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(Map damage overtime is now in GMS so I removed "(not in GMS)")
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{{Header Nav|game=MapleStory}}
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Magnus is a boss in Helisium. It has 3 modes: Easy, normal and hard.
Magnus is a boss in Helisium. It has 3 modes: Easy, normal and hard.


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*Clear '''Magnus Simulator''' quest.
*Clear '''Magnus Simulator''' quest.
*Level 115 or higher
*Level 115 or higher
*Max 1 clear daily.
*Max 1 clear daily (shared limit with Normal mode)
*30 minute re-entry cooldown


;Normal Magnus
;Normal Magnus
*Clear the whole storyline of Pantheon and Heliseum.
*Clear the whole storyline of Pantheon and Heliseum.
*Level 155 and above
*Level 155 and above
*Max 1 clear daily.
*Max 1 clear daily (shared limit with Easy mode)
*30 minute re-entry cooldown.
*30 minute re-entry cooldown.


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*Clear the whole storyline of Pantheon and Heliseum.
*Clear the whole storyline of Pantheon and Heliseum.
*Level 175 and above
*Level 175 and above
*Max 1 clear weekly (can be reset using Kritias Boss Reset Tickets)
*Max 1 clear weekly (resets at Thursday 12am, '''can be reset again using [[MapleStory/Towns/Kritias#The Kritias shop|Kritias Boss Reset Tickets]]''' once weekly)
*30 minute re-entry cooldown.
*30 minute re-entry cooldown (not applied to practice mode)
*Practice mode is allowed 20 times daily (shared across all the bosses). No rewards (EXP, items, monster collection chance, quests) can be earned even if the boss is killed in practice mode.


==Overall Stats==
==Overall Stats==
===Easy===
===Easy===
*Level: 110
*Level: 110
*400,000,000 HP
*400,000,000 HP (400 Million HP)
*Resistant to all elements, including Physical
*Resistant to all elements, including Physical
*50% DEF
*50% DEF
*EXP: 1,200,000
*EXP: 1,200,000 (1.2 Million)
*20 shared death count
*5 death count
*30 minute time limit
*30 minute time limit
*Clear limit: Once per day
*Clear limit: Once per day (combined limit with [[#Normal|Normal mode]])


====Skills and projectiles====
====Skills and projectiles====
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**Increases to 2x when Magnus' HP reaches 50%
**Increases to 2x when Magnus' HP reaches 50%
**Increases to 5x when you use up all 20 death counts.
**Increases to 5x when you use up all 20 death counts.
*Map damage over time (not in GMS)
**1% HP per 2 second
**5% HP per 2 second outside control zone
*Control Zone
*Control Zone
**Full damage dealt inside, half damage dealt outside
**Full damage dealt inside, half damage dealt outside
**Full potion efficiency inside, half potion efficiency outside.
**Full potion efficiency inside, half potion efficiency outside.
**1% damage per 2 second inside, 5% damage per 2 second outside.
**Take 1% damage per 2 seconds inside, 5% damage per 2 second outside.
**Zone range
**Zone range
***Reduces by 15% when Magnus' HP drops to 75%
***Reduces by 15% when Magnus' HP drops to 75%
***Reduces by 30% when Magnus' HP drops to 50%
***Reduces by 30% when Magnus' HP drops to 50%
***Reduces by 60% when 20 death counts are used up.
*When all 20 death counts are used up, Magnus becomes hyper buffed based on the above stats shown (to the point of ridiculous difficulty). Players who dies after this hyper buff mode is activated or when the player is already dead will be teleported back to Heliseum upon revive.


====Rewards====
====Rewards====
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*Royal Black Metal Shoulderpad
*Royal Black Metal Shoulderpad
*Crystal Ventus Badge
*Crystal Ventus Badge
*Up to 4 Shadow Merchant Coins
*4 Shadow Merchant Coins
*Boss Medal of Honor
*Glowing Soul Crystal (individual drop)
*Occult Cube (not in GMS)
**'''Max 180 per world weekly''', limit resets on Thursday 12am
*Rebirth Flame Level 110 (not in GMS)
**5x value on Reboot servers
*Cube Fragments (GMS only)
**The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
*Master Craftsman's Cubes (GMS only)
**The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
*Potions
**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
*Magnus soul shard (collect 10 for a weapon soul)
*1 Suspicious Cube
*2 Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
*10 Elixirs
*Magnus soul shard (individual drop, collect 10 for a random Magnus weapon soul)


===Normal===
===Normal===
*Level: 130
*Level: 130
*6,000,000,000 HP
*6,000,000,000 HP (6 Billion HP)
*50% DEF
*50% DEF
*Resistant to all elements, including Physical
*Resistant to all elements, including Physical
*EXP: 5,300,000
*EXP: 5,300,000 (5.3 Million)
*20 shared death count
*10 death count
*30 minute time limit
*30 minute time limit
*Clear limit: Once per day
*Clear limit: Once per day (combined limit with [[#Easy|Easy mode]])
*Entry cooldown: 30 minutes
*Re-entry cooldown: 30 minutes


====Skills and projectiles====
====Skills and projectiles====
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**Increases to 2x when Magnus' HP reaches 50%
**Increases to 2x when Magnus' HP reaches 50%
**Increases to 3x when Magnus' HP reaches 25%
**Increases to 3x when Magnus' HP reaches 25%
**Increases to 5x when you use up all 20 death counts.
*Map damage over time (not in GMS)
**1% per 2 second
**10% per 2 second outside control zone
*Control zone
*Control zone
**Full damage dealt inside, 10% damage dealt outside
**Full damage dealt inside, 10% damage dealt outside
**Full potion efficiency inside, 10% potion efficiency outside
**Full potion efficiency inside, 10% potion efficiency outside
**1% damage per 2 second inside, 10% damage per 2 second outside
**Take 1% damage per 2 seconds inside, 10% damage per 2 second outside
**Zone range
**Zone range
***Reduces by 15% when Magnus' HP drops to 75%
***Reduces by 15% when Magnus' HP drops to 75%
***Reduces by 30% when Magnus' HP drops to 50%
***Reduces by 30% when Magnus' HP drops to 50%
***Reduces by 60% when Magnus' HP drops to 25%
***Reduces by 60% when Magnus' HP drops to 25%
***Reduces by 60% when 20 death counts are used up.
*Sleeping gas seduces for 10 seconds, undispelable.
*Sleeping gas seduces for 10 seconds, undispelable.
*When all 20 death counts are used up, Magnus becomes hyper buffed based on the above stats shown (to the point of ridiculous difficulty). Players who dies after this hyper buff mode is activated or when the player is already dead will be teleported back to Heliseum upon revive.


====Rewards====
====Rewards====
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*Royal Black Metal Shoulderpad
*Royal Black Metal Shoulderpad
*Crystal Ventus Badge
*Crystal Ventus Badge
*Potions
*6~7 Shadow Merchant Coins
*6 Shadow Merchant Coins
*Glowing Soul Crystal (individual drop)
*Boss Medal of Honor
**'''Max 180 per world weekly''', limit resets on Thursday 12am
*Occult Cube (not in GMS)
**5x value on Reboot servers
*Rebirth Flame Level 130 (not in GMS)
**The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
*Cube Fragments (GMS only)
**The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
*Master Craftsman's Cubes (GMS only)
**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
*Potions
*3 Suspicious Cubes
*Magnus soul shard (collect 10 for a weapon soul)
*2 Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
*7 Power Elixirs
*Magnus soul shard (individual drop, collect 10 for a random Magnus weapon soul)


===Hard===
===Hard===
*Level: 190
*Level: 190
*120,000,000,000 HP
*120,000,000,000 HP (120 Billion HP)
*120% DEF
*120% DEF
*Resistant to all elements, including Physical
*Resistant to all elements, including Physical
*EXP: 22,000,000
*EXP: 22,000,000 (22 Million)
*40 shared death count
*15 death count
*30 minute time limit
*30 minute time limit
*Clear limit: Once per week, can be resetted using Kritias Boss Reset Ticket.
*Clear limit: Once per week. '''Clear limit can be reset using a [[MapleStory/Towns/Kritias#The Kritias shop|Kritias Boss Limit Reset Ticket]].'''.
*Entry cooldown: 30 minutes
*Re-entry cooldown: 30 minutes


====Skills and projectiles====
====Skills and projectiles====
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**Increases to 2x when Magnus' HP reaches 50%
**Increases to 2x when Magnus' HP reaches 50%
**Increases to 3x when Magnus' HP reaches 25%
**Increases to 3x when Magnus' HP reaches 25%
*Map damage overtime
**1% per 1.25 second
**10% per 1.25 second outside control zone
*Control zone
*Control zone
**Full damage dealt inside, 10% damage dealt outside
**Full damage dealt inside, 10% damage dealt outside
**Full potion efficiency inside, 10% potion efficiency outside
**Full potion efficiency inside, 10% potion efficiency outside
**1% damage per 1.25 second inside, 10% damage per 1.25 second outside
**Take 1% damage per 1.25 seconds inside, 10% damage per 1.25 second outside
**Zone range
**Zone range
***Reduces by 15% when Magnus' HP drops to 75%
***Reduces by 15% when Magnus' HP drops to 75%
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***Reduces by 60% when Magnus' HP drops to 25%
***Reduces by 60% when Magnus' HP drops to 25%
*Sleeping gas seduces player for 10 seconds, undispelable.
*Sleeping gas seduces player for 10 seconds, undispelable.
*When there are 40 deaths, the boss run is counted as failed and everyone is forced to leave.


====Rewards====
====Rewards====
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*Royal Black Metal Shoulderpad
*Royal Black Metal Shoulderpad
*Crystal Ventus Badge
*Crystal Ventus Badge
*Potions
*6~7 Shadow Merchant Coins
*6 Shadow Merchant Coins
*6 Magnus Coins (individual drop)
*6 Magnus Coins
*Glowing Soul Crystal (individual drop)
*Boss Medal of Honor
**'''Max 180 per world weekly''', limit resets on Thursday 12am
*Occult Cube (not in GMS)
**5x value on Reboot servers
*Rebirth Flame Level 150 (not in GMS)
**The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
*Cube Fragments (GMS only)
**The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
*Master Craftsman's Cubes (GMS only)
**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
*Potions
*14 Suspicious Cubes
*Magnus soul shard (collect 10 for a weapon soul)
*14 Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
*40 Power Elixirs
*Magnus soul shard (individual drop, collect 10 for a random Magnus weapon soul)


{{Footer Nav|game=MapleStory|prevpage=Hilla|nextpage=Root Abyss}}
{{Footer Nav|game=MapleStory|prevpage=Hilla|nextpage=Root Abyss}}

Latest revision as of 08:20, 12 November 2021

Magnus is a boss in Helisium. It has 3 modes: Easy, normal and hard.

Pre-requisites[edit]

Easy Magnus
  • Clear Magnus Simulator quest.
  • Level 115 or higher
  • Max 1 clear daily (shared limit with Normal mode)
  • 30 minute re-entry cooldown
Normal Magnus
  • Clear the whole storyline of Pantheon and Heliseum.
  • Level 155 and above
  • Max 1 clear daily (shared limit with Easy mode)
  • 30 minute re-entry cooldown.
Hard Magnus
  • Clear the whole storyline of Pantheon and Heliseum.
  • Level 175 and above
  • Max 1 clear weekly (resets at Thursday 12am, can be reset again using Kritias Boss Reset Tickets once weekly)
  • 30 minute re-entry cooldown (not applied to practice mode)
  • Practice mode is allowed 20 times daily (shared across all the bosses). No rewards (EXP, items, monster collection chance, quests) can be earned even if the boss is killed in practice mode.

Overall Stats[edit]

Easy[edit]

  • Level: 110
  • 400,000,000 HP (400 Million HP)
  • Resistant to all elements, including Physical
  • 50% DEF
  • EXP: 1,200,000 (1.2 Million)
  • 5 death count
  • 30 minute time limit
  • Clear limit: Once per day (combined limit with Normal mode)

Skills and projectiles[edit]

Note: All attacks deals damage based on a percent of your HP (except for Rush skill in Easy mode).

  • Diagonal splash (50%)
  • Vertical strike (50%)
  • Rush
  • Green genesis (30%)
  • Power knockback (30%)
  • Falling bombs
    • Green bombs (10%, 20%, 30%)
    • Blue bombs (40%, appears when Magnus HP <50%)
    • Purple bombs (40%, bigger then Blue bombs, appears when Magnus HP <25%)

Speed and spawn rate of the bombs increases based on conditions.

    • Increases to 1.5x when Magnus' HP reaches 75%
    • Increases to 2x when Magnus' HP reaches 50%
    • Increases to 5x when you use up all 20 death counts.
  • Control Zone
    • Full damage dealt inside, half damage dealt outside
    • Full potion efficiency inside, half potion efficiency outside.
    • Take 1% damage per 2 seconds inside, 5% damage per 2 second outside.
    • Zone range
      • Reduces by 15% when Magnus' HP drops to 75%
      • Reduces by 30% when Magnus' HP drops to 50%

Rewards[edit]

  • Elite Heliseum equipments
  • Nova equipments
  • Royal Black Metal Shoulderpad
  • Crystal Ventus Badge
  • 4 Shadow Merchant Coins
  • Glowing Soul Crystal (individual drop)
    • Max 180 per world weekly, limit resets on Thursday 12am
    • 5x value on Reboot servers
    • The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
    • The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
    • Price shown are by solo standards. The actual price is inversely proportional to party size when entering the boss fight
  • 1 Suspicious Cube
  • 2 Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
  • 10 Elixirs
  • Magnus soul shard (individual drop, collect 10 for a random Magnus weapon soul)

Normal[edit]

  • Level: 130
  • 6,000,000,000 HP (6 Billion HP)
  • 50% DEF
  • Resistant to all elements, including Physical
  • EXP: 5,300,000 (5.3 Million)
  • 10 death count
  • 30 minute time limit
  • Clear limit: Once per day (combined limit with Easy mode)
  • Re-entry cooldown: 30 minutes

Skills and projectiles[edit]

  • Diagonal splash (100%)
  • Vertical strike (100%)
  • Green genesis (100%)
  • Rush (40%)
  • Power knockback (60%)
  • Falling bombs
    • Green bombs (50%)
    • Blue and purple bombs (100%)

Speed and spawn rate of the bombs increases based on conditions.

    • Increases to 1.5x when Magnus' HP reached 75%
    • Increases to 2x when Magnus' HP reaches 50%
    • Increases to 3x when Magnus' HP reaches 25%
  • Control zone
    • Full damage dealt inside, 10% damage dealt outside
    • Full potion efficiency inside, 10% potion efficiency outside
    • Take 1% damage per 2 seconds inside, 10% damage per 2 second outside
    • Zone range
      • Reduces by 15% when Magnus' HP drops to 75%
      • Reduces by 30% when Magnus' HP drops to 50%
      • Reduces by 60% when Magnus' HP drops to 25%
  • Sleeping gas seduces for 10 seconds, undispelable.

Rewards[edit]

  • Elite Heliseum Equipments
  • Nova equipments
  • Royal Black Metal Shoulderpad
  • Crystal Ventus Badge
  • 6~7 Shadow Merchant Coins
  • Glowing Soul Crystal (individual drop)
    • Max 180 per world weekly, limit resets on Thursday 12am
    • 5x value on Reboot servers
    • The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
    • The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
    • Price shown are by solo standards. The actual price is inversely proportional to party size when entering the boss fight
  • 3 Suspicious Cubes
  • 2 Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
  • 7 Power Elixirs
  • Magnus soul shard (individual drop, collect 10 for a random Magnus weapon soul)

Hard[edit]

  • Level: 190
  • 120,000,000,000 HP (120 Billion HP)
  • 120% DEF
  • Resistant to all elements, including Physical
  • EXP: 22,000,000 (22 Million)
  • 15 death count
  • 30 minute time limit
  • Clear limit: Once per week. Clear limit can be reset using a Kritias Boss Limit Reset Ticket..
  • Re-entry cooldown: 30 minutes

Skills and projectiles[edit]

  • Diagonal splash (100%)
  • Vertical strike (100%)
  • Green genesis (100%)
  • Rush (40%)
  • Power knockback (60%)
  • Falling bombs
    • Green (50%)
    • Blue and purple (100%)

Speed and spawn rate of the bombs increases based on conditions.

    • Increases to 1.5x when Magnus' HP reached 75%
    • Increases to 2x when Magnus' HP reaches 50%
    • Increases to 3x when Magnus' HP reaches 25%
  • Control zone
    • Full damage dealt inside, 10% damage dealt outside
    • Full potion efficiency inside, 10% potion efficiency outside
    • Take 1% damage per 1.25 seconds inside, 10% damage per 1.25 second outside
    • Zone range
      • Reduces by 15% when Magnus' HP drops to 75%
      • Reduces by 30% when Magnus' HP drops to 50%
      • Reduces by 60% when Magnus' HP drops to 25%
  • Sleeping gas seduces player for 10 seconds, undispelable.

Rewards[edit]

  • Elite Heliseum equipments
  • Nova equipments
  • Tyrant Capes
  • Royal Black Metal Shoulderpad
  • Crystal Ventus Badge
  • 6~7 Shadow Merchant Coins
  • 6 Magnus Coins (individual drop)
  • Glowing Soul Crystal (individual drop)
    • Max 180 per world weekly, limit resets on Thursday 12am
    • 5x value on Reboot servers
    • The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
    • The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
    • Price shown are by solo standards. The actual price is inversely proportional to party size when entering the boss fight
  • 14 Suspicious Cubes
  • 14 Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
  • 40 Power Elixirs
  • Magnus soul shard (individual drop, collect 10 for a random Magnus weapon soul)