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==Elf Basics== | |||
===AP Distribution=== | ===AP Distribution=== | ||
DEX is the Mercedes main damage stat. All points not spent on DEX should be put in STR, as | DEX is the Mercedes main damage stat. All points not spent on DEX should be put in STR, as the other stats do not help Bowman AT ALL! Some people cap their STR at 50 or so and put all AP on DEX after that. | ||
Second | Consider trying to go without STR, or at least keep it as low as you can. Second job Physical Training adds 30 STR. If you have a level 70+ Cannoneer, level 10 Pirate Blessing gives 15 STR, and it's not difficult to add more with other equipment such as rings and zhelm. | ||
===Skill Build=== | ===Skill Build=== | ||
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==Mercedes== | ==Mercedes== | ||
===First Job=== | ===First Job=== | ||
All first job skills will be maxed. The mobs near Elluel are pretty easy and 1 point on Swift Dual Shot should be plenty. The maps are a bit long though, so Potential Power give the biggest advantage to max first. | All first job skills will be maxed. The mobs near Elluel are pretty easy and 1 point on Swift Dual Shot should be plenty. The maps are a bit long though, so Potential Power give the biggest advantage to max first. | ||
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*'''Level 13''': +3 Potential Power (11) | *'''Level 13''': +3 Potential Power (11) | ||
*'''Level 14''': +3 Potential Power (14) | *'''Level 14''': +3 Potential Power (14) | ||
*'''Level 15''': +1 '''Potential Power''' (15 | *'''Level 15''': +1 '''Potential Power''' (15), +2 Sharp Aim (3) | ||
*'''Level 16''': +3 Sharp Aim (6) | *'''Level 16''': +3 Sharp Aim (6) | ||
*'''Level 17''': +3 Sharp Aim (9) | *'''Level 17''': +3 Sharp Aim (9) | ||
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*'''Level 19''': +3 Sharp Aim (15) | *'''Level 19''': +3 Sharp Aim (15) | ||
*'''Level 20''': +3 Sharp Aim (18) | *'''Level 20''': +3 Sharp Aim (18) | ||
*'''Level 21''': +2 '''Sharp Aim''' (20 | *'''Level 21''': +2 '''Sharp Aim''' (20), +1 Glide Blast (2) | ||
*'''Level 22''': +3 Glide Blast (5) | *'''Level 22''': +3 Glide Blast (5) | ||
*'''Level 23''': +3 Glide Blast (8) | *'''Level 23''': +3 Glide Blast (8) | ||
*'''Level 24''': +2 '''Glide Blast''' (10 | *'''Level 24''': +2 '''Glide Blast''' (10), +1 Swift Dual Shot (2) | ||
*'''Level 25''': +3 Swift Dual Shot (5) | *'''Level 25''': +3 Swift Dual Shot (5) | ||
*'''Level 26''': +3 Swift Dual Shot (8) | *'''Level 26''': +3 Swift Dual Shot (8) | ||
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*'''Level 28''': +3 Swift Dual Shot (14) | *'''Level 28''': +3 Swift Dual Shot (14) | ||
*'''Level 29''': +3 Swift Dual Shot (17) | *'''Level 29''': +3 Swift Dual Shot (17) | ||
*'''Level 30''': +3 '''Swift Dual Shot''' (20 | *'''Level 30''': +3 '''Swift Dual Shot''' (20) | ||
;End Result | ;End Result | ||
*'''Potential Power''': Level 15 | *'''Potential Power''': Level 15 | ||
*'''Sharp Aim''': Level 20 | *'''Sharp Aim''': Level 20 | ||
*'''Glide Blast''': Level 10 | *'''Glide Blast''': Level 10 | ||
*'''Swift Dual Shot''': Level 20 | *'''Swift Dual Shot''': Level 20 | ||
There really isn't much jumping required on these beginning maps, but some people really like Glide Blast, which is only a 10 point skill, so feel free to max it early if you want. | There really isn't much jumping required on these beginning maps, but some people really like Glide Blast, which is only a 10 point skill, so feel free to max it early if you want. | ||
===Second Job=== | ===Second Job=== | ||
First point goes to Piercing Storm. Physical Training is only first if you need the STR. | |||
First point goes to Piercing Storm. Physical Training is only first if you need the STR | |||
;Regular Build | ;Regular Build | ||
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*'''Level 32''': +3 Physical Training (4) | *'''Level 32''': +3 Physical Training (4) | ||
*'''Level 33''': +3 Physical Training (7) | *'''Level 33''': +3 Physical Training (7) | ||
*'''Level 34''': +3 '''Physical Training''' (10 | *'''Level 34''': +3 '''Physical Training''' (10) | ||
*'''Level 35''': +2 Dual Bowguns Mastery (2), +1 Spirit Surge (1) | *'''Level 35''': +2 Dual Bowguns Mastery (2), +1 Spirit Surge (1) | ||
*'''Level 36''': +3 Dual Bowguns Mastery (5) | *'''Level 36''': +3 Dual Bowguns Mastery (5) | ||
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*'''Level 39''': +3 Dual Bowguns Mastery (14) | *'''Level 39''': +3 Dual Bowguns Mastery (14) | ||
*'''Level 40''': +3 Dual Bowguns Mastery (17) | *'''Level 40''': +3 Dual Bowguns Mastery (17) | ||
*'''Level 41''': +3 '''Dual Bowguns Mastery''' (20 | *'''Level 41''': +3 '''Dual Bowguns Mastery''' (20) | ||
*'''Level 42''': +3 Spirit Surge (4) | *'''Level 42''': +3 Spirit Surge (4) | ||
*'''Level 43''': +3 Spirit Surge (7) | *'''Level 43''': +3 Spirit Surge (7) | ||
*'''Level 44''': +3 Spirit Surge (10) | *'''Level 44''': +3 Spirit Surge (10) | ||
*'''Level 45''': +3 Spirit Surge (13) | *'''Level 45''': +3 Spirit Surge (13) | ||
*'''Level 46''': +2 '''Spirit Surge''' (15 | *'''Level 46''': +2 '''Spirit Surge''' (15), +1 Parting Shot (2) | ||
*'''Level 47''': +3 '''Parting Shot''' (5 | *'''Level 47''': +3 '''Parting Shot''' (5) | ||
*'''Level 48''': +3 Rising Rush (4) | *'''Level 48''': +3 Rising Rush (4) | ||
*'''Level 49''': +3 Rising Rush (7) | *'''Level 49''': +3 Rising Rush (7) | ||
*'''Level 50''': +3 Rising Rush (10) | *'''Level 50''': +3 Rising Rush (10) | ||
*'''Level 51''': +3 Rising Rush (13) | *'''Level 51''': +3 Rising Rush (13) | ||
*'''Level 52''': +2 '''Rising Rush''' (15 | *'''Level 52''': +2 '''Rising Rush''' (15), +1 Final Attack (1) | ||
*'''Level 53''': +3 Final Attack (4) | *'''Level 53''': +3 Final Attack (4) | ||
*'''Level 54''': +3 Final Attack (7) | *'''Level 54''': +3 Final Attack (7) | ||
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*'''Level 57''': +3 Final Attack (16) | *'''Level 57''': +3 Final Attack (16) | ||
*'''Level 58''': +3 Final Attack (19) | *'''Level 58''': +3 Final Attack (19) | ||
*'''Level 59''': +1 '''Final Attack''' (20 | *'''Level 59''': +1 '''Final Attack''' (20), +2 | ||
;End Result | ;End Result | ||
*'''Physical Training''': Level 10 | *'''Physical Training''': Level 10 | ||
*'''Dual Bowguns Mastery''': Level 20 | *'''Dual Bowguns Mastery''': Level 20 | ||
*'''Spirit Surge''': Level 15 | *'''Spirit Surge''': Level 15 | ||
*''' | *'''Parting Shot''': Level 5 | ||
*'''Rising Rush''': Level 15 | |||
*'''Final Attack''': Level 20 | |||
*'''Rising Rush''': Level 15 | |||
*''' | |||
*'''Dual Bowguns Boost''': Level 20 | |||
*'''Piercing Storm''': Level 16 | |||
*''' | |||
*''' | |||
Piercing Storm is replaced in third job, so it does not need to be maxed. Physical Training is first assuming you need the STR to equip your next weapon. If you don't need the STR yet, max Mastery and Spirit first. Next comes Parting Shot and Rising Rush, followed by Final Attack. Boost early may look good on paper, but in practice it really doesn't help as much as your other skills at this point, so it's saved for later. You could always put 3 SP on it early for a 30 second test and see for yourself. |