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{{MapleStory/Skill desc|Mercedes1|Sharp Aiming|Permanently increases your critical rate.|
{{MapleStory/Skill desc|Mercedes1|Sharp Aiming|(Sharp Aim) Permanently increases your critical rate.|
;Skill Details
;Skill Details
*'''Maximum Level''': Level 20
*'''Maximum Level''': Level 20
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{{MapleStory/Skill desc|Mercedes1|Speed Dualshot|Use MP to fire arrows at a large number of enemies in front of you.|
{{MapleStory/Skill desc|Mercedes1|Speed Dualshot|(Swift Dual Shot) Use MP to fire arrows at a large number of enemies in front of you.|
;Skill Details
;Skill Details
*'''Maximum Level''': Level 10
*'''Maximum Level''': Level 10
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{{MapleStory/Skill desc|Mercedes1|Acrobatic Jump|Jump on a trampoline and fly for a long distance in its direction. As the skill level rises, the distance you can flay for increases.|
{{MapleStory/Skill desc|Mercedes1|Acrobatic Jump|(Glide Blast) Jump on a trampoline and fly for a long distance in its direction. As the skill level rises, the distance you can flay for increases.|
;Skill Details
;Skill Details
*'''Maximum Level''': Level 10
*'''Maximum Level''': Level 10
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{{MapleStory/Skill desc|Archer|Nature Drain|Recover some HP and MP when attacking. Maximum HP recovered can not exceed more than 10% of your max HP or MP.|
{{MapleStory/Skill desc|Archer|Nature Drain|(Not a 1st Job Skill) Recover some HP and MP when attacking. Maximum HP recovered can not exceed more than 10% of your max HP or MP.|
;Skill Details
;Skill Details
*'''Maximum Level''': Level 1
*'''Maximum Level''': Level 1
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*'''Level 1''': 5% chance to recover gain 5% of your damage dealt as HP and MP.
*'''Level 1''': 5% chance to recover gain 5% of your damage dealt as HP and MP.
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===Second Job===
===Second Job===

Revision as of 04:11, 22 December 2011

Mercedes

Beginner

File:MS Skill Elf’s Recovery.png

Elf’s Recovery: (Elven Healing) Use nature’s purified energy to recover HP and MP.

Elf’s Recovery effects

Skill Details
  • Maximum Level: Level 1
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: None
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Recovers 5% HP and MP every 4 seconds.

File:MS Skill Elf's Blessing.png

Elf's Blessing: (Elven Blessing) Return to Elluel and receive the blessing from the ancient elves and you’ll permanently get additional EXP.

Elf's Blessing effects

Skill Details
  • Maximum Level: Level 1
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Active Supportive
  • Skill Abilities: None
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Passive Effects: Permanently adds 10% EXP. Active Effects: Returns you to Eurel.

File:MS Skill Stylish Move.png

Stylish Move: (Updraft) Let’s you quickly move up a ladder or a rope.

Stylish Move effects

Skill Details
  • Maximum Level: Level 1
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Active Supportive
  • Skill Abilities: Command Key: [Command Up + Jump]
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Move quickly up a ladder or rope.

File:MS Skill Kings Linage.png

Kings Linage: (Elven Grace) Elves’ Kings are born with fast moves and attacks, along with a deadly charm.

Kings Linage effects

Skill Details
  • Maximum Level: Level 1
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: None
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Permanently improves your attack speed by 1, Movement Speed by 10, Jump by 20, and Charm by 30 levels.

First Job

MS Skill Potential Power.png

Potential Power: Permanently activates your inner potential force. Speed and maximum speed will be increased, along with an increasing chance of avoiding the enemy’s attacks.

Potential Power effects

Skill Details
  • Maximum Level: Level 15
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: Maximum Speed increase.
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Speed +2, Maximum Speed: 151. +6% Evasion Rate.
  • Level 2: Speed +4, Maximum Speed: 152. +7% Evasion Rate.
  • Level 3: Speed +6, Maximum Speed: 153. +8% Evasion Rate.
  • Level 4: Speed +8, Maximum Speed: 154. +9% Evasion Rate.
  • Level 5: Speed +10, Maximum Speed: 155. +10% Evasion Rate.
  • Level 6: Speed +12, Maximum Speed: 156. +11% Evasion Rate.
  • Level 7: Speed +14, Maximum Speed: 157. +12% Evasion Rate.
  • Level 8: Speed +16, Maximum Speed: 158. +13% Evasion Rate.
  • Level 9: Speed +18, Maximum Speed: 159. +14% Evasion Rate.
  • Level 10: Speed +20, Maximum Speed: 160. +15% Evasion Rate.
  • Level 11: Speed +22, Maximum Speed: 161. +16% Evasion Rate.
  • Level 12: Speed +24, Maximum Speed: 162. +17% Evasion Rate.
  • Level 13: Speed +26, Maximum Speed: 163. +18% Evasion Rate.
  • Level 14: Speed +28, Maximum Speed: 164. +19% Evasion Rate.
  • Level 15: Speed +30, Maximum Speed: 165. +20% Evasion Rate.

File:MS Skill Sharp Aiming.png

Sharp Aiming: (Sharp Aim) Permanently increases your critical rate.

Sharp Aiming effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: None
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: +2% Critical Chance.
  • Level 2: +4% Critical Chance.
  • Level 3: +6% Critical Chance.
  • Level 4: +8% Critical Chance.
  • Level 5: +10% Critical Chance.
  • Level 6: +12% Critical Chance.
  • Level 7: +14% Critical Chance.
  • Level 8: +16% Critical Chance.
  • Level 9: +18% Critical Chance.
  • Level 10: +20% Critical Chance.
  • Level 11: +22% Critical Chance.
  • Level 12: +24% Critical Chance.
  • Level 13: +26% Critical Chance.
  • Level 14: +28% Critical Chance.
  • Level 15: +30% Critical Chance.
  • Level 16: +32% Critical Chance.
  • Level 17: +34% Critical Chance.
  • Level 18: +36% Critical Chance.
  • Level 19: +38% Critical Chance.
  • Level 20: +40% Critical Chance.

File:MS Skill Speed Dualshot.png

Speed Dualshot: (Swift Dual Shot) Use MP to fire arrows at a large number of enemies in front of you.

Speed Dualshot effects

Skill Details
  • Maximum Level: Level 10
  • Required Skills: None
  • Skill Delay: 720ms
  • Skill Type: Active Attack
  • Skill Abilities: Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 120%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 8; Attacks 3 enemies with 2 attacks. Damage 96%.
  • Level 2: MP Cost: 8; Attacks 3 enemies with 2 attacks. Damage 97%.
  • Level 3: MP Cost: 8; Attacks 3 enemies with 2 attacks. Damage 98%.
  • Level 4: MP Cost: 8; Attacks 3 enemies with 2 attacks. Damage 99%.
  • Level 5: MP Cost: 8; Attacks 3 enemies with 2 attacks. Damage 100%.
  • Level 6: MP Cost: 10; Attacks 3 enemies with 2 attacks. Damage 101%.
  • Level 7: MP Cost: 10; Attacks 3 enemies with 2 attacks. Damage 102%.
  • Level 8: MP Cost: 10; Attacks 3 enemies with 2 attacks. Damage 103%.
  • Level 9: MP Cost: 10; Attacks 3 enemies with 2 attacks. Damage 104%.
  • Level 10: MP Cost: 10; Attacks 3 enemies with 2 attacks. Damage 105%.
  • Level 11: MP Cost: 10; Attacks 3 enemies with 2 attacks. Damage 106%.
  • Level 12: MP Cost: 12; Attacks 3 enemies with 2 attacks. Damage 107%.
  • Level 13: MP Cost: 12; Attacks 3 enemies with 2 attacks. Damage 108%.
  • Level 14: MP Cost: 12; Attacks 3 enemies with 2 attacks. Damage 109%.
  • Level 15: MP Cost: 12; Attacks 3 enemies with 2 attacks. Damage 110%.
  • Level 16: MP Cost: 12; Attacks 3 enemies with 2 attacks. Damage 111%.
  • Level 17: MP Cost: 12; Attacks 3 enemies with 2 attacks. Damage 112%.
  • Level 18: MP Cost: 14; Attacks 3 enemies with 2 attacks. Damage 113%.
  • Level 19: MP Cost: 14; Attacks 3 enemies with 2 attacks. Damage 114%.
  • Level 20: MP Cost: 14; Attacks 3 enemies with 2 attacks. Damage 115%.

File:MS Skill Acrobatic Jump.png

Acrobatic Jump: (Glide Blast) Jump on a trampoline and fly for a long distance in its direction. As the skill level rises, the distance you can flay for increases.

Acrobatic Jump effects

Skill Details
  • Maximum Level: Level 10
  • Required Skills: None
  • Skill Delay: 240ms
  • Skill Type: Active Supportive
  • Skill Abilities: None
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost 28; Fly forward a set distance.
  • Level 2: MP Cost 26; Fly forward a set distance.
  • Level 3: MP Cost 24; Fly forward a set distance.
  • Level 4: MP Cost 22; Fly forward a set distance.
  • Level 5: MP Cost 20; Fly forward a set distance.
  • Level 6: MP Cost 18; Fly forward a set distance.
  • Level 7: MP Cost 16; Fly forward a set distance.
  • Level 8: MP Cost 14; Fly forward a set distance.
  • Level 9: MP Cost 12; Fly forward a set distance.
  • Level 10: MP Cost 10; Fly forward a set distance.

File:MS Skill Nature Drain.png

Nature Drain: (Not a 1st Job Skill) Recover some HP and MP when attacking. Maximum HP recovered can not exceed more than 10% of your max HP or MP.

Nature Drain effects

Skill Details
  • Maximum Level: Level 1
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: HP/MP Drain
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: Yes
  • Level 1: 5% chance to recover gain 5% of your damage dealt as HP and MP.

Second Job

File:MS Skill Dual Bowgun Mastery.png

Dual Bowgun Mastery: Increases the weapon mastery and accuracy of dual bowguns.

Dual Bowgun Mastery effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: None
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Mastery of Dual Bowgun weapons 12%, Accuracy +6.
  • Level 2: Mastery of Dual Bowgun weapons 14%, Accuracy +12.
  • Level 3: Mastery of Dual Bowgun weapons 16%, Accuracy +18.
  • Level 4: Mastery of Dual Bowgun weapons 18%, Accuracy +24.
  • Level 5: Mastery of Dual Bowgun weapons 20%, Accuracy +30.
  • Level 6: Mastery of Dual Bowgun weapons 22%, Accuracy +36.
  • Level 7: Mastery of Dual Bowgun weapons 24%, Accuracy +42.
  • Level 8: Mastery of Dual Bowgun weapons 26%, Accuracy +48.
  • Level 9: Mastery of Dual Bowgun weapons 28%, Accuracy +54.
  • Level 10: Mastery of Dual Bowgun weapons 30%, Accuracy +60.
  • Level 11: Mastery of Dual Bowgun weapons 32%, Accuracy +66.
  • Level 12: Mastery of Dual Bowgun weapons 34%, Accuracy +72.
  • Level 13: Mastery of Dual Bowgun weapons 36%, Accuracy +78.
  • Level 14: Mastery of Dual Bowgun weapons 38%, Accuracy +84.
  • Level 15: Mastery of Dual Bowgun weapons 40%, Accuracy +90.
  • Level 16: Mastery of Dual Bowgun weapons 42%, Accuracy +96.
  • Level 17: Mastery of Dual Bowgun weapons 44%, Accuracy +102.
  • Level 18: Mastery of Dual Bowgun weapons 46%, Accuracy +108.
  • Level 19: Mastery of Dual Bowgun weapons 48%, Accuracy +114.
  • Level 20: Mastery of Dual Bowgun weapons 50%, Accuracy +120.

MS Skill Final Attack.png

Final Attack: Grants a chance to deal additional damage after an attack. Must have a dual bowgun equipped.

Final Attack effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: Level 3 Dual Bowgun Mastery
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: Secondary Attack
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 400%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: 2% Success rate, Final Attack Damage 100%
  • Level 2: 4% Success rate, Final Attack Damage 105%
  • Level 3: 6% Success rate, Final Attack Damage 105%
  • Level 4: 8% Success rate, Final Attack Damage 110%
  • Level 5: 10% Success rate, Final Attack Damage 110%
  • Level 6: 12% Success rate, Final Attack Damage 115%
  • Level 7: 14% Success rate, Final Attack Damage 115%
  • Level 8: 16% Success rate, Final Attack Damage 120%
  • Level 9: 18% Success rate, Final Attack Damage 120%
  • Level 10: 20% Success rate, Final Attack Damage 125%
  • Level 11: 22% Success rate, Final Attack Damage 125%
  • Level 12: 24% Success rate, Final Attack Damage 130%
  • Level 13: 26% Success rate, Final Attack Damage 130%
  • Level 14: 28% Success rate, Final Attack Damage 135%
  • Level 15: 30% Success rate, Final Attack Damage 135%
  • Level 16: 32% Success rate, Final Attack Damage 140%
  • Level 17: 34% Success rate, Final Attack Damage 140%
  • Level 18: 36% Success rate, Final Attack Damage 145%
  • Level 19: 38% Success rate, Final Attack Damage 145%
  • Level 20: 40% Success rate, Final Attack Damage 150%

File:MS Skill Physical Fitness.png

Physical Fitness: Permanently increases strength and dexterity.

Physical Fitness effects

Skill Details
  • Maximum Level: Level 10
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: None
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Permanent increase of +3 Strength and Dexterity.
  • Level 2: Permanent increase of +6 Strength and Dexterity.
  • Level 3: Permanent increase of +9 Strength and Dexterity.
  • Level 4: Permanent increase of +12 Strength and Dexterity.
  • Level 5: Permanent increase of +15 Strength and Dexterity.
  • Level 6: Permanent increase of +18 Strength and Dexterity.
  • Level 7: Permanent increase of +21 Strength and Dexterity.
  • Level 8: Permanent increase of +24 Strength and Dexterity.
  • Level 9: Permanent increase of +27 Strength and Dexterity.
  • Level 10: Permanent increase of +30 Strength and Dexterity.

File:MS Skill Dual Bowgun Booster.png

Dual Bowgun Booster: Use MP to double the attack speed of your dual bow gun for a certain period of time.

Dual Bowgun Booster effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: Level 5 Dual Bowgun Mastery
  • Skill Delay: 600ms
  • Skill Type: Active Supportive
  • Skill Abilities: None
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 30; Duration: 10 seconds.
  • Level 2: MP Cost: 29; Duration: 20 seconds.
  • Level 3: MP Cost: 28; Duration: 30 seconds.
  • Level 4: MP Cost: 27; Duration: 40 seconds.
  • Level 5: MP Cost: 26; Duration: 50 seconds.
  • Level 6: MP Cost: 25; Duration: 60 seconds.
  • Level 7: MP Cost: 24; Duration: 70 seconds.
  • Level 8: MP Cost: 23; Duration: 80 seconds.
  • Level 9: MP Cost: 22; Duration: 90 seconds.
  • Level 10: MP Cost: 21; Duration: 100 seconds.
  • Level 11: MP Cost: 20; Duration: 110 seconds.
  • Level 12: MP Cost: 19; Duration: 120 seconds.
  • Level 13: MP Cost: 18; Duration: 130 seconds.
  • Level 14: MP Cost: 17; Duration: 140 seconds.
  • Level 15: MP Cost: 16; Duration: 150 seconds.
  • Level 16: MP Cost: 15; Duration: 160 seconds.
  • Level 17: MP Cost: 14; Duration: 170 seconds.
  • Level 18: MP Cost: 13; Duration: 180 seconds.
  • Level 19: MP Cost: 12; Duration: 190 seconds.
  • Level 20: MP Cost: 11; Duration: 200 seconds.

File:MS Skill Cross Piercing.png

Cross Piercing: Infuse the force of nature with sharp arrows to continuously fire. The attack can penetrate a large number of enemies.

Cross Piercing effects

Skill Details
  • Maximum Level: Level 15
  • Required Skills: None
  • Skill Delay: 810ms
  • Skill Type: Active Attack
  • Skill Abilities: Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: Defined
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 14; Damage 64%. Attacks 6 enemies 4 times.
  • Level 2: MP Cost: 15; Damage 65%. Attacks 6 enemies 4 times.
  • Level 3: MP Cost: 15; Damage 66%. Attacks 6 enemies 4 times.
  • Level 4: MP Cost: 16; Damage 67%. Attacks 6 enemies 4 times.
  • Level 5: MP Cost: 16; Damage 68%. Attacks 6 enemies 4 times.
  • Level 6: MP Cost: 17; Damage 69%. Attacks 6 enemies 4 times.
  • Level 7: MP Cost: 17; Damage 70%. Attacks 6 enemies 4 times.
  • Level 8: MP Cost: 18; Damage 71%. Attacks 6 enemies 4 times.
  • Level 9: MP Cost: 18; Damage 72%. Attacks 6 enemies 4 times.
  • Level 10: MP Cost: 19; Damage 73%. Attacks 6 enemies 4 times.
  • Level 11: MP Cost: 19; Damage 74%. Attacks 6 enemies 4 times.
  • Level 12: MP Cost: 20; Damage 75%. Attacks 6 enemies 4 times.
  • Level 13: MP Cost: 20; Damage 76%. Attacks 6 enemies 4 times.
  • Level 14: MP Cost: 21; Damage 77%. Attacks 6 enemies 4 times.
  • Level 15: MP Cost: 21; Damage 78%. Attacks 6 enemies 4 times.
  • Level 16: MP Cost: 22; Damage 79%. Attacks 6 enemies 4 times.
  • Level 17: MP Cost: 22; Damage 80%. Attacks 6 enemies 4 times.
  • Level 18: MP Cost: 23; Damage 81%. Attacks 6 enemies 4 times.
  • Level 19: MP Cost: 23; Damage 82%. Attacks 6 enemies 4 times.
  • Level 20: MP Cost: 24; Damage 83%. Attacks 6 enemies 4 times.

File:MS Skill Charge Drive.png

Charge Drive: Push a large number of enemies forward and launch them to the air. While in air, extra damage will be dealt on enemies.

Charge Drive effects

Skill Details
  • Maximum Level: Level 15
  • Required Skills: None
  • Skill Delay: 600ms
  • Skill Type: Active Attack
  • Skill Abilities: Tosses mobs into the air, Additional Aireal Mob damage, Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 350%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 20; Attacks 8 enemies with 102% Damage. Once enemies are launched into the air, Damage 182% is delt. +2% Damage on airborne enemies.
  • Level 2: MP Cost: 20; Attacks 8 enemies with 104% Damage. Once enemies are launched into the air, Damage 184% is delt. +4% Damage on airborne enemies.
  • Level 3: MP Cost: 21; Attacks 8 enemies with 106% Damage. Once enemies are launched into the air, Damage 186% is delt. +6% Damage on airborne enemies.
  • Level 4: MP Cost: 21; Attacks 8 enemies with 108% Damage. Once enemies are launched into the air, Damage 188% is delt. +8% Damage on airborne enemies.
  • Level 5: MP Cost: 21; Attacks 8 enemies with 110% Damage. Once enemies are launched into the air, Damage 190% is delt. +10% Damage on airborne enemies.
  • Level 6: MP Cost: 22; Attacks 8 enemies with 112% Damage. Once enemies are launched into the air, Damage 192% is delt. +12% Damage on airborne enemies.
  • Level 7: MP Cost: 22; Attacks 8 enemies with 114% Damage. Once enemies are launched into the air, Damage 194% is delt. +14% Damage on airborne enemies.
  • Level 8: MP Cost: 22; Attacks 8 enemies with 116% Damage. Once enemies are launched into the air, Damage 196% is delt. +16% Damage on airborne enemies.
  • Level 9: MP Cost: 23; Attacks 8 enemies with 118% Damage. Once enemies are launched into the air, Damage 198% is delt. +18% Damage on airborne enemies.
  • Level 10: MP Cost: 23; Attacks 8 enemies with 120% Damage. Once enemies are launched into the air, Damage 200% is delt. +20% Damage on airborne enemies.
  • Level 11: MP Cost: 23; Attacks 8 enemies with 122% Damage. Once enemies are launched into the air, Damage 202% is delt. +22% Damage on airborne enemies.
  • Level 12: MP Cost: 24; Attacks 8 enemies with 124% Damage. Once enemies are launched into the air, Damage 204% is delt. +24% Damage on airborne enemies.
  • Level 13: MP Cost: 24; Attacks 8 enemies with 126% Damage. Once enemies are launched into the air, Damage 206% is delt. +26% Damage on airborne enemies.
  • Level 14: MP Cost: 24; Attacks 8 enemies with 128% Damage. Once enemies are launched into the air, Damage 208% is delt. +28% Damage on airborne enemies.
  • Level 15: MP Cost: 25; Attacks 8 enemies with 130% Damage. Once enemies are launched into the air, Damage 210% is delt. +30% Damage on airborne enemies.

File:MS Skill Final Shot.png

Final Shot: After using Charge Drive to drive your enemies into the air, arrows will fly towards your enemies and attack them.

Final Shot effects

Skill Details
  • Maximum Level: Level 5
  • Required Skills: Level 1 Charge Drive
  • Skill Delay: 900ms
  • Skill Type: Active Attack
  • Skill Abilities: Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 130%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 12; Damage 66%. Attacks 8 enemies 4 times.
  • Level 2: MP Cost: 12; Damage 72%. Attacks 8 enemies 4 times.
  • Level 3: MP Cost: 12; Damage 78%. Attacks 8 enemies 4 times.
  • Level 4: MP Cost: 12; Damage 84%. Attacks 8 enemies 4 times.
  • Level 5: MP Cost: 16; Damage 90%. Attacks 8 enemies 4 times.

File:MS Skill Soul Infusion.png

Soul Infusion: Increases your damage and Critical Rate for a period of time.

Soul Infusion effects

Skill Details
  • Maximum Level: Level 15
  • Required Skills: None
  • Skill Delay: 990ms
  • Skill Type: Active Supportive
  • Skill Abilities: None
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 25; Duration: 68 seconds, Damage +1%, Critical Rate +1%.
  • Level 2: MP Cost: 25; Duration: 76 seconds, Damage +2%, Critical Rate +2%.
  • Level 3: MP Cost: 25; Duration: 84 seconds, Damage +3%, Critical Rate +3%.
  • Level 4: MP Cost: 30; Duration: 92 seconds, Damage +4%, Critical Rate +4%.
  • Level 5: MP Cost: 30; Duration: 100 seconds, Damage +5%, Critical Rate +5%.
  • Level 6: MP Cost: 30; Duration: 108 seconds, Damage +6%, Critical Rate +6%.
  • Level 7: MP Cost: 35; Duration: 116 seconds, Damage +7%, Critical Rate +7%.
  • Level 8: MP Cost: 35; Duration: 124 seconds, Damage +8%, Critical Rate +8%.
  • Level 9: MP Cost: 35; Duration: 132 seconds, Damage +9%, Critical Rate +9%.
  • Level 10: MP Cost: 40; Duration: 140 seconds, Damage +10%, Critical Rate +10%.
  • Level 11: MP Cost: 40; Duration: 148 seconds, Damage +11%, Critical Rate +11%.
  • Level 12: MP Cost: 40; Duration: 156 seconds, Damage +12%, Critical Rate +12%.
  • Level 13: MP Cost: 45; Duration: 164 seconds, Damage +13%, Critical Rate +13%.
  • Level 14: MP Cost: 45; Duration: 172 seconds, Damage +14%, Critical Rate +14%.
  • Level 15: MP Cost: 45; Duration: 180 seconds, Damage +15%, Critical Rate +15%.

Third Job

File:MS Skill Leaf Tornado.png

Leaf Tornado: Jump and rotate your body quickly and shoot arrows. The skill can only be done when you jump to a height of at least 120%.

Leaf Tornado effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 750ms
  • Skill Type: Active Attack
  • Skill Abilities: Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 250%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 33; Damage: 97%. Attacks 8 monsters 4 times.
  • Level 2: MP Cost: 33; Damage: 99%. Attacks 8 monsters 4 times.
  • Level 3: MP Cost: 33; Damage: 101%. Attacks 8 monsters 4 times.
  • Level 4: MP Cost: 33; Damage: 103%. Attacks 8 monsters 4 times.
  • Level 5: MP Cost: 36; Damage: 105%. Attacks 8 monsters 4 times.
  • Level 6: MP Cost: 36; Damage: 107%. Attacks 8 monsters 4 times.
  • Level 7: MP Cost: 36; Damage: 109%. Attacks 8 monsters 4 times.
  • Level 8: MP Cost: 36; Damage: 111%. Attacks 8 monsters 4 times.
  • Level 9: MP Cost: 39; Damage: 113%. Attacks 8 monsters 4 times.
  • Level 10: MP Cost: 39; Damage: 115%. Attacks 8 monsters 4 times.
  • Level 11: MP Cost: 39; Damage: 117%. Attacks 8 monsters 4 times.
  • Level 12: MP Cost: 39; Damage: 119%. Attacks 8 monsters 4 times.
  • Level 13: MP Cost: 42; Damage: 121%. Attacks 8 monsters 4 times.
  • Level 14: MP Cost: 42; Damage: 123%. Attacks 8 monsters 4 times.
  • Level 15: MP Cost: 42; Damage: 125%. Attacks 8 monsters 4 times.
  • Level 16: MP Cost: 42; Damage: 127%. Attacks 8 monsters 4 times.
  • Level 17: MP Cost: 45; Damage: 129%. Attacks 8 monsters 4 times.
  • Level 18: MP Cost: 45; Damage: 131%. Attacks 8 monsters 4 times.
  • Level 19: MP Cost: 45; Damage: 133%. Attacks 8 monsters 4 times.
  • Level 20: MP Cost: 45; Damage: 135%. Attacks 8 monsters 4 times.

File:MS Skill Strike Dualshot.png

Strike Dualshot: Shoot a large number of arrows at many enemies in front of you very rapidly. Also, there’s a probability to stun the enemy.

Strike Dualshot effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 630ms
  • Skill Type: Active Attack
  • Skill Abilities: Mob Stun, Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 120%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 20; Damage: 107%. Attacks 4 monsters 4 times. Stun Success Rate 23% for 2 seconds.
  • Level 2: MP Cost: 20; Damage: 108%. Attacks 4 monsters 4 times. Stun Success Rate 26% for 2 seconds.
  • Level 3: MP Cost: 20; Damage: 109%. Attacks 4 monsters 4 times. Stun Success Rate 29% for 2 seconds.
  • Level 4: MP Cost: 23; Damage: 110%. Attacks 4 monsters 4 times. Stun Success Rate 32% for 2 seconds.
  • Level 5: MP Cost: 23; Damage: 111%. Attacks 4 monsters 4 times. Stun Success Rate 35% for 3 seconds.
  • Level 6: MP Cost: 23; Damage: 112%. Attacks 4 monsters 4 times. Stun Success Rate 38% for 3 seconds.
  • Level 7: MP Cost: 23; Damage: 113%. Attacks 4 monsters 4 times. Stun Success Rate 41% for 3 seconds.
  • Level 8: MP Cost: 26; Damage: 114%. Attacks 4 monsters 4 times. Stun Success Rate 44% for 3 seconds.
  • Level 9: MP Cost: 26; Damage: 115%. Attacks 4 monsters 4 times. Stun Success Rate 47% for 3 seconds.
  • Level 10: MP Cost: 26; Damage: 116%. Attacks 4 monsters 4 times. Stun Success Rate 50% for 4 seconds.
  • Level 11: MP Cost: 26; Damage: 117%. Attacks 4 monsters 4 times. Stun Success Rate 53% for 4 seconds.
  • Level 12: MP Cost: 29; Damage: 118%. Attacks 4 monsters 4 times. Stun Success Rate 56% for 4 seconds.
  • Level 13: MP Cost: 29; Damage: 119%. Attacks 4 monsters 4 times. Stun Success Rate 59% for 4 seconds.
  • Level 14: MP Cost: 29; Damage: 120%. Attacks 4 monsters 4 times. Stun Success Rate 62% for 4 seconds.
  • Level 15: MP Cost: 29; Damage: 121%. Attacks 4 monsters 4 times. Stun Success Rate 65% for 5 seconds.
  • Level 16: MP Cost: 32; Damage: 122%. Attacks 4 monsters 4 times. Stun Success Rate 68% for 5 seconds.
  • Level 17: MP Cost: 32; Damage: 123%. Attacks 4 monsters 4 times. Stun Success Rate 71% for 5 seconds.
  • Level 18: MP Cost: 32; Damage: 124%. Attacks 4 monsters 4 times. Stun Success Rate 74% for 5 seconds.
  • Level 19: MP Cost: 32; Damage: 125%. Attacks 4 monsters 4 times. Stun Success Rate 77% for 5 seconds.
  • Level 20: MP Cost: 35; Damage: 126%. Attacks 4 monsters 4 times. Stun Success Rate 80% for 6 seconds.

File:MS Skill Gust Drive.png

Gust Drive: Use the wind’s force to rapidly fall and attack the enemy a number of times while in the same range. The skill can only be done when you jump to a height of at least 120%.

Gust Drive effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 1260ms
  • Skill Type: Active Attack
  • Skill Abilities: Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 320%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 30; Damage: 138%. Attacks 6 monsters 3 times.
  • Level 2: MP Cost: 30; Damage: 141%. Attacks 6 monsters 3 times.
  • Level 3: MP Cost: 30; Damage: 144%. Attacks 6 monsters 3 times.
  • Level 4: MP Cost: 30; Damage: 147%. Attacks 6 monsters 3 times.
  • Level 5: MP Cost: 30; Damage: 150%. Attacks 6 monsters 3 times.
  • Level 6: MP Cost: 35; Damage: 153%. Attacks 6 monsters 3 times.
  • Level 7: MP Cost: 35; Damage: 156%. Attacks 6 monsters 3 times.
  • Level 8: MP Cost: 35; Damage: 159%. Attacks 6 monsters 3 times.
  • Level 9: MP Cost: 35; Damage: 162%. Attacks 6 monsters 3 times.
  • Level 10: MP Cost: 35; Damage: 165%. Attacks 6 monsters 3 times.
  • Level 11: MP Cost: 40; Damage: 168%. Attacks 6 monsters 3 times.
  • Level 12: MP Cost: 40; Damage: 171%. Attacks 6 monsters 3 times.
  • Level 13: MP Cost: 40; Damage: 174%. Attacks 6 monsters 3 times.
  • Level 14: MP Cost: 40; Damage: 177%. Attacks 6 monsters 3 times.
  • Level 15: MP Cost: 40; Damage: 180%. Attacks 6 monsters 3 times.
  • Level 16: MP Cost: 45; Damage: 183%. Attacks 6 monsters 3 times.
  • Level 17: MP Cost: 45; Damage: 186%. Attacks 6 monsters 3 times.
  • Level 18: MP Cost: 45; Damage: 189%. Attacks 6 monsters 3 times.
  • Level 19: MP Cost: 45; Damage: 192%. Attacks 6 monsters 3 times.
  • Level 20: MP Cost: 45; Damage: 195%. Attacks 6 monsters 3 times.

File:MS Skill High Demolition Kick.png

High Demolition Kick: Used after your enemies are tossed to the air after Charge Drive. Your enemies will not see you floating in the air while you deliver a fast attack on them. Additionally, the damage of Charge Drive will permanently increase.

High Demolition Kick effects

Skill Details
  • Maximum Level: Level 15
  • Required Skills: None
  • Skill Delay: 870ms
  • Skill Type: Active Attack
  • Skill Abilities: Passive Damage Boost (Charge Drive), Instant Death Chance, Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 200%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Active Effect: MP Cost: 24; Damage: 106%. Attacks 8 monsters 6 times. Instant Death Chance: 1%. Passive Effect: Charge Drive Damage: +10%.
  • Level 2: Active Effect: MP Cost: 24; Damage: 107%. Attacks 8 monsters 6 times. Instant Death Chance: 2%. Passive Effect: Charge Drive Damage: +10%.
  • Level 3: Active Effect: MP Cost: 24; Damage: 108%. Attacks 8 monsters 6 times. Instant Death Chance: 3%. Passive Effect: Charge Drive Damage: +14%.
  • Level 4: Active Effect: MP Cost: 24; Damage: 109%. Attacks 8 monsters 6 times. Instant Death Chance: 4%. Passive Effect: Charge Drive Damage: +14%.
  • Level 5: Active Effect: MP Cost: 24; Damage: 110%. Attacks 8 monsters 6 times. Instant Death Chance: 5%. Passive Effect: Charge Drive Damage: +14%.
  • Level 6: Active Effect: MP Cost: 28; Damage: 111%. Attacks 8 monsters 6 times. Instant Death Chance: 6%. Passive Effect: Charge Drive Damage: +18%.
  • Level 7: Active Effect: MP Cost: 28; Damage: 112%. Attacks 8 monsters 6 times. Instant Death Chance: 7%. Passive Effect: Charge Drive Damage: +18%.
  • Level 8: Active Effect: MP Cost: 28; Damage: 113%. Attacks 8 monsters 6 times. Instant Death Chance: 8%. Passive Effect: Charge Drive Damage: +18%.
  • Level 9: Active Effect: MP Cost: 28; Damage: 114%. Attacks 8 monsters 6 times. Instant Death Chance: 9%. Passive Effect: Charge Drive Damage: +22%.
  • Level 10: Active Effect: MP Cost: 28; Damage: 115%. Attacks 8 monsters 6 times. Instant Death Chance: 10%. Passive Effect: Charge Drive Damage: +22%.
  • Level 11: Active Effect: MP Cost: 32; Damage: 116%. Attacks 8 monsters 6 times. Instant Death Chance: 11%. Passive Effect: Charge Drive Damage: +22%.
  • Level 12: Active Effect: MP Cost: 32; Damage: 117%. Attacks 8 monsters 6 times. Instant Death Chance: 12%. Passive Effect: Charge Drive Damage: +26%.
  • Level 13: Active Effect: MP Cost: 32; Damage: 118%. Attacks 8 monsters 6 times. Instant Death Chance: 13%. Passive Effect: Charge Drive Damage: +26%.
  • Level 14: Active Effect: MP Cost: 32; Damage: 119%. Attacks 8 monsters 6 times. Instant Death Chance: 14%. Passive Effect: Charge Drive Damage: +26%.
  • Level 15: Active Effect: MP Cost: 32; Damage: 120%. Attacks 8 monsters 6 times. Instant Death Chance: 15%. Passive Effect: Charge Drive Damage: +30%.

MS Skill Unicorn Spike.png

Unicorn Spike: Summon the sacred unicorn to attack a number of enemies in front of you a couple of times and weaken them for a period of time. Weakened targets will be spiked a specific number of times and bosses will receive double the damage.

Unicorn Spike effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 1290ms
  • Skill Type: Active Attack
  • Skill Abilities: Damage Boost Chance, Mob Weakening, Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: Defined
  • Range: 500%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 38; Damage: 112%. Attacks 8 monsters 5 times. Weakening Chance: 19%, Duration: 5 seconds, Damage Increase: 5%, Maximum Number of Attacks Affected: 5, Cooldown Time: 20 seconds.
  • Level 2: MP Cost: 38; Damage: 114%. Attacks 8 monsters 5 times. Weakening Chance: 23%, Duration: 5 seconds, Damage Increase: 6%, Maximum Number of Attacks Affected: 5, Cooldown Time: 19 seconds.
  • Level 3: MP Cost: 38; Damage: 116%. Attacks 8 monsters 5 times. Weakening Chance: 27%, Duration: 5 seconds, Damage Increase: 6%, Maximum Number of Attacks Affected: 5, Cooldown Time: 19 seconds.
  • Level 4: MP Cost: 38; Damage: 118%. Attacks 8 monsters 5 times. Weakening Chance: 31%, Duration: 5 seconds, Damage Increase: 7%, Maximum Number of Attacks Affected: 6, Cooldown Time: 18 seconds.
  • Level 5: MP Cost: 38; Damage: 120%. Attacks 8 monsters 5 times. Weakening Chance: 35%, Duration: 5 seconds, Damage Increase: 7%, Maximum Number of Attacks Affected: 6, Cooldown Time: 18 seconds.
  • Level 6: MP Cost: 46; Damage: 122%. Attacks 8 monsters 5 times. Weakening Chance: 39%, Duration: 5 seconds, Damage Increase: 8%, Maximum Number of Attacks Affected: 6, Cooldown Time: 17 seconds.
  • Level 7: MP Cost: 46; Damage: 124%. Attacks 8 monsters 5 times. Weakening Chance: 43%, Duration: 5 seconds, Damage Increase: 8%, Maximum Number of Attacks Affected: 6, Cooldown Time: 17 seconds.
  • Level 8: MP Cost: 46; Damage: 126%. Attacks 8 monsters 5 times. Weakening Chance: 47%, Duration: 5 seconds, Damage Increase: 9%, Maximum Number of Attacks Affected: 7, Cooldown Time: 16 seconds.
  • Level 9: MP Cost: 46; Damage: 128%. Attacks 8 monsters 5 times. Weakening Chance: 51%, Duration: 5 seconds, Damage Increase: 9%, Maximum Number of Attacks Affected: 7, Cooldown Time: 16 seconds.
  • Level 10: MP Cost: 46; Damage: 130%. Attacks 8 monsters 5 times. Weakening Chance: 55%, Duration: 5 seconds, Damage Increase: 10%, Maximum Number of Attacks Affected: 7, Cooldown Time: 15 seconds.
  • Level 11: MP Cost: 54; Damage: 132%. Attacks 8 monsters 5 times. Weakening Chance: 59%, Duration: 5 seconds, Damage Increase: 10%, Maximum Number of Attacks Affected: 7, Cooldown Time: 15 seconds.
  • Level 12: MP Cost: 54; Damage: 134%. Attacks 8 monsters 5 times. Weakening Chance: 63%, Duration: 5 seconds, Damage Increase: 11%, Maximum Number of Attacks Affected: 8, Cooldown Time: 14 seconds.
  • Level 13: MP Cost: 54; Damage: 136%. Attacks 8 monsters 5 times. Weakening Chance: 67%, Duration: 5 seconds, Damage Increase: 11%, Maximum Number of Attacks Affected: 8, Cooldown Time: 14 seconds.
  • Level 14: MP Cost: 54; Damage: 138%. Attacks 8 monsters 5 times. Weakening Chance: 71%, Duration: 5 seconds, Damage Increase: 12%, Maximum Number of Attacks Affected: 8, Cooldown Time: 13 seconds.
  • Level 15: MP Cost: 54; Damage: 140%. Attacks 8 monsters 5 times. Weakening Chance: 75%, Duration: 5 seconds, Damage Increase: 12%, Maximum Number of Attacks Affected: 8, Cooldown Time: 13 seconds.
  • Level 16: MP Cost: 62; Damage: 142%. Attacks 8 monsters 5 times. Weakening Chance: 79%, Duration: 5 seconds, Damage Increase: 13%, Maximum Number of Attacks Affected: 9, Cooldown Time: 12 seconds.
  • Level 17: MP Cost: 62; Damage: 144%. Attacks 8 monsters 5 times. Weakening Chance: 83%, Duration: 5 seconds, Damage Increase: 13%, Maximum Number of Attacks Affected: 9, Cooldown Time: 12 seconds.
  • Level 18: MP Cost: 62; Damage: 146%. Attacks 8 monsters 5 times. Weakening Chance: 87%, Duration: 5 seconds, Damage Increase: 14%, Maximum Number of Attacks Affected: 9, Cooldown Time: 11 seconds.
  • Level 19: MP Cost: 62; Damage: 148%. Attacks 8 monsters 5 times. Weakening Chance: 91%, Duration: 5 seconds, Damage Increase: 14%, Maximum Number of Attacks Affected: 9, Cooldown Time: 11 seconds.
  • Level 20: MP Cost: 62; Damage: 150%. Attacks 8 monsters 5 times. Weakening Chance: 95%, Duration: 5 seconds, Damage Increase: 15%, Maximum Number of Attacks Affected: 10, Cooldown Time: 10 seconds.

File:MS Skill Ignis Lore.png

Ignis Lore: Permanently adds a chance to ignore the enemy’s attacks and in addition increase the damage significantly using the Fire Spirit’s power for a certain period of time.

Ignis Lore effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 1500ms
  • Skill Type: Active Supportive
  • Skill Abilities: Evasion Boost
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Active Effect: MP Cost: 40; Duration: 47 seconds, Weapon Attack +2. Passive Effect: Evasion Rate: +5%.
  • Level 2: Active Effect: MP Cost: 40; Duration: 54 seconds, Weapon Attack +4. Passive Effect: Evasion Rate: +5%.
  • Level 3: Active Effect: MP Cost: 40; Duration: 61 seconds, Weapon Attack +6. Passive Effect: Evasion Rate: +5%.
  • Level 4: Active Effect: MP Cost: 40; Duration: 68 seconds, Weapon Attack +8. Passive Effect: Evasion Rate: +8%.
  • Level 5: Active Effect: MP Cost: 45; Duration: 75 seconds, Weapon Attack +10. Passive Effect: Evasion Rate: +8%.
  • Level 6: Active Effect: MP Cost: 45; Duration: 82 seconds, Weapon Attack +12. Passive Effect: Evasion Rate: +8%.
  • Level 7: Active Effect: MP Cost: 45; Duration: 89 seconds, Weapon Attack +14. Passive Effect: Evasion Rate: +8%.
  • Level 8: Active Effect: MP Cost: 45; Duration: 96 seconds, Weapon Attack +16. Passive Effect: Evasion Rate: +11%.
  • Level 9: Active Effect: MP Cost: 45; Duration: 103 seconds, Weapon Attack +18. Passive Effect: Evasion Rate: +11%.
  • Level 10: Active Effect: MP Cost: 50; Duration: 110 seconds, Weapon Attack +20. Passive Effect: Evasion Rate: +11%.
  • Level 11: Active Effect: MP Cost: 50; Duration: 117 seconds, Weapon Attack +22. Passive Effect: Evasion Rate: +11%.
  • Level 12: Active Effect: MP Cost: 50; Duration: 124 seconds, Weapon Attack +24. Passive Effect: Evasion Rate: +14%.
  • Level 13: Active Effect: MP Cost: 50; Duration: 131 seconds, Weapon Attack +26. Passive Effect: Evasion Rate: +14%.
  • Level 14: Active Effect: MP Cost: 50; Duration: 138 seconds, Weapon Attack +28. Passive Effect: Evasion Rate: +14%.
  • Level 15: Active Effect: MP Cost: 55; Duration: 145 seconds, Weapon Attack +30. Passive Effect: Evasion Rate: +14%.
  • Level 16: Active Effect: MP Cost: 55; Duration: 152 seconds, Weapon Attack +32. Passive Effect: Evasion Rate: +17%.
  • Level 17: Active Effect: MP Cost: 55; Duration: 159 seconds, Weapon Attack +34. Passive Effect: Evasion Rate: +17%.
  • Level 18: Active Effect: MP Cost: 55; Duration: 166 seconds, Weapon Attack +36. Passive Effect: Evasion Rate: +17%.
  • Level 19: Active Effect: MP Cost: 55; Duration: 173 seconds, Weapon Attack +38. Passive Effect: Evasion Rate: +17%.
  • Level 20: Active Effect: MP Cost: 60; Duration: 180 seconds, Weapon Attack +40. Passive Effect: Evasion Rate: +20%.

MS Skill Water Shield.png

Water Shield: Use the spirit’s strength to create a water shield. The shield will absorb some of the damage taken and give you resistance against states.

Water Shield effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 1500ms
  • Skill Type: Active Supportive
  • Skill Abilities: None
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 60; Duration: 104 seconds, Damage Absorbed: 11%, Status Effect and Element Resistance: +6%.
  • Level 2: MP Cost: 60; Duration: 108 seconds, Damage Absorbed: 12%, Status Effect and Element Resistance: +7%.
  • Level 3: MP Cost: 60; Duration: 112 seconds, Damage Absorbed: 13%, Status Effect and Element Resistance: +8%.
  • Level 4: MP Cost: 60; Duration: 116 seconds, Damage Absorbed: 14%, Status Effect and Element Resistance: +9%.
  • Level 5: MP Cost: 70; Duration: 120 seconds, Damage Absorbed: 15%, Status Effect and Element Resistance: +10%.
  • Level 6: MP Cost: 70; Duration: 124 seconds, Damage Absorbed: 16%, Status Effect and Element Resistance: +11%.
  • Level 7: MP Cost: 70; Duration: 128 seconds, Damage Absorbed: 17%, Status Effect and Element Resistance: +12%.
  • Level 8: MP Cost: 70; Duration: 132 seconds, Damage Absorbed: 18%, Status Effect and Element Resistance: +13%.
  • Level 9: MP Cost: 70; Duration: 136 seconds, Damage Absorbed: 19%, Status Effect and Element Resistance: +14%.
  • Level 10: MP Cost: 80; Duration: 140 seconds, Damage Absorbed: 20%, Status Effect and Element Resistance: +15%.
  • Level 11: MP Cost: 80; Duration: 144 seconds, Damage Absorbed: 21%, Status Effect and Element Resistance: +16%.
  • Level 12: MP Cost: 80; Duration: 148 seconds, Damage Absorbed: 22%, Status Effect and Element Resistance: +17%.
  • Level 13: MP Cost: 80; Duration: 152 seconds, Damage Absorbed: 23%, Status Effect and Element Resistance: +18%.
  • Level 14: MP Cost: 80; Duration: 156 seconds, Damage Absorbed: 24%, Status Effect and Element Resistance: +19%.
  • Level 15: MP Cost: 90; Duration: 160 seconds, Damage Absorbed: 25%, Status Effect and Element Resistance: +20%.
  • Level 16: MP Cost: 90; Duration: 164 seconds, Damage Absorbed: 26%, Status Effect and Element Resistance: +21%.
  • Level 17: MP Cost: 90; Duration: 168 seconds, Damage Absorbed: 27%, Status Effect and Element Resistance: +22%.
  • Level 18: MP Cost: 90; Duration: 172 seconds, Damage Absorbed: 28%, Status Effect and Element Resistance: +23%.
  • Level 19: MP Cost: 90; Duration: 176 seconds, Damage Absorbed: 29%, Status Effect and Element Resistance: +24%.
  • Level 20: MP Cost: 100; Duration: 180 seconds, Damage Absorbed: 30%, Status Effect and Element Resistance: +25%.

File:MS Skill Elemental Knight.png

Elemental Knight: Summons one random spirit to help you fight; Frost Spirit, Fire Spirit, or Shadow Spirit.

Elemental Knight effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 600ms
  • Skill Type: Active Attack Summon
  • Skill Abilities: Mob Freeze, Mob Burn
  • Weapons Effected: None
  • Elemental Effects: Fire, Ice, Darkness
  • Cooldown: Defined
  • Range: 301%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 132; Randomly summons 1 of 3 Spirits for 65 seconds. Frost Spirit Damage: 360%, Freeze Chance: 14%, Freeze Duration: 3 seconds. Flame Spirit Damage: 360%, Damage Over Time: 53% damage every 1 second for 3 seconds. Shadow Spirit Damage: 397%. Cooldown Time: 196 seconds.
  • Level 2: MP Cost: 132; Randomly summons 1 of 3 Spirits for 70 seconds. Frost Spirit Damage: 370%, Freeze Chance: 18%, Freeze Duration: 3 seconds. Flame Spirit Damage: 370%, Damage Over Time: 56% damage every 1 second for 3 seconds. Shadow Spirit Damage: 409%. Cooldown Time: 192 seconds.
  • Level 3: MP Cost: 124; Randomly summons 1 of 3 Spirits for 75 seconds. Frost Spirit Damage: 380%, Freeze Chance: 22%, Freeze Duration: 3 seconds. Flame Spirit Damage: 380%, Damage Over Time: 59% damage every 1 second for 3 seconds. Shadow Spirit Damage: 421%. Cooldown Time: 188 seconds.
  • Level 4: MP Cost: 124; Randomly summons 1 of 3 Spirits for 80 seconds. Frost Spirit Damage: 390%, Freeze Chance: 26%, Freeze Duration: 3 seconds. Flame Spirit Damage: 390%, Damage Over Time: 62% damage every 1 second for 3 seconds. Shadow Spirit Damage: 433%. Cooldown Time: 184 seconds.
  • Level 5: MP Cost: 116; Randomly summons 1 of 3 Spirits for 85 seconds. Frost Spirit Damage: 400%, Freeze Chance: 30%, Freeze Duration: 3 seconds. Flame Spirit Damage: 400%, Damage Over Time: 65% damage every 1 second for 3 seconds. Shadow Spirit Damage: 445%. Cooldown Time: 180 seconds.
  • Level 6: MP Cost: 116; Randomly summons 1 of 3 Spirits for 90 seconds. Frost Spirit Damage: 410%, Freeze Chance: 34%, Freeze Duration: 3 seconds. Flame Spirit Damage: 410%, Damage Over Time: 68% damage every 1 second for 3 seconds. Shadow Spirit Damage: 457%. Cooldown Time: 176 seconds.
  • Level 7: MP Cost: 108; Randomly summons 1 of 3 Spirits for 95 seconds. Frost Spirit Damage: 420%, Freeze Chance: 38%, Freeze Duration: 3 seconds. Flame Spirit Damage: 420%, Damage Over Time: 71% damage every 1 second for 3 seconds. Shadow Spirit Damage: 469%. Cooldown Time: 172 seconds.
  • Level 8: MP Cost: 108; Randomly summons 1 of 3 Spirits for 100 seconds. Frost Spirit Damage: 430%, Freeze Chance: 42%, Freeze Duration: 3 seconds. Flame Spirit Damage: 430%, Damage Over Time: 74% damage every 1 second for 3 seconds. Shadow Spirit Damage: 481%. Cooldown Time: 168 seconds.
  • Level 9: MP Cost: 100; Randomly summons 1 of 3 Spirits for 105 seconds. Frost Spirit Damage: 440%, Freeze Chance: 46%, Freeze Duration: 3 seconds. Flame Spirit Damage: 440%, Damage Over Time: 77% damage every 1 second for 3 seconds. Shadow Spirit Damage: 493%. Cooldown Time: 164 seconds.
  • Level 10: MP Cost: 100; Randomly summons 1 of 3 Spirits for 110 seconds. Frost Spirit Damage: 450%, Freeze Chance: 50%, Freeze Duration: 4 seconds. Flame Spirit Damage: 450%, Damage Over Time: 80% damage every 1 second for 4 seconds. Shadow Spirit Damage: 505%. Cooldown Time: 160 seconds.
  • Level 11: MP Cost: 92; Randomly summons 1 of 3 Spirits for 115 seconds. Frost Spirit Damage: 460%, Freeze Chance: 54%, Freeze Duration: 4 seconds. Flame Spirit Damage: 460%, Damage Over Time: 83% damage every 1 second for 4 seconds. Shadow Spirit Damage: 517%. Cooldown Time: 156 seconds.
  • Level 12: MP Cost: 92; Randomly summons 1 of 3 Spirits for 120 seconds. Frost Spirit Damage: 470%, Freeze Chance: 58%, Freeze Duration: 4 seconds. Flame Spirit Damage: 470%, Damage Over Time: 86% damage every 1 second for 4 seconds. Shadow Spirit Damage: 529%. Cooldown Time: 152 seconds.
  • Level 13: MP Cost: 84; Randomly summons 1 of 3 Spirits for 125 seconds. Frost Spirit Damage: 480%, Freeze Chance: 62%, Freeze Duration: 4 seconds. Flame Spirit Damage: 480%, Damage Over Time: 89% damage every 1 second for 4 seconds. Shadow Spirit Damage: 541%. Cooldown Time: 148 seconds.
  • Level 14: MP Cost: 84; Randomly summons 1 of 3 Spirits for 130 seconds. Frost Spirit Damage: 490%, Freeze Chance: 66%, Freeze Duration: 4 seconds. Flame Spirit Damage: 490%, Damage Over Time: 92% damage every 1 second for 4 seconds. Shadow Spirit Damage: 553%. Cooldown Time: 144 seconds.
  • Level 15: MP Cost: 76; Randomly summons 1 of 3 Spirits for 135 seconds. Frost Spirit Damage: 500%, Freeze Chance: 70%, Freeze Duration: 4 seconds. Flame Spirit Damage: 500%, Damage Over Time: 95% damage every 1 second for 4 seconds. Shadow Spirit Damage: 565%. Cooldown Time: 140 seconds.
  • Level 16: MP Cost: 76; Randomly summons 1 of 3 Spirits for 140 seconds. Frost Spirit Damage: 510%, Freeze Chance: 74%, Freeze Duration: 4 seconds. Flame Spirit Damage: 510%, Damage Over Time: 98% damage every 1 second for 4 seconds. Shadow Spirit Damage: 577%. Cooldown Time: 136 seconds.
  • Level 17: MP Cost: 68; Randomly summons 1 of 3 Spirits for 145 seconds. Frost Spirit Damage: 520%, Freeze Chance: 78%, Freeze Duration: 4 seconds. Flame Spirit Damage: 520%, Damage Over Time: 101% damage every 1 second for 4 seconds. Shadow Spirit Damage: 589%. Cooldown Time: 132 seconds.
  • Level 18: MP Cost: 68; Randomly summons 1 of 3 Spirits for 150 seconds. Frost Spirit Damage: 530%, Freeze Chance: 82%, Freeze Duration: 4 seconds. Flame Spirit Damage: 530%, Damage Over Time: 104% damage every 1 second for 4 seconds. Shadow Spirit Damage: 601%. Cooldown Time: 128 seconds.
  • Level 19: MP Cost: 60; Randomly summons 1 of 3 Spirits for 155 seconds. Frost Spirit Damage: 540%, Freeze Chance: 86%, Freeze Duration: 4 seconds. Flame Spirit Damage: 540%, Damage Over Time: 107% damage every 1 second for 4 seconds. Shadow Spirit Damage: 613%. Cooldown Time: 124 seconds.
  • Level 20: MP Cost: 60; Randomly summons 1 of 3 Spirits for 160 seconds. Frost Spirit Damage: 550%, Freeze Chance: 90%, Freeze Duration: 5 seconds. Flame Spirit Damage: 550%, Damage Over Time: 110% damage every 1 second for 5 seconds. Shadow Spirit Damage: 625%. Cooldown Time: 120 seconds.

Fourth Job

MS Skill Maple Warrior.png

Maple Warrior: Increase party's every stats by certain percentage.

Maple Warrior effects

Skill Details
  • Maximum Level: Level 30
  • Required Skills: None
  • Skill Delay: 1500ms
  • Skill Type: Active Supportive
  • Skill Abilities: Combat Orders Effected
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: 400%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 10; +1% Base Stats, 30 seconds.
  • Level 2: MP Cost: 10; +1% Base Stats, 60 seconds.
  • Level 3: MP Cost: 10; +2% Base Stats, 90 seconds.
  • Level 4: MP Cost: 10; +2% Base Stats, 120 seconds.
  • Level 5: MP Cost: 10; +3% Base Stats, 150 seconds.
  • Level 6: MP Cost: 20; +3% Base Stats, 180 seconds.
  • Level 7: MP Cost: 20; +4% Base Stats, 210 seconds.
  • Level 8: MP Cost: 20; +4% Base Stats, 240 seconds.
  • Level 9: MP Cost: 20; +5% Base Stats, 270 seconds.
  • Level 10: MP Cost: 20; +5% Base Stats, 300 seconds.
  • Level 11: MP Cost: 30; +6% Base Stats, 330 seconds.
  • Level 12: MP Cost: 30; +6% Base Stats, 360 seconds.
  • Level 13: MP Cost: 30; +7% Base Stats, 390 seconds.
  • Level 14: MP Cost: 30; +7% Base Stats, 420 seconds.
  • Level 15: MP Cost: 30; +8% Base Stats, 450 seconds.
  • Level 16: MP Cost: 40; +8% Base Stats, 480 seconds.
  • Level 17: MP Cost: 40; +9% Base Stats, 510 seconds.
  • Level 18: MP Cost: 40; +9% Base Stats, 540 seconds.
  • Level 19: MP Cost: 40; +10% Base Stats, 570 seconds.
  • Level 20: MP Cost: 40; +10% Base Stats, 600 seconds.
  • Level 21: MP Cost: 50; +11% Base Stats, 630 seconds.
  • Level 22: MP Cost: 50; +11% Base Stats, 660 seconds.
  • Level 23: MP Cost: 50; +12% Base Stats, 690 seconds.
  • Level 24: MP Cost: 50; +12% Base Stats, 720 seconds.
  • Level 25: MP Cost: 50; +13% Base Stats, 750 seconds.
  • Level 26: MP Cost: 60; +13% Base Stats, 780 seconds.
  • Level 27: MP Cost: 60; +14% Base Stats, 810 seconds.
  • Level 28: MP Cost: 60; +14% Base Stats, 840 seconds.
  • Level 29: MP Cost: 60; +15% Base Stats, 870 seconds.
  • Level 30: MP Cost: 60; +15% Base Stats, 900 seconds.
  • Level 31: MP Cost: 70; +16% Base Stats, 930 seconds.
  • Level 32: MP Cost: 70; +16% Base Stats, 960 seconds.

MS Skill Hero's Will.png

Hero's Will: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Hero's Will effects

Skill Details
  • Maximum Level: Level 30
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Active Supportive
  • Skill Abilities: Status Removal, Combat Orders Effected
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: Defined
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 30; Escape from any abnormal condition, Cooldown time: 10 minutes
  • Level 2: MP Cost: 30; Escape from any abnormal condition, Cooldown time: 9 minutes
  • Level 3: MP Cost: 30; Escape from any abnormal condition, Cooldown time: 8 minutes
  • Level 4: MP Cost: 30; Escape from any abnormal condition, Cooldown time: 7 minutes
  • Level 5: MP Cost: 30; Escape from any abnormal condition, Cooldown time: 6 minutes
  • Level 6: MP Cost: 30; Escape from any abnormal condition, Cooldown time: 5 minutes
  • Level 7: MP Cost: 30; Escape from any abnormal condition, Cooldown time: 4 minutes

File:MS Skill Dual Bowgun Expert.png

Dual Bowgun Expert: Increases the bow mastery as well as weapon attack.

Dual Bowgun Expert effects

Skill Details
  • Maximum Level: Level 30
  • Required Skills: Dual Bowgun Mastery Level 20
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: Combat Orders Effected
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: 56% Mastery, +1 Weapon Attack, +1% Minimum Critical Damage.
  • Level 2: 56% Mastery, +2 Weapon Attack, +1% Minimum Critical Damage.
  • Level 3: 57% Mastery, +3 Weapon Attack, +2% Minimum Critical Damage.
  • Level 4: 57% Mastery, +4 Weapon Attack, +2% Minimum Critical Damage.
  • Level 5: 58% Mastery, +5 Weapon Attack, +3% Minimum Critical Damage.
  • Level 6: 58% Mastery, +6 Weapon Attack, +3% Minimum Critical Damage.
  • Level 7: 59% Mastery, +7 Weapon Attack, +4% Minimum Critical Damage.
  • Level 8: 59% Mastery, +8 Weapon Attack, +4% Minimum Critical Damage.
  • Level 9: 60% Mastery, +9 Weapon Attack, +5% Minimum Critical Damage.
  • Level 10: 60% Mastery, +10 Weapon Attack, +5% Minimum Critical Damage.
  • Level 11: 61% Mastery, +11 Weapon Attack, +6% Minimum Critical Damage.
  • Level 12: 61% Mastery, +12 Weapon Attack, +6% Minimum Critical Damage.
  • Level 13: 62% Mastery, +13 Weapon Attack, +7% Minimum Critical Damage.
  • Level 14: 62% Mastery, +14 Weapon Attack, +7% Minimum Critical Damage.
  • Level 15: 63% Mastery, +15 Weapon Attack, +8% Minimum Critical Damage.
  • Level 16: 63% Mastery, +16 Weapon Attack, +8% Minimum Critical Damage.
  • Level 17: 64% Mastery, +17 Weapon Attack, +9% Minimum Critical Damage.
  • Level 18: 64% Mastery, +18 Weapon Attack, +9% Minimum Critical Damage.
  • Level 19: 65% Mastery, +19 Weapon Attack, +10% Minimum Critical Damage.
  • Level 20: 65% Mastery, +20 Weapon Attack, +10% Minimum Critical Damage.
  • Level 21: 66% Mastery, +21 Weapon Attack, +11% Minimum Critical Damage.
  • Level 22: 66% Mastery, +22 Weapon Attack, +11% Minimum Critical Damage.
  • Level 23: 67% Mastery, +23 Weapon Attack, +12% Minimum Critical Damage.
  • Level 24: 67% Mastery, +24 Weapon Attack, +12% Minimum Critical Damage.
  • Level 25: 68% Mastery, +25 Weapon Attack, +13% Minimum Critical Damage.
  • Level 26: 68% Mastery, +26 Weapon Attack, +13% Minimum Critical Damage.
  • Level 27: 69% Mastery, +27 Weapon Attack, +14% Minimum Critical Damage.
  • Level 28: 69% Mastery, +28 Weapon Attack, +14% Minimum Critical Damage.
  • Level 29: 70% Mastery, +29 Weapon Attack, +15% Minimum Critical Damage.
  • Level 30: 70% Mastery, +30 Weapon Attack, +15% Minimum Critical Damage.
  • Level 31: 71% Mastery, +31 Weapon Attack, +16% Minimum Critical Damage.
  • Level 32: 71% Mastery, +32 Weapon Attack, +16% Minimum Critical Damage.

MS Skill Advanced Final Attack.png

Advanced Final Attack: Final Attack probability and damage of all skills is significantly increased.

Advanced Final Attack effects

Skill Details
  • Maximum Level: Level 30
  • Required Skills: Final Attack Level 20
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: Combat Orders Effected
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: 41% Success Rate, Final Attack Damage 152%, +1 Weapon Attack, +1% Accuracy.
  • Level 2: 42% Success Rate, Final Attack Damage 154%, +2 Weapon Attack, +1% Accuracy.
  • Level 3: 43% Success Rate, Final Attack Damage 156%, +3 Weapon Attack, +1% Accuracy.
  • Level 4: 44% Success Rate, Final Attack Damage 158%, +4 Weapon Attack, +2% Accuracy.
  • Level 5: 45% Success Rate, Final Attack Damage 160%, +5 Weapon Attack, +2% Accuracy.
  • Level 6: 46% Success Rate, Final Attack Damage 162%, +6 Weapon Attack, +2% Accuracy.
  • Level 7: 47% Success Rate, Final Attack Damage 164%, +7 Weapon Attack, +3% Accuracy.
  • Level 8: 48% Success Rate, Final Attack Damage 166%, +8 Weapon Attack, +3% Accuracy.
  • Level 9: 49% Success Rate, Final Attack Damage 168%, +9 Weapon Attack, +3% Accuracy.
  • Level 10: 50% Success Rate, Final Attack Damage 170%, +10 Weapon Attack, +4% Accuracy.
  • Level 11: 51% Success Rate, Final Attack Damage 172%, +11 Weapon Attack, +4% Accuracy.
  • Level 12: 52% Success Rate, Final Attack Damage 174%, +12 Weapon Attack, +4% Accuracy.
  • Level 13: 53% Success Rate, Final Attack Damage 176%, +13 Weapon Attack, +5% Accuracy.
  • Level 14: 54% Success Rate, Final Attack Damage 178%, +14 Weapon Attack, +5% Accuracy.
  • Level 15: 55% Success Rate, Final Attack Damage 180%, +15 Weapon Attack, +5% Accuracy.
  • Level 16: 56% Success Rate, Final Attack Damage 182%, +16 Weapon Attack, +6% Accuracy.
  • Level 17: 57% Success Rate, Final Attack Damage 184%, +17 Weapon Attack, +6% Accuracy.
  • Level 18: 58% Success Rate, Final Attack Damage 186%, +18 Weapon Attack, +6% Accuracy.
  • Level 19: 59% Success Rate, Final Attack Damage 188%, +19 Weapon Attack, +7% Accuracy.
  • Level 20: 60% Success Rate, Final Attack Damage 190%, +20 Weapon Attack, +7% Accuracy.
  • Level 21: 61% Success Rate, Final Attack Damage 192%, +21 Weapon Attack, +7% Accuracy.
  • Level 22: 62% Success Rate, Final Attack Damage 194%, +22 Weapon Attack, +8% Accuracy.
  • Level 23: 63% Success Rate, Final Attack Damage 196%, +23 Weapon Attack, +8% Accuracy.
  • Level 24: 64% Success Rate, Final Attack Damage 198%, +24 Weapon Attack, +8% Accuracy.
  • Level 25: 65% Success Rate, Final Attack Damage 200%, +25 Weapon Attack, +9% Accuracy.
  • Level 26: 66% Success Rate, Final Attack Damage 202%, +26 Weapon Attack, +9% Accuracy.
  • Level 27: 67% Success Rate, Final Attack Damage 204%, +27 Weapon Attack, +9% Accuracy.
  • Level 28: 68% Success Rate, Final Attack Damage 206%, +28 Weapon Attack, +10% Accuracy.
  • Level 29: 69% Success Rate, Final Attack Damage 208%, +29 Weapon Attack, +10% Accuracy.
  • Level 30: 70% Success Rate, Final Attack Damage 210%, +30 Weapon Attack, +10% Accuracy.
  • Level 31: 71% Success Rate, Final Attack Damage 212%, +31 Weapon Attack, +11% Accuracy.
  • Level 32: 72% Success Rate, Final Attack Damage 214%, +32 Weapon Attack, +12% Accuracy.

File:MS Skill Defense Breaker.png

Defense Breaker: Attacks have a chance to ignore 100% of the enemy’s DEF.

Defense Breaker effects

Skill Details
  • Maximum Level: Level 30
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Skill Abilities: Combat Orders Effected
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: 2% chance to ignore 100% of a monster's defense.
  • Level 2: 4% chance to ignore 100% of a monster's defense.
  • Level 3: 6% chance to ignore 100% of a monster's defense.
  • Level 4: 8% chance to ignore 100% of a monster's defense.
  • Level 5: 10% chance to ignore 100% of a monster's defense.
  • Level 6: 12% chance to ignore 100% of a monster's defense.
  • Level 7: 14% chance to ignore 100% of a monster's defense.
  • Level 8: 16% chance to ignore 100% of a monster's defense.
  • Level 9: 18% chance to ignore 100% of a monster's defense.
  • Level 10: 20% chance to ignore 100% of a monster's defense.
  • Level 11: 22% chance to ignore 100% of a monster's defense.
  • Level 12: 24% chance to ignore 100% of a monster's defense.
  • Level 13: 26% chance to ignore 100% of a monster's defense.
  • Level 14: 28% chance to ignore 100% of a monster's defense.
  • Level 15: 30% chance to ignore 100% of a monster's defense.
  • Level 16: 32% chance to ignore 100% of a monster's defense.
  • Level 17: 34% chance to ignore 100% of a monster's defense.
  • Level 18: 36% chance to ignore 100% of a monster's defense.
  • Level 19: 38% chance to ignore 100% of a monster's defense.
  • Level 20: 40% chance to ignore 100% of a monster's defense.
  • Level 21: 42% chance to ignore 100% of a monster's defense.
  • Level 22: 44% chance to ignore 100% of a monster's defense.

File:MS Skill Ring of Ishtar.png

Ring of Ishtar: Borrow the legendary weapons with Ishtar’s power to massively fire the enemies in front of you. In addition, permanently increase the damage of Strike Dual Shot.

Ring of Ishtar effects

Skill Details
  • Maximum Level: Level 30
  • Required Skills: None
  • Skill Delay: Defined
  • Skill Type: Keydown Attack
  • Skill Abilities: Passive Damage Boost (Strike Dualshot), Combat Orders Effected, Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: Defined
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Active Effect: MP Cost: 8; Damage: 162%, Passive Effect: Strike Dualshot Damage: +7%.
  • Level 2: Active Effect: MP Cost: 8; Damage: 164%, Passive Effect: Strike Dualshot Damage: +7%.
  • Level 3: Active Effect: MP Cost: 8; Damage: 166%, Passive Effect: Strike Dualshot Damage: +7%.
  • Level 4: Active Effect: MP Cost: 8; Damage: 168%, Passive Effect: Strike Dualshot Damage: +9%.
  • Level 5: Active Effect: MP Cost: 8; Damage: 170%, Passive Effect: Strike Dualshot Damage: +9%.
  • Level 6: Active Effect: MP Cost: 8; Damage: 172%, Passive Effect: Strike Dualshot Damage: +9%.
  • Level 7: Active Effect: MP Cost: 8; Damage: 174%, Passive Effect: Strike Dualshot Damage: +11%.
  • Level 8: Active Effect: MP Cost: 8; Damage: 176%, Passive Effect: Strike Dualshot Damage: +11%.
  • Level 9: Active Effect: MP Cost: 8; Damage: 178%, Passive Effect: Strike Dualshot Damage: +11%.
  • Level 10: Active Effect: MP Cost: 8; Damage: 180%, Passive Effect: Strike Dualshot Damage: +13%.
  • Level 11: Active Effect: MP Cost: 9; Damage: 182%, Passive Effect: Strike Dualshot Damage: +13%.
  • Level 12: Active Effect: MP Cost: 9; Damage: 184%, Passive Effect: Strike Dualshot Damage: +13%.
  • Level 13: Active Effect: MP Cost: 9; Damage: 186%, Passive Effect: Strike Dualshot Damage: +15%.
  • Level 14: Active Effect: MP Cost: 9; Damage: 188%, Passive Effect: Strike Dualshot Damage: +15%.
  • Level 15: Active Effect: MP Cost: 9; Damage: 190%, Passive Effect: Strike Dualshot Damage: +15%.
  • Level 16: Active Effect: MP Cost: 9; Damage: 192%, Passive Effect: Strike Dualshot Damage: +17%.
  • Level 17: Active Effect: MP Cost: 9; Damage: 194%, Passive Effect: Strike Dualshot Damage: +17%.
  • Level 18: Active Effect: MP Cost: 9; Damage: 196%, Passive Effect: Strike Dualshot Damage: +17%.
  • Level 19: Active Effect: MP Cost: 9; Damage: 198%, Passive Effect: Strike Dualshot Damage: +19%.
  • Level 20: Active Effect: MP Cost: 9; Damage: 200%, Passive Effect: Strike Dualshot Damage: +19%.
  • Level 21: Active Effect: MP Cost: 10; Damage: 202%, Passive Effect: Strike Dualshot Damage: +19%.
  • Level 22: Active Effect: MP Cost: 10; Damage: 204%, Passive Effect: Strike Dualshot Damage: +21%.
  • Level 23: Active Effect: MP Cost: 10; Damage: 206%, Passive Effect: Strike Dualshot Damage: +21%.
  • Level 24: Active Effect: MP Cost: 10; Damage: 208%, Passive Effect: Strike Dualshot Damage: +21%.
  • Level 25: Active Effect: MP Cost: 10; Damage: 210%, Passive Effect: Strike Dualshot Damage: +23%.
  • Level 26: Active Effect: MP Cost: 10; Damage: 212%, Passive Effect: Strike Dualshot Damage: +23%.
  • Level 27: Active Effect: MP Cost: 10; Damage: 214%, Passive Effect: Strike Dualshot Damage: +23%.
  • Level 28: Active Effect: MP Cost: 10; Damage: 216%, Passive Effect: Strike Dualshot Damage: +25%.
  • Level 29: Active Effect: MP Cost: 10; Damage: 218%, Passive Effect: Strike Dualshot Damage: +25%.
  • Level 30: Active Effect: MP Cost: 10; Damage: 220%, Passive Effect: Strike Dualshot Damage: +25%.
  • Level 31: Active Effect: MP Cost: 11; Damage: 222%, Passive Effect: Strike Dualshot Damage: +27%.
  • Level 32: Active Effect: MP Cost: 11; Damage: 224%, Passive Effect: Strike Dualshot Damage: +27%.

File:MS Skill Legendary Spear.png

Legendary Spear: Jump and drop a many legendary arrows and attack a large number of enemies. Enemy’s defense will be lowered and every hit will be 100% critical. In addition, the damage of Leaf Tornado will permanently increase.

Legendary Spear effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 840ms
  • Skill Type: Active Attack
  • Skill Abilities: Passive Damage Boost (Leaf Tornado), Combat Orders Effected, Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: 10 seconds.
  • Range: 600%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Active Effect: MP Cost: 40; Damage: 458%. Attacks 12 monsters 2 times. Duration: 5 seconds, Defense Reduced: 1%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +11%.
  • Level 2: Active Effect: MP Cost: 40; Damage: 464%. Attacks 12 monsters 2 times. Duration: 6 seconds, Defense Reduced: 2%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +12%.
  • Level 3: Active Effect: MP Cost: 40; Damage: 470%. Attacks 12 monsters 2 times. Duration: 6 seconds, Defense Reduced: 3%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +13%.
  • Level 4: Active Effect: MP Cost: 40; Damage: 476%. Attacks 12 monsters 2 times. Duration: 7 seconds, Defense Reduced: 4%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +14%.
  • Level 5: Active Effect: MP Cost: 45; Damage: 482%. Attacks 12 monsters 2 times. Duration: 7 seconds, Defense Reduced: 5%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +15%.
  • Level 6: Active Effect: MP Cost: 45; Damage: 488%. Attacks 12 monsters 2 times. Duration: 8 seconds, Defense Reduced: 6%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +16%.
  • Level 7: Active Effect: MP Cost: 45; Damage: 494%. Attacks 12 monsters 2 times. Duration: 8 seconds, Defense Reduced: 7%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +17%.
  • Level 8: Active Effect: MP Cost: 45; Damage: 500%. Attacks 12 monsters 2 times. Duration: 9 seconds, Defense Reduced: 8%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +18%.
  • Level 9: Active Effect: MP Cost: 45; Damage: 506%. Attacks 12 monsters 2 times. Duration: 9 seconds, Defense Reduced: 9%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +19%.
  • Level 10: Active Effect: MP Cost: 50; Damage: 512%. Attacks 12 monsters 2 times. Duration: 10 seconds, Defense Reduced: 10%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +20%.
  • Level 11: Active Effect: MP Cost: 50; Damage: 518%. Attacks 12 monsters 2 times. Duration: 10 seconds, Defense Reduced: 11%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +21%.
  • Level 12: Active Effect: MP Cost: 50; Damage: 524%. Attacks 12 monsters 2 times. Duration: 11 seconds, Defense Reduced: 12%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +22%.
  • Level 13: Active Effect: MP Cost: 50; Damage: 530%. Attacks 12 monsters 2 times. Duration: 11 seconds, Defense Reduced: 13%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +23%.
  • Level 14: Active Effect: MP Cost: 50; Damage: 536%. Attacks 12 monsters 2 times. Duration: 12 seconds, Defense Reduced: 14%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +24%.
  • Level 15: Active Effect: MP Cost: 55; Damage: 542%. Attacks 12 monsters 2 times. Duration: 12 seconds, Defense Reduced: 15%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +25%.
  • Level 16: Active Effect: MP Cost: 55; Damage: 548%. Attacks 12 monsters 2 times. Duration: 13 seconds, Defense Reduced: 16%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +26%.
  • Level 17: Active Effect: MP Cost: 55; Damage: 554%. Attacks 12 monsters 2 times. Duration: 13 seconds, Defense Reduced: 17%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +17%.
  • Level 18: Active Effect: MP Cost: 55; Damage: 560%. Attacks 12 monsters 2 times. Duration: 14 seconds, Defense Reduced: 18%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +28%.
  • Level 19: Active Effect: MP Cost: 55; Damage: 566%. Attacks 12 monsters 2 times. Duration: 14 seconds, Defense Reduced: 19%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +29%.
  • Level 20: Active Effect: MP Cost: 60; Damage: 572%. Attacks 12 monsters 2 times. Duration: 15 seconds, Defense Reduced: 20%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +30%.
  • Level 21: Active Effect: MP Cost: 60; Damage: 578%. Attacks 12 monsters 2 times. Duration: 15 seconds, Defense Reduced: 21%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +31%.
  • Level 22: Active Effect: MP Cost: 60; Damage: 584%. Attacks 12 monsters 2 times. Duration: 16 seconds, Defense Reduced: 22%, Cooldown Time: 10 seconds, Passive Effect: Leaf Tornado Damage: +32%.

File:MS Skill Lightning Blitz.png

Lightning Blitz: Instantly move forward and attack the enemies in your path.

Lightning Blitz effects

Skill Details
  • Maximum Level: Level 30
  • Required Skills: None
  • Skill Delay: 990ms
  • Skill Type: Active Attack
  • Skill Abilities: Combat Orders Effected
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: Defined
  • Range: 500%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 54; Damage: 290%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
  • Level 2: MP Cost: 54; Damage: 295%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
  • Level 3: MP Cost: 54; Damage: 300%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
  • Level 4: MP Cost: 54; Damage: 305%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
  • Level 5: MP Cost: 54; Damage: 310%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
  • Level 6: MP Cost: 58; Damage: 315%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
  • Level 7: MP Cost: 58; Damage: 320%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
  • Level 8: MP Cost: 58; Damage: 325%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
  • Level 9: MP Cost: 58; Damage: 330%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
  • Level 10: MP Cost: 58; Damage: 335%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
  • Level 11: MP Cost: 62; Damage: 340%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
  • Level 12: MP Cost: 62; Damage: 345%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
  • Level 13: MP Cost: 62; Damage: 350%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
  • Level 14: MP Cost: 62; Damage: 355%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
  • Level 15: MP Cost: 62; Damage: 360%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
  • Level 16: MP Cost: 66; Damage: 365%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
  • Level 17: MP Cost: 66; Damage: 370%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
  • Level 18: MP Cost: 66; Damage: 375%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
  • Level 19: MP Cost: 66; Damage: 380%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
  • Level 20: MP Cost: 66; Damage: 385%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
  • Level 21: MP Cost: 70; Damage: 390%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
  • Level 22: MP Cost: 70; Damage: 395%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
  • Level 23: MP Cost: 70; Damage: 400%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
  • Level 24: MP Cost: 70; Damage: 405%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
  • Level 25: MP Cost: 70; Damage: 410%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
  • Level 26: MP Cost: 74; Damage: 415%. Attack 8 monsters 3 times. Cooldown Time: 5 seconds.
  • Level 27: MP Cost: 74; Damage: 420%. Attack 8 monsters 3 times. Cooldown Time: 5 seconds.
  • Level 28: MP Cost: 74; Damage: 425%. Attack 8 monsters 3 times. Cooldown Time: 5 seconds.
  • Level 29: MP Cost: 74; Damage: 430%. Attack 8 monsters 3 times. Cooldown Time: 5 seconds.
  • Level 30: MP Cost: 74; Damage: 435%. Attack 8 monsters 3 times. Cooldown Time: 5 seconds.
  • Level 31: MP Cost: 78; Damage: 440%. Attack 8 monsters 3 times. Cooldown Time: 4 seconds.
  • Level 32: MP Cost: 78; Damage: 445%. Attack 8 monsters 3 times. Cooldown Time: 4 seconds.

MS Skill Rolling Moonsault.png

Rolling Moonsault: Used after your enemies are tossed to the air after Charge Drive. Spin rapidly in the air while you and your enemies float in the air and do continuous attacks. Additionally, Charge Drive’s damage will permanently increase.

Rolling Moonsault effects

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 810ms
  • Skill Type: Active Attack
  • Skill Abilities: Passive Damage Boost (Charge Drive), Combat Orders Effected, Final Attack Enabled
  • Weapons Effected: 52(Dual Bow)
  • Elemental Effects: None
  • Cooldown: None
  • Range: 200%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Active Effect: MP Cost: 54; Damage: 152%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +12%.
  • Level 2: Active Effect: MP Cost: 54; Damage: 154%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +14%.
  • Level 3: Active Effect: MP Cost: 54; Damage: 156%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +16%.
  • Level 4: Active Effect: MP Cost: 54; Damage: 158%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +18%.
  • Level 5: Active Effect: MP Cost: 58; Damage: 160%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +20%.
  • Level 6: Active Effect: MP Cost: 58; Damage: 162%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +22%.
  • Level 7: Active Effect: MP Cost: 58; Damage: 164%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +24%.
  • Level 8: Active Effect: MP Cost: 58; Damage: 166%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +26%.
  • Level 9: Active Effect: MP Cost: 62; Damage: 168%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +28%.
  • Level 10: Active Effect: MP Cost: 62; Damage: 170%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +30%.
  • Level 11: Active Effect: MP Cost: 62; Damage: 172%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +32%.
  • Level 12: Active Effect: MP Cost: 62; Damage: 174%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +34%.
  • Level 13: Active Effect: MP Cost: 66; Damage: 176%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +36%.
  • Level 14: Active Effect: MP Cost: 66; Damage: 178%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +38%.
  • Level 15: Active Effect: MP Cost: 66; Damage: 180%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +40%.
  • Level 16: Active Effect: MP Cost: 66; Damage: 182%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +42%.
  • Level 17: Active Effect: MP Cost: 70; Damage: 184%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +44%.
  • Level 18: Active Effect: MP Cost: 70; Damage: 186%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +46%.
  • Level 19: Active Effect: MP Cost: 70; Damage: 188%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +48%.
  • Level 20: Active Effect: MP Cost: 70; Damage: 190%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +50%.
  • Level 21: Active Effect: MP Cost: 74; Damage: 192%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +52%.
  • Level 22: Active Effect: MP Cost: 74; Damage: 194%. Attacks 8 monsters 6 times. Passive Effect: Charge Drive Damage +54%.

File:MS Skill Ancient Spirit.png

Ancient Spirit: Let the ancient spirits take care of you for a period of time and increase your HP and damage. Ignis Lore’s avoidance probability will also increase.

Ancient Spirit effects

Skill Details
  • Maximum Level: Level 30
  • Required Skills: None
  • Skill Delay: 1260ms
  • Skill Type: Active Supportive
  • Skill Abilities: Combat Orders Effected
  • Weapons Effected: None
  • Elemental Effects: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Active Effect: MP Cost: 45; Duration: 65 seconds, Damage: +1%, Passive Effect: Ignis Lore's Evasion Rate +6%.
  • Level 2: Active Effect: MP Cost: 45; Duration: 70 seconds, Damage: +2%, Passive Effect: Ignis Lore's Evasion Rate +6%.
  • Level 3: Active Effect: MP Cost: 45; Duration: 75 seconds, Damage: +3%, Passive Effect: Ignis Lore's Evasion Rate +7%.
  • Level 4: Active Effect: MP Cost: 50; Duration: 80 seconds, Damage: +4%, Passive Effect: Ignis Lore's Evasion Rate +7%.
  • Level 5: Active Effect: MP Cost: 50; Duration: 85 seconds, Damage: +5%, Passive Effect: Ignis Lore's Evasion Rate +8%.
  • Level 6: Active Effect: MP Cost: 50; Duration: 90 seconds, Damage: +6%, Passive Effect: Ignis Lore's Evasion Rate +8%.
  • Level 7: Active Effect: MP Cost: 50; Duration: 95 seconds, Damage: +7%, Passive Effect: Ignis Lore's Evasion Rate +9%.
  • Level 8: Active Effect: MP Cost: 55; Duration: 100 seconds, Damage: +8%, Passive Effect: Ignis Lore's Evasion Rate +9%.
  • Level 9: Active Effect: MP Cost: 55; Duration: 105 seconds, Damage: +9%, Passive Effect: Ignis Lore's Evasion Rate +10%.
  • Level 10: Active Effect: MP Cost: 55; Duration: 110 seconds, Damage: +10%, Passive Effect: Ignis Lore's Evasion Rate +10%.
  • Level 11: Active Effect: MP Cost: 55; Duration: 115 seconds, Damage: +11%, Passive Effect: Ignis Lore's Evasion Rate +11%.
  • Level 12: Active Effect: MP Cost: 60; Duration: 120 seconds, Damage: +12%, Passive Effect: Ignis Lore's Evasion Rate +11%.
  • Level 13: Active Effect: MP Cost: 60; Duration: 125 seconds, Damage: +13%, Passive Effect: Ignis Lore's Evasion Rate +12%.
  • Level 14: Active Effect: MP Cost: 60; Duration: 130 seconds, Damage: +14%, Passive Effect: Ignis Lore's Evasion Rate +12%.
  • Level 15: Active Effect: MP Cost: 60; Duration: 135 seconds, Damage: +15%, Passive Effect: Ignis Lore's Evasion Rate +13%.
  • Level 16: Active Effect: MP Cost: 65; Duration: 140 seconds, Damage: +16%, Passive Effect: Ignis Lore's Evasion Rate +13%.
  • Level 17: Active Effect: MP Cost: 65; Duration: 145 seconds, Damage: +17%, Passive Effect: Ignis Lore's Evasion Rate +14%.
  • Level 18: Active Effect: MP Cost: 65; Duration: 150 seconds, Damage: +18%, Passive Effect: Ignis Lore's Evasion Rate +14%.
  • Level 19: Active Effect: MP Cost: 65; Duration: 155 seconds, Damage: +19%, Passive Effect: Ignis Lore's Evasion Rate +15%.
  • Level 20: Active Effect: MP Cost: 70; Duration: 160 seconds, Damage: +20%, Passive Effect: Ignis Lore's Evasion Rate +15%.
  • Level 21: Active Effect: MP Cost: 70; Duration: 165 seconds, Damage: +21%, Passive Effect: Ignis Lore's Evasion Rate +16%.
  • Level 22: Active Effect: MP Cost: 70; Duration: 170 seconds, Damage: +22%, Passive Effect: Ignis Lore's Evasion Rate +16%.
  • Level 23: Active Effect: MP Cost: 70; Duration: 175 seconds, Damage: +23%, Passive Effect: Ignis Lore's Evasion Rate +17%.
  • Level 24: Active Effect: MP Cost: 75; Duration: 180 seconds, Damage: +24%, Passive Effect: Ignis Lore's Evasion Rate +17%.
  • Level 25: Active Effect: MP Cost: 75; Duration: 185 seconds, Damage: +25%, Passive Effect: Ignis Lore's Evasion Rate +18%.
  • Level 26: Active Effect: MP Cost: 75; Duration: 190 seconds, Damage: +26%, Passive Effect: Ignis Lore's Evasion Rate +18%.
  • Level 27: Active Effect: MP Cost: 75; Duration: 195 seconds, Damage: +27%, Passive Effect: Ignis Lore's Evasion Rate +19%.
  • Level 28: Active Effect: MP Cost: 80; Duration: 200 seconds, Damage: +28%, Passive Effect: Ignis Lore's Evasion Rate +19%.
  • Level 29: Active Effect: MP Cost: 80; Duration: 205 seconds, Damage: +29%, Passive Effect: Ignis Lore's Evasion Rate +20%.
  • Level 30: Active Effect: MP Cost: 80; Duration: 210 seconds, Damage: +30%, Passive Effect: Ignis Lore's Evasion Rate +20%.
  • Level 31: Active Effect: MP Cost: 80; Duration: 215 seconds, Damage: +31%, Passive Effect: Ignis Lore's Evasion Rate +21%.
  • Level 32: Active Effect: MP Cost: 85; Duration: 220 seconds, Damage: +32%, Passive Effect: Ignis Lore's Evasion Rate +21%.