Beginner Skills
Retro Rockets: Permanently increases Movement Speed, Max Movement Speed, and Jump.
Permanently increases Movement Speed, Max Movement Speed, and Jump.
- Level 1: Passive Effects - Movement Speed +50, Max Movement Speed +30, Jump +20
Core Aura: Surrounds the true owner of the Core with a powerful aura that enhances abilities.
Surrounds the true owner of the Core with a powerful aura that enhances abilities.
- Level 1: STR, DEX, INT, LUK, Weapon Attack, and Magic Attack increased by a random amount (changes daily)
First Job
Jett
Double Shot: Fires two consecutive shots at the enemy.
Fires two consecutive shots at the enemy.
- Level 1: MP Cost: 4, Damage: 127%, Range: 380
- Level 2: MP Cost: 4, Damage: 129%, Range: 380
- Level 3: MP Cost: 4, Damage: 131%, Range: 380
- Level 4: MP Cost: 4, Damage: 133%, Range: 380
- Level 5: MP Cost: 4, Damage: 135%, Range: 380
- Level 6: MP Cost: 5, Damage: 137%, Range: 380
- Level 7: MP Cost: 5, Damage: 139%, Range: 380
- Level 8: MP Cost: 5, Damage: 141%, Range: 380
- Level 9: MP Cost: 5, Damage: 143%, Range: 380
- Level 10: MP Cost: 5, Damage: 145%, Range: 380
- Level 11: MP Cost: 5, Damage: 147%, Range: 380
- Level 12: MP Cost: 6, Damage: 149%, Range: 380
- Level 13: MP Cost: 6, Damage: 151%, Range: 380
- Level 14: MP Cost: 6, Damage: 153%, Range: 380
- Level 15: MP Cost: 6, Damage: 155%, Range: 380
- Level 16: MP Cost: 6, Damage: 157%, Range: 380
- Level 17: MP Cost: 6, Damage: 159%, Range: 380
- Level 18: MP Cost: 7, Damage: 161%, Range: 380
- Level 19: MP Cost: 7, Damage: 163%, Range: 380
- Level 20: MP Cost: 7, Damage: 165%, Range: 380
Quick Motion: Permanently increases Accuracy, Max Movement Speed, and Jump.
Permanently increases Accuracy, Max Movement Speed, and Jump.
- Level 1: Accuracy: +22, Max Movement Speed: +2, Jump: +1
- Level 2: Accuracy: +44, Max Movement Speed: +4, Jump: +2
- Level 3: Accuracy: +66, Max Movement Speed: +6, Jump: +3
- Level 4: Accuracy: +88, Max Movement Speed: +8, Jump: +4
- Level 5: Accuracy: +110, Max Movement Speed: +10, Jump: +5
- Level 6: Accuracy: +132, Max Movement Speed: +12, Jump: +6
- Level 7: Accuracy: +154, Max Movement Speed: +14, Jump: +7
- Level 8: Accuracy: +176, Max Movement Speed: +16, Jump: +8
- Level 9: Accuracy: +198, Max Movement Speed: +18, Jump: +9
- Level 10: Accuracy: +220, Max Movement Speed: +20, Jump: +10
Shadow Heart: Increases your Critical Rate and minimum Critical Damage.
Increases your Critical Rate and minimum Critical Damage.
- Level 1: Critical Rate: +2%, Minimum Critical Damage: +1%
- Level 2: Critical Rate: +4%, Minimum Critical Damage: +2%
- Level 3: Critical Rate: +6%, Minimum Critical Damage: +3%
- Level 4: Critical Rate: +8%, Minimum Critical Damage: +4%
- Level 5: Critical Rate: +10%, Minimum Critical Damage: +5%
- Level 6: Critical Rate: +12%, Minimum Critical Damage: +6%
- Level 7: Critical Rate: +14%, Minimum Critical Damage: +7%
- Level 8: Critical Rate: +16%, Minimum Critical Damage: +8%
- Level 9: Critical Rate: +18%, Minimum Critical Damage: +9%
- Level 10: Critical Rate: +20%, Minimum Critical Damage: +10%
Glide Blast: Increases your Critical Rate and minimum Critical Damage.
Increases your Critical Rate and minimum Critical Damage.
- Level 1: Critical Rate: +2%, Minimum Critical Damage: +1%
- Level 2: Critical Rate: +4%, Minimum Critical Damage: +2%
- Level 3: Critical Rate: +6%, Minimum Critical Damage: +3%
- Level 4: Critical Rate: +8%, Minimum Critical Damage: +4%
- Level 5: Critical Rate: +10%, Minimum Critical Damage: +5%
- Level 6: Critical Rate: +12%, Minimum Critical Damage: +6%
- Level 7: Critical Rate: +14%, Minimum Critical Damage: +7%
- Level 8: Critical Rate: +16%, Minimum Critical Damage: +8%
- Level 9: Critical Rate: +18%, Minimum Critical Damage: +9%
- Level 10: Critical Rate: +20%, Minimum Critical Damage: +10%
Tornado Uppercut: Performs a super-fast uppercut, creating a tornado that attacks enemies.
Performs a super-fast uppercut, creating a tornado that attacks enemies.
- Level 1: MP Cost: 17, Damage: 274%, Max Enemies Hit: 6
- Level 2: MP Cost: 17, Damage: 278%, Max Enemies Hit: 6
- Level 3: MP Cost: 17, Damage: 282%, Max Enemies Hit: 6
- Level 4: MP Cost: 17, Damage: 286%, Max Enemies Hit: 6
- Level 5: MP Cost: 17, Damage: 290%, Max Enemies Hit: 6
- Level 6: MP Cost: 19, Damage: 294%, Max Enemies Hit: 6
- Level 7: MP Cost: 19, Damage: 298%, Max Enemies Hit: 6
- Level 8: MP Cost: 19, Damage: 302%, Max Enemies Hit: 6
- Level 9: MP Cost: 19, Damage: 306%, Max Enemies Hit: 6
- Level 10: MP Cost: 19, Damage: 310%, Max Enemies Hit: 6
- Level 11: MP Cost: 21, Damage: 314%, Max Enemies Hit: 6
- Level 12: MP Cost: 21, Damage: 318%, Max Enemies Hit: 6
- Level 13: MP Cost: 21, Damage: 322%, Max Enemies Hit: 6
- Level 14: MP Cost: 21, Damage: 326%, Max Enemies Hit: 6
- Level 15: MP Cost: 21, Damage: 330%, Max Enemies Hit: 6
- Level 16: MP Cost: 23, Damage: 334%, Max Enemies Hit: 6
- Level 17: MP Cost: 23, Damage: 338%, Max Enemies Hit: 6
- Level 18: MP Cost: 23, Damage: 342%, Max Enemies Hit: 6
- Level 19: MP Cost: 23, Damage: 346%, Max Enemies Hit: 6
- Level 20: MP Cost: 23, Damage: 350%, Max Enemies Hit: 6