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< MapleStory‎ | Thunder Breaker
Revision as of 08:25, 20 January 2014 by PirateIzzy (talk | contribs) (Fixing)
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To see Beginner Skills, visit this page

First Job

MS Skill Lightning Punch.png

Lightning Punch: Throw a lightning-infused punch at enemies. Can be linked with all skills excluding Thunder and self-skills.

Lightning Punch effects

'

  • Level 1: MP Cost: 15, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 2: MP Cost: 15, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 3: MP Cost: 16, Damage: 126%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 4: MP Cost: 16, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 5: MP Cost: 16, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 6: MP Cost: 17, Damage: 132%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 7: MP Cost: 17, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 8: MP Cost: 17, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 9: MP Cost: 18, Damage: 138%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 10: MP Cost: 18, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 11: MP Cost: 18, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 12: MP Cost: 19, Damage: 144%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 13: MP Cost: 19, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 14: MP Cost: 19, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 15: MP Cost: 20, Damage: 150%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 16: MP Cost: 20, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 17: MP Cost: 20, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 18: MP Cost: 21, Damage: 156%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 19: MP Cost: 21, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 20: MP Cost: 21, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 4

MS Skill Flash.png

Flash: Charges into enemies to deal damage. Charges forward if there are no enemies. Can be linked with all skills excluding Thunder and self-skills.

Flash effects

'

  • Level 1: MP Cost: 16, Max Enemies Hit: 4, Damage: 254%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 2: MP Cost: 15, Max Enemies Hit: 4, Damage: 258%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 3: MP Cost: 15, Max Enemies Hit: 4, Damage: 262%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 4: MP Cost: 14, Max Enemies Hit: 4, Damage: 266%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 5: MP Cost: 14, Max Enemies Hit: 4, Damage: 270%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 6: MP Cost: 13, Max Enemies Hit: 4, Damage: 274%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 7: MP Cost: 13, Max Enemies Hit: 4, Damage: 278%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 8: MP Cost: 12, Max Enemies Hit: 4, Damage: 282%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 9: MP Cost: 12, Max Enemies Hit: 4, Damage: 286%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 10: MP Cost: 11, Max Enemies Hit: 4, Damage: 290%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 11: MP Cost: 11, Max Enemies Hit: 4, Damage: 294%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 12: MP Cost: 10, Max Enemies Hit: 4, Damage: 298%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 13: MP Cost: 10, Max Enemies Hit: 4, Damage: 302%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 14: MP Cost: 9, Max Enemies Hit: 4, Damage: 306%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.
  • Level 15: MP Cost: 9, Max Enemies Hit: 4, Damage: 310%, Number of Attacks: 1. Teleports the distance of 300 when there are no enemies in range.

MS Skill Lightning Elemental.png

Lightning Elemental: Summons a thunder elemental to bolster your powers.

Lightning Elemental effects

'

  • Level 1: MP Cost: 47, Duration: 90 sec. Lightning Buff Chance: 1%, Buff Duration: 30, Monster DEF Ignored: 1%. Max Accumulation: 1 time.
  • Level 2: MP Cost: 44, Duration: 100 sec. Lightning Buff Chance: 2%, Buff Duration: 30, Monster DEF Ignored: 1%. Max Accumulation: 1 time.
  • Level 3: MP Cost: 41, Duration: 110 sec. Lightning Buff Chance: 3%, Buff Duration: 30, Monster DEF Ignored: 2%. Max Accumulation: 1 time.
  • Level 4: MP Cost: 38, Duration: 120 sec. Lightning Buff Chance: 4%, Buff Duration: 30, Monster DEF Ignored: 2%. Max Accumulation: 1 time.
  • Level 5: MP Cost: 35, Duration: 130 sec. Lightning Buff Chance: 5%, Buff Duration: 30, Monster DEF Ignored: 3%. Max Accumulation: 1 time.
  • Level 6: MP Cost: 32, Duration: 140 sec. Lightning Buff Chance: 6%, Buff Duration: 30, Monster DEF Ignored: 3%. Max Accumulation: 1 time.
  • Level 7: MP Cost: 29, Duration: 150 sec. Lightning Buff Chance: 7%, Buff Duration: 30, Monster DEF Ignored: 4%. Max Accumulation: 1 time.
  • Level 8: MP Cost: 26, Duration: 160 sec. Lightning Buff Chance: 8%, Buff Duration: 30, Monster DEF Ignored: 4%. Max Accumulation: 1 time.
  • Level 9: MP Cost: 23, Duration: 170 sec. Lightning Buff Chance: 9%, Buff Duration: 30, Monster DEF Ignored: 5%. Max Accumulation: 1 time.
  • Level 10: MP Cost: 20, Duration: 180 sec. Lightning Buff Chance: 10%, Buff Duration: 30, Monster DEF Ignored: 5%. Max Accumulation: 1 time.

MS Skill Electrified.png

Electrified: Utilize the power of lightning to become more agile.

Electrified effects

'

  • Level 1: Chance for Lightning Buff: +1%, Max Accumulation: +1, Speed: +2, Jump: +1, Speed Limit: +1.
  • Level 2: Chance for Lightning Buff: +2%, Max Accumulation: +1, Speed: +4, Jump: +2, Speed Limit: +2.
  • Level 3: Chance for Lightning Buff: +3%, Max Accumulation: +1, Speed: +6, Jump: +3, Speed Limit: +3.
  • Level 4: Chance for Lightning Buff: +4%, Max Accumulation: +1, Speed: +8, Jump: +4, Speed Limit: +4.
  • Level 5: Chance for Lightning Buff: +5%, Max Accumulation: +1, Speed: +10, Jump: +5, Speed Limit: +5.
  • Level 6: Chance for Lightning Buff: +6%, Max Accumulation: +1, Speed: +12, Jump: +6, Speed Limit: +6.
  • Level 7: Chance for Lightning Buff: +7%, Max Accumulation: +1, Speed: +14, Jump: +7, Speed Limit: +7.
  • Level 8: Chance for Lightning Buff: +8%, Max Accumulation: +1, Speed: +16, Jump: +8, Speed Limit: +8.
  • Level 9: Chance for Lightning Buff: +9%, Max Accumulation: +1, Speed: +18, Jump: +9, Speed Limit: +9.
  • Level 10: Chance for Lightning Buff: +10%, Max Accumulation: +1, Speed: +20, Jump: +10, Speed Limit: +10.
  • Level 11: Chance for Lightning Buff: +11%, Max Accumulation: +1, Speed: +22, Jump: +11, Speed Limit: +11.
  • Level 12: Chance for Lightning Buff: +12%, Max Accumulation: +1, Speed: +24, Jump: +12, Speed Limit: +12.
  • Level 13: Chance for Lightning Buff: +13%, Max Accumulation: +1, Speed: +26, Jump: +13, Speed Limit: +13.
  • Level 14: Chance for Lightning Buff: +14%, Max Accumulation: +1, Speed: +28, Jump: +14, Speed Limit: +14.
  • Level 15: Chance for Lightning Buff: +15%, Max Accumulation: +1, Speed: +30, Jump: +15, Speed Limit: +15.
  • Level 16: Chance for Lightning Buff: +16%, Max Accumulation: +1, Speed: +32, Jump: +16, Speed Limit: +16.
  • Level 17: Chance for Lightning Buff: +17%, Max Accumulation: +1, Speed: +34, Jump: +17, Speed Limit: +17.
  • Level 18: Chance for Lightning Buff: +18%, Max Accumulation: +1, Speed: +36, Jump: +18, Speed Limit: +18.
  • Level 19: Chance for Lightning Buff: +19%, Max Accumulation: +1, Speed: +38, Jump: +19, Speed Limit: +19.
  • Level 20: Chance for Lightning Buff: +20%, Max Accumulation: +1, Speed: +40, Jump: +20, Speed Limit: +20.

Second Job

MS Skill Shark Sweep.png

Shark Sweep: Tap the power of sharks to sweep up nearby mobs. Can be linked with all skills excluding Thunder and self-skills.

Shark Sweep effects

'

  • Level 1: MP Cost: 21, Damage: 117%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 2: MP Cost: 22, Damage: 119%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 3: MP Cost: 22, Damage: 121%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 4: MP Cost: 23, Damage: 123%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 5: MP Cost: 23, Damage: 125%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 6: MP Cost: 24, Damage: 127%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 7: MP Cost: 24, Damage: 129%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 8: MP Cost: 25, Damage: 131%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 9: MP Cost: 25, Damage: 133%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 10: MP Cost: 26, Damage: 135%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 11: MP Cost: 26, Damage: 137%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 12: MP Cost: 27, Damage: 139%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 13: MP Cost: 27, Damage: 141%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 14: MP Cost: 28, Damage: 143%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 15: MP Cost: 28, Damage: 145%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 16: MP Cost: 29, Damage: 147%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 17: MP Cost: 29, Damage: 149%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 18: MP Cost: 30, Damage: 151%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 19: MP Cost: 30, Damage: 153%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 20: MP Cost: 31, Damage: 155%, Number of Attacks: 4, Max Enemies Hit: 6

MS Skill Tidal Crash.png

Tidal Crash: Allows you to run forward and punch multiple monsters at once.

Tidal Crash effects

'

  • Level 1: MP Cost: 10, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 198%, moves enemies back.
  • Level 2: MP Cost: 11, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 201%, moves enemies back.
  • Level 3: MP Cost: 11, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 204%, moves enemies back.
  • Level 4: MP Cost: 12, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 207%, moves enemies back.
  • Level 5: MP Cost: 12, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 210%, moves enemies back.
  • Level 6: MP Cost: 13, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 213%, moves enemies back.
  • Level 7: MP Cost: 13, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 216%, moves enemies back.
  • Level 8: MP Cost: 14, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 219%, moves enemies back.
  • Level 9: MP Cost: 14, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 222%, moves enemies back.
  • Level 10: MP Cost: 15, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 225%, moves enemies back.
  • Level 11: MP Cost: 15, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 228%, moves enemies back.
  • Level 12: MP Cost: 16, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 231%, moves enemies back.
  • Level 13: MP Cost: 16, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 234%, moves enemies back.
  • Level 14: MP Cost: 17, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 237%, moves enemies back.
  • Level 15: MP Cost: 17, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 240%, moves enemies back.
  • Level 16: MP Cost: 18, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 243%, moves enemies back.
  • Level 17: MP Cost: 18, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 246%, moves enemies back.
  • Level 18: MP Cost: 19, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 249%, moves enemies back.
  • Level 19: MP Cost: 19, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 252%, moves enemies back.
  • Level 20: MP Cost: 20, Max Monsters Hit: 8, Number of Attacks: 2, Damage: 255%, moves enemies back.

MS Skill Knuckle Mastery.png

Knuckle Mastery: Increases the weapon mastery and accuracy of knuckles.

Knuckle Mastery effects

'

  • Level 1: Knuckle Mastery: 14%, Accuracy: +12
  • Level 2: Knuckle Mastery: 18%, Accuracy: +24.
  • Level 3: Knuckle Mastery: 22%, Accuracy: +36.
  • Level 4: Knuckle Mastery: 26%, Accuracy: +48.
  • Level 5: Knuckle Mastery: 30%, Accuracy: +60.
  • Level 6: Knuckle Mastery: 34%, Accuracy: +72.
  • Level 7: Knuckle Mastery: 38%, Accuracy: +84.
  • Level 8: Knuckle Mastery: 42%, Accuracy: +96.
  • Level 9: Knuckle Mastery: 46%, Accuracy: +108.
  • Level 10: Knuckle Mastery: 50%, Accuracy: +120.

MS Skill Knuckle Booster.png

Knuckle Booster: Increases the attack speed of your weapon for a short time. Must have a Knuckle equipped.

Knuckle Booster effects

Requires Level 5 Knuckle Mastery

  • Level 1: MP Cost: 29, Duration of Knuckle Attack Speed increase: 20 sec
  • Level 2: MP Cost: 27, Duration of Knuckle Attack Speed increase: 40 sec
  • Level 3: MP Cost: 25, Duration of Knuckle Attack Speed increase: 60 sec
  • Level 4: MP Cost: 23, Duration of Knuckle Attack Speed increase: 80 sec
  • Level 5: MP Cost: 21, Duration of Knuckle Attack Speed increase: 100 sec
  • Level 6: MP Cost: 19, Duration of Knuckle Attack Speed increase: 120 sec
  • Level 7: MP Cost: 17, Duration of Knuckle Attack Speed increase: 140 sec
  • Level 8: MP Cost: 15, Duration of Knuckle Attack Speed increase: 160 sec
  • Level 9: MP Cost: 13, Duration of Knuckle Attack Speed increase: 180 sec
  • Level 10: MP Cost: 11, Duration of Knuckle Attack Speed increase: 200 sec

MS Skill Gains.png

Gains: Permanently increases STR through endless training.

Gains effects

'

  • Level 1: Permanent STR: +4
  • Level 2: Permanent STR: +8
  • Level 3: Permanent STR: +12
  • Level 4: Permanent STR: +16
  • Level 5: Permanent STR: +20
  • Level 6: Permanent STR: +24
  • Level 7: Permanent STR: +28
  • Level 8: Permanent STR: +32
  • Level 9: Permanent STR: +36
  • Level 10: Permanent STR: +40
  • Level 11: Permanent STR: +44
  • Level 12: Permanent STR: +48
  • Level 13: Permanent STR: +52
  • Level 14: Permanent STR: +56
  • Level 15: Permanent STR: +60

MS Skill Lightning Boost.png

Lightning Boost: Learn to better command the power of lightning.

Lightning Boost effects

'

  • Level 1: Lightning Buff Chance: +1%, Max Accumulation: +1, Weapon ATT: +1.
  • Level 2: Lightning Buff Chance: +2%, Max Accumulation: +1, Weapon ATT: +2.
  • Level 3: Lightning Buff Chance: +3%, Max Accumulation: +1, Weapon ATT: +3.
  • Level 4: Lightning Buff Chance: +4%, Max Accumulation: +1, Weapon ATT: +4.
  • Level 5: Lightning Buff Chance: +5%, Max Accumulation: +1, Weapon ATT: +5.
  • Level 6: Lightning Buff Chance: +6%, Max Accumulation: +1, Weapon ATT: +6.
  • Level 7: Lightning Buff Chance: +7%, Max Accumulation: +1, Weapon ATT: +7.
  • Level 8: Lightning Buff Chance: +8%, Max Accumulation: +1, Weapon ATT: +8.
  • Level 9: Lightning Buff Chance: +9%, Max Accumulation: +1, Weapon ATT: +9.
  • Level 10: Lightning Buff Chance: +10%, Max Accumulation: +1, Weapon ATT: +10.
  • Level 11: Lightning Buff Chance: +11%, Max Accumulation: +1, Weapon ATT: +11.
  • Level 12: Lightning Buff Chance: +12%, Max Accumulation: +1, Weapon ATT: +12.
  • Level 13: Lightning Buff Chance: +13%, Max Accumulation: +1, Weapon ATT: +13.
  • Level 14: Lightning Buff Chance: +14%, Max Accumulation: +1, Weapon ATT: +14.
  • Level 15: Lightning Buff Chance: +15%, Max Accumulation: +1, Weapon ATT: +15.
  • Level 16: Lightning Buff Chance: +16%, Max Accumulation: +1, Weapon ATT: +16.
  • Level 17: Lightning Buff Chance: +17%, Max Accumulation: +1, Weapon ATT: +17.
  • Level 18: Lightning Buff Chance: +18%, Max Accumulation: +1, Weapon ATT: +18.
  • Level 19: Lightning Buff Chance: +19%, Max Accumulation: +1, Weapon ATT: +19.
  • Level 20: Lightning Buff Chance: +20%, Max Accumulation: +1, Weapon ATT: +20.

Third Job

MS Skill Ascension.png

Ascension: A lightning-powered upwards somersault kick. Can be linked with Thunder afterwards.

Ascension effects

'

  • Level 1: MP Cost: 22, Damage: 118%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 2: MP Cost: 23, Damage: 121%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 3: MP Cost: 24, Damage: 124%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 4: MP Cost: 25, Damage: 127%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 5: MP Cost: 26, Damage: 130%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 6: MP Cost: 27, Damage: 133%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 7: MP Cost: 28, Damage: 136%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 8: MP Cost: 29, Damage: 139%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 9: MP Cost: 30, Damage: 142%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 10: MP Cost: 31, Damage: 145%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 11: MP Cost: 32, Damage: 148%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 12: MP Cost: 33, Damage: 151%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 13: MP Cost: 34, Damage: 154%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 14: MP Cost: 35, Damage: 157%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 15: MP Cost: 36, Damage: 160%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 16: MP Cost: 37, Damage: 163%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 17: MP Cost: 38, Damage: 166%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 18: MP Cost: 39, Damage: 169%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 19: MP Cost: 40, Damage: 172%, Number of Attacks: 5, Max Enemies Hit: 6
  • Level 20: MP Cost: 41, Damage: 175%, Number of Attacks: 5, Max Enemies Hit: 6

MS Skill Thunder.png

Thunder: Blast through the air. Can be used after jumping or after using Ascension. Can be linked with all skills, excluding self-skills.

Thunder effects

'

  • Level 1: MP Cost: 27, Damage: 93%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 2: MP Cost: 28, Damage: 96%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 3: MP Cost: 28, Damage: 99%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 4: MP Cost: 29, Damage: 102%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 5: MP Cost: 29, Damage: 105%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 6: MP Cost: 30, Damage: 108%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 7: MP Cost: 30, Damage: 111%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 8: MP Cost: 31, Damage: 114%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 9: MP Cost: 31, Damage: 117%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 10: MP Cost: 32, Damage: 120%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 11: MP Cost: 32, Damage: 123%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 12: MP Cost: 33, Damage: 126%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 13: MP Cost: 33, Damage: 129%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 14: MP Cost: 34, Damage: 132%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 15: MP Cost: 34, Damage: 135%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 16: MP Cost: 35, Damage: 138%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 17: MP Cost: 35, Damage: 141%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 18: MP Cost: 36, Damage: 144%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 19: MP Cost: 36, Damage: 147%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 20: MP Cost: 37, Damage: 150%, Number of Attacks: 4, Max Enemies Hit: 6

MS Skill Gale.png

Gale: Unleash the power gained from using link skills at once. Can be linked with all skills excluding Thunder and self-skills.

Gale effects

'

  • Level 1: MP Cost: 45, Max Enemies Hit: 6, Damage: 324%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 3 sec. This skill does not activate Lightning buff. Cooldown: 30 sec.
  • Level 2: MP Cost: 47, Max Enemies Hit: 6, Damage: 327%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 6 sec. This skill does not activate Lightning buff. Cooldown: 29 sec.
  • Level 3: MP Cost: 47, Max Enemies Hit: 6, Damage: 330%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 9 sec. This skill does not activate Lightning buff. Cooldown: 29 sec.
  • Level 4: MP Cost: 49, Max Enemies Hit: 6, Damage: 333%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 12 sec. This skill does not activate Lightning buff. Cooldown: 28 sec.
  • Level 5: MP Cost: 49, Max Enemies Hit: 6, Damage: 336%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 15 sec. This skill does not activate Lightning buff. Cooldown: 28 sec.
  • Level 6: MP Cost: 51, Max Enemies Hit: 6, Damage: 339%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 18 sec. This skill does not activate Lightning buff. Cooldown: 27 sec.
  • Level 7: MP Cost: 51, Max Enemies Hit: 6, Damage: 342%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 21 sec. This skill does not activate Lightning buff. Cooldown: 27 sec.
  • Level 8: MP Cost: 53, Max Enemies Hit: 6, Damage: 345%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 24 sec. This skill does not activate Lightning buff. Cooldown: 26 sec.
  • Level 9: MP Cost: 53, Max Enemies Hit: 6, Damage: 348%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 1%, Duration: 27 sec. This skill does not activate Lightning buff. Cooldown: 26 sec.
  • Level 10: MP Cost: 55, Max Enemies Hit: 6, Damage: 351%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 30 sec. This skill does not activate Lightning buff. Cooldown: 25 sec.
  • Level 11: MP Cost: 55, Max Enemies Hit: 6, Damage: 354%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 33 sec. This skill does not activate Lightning buff. Cooldown: 25 sec.
  • Level 12: MP Cost: 57, Max Enemies Hit: 6, Damage: 357%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 36 sec. This skill does not activate Lightning buff. Cooldown: 24 sec.
  • Level 13: MP Cost: 57, Max Enemies Hit: 6, Damage: 360%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 39 sec. This skill does not activate Lightning buff. Cooldown: 24 sec.
  • Level 14: MP Cost: 59, Max Enemies Hit: 6, Damage: 363%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 42 sec. This skill does not activate Lightning buff. Cooldown: 23 sec.
  • Level 15: MP Cost: 59, Max Enemies Hit: 6, Damage: 366%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 45 sec. This skill does not activate Lightning buff. Cooldown: 23 sec.
  • Level 16: MP Cost: 61, Max Enemies Hit: 6, Damage: 369%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 48 sec. This skill does not activate Lightning buff. Cooldown: 22 sec.
  • Level 17: MP Cost: 61, Max Enemies Hit: 6, Damage: 372%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 51 sec. This skill does not activate Lightning buff. Cooldown: 22 sec.
  • Level 18: MP Cost: 63, Max Enemies Hit: 6, Damage: 375%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 54 sec. This skill does not activate Lightning buff. Cooldown: 21 sec.
  • Level 19: MP Cost: 63, Max Enemies Hit: 6, Damage: 378, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 2%, Duration: 57 sec. This skill does not activate Lightning buff. Cooldown: 21 sec.
  • Level 20: MP Cost: 65, Max Enemies Hit: 6, Damage: 381%, Number of Attacks: 3. Available only after 3 accumulated Lightning Buff. Damage increase for every accumulated Lightning Buff: 3%, Duration: 60 sec. This skill does not activate Lightning buff. Cooldown: 20 sec.

MS Skill Seawall.png

Seawall: Summons a torrent that protects you from all attacks.

Seawall effects

'

  • Level 1: MP Cost: 51, Duration: 47 sec. Abnormal Status and Elemental Resistance: +11%.
  • Level 2: MP Cost: 52, Duration: 54 sec. Abnormal Status and Elemental Resistance: +12%.
  • Level 3: MP Cost: 53, Duration: 61 sec. Abnormal Status and Elemental Resistance: +13%.
  • Level 4: MP Cost: 54, Duration: 68 sec. Abnormal Status and Elemental Resistance: +14%.
  • Level 5: MP Cost: 55, Duration: 75 sec. Abnormal Status and Elemental Resistance: +15%.
  • Level 6: MP Cost: 56, Duration: 82 sec. Abnormal Status and Elemental Resistance: +16%.
  • Level 7: MP Cost: 57, Duration: 89 sec. Abnormal Status and Elemental Resistance: +17%.
  • Level 8: MP Cost: 58, Duration: 96 sec. Abnormal Status and Elemental Resistance: +18%.
  • Level 9: MP Cost: 59, Duration: 103 sec. Abnormal Status and Elemental Resistance: +19%.
  • Level 10: MP Cost: 60, Duration: 110 sec. Abnormal Status and Elemental Resistance: +20%.
  • Level 11: MP Cost: 61, Duration: 117 sec. Abnormal Status and Elemental Resistance: +21%.
  • Level 12: MP Cost: 62, Duration: 124 sec. Abnormal Status and Elemental Resistance: +22%.
  • Level 13: MP Cost: 63, Duration: 131 sec. Abnormal Status and Elemental Resistance: +23%.
  • Level 14: MP Cost: 64, Duration: 138 sec. Abnormal Status and Elemental Resistance: +24%.
  • Level 15: MP Cost: 65, Duration: 145 sec. Abnormal Status and Elemental Resistance: +25%.
  • Level 16: MP Cost: 66, Duration: 152 sec. Abnormal Status and Elemental Resistance: +26%.
  • Level 17: MP Cost: 67, Duration: 159 sec. Abnormal Status and Elemental Resistance: +27%.
  • Level 18: MP Cost: 68, Duration: 166 sec. Abnormal Status and Elemental Resistance: +28%.
  • Level 19: MP Cost: 69, Duration: 173 sec. Abnormal Status and Elemental Resistance: +29%.
  • Level 20: MP Cost: 70, Duration: 180 sec. Abnormal Status and Elemental Resistance: +30%.

MS Skill Ironclad.png

Ironclad: Summons resilient armor that attacks and defends.

Ironclad effects

'

  • Level 1: MP Cost: 15, Duration: 99 sec., Damage: +0%, Damage Absorption: -1%
  • Level 2: MP Cost: 110, Duration: 108 sec., Damage: +1%, Damage Absorption: -2%
  • Level 3: MP Cost: 105, Duration: 117 sec., Damage: +1%, Damage Absorption: -3%
  • Level 4: MP Cost: 100, Duration: 126 sec., Damage: +2%, Damage Absorption: -4%
  • Level 5: MP Cost: 95, Duration: 135 sec., Damage: +2%, Damage Absorption: -5%
  • Level 6: MP Cost: 90, Duration: 144 sec., Damage: +3%, Damage Absorption: -6%
  • Level 7: MP Cost: 85, Duration: 153 sec., Damage: +3%, Damage Absorption: -7%
  • Level 8: MP Cost: 80, Duration: 162 sec., Damage: +4%, Damage Absorption: -8%
  • Level 9: MP Cost: 75, Duration: 171 sec., Damage: +4%, Damage Absorption: -9%
  • Level 10: MP Cost: 70, Duration: 180 sec., Damage: +5%, Damage Absorption: -10%

MS Skill Link Mastery.png

Link Mastery: Grants mastery of linking skills, enabling you to deal more damage.

Link Mastery effects

'

  • Level 1: Damage increased 5% on Linked Attack.
  • Level 2: Damage increased 6% on Linked Attack.
  • Level 3: Damage increased 6% on Linked Attack.
  • Level 4: Damage increased 7% on Linked Attack.
  • Level 5: Damage increased 7% on Linked Attack.
  • Level 6: Damage increased 8% on Linked Attack.
  • Level 7: Damage increased 8% on Linked Attack.
  • Level 8: Damage increased 9% on Linked Attack.
  • Level 9: Damage increased 9% on Linked Attack.
  • Level 10: Damage increased 10% on Linked Attack.
  • Level 11: Damage increased 10% on Linked Attack.
  • Level 12: Damage increased 11% on Linked Attack.
  • Level 13: Damage increased 11% on Linked Attack.
  • Level 14: Damage increased 12% on Linked Attack.
  • Level 15: Damage increased 12% on Linked Attack.
  • Level 16: Damage increased 13% on Linked Attack.
  • Level 17: Damage increased 13% on Linked Attack.
  • Level 18: Damage increased 14% on Linked Attack.
  • Level 19: Damage increased 14% on Linked Attack.
  • Level 20: Damage increased 15% on Linked Attack.

MS Skill Lightning Lord.png

Lightning Lord: Grants total command over the power of lightning.

Lightning Lord effects

'

  • Level 1: Lightning Buff Chance: +11%, Max Accumulation: +1, Weapon ATT: +11.
  • Level 2: Lightning Buff Chance: +12%, Max Accumulation: +1, Weapon ATT: +12.
  • Level 3: Lightning Buff Chance: +13%, Max Accumulation: +1, Weapon ATT: +13.
  • Level 4: Lightning Buff Chance: +14%, Max Accumulation: +1, Weapon ATT: +14.
  • Level 5: Lightning Buff Chance: +15%, Max Accumulation: +1, Weapon ATT: +15.
  • Level 6: Lightning Buff Chance: +16%, Max Accumulation: +1, Weapon ATT: +16.
  • Level 7: Lightning Buff Chance: +17%, Max Accumulation: +1, Weapon ATT: +17.
  • Level 8: Lightning Buff Chance: +18%, Max Accumulation: +1, Weapon ATT: +18.
  • Level 9: Lightning Buff Chance: +19%, Max Accumulation: +1, Weapon ATT: +19.
  • Level 10: Lightning Buff Chance: +20%, Max Accumulation: +1, Weapon ATT: +20.
  • Level 11: Lightning Buff Chance: +21%, Max Accumulation: +1, Weapon ATT: +21.
  • Level 12: Lightning Buff Chance: +22%, Max Accumulation: +1, Weapon ATT: +22.
  • Level 13: Lightning Buff Chance: +23%, Max Accumulation: +1, Weapon ATT: +23.
  • Level 14: Lightning Buff Chance: +24%, Max Accumulation: +1, Weapon ATT: +24.
  • Level 15: Lightning Buff Chance: +25%, Max Accumulation: +1, Weapon ATT: +25.
  • Level 16: Lightning Buff Chance: +26%, Max Accumulation: +1, Weapon ATT: +26.
  • Level 17: Lightning Buff Chance: +27%, Max Accumulation: +1, Weapon ATT: +27.
  • Level 18: Lightning Buff Chance: +28%, Max Accumulation: +1, Weapon ATT: +28.
  • Level 19: Lightning Buff Chance: +29%, Max Accumulation: +1, Weapon ATT: +29.
  • Level 20: Lightning Buff Chance: +30%, Max Accumulation: +1, Weapon ATT: +30.

Fourth Job

Those in Italic can be obtained through Combat Orders.

MS Skill Call of Cygnus.png Call of Cygnus
"Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members."
Unlocked at level 120 via quest.
Call of Cygnus level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec

MS Skill Annihilate.png

Annihilate: Summon a massive charge of electricity to blast enemies in front of you. Can be linked with all skills excluding Thunder and self-skills.

Annihilate effects

'

  • Level 1: MP Cost: 40, Max Monsters Hit: 1, Damage: 134%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 2: MP Cost: 40, Max Monsters Hit: 1, Damage: 138%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 3: MP Cost: 42, Max Monsters Hit: 1, Damage: 142%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 4: MP Cost: 42, Max Monsters Hit: 1, Damage: 146%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 5: MP Cost: 42, Max Monsters Hit: 1, Damage: 150%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 6: MP Cost: 44, Max Monsters Hit: 1, Damage: 154%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 7: MP Cost: 44, Max Monsters Hit: 1, Damage: 158%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 8: MP Cost: 44, Max Monsters Hit: 1, Damage: 162%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 9: MP Cost: 46, Max Monsters Hit: 1, Damage: 166%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 10: MP Cost: 46, Max Monsters Hit: 1, Damage: 170%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 11: MP Cost: 46, Max Monsters Hit: 1, Damage: 174%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 12: MP Cost: 48, Max Monsters Hit: 1, Damage: 178%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 13: MP Cost: 48, Max Monsters Hit: 1, Damage: 182%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 14: MP Cost: 48, Max Monsters Hit: 1, Damage: 186%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 15: MP Cost: 50, Max Monsters Hit: 1, Damage: 190%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 16: MP Cost: 50, Max Monsters Hit: 1, Damage: 194%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 17: MP Cost: 50, Max Monsters Hit: 1, Damage: 198%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 18: MP Cost: 52, Max Monsters Hit: 1, Damage: 202%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 19: MP Cost: 52, Max Monsters Hit: 1, Damage: 206%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 20: MP Cost: 52, Max Monsters Hit: 1, Damage: 210%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 21: MP Cost: 54, Max Monsters Hit: 1, Damage: 214%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 22: MP Cost: 54, Max Monsters Hit: 1, Damage: 218%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 23: MP Cost: 54, Max Monsters Hit: 1, Damage: 222%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 24: MP Cost: 56, Max Monsters Hit: 1, Damage: 226%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 25: MP Cost: 56, Max Monsters Hit: 1, Damage: 230%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 26: MP Cost: 56, Max Monsters Hit: 1, Damage: 234%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 27: MP Cost: 58, Max Monsters Hit: 1, Damage: 238%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 28: MP Cost: 58, Max Monsters Hit: 1, Damage: 242%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 29: MP Cost: 58, Max Monsters Hit: 1, Damage: 246%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 30: MP Cost: 60, Max Monsters Hit: 1, Damage: 250%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 31: MP Cost: 60, Max Monsters Hit: 1, Damage: 254%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.
  • Level 32: MP Cost: 60, Max Monsters Hit: 1, Damage: 258%, Number of Attacks: 2. 1 additional attack for every 1 Lightning Buff added (Total of 7 possible attacks). This skill doesn't activate lightning buff.

MS Skill Thunderbolt.png

Thunderbolt: Call down a destructive bolt of electricity in front of you. Can be linked with all skills excluding Thunder and self-skills.

Thunderbolt effects

'

  • Level 1: MP Cost: 57, Damage: 164%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 2: MP Cost: 57, Damage: 168%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 3: MP Cost: 57, Damage: 172%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 4: MP Cost: 59, Damage: 176%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 5: MP Cost: 59, Damage: 180%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 6: MP Cost: 59, Damage: 184%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 7: MP Cost: 61, Damage: 188%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 8: MP Cost: 61, Damage: 192%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 9: MP Cost: 61, Damage: 196%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 10: MP Cost: 63, Damage: 200%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 11: MP Cost: 63, Damage: 204%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 12: MP Cost: 63, Damage: 208%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 13: MP Cost: 65, Damage: 212%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 14: MP Cost: 65, Damage: 216%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 15: MP Cost: 65, Damage: 220%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 16: MP Cost: 67, Damage: 224%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 17: MP Cost: 67, Damage: 228%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 18: MP Cost: 67, Damage: 232%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 19: MP Cost: 69, Damage: 236%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 20: MP Cost: 69, Damage: 240%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 21: MP Cost: 69, Damage: 244%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 22: MP Cost: 71, Damage: 248%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 23: MP Cost: 71, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 24: MP Cost: 71, Damage: 256%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 25: MP Cost: 73, Damage: 260%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 26: MP Cost: 73, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 27: MP Cost: 73, Damage: 268%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 28: MP Cost: 75, Damage: 272%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 29: MP Cost: 75, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 30: MP Cost: 75, Damage: 280%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 31: MP Cost: 77, Damage: 284%, Number of Attacks: 5, Max Enemies Hit: 8
  • Level 32: MP Cost: 77, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 8

MS Skill Typhoon.png

Typhoon: Maximizes energy collection from using linked skills, transforming it into a devastating typhoon. Passive skill that enhances Gale.

Typhoon effects

Requires Level 20 Gale

  • Level 1: MP Cost: 34, Max Enemies Hit: 8, Damage: 303%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 61 sec. This skill does not activate Lightning buff. Cooldown: 20 sec.
  • Level 2: MP Cost: 35, Max Enemies Hit: 8, Damage: 306%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 62 sec. This skill does not activate Lightning buff. Cooldown: 20 sec.
  • Level 3: MP Cost: 35, Max Enemies Hit: 8, Damage: 309%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 63 sec. This skill does not activate Lightning buff. Cooldown: 19 sec.
  • Level 4: MP Cost: 36, Max Enemies Hit: 8, Damage: 312%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 64 sec. This skill does not activate Lightning buff. Cooldown: 19 sec.
  • Level 5: MP Cost: 36, Max Enemies Hit: 8, Damage: 315%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 65 sec. This skill does not activate Lightning buff. Cooldown: 19 sec.
  • Level 6: MP Cost: 37, Max Enemies Hit: 8, Damage: 318%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 66 sec. This skill does not activate Lightning buff. Cooldown: 18 sec.
  • Level 7: MP Cost: 37, Max Enemies Hit: 8, Damage: 321%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 67 sec. This skill does not activate Lightning buff. Cooldown: 18 sec.
  • Level 8: MP Cost: 38, Max Enemies Hit: 8, Damage: 324%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 68 sec. This skill does not activate Lightning buff. Cooldown: 18 sec.
  • Level 9: MP Cost: 38, Max Enemies Hit: 8, Damage: 327%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 69 sec. This skill does not activate Lightning buff. Cooldown: 17 sec.
  • Level 10: MP Cost: 39, Max Enemies Hit: 8, Damage: 330%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 70 sec. This skill does not activate Lightning buff. Cooldown: 17 sec.
  • Level 11: MP Cost: 39, Max Enemies Hit: 8, Damage: 333%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 71 sec. This skill does not activate Lightning buff. Cooldown: 17 sec.
  • Level 12: MP Cost: 40, Max Enemies Hit: 8, Damage: 336%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 72 sec. This skill does not activate Lightning buff. Cooldown: 16 sec.
  • Level 13: MP Cost: 40, Max Enemies Hit: 8, Damage: 339%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 73 sec. This skill does not activate Lightning buff. Cooldown: 16 sec.
  • Level 14: MP Cost: 41, Max Enemies Hit: 8, Damage: 342%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 5%, Duration: 74 sec. This skill does not activate Lightning buff. Cooldown: 16 sec.
  • Level 15: MP Cost: 41, Max Enemies Hit: 8, Damage: 345%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 75 sec. This skill does not activate Lightning buff. Cooldown: 15 sec.
  • Level 16: MP Cost: 42, Max Enemies Hit: 8, Damage: 348%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 76 sec. This skill does not activate Lightning buff. Cooldown: 15 sec.
  • Level 17: MP Cost: 42, Max Enemies Hit: 8, Damage: 351%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 77 sec. This skill does not activate Lightning buff. Cooldown: 15 sec.
  • Level 18: MP Cost: 43, Max Enemies Hit: 8, Damage: 354%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 78 sec. This skill does not activate Lightning buff. Cooldown: 14 sec.
  • Level 19: MP Cost: 43, Max Enemies Hit: 8, Damage: 357%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 79 sec. This skill does not activate Lightning buff. Cooldown: 14 sec.
  • Level 20: MP Cost: 44, Max Enemies Hit: 8, Damage: 360%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 80 sec. This skill does not activate Lightning buff. Cooldown: 14 sec.
  • Level 21: MP Cost: 44, Max Enemies Hit: 8, Damage: 363%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 81 sec. This skill does not activate Lightning buff. Cooldown: 13 sec.
  • Level 22: MP Cost: 45, Max Enemies Hit: 8, Damage: 366%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 82 sec. This skill does not activate Lightning buff. Cooldown: 13 sec.
  • Level 23: MP Cost: 45, Max Enemies Hit: 8, Damage: 369%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 83 sec. This skill does not activate Lightning buff. Cooldown: 13 sec.
  • Level 24: MP Cost: 46, Max Enemies Hit: 8, Damage: 372%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 84 sec. This skill does not activate Lightning buff. Cooldown: 12 sec.
  • Level 25: MP Cost: 46, Max Enemies Hit: 8, Damage: 375%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 85 sec. This skill does not activate Lightning buff. Cooldown: 12 sec.
  • Level 26: MP Cost: 47, Max Enemies Hit: 8, Damage: 378%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 86 sec. This skill does not activate Lightning buff. Cooldown: 12 sec.
  • Level 27: MP Cost: 47, Max Enemies Hit: 8, Damage: 381%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 87 sec. This skill does not activate Lightning buff. Cooldown: 11 sec.
  • Level 28: MP Cost: 48, Max Enemies Hit: 8, Damage: 384%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 88 sec. This skill does not activate Lightning buff. Cooldown: 11 sec.
  • Level 29: MP Cost: 48, Max Enemies Hit: 8, Damage: 387%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 6%, Duration: 89 sec. This skill does not activate Lightning buff. Cooldown: 11 sec.
  • Level 30: MP Cost: 49, Max Enemies Hit: 8, Damage: 390%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 7%, Duration: 90 sec. This skill does not activate Lightning buff. Cooldown: 10 sec.
  • Level 31: MP Cost: 49, Max Enemies Hit: 8, Damage: 393%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 7%, Duration: 91 sec. This skill does not activate Lightning buff. Cooldown: 10 sec.
  • Level 32: MP Cost: 50, Max Enemies Hit: 8, Damage: 396%, Number of Attacks: 5. Available only after 2 accumulated Lightning Buff. Damage increase for every Lightning Buff: 7%, Duration: 92 sec. This skill does not activate Lightning buff. Cooldown: 10 sec.

MS Skill Arc Charger.png

Arc Charger: Gather electricity from your surroundings to make all of your attacks deal additional hits.

Arc Charger effects

'

  • Level 1: MP Cost: 44, All attacks have additional 11% hits for 35 sec. Cooldown: 296 sec.
  • Level 2: MP Cost: 44, All attacks have additional 12% hits for 40 sec. Cooldown: 292 sec.
  • Level 3: MP Cost: 44, All attacks have additional 13% hits for 45 sec. Cooldown: 288 sec.
  • Level 4: MP Cost: 48, All attacks have additional 14% hits for 50 sec. Cooldown: 284 sec.
  • Level 5: MP Cost: 48, All attacks have additional 15% hits for 55 sec. Cooldown: 280 sec.
  • Level 6: MP Cost: 48, All attacks have additional 16% hits for 60 sec. Cooldown: 276 sec.
  • Level 7: MP Cost: 52, All attacks have additional 17% hits for 65 sec. Cooldown: 272 sec.
  • Level 8: MP Cost: 52, All attacks have additional 18% hits for 70 sec. Cooldown: 268 sec.
  • Level 9: MP Cost: 52, All attacks have additional 19% hits for 75 sec. Cooldown: 264 sec.
  • Level 10: MP Cost: 56, All attacks have additional 20% hits for 80 sec. Cooldown: 260 sec.
  • Level 11: MP Cost: 56, All attacks have additional 21% hits for 85 sec. Cooldown: 256 sec.
  • Level 12: MP Cost: 56, All attacks have additional 22% hits for 90 sec. Cooldown: 252 sec.
  • Level 13: MP Cost: 60, All attacks have additional 23% hits for 95 sec. Cooldown: 248 sec.
  • Level 14: MP Cost: 60, All attacks have additional 24% hits for 100 sec. Cooldown: 244 sec.
  • Level 15: MP Cost: 60, All attacks have additional 25% hits for 105 sec. Cooldown: 240 sec.
  • Level 16: MP Cost: 64, All attacks have additional 26% hits for 110 sec. Cooldown: 236 sec.
  • Level 17: MP Cost: 64, All attacks have additional 27% hits for 115 sec. Cooldown: 232 sec.
  • Level 18: MP Cost: 64, All attacks have additional 28% hits for 120 sec. Cooldown: 228 sec.
  • Level 19: MP Cost: 68, All attacks have additional 29% hits for 125 sec. Cooldown: 224 sec.
  • Level 20: MP Cost: 68, All attacks have additional 30% hits for 130 sec. Cooldown: 220 sec.
  • Level 21: MP Cost: 68, All attacks have additional 31% hits for 135 sec. Cooldown: 216 sec.
  • Level 22: MP Cost: 72, All attacks have additional 32% hits for 140 sec. Cooldown: 212 sec.
  • Level 23: MP Cost: 72, All attacks have additional 33% hits for 145 sec. Cooldown: 208 sec.
  • Level 24: MP Cost: 72, All attacks have additional 34% hits for 150 sec. Cooldown: 204 sec.
  • Level 25: MP Cost: 76, All attacks have additional 35% hits for 155 sec. Cooldown: 200 sec.
  • Level 26: MP Cost: 76, All attacks have additional 36% hits for 160 sec. Cooldown: 196 sec.
  • Level 27: MP Cost: 76, All attacks have additional 37% hits for 165 sec. Cooldown: 192 sec.
  • Level 28: MP Cost: 80, All attacks have additional 38% hits for 170 sec. Cooldown: 188 sec.
  • Level 29: MP Cost: 80, All attacks have additional 39% hits for 175 sec. Cooldown: 184 sec.
  • Level 30: MP Cost: 80, All attacks have additional 40% hits for 180 sec. Cooldown: 180 sec.
  • Level 31: MP Cost: 84, All attacks have additional 41% hits for 185 sec. Cooldown: 176 sec.
  • Level 32: MP Cost: 84, All attacks have additional 42% hits for 190 sec. Cooldown: 172 sec.

MS Skill Speed Infusion.png

Speed Infusion: Uses HP and MP to double your team's attack speed. This can be combined with other boosters.

Speed Infusion effects

Requires Level 20 Knuckle Booster.

  • Level 1: HP and MP Cost: 78, Attack speed increase duration: 110 sec.
  • Level 2: HP and MP Cost: 76, Attack speed increase duration: 120 sec.
  • Level 3: HP and MP Cost: 74, Attack speed increase duration: 130 sec.
  • Level 4: HP and MP Cost: 72, Attack speed increase duration: 140 sec.
  • Level 5: HP and MP Cost: 70, Attack speed increase duration: 150 sec.
  • Level 6: HP and MP Cost: 68, Attack speed increase duration: 160 sec.
  • Level 7: HP and MP Cost: 66, Attack speed increase duration: 170 sec.
  • Level 8: HP and MP Cost: 64, Attack speed increase duration: 180 sec.
  • Level 9: HP and MP Cost: 62, Attack speed increase duration: 190 sec.
  • Level 10: HP and MP Cost: 60, Attack speed increase duration: 200 sec.
  • Level 11: HP and MP Cost: 58, Attack speed increase duration: 210 sec.
  • Level 12: HP and MP Cost: 56, Attack speed increase duration: 220 sec.
  • Level 13: HP and MP Cost: 54, Attack speed increase duration: 230 sec.
  • Level 14: HP and MP Cost: 52, Attack speed increase duration: 240 sec.
  • Level 15: HP and MP Cost: 50, Attack speed increase duration: 250 sec.
  • Level 16: HP and MP Cost: 48, Attack speed increase duration: 260 sec.
  • Level 17: HP and MP Cost: 46, Attack speed increase duration: 270 sec.
  • Level 18: HP and MP Cost: 44, Attack speed increase duration: 280 sec.
  • Level 19: HP and MP Cost: 42, Attack speed increase duration: 290 sec.
  • Level 20: HP and MP Cost: 40, Attack speed increase duration: 300 sec.
  • Level 21: HP and MP Cost: 38, Attack speed increase duration: 310 sec.
  • Level 22: HP and MP Cost: 36, Attack speed increase duration: 320 sec.

MS Skill Pirate's Revenge.png Knuckle Expert
"Increases Knuckle Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Knuckle Mastery
Knuckle Expert level data
Level Knuckle Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

MS Skill Electrify.png

Electrify: Use electricity to supercharge your body.

Electrify effects

'

  • Level 1: Max HP: 2%, Avoidability: +2%, Damage Intake: 2%
  • Level 2: Max HP: 4%, Avoidability: +4%, Damage Intake: 4%
  • Level 3: Max HP: 6%, Avoidability: +6%, Damage Intake: 6%
  • Level 4: Max HP: 8%, Avoidability: +8%, Damage Intake: 8%
  • Level 5: Max HP: 10%, Avoidability: +10%, Damage Intake: 10%
  • Level 6: Max HP: 12%, Avoidability: +12%, Damage Intake: 12%
  • Level 7: Max HP: 14%, Avoidability: +14%, Damage Intake: 14%
  • Level 8: Max HP: 16%, Avoidability: +16%, Damage Intake: 16%
  • Level 9: Max HP: 18%, Avoidability: +18%, Damage Intake: 18%
  • Level 10: Max HP: 20%, Avoidability: +20%, Damage Intake: 20%
  • Level 11: Max HP: 22%, Avoidability: +22%, Damage Intake: 22%
  • Level 12: Max HP: 24%, Avoidability: +24%, Damage Intake: 24%

MS Skill Thunder God.png

Thunder God: Grants absolute control of thunder and storms.

Thunder God effects

'

  • Level 1: Chance to activate Lightning Buff: +1%, Max Accumulation: 1. Critical Rate: 1%, Critical Max Damage: +1%
  • Level 2: Chance to activate Lightning Buff: +2%, Max Accumulation: 1. Critical Rate: 2%, Critical Max Damage: +2%
  • Level 3: Chance to activate Lightning Buff: +3%, Max Accumulation: 1. Critical Rate: 3%, Critical Max Damage: +3%
  • Level 4: Chance to activate Lightning Buff: +4%, Max Accumulation: 1. Critical Rate: 4%, Critical Max Damage: +4%
  • Level 5: Chance to activate Lightning Buff: +5%, Max Accumulation: 1. Critical Rate: 5%, Critical Max Damage: +5%
  • Level 6: Chance to activate Lightning Buff: +6%, Max Accumulation: 1. Critical Rate: 6%, Critical Max Damage: +6%
  • Level 7: Chance to activate Lightning Buff: +7%, Max Accumulation: 1. Critical Rate: 7%, Critical Max Damage: +7%
  • Level 8: Chance to activate Lightning Buff: +8%, Max Accumulation: 1. Critical Rate: 8%, Critical Max Damage: +8%
  • Level 9: Chance to activate Lightning Buff: +9%, Max Accumulation: 1. Critical Rate: 9%, Critical Max Damage: +9%
  • Level 10: Chance to activate Lightning Buff: +10%, Max Accumulation: 1. Critical Rate: 10%, Critical Max Damage: +10%
  • Level 11: Chance to activate Lightning Buff: +11%, Max Accumulation: 1. Critical Rate: 11%, Critical Max Damage: +11%
  • Level 12: Chance to activate Lightning Buff: +12%, Max Accumulation: 1. Critical Rate: 12%, Critical Max Damage: +12%
  • Level 13: Chance to activate Lightning Buff: +13%, Max Accumulation: 1. Critical Rate: 13%, Critical Max Damage: +13%
  • Level 14: Chance to activate Lightning Buff: +14%, Max Accumulation: 1. Critical Rate: 14%, Critical Max Damage: +14%
  • Level 15: Chance to activate Lightning Buff: +15%, Max Accumulation: 1. Critical Rate: 15%, Critical Max Damage: +15%
  • Level 16: Chance to activate Lightning Buff: +16%, Max Accumulation: 1. Critical Rate: 16%, Critical Max Damage: +16%
  • Level 17: Chance to activate Lightning Buff: +17%, Max Accumulation: 1. Critical Rate: 17%, Critical Max Damage: +17%
  • Level 18: Chance to activate Lightning Buff: +18%, Max Accumulation: 1. Critical Rate: 18%, Critical Max Damage: +18%
  • Level 19: Chance to activate Lightning Buff: +19%, Max Accumulation: 1. Critical Rate: 19%, Critical Max Damage: +19%
  • Level 20: Chance to activate Lightning Buff: +20%, Max Accumulation: 1. Critical Rate: 20%, Critical Max Damage: +20%
  • Level 21: Chance to activate Lightning Buff: +21%, Max Accumulation: 1. Critical Rate: 21%, Critical Max Damage: +21%
  • Level 22: Chance to activate Lightning Buff: +22%, Max Accumulation: 1. Critical Rate: 22%, Critical Max Damage: +22%
  • Level 23: Chance to activate Lightning Buff: +23%, Max Accumulation: 1. Critical Rate: 23%, Critical Max Damage: +23%
  • Level 24: Chance to activate Lightning Buff: +24%, Max Accumulation: 1. Critical Rate: 24%, Critical Max Damage: +24%
  • Level 25: Chance to activate Lightning Buff: +25%, Max Accumulation: 1. Critical Rate: 25%, Critical Max Damage: +25%
  • Level 26: Chance to activate Lightning Buff: +26%, Max Accumulation: 1. Critical Rate: 26%, Critical Max Damage: +26%
  • Level 27: Chance to activate Lightning Buff: +27%, Max Accumulation: 1. Critical Rate: 27%, Critical Max Damage: +27%
  • Level 28: Chance to activate Lightning Buff: +28%, Max Accumulation: 1. Critical Rate: 28%, Critical Max Damage: +28%
  • Level 29: Chance to activate Lightning Buff: +29%, Max Accumulation: 1. Critical Rate: 29%, Critical Max Damage: +29%
  • Level 30: Chance to activate Lightning Buff: +30%, Max Accumulation: 1. Critical Rate: 30%, Critical Max Damage: +30%

Hyper Skills

Stat Enhancers

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%

Skill Enhancers

MS Skill Gale - Reinforce.png

Gale - Reinforce: Increases the damage of Gale.

Gale - Reinforce effects

Required level: 143

  • Level 1: Damage: +20%

MS Skill Thunderbolt - Reinforce.png

Thunderbolt - Reinforce: Increases the damage of Thunderbolt.

Thunderbolt - Reinforce effects

Required level: 149

  • Level 1: Damage: +20%

MS Skill Annihilate - Reinforce.png

Annihilate - Reinforce: Increases the damage of Annihilate.

Annihilate - Reinforce effects

Required level: 155

  • Level 1: Damage: +20%

MS Skill Gale - Spread.png

Gale - Spread: Increases the number of monsters attacked with Gale.

Gale - Spread effects

Required level: 162

  • Level 1: Monsters Hit: +2

MS Skill Thunderbolt - Spread.png

Thunderbolt - Spread: Increases the number of monsters attacked with Thunderbolt.

Thunderbolt - Spread effects

Required level: 168

  • Level 1: Monsters Hit: +2

MS Skill Annihilate - Guardbreak.png

Annihilate - Guardbreak: Increases Annihilate's Monster DEF debuff.

Annihilate - Guardbreak effects

Required level: 177

  • Level 1: Monster DEF ignored increased 20%

MS Skill Gale - Extra Strike.png

Gale - Extra Strike: Increases the number of attacks for Gale.

Gale - Extra Strike effects

Required level: 183

  • Level 1: Number of Attacks: +1

MS Skill Thunderbolt - Extra Strike.png

Thunderbolt - Extra Strike: Increases the number of attacks for Thunderbolt.

Thunderbolt - Extra Strike effects

Required level: 189

  • Level 1: Number of Attacks: +1

MS Skill Annihilate - Boss Rush.png

Annihilate - Boss Rush: Increases the Boss Attack of Annihilate.

Annihilate - Boss Rush effects

Required level: 195

  • Level 1: 20% additional damage against bosses

Active Skills

MS Skill Primal Bolt.png

Primal Bolt: The lightning of creation that split the heavens strikes you, granting you primal strength.

Primal Bolt effects

Required level: 150.

  • Level 1: MP Cost: 200, For 180 sec., Gale's cooldown and required Lightning Buff removed and changes to Ignore Monster DEF 9% for every 1 Lightning Buff, Damage: +25%.

MS Skill Deep Rising.png

Deep Rising: Summons the great sea god, damaging enemies on land.

Deep Rising effects

Required level: 170

  • Level 1: MP Cost: 350, Damage: 860%, Number of Attacks: 7, Enemies Hit: 15. Cooldown: 90 sec

MS Skill Glory of the Guardians TB.png

Glory of the Guardians: A ceremony for Cygnus Knights to prove their devotion to the Empress.

Glory of the Guardians effects

Required level: 200

  • Level 1: MP Cost: 100, Duration: 60 sec, Damage: 10%, Max Damage: +5,000,000. Cooldown: 120 sec. Applies to any Cygnus class within the party