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Requires [[#Part 11_2|Parts 11]], [[#Part 12_2|12]] and [[#Part 14_2|14]] completed. Any quest thereafter must be done in sequence. | |||
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====Part 16==== | ====Part 16==== |
Revision as of 07:29, 16 March 2016
FriendStory is the first spin-off in MapleStory. This is created due to Elwin's mistake in creating a parallel dimension that connects the 2 different dimensions together. Characters in Maple World behaves differently in Seoul World as they are 2 different people actually.
Pre-requisites
- Level 33 or higher
Outline
There are a total of 6 chapters and a Prologue. Each chapter (excluding Prologue) will give Silver Needles and certain special rewards. The storyline focuses on the topic of dark energy seeping from Maple World into Seoul, which causes Dust Monsters and Troublemakers spawning in Seoul.
Replay
You can replay the whole of FriendStory (excluding Prologue) after clearing it, however you will get no special rewards (except for the chair). You also will have access to bonus contacts (so that you can get their chairs) and bonus cut-scenes and missions for Chapter 1 to 5.
Quest List
All quests will give EXP equal to 30 units of FriendStory monster EXP based on level (up till 53,777 EXP per unit for Level 200+ or basically 1,613,310 EXP at Level 200+) unless stated.
- General Rules
- All Quests can be done at Level 33+.
- All Quests must be done in sequence unless stated.
- At every start of a new Chapter (or Prologue), an introduction video is played.
- EXP in brackets show the maximum EXP obtained (for Level 200+)
- Procedures usually says "choose option" as this storyline focuses on your interaction with the other people.
Prologue
Part 1
Procedure |
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Reward |
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Part 2
Procedure |
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Reward |
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Part 3
Procedure |
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Reward |
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Part 4
Procedure |
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Reward |
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Part 5
Procedure |
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Reward |
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Part 6
Procedure |
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Reward |
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Part 7
Procedure |
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Reward |
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Part 8
Procedure |
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Reward |
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Part 9
Procedure |
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Reward |
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Part 10
Procedure |
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Reward |
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Part 11
Procedure |
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Reward |
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Part 12
Procedure |
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Reward |
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Chapter 1
Chapter 1: Cygnus and the Fateful Transfer Student.
Part 1
Procedure |
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Reward |
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Part 2
Procedure |
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Reward |
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Part 3
Procedure |
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Reward |
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Part 4
Procedure |
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Reward |
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Part 5
Procedure |
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Reward |
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Part 6
Procedure |
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Reward |
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Part 7
Procedure |
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Reward |
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Part 8
Procedure |
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Reward |
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Part 9
Procedure |
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Reward |
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Part 10
Procedure | |
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Reward |
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Part 11
Can be done together with Part 12.
Procedure |
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Reward |
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Part 12
Can be done together with Part 11.
Procedure |
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Reward |
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Part 13
Requires Part 11 and 12 completed. Any quest thereafter must be done in sequence.
Procedure |
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Reward |
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Part 14
Procedure |
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Reward |
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Part 15
Requires Parts 11, 12 and 14 completed. Any quest thereafter must be done in sequence.
Procedure |
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Reward |
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Part 16
Dungeon
After clearing FriendStory once, you can access the dungeon located at the Old Wing (top left of Urbab, directly to the left of the New School Building). The place is said to be haunted.
Pre-requisites
- 1 to 6 members in a party
- Level gap of 20 or less between highest and lowest levelled member
- Maximum 10 entries daily.
- Equip Shinsoo International School Badge (obtainable after clearing Chapter 5).
Outline
- There are 4 rooms and 1 boss room (rooftop).
- Every room has a 2 minute 45 seconds timer, with the special monster spawning after 45 seconds. To advance, just kill the special monster.
- Boss room has a 5 minute timer.
- Up till 4 deaths are allowed. If you die 5 times you are booted out.
- Boss can deal damage reflect of about 1 million damage.
Rewards
- EXP equal to 100 units of FriendStory Monster EXP Based on level (no cap)
- Bonus EXP equal to 70 units per EXP Bonus granted by each special monster/boss.
- Badge EXP to increase Badge Level, which increases Badge Stats.
- Bonus Badge EXP per Badge EXP Bonus granted by each special monster/boss.
- 4 Silver Needles (and possibly 1 Gold Needle dropped by Boss)
- 1 Extra Silver Needle per Silver Needle Bonus granted by each special monster/boss.
Needles
Needles can be used to buy items off Big Headward in his Uniform Shop. He sells overall anvils into School Uniforms and chairs. Prices vary based on its design.