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===Hyper Skills===
===Hyper Skills===
====Stat Enhancers====
====Stat Enhancers====
{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Strength|Permanently increases STR.|Required level: 140|
{{col|2|begin}}
*'''Level 1''': STR +50
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Dexterity|Permanently increases DEX.|Required level: 140|
{{col|2}}
*'''Level 1''': DEX +50
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Intelligence|Permanently increases INT.|Required level: 140|
{{col|2|begin}}
*'''Level 1''': INT +50
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Luck|Permanently increases LUK.|Required level: 140|
{{col|2}}
*'''Level 1''': LUK +50
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Jump|Permanently increases Jump.|Required level: 146|
{{col|2|begin}}
*'''Level 1''': Jump +10
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Speed|Permanently increases Movement Speed.|Required level: 152|
{{col|2}}
*'''Level 1''': Movement Speed +10
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Accuracy|Permanently increases Accuracy.|Required level: 158|
{{col|2|begin}}
*'''Level 1''': Accuracy +20%
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Defense|Permanently increases Weapon DEF.|Required level: 165|
{{col|2}}
*'''Level 1''': Weapon DEF +500
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Magic Defense|Permanently increases Magic DEF.|Required level: 174|
{{col|2|begin}}
*'''Level 1''': Magic DEF +500
{{MapleStory/skill
}}  
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Fury|Permanently increases Max DF (useless for non-Demon Slayers).|Required level: 180|
{{col|2}}
*'''Level 1''': Max DF +50
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for non-Demon Slayers).
|requirement=Unlocked at level 180
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Mana|Permanently increases Max MP.|Required level: 186|
{{col|2|begin}}
*'''Level 1''': Max MP: +15%
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Health|Permanently increases Max HP.|Required level: 192|
{{col|2}}
*'''Level 1''': Max HP: +15%
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Thunder Breaker Hyper Stat Enhancer|Hyper Critical|Permanently increases Critical Rate.|Required level: 198|
{{MapleStory/skill
*'''Level 1''': Critical Rate: +10%
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


====Skill Enhancers====
====Skill Enhancers====

Revision as of 02:13, 7 November 2013

To see Beginner Skills, visit this page

First Job

MS Skill Lightning Punch.png

Lightning Punch: Throw a lightning-infused punch at enemies. Can be linked with all skills excluding Thunder and self-skills.

Lightning Punch effects

'

  • Level 1: MP Cost: 15, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 2: MP Cost: 15, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 3: MP Cost: 16, Damage: 126%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 4: MP Cost: 16, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 5: MP Cost: 16, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 6: MP Cost: 17, Damage: 132%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 7: MP Cost: 17, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 8: MP Cost: 17, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 9: MP Cost: 18, Damage: 138%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 10: MP Cost: 18, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 11: MP Cost: 18, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 12: MP Cost: 19, Damage: 144%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 13: MP Cost: 19, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 14: MP Cost: 19, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 15: MP Cost: 20, Damage: 150%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 16: MP Cost: 20, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 17: MP Cost: 20, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 18: MP Cost: 21, Damage: 156%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 19: MP Cost: 21, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 20: MP Cost: 21, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 4

MS Skill Flash.png

Flash: Charges into enemies to deal damage. Charges forward if there are no enemies. Can be linked with all skills excluding Thunder and self-skills.

Flash effects

'

  • Level 1: MP Cost: 16, Max Enemies Hit: 4, Damage: 254%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 2: MP Cost: 15, Max Enemies Hit: 4, Damage: 258%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 3: MP Cost: 15, Max Enemies Hit: 4, Damage: 262%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 4: MP Cost: 14, Max Enemies Hit: 4, Damage: 266%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 5: MP Cost: 14, Max Enemies Hit: 4, Damage: 270%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 6: MP Cost: 13, Max Enemies Hit: 4, Damage: 274%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 7: MP Cost: 13, Max Enemies Hit: 4, Damage: 278%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 8: MP Cost: 12, Max Enemies Hit: 4, Damage: 282%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 9: MP Cost: 12, Max Enemies Hit: 4, Damage: 286%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 10: MP Cost: 11, Max Enemies Hit: 4, Damage: 290%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 11: MP Cost: 11, Max Enemies Hit: 4, Damage: 294%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 12: MP Cost: 10, Max Enemies Hit: 4, Damage: 298%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 13: MP Cost: 10, Max Enemies Hit: 4, Damage: 302%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 14: MP Cost: 9, Max Enemies Hit: 4, Damage: 306%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 15: MP Cost: 9, Max Enemies Hit: 4, Damage: 310%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.

MS Skill Lightning Elemental.png

Lightning Elemental: Summons a thunder elemental to bolster your powers.

Lightning Elemental effects

'

  • Level 1: MP Cost: 47, Duration: 90 sec. Lightning Buff Chance: 1%, Buff Duration: 30, Monster DEF Ignored: 1%. Max Accumulation: 1 time.
  • Level 2: MP Cost: 44, Duration: 100 sec. Lightning Buff Chance: 2%, Buff Duration: 30, Monster DEF Ignored: 1%. Max Accumulation: 1 time.
  • Level 3: MP Cost: 41, Duration: 110 sec. Lightning Buff Chance: 3%, Buff Duration: 30, Monster DEF Ignored: 2%. Max Accumulation: 1 time.
  • Level 4: MP Cost: 38, Duration: 120 sec. Lightning Buff Chance: 4%, Buff Duration: 30, Monster DEF Ignored: 2%. Max Accumulation: 1 time.
  • Level 5: MP Cost: 35, Duration: 130 sec. Lightning Buff Chance: 5%, Buff Duration: 30, Monster DEF Ignored: 3%. Max Accumulation: 1 time.
  • Level 6: MP Cost: 32, Duration: 140 sec. Lightning Buff Chance: 6%, Buff Duration: 30, Monster DEF Ignored: 3%. Max Accumulation: 1 time.
  • Level 7: MP Cost: 29, Duration: 150 sec. Lightning Buff Chance: 7%, Buff Duration: 30, Monster DEF Ignored: 4%. Max Accumulation: 1 time.
  • Level 8: MP Cost: 26, Duration: 160 sec. Lightning Buff Chance: 8%, Buff Duration: 30, Monster DEF Ignored: 4%. Max Accumulation: 1 time.
  • Level 9: MP Cost: 23, Duration: 170 sec. Lightning Buff Chance: 9%, Buff Duration: 30, Monster DEF Ignored: 5%. Max Accumulation: 1 time.
  • Level 10: MP Cost: 20, Duration: 180 sec. Lightning Buff Chance: 10%, Buff Duration: 30, Monster DEF Ignored: 5%. Max Accumulation: 1 time.

MS Skill Electrified.png

Electrified: Utilize the power of lightning to become more agile.

Electrified effects

'

  • Level 1: Chance for Lightning Buff: +1%, Max Accumulation: +1, Speed: +2, Jump: +1, Speed Limit: +1.
  • Level 2: Chance for Lightning Buff: +2%, Max Accumulation: +1, Speed: +4, Jump: +2, Speed Limit: +2.
  • Level 3: Chance for Lightning Buff: +3%, Max Accumulation: +1, Speed: +6, Jump: +3, Speed Limit: +3.
  • Level 4: Chance for Lightning Buff: +4%, Max Accumulation: +1, Speed: +8, Jump: +4, Speed Limit: +4.
  • Level 5: Chance for Lightning Buff: +5%, Max Accumulation: +1, Speed: +10, Jump: +5, Speed Limit: +5.
  • Level 6: Chance for Lightning Buff: +6%, Max Accumulation: +1, Speed: +12, Jump: +6, Speed Limit: +6.
  • Level 7: Chance for Lightning Buff: +7%, Max Accumulation: +1, Speed: +14, Jump: +7, Speed Limit: +7.
  • Level 8: Chance for Lightning Buff: +8%, Max Accumulation: +1, Speed: +16, Jump: +8, Speed Limit: +8.
  • Level 9: Chance for Lightning Buff: +9%, Max Accumulation: +1, Speed: +18, Jump: +9, Speed Limit: +9.
  • Level 10: Chance for Lightning Buff: +10%, Max Accumulation: +1, Speed: +20, Jump: +10, Speed Limit: +10.
  • Level 11: Chance for Lightning Buff: +11%, Max Accumulation: +1, Speed: +22, Jump: +11, Speed Limit: +11.
  • Level 12: Chance for Lightning Buff: +12%, Max Accumulation: +1, Speed: +24, Jump: +12, Speed Limit: +12.
  • Level 13: Chance for Lightning Buff: +13%, Max Accumulation: +1, Speed: +26, Jump: +13, Speed Limit: +13.
  • Level 14: Chance for Lightning Buff: +14%, Max Accumulation: +1, Speed: +28, Jump: +14, Speed Limit: +14.
  • Level 15: Chance for Lightning Buff: +15%, Max Accumulation: +1, Speed: +30, Jump: +15, Speed Limit: +15.
  • Level 16: Chance for Lightning Buff: +16%, Max Accumulation: +1, Speed: +32, Jump: +16, Speed Limit: +16.
  • Level 17: Chance for Lightning Buff: +17%, Max Accumulation: +1, Speed: +34, Jump: +17, Speed Limit: +17.
  • Level 18: Chance for Lightning Buff: +18%, Max Accumulation: +1, Speed: +36, Jump: +18, Speed Limit: +18.
  • Level 19: Chance for Lightning Buff: +19%, Max Accumulation: +1, Speed: +38, Jump: +19, Speed Limit: +19.
  • Level 20: Chance for Lightning Buff: +20%, Max Accumulation: +1, Speed: +40, Jump: +20, Speed Limit: +20.

Second Job

MS Skill Shark Sweep.png

Shark Sweep: Tap the power of sharks to sweep up nearby mobs. Can be linked with all skills excluding Thunder and self-skills.

Shark Sweep effects

'

  • Level 1: MP Cost: 21, Damage: 117%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 2: MP Cost: 22, Damage: 119%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 3: MP Cost: 22, Damage: 121%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 4: MP Cost: 23, Damage: 123%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 5: MP Cost: 23, Damage: 125%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 6: MP Cost: 24, Damage: 127%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 7: MP Cost: 24, Damage: 129%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 8: MP Cost: 25, Damage: 131%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 9: MP Cost: 25, Damage: 133%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 10: MP Cost: 26, Damage: 135%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 11: MP Cost: 26, Damage: 137%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 12: MP Cost: 27, Damage: 139%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 13: MP Cost: 27, Damage: 141%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 14: MP Cost: 28, Damage: 143%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 15: MP Cost: 28, Damage: 145%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 16: MP Cost: 29, Damage: 147%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 17: MP Cost: 29, Damage: 149%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 18: MP Cost: 30, Damage: 151%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 19: MP Cost: 30, Damage: 153%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 20: MP Cost: 31, Damage: 155%, Number of Attacks: 4, Max Enemies Hit: 6

MS Skill Tidal Crash.png

Tidal Crash: Allows you to run forward and punch multiple monsters at once.

Tidal Crash effects

'

  • Level 1: MP Cost: 10, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 198%, moves enemies back.
  • Level 2: MP Cost: 11, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 201%, moves enemies back.
  • Level 3: MP Cost: 11, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 204%, moves enemies back.
  • Level 4: MP Cost: 12, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 207%, moves enemies back.
  • Level 5: MP Cost: 12, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 210%, moves enemies back.
  • Level 6: MP Cost: 13, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 213%, moves enemies back.
  • Level 7: MP Cost: 13, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 216%, moves enemies back.
  • Level 8: MP Cost: 14, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 219%, moves enemies back.
  • Level 9: MP Cost: 14, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 222%, moves enemies back.
  • Level 10: MP Cost: 15, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 225%, moves enemies back.
  • Level 11: MP Cost: 15, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 228%, moves enemies back.
  • Level 12: MP Cost: 16, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 231%, moves enemies back.
  • Level 13: MP Cost: 16, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 234%, moves enemies back.
  • Level 14: MP Cost: 17, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 237%, moves enemies back.
  • Level 15: MP Cost: 17, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 240%, moves enemies back.
  • Level 16: MP Cost: 18, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 243%, moves enemies back.
  • Level 17: MP Cost: 18, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 246%, moves enemies back.
  • Level 18: MP Cost: 19, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 249%, moves enemies back.
  • Level 19: MP Cost: 19, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 252%, moves enemies back.
  • Level 20: MP Cost: 20, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 255%, moves enemies back.

MS Skill Knuckle Mastery.png

Knuckle Mastery: Increases the weapon mastery and accuracy of knuckles.

Knuckle Mastery effects

'

  • Level 1: Knuckle Mastery: 14%, Accuracy: +12
  • Level 2: Knuckle Mastery: 18%, Accuracy: +24.
  • Level 3: Knuckle Mastery: 22%, Accuracy: +36.
  • Level 4: Knuckle Mastery: 26%, Accuracy: +48.
  • Level 5: Knuckle Mastery: 30%, Accuracy: +60.
  • Level 6: Knuckle Mastery: 34%, Accuracy: +72.
  • Level 7: Knuckle Mastery: 38%, Accuracy: +84.
  • Level 8: Knuckle Mastery: 42%, Accuracy: +96.
  • Level 9: Knuckle Mastery: 46%, Accuracy: +108.
  • Level 10: Knuckle Mastery: 50%, Accuracy: +120.

MS Skill Knuckle Booster.png

Knuckle Booster: Increases the attack speed of your weapon for a short time. Must have a Knuckle equipped.

Knuckle Booster effects

Requires Level 5 Knuckle Mastery

  • Level 1: MP Cost: 29, Duration of Knuckle Attack Speed increase: 20 sec
  • Level 2: MP Cost: 27, Duration of Knuckle Attack Speed increase: 40 sec
  • Level 3: MP Cost: 25, Duration of Knuckle Attack Speed increase: 60 sec
  • Level 4: MP Cost: 23, Duration of Knuckle Attack Speed increase: 80 sec
  • Level 5: MP Cost: 21, Duration of Knuckle Attack Speed increase: 100 sec
  • Level 6: MP Cost: 19, Duration of Knuckle Attack Speed increase: 120 sec
  • Level 7: MP Cost: 17, Duration of Knuckle Attack Speed increase: 140 sec
  • Level 8: MP Cost: 15, Duration of Knuckle Attack Speed increase: 160 sec
  • Level 9: MP Cost: 13, Duration of Knuckle Attack Speed increase: 180 sec
  • Level 10: MP Cost: 11, Duration of Knuckle Attack Speed increase: 200 sec

MS Skill Gains.png

Gains: Permanently increases STR through endless training.

Gains effects

'

  • Level 1: Permanent STR: +4
  • Level 2: Permanent STR: +8
  • Level 3: Permanent STR: +12
  • Level 4: Permanent STR: +16
  • Level 5: Permanent STR: +20
  • Level 6: Permanent STR: +24
  • Level 7: Permanent STR: +28
  • Level 8: Permanent STR: +32
  • Level 9: Permanent STR: +36
  • Level 10: Permanent STR: +40
  • Level 11: Permanent STR: +44
  • Level 12: Permanent STR: +48
  • Level 13: Permanent STR: +52
  • Level 14: Permanent STR: +56
  • Level 15: Permanent STR: +60

MS Skill Lightning Boost.png

Lightning Boost: Learn to better command the power of lightning.

Lightning Boost effects

'

  • Level 1: Lightning Buff Chance: +1%, Max Accumulation: +1, Weapon ATT: +1.
  • Level 2: Lightning Buff Chance: +2%, Max Accumulation: +1, Weapon ATT: +2.
  • Level 3: Lightning Buff Chance: +3%, Max Accumulation: +1, Weapon ATT: +3.
  • Level 4: Lightning Buff Chance: +4%, Max Accumulation: +1, Weapon ATT: +4.
  • Level 5: Lightning Buff Chance: +5%, Max Accumulation: +1, Weapon ATT: +5.
  • Level 6: Lightning Buff Chance: +6%, Max Accumulation: +1, Weapon ATT: +6.
  • Level 7: Lightning Buff Chance: +7%, Max Accumulation: +1, Weapon ATT: +7.
  • Level 8: Lightning Buff Chance: +8%, Max Accumulation: +1, Weapon ATT: +8.
  • Level 9: Lightning Buff Chance: +9%, Max Accumulation: +1, Weapon ATT: +9.
  • Level 10: Lightning Buff Chance: +10%, Max Accumulation: +1, Weapon ATT: +10.
  • Level 11: Lightning Buff Chance: +11%, Max Accumulation: +1, Weapon ATT: +11.
  • Level 12: Lightning Buff Chance: +12%, Max Accumulation: +1, Weapon ATT: +12.
  • Level 13: Lightning Buff Chance: +13%, Max Accumulation: +1, Weapon ATT: +13.
  • Level 14: Lightning Buff Chance: +14%, Max Accumulation: +1, Weapon ATT: +14.
  • Level 15: Lightning Buff Chance: +15%, Max Accumulation: +1, Weapon ATT: +15.
  • Level 16: Lightning Buff Chance: +16%, Max Accumulation: +1, Weapon ATT: +16.
  • Level 17: Lightning Buff Chance: +17%, Max Accumulation: +1, Weapon ATT: +17.
  • Level 18: Lightning Buff Chance: +18%, Max Accumulation: +1, Weapon ATT: +18.
  • Level 19: Lightning Buff Chance: +19%, Max Accumulation: +1, Weapon ATT: +19.
  • Level 20: Lightning Buff Chance: +20%, Max Accumulation: +1, Weapon ATT: +20.

Third Job

MS Skill Ascension.png

Ascension: A lightning-powered upwards somersault kick. Can be linked with Thunder afterwards.

Ascension effects

'

  • Level 1: MP Cost: 22, Damage: 118%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 2: MP Cost: 23, Damage: 121%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 3: MP Cost: 24, Damage: 124%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 4: MP Cost: 25, Damage: 127%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 5: MP Cost: 26, Damage: 130%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 6: MP Cost: 27, Damage: 133%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 7: MP Cost: 28, Damage: 136%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 8: MP Cost: 29, Damage: 139%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 9: MP Cost: 30, Damage: 142%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 10: MP Cost: 31, Damage: 145%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 11: MP Cost: 32, Damage: 148%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 12: MP Cost: 33, Damage: 151%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 13: MP Cost: 34, Damage: 154%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 14: MP Cost: 35, Damage: 157%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 15: MP Cost: 36, Damage: 160%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 16: MP Cost: 37, Damage: 163%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 17: MP Cost: 38, Damage: 166%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 18: MP Cost: 39, Damage: 169%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 19: MP Cost: 40, Damage: 172%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 20: MP Cost: 41, Damage: 175%, Number of Attacks: 5, Max Enemies Hit: 6

MS Skill Thunder.png

Thunder: Blast through the air. Can be used after jumping or after using Ascension. Can be linked with all skills, excluding self-skills.

Thunder effects

'

  • Level 1: MP Cost: 27, Damage: 93%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 2: MP Cost: 28, Damage: 96%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 3: MP Cost: 28, Damage: 99%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 4: MP Cost: 29, Damage: 102%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 5: MP Cost: 29, Damage: 105%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 6: MP Cost: 30, Damage: 108%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 7: MP Cost: 30, Damage: 111%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 8: MP Cost: 31, Damage: 114%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 9: MP Cost: 31, Damage: 117%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 10: MP Cost: 32, Damage: 120%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 11: MP Cost: 32, Damage: 123%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 12: MP Cost: 33, Damage: 126%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 13: MP Cost: 33, Damage: 129%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 14: MP Cost: 34, Damage: 132%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 15: MP Cost: 34, Damage: 135%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 16: MP Cost: 35, Damage: 138%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 17: MP Cost: 35, Damage: 141%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 18: MP Cost: 36, Damage: 144%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 19: MP Cost: 36, Damage: 147%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 20: MP Cost: 37, Damage: 150%, Number of Attacks: 4, Max Enemies Hit: 6

MS Skill Gale.png

Gale: Unleash the power gained from using link skills at once. Can be linked with all skills excluding Thunder and self-skills.

Gale effects

'

  • Level 1: MP Cost: 45, Max Enemies Hit: 6, Damage: 324%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 3 sec. This skill does not activate Lightning buff. Cooldown: 30 sec.
  • Level 2: MP Cost: 47, Max Enemies Hit: 6, Damage: 327%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 6 sec. This skill does not activate Lightning buff. Cooldown: 29 sec.
  • Level 3: MP Cost: 47, Max Enemies Hit: 6, Damage: 330%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 9 sec. This skill does not activate Lightning buff. Cooldown: 29 sec.
  • Level 4: MP Cost: 49, Max Enemies Hit: 6, Damage: 333%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 12 sec. This skill does not activate Lightning buff. Cooldown: 28 sec.
  • Level 5: MP Cost: 49, Max Enemies Hit: 6, Damage: 336%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 15 sec. This skill does not activate Lightning buff. Cooldown: 28 sec.
  • Level 6: MP Cost: 51, Max Enemies Hit: 6, Damage: 339%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 18 sec. This skill does not activate Lightning buff. Cooldown: 27 sec.
  • Level 7: MP Cost: 51, Max Enemies Hit: 6, Damage: 342%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 21 sec. This skill does not activate Lightning buff. Cooldown: 27 sec.
  • Level 8: MP Cost: 53, Max Enemies Hit: 6, Damage: 345%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 24 sec. This skill does not activate Lightning buff. Cooldown: 26 sec.
  • Level 9: MP Cost: 53, Max Enemies Hit: 6, Damage: 348%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 27 sec. This skill does not activate Lightning buff. Cooldown: 26 sec.
  • Level 10: MP Cost: 55, Max Enemies Hit: 6, Damage: 351%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 30 sec. This skill does not activate Lightning buff. Cooldown: 25 sec.
  • Level 11: MP Cost: 55, Max Enemies Hit: 6, Damage: 354%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 33 sec. This skill does not activate Lightning buff. Cooldown: 25 sec.
  • Level 12: MP Cost: 57, Max Enemies Hit: 6, Damage: 357%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 36 sec. This skill does not activate Lightning buff. Cooldown: 24 sec.
  • Level 13: MP Cost: 57, Max Enemies Hit: 6, Damage: 360%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 39 sec. This skill does not activate Lightning buff. Cooldown: 24 sec.
  • Level 14: MP Cost: 59, Max Enemies Hit: 6, Damage: 363%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 42 sec. This skill does not activate Lightning buff. Cooldown: 23 sec.
  • Level 15: MP Cost: 59, Max Enemies Hit: 6, Damage: 366%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 45 sec. This skill does not activate Lightning buff. Cooldown: 23 sec.
  • Level 16: MP Cost: 61, Max Enemies Hit: 6, Damage: 369%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 48 sec. This skill does not activate Lightning buff. Cooldown: 22 sec.
  • Level 17: MP Cost: 61, Max Enemies Hit: 6, Damage: 372%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 51 sec. This skill does not activate Lightning buff. Cooldown: 22 sec.
  • Level 18: MP Cost: 63, Max Enemies Hit: 6, Damage: 375%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 54 sec. This skill does not activate Lightning buff. Cooldown: 21 sec.
  • Level 19: MP Cost: 63, Max Enemies Hit: 6, Damage: 378, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 57 sec. This skill does not activate Lightning buff. Cooldown: 21 sec.
  • Level 20: MP Cost: 65, Max Enemies Hit: 6, Damage: 381%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 3%, Duration: 60 sec. This skill does not activate Lightning buff. Cooldown: 20 sec.

MS Skill Seawall.png

Seawall: Summons a torrent that protects you from all attacks.

Seawall effects

'

  • Level 1: MP Cost: 51, Duration: 47 sec. Abnormal Status and Elemental Resistance: +11%.
  • Level 2: MP Cost: 52, Duration: 54 sec. Abnormal Status and Elemental Resistance: +12%.
  • Level 3: MP Cost: 53, Duration: 61 sec. Abnormal Status and Elemental Resistance: +13%.
  • Level 4: MP Cost: 54, Duration: 68 sec. Abnormal Status and Elemental Resistance: +14%.
  • Level 5: MP Cost: 55, Duration: 75 sec. Abnormal Status and Elemental Resistance: +15%.
  • Level 6: MP Cost: 56, Duration: 82 sec. Abnormal Status and Elemental Resistance: +16%.
  • Level 7: MP Cost: 57, Duration: 89 sec. Abnormal Status and Elemental Resistance: +17%.
  • Level 8: MP Cost: 58, Duration: 96 sec. Abnormal Status and Elemental Resistance: +18%.
  • Level 9: MP Cost: 59, Duration: 103 sec. Abnormal Status and Elemental Resistance: +19%.
  • Level 10: MP Cost: 60, Duration: 110 sec. Abnormal Status and Elemental Resistance: +20%.
  • Level 11: MP Cost: 61, Duration: 117 sec. Abnormal Status and Elemental Resistance: +21%.
  • Level 12: MP Cost: 62, Duration: 124 sec. Abnormal Status and Elemental Resistance: +22%.
  • Level 13: MP Cost: 63, Duration: 131 sec. Abnormal Status and Elemental Resistance: +23%.
  • Level 14: MP Cost: 64, Duration: 138 sec. Abnormal Status and Elemental Resistance: +24%.
  • Level 15: MP Cost: 65, Duration: 145 sec. Abnormal Status and Elemental Resistance: +25%.
  • Level 16: MP Cost: 66, Duration: 152 sec. Abnormal Status and Elemental Resistance: +26%.
  • Level 17: MP Cost: 67, Duration: 159 sec. Abnormal Status and Elemental Resistance: +27%.
  • Level 18: MP Cost: 68, Duration: 166 sec. Abnormal Status and Elemental Resistance: +28%.
  • Level 19: MP Cost: 69, Duration: 173 sec. Abnormal Status and Elemental Resistance: +29%.
  • Level 20: MP Cost: 70, Duration: 180 sec. Abnormal Status and Elemental Resistance: +30%.

MS Skill Ironclad.png

Ironclad: Summons resilient armor that attacks and defends.

Ironclad effects

'

  • Level 1: MP Cost: 15, Duration: 99 sec., Damage: +0%, Damage Absorption: -1%
  • Level 2: MP Cost: 110, Duration: 108 sec., Damage: +1%, Damage Absorption: -2%
  • Level 3: MP Cost: 105, Duration: 117 sec., Damage: +1%, Damage Absorption: -3%
  • Level 4: MP Cost: 100, Duration: 126 sec., Damage: +2%, Damage Absorption: -4%
  • Level 5: MP Cost: 95, Duration: 135 sec., Damage: +2%, Damage Absorption: -5%
  • Level 6: MP Cost: 90, Duration: 144 sec., Damage: +3%, Damage Absorption: -6%
  • Level 7: MP Cost: 85, Duration: 153 sec., Damage: +3%, Damage Absorption: -7%
  • Level 8: MP Cost: 80, Duration: 162 sec., Damage: +4%, Damage Absorption: -8%
  • Level 9: MP Cost: 75, Duration: 171 sec., Damage: +4%, Damage Absorption: -9%
  • Level 10: MP Cost: 70, Duration: 180 sec., Damage: +5%, Damage Absorption: -10%

MS Skill Link Mastery.png

Link Mastery: Grants mastery of linking skills, enabling you to deal more damage.

Link Mastery effects

'

  • Level 1: Damage increased 5% on Linked Attack.
  • Level 2: Damage increased 6% on Linked Attack.
  • Level 3: Damage increased 6% on Linked Attack.
  • Level 4: Damage increased 7% on Linked Attack.
  • Level 5: Damage increased 7% on Linked Attack.
  • Level 6: Damage increased 8% on Linked Attack.
  • Level 7: Damage increased 8% on Linked Attack.
  • Level 8: Damage increased 9% on Linked Attack.
  • Level 9: Damage increased 9% on Linked Attack.
  • Level 10: Damage increased 10% on Linked Attack.
  • Level 11: Damage increased 10% on Linked Attack.
  • Level 12: Damage increased 11% on Linked Attack.
  • Level 13: Damage increased 11% on Linked Attack.
  • Level 14: Damage increased 12% on Linked Attack.
  • Level 15: Damage increased 12% on Linked Attack.
  • Level 16: Damage increased 13% on Linked Attack.
  • Level 17: Damage increased 13% on Linked Attack.
  • Level 18: Damage increased 14% on Linked Attack.
  • Level 19: Damage increased 14% on Linked Attack.
  • Level 20: Damage increased 15% on Linked Attack.

MS Skill Lightning Lord.png

Lightning Lord: Grants total command over the power of lightning.

Lightning Lord effects

'

  • Level 1: Lightning Buff Chance: +11%, Max Accumulation: +1, Weapon ATT: +11.
  • Level 2: Lightning Buff Chance: +12%, Max Accumulation: +1, Weapon ATT: +12.
  • Level 3: Lightning Buff Chance: +13%, Max Accumulation: +1, Weapon ATT: +13.
  • Level 4: Lightning Buff Chance: +14%, Max Accumulation: +1, Weapon ATT: +14.
  • Level 5: Lightning Buff Chance: +15%, Max Accumulation: +1, Weapon ATT: +15.
  • Level 6: Lightning Buff Chance: +16%, Max Accumulation: +1, Weapon ATT: +16.
  • Level 7: Lightning Buff Chance: +17%, Max Accumulation: +1, Weapon ATT: +17.
  • Level 8: Lightning Buff Chance: +18%, Max Accumulation: +1, Weapon ATT: +18.
  • Level 9: Lightning Buff Chance: +19%, Max Accumulation: +1, Weapon ATT: +19.
  • Level 10: Lightning Buff Chance: +20%, Max Accumulation: +1, Weapon ATT: +20.
  • Level 11: Lightning Buff Chance: +21%, Max Accumulation: +1, Weapon ATT: +21.
  • Level 12: Lightning Buff Chance: +22%, Max Accumulation: +1, Weapon ATT: +22.
  • Level 13: Lightning Buff Chance: +23%, Max Accumulation: +1, Weapon ATT: +23.
  • Level 14: Lightning Buff Chance: +24%, Max Accumulation: +1, Weapon ATT: +24.
  • Level 15: Lightning Buff Chance: +25%, Max Accumulation: +1, Weapon ATT: +25.
  • Level 16: Lightning Buff Chance: +26%, Max Accumulation: +1, Weapon ATT: +26.
  • Level 17: Lightning Buff Chance: +27%, Max Accumulation: +1, Weapon ATT: +27.
  • Level 18: Lightning Buff Chance: +28%, Max Accumulation: +1, Weapon ATT: +28.
  • Level 19: Lightning Buff Chance: +29%, Max Accumulation: +1, Weapon ATT: +29.
  • Level 20: Lightning Buff Chance: +30%, Max Accumulation: +1, Weapon ATT: +30.

Fourth Job

MS Skill Call of Cygnus.png

Call of Cygnus: Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.

Call of Cygnus effects

Unlocked at level 120

  • Level 1: MP Cost: 10, Base Stats: +1%, Duration: 30 sec
  • Level 2: MP Cost: 10, Base Stats: +1%, Duration: 60 sec
  • Level 3: MP Cost: 10, Base Stats: +2%, Duration: 90 sec
  • Level 4: MP Cost: 10, Base Stats: +2%, Duration: 120 sec
  • Level 5: MP Cost: 20, Base Stats: +3%, Duration: 150 sec
  • Level 6: MP Cost: 20, Base Stats: +3%, Duration: 180 sec
  • Level 7: MP Cost: 20, Base Stats: +4%, Duration: 210 sec
  • Level 8: MP Cost: 20, Base Stats: +4%, Duration: 240 sec
  • Level 9: MP Cost: 20, Base Stats: +5%, Duration: 270 sec
  • Level 10: MP Cost: 30, Base Stats: +5%, Duration: 300 sec
  • Level 11: MP Cost: 30, Base Stats: +6%, Duration: 330 sec
  • Level 12: MP Cost: 30, Base Stats: +6%, Duration: 360 sec
  • Level 13: MP Cost: 30, Base Stats: +7%, Duration: 390 sec
  • Level 14: MP Cost: 30, Base Stats: +7%, Duration: 420 sec
  • Level 15: MP Cost: 40, Base Stats: +8%, Duration: 450 sec
  • Level 16: MP Cost: 40, Base Stats: +8%, Duration: 480 sec
  • Level 17: MP Cost: 40, Base Stats: +9%, Duration: 510 sec
  • Level 18: MP Cost: 40, Base Stats: +9%, Duration: 540 sec
  • Level 19: MP Cost: 40, Base Stats: +10%, Duration: 570 sec
  • Level 20: MP Cost: 50, Base Stats: +10%, Duration: 600 sec
  • Level 21: MP Cost: 50, Base Stats: +11%, Duration: 630 sec
  • Level 22: MP Cost: 50, Base Stats: +11%, Duration: 660 sec
  • Level 23: MP Cost: 50, Base Stats: +12%, Duration: 690 sec
  • Level 24: MP Cost: 50, Base Stats: +12%, Duration: 720 sec
  • Level 25: MP Cost: 60, Base Stats: +13%, Duration: 750 sec
  • Level 26: MP Cost: 60, Base Stats: +13%, Duration: 780 sec
  • Level 27: MP Cost: 60, Base Stats: +14%, Duration: 810 sec
  • Level 28: MP Cost: 60, Base Stats: +14%, Duration: 840 sec
  • Level 29: MP Cost: 60, Base Stats: +15%, Duration: 870 sec
  • Level 30: MP Cost: 70, Base Stats: +15%, Duration: 900 sec
  • Level 31: MP Cost: 70, Base Stats: +16%, Duration: 930 sec
  • Level 32: MP Cost: 70, Base Stats: +16%, Duration: 960 sec

MS Skill Annihilate.png

Annihilate: Summon a massive charge of electricity to blast enemies in front of you. Can be linked with all skills excluding Thunder and self-skills.

Annihilate effects

'

  • Level 1: MP Cost: 40, Max Monsters Hit: 1, Damage: 134%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 2: MP Cost: 40, Max Monsters Hit: 1, Damage: 138%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 3: MP Cost: 42, Max Monsters Hit: 1, Damage: 142%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 4: MP Cost: 42, Max Monsters Hit: 1, Damage: 146%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 5: MP Cost: 42, Max Monsters Hit: 1, Damage: 150%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 6: MP Cost: 44, Max Monsters Hit: 1, Damage: 154%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 7: MP Cost: 44, Max Monsters Hit: 1, Damage: 158%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 8: MP Cost: 44, Max Monsters Hit: 1, Damage: 162%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 9: MP Cost: 46, Max Monsters Hit: 1, Damage: 166%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 10: MP Cost: 46, Max Monsters Hit: 1, Damage: 170%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 11: MP Cost: 46, Max Monsters Hit: 1, Damage: 174%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 12: MP Cost: 48, Max Monsters Hit: 1, Damage: 178%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 13: MP Cost: 48, Max Monsters Hit: 1, Damage: 182%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 14: MP Cost: 48, Max Monsters Hit: 1, Damage: 186%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 15: MP Cost: 50, Max Monsters Hit: 1, Damage: 190%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 16: MP Cost: 50, Max Monsters Hit: 1, Damage: 194%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 17: MP Cost: 50, Max Monsters Hit: 1, Damage: 198%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 18: MP Cost: 52, Max Monsters Hit: 1, Damage: 202%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 19: MP Cost: 52, Max Monsters Hit: 1, Damage: 206%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 20: MP Cost: 52, Max Monsters Hit: 1, Damage: 210%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 21: MP Cost: 54, Max Monsters Hit: 1, Damage: 214%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 22: MP Cost: 54, Max Monsters Hit: 1, Damage: 218%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 23: MP Cost: 54, Max Monsters Hit: 1, Damage: 222%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 24: MP Cost: 56, Max Monsters Hit: 1, Damage: 226%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 25: MP Cost: 56, Max Monsters Hit: 1, Damage: 230%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 26: MP Cost: 56, Max Monsters Hit: 1, Damage: 234%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 27: MP Cost: 58, Max Monsters Hit: 1, Damage: 238%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 28: MP Cost: 58, Max Monsters Hit: 1, Damage: 242%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 29: MP Cost: 58, Max Monsters Hit: 1, Damage: 246%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 30: MP Cost: 60, Max Monsters Hit: 1, Damage: 250%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 31: MP Cost: 60, Max Monsters Hit: 1, Damage: 254%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 32: MP Cost: 60, Max Monsters Hit: 1, Damage: 258%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.

MS Skill Thunderbolt.png

Thunderbolt: Call down a destructive bolt of electricity in front of you. Can be linked with all skills excluding Thunder and self-skills.

Thunderbolt effects

'

  • Level 1: MP Cost: 57, Damage: 164%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 2: MP Cost: 57, Damage: 168%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 3: MP Cost: 57, Damage: 172%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 4: MP Cost: 59, Damage: 176%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 5: MP Cost: 59, Damage: 180%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 6: MP Cost: 59, Damage: 184%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 7: MP Cost: 61, Damage: 188%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 8: MP Cost: 61, Damage: 192%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 9: MP Cost: 61, Damage: 196%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 10: MP Cost: 63, Damage: 200%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 11: MP Cost: 63, Damage: 204%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 12: MP Cost: 63, Damage: 208%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 13: MP Cost: 65, Damage: 212%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 14: MP Cost: 65, Damage: 216%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 15: MP Cost: 65, Damage: 220%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 16: MP Cost: 67, Damage: 224%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 17: MP Cost: 67, Damage: 228%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 18: MP Cost: 67, Damage: 232%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 19: MP Cost: 69, Damage: 236%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 20: MP Cost: 69, Damage: 240%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 21: MP Cost: 69, Damage: 244%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 22: MP Cost: 71, Damage: 248%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 23: MP Cost: 71, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 24: MP Cost: 71, Damage: 256%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 25: MP Cost: 73, Damage: 260%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 26: MP Cost: 73, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 27: MP Cost: 73, Damage: 268%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 28: MP Cost: 75, Damage: 272%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 29: MP Cost: 75, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 30: MP Cost: 75, Damage: 280%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 31: MP Cost: 77, Damage: 284%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 32: MP Cost: 77, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 8

MS Skill Typhoon.png

Typhoon: Maximizes energy collection from using linked skills, transforming it into a devastating typhoon. Passive skill that enhances Gale.

Typhoon effects

Requires Level 20 Gale

  • Level 1: MP Cost: 34, Max Enemies Hit: 8, Damage: 303%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 61 sec. This skill does not activate Lightning buff. Cooldown: 20 sec.
  • Level 2: MP Cost: 35, Max Enemies Hit: 8, Damage: 306%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 62 sec. This skill does not activate Lightning buff. Cooldown: 20 sec.
  • Level 3: MP Cost: 35, Max Enemies Hit: 8, Damage: 309%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 63 sec. This skill does not activate Lightning buff. Cooldown: 19 sec.
  • Level 4: MP Cost: 36, Max Enemies Hit: 8, Damage: 312%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 64 sec. This skill does not activate Lightning buff. Cooldown: 19 sec.
  • Level 5: MP Cost: 36, Max Enemies Hit: 8, Damage: 315%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 65 sec. This skill does not activate Lightning buff. Cooldown: 19 sec.
  • Level 6: MP Cost: 37, Max Enemies Hit: 8, Damage: 318%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 66 sec. This skill does not activate Lightning buff. Cooldown: 18 sec.
  • Level 7: MP Cost: 37, Max Enemies Hit: 8, Damage: 321%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 67 sec. This skill does not activate Lightning buff. Cooldown: 18 sec.
  • Level 8: MP Cost: 38, Max Enemies Hit: 8, Damage: 324%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 68 sec. This skill does not activate Lightning buff. Cooldown: 18 sec.
  • Level 9: MP Cost: 38, Max Enemies Hit: 8, Damage: 327%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 69 sec. This skill does not activate Lightning buff. Cooldown: 17 sec.
  • Level 10: MP Cost: 39, Max Enemies Hit: 8, Damage: 330%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 70 sec. This skill does not activate Lightning buff. Cooldown: 17 sec.
  • Level 11: MP Cost: 39, Max Enemies Hit: 8, Damage: 333%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 71 sec. This skill does not activate Lightning buff. Cooldown: 17 sec.
  • Level 12: MP Cost: 40, Max Enemies Hit: 8, Damage: 336%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 72 sec. This skill does not activate Lightning buff. Cooldown: 16 sec.
  • Level 13: MP Cost: 40, Max Enemies Hit: 8, Damage: 339%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 73 sec. This skill does not activate Lightning buff. Cooldown: 16 sec.
  • Level 14: MP Cost: 41, Max Enemies Hit: 8, Damage: 342%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 74 sec. This skill does not activate Lightning buff. Cooldown: 16 sec.
  • Level 15: MP Cost: 41, Max Enemies Hit: 8, Damage: 345%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 75 sec. This skill does not activate Lightning buff. Cooldown: 15 sec.
  • Level 16: MP Cost: 42, Max Enemies Hit: 8, Damage: 348%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 76 sec. This skill does not activate Lightning buff. Cooldown: 15 sec.
  • Level 17: MP Cost: 42, Max Enemies Hit: 8, Damage: 351%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 77 sec. This skill does not activate Lightning buff. Cooldown: 15 sec.
  • Level 18: MP Cost: 43, Max Enemies Hit: 8, Damage: 354%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 78 sec. This skill does not activate Lightning buff. Cooldown: 14 sec.
  • Level 19: MP Cost: 43, Max Enemies Hit: 8, Damage: 357%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 79 sec. This skill does not activate Lightning buff. Cooldown: 14 sec.
  • Level 20: MP Cost: 44, Max Enemies Hit: 8, Damage: 360%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 80 sec. This skill does not activate Lightning buff. Cooldown: 14 sec.
  • Level 21: MP Cost: 44, Max Enemies Hit: 8, Damage: 363%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 81 sec. This skill does not activate Lightning buff. Cooldown: 13 sec.
  • Level 22: MP Cost: 45, Max Enemies Hit: 8, Damage: 366%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 82 sec. This skill does not activate Lightning buff. Cooldown: 13 sec.
  • Level 23: MP Cost: 45, Max Enemies Hit: 8, Damage: 369%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 83 sec. This skill does not activate Lightning buff. Cooldown: 13 sec.
  • Level 24: MP Cost: 46, Max Enemies Hit: 8, Damage: 372%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 84 sec. This skill does not activate Lightning buff. Cooldown: 12 sec.
  • Level 25: MP Cost: 46, Max Enemies Hit: 8, Damage: 375%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 85 sec. This skill does not activate Lightning buff. Cooldown: 12 sec.
  • Level 26: MP Cost: 47, Max Enemies Hit: 8, Damage: 378%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 86 sec. This skill does not activate Lightning buff. Cooldown: 12 sec.
  • Level 27: MP Cost: 47, Max Enemies Hit: 8, Damage: 381%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 87 sec. This skill does not activate Lightning buff. Cooldown: 11 sec.
  • Level 28: MP Cost: 48, Max Enemies Hit: 8, Damage: 384%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 88 sec. This skill does not activate Lightning buff. Cooldown: 11 sec.
  • Level 29: MP Cost: 48, Max Enemies Hit: 8, Damage: 387%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 89 sec. This skill does not activate Lightning buff. Cooldown: 11 sec.
  • Level 30: MP Cost: 49, Max Enemies Hit: 8, Damage: 390%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 7%, Duration: 90 sec. This skill does not activate Lightning buff. Cooldown: 10 sec.
  • Level 31: MP Cost: 49, Max Enemies Hit: 8, Damage: 393%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 7%, Duration: 91 sec. This skill does not activate Lightning buff. Cooldown: 10 sec.
  • Level 32: MP Cost: 50, Max Enemies Hit: 8, Damage: 396%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 7%, Duration: 92 sec. This skill does not activate Lightning buff. Cooldown: 10 sec.

MS Skill Arc Charger.png

Arc Charger: Gather electricity from your surroundings to make all of your attacks deal additional hits.

Arc Charger effects

'

  • Level 1: MP Cost: 44, All attacks have additional 11% hits for 35 sec. Cooldown: 296 sec.
  • Level 2: MP Cost: 44, All attacks have additional 12% hits for 40 sec. Cooldown: 292 sec.
  • Level 3: MP Cost: 44, All attacks have additional 13% hits for 45 sec. Cooldown: 288 sec.
  • Level 4: MP Cost: 48, All attacks have additional 14% hits for 50 sec. Cooldown: 284 sec.
  • Level 5: MP Cost: 48, All attacks have additional 15% hits for 55 sec. Cooldown: 280 sec.
  • Level 6: MP Cost: 48, All attacks have additional 16% hits for 60 sec. Cooldown: 276 sec.
  • Level 7: MP Cost: 52, All attacks have additional 17% hits for 65 sec. Cooldown: 272 sec.
  • Level 8: MP Cost: 52, All attacks have additional 18% hits for 70 sec. Cooldown: 268 sec.
  • Level 9: MP Cost: 52, All attacks have additional 19% hits for 75 sec. Cooldown: 264 sec.
  • Level 10: MP Cost: 56, All attacks have additional 20% hits for 80 sec. Cooldown: 260 sec.
  • Level 11: MP Cost: 56, All attacks have additional 21% hits for 85 sec. Cooldown: 256 sec.
  • Level 12: MP Cost: 56, All attacks have additional 22% hits for 90 sec. Cooldown: 252 sec.
  • Level 13: MP Cost: 60, All attacks have additional 23% hits for 95 sec. Cooldown: 248 sec.
  • Level 14: MP Cost: 60, All attacks have additional 24% hits for 100 sec. Cooldown: 244 sec.
  • Level 15: MP Cost: 60, All attacks have additional 25% hits for 105 sec. Cooldown: 240 sec.
  • Level 16: MP Cost: 64, All attacks have additional 26% hits for 110 sec. Cooldown: 236 sec.
  • Level 17: MP Cost: 64, All attacks have additional 27% hits for 115 sec. Cooldown: 232 sec.
  • Level 18: MP Cost: 64, All attacks have additional 28% hits for 120 sec. Cooldown: 228 sec.
  • Level 19: MP Cost: 68, All attacks have additional 29% hits for 125 sec. Cooldown: 224 sec.
  • Level 20: MP Cost: 68, All attacks have additional 30% hits for 130 sec. Cooldown: 220 sec.
  • Level 21: MP Cost: 68, All attacks have additional 31% hits for 135 sec. Cooldown: 216 sec.
  • Level 22: MP Cost: 72, All attacks have additional 32% hits for 140 sec. Cooldown: 212 sec.
  • Level 23: MP Cost: 72, All attacks have additional 33% hits for 145 sec. Cooldown: 208 sec.
  • Level 24: MP Cost: 72, All attacks have additional 34% hits for 150 sec. Cooldown: 204 sec.
  • Level 25: MP Cost: 76, All attacks have additional 35% hits for 155 sec. Cooldown: 200 sec.
  • Level 26: MP Cost: 76, All attacks have additional 36% hits for 160 sec. Cooldown: 196 sec.
  • Level 27: MP Cost: 76, All attacks have additional 37% hits for 165 sec. Cooldown: 192 sec.
  • Level 28: MP Cost: 80, All attacks have additional 38% hits for 170 sec. Cooldown: 188 sec.
  • Level 29: MP Cost: 80, All attacks have additional 39% hits for 175 sec. Cooldown: 184 sec.
  • Level 30: MP Cost: 80, All attacks have additional 40% hits for 180 sec. Cooldown: 180 sec.
  • Level 31: MP Cost: 84, All attacks have additional 41% hits for 185 sec. Cooldown: 176 sec.
  • Level 32: MP Cost: 84, All attacks have additional 42% hits for 190 sec. Cooldown: 172 sec.

MS Skill Speed Infusion.png

Speed Infusion: Uses HP and MP to double your team's attack speed. This can be combined with other boosters.

Speed Infusion effects

Requires Level 20 Knuckle Booster.

  • Level 1: HP and MP Cost: 78, Attack speed increase duration: 110 sec.
  • Level 2: HP and MP Cost: 76, Attack speed increase duration: 120 sec.
  • Level 3: HP and MP Cost: 74, Attack speed increase duration: 130 sec.
  • Level 4: HP and MP Cost: 72, Attack speed increase duration: 140 sec.
  • Level 5: HP and MP Cost: 70, Attack speed increase duration: 150 sec.
  • Level 6: HP and MP Cost: 68, Attack speed increase duration: 160 sec.
  • Level 7: HP and MP Cost: 66, Attack speed increase duration: 170 sec.
  • Level 8: HP and MP Cost: 64, Attack speed increase duration: 180 sec.
  • Level 9: HP and MP Cost: 62, Attack speed increase duration: 190 sec.
  • Level 10: HP and MP Cost: 60, Attack speed increase duration: 200 sec.
  • Level 11: HP and MP Cost: 58, Attack speed increase duration: 210 sec.
  • Level 12: HP and MP Cost: 56, Attack speed increase duration: 220 sec.
  • Level 13: HP and MP Cost: 54, Attack speed increase duration: 230 sec.
  • Level 14: HP and MP Cost: 52, Attack speed increase duration: 240 sec.
  • Level 15: HP and MP Cost: 50, Attack speed increase duration: 250 sec.
  • Level 16: HP and MP Cost: 48, Attack speed increase duration: 260 sec.
  • Level 17: HP and MP Cost: 46, Attack speed increase duration: 270 sec.
  • Level 18: HP and MP Cost: 44, Attack speed increase duration: 280 sec.
  • Level 19: HP and MP Cost: 42, Attack speed increase duration: 290 sec.
  • Level 20: HP and MP Cost: 40, Attack speed increase duration: 300 sec.
  • Level 21: HP and MP Cost: 38, Attack speed increase duration: 310 sec.
  • Level 22: HP and MP Cost: 36, Attack speed increase duration: 320 sec.

MS Skill Pirate's Revenge.png

Knuckle Expert: Increases Knuckle Mastery, Weapon Attack, and Minimum Critical Damage.

Knuckle Expert effects

Requires Level 10 Knuckle Mastery

  • Level 1: Knuckle Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%
  • Level 2: Knuckle Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1%
  • Level 3: Knuckle Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2%
  • Level 4: Knuckle Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2%
  • Level 5: Knuckle Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3%
  • Level 6: Knuckle Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3%
  • Level 7: Knuckle Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4%
  • Level 8: Knuckle Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4%
  • Level 9: Knuckle Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5%
  • Level 10: Knuckle Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5%
  • Level 11: Knuckle Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6%
  • Level 12: Knuckle Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6%
  • Level 13: Knuckle Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7%
  • Level 14: Knuckle Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7%
  • Level 15: Knuckle Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%
  • Level 16: Knuckle Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8%
  • Level 17: Knuckle Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9%
  • Level 18: Knuckle Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9%
  • Level 19: Knuckle Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10%
  • Level 20: Knuckle Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10%
  • Level 21: Knuckle Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11%
  • Level 22: Knuckle Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11%
  • Level 23: Knuckle Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12%
  • Level 24: Knuckle Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12%
  • Level 25: Knuckle Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13%
  • Level 26: Knuckle Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13%
  • Level 27: Knuckle Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14%
  • Level 28: Knuckle Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%
  • Level 29: Knuckle Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%
  • Level 30: Knuckle Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%
  • Level 31: Knuckle Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%
  • Level 32: Knuckle Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16%

MS Skill Electrify.png

Electrify: Use electricity to supercharge your body.

Electrify effects

'

  • Level 1: Max HP: 2%, Avoidability: +2%, Damage Intake: 2%
  • Level 2: Max HP: 4%, Avoidability: +4%, Damage Intake: 4%
  • Level 3: Max HP: 6%, Avoidability: +6%, Damage Intake: 6%
  • Level 4: Max HP: 8%, Avoidability: +8%, Damage Intake: 8%
  • Level 5: Max HP: 10%, Avoidability: +10%, Damage Intake: 10%
  • Level 6: Max HP: 12%, Avoidability: +12%, Damage Intake: 12%
  • Level 7: Max HP: 14%, Avoidability: +14%, Damage Intake: 14%
  • Level 8: Max HP: 16%, Avoidability: +16%, Damage Intake: 16%
  • Level 9: Max HP: 18%, Avoidability: +18%, Damage Intake: 18%
  • Level 10: Max HP: 20%, Avoidability: +20%, Damage Intake: 20%
  • Level 11: Max HP: 22%, Avoidability: +22%, Damage Intake: 22%
  • Level 12: Max HP: 24%, Avoidability: +24%, Damage Intake: 24%

MS Skill Thunder God.png

Thunder God: Grants absolute control of thunder and storms.

Thunder God effects

'

  • Level 1: Chance to activate Lightning Buff: +1%, Max Accumulation: 1. Critical Rate: 1%, Critical Max Damage: +1%
  • Level 2: Chance to activate Lightning Buff: +2%, Max Accumulation: 1. Critical Rate: 2%, Critical Max Damage: +2%
  • Level 3: Chance to activate Lightning Buff: +3%, Max Accumulation: 1. Critical Rate: 3%, Critical Max Damage: +3%
  • Level 4: Chance to activate Lightning Buff: +4%, Max Accumulation: 1. Critical Rate: 4%, Critical Max Damage: +4%
  • Level 5: Chance to activate Lightning Buff: +5%, Max Accumulation: 1. Critical Rate: 5%, Critical Max Damage: +5%
  • Level 6: Chance to activate Lightning Buff: +6%, Max Accumulation: 1. Critical Rate: 6%, Critical Max Damage: +6%
  • Level 7: Chance to activate Lightning Buff: +7%, Max Accumulation: 1. Critical Rate: 7%, Critical Max Damage: +7%
  • Level 8: Chance to activate Lightning Buff: +8%, Max Accumulation: 1. Critical Rate: 8%, Critical Max Damage: +8%
  • Level 9: Chance to activate Lightning Buff: +9%, Max Accumulation: 1. Critical Rate: 9%, Critical Max Damage: +9%
  • Level 10: Chance to activate Lightning Buff: +10%, Max Accumulation: 1. Critical Rate: 10%, Critical Max Damage: +10%
  • Level 11: Chance to activate Lightning Buff: +11%, Max Accumulation: 1. Critical Rate: 11%, Critical Max Damage: +11%
  • Level 12: Chance to activate Lightning Buff: +12%, Max Accumulation: 1. Critical Rate: 12%, Critical Max Damage: +12%
  • Level 13: Chance to activate Lightning Buff: +13%, Max Accumulation: 1. Critical Rate: 13%, Critical Max Damage: +13%
  • Level 14: Chance to activate Lightning Buff: +14%, Max Accumulation: 1. Critical Rate: 14%, Critical Max Damage: +14%
  • Level 15: Chance to activate Lightning Buff: +15%, Max Accumulation: 1. Critical Rate: 15%, Critical Max Damage: +15%
  • Level 16: Chance to activate Lightning Buff: +16%, Max Accumulation: 1. Critical Rate: 16%, Critical Max Damage: +16%
  • Level 17: Chance to activate Lightning Buff: +17%, Max Accumulation: 1. Critical Rate: 17%, Critical Max Damage: +17%
  • Level 18: Chance to activate Lightning Buff: +18%, Max Accumulation: 1. Critical Rate: 18%, Critical Max Damage: +18%
  • Level 19: Chance to activate Lightning Buff: +19%, Max Accumulation: 1. Critical Rate: 19%, Critical Max Damage: +19%
  • Level 20: Chance to activate Lightning Buff: +20%, Max Accumulation: 1. Critical Rate: 20%, Critical Max Damage: +20%
  • Level 21: Chance to activate Lightning Buff: +21%, Max Accumulation: 1. Critical Rate: 21%, Critical Max Damage: +21%
  • Level 22: Chance to activate Lightning Buff: +22%, Max Accumulation: 1. Critical Rate: 22%, Critical Max Damage: +22%
  • Level 23: Chance to activate Lightning Buff: +23%, Max Accumulation: 1. Critical Rate: 23%, Critical Max Damage: +23%
  • Level 24: Chance to activate Lightning Buff: +24%, Max Accumulation: 1. Critical Rate: 24%, Critical Max Damage: +24%
  • Level 25: Chance to activate Lightning Buff: +25%, Max Accumulation: 1. Critical Rate: 25%, Critical Max Damage: +25%
  • Level 26: Chance to activate Lightning Buff: +26%, Max Accumulation: 1. Critical Rate: 26%, Critical Max Damage: +26%
  • Level 27: Chance to activate Lightning Buff: +27%, Max Accumulation: 1. Critical Rate: 27%, Critical Max Damage: +27%
  • Level 28: Chance to activate Lightning Buff: +28%, Max Accumulation: 1. Critical Rate: 28%, Critical Max Damage: +28%
  • Level 29: Chance to activate Lightning Buff: +29%, Max Accumulation: 1. Critical Rate: 29%, Critical Max Damage: +29%
  • Level 30: Chance to activate Lightning Buff: +30%, Max Accumulation: 1. Critical Rate: 30%, Critical Max Damage: +30%

Hyper Skills

Stat Enhancers

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for non-Demon Slayers)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%

Skill Enhancers

MS Skill Gale - Reinforce.png

Gale - Reinforce: Increases the damage of Gale.

Gale - Reinforce effects

Required level: 143

  • Level 1: Damage: +20%

MS Skill Thunderbolt - Reinforce.png

Thunderbolt - Reinforce: Increases the damage of Thunderbolt.

Thunderbolt - Reinforce effects

Required level: 149

  • Level 1: Damage: +20%

MS Skill Annihilate - Reinforce.png

Annihilate - Reinforce: Increases the damage of Annihilate.

Annihilate - Reinforce effects

Required level: 155

  • Level 1: Damage: +20%

MS Skill Gale - Spread.png

Gale - Spread: Increases the number of monsters attacked with Gale.

Gale - Spread effects

Required level: 162

  • Level 1: Monsters Hit: +2

MS Skill Thunderbolt - Spread.png

Thunderbolt - Spread: Increases the number of monsters attacked with Thunderbolt.

Thunderbolt - Spread effects

Required level: 168

  • Level 1: Monsters Hit: +2

MS Skill Annihilate - Guardbreak.png

Annihilate - Guardbreak: Increases Annihilate's Monster DEF debuff.

Annihilate - Guardbreak effects

Required level: 177

  • Level 1: Monster DEF ignored increased 20%

MS Skill Gale - Extra Strike.png

Gale - Extra Strike: Increases the number of attacks for Gale.

Gale - Extra Strike effects

Required level: 183

  • Level 1: Number of Attacks: +1

MS Skill Thunderbolt - Extra Strike.png

Thunderbolt - Extra Strike: Increases the number of attacks for Thunderbolt.

Thunderbolt - Extra Strike effects

Required level: 189

  • Level 1: Number of Attacks: +1

MS Skill Annihilate - Boss Rush.png

Annihilate - Boss Rush: Increases the Boss Attack of Annihilate.

Annihilate - Boss Rush effects

Required level: 195

  • Level 1: 20% additional damage against bosses

Active Skills

MS Skill Primal Bolt.png

Primal Bolt: The lightning of creation that split the heavens strikes you, granting you primal strength.

Primal Bolt effects

Required level: 150.

  • Level 1: MP Cost: 200, For 180 sec., Gale's cooldown and required Lightning Buff removed and changes to Ignore Monster DEF 9% for every 1 Lightning Buff, Damage: +25%.

MS Skill Deep Rising.png

Deep Rising: Summons the great sea god, damaging enemies on land.

Deep Rising effects

Required level: 170

  • Level 1: MP Cost: 350, Damage: 860%, Number of Attacks: 7, Enemies Hit: 15. Cooldown: 90 sec

MS Skill Glory of the Guardians TB.png

Glory of the Guardians: A ceremony for Cygnus Knights to prove their devotion to the Empress.

Glory of the Guardians effects

Required level: 200

  • Level 1: MP Cost: 100, Duration: 60 sec, Damage: 10%, Max Damage: +5,000,000. Cooldown: 120 sec. Applies to any Cygnus class within the party