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! width=50px | Level | ! width=50px | Level | ||
! width=100px | MP Cost | ! width=100px | MP Cost | ||
! width=100px | Damage | ! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit.">Damage</span> | ||
! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit.">Number of Attacks</span> | ! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit.">Number of Attacks</span> | ||
! width=100px | Max Enemies Hit | ! width=100px | Max Enemies Hit |
Revision as of 18:27, 21 January 2014
Attacking Skills | Passive Skills | Active/Supportive Skills | |
---|---|---|---|
Beginner | |||
First Job | |||
Second Job | |||
Third Job | |||
Fourth Job | |||
Stat Enhancers | |||
Hyper Skills | |||
Skill Enhancers | Active / Supportive Skills | ||
Beginner
Retro Rockets
"Permanently increases Movement Speed, Max Movement Speed, and Jump."
"Permanently increases Movement Speed, Max Movement Speed, and Jump."
Retro Rockets level data
Level | Movement Speed | Max Movement Speed | Jump |
---|---|---|---|
1 | +50 | +30 | +20 |
Core Aura
"Surrounds the true owner of the Core with a powerful aura that enhances abilities."
"Surrounds the true owner of the Core with a powerful aura that enhances abilities."
Core Aura level data
Level | Effects |
---|---|
1 | STR, DEX, INT, LUK, Weapon Attack, and Magic Attack increased by a random amount (changes daily) |
First Job
Quick Motion
"Permanently increases Accuracy, Max Movement Speed, and Jump."
"Permanently increases Accuracy, Max Movement Speed, and Jump."
Quick Motion level data
Level | Accuracy | Max Movement Speed | Jump |
---|---|---|---|
Add 22 per level |
Add 2 per level |
Add 1 per level | |
1 | +22 | +2 | +1 |
2 | +44 | +4 | +2 |
3 | +66 | +6 | +3 |
4 | +88 | +8 | +4 |
5 | +110 | +10 | +5 |
6 | +132 | +12 | +6 |
7 | +154 | +14 | +7 |
8 | +176 | +16 | +8 |
9 | +198 | +18 | +9 |
10 | +220 | +20 | +10 |
Tornado Uppercut
"Performs a super-fast uppercut, creating a tornado that attacks enemies."
"Performs a super-fast uppercut, creating a tornado that attacks enemies."
Tornado Uppercut level data
Level | MP Cost | Damage | Max Enemies Hit |
---|---|---|---|
Add 2 per 5 levels |
Add 4% per level |
No change | |
1 | 17 | 274% | 6 |
2 | 17 | 278% | 6 |
3 | 17 | 282% | 6 |
4 | 17 | 286% | 6 |
5 | 17 | 290% | 6 |
6 | 19 | 294% | 6 |
7 | 19 | 298% | 6 |
8 | 19 | 302% | 6 |
9 | 19 | 306% | 6 |
10 | 19 | 310% | 6 |
11 | 21 | 314% | 6 |
12 | 21 | 318% | 6 |
13 | 21 | 322% | 6 |
14 | 21 | 326% | 6 |
15 | 21 | 330% | 6 |
16 | 23 | 334% | 6 |
17 | 23 | 338% | 6 |
18 | 23 | 342% | 6 |
19 | 23 | 346% | 6 |
20 | 23 | 350% | 6 |
Double Shot
"Fires two consecutive shots at the enemy."
"Fires two consecutive shots at the enemy."
Double Shot level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Range |
---|---|---|---|---|---|
Add 1 per 6 levels |
Add 2% per level |
No change |
No change |
No change | |
1 | 4 | 127% | 2 | 1 | 380 |
2 | 4 | 129% | 2 | 1 | 380 |
3 | 4 | 131% | 2 | 1 | 380 |
4 | 4 | 133% | 2 | 1 | 380 |
5 | 4 | 135% | 2 | 1 | 380 |
6 | 5 | 137% | 2 | 1 | 380 |
7 | 5 | 139% | 2 | 1 | 380 |
8 | 5 | 141% | 2 | 1 | 380 |
9 | 5 | 143% | 2 | 1 | 380 |
10 | 5 | 145% | 2 | 1 | 380 |
11 | 5 | 147% | 2 | 1 | 380 |
12 | 6 | 149% | 2 | 1 | 380 |
13 | 6 | 151% | 2 | 1 | 380 |
14 | 6 | 153% | 2 | 1 | 380 |
15 | 6 | 155% | 2 | 1 | 380 |
16 | 6 | 157% | 2 | 1 | 380 |
17 | 6 | 159% | 2 | 1 | 380 |
18 | 7 | 161% | 2 | 1 | 380 |
19 | 7 | 163% | 2 | 1 | 380 |
20 | 7 | 165% | 2 | 1 | 380 |
Glide Blast
"Move forward during a jump by tumbling. Movement distance increases as the skill level increases."
"Move forward during a jump by tumbling. Movement distance increases as the skill level increases."
Glide Blast level data
Level | MP Cost |
---|---|
Add 1 per level | |
1 | 11 |
2 | 12 |
3 | 13 |
4 | 14 |
5 | 15 |
6 | 16 |
7 | 17 |
8 | 18 |
9 | 19 |
10 | 20 |
Shadow Heart
"Increases your Critical Rate and minimum Critical Damage."
"Increases your Critical Rate and minimum Critical Damage."
Shadow Heart level data
Level | Critical Rate | Minimum Critical Damage |
---|---|---|
Add 2% per level |
Add 1% per level | |
1 | +2% | +1% |
2 | +4% | +2% |
3 | +6% | +3% |
4 | +8% | +4% |
5 | +10% | +5% |
6 | +12% | +6% |
7 | +14% | +7% |
8 | +16% | +8% |
9 | +18% | +9% |
10 | +20% | +10% |
Second Job
Gun Mastery
"Increases the weapon mastery and accuracy of guns."
"Increases the weapon mastery and accuracy of guns."
Gun Mastery level data
Level | Gun Mastery | Accuracy |
---|---|---|
Add 4% per level |
Add 12 per level | |
1 | +14% | +12 |
2 | +18% | +24 |
3 | +22% | +36 |
4 | +26% | +48 |
5 | +30% | +60 |
6 | +34% | +72 |
7 | +38% | +84 |
8 | +42% | +96 |
9 | +46% | +108 |
10 | +50% | +120 |
Gun Booster
"Increases the attack speed of your weapon."
Requires Level 5 Gun Mastery
"Increases the attack speed of your weapon."
Requires Level 5 Gun Mastery
Gun Booster level data
Level | MP Cost | Duration |
---|---|---|
Subtract 2 per level |
Add 20 sec per level | |
1 | 29 | 20 sec |
2 | 27 | 40 sec |
3 | 25 | 60 sec |
4 | 23 | 80 sec |
5 | 21 | 100 sec |
6 | 19 | 120 sec |
7 | 17 | 140 sec |
8 | 15 | 160 sec |
9 | 13 | 180 sec |
10 | 11 | 200 sec |
Triple Fire
"Increases the potency and the number of bullets fired when using Double Shot."
Requires Level 20 Double Shot
"Increases the potency and the number of bullets fired when using Double Shot."
Requires Level 20 Double Shot
Triple Fire level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 1 per 3 levels |
Add 3% per level |
No change |
No change | |
1 | 10 | 124% | 3 | 1 |
2 | 10 | 127% | 3 | 1 |
3 | 11 | 130% | 3 | 1 |
4 | 11 | 133% | 3 | 1 |
5 | 11 | 136% | 3 | 1 |
6 | 12 | 139% | 3 | 1 |
7 | 12 | 142% | 3 | 1 |
8 | 12 | 145% | 3 | 1 |
9 | 13 | 148% | 3 | 1 |
10 | 13 | 151% | 3 | 1 |
11 | 13 | 154% | 3 | 1 |
12 | 14 | 157% | 3 | 1 |
13 | 14 | 160% | 3 | 1 |
14 | 14 | 163% | 3 | 1 |
15 | 15 | 166% | 3 | 1 |
16 | 15 | 169% | 3 | 1 |
17 | 15 | 172% | 3 | 1 |
18 | 16 | 175% | 3 | 1 |
19 | 16 | 178% | 3 | 1 |
20 | 16 | 181% | 3 | 1 |
Shockwave
"Pounds the ground to create a shockwave that damages multiple enemies."
"Pounds the ground to create a shockwave that damages multiple enemies."
Shockwave level data
Level | MP Cost | Damage | Max Enemies Hit |
---|---|---|---|
Add 2 per 3 levels |
Add 4% per level |
No change | |
1 | 18 | 455% | 6 |
2 | 18 | 460% | 6 |
3 | 20 | 465% | 6 |
4 | 20 | 470% | 6 |
5 | 20 | 475% | 6 |
6 | 22 | 480% | 6 |
7 | 22 | 485% | 6 |
8 | 22 | 490% | 6 |
9 | 24 | 495% | 6 |
10 | 24 | 500% | 6 |
11 | 24 | 505% | 6 |
12 | 26 | 510% | 6 |
13 | 26 | 515% | 6 |
14 | 26 | 520% | 6 |
15 | 28 | 525% | 6 |
16 | 28 | 530% | 6 |
17 | 28 | 535% | 6 |
18 | 30 | 540% | 6 |
19 | 30 | 545% | 6 |
20 | 30 | 550% | 6 |
Physical Training
"Permanently increases STR and DEX through physical training."
"Permanently increases STR and DEX through physical training."
Physical Training level data
Level | STR and DEX |
---|---|
Add 3 per level | |
1 | +6 |
2 | +12 |
3 | +18 |
4 | +24 |
5 | +30 |
Perseverance
"Recovers HP and MP over time."
"Recovers HP and MP over time."
Perseverance level data
Level | HP Restored | Interval |
---|---|---|
Level/1.5, rounded up |
Subtract 1.5 sec per level | |
1 | 1% | 18.5 sec |
2 | 2% | 17 sec |
3 | 2% | 15.5 sec |
4 | 3% | 14 sec |
5 | 4% | 12.5 sec |
6 | 4% | 11 sec |
7 | 5% | 9.5 sec |
8 | 6% | 8 sec |
9 | 6% | 6.5 sec |
10 | 7% | 5 sec |
Dark Clarity
"Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."
"Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."
Dark Clarity level data
Level | MP Cost | Weapon Attack | Accuracy | Duration |
---|---|---|---|---|
Add 1 per 2 levels |
Add 1.5 per level |
Add 4 per level |
Add 6 sec per level | |
1 | 15 | +1 | +84 | 66 sec |
2 | 15 | +3 | +88 | 72 sec |
3 | 16 | +4 | +92 | 78 sec |
4 | 16 | +6 | +96 | 84 sec |
5 | 17 | +7 | +100 | 90 sec |
6 | 17 | +9 | +104 | 96 sec |
7 | 18 | +10 | +108 | 102 sec |
8 | 18 | +12 | +112 | 108 sec |
9 | 19 | +13 | +116 | 114 sec |
10 | 19 | +15 | +120 | 120 sec |
11 | 20 | +16 | +124 | 126 sec |
12 | 20 | +18 | +128 | 132 sec |
13 | 21 | +19 | +132 | 138 sec |
14 | 21 | +21 | +136 | 144 sec |
15 | 22 | +22 | +140 | 150 sec |
16 | 22 | +24 | +144 | 156 sec |
17 | 23 | +25 | +148 | 162 sec |
18 | 23 | +27 | +152 | 168 sec |
19 | 24 | +28 | +156 | 174 sec |
20 | 24 | +30 | +160 | 180 sec |
Third Job
Solar Array
"Fire a scatter shot that damages multiple enemies."
"Fire a scatter shot that damages multiple enemies."
Solar Array level data
Level | MP Cost | Damage | Max Enemies Hit | Number of Attacks |
---|---|---|---|---|
Add 2 per 3 levels |
Add 5% per level |
No change |
No change | |
1 | 20 | 355% | 6 | 2 |
2 | 20 | 360% | 6 | 2 |
3 | 22 | 365% | 6 | 2 |
4 | 22 | 370% | 6 | 2 |
5 | 22 | 375% | 6 | 2 |
6 | 24 | 380% | 6 | 2 |
7 | 24 | 385% | 6 | 2 |
8 | 24 | 390% | 6 | 2 |
9 | 26 | 395% | 6 | 2 |
10 | 26 | 400% | 6 | 2 |
11 | 26 | 405% | 6 | 2 |
12 | 28 | 410% | 6 | 2 |
13 | 28 | 415% | 6 | 2 |
14 | 28 | 420% | 6 | 2 |
15 | 30 | 425% | 6 | 2 |
16 | 30 | 430% | 6 | 2 |
17 | 30 | 435% | 6 | 2 |
18 | 32 | 440% | 6 | 2 |
19 | 32 | 445% | 6 | 2 |
20 | 32 | 450% | 6 | 2 |
21 | 34 | 455% | 6 | 2 |
22 | 34 | 460% | 6 | 2 |
23 | 34 | 465% | 6 | 2 |
24 | 36 | 470% | 6 | 2 |
25 | 36 | 475% | 6 | 2 |
26 | 36 | 480% | 6 | 2 |
27 | 38 | 485% | 6 | 2 |
28 | 38 | 490% | 6 | 2 |
29 | 38 | 495% | 6 | 2 |
30 | 40 | 500% | 6 | 2 |
Turret Deployment
"Summons an upgraded turret to unleash a barrage of shots on nearby enemies."
"Summons an upgraded turret to unleash a barrage of shots on nearby enemies."
Turret Deployment level data
Level | MP Cost | Damage | Duration | Cooldown |
---|---|---|---|---|
Add 8 per 7 levels |
Add 6% per level |
Add 1 per level |
Subtract 2 per level | |
1 | 10 | 86% | 21 sec | 28 sec |
2 | 10 | 92% | 22 sec | 26 sec |
3 | 10 | 98% | 23 sec | 24 sec |
4 | 10 | 104% | 24 sec | 22 sec |
5 | 10 | 110% | 25 sec | 20 sec |
6 | 10 | 116% | 26 sec | 18 sec |
7 | 10 | 122% | 27 sec | 16 sec |
8 | 18 | 128% | 28 sec | 14 sec |
9 | 18 | 134% | 29 sec | 12 sec |
10 | 18 | 140% | 30 sec | 10 sec |
Gamma Missile
"Summons a powerful explosive to knock enemies back."
"Summons a powerful explosive to knock enemies back."
Gamma Missile level data
Level | MP Cost | Damage | Explosion Damage | Max Enemies Hit | Knockback Range |
---|---|---|---|---|---|
Add 2 per 3 levels |
Add 4% per level |
Add 4% per level |
No change |
No change | |
1 | 23 | 204% | 658% | 6 | 400 |
2 | 23 | 208% | 662% | 6 | 400 |
3 | 25 | 212% | 666% | 6 | 400 |
4 | 25 | 216% | 670% | 6 | 400 |
5 | 25 | 220% | 674% | 6 | 400 |
6 | 27 | 224% | 678% | 6 | 400 |
7 | 27 | 228% | 682% | 6 | 400 |
8 | 27 | 232% | 686% | 6 | 400 |
9 | 29 | 236% | 690% | 6 | 400 |
10 | 29 | 240% | 694% | 6 | 400 |
11 | 29 | 244% | 698% | 6 | 400 |
12 | 31 | 248% | 702% | 6 | 400 |
13 | 31 | 252% | 706% | 6 | 400 |
14 | 31 | 256% | 710% | 6 | 400 |
15 | 33 | 260% | 714% | 6 | 400 |
16 | 33 | 264% | 718% | 6 | 400 |
17 | 33 | 268% | 722% | 6 | 400 |
18 | 35 | 272% | 726% | 6 | 400 |
19 | 35 | 276% | 730% | 6 | 400 |
20 | 35 | 280% | 734% | 6 | 400 |
High Life
"Uses life experiences to permanently increase Weapon/Magic DEF and Max HP/MP."
"Uses life experiences to permanently increase Weapon/Magic DEF and Max HP/MP."
High Life level data
Level | Weapon and Magic Defense | Max HP and MP |
---|---|---|
Add 2% per level |
Add 60 per level | |
1 | +2% | +60 |
2 | +4% | +120 |
3 | +6% | +180 |
4 | +8% | +240 |
5 | +10% | +300 |
6 | +12% | +360 |
7 | +14% | +420 |
8 | +16% | +480 |
9 | +18% | +540 |
10 | +20% | +600 |
Cutting Edge
"Borrows power from the core to increase Critical Rate and ignore a portion of enemy's DEF."
"Borrows power from the core to increase Critical Rate and ignore a portion of enemy's DEF."
Cutting Edge level data
Level | Critical Rate | Enemy Defense Ignored |
---|---|---|
Add 1% per level |
Add 1% per level | |
1 | +11% | +1% |
2 | +12% | +2% |
3 | +13% | +3% |
4 | +14% | +4% |
5 | +15% | +5% |
6 | +16% | +6% |
7 | +17% | +7% |
8 | +18% | +8% |
9 | +19% | +9% |
10 | +20% | +10% |
11 | +21% | +11% |
12 | +22% | +12% |
13 | +23% | +13% |
14 | +24% | +14% |
15 | +25% | +15% |
16 | +26% | +16% |
17 | +27% | +17% |
18 | +28% | +18% |
19 | +29% | +19% |
20 | +30% | +20% |
Roll of the Dice
"Test your luck! Roll a dice to get a random buff."
"Test your luck! Roll a dice to get a random buff."
Roll of the Dice level data
- Roll One: Nothing
- Roll Two: +30% Weapon Defense
- Roll Three: 20% HP and MP
- Roll Four: +15% Critical Rate
- Roll Five:: +20% Additional Damage
- Roll Six: +30% Experience Boost
Level | MP Cost | Duration | Cooldown |
---|---|---|---|
Add 5 per 5 levels |
Add 6 per level |
Subtract 30 per 2 levels | |
1 | 40 | 72 sec | 470 sec |
2 | 40 | 84 sec | 440 sec |
3 | 45 | 96 sec | 410 sec |
4 | 45 | 108 sec | 380 sec |
5 | 45 | 120 sec | 350 sec |
6 | 50 | 132 sec | 320 sec |
7 | 50 | 144 sec | 290 sec |
8 | 50 | 156 sec | 260 sec |
9 | 55 | 168 sec | 230 sec |
10 | 55 | 180 sec | 200 sec |
Drone Blast
"Throws a flurry of punches with a drone."
"Throws a flurry of punches with a drone."
Drone Blast level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 2 per 5 levels |
Add 2% per level |
No change |
No change | |
1 | 20 | 102% | 8 | 1 |
2 | 20 | 104% | 8 | 1 |
3 | 20 | 106% | 8 | 1 |
4 | 20 | 108% | 8 | 1 |
5 | 22 | 110% | 8 | 1 |
6 | 22 | 112% | 8 | 1 |
7 | 22 | 114% | 8 | 1 |
8 | 22 | 116% | 8 | 1 |
9 | 22 | 118% | 8 | 1 |
10 | 24 | 120% | 8 | 1 |
11 | 24 | 122% | 8 | 1 |
12 | 24 | 124% | 8 | 1 |
13 | 24 | 126% | 8 | 1 |
14 | 24 | 128% | 8 | 1 |
15 | 26 | 130% | 8 | 1 |
16 | 26 | 132% | 8 | 1 |
17 | 26 | 134% | 8 | 1 |
18 | 26 | 136% | 8 | 1 |
19 | 26 | 138% | 8 | 1 |
20 | 28 | 140% | 8 | 1 |
Fourth Job
Those in Italic can be obtained through Combat Orders.
Maple Warrior
"Increases the base stats of all party members."
"Increases the base stats of all party members."
Maple Warrior level data
Level | MP Cost | Base Stats | Duration |
---|---|---|---|
Add 10 per 5 levels |
Add 1% per 2 levels |
Add 30 sec per level | |
1 | 10 | +1% | 30 sec |
2 | 10 | +1% | 60 sec |
3 | 10 | +2% | 90 sec |
4 | 10 | +2% | 120 sec |
5 | 20 | +3% | 150 sec |
6 | 20 | +3% | 180 sec |
7 | 20 | +4% | 210 sec |
8 | 20 | +4% | 240 sec |
9 | 20 | +5% | 270 sec |
10 | 30 | +5% | 300 sec |
11 | 30 | +6% | 330 sec |
12 | 30 | +6% | 360 sec |
13 | 30 | +7% | 390 sec |
14 | 30 | +7% | 420 sec |
15 | 40 | +8% | 450 sec |
16 | 40 | +8% | 480 sec |
17 | 40 | +9% | 510 sec |
18 | 40 | +9% | 540 sec |
19 | 40 | +10% | 570 sec |
20 | 50 | +10% | 600 sec |
21 | 50 | +11% | 630 sec |
22 | 50 | +11% | 660 sec |
23 | 50 | +12% | 690 sec |
24 | 50 | +12% | 720 sec |
25 | 60 | +13% | 750 sec |
26 | 60 | +13% | 780 sec |
27 | 60 | +14% | 810 sec |
28 | 60 | +14% | 840 sec |
29 | 60 | +15% | 870 sec |
30 | 70 | +15% | 900 sec |
31 | 70 | +16% | 930 sec |
32 | 70 | +16% | 960 sec |
Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level | MP Cost | Cooldown |
---|---|---|
No change |
Subtract 60 sec per level | |
1 | 30 | 600 sec |
2 | 30 | 540 sec |
3 | 30 | 480 sec |
4 | 30 | 420 sec |
5 | 30 | 360 sec |
6 | 30 | 300 sec |
7 | 30 | 240 sec |
Rapid Fire
"Fires bullets very quickly. Hold down the skill key to shoot longer."
Requires Level 20 Triple Fire
"Fires bullets very quickly. Hold down the skill key to shoot longer."
Requires Level 20 Triple Fire
Rapid Fire level data
Level | MP Cost | Damage | Number of Hits | Max Enemies Hit |
---|---|---|---|---|
Add 1 per 10 levels |
Add 3% per level |
No change |
No change | |
1 | 6 | 243% | 1 | 1 |
2 | 6 | 246% | 1 | 1 |
3 | 6 | 249% | 1 | 1 |
4 | 6 | 252% | 1 | 1 |
5 | 6 | 255% | 1 | 1 |
6 | 6 | 258% | 1 | 1 |
7 | 6 | 261% | 1 | 1 |
8 | 6 | 264% | 1 | 1 |
9 | 6 | 267% | 1 | 1 |
10 | 7 | 270% | 1 | 1 |
11 | 7 | 273% | 1 | 1 |
12 | 7 | 276% | 1 | 1 |
13 | 7 | 279% | 1 | 1 |
14 | 7 | 282% | 1 | 1 |
15 | 7 | 285% | 1 | 1 |
16 | 7 | 288% | 1 | 1 |
17 | 7 | 291% | 1 | 1 |
18 | 7 | 294% | 1 | 1 |
19 | 7 | 297% | 1 | 1 |
20 | 8 | 300% | 1 | 1 |
21 | 8 | 303% | 1 | 1 |
22 | 8 | 306% | 1 | 1 |
23 | 8 | 309% | 1 | 1 |
24 | 8 | 312% | 1 | 1 |
25 | 8 | 315% | 1 | 1 |
26 | 8 | 318% | 1 | 1 |
27 | 8 | 321% | 1 | 1 |
28 | 8 | 324% | 1 | 1 |
29 | 8 | 327% | 1 | 1 |
30 | 9 | 330% | 1 | 1 |
31 | 9 | 333% | 1 | 1 |
32 | 9 | 336% | 1 | 1 |
Mighty Meteor
"Tosses an exploding meteorite at the enemy, weakening them. From then on, all attacks will be focused on that monster and all attacks will deal extra damage."
"Tosses an exploding meteorite at the enemy, weakening them. From then on, all attacks will be focused on that monster and all attacks will deal extra damage."
Mighty Meteor level data
Level | MP Cost | Damage | Bonus Damage |
---|---|---|---|
Add 3 per 5 levels |
Add 8% per level |
Add 1% per level | |
1 | 25 | 458% | 1% |
2 | 25 | 466% | 2% |
3 | 25 | 474% | 3% |
4 | 25 | 482% | 4% |
5 | 28 | 490% | 5% |
6 | 28 | 498% | 6% |
7 | 28 | 506% | 7% |
8 | 28 | 514% | 8% |
9 | 28 | 522% | 9% |
10 | 31 | 530% | 10% |
11 | 31 | 538% | 11% |
12 | 31 | 546% | 12% |
13 | 31 | 554% | 13% |
14 | 31 | 562% | 14% |
15 | 34 | 570% | 15% |
16 | 34 | 578% | 16% |
17 | 34 | 586% | 17% |
18 | 34 | 594% | 18% |
19 | 34 | 602% | 19% |
20 | 37 | 610% | 20% |
21 | 37 | 618% | 21% |
22 | 37 | 626% | 22% |
Starfall
"Order your spaceship to attack multiple enemies at once."
"Order your spaceship to attack multiple enemies at once."
Starfall level data
Level | MP Cost | Damage | Max Enemies Hit | Number of Attacks | Cooldown |
---|---|---|---|---|---|
No change |
Add 4% per level |
No change |
No change |
Subtract 2 per 2 levels | |
1 | 350 | 404% | 15 | 3 | 60 sec |
2 | 350 | 408% | 15 | 3 | 58 sec |
3 | 350 | 412% | 15 | 3 | 58 sec |
4 | 350 | 416% | 15 | 3 | 56 sec |
5 | 350 | 420% | 15 | 3 | 56 sec |
6 | 350 | 424% | 15 | 3 | 54 sec |
7 | 350 | 428% | 15 | 3 | 54 sec |
8 | 350 | 432% | 15 | 3 | 52 sec |
9 | 350 | 436% | 15 | 3 | 52 sec |
10 | 350 | 440% | 15 | 3 | 50 sec |
11 | 350 | 444% | 15 | 3 | 50 sec |
12 | 350 | 448% | 15 | 3 | 48 sec |
13 | 350 | 452% | 15 | 3 | 48 sec |
14 | 350 | 456% | 15 | 3 | 46 sec |
15 | 350 | 460% | 15 | 3 | 46 sec |
16 | 350 | 464% | 15 | 3 | 44 sec |
17 | 350 | 468% | 15 | 3 | 44 sec |
18 | 350 | 472% | 15 | 3 | 42 sec |
19 | 350 | 476% | 15 | 3 | 42 sec |
20 | 350 | 480% | 15 | 3 | 40 sec |
21 | 350 | 484% | 15 | 3 | 40 sec |
22 | 350 | 488% | 15 | 3 | 38 sec |
23 | 350 | 492% | 15 | 3 | 38 sec |
24 | 350 | 496% | 15 | 3 | 36 sec |
25 | 350 | 500% | 15 | 3 | 36 sec |
26 | 350 | 504% | 15 | 3 | 34 sec |
27 | 350 | 508% | 15 | 3 | 34 sec |
28 | 350 | 512% | 15 | 3 | 32 sec |
29 | 350 | 516% | 15 | 3 | 32 sec |
30 | 350 | 520% | 15 | 3 | 30 sec |
31 | 350 | 524% | 15 | 3 | 30 |
32 | 350 | 528% | 15 | 3 | 28 sec |
Double Down
"Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff. (If you roll two of a kind, add 10% to the normal boost)."
Requires Level 10 Roll of the Dice
"Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff. (If you roll two of a kind, add 10% to the normal boost)."
Requires Level 10 Roll of the Dice
Double Down level data
- Roll 2 Ones: Nothing
- Roll 2 Twos: +40% Weapon Defense
- Roll 2 Threes: +30% HP and MP
- Roll 2 Fours: +25% Critical Rate
- Roll 2 Fives: +30% Additional Damage
- Roll 2 Sixes: +40% Experience Boost
Level | MP Cost | Chance | Duration | Cooldown |
---|---|---|---|---|
No change |
Add 10% per level |
Add 4 per level |
No change | |
1 | 60 | 10% | 184 sec | 200 sec |
2 | 60 | 20% | 188 sec | 200 sec |
3 | 60 | 30% | 192 sec | 200 sec |
4 | 60 | 40% | 196 sec | 200 sec |
5 | 60 | 50% | 200 sec | 200 sec |
6 | 60 | 60% | 204 sec | 200 sec |
7 | 60 | 70% | 208 sec | 200 sec |
Brain Scrambler
"Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd."
"Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd."
Brain Scrambler level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Enemy Defense Ignored | Bonus Critical Chance | Cooldown |
---|---|---|---|---|---|---|---|
Add 4 per 6 levels |
Add 10% per level |
No change |
No change |
Add 1% per level |
No change |
Subtract 1 per 6 levels | |
1 | 10 | 510% | 4 | 1 | 11% | 100% | 10 sec |
2 | 10 | 520% | 4 | 1 | 12% | 100% | 10 sec |
3 | 10 | 530% | 4 | 1 | 13% | 100% | 10 sec |
4 | 10 | 540% | 4 | 1 | 14% | 100% | 10 sec |
5 | 10 | 550% | 4 | 1 | 15% | 100% | 10 sec |
6 | 14 | 560% | 4 | 1 | 16% | 100% | 9 sec |
7 | 14 | 570% | 4 | 1 | 17% | 100% | 9 sec |
8 | 14 | 580% | 4 | 1 | 18% | 100% | 9 sec |
9 | 14 | 590% | 4 | 1 | 19% | 100% | 9 sec |
10 | 14 | 600% | 4 | 1 | 20% | 100% | 9 sec |
11 | 14 | 610% | 4 | 1 | 21% | 100% | 9 sec |
12 | 18 | 620% | 4 | 1 | 22% | 100% | 8 sec |
13 | 18 | 630% | 4 | 1 | 23% | 100% | 8 sec |
14 | 18 | 640% | 4 | 1 | 24% | 100% | 8 sec |
15 | 18 | 650% | 4 | 1 | 25% | 100% | 8 sec |
16 | 18 | 660% | 4 | 1 | 26% | 100% | 8 sec |
17 | 18 | 670% | 4 | 1 | 27% | 100% | 8 sec |
18 | 22 | 680% | 4 | 1 | 28% | 100% | 7 sec |
19 | 22 | 690% | 4 | 1 | 29% | 100% | 7 sec |
20 | 22 | 700% | 4 | 1 | 30% | 100% | 7 sec |
21 | 22 | 710% | 4 | 1 | 31% | 100% | 7 sec |
22 | 22 | 720% | 4 | 1 | 32% | 100% | 7 sec |
23 | 22 | 730% | 4 | 1 | 33% | 100% | 7 sec |
24 | 26 | 740% | 4 | 1 | 34% | 100% | 6 sec |
25 | 26 | 750% | 4 | 1 | 35% | 100% | 6 sec |
26 | 26 | 760% | 4 | 1 | 36% | 100% | 6 sec |
27 | 26 | 770% | 4 | 1 | 37% | 100% | 6 sec |
28 | 26 | 780% | 4 | 1 | 38% | 100% | 6 sec |
29 | 26 | 790% | 4 | 1 | 39% | 100% | 6 sec |
30 | 30 | 800% | 4 | 1 | 40% | 100% | 5 sec |
31 | 30 | 810% | 4 | 1 | 41% | 100% | 5 sec |
32 | 30 | 820% | 4 | 1 | 42% | 100% | 5 sec |
Suborbital Bombardier
"Summons a sharpshooting giant robot that fires a hefty barrage of bullets."
"Summons a sharpshooting giant robot that fires a hefty barrage of bullets."
Suborbital Bombardier level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 2 per 3 levels |
Add 4% per level |
No change |
No change | |
1 | 25 | 474% | 4 | 6 |
2 | 25 | 478% | 4 | 6 |
3 | 28 | 482% | 4 | 6 |
4 | 28 | 486% | 4 | 6 |
5 | 28 | 490% | 4 | 6 |
6 | 31 | 494% | 4 | 6 |
7 | 31 | 498% | 4 | 6 |
8 | 31 | 502% | 4 | 6 |
9 | 34 | 506% | 4 | 6 |
10 | 34 | 510% | 4 | 6 |
11 | 34 | 514% | 4 | 6 |
12 | 37 | 518% | 4 | 6 |
13 | 37 | 522% | 4 | 6 |
14 | 37 | 526% | 4 | 6 |
15 | 40 | 530% | 4 | 6 |
16 | 40 | 534% | 4 | 6 |
17 | 40 | 538% | 4 | 6 |
18 | 43 | 542% | 4 | 6 |
19 | 43 | 546% | 4 | 6 |
20 | 43 | 550% | 4 | 6 |
21 | 46 | 554% | 4 | 6 |
22 | 46 | 558% | 4 | 6 |
23 | 46 | 562% | 4 | 6 |
24 | 49 | 566% | 4 | 6 |
25 | 49 | 570% | 4 | 6 |
26 | 49 | 574% | 4 | 6 |
27 | 52 | 578% | 4 | 6 |
28 | 52 | 582% | 4 | 6 |
29 | 52 | 586% | 4 | 6 |
30 | 55 | 590% | 4 | 6 |
31 | 55 | 594% | 4 | 6 |
32 | 55 | 598% | 4 | 6 |
Collateral Damage
"Increases Critical Rate and critical damage. Additional Critical Rate against bosses."
"Increases Critical Rate and critical damage. Additional Critical Rate against bosses."
Collateral Damage level data
Level | Critical Rate | Critical Damage | Additional Critical Rate on Bosses | Boss Damage |
---|---|---|---|---|
Add 1% per 2 levels |
Add 1% per 3 levels |
Add 1% per level |
Add 1% per level | |
1 | +6% | +4% | +1% | +2% |
2 | +6% | +4% | +2% | +2% |
3 | +7% | +4% | +3% | +3% |
4 | +7% | +5% | +4% | +4% |
5 | +8% | +5% | +5% | +5% |
6 | +8% | +5% | +6% | +6% |
7 | +9% | +6% | +7% | +7% |
8 | +9% | +6% | +8% | +8% |
9 | +10% | +6% | +9% | +9% |
10 | +10% | +7% | +10% | +10% |
11 | +11% | +7% | +11% | +11% |
12 | +11% | +7% | +12% | +12% |
13 | +12% | +8% | +13% | +13% |
14 | +12% | +8% | +14% | +14% |
15 | +13% | +8% | +15% | +15% |
16 | +13% | +9% | +16% | +16% |
17 | +14% | +9% | +17% | +17% |
18 | +14% | +9% | +18% | +18% |
19 | +15% | +10% | +19% | +19% |
20 | +15% | +10% | +20% | +20% |
Relentless
"Sheds all fear of danger, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect."
"Sheds all fear of danger, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect."
Relentless level data
Level | MP Cost | Weapon Attack | Abnormal Status and Elemental Resistance | Power Stance Chance | Avoidability | Duration |
---|---|---|---|---|---|---|
Add 2 per 4 levels |
Add 1% per 2 levels |
Add 1% per level |
Add 1% per level |
Subtract 15 per level |
Add 6 per level | |
1 | 45 | +1% | +21% | +21% | -15 | 66 sec |
2 | 45 | +1% | +22% | +22% | -30 | 72 sec |
3 | 45 | +2% | +23% | +23% | -45 | 78 sec |
4 | 47 | +2% | +24% | +24% | -60 | 84 sec |
5 | 47 | +3% | +25% | +25% | -75 | 90 sec |
6 | 47 | +3% | +26% | +26% | -90 | 96 sec |
7 | 47 | +4% | +27% | +27% | -105 | 102 sec |
8 | 49 | +4% | +28% | +28% | -120 | 108 sec |
9 | 49 | +5% | +29% | +29% | -135 | 114 sec |
10 | 49 | +5% | +30% | +30% | -150 | 120 sec |
11 | 49 | +6% | +31% | +31% | -165 | 126 sec |
12 | 51 | +6% | +32% | +32% | -180 | 132 sec |
13 | 51 | +7% | +33% | +33% | -195 | 138 sec |
14 | 51 | +7% | +34% | +34% | -210 | 144 sec |
15 | 51 | +8% | +35% | +35% | -225 | 150 sec |
16 | 53 | +8% | +36% | +36% | -240 | 156 sec |
17 | 53 | +9% | +37% | +37% | -265 | 162 sec |
18 | 53 | +9% | +38% | +38% | -270 | 168 sec |
19 | 53 | +10% | +39% | +39% | -285 | 174 sec |
20 | 55 | +10% | +40% | +40% | -300 | 180 sec |
21 | 55 | +11% | +41% | +41% | -315 | 186 sec |
22 | 55 | +11% | +42% | +42% | -330 | 192 sec |
Counterattack
"Temporarily increases damage upon being hit. Duration increases as skill level increases. Counterattack effect can only take place once every 50 seconds."
"Temporarily increases damage upon being hit. Duration increases as skill level increases. Counterattack effect can only take place once every 50 seconds."
Counterattack level data
Level | Chance | Damage | Duration |
---|---|---|---|
Add 4% per level |
Add 1% per level |
No change | |
1 | 4% | +6% | 18 sec |
2 | 8% | +7% | 21 sec |
3 | 12% | +8% | 24 sec |
4 | 16% | +9% | 27 sec |
5 | 20% | +10% | 30 sec |
6 | 24% | +11% | 33 sec |
7 | 28% | +12% | 36 sec |
8 | 32% | +13% | 39 sec |
9 | 36% | +14% | 42 sec |
10 | 40% | +15% | 45 sec |
11 | 44% | +16% | 48 sec |
12 | 48% | +17% | 51 sec |
Hyper Skills
Stat Enhancers
Hyper Strength
"Permanently increases STR."
Unlocked at level 140
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level | STR |
---|---|
1 | +50 |
Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level | DEX |
---|---|
1 | +50 |
Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level | INT |
---|---|
1 | +50 |
Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level | Movement Speed |
---|---|
1 | +10 |
Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level | Accuracy |
---|---|
1 | +20% |
Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level | Weapon DEF |
---|---|
1 | +500 |
Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level | Magic DEF |
---|---|
1 | +500 |
Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level | Max DF |
---|---|
1 | +50 |
Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level | Max MP |
---|---|
1 | +15% |
Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level | Max HP |
---|---|
1 | +15% |
Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level | Critical Rate |
---|---|
1 | +10% |