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(standardized header)
(Cleanup. Putting 4th job, even though no skills exist yet.)
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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Night Walker}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Night Walker}}}}


==Night Walker==
===First Job===
===First Job===
====Night Walker====
{{MapleStory/Skill desc|Night Walker1|Nimble Body|Permanently increases Accuracy and Avoidability.||
{{MapleStory/Skill desc|Night Walker1|Nimble Body|Permanently increases Accuracy and Avoidability.|Permanently increases Accuracy and Avoidability.|
*'''Level 1''': Accuracy and Avoidability: +22.
*'''Level 1''': Accuracy and Evasion +22
*'''Level 2''': Accuracy and Avoidability: +44.
*'''Level 2''': Accuracy and Evasion +44
*'''Level 3''': Accuracy and Avoidability: +66.
*'''Level 3''': Accuracy and Evasion +66
*'''Level 4''': Accuracy and Avoidability: +88.
*'''Level 4''': Accuracy and Evasion +88
*'''Level 5''': Accuracy and Avoidability: +110.
*'''Level 5''': Accuracy and Evasion +110
*'''Level 6''': Accuracy and Avoidability: +132.
*'''Level 6''': Accuracy and Evasion +132
*'''Level 7''': Accuracy and Avoidability: +154.
*'''Level 7''': Accuracy and Evasion +154
*'''Level 8''': Accuracy and Avoidability: +176.
*'''Level 8''': Accuracy and Evasion +176
*'''Level 9''': Accuracy and Avoidability: +198.
*'''Level 9''': Accuracy and Evasion +198
*'''Level 10''': Accuracy and Avoidability: +220.
*'''Level 10''': Accuracy and Evasion +220
}}
}}


{{MapleStory/Skill desc|Night Walker1|Dark Sight|Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.|Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.|
{{MapleStory/Skill desc|Night Walker1|Dark Sight|Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.||
*'''Level 1''': MP -23; disappear for 20 sec; speed -17.
*'''Level 1''': MP Cost: 23, Duration: 20 sec, Movement Speed: -17
*'''Level 2''': MP -21; disappear for 40 sec; speed -14.
*'''Level 2''': MP Cost: 21, Duration: 40 sec, Movement Speed: -14
*'''Level 3''': MP -19; disappear for 60 sec; speed -11.
*'''Level 3''': MP Cost: 19, Duration: 60 sec, Movement Speed: -11
*'''Level 4''': MP -17; disappear for 80 sec; speed -8.
*'''Level 4''': MP Cost: 17, Duration: 80 sec, Movement Speed: -8
*'''Level 5''': MP -15; disappear for 100 sec; speed -5.
*'''Level 5''': MP Cost: 15, Duration: 100 sec, Movement Speed: -5
*'''Level 6''': MP -13; disappear for 120 sec; speed -2.
*'''Level 6''': MP Cost: 13, Duration: 120 sec, Movement Speed: -2
*'''Level 7''': MP -11; disappear for 140 sec; speed 1.
*'''Level 7''': MP Cost: 11, Duration: 140 sec, Movement Speed: 1
*'''Level 8''': MP -9; disappear for 160 sec; speed 4.
*'''Level 8''': MP Cost: 9, Duration: 160 sec, Movement Speed: 4
*'''Level 9''': MP -7; disappear for 180 sec; speed 7.
*'''Level 9''': MP Cost: 7, Duration: 180 sec, Movement Speed: 7
*'''Level 10''': MP -5; disappear for 200 sec; speed 10.
*'''Level 10''': MP Cost: 5, Duration: 200 sec, Movement Speed: 10
}}
}}


{{MapleStory/Skill desc|Night Walker1|Lucky Seven|Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK.|Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of claw mastery.|
{{MapleStory/Skill desc|Night Walker1|Lucky Seven|Throws 2 throwing stars based on LUK, regardless of Claw Mastery.||
*'''Level 1''': MP -8; Damage 114%
*'''Level 1''': MP Cost: 8, Damage: 114%
*'''Level 2''': MP -8; Damage 118%
*'''Level 2''': MP Cost: 8, Damage: 118%
*'''Level 3''': MP -8; Damage 122%
*'''Level 3''': MP Cost: 8, Damage: 122%
*'''Level 4''': MP -8; Damage 126%
*'''Level 4''': MP Cost: 8, Damage: 126%
*'''Level 5''': MP -8; Damage 130%
*'''Level 5''': MP Cost: 8, Damage: 130%
*'''Level 6''': MP -10; Damage 134%
*'''Level 6''': MP Cost: 10, Damage: 134%
*'''Level 7''': MP -10; Damage 138%
*'''Level 7''': MP Cost: 10, Damage: 138%
*'''Level 8''': MP -10; Damage 142%
*'''Level 8''': MP Cost: 10, Damage: 142%
*'''Level 9''': MP -10; Damage 146%
*'''Level 9''': MP Cost: 10, Damage: 146%
*'''Level 10''': MP -10; Damage 150%
*'''Level 10''': MP Cost: 10, Damage: 150%
*'''Level 11''': MP -10; Damage 154%
*'''Level 11''': MP Cost: 10, Damage: 154%
*'''Level 12''': MP -12; Damage 158%
*'''Level 12''': MP Cost: 12, Damage: 158%
*'''Level 13''': MP -12; Damage 162%
*'''Level 13''': MP Cost: 12, Damage: 162%
*'''Level 14''': MP -12; Damage 166%
*'''Level 14''': MP Cost: 12, Damage: 166%
*'''Level 15''': MP -12; Damage 170%
*'''Level 15''': MP Cost: 12, Damage: 170%
*'''Level 16''': MP -12; Damage 174%
*'''Level 16''': MP Cost: 12, Damage: 174%
*'''Level 17''': MP -12; Damage 178%
*'''Level 17''': MP Cost: 12, Damage: 178%
*'''Level 18''': MP -14; Damage 182%
*'''Level 18''': MP Cost: 14, Damage: 182%
*'''Level 19''': MP -14; Damage 186%
*'''Level 19''': MP Cost: 14, Damage: 186%
*'''Level 20''': MP -14; Damage 190%
*'''Level 20''': MP Cost: 14, Damage: 190%
|MS Skill Lucky Seven2.png}}
|MS Skill Lucky Seven2.png}}


{{MapleStory/Skill desc|Night Walker1|Darkness|Summons a spirit that attacks the enemies you attacked.|Summons a spirit that attacks the enemies you attacked.|
{{MapleStory/Skill desc|Night Walker1|Darkness|Summons a spirit that attacks the enemies you attacked.||
*'''Level 1''': MP -11; 66% Damage and lasts 110 seconds.
*'''Level 1''': MP Cost: 11, Damage: 66%, Duration: 110 sec
*'''Level 2''': MP -12; 72% Damage and lasts 120 seconds.
*'''Level 2''': MP Cost: 12, Damage: 72%, Duration: 120 sec
*'''Level 3''': MP -13; 78% Damage and lasts 130 seconds.
*'''Level 3''': MP Cost: 13, Damage: 78%, Duration: 130 sec
*'''Level 4''': MP -14; 84% Damage and lasts 140 seconds.
*'''Level 4''': MP Cost: 14, Damage: 84%, Duration: 140 sec
*'''Level 5''': MP -15; 90% Damage and lasts 150 seconds.
*'''Level 5''': MP Cost: 15, Damage: 90%, Duration: 150 sec
*'''Level 6''': MP -16; 96% Damage and lasts 160 seconds.
*'''Level 6''': MP Cost: 16, Damage: 96%, Duration: 160 sec
*'''Level 7''': MP -17; 102% Damage and lasts 170 seconds.
*'''Level 7''': MP Cost: 17, Damage: 102%, Duration: 170 sec
*'''Level 8''': MP -18; 108% Damage and lasts 180 seconds.
*'''Level 8''': MP Cost: 18, Damage: 108%, Duration: 180 sec
*'''Level 9''': MP -19; 114% Damage and lasts 190 seconds.
*'''Level 9''': MP Cost: 19, Damage: 114%, Duration: 190 sec
*'''Level 10''': MP -20; 120% Damage and lasts 200 seconds.
*'''Level 10''': MP Cost: 20, Damage: 120%, Duration: 200 sec
}}
}}


{{MapleStory/Skill desc|Night Walker1|Haste|Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.|Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.|
{{MapleStory/Skill desc|Night Walker1|Haste|Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.||
*'''Level 1''': MP Cost: 10, Duration: 10 sec, Speed: +2, Jump: +1, Passive Effects - Max Movement Speed: +1
*'''Level 1''': MP Cost: 10, Duration: 10 sec, Speed: +2, Jump: +1, Passive Effects: Max Movement Speed: +1
*'''Level 2''': MP Cost: 10, Duration: 20 sec, Speed: +4, Jump: +2, Passive Effects - Max Movement Speed: +2
*'''Level 2''': MP Cost: 10, Duration: 20 sec, Speed: +4, Jump: +2, Passive Effects: Max Movement Speed: +2
*'''Level 3''': MP Cost: 10, Duration: 30 sec, Speed: +6, Jump: +3, Passive Effects - Max Movement Speed: +3
*'''Level 3''': MP Cost: 10, Duration: 30 sec, Speed: +6, Jump: +3, Passive Effects: Max Movement Speed: +3
*'''Level 4''': MP Cost: 10, Duration: 40 sec, Speed: +8, Jump: +4, Passive Effects - Max Movement Speed: +4
*'''Level 4''': MP Cost: 10, Duration: 40 sec, Speed: +8, Jump: +4, Passive Effects: Max Movement Speed: +4
*'''Level 5''': MP Cost: 10, Duration: 50 sec, Speed: +10, Jump: +5, Passive Effects - Max Movement Speed: +5
*'''Level 5''': MP Cost: 10, Duration: 50 sec, Speed: +10, Jump: +5, Passive Effects: Max Movement Speed: +5
*'''Level 6''': MP Cost: 10, Duration: 60 sec, Speed: +12, Jump: +6, Passive Effects - Max Movement Speed: +6
*'''Level 6''': MP Cost: 10, Duration: 60 sec, Speed: +12, Jump: +6, Passive Effects: Max Movement Speed: +6
*'''Level 7''': MP Cost: 10, Duration: 70 sec, Speed: +14, Jump: +7, Passive Effects - Max Movement Speed: +7
*'''Level 7''': MP Cost: 10, Duration: 70 sec, Speed: +14, Jump: +7, Passive Effects: Max Movement Speed: +7
*'''Level 8''': MP Cost: 10, Duration: 80 sec, Speed: +16, Jump: +8, Passive Effects - Max Movement Speed: +8
*'''Level 8''': MP Cost: 10, Duration: 80 sec, Speed: +16, Jump: +8, Passive Effects: Max Movement Speed: +8
*'''Level 9''': MP Cost: 10, Duration: 90 sec, Speed: +18, Jump: +9, Passive Effects - Max Movement Speed: +9
*'''Level 9''': MP Cost: 10, Duration: 90 sec, Speed: +18, Jump: +9, Passive Effects: Max Movement Speed: +9
*'''Level 10''': MP Cost: 10, Duration: 100 sec, Speed: +20, Jump: +10, Passive Effects - Max Movement Speed: +10
*'''Level 10''': MP Cost: 10, Duration: 100 sec, Speed: +20, Jump: +10, Passive Effects: Max Movement Speed: +10
*'''Level 11''': MP Cost: 20, Duration: 110 sec, Speed: +22, Jump: +11, Passive Effects - Max Movement Speed: +11
*'''Level 11''': MP Cost: 20, Duration: 110 sec, Speed: +22, Jump: +11, Passive Effects: Max Movement Speed: +11
*'''Level 12''': MP Cost: 20, Duration: 120 sec, Speed: +24, Jump: +12, Passive Effects - Max Movement Speed: +12
*'''Level 12''': MP Cost: 20, Duration: 120 sec, Speed: +24, Jump: +12, Passive Effects: Max Movement Speed: +12
*'''Level 13''': MP Cost: 20, Duration: 130 sec, Speed: +26, Jump: +13, Passive Effects - Max Movement Speed: +13
*'''Level 13''': MP Cost: 20, Duration: 130 sec, Speed: +26, Jump: +13, Passive Effects: Max Movement Speed: +13
*'''Level 14''': MP Cost: 20, Duration: 140 sec, Speed: +28, Jump: +14, Passive Effects - Max Movement Speed: +14
*'''Level 14''': MP Cost: 20, Duration: 140 sec, Speed: +28, Jump: +14, Passive Effects: Max Movement Speed: +14
*'''Level 15''': MP Cost: 20, Duration: 150 sec, Speed: +30, Jump: +15, Passive Effects - Max Movement Speed: +15
*'''Level 15''': MP Cost: 20, Duration: 150 sec, Speed: +30, Jump: +15, Passive Effects: Max Movement Speed: +15
*'''Level 16''': MP Cost: 20, Duration: 160 sec, Speed: +32, Jump: +16, Passive Effects - Max Movement Speed: +16
*'''Level 16''': MP Cost: 20, Duration: 160 sec, Speed: +32, Jump: +16, Passive Effects: Max Movement Speed: +16
*'''Level 17''': MP Cost: 20, Duration: 170 sec, Speed: +34, Jump: +17, Passive Effects - Max Movement Speed: +17
*'''Level 17''': MP Cost: 20, Duration: 170 sec, Speed: +34, Jump: +17, Passive Effects: Max Movement Speed: +17
*'''Level 18''': MP Cost: 20, Duration: 180 sec, Speed: +36, Jump: +18, Passive Effects - Max Movement Speed: +18
*'''Level 18''': MP Cost: 20, Duration: 180 sec, Speed: +36, Jump: +18, Passive Effects: Max Movement Speed: +18
*'''Level 19''': MP Cost: 20, Duration: 190 sec, Speed: +38, Jump: +19, Passive Effects - Max Movement Speed: +19
*'''Level 19''': MP Cost: 20, Duration: 190 sec, Speed: +38, Jump: +19, Passive Effects: Max Movement Speed: +19
*'''Level 20''': MP Cost: 20, Duration: 200 sec, Speed: +40, Jump: +20, Passive Effects - Max Movement Speed: +20
*'''Level 20''': MP Cost: 20, Duration: 200 sec, Speed: +40, Jump: +20, Passive Effects: Max Movement Speed: +20
}}
}}


===Second Job===
===Second Job===
====Night Walker====
{{MapleStory/Skill desc|Night Walker2|Claw Mastery|Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.||
{{MapleStory/Skill desc|Night Walker2|Claw Mastery|Increases the claw mastery and accuracy. It only applies when a claw is in hand.|Increases the claw mastery and accuracy. It only applies when a claw is in hand.|
*'''Level 1''': Claw Mastery: +12%, Accuracy: +6, Throwing Stars: +10
*'''Level 1''': Mastery of Claw weapons 12%, Accuracy +6, maximum number of stars +10.
*'''Level 2''': Claw Mastery: +14%, Accuracy: +12, Throwing Stars: +20
*'''Level 2''': Mastery of Claw weapons 14%, Accuracy +12, maximum number of stars +20.
*'''Level 3''': Claw Mastery: +16%, Accuracy: +18, Throwing Stars: +30
*'''Level 3''': Mastery of Claw weapons 16%, Accuracy +18, maximum number of stars +30.
*'''Level 4''': Claw Mastery: +18%, Accuracy: +24, Throwing Stars: +40
*'''Level 4''': Mastery of Claw weapons 18%, Accuracy +24, maximum number of stars +40.
*'''Level 5''': Claw Mastery: +20%, Accuracy: +30, Throwing Stars: +50
*'''Level 5''': Mastery of Claw weapons 20%, Accuracy +30, maximum number of stars +50.
*'''Level 6''': Claw Mastery: +22%, Accuracy: +36, Throwing Stars: +60
*'''Level 6''': Mastery of Claw weapons 22%, Accuracy +36, maximum number of stars +60.
*'''Level 7''': Claw Mastery: +24%, Accuracy: +42, Throwing Stars: +70
*'''Level 7''': Mastery of Claw weapons 24%, Accuracy +42, maximum number of stars +70.
*'''Level 8''': Claw Mastery: +26%, Accuracy: +48, Throwing Stars: +80
*'''Level 8''': Mastery of Claw weapons 26%, Accuracy +48, maximum number of stars +80.
*'''Level 9''': Claw Mastery: +28%, Accuracy: +54, Throwing Stars: +90
*'''Level 9''': Mastery of Claw weapons 28%, Accuracy +54, maximum number of stars +90.
*'''Level 10''': Claw Mastery: +30%, Accuracy: +60, Throwing Stars: +100
*'''Level 10''': Mastery of Claw weapons 30%, Accuracy +60, maximum number of stars +100.
*'''Level 11''': Claw Mastery: +32%, Accuracy: +66, Throwing Stars: +110
*'''Level 11''': Mastery of Claw weapons 32%, Accuracy +66, maximum number of stars +110.
*'''Level 12''': Claw Mastery: +34%, Accuracy: +72, Throwing Stars: +120
*'''Level 12''': Mastery of Claw weapons 34%, Accuracy +72, maximum number of stars +120.
*'''Level 13''': Claw Mastery: +36%, Accuracy: +78, Throwing Stars: +130
*'''Level 13''': Mastery of Claw weapons 36%, Accuracy +78, maximum number of stars +130.
*'''Level 14''': Claw Mastery: +38%, Accuracy: +84, Throwing Stars: +140
*'''Level 14''': Mastery of Claw weapons 38%, Accuracy +84, maximum number of stars +140.
*'''Level 15''': Claw Mastery: +40%, Accuracy: +90, Throwing Stars: +150
*'''Level 15''': Mastery of Claw weapons 40%, Accuracy +90, maximum number of stars +150.
*'''Level 16''': Claw Mastery: +42%, Accuracy: +96, Throwing Stars: +160
*'''Level 16''': Mastery of Claw weapons 42%, Accuracy +96, maximum number of stars +160.
*'''Level 17''': Claw Mastery: +44%, Accuracy: +102, Throwing Stars: +170
*'''Level 17''': Mastery of Claw weapons 44%, Accuracy +102, maximum number of stars +170.
*'''Level 18''': Claw Mastery: +46%, Accuracy: +108, Throwing Stars: +180
*'''Level 18''': Mastery of Claw weapons 46%, Accuracy +108, maximum number of stars +180.
*'''Level 19''': Claw Mastery: +48%, Accuracy: +114, Throwing Stars: +190
*'''Level 19''': Mastery of Claw weapons 48%, Accuracy +114, maximum number of stars +190.
*'''Level 20''': Claw Mastery: +50%, Accuracy: +120, Throwing Stars: +200
*'''Level 20''': Mastery of Claw weapons 50%, Accuracy +120, maximum number of stars +200.
}}
}}


{{MapleStory/Skill desc|Night Walker2|Claw Booster|Doubles the attack speed of your weapon. Must have a Claw equipped.|Doubles the attack speed of your weapon. Must have a Claw equipped.
{{MapleStory/Skill desc|Night Walker2|Critical Throw|Increases your Critical Rate and the minimum Critical Damage.|Requires level 3 [[#Second Job|Claw Mastery]]|
*'''Requires Level 5 [[#Claw Mastery|Claw Mastery]]'''.|
*'''Level 1''': Critical Rate: +12%, Minimum Critical Damage: +5%
*'''Level 1''': MP -30; 10 seconds; +2 weapon speed.
*'''Level 2''': Critical Rate: +14%, Minimum Critical Damage: +6%
*'''Level 2''': MP -29; 20 seconds; +2 weapon speed.
*'''Level 3''': Critical Rate: +16%, Minimum Critical Damage: +6%
*'''Level 3''': MP -28; 30 seconds; +2 weapon speed.
*'''Level 4''': Critical Rate: +18%, Minimum Critical Damage: +7%
*'''Level 4''': MP -27; 40 seconds; +2 weapon speed.
*'''Level 5''': Critical Rate: +20%, Minimum Critical Damage: +7%
*'''Level 5''': MP -26; 50 seconds; +2 weapon speed.
*'''Level 6''': Critical Rate: +22%, Minimum Critical Damage: +8%
*'''Level 6''': MP -25; 60 seconds; +2 weapon speed.
*'''Level 7''': Critical Rate: +24%, Minimum Critical Damage: +8%
*'''Level 7''': MP -24; 70 seconds; +2 weapon speed.
*'''Level 8''': Critical Rate: +26%, Minimum Critical Damage: +9%
*'''Level 8''': MP -23; 80 seconds; +2 weapon speed.
*'''Level 9''': Critical Rate: +28%, Minimum Critical Damage: +9%
*'''Level 9''': MP -22; 90 seconds; +2 weapon speed.
*'''Level 10''': Critical Rate: +30%, Minimum Critical Damage: +10%
*'''Level 10''': MP -21; 100 seconds; +2 weapon speed.
*'''Level 11''': Critical Rate: +32%, Minimum Critical Damage: +10%
*'''Level 11''': MP -20; 110 seconds; +2 weapon speed.
*'''Level 12''': Critical Rate: +34%, Minimum Critical Damage: +11%
*'''Level 12''': MP -19; 120 seconds; +2 weapon speed.
*'''Level 13''': Critical Rate: +36%, Minimum Critical Damage: +11%
*'''Level 13''': MP -18; 130 seconds; +2 weapon speed.
*'''Level 14''': Critical Rate: +38%, Minimum Critical Damage: +12%
*'''Level 14''': MP -17; 140 seconds; +2 weapon speed.
*'''Level 15''': Critical Rate: +40%, Minimum Critical Damage: +12%
*'''Level 15''': MP -16; 150 seconds; +2 weapon speed.
*'''Level 16''': Critical Rate: +42%, Minimum Critical Damage: +13%
*'''Level 16''': MP -15; 160 seconds; +2 weapon speed.
*'''Level 17''': Critical Rate: +44%, Minimum Critical Damage: +13%
*'''Level 17''': MP -14; 170 seconds; +2 weapon speed.
*'''Level 18''': Critical Rate: +46%, Minimum Critical Damage: +14%
*'''Level 18''': MP -13; 180 seconds; +2 weapon speed.
*'''Level 19''': Critical Rate: +48%, Minimum Critical Damage: +4%
*'''Level 19''': MP -12; 190 seconds; +2 weapon speed.
*'''Level 20''': Critical Rate: +50%, Minimum Critical Damage: +15%
*'''Level 20''': MP -11; 200 seconds; +2 weapon speed.
}}
}}


{{MapleStory/Skill desc|Night Walker2|Critical Throw|Increases your Critical Rate and the minimum Critical Damage.|Increases your Critical Rate and the minimum Critical Damage.|
{{MapleStory/Skill desc|Night Walker2|Claw Booster|Increases the attack speed of your claw.|Requires Level 5 [[#Claw Mastery|Claw Mastery]]|
*'''Level 1''': 12% of critical damage at 5% minimum critical damage.
*'''Level 1''': MP Cost: 30, Duration: 10 sec
*'''Level 2''': 14% of critical damage at 6% minimum critical damage.
*'''Level 2''': MP Cost: 29, Duration: 20 sec
*'''Level 3''': 16% of critical damage at 6% minimum critical damage.
*'''Level 3''': MP Cost: 28, Duration: 30 sec
*'''Level 4''': 18% of critical damage at 7% minimum critical damage.
*'''Level 4''': MP Cost: 27, Duration: 40 sec
*'''Level 5''': 20% of critical damage at 7% minimum critical damage.
*'''Level 5''': MP Cost: 26, Duration: 50 sec
*'''Level 6''': 22% of critical damage at 8% minimum critical damage.
*'''Level 6''': MP Cost: 25, Duration: 60 sec
*'''Level 7''': 24% of critical damage at 8% minimum critical damage.
*'''Level 7''': MP Cost: 24, Duration: 70 sec
*'''Level 8''': 26% of critical damage at 9% minimum critical damage.
*'''Level 8''': MP Cost: 23, Duration: 80 sec
*'''Level 9''': 28% of critical damage at 9% minimum critical damage.
*'''Level 9''': MP Cost: 22, Duration: 90 sec
*'''Level 10''': 30% of critical damage at 10% minimum critical damage.
*'''Level 10''': MP Cost: 21, Duration: 100 sec
*'''Level 11''': 32% of critical damage at 10% minimum critical damage.
*'''Level 11''': MP Cost: 20, Duration: 110 sec
*'''Level 12''': 34% of critical damage at 11% minimum critical damage.
*'''Level 12''': MP Cost: 19, Duration: 120 sec
*'''Level 13''': 36% of critical damage at 11% minimum critical damage.
*'''Level 13''': MP Cost: 18, Duration: 130 sec
*'''Level 14''': 38% of critical damage at 12% minimum critical damage.
*'''Level 14''': MP Cost: 17, Duration: 140 sec
*'''Level 15''': 40% of critical damage at 12% minimum critical damage.
*'''Level 15''': MP Cost: 16, Duration: 150 sec
*'''Level 16''': 42% of critical damage at 13% minimum critical damage.
*'''Level 16''': MP Cost: 15, Duration: 160 sec
*'''Level 17''': 44% of critical damage at 13% minimum critical damage.
*'''Level 17''': MP Cost: 14, Duration: 170 sec
*'''Level 18''': 46% of critical damage at 14% minimum critical damage.
*'''Level 18''': MP Cost: 13, Duration: 180 sec
*'''Level 19''': 48% of critical damage at 14% minimum critical damage.
*'''Level 19''': MP Cost: 12, Duration: 190 sec
*'''Level 20''': 50% of critical damage at 15% minimum critical damage.
*'''Level 20''': MP Cost: 11, Duration: 200 sec
}}
}}


{{MapleStory/Skill desc|Night Walker2|Vampire|Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP.|Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP.|
{{MapleStory/Skill desc|Night Walker2|Flash Jump|Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.||
*'''Level 1''': MP -12; Attack 3 monsters with 71% Damage 4 times and gain 1% of damage dished out as HP.
*'''Level 1''': MP Cost: 40, jumps a certain distance
*'''Level 2''': MP -12; Attack 3 monsters with 72% Damage 4 times and gain 1% of damage dished out as HP.
*'''Level 2''': MP Cost: 38, jumps a certain distance
*'''Level 3''': MP -12; Attack 3 monsters with 73% Damage 4 times and gain 1% of damage dished out as HP.
*'''Level 3''': MP Cost: 36, jumps a certain distance
*'''Level 4''': MP -12; Attack 3 monsters with 74% Damage 4 times and gain 1% of damage dished out as HP.
*'''Level 4''': MP Cost: 34, jumps a certain distance
*'''Level 5''': MP -12; Attack 3 monsters with 75% Damage 4 times and gain 2% of damage dished out as HP.
*'''Level 5''': MP Cost: 32, jumps a certain distance
*'''Level 6''': MP -12; Attack 4 monsters with 76% Damage 4 times and gain 2% of damage dished out as HP.
*'''Level 6''': MP Cost: 30, jumps a certain distance
*'''Level 7''': MP -12; Attack 4 monsters with 77% Damage 4 times and gain 2% of damage dished out as HP.
*'''Level 7''': MP Cost: 28, jumps a certain distance
*'''Level 8''': MP -12; Attack 4 monsters with 78% Damage 4 times and gain 2% of damage dished out as HP.
*'''Level 8''': MP Cost: 26, jumps a certain distance
*'''Level 9''': MP -12; Attack 4 monsters with 79% Damage 4 times and gain 2% of damage dished out as HP.
*'''Level 9''': MP Cost: 24, jumps a certain distance
*'''Level 10''': MP -12; Attack 4 monsters with 80% Damage 4 times and gain 3% of damage dished out as HP.
*'''Level 10''': MP Cost: 22, jumps a certain distance
*'''Level 11''': MP -24; Attack 5 monsters with 81% Damage 4 times and gain 3% of damage dished out as HP.
|MS Skill Flash Jump2.png}}
*'''Level 12''': MP -24; Attack 5 monsters with 82% Damage 4 times and gain 3% of damage dished out as HP.
 
*'''Level 13''': MP -24; Attack 5 monsters with 83% Damage 4 times and gain 3% of damage dished out as HP.
{{MapleStory/Skill desc|Night Walker2|Vampire|Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP.||
*'''Level 14''': MP -24; Attack 5 monsters with 84% Damage 4 times and gain 3% of damage dished out as HP.
*'''Level 1''': MP Cost: 12, Damage: 71%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
*'''Level 15''': MP -24; Attack 5 monsters with 85% Damage 4 times and gain 4% of damage dished out as HP.
*'''Level 2''': MP Cost: 12, Damage: 72%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
*'''Level 16''': MP -24; Attack 6 monsters with 86% Damage 4 times and gain 4% of damage dished out as HP.
*'''Level 3''': MP Cost: 12, Damage: 73%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
*'''Level 17''': MP -24; Attack 6 monsters with 87% Damage 4 times and gain 4% of damage dished out as HP.
*'''Level 4''': MP Cost: 12, Damage: 74%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
*'''Level 18''': MP -24; Attack 6 monsters with 88% Damage 4 times and gain 4% of damage dished out as HP.
*'''Level 5''': MP Cost: 12, Damage: 75%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP
*'''Level 19''': MP -24; Attack 6 monsters with 89% Damage 4 times and gain 4% of damage dished out as HP.
*'''Level 6''': MP Cost: 12, Damage: 76%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
*'''Level 20''': MP -24; Attack 6 monsters with 90% Damage 4 times and gain 5% of damage dished out as HP.
*'''Level 7''': MP Cost: 12, Damage: 77%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
*'''Level 8''': MP Cost: 12, Damage: 78%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
*'''Level 9''': MP Cost: 12, Damage: 79%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
*'''Level 10''': MP Cost: 12, Damage: 80%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 3% of the damage as HP
*'''Level 11''': MP Cost: 24, Damage: 81%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
*'''Level 12''': MP Cost: 24, Damage: 82%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
*'''Level 13''': MP Cost: 24, Damage: 83%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
*'''Level 14''': MP Cost: 24, Damage: 84%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
*'''Level 15''': MP Cost: 24, Damage: 85%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 4% of the damage as HP
*'''Level 16''': MP Cost: 24, Damage: 86%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
*'''Level 17''': MP Cost: 24, Damage: 87%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
*'''Level 18''': MP Cost: 24, Damage: 88%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
*'''Level 19''': MP Cost: 24, Damage: 89%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
*'''Level 20''': MP Cost: 24, Damage: 90%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 5% of the damage as HP
}}
}}


{{MapleStory/Skill desc|Night Walker2|Flash Jump|Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.|Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.|
{{MapleStory/Skill desc|Night Walker2|Shuriken Burst|Throws an exploding shuriken to damage the target and nearby enemies.|Throws an exploding shuriken to damage the target and nearby enemies.|
*'''Level 1''': MP -40, Jumps a certain distance.
*'''Level 1''': MP Cost: 12 and 2 throwing stars, Damage: 206%, Max Enemies Hit: 4
*'''Level 2''': MP -38, Jumps a certain distance.
*'''Level 2''': MP Cost: 12 and 2 throwing stars, Damage: 212%, Max Enemies Hit: 4
*'''Level 3''': MP -36, Jumps a certain distance.
*'''Level 3''': MP Cost: 13 and 2 throwing stars, Damage: 218%, Max Enemies Hit: 4
*'''Level 4''': MP -34, Jumps a certain distance.
*'''Level 4''': MP Cost: 13 and 2 throwing stars, Damage: 224%, Max Enemies Hit: 4
*'''Level 5''': MP -32, Jumps a certain distance.
*'''Level 5''': MP Cost: 13 and 2 throwing stars, Damage: 230%, Max Enemies Hit: 4
*'''Level 6''': MP -30, Jumps a certain distance.
*'''Level 6''': MP Cost: 14 and 2 throwing stars, Damage: 236%, Max Enemies Hit: 4
*'''Level 7''': MP -28, Jumps a certain distance.
*'''Level 7''': MP Cost: 14 and 2 throwing stars, Damage: 242%, Max Enemies Hit: 4
*'''Level 8''': MP -26, Jumps a certain distance.
*'''Level 8''': MP Cost: 14 and 2 throwing stars, Damage: 248%, Max Enemies Hit: 4
*'''Level 9''': MP -24, Jumps a certain distance.
*'''Level 9''': MP Cost: 15 and 2 throwing stars, Damage: 254%, Max Enemies Hit: 4
*'''Level 10''': MP -22, Jumps a certain distance.
*'''Level 10''': MP Cost: 15 and 2 throwing stars, Damage: 260%, Max Enemies Hit: 4
|MS Skill Flash Jump2.png}}
*'''Level 11''': MP Cost: 15 and 2 throwing stars, Damage: 266%, Max Enemies Hit: 4
 
*'''Level 12''': MP Cost: 16 and 2 throwing stars, Damage: 272%, Max Enemies Hit: 4
{{MapleStory/Skill desc|Night Walker2|Physical Training|Permanently improves LUK and DEX through sheer physical training.|Permanently improves LUK and DEX through sheer physical training.|
*'''Level 13''': MP Cost: 16 and 2 throwing stars, Damage: 278%, Max Enemies Hit: 4
*'''Level 1''': Permanently increases LUK and DEX by 3
*'''Level 14''': MP Cost: 16 and 2 throwing stars, Damage: 284%, Max Enemies Hit: 4
*'''Level 2''': Permanently increases LUK and DEX by 6
*'''Level 15''': MP Cost: 17 and 2 throwing stars, Damage: 290%, Max Enemies Hit: 4
*'''Level 3''': Permanently increases LUK and DEX by 9
*'''Level 16''': MP Cost: 17 and 2 throwing stars, Damage: 296%, Max Enemies Hit: 4
*'''Level 4''': Permanently increases LUK and DEX by 12
*'''Level 17''': MP Cost: 17 and 2 throwing stars, Damage: 302%, Max Enemies Hit: 4
*'''Level 5''': Permanently increases LUK and DEX by 15
*'''Level 18''': MP Cost: 18 and 2 throwing stars, Damage: 308%, Max Enemies Hit: 4
*'''Level 6''': Permanently increases LUK and DEX by 18
*'''Level 19''': MP Cost: 18 and 2 throwing stars, Damage: 314%, Max Enemies Hit: 4
*'''Level 7''': Permanently increases LUK and DEX by 21
*'''Level 20''': MP Cost: 18 and 2 throwing stars, Damage: 320%, Max Enemies Hit: 4
*'''Level 8''': Permanently increases LUK and DEX by 24
*'''Level 9''': Permanently increases LUK and DEX by 27
*'''Level 10''': Permanently increases LUK and DEX by 30
}}
}}


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}}
}}


{{MapleStory/Skill desc|Night Walker2|Shuriken Burst|Throws an exploding shuriken to damage the target and nearby enemies.|Throws an exploding shuriken to damage the target and nearby enemies.|
{{MapleStory/Skill desc|Night Walker2|Physical Training|Permanently improves LUK and DEX through sheer physical training.|Permanently improves LUK and DEX through sheer physical training.|
*'''Level 1''': MP Cost: 12 and 2 throwing stars, Damage: 206%, Max Enemies Hit: 4
*'''Level 1''': Permanently increases LUK and DEX by 3
*'''Level 2''': MP Cost: 12 and 2 throwing stars, Damage: 212%, Max Enemies Hit: 4
*'''Level 2''': Permanently increases LUK and DEX by 6
*'''Level 3''': MP Cost: 13 and 2 throwing stars, Damage: 218%, Max Enemies Hit: 4
*'''Level 3''': Permanently increases LUK and DEX by 9
*'''Level 4''': MP Cost: 13 and 2 throwing stars, Damage: 224%, Max Enemies Hit: 4
*'''Level 4''': Permanently increases LUK and DEX by 12
*'''Level 5''': MP Cost: 13 and 2 throwing stars, Damage: 230%, Max Enemies Hit: 4
*'''Level 5''': Permanently increases LUK and DEX by 15
*'''Level 6''': MP Cost: 14 and 2 throwing stars, Damage: 236%, Max Enemies Hit: 4
*'''Level 6''': Permanently increases LUK and DEX by 18
*'''Level 7''': MP Cost: 14 and 2 throwing stars, Damage: 242%, Max Enemies Hit: 4
*'''Level 7''': Permanently increases LUK and DEX by 21
*'''Level 8''': MP Cost: 14 and 2 throwing stars, Damage: 248%, Max Enemies Hit: 4
*'''Level 8''': Permanently increases LUK and DEX by 24
*'''Level 9''': MP Cost: 15 and 2 throwing stars, Damage: 254%, Max Enemies Hit: 4
*'''Level 9''': Permanently increases LUK and DEX by 27
*'''Level 10''': MP Cost: 15 and 2 throwing stars, Damage: 260%, Max Enemies Hit: 4
*'''Level 10''': Permanently increases LUK and DEX by 30
*'''Level 11''': MP Cost: 15 and 2 throwing stars, Damage: 266%, Max Enemies Hit: 4
*'''Level 12''': MP Cost: 16 and 2 throwing stars, Damage: 272%, Max Enemies Hit: 4
*'''Level 13''': MP Cost: 16 and 2 throwing stars, Damage: 278%, Max Enemies Hit: 4
*'''Level 14''': MP Cost: 16 and 2 throwing stars, Damage: 284%, Max Enemies Hit: 4
*'''Level 15''': MP Cost: 17 and 2 throwing stars, Damage: 290%, Max Enemies Hit: 4
*'''Level 16''': MP Cost: 17 and 2 throwing stars, Damage: 296%, Max Enemies Hit: 4
*'''Level 17''': MP Cost: 17 and 2 throwing stars, Damage: 302%, Max Enemies Hit: 4
*'''Level 18''': MP Cost: 18 and 2 throwing stars, Damage: 308%, Max Enemies Hit: 4
*'''Level 19''': MP Cost: 18 and 2 throwing stars, Damage: 314%, Max Enemies Hit: 4
*'''Level 20''': MP Cost: 18 and 2 throwing stars, Damage: 320%, Max Enemies Hit: 4
}}
}}


===Third Job===
===Third Job===
====Night Walker====
{{MapleStory/Skill desc|Night Walker3|Shadow Partner|A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.||
{{MapleStory/Skill desc|Night Walker3|Enveloping Darkness|Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.|Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.|
*'''Level 1''': MaxHP: +1%, Abnormal Status Resistance: +5%, Elemental Resistance: +5%
*'''Level 2''': MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%
*'''Level 3''': MaxHP: +3%, Abnormal Status Resistance: +7%, Elemental Resistance: +7%
*'''Level 4''': MaxHP: +4%, Abnormal Status Resistance: +9%, Elemental Resistance: +9%
*'''Level 5''': MaxHP: +5%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%
*'''Level 6''': MaxHP: +6%, Abnormal Status Resistance: +11%, Elemental Resistance: +11%
*'''Level 7''': MaxHP: +7%, Abnormal Status Resistance: +13%, Elemental Resistance: +13%
*'''Level 8''': MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%
*'''Level 9''': MaxHP: +9%, Abnormal Status Resistance: +15%, Elemental Resistance: +15%
*'''Level 10''': MaxHP: +10%, Abnormal Status Resistance: +17%, Elemental Resistance: +17%
*'''Level 11''': MaxHP: +11%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%
*'''Level 12''': MaxHP: +12%, Abnormal Status Resistance: +19%, Elemental Resistance: +19%
*'''Level 13''': MaxHP: +13%, Abnormal Status Resistance: +21%, Elemental Resistance: +21%
*'''Level 14''': MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%
*'''Level 15''': MaxHP: +15%, Abnormal Status Resistance: +23%, Elemental Resistance: +23%
*'''Level 16''': MaxHP: +16%, Abnormal Status Resistance: +25%, Elemental Resistance: +25%
*'''Level 17''': MaxHP: +17%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%
*'''Level 18''': MaxHP: +18%, Abnormal Status Resistance: +27%, Elemental Resistance: +27%
*'''Level 19''': MaxHP: +19%, Abnormal Status Resistance: +29%, Elemental Resistance: +29%
*'''Level 20''': MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%
*'''Level 19''': MaxHP: +19%, Abnormal Status Resistance: +31%, Elemental Resistance: +31%
*'''Level 20''': MaxHP: +20%, Abnormal Status Resistance: +33%, Elemental Resistance: +33%
}}
 
{{MapleStory/Skill desc|Night Walker3|Shadow Partner|A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.|A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.|
*'''Level 1''': MP Cost: 40, Damage: 13%, Duration: 60 sec
*'''Level 1''': MP Cost: 40, Damage: 13%, Duration: 60 sec
*'''Level 2''': MP Cost: 40, Damage: 16%, Duration: 60 sec
*'''Level 2''': MP Cost: 40, Damage: 16%, Duration: 60 sec
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|MS Skill Shadow Partner2.png}}
|MS Skill Shadow Partner2.png}}


{{MapleStory/Skill desc|Night Walker3|Alchemic Adrenaline|Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.|Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.|
{{MapleStory/Skill desc|Night Walker3|Shadow Web|Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.||
*'''Level 1''': Recovery Amount: +116%
*'''Level 1''': MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second
*'''Level 2''': Recovery Amount: +122%
*'''Level 2''': MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second
*'''Level 3''': Recovery Amount: +128%
*'''Level 3''': MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second
*'''Level 4''': Recovery Amount: +134%
*'''Level 4''': MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second
*'''Level 5''': Recovery Amount: +140%
*'''Level 5''': MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second
*'''Level 6''': Recovery Amount: +146%
*'''Level 6''': MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second
*'''Level 7''': Recovery Amount: +152%
*'''Level 7''': MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second
*'''Level 8''': Recovery Amount: +158%
*'''Level 8''': MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second
*'''Level 9''': Recovery Amount: +164%
*'''Level 9''': MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second
*'''Level 10''': '''Recovery Amount: +170%'''
*'''Level 10''': '''MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second'''
*''Level 11'': Recovery Amount: +173%
*''Level 11'': MP Cost: 25, Duration: 8, Bind Chance: 84%, Damage: 154%, Damage Over Time: 104% per second
*''Level 12'': Recovery Amount: +176%
*''Level 12'': MP Cost: 28, Duration: 9, Bind Chance: 88%, Damage: 158%, Damage Over Time: 108% per second
}}
}}


{{MapleStory/Skill desc|Night Walker3|Quad Star|Masterfully unleash four throwing stars.|Masterfully unleash four throwing stars.|
{{MapleStory/Skill desc|Night Walker3|Quad Star|Masterfully unleash four throwing stars.|Unlocked at level 90|
*'''Level 1''': MP Cost: 11, Damage: 177%, Number of Attacks: 4
*'''Level 1''': MP Cost: 11, Damage: 177%, Number of Attacks: 4
*'''Level 2''': MP Cost: 12, Damage: 181%, Number of Attacks: 4
*'''Level 2''': MP Cost: 12, Damage: 181%, Number of Attacks: 4
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}}
}}


{{MapleStory/Skill desc|Night Walker3|Dark Flare|Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.|Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.|
{{MapleStory/Skill desc|Night Walker3|Venom|Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.|Unlocked at level 100|
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Reflects 1300% damage, Cooldown: 60 sec
}}
 
{{MapleStory/Skill desc|Night Walker3|Venom|Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.|Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.|
*'''Level 1''': Poison Chance: 11%, 52% damage every 1 sec for 3 sec
*'''Level 1''': Poison Chance: 11%, 52% damage every 1 sec for 3 sec
*'''Level 2''': Poison Chance: 12%, 54% damage every 1 sec for 3 sec
*'''Level 2''': Poison Chance: 12%, 54% damage every 1 sec for 3 sec
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|MS Skill SVenom.png}}
|MS Skill SVenom.png}}


{{MapleStory/Skill desc|Night Walker3|Poison Bomb|Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously incur damage.|Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously incur damage.|
{{MapleStory/Skill desc|Night Walker3|Poison Bomb|Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage.||
*'''Level 1''': MP -21; Lasts for 4 seconds. 83% Damage by cloud. Poison lasts 4 seconds with 62% DOT damage.
*'''Level 1''': MP Cost: 21, Damage: 83%, Duration: 4, Damage Over Time: 62% damage every 1 sec for 4 sec
*'''Level 2''': MP -22; Lasts for 4 seconds. 86% Damage by cloud. Poison lasts 4 seconds with 64% DOT damage.
*'''Level 2''': MP Cost: 22, Damage: 86%, Duration: 4, Damage Over Time: 64% damage every 1 sec for 4 sec
*'''Level 3''': MP -23; Lasts for 4 seconds. 89% Damage by cloud. Poison lasts 4 seconds with 66% DOT damage.
*'''Level 3''': MP Cost: 23, Damage: 89%, Duration: 4, Damage Over Time: 66% damage every 1 sec for 4 sec
*'''Level 4''': MP -24; Lasts for 8 seconds. 92% Damage by cloud. Poison lasts 4 seconds with 68% DOT damage.
*'''Level 4''': MP Cost: 24, Damage: 92%, Duration: 8, Damage Over Time: 68% damage every 1 sec for 4 sec
*'''Level 5''': MP -25; Lasts for 8 seconds. 95% Damage by cloud. Poison lasts 5 seconds with 70% DOT damage.
*'''Level 5''': MP Cost: 25, Damage: 95%, Duration: 8, Damage Over Time: 70% damage every 1 sec for 5 sec
*'''Level 6''': MP -26; Lasts for 8 seconds. 98% Damage by cloud. Poison lasts 5 seconds with 72% DOT damage.
*'''Level 6''': MP Cost: 26, Damage: 98%, Duration: 8, Damage Over Time: 72% damage every 1 sec for 5 sec
*'''Level 7''': MP -27; Lasts for 12 seconds. 101% Damage by cloud. Poison lasts 5 seconds with 74% DOT damage.
*'''Level 7''': MP Cost: 27, Damage: 101%, Duration: 12, Damage Over Time: 74% damage every 1 sec for 5 sec
*'''Level 8''': MP -28; Lasts for 12 seconds. 104% Damage by cloud. Poison lasts 5 seconds with 76% DOT damage.
*'''Level 8''': MP Cost: 28, Damage: 104%, Duration: 12, Damage Over Time: 76% damage every 1 sec for 5 sec
*'''Level 9''': MP -29; Lasts for 12 seconds. 107% Damage by cloud. Poison lasts 5 seconds with 78% DOT damage.
*'''Level 9''': MP Cost: 29, Damage: 107%, Duration: 12, Damage Over Time: 78% damage every 1 sec for 5 sec
*'''Level 10''': MP -30; Lasts for 16 seconds. 110% Damage by cloud. Poison lasts 6 seconds with 80% DOT damage.
*'''Level 10''': MP Cost: 30, Damage: 110%, Duration: 16, Damage Over Time: 80% damage every 1 sec for 6 sec
*'''Level 11''': MP -31; Lasts for 16 seconds. 113% Damage by cloud. Poison lasts 6 seconds with 82% DOT damage.
*'''Level 11''': MP Cost: 31, Damage: 113%, Duration: 16, Damage Over Time: 82% damage every 1 sec for 6 sec
*'''Level 12''': MP -32; Lasts for 16 seconds. 116% Damage by cloud. Poison lasts 6 seconds with 84% DOT damage.
*'''Level 12''': MP Cost: 32, Damage: 116%, Duration: 16, Damage Over Time: 84% damage every 1 sec for 6 sec
*'''Level 13''': MP -33; Lasts for 20 seconds. 119% Damage by cloud. Poison lasts 6 seconds with 86% DOT damage.
*'''Level 13''': MP Cost: 33, Damage: 119%, Duration: 20, Damage Over Time: 86% damage every 1 sec for 6 sec
*'''Level 14''': MP -34; Lasts for 20 seconds. 122% Damage by cloud. Poison lasts 6 seconds with 88% DOT damage.
*'''Level 14''': MP Cost: 34, Damage: 122%, Duration: 20, Damage Over Time: 88% damage every 1 sec for 6 sec
*'''Level 15''': MP -35; Lasts for 20 seconds. 125% Damage by cloud. Poison lasts 7 seconds with 90% DOT damage.
*'''Level 15''': MP Cost: 35, Damage: 125%, Duration: 20, Damage Over Time: 90% damage every 1 sec for 7 sec
*'''Level 16''': MP -36; Lasts for 24 seconds. 128% Damage by cloud. Poison lasts 7 seconds with 92% DOT damage.
*'''Level 16''': MP Cost: 36, Damage: 128%, Duration: 24, Damage Over Time: 92% damage every 1 sec for 7 sec
*'''Level 17''': MP -37; Lasts for 24 seconds. 131% Damage by cloud. Poison lasts 7 seconds with 94% DOT damage.
*'''Level 17''': MP Cost: 37, Damage: 131%, Duration: 24, Damage Over Time: 94% damage every 1 sec for 7 sec
*'''Level 18''': MP -38; Lasts for 24 seconds. 134% Damage by cloud. Poison lasts 7 seconds with 96% DOT damage.
*'''Level 18''': MP Cost: 38, Damage: 134%, Duration: 24, Damage Over Time: 96% damage every 1 sec for 7 sec
*'''Level 19''': MP -39; Lasts for 28 seconds. 137% Damage by cloud. Poison lasts 7 seconds with 98% DOT damage.
*'''Level 19''': MP Cost: 39, Damage: 137%, Duration: 28, Damage Over Time: 98% damage every 1 sec for 7 sec
*'''Level 20''': MP -40; Lasts for 28 seconds. 140% Damage by cloud. Poison lasts 8 seconds with 100% DOT damage.
*'''Level 20''': MP Cost: 40, Damage: 140%, Duration: 28, Damage Over Time: 100% damage every 1 sec for 8 sec
*'''Level 21''': MP -41; Lasts for 28 seconds. 143% Damage by cloud. Poison lasts 8 seconds with 102% DOT damage.
*'''Level 21''': MP Cost: 41, Damage: 143%, Duration: 28, Damage Over Time: 102% damage every 1 sec for 8 sec
*'''Level 22''': MP -42; Lasts for 32 seconds. 146% Damage by cloud. Poison lasts 8 seconds with 104% DOT damage.
*'''Level 22''': MP Cost: 42, Damage: 146%, Duration: 32, Damage Over Time: 104% damage every 1 sec for 8 sec
*'''Level 23''': MP -43; Lasts for 32 seconds. 149% Damage by cloud. Poison lasts 8 seconds with 106% DOT damage.
*'''Level 23''': MP Cost: 43, Damage: 149%, Duration: 32, Damage Over Time: 106% damage every 1 sec for 8 sec
*'''Level 24''': MP -44; Lasts for 32 seconds. 152% Damage by cloud. Poison lasts 8 seconds with 108% DOT damage.
*'''Level 24''': MP Cost: 44, Damage: 152%, Duration: 32, Damage Over Time: 108% damage every 1 sec for 8 sec
*'''Level 25''': MP -45; Lasts for 36 seconds. 155% Damage by cloud. Poison lasts 9 seconds with 110% DOT damage.
*'''Level 25''': MP Cost: 45, Damage: 155%, Duration: 36, Damage Over Time: 110% damage every 1 sec for 9 sec
*'''Level 26''': MP -46; Lasts for 36 seconds. 158% Damage by cloud. Poison lasts 9 seconds with 112% DOT damage.
*'''Level 26''': MP Cost: 46, Damage: 158%, Duration: 36, Damage Over Time: 112% damage every 1 sec for 9 sec
*'''Level 27''': MP -47; Lasts for 36 seconds. 161% Damage by cloud. Poison lasts 9 seconds with 114% DOT damage.
*'''Level 27''': MP Cost: 47, Damage: 161%, Duration: 36, Damage Over Time: 114% damage every 1 sec for 9 sec
*'''Level 28''': MP -48; Lasts for 40 seconds. 164% Damage by cloud. Poison lasts 9 seconds with 116% DOT damage.
*'''Level 28''': MP Cost: 48, Damage: 164%, Duration: 40, Damage Over Time: 116% damage every 1 sec for 9 sec
*'''Level 29''': MP -49; Lasts for 40 seconds. 167% Damage by cloud. Poison lasts 9 seconds with 118% DOT damage.
*'''Level 29''': MP Cost: 49, Damage: 167%, Duration: 40, Damage Over Time: 118% damage every 1 sec for 9 sec
*'''Level 30''': '''MP -50; Lasts for 40 seconds. 170% Damage by cloud. Poison lasts 10 seconds with 120% DOT damage.'''
*'''Level 30: MP Cost: 50, Damage: 170%, Duration: 40, Damage Over Time: 120% damage every 1 sec for 10 sec'''
*''Level 31'': MP -51; Lasts for 44 seconds. 173% Damage by cloud. Poison lasts 10 seconds with 122% DOT damage.
*''Level 31'': MP Cost: 51, Damage: 173%, Duration: 44, Damage Over Time: 122% damage every 1 sec for 10 sec
*''Level 32'': MP -52; Lasts for 44 seconds. 176% Damage by cloud. Poison lasts 10 seconds with 124% DOT damage.
*''Level 32'': MP Cost: 52, Damage: 176%, Duration: 44, Damage Over Time: 124% damage every 1 sec for 10 sec
}}
}}


{{MapleStory/Skill desc|Night Walker3|Shade Splitter|Double-strikes nearby enemies with a shadow clone technique.|Double-strikes nearby enemies with a shadow clone technique.|
{{MapleStory/Skill desc|Night Walker3|Shadow Stars|Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.||
*'''Level 1''': MP Cost: 6 and 190 throwing stars, Duration: 108 sec
*'''Level 2''': MP Cost: 8 and 180 throwing stars, Duration: 116 sec
*'''Level 3''': MP Cost: 8 and 170 throwing stars, Duration: 124 sec
*'''Level 4''': MP Cost: 10 and 160 throwing stars, Duration: 132 sec
*'''Level 5''': MP Cost: 10 and 150 throwing stars, Duration: 140 sec
*'''Level 6''': MP Cost: 12 and 140 throwing stars, Duration: 148 sec
*'''Level 7''': MP Cost: 12 and 130 throwing stars, Duration: 156 sec
*'''Level 8''': MP Cost: 14 and 120 throwing stars, Duration: 164 sec
*'''Level 9''': MP Cost: 14 and 110 throwing stars, Duration: 172 sec
*'''Level 10''': '''MP Cost: 16 and 100 throwing stars, Duration: 180 sec'''
*''Level 11'': MP Cost: 16 and 90 throwing stars, Duration: 188 sec
*''Level 12'': MP Cost: 18 and 80 throwing stars, Duration: 196 sec
}}
 
{{MapleStory/Skill desc|Night Walker3|Shade Splitter|Double-strikes nearby enemies with a shadow clone technique.||
*'''Level 1''': MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 1''': MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 2''': MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 2''': MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6
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}}
}}


{{MapleStory/Skill desc|Night Walker3|Shadow Web|Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.|Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.|
{{MapleStory/Skill desc|Night Walker3|Enveloping Darkness|Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.||
*'''Level 1''': MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second
*'''Level 1''': MaxHP: +1%, Abnormal Status Resistance: +5%, Elemental Resistance: +5%
*'''Level 2''': MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second
*'''Level 2''': MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%
*'''Level 3''': MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second
*'''Level 3''': MaxHP: +3%, Abnormal Status Resistance: +7%, Elemental Resistance: +7%
*'''Level 4''': MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second
*'''Level 4''': MaxHP: +4%, Abnormal Status Resistance: +9%, Elemental Resistance: +9%
*'''Level 5''': MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second
*'''Level 5''': MaxHP: +5%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%
*'''Level 6''': MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second
*'''Level 6''': MaxHP: +6%, Abnormal Status Resistance: +11%, Elemental Resistance: +11%
*'''Level 7''': MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second
*'''Level 7''': MaxHP: +7%, Abnormal Status Resistance: +13%, Elemental Resistance: +13%
*'''Level 8''': MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second
*'''Level 8''': MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%
*'''Level 9''': MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second
*'''Level 9''': MaxHP: +9%, Abnormal Status Resistance: +15%, Elemental Resistance: +15%
*'''Level 10''': '''MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second'''
*'''Level 10''': MaxHP: +10%, Abnormal Status Resistance: +17%, Elemental Resistance: +17%
*''Level 11'': MP Cost: 25, Duration: 8, Bind Chance: 84%, Damage: 154%, Damage Over Time: 104% per second
*'''Level 11''': MaxHP: +11%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%
*''Level 12'': MP Cost: 28, Duration: 9, Bind Chance: 88%, Damage: 158%, Damage Over Time: 108% per second
*'''Level 12''': MaxHP: +12%, Abnormal Status Resistance: +19%, Elemental Resistance: +19%
*'''Level 13''': MaxHP: +13%, Abnormal Status Resistance: +21%, Elemental Resistance: +21%
*'''Level 14''': MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%
*'''Level 15''': MaxHP: +15%, Abnormal Status Resistance: +23%, Elemental Resistance: +23%
*'''Level 16''': MaxHP: +16%, Abnormal Status Resistance: +25%, Elemental Resistance: +25%
*'''Level 17''': MaxHP: +17%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%
*'''Level 18''': MaxHP: +18%, Abnormal Status Resistance: +27%, Elemental Resistance: +27%
*'''Level 19''': MaxHP: +19%, Abnormal Status Resistance: +29%, Elemental Resistance: +29%
*'''Level 20''': MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%
*'''Level 19''': MaxHP: +19%, Abnormal Status Resistance: +31%, Elemental Resistance: +31%
*'''Level 20''': MaxHP: +20%, Abnormal Status Resistance: +33%, Elemental Resistance: +33%
}}
 
{{MapleStory/Skill desc|Night Walker3|Dark Flare|Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.||
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Reflects 1300% damage, Cooldown: 60 sec
}}
}}


{{MapleStory/Skill desc|Night Walker3|Shadow Stars|Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.|Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.|
{{MapleStory/Skill desc|Night Walker3|Alchemic Adrenaline|Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.|Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.|
*'''Level 1''': MP Cost: 6 and 190 throwing stars, Duration: 108 sec
*'''Level 1''': Recovery Amount: +116%
*'''Level 2''': MP Cost: 8 and 180 throwing stars, Duration: 116 sec
*'''Level 2''': Recovery Amount: +122%
*'''Level 3''': MP Cost: 8 and 170 throwing stars, Duration: 124 sec
*'''Level 3''': Recovery Amount: +128%
*'''Level 4''': MP Cost: 10 and 160 throwing stars, Duration: 132 sec
*'''Level 4''': Recovery Amount: +134%
*'''Level 5''': MP Cost: 10 and 150 throwing stars, Duration: 140 sec
*'''Level 5''': Recovery Amount: +140%
*'''Level 6''': MP Cost: 12 and 140 throwing stars, Duration: 148 sec
*'''Level 6''': Recovery Amount: +146%
*'''Level 7''': MP Cost: 12 and 130 throwing stars, Duration: 156 sec
*'''Level 7''': Recovery Amount: +152%
*'''Level 8''': MP Cost: 14 and 120 throwing stars, Duration: 164 sec
*'''Level 8''': Recovery Amount: +158%
*'''Level 9''': MP Cost: 14 and 110 throwing stars, Duration: 172 sec
*'''Level 9''': Recovery Amount: +164%
*'''Level 10''': '''MP Cost: 16 and 100 throwing stars, Duration: 180 sec'''
*'''Level 10''': '''Recovery Amount: +170%'''
*''Level 11'': MP Cost: 16 and 90 throwing stars, Duration: 188 sec
*''Level 11'': Recovery Amount: +173%
*''Level 12'': MP Cost: 18 and 80 throwing stars, Duration: 196 sec
*''Level 12'': Recovery Amount: +176%
}}
}}


===Fourth Job===
{{Footer Nav|game=MapleStory|prevpage=Wind Archer|nextpage=Night Walker/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Wind Archer|nextpage=Night Walker/Builds|nextname=Builds}}

Revision as of 02:00, 29 September 2013

First Job

MS Skill Nimble Body.png

Nimble Body: Permanently increases Accuracy and Avoidability.

Nimble Body effects

'

  • Level 1: Accuracy and Avoidability: +22.
  • Level 2: Accuracy and Avoidability: +44.
  • Level 3: Accuracy and Avoidability: +66.
  • Level 4: Accuracy and Avoidability: +88.
  • Level 5: Accuracy and Avoidability: +110.
  • Level 6: Accuracy and Avoidability: +132.
  • Level 7: Accuracy and Avoidability: +154.
  • Level 8: Accuracy and Avoidability: +176.
  • Level 9: Accuracy and Avoidability: +198.
  • Level 10: Accuracy and Avoidability: +220.

MS Skill Dark Sight.png

Dark Sight: Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.

Dark Sight effects

'

  • Level 1: MP Cost: 23, Duration: 20 sec, Movement Speed: -17
  • Level 2: MP Cost: 21, Duration: 40 sec, Movement Speed: -14
  • Level 3: MP Cost: 19, Duration: 60 sec, Movement Speed: -11
  • Level 4: MP Cost: 17, Duration: 80 sec, Movement Speed: -8
  • Level 5: MP Cost: 15, Duration: 100 sec, Movement Speed: -5
  • Level 6: MP Cost: 13, Duration: 120 sec, Movement Speed: -2
  • Level 7: MP Cost: 11, Duration: 140 sec, Movement Speed: 1
  • Level 8: MP Cost: 9, Duration: 160 sec, Movement Speed: 4
  • Level 9: MP Cost: 7, Duration: 180 sec, Movement Speed: 7
  • Level 10: MP Cost: 5, Duration: 200 sec, Movement Speed: 10

MS Skill Lucky Seven2.png

Lucky Seven: Throws 2 throwing stars based on LUK, regardless of Claw Mastery.

Lucky Seven effects

'

  • Level 1: MP Cost: 8, Damage: 114%
  • Level 2: MP Cost: 8, Damage: 118%
  • Level 3: MP Cost: 8, Damage: 122%
  • Level 4: MP Cost: 8, Damage: 126%
  • Level 5: MP Cost: 8, Damage: 130%
  • Level 6: MP Cost: 10, Damage: 134%
  • Level 7: MP Cost: 10, Damage: 138%
  • Level 8: MP Cost: 10, Damage: 142%
  • Level 9: MP Cost: 10, Damage: 146%
  • Level 10: MP Cost: 10, Damage: 150%
  • Level 11: MP Cost: 10, Damage: 154%
  • Level 12: MP Cost: 12, Damage: 158%
  • Level 13: MP Cost: 12, Damage: 162%
  • Level 14: MP Cost: 12, Damage: 166%
  • Level 15: MP Cost: 12, Damage: 170%
  • Level 16: MP Cost: 12, Damage: 174%
  • Level 17: MP Cost: 12, Damage: 178%
  • Level 18: MP Cost: 14, Damage: 182%
  • Level 19: MP Cost: 14, Damage: 186%
  • Level 20: MP Cost: 14, Damage: 190%

MS Skill Darkness.png

Darkness: Summons a spirit that attacks the enemies you attacked.

Darkness effects

'

  • Level 1: MP Cost: 11, Damage: 66%, Duration: 110 sec
  • Level 2: MP Cost: 12, Damage: 72%, Duration: 120 sec
  • Level 3: MP Cost: 13, Damage: 78%, Duration: 130 sec
  • Level 4: MP Cost: 14, Damage: 84%, Duration: 140 sec
  • Level 5: MP Cost: 15, Damage: 90%, Duration: 150 sec
  • Level 6: MP Cost: 16, Damage: 96%, Duration: 160 sec
  • Level 7: MP Cost: 17, Damage: 102%, Duration: 170 sec
  • Level 8: MP Cost: 18, Damage: 108%, Duration: 180 sec
  • Level 9: MP Cost: 19, Damage: 114%, Duration: 190 sec
  • Level 10: MP Cost: 20, Damage: 120%, Duration: 200 sec

MS Skill Haste.png

Haste: Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.

Haste effects

'

  • Level 1: MP Cost: 10, Duration: 10 sec, Speed: +2, Jump: +1, Passive Effects: Max Movement Speed: +1
  • Level 2: MP Cost: 10, Duration: 20 sec, Speed: +4, Jump: +2, Passive Effects: Max Movement Speed: +2
  • Level 3: MP Cost: 10, Duration: 30 sec, Speed: +6, Jump: +3, Passive Effects: Max Movement Speed: +3
  • Level 4: MP Cost: 10, Duration: 40 sec, Speed: +8, Jump: +4, Passive Effects: Max Movement Speed: +4
  • Level 5: MP Cost: 10, Duration: 50 sec, Speed: +10, Jump: +5, Passive Effects: Max Movement Speed: +5
  • Level 6: MP Cost: 10, Duration: 60 sec, Speed: +12, Jump: +6, Passive Effects: Max Movement Speed: +6
  • Level 7: MP Cost: 10, Duration: 70 sec, Speed: +14, Jump: +7, Passive Effects: Max Movement Speed: +7
  • Level 8: MP Cost: 10, Duration: 80 sec, Speed: +16, Jump: +8, Passive Effects: Max Movement Speed: +8
  • Level 9: MP Cost: 10, Duration: 90 sec, Speed: +18, Jump: +9, Passive Effects: Max Movement Speed: +9
  • Level 10: MP Cost: 10, Duration: 100 sec, Speed: +20, Jump: +10, Passive Effects: Max Movement Speed: +10
  • Level 11: MP Cost: 20, Duration: 110 sec, Speed: +22, Jump: +11, Passive Effects: Max Movement Speed: +11
  • Level 12: MP Cost: 20, Duration: 120 sec, Speed: +24, Jump: +12, Passive Effects: Max Movement Speed: +12
  • Level 13: MP Cost: 20, Duration: 130 sec, Speed: +26, Jump: +13, Passive Effects: Max Movement Speed: +13
  • Level 14: MP Cost: 20, Duration: 140 sec, Speed: +28, Jump: +14, Passive Effects: Max Movement Speed: +14
  • Level 15: MP Cost: 20, Duration: 150 sec, Speed: +30, Jump: +15, Passive Effects: Max Movement Speed: +15
  • Level 16: MP Cost: 20, Duration: 160 sec, Speed: +32, Jump: +16, Passive Effects: Max Movement Speed: +16
  • Level 17: MP Cost: 20, Duration: 170 sec, Speed: +34, Jump: +17, Passive Effects: Max Movement Speed: +17
  • Level 18: MP Cost: 20, Duration: 180 sec, Speed: +36, Jump: +18, Passive Effects: Max Movement Speed: +18
  • Level 19: MP Cost: 20, Duration: 190 sec, Speed: +38, Jump: +19, Passive Effects: Max Movement Speed: +19
  • Level 20: MP Cost: 20, Duration: 200 sec, Speed: +40, Jump: +20, Passive Effects: Max Movement Speed: +20

Second Job

MS Skill Claw Mastery.png

Claw Mastery: Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.

Claw Mastery effects

'

  • Level 1: Claw Mastery: +12%, Accuracy: +6, Throwing Stars: +10
  • Level 2: Claw Mastery: +14%, Accuracy: +12, Throwing Stars: +20
  • Level 3: Claw Mastery: +16%, Accuracy: +18, Throwing Stars: +30
  • Level 4: Claw Mastery: +18%, Accuracy: +24, Throwing Stars: +40
  • Level 5: Claw Mastery: +20%, Accuracy: +30, Throwing Stars: +50
  • Level 6: Claw Mastery: +22%, Accuracy: +36, Throwing Stars: +60
  • Level 7: Claw Mastery: +24%, Accuracy: +42, Throwing Stars: +70
  • Level 8: Claw Mastery: +26%, Accuracy: +48, Throwing Stars: +80
  • Level 9: Claw Mastery: +28%, Accuracy: +54, Throwing Stars: +90
  • Level 10: Claw Mastery: +30%, Accuracy: +60, Throwing Stars: +100
  • Level 11: Claw Mastery: +32%, Accuracy: +66, Throwing Stars: +110
  • Level 12: Claw Mastery: +34%, Accuracy: +72, Throwing Stars: +120
  • Level 13: Claw Mastery: +36%, Accuracy: +78, Throwing Stars: +130
  • Level 14: Claw Mastery: +38%, Accuracy: +84, Throwing Stars: +140
  • Level 15: Claw Mastery: +40%, Accuracy: +90, Throwing Stars: +150
  • Level 16: Claw Mastery: +42%, Accuracy: +96, Throwing Stars: +160
  • Level 17: Claw Mastery: +44%, Accuracy: +102, Throwing Stars: +170
  • Level 18: Claw Mastery: +46%, Accuracy: +108, Throwing Stars: +180
  • Level 19: Claw Mastery: +48%, Accuracy: +114, Throwing Stars: +190
  • Level 20: Claw Mastery: +50%, Accuracy: +120, Throwing Stars: +200

MS Skill Critical Throw.png

Critical Throw: Increases your Critical Rate and the minimum Critical Damage.

Critical Throw effects

Requires level 3 Claw Mastery

  • Level 1: Critical Rate: +12%, Minimum Critical Damage: +5%
  • Level 2: Critical Rate: +14%, Minimum Critical Damage: +6%
  • Level 3: Critical Rate: +16%, Minimum Critical Damage: +6%
  • Level 4: Critical Rate: +18%, Minimum Critical Damage: +7%
  • Level 5: Critical Rate: +20%, Minimum Critical Damage: +7%
  • Level 6: Critical Rate: +22%, Minimum Critical Damage: +8%
  • Level 7: Critical Rate: +24%, Minimum Critical Damage: +8%
  • Level 8: Critical Rate: +26%, Minimum Critical Damage: +9%
  • Level 9: Critical Rate: +28%, Minimum Critical Damage: +9%
  • Level 10: Critical Rate: +30%, Minimum Critical Damage: +10%
  • Level 11: Critical Rate: +32%, Minimum Critical Damage: +10%
  • Level 12: Critical Rate: +34%, Minimum Critical Damage: +11%
  • Level 13: Critical Rate: +36%, Minimum Critical Damage: +11%
  • Level 14: Critical Rate: +38%, Minimum Critical Damage: +12%
  • Level 15: Critical Rate: +40%, Minimum Critical Damage: +12%
  • Level 16: Critical Rate: +42%, Minimum Critical Damage: +13%
  • Level 17: Critical Rate: +44%, Minimum Critical Damage: +13%
  • Level 18: Critical Rate: +46%, Minimum Critical Damage: +14%
  • Level 19: Critical Rate: +48%, Minimum Critical Damage: +4%
  • Level 20: Critical Rate: +50%, Minimum Critical Damage: +15%

MS Skill Claw Booster.png

Claw Booster: Increases the attack speed of your claw.

Claw Booster effects

Requires Level 5 Claw Mastery

  • Level 1: MP Cost: 30, Duration: 10 sec
  • Level 2: MP Cost: 29, Duration: 20 sec
  • Level 3: MP Cost: 28, Duration: 30 sec
  • Level 4: MP Cost: 27, Duration: 40 sec
  • Level 5: MP Cost: 26, Duration: 50 sec
  • Level 6: MP Cost: 25, Duration: 60 sec
  • Level 7: MP Cost: 24, Duration: 70 sec
  • Level 8: MP Cost: 23, Duration: 80 sec
  • Level 9: MP Cost: 22, Duration: 90 sec
  • Level 10: MP Cost: 21, Duration: 100 sec
  • Level 11: MP Cost: 20, Duration: 110 sec
  • Level 12: MP Cost: 19, Duration: 120 sec
  • Level 13: MP Cost: 18, Duration: 130 sec
  • Level 14: MP Cost: 17, Duration: 140 sec
  • Level 15: MP Cost: 16, Duration: 150 sec
  • Level 16: MP Cost: 15, Duration: 160 sec
  • Level 17: MP Cost: 14, Duration: 170 sec
  • Level 18: MP Cost: 13, Duration: 180 sec
  • Level 19: MP Cost: 12, Duration: 190 sec
  • Level 20: MP Cost: 11, Duration: 200 sec

MS Skill Flash Jump2.png

Flash Jump: Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.

Flash Jump effects

'

  • Level 1: MP Cost: 40, jumps a certain distance
  • Level 2: MP Cost: 38, jumps a certain distance
  • Level 3: MP Cost: 36, jumps a certain distance
  • Level 4: MP Cost: 34, jumps a certain distance
  • Level 5: MP Cost: 32, jumps a certain distance
  • Level 6: MP Cost: 30, jumps a certain distance
  • Level 7: MP Cost: 28, jumps a certain distance
  • Level 8: MP Cost: 26, jumps a certain distance
  • Level 9: MP Cost: 24, jumps a certain distance
  • Level 10: MP Cost: 22, jumps a certain distance

MS Skill Vampire.png

Vampire: Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP.

Vampire effects

'

  • Level 1: MP Cost: 12, Damage: 71%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
  • Level 2: MP Cost: 12, Damage: 72%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
  • Level 3: MP Cost: 12, Damage: 73%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
  • Level 4: MP Cost: 12, Damage: 74%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
  • Level 5: MP Cost: 12, Damage: 75%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP
  • Level 6: MP Cost: 12, Damage: 76%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
  • Level 7: MP Cost: 12, Damage: 77%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
  • Level 8: MP Cost: 12, Damage: 78%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
  • Level 9: MP Cost: 12, Damage: 79%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
  • Level 10: MP Cost: 12, Damage: 80%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 3% of the damage as HP
  • Level 11: MP Cost: 24, Damage: 81%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
  • Level 12: MP Cost: 24, Damage: 82%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
  • Level 13: MP Cost: 24, Damage: 83%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
  • Level 14: MP Cost: 24, Damage: 84%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
  • Level 15: MP Cost: 24, Damage: 85%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 4% of the damage as HP
  • Level 16: MP Cost: 24, Damage: 86%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
  • Level 17: MP Cost: 24, Damage: 87%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
  • Level 18: MP Cost: 24, Damage: 88%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
  • Level 19: MP Cost: 24, Damage: 89%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
  • Level 20: MP Cost: 24, Damage: 90%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 5% of the damage as HP

MS Skill Shuriken Burst.png

Shuriken Burst: Throws an exploding shuriken to damage the target and nearby enemies.

Shuriken Burst effects

Throws an exploding shuriken to damage the target and nearby enemies.

  • Level 1: MP Cost: 12 and 2 throwing stars, Damage: 206%, Max Enemies Hit: 4
  • Level 2: MP Cost: 12 and 2 throwing stars, Damage: 212%, Max Enemies Hit: 4
  • Level 3: MP Cost: 13 and 2 throwing stars, Damage: 218%, Max Enemies Hit: 4
  • Level 4: MP Cost: 13 and 2 throwing stars, Damage: 224%, Max Enemies Hit: 4
  • Level 5: MP Cost: 13 and 2 throwing stars, Damage: 230%, Max Enemies Hit: 4
  • Level 6: MP Cost: 14 and 2 throwing stars, Damage: 236%, Max Enemies Hit: 4
  • Level 7: MP Cost: 14 and 2 throwing stars, Damage: 242%, Max Enemies Hit: 4
  • Level 8: MP Cost: 14 and 2 throwing stars, Damage: 248%, Max Enemies Hit: 4
  • Level 9: MP Cost: 15 and 2 throwing stars, Damage: 254%, Max Enemies Hit: 4
  • Level 10: MP Cost: 15 and 2 throwing stars, Damage: 260%, Max Enemies Hit: 4
  • Level 11: MP Cost: 15 and 2 throwing stars, Damage: 266%, Max Enemies Hit: 4
  • Level 12: MP Cost: 16 and 2 throwing stars, Damage: 272%, Max Enemies Hit: 4
  • Level 13: MP Cost: 16 and 2 throwing stars, Damage: 278%, Max Enemies Hit: 4
  • Level 14: MP Cost: 16 and 2 throwing stars, Damage: 284%, Max Enemies Hit: 4
  • Level 15: MP Cost: 17 and 2 throwing stars, Damage: 290%, Max Enemies Hit: 4
  • Level 16: MP Cost: 17 and 2 throwing stars, Damage: 296%, Max Enemies Hit: 4
  • Level 17: MP Cost: 17 and 2 throwing stars, Damage: 302%, Max Enemies Hit: 4
  • Level 18: MP Cost: 18 and 2 throwing stars, Damage: 308%, Max Enemies Hit: 4
  • Level 19: MP Cost: 18 and 2 throwing stars, Damage: 314%, Max Enemies Hit: 4
  • Level 20: MP Cost: 18 and 2 throwing stars, Damage: 320%, Max Enemies Hit: 4

MS Skill Gust Charm.png

Gust Charm: Solidifies the wind to damage and knock back enemies.

Gust Charm effects

Solidifies the wind to damage and knock back enemies.

  • Level 1: MP Cost: 15 and 2 throwing stars, Damage: 205%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 2: MP Cost: 15 and 2 throwing stars, Damage: 209%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 3: MP Cost: 15 and 2 throwing stars, Damage: 213%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 4: MP Cost: 16 and 2 throwing stars, Damage: 217%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 5: MP Cost: 16 and 2 throwing stars, Damage: 221%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 6: MP Cost: 16 and 2 throwing stars, Damage: 225%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 7: MP Cost: 17 and 2 throwing stars, Damage: 229%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 8: MP Cost: 17 and 2 throwing stars, Damage: 233%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 9: MP Cost: 17 and 2 throwing stars, Damage: 237%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 10: MP Cost: 18 and 2 throwing stars, Damage: 241%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 11: MP Cost: 18 and 2 throwing stars, Damage: 245%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 12: MP Cost: 18 and 2 throwing stars, Damage: 249%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 13: MP Cost: 19 and 2 throwing stars, Damage: 253%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 14: MP Cost: 19 and 2 throwing stars, Damage: 257%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 15: MP Cost: 19 and 2 throwing stars, Damage: 261%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 16: MP Cost: 20 and 2 throwing stars, Damage: 265%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 17: MP Cost: 20 and 2 throwing stars, Damage: 269%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 18: MP Cost: 20 and 2 throwing stars, Damage: 273%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 19: MP Cost: 21 and 2 throwing stars, Damage: 277%, Max Enemies Hit: 4, Knockback Range: 350
  • Level 20: MP Cost: 21 and 2 throwing stars, Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350

MS Skill Physical Training.png

Physical Training: Permanently improves LUK and DEX through sheer physical training.

Physical Training effects

Permanently improves LUK and DEX through sheer physical training.

  • Level 1: Permanently increases LUK and DEX by 3
  • Level 2: Permanently increases LUK and DEX by 6
  • Level 3: Permanently increases LUK and DEX by 9
  • Level 4: Permanently increases LUK and DEX by 12
  • Level 5: Permanently increases LUK and DEX by 15
  • Level 6: Permanently increases LUK and DEX by 18
  • Level 7: Permanently increases LUK and DEX by 21
  • Level 8: Permanently increases LUK and DEX by 24
  • Level 9: Permanently increases LUK and DEX by 27
  • Level 10: Permanently increases LUK and DEX by 30

Third Job

MS Skill Shadow Partner2.png

Shadow Partner: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.

Shadow Partner effects

'

  • Level 1: MP Cost: 40, Damage: 13%, Duration: 60 sec
  • Level 2: MP Cost: 40, Damage: 16%, Duration: 60 sec
  • Level 3: MP Cost: 44, Damage: 19%, Duration: 60 sec
  • Level 4: MP Cost: 44, Damage: 22%, Duration: 60 sec
  • Level 5: MP Cost: 44, Damage: 25%, Duration: 60 sec
  • Level 6: MP Cost: 48, Damage: 28%, Duration: 100 sec
  • Level 7: MP Cost: 48, Damage: 31%, Duration: 100 sec
  • Level 8: MP Cost: 48, Damage: 34%, Duration: 100 sec
  • Level 9: MP Cost: 52, Damage: 37%, Duration: 100 sec
  • Level 10: MP Cost: 52, Damage: 40%, Duration: 100 sec
  • Level 11: MP Cost: 52, Damage: 43%, Duration: 100 sec
  • Level 12: MP Cost: 56, Damage: 46%, Duration: 140 sec
  • Level 13: MP Cost: 56, Damage: 49%, Duration: 140 sec
  • Level 14: MP Cost: 56, Damage: 52%, Duration: 140 sec
  • Level 15: MP Cost: 60, Damage: 55%, Duration: 140 sec
  • Level 16: MP Cost: 60, Damage: 58%, Duration: 140 sec
  • Level 17: MP Cost: 60, Damage: 61%, Duration: 140 sec
  • Level 18: MP Cost: 64, Damage: 64%, Duration: 180 sec
  • Level 19: MP Cost: 64, Damage: 67%, Duration: 180 sec
  • Level 20: MP Cost: 64, Damage: 70%, Duration: 180 sec
  • Level 21: MP Cost: 68, Damage: 73%, Duration: 180 sec
  • Level 22: MP Cost: 68, Damage: 76%, Duration: 180 sec

MS Skill Shadow Web.png

Shadow Web: Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.

Shadow Web effects

'

  • Level 1: MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second
  • Level 2: MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second
  • Level 3: MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second
  • Level 4: MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second
  • Level 5: MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second
  • Level 6: MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second
  • Level 7: MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second
  • Level 8: MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second
  • Level 9: MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second
  • Level 10: MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second
  • Level 11: MP Cost: 25, Duration: 8, Bind Chance: 84%, Damage: 154%, Damage Over Time: 104% per second
  • Level 12: MP Cost: 28, Duration: 9, Bind Chance: 88%, Damage: 158%, Damage Over Time: 108% per second

MS Skill Quad Star.png

Quad Star: Masterfully unleash four throwing stars.

Quad Star effects

Unlocked at level 90

  • Level 1: MP Cost: 11, Damage: 177%, Number of Attacks: 4
  • Level 2: MP Cost: 12, Damage: 181%, Number of Attacks: 4
  • Level 3: MP Cost: 12, Damage: 185%, Number of Attacks: 4
  • Level 4: MP Cost: 13, Damage: 189%, Number of Attacks: 4
  • Level 5: MP Cost: 13, Damage: 193%, Number of Attacks: 4
  • Level 6: MP Cost: 14, Damage: 197%, Number of Attacks: 4
  • Level 7: MP Cost: 14, Damage: 201%, Number of Attacks: 4
  • Level 8: MP Cost: 15, Damage: 205%, Number of Attacks: 4
  • Level 9: MP Cost: 15, Damage: 209%, Number of Attacks: 4
  • Level 10: MP Cost: 16, Damage: 213%, Number of Attacks: 4
  • Level 11: MP Cost: 16, Damage: 217%, Number of Attacks: 4
  • Level 12: MP Cost: 17, Damage: 221%, Number of Attacks: 4
  • Level 13: MP Cost: 17, Damage: 225%, Number of Attacks: 4
  • Level 14: MP Cost: 18, Damage: 229%, Number of Attacks: 4
  • Level 15: MP Cost: 18, Damage: 233%, Number of Attacks: 4
  • Level 16: MP Cost: 19, Damage: 237%, Number of Attacks: 4
  • Level 17: MP Cost: 19, Damage: 241%, Number of Attacks: 4
  • Level 18: MP Cost: 20, Damage: 245%, Number of Attacks: 4
  • Level 19: MP Cost: 20, Damage: 249%, Number of Attacks: 4
  • Level 20: MP Cost: 21, Damage: 253%, Number of Attacks: 4
  • Level 21: MP Cost: 21, Damage: 257%, Number of Attacks: 4
  • Level 22: MP Cost: 22, Damage: 261%, Number of Attacks: 4

File:MS Skill SVenom.png

Venom: Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.

Venom effects

Unlocked at level 100

  • Level 1: Poison Chance: 11%, 52% damage every 1 sec for 3 sec
  • Level 2: Poison Chance: 12%, 54% damage every 1 sec for 3 sec
  • Level 3: Poison Chance: 13%, 56% damage every 1 sec for 3 sec
  • Level 4: Poison Chance: 14%, 58% damage every 1 sec for 3 sec
  • Level 5: Poison Chance: 15%, 60% damage every 1 sec for 4 sec
  • Level 6: Poison Chance: 16%, 62% damage every 1 sec for 4 sec
  • Level 7: Poison Chance: 17%, 64% damage every 1 sec for 4 sec
  • Level 8: Poison Chance: 18%, 66% damage every 1 sec for 4 sec
  • Level 9: Poison Chance: 19%, 68% damage every 1 sec for 4 sec
  • Level 10: Poison Chance: 20%, 70% damage every 1 sec for 4 sec
  • Level 11: Poison Chance: 21%, 72% damage every 1 sec for 4 sec
  • Level 12: Poison Chance: 22%, 74% damage every 1 sec for 5 sec
  • Level 13: Poison Chance: 23%, 76% damage every 1 sec for 5 sec
  • Level 14: Poison Chance: 24%, 78% damage every 1 sec for 5 sec
  • Level 15: Poison Chance: 25%, 80% damage every 1 sec for 5 sec
  • Level 16: Poison Chance: 26%, 82% damage every 1 sec for 5 sec
  • Level 17: Poison Chance: 27%, 84% damage every 1 sec for 5 sec
  • Level 18: Poison Chance: 28%, 86% damage every 1 sec for 6 sec
  • Level 19: Poison Chance: 29%, 88% damage every 1 sec for 6 sec
  • Level 20: Poison Chance: 30%, 90% damage every 1 sec for 6 sec
  • Level 21: Poison Chance: 31%, 92% damage every 1 sec for 6 sec
  • Level 22: Poison Chance: 32%, 94% damage every 1 sec for 6 sec

MS Skill Poison Bomb.png

Poison Bomb: Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage.

Poison Bomb effects

'

  • Level 1: MP Cost: 21, Damage: 83%, Duration: 4, Damage Over Time: 62% damage every 1 sec for 4 sec
  • Level 2: MP Cost: 22, Damage: 86%, Duration: 4, Damage Over Time: 64% damage every 1 sec for 4 sec
  • Level 3: MP Cost: 23, Damage: 89%, Duration: 4, Damage Over Time: 66% damage every 1 sec for 4 sec
  • Level 4: MP Cost: 24, Damage: 92%, Duration: 8, Damage Over Time: 68% damage every 1 sec for 4 sec
  • Level 5: MP Cost: 25, Damage: 95%, Duration: 8, Damage Over Time: 70% damage every 1 sec for 5 sec
  • Level 6: MP Cost: 26, Damage: 98%, Duration: 8, Damage Over Time: 72% damage every 1 sec for 5 sec
  • Level 7: MP Cost: 27, Damage: 101%, Duration: 12, Damage Over Time: 74% damage every 1 sec for 5 sec
  • Level 8: MP Cost: 28, Damage: 104%, Duration: 12, Damage Over Time: 76% damage every 1 sec for 5 sec
  • Level 9: MP Cost: 29, Damage: 107%, Duration: 12, Damage Over Time: 78% damage every 1 sec for 5 sec
  • Level 10: MP Cost: 30, Damage: 110%, Duration: 16, Damage Over Time: 80% damage every 1 sec for 6 sec
  • Level 11: MP Cost: 31, Damage: 113%, Duration: 16, Damage Over Time: 82% damage every 1 sec for 6 sec
  • Level 12: MP Cost: 32, Damage: 116%, Duration: 16, Damage Over Time: 84% damage every 1 sec for 6 sec
  • Level 13: MP Cost: 33, Damage: 119%, Duration: 20, Damage Over Time: 86% damage every 1 sec for 6 sec
  • Level 14: MP Cost: 34, Damage: 122%, Duration: 20, Damage Over Time: 88% damage every 1 sec for 6 sec
  • Level 15: MP Cost: 35, Damage: 125%, Duration: 20, Damage Over Time: 90% damage every 1 sec for 7 sec
  • Level 16: MP Cost: 36, Damage: 128%, Duration: 24, Damage Over Time: 92% damage every 1 sec for 7 sec
  • Level 17: MP Cost: 37, Damage: 131%, Duration: 24, Damage Over Time: 94% damage every 1 sec for 7 sec
  • Level 18: MP Cost: 38, Damage: 134%, Duration: 24, Damage Over Time: 96% damage every 1 sec for 7 sec
  • Level 19: MP Cost: 39, Damage: 137%, Duration: 28, Damage Over Time: 98% damage every 1 sec for 7 sec
  • Level 20: MP Cost: 40, Damage: 140%, Duration: 28, Damage Over Time: 100% damage every 1 sec for 8 sec
  • Level 21: MP Cost: 41, Damage: 143%, Duration: 28, Damage Over Time: 102% damage every 1 sec for 8 sec
  • Level 22: MP Cost: 42, Damage: 146%, Duration: 32, Damage Over Time: 104% damage every 1 sec for 8 sec
  • Level 23: MP Cost: 43, Damage: 149%, Duration: 32, Damage Over Time: 106% damage every 1 sec for 8 sec
  • Level 24: MP Cost: 44, Damage: 152%, Duration: 32, Damage Over Time: 108% damage every 1 sec for 8 sec
  • Level 25: MP Cost: 45, Damage: 155%, Duration: 36, Damage Over Time: 110% damage every 1 sec for 9 sec
  • Level 26: MP Cost: 46, Damage: 158%, Duration: 36, Damage Over Time: 112% damage every 1 sec for 9 sec
  • Level 27: MP Cost: 47, Damage: 161%, Duration: 36, Damage Over Time: 114% damage every 1 sec for 9 sec
  • Level 28: MP Cost: 48, Damage: 164%, Duration: 40, Damage Over Time: 116% damage every 1 sec for 9 sec
  • Level 29: MP Cost: 49, Damage: 167%, Duration: 40, Damage Over Time: 118% damage every 1 sec for 9 sec
  • Level 30: MP Cost: 50, Damage: 170%, Duration: 40, Damage Over Time: 120% damage every 1 sec for 10 sec
  • Level 31: MP Cost: 51, Damage: 173%, Duration: 44, Damage Over Time: 122% damage every 1 sec for 10 sec
  • Level 32: MP Cost: 52, Damage: 176%, Duration: 44, Damage Over Time: 124% damage every 1 sec for 10 sec

MS Skill Shadow Stars.png

Shadow Stars: Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.

Shadow Stars effects

'

  • Level 1: MP Cost: 6 and 190 throwing stars, Duration: 108 sec
  • Level 2: MP Cost: 8 and 180 throwing stars, Duration: 116 sec
  • Level 3: MP Cost: 8 and 170 throwing stars, Duration: 124 sec
  • Level 4: MP Cost: 10 and 160 throwing stars, Duration: 132 sec
  • Level 5: MP Cost: 10 and 150 throwing stars, Duration: 140 sec
  • Level 6: MP Cost: 12 and 140 throwing stars, Duration: 148 sec
  • Level 7: MP Cost: 12 and 130 throwing stars, Duration: 156 sec
  • Level 8: MP Cost: 14 and 120 throwing stars, Duration: 164 sec
  • Level 9: MP Cost: 14 and 110 throwing stars, Duration: 172 sec
  • Level 10: MP Cost: 16 and 100 throwing stars, Duration: 180 sec
  • Level 11: MP Cost: 16 and 90 throwing stars, Duration: 188 sec
  • Level 12: MP Cost: 18 and 80 throwing stars, Duration: 196 sec

MS Skill Shade Splitter.png

Shade Splitter: Double-strikes nearby enemies with a shadow clone technique.

Shade Splitter effects

'

  • Level 1: MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 2: MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 3: MP Cost: 18 and 3 throwing stars, Damage: 173%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 4: MP Cost: 18 and 3 throwing stars, Damage: 177%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 5: MP Cost: 18 and 3 throwing stars, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 6: MP Cost: 20 and 3 throwing stars, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 7: MP Cost: 20 and 3 throwing stars, Damage: 189%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 8: MP Cost: 20 and 3 throwing stars, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 9: MP Cost: 22 and 3 throwing stars, Damage: 197%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 10: MP Cost: 22 and 3 throwing stars, Damage: 201%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 11: MP Cost: 22 and 3 throwing stars, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 12: MP Cost: 24 and 3 throwing stars, Damage: 209%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 13: MP Cost: 24 and 3 throwing stars, Damage: 213%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 14: MP Cost: 24 and 3 throwing stars, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 15: MP Cost: 26 and 3 throwing stars, Damage: 221%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 16: MP Cost: 26 and 3 throwing stars, Damage: 225%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 17: MP Cost: 26 and 3 throwing stars, Damage: 229%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 18: MP Cost: 28 and 3 throwing stars, Damage: 233%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 19: MP Cost: 28 and 3 throwing stars, Damage: 237%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 20: MP Cost: 28 and 3 throwing stars, Damage: 241%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 21: MP Cost: 30 and 3 throwing stars, Damage: 245%, Number of Attacks: 2, Max Enemies Hit: 6
  • Level 22: MP Cost: 30 and 3 throwing stars, Damage: 249%, Number of Attacks: 2, Max Enemies Hit: 6

MS Skill Enveloping Darkness.png

Enveloping Darkness: Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.

Enveloping Darkness effects

'

  • Level 1: MaxHP: +1%, Abnormal Status Resistance: +5%, Elemental Resistance: +5%
  • Level 2: MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%
  • Level 3: MaxHP: +3%, Abnormal Status Resistance: +7%, Elemental Resistance: +7%
  • Level 4: MaxHP: +4%, Abnormal Status Resistance: +9%, Elemental Resistance: +9%
  • Level 5: MaxHP: +5%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%
  • Level 6: MaxHP: +6%, Abnormal Status Resistance: +11%, Elemental Resistance: +11%
  • Level 7: MaxHP: +7%, Abnormal Status Resistance: +13%, Elemental Resistance: +13%
  • Level 8: MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%
  • Level 9: MaxHP: +9%, Abnormal Status Resistance: +15%, Elemental Resistance: +15%
  • Level 10: MaxHP: +10%, Abnormal Status Resistance: +17%, Elemental Resistance: +17%
  • Level 11: MaxHP: +11%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%
  • Level 12: MaxHP: +12%, Abnormal Status Resistance: +19%, Elemental Resistance: +19%
  • Level 13: MaxHP: +13%, Abnormal Status Resistance: +21%, Elemental Resistance: +21%
  • Level 14: MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%
  • Level 15: MaxHP: +15%, Abnormal Status Resistance: +23%, Elemental Resistance: +23%
  • Level 16: MaxHP: +16%, Abnormal Status Resistance: +25%, Elemental Resistance: +25%
  • Level 17: MaxHP: +17%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%
  • Level 18: MaxHP: +18%, Abnormal Status Resistance: +27%, Elemental Resistance: +27%
  • Level 19: MaxHP: +19%, Abnormal Status Resistance: +29%, Elemental Resistance: +29%
  • Level 20: MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%
  • Level 19: MaxHP: +19%, Abnormal Status Resistance: +31%, Elemental Resistance: +31%
  • Level 20: MaxHP: +20%, Abnormal Status Resistance: +33%, Elemental Resistance: +33%

MS Skill Dark Flare.png

Dark Flare: Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.

Dark Flare effects

'

  • Level 1: MP Cost: 100, Duration: 60 sec, Reflects 1300% damage, Cooldown: 60 sec

MS Skill Alchemic Adrenaline.png

Alchemic Adrenaline: Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.

Alchemic Adrenaline effects

Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.

  • Level 1: Recovery Amount: +116%
  • Level 2: Recovery Amount: +122%
  • Level 3: Recovery Amount: +128%
  • Level 4: Recovery Amount: +134%
  • Level 5: Recovery Amount: +140%
  • Level 6: Recovery Amount: +146%
  • Level 7: Recovery Amount: +152%
  • Level 8: Recovery Amount: +158%
  • Level 9: Recovery Amount: +164%
  • Level 10: Recovery Amount: +170%
  • Level 11: Recovery Amount: +173%
  • Level 12: Recovery Amount: +176%

Fourth Job