}} || {{yes2|1140%}} || 4 sec
|-
! 29
| 66 || {{yes2|97,500}} || {{yes2|44 sec}} || {{yes2|197%}} || {{yes2|68%}} || {{yes2|1170%}} || 4 sec
|-
! <u>30</u>
| {{yes2|70}} || {{yes2|100,000}} || {{yes2|45 sec}} || {{yes2|200%}} || {{yes2|70%}} || {{yes2|1200%}} || 4 sec
|-
! <i>31</i>
| 70 || {{yes2|102,500}} || {{yes2|46 sec}} || {{yes2|203%}} || {{yes2|72%}} || {{yes2|1230%}} || 4 sec
|-
! <i>32</i>
| 70 || {{yes2|105,000}} || {{yes2|47 sec}} || {{yes2|206%}} || {{yes2|74%}} || {{yes2|1260%}} || 4 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Bolt Surplus
|tooltip=Increases number of attacks for all multi-hit skills. Also increases Rangefinder's Critical Rate and maximum damage increase.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="only applies to multi-hit skills">Number of Attacks</span>
! width=100px | <span class=explain title="With Rangefinder">Max Additional Critical Rate</span>
! width=100px | <span class=explain title="With Rangefinder">Max Additional Damage</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +21% || bgcolor=E6E6FA | +31%
|-
! 2
| 1 || {{yes2|+22%}} || {{yes2|+32%}}
|-
! 3
| 1 || {{yes2|+23%}} || {{yes2|+33%}}
|-
! 4
| 1 || {{yes2|+24%}} || {{yes2|+34%}}
|-
! 5
| 1 || {{yes2|+25%}} || {{yes2|+35%}}
|-
! 6
| 1 || {{yes2|+26%}} || {{yes2|+36%}}
|-
! 7
| 1 || {{yes2|+27%}} || {{yes2|+37%}}
|-
! 8
| 1 || {{yes2|+28%}} || {{yes2|+38%}}
|-
! 9
| 1 || {{yes2|+29%}} || {{yes2|+39%}}
|-
! <u>10</u>
| 1 || {{yes2|+30%}} || {{yes2|+40%}}
|-
! <i>11</i>
| 1 || {{yes2|+31%}} || {{yes2|+41%}}
|-
! <i>12</i>
| 1 || {{yes2|+32%}} || {{yes2|+42%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Last Man Standing
|tooltip=Attacks against a lone target do much more damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="When fighting a monster and there are no monsters within 80 units of the enemy's left and right">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+4%}}
|-
! 3
| {{yes2|+6%}}
|-
! 4
| {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! <u>10</u>
| {{yes2|+20%}}
|-
! <i>11</i>
| {{yes2|+22%}}
|-
! <i>12</i>
| {{yes2|+24%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Vital Hunter
|tooltip=The further you are from your enemy, the lower their defenses will be.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="at the minimum distance">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="for every 40 units you are away">Additional Enemy Defense Ignored</span>
! width=100px | Max Enemy Defense Ignored
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 31%
|-
! 2
| +1% || +1% || {{yes2|32%}}
|-
! 3
| {{yes2|+2%}} || +1% || {{yes2|33%}}
|-
! 4
| +2% || +1% || {{yes2|34%}}
|-
! 5
| {{yes2|+3%}} || +1% || {{yes2|35%}}
|-
! 6
| +3% || {{yes2|+2%}} || {{yes2|36%}}
|-
! 7
| {{yes2|+4%}} || +2% || {{yes2|37%}}
|-
! 8
| +4% || +2% || {{yes2|38%}}
|-
! 9
| {{yes2|+5%}} || +2% || {{yes2|39%}}
|-
! 10
| +5% || +2% || {{yes2|40%}}
|-
! 11
| {{yes2|+6%}} || {{yes2|+3%}} || {{yes2|41%}}
|-
! 12
| +6% || +3% || {{yes2|42%}}
|-
! 13
| {{yes2|+7%}} || +3% || {{yes2|43%}}
|-
! 14
| +7% || +3% || {{yes2|44%}}
|-
! 15
| {{yes2|+8%}} || +3% || {{yes2|45%}}
|-
! 16
| +8% || {{yes2|+4%}} || {{yes2|46%}}
|-
! 17
| {{yes2|+9%}} || +4% || {{yes2|47%}}
|-
! 18
| +9% || +4% || {{yes2|48%}}
|-
! 19
| {{yes2|+10%}} || +4% || {{yes2|49%}}
|-
! <u>20</u>
| +10% || +4% || {{yes2|50%}}
|-
! <i>21</i>
| {{yes2|+11%}} || {{yes2|+5%}} || {{yes2|51%}}
|-
! <i>22</i>
| +11% || +5% || {{yes2|52%}}
|}{{MapleStory/skill|end}}
 
==Hyper Skills==
===Common Stat Enhancers, Skill Enhancers, and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Bowmen).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sharp Eyes - Critical Chance
|tooltip=Increases the Critical Rate of Sharp Eyes.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +5%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sharp Eyes - Persist
|tooltip=Increases Sharp Eyes's duration.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +30 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sharp Eyes - Guardbreak
|tooltip=Add the Ignore Defense effect to Sharp Eyes.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +5%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure B.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
 
===Bowmaster===
====Skill Enhancers====
{{MapleStory/skill
|name=Arrow Stream - Extra Strike
|tooltip=Increases Arrow Stream's number of attacks.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Arrow Blaster - Spread
|tooltip=Increases the number of monsters that Arrow Blaster hits.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Arrow Stream - Reinforce
|tooltip=Increases Arrow Stream's damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Arrow Blaster - Boss Rush
|tooltip=Increases Boss Attack of Arrow Blaster.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Arrow Stream - Spread
|tooltip=Increases number of monsters that Arrow Stream hits.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Arrow Blaster - Reinforce
|tooltip=Increases the damage of Arrow Blaster.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
====Active Skills====
{{MapleStory/skill
|name=Concentration
|tooltip=Steel yourself for battle to increase damage.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Power Stance Chance
! width=100px | Boss Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +50 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Gritty Gust
|tooltip=Blasts nearby enemies with a gust of wind to tear them apart.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Damage over Time
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 200% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}
 
===Marksman===
====Skill Enhancers====
{{MapleStory/skill
|name=Piercing Arrow - Extra Strike
|tooltip=Increases the number of attacks for Piercing Arrow.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Snipe - Cooldown Cutter
|tooltip=Reduces Snipe Cooldown.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -100%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Piercing Arrow - Reinforce
|tooltip=Increases Piercing Arrow damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Snipe - Limit Break
|tooltip=Increases the maximum damage value of Snipe.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Damage
|-
! 1
| bgcolor=E6E6FA | <span class=explain title="Maximum Damage increased to 400,000,000 with this">+100,000,000</span>
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Piercing Arrow - Spread
|tooltip=Increases the number of monsters hit by Piercing Arrow.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Snipe - Reinforce
|tooltip=Boosts Snipe damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
====Active Skills====
{{MapleStory/skill
|name=Bullseye Shot
|tooltip=Hone in on the enemy's weak spot for a devastating shot.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Critical Rate
! width=100px | Max Critical Damage
! width=100px | Enemy Defense Ignored
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
{{MapleStory/skill
|name=Hyper Critical
|name=High Speed Shot
|tooltip=Permanently increases Critical Rate.
|tooltip=Fires off a focused shot that pierces all enemies within range.
|requirement=Unlocked at level 198
|requirement=Unlocked at level 170
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure B.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
! width=100px | Cooldown
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 4000% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 30 sec
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}
===Bowmaster===
====Skill Enhancers====
{{MapleStory/Skill desc|Bowmaster Hyper|Hurricane - Splitter|Cuts the damage of Hurricane in half, but increases its number of attacks.|Required level: 155|
*'''Level 1''': Number of Attacks: +1, Damage: -50%
}}
{{MapleStory/Skill desc|Bowmaster Hyper|Hurricane - Range|Increases Hurricane range.|Required level: 177|
*'''Level 1''': 50 additional range
}}
{{MapleStory/Skill desc|Bowmaster Hyper|Hurricane - Agility|Allows you to use Hurricane while moving.|Required level: 195|
*'''Level 1''': Can move while casting
}}
====Active Skills====
{{MapleStory/Skill desc|Bowmaster Hyper|Concentration|Steel yourself for battle to increase damage.|Required level: 150|
*'''Level 1''': MP Cost: 300, Duration: 30 sec, Weapon ATT Bonus: 50, Bonus Power Stance Chance: 100%, Bonus Damage Against Bosses: 20%. Cooldown: 90 sec.
}}
{{MapleStory/Skill desc|Bowmaster Hyper|Gritty Gust|Blasts nearby enemies with a gust of wind to tear them apart.|Required level: 170|
*'''Level 1''': MP Cost: 200, Enemies Hit: 8, Damage: 500%, Number of Attacks: 8, 200% damage every 10 sec. Cooldown: 15 sec
}}
===Marksman===
====Skill Enhancers====
{{MapleStory/Skill desc|Marksman Hyper|Piercing Arrow - Extra Strike|Increases the number of attacks for Piercing Arrow.|Required level: 149|
*'''Level 1''': Number of Attacks: +1
}}
{{MapleStory/Skill desc|Marksman Hyper|Snipe - Cooldown Cutter|Reduces Snipe Cooldown.|Required level: 155|
*'''Level 1''': Cooldown: -100%
}}
{{MapleStory/Skill desc|Marksman Hyper|Piercing Arrow - Reinforce|Increases Piercing Arrow damage.|Required level: 168|
*'''Level 1''': Damage: +20%
}}
{{MapleStory/Skill desc|Marksman Hyper|Piercing Arrow - Spread|Increases the number of monsters hit by Piercing Arrow.|Required level: 189|
*'''Level 1''': Monsters Hit +2
}}
{{MapleStory/Skill desc|Marksman Hyper|Snipe - Reinforce|Boosts Snipe damage.|Required level: 195|
*'''Level 1''': Damage: +20%
}}
====Active Skills====
{{MapleStory/Skill desc|Marksman Hyper|Bullseye Shot|Hone in on the enemy's weak spot for a devastating shot.|Required level: 150|
*'''Level 1''': MP Cost: 200, Duration: 30 sec, Bonus Critical Rate: 20%, Bonus Max Critical Damage: 20%, Bonus Monster DEF Ignored: 20%. Cooldown: 90 sec
}}
{{MapleStory/Skill desc|Marksman Hyper|High Speed Shot|Fires off a focused shot that pierces all enemies within range.|Required level: 170|
*'''Level 1''': MP Cost: 300, Max Enemies Hit: 12, Damage: 4,000%. Cooldown: 30 sec
}}


{{Footer Nav|game=MapleStory|prevpage=Magician|nextpage=Bowman/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Magician|nextpage=Bowman/Builds|nextname=Builds}}

Latest revision as of 17:29, 23 June 2014


For more details on Beginner skills, see MapleStory/Beginner/Skills.
Table of Contents
Attacking Skills Passive Skills Active/Supportive Skills
First Job Archer Arrow Blow Critical Shot Archery Mastery Double Jump
Second Job Common Soul Arrow Physical Training Final Attack
Hunter Arrow Bomb Covering Fire Bow Mastery Bow Booster Quiver Cartridge
Crossbowman Iron Arrow Net Toss Crossbow Mastery Rangefinder Crossbow Booster
Third Job Common Mortal Blow Evasion Boost Marksmanship Hookshot
Ranger Flame Surge Hurricane v Phoenix Reckless Hunt - Bow
Sniper Dragon's Breath Explosive Bolt Aggressive Resistance Freezer Pain Killer Reckless Hunt - Crossbow
Fourth Job Common Maple Warrior Hero's Will Sharp Eyes Illusion Step
Bowmaster Arrow Blaster Binding Shot Arrow Stream Bow Expert Advanced Final Attack Armor Break Enchanted Quiver
Marksman Piercing Arrow Snipe Crossbow Expert Arrow Illusion MS Skill Bolt Surplus.png Last Man Standing Vital Hunter
Skills
Hyper Skills Common
(Stat + Active)
Hyper Strength Hyper Dexterity Hyper Intelligence Hyper Luck Hyper Jump Hyper Speed Hyper Accuracy Hyper Defense Hyper Magic Defense Hyper Fury Hyper Mana Hyper Health Hyper Critical Sharp Eyes - Critical Chance Sharp Eyes - Persist Sharp Eyes - Guardbreak Epic Adventure
Skill enhancers Active / Supportive Skills
Bowmaster Arrow Stream - Extra Strike Arrow Blaster - Spread Arrow Stream - Reinforce Arrow Blaster - Boss Rush Arrow Stream - Spread Arrow Blaster - Reinforce Concentration Gritty Gust
Marksman Piercing Arrow - Extra Strike Snipe - Cooldown Cutter Piercing Arrow - Reinforce Snipe - Limit Break Piercing Arrow - Spread Snipe - Reinforce Bullseye Shot High Speed Shot

First Job[edit]

Archer[edit]

MS Skill Critical Throw.png Critical Shot
"Increases Critical Hit Rate."
Critical Shot level data
Level Critical Rate
Add 2%
per level
1 +2%
2 +4%
3 +6%
4 +8%
5 +10%
6 +12%
7 +14%
8 +16%
9 +18%
10 +20%
11 +22%
12 +24%
13 +26%
14 +28%
15 +30%
16 +32%
17 +34%
18 +36%
19 +38%
20 +40%
MS Skill Archery Mastery.png Archery Mastery
"Grants proficiency in the fundamentals of Archery. Increases Accuracy, Avoidability, Range, Speed, and Max Speed. You can use the skill without consuming arrows."
Archery Mastery level data
Level Accuracy and Avoidability Shooting Range Movement Speed Max Movement Speed
Add 15
per level
Add 8
per level
Add 2
per level
Add 1
per level
1 +15 +8 +2 +6
2 +30 +40 +4 +7
3 +45 +60 +6 +8
4 +60 +80 +8 +9
5 +75 +100 +10 +10
6 +90 +120 +12 +11
7 +105 +140 +14 +12
8 +120 +160 +16 +13
9 +135 +180 +18 +14
10 +150 +200 +20 +15
11 +165 +220 +22 +16
12 +180 +240 +24 +17
13 +195 +260 +26 +18
14 +210 +280 +28 +19
15 +225 +300 +30 +20
MS Skill Arrow Blow.png Arrow Blow
"Shoots arrows at multiple enemies."
Arrow Blow level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 6 levels
Add 5%
per level
No
change
No
change
1 5 200% 4 1
2 5 205% 4 1
3 5 210% 4 1
4 5 215% 4 1
5 5 220% 4 1
6 7 225% 4 1
7 7 230% 4 1
8 7 235% 4 1
9 7 240% 4 1
10 7 245% 4 1
11 7 250% 4 1
12 9 255% 4 1
13 9 260% 4 1
14 9 265% 4 1
15 9 270% 4 1
16 9 275% 4 1
17 9 280% 4 1
18 11 285% 4 1
19 11 290% 4 1
20 11 295% 4 1
MS Skill Double Jump.pngMS Skill Double Jump BM.pngMS Skill Double Jump MM.png Double Jump
"Allows you to double-jump to cover more distance. Double-tap the ↑ ↑ arrow keys to jump once in midair. Press the ↓ ↓ arrow keys to descend quickly."
Double Jump level data

Icons from left to right: Archer, Bowmaster, Marksman

Level MP Cost
Subtract 2
per level
1 28
2 26
3 24
4 22
5 20
6 18
7 16
8 14
9 12
10 10

Second Job[edit]

Common Second Job skills[edit]

MS Skill Final Attack.png Final Attack
"Grants a chance to deal additional damage after an attack."
Requires Level 3 Bow Mastery or Crossbow Mastery
Final Attack level data
Level Chance Damage
Add 2%
per level
Add 5%
per 2 levels
1 2% 100%
2 4% 105%
3 6% 105%
4 8% 110%
5 10% 110%
6 12% 115%
7 14% 115%
8 16% 120%
9 18% 120%
10 20% 125%
11 22% 125%
12 24% 130%
13 26% 130%
14 28% 135%
15 30% 135%
16 32% 140%
17 34% 140%
18 36% 145%
19 38% 145%
20 40% 150%
MS Skill Soul Arrow.png Soul Arrow
"Increases Weapon ATT and allows you to use a Bow/Crossbow without using arrows for a short time."
Soul Arrow level data

Bow for Hunter, Crossbow for Crossbowman

Level MP Cost Weapon Attack Duration
Add 3
per 5 levels
Add 1
per level
Add 6 sec
per level
1 13 +11 66 sec
2 13 +12 72 sec
3 13 +13 78 sec
4 13 +14 84 sec
5 13 +15 90 sec
6 16 +16 96 sec
7 16 +17 102 sec
8 16 +18 108 sec
9 16 +19 114 sec
10 16 +20 120 sec
11 19 +21 126 sec
12 19 +22 132 sec
13 19 +23 138 sec
14 19 +24 142 sec
15 19 +25 150 sec
16 22 +26 156 sec
17 22 +27 162 sec
18 22 +28 168 sec
19 22 +29 174 sec
20 22 +30 180 sec
MS Skill Physical Training.png Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level STR and DEX
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Hunter[edit]

  • Advanced from the first job Bowman.
MS Skill Bow Mastery.png Bow Mastery
"Increases the weapon mastery and accuracy of bows."
Bow Mastery level data
Level Bow Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Bow Booster.png Bow Booster
"Increases the attack speed of your weapon."
Requires Level 5 Bow Mastery.
Bow Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Arrow Bomb.png Arrow Bomb
"Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target."
Arrow Bomb level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Stun Chance Stun Duration
Add 2
per 7 levels
Add 8%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 11 298% 6 1 22% 2 sec
2 11 306% 6 1 24% 2 sec
3 11 314% 6 1 26% 2 sec
4 11 322% 6 1 28% 2 sec
5 11 330% 6 1 30% 3 sec
6 11 338% 6 1 32% 3 sec
7 13 346% 6 1 34% 3 sec
8 13 354% 6 1 36% 3 sec
9 13 362% 6 1 38% 3 sec
10 13 370% 6 1 40% 4 sec
11 13 378% 6 1 42% 4 sec
12 13 386% 6 1 44% 4 sec
13 13 394% 6 1 46% 4 sec
14 15 402% 6 1 48% 4 sec
15 15 410% 6 1 50% 5 sec
16 15 418% 6 1 52% 5 sec
17 15 426% 6 1 54% 5 sec
18 15 434% 6 1 56% 5 sec
19 15 442% 6 1 58% 5 sec
20 15 450% 6 1 60% 6 sec
MS Skill Covering Fire.png Covering Fire
"Fire arrows while leaping backwards. If you press and hold the skill key, you will fire arrows rapidly while in mid-air."
Covering Fire level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Max Keydown Duration
Add 2
per 7 levels
Add 3%
per level
No
change
No
change
No
change
1 3 76% 1 1 2 sec
2 3 79% 1 1 2 sec
3 3 82% 1 1 2 sec
4 3 85% 1 1 2 sec
5 3 88% 1 1 2 sec
6 3 91% 1 1 2 sec
7 5 94% 1 1 2 sec
8 5 97% 1 1 2 sec
9 5 100% 1 1 2 sec
10 5 103% 1 1 2 sec
MS Skill Quiver Cartridge.png Quiver Cartridge
"Lets you use 3 different special arrowheads. The quiver fills up again when you use all 3. Press the skill key to change the current arrowhead. You will switch to the next arrowhead automatically if you use all of your current ones. Blood Arrow: Absorbs some damage as HP. Poison Arrow: Does poison damage over time, stackable up to 3 times. Magic Arrow: Shoots an additional magic arrow when attacking."
Quiver Cartridge level data
Level Blood Arrow Chance Damage Converted Poison Damage Poison Duration Max Poison Stacks Magic Arrow Chance Magic Arrow Damage Max Arrows
1 50% 20% 90% 8 sec 3 30% 220% 10

Crossbowman[edit]

  • Advanced from the first job Bowman.
MS Skill Crossbow Mastery.png Crossbow Mastery
"Increases the weapon mastery and accuracy of Crossbows."
Crossbow Mastery level data
Level Crossbow Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Crossbow Booster.png Crossbow Booster
"Increases the attack speed of your weapon."
Requires Level 5 Bow Mastery.
Crossbow Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Iron Arrow.png Iron Arrow
"Fires a steel arrow that can penetrate enemy defenses."
Iron Arrow level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 7 levels
Add 9%
per level
No
change
No
change
1 11 279% 6 1
2 11 288% 6 1
3 11 297% 6 1
4 11 306% 6 1
5 11 315% 6 1
6 11 324% 6 1
7 11 333% 6 1
8 13 342% 6 1
9 13 351% 6 1
10 13 360% 6 1
11 13 369% 6 1
12 13 378% 6 1
13 13 387% 6 1
14 13 396% 6 1
15 15 405% 6 1
16 15 414% 6 1
17 15 423% 6 1
18 15 432% 6 1
19 15 441% 6 1
20 15 450% 6 1
MS Skill Net Toss.png Net Toss
"Throws a net on enemies, limiting their movements and inflicting damage."
Net Toss level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Stun/Slow Chance Stun/Slow Duration
Add 3
per 3 levels
Add 6%
per level
No
change
No
change
Add 5%
per level
No
change
1 12 161% 8 2 25% 6 sec
2 12 167% 8 2 30% 6 sec
3 15 173% 8 2 35% 7 sec
4 15 179% 8 2 40% 7 sec
5 15 185% 8 2 45% 8 sec
6 18 191% 8 2 50% 8 sec
7 18 197% 8 2 55% 9 sec
8 18 203% 8 2 60% 9 sec
9 21 209% 8 2 65% 10 sec
10 21 215% 8 2 70% 10 sec
MS Skill Rangefinder.png Rangefinder
"When attacking nearby enemies, increases your Critical Rate; when attacking far away enemies, increases your total damage."
Rangefinder level data
Level Effect
1 Based on distance 200, when closer than 18 the Critical Rate increases by 3% up to a max of 20%. The farther the distance, damage increases by 4% up to a max of 30%

Third Job[edit]

Common Third Job skills[edit]

MS Skill Mortal Blow.png Mortal Blow
"Has a chance to finish off an enemy with a single blow, and recover HP & MP."
Mortal Blow level data
Level Instant KO Chance HP Percentage HP and MP Recovered
Add 3%
per 2 levels
Add 3%
per level
Add 1%
per 2 levels
1 6% 3% 1%
2 3% 6% 1%
3 6% 9% 2%
4 6% 12% 2%
5 9% 15% 3%
6 9% 18% 3%
7 12% 21% 4%
8 12% 24% 4%
9 15% 27% 5%
10 15% 30% 5%
MS Skill Evasion Boost.png Evasion Boost
"Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits."
Evasion Boost level data
Level Dodge Chance
Add 2%
per level
1 +12%
2 +14%
3 +16%
4 +18%
5 +20%
6 +22%
7 +24%
8 +26%
9 +28%
10 +30%
MS Skill Hookshot BM.pngMS Skill Hookshot MM.png Hookshot
"Fires a hook at the furthest enemy within range, dealing damage and pulling yourself along. While moving, you won't collide with monsters. Also increases your HP."
Hookshot level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Max HP
Add 3
per 3 levels
Add 6%
per level
No
change
No
change
Add 4%
per level
1 12 116% 1 1 +4%
2 12 122% 1 1 +8%
3 15 128% 1 1 +12%
4 15 134% 1 1 +16%
5 15 140% 1 1 +20%
6 18 146% 1 1 +24%
7 18 152% 1 1 +28%
8 18 158% 1 1 +32%
9 21 164% 1 1 +36%
10 21 170% 1 1 +40%
MS Skill Marksmanship.png Marksmanship
"Ignore a portion of the enemy's Defense. Permanently increases your Accuracy and total Damage."
Marksmanship level data
Level Enemy Defense Ignored Accuracy Additional Damage
Add 1%
per level
Add 1%
per level
Add 1%
per 2 levels
1 +6% +6% +5%
2 +7% +7% +6%
3 +8% +8% +6%
4 +9% +9% +7%
5 +10% +10% +7%
6 +11% +11% +8%
7 +12% +12% +8%
8 +13% +13% +9%
9 +14% +14% +9%
10 +15% +15% +10%
11 +16% +16% +10%
12 +17% +17% +11%
13 +18% +18% +11%
14 +19% +19% +12%
15 +20% +20% +12%
16 +21% +21% +13%
17 +22% +22% +13%
18 +23% +23% +14%
19 +24% +24% +14%
20 +25% +25% +15%

Ranger[edit]

  • Advanced from the second job Hunter.
MS Skill Flame Surge 2.png Flame Surge
"Fires arrows imbued with flame power to attack up to 6 enemies. Hit enemies continue to take damage after they're hit."
Flame Surge level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Burn Damage Burn Duration
Add 2
per 4 levels
Add 6%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 20 286% 2 6 62% 3 sec
2 20 292% 2 6 64% 3 sec
3 20 298% 2 6 66% 3 sec
4 22 304% 2 6 68% 3 sec
5 22 310% 2 6 70% 3 sec
6 22 316% 2 6 72% 4 sec
7 22 322% 2 6 74% 4 sec
8 24 328% 2 6 76% 4 sec
9 24 334% 2 6 78% 4 sec
10 24 340% 2 6 80% 4 sec
11 24 346% 2 6 82% 5 sec
12 26 352% 2 6 84% 5 sec
13 26 358% 2 6 86% 5 sec
14 26 364% 2 6 88% 5 sec
15 26 370% 2 6 90% 5 sec
16 28 376% 2 6 92% 6 sec
17 28 382% 2 6 94% 6 sec
18 28 388% 2 6 96% 6 sec
19 28 394% 2 6 98% 6 sec
20 30 400% 2 6 100% 6 sec
MS Skill Phoenix.png Phoenix
"Temporarily summons a Phoenix to deal Fire damage to up to 4 enemies. Has a chance to Stun enemies. Also permanently increases Weapon/Magic Defense."
Phoenix level data
Level MP Cost Summon Damage Max Enemies Hit Summon Duration Stun Chance Weapon and Magic Defense
Add 3
per level
Add 18%
per level
No
change
Add 16 sec
per level
Add 3%
per level
Add 1%
per 2 levels
1 43 228% 4 76 sec 41% +3%
2 46 246% 4 92 sec 47% +6%
3 49 264% 4 108 sec 53% +9%
4 52 282% 4 124 sec 59% +12%
5 55 300% 4 140 sec 65% +15%
6 58 318% 4 156 sec 71% +18%
7 61 336% 4 172 sec 77% +21%
8 64 354% 4 188 sec 83% +24%
9 67 372% 4 204 sec 89% +27%
10 70 390% 4 220 sec 95% +30%
MS Skill Hurricane.png Hurricane
"Launches arrows at tremendous speed like a catastrophic rainstorm. Holding the skill key will fire arrows continuously. You can also move while firing."
Hurricane level data

While casting this skill, your movement speed will be reduced to 100.

Level MP Cost Damage Max Enemies Hit Number of Hits
Add 1
per 10 levels
Add 2%
per 2 levels
No
change
No
change
1 4 120% 1 1
2 4 122% 1 1
3 4 124% 1 1
4 4 126% 1 1
5 4 128% 1 1
6 4 130% 1 1
7 4 132% 1 1
8 4 134% 1 1
9 4 136% 1 1
10 4 138% 1 1
11 5 140% 1 1
12 5 142% 1 1
13 5 144% 1 1
14 5 146% 1 1
15 5 148% 1 1
16 5 150% 1 1
17 5 152% 1 1
18 5 154% 1 1
19 5 156% 1 1
20 5 158% 1 1
MS Skill Reckless Hunt - Bow.png Reckless Hunt - Bow
"Reduces Weapon/Magic Defense and increases Weapon ATT. Can be toggled On/Off."
Reckless Hunt - Bow level data
Level Weapon and Magic Defense Weapon Attack
Add -4%
per level
Add 2
per level
1 -4% +2
2 -8% +4
3 -12% +6
4 -16% +8
5 -20% +10
6 -24% +12
7 -28% +14
8 -32% +16
9 -36% +18
10 -40% +20
MS Skill Focused Fury 2.png Focused Fury
"Constant attacks focus your concentration, increasing your Abnormal Status Resistance. Resisting an Abnormal Status while this buff is in effect will trigger a cooldown on the skill. Also increases Abnormal Status Resistance and All Elemental Resistances permanently."
Focused Fury level data
Level Abnormal Status Resistance Duration Cooldown Abnormal Status Resistance Elemental Resistance
Add 1%
per 4 levels
Add 3 sec
per level
Subtract 3 sec
per level
Add 1%
per level
Add 1%
per level
1 +1% 33 sec 87 sec +1% +1%
2 +1% 36 sec 84 sec +2% +2%
3 +1% 39 sec 81 sec +3% +3%
4 +1% 42 sec 78 sec +4% +4%
5 +2% 45 sec 75 sec +5% +5%
6 +2% 48 sec 72 sec +6% +6%
7 +2% 51 sec 69 sec +7% +7%
8 +2% 54 sec 66 sec +8% +8%
9 +3% 57 sec 63 sec +9% +9%
10 +3% 60 sec 60 sec +10% +10%
11 +3% 63 sec 57 sec +11% +11%
12 +3% 66 sec 54 sec +12% +12%
13 +4% 69 sec 51 sec +13% +13%
14 +4% 72 sec 48 sec +14% +14%
15 +4% 75 sec 45 sec +15% +15%
16 +4% 78 sec 42 sec +16% +16%
17 +5% 81 sec 39 sec +17% +17%
18 +5% 84 sec 36 sec +18% +18%
19 +5% 87 sec 33 sec +19% +19%
20 +5% 90 sec 30 sec +20% +20%

Sniper[edit]

MS Skill Freezer.png Freezer
"Temporarily summons Freezer to deal Ice damage to up to 4 enemies. In addition, permanently increases Weapon/Magic Defense."
Freezer level data
Level MP Cost Summon Damage Max Enemies Hit Summon Duration Freeze Duration Weapon and Magic Defense
Add 3
per level
Add 18%
per level
No
change
Add 16 sec
per level
Add 1 sec
per 5 levels
Add 1%
per 2 levels
1 43 228% 4 76 sec 1 sec +3%
2 46 246% 4 92 sec 1 sec +6%
3 49 264% 4 108 sec 1 sec +9%
4 52 282% 4 124 sec 1 sec +12%
5 55 300% 4 140 sec 2 sec +15%
6 58 318% 4 156 sec 2 sec +18%
7 61 336% 4 172 sec 2 sec +21%
8 64 354% 4 188 sec 2 sec +24%
9 67 372% 4 204 sec 2 sec +27%
10 70 390% 4 220 sec 3 sec +30%
MS Skill Dragon's Breath.png Dragon's Breath
"Draws upon the spirit of the dragon to fire an arrow of tremendous force that pushes enemies away. Its effect increases with each enemy it pierces."
Dragon's Breath level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 6 levels
Add 8%
per level
Add 2
per 5 levels
No
change
1 20 453% 4 1
2 20 461% 4 1
3 20 469% 4 1
4 20 477% 4 1
5 24 485% 4 1
6 24 493% 6 1
7 24 501% 6 1
8 24 509% 6 1
9 24 517% 6 1
10 28 525% 6 1
MS Skill Explosive Bolt.png Explosive Bolt
"Fires an arrow that sends multiple bolts in all directions on impact. The enemy struck by the initial arrow takes additional damage."
Explosive Bolt level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Additional Damage
Add 2
per 5 levels
Add 8%
per level
No
change
No
change
Add 3%
per level
1 12 548% 1 8 +143%
2 12 556% 1 8 +146%
3 12 564% 1 8 +149%
4 12 572% 1 8 +152%
5 12 580% 1 8 +155%
6 14 588% 1 8 +158%
7 14 596% 1 8 +161%
8 14 604% 1 8 +164%
9 14 612% 1 8 +167%
10 14 620% 1 8 +170%
11 16 628% 1 8 +173%
12 16 636% 1 8 +176%
13 16 644% 1 8 +179%
14 16 652% 1 8 +182%
15 16 660% 1 8 +185%
16 18 668% 1 8 +188%
17 18 676% 1 8 +191%
18 18 684% 1 8 +194%
19 18 692% 1 8 +197%
20 18 700% 1 8 +200%
MS Skill Pain Killer.png Pain Killer
"Consumes a prepared Herb to remove Abnormal Status immediately. Additionally, increases all Elemental Resistances and Abnormal Status Resistances permanently."
Pain Killer level data
Level MP Cost Duration Cooldown Abnormal Status Resistance Elemental Resistance
Subtract 1
per level
No
change
Subtract 18 sec
per level
Add 1%
per level
Add 1%
per level
1 31 1 sec 582 sec +1% +1%
2 32 1 sec 564 sec +2% +2%
3 33 1 sec 546 sec +3% +3%
4 34 1 sec 528 sec +4% +4%
5 35 1 sec 510 sec +5% +5%
6 36 1 sec 492 sec +6% +6%
7 37 1 sec 474 sec +7% +7%
8 38 1 sec 456 sec +8% +8%
9 39 1 sec 438 sec +9% +9%
10 40 1 sec 420 sec +10% +10%
11 41 1 sec 402 sec +11% +11%
12 42 1 sec 384 sec +12% +12%
13 43 1 sec 366 sec +13% +13%
14 44 1 sec 348 sec +14% +14%
15 45 1 sec 330 sec +15% +15%
16 46 1 sec 312 sec +16% +16%
17 47 1 sec 294 sec +17% +17%
18 48 1 sec 276 sec +18% +18%
19 49 1 sec 258 sec +19% +19%
20 50 1 sec 240 sec +20% +20%
MS Skill Reckless Hunt - Crossbow.png Reckless Hunt - Crossbow
"Reduces Weapon/Magic Avoidability and increases Critical Rate and Critical Damage. Can be toggled On/Off."
Reckless Hunt - Crossbow level data
Level Weapon and Magic Avoidability Maximum Critical Damage
Add -5%
per level
Add 2
per level
1 -5% +7%
2 -10% +9%
3 -15% +11%
4 -20% +13%
5 -25% +15%
6 -30% +17%
7 -35% +19%
8 -40% +21%
9 -45% +23%
10 -50% +25%
MS Skill Aggressive Resistance.png Aggressive Resistance
"When attacking, create a barrier for a short time that absorbs a percentage of incoming damage. Every attack creates a new barrier."
Aggressive Resistance level data
Level Damage Converted Duration Damage Taken Max Damage Taken
Add 2%
per level
No
change
Add -6%
per level
Add -6%
per level
1 2% 8 sec -6% -11%
2 4% 8 sec -12% -17%
3 6% 8 sec -18% -23%
4 8% 8 sec -24% -29%
5 10% 8 sec -30% -35%
6 12% 8 sec -36% -41%
7 14% 8 sec -42% -47%
8 16% 8 sec -48% -53%
9 18% 8 sec -54% -59%
10 20% 8 sec -60% -65%

Fourth Job[edit]

Those in Italic can be obtained through Combat Orders.

Common Fourth Job skills[edit]

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Sharp Eyes.png Sharp Eyes
"Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy."
Sharp Eyes level data
Level MP Cost Critical Rate Maximum Critical Damage Duration
Add 3
per 5 levels
Add 1%
per 2 levels
Add 1%
per level
Add 10 seconds per level
1 30 +6% +1% 10 sec
2 30 +6% +2% 20 sec
3 30 +7% +3% 30 sec
4 30 +7% +4% 40 sec
5 30 +8% +5% 50 sec
6 33 +8% +6% 60 sec
7 33 +9% +7% 70 sec
8 33 +9% +8% 80 sec
9 33 +10% +9% 90 sec
10 33 +10% +10% 100 sec
11 36 +11% +11% 110 sec
12 36 +11% +12% 120 sec
13 36 +12% +13% 130 sec
14 36 +12% +14% 140 sec
15 36 +13% +15% 150 sec
16 39 +13% +16% 160 sec
17 39 +14% +17% 170 sec
18 39 +14% +18% 180 sec
19 39 +15% +19% 190 sec
20 39 +15% +20% 200 sec
21 42 +16% +21% 210 sec
22 42 +16% +22% 220 sec
23 42 +17% +23% 230 sec
24 42 +17% +24% 240 sec
25 42 +18% +25% 250 sec
26 45 +18% +26% 260 sec
27 45 +19% +27% 270 sec
28 45 +19% +28% 280 sec
29 45 +20% +29% 290 sec
30 45 +20% +30% 300 sec
31 48 +21% +31% 310 sec
32 48 +21% +32% 320 sec
MS Skill Illusion Step.png Illusion Step
"Greatly enhances DEX and Avoidability for a short time. Also permanently reduces damage taken."
Illusion Step level data
Level MP Cost DEX Dodge Chance Duration Damage Taken
Add 1
per 2 levels
Add 1
per level
Add 1%
per level
Add 6 seconds per level Add -2%
per 3 levels
1 20 +11 +1% 66 sec -2%
2 20 +12 +2% 72 sec -2%
3 21 +13 +3% 78 sec -2%
4 22 +14 +4% 84 sec -4%
5 22 +15 +5% 90 sec -4%
6 23 +16 +6% 96 sec -4%
7 23 +17 +7% 102 sec -6%
8 24 +18 +8% 108 sec -6%
9 24 +19 +9% 114 sec -6%
10 25 +20 +10% 120 sec -8%
11 25 +21 +11% 126 sec -8%
12 26 +22 +12% 132 sec -8%
13 26 +23 +13% 138 sec -10%
14 27 +24 +14% 144 sec -10%
15 27 +25 +15% 150 sec -10%
16 28 +26 +16% 156 sec -12%
17 28 +27 +17% 162 sec -12%
18 29 +28 +18% 168 sec -12%
19 29 +29 +19% 174 sec -14%
20 30 +30 +20% 180 sec -14%
21 30 +31 +21% 186 sec -14%
22 31 +32 +22% 192 sec -16%
23 31 +33 +23% 198 sec -16%
24 32 +34 +24% 204 sec -16%
25 32 +35 +25% 210 sec -18%
26 33 +36 +26% 216 sec -18%
27 33 +37 +27% 222 sec -18%
28 34 +38 +28% 228 sec -20%
29 34 +39 +29% 234 sec -20%
30 35 +40 +30% 240 sec -20%
31 35 +41 +31% 246 sec -22%
32 36 +42 +32% 252 sec -22%

Bowmaster[edit]

  • Advanced from the third job Ranger.
MS Skill Bow Expert.png Bow Expert
"Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Bow Mastery
Bow Expert level data
Level Bow Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%
MS Skill Advanced Final Attack.png Advanced Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level Weapon Attack Accuracy Chance Damage Number of Hits
Add 1
per 2 levels
Add 1%
per 3 levels
Add 1%
per level
Add 2%
per level
No
change
1 +6 +1% 41% 152% 1
2 +6 +1% 42% 154% 1
3 +7 +1% 43% 156% 1
4 +7 +2% 44% 158% 1
5 +8 +2% 45% 160% 1
6 +8 +2% 46% 162% 1
7 +9 +3% 47% 164% 1
8 +9 +3% 48% 166% 1
9 +10 +3% 49% 168% 1
10 +10 +4% 50% 170% 1
11 +11 +4% 51% 172% 1
12 +11 +4% 52% 174% 1
13 +12 +5% 53% 176% 1
14 +12 +5% 54% 178% 1
15 +13 +5% 55% 180% 1
16 +13 +6% 56% 182% 1
17 +14 +6% 57% 184% 1
18 +14 +6% 58% 186% 1
19 +15 +7% 59% 188% 1
20 +15 +7% 60% 190% 1
21 +16 +7% 61% 192% 1
22 +16 +8% 62% 194% 1
23 +17 +8% 63% 196% 1
24 +17 +8% 64% 198% 1
25 +18 +9% 65% 200% 1
26 +18 +9% 66% 202% 1
27 +19 +9% 67% 204% 1
28 +19 +10% 68% 206% 1
29 +20 +10% 69% 208% 1
30 +20 +10% 70% 210% 1
31 +21 +11% 71% 212% 1
32 +21 +11% 72% 214% 1
MS Skill Arrow Blaster.png Arrow Blaster
"Shoots an arrow at a high angle. If you press and hold the skill key, it will fire continuously. While firing, use the Up and Down arrow keys to control the force of the shot. While the skill is casting, press NPC Chat to set up Arrow Blaster at your location to fire arrows automatically. Also boosts the power of Hurricane."
Arrow Blaster level data
Level MP Cost Damage Max Enemies Hit Number of Hits Damage Duration Hurricane Damage
Add 2
per 11 levels
Add 3%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 3 levels
Add 3%
per level
1 5 133% 4 1 95% 20 sec 189%
2 5 136% 4 1 97% 20 sec 192%
3 5 139% 4 1 99% 21 sec 195%
4 5 142% 4 1 101% 21 sec 198%
5 5 145% 4 1 103% 21 sec 201%
6 5 148% 4 1 105% 22 sec 204%
7 5 151% 4 1 107% 22 sec 207%
8 5 154% 4 1 109% 22 sec 210%
9 5 157% 4 1 111% 23 sec 213%
10 5 160% 4 1 113% 23 sec 216%
11 7 163% 4 1 115% 23 sec 219%
12 7 166% 4 1 117% 24 sec 222%
13 7 169% 4 1 119% 24 sec 225%
14 7 172% 4 1 121% 24 sec 228%
15 7 175% 4 1 123% 25 sec 231%
16 7 178% 4 1 125% 25 sec 234%
17 7 181% 4 1 127% 25 sec 237%
18 7 184% 4 1 129% 26 sec 240%
19 7 187% 4 1 131% 26 sec 243%
20 7 190% 4 1 133% 26 sec 246%
21 7 193% 4 1 135% 27 sec 249%
22 9 196% 4 1 137% 27 sec 252%
23 9 199% 4 1 139% 27 sec 255%
24 9 202% 4 1 141% 28 sec 258%
25 9 205% 4 1 143% 28 sec 261%
26 9 208% 4 1 145% 28 sec 264%
27 9 211% 4 1 147% 29 sec 267%
28 9 214% 4 1 149% 29 sec 270%
29 9 217% 4 1 151% 29 sec 273%
30 9 220% 4 1 153% 30 sec 276%
31 9 223% 4 1 155% 30 sec 279%
32 9 226% 4 1 157% 30 sec 282%
MS Skill Binding Shot.png Binding Shot
"Wound enemies to reduce their HP Recovery and Movement Speed."
Binding Shot level data
Level MP Cost Damage Max Enemies Hit Number of Attacks HP Recovery Effect Duration Cooldown
Add 1
per 2 levels
Add 8%
per level
No
change
No
change
Add -4%
per level
Add 1 sec
per level
Subtract 2 sec
per 2 levels
1 21 458% 1 4 -24% 11 sec 20 sec
2 22 466% 1 4 -28% 12 sec 18 sec
3 22 474% 1 4 -32% 13 sec 18 sec
4 23 482% 1 4 -36% 14 sec 16 sec
5 23 490% 1 4 -40% 15 sec 16 sec
6 24 498% 1 4 -44% 16 sec 14 sec
7 24 506% 1 4 -48% 17 sec 14 sec
8 25 514% 1 4 -52% 18 sec 12 sec
9 25 522% 1 4 -56% 19 sec 12 sec
10 26 530% 1 4 -60% 20 sec 10 sec
11 26 538% 1 4 -64% 21 sec 10 sec
12 27 546% 1 4 -68% 22 sec 8 sec
MS Skill Arrow Stream.png Arrow Stream
"Shoots a wild flurry of arrows straight ahead."
Arrow Stream level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 1
per 4 levels
Add 5%
per level
No
change
No
change
1 25 195% 8 4
2 25 200% 8 4
3 25 205% 8 4
4 26 210% 8 4
5 26 215% 8 4
6 26 220% 8 4
7 26 225% 8 4
8 27 230% 8 4
9 27 235% 8 4
10 27 240% 8 4
11 27 245% 8 4
12 28 250% 8 4
13 28 255% 8 4
14 28 260% 8 4
15 28 265% 8 4
16 29 270% 8 4
17 29 275% 8 4
18 29 280% 8 4
19 29 285% 8 4
20 30 290% 8 4
21 30 295% 8 4
22 30 300% 8 4
23 30 305% 8 4
24 31 310% 8 4
25 31 315% 8 4
26 31 320% 8 4
27 31 325% 8 4
28 32 330% 8 4
29 32 335% 8 4
30 32 340% 8 4
31 32 345% 8 4
32 33 350% 8 4
MS Skill Enchanted Quiver.png Enchanted Quiver
"Allows you to shoot without consuming your current quiver's arrows for a short time. The quiver cannot be changed. In addition, permanently increases each quiver's quantity and effect."
Enchanted Quiver level data
Level MP Cost Duration Cooldown Blood Arrow Chance Damage Converted Poison Damage Magic Arrow Chance Magic Arrow Damage Max Arrows Max Arrows
Add 1
per level
Add 2 sec
per level
Subtract 3 sec
per level
Add 2%
per level
Add 1%
per level
Add 2%
per level
Add 3%
per level
Add 4%
per level
Add 2
per 2 levels
Add 1 sec
per 2 levels
1 11 12 sec 57 sec 52% 21% 92% 33% 224% 10 10
2 12 14 sec 54 sec 54% 22% 94% 36% 228% 12 16
3 13 16 sec 51 sec 56% 23% 96% 39% 232% 12 16
4 14 18 sec 48 sec 58% 24% 98% 42% 236% 14 22
5 15 20 sec 45 sec 60% 25% 100% 45% 240% 14 22
6 16 22 sec 42 sec 62% 26% 102% 48% 244% 16 28
7 17 24 sec 39 sec 64% 27% 104% 51% 248% 16 28
8 18 26 sec 36 sec 66% 28% 106% 54% 252% 18 34
9 19 28 sec 33 sec 68% 29% 108% 57% 256% 18 34
10 20 30 sec 30 sec 70% 30% 110% 60% 260% 20 40
MS Skill Armor Break.png Armor Break
"Grants a chance while attacking to ignore enemy defenses by a small amount, and deals extra damage in proportion to enemy defense rate. Every time the effect does not trigger, the chance to trigger increases."
Armor Break level data
Level Chance Enemy Defense Ignored Additional Damage
Add 1%
per 2 levels
Add 2%
per level
Add 5%
per level
1 1% +12% +5%
2 1% +14% +10%
3 2% +16% +15%
4 2% +18% +20%
5 3% +20% +25%
6 3% +22% +30%
7 4% +24% +35%
8 4% +26% +40%
9 5% +28% +45%
10 5% +30% +50%
11 6% +32% +55%
12 6% +34% +60%
13 7% +36% +65%
14 7% +38% +70%
15 8% +40% +75%
16 8% +42% +80%
17 9% +44% +85%
18 9% +46% +90%
19 10% +48% +95%
20 10% +50% +100%
21 11% +52% +105%
22 11% +54% +110%

Marksman[edit]

  • Advanced from the third job Sniper.
MS Skill Piercing Arrow.png Piercing Arrow
"Fires an arrow. Its effect increases with each enemy it hits."
Piercing Arrow level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 3 levels
Add 5%
per level
No
change
No
change
1 22 205% 6 4
2 22 210% 6 4
3 22 215% 6 4
4 24 220% 6 4
5 24 225% 6 4
6 24 230% 6 4
7 26 235% 6 4
8 26 240% 6 4
9 26 245% 6 4
10 28 250% 6 4
11 28 255% 6 4
12 28 260% 6 4
13 30 265% 6 4
14 30 270% 6 4
15 30 275% 6 4
16 32 280% 6 4
17 32 285% 6 4
18 32 290% 6 4
19 34 295% 6 4
20 34 300% 6 4
21 34 305% 6 4
22 36 310% 6 4
23 36 315% 6 4
24 36 320% 6 4
25 38 325% 6 4
26 38 330% 6 4
27 38 335% 6 4
28 40 340% 6 4
29 40 345% 6 4
30 40 350% 6 4
31 42 355% 6 4
32 42 360% 6 4
MS Skill Crossbow Expert.png Crossbow Expert
"Increases Crossbow Mastery, Weapon Attack, and Maximum Critical Damage."
Requires Level 10 Crossbow Mastery
Crossbow Expert level data
Level Crossbow Mastery Weapon Attack Maximum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%
MS Skill Snipe.png Snipe
"Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage."
Snipe level data
Level MP Cost Damage Number of Attacks Enemy Defense Ignored Additional Critical Rate Cooldown
Subtract 10
per level
Add 63%
per level
No
change
Add 2%
per 3 levels
No
change
Subtract 5 sec
per 10 levels
1 340 2583% 1 2% 100% 20 sec
2 330 2646% 1 2% 100% 20 sec
3 320 2709% 1 2% 100% 20 sec
4 310 2772% 1 4% 100% 20 sec
5 300 2835% 1 4% 100% 20 sec
6 290 2898% 1 4% 100% 20 sec
7 280 2961% 1 6% 100% 20 sec
8 270 3024% 1 6% 100% 20 sec
9 260 3087% 1 6% 100% 20 sec
10 250 3150% 1 8% 100% 15 sec
11 240 3213% 1 8% 100% 15 sec
12 230 3276% 1 8% 100% 15 sec
13 220 3339% 1 10% 100% 15 sec
14 210 3402% 1 10% 100% 15 sec
15 200 3465% 1 10% 100% 15 sec
16 190 3528% 1 12% 100% 15 sec
17 180 3591% 1 12% 100% 15 sec
18 170 3654% 1 12% 100% 15
19 160 3717% 1 14% 100% 15 sec
20 150 3780% 1 14% 100% 10 sec
21 140 3843% 1 14% 100% 10 sec
22 130 3906% 1 16% 100% 10 sec
23 120 3969% 1 16% 100% 10 sec
24 110 4032% 1 16% 100% 10 sec
25 100 4095% 1 18% 100% 10 sec
26 90 4158% 1 18% 100% 10 sec
27 80 4221% 1 18% 100% 10 sec
28 70 4284% 1 20% 100% 10 sec
29 60 4347% 1 20% 100% 10 sec
30 50 4410% 1 20% 100% 5 sec
31 40 4473% 1 22% 100% 5 sec
32 30 4536% 1 22% 100% 5 sec
MS Skill Arrow Illusion.png Arrow Illusion
"Summons an arrow illusion for a short time to draw enemies in and damage them. If you get hit during the skill, you will launch a powerful counterattack."
Arrow Illusion level data
Level MP Cost Summon HP Summon Duration Damage Stun Chance Damage Reflected Stun Duration
Add 4
per 3 levels
Add 2500
per level
Add 1 sec
per level
Add 3%
per level
Add 2%
per level
Add 30%
per level
Add 1 sec
per 8 levels
1 30 27,500 16 sec 113% 12% 330% 1 sec
2 30 30,000 17 sec 116% 14% 360% 1 sec
3 34 32,500 18 sec 119% 16% 390% 1 sec
4 34 35,000 19 sec 122% 18% 420% 1 sec
5 34 37,500 20 sec 125% 20% 450% 1 sec
6 38 40,000 21 sec 128% 22% 480% 1 sec
7 38 42,500 22 sec 131% 24% 510% 1 sec
8 38 45,000 23 sec 134% 26% 540% 1 sec
9 42 47,500 24 sec 137% 28% 570% 2 sec
10 42 50,000 25 sec 140% 30% 600% 2 sec
11 42 52,500 26 sec 143% 32% 630% 2 sec
12 46 55,000 27 sec 146% 34% 660% 2 sec
13 46 57,500 28 sec 149% 36% 690% 2 sec
14 46 60,000 29 sec 152% 38% 720% 2 sec
15 50 62,500 30 sec 155% 40% 750% 2 sec
16 50 65,000 31 sec 158% 42% 780% 2 sec
17 50 67,500 32 sec 161% 44% 810% 3 sec
18 54 70,000 33 sec 164% 46% 840% 3 sec
19 54 72,500 34 sec 167% 48% 870% 3 sec
20 54 75,000 35 sec 170% 50% 900% 3 sec
21 58 77,500 36 sec 173% 52% 930% 3 sec
22 58 80,000 37 sec 176% 54% 960% 3 sec
23 58 82,500 38 sec 179% 56% 990% 3 sec
24 62 85,000 39 sec 182% 58% 1020% 3 sec
25 62 87,500 40 sec 185% 60% 1050% 4 sec
26 62 90,000 41 sec 188% 62% 1080% 4 sec
27 66 92,500 42 sec 191% 64% 1110% 4 sec
28 66 95,000 43 sec 194% 66% 1140% 4 sec
29 66 97,500 44 sec 197% 68% 1170% 4 sec
30 70 100,000 45 sec 200% 70% 1200% 4 sec
31 70 102,500 46 sec 203% 72% 1230% 4 sec
32 70 105,000 47 sec 206% 74% 1260% 4 sec
MS Skill Bolt Surplus.png Bolt Surplus
"Increases number of attacks for all multi-hit skills. Also increases Rangefinder's Critical Rate and maximum damage increase."
Bolt Surplus level data
Level Number of Attacks Max Additional Critical Rate Max Additional Damage
No
change
Add 1%
per level
Add 1%
per level
1 1 +21% +31%
2 1 +22% +32%
3 1 +23% +33%
4 1 +24% +34%
5 1 +25% +35%
6 1 +26% +36%
7 1 +27% +37%
8 1 +28% +38%
9 1 +29% +39%
10 1 +30% +40%
11 1 +31% +41%
12 1 +32% +42%
MS Skill Last Man Standing.png Last Man Standing
"Attacks against a lone target do much more damage."
Last Man Standing level data
Level Additional Damage
Add 2%
per level
1 +2%
2 +4%
3 +6%
4 +8%
5 +10%
6 +12%
7 +14%
8 +16%
9 +18%
10 +20%
11 +22%
12 +24%
MS Skill Vital Hunter.png Vital Hunter
"The further you are from your enemy, the lower their defenses will be."
Vital Hunter level data
Level Enemy Defense Ignored Additional Enemy Defense Ignored Max Enemy Defense Ignored
Add 1%
per 2 levels
Add 1%
per 5 levels
Add 1%
per level
1 +1% +1% 31%
2 +1% +1% 32%
3 +2% +1% 33%
4 +2% +1% 34%
5 +3% +1% 35%
6 +3% +2% 36%
7 +4% +2% 37%
8 +4% +2% 38%
9 +5% +2% 39%
10 +5% +2% 40%
11 +6% +3% 41%
12 +6% +3% 42%
13 +7% +3% 43%
14 +7% +3% 44%
15 +8% +3% 45%
16 +8% +4% 46%
17 +9% +4% 47%
18 +9% +4% 48%
19 +10% +4% 49%
20 +10% +4% 50%
21 +11% +5% 51%
22 +11% +5% 52%

Hyper Skills[edit]

Common Stat Enhancers, Skill Enhancers, and Active Skills[edit]

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Bowmen)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%
MS Skill Sharp Eyes - Critical Chance.png Sharp Eyes - Critical Chance
"Increases the Critical Rate of Sharp Eyes."
Unlocked at Level 143
Sharp Eyes - Critical Chance level data
Level Critical Rate
1 +5%
MS Skill Sharp Eyes - Persist.png Sharp Eyes - Persist
"Increases Sharp Eyes's duration."
Unlocked at Level 183
Sharp Eyes - Persist level data
Level Duration
1 +30 sec
MS Skill Sharp Eyes - Guardbreak.png Sharp Eyes - Guardbreak
"Add the Ignore Defense effect to Sharp Eyes."
Unlocked at Level 168
Sharp Eyes - Guardbreak level data
Level Enemy Defense Ignored
1 +5%
MS Skill Epic Adventure B.png Epic Adventure
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
Epic Adventure level data
Level MP Cost Duration Damage Max Damage Cooldown
1 100 60 +10% +5,000,000 120 sec

Bowmaster[edit]

Skill Enhancers[edit]

MS Skill Arrow Stream - Extra Strike.png Arrow Stream - Extra Strike
"Increases Arrow Stream's number of attacks."
Unlocked at Level 149
Arrow Stream - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Arrow Blaster - Spread.png Arrow Blaster - Spread
"Increases the number of monsters that Arrow Blaster hits."
Unlocked at Level 155
Arrow Blaster - Spread level data
Level Max Enemies Hit
1 +1
MS Skill Arrow Stream - Reinforce.png Arrow Stream - Reinforce
"Increases Arrow Stream's damage."
Unlocked at Level 168
Arrow Stream - Reinforce level data
Level Damage
1 +20%
MS Skill Arrow Blaster - Boss Rush.png Arrow Blaster - Boss Rush
"Increases Boss Attack of Arrow Blaster."
Unlocked at Level 177
Arrow Blaster - Boss Rush level data
Level Boss Damage
1 +10%
MS Skill Arrow Stream - Spread.png Arrow Stream - Spread
"Increases number of monsters that Arrow Stream hits."
Unlocked at Level 189
Arrow Stream - Spread level data
Level Max Enemies Hit
1 +1
MS Skill Arrow Blaster - Reinforce.png Arrow Blaster - Reinforce
"Increases the damage of Arrow Blaster."
Unlocked at Level 195
Arrow Blaster - Reinforce level data
Level Damage
1 +20%

Active Skills[edit]

MS Skill Concentration.png Concentration
"Steel yourself for battle to increase damage."
Unlocked at level 150
Concentration level data
Level MP Cost Duration Weapon Attack Power Stance Chance Boss Damage Cooldown
1 300 30 sec +50 100% +20% 90 sec
MS Skill Gritty Gust.png Gritty Gust
"Blasts nearby enemies with a gust of wind to tear them apart."
Unlocked at level 170
Gritty Gust level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Damage over Time Duration Cooldown
1 200 500% 8 8 200% 10 sec 8 sec

Marksman[edit]

Skill Enhancers[edit]

MS Skill Piercing Arrow - Extra Strike.png Piercing Arrow - Extra Strike
"Increases the number of attacks for Piercing Arrow."
Unlocked at Level 149
Piercing Arrow - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Snipe - Cooldown Cutter.png Snipe - Cooldown Cutter
"Reduces Snipe Cooldown."
Unlocked at Level 155
Snipe - Cooldown Cutter level data
Level Cooldown
1 -100%
MS Skill Piercing Arrow - Reinforce.png Piercing Arrow - Reinforce
"Increases Piercing Arrow damage."
Unlocked at Level 168
Piercing Arrow - Reinforce level data
Level Damage
1 +20%
MS Skill Snipe - Limit Break.png Snipe - Limit Break
"Increases the maximum damage value of Snipe."
Unlocked at Level 177
Snipe - Limit Break level data
Level Max Damage
1 +100,000,000
MS Skill Piercing Arrow - Spread.png Piercing Arrow - Spread
"Increases the number of monsters hit by Piercing Arrow."
Unlocked at Level 189
Piercing Arrow - Spread level data
Level Max Enemies Hit
1 +2
MS Skill Snipe - Reinforce.png Snipe - Reinforce
"Boosts Snipe damage."
Unlocked at Level 195
Snipe - Reinforce level data
Level Damage
1 +20%

Active Skills[edit]

MS Skill Bullseye Shot.png Bullseye Shot
"Hone in on the enemy's weak spot for a devastating shot."
Unlocked at level 150
Bullseye Shot level data
Level MP Cost Duration Critical Rate Max Critical Damage Enemy Defense Ignored Cooldown
1 200 30 sec +20% +20% +20% 90 sec
MS Skill High Speed Shot.png High Speed Shot
"Fires off a focused shot that pierces all enemies within range."
Unlocked at level 170
High Speed Shot level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Cooldown
1 300 4000% 1 12 30 sec