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Root Abyss was released in GMS on January 15th, 2013. Players over level 125 receive a lightbulb notification for the starting quest. If you cleared all the quests, at Level 180, you can enter the Neglected Garden which acts as a training spot. It is a mini dungeon, so nobody will interfere with you. However, there is a one hour time limit every entry. You can enter unlimited times.
Root Abyss was released in GMS on January 15th, 2013. Players over level 125 receive a lightbulb notification for the starting quest.


;General rules
;Side Note
*At level 125, you can challenge the Normal Mode bosses. To challenge the Chaos mode bosses, you need to be level 180 or higher and has killed that respective Normal Mode boss for 10 times to enter the Chaos mode of that boss.
If you cleared all the quests, at Level 180, you can enter the Neglected Garden which acts as a training spot. It is a mini dungeon, so nobody will interfere with you. However, there is a one hour time limit every entry. You can enter unlimited times.
*You can enter unlimited times but you need a Deadwood key every time. You can buy from the key merchant for 100,000 meso each or with 1 green rune dropped by Normal mode bosses for 2 keys.
*You can kill the boss only once daily. If you killed it for the day you cannot enter the same boss for that day. (1 week cooldown for Chaos mode bosses instead of 1 day)


;General drops
==Entry Requirements==
*Green / Blue rune (Normal / Chaos mode respectively)
*Minimum Level
*Occult Cubes
**Normal Mode: 125 or higher
*Crusader coins
**Chaos Mode: 180 or higher
*Potions
*Prior Experiences
*Medal of Honor
**Normal Mode: None
**Chaos Mode: Cleared the respective Normal Mode version 5 times
*Item Possession: 1 Deadwood Key per entry, including Chaos Practice mode (costs 100,000 mesos or get 2 for 1 Yggdrasil Coin)
*Clear Limit
**Normal Mode: 1 per boss daily
**Chaos Mode: 1 per boss weekly, resets at Thursday 12am. '''Clear limit can be reset again using a [[MapleStory/Towns/Kritias#The Kritias shop|Kritias Boss Limit Reset Ticket]], once weekly.'''
*'''Re-entry cooldown: 30 minutes (shared across normal and chaos mode, not applied to practice mode)'''. Each boss will have its own timer.
*Practice mode is allowed 20 times daily for '''Chaos mode only''' (shared across all the bosses). '''Deadwood Key is not needed for Practice Mode'''. No rewards (EXP, items, monster collection chance, quests) can be earned even if the boss is killed in practice mode.


==[[File:MS Mob Icon Von Bon.png]]Von Bon==
==[[File:MS Mob Icon Von Bon.png]]Von Bon==
[[File:MS Monster Von Bon.png|thumb|right|Von Bon.]]
[[File:MS Monster Von Bon.png|thumb|right|Von Bon.]]
The rooster/chicken guy. There is an eight minute timer for this fight. If it reaches zero your party will die.
The rooster/chicken guy. There is an 8 minute timer for this fight in Normal mode and 10 minutes for Chaos mode. If it reaches zero your party will die.


===General details and stats===
===General details and stats===
;Normal mode
;Normal mode
*HP: 315,000,000
Time limit: 8 minutes
*HP: 315,000,000 (315 Million)
*Level 120
*Level 120
*DEF 50%
*DEF 50%
*All elements resisted.
*All elements resisted.
*EXP 220,000 (Monster EXP)
*EXP: 220,000 (220 Thousand), given as Quest EXP
*''For Zero'': 100 Weapon Points when killed.
*''For Zero'': 100 Weapon Points when killed.
*5 Death counts


;Chaos mode
;Chaos mode
*HP: 100,000,000,000
Time limit: 10 minutes
*HP: 100,000,000,000 (100 Billion)
*Level 190
*Level 190
*DEF 100%
*DEF 100%
*All elements resisted.
*All elements resisted.
*EXP 2,100,000 (monster EXP)
*EXP: 2,100,000 (2.1 Million), given as Quest EXP
*''For Zero'': 150 Weapon Points when killed.
*''For Zero'': 150 Weapon Points when killed.
*5 Death counts


;Chaos mode (Disambodied Von Bon)
;Chaos mode (Disembodied Von Bon)
*HP: 800,000,000
*HP: 800,000,000 (800 Million)
*Level 190
*Level 190
*DEF 100%
*DEF 100%
*All elements resisted.
*All elements resisted.


===Strategy===
;Skills (Both Modes)
Make him walk towards the clocks he drops. When they have black dials, they increase your time by 6 seconds (maximum 8 minute time left at any time.) When they have white dials, your time decreases by 8 seconds (which is bad). Make sure to have a ton of Ginger potions to keep your HP high or full. His 'energy balls' seem to do 60% damage, and he does have a move that almost instantly kills you when he jumps up after blinking and smacks the floor down. It actually does 90% damage. Keep your HP as full as possible.  
*Black dials increase your time left by 6 seconds if Von Bon is standing in it (maximum 8 minute time left at any time for Normal mode, 10 minutes for Chaos mode.)
*White dials decreases your time left by 8 seconds if Von Bon is standing in it (which is bad).
*Normal attacking (non % based damage + 3 second stun for normal mode, 70% damage + 3 second stun for Chaos mode)
*Projectile shot (60% damage in normal mode, 100% in chaos mode). Either jump over it (recommended) or kneel down and let it fly above you (not recommended, see point below)
*When his HP is below 80%, he can jump up and smacks the floor down, dealing 90% damage in normal mode (100% in chaos mode). This can be dodged by being off the ground when he lands (since you cannot get injured by the vibrating ground if you are not on it)
*(Chaos mode only) When his HP is below 45%, clocks stop spawning and he will spawn inner world portal instead. '''Enter the portal and kill the inner world Von Bon (within 20 seconds, else everyone will automatically die)'''. Inner world map does '''20% damage per 2 seconds'''. Inner world Von Bon can deal 70% damage normal attack and seals your skills.
*When his HP is below 10%, he will do a flapping skill that superknockbacks everyone around him for 50% damage per half second. In Chaos mode, bombs also drop from the sky (30% for green, 50% for blue, 100% for red)


;Tips
===Rewards===
*Stay away from the white clocks as they reduce the timer, go in the black clocks as they extended the timer
*Yggdrasil Coin
*Dodge his projectile attack by jumping it, or else it'll kill you.
*(Chaos Mode only) Chaos Yggdrasil Coin
*Just dodge as much of his moves in general, they hit % HP and ignore guards and avoid.
*Glowing Soul Crystal (individual drop)
**'''Max 180 per world weekly''', limit resets on Thursday 12am
**5x value on Reboot servers
**The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
**The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
*Suspicious Cubes
**1 for Normal mode
**13 for Chaos mode
*Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
**2 for Normal mode
**14 for Chaos mode
*Potions
**15 Elixirs for Normal mode
**35 Power Elixirs for Chaos mode
*Von Bon Hat
*(Chaos Mode only) Chaos Von Bon Hat (joker item, can fit into all sets that contains a hat, with at least 3 equipped items and no joker items has filled in the set yet)
*(Chaos Mode only) Shard of Eternity (up to 6 individual drop, up to 10 shared drop, collect 5 to swap for a Fafnir Top of your choice)
*Von Bon Chair
*Von Bon Soul Shard (individual drop, Collect 10 and swap for a random Von Bon Weapon Soul)


{{-}}
{{-}}
==[[File:MS Mob Icon Crimson Queen.png]]Crimson Queen==
==[[File:MS Mob Icon Crimson Queen.png]]Crimson Queen==
[[File:MS Monster Wrathful Crimson Queen.png|thumb|right|Default face.]]
[[File:MS Monster Alluring Mirror.png|thumb|left|Alluring Mirror. Destroy it quickly!]]
[[File:MS Monster Alluring Mirror.png|thumb|left|Alluring Mirror. Destroy it quickly!]]


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===General details and stats===
===General details and stats===
;Normal Mode
;Normal Mode
*HP: 315,000,000
Time limit: 15 minutes
*HP: 315,000,000 (315 Million HP)
*Level 120
*Level 120
*DEF 50%
*DEF 50%
*EXP 220,000 (Chatlog EXP)
*EXP: 220,000 (220 Thousand), given as Quest EXP
*Resists all elements
*Resists all elements
*5 Death counts


;Chaos mode
;Chaos mode
*HP:140,000,000,000
Time limit: 20 minutes
*HP: 140,000,000,000 (140 Billion HP)
*Level 190
*Level 190
*DEF 120%
*DEF 120%
*EXP 2,100,000 (Chatlog EXP)
*EXP: 2,100,000 (2.1 Million), given as Quest EXP
*Resists all elements.
*Resists all elements.
*5 Death counts
;Skills (Both Modes)
The skills used vary with the facial expression of the boss. It will change once every minute in no specific order.


===Faces===
====Angry Face (Default Face)====
*All faces: she'll do a melee range claw swipe that will inflict a certain status effect depending on which face. You can stay behind her or at a distance to avoid these attacks.
[[File:MS Monster Wrathful Crimson Queen.png|Default face.]]
*Default (angry) face (avoid and attack): charges up a purple breath attack for about 2-3 seconds that will instantly kill you. It has a really long range. You must avoid it by going behind her. The trick here is to stay out of melee range, but don't stay too far away or she'll trap you in a corner. When she does her normal whacking, it can cause area blind.
*Normal attack inflicts Area Blindness.
*Winking face (avoid her and destroy mirror): she'll seduce someone into running into her mirror. If you don't break the mirror quickly, the seduced person will instantly die and she will be healed back to full hp. Her whacking attack causes  skill seal.
*Charges up a purple breath attack for about 2 seconds that will deal heavy damage that is '''inversely proportional to number of members hit by the breath'''. It has a really long range. To dodge, go behind her and stay out of melee range, but don't stay too far away or she'll trap you in a corner. If the party size is big enough, or your MaxHP is high enough, everyone just cluster together and get hit to reduce the damage. The damage dealt is as follows, based on 1 player getting hit. (For multiple players getting hit, the damage will be reduced inversely)
*Smiling face (avoid and attack): she'll summon purple holes that will continuously suck you in and do damage. Her whacking skill causes zombify.
**Normal Mode: 25% of your HP + 19,250 - 55% of your DEF. However, the minimum damage is 25% of your HP + 3,850. (DEF would be at least 28,000.) '''To survive, your HP should be at least 25,668 with 0 DEF, or at least 5,135 with 28,000 DEF'''.
*Bleeding tears face (do not attack): she'll summon a red shield around herself. Any damage dealt to her at this time will be reflected back until the red shield goes away. Her whacking skill causes poison.  
**Chaos Mode: 45% of your HP + 38,500 - 55% of your DEF. However, the minimum damage is 45% of your HP + 7,700. (DEF would be at least 56,000.) '''To survive, your HP + DEF added up should be at least 70,001'''.
*(Chaos Mode only) Casts an aura around you to deal 4,000 damage per second '''(can be stacked up till 3 times for 12,000 damage per second)''', if party members are around the burning aura, they also get damaged at the same rate as the strongest aura wihin their range. To remove it, get hit by the breath skill as stated above, or die.


<gallery caption="Click to enlarge" mode=packed>
====Winking Face====
File:MS Monster Simmering Crimson Queen.png|Winking face.
[[File:MS Monster Simmering Crimson Queen.png|Winking face.]]
File:MS Monster Joyous Crimson Queen.png|Smiling face.
*Normal attack inflicts Seal.
File:MS Monster Sorrowful Crimson Queen.png|Bleeding tears face.
*Summon a mirror. The mirror can seduce someone towards it. If you don't break the mirror quickly, the seduced person will instantly die and she will be healed back considerably.
</gallery>
*(Chaos mode only) Spawn exploding hearts that hits 50% upon explosion per heart.
 
====Smiling Face====
[[File:MS Monster Joyous Crimson Queen.png|Smiling face.]]
*Normal attack inflicts Reverse Keys.
*Summon purple holes that will continuously suck you in and do 3,000 damage per second.
*(Chaos mode only) Suck you towards her, if you touch her while she is sucking, you instantly die.
 
====Bleeding Tears Face====
[[File:MS Monster Sorrowful Crimson Queen.png|Bleeding tears face.]]
*Normal attack inflicts Poison.
*Damage Reflect, represented by summoning a red shield around herself
*(Chaos mode only) Inflict Advanced Zombify, even potions will damage you in this zombify by half of the amount it is supposed to recover, unlike the standard zombify
 
===Rewards===
*Yggdrasil Coin
*(Chaos Mode only) Chaos Yggdrasil Coin
*Glowing Soul Crystal (individual drop)
**'''Max 180 per world weekly''', limit resets on Thursday 12am
**5x value on Reboot servers
**The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
**The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
*Suspicious Cubes
**1 for Normal mode
**13 for Chaos mode
*Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
**2 for Normal mode
**14 for Chaos mode
*Potions
**15 Elixirs for Normal mode
**35 Power Elixirs for Chaos mode
*Queen Tiara
*(Chaos Mode only) Chaos Queen Tiara (joker item, can fit into all sets that contains a hat, with at least 3 equipped items and no joker items has filled in the set yet)
*(Chaos Mode only) Shard of Anguish (up to 6 individual drop, up to 10 shared drop, collect 5 to swap for a Fafnir Hat of your choice)
*Bloody Queen Chair
*Bloody Queen Soul Shard (individual drop, Collect 10 and swap for a random Bloody Queen Weapon soul)


{{-}}
{{-}}
==[[File:MS Mob Icon Pierre.png]][[File:MS Mob Icon Red Pierre.png]][[File:MS Mob Icon Blue Pierre.png]]Pierre==
==[[File:MS Mob Icon Pierre.png]][[File:MS Mob Icon Red Pierre.png]][[File:MS Mob Icon Blue Pierre.png]]Pierre==
[[File:MS Monster Pierre.png|thumb|right|Pierre, purple/normal.]]
[[File:MS Monster Pierre.png|thumb|right|Pierre, purple/normal.]]
For Pierre the clown, do not attack him if the crown on your head matches his (otherwise he will be healed). When he is spamming the fire move, the person that is targeted should move away. Everyone else that does not have the same crown as Pierre should attack. You do full damage while he is doing this fire attack. When he blinks and disappears for a second, keep jumping away from him or he will use a hammer-like attack that will kill you instantly.
Pierre has various tricks to play with you, which you have to respond approproately. Responding incorrectly may cause your fight to be lengthened or undesirable consequences.


===General details and stats===
===General details and stats===
;Normal mode
;Normal mode
*HP: 315,000,000
Time limit: 15 minutes
*HP: 315,000,000 (315 Million)
*Level 120
*Level 120
*DEF 50%
*DEF 50%
*EXP 220,000 (Chatlog EXP)
*EXP: 220,000 (220 Thousand), given as Quest EXP
*Resists all elements.
*Resists all elements.
*5 Death counts


;Chaos mode
;Chaos mode
*HP: 80,000,000,000
Time limit: 20 minutes
*HP: 80,000,000,000 (80 Billion HP)
*Level 190
*Level 190
*DEF 80%
*DEF 80%
*EXP 2,100,000 (Chatlog EXP)
*EXP: 2,100,000 (2.1 Million), given as Quest EXP
*Resists all elements.  
*Resists all elements.  
*5 Death counts
;Skills (Both Modes)
*Landing Hats (if player is underneath the hat when the hat lands on the floor, player must tap on Left Arrow Key and Right Arrow Key alternatingly and quickly to get out within 10 seconds, otherwise instantly die. Chaos mode hats tend to fall closer to one another than Normal mode.)
*Changing Hat Colours (below 70% HP, changes once every 30 seconds)
**Purple Hat: Free-for-all, players can '''damage him at normal rate'''. Pierre will stay for 10 seconds before changing (5 seconds for Chaos Mode)
**Red Hat: Only players with Blue Hats can '''damage him at 2x the rate''', players with Red Hats wil heal him if they attacked. Players without any coloured hat can '''damage him at normal rate'''.
**Blue Hat: Only players with Red Hats can '''damage him at 2x the rate''', players with Blue Hats wil heal him if they attacked. Players without any coloured hat can '''damage him at normal rate'''.
*Normal attacks inflict damage and a status aliment.
**Purple Hat: Reverse Keys
**Red Hat: Slow
**Blue Hat: Not Applicable (Pierre will be spinning all the time, see point below)
*(Blue Hat only) Spinning fire tornado towards a targeted person all the time, indicated by a clown icon above the character. Also leaves a trail of fire that does 3,000 damage per second. If player touches him, the player will be inflicted with Seal.
*(Red Hat only) Blinks and disappears for a few seconds, then uses his umbrella to stab a targeted spot. The targeted spot is selected based on the location of everyone on the map at the time of disappearance. Solution: Just move away from your current spot when he disappears (but do not stop at another person's initial location).
*(Chaos Mode only) When HP is below 30%, he will duplicate into Red and Blue Hats with the same HP. There will not be any more purple hats. Every 30 seconds, the 2 Pierres will swap their colours while retaining their respective HP. Both must be killed within 5 seconds of each other's death, else the dead one will revive with around 10 Billion HP.


===Two person strategy (duo)===
===Two person strategy (duo)===
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*Pierre changes into three colors: blue, purple, and red. '''Important''': pay attention to this as you and your partner will get equipped with a random hat on your head. If your hat is the same color as Pierre's clothes, '''stop''' attacking him, otherwise every hit will heal him. Only the player with a different color hat can hurt him.
*Pierre changes into three colors: blue, purple, and red. '''Important''': pay attention to this as you and your partner will get equipped with a random hat on your head. If your hat is the same color as Pierre's clothes, '''stop''' attacking him, otherwise every hit will heal him. Only the player with a different color hat can hurt him.
*In his purple (normal) form he, his attacks are dodgeable.
*In his purple (normal) form he, his attacks are dodgeable.
*In his red form, he will disappear and attack with a sneak attack. Keep moving after he disappears or else he'll attack you if you stand in the same spot and instantly kill you.
*In his red form, he will disappear and attack with a sneak attack. All you need to do is to move away from your original spot as he will move to 1 of the original spots of the party members.
*In his blue form: he will spin and chase after people. If you get hit you will be sealed. You can hurt him while he's spinning, so you have to attack while on the move.
*In his blue form: he will spin and chase after people. If you get hit you will be sealed. You can hurt him while he's spinning, so you have to attack while on the move.
*In chaos mode, when HP is below 30%, he will separate into Blue Pierre and Red Pierre (HP is the same for each pierre as before splitting). You must kill both pierres in the same time (5 seconds of window maximum between the deaths of 2 Pierres, else the dead Pierre will revive with about 20% HP). To achieve this, perform 1 of the following:
**Get lucky with the hat colours and each person damage the different pierres respectively.
**Everyone suicide and revive at the same time after the pierres exchanged their hats (members will have no hats upon revive, both pierres can be damaged by the same person).
**Bind can also be used upon reviving to prevent the Red Pierre from disappearing to perform his attack (since you need to kill the 2 Pierres 1 after another within 5 seconds).
**Before the HP even goes below 30%, wait for the hat colour to change, then if both members (or 1 member if he is sufficiently strong enough) are of different colour compared to Pierre, just kill Pierre all the way before he turns back to purple hat. Bind if needed.


<gallery>
<gallery>
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File:MS Monster Blue Pierre.png|Blue Pierre.
File:MS Monster Blue Pierre.png|Blue Pierre.
</gallery>
</gallery>
===Rewards===
*Yggdrasil Coin
*(Chaos Mode only) Chaos Yggdrasil Coin
*Glowing Soul Crystal (individual drop)
**'''Max 180 per world weekly''', limit resets on Thursday 12am
**5x value on Reboot servers
**The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
**The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
*Suspicious Cubes
**1 for Normal mode
**13 for Chaos mode
*Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
**2 for Normal mode
**14 for Chaos mode
*Potions
**15 Elixirs for Normal mode
**35 Power Elixirs for Chaos mode
*Pierre Hat
*(Chaos Mode only) Chaos Pierre Hat (joker item, can fit into all sets that contains a hat, with at least 3 equipped items and no joker items has filled in the set yet)
*(Chaos Mode only) Shard of Mockery (up to 6 individual drop, up to 10 shared drop, collect 5 to swap for a Fafnir Bottom of your choice)
*Pierre Chair
*Pierre Soul Shard (individual drop, Collect 10 and swap for a random Pierre Weapon Soul)


{{-}}
{{-}}
==[[File:MS Mob Icon Vellum.png]]Vellum==
==[[File:MS Mob Icon Vellum.png]]Vellum==
[[File:MS Monster Vellum.png|thumb|right|Vellum in fireball stance (~80% HP and below).]]
[[File:MS Monster Vellum.png|thumb|right|Vellum in fireball stance (~80% HP and below).]]
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===General details and stats===
===General details and stats===
;Normal mode
;Normal mode
*HP: 550,000,000
Time limit: 15 minutes
*HP: 550,000,000 (550 Million HP)
*Level 130
*Level 130
*DEF 55%
*DEF 55%
*EXP 220,000 (Chatlog EXP)
*EXP: 264,000 (264 Thousand), given as Quest EXP
*Resists all elements.
*Resists all elements.


;Chaos mode
;Chaos mode
*HP: 200,000,000,000  
Time limit: 20 minutes
*HP: 200,000,000,000 (200 Billion)
*Level 190
*Level 190
*DEF 300%
*DEF 200%
*EXP 2,100,000 (Chatlog EXP)
*EXP: 2,520,000 (2.52 Million), given as Quest EXP
*Resists all elements.
*Resists all elements.


==Strategy==
;Skills
Watch the floor and try to get him down to around 80% HP. After that he starts throwing fireballs. That's when you strike him down. Try to time it so you don't get knocked back onto a fireball, since the fireball will instantly kill you. Classes that don't have a flash jump/double jump skill, such as a Buccaneer, may have a little more trouble here when trying to dodge attacks. Vellum usually pops in and out about two times, and then the third time he rises from the ground he starts spamming fireballs. Rinse and repeat. In chaos mode he may shoots out his tail as well to deal damage but that can be hit to deal damage to Vellum too.
*Rocks fall (no damage but causes a 3 second stun)
*Pops out of floor (60% damage for normal mode, 70% damage for Chaos mode if half length, 100% for Chaos mode if full length, + super knockback for all cases)
*Throws fireballs (100% damage, occurs only when less than 80% HP for normal mode only, occurs only when full length for both modes)
*(Chaos mode only) Digs back in after fireball (110% damage reducable by 55% of your DEF, minimum 22% damage + super knockback)
*(Chaos mode only) Tails pop out of floor (100% damage, indicated by the same yellow circle but it will remain there longer)
*Lightning strike (Happens when half length and below 60% HP for both modes, lightning hits 70% damage, damage over time: 5,500 damage per second)
*(Chaos Mode only) Deep Breath (Vellum will come out from either left or right side, with a notification message "Vellum is taking a deep breath.". Run towards him as everywhere else except for the area in front of him will be burnt by his breath by a huge amount of damage exceeding 1 million. An unknown force will also try to pull you away from him.)
 
;Tips
Since he is always below the ground most of the time, when he is casting attacks like fireballs, lightning and deep breath, maximise those precious moments by dealing maximum damage to him. '''Damage done to his tails are not counted.'''


===At 80%===
===Rewards===
When Vellum reaches this point he will rise out of the ground to his full height and pause for a moment before attacking. He may cause rocks to drop from the ceiling, with gaps in between that you can dodge. However, it is better to get hit by the rocks and run for safety than to wait in-between because he will launch a fireball soonafter. He usually attacks close to him, then further away, and then finally shoots a third fireball a bit off screen. Try to stay behind him. When he rises out of the ground it causes knockback, so if he is facing you after you get knocked back, try to run away. After each explosion, if you're fast enough, you can run back towards him to avoid the other fireballs that fly further away.
*Yggdrasil Coin
*(Chaos Mode only) Chaos Yggdrasil Coin
*Glowing Soul Crystal (individual drop)
**'''Max 180 per world weekly''', limit resets on Thursday 12am
**5x value on Reboot servers
**The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
**The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
*Suspicious Cubes
**1 for Normal mode
**15 for Chaos mode
*Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
**2 for Normal mode
**14 for Chaos mode
*Potions
**15 Elixirs for Normal mode
**40 Power Elixirs for Chaos mode
*Vellum Hat
*(Chaos Mode only) Chaos Vellum Hat (joker item, can fit into all sets that contains a hat, with at least 3 equipped items and no joker items has filled in the set yet)
*(Chaos Mode only) Shard of Destruction (up to 6 individual drop, up to 10 shared drop, collect 15 to swap for a Fafnir Weapon of your choice)
*Vellum Chair
*Vellum Soul Shard (individual drop, Collect 10 to swap for a random Vellum Weapon Soul)


{{Footer Nav|game=MapleStory|prevpage=Magnus|nextpage=Mu Lung Dojo}}
{{Footer Nav|game=MapleStory|prevpage=Magnus|nextpage=Mu Lung Dojo}}

Latest revision as of 16:08, 11 July 2022

Root Abyss was released in GMS on January 15th, 2013. Players over level 125 receive a lightbulb notification for the starting quest.

Side Note

If you cleared all the quests, at Level 180, you can enter the Neglected Garden which acts as a training spot. It is a mini dungeon, so nobody will interfere with you. However, there is a one hour time limit every entry. You can enter unlimited times.

Entry Requirements[edit]

  • Minimum Level
    • Normal Mode: 125 or higher
    • Chaos Mode: 180 or higher
  • Prior Experiences
    • Normal Mode: None
    • Chaos Mode: Cleared the respective Normal Mode version 5 times
  • Item Possession: 1 Deadwood Key per entry, including Chaos Practice mode (costs 100,000 mesos or get 2 for 1 Yggdrasil Coin)
  • Clear Limit
    • Normal Mode: 1 per boss daily
    • Chaos Mode: 1 per boss weekly, resets at Thursday 12am. Clear limit can be reset again using a Kritias Boss Limit Reset Ticket, once weekly.
  • Re-entry cooldown: 30 minutes (shared across normal and chaos mode, not applied to practice mode). Each boss will have its own timer.
  • Practice mode is allowed 20 times daily for Chaos mode only (shared across all the bosses). Deadwood Key is not needed for Practice Mode. No rewards (EXP, items, monster collection chance, quests) can be earned even if the boss is killed in practice mode.

MS Mob Icon Von Bon.pngVon Bon[edit]

Von Bon.

The rooster/chicken guy. There is an 8 minute timer for this fight in Normal mode and 10 minutes for Chaos mode. If it reaches zero your party will die.

General details and stats[edit]

Normal mode

Time limit: 8 minutes

  • HP: 315,000,000 (315 Million)
  • Level 120
  • DEF 50%
  • All elements resisted.
  • EXP: 220,000 (220 Thousand), given as Quest EXP
  • For Zero: 100 Weapon Points when killed.
  • 5 Death counts
Chaos mode

Time limit: 10 minutes

  • HP: 100,000,000,000 (100 Billion)
  • Level 190
  • DEF 100%
  • All elements resisted.
  • EXP: 2,100,000 (2.1 Million), given as Quest EXP
  • For Zero: 150 Weapon Points when killed.
  • 5 Death counts
Chaos mode (Disembodied Von Bon)
  • HP: 800,000,000 (800 Million)
  • Level 190
  • DEF 100%
  • All elements resisted.
Skills (Both Modes)
  • Black dials increase your time left by 6 seconds if Von Bon is standing in it (maximum 8 minute time left at any time for Normal mode, 10 minutes for Chaos mode.)
  • White dials decreases your time left by 8 seconds if Von Bon is standing in it (which is bad).
  • Normal attacking (non % based damage + 3 second stun for normal mode, 70% damage + 3 second stun for Chaos mode)
  • Projectile shot (60% damage in normal mode, 100% in chaos mode). Either jump over it (recommended) or kneel down and let it fly above you (not recommended, see point below)
  • When his HP is below 80%, he can jump up and smacks the floor down, dealing 90% damage in normal mode (100% in chaos mode). This can be dodged by being off the ground when he lands (since you cannot get injured by the vibrating ground if you are not on it)
  • (Chaos mode only) When his HP is below 45%, clocks stop spawning and he will spawn inner world portal instead. Enter the portal and kill the inner world Von Bon (within 20 seconds, else everyone will automatically die). Inner world map does 20% damage per 2 seconds. Inner world Von Bon can deal 70% damage normal attack and seals your skills.
  • When his HP is below 10%, he will do a flapping skill that superknockbacks everyone around him for 50% damage per half second. In Chaos mode, bombs also drop from the sky (30% for green, 50% for blue, 100% for red)

Rewards[edit]

  • Yggdrasil Coin
  • (Chaos Mode only) Chaos Yggdrasil Coin
  • Glowing Soul Crystal (individual drop)
    • Max 180 per world weekly, limit resets on Thursday 12am
    • 5x value on Reboot servers
    • The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
    • The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
    • Price shown are by solo standards. The actual price is inversely proportional to party size when entering the boss fight
  • Suspicious Cubes
    • 1 for Normal mode
    • 13 for Chaos mode
  • Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
    • 2 for Normal mode
    • 14 for Chaos mode
  • Potions
    • 15 Elixirs for Normal mode
    • 35 Power Elixirs for Chaos mode
  • Von Bon Hat
  • (Chaos Mode only) Chaos Von Bon Hat (joker item, can fit into all sets that contains a hat, with at least 3 equipped items and no joker items has filled in the set yet)
  • (Chaos Mode only) Shard of Eternity (up to 6 individual drop, up to 10 shared drop, collect 5 to swap for a Fafnir Top of your choice)
  • Von Bon Chair
  • Von Bon Soul Shard (individual drop, Collect 10 and swap for a random Von Bon Weapon Soul)

MS Mob Icon Crimson Queen.pngCrimson Queen[edit]

Alluring Mirror. Destroy it quickly!

The Crimson Queen fight is simple, but it is very easy to die. The mechanic here is that she has multiple faces that indicate her behavior and what you need to do to counter her.

General details and stats[edit]

Normal Mode

Time limit: 15 minutes

  • HP: 315,000,000 (315 Million HP)
  • Level 120
  • DEF 50%
  • EXP: 220,000 (220 Thousand), given as Quest EXP
  • Resists all elements
  • 5 Death counts
Chaos mode

Time limit: 20 minutes

  • HP: 140,000,000,000 (140 Billion HP)
  • Level 190
  • DEF 120%
  • EXP: 2,100,000 (2.1 Million), given as Quest EXP
  • Resists all elements.
  • 5 Death counts
Skills (Both Modes)

The skills used vary with the facial expression of the boss. It will change once every minute in no specific order.

Angry Face (Default Face)[edit]

Default face.

  • Normal attack inflicts Area Blindness.
  • Charges up a purple breath attack for about 2 seconds that will deal heavy damage that is inversely proportional to number of members hit by the breath. It has a really long range. To dodge, go behind her and stay out of melee range, but don't stay too far away or she'll trap you in a corner. If the party size is big enough, or your MaxHP is high enough, everyone just cluster together and get hit to reduce the damage. The damage dealt is as follows, based on 1 player getting hit. (For multiple players getting hit, the damage will be reduced inversely)
    • Normal Mode: 25% of your HP + 19,250 - 55% of your DEF. However, the minimum damage is 25% of your HP + 3,850. (DEF would be at least 28,000.) To survive, your HP should be at least 25,668 with 0 DEF, or at least 5,135 with 28,000 DEF.
    • Chaos Mode: 45% of your HP + 38,500 - 55% of your DEF. However, the minimum damage is 45% of your HP + 7,700. (DEF would be at least 56,000.) To survive, your HP + DEF added up should be at least 70,001.
  • (Chaos Mode only) Casts an aura around you to deal 4,000 damage per second (can be stacked up till 3 times for 12,000 damage per second), if party members are around the burning aura, they also get damaged at the same rate as the strongest aura wihin their range. To remove it, get hit by the breath skill as stated above, or die.

Winking Face[edit]

Winking face.

  • Normal attack inflicts Seal.
  • Summon a mirror. The mirror can seduce someone towards it. If you don't break the mirror quickly, the seduced person will instantly die and she will be healed back considerably.
  • (Chaos mode only) Spawn exploding hearts that hits 50% upon explosion per heart.

Smiling Face[edit]

Smiling face.

  • Normal attack inflicts Reverse Keys.
  • Summon purple holes that will continuously suck you in and do 3,000 damage per second.
  • (Chaos mode only) Suck you towards her, if you touch her while she is sucking, you instantly die.

Bleeding Tears Face[edit]

Bleeding tears face.

  • Normal attack inflicts Poison.
  • Damage Reflect, represented by summoning a red shield around herself
  • (Chaos mode only) Inflict Advanced Zombify, even potions will damage you in this zombify by half of the amount it is supposed to recover, unlike the standard zombify

Rewards[edit]

  • Yggdrasil Coin
  • (Chaos Mode only) Chaos Yggdrasil Coin
  • Glowing Soul Crystal (individual drop)
    • Max 180 per world weekly, limit resets on Thursday 12am
    • 5x value on Reboot servers
    • The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
    • The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
    • Price shown are by solo standards. The actual price is inversely proportional to party size when entering the boss fight
  • Suspicious Cubes
    • 1 for Normal mode
    • 13 for Chaos mode
  • Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
    • 2 for Normal mode
    • 14 for Chaos mode
  • Potions
    • 15 Elixirs for Normal mode
    • 35 Power Elixirs for Chaos mode
  • Queen Tiara
  • (Chaos Mode only) Chaos Queen Tiara (joker item, can fit into all sets that contains a hat, with at least 3 equipped items and no joker items has filled in the set yet)
  • (Chaos Mode only) Shard of Anguish (up to 6 individual drop, up to 10 shared drop, collect 5 to swap for a Fafnir Hat of your choice)
  • Bloody Queen Chair
  • Bloody Queen Soul Shard (individual drop, Collect 10 and swap for a random Bloody Queen Weapon soul)

MS Mob Icon Pierre.pngMS Mob Icon Red Pierre.pngMS Mob Icon Blue Pierre.pngPierre[edit]

Pierre, purple/normal.

Pierre has various tricks to play with you, which you have to respond approproately. Responding incorrectly may cause your fight to be lengthened or undesirable consequences.

General details and stats[edit]

Normal mode

Time limit: 15 minutes

  • HP: 315,000,000 (315 Million)
  • Level 120
  • DEF 50%
  • EXP: 220,000 (220 Thousand), given as Quest EXP
  • Resists all elements.
  • 5 Death counts
Chaos mode

Time limit: 20 minutes

  • HP: 80,000,000,000 (80 Billion HP)
  • Level 190
  • DEF 80%
  • EXP: 2,100,000 (2.1 Million), given as Quest EXP
  • Resists all elements.
  • 5 Death counts
Skills (Both Modes)
  • Landing Hats (if player is underneath the hat when the hat lands on the floor, player must tap on Left Arrow Key and Right Arrow Key alternatingly and quickly to get out within 10 seconds, otherwise instantly die. Chaos mode hats tend to fall closer to one another than Normal mode.)
  • Changing Hat Colours (below 70% HP, changes once every 30 seconds)
    • Purple Hat: Free-for-all, players can damage him at normal rate. Pierre will stay for 10 seconds before changing (5 seconds for Chaos Mode)
    • Red Hat: Only players with Blue Hats can damage him at 2x the rate, players with Red Hats wil heal him if they attacked. Players without any coloured hat can damage him at normal rate.
    • Blue Hat: Only players with Red Hats can damage him at 2x the rate, players with Blue Hats wil heal him if they attacked. Players without any coloured hat can damage him at normal rate.
  • Normal attacks inflict damage and a status aliment.
    • Purple Hat: Reverse Keys
    • Red Hat: Slow
    • Blue Hat: Not Applicable (Pierre will be spinning all the time, see point below)
  • (Blue Hat only) Spinning fire tornado towards a targeted person all the time, indicated by a clown icon above the character. Also leaves a trail of fire that does 3,000 damage per second. If player touches him, the player will be inflicted with Seal.
  • (Red Hat only) Blinks and disappears for a few seconds, then uses his umbrella to stab a targeted spot. The targeted spot is selected based on the location of everyone on the map at the time of disappearance. Solution: Just move away from your current spot when he disappears (but do not stop at another person's initial location).
  • (Chaos Mode only) When HP is below 30%, he will duplicate into Red and Blue Hats with the same HP. There will not be any more purple hats. Every 30 seconds, the 2 Pierres will swap their colours while retaining their respective HP. Both must be killed within 5 seconds of each other's death, else the dead one will revive with around 10 Billion HP.

Two person strategy (duo)[edit]

Teamwork here is essential, otherwise you will make the fight very hard.

  • When you see a glowing thing on the floor, move away from it, as it will drop a hat on you and prevent you from moving.
  • If caught in a falling hat, press left and right arrow keys quickly to break free.
  • Pierre changes into three colors: blue, purple, and red. Important: pay attention to this as you and your partner will get equipped with a random hat on your head. If your hat is the same color as Pierre's clothes, stop attacking him, otherwise every hit will heal him. Only the player with a different color hat can hurt him.
  • In his purple (normal) form he, his attacks are dodgeable.
  • In his red form, he will disappear and attack with a sneak attack. All you need to do is to move away from your original spot as he will move to 1 of the original spots of the party members.
  • In his blue form: he will spin and chase after people. If you get hit you will be sealed. You can hurt him while he's spinning, so you have to attack while on the move.
  • In chaos mode, when HP is below 30%, he will separate into Blue Pierre and Red Pierre (HP is the same for each pierre as before splitting). You must kill both pierres in the same time (5 seconds of window maximum between the deaths of 2 Pierres, else the dead Pierre will revive with about 20% HP). To achieve this, perform 1 of the following:
    • Get lucky with the hat colours and each person damage the different pierres respectively.
    • Everyone suicide and revive at the same time after the pierres exchanged their hats (members will have no hats upon revive, both pierres can be damaged by the same person).
    • Bind can also be used upon reviving to prevent the Red Pierre from disappearing to perform his attack (since you need to kill the 2 Pierres 1 after another within 5 seconds).
    • Before the HP even goes below 30%, wait for the hat colour to change, then if both members (or 1 member if he is sufficiently strong enough) are of different colour compared to Pierre, just kill Pierre all the way before he turns back to purple hat. Bind if needed.

Rewards[edit]

  • Yggdrasil Coin
  • (Chaos Mode only) Chaos Yggdrasil Coin
  • Glowing Soul Crystal (individual drop)
    • Max 180 per world weekly, limit resets on Thursday 12am
    • 5x value on Reboot servers
    • The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
    • The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
    • Price shown are by solo standards. The actual price is inversely proportional to party size when entering the boss fight
  • Suspicious Cubes
    • 1 for Normal mode
    • 13 for Chaos mode
  • Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
    • 2 for Normal mode
    • 14 for Chaos mode
  • Potions
    • 15 Elixirs for Normal mode
    • 35 Power Elixirs for Chaos mode
  • Pierre Hat
  • (Chaos Mode only) Chaos Pierre Hat (joker item, can fit into all sets that contains a hat, with at least 3 equipped items and no joker items has filled in the set yet)
  • (Chaos Mode only) Shard of Mockery (up to 6 individual drop, up to 10 shared drop, collect 5 to swap for a Fafnir Bottom of your choice)
  • Pierre Chair
  • Pierre Soul Shard (individual drop, Collect 10 and swap for a random Pierre Weapon Soul)

MS Mob Icon Vellum.pngVellum[edit]

Vellum in fireball stance (~80% HP and below).

Vellum, the giant worm/snake is a straightforward fight.

General details and stats[edit]

Normal mode

Time limit: 15 minutes

  • HP: 550,000,000 (550 Million HP)
  • Level 130
  • DEF 55%
  • EXP: 264,000 (264 Thousand), given as Quest EXP
  • Resists all elements.
Chaos mode

Time limit: 20 minutes

  • HP: 200,000,000,000 (200 Billion)
  • Level 190
  • DEF 200%
  • EXP: 2,520,000 (2.52 Million), given as Quest EXP
  • Resists all elements.
Skills
  • Rocks fall (no damage but causes a 3 second stun)
  • Pops out of floor (60% damage for normal mode, 70% damage for Chaos mode if half length, 100% for Chaos mode if full length, + super knockback for all cases)
  • Throws fireballs (100% damage, occurs only when less than 80% HP for normal mode only, occurs only when full length for both modes)
  • (Chaos mode only) Digs back in after fireball (110% damage reducable by 55% of your DEF, minimum 22% damage + super knockback)
  • (Chaos mode only) Tails pop out of floor (100% damage, indicated by the same yellow circle but it will remain there longer)
  • Lightning strike (Happens when half length and below 60% HP for both modes, lightning hits 70% damage, damage over time: 5,500 damage per second)
  • (Chaos Mode only) Deep Breath (Vellum will come out from either left or right side, with a notification message "Vellum is taking a deep breath.". Run towards him as everywhere else except for the area in front of him will be burnt by his breath by a huge amount of damage exceeding 1 million. An unknown force will also try to pull you away from him.)
Tips

Since he is always below the ground most of the time, when he is casting attacks like fireballs, lightning and deep breath, maximise those precious moments by dealing maximum damage to him. Damage done to his tails are not counted.

Rewards[edit]

  • Yggdrasil Coin
  • (Chaos Mode only) Chaos Yggdrasil Coin
  • Glowing Soul Crystal (individual drop)
    • Max 180 per world weekly, limit resets on Thursday 12am
    • 5x value on Reboot servers
    • The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
    • The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
    • Price shown are by solo standards. The actual price is inversely proportional to party size when entering the boss fight
  • Suspicious Cubes
    • 1 for Normal mode
    • 15 for Chaos mode
  • Boss Medal of Honor (individual drop, gives 100~200 Honor Points when picked)
    • 2 for Normal mode
    • 14 for Chaos mode
  • Potions
    • 15 Elixirs for Normal mode
    • 40 Power Elixirs for Chaos mode
  • Vellum Hat
  • (Chaos Mode only) Chaos Vellum Hat (joker item, can fit into all sets that contains a hat, with at least 3 equipped items and no joker items has filled in the set yet)
  • (Chaos Mode only) Shard of Destruction (up to 6 individual drop, up to 10 shared drop, collect 15 to swap for a Fafnir Weapon of your choice)
  • Vellum Chair
  • Vellum Soul Shard (individual drop, Collect 10 to swap for a random Vellum Weapon Soul)