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===Beginner===
===Beginner===
{{MapleStory/Skill desc|Zen|Core Aura|Surrounds the true owner of the Core with a powerful aura that enhances abilities.||
{{MapleStory/skill
*'''Level 1''': STR, DEX, INT, LUK, Weapon Attack, and Magic Attack increased by a random amount (changes daily)
|name=Core Aura
|tooltip=Surrounds the true owner of the Core with a powerful aura that enhances abilities.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effects
|-
! 1
| bgcolor=E6E6FA | STR, DEX, INT, LUK, Weapon Attack, and Magic Attack increased by a random amount (changes daily)
|}{{MapleStory/skill|end}}


===First Job===
===First Job===
{{MapleStory/Skill desc|Zen1|Chivalrous Movement|Permanently increases Accuracy, Max Movement Speed, and Jump.||
{{MapleStory/skill
*'''Level 1''': Accuracy: +22, Max Movement Speed: +2, Jump: +1
|name=Chivalrous Movement
*'''Level 2''': Accuracy: +44, Max Movement Speed: +4, Jump: +2
|file=File:MS Skill Bullet Time.png
*'''Level 3''': Accuracy: +66, Max Movement Speed: +6, Jump: +3
|tooltip=Permanently increases accuracy, maximum movement speed and jump.
*'''Level 4''': Accuracy: +88, Max Movement Speed: +8, Jump: +4
}}
*'''Level 5''': Accuracy: +110, Max Movement Speed: +10, Jump: +5
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Accuracy: +132, Max Movement Speed: +12, Jump: +6
! width=50px | Level
*'''Level 7''': Accuracy: +154, Max Movement Speed: +14, Jump: +7
! width=100px | Accuracy
*'''Level 8''': Accuracy: +176, Max Movement Speed: +16, Jump: +8
! width=100px | Max Movement Speed
*'''Level 9''': Accuracy: +198, Max Movement Speed: +18, Jump: +9
! width=100px | Jump
*'''Level 10''': Accuracy: +220, Max Movement Speed: +20, Jump: +10
|-
|MS Skill Bullet Time.png}}
|
| bgcolor=#90ff90 | '''''Add 22'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +22 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +2
|-
! 2
| {{yes2|+44}} || {{yes2|+4}} || {{yes2|+4}}
|-
! 3
| {{yes2|+66}} || {{yes2|+6}} || {{yes2|+6}}
|-
! 4
| {{yes2|+88}} || {{yes2|+8}} || {{yes2|+8}}
|-
! <u>5</u>
| {{yes2|+110}} || {{yes2|+10}} || {{yes2|+10}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen1|Dragon Wing Attack|Attacks enemies with a whirlwind created by a super fast uppercut.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 18, Damage: 254%, Max Enemies Hit: 6
|name=Dragon Wing Attack
*'''Level 2''': MP Cost: 18, Damage: 258%, Max Enemies Hit: 6
|tooltip=Attacks enemies with a whirlwind created by a super fast uppercut.
*'''Level 3''': MP Cost: 18, Damage: 262%, Max Enemies Hit: 6
}}
*'''Level 4''': MP Cost: 18, Damage: 266%, Max Enemies Hit: 6
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP Cost: 18, Damage: 270%, Max Enemies Hit: 6
! width=50px | Level
*'''Level 6''': MP Cost: 20, Damage: 274%, Max Enemies Hit: 6
! width=100px | MP Cost
*'''Level 7''': MP Cost: 20, Damage: 278%, Max Enemies Hit: 6
! width=100px | Damage
*'''Level 8''': MP Cost: 20, Damage: 282%, Max Enemies Hit: 6
! width=100px | Max Enemies Hit
*'''Level 9''': MP Cost: 20, Damage: 286%, Max Enemies Hit: 6
|-
*'''Level 10''': MP Cost: 20, Damage: 290%, Max Enemies Hit: 6
|
*'''Level 11''': MP Cost: 22, Damage: 294%, Max Enemies Hit: 6
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
*'''Level 12''': MP Cost: 22, Damage: 298%, Max Enemies Hit: 6
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 13''': MP Cost: 22, Damage: 302%, Max Enemies Hit: 6
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''': MP Cost: 22, Damage: 306%, Max Enemies Hit: 6
|-
*'''Level 15''': MP Cost: 22, Damage: 310%, Max Enemies Hit: 6
! 1
*'''Level 16''': MP Cost: 24, Damage: 314%, Max Enemies Hit: 6
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | 254% || bgcolor=E6E6FA | 6
*'''Level 17''': MP Cost: 24, Damage: 318%, Max Enemies Hit: 6
|-
*'''Level 18''': MP Cost: 24, Damage: 322%, Max Enemies Hit: 6
! 2
*'''Level 19''': MP Cost: 24, Damage: 326%, Max Enemies Hit: 6
| 18 || {{yes2|258%}} || 6
*'''Level 20''': MP Cost: 24, Damage: 330%, Max Enemies Hit: 6}}
|-
! 3
| 18 || {{yes2|262%}} || 6
|-
! 4
| 18 || {{yes2|266%}} || 6
|-
! 5
| 18 || {{yes2|270%}} || 6
|-
! 6
| {{yes2|20}} || {{yes2|274%}} || 6
|-
! 7
| 20 || {{yes2|278%}} || 6
|-
! 8
| 20 || {{yes2|282%}} || 6
|-
! 9
| 20 || {{yes2|286%}} || 6
|-
! 10
| 20 || {{yes2|290%}} || 6
|-
! 11
| {{yes2|22}} || {{yes2|294%}} || 6
|-
! 12
| 22 || {{yes2|298%}} || 6
|-
! 13
| 22 || {{yes2|302%}} || 6
|-
! 14
| 22 || {{yes2|306%}} || 6
|-
! 15
| 22 || {{yes2|310%}} || 6
|-
! 16
| {{yes2|24}} || {{yes2|314%}} || 6
|-
! 17
| 24 || {{yes2|318%}} || 6
|-
! 18
| 24 || {{yes2|322%}} || 6
|-
! 19
| 24 || {{yes2|326%}} || 6
|-
! <u>20</u>
| 24 || {{yes2|330%}} || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen1|Double Shot|Fires two consecutive shots at the enemy.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 4, Damage: 127%, Range: 380
|name=Double Shot
*'''Level 2''': MP Cost: 4, Damage: 129%, Range: 380
|tooltip=Fires two consecutive shots at the enemy.
*'''Level 3''': MP Cost: 4, Damage: 131%, Range: 380
}}
*'''Level 4''': MP Cost: 4, Damage: 133%, Range: 380
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP Cost: 4, Damage: 135%, Range: 380
! width=50px | Level
*'''Level 6''': MP Cost: 5, Damage: 137%, Range: 380
! width=100px | MP Cost
*'''Level 7''': MP Cost: 5, Damage: 139%, Range: 380
! width=100px | Damage
*'''Level 8''': MP Cost: 5, Damage: 141%, Range: 380
! width=100px | Number of Attacks
*'''Level 9''': MP Cost: 5, Damage: 143%, Range: 380
! width=100px | Max Enemies Hit
*'''Level 10''': MP Cost: 5, Damage: 145%, Range: 380
! width=100px | Range
*'''Level 11''': MP Cost: 5, Damage: 147%, Range: 380
|-
*'''Level 12''': MP Cost: 6, Damage: 149%, Range: 380
|
*'''Level 13''': MP Cost: 6, Damage: 151%, Range: 380
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
*'''Level 14''': MP Cost: 6, Damage: 153%, Range: 380
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 15''': MP Cost: 6, Damage: 155%, Range: 380
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP Cost: 6, Damage: 157%, Range: 380
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP Cost: 6, Damage: 159%, Range: 380
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP Cost: 7, Damage: 161%, Range: 380
|-
*'''Level 19''': MP Cost: 7, Damage: 163%, Range: 380
! 1
*'''Level 20''': MP Cost: 7, Damage: 165%, Range: 380
| bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 127% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 380
|MS Skill Double Fire.png}}
|-
! 2
| 4 || {{yes2|129%}} || 2 || 1 || 380
|-
! 3
| 4 || {{yes2|131%}} || 2 || 1 || 380
|-
! 4
| 4 || {{yes2|133%}} || 2 || 1 || 380
|-
! 5
| 4 || {{yes2|135%}} || 2 || 1 || 380
|-
! 6
| {{yes2|5}} || {{yes2|137%}} || 2 || 1 || 380
|-
! 7
| 5 || {{yes2|139%}} || 2 || 1 || 380
|-
! 8
| 5 || {{yes2|141%}} || 2 || 1 || 380
|-
! 9
| 5 || {{yes2|143%}} || 2 || 1 || 380
|-
! 10
| 5 || {{yes2|145%}} || 2 || 1 || 380
|-
! 11
| 5 || {{yes2|147%}} || 2 || 1 || 380
|-
! 12
| {{yes2|6}} || {{yes2|149%}} || 2 || 1 || 380
|-
! 13
| 6 || {{yes2|151%}} || 2 || 1 || 380
|-
! 14
| 6 || {{yes2|153%}} || 2 || 1 || 380
|-
! 15
| 6 || {{yes2|155%}} || 2 || 1 || 380
|-
! 16
| 6 || {{yes2|157%}} || 2 || 1 || 380
|-
! 17
| 6 || {{yes2|159%}} || 2 || 1 || 380
|-
! 18
| {{yes2|7}} || {{yes2|161%}} || 2 || 1 || 380
|-
! 19
| 7 || {{yes2|163%}} || 2 || 1 || 380
|-
! <u>20</u>
| 7 || {{yes2|165%}} || 2 || 1 || 380
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen1|Somersault|Tumble in the air while jumping. Movement distance increases as the skill level increases.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 11, jumps a certain distance
|name=Somersault
*'''Level 2''': MP Cost: 12, jumps a certain distance
|tooltip=Tumble in the air while jumping. Movement distance increases as the skill level increases.
*'''Level 3''': MP Cost: 13, jumps a certain distance
*'''Level 4''': MP Cost: 14, jumps a certain distance
*'''Level 5''': MP Cost: 15, jumps a certain distance
*'''Level 6''': MP Cost: 16, jumps a certain distance
*'''Level 7''': MP Cost: 17, jumps a certain distance
*'''Level 8''': MP Cost: 18, jumps a certain distance
*'''Level 9''': MP Cost: 19, jumps a certain distance
*'''Level 10''': MP Cost: 20, jumps a certain distance
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 11
|-
! 2
| {{yes2|12}}
|-
! 3
| {{yes2|13}}
|-
! 4
| {{yes2|14}}
|-
! <u>5</u>
| {{yes2|15}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen1|Lion's Might|Increases your Critical Rate and minimum Critical Damage.||
{{MapleStory/skill
*'''Level 1''': Critical Rate: +2%, Minimum Critical Damage: +1%
|name=Lion's Might
*'''Level 2''': Critical Rate: +4%, Minimum Critical Damage: +2%
|file=File:MS Skill Shadow Heart.png
*'''Level 3''': Critical Rate: +6%, Minimum Critical Damage: +3%
|tooltip=Increases your Critical Rate and minimum Critical Damage.
*'''Level 4''': Critical Rate: +8%, Minimum Critical Damage: +4%
}}
*'''Level 5''': Critical Rate: +10%, Minimum Critical Damage: +5%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Critical Rate: +12%, Minimum Critical Damage: +6%
! width=50px | Level
*'''Level 7''': Critical Rate: +14%, Minimum Critical Damage: +7%
! width=100px | Critical Rate
*'''Level 8''': Critical Rate: +16%, Minimum Critical Damage: +8%
! width=100px | Minimum Critical Damage
*'''Level 9''': Critical Rate: +18%, Minimum Critical Damage: +9%
|-
*'''Level 10''': Critical Rate: +20%, Minimum Critical Damage: +10%
|
|MS Skill Shadow Heart.png}}
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+8%}} || {{yes2|+4%}}
|-
! 3
| {{yes2|+12%}} || {{yes2|+6%}}
|-
! 4
| {{yes2|+16%}} || {{yes2|+8%}}
|-
! <u>5</u>
| {{yes2|+20%}} || {{yes2|+10%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen1|Violent Impact|Step forward, unleashing a powerful hit with your fists.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Damage: 384%, Max Enemies Hit: 6
|name=Violent Impact
*'''Level 2''': MP Cost: 11, Damage: 388%, Max Enemies Hit: 6
|tooltip=Step forward, unleashing a powerful hit with your fists.
*'''Level 3''': MP Cost: 11, Damage: 392%, Max Enemies Hit: 6
*'''Level 4''': MP Cost: 12, Damage: 396%, Max Enemies Hit: 6
*'''Level 5''': MP Cost: 12, Damage: 400%, Max Enemies Hit: 6
*'''Level 6''': MP Cost: 13, Damage: 404%, Max Enemies Hit: 6
*'''Level 7''': MP Cost: 13, Damage: 408%, Max Enemies Hit: 6
*'''Level 8''': MP Cost: 14, Damage: 412%, Max Enemies Hit: 6
*'''Level 9''': MP Cost: 14, Damage: 416%, Max Enemies Hit: 6
*'''Level 10''': MP Cost: 15, Damage: 420%, Max Enemies Hit: 6
*'''Level 11''': MP Cost: 15, Damage: 424%, Max Enemies Hit: 6
*'''Level 12''': MP Cost: 16, Damage: 428%, Max Enemies Hit: 6
*'''Level 13''': MP Cost: 16, Damage: 432%, Max Enemies Hit: 6
*'''Level 14''': MP Cost: 17, Damage: 436%, Max Enemies Hit: 6
*'''Level 15''': MP Cost: 17, Damage: 440%, Max Enemies Hit: 6
*'''Level 16''': MP Cost: 18, Damage: 444%, Max Enemies Hit: 6
*'''Level 17''': MP Cost: 18, Damage: 448%, Max Enemies Hit: 6
*'''Level 18''': MP Cost: 19, Damage: 452%, Max Enemies Hit: 6
*'''Level 19''': MP Cost: 19, Damage: 456%, Max Enemies Hit: 6
*'''Level 20''': MP Cost: 20, Damage: 460%, Max Enemies Hit: 6
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 387% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| {{yes2|12}} || {{yes2|394%}} || 1 || 6
|-
! 3
| {{yes2|13}} || {{yes2|401%}} || 1 || 6
|-
! 4
| {{yes2|14}} || {{yes2|408%}} || 1 || 6
|-
! 5
| {{yes2|15}} || {{yes2|415%}} || 1 || 6
|-
! 6
| {{yes2|16}} || {{yes2|422%}} || 1 || 6
|-
! 7
| {{yes2|17}} || {{yes2|429%}} || 1 || 6
|-
! 8
| {{yes2|18}} || {{yes2|436%}} || 1 || 6
|-
! 9
| {{yes2|19}} || {{yes2|443%}} || 1 || 6
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|450%}} || 1 || 6
|}{{MapleStory/skill|end}}


===Second Job===
===Second Job===
{{MapleStory/Skill desc|Zen2|Gun Mastery|Increases weapon mastery and accuracy of guns.||
{{MapleStory/skill
*'''Level 1''': Gun Mastery: 14%, Accuracy: +12
|name=Gun Mastery
*'''Level 2''': Gun Mastery: 18%, Accuracy: +24
|tooltip=Increases the weapon mastery and accuracy of guns.
*'''Level 3''': Gun Mastery: 22%, Accuracy: +36
}}
*'''Level 4''': Gun Mastery: 26%, Accuracy: +48
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Gun Mastery: 30%, Accuracy: +60
! width=50px | Level
*'''Level 6''': Gun Mastery: 34%, Accuracy: +72
! width=100px | Gun Mastery
*'''Level 7''': Gun Mastery: 38%, Accuracy: +84
! Accuracy
*'''Level 8''': Gun Mastery: 42%, Accuracy: +96
|-
*'''Level 9''': Gun Mastery: 46%, Accuracy: +108
|
*'''Level 10''': Gun Mastery: 50%, Accuracy: +120
| bgcolor=#90ff90 | '''''Add +4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add +12'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Panda Earthquake
|tooltip=Summon a panda to slam the ground, causing a shockwave that hits multiple enemies.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | 455% || bgcolor=E6E6FA | 6
|-
! 2
| 18 || {{yes2|460%}} || 6
|-
! 3
| {{yes2|20}} || {{yes2|465%}} || 6
|-
! 4
| 20 || {{yes2|470%}} || 6
|-
! 5
| 20 || {{yes2|475%}} || 6
|-
! 6
| {{yes2|22}} || {{yes2|480%}} || 6
|-
! 7
| 22 || {{yes2|485%}} || 6
|-
! 8
| 22 || {{yes2|490%}} || 6
|-
! 9
| {{yes2|24}} || {{yes2|495%}} || 6
|-
! 10
| 24 || {{yes2|500%}} || 6
|-
! 11
| 24 || {{yes2|505%}} || 6
|-
! 12
| {{yes2|26}} || {{yes2|510%}} || 6
|-
! 13
| 26 || {{yes2|515%}} || 6
|-
! 14
| 26 || {{yes2|520%}} || 6
|-
! 15
| {{yes2|28}} || {{yes2|525%}} || 6
|-
! 16
| 28 || {{yes2|530%}} || 6
|-
! 17
| 28 || {{yes2|535%}} || 6
|-
! 18
| {{yes2|30}} || {{yes2|540%}} || 6
|-
! 19
| 30 || {{yes2|545%}} || 6
|-
! <u>20</u>
| 30 || {{yes2|550%}} || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen2|Panda Earthquake|Summon a panda to slam the ground, causing a shockwave that hits multiple enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 18, Damage: 455%, Max Enemies Hit: 6
|name=Thunder Resurgence
*'''Level 2''': MP Cost: 18, Damage: 460%, Max Enemies Hit: 6
|file=File:MS Skill Gun Booster.png
*'''Level 3''': MP Cost: 20, Damage: 465%, Max Enemies Hit: 6
|tooltip=Increases the attack speed of your weapon.
*'''Level 4''': MP Cost: 20, Damage: 470%, Max Enemies Hit: 6
|requirement=Requires Level 5 [[#Gun Mastery|Gun Mastery]]
*'''Level 5''': MP Cost: 20, Damage: 475%, Max Enemies Hit: 6
*'''Level 6''': MP Cost: 22, Damage: 480%, Max Enemies Hit: 6
*'''Level 7''': MP Cost: 22, Damage: 485%, Max Enemies Hit: 6
*'''Level 8''': MP Cost: 22, Damage: 490%, Max Enemies Hit: 6
*'''Level 9''': MP Cost: 24, Damage: 495%, Max Enemies Hit: 6
*'''Level 10''': MP Cost: 24, Damage: 500%, Max Enemies Hit: 6
*'''Level 11''': MP Cost: 24, Damage: 505%, Max Enemies Hit: 6
*'''Level 12''': MP Cost: 26, Damage: 510%, Max Enemies Hit: 6
*'''Level 13''': MP Cost: 26, Damage: 515%, Max Enemies Hit: 6
*'''Level 14''': MP Cost: 26, Damage: 520%, Max Enemies Hit: 6
*'''Level 15''': MP Cost: 28, Damage: 525%, Max Enemies Hit: 6
*'''Level 16''': MP Cost: 28, Damage: 530%, Max Enemies Hit: 6
*'''Level 17''': MP Cost: 28, Damage: 535%, Max Enemies Hit: 6
*'''Level 18''': MP Cost: 30, Damage: 540%, Max Enemies Hit: 6
*'''Level 19''': MP Cost: 30, Damage: 545%, Max Enemies Hit: 6
*'''Level 20''': MP Cost: 30, Damage: 550%, Max Enemies Hit: 6
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen2|Gun Booster|Increases Gun's attack speed. Only applied when holding a gun.|Requires Level 5 [[#Gun Mastery|Gun Mastery]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 29, Duration: 20 sec
|name=Physical Training
*'''Level 2''': MP Cost: 27, Duration: 40 sec
|tooltip=Permanently increases STR and DEX through physical training.
*'''Level 3''': MP Cost: 25, Duration: 60 sec
*'''Level 4''': MP Cost: 23, Duration: 80 sec
*'''Level 5''': MP Cost: 21, Duration: 100 sec
*'''Level 6''': MP Cost: 19, Duration: 120 sec
*'''Level 7''': MP Cost: 17, Duration: 140 sec
*'''Level 8''': MP Cost: 15, Duration: 160 sec
*'''Level 9''': MP Cost: 13, Duration: 180 sec
*'''Level 10''': MP Cost: 11, Duration: 200 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR and DEX
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +3
|-
! 2
| {{yes2|+6}}
|-
! 3
| {{yes2|+9}}
|-
! 4
| {{yes2|+12}}
|-
! 5
| {{yes2|+15}}
|-
! 6
| {{yes2|+18}}
|-
! 7
| {{yes2|+21}}
|-
! 8
| {{yes2|+24}}
|-
! 9
| {{yes2|+27}}
|-
! <u>10</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen2|Physical Training|Permanently increases STR and DEX through physical training.||
{{MapleStory/skill
*'''Level 1''': Permanently increase STR and DEX by 6.
|name=Dream
*'''Level 2''': Permanently increase STR and DEX by 12.
|file=File:MS Skill Dark Clarity.png
*'''Level 3''': Permanently increase STR and DEX by 18.
|tooltip=Focus and increases player's physical attack and accuracy for a certain period of time.
*'''Level 4''': Permanently increase STR and DEX by 24.
*'''Level 5''': Permanently increase STR and DEX by 30.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 8'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 15
| bgcolor=E6E6FA | +2
| bgcolor=E6E6FA | +88
| bgcolor=E6E6FA | 72 sec
|-
! 2
| {{yes2|16}}
| {{yes2|+4}}
| {{yes2|+96}}
| {{yes2|84 sec}}
|-
! 3
| {{yes2|17}}
| {{yes2|+6}}
| {{yes2|+104}}
| {{yes2|96 sec}}
|-
! 4
| {{yes2|18}}
| {{yes2|+8}}
| {{yes2|+112}}
| {{yes2|108 sec}}
|-
! 5
| {{yes2|19}}
| {{yes2|+10}}
| {{yes2|+120}}
| {{yes2|120 sec}}
|-
! 6
| {{yes2|20}}
| {{yes2|+12}}
| {{yes2|+128}}
| {{yes2|132 sec}}
|-
! 7
| {{yes2|21}}
| {{yes2|+14}}
| {{yes2|+136}}
| {{yes2|144 sec}}
|-
! 8
| {{yes2|22}}
| {{yes2|+16}}
| {{yes2|+144}}
| {{yes2|156 sec}}
|-
! 9
| {{yes2|23}}
| {{yes2|+18}}
| {{yes2|+152}}
| {{yes2|168 sec}}
|-
! <u>10</u>
| {{yes2|24}}
| {{yes2|+20}}
| {{yes2|+160}}
| {{yes2|180 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen2|Dark Clarity|Calms your heart to provide a temporary increase to Weapon Attack and Accuracy.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Weapon ATT: +1, Accuracy: 84, Duration: 66 sec
|name=Will of the Chivalrous
*'''Level 2''': MP Cost: 15, Weapon ATT: +3, Accuracy: 88, Duration: 72 sec
|file=File:MS Skill Perseverance.png
*'''Level 3''': MP Cost: 16, Weapon ATT: +4, Accuracy: 92, Duration: 78 sec
|tooltip=Recovers HP and MP over time.
*'''Level 4''': MP Cost: 16, Weapon ATT: +6, Accuracy: 96, Duration: 84 sec
*'''Level 5''': MP Cost: 17, Weapon ATT: +7, Accuracy: 100, Duration: 90 sec
*'''Level 6''': MP Cost: 17, Weapon ATT: +9, Accuracy: 104, Duration: 96 sec
*'''Level 7''': MP Cost: 18, Weapon ATT: +10, Accuracy: 108, Duration: 102 sec
*'''Level 8''': MP Cost: 18, Weapon ATT: +12, Accuracy: 112, Duration: 108 sec
*'''Level 9''': MP Cost: 19, Weapon ATT: +13, Accuracy: 116, Duration: 114 sec
*'''Level 10''': MP Cost: 19, Weapon ATT: +15, Accuracy: 120, Duration: 120 sec
*'''Level 11''': MP Cost: 20, Weapon ATT: +16, Accuracy: 124, Duration: 126 sec
*'''Level 12''': MP Cost: 20, Weapon ATT: +18, Accuracy: 128, Duration: 132 sec
*'''Level 13''': MP Cost: 21, Weapon ATT: +19, Accuracy: 132, Duration: 138 sec
*'''Level 14''': MP Cost: 21, Weapon ATT: +21, Accuracy: 136, Duration: 144 sec
*'''Level 15''': MP Cost: 22, Weapon ATT: +22, Accuracy: 140, Duration: 150 sec
*'''Level 16''': MP Cost: 22, Weapon ATT: +24, Accuracy: 144, Duration: 156 sec
*'''Level 17''': MP Cost: 23, Weapon ATT: +25, Accuracy: 148, Duration: 162 sec
*'''Level 18''': MP Cost: 23, Weapon ATT: +27, Accuracy: 152, Duration: 168 sec
*'''Level 19''': MP Cost: 24, Weapon ATT: +28, Accuracy: 156, Duration: 174 sec
*'''Level 20''': MP Cost: 24, Weapon ATT: +30, Accuracy: 160, Duration: 180 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | HP Restored
! width=100px | Interval
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 1%
| bgcolor=E6E6FA | 13 sec
|-
! 2
| {{yes2|2%}}
| {{yes2|11 sec}}
|-
! 3
| {{yes2|3%}}
| {{yes2|9 sec}}
|-
! 4
| {{yes2|4%}}
| {{yes2|7 sec}}
|-
! 5
| {{yes2|5%}}
| {{yes2|5 sec}}
|-
! 6
| {{yes2|6%}}
| {{yes2|3 sec}}
|-
! 7
| {{yes2|7%}}
| {{yes2|1 sec}}
|-
! 8
| {{yes2|8%}}
| {{yes2|-1 sec}}
|-
! 9
| {{yes2|9%}}
| {{yes2|-3 sec}}
|-
! <u>10</u>
| {{yes2|10%}}
| {{yes2|-5 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen2|Perseverance|Recovers HP and MP over time.||
{{MapleStory/skill
*'''Level 1''': Recover 1% HP/MP every 18.5 sec
|name=Triple Shots
*'''Level 2''': Recover 2% HP/MP every 17 sec
|file=File:MS Skill Triple Fire.png
*'''Level 3''': Recover 2% HP/MP every 15.5 sec
|tooltip=Increases the damage and the number of bullets fired when using Double Shot.
*'''Level 4''': Recover 3% HP/MP every 14 sec
|requirement=Requires Level 20 [[#Double Shot|Double Shot]]
*'''Level 5''': Recover 4% HP/MP every 12.5 sec
*'''Level 6''': Recover 4% HP/MP every 11 sec
*'''Level 7''': Recover 5% HP/MP every 9.5 sec
*'''Level 8''': Recover 6% HP/MP every 8 sec
*'''Level 9''': Recover 6% HP/MP every 6.5 sec
*'''Level 10''': Recover 7% HP/MP every 5 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 124% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 1
|-
! 2
| 10 || {{yes2|127%}} || 3 || 1
|-
! 3
| {{yes2|11}} || {{yes2|130%}} || 3 || 1
|-
! 4
| 11 || {{yes2|133%}} || 3 || 1
|-
! 5
| 11 || {{yes2|136%}} || 3 || 1
|-
! 6
| {{yes2|12}} || {{yes2|139%}} || 3 || 1
|-
! 7
| 12 || {{yes2|142%}} || 3 || 1
|-
! 8
| 12 || {{yes2|145%}} || 3 || 1
|-
! 9
| {{yes2|13}} || {{yes2|148%}} || 3 || 1
|-
! 10
| 13 || {{yes2|151%}} || 3 || 1
|-
! 11
| 13 || {{yes2|154%}} || 3 || 1
|-
! 12
| {{yes2|14}} || {{yes2|157%}} || 3 || 1
|-
! 13
| 14 || {{yes2|160%}} || 3 || 1
|-
! 14
| 14 || {{yes2|163%}} || 3 || 1
|-
! 15
| {{yes2|15}} || {{yes2|166%}} || 3 || 1
|-
! 16
| 15 || {{yes2|169%}} || 3 || 1
|-
! 17
| 15 || {{yes2|172%}} || 3 || 1
|-
! 18
| {{yes2|16}} || {{yes2|175%}} || 3 || 1
|-
! 19
| 16 || {{yes2|178%}} || 3 || 1
|-
! <u>20</u>
| 16 || {{yes2|181%}} || 3 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen2|Triple Fire|Increases the potency and the number of bullets fired when using Double Shot.|Requires Level 10 [[#Double Shot|Double Shot]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Damage: 124%, Number of Attacks: 3
|name=Double Helix
*'''Level 2''': MP Cost: 10, Damage: 127%, Number of Attacks: 3
|tooltip=Summon the strength of a superhuman to charge through your enemies and push them forward. Can be linked with Violent Impact.
*'''Level 3''': MP Cost: 11, Damage: 130%, Number of Attacks: 3
*'''Level 4''': MP Cost: 11, Damage: 133%, Number of Attacks: 3
*'''Level 5''': MP Cost: 11, Damage: 136%, Number of Attacks: 3
*'''Level 6''': MP Cost: 12, Damage: 139%, Number of Attacks: 3
*'''Level 7''': MP Cost: 12, Damage: 142%, Number of Attacks: 3
*'''Level 8''': MP Cost: 12, Damage: 145%, Number of Attacks: 3
*'''Level 9''': MP Cost: 13, Damage: 148%, Number of Attacks: 3
*'''Level 10''': MP Cost: 13, Damage: 151%, Number of Attacks: 3
*'''Level 11''': MP Cost: 13, Damage: 154%, Number of Attacks: 3
*'''Level 12''': MP Cost: 14, Damage: 157%, Number of Attacks: 3
*'''Level 13''': MP Cost: 14, Damage: 160%, Number of Attacks: 3
*'''Level 14''': MP Cost: 14, Damage: 163%, Number of Attacks: 3
*'''Level 15''': MP Cost: 15, Damage: 166%, Number of Attacks: 3
*'''Level 16''': MP Cost: 15, Damage: 169%, Number of Attacks: 3
*'''Level 17''': MP Cost: 15, Damage: 172%, Number of Attacks: 3
*'''Level 18''': MP Cost: 16, Damage: 175%, Number of Attacks: 3
*'''Level 19''': MP Cost: 16, Damage: 178%, Number of Attacks: 3
*'''Level 20''': MP Cost: 16, Damage: 181%, Number of Attacks: 3
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 17 || bgcolor=E6E6FA | 253% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|19}} || {{yes2|260%}} || 6 || 2
|-
! 3
| {{yes2|21}} || {{yes2|267%}} || 6 || 2
|-
! 4
| {{yes2|23}} || {{yes2|274%}} || 6 || 2
|-
! 5
| {{yes2|25}} || {{yes2|281%}} || 6 || 2
|-
! 6
| {{yes2|27}} || {{yes2|288%}} || 6 || 2
|-
! 7
| {{yes2|29}} || {{yes2|295%}} || 6 || 2
|-
! 8
| {{yes2|31}} || {{yes2|302%}} || 6 || 2
|-
! 9
| {{yes2|33}} || {{yes2|309%}} || 6 || 2
|-
! <u>10</u>
| {{yes2|35}} || {{yes2|316%}} || 6 || 2
|}{{MapleStory/skill|end}}


===Third Job===
===Third Job===
{{MapleStory/Skill desc|Zen3|Roll of the Dice|Test your luck! Roll a dice to get a random Buff.|
{{MapleStory/skill
*'''Roll One''': Nothing
|name=Roll of the Dice
*'''Roll Two''': 30% Physical Defense
|tooltip=Test your luck! Roll a dice to get a random buff.
*'''Roll Three''': 20% HP and MP Increase
*'''Roll Four''': 15% Critical Rate
*'''Roll Five''': 20% Damage Increase
*'''Roll Six''': 30% Exp Boost|
*'''Level 1''': MP Cost: 40, Buff Duration: 72, Cooldown: 470 sec
*'''Level 2''': MP Cost: 40, Buff Duration: 84, Cooldown: 440 sec
*'''Level 3''': MP Cost: 45, Buff Duration: 96, Cooldown: 410 sec
*'''Level 4''': MP Cost: 45, Buff Duration: 108, Cooldown: 380 sec
*'''Level 5''': MP Cost: 45, Buff Duration: 120, Cooldown: 350 sec
*'''Level 6''': MP Cost: 50, Buff Duration: 132, Cooldown: 320 sec
*'''Level 7''': MP Cost: 50, Buff Duration: 144, Cooldown: 290 sec
*'''Level 8''': MP Cost: 50, Buff Duration: 156, Cooldown: 260 sec
*'''Level 9''': MP Cost: 55, Buff Duration: 168, Cooldown: 230 sec
*'''Level 10''': MP Cost: 55, Buff Duration: 180, Cooldown: 200 sec
}}
}}
*'''Roll One:''' Nothing
*'''Roll Two:''' +30% Weapon Defense
*'''Roll Three:''' 20% HP and MP
*'''Roll Four:''' +15% Critical Rate
*'''Roll Five:''': +20% Additional Damage
*'''Roll Six:''' +30% Experience Boost
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 6'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 30'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | 500 sec
|-
! 2
| 40 || {{yes2|72 sec}} || {{yes2|470 sec}}
|-
! 3
| 40 || {{yes2|78 sec}} || 470 sec
|-
! 4
| 40 || {{yes2|84 sec}} || {{yes2|440 sec}}
|-
! 5
| {{yes2|45}} || {{yes2|90 sec}} || 440 sec
|-
! 6
| 45 || {{yes2|96 sec}} || {{yes2|410 sec}}
|-
! 7
| 45 || {{yes2|102 sec}} || 410 sec
|-
! 8
| 45 || {{yes2|108 sec}} || {{yes2|380 sec}}
|-
! 9
| 45 || {{yes2|114 sec}} || 380 sec
|-
! 10
| {{yes2|50}} || {{yes2|120 sec}} || {{yes2|350 sec}}
|-
! 11
| 50 || {{yes2|126 sec}} || 350 sec
|-
! 12
| 50 || {{yes2|132 sec}} || {{yes2|320 sec}}
|-
! 13
| 50 || {{yes2|138 sec}} || 320 sec
|-
! 14
| 50 || {{yes2|144 sec}} || {{yes2|290 sec}}
|-
! 15
| {{yes2|55}} || {{yes2|150 sec}} || 290 sec
|-
! 16
| 55 || {{yes2|156 sec}} || {{yes2|260 sec}}
|-
! 17
| 55 || {{yes2|162 sec}} || 260 sec
|-
! 18
| 55 || {{yes2|168 sec}} || {{yes2|230 sec}}
|-
! 19
| 55 || {{yes2|172 sec}} || 230 sec
|-
! <u>20</u>
| {{yes2|60}} || {{yes2|180 sec}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen3|Cutting Edge|Borrows power from the core to increase Critical Rate and ignore a portion of enemy's DEF.||
{{MapleStory/skill
*'''Level 1''': Critical Rate: +11%, Enemy DEF Ignored: 1%
|name=Sturdy Body
*'''Level 2''': Critical Rate: +12%, Enemy DEF Ignored: 2%
|file=File:MS Skill Fullmetal Jacket.png
*'''Level 3''': Critical Rate: +13%, Enemy DEF Ignored: 3%
|tooltip=Learning this skill will make the body sturdier thus increasing the Critical rate and ignoring a portion of enemy's defense.
*'''Level 4''': Critical Rate: +14%, Enemy DEF Ignored: 4%
}}
*'''Level 5''': Critical Rate: +15%, Enemy DEF Ignored: 5%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Critical Rate: +16%, Enemy DEF Ignored: 6%
! width=50px | Level
*'''Level 7''': Critical Rate: +17%, Enemy DEF Ignored: 7%
! width=100px | Critical Rate
*'''Level 8''': Critical Rate: +18%, Enemy DEF Ignored: 8%
! width=100px | Enemy Defense Ignored
*'''Level 9''': Critical Rate: +19%, Enemy DEF Ignored: 9%
|-
*'''Level 10''': Critical Rate: +20%, Enemy DEF Ignored: 10%
|
*'''Level 11''': Critical Rate: +21%, Enemy DEF Ignored: 11%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 12''': Critical Rate: +22%, Enemy DEF Ignored: 12%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 13''': Critical Rate: +23%, Enemy DEF Ignored: 13%
|-
*'''Level 14''': Critical Rate: +24%, Enemy DEF Ignored: 14%
! 1
*'''Level 15''': Critical Rate: +25%, Enemy DEF Ignored: 15%
| bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +2%
*'''Level 16''': Critical Rate: +26%, Enemy DEF Ignored: 16%
|-
*'''Level 17''': Critical Rate: +27%, Enemy DEF Ignored: 17%
! 2
*'''Level 18''': Critical Rate: +28%, Enemy DEF Ignored: 18%
| {{yes2|+14%}} || {{yes2|+4%}}
*'''Level 19''': Critical Rate: +29%, Enemy DEF Ignored: 19%
|-
*'''Level 20''': Critical Rate: +30%, Enemy DEF Ignored: 20%
! 3
|MS Skill Fullmetal Jacket.png}}
| {{yes2|+16%}} || {{yes2|+6%}}
|-
! 4
| {{yes2|+18%}} || {{yes2|+8%}}
|-
! 5
| {{yes2|+20%}} || {{yes2|+10%}}
|-
! 6
| {{yes2|+22%}} || {{yes2|+12%}}
|-
! 7
| {{yes2|+24%}} || {{yes2|+14%}}
|-
! 8
| {{yes2|+26%}} || {{yes2|+16%}}
|-
! 9
| {{yes2|+28%}} || {{yes2|+18%}}
|-
! 10
| {{yes2|+30%}} || {{yes2|+20%}}
|-
! 11
| {{yes2|+32%}} || {{yes2|+22%}}
|-
! 12
| {{yes2|+34%}} || {{yes2|+24%}}
|-
! 13
| {{yes2|+36%}} || {{yes2|+26%}}
|-
! 14
| {{yes2|+38%}} || {{yes2|+28%}}
|-
! <u>15</u>
| {{yes2|+40%}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen3|High Life|Uses life experiences to permanently increase Weapon/Magic DEF and Max HP/MP.||
{{MapleStory/skill
*'''Level 1''': Weapon/Magic DEF: +2%, Max HP/MP: +60
|name=Indestructible
*'''Level 2''': Weapon/Magic DEF: +4%, Max HP/MP: +120
|file=File:MS Skill Outlaw's Code.png
*'''Level 3''': Weapon/Magic DEF: +6%, Max HP/MP: +180
|tooltip=With perseverance unique to ZEN, increases physical . magic defense and maximum HP and MP.
*'''Level 4''': Weapon/Magic DEF: +8%, Max HP/MP: +240
}}
*'''Level 5''': Weapon/Magic DEF: +10%, Max HP/MP: +300
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Weapon/Magic DEF: +12%, Max HP/MP: +360
! width=50px | Level
*'''Level 7''': Weapon/Magic DEF: +14%, Max HP/MP: +420
! width=100px | Weapon and Magic Defense
*'''Level 8''': Weapon/Magic DEF: +16%, Max HP/MP: +480
! width=100px | Max HP and MP
*'''Level 9''': Weapon/Magic DEF: +18%, Max HP/MP: +540
|-
*'''Level 10''': Weapon/Magic DEF: +20%, Max HP/MP: +600
|
|MS Skill Outlaw's Code.png}}
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 60'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +60
|-
! 2
| {{yes2|+4%}} || {{yes2|+120}}
|-
! 3
| {{yes2|+6%}} || {{yes2|+180}}
|-
! 4
| {{yes2|+8%}} || {{yes2|+240}}
|-
! 5
| {{yes2|+10%}} || {{yes2|+300}}
|-
! 6
| {{yes2|+12%}} || {{yes2|+360}}
|-
! 7
| {{yes2|+14%}} || {{yes2|+420}}
|-
! 8
| {{yes2|+16%}} || {{yes2|+480}}
|-
! 9
| {{yes2|+18%}} || {{yes2|+540}}
|-
! 10
| {{yes2|+20%}} || {{yes2|+600}}
|-
! 11
| {{yes2|+22%}} || {{yes2|+660}}
|-
! 12
| {{yes2|+24%}} || {{yes2|+720}}
|-
! 13
| {{yes2|+26%}} || {{yes2|+780}}
|-
! 14
| {{yes2|+28%}} || {{yes2|+840}}
|-
! <u>15</u>
| {{yes2|+30%}} || {{yes2|+900}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen3|Turret Deployment|Summons an upgraded turret to unleash a barrage of shots on nearby enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Turret Damage: 86%, Summon Duration: 21 sec, Cooldown: 28 sec
|name=Octo-Cannon
*'''Level 2''': MP Cost: 10, Turret Damage: 92%, Summon Duration: 22 sec, Cooldown: 26 sec
|file=File:MS Skill Octo-Cannon 2.png
*'''Level 3''': MP Cost: 10, Turret Damage: 98%, Summon Duration: 23 sec, Cooldown: 24 sec
|tooltip=Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies.
*'''Level 4''': MP Cost: 10, Turret Damage: 104%, Summon Duration: 24 sec, Cooldown: 22 sec
*'''Level 5''': MP Cost: 10, Turret Damage: 110%, Summon Duration: 25 sec, Cooldown: 20 sec
*'''Level 6''': MP Cost: 10, Turret Damage: 116%, Summon Duration: 26 sec, Cooldown: 18 sec
*'''Level 7''': MP Cost: 10, Turret Damage: 122%, Summon Duration: 27 sec, Cooldown: 16 sec
*'''Level 8''': MP Cost: 18, Turret Damage: 128%, Summon Duration: 28 sec, Cooldown: 14 sec
*'''Level 9''': MP Cost: 18, Turret Damage: 134%, Summon Duration: 29 sec, Cooldown: 12 sec
*'''Level 10''': MP Cost: 18, Turret Damage: 140%, Summon Duration: 30 sec, Cooldown: 10 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 9 || bgcolor=E6E6FA | 85% || bgcolor=E6E6FA | 21 sec || bgcolor=E6E6FA | 28 sec
|-
! 2
| {{yes2|10}} || {{yes2|90%}} || {{yes2|22 sec}} || 28 sec
|-
! 3
| {{yes2|11}} || {{yes2|95%}} || {{yes2|23 sec}} || 28 sec
|-
! 4
| {{yes2|12}} || {{yes2|100%}} || {{yes2|24 sec}} || {{yes2|26 sec}}
|-
! 5
| {{yes2|13}} || {{yes2|105%}} || {{yes2|25 sec}} || 26 sec
|-
! 6
| {{yes2|14}} || {{yes2|110%}} || {{yes2|26 sec}} || 26 sec
|-
! 7
| {{yes2|15}} || {{yes2|115%}} || {{yes2|27 sec}} || {{yes2|24 sec}}
|-
! 8
| {{yes2|16}} || {{yes2|120%}} || {{yes2|28 sec}} || 24 sec
|-
! 9
| {{yes2|17}} || {{yes2|125%}} || {{yes2|29 sec}} || 24 sec
|-
! 10
| {{yes2|18}} || {{yes2|130%}} || {{yes2|30 sec}} || {{yes2|22 sec}}
|-
! 11
| {{yes2|19}} || {{yes2|135%}} || {{yes2|31 sec}} || 22 sec
|-
! 12
| {{yes2|20}} || {{yes2|140%}} || {{yes2|32 sec}} || 22 sec
|-
! 13
| {{yes2|21}} || {{yes2|145%}} || {{yes2|33 sec}} || {{yes2|20 sec}}
|-
! 14
| {{yes2|22}} || {{yes2|150%}} || {{yes2|34 sec}} || 20 sec
|-
! <u>15</u>
| {{yes2|23}} || {{yes2|155%}} || {{yes2|35 sec}} || 20 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen3|Solar Array|Fires a scatter shot that damages multiple enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, Damage: 355%, Max Enemies Hit: 6, Number of Attacks: 2
|name=Dual Gun Flash
*'''Level 2''': MP Cost: 20, Damage: 360%, Max Enemies Hit: 6, Number of Attacks: 2
|tooltip=Fire a scatter shot that hits multiple enemies in front.
*'''Level 3''': MP Cost: 22, Damage: 365%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 4''': MP Cost: 22, Damage: 370%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 5''': MP Cost: 22, Damage: 375%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 6''': MP Cost: 24, Damage: 380%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 7''': MP Cost: 24, Damage: 385%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 8''': MP Cost: 24, Damage: 390%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 9''': MP Cost: 26, Damage: 395%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 10''': MP Cost: 26, Damage: 400%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 11''': MP Cost: 26, Damage: 405%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 12''': MP Cost: 28, Damage: 410%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 13''': MP Cost: 28, Damage: 415%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 14''': MP Cost: 28, Damage: 420%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 15''': MP Cost: 30, Damage: 425%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 16''': MP Cost: 30, Damage: 430%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 17''': MP Cost: 30, Damage: 435%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 18''': MP Cost: 32, Damage: 440%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 19''': MP Cost: 32, Damage: 445%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 20''': MP Cost: 32, Damage: 450%, Max Enemies Hit: 6, Number of Attacks: 2
*'''Level 21''': MP Cost: 34, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 455%
*'''Level 22''': MP Cost: 34, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 460%
*'''Level 23''': MP Cost: 34, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 465%
*'''Level 24''': MP Cost: 36, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 470%
*'''Level 25''': MP Cost: 36, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 475%
*'''Level 26''': MP Cost: 36, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 480%
*'''Level 27''': MP Cost: 38, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 485%
*'''Level 28''': MP Cost: 38, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 490%
*'''Level 29''': MP Cost: 38, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 495%
*'''Level 30''': MP Cost: 40, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 500%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 355% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 2
|-
! 2
| 20 || {{yes2|360%}} || 6 || 2
|-
! 3
| {{yes2|22}} || {{yes2|365%}} || 6 || 2
|-
! 4
| 22 || {{yes2|370%}} || 6 || 2
|-
! 5
| 22 || {{yes2|375%}} || 6 || 2
|-
! 6
| {{yes2|24}} || {{yes2|380%}} || 6 || 2
|-
! 7
| 24 || {{yes2|385%}} || 6 || 2
|-
! 8
| 24 || {{yes2|390%}} || 6 || 2
|-
! 9
| {{yes2|26}} || {{yes2|395%}} || 6 || 2
|-
! 10
| 26 || {{yes2|400%}} || 6 || 2
|-
! 11
| 26 || {{yes2|405%}} || 6 || 2
|-
! 12
| {{yes2|28}} || {{yes2|410%}} || 6 || 2
|-
! 13
| 28 || {{yes2|415%}} || 6 || 2
|-
! 14
| 28 || {{yes2|420%}} || 6 || 2
|-
! 15
| {{yes2|30}} || {{yes2|425%}} || 6 || 2
|-
! 16
| 30 || {{yes2|430%}} || 6 || 2
|-
! 17
| 30 || {{yes2|435%}} || 6 || 2
|-
! 18
| {{yes2|32}} || {{yes2|440%}} || 6 || 2
|-
! 19
| 32 || {{yes2|445%}} || 6 || 2
|-
! <u>20</u>
| 32 || {{yes2|450%}} || 6 || 2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen3|Drone Blast|Throws a flurry of punches with a drone.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, Number of Attacks: 8, Damage: 102%
|name=Fist of the Truth Seeker
*'''Level 2''': MP Cost: 20, Number of Attacks: 8, Damage: 104%
|tooltip=Summon your father's power, unleashing a storm of punches.
*'''Level 3''': MP Cost: 20, Number of Attacks: 8, Damage: 106%
*'''Level 4''': MP Cost: 20, Number of Attacks: 8, Damage: 108%
*'''Level 5''': MP Cost: 22, Number of Attacks: 8, Damage: 110%
*'''Level 6''': MP Cost: 22, Number of Attacks: 8, Damage: 112%
*'''Level 7''': MP Cost: 22, Number of Attacks: 8, Damage: 114%
*'''Level 8''': MP Cost: 22, Number of Attacks: 8, Damage: 116%
*'''Level 9''': MP Cost: 22, Number of Attacks: 8, Damage: 118%
*'''Level 10''': MP Cost: 24, Number of Attacks: 8, Damage: 120%
*'''Level 11''': MP Cost: 24, Number of Attacks: 8, Damage: 122%
*'''Level 12''': MP Cost: 24, Number of Attacks: 8, Damage: 124%
*'''Level 13''': MP Cost: 24, Number of Attacks: 8, Damage: 126%
*'''Level 14''': MP Cost: 24, Number of Attacks: 8, Damage: 128%
*'''Level 15''': MP Cost: 26, Number of Attacks: 8, Damage: 130%
*'''Level 16''': MP Cost: 26, Number of Attacks: 8, Damage: 132%
*'''Level 17''': MP Cost: 26, Number of Attacks: 8, Damage: 134%
*'''Level 18''': MP Cost: 26, Number of Attacks: 8, Damage: 136%
*'''Level 19''': MP Cost: 26, Number of Attacks: 8, Damage: 138%
*'''Level 20''': MP Cost: 28, Number of Attacks: 8, Damage: 140%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1
|-
! 2
| 20 || {{yes2|104%}} || 8 || 1
|-
! 3
| 20 || {{yes2|106%}} || 8 || 1
|-
! 4
| 20 || {{yes2|108%}} || 8 || 1
|-
! 5
| {{yes2|22}} || {{yes2|110%}} || 8 || 1
|-
! 6
| 22 || {{yes2|112%}} || 8 || 1
|-
! 7
| 22 || {{yes2|114%}} || 8 || 1
|-
! 8
| 22 || {{yes2|116%}} || 8 || 1
|-
! 9
| 22 || {{yes2|118%}} || 8 || 1
|-
! 10
| {{yes2|24}} || {{yes2|120%}} || 8 || 1
|-
! 11
| 24 || {{yes2|122%}} || 8 || 1
|-
! 12
| 24 || {{yes2|124%}} || 8 || 1
|-
! 13
| 24 || {{yes2|126%}} || 8 || 1
|-
! 14
| 24 || {{yes2|128%}} || 8 || 1
|-
! 15
| {{yes2|26}} || {{yes2|130%}} || 8 || 1
|-
! 16
| 26 || {{yes2|132%}} || 8 || 1
|-
! 17
| 26 || {{yes2|134%}} || 8 || 1
|-
! 18
| 26 || {{yes2|136%}} || 8 || 1
|-
! 19
| 26 || {{yes2|138%}} || 8 || 1
|-
! <u>20</u>
| {{yes2|28}} || {{yes2|140%}} || 8 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen3|Gamma Missile|Summons a powerful explosive to knock enemies back.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 23, Max Enemies Hit: 6, Damage: 204%, Knockback Range: 400, Explosion Damage: 658%
|name=Tiger's Charge
*'''Level 2''': MP Cost: 23, Max Enemies Hit: 6, Damage: 208%, Knockback Range: 400, Explosion Damage: 662%
|tooltip=Summon wild beasts to attack your enemies, causing an explosion afterwards.
*'''Level 3''': MP Cost: 25, Max Enemies Hit: 6, Damage: 212%, Knockback Range: 400, Explosion Damage: 666%
*'''Level 4''': MP Cost: 25, Max Enemies Hit: 6, Damage: 216%, Knockback Range: 400, Explosion Damage: 670%
*'''Level 5''': MP Cost: 25, Max Enemies Hit: 6, Damage: 220%, Knockback Range: 400, Explosion Damage: 674%
*'''Level 6''': MP Cost: 27, Max Enemies Hit: 6, Damage: 224%, Knockback Range: 400, Explosion Damage: 678%
*'''Level 7''': MP Cost: 27, Max Enemies Hit: 6, Damage: 228%, Knockback Range: 400, Explosion Damage: 682%
*'''Level 8''': MP Cost: 27, Max Enemies Hit: 6, Damage: 232%, Knockback Range: 400, Explosion Damage: 686%
*'''Level 9''': MP Cost: 29, Max Enemies Hit: 6, Damage: 236%, Knockback Range: 400, Explosion Damage: 690%
*'''Level 10''': MP Cost: 29, Max Enemies Hit: 6, Damage: 240%, Knockback Range: 400, Explosion Damage: 694%
*'''Level 11''': MP Cost: 29, Max Enemies Hit: 6, Damage: 244%, Knockback Range: 400, Explosion Damage: 698%
*'''Level 12''': MP Cost: 31, Max Enemies Hit: 6, Damage: 248%, Knockback Range: 400, Explosion Damage: 702%
*'''Level 13''': MP Cost: 31, Max Enemies Hit: 6, Damage: 252%, Knockback Range: 400, Explosion Damage: 706%
*'''Level 14''': MP Cost: 31, Max Enemies Hit: 6, Damage: 256%, Knockback Range: 400, Explosion Damage: 710%
*'''Level 15''': MP Cost: 33, Max Enemies Hit: 6, Damage: 260%, Knockback Range: 400, Explosion Damage: 714%
*'''Level 16''': MP Cost: 33, Max Enemies Hit: 6, Damage: 264%, Knockback Range: 400, Explosion Damage: 718%
*'''Level 17''': MP Cost: 33, Max Enemies Hit: 6, Damage: 268%, Knockback Range: 400, Explosion Damage: 722%
*'''Level 18''': MP Cost: 35, Max Enemies Hit: 6, Damage: 272%, Knockback Range: 400, Explosion Damage: 726%
*'''Level 19''': MP Cost: 35, Max Enemies Hit: 6, Damage: 276%, Knockback Range: 400, Explosion Damage: 730%
*'''Level 20''': MP Cost: 35, Max Enemies Hit: 6, Damage: 280%, Knockback Range: 400, Explosion Damage: 734%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Explosion Damage
! width=100px | Max Enemies Hit
! width=100px | Knockback Range
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 204% || bgcolor=E6E6FA | 658% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 400
|-
! 2
| 23 || {{yes2|208%}} || {{yes2|662%}} || 6 || 400
|-
! 3
| {{yes2|25}} || {{yes2|212%}} || {{yes2|666%}} || 6 || 400
|-
! 4
| 25 || {{yes2|216%}} || {{yes2|670%}} || 6 || 400
|-
! 5
| 25 || {{yes2|220%}} || {{yes2|674%}} || 6 || 400
|-
! 6
| {{yes2|27}} || {{yes2|224%}} || {{yes2|678%}} || 6 || 400
|-
! 7
| 27 || {{yes2|228%}} || {{yes2|682%}} || 6 || 400
|-
! 8
| 27 || {{yes2|232%}} || {{yes2|686%}} || 6 || 400
|-
! 9
| {{yes2|29}} || {{yes2|236%}} || {{yes2|690%}} || 6 || 400
|-
! 10
| 29 || {{yes2|240%}} || {{yes2|694%}} || 6 || 400
|-
! 11
| 29 || {{yes2|244%}} || {{yes2|698%}} || 6 || 400
|-
! 12
| {{yes2|31}} || {{yes2|248%}} || {{yes2|702%}} || 6 || 400
|-
! 13
| 31 || {{yes2|252%}} || {{yes2|706%}} || 6 || 400
|-
! 14
| 31 || {{yes2|256%}} || {{yes2|710%}} || 6 || 400
|-
! 15
| {{yes2|33}} || {{yes2|260%}} || {{yes2|714%}} || 6 || 400
|-
! 16
| 33 || {{yes2|264%}} || {{yes2|718%}} || 6 || 400
|-
! 17
| 33 || {{yes2|268%}} || {{yes2|722%}} || 6 || 400
|-
! 18
| {{yes2|35}} || {{yes2|272%}} || {{yes2|726%}} || 6 || 400
|-
! 19
| 35 || {{yes2|276%}} || {{yes2|730%}} || 6 || 400
|-
! <u>20</u>
| 35 || {{yes2|280%}} || {{yes2|734%}} || 6 || 400
|}{{MapleStory/skill|end}}


===Fourth Job===
===Fourth Job===
{{MapleStory/Skill desc|Zen4|Maple Warrior|Increases the base stats of all party members.||
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 1''': MP Cost: 10, Base Stats: +1%, Duration: 30 sec
{{MapleStory/skill
*'''Level 2''': MP Cost: 10, Base Stats: +1%, Duration: 60 sec
|name=Maple Warrior
*'''Level 3''': MP Cost: 10, Base Stats: +2%, Duration: 90 sec
|tooltip=Increases the base stats of all party members.
*'''Level 4''': MP Cost: 10, Base Stats: +2%, Duration: 120 sec
}}
*'''Level 5''': MP Cost: 20, Base Stats: +3%, Duration: 150 sec
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP Cost: 20, Base Stats: +3%, Duration: 180 sec
! width=50px | Level
*'''Level 7''': MP Cost: 20, Base Stats: +4%, Duration: 210 sec
! width=100px | MP Cost
*'''Level 8''': MP Cost: 20, Base Stats: +4%, Duration: 240 sec
! width=100px | Base Stats
*'''Level 9''': MP Cost: 20, Base Stats: +5%, Duration: 270 sec
! width=100px | Duration
*'''Level 10''': MP Cost: 30, Base Stats: +5%, Duration: 300 sec
|-
*'''Level 11''': MP Cost: 30, Base Stats: +6%, Duration: 330 sec
|
*'''Level 12''': MP Cost: 30, Base Stats: +6%, Duration: 360 sec
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
*'''Level 13''': MP Cost: 30, Base Stats: +7%, Duration: 390 sec
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 14''': MP Cost: 30, Base Stats: +7%, Duration: 420 sec
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
*'''Level 15''': MP Cost: 40, Base Stats: +8%, Duration: 450 sec
|-
*'''Level 16''': MP Cost: 40, Base Stats: +8%, Duration: 480 sec
! 1
*'''Level 17''': MP Cost: 40, Base Stats: +9%, Duration: 510 sec
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
*'''Level 18''': MP Cost: 40, Base Stats: +9%, Duration: 540 sec
|-
*'''Level 19''': MP Cost: 40, Base Stats: +10%, Duration: 570 sec
! 2
*'''Level 20''': MP Cost: 50, Base Stats: +10%, Duration: 600 sec
| 10 || +1% || {{yes2|60 sec}}
*'''Level 21''': MP Cost: 50, Base Stats: +11%, Duration: 630 sec
|-
*'''Level 22''': MP Cost: 50, Base Stats: +11%, Duration: 660 sec
! 3
*'''Level 23''': MP Cost: 50, Base Stats: +12%, Duration: 690 sec
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
*'''Level 24''': MP Cost: 50, Base Stats: +12%, Duration: 720 sec
|-
*'''Level 25''': MP Cost: 60, Base Stats: +13%, Duration: 750 sec
! 4
*'''Level 26''': MP Cost: 60, Base Stats: +13%, Duration: 780 sec
| 10 || +2% || {{yes2|120 sec}}
*'''Level 27''': MP Cost: 60, Base Stats: +14%, Duration: 810 sec
|-
*'''Level 28''': MP Cost: 60, Base Stats: +14%, Duration: 840 sec
! 5
*'''Level 29''': MP Cost: 60, Base Stats: +15%, Duration: 870 sec
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
*'''Level 30: MP Cost: 70, Base Stats: +15%, Duration: 900 sec'''
|-
*''Level 31'': MP Cost: 70, Base Stats: +16%, Duration: 930 sec
! 6
*''Level 32'': MP Cost: 70, Base Stats: +16%, Duration: 960 sec
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hero's Will
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Counterattack
|tooltip=Temporarily increases damage upon being hit. Duration increases as skill level increases. Counterattack effect can only take place once every 50 seconds.
|file=File:MS Skill Pirate's Revenge.png
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to activate damage buff upon being hit">Chance</span>
! width=100px | Damage
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 18 sec
|-
! 2
| {{yes2|8%}} || {{yes2|7%}} || {{yes2|21 sec}}
|-
! 3
| {{yes2|12%}} || {{yes2|8%}} || {{yes2|24 sec}}
|-
! 4
| {{yes2|16%}} || {{yes2|9%}} || {{yes2|27 sec}}
|-
! 5
| {{yes2|20%}} || {{yes2|10%}} || {{yes2|30 sec}}
|-
! 6
| {{yes2|24%}} || {{yes2|11%}} || {{yes2|33 sec}}
|-
! 7
| {{yes2|28%}} || {{yes2|12%}} || {{yes2|36 sec}}
|-
! 8
| {{yes2|32%}} || {{yes2|13%}} || {{yes2|39 sec}}
|-
! 9
| {{yes2|36%}} || {{yes2|14%}} || {{yes2|42 sec}}
|-
! <u>10</u>
| {{yes2|40%}} || {{yes2|15%}} || {{yes2|45 sec}}
|-
! <i>11</i>
| {{yes2|44%}} || {{yes2|16%}} || {{yes2|48 sec}}
|-
! <i>12</i>
| {{yes2|48%}} || {{yes2|17%}} || {{yes2|51 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Double Down
|tooltip=Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff. (If you roll two of a kind, add 10% to the normal boost).
|requirement=Requires Level 20 [[#Roll of the Dice|Roll of the Dice]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="to roll a Double Down">Chance</span>
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 10% || bgcolor=E6E6FA | 184 sec || bgcolor=E6E6FA | 200 sec
|-
! 2
| 60 || {{yes2|20%}} || {{yes2|188 sec}} || 200 sec
|-
! 3
| 60 || {{yes2|30%}} || {{yes2|192 sec}} || 200 sec
|-
! 4
| 60 || {{yes2|40%}} || {{yes2|196 sec}} || 200 sec
|-
! 5
| 60 || {{yes2|50%}} || {{yes2|200 sec}} || 200 sec
|-
! 6
| 60 || {{yes2|60%}} || {{yes2|204 sec}} || 200 sec
|-
! 7
| 60 || {{yes2|70%}} || {{yes2|208 sec}} || 200 sec
|-
! 8
| 60 || {{yes2|80%}} || {{yes2|212 sec}} || 200 sec
|-
! 9
| 60 || {{yes2|90%}} || {{yes2|216 sec}} || 200 sec
|-
! <u>10</u>
| 60 || {{yes2|100%}} || {{yes2|220 sec}} || 200 sec
|-
! <i>11</i>
| 60 || {{yes2|110%}} || {{yes2|224 sec}} || 200 sec
|-
! <i>12</i>
| 60 || {{yes2|120%}} || {{yes2|228 sec}} || 200 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Regret of the Proud Dragon
|tooltip=Summon the dragon to fill the entire map in a sea of flames. Hits several enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 350 || bgcolor=E6E6FA | 404% || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 60 sec
|-
! 2
| 350 || {{yes2|408%}} || 15 || 3 || {{yes2|58 sec}}
|-
! 3
| 350 || {{yes2|412%}} || 15 || 3 || 58 sec
|-
! 4
| 350 || {{yes2|416%}} || 15 || 3 || {{yes2|56 sec}}
|-
! 5
| 350 || {{yes2|420%}} || 15 || 3 || 56 sec
|-
! 6
| 350 || {{yes2|424%}} || 15 || 3 || {{yes2|54 sec}}
|-
! 7
| 350 || {{yes2|428%}} || 15 || 3 || 54 sec
|-
! 8
| 350 || {{yes2|432%}} || 15 || 3 || {{yes2|52 sec}}
|-
! 9
| 350 || {{yes2|436%}} || 15 || 3 || 52 sec
|-
! 10
| 350 || {{yes2|440%}} || 15 || 3 || {{yes2|50 sec}}
|-
! 11
| 350 || {{yes2|444%}} || 15 || 3 || 50 sec
|-
! 12
| 350 || {{yes2|448%}} || 15 || 3 || {{yes2|48 sec}}
|-
! 13
| 350 || {{yes2|452%}} || 15 || 3 || 48 sec
|-
! 14
| 350 || {{yes2|456%}} || 15 || 3 || {{yes2|46 sec}}
|-
! 15
| 350 || {{yes2|460%}} || 15 || 3 || 46 sec
|-
! 16
| 350 || {{yes2|464%}} || 15 || 3 || {{yes2|44 sec}}
|-
! 17
| 350 || {{yes2|468%}} || 15 || 3 || 44 sec
|-
! 18
| 350 || {{yes2|472%}} || 15 || 3 || {{yes2|42 sec}}
|-
! 19
| 350 || {{yes2|476%}} || 15 || 3 || 42 sec
|-
! 20
| 350 || {{yes2|480%}} || 15 || 3 || {{yes2|40 sec}}
|-
! 21
| 350 || {{yes2|484%}} || 15 || 3 || 40 sec
|-
! 22
| 350 || {{yes2|488%}} || 15 || 3 || {{yes2|38 sec}}
|-
! 23
| 350 || {{yes2|492%}} || 15 || 3 || 38 sec
|-
! 24
| 350 || {{yes2|496%}} || 15 || 3 || {{yes2|36 sec}}
|-
! 25
| 350 || {{yes2|500%}} || 15 || 3 || 36 sec
|-
! 26
| 350 || {{yes2|504%}} || 15 || 3 || {{yes2|34 sec}}
|-
! 27
| 350 || {{yes2|508%}} || 15 || 3 || 34 sec
|-
! 28
| 350 || {{yes2|512%}} || 15 || 3 || {{yes2|32 sec}}
|-
! 29
| 350 || {{yes2|516%}} || 15 || 3 || 32 sec
|-
! <u>30</u>
| 350 || {{yes2|520%}} || 15 || 3 || {{yes2|30 sec}}
|-
! <i>31</i>
| 350 || {{yes2|524%}} || 15 || 3 || 30
|-
! <i>32</i>
| 350 || {{yes2|528%}} || 15 || 3 || {{yes2|28 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Critical Offense
|file=File:MS Skill Precision Strikes.png
|tooltip=Increases Critical Hit Rate, and minimum Critical Damage. Against Boss monsters, Critical Hit Rate increases even more, and additional damage is dealt.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Critical Damage
! width=100px | Additional Critical Rate on Bosses
! width=100px | Boss Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1% <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1% <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +2%
|-
! 2
| +6% || +4% || {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+7%}} || +4% || {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| +7% || {{yes2|+5%}} || {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+8%}} || +5% || {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| +8% || +5% || {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+9%}} || {{yes2|+6%}} || {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| +9% || +6% || {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+10%}} || +6% || {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| +10% || {{yes2|+7%}} || {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|+11%}} || +7% || {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| +11% || +7% || {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+12%}} || {{yes2|+8%}} || {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| +12% || +8% || {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|+13%}} || +8% || {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| +13% || {{yes2|+9%}} || {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+14%}} || +9% || {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| +14% || +9% || {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|+15%}} || {{yes2|+10%}} || {{yes2|+19%}} || {{yes2|+19%}}
|-
! 20
| +15% || +10% || {{yes2|+20%}} || {{yes2|+20%}}
|-
! 21
| {{yes2|+16%}} || +10% || {{yes2|+21%}} || {{yes2|+21%}}
|-
! 22
| +16% || {[yes2|+11%}} || {{yes2|+22%}} || {{yes2|+22%}}
|-
! 23
| {{yes2|+17%}} || +11% || {{yes2|+23%}} || {{yes2|+23%}}
|-
! 24
| +17% || +11% || {{yes2|+24%}} || {{yes2|+24%}}
|-
! 25
| {{yes2|+18%}} || {[yes2|+12%}} || {{yes2|+25%}} || {{yes2|+25%}}
|-
! 26
| +18% || +12% || {{yes2|+26%}} || {{yes2|+26%}}
|-
! 27
| {{yes2|+19%}} || +12% || {{yes2|+27%}} || {{yes2|+27%}}
|-
! 28
| +19% || {[yes2|+13%}} || {{yes2|+28%}} || {{yes2|+28%}}
|-
! 29
| {{yes2|+20%}} || +13% || {{yes2|+29%}} || {{yes2|+29%}}
|-
! <u>30</u>
| +20% || +13% || {{yes2|+30%}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Continual Aiming
|file=File:MS Skill Parrotargetting.png
|tooltip=Concentrate fire on an enemy by marking it with a parrot. Afterwards, all of your attacks will focus on the target marked with the parrot, and the target will take extra damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | <span class=explain title="Dealt on a monster tagged with this skill">Bonus Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3 <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 458% || bgcolor=E6E6FA | 1%
|-
! 2
| 25 || {{yes2|466%}} || {{yes2|2%}}
|-
! 3
| 25 || {{yes2|474%}} || {{yes2|3%}}
|-
! 4
| 25 || {{yes2|482%}} || {{yes2|4%}}
|-
! 5
| {{yes2|28}} || {{yes2|490%}} || {{yes2|5%}}
|-
! 6
| 28 || {{yes2|498%}} || {{yes2|6%}}
|-
! 7
| 28 || {{yes2|506%}} || {{yes2|7%}}
|-
! 8
| 28 || {{yes2|514%}} || {{yes2|8%}}
|-
! 9
| 28 || {{yes2|522%}} || {{yes2|9%}}
|-
! 10
| {{yes2|31}} || {{yes2|530%}} || {{yes2|10%}}
|-
! 11
| 31 || {{yes2|538%}} || {{yes2|11%}}
|-
! 12
| 31 || {{yes2|546%}} || {{yes2|12%}}
|-
! 13
| 31 || {{yes2|554%}} || {{yes2|13%}}
|-
! 14
| 31 || {{yes2|562%}} || {{yes2|14%}}
|-
! 15
| {{yes2|34}} || {{yes2|570%}} || {{yes2|15%}}
|-
! 16
| 34 || {{yes2|578%}} || {{yes2|16%}}
|-
! 17
| 34 || {{yes2|586%}} || {{yes2|17%}}
|-
! 18
| 34 || {{yes2|594%}} || {{yes2|18%}}
|-
! 19
| 34 || {{yes2|602%}} || {{yes2|19%}}
|-
! <u>20</u>
| {{yes2|37}} || {{yes2|610%}} || {{yes2|20%}}
|-
! <i>21</i>
| 37 || {{yes2|618%}} || {{yes2|21%}}
|-
! <i>22</i>
| 37 || {{yes2|626%}} || {{yes2|22%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dartle
|tooltip=Fires bullet with tremendous speed. Hold down the skill key to continuously attack.
|requirement=Requires Level 20 [[#Triple Shots|Triple Shots]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Hits
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1 <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 243% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
|-
! 2
| 6 || {{yes2|246%}} || 1 || 1
|-
! 3
| 6 || {{yes2|249%}} || 1 || 1
|-
! 4
| 6 || {{yes2|252%}} || 1 || 1
|-
! 5
| 6 || {{yes2|255%}} || 1 || 1
|-
! 6
| 6 || {{yes2|258%}} || 1 || 1
|-
! 7
| 6 || {{yes2|261%}} || 1 || 1
|-
! 8
| 6 || {{yes2|264%}} || 1 || 1
|-
! 9
| 6 || {{yes2|267%}} || 1 || 1
|-
! 10
| {{yes2|7}} || {{yes2|270%}} || 1 || 1
|-
! 11
| 7 || {{yes2|273%}} || 1 || 1
|-
! 12
| 7 || {{yes2|276%}} || 1 || 1
|-
! 13
| 7 || {{yes2|279%}} || 1 || 1
|-
! 14
| 7 || {{yes2|282%}} || 1 || 1
|-
! 15
| 7 || {{yes2|285%}} || 1 || 1
|-
! 16
| 7 || {{yes2|288%}} || 1 || 1
|-
! 17
| 7 || {{yes2|291%}} || 1 || 1
|-
! 18
| 7 || {{yes2|294%}} || 1 || 1
|-
! 19
| 7 || {{yes2|297%}} || 1 || 1
|-
! 20
| {{yes2|8}} || {{yes2|300%}} || 1 || 1
|-
! 21
| 8 || {{yes2|303%}} || 1 || 1
|-
! 22
| 8 || {{yes2|306%}} || 1 || 1
|-
! 23
| 8 || {{yes2|309%}} || 1 || 1
|-
! 24
| 8 || {{yes2|312%}} || 1 || 1
|-
! 25
| 8 || {{yes2|315%}} || 1 || 1
|-
! 26
| 8 || {{yes2|318%}} || 1 || 1
|-
! 27
| 8 || {{yes2|321%}} || 1 || 1
|-
! 28
| 8 || {{yes2|324%}} || 1 || 1
|-
! 29
| 8 || {{yes2|327%}} || 1 || 1
|-
! <u>30</u>
| {{yes2|9}} || {{yes2|330%}} || 1 || 1
|-
! <i>31</i>
| 9 || {{yes2|333%}} || 1 || 1
|-
! <i>32</i>
| 9 || {{yes2|336%}} || 1 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Pirate Style
|file=File:MS Skill Jolly Roger.png
|tooltip=Improve your attacks with the attitude of a pirate who does not fear death, and gain resistance towards knock-back, status effects, and elements. As a pirate who does not fear death, you shouldn't bother with dodging attacks as often.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Abnormal Status and Elemental Resistance
! width=100px | Power Stance Chance
! width=100px | Avoidability
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2 <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 15'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 45 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +21% || bgcolor=E6E6FA | +21% || bgcolor=E6E6FA | -15 || bgcolor=E6E6FA | 66 sec
|-
! 2
| 45 || +1% || {{yes2|+22%}} || {{yes2|+22%}} || {{yes2|-30}} || {{yes2|72 sec}}
|-
! 3
| 45 || {{yes2|+2%}} || {{yes2|+23%}} || {{yes2|+23%}} || {{yes2|-45}} || {{yes2|78 sec}}
|-
! 4
| {{yes2|47}} || +2% || {{yes2|+24%}} || {{yes2|+24%}} || {{yes2|-60}} || {{yes2|84 sec}}
|-
! 5
| 47 || {{yes2|+3%}} || {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|-75}} || {{yes2|90 sec}}
|-
! 6
| 47 || +3% || {{yes2|+26%}} || {{yes2|+26%}} || {{yes2|-90}} || {{yes2|96 sec}}
|-
! 7
| 47 || {{yes2|+4%}} || {{yes2|+27%}} || {{yes2|+27%}} || {{yes2|-105}} || {{yes2|102 sec}}
|-
! 8
| {{yes2|49}} || +4% || {{yes2|+28%}} || {{yes2|+28%}} || {{yes2|-120}} || {{yes2|108 sec}}
|-
! 9
| 49 || {{yes2|+5%}} || {{yes2|+29%}} || {{yes2|+29%}} || {{yes2|-135}} || {{yes2|114 sec}}
|-
! 10
| 49 || +5% || {{yes2|+30%}} || {{yes2|+30%}} || {{yes2|-150}} || {{yes2|120 sec}}
|-
! 11
| 49 || {{yes2|+6%}} || {{yes2|+31%}} || {{yes2|+31%}} || {{yes2|-165}} || {{yes2|126 sec}}
|-
! 12
| {{yes2|51}} || +6% || {{yes2|+32%}} || {{yes2|+32%}} || {{yes2|-180}} || {{yes2|132 sec}}
|-
! 13
| 51 || {{yes2|+7%}} || {{yes2|+33%}} || {{yes2|+33%}} || {{yes2|-195}} || {{yes2|138 sec}}
|-
! 14
| 51 || +7% || {{yes2|+34%}} || {{yes2|+34%}} || {{yes2|-210}} || {{yes2|144 sec}}
|-
! 15
| 51 || {{yes2|+8%}} || {{yes2|+35%}} || {{yes2|+35%}} || {{yes2|-225}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|53}} || +8% || {{yes2|+36%}} || {{yes2|+36%}} || {{yes2|-240}} || {{yes2|156 sec}}
|-
! 17
| 53 || {{yes2|+9%}} || {{yes2|+37%}} || {{yes2|+37%}} || {{yes2|-265}} || {{yes2|162 sec}}
|-
! 18
| 53 || +9% || {{yes2|+38%}} || {{yes2|+38%}} || {{yes2|-270}} || {{yes2|168 sec}}
|-
! 19
| 53 || {{yes2|+10%}} || {{yes2|+39%}} || {{yes2|+39%}} || {{yes2|-285}} || {{yes2|174 sec}}
|-
! <u>20</u>
| {{yes2|55}} || +10% || {{yes2|+40%}} || {{yes2|+40%}} || {{yes2|-300}} || {{yes2|180 sec}}
|-
! <i>21</i>
| 55 || {{yes2|+11%}} || {{yes2|+41%}} || {{yes2|+41%}} || {{yes2|-315}} || {{yes2|186 sec}}
|-
! <i>22</i>
| 55 || +11% || {{yes2|+42%}} || {{yes2|+42%}} || {{yes2|-330}} || {{yes2|192 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen4|Hero's Will|By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Cooldown: 600 sec
|name=Headshot
*'''Level 2''': MP Cost: 30, Cooldown: 540 sec
|tooltip=Aim for an enemy's head, instantly finishing it. Enemies who are immune to instant death will instead take severe damage.
*'''Level 3''': MP Cost: 30, Cooldown: 480 sec
*'''Level 4''': MP Cost: 30, Cooldown: 420 sec
*'''Level 5''': MP Cost: 30, Cooldown: 360 sec
*'''Level 6''': MP Cost: 30, Cooldown: 300 sec
*'''Level 7''': MP Cost: 30, Cooldown: 240 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit.">Number of Attacks</span>
! width=100px | Max Enemies Hit
! width=100px | Enemy Defense Ignored
! width=100px | <span class=explain title="Only applies to this skill.">Bonus Critical Rate</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 510% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 10 sec
|-
! 2
| 10 || {{yes2|520%}} || 4 || 1 || {{yes2|12%}} || 100% || 10 sec
|-
! 3
| 10 || {{yes2|530%}} || 4 || 1 ||{{yes2|13%}} || 100% || 10 sec
|-
! 4
| 10 || {{yes2|540%}} || 4 || 1 ||{{yes2|14%}} || 100% || 10 sec
|-
! 5
| 10 || {{yes2|550%}} || 4 || 1 ||{{yes2|15%}} || 100% || 10 sec
|-
! 6
| {{yes2|14}} || {{yes2|560%}} || 4 || 1 ||{{yes2|16%}} || 100% || {{yes2|9 sec}}
|-
! 7
| 14 || {{yes2|570%}} || 4 || 1 ||{{yes2|17%}} || 100% || 9 sec
|-
! 8
| 14 || {{yes2|580%}} || 4 || 1 ||{{yes2|18%}} || 100% || 9 sec
|-
! 9
| 14 || {{yes2|590%}} || 4 || 1 ||{{yes2|19%}} || 100% || 9 sec
|-
! 10
| 14 || {{yes2|600%}} || 4 || 1 ||{{yes2|20%}} || 100% || 9 sec
|-
! 11
| 14 || {{yes2|610%}} || 4 || 1 ||{{yes2|21%}} || 100% || 9 sec
|-
! 12
| {{yes2|18}} || {{yes2|620%}} || 4 || 1 ||{{yes2|22%}} || 100% || {{yes2|8 sec}}
|-
! 13
| 18 || {{yes2|630%}} || 4 || 1 ||{{yes2|23%}} || 100% || 8 sec
|-
! 14
| 18 || {{yes2|640%}} || 4 || 1 ||{{yes2|24%}} || 100% || 8 sec
|-
! 15
| 18 || {{yes2|650%}} || 4 || 1 ||{{yes2|25%}} || 100% || 8 sec
|-
! 16
| 18 || {{yes2|660%}} || 4 || 1 ||{{yes2|26%}} || 100% || 8 sec
|-
! 17
| 18 || {{yes2|670%}} || 4 || 1 ||{{yes2|27%}} || 100% || 8 sec
|-
! 18
| {{yes2|22}} || {{yes2|680%}} || 4 || 1 ||{{yes2|28%}} || 100% || {{yes2|7 sec}}
|-
! 19
| 22 || {{yes2|690%}} || 4 || 1 ||{{yes2|29%}} || 100% || 7 sec
|-
! 20
| 22 || {{yes2|700%}} || 4 || 1 ||{{yes2|30%}} || 100% || 7 sec
|-
! 21
| 22 || {{yes2|710%}} || 4 || 1 ||{{yes2|31%}} || 100% || 7 sec
|-
! 22
| 22 || {{yes2|720%}} || 4 || 1 ||{{yes2|32%}} || 100% || 7 sec
|-
! 23
| 22 || {{yes2|730%}} || 4 || 1 ||{{yes2|33%}} || 100% || 7 sec
|-
! 24
| {{yes2|26}} || {{yes2|740%}} || 4 || 1 ||{{yes2|34%}} || 100% || {{yes2|6 sec}}
|-
! 25
| 26 || {{yes2|750%}} || 4 || 1 ||{{yes2|35%}} || 100% || 6 sec
|-
! 26
| 26 || {{yes2|760%}} || 4 || 1 ||{{yes2|36%}} || 100% || 6 sec
|-
! 27
| 26 || {{yes2|770%}} || 4 || 1 ||{{yes2|37%}} || 100% || 6 sec
|-
! 28
| 26 || {{yes2|780%}} || 4 || 1 ||{{yes2|38%}} || 100% || 6 sec
|-
! 29
| 26 || {{yes2|790%}} || 4 || 1 ||{{yes2|39%}} || 100% || 6 sec
|-
! <u>30</u>
| {{yes2|30}} || {{yes2|800%}} || 4 || 1 ||{{yes2|40%}} || 100% || {{yes2|5 sec}}
|-
! <i>31</i>
| 30 || {{yes2|810%}} || 4 || 1 ||{{yes2|41%}} || 100% || 5 sec
|-
! <i>32</i>
| 30 || {{yes2|820%}} || 4 || 1 ||{{yes2|42%}} || 100% || 5 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen4|Counterattack|When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.||
{{MapleStory/skill
*'''Level 1''': 4% chance of 6% Damage boost for 18 seconds.
|name=Heroic Raid
*'''Level 2''': 8% chance of 7% Damage boost for 21 seconds.
|tooltip=Summons a chivalrous ally to help shoot the area in front of you.
*'''Level 3''': 12% chance of 8% Damage boost for 24 seconds.
}}
*'''Level 4''': 16% chance of 9% Damage boost for 27 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 20% chance of 10% Damage boost for 30 seconds.
! width=50px | Level
*'''Level 6''': 24% chance of 11% Damage boost for 33 seconds.
! width=100px | MP Cost
*'''Level 7''': 28% chance of 12% Damage boost for 36 seconds.
! width=100px | Damage
*'''Level 8''': 32% chance of 13% Damage boost for 39 seconds.
! width=100px | Number of Attacks
*'''Level 9''': 36% chance of 14% Damage boost for 42 seconds.
! width=100px | Max Enemies Hit
*'''Level 10''': '''40% chance of 15% Damage boost for 45 seconds.'''
|-
*''Level 11'': 44% chance of 16% Damage boost for 48 seconds.
|
*''Level 12'': 48% chance of 17% Damage boost for 51 seconds.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
|MS Skill Pirate's Revenge.png}}
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 474% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 6
|-
! 2
| 25 || {{yes2|478%}} || 4 || 6
|-
! 3
| {{yes2|28}} || {{yes2|482%}} || 4 || 6
|-
! 4
| 28 || {{yes2|486%}} || 4 || 6
|-
! 5
| 28 || {{yes2|490%}} || 4 || 6
|-
! 6
| {{yes2|31}} || {{yes2|494%}} || 4 || 6
|-
! 7
| 31 || {{yes2|498%}} || 4 || 6
|-
! 8
| 31 || {{yes2|502%}} || 4 || 6
|-
! 9
| {{yes2|34}} || {{yes2|506%}} || 4 || 6
|-
! 10
| 34 || {{yes2|510%}} || 4 || 6
|-
! 11
| 34 || {{yes2|514%}} || 4 || 6
|-
! 12
| {{yes2|37}} || {{yes2|518%}} || 4 || 6
|-
! 13
| 37 || {{yes2|522%}} || 4 || 6
|-
! 14
| 37 || {{yes2|526%}} || 4 || 6
|-
! 15
| {{yes2|40}} || {{yes2|530%}} || 4 || 6
|-
! 16
| 40 || {{yes2|534%}} || 4 || 6
|-
! 17
| 40 || {{yes2|538%}} || 4 || 6
|-
! 18
| {{yes2|43}} || {{yes2|542%}} || 4 || 6
|-
! 19
| 43 || {{yes2|546%}} || 4 || 6
|-
! 20
| 43 || {{yes2|550%}} || 4 || 6
|-
! 21
| {{yes2|46}} || {{yes2|554%}} || 4 || 6
|-
! 22
| 46 || {{yes2|558%}} || 4 || 6
|-
! 23
| 46 || {{yes2|562%}} || 4 || 6
|-
! 24
| {{yes2|49}} || {{yes2|566%}} || 4 || 6
|-
! 25
| 49 || {{yes2|570%}} || 4 || 6
|-
! 26
| 49 || {{yes2|574%}} || 4 || 6
|-
! 27
| {{yes2|52}} || {{yes2|578%}} || 4 || 6
|-
! 28
| 52 || {{yes2|582%}} || 4 || 6
|-
! 29
| 52 || {{yes2|586%}} || 4 || 6
|-
! <u>30</u>
| {{yes2|55}} || {{yes2|590%}} || 4 || 6
|-
! <i>31</i>
| 55 || {{yes2|594%}} || 4 || 6
|-
! <i>32</i>
| 55 || {{yes2|598%}} || 4 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen4|Double Down|Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff.|Requires Level 10 [[#Roll of the Dice|Roll of the Dice]]
====Stat Enhancers====
*'''Roll 2 Ones''': Nothing
{{MapleStory/skill
*'''Roll 2 Twos''': 40% Physical Defense
|name=Hyper Strength
*'''Roll 2 Threes''': 30% HP and MP Increase
|tooltip=Permanently increases STR.
*'''Roll 2 Fours''': 25% Critical Rate
|requirement=Unlocked at level 140
*'''Roll 2 Fives''': 30% Damage Increase
*'''Roll 2 Sixes''': 40% Exp Boost|
*'''Level 1''': MP Cost: 60, 10% chance of rolling a Double Down, Buff Duration: 184 sec, Cooldown: 200 sec
*'''Level 2''': MP Cost: 60, 20% chance of rolling a Double Down, Buff Duration: 188 sec, Cooldown: 200 sec
*'''Level 3''': MP Cost: 60, 30% chance of rolling a Double Down, Buff Duration: 192 sec, Cooldown: 200 sec
*'''Level 4''': MP Cost: 60, 40% chance of rolling a Double Down, Buff Duration: 196 sec, Cooldown: 200 sec
*'''Level 5''': MP Cost: 60, 50% chance of rolling a Double Down, Buff Duration: 200 sec, Cooldown: 200 sec
*''Level 6'': MP Cost: 60, 60% chance of rolling a Double Down, Buff Duration: 204 sec, Cooldown: 200 sec
*''Level 7'': MP Cost: 60, 70% chance of rolling a Double Down, Buff Duration: 208 sec, Cooldown: 200 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen4|Starfall|Order your spaceship to attack multiple enemies at once.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 350; Damage 404%, Attacks 15 monsters 3 times. Cooldown: 60 seconds.
|name=Hyper Dexterity
*'''Level 2''': MP Cost: 350; Damage 408%, Attacks 15 monsters 3 times. Cooldown: 58 seconds.
|tooltip=Permanently increases DEX.
*'''Level 3''': MP Cost: 350; Damage 412%, Attacks 15 monsters 3 times. Cooldown: 58 seconds.
|requirement=Unlocked at level 140
*'''Level 4''': MP Cost: 350; Damage 416%, Attacks 15 monsters 3 times. Cooldown: 56 seconds.
*'''Level 5''': MP Cost: 350; Damage 420%, Attacks 15 monsters 3 times. Cooldown: 56 seconds.
*'''Level 6''': MP Cost: 350; Damage 424%, Attacks 15 monsters 3 times. Cooldown: 54 seconds.
*'''Level 7''': MP Cost: 350; Damage 428%, Attacks 15 monsters 3 times. Cooldown: 54 seconds.
*'''Level 8''': MP Cost: 350; Damage 432%, Attacks 15 monsters 3 times. Cooldown: 52 seconds.
*'''Level 9''': MP Cost: 350; Damage 436%, Attacks 15 monsters 3 times. Cooldown: 52 seconds.
*'''Level 10''': MP Cost: 350; Damage 440%, Attacks 15 monsters 3 times. Cooldown: 50 seconds.
*'''Level 11''': MP Cost: 350; Damage 444%, Attacks 15 monsters 3 times. Cooldown: 50 seconds.
*'''Level 12''': MP Cost: 350; Damage 448%, Attacks 15 monsters 3 times. Cooldown: 48 seconds.
*'''Level 13''': MP Cost: 350; Damage 452%, Attacks 15 monsters 3 times. Cooldown: 48 seconds.
*'''Level 14''': MP Cost: 350; Damage 456%, Attacks 15 monsters 3 times. Cooldown: 46 seconds.
*'''Level 15''': MP Cost: 350; Damage 460%, Attacks 15 monsters 3 times. Cooldown: 46 seconds.
*'''Level 16''': MP Cost: 350; Damage 464%, Attacks 15 monsters 3 times. Cooldown: 44 seconds.
*'''Level 17''': MP Cost: 350; Damage 468%, Attacks 15 monsters 3 times. Cooldown: 44 seconds.
*'''Level 18''': MP Cost: 350; Damage 472%, Attacks 15 monsters 3 times. Cooldown: 42 seconds.
*'''Level 19''': MP Cost: 350; Damage 476%, Attacks 15 monsters 3 times. Cooldown: 42 seconds.
*'''Level 20''': MP Cost: 350; Damage 480%, Attacks 15 monsters 3 times. Cooldown: 40 seconds.
*'''Level 21''': MP Cost: 350; Damage 484%, Attacks 15 monsters 3 times. Cooldown: 40 seconds.
*'''Level 22''': MP Cost: 350; Damage 488%, Attacks 15 monsters 3 times. Cooldown: 38 seconds.
*'''Level 23''': MP Cost: 350; Damage 492%, Attacks 15 monsters 3 times. Cooldown: 38 seconds.
*'''Level 24''': MP Cost: 350; Damage 496%, Attacks 15 monsters 3 times. Cooldown: 36 seconds.
*'''Level 25''': MP Cost: 350; Damage 500%, Attacks 15 monsters 3 times. Cooldown: 36 seconds.
*'''Level 26''': MP Cost: 350; Damage 504%, Attacks 15 monsters 3 times. Cooldown: 34 seconds.
*'''Level 27''': MP Cost: 350; Damage 508%, Attacks 15 monsters 3 times. Cooldown: 34 seconds.
*'''Level 28''': MP Cost: 350; Damage 512%, Attacks 15 monsters 3 times. Cooldown: 32 seconds.
*'''Level 29''': MP Cost: 350; Damage 516%, Attacks 15 monsters 3 times. Cooldown: 32 seconds.
*'''Level 30''': '''MP Cost: 350; Damage 520%, Attacks 15 monsters 3 times. Cooldown: 30 seconds.'''
*''Level 31'': MP Cost: 350; Damage 524%, Attacks 15 monsters 3 times. Cooldown: 30 seconds.
*''Level 32'': MP Cost: 350; Damage 528%, Attacks 15 monsters 3 times. Cooldown: 28 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen4|Collateral Damage|Increases Critical Rate and critical damage. Additional Critical Rate against bosses.||
{{MapleStory/skill
*'''Level 1''': Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 1%, Damage on Bosses: +1%
|name=Hyper Intelligence
*'''Level 2''': Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 2%, Damage on Bosses: +2%
|tooltip=Permanently increases INT.
*'''Level 3''': Critical Rate: +7%, Critical Damage: +4%, Additional Critical Rate on Bosses: 3%, Damage on Bosses: +3%
|requirement=Unlocked at level 140
*'''Level 4''': Critical Rate: +7%, Critical Damage: +5%, Additional Critical Rate on Bosses: 4%, Damage on Bosses: +4%
*'''Level 5''': Critical Rate: +8%, Critical Damage: +5%, Additional Critical Rate on Bosses: 5%, Damage on Bosses: +5%
*'''Level 6''': Critical Rate: +8%, Critical Damage: +5%, Additional Critical Rate on Bosses: 6%, Damage on Bosses: +6%
*'''Level 7''': Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 7%, Damage on Bosses: +7%
*'''Level 8''': Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 8%, Damage on Bosses: +8%
*'''Level 9''': Critical Rate: +10%, Critical Damage: +6%, Additional Critical Rate on Bosses: 9%, Damage on Bosses: +9%
*'''Level 10''': Critical Rate: +10%, Critical Damage: +7%, Additional Critical Rate on Bosses: 10%, Damage on Bosses: +10%
*'''Level 11''': Critical Rate: +11%, Critical Damage: +7%, Additional Critical Rate on Bosses: 11%, Damage on Bosses: +11%
*'''Level 12''': Critical Rate: +11%, Critical Damage: +7%, Additional Critical Rate on Bosses: 12%, Damage on Bosses: +12%
*'''Level 13''': Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 13%, Damage on Bosses: +13%
*'''Level 14''': Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 14%, Damage on Bosses: +14%
*'''Level 15''': Critical Rate: +13%, Critical Damage: +8%, Additional Critical Rate on Bosses: 15%, Damage on Bosses: +15%
*'''Level 16''': Critical Rate: +13%, Critical Damage: +9%, Additional Critical Rate on Bosses: 16%, Damage on Bosses: +16%
*'''Level 17''': Critical Rate: +14%, Critical Damage: +9%, Additional Critical Rate on Bosses: 17%, Damage on Bosses: +17%
*'''Level 18''': Critical Rate: +14%, Critical Damage: +9%, Additional Critical Rate on Bosses: 18%, Damage on Bosses: +18%
*'''Level 19''': Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 19%, Damage on Bosses: +19%
*'''Level 20''': Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 20%, Damage on Bosses: +20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen4|Mighty Meteor|Tosses an exploding meteorite at the enemy, weakening them. From then on, all attacks will be focused on that monster and all attacks will deal extra damage.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 25, Damage: 458%, Bonus Damage: +1%
|name=Hyper Luck
*'''Level 2''': MP Cost: 25, Damage: 466%, Bonus Damage: +2%
|tooltip=Permanently increases LUK.
*'''Level 3''': MP Cost: 25, Damage: 474%, Bonus Damage: +3%
|requirement=Unlocked at level 140
*'''Level 4''': MP Cost: 25, Damage: 482%, Bonus Damage: +4%
}}
*'''Level 5''': MP Cost: 28, Damage: 490%, Bonus Damage: +5%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP Cost: 28, Damage: 498%, Bonus Damage: +6%
! width=50px | Level
*'''Level 7''': MP Cost: 28, Damage: 506%, Bonus Damage: +7%
! width=100px | LUK
*'''Level 8''': MP Cost: 28, Damage: 514%, Bonus Damage: +8%
|-
*'''Level 9''': MP Cost: 28, Damage: 522%, Bonus Damage: +9%
! 1
*'''Level 10''': MP Cost: 31, Damage: 530%, Bonus Damage: +10%
| bgcolor=E6E6FA | +50
*'''Level 11''': MP Cost: 31, Damage: 538%, Bonus Damage: +11%
|}{{MapleStory/skill|end}}
*'''Level 12''': MP Cost: 31, Damage: 546%, Bonus Damage: +12%
*'''Level 13''': MP Cost: 31, Damage: 554%, Bonus Damage: +13%
*'''Level 14''': MP Cost: 31, Damage: 562%, Bonus Damage: +14%
*'''Level 15''': MP Cost: 34, Damage: 570%, Bonus Damage: +15%
*'''Level 16''': MP Cost: 34, Damage: 578%, Bonus Damage: +16%
*'''Level 17''': MP Cost: 34, Damage: 586%, Bonus Damage: +17%
*'''Level 18''': MP Cost: 34, Damage: 594%, Bonus Damage: +18%
*'''Level 19''': MP Cost: 34, Damage: 602%, Bonus Damage: +19%
*'''Level 20''': '''MP Cost: 37, Damage: 610%, Bonus Damage: +20%'''
*''Level 21'': MP Cost: 37, Damage: 618%, Bonus Damage: +21%
*''Level 22'': MP Cost: 37, Damage: 626%, Bonus Damage: +22%
|MS Skill Parrotargetting.png}}


{{MapleStory/Skill desc|Zen4|Rapid Fire|Fires bullets very quickly. Hold down the skill key to shoot longer.|Requires Level 20 [[#Triple Fire|Triple Fire]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 6, Damage: 243% per bullet
|name=Hyper Jump
*'''Level 2''': MP Cost: 6, Damage: 246% per bullet
|tooltip=Permanently increases Jump.
*'''Level 3''': MP Cost: 6, Damage: 249% per bullet
|requirement=Unlocked at level 146
*'''Level 4''': MP Cost: 6, Damage: 252% per bullet
*'''Level 5''': MP Cost: 6, Damage: 255% per bullet
*'''Level 6''': MP Cost: 6, Damage: 258% per bullet
*'''Level 7''': MP Cost: 6, Damage: 261% per bullet
*'''Level 8''': MP Cost: 6, Damage: 264% per bullet
*'''Level 9''': MP Cost: 6, Damage: 267% per bullet
*'''Level 10''': MP Cost: 7, Damage: 270% per bullet
*'''Level 11''': MP Cost: 7, Damage: 273% per bullet
*'''Level 12''': MP Cost: 7, Damage: 276% per bullet
*'''Level 13''': MP Cost: 7, Damage: 279% per bullet
*'''Level 14''': MP Cost: 7, Damage: 282% per bullet
*'''Level 15''': MP Cost: 7, Damage: 285% per bullet
*'''Level 16''': MP Cost: 7, Damage: 288% per bullet
*'''Level 17''': MP Cost: 7, Damage: 291% per bullet
*'''Level 18''': MP Cost: 7, Damage: 294% per bullet
*'''Level 19''': MP Cost: 7, Damage: 297% per bullet
*'''Level 20''': MP Cost: 8, Damage: 300% per bullet
*'''Level 21''': MP Cost: 8, Damage: 303% per bullet
*'''Level 22''': MP Cost: 8, Damage: 306% per bullet
*'''Level 23''': MP Cost: 8, Damage: 309% per bullet
*'''Level 24''': MP Cost: 8, Damage: 312% per bullet
*'''Level 25''': MP Cost: 8, Damage: 315% per bullet
*'''Level 26''': MP Cost: 8, Damage: 318% per bullet
*'''Level 27''': MP Cost: 8, Damage: 321% per bullet
*'''Level 28''': MP Cost: 8, Damage: 324% per bullet
*'''Level 29''': MP Cost: 8, Damage: 327% per bullet
*'''Level 30''': '''MP Cost: 9, Damage: 330% per bullet'''
*''Level 31'': MP Cost: 9, Damage: 333% per bullet
*''Level 32'': MP Cost: 9, Damage: 336% per bullet
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen4|Relentless|Sheds all fear of danger, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 45, Duration: 66 sec, Attack: +1%, Abnormal Status/Elemental Resistance: +21%, Stance Chance: 21%, Avoidability --15
|name=Hyper Speed
*'''Level 2''': MP Cost: 45, Duration: 72 sec, Attack: +1%, Abnormal Status/Elemental Resistance: +22%, Stance Chance: 22%, Avoidability --30
|tooltip=Permanently increases Movement Speed.
*'''Level 3''': MP Cost: 45, Duration: 78 sec, Attack: +2%, Abnormal Status/Elemental Resistance: +23%, Stance Chance: 23%, Avoidability --45
|requirement=Unlocked at level 152
*'''Level 4''': MP Cost: 47, Duration: 84 sec, Attack: +2%, Abnormal Status/Elemental Resistance: +24%, Stance Chance: 24%, Avoidability --60
}}
*'''Level 5''': MP Cost: 47, Duration: 90 sec, Attack: +3%, Abnormal Status/Elemental Resistance: +25%, Stance Chance: 25%, Avoidability --75
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP Cost: 47, Duration: 96 sec, Attack: +3%, Abnormal Status/Elemental Resistance: +26%, Stance Chance: 26%, Avoidability --90
! width=50px | Level
*'''Level 7''': MP Cost: 47, Duration: 102 sec, Attack: +4%, Abnormal Status/Elemental Resistance: +27%, Stance Chance: 27%, Avoidability --105
! width=100px | Movement Speed
*'''Level 8''': MP Cost: 49, Duration: 108 sec, Attack: +4%, Abnormal Status/Elemental Resistance: +28%, Stance Chance: 28%, Avoidability --120
|-
*'''Level 9''': MP Cost: 49, Duration: 114 sec, Attack: +5%, Abnormal Status/Elemental Resistance: +29%, Stance Chance: 29%, Avoidability --135
! 1
*'''Level 10''': MP Cost: 49, Duration: 120 sec, Attack: +5%, Abnormal Status/Elemental Resistance: +30%, Stance Chance: 30%, Avoidability --150
| bgcolor=E6E6FA | +10
*'''Level 11''': MP Cost: 49, Duration: 126 sec, Attack: +6%, Abnormal Status/Elemental Resistance: +31%, Stance Chance: 31%, Avoidability --165
|}{{MapleStory/skill|end}}
*'''Level 12''': MP Cost: 51, Duration: 132 sec, Attack: +6%, Abnormal Status/Elemental Resistance: +32%, Stance Chance: 32%, Avoidability --180
*'''Level 13''': MP Cost: 51, Duration: 138 sec, Attack: +7%, Abnormal Status/Elemental Resistance: +33%, Stance Chance: 33%, Avoidability --195
*'''Level 14''': MP Cost: 51, Duration: 144 sec, Attack: +7%, Abnormal Status/Elemental Resistance: +34%, Stance Chance: 34%, Avoidability --210
*'''Level 15''': MP Cost: 51, Duration: 150 sec, Attack: +8%, Abnormal Status/Elemental Resistance: +35%, Stance Chance: 35%, Avoidability --225
*'''Level 16''': MP Cost: 53, Duration: 156 sec, Attack: +8%, Abnormal Status/Elemental Resistance: +36%, Stance Chance: 36%, Avoidability --240
*'''Level 17''': MP Cost: 53, Duration: 162 sec, Attack: +9%, Abnormal Status/Elemental Resistance: +37%, Stance Chance: 37%, Avoidability --255
*'''Level 18''': MP Cost: 53, Duration: 168 sec, Attack: +9%, Abnormal Status/Elemental Resistance: +38%, Stance Chance: 38%, Avoidability --270
*'''Level 19''': MP Cost: 53, Duration: 174 sec, Attack: +10%, Abnormal Status/Elemental Resistance: +39%, Stance Chance: 39%, Avoidability --285
*'''Level 20''': '''MP Cost: 55, Duration: 180 sec, Attack: +10%, Abnormal Status/Elemental Resistance: +40%, Stance Chance: 40%, Avoidability --300'''
*''Level 21'': MP Cost: 55, Duration: 186 sec, Attack: +11%, Abnormal Status/Elemental Resistance: +41%, Stance Chance: 41%, Avoidability --315
*''Level 22'': MP Cost: 55, Duration: 192 sec, Attack: +11%, Abnormal Status/Elemental Resistance: +42%, Stance Chance: 42%, Avoidability --330
|MS Skill Jolly Roger.png}}


{{MapleStory/Skill desc|Zen4|Brain Scrambler|Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 510%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 11%, Bonus Critical Chance: 100%, Cooldown: 10 sec
|name=Hyper Accuracy
*'''Level 2''': MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 520%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 12%, Bonus Critical Chance: 100%, Cooldown: 10 sec
|tooltip=Permanently increases Accuracy.
*'''Level 3''': MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 530%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 13%, Bonus Critical Chance: 100%, Cooldown: 10 sec
|requirement=Unlocked at level 158
*'''Level 4''': MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 540%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 14%, Bonus Critical Chance: 100%, Cooldown: 10 sec
}}
*'''Level 5''': MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 550%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 15%, Bonus Critical Chance: 100%, Cooldown: 10 sec
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 560%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 16%, Bonus Critical Chance: 100%, Cooldown: 9 sec
! width=50px | Level
*'''Level 7''': MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 570%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 17%, Bonus Critical Chance: 100%, Cooldown: 9 sec
! width=100px | Accuracy
*'''Level 8''': MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 580%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 18%, Bonus Critical Chance: 100%, Cooldown: 9 sec
|-
*'''Level 9''': MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 590%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 19%, Bonus Critical Chance: 100%, Cooldown: 9 sec
! 1
*'''Level 10''': MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 600%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 20%, Bonus Critical Chance: 100%, Cooldown: 9 sec
| bgcolor=E6E6FA | +20%
*'''Level 11''': MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 610%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 21%, Bonus Critical Chance: 100%, Cooldown: 9 sec
|}{{MapleStory/skill|end}}
*'''Level 12''': MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 620%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 22%, Bonus Critical Chance: 100%, Cooldown: 8 sec
 
*'''Level 13''': MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 630%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 23%, Bonus Critical Chance: 100%, Cooldown: 8 sec
{{MapleStory/skill
*'''Level 14''': MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 640%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 24%, Bonus Critical Chance: 100%, Cooldown: 8 sec
|name=Hyper Defense
*'''Level 15''': MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 650%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 25%, Bonus Critical Chance: 100%, Cooldown: 8 sec
|tooltip=Permanently increases Weapon DEF.
*'''Level 16''': MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 660%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 26%, Bonus Critical Chance: 100%, Cooldown: 8 sec
|requirement=Unlocked at level 165
*'''Level 17''': MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 670%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 27%, Bonus Critical Chance: 100%, Cooldown: 8 sec
}}
*'''Level 18''': MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 680%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 28%, Bonus Critical Chance: 100%, Cooldown: 7 sec
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 19''': MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 690%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 29%, Bonus Critical Chance: 100%, Cooldown: 7 sec
! width=50px | Level
*'''Level 20''': MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 700%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 30%, Bonus Critical Chance: 100%, Cooldown: 7 sec
! width=100px | Weapon DEF
*'''Level 21''': MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 710%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 31%, Bonus Critical Chance: 100%, Cooldown: 7 sec
|-
*'''Level 22''': MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 720%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 32%, Bonus Critical Chance: 100%, Cooldown: 7 sec
! 1
*'''Level 23''': MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 730%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 33%, Bonus Critical Chance: 100%, Cooldown: 7 sec
| bgcolor=E6E6FA | +500
*'''Level 24''': MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 740%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 34%, Bonus Critical Chance: 100%, Cooldown: 6 sec
|}{{MapleStory/skill|end}}
*'''Level 25''': MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 750%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 35%, Bonus Critical Chance: 100%, Cooldown: 6 sec
 
*'''Level 26''': MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 760%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 36%, Bonus Critical Chance: 100%, Cooldown: 6 sec
{{MapleStory/skill
*'''Level 27''': MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 770%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 37%, Bonus Critical Chance: 100%, Cooldown: 6 sec
|name=Hyper Magic Defense
*'''Level 28''': MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 780%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 38%, Bonus Critical Chance: 100%, Cooldown: 6 sec
|tooltip=Permanently increases Magic DEF.
*'''Level 29''': MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 790%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 39%, Bonus Critical Chance: 100%, Cooldown: 6 sec
|requirement=Unlocked at level 174
*'''Level 30''': '''MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 800%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 40%, Bonus Critical Chance: 100%, Cooldown: 5 sec'''
}}
*''Level 31'': MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 810%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 41%, Bonus Critical Chance: 100%, Cooldown: 5 sec
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*''Level 32'': MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 820%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 42%, Bonus Critical Chance: 100%, Cooldown: 5 sec
! width=50px | Level
|MS Skill Brain Scrambler2.png}}
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Phantom).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Zen4|Suborbital Bombardier|Summons a sharpshooting giant robot that fires a hefty barrage of bullets.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 25, Damage: 474%, Max Enemies Hit: 6, Number of Attacks: 4
|name=Hyper Critical
*'''Level 2''': MP Cost: 25, Damage: 478%, Max Enemies Hit: 6, Number of Attacks: 4
|tooltip=Permanently increases Critical Rate.
*'''Level 3''': MP Cost: 28, Damage: 482%, Max Enemies Hit: 6, Number of Attacks: 4
|requirement=Unlocked at level 198
*'''Level 4''': MP Cost: 28, Damage: 486%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 5''': MP Cost: 28, Damage: 490%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 6''': MP Cost: 31, Damage: 494%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 7''': MP Cost: 31, Damage: 498%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 8''': MP Cost: 31, Damage: 502%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 9''': MP Cost: 34, Damage: 506%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 10''': MP Cost: 34, Damage: 510%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 11''': MP Cost: 34, Damage: 514%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 12''': MP Cost: 37, Damage: 518%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 13''': MP Cost: 37, Damage: 522%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 14''': MP Cost: 37, Damage: 526%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 15''': MP Cost: 40, Damage: 530%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 16''': MP Cost: 40, Damage: 534%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 17''': MP Cost: 40, Damage: 538%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 18''': MP Cost: 43, Damage: 542%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 19''': MP Cost: 43, Damage: 546%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 20''': MP Cost: 43, Damage: 550%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 21''': MP Cost: 46, Damage: 554%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 22''': MP Cost: 46, Damage: 558%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 23''': MP Cost: 46, Damage: 562%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 24''': MP Cost: 49, Damage: 566%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 25''': MP Cost: 49, Damage: 570%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 26''': MP Cost: 49, Damage: 574%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 27''': MP Cost: 52, Damage: 578%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 28''': MP Cost: 52, Damage: 582%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 29''': MP Cost: 52, Damage: 586%, Max Enemies Hit: 6, Number of Attacks: 4
*'''Level 30''': '''MP Cost: 55, Damage: 590%, Max Enemies Hit: 6, Number of Attacks: 4'''
*''Level 31'': MP Cost: 55, Damage: 594%, Max Enemies Hit: 6, Number of Attacks: 4
*''Level 32'': MP Cost: 55, Damage: 598%, Max Enemies Hit: 6, Number of Attacks: 4
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Dragon Warrior (Zen)|nextpage=Dragon Warrior (Zen)/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Dragon Warrior (Zen)|nextpage=Dragon Warrior (Zen)/Builds|nextname=Builds}}

Latest revision as of 08:06, 1 February 2014

Beginner[edit]

MS Skill Core Aura.png Core Aura
"Surrounds the true owner of the Core with a powerful aura that enhances abilities."
Core Aura level data
Level Effects
1 STR, DEX, INT, LUK, Weapon Attack, and Magic Attack increased by a random amount (changes daily)

First Job[edit]

MS Skill Bullet Time.png Chivalrous Movement
"Permanently increases accuracy, maximum movement speed and jump."
Chivalrous Movement level data
Level Accuracy Max Movement Speed Jump
Add 22
per level
Add 2
per level
Add 2
per level
1 +22 +2 +2
2 +44 +4 +4
3 +66 +6 +6
4 +88 +8 +8
5 +110 +10 +10
MS Skill Dragon Wing Attack.png Dragon Wing Attack
"Attacks enemies with a whirlwind created by a super fast uppercut."
Dragon Wing Attack level data
Level MP Cost Damage Max Enemies Hit
Add 2
per 5 levels
Add 4%
per level
No
change
1 18 254% 6
2 18 258% 6
3 18 262% 6
4 18 266% 6
5 18 270% 6
6 20 274% 6
7 20 278% 6
8 20 282% 6
9 20 286% 6
10 20 290% 6
11 22 294% 6
12 22 298% 6
13 22 302% 6
14 22 306% 6
15 22 310% 6
16 24 314% 6
17 24 318% 6
18 24 322% 6
19 24 326% 6
20 24 330% 6
MS Skill Double Shot.png Double Shot
"Fires two consecutive shots at the enemy."
Double Shot level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Range
Add 1
per 6 levels
Add 2%
per level
No
change
No
change
No
change
1 4 127% 2 1 380
2 4 129% 2 1 380
3 4 131% 2 1 380
4 4 133% 2 1 380
5 4 135% 2 1 380
6 5 137% 2 1 380
7 5 139% 2 1 380
8 5 141% 2 1 380
9 5 143% 2 1 380
10 5 145% 2 1 380
11 5 147% 2 1 380
12 6 149% 2 1 380
13 6 151% 2 1 380
14 6 153% 2 1 380
15 6 155% 2 1 380
16 6 157% 2 1 380
17 6 159% 2 1 380
18 7 161% 2 1 380
19 7 163% 2 1 380
20 7 165% 2 1 380
MS Skill Somersault.png Somersault
"Tumble in the air while jumping. Movement distance increases as the skill level increases."
Somersault level data
Level MP Cost
Add 1
per level
1 11
2 12
3 13
4 14
5 15
MS Skill Shadow Heart.png Lion's Might
"Increases your Critical Rate and minimum Critical Damage."
Lion's Might level data
Level Critical Rate Minimum Critical Damage
Add 4%
per level
Add 2%
per level
1 +4% +2%
2 +8% +4%
3 +12% +6%
4 +16% +8%
5 +20% +10%
MS Skill Violent Impact.png Violent Impact
"Step forward, unleashing a powerful hit with your fists."
Violent Impact level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per level
Add 7%
per level
No
change
No
change
1 11 387% 1 6
2 12 394% 1 6
3 13 401% 1 6
4 14 408% 1 6
5 15 415% 1 6
6 16 422% 1 6
7 17 429% 1 6
8 18 436% 1 6
9 19 443% 1 6
10 20 450% 1 6

Second Job[edit]

MS Skill Gun Mastery.png Gun Mastery
"Increases the weapon mastery and accuracy of guns."
Gun Mastery level data
Level Gun Mastery Accuracy
Add +4%
per level
Add +12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Panda Earthquake.png Panda Earthquake
"Summon a panda to slam the ground, causing a shockwave that hits multiple enemies."
Panda Earthquake level data
Level MP Cost Damage Max Enemies Hit
Add 2
per 3 levels
Add 4%
per level
No
change
1 18 455% 6
2 18 460% 6
3 20 465% 6
4 20 470% 6
5 20 475% 6
6 22 480% 6
7 22 485% 6
8 22 490% 6
9 24 495% 6
10 24 500% 6
11 24 505% 6
12 26 510% 6
13 26 515% 6
14 26 520% 6
15 28 525% 6
16 28 530% 6
17 28 535% 6
18 30 540% 6
19 30 545% 6
20 30 550% 6
MS Skill Gun Booster.png Thunder Resurgence
"Increases the attack speed of your weapon."
Requires Level 5 Gun Mastery
Thunder Resurgence level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Physical Training.png Physical Training
"Permanently increases STR and DEX through physical training."
Physical Training level data
Level STR and DEX
Add 3
per level
1 +3
2 +6
3 +9
4 +12
5 +15
6 +18
7 +21
8 +24
9 +27
10 +30
MS Skill Dark Clarity.png Dream
"Focus and increases player's physical attack and accuracy for a certain period of time."
Dream level data
Level MP Cost Weapon Attack Accuracy Duration
Add 1
per level
Add 2
per level
Add 8
per level
Add 12 sec
per level
1 15 +2 +88 72 sec
2 16 +4 +96 84 sec
3 17 +6 +104 96 sec
4 18 +8 +112 108 sec
5 19 +10 +120 120 sec
6 20 +12 +128 132 sec
7 21 +14 +136 144 sec
8 22 +16 +144 156 sec
9 23 +18 +152 168 sec
10 24 +20 +160 180 sec
MS Skill Perseverance.png Will of the Chivalrous
"Recovers HP and MP over time."
Will of the Chivalrous level data
Level HP Restored Interval
Add 1%
per level
Subtract 2 sec
per level
1 1% 13 sec
2 2% 11 sec
3 3% 9 sec
4 4% 7 sec
5 5% 5 sec
6 6% 3 sec
7 7% 1 sec
8 8% -1 sec
9 9% -3 sec
10 10% -5 sec
MS Skill Triple Fire.png Triple Shots
"Increases the damage and the number of bullets fired when using Double Shot."
Requires Level 20 Double Shot
Triple Shots level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 3 levels
Add 3%
per level
No
change
No
change
1 10 124% 3 1
2 10 127% 3 1
3 11 130% 3 1
4 11 133% 3 1
5 11 136% 3 1
6 12 139% 3 1
7 12 142% 3 1
8 12 145% 3 1
9 13 148% 3 1
10 13 151% 3 1
11 13 154% 3 1
12 14 157% 3 1
13 14 160% 3 1
14 14 163% 3 1
15 15 166% 3 1
16 15 169% 3 1
17 15 172% 3 1
18 16 175% 3 1
19 16 178% 3 1
20 16 181% 3 1
MS Skill Double Helix.png Double Helix
"Summon the strength of a superhuman to charge through your enemies and push them forward. Can be linked with Violent Impact."
Double Helix level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per level
Add 7%
per level
No
change
No
change
1 17 253% 6 2
2 19 260% 6 2
3 21 267% 6 2
4 23 274% 6 2
5 25 281% 6 2
6 27 288% 6 2
7 29 295% 6 2
8 31 302% 6 2
9 33 309% 6 2
10 35 316% 6 2

Third Job[edit]

MS Skill Roll of the Dice.png Roll of the Dice
"Test your luck! Roll a dice to get a random buff."
Roll of the Dice level data
  • Roll One: Nothing
  • Roll Two: +30% Weapon Defense
  • Roll Three: 20% HP and MP
  • Roll Four: +15% Critical Rate
  • Roll Five:: +20% Additional Damage
  • Roll Six: +30% Experience Boost
Level MP Cost Duration Cooldown
Add 5
per 5 levels
Add 6
per level
Subtract 30
per 2 levels
1 40 66 sec 500 sec
2 40 72 sec 470 sec
3 40 78 sec 470 sec
4 40 84 sec 440 sec
5 45 90 sec 440 sec
6 45 96 sec 410 sec
7 45 102 sec 410 sec
8 45 108 sec 380 sec
9 45 114 sec 380 sec
10 50 120 sec 350 sec
11 50 126 sec 350 sec
12 50 132 sec 320 sec
13 50 138 sec 320 sec
14 50 144 sec 290 sec
15 55 150 sec 290 sec
16 55 156 sec 260 sec
17 55 162 sec 260 sec
18 55 168 sec 230 sec
19 55 172 sec 230 sec
20 60 180 sec 200 sec
MS Skill Fullmetal Jacket.png Sturdy Body
"Learning this skill will make the body sturdier thus increasing the Critical rate and ignoring a portion of enemy's defense."
Sturdy Body level data
Level Critical Rate Enemy Defense Ignored
Add 2%
per level
Add 2%
per level
1 +12% +2%
2 +14% +4%
3 +16% +6%
4 +18% +8%
5 +20% +10%
6 +22% +12%
7 +24% +14%
8 +26% +16%
9 +28% +18%
10 +30% +20%
11 +32% +22%
12 +34% +24%
13 +36% +26%
14 +38% +28%
15 +40% +30%
MS Skill Outlaw's Code.png Indestructible
"With perseverance unique to ZEN, increases physical . magic defense and maximum HP and MP."
Indestructible level data
Level Weapon and Magic Defense Max HP and MP
Add 2%
per level
Add 60
per level
1 +2% +60
2 +4% +120
3 +6% +180
4 +8% +240
5 +10% +300
6 +12% +360
7 +14% +420
8 +16% +480
9 +18% +540
10 +20% +600
11 +22% +660
12 +24% +720
13 +26% +780
14 +28% +840
15 +30% +900
MS Skill Octo-Cannon 2.png Octo-Cannon
"Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies."
Octo-Cannon level data
Level MP Cost Damage Duration Cooldown
Add 1
per level
Add 5%
per level
Add 1
per level
Subtract 2
per 3 levels
1 9 85% 21 sec 28 sec
2 10 90% 22 sec 28 sec
3 11 95% 23 sec 28 sec
4 12 100% 24 sec 26 sec
5 13 105% 25 sec 26 sec
6 14 110% 26 sec 26 sec
7 15 115% 27 sec 24 sec
8 16 120% 28 sec 24 sec
9 17 125% 29 sec 24 sec
10 18 130% 30 sec 22 sec
11 19 135% 31 sec 22 sec
12 20 140% 32 sec 22 sec
13 21 145% 33 sec 20 sec
14 22 150% 34 sec 20 sec
15 23 155% 35 sec 20 sec
MS Skill Dual Gun Flash.png Dual Gun Flash
"Fire a scatter shot that hits multiple enemies in front."
Dual Gun Flash level data
Level MP Cost Damage Max Enemies Hit Number of Attacks
Add 2
per 3 levels
Add 5%
per level
No
change
No
change
1 20 355% 6 2
2 20 360% 6 2
3 22 365% 6 2
4 22 370% 6 2
5 22 375% 6 2
6 24 380% 6 2
7 24 385% 6 2
8 24 390% 6 2
9 26 395% 6 2
10 26 400% 6 2
11 26 405% 6 2
12 28 410% 6 2
13 28 415% 6 2
14 28 420% 6 2
15 30 425% 6 2
16 30 430% 6 2
17 30 435% 6 2
18 32 440% 6 2
19 32 445% 6 2
20 32 450% 6 2
MS Skill Fist of the Truth Seeker.png Fist of the Truth Seeker
"Summon your father's power, unleashing a storm of punches."
Fist of the Truth Seeker level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 5 levels
Add 2%
per level
No
change
No
change
1 20 102% 8 1
2 20 104% 8 1
3 20 106% 8 1
4 20 108% 8 1
5 22 110% 8 1
6 22 112% 8 1
7 22 114% 8 1
8 22 116% 8 1
9 22 118% 8 1
10 24 120% 8 1
11 24 122% 8 1
12 24 124% 8 1
13 24 126% 8 1
14 24 128% 8 1
15 26 130% 8 1
16 26 132% 8 1
17 26 134% 8 1
18 26 136% 8 1
19 26 138% 8 1
20 28 140% 8 1
MS Skill Tiger's Charge.png Tiger's Charge
"Summon wild beasts to attack your enemies, causing an explosion afterwards."
Tiger's Charge level data
Level MP Cost Damage Explosion Damage Max Enemies Hit Knockback Range
Add 2
per 3 levels
Add 4%
per level
Add 4%
per level
No
change
No
change
1 23 204% 658% 6 400
2 23 208% 662% 6 400
3 25 212% 666% 6 400
4 25 216% 670% 6 400
5 25 220% 674% 6 400
6 27 224% 678% 6 400
7 27 228% 682% 6 400
8 27 232% 686% 6 400
9 29 236% 690% 6 400
10 29 240% 694% 6 400
11 29 244% 698% 6 400
12 31 248% 702% 6 400
13 31 252% 706% 6 400
14 31 256% 710% 6 400
15 33 260% 714% 6 400
16 33 264% 718% 6 400
17 33 268% 722% 6 400
18 35 272% 726% 6 400
19 35 276% 730% 6 400
20 35 280% 734% 6 400

Fourth Job[edit]

Those in Italic can be obtained through Combat Orders.

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Pirate's Revenge.png Counterattack
"Temporarily increases damage upon being hit. Duration increases as skill level increases. Counterattack effect can only take place once every 50 seconds."
Counterattack level data
Level Chance Damage Duration
Add 4%
per level
Add 1%
per level
No
change
1 4% 6% 18 sec
2 8% 7% 21 sec
3 12% 8% 24 sec
4 16% 9% 27 sec
5 20% 10% 30 sec
6 24% 11% 33 sec
7 28% 12% 36 sec
8 32% 13% 39 sec
9 36% 14% 42 sec
10 40% 15% 45 sec
11 44% 16% 48 sec
12 48% 17% 51 sec
MS Skill Double Down.png Double Down
"Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff. (If you roll two of a kind, add 10% to the normal boost)."
Requires Level 20 Roll of the Dice
Double Down level data
Level MP Cost Chance Duration Cooldown
No
change
Add 10%
per level
Add 4
per level
No
change
1 60 10% 184 sec 200 sec
2 60 20% 188 sec 200 sec
3 60 30% 192 sec 200 sec
4 60 40% 196 sec 200 sec
5 60 50% 200 sec 200 sec
6 60 60% 204 sec 200 sec
7 60 70% 208 sec 200 sec
8 60 80% 212 sec 200 sec
9 60 90% 216 sec 200 sec
10 60 100% 220 sec 200 sec
11 60 110% 224 sec 200 sec
12 60 120% 228 sec 200 sec
MS Skill Regret of the Proud Dragon.png Regret of the Proud Dragon
"Summon the dragon to fill the entire map in a sea of flames. Hits several enemies."
Regret of the Proud Dragon level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Cooldown
No
change
Add 4%
per level
No
change
No
change
Subtract 2
per 2 levels
1 350 404% 15 3 60 sec
2 350 408% 15 3 58 sec
3 350 412% 15 3 58 sec
4 350 416% 15 3 56 sec
5 350 420% 15 3 56 sec
6 350 424% 15 3 54 sec
7 350 428% 15 3 54 sec
8 350 432% 15 3 52 sec
9 350 436% 15 3 52 sec
10 350 440% 15 3 50 sec
11 350 444% 15 3 50 sec
12 350 448% 15 3 48 sec
13 350 452% 15 3 48 sec
14 350 456% 15 3 46 sec
15 350 460% 15 3 46 sec
16 350 464% 15 3 44 sec
17 350 468% 15 3 44 sec
18 350 472% 15 3 42 sec
19 350 476% 15 3 42 sec
20 350 480% 15 3 40 sec
21 350 484% 15 3 40 sec
22 350 488% 15 3 38 sec
23 350 492% 15 3 38 sec
24 350 496% 15 3 36 sec
25 350 500% 15 3 36 sec
26 350 504% 15 3 34 sec
27 350 508% 15 3 34 sec
28 350 512% 15 3 32 sec
29 350 516% 15 3 32 sec
30 350 520% 15 3 30 sec
31 350 524% 15 3 30
32 350 528% 15 3 28 sec
MS Skill Precision Strikes.png Critical Offense
"Increases Critical Hit Rate, and minimum Critical Damage. Against Boss monsters, Critical Hit Rate increases even more, and additional damage is dealt."
Critical Offense level data
Level Critical Rate Critical Damage Additional Critical Rate on Bosses Boss Damage
Add 1%
per 2 levels
Add 1%
per 3 levels
Add 1%
per level
Add 1%
per level
1 +6% +4% +1% +2%
2 +6% +4% +2% +2%
3 +7% +4% +3% +3%
4 +7% +5% +4% +4%
5 +8% +5% +5% +5%
6 +8% +5% +6% +6%
7 +9% +6% +7% +7%
8 +9% +6% +8% +8%
9 +10% +6% +9% +9%
10 +10% +7% +10% +10%
11 +11% +7% +11% +11%
12 +11% +7% +12% +12%
13 +12% +8% +13% +13%
14 +12% +8% +14% +14%
15 +13% +8% +15% +15%
16 +13% +9% +16% +16%
17 +14% +9% +17% +17%
18 +14% +9% +18% +18%
19 +15% +10% +19% +19%
20 +15% +10% +20% +20%
21 +16% +10% +21% +21%
22 +16% +11%}} +22% +22%
23 +17% +11% +23% +23%
24 +17% +11% +24% +24%
25 +18% +12%}} +25% +25%
26 +18% +12% +26% +26%
27 +19% +12% +27% +27%
28 +19% +13%}} +28% +28%
29 +20% +13% +29% +29%
30 +20% +13% +30% +30%
MS Skill Parrotargetting.png Continual Aiming
"Concentrate fire on an enemy by marking it with a parrot. Afterwards, all of your attacks will focus on the target marked with the parrot, and the target will take extra damage."
Continual Aiming level data
Level MP Cost Damage Bonus Damage
Add 3
per 5 levels
Add 8%
per level
Add 1%
per level
1 25 458% 1%
2 25 466% 2%
3 25 474% 3%
4 25 482% 4%
5 28 490% 5%
6 28 498% 6%
7 28 506% 7%
8 28 514% 8%
9 28 522% 9%
10 31 530% 10%
11 31 538% 11%
12 31 546% 12%
13 31 554% 13%
14 31 562% 14%
15 34 570% 15%
16 34 578% 16%
17 34 586% 17%
18 34 594% 18%
19 34 602% 19%
20 37 610% 20%
21 37 618% 21%
22 37 626% 22%
MS Skill Dartle.png Dartle
"Fires bullet with tremendous speed. Hold down the skill key to continuously attack."
Requires Level 20 Triple Shots
Dartle level data
Level MP Cost Damage Number of Hits Max Enemies Hit
Add 1
per 10 levels
Add 3%
per level
No
change
No
change
1 6 243% 1 1
2 6 246% 1 1
3 6 249% 1 1
4 6 252% 1 1
5 6 255% 1 1
6 6 258% 1 1
7 6 261% 1 1
8 6 264% 1 1
9 6 267% 1 1
10 7 270% 1 1
11 7 273% 1 1
12 7 276% 1 1
13 7 279% 1 1
14 7 282% 1 1
15 7 285% 1 1
16 7 288% 1 1
17 7 291% 1 1
18 7 294% 1 1
19 7 297% 1 1
20 8 300% 1 1
21 8 303% 1 1
22 8 306% 1 1
23 8 309% 1 1
24 8 312% 1 1
25 8 315% 1 1
26 8 318% 1 1
27 8 321% 1 1
28 8 324% 1 1
29 8 327% 1 1
30 9 330% 1 1
31 9 333% 1 1
32 9 336% 1 1
MS Skill Jolly Roger.png Pirate Style
"Improve your attacks with the attitude of a pirate who does not fear death, and gain resistance towards knock-back, status effects, and elements. As a pirate who does not fear death, you shouldn't bother with dodging attacks as often."
Pirate Style level data
Level MP Cost Weapon Attack Abnormal Status and Elemental Resistance Power Stance Chance Avoidability Duration
Add 2
per 4 levels
Add 1%
per 2 levels
Add 1%
per level
Add 1%
per level
Subtract 15
per level
Add 6
per level
1 45 +1% +21% +21% -15 66 sec
2 45 +1% +22% +22% -30 72 sec
3 45 +2% +23% +23% -45 78 sec
4 47 +2% +24% +24% -60 84 sec
5 47 +3% +25% +25% -75 90 sec
6 47 +3% +26% +26% -90 96 sec
7 47 +4% +27% +27% -105 102 sec
8 49 +4% +28% +28% -120 108 sec
9 49 +5% +29% +29% -135 114 sec
10 49 +5% +30% +30% -150 120 sec
11 49 +6% +31% +31% -165 126 sec
12 51 +6% +32% +32% -180 132 sec
13 51 +7% +33% +33% -195 138 sec
14 51 +7% +34% +34% -210 144 sec
15 51 +8% +35% +35% -225 150 sec
16 53 +8% +36% +36% -240 156 sec
17 53 +9% +37% +37% -265 162 sec
18 53 +9% +38% +38% -270 168 sec
19 53 +10% +39% +39% -285 174 sec
20 55 +10% +40% +40% -300 180 sec
21 55 +11% +41% +41% -315 186 sec
22 55 +11% +42% +42% -330 192 sec
MS Skill Headshot.png Headshot
"Aim for an enemy's head, instantly finishing it. Enemies who are immune to instant death will instead take severe damage."
Headshot level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Enemy Defense Ignored Bonus Critical Rate Cooldown
Add 4
per 6 levels
Add 10%
per level
No
change
No
change
Add 1%
per level
No
change
Subtract 1
per 6 levels
1 10 510% 4 1 11% 100% 10 sec
2 10 520% 4 1 12% 100% 10 sec
3 10 530% 4 1 13% 100% 10 sec
4 10 540% 4 1 14% 100% 10 sec
5 10 550% 4 1 15% 100% 10 sec
6 14 560% 4 1 16% 100% 9 sec
7 14 570% 4 1 17% 100% 9 sec
8 14 580% 4 1 18% 100% 9 sec
9 14 590% 4 1 19% 100% 9 sec
10 14 600% 4 1 20% 100% 9 sec
11 14 610% 4 1 21% 100% 9 sec
12 18 620% 4 1 22% 100% 8 sec
13 18 630% 4 1 23% 100% 8 sec
14 18 640% 4 1 24% 100% 8 sec
15 18 650% 4 1 25% 100% 8 sec
16 18 660% 4 1 26% 100% 8 sec
17 18 670% 4 1 27% 100% 8 sec
18 22 680% 4 1 28% 100% 7 sec
19 22 690% 4 1 29% 100% 7 sec
20 22 700% 4 1 30% 100% 7 sec
21 22 710% 4 1 31% 100% 7 sec
22 22 720% 4 1 32% 100% 7 sec
23 22 730% 4 1 33% 100% 7 sec
24 26 740% 4 1 34% 100% 6 sec
25 26 750% 4 1 35% 100% 6 sec
26 26 760% 4 1 36% 100% 6 sec
27 26 770% 4 1 37% 100% 6 sec
28 26 780% 4 1 38% 100% 6 sec
29 26 790% 4 1 39% 100% 6 sec
30 30 800% 4 1 40% 100% 5 sec
31 30 810% 4 1 41% 100% 5 sec
32 30 820% 4 1 42% 100% 5 sec
MS Skill Heroic Raid.png Heroic Raid
"Summons a chivalrous ally to help shoot the area in front of you."
Heroic Raid level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
Add 4%
per level
No
change
No
change
1 25 474% 4 6
2 25 478% 4 6
3 28 482% 4 6
4 28 486% 4 6
5 28 490% 4 6
6 31 494% 4 6
7 31 498% 4 6
8 31 502% 4 6
9 34 506% 4 6
10 34 510% 4 6
11 34 514% 4 6
12 37 518% 4 6
13 37 522% 4 6
14 37 526% 4 6
15 40 530% 4 6
16 40 534% 4 6
17 40 538% 4 6
18 43 542% 4 6
19 43 546% 4 6
20 43 550% 4 6
21 46 554% 4 6
22 46 558% 4 6
23 46 562% 4 6
24 49 566% 4 6
25 49 570% 4 6
26 49 574% 4 6
27 52 578% 4 6
28 52 582% 4 6
29 52 586% 4 6
30 55 590% 4 6
31 55 594% 4 6
32 55 598% 4 6

Stat Enhancers[edit]

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Phantom)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%