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(Image fix)
(High Paladin is defense, not attack)
 
(35 intermediate revisions by 2 users not shown)
Line 12: Line 12:
! Active/Supportive Skills
! Active/Supportive Skills
|-
|-
! <u>[[#First_Job|First Job]]</u>
! <u>[[#First Job|First Job]]</u>
![[#Swordman|Swordman]]
![[#Swordman|Swordman]]
|[[File:MS Skill Slash Blast.png|link=#Slash Blast|Slash Blast]]
|[[File:MS Skill Slash Blast.png|link=#Slash Blast|Slash Blast]]
Line 18: Line 18:
|[[File:MS Skill Iron Body.png|link=#Iron Body|Iron Body]] [[File:MS Skill War Leap.png|link=#War Leap|War Leap]]
|[[File:MS Skill Iron Body.png|link=#Iron Body|Iron Body]] [[File:MS Skill War Leap.png|link=#War Leap|War Leap]]
|-
|-
! rowspan=4 | <u>[[#Second_Job|Second Job]]</u>
! rowspan=4 | <u>[[#Second Job|Second Job]]</u>
![[#Common_Second_Job_skills|Common]]
![[#Common Second Job skills|Common]]
|  
|  
|[[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]] [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|[[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]] [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
Line 25: Line 25:
|-
|-
![[#Fighter|Fighter]]
![[#Fighter|Fighter]]
|[[File:MS Skill Brandish.png|link=#Brandish|Brandish]]
|[[File:MS Skill Brandish.png|link=#Brandish|Brandish]] [[File:MS Skill Combo Fury.png|link=#Combo Fury|Combo Fury]]
|[[File:MS Skill Combo Fury.png|link=#Combo Fury|Combo Fury]]
|
|[[File:MS Skill Rage.png|link=#Rage|Rage]][[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
|[[File:MS Skill Rage.png|link=#Rage|Rage]][[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
|-
|-
Line 65: Line 65:
|[[File:MS Skill Evil Eye of Domination.png|link=#Evil Eye of Domination|Evil Eye of Domination]] [[File:MS Skill Cross Surge.png|link=#Cross Surge|Cross Surge]] [[File:MS Skill Hex of the Evil Eye.png|link=#Hex of the Evil Eye|Hex of the Evil Eye]]  
|[[File:MS Skill Evil Eye of Domination.png|link=#Evil Eye of Domination|Evil Eye of Domination]] [[File:MS Skill Cross Surge.png|link=#Cross Surge|Cross Surge]] [[File:MS Skill Hex of the Evil Eye.png|link=#Hex of the Evil Eye|Hex of the Evil Eye]]  
|-
|-
! rowspan=4 | <u>[[#Fourth_Job|Fourth Job]]</u>
! rowspan=4 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
![[#Common Fourth Job skills|Common]]
|
|
Line 72: Line 72:
|-
|-
![[#Hero|Hero]]
![[#Hero|Hero]]
|[[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]]  
|[[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]] [[File:MS Skill Puncture.png|link=#Puncture|Puncture]]
|[[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]] [[File:MS Skill Advanced Combo Attack.png|link=#Advanced Combo Attack|Advanced Combo Attack]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]  
|[[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]] [[File:MS Skill Advanced Combo.png|link=#Advanced Combo|Advanced Combo]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]  
|[[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
|[[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
|-
|-
![[#Paladin|Paladin]]
![[#Paladin|Paladin]]
|[[File:MS Skill Blast.png|link=#Blast|Blast]] [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]  
|[[File:MS Skill Divine Charge.png|link=#Divine Charge|Divine Charge]] [[File:MS Skill Blast.png|link=#Blast|Blast]] [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]  
|[[File:MS Skill Guardian.png|link=#Guardian|Guardian]] [[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]]  
|[[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]] [[File:MS Skill High Paladin.png|link=#High Paladin|High Paladin]]
|[[File:MS Skill Divine Charge.png|link=#Divine Charge|Divine Charge]]  
|[[File:MS Skill Void Elemental.png|link=#Void Elemental|Void Elemental]] [[File:MS Skill Guardian.png|link=#Guardian|Guardian]]
|-
|-
![[#Dark_Knight|Dark Knight]]
![[#Dark Knight|Dark Knight]]
|[[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]]  
|[[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]] [[File:MS Skill Gungnir's Descent.png|link=#Gungnir's Descent|Gungnir's Descent]]  
|[[File:MS Skill Revenge of the Evil Eye.png|link=#Revenge of the Evil Eye|Revenge of the Evil Eye]]
|[[File:MS Skill Revenge of the Evil Eye.png|link=#Revenge of the Evil Eye|Revenge of the Evil Eye]] [[File:MS Skill Final Pact.png|link=#Final Pact|Final Pact]] [[File:MS Skill Barricade Mastery 2.png|link=#Barricade Mastery|Barricade Mastery]]
|  
|[[File:MS Skill Sacrifice.png|link=#Sacrifice|Sacrifice]]
|-
|-
| colspan=2 |
| colspan=2 |
! colspan=3 | Skills
! colspan=3 | Skills
|-
|-
! rowspan=5 | <u>[[#Hyper_Skills|Hyper Skills]]</u>
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]  
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]  
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! Active / Supportive Skills
! Active / Supportive Skills
|-
|-
! [[#Hero_Hyper_Skills|Hero]]
! [[#Hero Hyper Skills|Hero]]
| colspan=2 | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]] [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]] [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]] [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]] [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]] [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]] [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]  
| colspan=2 | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]] [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]] [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]] [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]] [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]] [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]] [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]  
| [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]] [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]  
| [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]] [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]  
|-
|-
! [[#Paladin_Hyper_Skills|Paladin]]
! [[#Paladin Hyper Skills|Paladin]]
| colspan=2 | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]] [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]] [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]] [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]] [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]] [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]] [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| colspan=2 | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]] [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]] [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]] [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]] [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]] [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]] [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]] [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]  
| [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]] [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]  
|-
|-
! [[#Dark_Knight_Hyper_Skills|Dark Knight]]
! [[#Dark Knight Hyper Skills|Dark Knight]]
| colspan=2 | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]] [[File:MS Skill Berserk - Critical Chance.png|link=#Berserk - Critical Chance|Berserk - Critical Chance]] [[File:MS Skill Dark Impale - Extra Strike.png|link=#Dark Impale - Extra Strike|Dark Impale - Extra Strike]] [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]] [[File:MS Skill Berserk - Reinforce.png|link=#Berserk - Reinforce|Berserk - Reinforce]] [[File:MS Skill Dark Impale - Guardbreak.png|link=#Dark Impale - Guardbreak|Dark Impale - Guardbreak]] [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]] [[File:MS Skill Berserk - Critical Damage.png|link=#Berserk - Critical Damage|Berserk - Critical Damage]] [[File:MS Skill Dark Impale - Reinforce.png|link=#Dark Impale - Reinforce|Dark Impale - Reinforce]]
| colspan=2 | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]] [[File:MS Skill Final Pact - Critical Chance.png|link=#Final Pact - Critical Chance|Final Pact - Critical Chance]] [[File:MS Skill Gungnir's Descent - Boss Rush.png|link=#Gungnir's Descent - Boss Rush|Gungnir's Descent - Boss Rush]] [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]] [[File:MS Skill Final Pact - Damage.png|link=#Final Pact - Damage|Final Pact - Damage]] [[File:MS Skill Gungnir's Descent - Guardbreak.png|link=#Gungnir's Descent - Guardbreak|Gungnir's Descent - Guardbreak]] [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]] [[File:MS Skill Final Pact - Cooldown Cutter.png|link=#Final Pact - Cooldown Cutter|Final Pact - Cooldown Cutter]] [[File:MS Skill Gungnir's Descent - Reinforce.png|link=#Gungnir's Descent - Reinforce|Gungnir's Descent - Reinforce]]
| [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]] [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
| [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]] [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
|}</center>
|}</center>
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| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
|-
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|-
|-
! 5
! 5
| 8 || {{yes2|+50}} || {{yes2|150 sec}} || ((yes2|-3%)) || {{yes2|+5%}}
| 8 || {{yes2|+50}} || {{yes2|150 sec}} || {{yes2|-3%}} || {{yes2|+5%}}
|-
|-
! 6
! 6
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! width=100px | Max Movement Speed
! width=100px | Max Movement Speed
! width=100px | Max HP per level
! width=100px | Max HP per level
! width=100px | Stance Rate
! width=100px | Power Stance Rate
|-
|-
|
|
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{{MapleStory/skill
{{MapleStory/skill
|name=War Leap
|name=War Leap
|file=File:MS Skill War Leap.png
|file2=[[File:MS Skill War Leap Hero.png]][[File:MS Skill War Leap DK.png]]
|file2=[[File:MS Skill War Leap Hero.png]][[File:MS Skill War Leap DK.png]]
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
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{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | <span class=explain title="Pushes you further">MP Cost</span>
! width=100px | MP Cost
|-
|-
|
|
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| {{yes2|+50%}}
| {{yes2|+50%}}
| {{yes2|+240}}
| {{yes2|+240}}
|}
|}{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
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| {{yes2|11}}
| {{yes2|11}}
| {{yes2|200 sec}}
| {{yes2|200 sec}}
|}
|}{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
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{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Proc Rate
! width=100px | Chance
! width=100px | Damage
! width=100px | Damage
|-
|-
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|-
|-
! 3
! 3
| {{yes2|6%}} || {{yes2|105%}}
| {{yes2|6%}} || 105%
|-
|-
! 4
! 4
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|-
|-
! 5
! 5
| {{yes2|10%}} || {{yes2|110%}}
| {{yes2|10%}} || 110%
|-
|-
! 6
! 6
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|-
|-
! 7
! 7
| {{yes2|14%}} || {{yes2|115%}}
| {{yes2|14%}} || 115%
|-
|-
! 8
! 8
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|-
|-
! 9
! 9
| {{yes2|18%}} || {{yes2|120%}}
| {{yes2|18%}} || 120%
|-
|-
! 10
! 10
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|-
|-
! 11
! 11
| {{yes2|22%}} || {{yes2|125%}}
| {{yes2|22%}} || 125%
|-
|-
! 12
! 12
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|-
|-
! 13
! 13
| {{yes2|26%}} || {{yes2|130%}}
| {{yes2|26%}} || 130%
|-
|-
! 14
! 14
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|-
|-
! 15
! 15
| {{yes2|30%}} || {{yes2|135%}}
| {{yes2|30%}} || 135%
|-
|-
! 16
! 16
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|-
|-
! 17
! 17
| {{yes2|34%}} || {{yes2|140%}}
| {{yes2|34%}} || 140%
|-
|-
! 18
! 18
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|-
|-
! 19
! 19
| {{yes2|38%}} || {{yes2|145%}}
| {{yes2|38%}} || 145%
|-
|-
! <u>20</u>
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
| {{yes2|40%}} || {{yes2|150%}}
|}
|}{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
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! <u>5</u>
! <u>5</u>
| {{yes2|+30}}
| {{yes2|+30}}
|}
|}{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


===Fighter===
===Fighter===
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! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Combo Counter Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun normal monsters, and regain the Combo Counter. Bosses will not be stunned, but you will regain the Combo Counter.">Chance</span>
! width=100px | <span class=explain title="to stun normal monsters, and regain the Combo Orb. Bosses will not be stunned, but you will regain the Combo Orb.">Chance</span>
|-
|-
|
|
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! width=100px | Number of Attacks
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to inflict enemies with burn damage.">Chance</span>
! width=100px | Burn Chance
! width=100px | Burn Damage
! width=100px | Burn Damage
! width=100px | Burn Duration
! width=100px | Burn Duration
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! width=100px | Number of Attacks
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to slow down enemies.">Chance</span>
! width=100px | <span class=explain title="Enemy speed will be reduced by 20.">Slow Chance</span>
! width=100px | Slow Duration
! width=100px | Slow Duration
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
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! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | HP Healed
! width=100px | HP Recovered
! width=100px | Frequency
! width=100px | Frequency
! width=100px | Duration
! width=100px | Duration
Line 1,312: Line 1,307:
{{MapleStory/skill
{{MapleStory/skill
|name=Rush
|name=Rush
|file=File:MS Skill Rush.png
|file2=[[File:MS Skill Rush Hero.png]][[File:MS Skill Rush DK.png]]
|file2=[[File:MS Skill Rush Hero.png]][[File:MS Skill Rush DK.png]]
|tooltip=Dash forward and push back multiple monsters.
|tooltip=Dash forward and push back multiple monsters.
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|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


===Crusader+Berserker===
===Crusader and Berserker===
The following skill belongs to [[#Crusader|Crusader]] and [[#Berserker|Berserker]].
The following skill belongs to Crusader and Berserker.


{{MapleStory/skill
{{MapleStory/skill
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! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Combo Counter Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Number of Attacks
Line 1,550: Line 1,544:
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1 sec'' <br> per level'''
|-
|-
! 1
! 1
Line 1,858: Line 1,852:
{{MapleStory/skill
{{MapleStory/skill
|name=Shield Mastery
|name=Shield Mastery
|file=File:MS Skill Shield Mastery- Warrior.png
|tooltip=Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies.
|tooltip=Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies.
}}
}}
Line 1,925: Line 1,920:
! width=100px | Burn Damage
! width=100px | Burn Damage
! width=100px | Stun/Burn Duration
! width=100px | Stun/Burn Duration
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
! width=100px | <span class=explain title="on an enemy slowed down with Blizzard Charge.">Additional Damage</span>
|-
|-
|
|
Line 2,054: Line 2,049:
! width=100px | <span class=explain title="Of all skills besides Beginner Skills and Combat Orders. Most 4th job skills can be raised past the maximum level.">Skill Levels</span>
! width=100px | <span class=explain title="Of all skills besides Beginner Skills and Combat Orders. Most 4th job skills can be raised past the maximum level.">Skill Levels</span>
! width=100px | Duration
! width=100px | Duration
! width=100px | <span class=explain title="to Flame Charge and Blizzard Charge.">Additional Damage</span>
! width=100px | <span class=explain title="for Flame Charge and Blizzard Charge.">Additional Damage</span>
|-
|-
|
|
Line 2,140: Line 2,135:
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
Line 2,219: Line 2,214:
|
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
|-
Line 2,264: Line 2,259:
|-
|-
|
|
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|-
|-
! 1
! 1
Line 2,813: Line 2,808:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
|-
! 2
! 2
Line 2,843: Line 2,838:
|-
|-
! 11
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
|-
! 12
! 12
Line 2,873: Line 2,868:
|-
|-
! 21
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
|-
! 22
! 22
Line 2,923: Line 2,918:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
|-
! 2
! 2
Line 2,950: Line 2,945:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Stance Rate
! width=100px | Power Stance Rate
|-
|-
|
|
Line 2,956: Line 2,951:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +2%
| bgcolor=E6E6FA | +2%
|-
|-
! 2
! 2
Line 3,065: Line 3,060:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
|-
|-
! 2
! 2
Line 3,098: Line 3,093:
*Advanced from the third job [[#Crusader|Crusader]].
*Advanced from the third job [[#Crusader|Crusader]].


{{MapleStory/Skill desc|Hero|Combat Mastery|Ignores a portion of a monster's defense while attacking.||
{{MapleStory/skill
*'''Level 1''': Defense Ignored: 5%
|name=Advanced Combo
*'''Level 2''': Defense Ignored: 10%
|tooltip=Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery.
*'''Level 3''': Defense Ignored: 15%
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]] and Level 20 [[#Combo Synergy|Combo Synergy]]
*'''Level 4''': Defense Ignored: 20%
*'''Level 5''': Defense Ignored: 25%
*'''Level 6''': Defense Ignored: 30%
*'''Level 7''': Defense Ignored: 35%
*'''Level 8''': Defense Ignored: 40%
*'''Level 9''': Defense Ignored: 45%
*'''Level 10: Defense Ignored: 50%'''
*''Level 11'': Defense Ignored: 55%
*''Level 12'': Defense Ignored: 60%
}}
}}
 
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{{MapleStory/Skill desc|Hero|Advanced Combo|Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.|Requires Level 20 [[#Combo Synergy|Combo Synergy]] and Level 10 [[#Weapon Mastery|Weapon Mastery]]|
! width=50px | Level
*'''Level 1''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 22%
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
*'''Level 2''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 24%
! width=100px | Max Combo Count
*'''Level 3''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 26%
! width=100px | <span class=explain title="to gain 2 Combo Count Orbs when attacking">Chance</span>
*'''Level 4''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 28%
! width=100px | Weapon Mastery
*'''Level 5''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 30%
|-
*'''Level 6''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 32%
|
*'''Level 7''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 34%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
*'''Level 8''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 36%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
*'''Level 9''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 38%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 10''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 40%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 11''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 42%
|-
*'''Level 12''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 44%
! 1
*'''Level 13''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 46%
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | +55%
*'''Level 14''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 48%
|-
*'''Level 15''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 50%
! 2
*'''Level 16''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 52%
| +5% || 5 || {{yes2|24%}} || {{yes2|+56%}}
*'''Level 17''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 54%
|-
*'''Level 18''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 56%
! 3
*'''Level 19''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 58%
| +5% || 5 || {{yes2|26%}} || +56%
*'''Level 20''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 60%
|-
*'''Level 21''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 62%
! 4
*'''Level 22''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 64%
| +5% || 5 || {{yes2|28%}} || {{yes2|+57%}}
*'''Level 23''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 66%
*'''Level 24''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 68%
*'''Level 25''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 70%
*'''Level 26''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 72%
*'''Level 27''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 74%
*'''Level 28''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 76%
*'''Level 29''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 78%
*'''Level 30''': '''Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 80%'''
*''Level 31'': Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 82%
*''Level 32'': Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 84%
}}
 
{{MapleStory/Skill desc|Hero|Enrage|In your rage, you focus on specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.|Requires Level 30 [[#Advanced Combo Attack|Advanced Combo Attack]]|
*'''Level 1''': Cost: 30 MP and 10 Combo Orbs, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
*'''Level 2''': Cost: 30 MP and 10 Combo Orbs, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
*'''Level 3''': Cost: 32 MP and 10 Combo Orbs, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
*'''Level 4''': Cost: 32 MP and 10 Combo Orbs, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
*'''Level 5''': Cost: 32 MP and 10 Combo Orbs, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
*'''Level 6''': Cost: 34 MP and 10 Combo Orbs, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
*'''Level 7''': Cost: 34 MP and 10 Combo Orbs, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
*'''Level 8''': Cost: 34 MP and 10 Combo Orbs, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
*'''Level 9''': Cost: 36 MP and 10 Combo Orbs, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
*'''Level 10''': Cost: 36 MP and 10 Combo Orbs, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
*'''Level 11''': Cost: 36 MP and 10 Combo Orbs, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
*'''Level 12''': Cost: 38 MP and 10 Combo Orbs, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
*'''Level 13''': Cost: 38 MP and 10 Combo Orbs, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
*'''Level 14''': Cost: 38 MP and 10 Combo Orbs, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
*'''Level 15''': Cost: 40 MP and 10 Combo Orbs, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
*'''Level 16''': Cost: 40 MP and 10 Combo Orbs, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
*'''Level 17''': Cost: 40 MP and 10 Combo Orbs, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
*'''Level 18''': Cost: 42 MP and 10 Combo Orbs, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
*'''Level 19''': Cost: 42 MP and 10 Combo Orbs, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
*'''Level 20''': Cost: 42 MP and 10 Combo Orbs, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
*'''Level 21''': Cost: 44 MP and 10 Combo Orbs, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
*'''Level 22''': Cost: 44 MP and 10 Combo Orbs, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
*'''Level 23''': Cost: 44 MP and 10 Combo Orbs, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
*'''Level 24''': Cost: 46 MP and 10 Combo Orbs, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
*'''Level 25''': Cost: 46 MP and 10 Combo Orbs, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
*'''Level 26''': Cost: 46 MP and 10 Combo Orbs, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
*'''Level 27''': Cost: 48 MP and 10 Combo Orbs, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
*'''Level 28''': Cost: 48 MP and 10 Combo Orbs, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
*'''Level 29''': Cost: 48 MP and 10 Combo Orbs, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
*'''Level 30''': '''Cost: 50 MP and 10 Combo Orbs, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1'''
*''Level 31'': Cost: 50 MP and 10 Combo Orbs, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
*''Level 32'': Cost: 50 MP and 10 Combo Orbs, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1
}}
 
{{MapleStory/Skill desc|Hero|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.|Requires Level 20 [[#Final Attack|Final Attack]]|
*'''Level 1''': Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times.
*'''Level 2''': Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times.
*'''Level 3''': Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times.
*'''Level 4''': Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times.
*'''Level 5''': Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times.
*'''Level 6''': Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times.
*'''Level 7''': Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times.
*'''Level 8''': Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times.
*'''Level 9''': Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times.
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times.
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times.
*'''Level 12''': Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times.
*'''Level 13''': Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times.
*'''Level 14''': Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times.
*'''Level 15''': Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times.
*'''Level 16''': Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times.
*'''Level 17''': Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times.
*'''Level 18''': Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times.
*'''Level 19''': Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times.
*'''Level 20''': Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times.
*'''Level 21''': Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times.
*'''Level 22''': Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times.
*'''Level 23''': Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times.
*'''Level 24''': Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times.
*'''Level 25''': Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times.
*'''Level 26''': Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times.
*'''Level 27''': Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times.
*'''Level 28''': Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times.
*'''Level 29''': Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times.
*'''Level 30''': '''Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times.'''
*''Level 31'': Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack 2 times.
*''Level 32'': Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack 2 times.
}}
 
{{MapleStory/Skill desc|Hero|Raging Blow|Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical.||
*'''Level 1''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 133%, Critical Hit on final attack
*'''Level 2''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 136%, Critical Hit on final attack
*'''Level 3''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 139%, Critical Hit on final attack
*'''Level 4''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 142%, Critical Hit on final attack
*'''Level 5''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 145%, Critical Hit on final attack
*'''Level 6''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 148%, Critical Hit on final attack
*'''Level 7''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 151%, Critical Hit on final attack
*'''Level 8''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 154%, Critical Hit on final attack
*'''Level 9''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 157%, Critical Hit on final attack
*'''Level 10''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 160%, Critical Hit on final attack
*'''Level 11''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 163%, Critical Hit on final attack
*'''Level 12''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 166%, Critical Hit on final attack
*'''Level 13''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 169%, Critical Hit on final attack
*'''Level 14''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 172%, Critical Hit on final attack
*'''Level 15''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 175%, Critical Hit on final attack
*'''Level 16''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 178%, Critical Hit on final attack
*'''Level 17''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 181%, Critical Hit on final attack
*'''Level 18''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 184%, Critical Hit on final attack
*'''Level 19''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 187%, Critical Hit on final attack
*'''Level 20''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 190%, Critical Hit on final attack
*'''Level 21''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 193%, Critical Hit on final attack
*'''Level 22''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 196%, Critical Hit on final attack
*'''Level 23''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 199%, Critical Hit on final attack
*'''Level 24''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 202%, Critical Hit on final attack
*'''Level 25''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 205%, Critical Hit on final attack
*'''Level 26''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 208%, Critical Hit on final attack
*'''Level 27''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 211%, Critical Hit on final attack
*'''Level 28''': MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 214%, Critical Hit on final attack
*'''Level 29''': MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 217%, Critical Hit on final attack
*'''Level 30''': '''MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 220%, Critical Hit on final attack'''
*''Level 31'': MP Cost: 42, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 223%, Critical Hit on final attack
*''Level 32'': MP Cost: 42, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 226%, Critical Hit on final attack
}}
 
===Paladin===
*Advanced from the third job [[#White Knight|White Knight]].
 
{{MapleStory/Skill desc|Paladin|Guardian|Increases your tolerance to all elemental attacks and abnormal status effects. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker.|Increases your tolerance to all elemental attacks and abnormal status effects. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker.|
*'''Level 1''': All Attribute Attack Tolerance: +1%, Abnormal Status Tolerance: +1%, Block Chance: 11% chance, Stun Duration: 2 sec
*'''Level 2''': All Attribute Attack Tolerance: +2%, Abnormal Status Tolerance: +2%, Block Chance: 12% chance, Stun Duration: 2 sec
*'''Level 3''': All Attribute Attack Tolerance: +3%, Abnormal Status Tolerance: +3%, Block Chance: 13% chance, Stun Duration: 2 sec
*'''Level 4''': All Attribute Attack Tolerance: +4%, Abnormal Status Tolerance: +4%, Block Chance: 14% chance, Stun Duration: 2 sec
*'''Level 5''': All Attribute Attack Tolerance: +5%, Abnormal Status Tolerance: +5%, Block Chance: 15% chance, Stun Duration: 2 sec
*'''Level 6''': All Attribute Attack Tolerance: +6%, Abnormal Status Tolerance: +6%, Block Chance: 16% chance, Stun Duration: 2 sec
*'''Level 7''': All Attribute Attack Tolerance: +7%, Abnormal Status Tolerance: +7%, Block Chance: 17% chance, Stun Duration: 2 sec
*'''Level 8''': All Attribute Attack Tolerance: +8%, Abnormal Status Tolerance: +8%, Block Chance: 18% chance, Stun Duration: 2 sec
*'''Level 9''': All Attribute Attack Tolerance: +9%, Abnormal Status Tolerance: +9%, Block Chance: 19% chance, Stun Duration: 2 sec
*'''Level 10''': All Attribute Attack Tolerance: +10%, Abnormal Status Tolerance: +10%, Block Chance: 20% chance, Stun Duration: 2 sec
*'''Level 11''': All Attribute Attack Tolerance: +11%, Abnormal Status Tolerance: +11%, Block Chance: 21% chance, Stun Duration: 4 sec
*'''Level 12''': All Attribute Attack Tolerance: +12%, Abnormal Status Tolerance: +12%, Block Chance: 22% chance, Stun Duration: 4 sec
*'''Level 13''': All Attribute Attack Tolerance: +13%, Abnormal Status Tolerance: +13%, Block Chance: 23% chance, Stun Duration: 4 sec
*'''Level 14''': All Attribute Attack Tolerance: +14%, Abnormal Status Tolerance: +14%, Block Chance: 24% chance, Stun Duration: 4 sec
*'''Level 15''': All Attribute Attack Tolerance: +15%, Abnormal Status Tolerance: +15%, Block Chance: 25% chance, Stun Duration: 4 sec
*'''Level 16''': All Attribute Attack Tolerance: +16%, Abnormal Status Tolerance: +16%, Block Chance: 26% chance, Stun Duration: 4 sec
*'''Level 17''': All Attribute Attack Tolerance: +17%, Abnormal Status Tolerance: +17%, Block Chance: 27% chance, Stun Duration: 4 sec
*'''Level 18''': All Attribute Attack Tolerance: +18%, Abnormal Status Tolerance: +18%, Block Chance: 28% chance, Stun Duration: 4 sec
*'''Level 19''': All Attribute Attack Tolerance: +19%, Abnormal Status Tolerance: +19%, Block Chance: 29% chance, Stun Duration: 4 sec
*'''Level 20''': All Attribute Attack Tolerance: +20%, Abnormal Status Tolerance: +20%, Block Chance: 30% chance, Stun Duration: 4 sec
*'''Level 21''': All Attribute Attack Tolerance: +21%, Abnormal Status Tolerance: +21%, Block Chance: 31% chance, Stun Duration: 6 sec
*'''Level 22''': All Attribute Attack Tolerance: +22%, Abnormal Status Tolerance: +22%, Block Chance: 32% chance, Stun Duration: 6 sec
*'''Level 23''': All Attribute Attack Tolerance: +23%, Abnormal Status Tolerance: +23%, Block Chance: 33% chance, Stun Duration: 6 sec
*'''Level 24''': All Attribute Attack Tolerance: +24%, Abnormal Status Tolerance: +24%, Block Chance: 34% chance, Stun Duration: 6 sec
*'''Level 25''': All Attribute Attack Tolerance: +25%, Abnormal Status Tolerance: +25%, Block Chance: 35% chance, Stun Duration: 6 sec
*'''Level 26''': All Attribute Attack Tolerance: +26%, Abnormal Status Tolerance: +26%, Block Chance: 36% chance, Stun Duration: 6 sec
*'''Level 27''': All Attribute Attack Tolerance: +27%, Abnormal Status Tolerance: +27%, Block Chance: 37% chance, Stun Duration: 6 sec
*'''Level 28''': All Attribute Attack Tolerance: +28%, Abnormal Status Tolerance: +28%, Block Chance: 38% chance, Stun Duration: 6 sec
*'''Level 29''': All Attribute Attack Tolerance: +29%, Abnormal Status Tolerance: +29%, Block Chance: 39% chance, Stun Duration: 6 sec
*'''Level 30''': '''All Attribute Attack Tolerance: +30%, Abnormal Status Tolerance: +30%, Block Chance: 40% chance, Stun Duration: 6 sec'''
*''Level 31'': All Attribute Attack Tolerance: +31%, Abnormal Status Tolerance: +31%, Block Chance: 41% chance, Stun Duration: 8 sec
*''Level 32'': All Attribute Attack Tolerance: +32%, Abnormal Status Tolerance: +32%, Block Chance: 42% chance, Stun Duration: 8 sec
}}
 
{{MapleStory/Skill desc|Paladin|Blast|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|
*'''Level 1''': MP Cost: 15, Number of Attacks: 6, Damage: 174%, DEF Ignore Chance: 16%, Additional Crit Rate: 21%, Instant Death Chance: 1%
*'''Level 2''': MP Cost: 15, Number of Attacks: 6, Damage: 178%, DEF Ignore Chance: 16%, Additional Crit Rate: 22%, Instant Death Chance: 1%
*'''Level 3''': MP Cost: 15, Number of Attacks: 6, Damage: 182%, DEF Ignore Chance: 17%, Additional Crit Rate: 23%, Instant Death Chance: 1%
*'''Level 4''': MP Cost: 16, Number of Attacks: 6, Damage: 186%, DEF Ignore Chance: 17%, Additional Crit Rate: 24%, Instant Death Chance: 2%
*'''Level 5''': MP Cost: 16, Number of Attacks: 6, Damage: 190%, DEF Ignore Chance: 18%, Additional Crit Rate: 25%, Instant Death Chance: 2%
*'''Level 6''': MP Cost: 16, Number of Attacks: 6, Damage: 194%, DEF Ignore Chance: 18%, Additional Crit Rate: 26%, Instant Death Chance: 2%
*'''Level 7''': MP Cost: 17, Number of Attacks: 6, Damage: 198%, DEF Ignore Chance: 19%, Additional Crit Rate: 27%, Instant Death Chance: 3%
*'''Level 8''': MP Cost: 17, Number of Attacks: 6, Damage: 202%, DEF Ignore Chance: 19%, Additional Crit Rate: 28%, Instant Death Chance: 3%
*'''Level 9''': MP Cost: 17, Number of Attacks: 6, Damage: 206%, DEF Ignore Chance: 20%, Additional Crit Rate: 29%, Instant Death Chance: 3%
*'''Level 10''': MP Cost: 18, Number of Attacks: 6, Damage: 210%, DEF Ignore Chance: 20%, Additional Crit Rate: 30%, Instant Death Chance: 4%
*'''Level 11''': MP Cost: 18, Number of Attacks: 6, Damage: 214%, DEF Ignore Chance: 21%, Additional Crit Rate: 31%, Instant Death Chance: 4%
*'''Level 12''': MP Cost: 18, Number of Attacks: 6, Damage: 218%, DEF Ignore Chance: 21%, Additional Crit Rate: 32%, Instant Death Chance: 4%
*'''Level 13''': MP Cost: 19, Number of Attacks: 6, Damage: 222%, DEF Ignore Chance: 22%, Additional Crit Rate: 33%, Instant Death Chance: 5%
*'''Level 14''': MP Cost: 19, Number of Attacks: 6, Damage: 226%, DEF Ignore Chance: 22%, Additional Crit Rate: 34%, Instant Death Chance: 5%
*'''Level 15''': MP Cost: 19, Number of Attacks: 6, Damage: 230%, DEF Ignore Chance: 23%, Additional Crit Rate: 35%, Instant Death Chance: 5%
*'''Level 16''': MP Cost: 20, Number of Attacks: 6, Damage: 234%, DEF Ignore Chance: 23%, Additional Crit Rate: 36%, Instant Death Chance: 6%
*'''Level 17''': MP Cost: 20, Number of Attacks: 6, Damage: 238%, DEF Ignore Chance: 24%, Additional Crit Rate: 37%, Instant Death Chance: 6%
*'''Level 18''': MP Cost: 20, Number of Attacks: 6, Damage: 242%, DEF Ignore Chance: 24%, Additional Crit Rate: 38%, Instant Death Chance: 6%
*'''Level 19''': MP Cost: 21, Number of Attacks: 6, Damage: 246%, DEF Ignore Chance: 25%, Additional Crit Rate: 39%, Instant Death Chance: 7%
*'''Level 20''': MP Cost: 21, Number of Attacks: 6, Damage: 250%, DEF Ignore Chance: 25%, Additional Crit Rate: 40%, Instant Death Chance: 7%
*'''Level 21''': MP Cost: 21, Number of Attacks: 6, Damage: 254%, DEF Ignore Chance: 26%, Additional Crit Rate: 41%, Instant Death Chance: 7%
*'''Level 22''': MP Cost: 22, Number of Attacks: 6, Damage: 258%, DEF Ignore Chance: 26%, Additional Crit Rate: 42%, Instant Death Chance: 8%
*'''Level 23''': MP Cost: 22, Number of Attacks: 6, Damage: 262%, DEF Ignore Chance: 27%, Additional Crit Rate: 43%, Instant Death Chance: 8%
*'''Level 24''': MP Cost: 22, Number of Attacks: 6, Damage: 266%, DEF Ignore Chance: 27%, Additional Crit Rate: 44%, Instant Death Chance: 8%
*'''Level 25''': MP Cost: 23, Number of Attacks: 6, Damage: 270%, DEF Ignore Chance: 28%, Additional Crit Rate: 45%, Instant Death Chance: 9%
*'''Level 26''': MP Cost: 23, Number of Attacks: 6, Damage: 274%, DEF Ignore Chance: 28%, Additional Crit Rate: 46%, Instant Death Chance: 9%
*'''Level 27''': MP Cost: 23, Number of Attacks: 6, Damage: 278%, DEF Ignore Chance: 29%, Additional Crit Rate: 47%, Instant Death Chance: 9%
*'''Level 28''': MP Cost: 24, Number of Attacks: 6, Damage: 282%, DEF Ignore Chance: 29%, Additional Crit Rate: 48%, Instant Death Chance: 10%
*'''Level 29''': MP Cost: 24, Number of Attacks: 6, Damage: 286%, DEF Ignore Chance: 30%, Additional Crit Rate: 49%, Instant Death Chance: 10%
*'''Level 30''': '''MP Cost: 24, Number of Attacks: 6, Damage: 290%, DEF Ignore Chance: 30%, Additional Crit Rate: 50%, Instant Death Chance: 10%'''
*''Level 31'': MP Cost: 25, Number of Attacks: 6, Damage: 294%, DEF Ignore Chance: 31%, Additional Crit Rate: 51%, Instant Death Chance: 11%
*''Level 32'': MP Cost: 25, Number of Attacks: 6, Damage: 298%, DEF Ignore Chance: 31%, Additional Crit Rate: 52%, Instant Death Chance: 11%
}}
 
{{MapleStory/Skill desc|Paladin|Divine Charge|Temporarily charges your weapon with the Holy Attribute, increasing its attack. When Charge Blow is used, you have a chance to Seal your enemy.|Temporarily charges your weapon with the Holy Attribute, increasing its attack. When Charge Blow is used, you have a chance to Seal your enemy.|
*'''Level 1''': MP Cost: 25, Holy Attribute Duration: 15 sec, Damage: 131%, Seal Chance when Charge Blow is used: 14%, Seal Duration: 2 sec
*'''Level 2''': MP Cost: 25, Holy Attribute Duration: 30 sec, Damage: 132%, Seal Chance when Charge Blow is used: 18%, Seal Duration: 2 sec
*'''Level 3''': MP Cost: 25, Holy Attribute Duration: 45 sec, Damage: 133%, Seal Chance when Charge Blow is used: 22%, Seal Duration: 2 sec
*'''Level 4''': MP Cost: 25, Holy Attribute Duration: 60 sec, Damage: 134%, Seal Chance when Charge Blow is used: 26%, Seal Duration: 2 sec
*'''Level 5''': MP Cost: 25, Holy Attribute Duration: 75 sec, Damage: 135%, Seal Chance when Charge Blow is used: 30%, Seal Duration: 3 sec
*'''Level 6''': MP Cost: 25, Holy Attribute Duration: 90 sec, Damage: 136%, Seal Chance when Charge Blow is used: 34%, Seal Duration: 3 sec
*'''Level 7''': MP Cost: 25, Holy Attribute Duration: 105 sec, Damage: 137%, Seal Chance when Charge Blow is used: 38%, Seal Duration: 3 sec
*'''Level 8''': MP Cost: 30, Holy Attribute Duration: 120 sec, Damage: 138%, Seal Chance when Charge Blow is used: 42%, Seal Duration: 3 sec
*'''Level 9''': MP Cost: 30, Holy Attribute Duration: 135 sec, Damage: 139%, Seal Chance when Charge Blow is used: 46%, Seal Duration: 3 sec
*'''Level 10''': MP Cost: 30, Holy Attribute Duration: 150 sec, Damage: 140%, Seal Chance when Charge Blow is used: 50%, Seal Duration: 4 sec
*'''Level 11''': MP Cost: 30, Holy Attribute Duration: 165 sec, Damage: 141%, Seal Chance when Charge Blow is used: 54%, Seal Duration: 4 sec
*'''Level 12''': MP Cost: 30, Holy Attribute Duration: 180 sec, Damage: 142%, Seal Chance when Charge Blow is used: 58%, Seal Duration: 4 sec
*'''Level 13''': MP Cost: 30, Holy Attribute Duration: 195 sec, Damage: 143%, Seal Chance when Charge Blow is used: 62%, Seal Duration: 4 sec
*'''Level 14''': MP Cost: 30, Holy Attribute Duration: 210 sec, Damage: 144%, Seal Chance when Charge Blow is used: 66%, Seal Duration: 4 sec
*'''Level 15''': MP Cost: 35, Holy Attribute Duration: 225 sec, Damage: 145%, Seal Chance when Charge Blow is used: 70%, Seal Duration: 5 sec
*'''Level 16''': MP Cost: 35, Holy Attribute Duration: 240 sec, Damage: 146%, Seal Chance when Charge Blow is used: 74%, Seal Duration: 5 sec
*'''Level 17''': MP Cost: 35, Holy Attribute Duration: 255 sec, Damage: 147%, Seal Chance when Charge Blow is used: 78%, Seal Duration: 5 sec
*'''Level 18''': MP Cost: 35, Holy Attribute Duration: 270 sec, Damage: 148%, Seal Chance when Charge Blow is used: 82%, Seal Duration: 5 sec
*'''Level 19''': MP Cost: 35, Holy Attribute Duration: 285 sec, Damage: 149%, Seal Chance when Charge Blow is used: 86%, Seal Duration: 5 sec
*'''Level 20''': '''MP Cost: 35, Holy Attribute Duration: 300 sec, Damage: 150%, Seal Chance when Charge Blow is used: 90%, Seal Duration: 6 sec'''
*''Level 21'': MP Cost: 35, Holy Attribute Duration: 315 sec, Damage: 151%, Seal Chance when Charge Blow is used: 94%, Seal Duration: 6 sec
*''Level 22'': MP Cost: 40, Holy Attribute Duration: 330 sec, Damage: 152%, Seal Chance when Charge Blow is used: 98%, Seal Duration: 6 sec
}}
 
{{MapleStory/Skill desc|Paladin|Advanced Charge|Increases Charge Blow's damage, attack range, and its number of hits. Improves Weapon Mastery when charged. Chance to stun enemies when using Charge Blow.|Increases Charge Blow's damage, attack range, and its number of hits. Improves Weapon Mastery when charged. Chance to stun enemies when using Charge Blow.
*'''Requires Level 20 [[#Charge Blow|Charge Blow]]'''.
*Only works with an active charge enabled.|
*'''Level 1''': Damage: 140%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +52% when charged, Chance to Stun with Charge Blow: 1%
*'''Level 2''': Damage: 150%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +54% when charged, Chance to Stun with Charge Blow: 2%
*'''Level 3''': Damage: 160%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +56% when charged, Chance to Stun with Charge Blow: 3%
*'''Level 4''': Damage: 170%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +58% when charged, Chance to Stun with Charge Blow: 4%
*'''Level 5''': Damage: 180%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +60% when charged, Chance to Stun with Charge Blow: 5%
*'''Level 6''': Damage: 190%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +62% when charged, Chance to Stun with Charge Blow: 6%
*'''Level 7''': Damage: 200%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +64% when charged, Chance to Stun with Charge Blow: 7%
*'''Level 8''': Damage: 210%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +66% when charged, Chance to Stun with Charge Blow: 8%
*'''Level 9''': Damage: 220%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +68% when charged, Chance to Stun with Charge Blow: 9%
*'''Level 10''': Damage: 230%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +70% when charged, Chance to Stun with Charge Blow: 10%
*'''Level 11''': Damage: 240%. Max Monsters Hit: 9, Number of Attacks: 6, Weapon Mastery: +72% when charged, Chance to Stun with Charge Blow: 11%
*'''Level 12''': Damage: 250%. Max Monsters Hit: 9, Number of Attacks: 6, Weapon Mastery: +74% when charged, Chance to Stun with Charge Blow: 12%
}}
 
{{MapleStory/Skill desc|Paladin|Heaven's Hammer|Strikes the ground with a huge hammer to inflict massive damage on multiple enemies.|Strikes the ground with a huge hammer to inflict massive damage on multiple enemies.|
*'''Level 1''': MP Cost: 31, Max Enemies Hit: 15, Bonus Damage on Bosses: 338%, Extra Attacks on Bosses: 4, Cooldown: 330 sec
*'''Level 2''': MP Cost: 32, Max Enemies Hit: 15, Bonus Damage on Bosses: 341%, Extra Attacks on Bosses: 4, Cooldown: 320 sec
*'''Level 3''': MP Cost: 33, Max Enemies Hit: 15, Bonus Damage on Bosses: 344%, Extra Attacks on Bosses: 4, Cooldown: 310 sec
*'''Level 4''': MP Cost: 34, Max Enemies Hit: 15, Bonus Damage on Bosses: 347%, Extra Attacks on Bosses: 4, Cooldown: 300 sec
*'''Level 5''': MP Cost: 35, Max Enemies Hit: 15, Bonus Damage on Bosses: 350%, Extra Attacks on Bosses: 4, Cooldown: 290 sec
*'''Level 6''': MP Cost: 36, Max Enemies Hit: 15, Bonus Damage on Bosses: 353%, Extra Attacks on Bosses: 4, Cooldown: 280 sec
*'''Level 7''': MP Cost: 37, Max Enemies Hit: 15, Bonus Damage on Bosses: 356%, Extra Attacks on Bosses: 4, Cooldown: 270 sec
*'''Level 8''': MP Cost: 38, Max Enemies Hit: 15, Bonus Damage on Bosses: 359%, Extra Attacks on Bosses: 4, Cooldown: 260 sec
*'''Level 9''': MP Cost: 39, Max Enemies Hit: 15, Bonus Damage on Bosses: 362%, Extra Attacks on Bosses: 4, Cooldown: 250 sec
*'''Level 10''': MP Cost: 40, Max Enemies Hit: 15, Bonus Damage on Bosses: 365%, Extra Attacks on Bosses: 4, Cooldown: 240 sec
*'''Level 11''': MP Cost: 41, Max Enemies Hit: 15, Bonus Damage on Bosses: 368%, Extra Attacks on Bosses: 4, Cooldown: 230 sec
*'''Level 12''': MP Cost: 42, Max Enemies Hit: 15, Bonus Damage on Bosses: 371%, Extra Attacks on Bosses: 4, Cooldown: 220 sec
*'''Level 13''': MP Cost: 43, Max Enemies Hit: 15, Bonus Damage on Bosses: 374%, Extra Attacks on Bosses: 4, Cooldown: 210 sec
*'''Level 14''': MP Cost: 44, Max Enemies Hit: 15, Bonus Damage on Bosses: 377%, Extra Attacks on Bosses: 4, Cooldown: 200 sec
*'''Level 15''': MP Cost: 45, Max Enemies Hit: 15, Bonus Damage on Bosses: 380%, Extra Attacks on Bosses: 4, Cooldown: 190 sec
*'''Level 16''': MP Cost: 46, Max Enemies Hit: 15, Bonus Damage on Bosses: 383%, Extra Attacks on Bosses: 4, Cooldown: 180 sec
*'''Level 17''': MP Cost: 47, Max Enemies Hit: 15, Bonus Damage on Bosses: 386%, Extra Attacks on Bosses: 4, Cooldown: 170 sec
*'''Level 18''': MP Cost: 48, Max Enemies Hit: 15, Bonus Damage on Bosses: 389%, Extra Attacks on Bosses: 4, Cooldown: 160 sec
*'''Level 19''': MP Cost: 49, Max Enemies Hit: 15, Bonus Damage on Bosses: 392%, Extra Attacks on Bosses: 4, Cooldown: 150 sec
*'''Level 20''': MP Cost: 50, Max Enemies Hit: 15, Bonus Damage on Bosses: 395%, Extra Attacks on Bosses: 4, Cooldown: 140 sec
*'''Level 21''': MP Cost: 51, Max Enemies Hit: 15, Bonus Damage on Bosses: 398%, Extra Attacks on Bosses: 4, Cooldown: 130 sec
*'''Level 22''': MP Cost: 52, Max Enemies Hit: 15, Bonus Damage on Bosses: 401%, Extra Attacks on Bosses: 4, Cooldown: 120 sec
*'''Level 23''': MP Cost: 53, Max Enemies Hit: 15, Bonus Damage on Bosses: 404%, Extra Attacks on Bosses: 4, Cooldown: 110 sec
*'''Level 24''': MP Cost: 54, Max Enemies Hit: 15, Bonus Damage on Bosses: 407%, Extra Attacks on Bosses: 4, Cooldown: 100 sec
*'''Level 25''': MP Cost: 55, Max Enemies Hit: 15, Bonus Damage on Bosses: 410%, Extra Attacks on Bosses: 4, Cooldown: 90 sec
*'''Level 26''': MP Cost: 56, Max Enemies Hit: 15, Bonus Damage on Bosses: 413%, Extra Attacks on Bosses: 4, Cooldown: 80 sec
*'''Level 27''': MP Cost: 57, Max Enemies Hit: 15, Bonus Damage on Bosses: 416%, Extra Attacks on Bosses: 4, Cooldown: 70 sec
*'''Level 28''': MP Cost: 58, Max Enemies Hit: 15, Bonus Damage on Bosses: 419%, Extra Attacks on Bosses: 4, Cooldown: 60 sec
*'''Level 29''': MP Cost: 59, Max Enemies Hit: 15, Bonus Damage on Bosses: 422%, Extra Attacks on Bosses: 4, Cooldown: 50 sec
*'''Level 30''': '''MP Cost: 60, Max Enemies Hit: 15, Bonus Damage on Bosses: 425%, Extra Attacks on Bosses: 4, Cooldown: 40 sec'''
*''Level 31'': MP Cost: 61, Max Enemies Hit: 15, Bonus Damage on Bosses: 428%, Extra Attacks on Bosses: 4, Cooldown: 30 sec
*''Level 32'': MP Cost: 62, Max Enemies Hit: 15, Bonus Damage on Bosses: 431%, Extra Attacks on Bosses: 4, Cooldown: 20 sec
}}
 
===Dark Knight===
*Advanced from the third job [[#Berserker|Berserker]].
 
{{MapleStory/Skill desc|Dark Knight|Revenge of the Evil Eye|When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode.|
*'''Level 1''': When hit, Counterattack Chance: 100%, Damage: 570%, Instant KO Chance: 1%, Recover 1% of damage to HP, Counterattack Cooldown: 8 sec
*'''Level 2''': When hit, Counterattack Chance: 100%, Damage: 590%, Instant KO Chance: 2%, Recover 1% of damage to HP, Counterattack Cooldown: 8 sec
*'''Level 3''': When hit, Counterattack Chance: 100%, Damage: 610%, Instant KO Chance: 3%, Recover 2% of damage to HP, Counterattack Cooldown: 7 sec
*'''Level 4''': When hit, Counterattack Chance: 100%, Damage: 630%, Instant KO Chance: 4%, Recover 2% of damage to HP, Counterattack Cooldown: 7 sec
*'''Level 5''': When hit, Counterattack Chance: 100%, Damage: 650%, Instant KO Chance: 5%, Recover 3% of damage to HP, Counterattack Cooldown: 6 sec
*'''Level 6''': When hit, Counterattack Chance: 100%, Damage: 670%, Instant KO Chance: 6%, Recover 3% of damage to HP, Counterattack Cooldown: 6 sec
*'''Level 7''': When hit, Counterattack Chance: 100%, Damage: 690%, Instant KO Chance: 7%, Recover 4% of damage to HP, Counterattack Cooldown: 5 sec
*'''Level 8''': When hit, Counterattack Chance: 100%, Damage: 710%, Instant KO Chance: 8%, Recover 4% of damage to HP, Counterattack Cooldown: 5 sec
*'''Level 9''': When hit, Counterattack Chance: 100%, Damage: 730%, Instant KO Chance: 9%, Recover 5% of damage to HP, Counterattack Cooldown: 4 sec
*'''Level 10''': '''When hit, Counterattack Chance: 100%, Damage: 750%, Instant KO Chance: 10%, Recover 5% of damage to HP, Counterattack Cooldown: 4 sec'''
*''Level 11'': When hit, Counterattack Chance: 100%, Damage: 770%, Instant KO Chance: 11%, Recover 6% of damage to HP, Counterattack Cooldown: 3 sec
*''Level 12'': When hit, Counterattack Chance: 100%, Damage: 790%, Instant KO Chance: 12%, Recover 6% of damage to HP, Counterattack Cooldown: 3 sec
}}
 
{{MapleStory/Skill desc|Dark Knight|Dark Impale|Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO.|Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO.|
*'''Level 1''': MP Cost: 23, Damage: 142%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 6%
*'''Level 2''': MP Cost: 23, Damage: 144%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 6%
*'''Level 3''': MP Cost: 23, Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 7%
*'''Level 4''': MP Cost: 26, Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 7%
*'''Level 5''': MP Cost: 26, Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 8%
*'''Level 6''': MP Cost: 26, Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 8%
*'''Level 7''': MP Cost: 29, Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 9%
*'''Level 8''': MP Cost: 29, Damage: 156%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 9%
*'''Level 9''': MP Cost: 29, Damage: 158%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 10%
*'''Level 10''': MP Cost: 32, Damage: 160%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 10%
*'''Level 11''': MP Cost: 32, Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 11%
*'''Level 12''': MP Cost: 32, Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 11%
*'''Level 13''': MP Cost: 35, Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 12%
*'''Level 14''': MP Cost: 35, Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 12%
*'''Level 15''': MP Cost: 35, Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 13%
*'''Level 16''': MP Cost: 38, Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 13%
*'''Level 17''': MP Cost: 38, Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 14%
*'''Level 18''': MP Cost: 38, Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 14%
*'''Level 19''': MP Cost: 41, Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 15%
*'''Level 20''': MP Cost: 41, Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 15%
*'''Level 21''': MP Cost: 41, Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 16%
*'''Level 22''': MP Cost: 44, Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 16%
*'''Level 23''': MP Cost: 44, Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 17%
*'''Level 24''': MP Cost: 44, Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 17%
*'''Level 25''': MP Cost: 47, Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 18%
*'''Level 26''': MP Cost: 47, Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 18%
*'''Level 27''': MP Cost: 47, Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 19%
*'''Level 28''': MP Cost: 50, Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 19%
*'''Level 29''': MP Cost: 50, Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 20%
*'''Level 30''': '''MP Cost: 50, Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 20%'''
*''Level 31'': MP Cost: 53, Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 11%, Enemy DEF Ignored: 21%
*''Level 32'': MP Cost: 53, Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 11%, Enemy DEF Ignored: 21%
}}
 
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
 
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
|-
! 1
! 5
| bgcolor=E6E6FA | +50
| +5% || 5 || {{yes2|30%}} || +57%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
|-
! 1
! 6
| bgcolor=E6E6FA | +50
| {{yes2|+6%}} || {{yes2|6}} || {{yes2|32%}} || {{yes2|+58%}}
|}{{MapleStory/skill|end}}
|-
 
! 7
{{MapleStory/skill
| +6% || 6 || {{yes2|34%}} || +58%
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
|-
! 1
! 8
| bgcolor=E6E6FA | +50
| +6% || 6 || {{yes2|36%}} || {{yes2|+59%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
|-
! 1
! 9
| bgcolor=E6E6FA | +50
| +6% || 6 || {{yes2|38%}} || +59%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
|-
! 1
! 10
| bgcolor=E6E6FA | +10
| +6% || 6 || {{yes2|40%}} || {{yes2|+60%}}
|}{{MapleStory/skill|end}}
|-
 
! 11
{{MapleStory/skill
| +6% || 6 || {{yes2|42%}} || +60%
|name=Hyper Speed
|-
|tooltip=Permanently increases Movement Speed.
! 12
|requirement=Unlocked at level 152
| {{yes2|+7%}} || {{yes2|7}} || {{yes2|44%}} || {{yes2|+61%}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
|-
! 1
! 13
| bgcolor=E6E6FA | +10
| +7% || 7 || {{yes2|46%}} || +61%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
|-
! 1
! 14
| bgcolor=E6E6FA | +20%
| +7% || 7 || {{yes2|48%}} || {{yes2|+62%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
|-
! 1
! 15
| bgcolor=E6E6FA | +500
| +7% || 7 || {{yes2|50%}} || +62%
|-
! 16
| +7% || 7 || {{yes2|52%}} || {{yes2|+63%}}
|-
! 17
| +7% || 7 || {{yes2|54%}} || +63%
|-
! 18
| {{yes2|+8%}} || {{yes2|8}} || {{yes2|56%}} || {{yes2|+64%}}
|-
! 19
| +8% || 8 || {{yes2|58%}} || +64%
|-
! 20
| +8% || 8 || {{yes2|60%}} || {{yes2|+65%}}
|-
! 21
| +8% || 8 || {{yes2|62%}} || +65%
|-
! 22
| +8% || 8 || {{yes2|64%}} || {{yes2|+66%}}
|-
! 23
| +8% || 8 || {{yes2|66%}} || +66%
|-
! 24
| {{yes2|+9%}} || {{yes2|9}} || {{yes2|68%}} || {{yes2|+67%}}
|-
! 25
| +9% || 9 || {{yes2|70%}} || +67%
|-
! 26
| +9% || 9 || {{yes2|72%}} || {{yes2|+68%}}
|-
! 27
| +9% || 9 || {{yes2|74%}} || +68%
|-
! 28
| +9% || 9 || {{yes2|76%}} || {{yes2|+69%}}
|-
! 29
| +9% || 9 || {{yes2|78%}} || +69%
|-
! <u>30</u>
| {{yes2|+10%}} || {{yes2|10}} || {{yes2|80%}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
|name=Hyper Magic Defense
|name=Raging Blow
|tooltip=Permanently increases Magic DEF.
|tooltip=Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are [[#Enrage|Enraged]], your single attacks are more powerful.
|requirement=Unlocked at level 174
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Magic DEF
! width=100px | MP Cost
! width=100px | <span class=explain title="Normally. Note, the final hit is always a critical.">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When Enraged. During Enrage, the final two hits are always a critical..">Additional Damage</span>
|-
|-
! 1
|
| bgcolor=E6E6FA | +500
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
|}{{MapleStory/skill|end}}
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
 
| bgcolor=salmon | '''''No <br> change'''
{{MapleStory/skill
| bgcolor=salmon | '''''No <br> change'''
|name=Hyper Fury
| bgcolor=salmon | '''''No <br> change'''
|tooltip=Permanently increases Max DF (useless for Warriors).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +50
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
|-
 
! 2
{{MapleStory/skill
| 22 || {{yes2|156%}} || 5 || 8 || +10%
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
|-
! 1
! 3
| bgcolor=E6E6FA | +15%
| 22 || {{yes2|160%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
|-
! 1
! 4
| bgcolor=E6E6FA | +15%
| {{yes2|24}} || {{yes2|164%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}
|-
 
! 5
{{MapleStory/skill
| 24 || {{yes2|168%}} || 5 || 8 || +10%
|name=Hyper Critical
|-
|tooltip=Permanently increases Critical Rate.
! 6
|requirement=Unlocked at level 198
| 24 || {{yes2|172%}} || 5 || 8 || +10%
}}
|-
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! 7
! width=50px | Level
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || +10%
! width=100px | Critical Rate
|-
|-
! 1
! 8
| bgcolor=E6E6FA | +10%
| 26 || {{yes2|180%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure W.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
|-
! 1
! 9
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
| 26 || {{yes2|184%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}
|-
 
! 10
===Hero Hyper Skills===
| {{yes2|28}} || {{yes2|188%}} || 5 || 8 || +10%
====Skill Enhancers====
|-
{{MapleStory/skill
! 11
|name=Advanced Combo Attack - Boss Rush
| 28 || {{yes2|192%}} || 5 || 8 || +10%
|tooltip=Temporarily increases Boss ATT depending on combo count.
|-
|requirement=Unlocked at Level 143.
! 12
}}
| 28 || {{yes2|196%}} || 5 || 8 || +10%
*'''Level 1''': Increases Boss ATT by 2% based on combo count.
|-
{{MapleStory/skill|end}}
! 13
 
| {{yes2|30}} || {{yes2|200%}} || 5 || 8 || +10%
{{MapleStory/skill
|-
|name=Advanced Final Attack - Opportunity
! 14
|tooltip=Increases the activation chance of Advanced Final Attack.
| 30 || {{yes2|204%}} || 5 || 8 || +10%
|requirement=Unlocked at Level 149.
|-
}}
! 15
*'''Level 1''': Activation Chance +10%
| 30 || {{yes2|208%}} || 5 || 8 || +10%
{{MapleStory/skill|end}}
|-
 
! 16
{{MapleStory/skill
| {{yes2|32}} || {{yes2|212%}} || 5 || 8 || +10%
|name=Raging Blow - Extra Strike
|-
|tooltip=Increases Raging Blow's attack count.
! 17
|requirement=Unlocked at Level 155.
| 32 || {{yes2|216%}} || 5 || 8 || +10%
}}
|-
*'''Level 1''': Number of Attacks: +1
! 18
{{MapleStory/skill|end}}
| 32 || {{yes2|220%}} || 5 || 8 || +10%
 
|-
{{MapleStory/skill
! 19
|name=Advanced Combo Attack - Opportunity
| {{yes2|34}} || {{yes2|224%}} || 5 || 8 || +10%
|tooltip=Increases the chance to charge 2 combo orbs at once.
|-
|requirement=Unlocked at Level 162.
! 20
}}
| 34 || {{yes2|228%}} || 5 || 8 || +10%
*'''Level 1''': Additional 20% chance to charge second combo orb.
|-
{{MapleStory/skill|end}}
! 21
 
| 34 || {{yes2|232%}} || 5 || 8 || +10%
{{MapleStory/skill
|-
|name=Advanced Final Attack - Accuracy
! 22
|tooltip=Increases Advanced Final Attack accuracy boost.
| {{yes2|36}} || {{yes2|236%}} || 5 || 8 || +10%
|requirement=Unlocked at Level 168.
|-
}}
! 23
*'''Level 1''': Activation Chance +10%
| 36 || {{yes2|240%}} || 5 || 8 || +10%
{{MapleStory/skill|end}}
|-
! 24
| 36 || {{yes2|244%}} || 5 || 8 || +10%
|-
! 25
| {{yes2|38}} || {{yes2|248%}} || 5 || 8 || +10%
|-
! 26
| 38 || {{yes2|252%}} || 5 || 8 || +10%
|-
! 27
| 38 || {{yes2|256%}} || 5 || 8 || +10%
|-
! 28
| {{yes2|40}} || {{yes2|260%}} || 5 || 8 || +10%
|-
! 29
| 40 || {{yes2|264%}} || 5 || 8 || +10%
|-
! <u>30</u>
| 40 || {{yes2|268%}} || 5 || 8 || +10%
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|272%}} || 5 || 8 || +10%
|-
! <i>32</i>
| 42 || {{yes2|276%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
|name=Raging Blow - Spread
|name=Enrage
|tooltip=Increases the number of monsters hit by Raging Blow.
|tooltip=Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key.
|requirement=Unlocked at Level 177.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
}}
*'''Level 1''': Monsters Hit +2
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Combo Attack - Reinforce
|tooltip=Damage is increased for each additional combo orb.
|requirement=Unlocked at Level 183.
}}
*'''Level 1''': Damage increased by 2% for each additional combo orb.
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Final Attack - Ferocity
|tooltip=Increases Advanced Final Attack Weapon ATT boost.
|requirement=Unlocked at Level 189.
}}
*'''Level 1''': Weapon ATT +20
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Raging Blow - Reinforce
|tooltip=Increases Raging Blow's damage.
|requirement=Unlocked at Level 195.
}}
*'''Level 1''': Damage: +20%
{{MapleStory/skill|end}}
 
====Active Skills====
{{MapleStory/skill
|name=Cry Valhalla
|tooltip=Call upon the power of the ancients to defend you.
|requirement=Unlocked at Level 150.
}}
*'''Level 1''': MP Cost: 300, Duration: 30 sec, Weapon ATT: +50, Increases Elemental and Abnormal Status defense by 100, Cooldown: 90 sec
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rising Rage
|tooltip=Suppresses your inner rage into a powerful energy sphere.
|requirement=Unlocked at Level 170.
}}
*'''Level 1''': MP Cost: 200, Damage: 500%, Number of Attacks: 8, Enemies Hit: 8, Cooldown: 30 sec
{{MapleStory/skill|end}}
 
===Paladin Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Threaten - Enhance
|tooltip=Increases Threaten's ATT, DEF, and Accuracy debuffing power.
|requirement=Unlocked at Level 143.
}}
*'''Level 1''': Enemy ATT/DEF: -20%, Accuracy: -20% Duration: 8 sec
{{MapleStory/skill|end}}
 
{{MapleStory/Skill desc|Paladin Hyper|Blast - Extra Strike|Increases Blast's number of attacks.|Required level: 149|
*'''Level 1''': Number of Attacks: +1
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Cooldown Cutter|Reduces the cooldown of Heaven's Hammer.|Required level: 155|
*'''Level 1''': Cooldown: -50%
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Threaten - Opportunity|Increases the chance to successfully Threaten.|Required level: 162|
*'''Level 1''': Chance to succeed: +20%
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Blast - Reinforce|Increases the damage of Blast.|Required level: 168|
*'''Level 1''': Damage: +20%
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Extra Strike|Increases Heaven's Hammer number of attacks.|Required level: 177|
*'''Level 1''': Number of Attacks vs. Boss Monsters: +1
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Threaten - Persist|Increases the duration of Threaten.|Required level: 183|
*'''Level 1''': Duration: +20 sec
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Blast - Critical Chance|Increases Critical Rate of Blast.|Required level: 189|
*'''Level 1''': Critical Rate: +20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | <span class=explain title="Note, you will only be able to attack one enemy at a time with Enrage active.">Damage</span>
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 1 || {{yes2|+4%}} || +11% || +1%
|-
! 3
| {{yes2|32}} || 1 || {{yes2|+6%}} || +11% || {{yes2|+2%}}
|-
! 4
| 32 || 1 || {{yes2|+8%}} || {{yes2|+12%}} || +2%
|-
! 5
| 32 || 1 || {{yes2|+10%}} || +12% || {{yes2|+3%}}
|-
! 6
| {{yes2|34}} || 1 || {{yes2|+12%}} || +12% || +3%
|-
! 7
| 34 || 1 || {{yes2|+14%}} || {{yes2|+13%}} || {{yes2|+4%}}
|-
! 8
| 34 || 1 || {{yes2|+16%}} || +13% || +4%
|-
! 9
| {{yes2|36}} || 1 || {{yes2|+18%}} || +13% || {{yes2|+5%}}
|-
! 10
| 36 || 1 || {{yes2|+20%}} || {{yes2|+14%}} || +5%
|-
! 11
| 36 || 1 || {{yes2|+22%}} || +14% || {{yes2|+6%}}
|-
! 12
| {{yes2|38}} || 1 || {{yes2|+24%}} || +14% || +6%
|-
! 13
| 38 || 1 || {{yes2|+26%}} || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 14
| 38 || 1 || {{yes2|+28%}} || +15% || +7%
|-
! 15
| {{yes2|40}} || 1 || {{yes2|+30%}} || +15% || {{yes2|+8%}}
|-
! 16
| 40 || 1 || {{yes2|+32%}} || {{yes2|+16%}} || +8%
|-
! 17
| 40 || 1 || {{yes2|+34%}} || +16% || {{yes2|+9%}}
|-
! 18
| {{yes2|42}} || 1 || {{yes2|+36%}} || +16% || +9%
|-
! 19
| 42 || 1 || {{yes2|+38%}} || {{yes2|+17%}} || {{yes2|+10%}}
|-
! 20
| 42 || 1 || {{yes2|+40%}} || +17% || +10%
|-
! 21
| {{yes2|44}} || 1 || {{yes2|+42%}} || +17% || {{yes2|+11%}}
|-
! 22
| 44 || 1 || {{yes2|+44%}} || {{yes2|+18%}} || +11%
|-
! 23
| 44 || 1 || {{yes2|+46%}} || +18% || {{yes2|+12%}}
|-
! 24
| {{yes2|46}} || 1 || {{yes2|+48%}} || +18% || +12%
|-
! 25
| 46 || 1 || {{yes2|+50%}} || {{yes2|+19%}} || {{yes2|+13%}}
|-
! 26
| 46 || 1 || {{yes2|+52%}} || +19% || +13%
|-
! 27
| {{yes2|48}} || 1 || {{yes2|+54%}} || +19% || {{yes2|+14%}}
|-
! 28
| 48 || 1 || {{yes2|+56%}} || {{yes2|+20%}} || +14%
|-
! 29
| 48 || 1 || {{yes2|+58%}} || +20% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|50}} || 1 || {{yes2|+60%}} || +20% || +15%
|-
! <i>31</i>
| 50 || 1 || {{yes2|+62%}} || {{yes2|+21%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 50 || 1 || {{yes2|+64%}} || +21% || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Reinforce|Increases damage of Heaven's Hammer.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Combat Mastery
}}
|tooltip=Ignores a portion of a monster's defense while attacking.
 
====Active Skills====
{{MapleStory/Skill desc|Paladin Hyper|Sacrosanctity|Call upon the heavens to protect you from all attacks for a short time.|Required level: 150|
*'''Level 1''': MP Cost: 600, Invincibility Duration: 30 sec, Cooldown: 300 sec
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Smite Shield|Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.|Required level: 170|
*'''Level 1''': MP Cost: 400, Enemies Hit: 15, Damage: 500%, Number of Attacks: 6, Stun Duration: 20 sec. Cooldown: 120 sec
}}
 
===Dark Knight Hyper Skills===
====Skill Enhancers====
{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Vitality|Increases Hyper Body's Max HP bonus.|Required level: 143|
*'''Level 1''': Bonus Max HP +20%
}}
 
{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Spirit|Increases Hyper Body's Max MP bonus.|Required level: 162|
*'''Level 1''': Bonus Max MP +20%
}}
 
{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Persist|Increases Hyper Body's duration.|Required level: 183|
*'''Level 1''': Duration: +20 sec
}}
 
====Active Skills====
{{MapleStory/Skill desc|Dark Knight Hyper|Dark Thirst|Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.|Required level: 150|
*'''Level 1''': MP Cost: 300, Bonus Weapon ATT: 60, Duration: 30 sec, Drained: 100%, capped at current Max HP. Cooldown: 90 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +21%
|-
! 2
| {{yes2|+22%}}
|-
! 3
| {{yes2|+23%}}
|-
! 4
| {{yes2|+24%}}
|-
! 5
| {{yes2|+25%}}
|-
! 6
| {{yes2|+26%}}
|-
! 7
| {{yes2|+27%}}
|-
! 8
| {{yes2|+28%}}
|-
! 9
| {{yes2|+29%}}
|-
! 10
| {{yes2|+30%}}
|-
! 11
| {{yes2|+31%}}
|-
! 12
| {{yes2|+32%}}
|-
! 13
| {{yes2|+33%}}
|-
! 14
| {{yes2|+34%}}
|-
! 15
| {{yes2|+35%}}
|-
! 16
| {{yes2|+36%}}
|-
! 17
| {{yes2|+37%}}
|-
! 18
| {{yes2|+38%}}
|-
! 19
| {{yes2|+39%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+41%}}
|-
! 22
| {{yes2|+42%}}
|-
! 23
| {{yes2|+43%}}
|-
! 24
| {{yes2|+44%}}
|-
! 25
| {{yes2|+45%}}
|-
! 26
| {{yes2|+46%}}
|-
! 27
| {{yes2|+47%}}
|-
! 28
| {{yes2|+48%}}
|-
! 29
| {{yes2|+49%}}
|-
! <u>30</u>
| {{yes2|+50%}}
|-
! <i>31</i>
| {{yes2|+51%}}
|-
! <i>32</i>
| {{yes2|+52%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Nightshade Explosion|Releases your inner power to lay waste to nearby enemies.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 200, Damage: 300%, Number of Attacks: 10, Max Enemies Hit: 8
|name=Advanced Final Attack
Cooldown: 8 sec
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 46% || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|+2}} || +1% || 46% || {{yes2|166%}} || 2
|-
! 3
| {{yes2|+3}} || +1% || {{yes2|47%}} || {{yes2|169%}} || 2
|-
! 4
| {{yes2|+4}} || {{yes2|+2%}} || 47% || {{yes2|172%}} || 2
|-
! 5
| {{yes2|+5}} || +2% || {{yes2|48%}} || {{yes2|175%}} || 2
|-
! 6
| {{yes2|+6}} || +2% || 48% || {{yes2|178%}} || 2
|-
! 7
| {{yes2|+7}} || {{yes2|+3%}} || {{yes2|49%}} || {{yes2|181%}} || 2
|-
! 8
| {{yes2|+8}} || +3% || 49% || {{yes2|184%}} || 2
|-
! 9
| {{yes2|+9}} || +3% || {{yes2|50%}} || {{yes2|187%}} || 2
|-
! 10
| {{yes2|+10}} || {{yes2|+4%}} || 50% || {{yes2|190%}} || 2
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|193%}} || 2
|-
! 12
| {{yes2|+12}} || +4% || 51% || {{yes2|196%}} || 2
|-
! 13
| {{yes2|+13}} || {{yes2|+5%}} || {{yes2|52%}} || {{yes2|199%}} || 2
|-
! 14
| {{yes2|+14}} || +5% || 52% || {{yes2|202%}} || 2
|-
! 15
| {{yes2|+15}} || +5% || {{yes2|53%}} || {{yes2|205%}} || 2
|-
! 16
| {{yes2|+16}} || {{yes2|+6%}} || {{yes2|54%}} || {{yes2|208}} || 2
|-
! 17
| {{yes2|+17}} || +6% || {{yes2|54%}} || {{yes2|211%}} || 2
|-
! 18
| {{yes2|+18}} || +6% || 54% || {{yes2|214%}} || 2
|-
! 19
| {{yes2|+19}} || {{yes2|+7%}} || {{yes2|55%}} || {{yes2|217%}} || 2
|-
! 20
| {{yes2|+20}} || +7% || 55% || {{yes2|220%}} || 2
|-
! 21
| {{yes2|+21}} || +7% || {{yes2|56%}} || {{yes2|223%}} || 2
|-
! 22
| {{yes2|+22}} || {{yes2|+8%}} || 56% || {{yes2|226%}} || 2
|-
! 23
| {{yes2|+23}} || +8% || {{yes2|57%}} || {{yes2|229%}} || 2
|-
! 24
| {{yes2|+24}} || +8% || 57% || {{yes2|232%}} || 2
|-
! 25
| {{yes2|+25}} || {{yes2|+9%}} || {{yes2|58%}} || {{yes2|235%}} || 2
|-
! 26
| {{yes2|+26}} || +9% || 58% || {{yes2|238%}} || 2
|-
! 27
| {{yes2|+27}} || +9% || {{yes2|59%}} || {{yes2|241%}} || 2
|-
! 28
| {{yes2|+28}} || {{yes2|+10%}} || 59% || {{yes2|244%}} || 2
|-
! 29
| {{yes2|+29}} || +10% || {{yes2|60%}} || {{yes2|247%}} || 2
|-
! <u>30</u>
| {{yes2|+30}} || +10% || 60% || {{yes2|250%}} || 2
|-
! <i>31</i>
| {{yes2|+31}} || {{yes2|+11%}} || {{yes2|61%}} || {{yes2|253%}} || 2
|-
! <i>32</i>
| {{yes2|+32}} || +11% || 61% || {{yes2|256%}} || 2
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Puncture
|tooltip=Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="To inflict enemies with burn damage.">Chance</span>
! width=100px | Burn Damage
! width=100px | <span class=explain title="Occurs every 2 seconds for the entire duration">Burn Duration</span>
! width=100px | <span class=explain title="On burning enemies">Additional Critical Damage</span>
! width=100px | <span class=explain title="On burning enemies. Applies to party members">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 8 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 373% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 4 || {{yes2|380%}} || 3 || 6 || {{yes2|44%}} || {{yes2|81%}} || {{yes2|16 sec}} || +6% || +1%
|-
! 3
| 30 || 4 || {{yes2|387%}} || 3 || 6 || {{yes2|46%}} || {{yes2|84%}} || 16 sec || {{yes2|+7%}} || +1%
|-
! 4
| 30 || 4 || {{yes2|394%}} || 3 || 6 || {{yes2|48%}} || {{yes2|87%}} || {{yes2|17 sec}} || +7% || {{yes2|+2%}}
|-
! 5
| 30 || 4 || {{yes2|401%}} || 3 || 6 || {{yes2|50%}} || {{yes2|90%}} || 17 sec || {{yes2|+8%}} || +2%
|-
! 6
| 30 || 4 || {{yes2|408%}} || 3 || 6 || {{yes2|52%}} || {{yes2|93%}} || {{yes2|18 sec}} || +8% || +2%
|-
! 7
| 30 || 4 || {{yes2|415%}} || 3 || 6 || {{yes2|54%}} || {{yes2|96%}} || 18 sec || {{yes2|+9%}} || {{yes2|+3%}}
|-
! 8
| {{yes2|32}} || 4 || {{yes2|422%}} || 3 || 6 || {{yes2|56%}} || {{yes2|99%}} || {{yes2|19 sec}} || +9% || +3%
|-
! 9
| 32 || 4 || {{yes2|429%}} || 3 || 6 || {{yes2|58%}} || {{yes2|102%}} || 19 sec || {{yes2|+10%}} || +3%
|-
! 10
| 32 || 4 || {{yes2|436%}} || 3 || 6 || {{yes2|60%}} || {{yes2|105%}} || {{yes2|20 sec}} || +10% || {{yes2|+4%}}
|-
! 11
| 32 || 4 || {{yes2|443%}} || 3 || 6 || {{yes2|62%}} || {{yes2|108%}} || 20 sec || {{yes2|+11%}} || +4%
|-
! 12
| 32 || 4 || {{yes2|450%}} || 3 || 6 || {{yes2|64%}} || {{yes2|111%}} || {{yes2|21 sec}} || +11% || +4%
|-
! 13
| 32 || 4 || {{yes2|457%}} || 3 || 6 || {{yes2|66%}} || {{yes2|114%}} || 21 sec || {{yes2|+12%}} || {{yes2|+5%}}
|-
! 14
| 32 || 4 || {{yes2|464%}} || 3 || 6 || {{yes2|68%}} || {{yes2|117%}} || {{yes2|22 sec}} || +12% || +5%
|-
! 15
| 32 || 4 || {{yes2|471%}} || 3 || 6 || {{yes2|70%}} || {{yes2|120%}} || 22 sec || {{yes2|+13%}} || +5%
|-
! 16
| {{yes2|34}} || 4 || {{yes2|478%}} || 3 || 6 || {{yes2|72%}} || {{yes2|123%}} || {{yes2|23 sec}} || +13% || {{yes2|+6%}}
|-
! 17
| 34 || 4 || {{yes2|485%}} || 3 || 6 || {{yes2|74%}} || {{yes2|126%}} || 23 sec || {{yes2|+14%}} || +6%
|-
! 18
| 34 || 4 || {{yes2|492%}} || 3 || 6 || {{yes2|76%}} || {{yes2|129%}} || {{yes2|24 sec}} || +14% || +6%
|-
! 19
| 34 || 4 || {{yes2|499%}} || 3 || 6 || {{yes2|78%}} || {{yes2|132%}} || 24 sec || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 20
| 34 || 4 || {{yes2|506%}} || 3 || 6 || {{yes2|80%}} || {{yes2|135%}} || {{yes2|25 sec}} || +15% || +7%
|-
! 21
| 34 || 4 || {{yes2|513%}} || 3 || 6 || {{yes2|82%}} || {{yes2|138%}} || 25 sec || {{yes2|+16%}} || +7%
|-
! 22
| 34 || 4 || {{yes2|520%}} || 3 || 6 || {{yes2|84%}} || {{yes2|141%}} || {{yes2|26 sec}} || +16% || {{yes2|+8%}}
|-
! 23
| 34 || 4 || {{yes2|527%}} || 3 || 6 || {{yes2|86%}} || {{yes2|144%}} || 26 sec || {{yes2|+17%}} || +8%
|-
! 24
| {{yes2|36}} || 4 || {{yes2|534%}} || 3 || 6 || {{yes2|88%}} || {{yes2|147%}} || {{yes2|27 sec}} || +17% || +8%
|-
! 25
| 36 || 4 || {{yes2|541%}} || 3 || 6 || {{yes2|90%}} || {{yes2|150%}} || 27 sec || {{yes2|+18%}} || {{yes2|+9%}}
|-
! 26
| 36 || 4 || {{yes2|548%}} || 3 || 6 || {{yes2|92%}} || {{yes2|153%}} || {{yes2|28 sec}} || +18% || +9%
|-
! 27
| 36 || 4 || {{yes2|555%}} || 3 || 6 || {{yes2|94%}} || {{yes2|156%}} || 28 sec || {{yes2|+19%}} || +9%
|-
! 28
| 36 || 4 || {{yes2|562%}} || 3 || 6 || {{yes2|96%}} || {{yes2|159%}} || {{yes2|29 sec}} || +19% || {{yes2|+10%}}
|-
! 29
| 36 || 4 || {{yes2|569%}} || 3 || 6 || {{yes2|98%}} || {{yes2|162%}} || 29 sec || {{yes2|+20%}} || +10%
|-
! <u>30</u>
| 36 || 4 || {{yes2|576%}} || 3 || 6 || {{yes2|100%}} || {{yes2|165%}} || {{yes2|30 sec}} || +20% || +10%
|-
! <i>31</i>
| 36 || 4 || {{yes2|583%}} || 3 || 6 || {{yes2|102%}} || {{yes2|168%}} || 30 sec || {{yes2|+21%}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|38}} || 4 || {{yes2|590%}} || 3 || 6 || {{yes2|104%}} || {{yes2|171%}} || {{yes2|31 sec}} || +21% || +11%
|}{{MapleStory/skill|end}}
===Paladin===
*Advanced from the third job [[#White Knight|White Knight]].
{{MapleStory/skill
|name=Divine Charge
|tooltip=Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Seal Chance
! width=100px | Seal Duration
! width=100px | <span class=explain title="on an enemy stunned/burned with Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 318% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | +6%
|-
! 2
| 25 || {{yes2|321%}} || 3 || 6 || {{yes2|16%}} || 5 sec || +6%
|-
! 3
| 25 || {{yes2|324%}} || 3 || 6 || {{yes2|19%}} || 5 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|327%}} || 3 || 6 || {{yes2|22%}} || 5 sec || +7%
|-
! 5
| 25 || {{yes2|330%}} || 3 || 6 || {{yes2|25%}} || 5 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|333%}} || 3 || 6 || {{yes2|28%}} || {{yes2|6 sec}} || +8%
|-
! 7
| 25 || {{yes2|336%}} || 3 || 6 || {{yes2|31%}} || 6 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|339%}} || 3 || 6 || {{yes2|34%}} || 6 sec || +9%
|-
! 9
| 30 || {{yes2|342%}} || 3 || 6 || {{yes2|37%}} || 6 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|345%}} || 3 || 6 || {{yes2|40%}} || 6 sec || +10%
|-
! 11
| 30 || {{yes2|348%}} || 3 || 6 || {{yes2|43%}} || 6 sec || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|351%}} || 3 || 6 || {{yes2|46%}} || {{yes2|7 sec}} || +11%
|-
! 13
| 30 || {{yes2|354%}} || 3 || 6 || {{yes2|49%}} || 7 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|357%}} || 3 || 6 || {{yes2|52%}} || 7 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|360%}} || 3 || 6 || {{yes2|55%}} || 7 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|363%}} || 3 || 6 || {{yes2|58%}} || 7 sec || +13%
|-
! 17
| 35 || {{yes2|366%}} || 3 || 6 || {{yes2|61%}} || 7 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|369%}} || 3 || 6 || {{yes2|64%}} || {{yes2|8 sec}} || +14%
|-
! 19
| 35 || {{yes2|372%}} || 3 || 6 || {{yes2|67%}} || 8 sec || {{yes2|+15%}}
|-
! 20
| 35 || {{yes2|375%}} || 3 || 6 || {{yes2|70%}} || 8 sec || +15%
|-
! 21
| 35 || {{yes2|378%}} || 3 || 6 || {{yes2|73%}} || 8 sec || {{yes2|+16%}}
|-
! 22
| {{yes2|40}} || {{yes2|381%}} || 3 || 6 || {{yes2|76%}} || 8 sec || +16%
|-
! 23
| 40 || {{yes2|384%}} || 3 || 6 || {{yes2|79%}} || 8 sec || {{yes2|+17%}}
|-
! 24
| 40 || {{yes2|387%}} || 3 || 6 || {{yes2|82%}} || {{yes2|9 sec}} || +17%
|-
! 25
| 40 || {{yes2|390%}} || 3 || 6 || {{yes2|85%}} || 9 sec || {{yes2|+18%}}
|-
! 26
| 40 || {{yes2|393%}} || 3 || 6 || {{yes2|88%}} || 9 sec || +18%
|-
! 27
| 40 || {{yes2|396%}} || 3 || 6 || {{yes2|91%}} || 9 sec || {{yes2|+19%}}
|-
! 28
| 40 || {{yes2|399%}} || 3 || 6 || {{yes2|94%}} || 9 sec || +19%
|-
! 29
| {{yes2|45}} || {{yes2|402%}} || 3 || 6 || {{yes2|97%}} || 9 sec || {{yes2|+20%}}
|-
! <u>30</u>
| 45 || {{yes2|405%}} || 3 || 6 || {{yes2|100%}} || {{yes2|10 sec}} || +20%
|-
! <i>31</i>
| 45 || {{yes2|408%}} || 3 || 6 || {{yes2|103%}} || 10 sec || {{yes2|+21%}}
|-
! <i>32</i>
| 45 || {{yes2|411%}} || 3 || 6 || {{yes2|106%}} || 10 sec || +21%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast
|tooltip=Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When all the Elemental Charges are charged.">Buff Duration</span>
! width=100px | <span class=explain title="From the buff.">Additional Critical Rate</span>
! width=100px | <span class=explain title="From the buff.">Enemy Defense Ignored</span>
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 16 sec || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +11%
|-
! 2
| 15 || {{yes2|202%}} || 7 || 1 || {{yes2|17 sec}} || {{yes2|+12%}} || +16% || {{yes2|+12%}}
|-
! 3
| 15 || {{yes2|206%}} || 7 || 1 || {{yes2|18 sec}} || {{yes2|+13%}} || {{yes2|+17%}} || {{yes2|+13%}}
|-
! 4
| {{yes2|16}} || {{yes2|210%}} || 7 || 1 || {{yes2|19 sec}} || {{yes2|+14%}} || +17% || {{yes2|+14%}}
|-
! 5
| 16 || {{yes2|214%}} || 7 || 1 || {{yes2|20 sec}} || {{yes2|+15%}} || {{yes2|+18%}} || {{yes2|+15%}}
|-
! 6
| 16 || {{yes2|218%}} || 7 || 1 || {{yes2|21 sec}} || {{yes2|+16%}} || +18% || {{yes2|+16%}}
|-
! 7
| {{yes2|17}} || {{yes2|222%}} || 7 || 1 || {{yes2|22 sec}} || {{yes2|+17%}} || {{yes2|+19%}} || {{yes2|+17%}}
|-
! 8
| 17 || {{yes2|226%}} || 7 || 1 || {{yes2|23 sec}} || {{yes2|+18%}} || +19% || {{yes2|+18%}}
|-
! 9
| 17 || {{yes2|230%}} || 7 || 1 || {{yes2|24 sec}} || {{yes2|+19%}} || {{yes2|+20%}} || {{yes2|+19%}}
|-
! 10
| {{yes2|18}} || {{yes2|234%}} || 7 || 1 || {{yes2|25 sec}} || {{yes2|+20%}} || +20% || {{yes2|+20%}}
|-
! 11
| 18 || {{yes2|238%}} || 7 || 1 || {{yes2|26 sec}} || {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|+21%}}
|-
! 12
| 18 || {{yes2|242%}} || 7 || 1 || {{yes2|27 sec}} || {{yes2|+22%}} || +21% || {{yes2|+22%}}
|-
! 13
| {{yes2|19}} || {{yes2|246%}} || 7 || 1 || {{yes2|28 sec}} || {{yes2|+23%}} || {{yes2|+22%}} || {{yes2|+23%}}
|-
! 14
| 19 || {{yes2|250%}} || 7 || 1 || {{yes2|29 sec}} || {{yes2|+24%}} || +22% || {{yes2|+24%}}
|-
! 15
| 19 || {{yes2|254%}} || 7 || 1 || {{yes2|30 sec}} || {{yes2|+25%}} || {{yes2|+23%}} || {{yes2|+25%}}
|-
! 16
| {{yes2|20}} || {{yes2|258%}} || 7 || 1 || {{yes2|31 sec}} || {{yes2|+26%}} || +23% || {{yes2|+26%}}
|-
! 17
| 20 || {{yes2|262%}} || 7 || 1 || {{yes2|32 sec}} || {{yes2|+27%}} || {{yes2|+24%}} || {{yes2|+27%}}
|-
! 18
| 20 || {{yes2|266%}} || 7 || 1 || {{yes2|33 sec}} || {{yes2|+28%}} || +24% || {{yes2|+28%}}
|-
! 19
| {{yes2|21}} || {{yes2|270%}} || 7 || 1 || {{yes2|34 sec}} || {{yes2|+29%}} || {{yes2|+25%}} || {{yes2|+29%}}
|-
! 20
| 21 || {{yes2|274%}} || 7 || 1 || {{yes2|35 sec}} || {{yes2|+30%}} || +25% || {{yes2|+30%}}
|-
! 21
| 21 || {{yes2|278%}} || 7 || 1 || {{yes2|36 sec}} || {{yes2|+31%}} || {{yes2|+26%}} || {{yes2|+31%}}
|-
! 22
| {{yes2|22}} || {{yes2|282%}} || 7 || 1 || {{yes2|37 sec}} || {{yes2|+32%}} || +26% || {{yes2|+32%}}
|-
! 23
| 22 || {{yes2|286%}} || 7 || 1 || {{yes2|38 sec}} || {{yes2|+33%}} || {{yes2|+27%}} || {{yes2|+33%}}
|-
! 24
| 22 || {{yes2|290%}} || 7 || 1 || {{yes2|39 sec}} || {{yes2|+34%}} || +27% || {{yes2|+34%}}
|-
! 25
| {{yes2|23}} || {{yes2|294%}} || 7 || 1 || {{yes2|40 sec}} || {{yes2|+35%}} || {{yes2|+28%}} || {{yes2|+35%}}
|-
! 26
| 23 || {{yes2|298%}} || 7 || 1 || {{yes2|41 sec}} || {{yes2|+36%}} || +28% || {{yes2|+36%}}
|-
! 27
| 23 || {{yes2|302%}} || 7 || 1 || {{yes2|42 sec}} || {{yes2|+37%}} || {{yes2|+29%}} || {{yes2|+37%}}
|-
! 28
| {{yes2|24}} || {{yes2|306%}} || 7 || 1 || {{yes2|43 sec}} || {{yes2|+38%}} || +29% || {{yes2|+38%}}
|-
! 29
| 24 || {{yes2|310%}} || 7 || 1 ||{{yes2|44 sec}} || {{yes2|+39%}} || {{yes2|+30%}} || {{yes2|+39%}}
|-
! <u>30</u>
| 24 || {{yes2|314%}} || 7 || 1 || {{yes2|45 sec}} || {{yes2|+40%}} || +30%|| {{yes2|+40%}}
|-
! <i>31</i>
| {{yes2|25}} || {{yes2|318%}} || 7 || 1 || {{yes2|46 sec}} || {{yes2|+41%}} || {{yes2|+31%}} || {{yes2|+41%}}
|-
! <i>32</i>
| 25 || {{yes2|322%}} || 7 || 1 || {{yes2|47 sec}} || {{yes2|+42%}} || +31% || {{yes2|+42%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Charge
|tooltip=Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Per Charge
! width=100px | Weapon Attack Per Charge
! width=100px | <span class=explain title="for all Charge Skills.">Number of Targets</span>
! width=100px | <span class=explain title="for all Charge Skills and Blast.">Number of Attacks</span>
! width=100px | <span class=explain title="only applies to Charge Skills.">Instant Kill Chance</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 9 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 1%
|-
! 2
| +5% || +12 || +1 || +1 || {{yes2|2%}}
|-
! 3
| +5% || +12 || +1 || +1 || {{yes2|3%}}
|-
! 4
| +5% || +12 || +1 || +1 || {{yes2|4%}}
|-
! 5
| +5% || +12 || +1 || +1 || {{yes2|5%}}
|-
! 6
| +5% || +12 || {{yes2|+2}} || +1 || {{yes2|6%}}
|-
! 7
| +5% || +12 || +2 || +1 || {{yes2|7%}}
|-
! 8
| +5% || +12 || +2 || +1 || {{yes2|8%}}
|-
! 9
| +5% || +12 || +2 || +1 || {{yes2|9%}}
|-
! <u>10</u>
| +5% || +12 || +2 || {{yes2|+2}} || {{yes2|10%}}
|-
! <i>11</i>
| +5% || +12 || {{yes2|+3}} || +2 || {{yes2|11%}}
|-
! <i>12</i>
| +5% || +12 || +3 || +2 || {{yes2|12%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer
|tooltip=Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage on Bosses
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 10 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 31 || bgcolor=E6E6FA | 914% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 180 sec
|-
! 2
| 25 || {{yes2|928%}} || 4 || 15 || {{yes2|170 sec}}
|-
! 3
| 25 || {{yes2|942%}} || 4 || 15 || 170 sec
|-
! 4
| 25 || {{yes2|956%}} || 4 || 15 || {{yes2|160 sec}}
|-
! 5
| 25 || {{yes2|970%}} || 4 || 15 || 160 sec
|-
! 6
| 25 || {{yes2|984%}} || 4 || 15 || {{yes2|150 sec}}
|-
! 7
| 25 || {{yes2|998%}} || 4 || 15 || 150 sec
|-
! 8
| {{yes2|38}} || {{yes2|1012%}} || 4 || 15 || {{yes2|140 sec}}
|-
! 9
| 30 || {{yes2|1026%}} || 4 || 15 || 140 sec
|-
! 10
| 30 || {{yes2|1040%}} || 4 || 15 || {{yes2|130 sec}}
|-
! 11
| 30 || {{yes2|1054%}} || 4 || 15 || 130 sec
|-
! 12
| 30 || {{yes2|1068%}} || 4 || 15 || {{yes2|120 sec}}
|-
! 13
| 30 || {{yes2|1082%}} || 4 || 15 || 120 sec
|-
! 14
| 30 || {{yes2|1096%}} || 4 || 15 || {{yes2|110 sec}}
|-
! 15
| {{yes2|45}} || {{yes2|1110%}} || 4 || 15 || 110 sec
|-
! 16
| 35 || {{yes2|1124%}} || 4 || 15 || {{yes2|100 sec}}
|-
! 17
| 35 || {{yes2|1138%}} || 4 || 15 || 100 sec
|-
! 18
| 35 || {{yes2|1152%}} || 4 || 15 || {{yes2|90 sec}}
|-
! 19
| 35 || {{yes2|1166%}} || 4 || 15 || 90 sec
|-
! 20
| 35 || {{yes2|1180%}} || 4 || 15 || {{yes2|80 sec}}
|-
! 21
| 35 || {{yes2|1194%}} || 4 || 15 || 80 sec
|-
! 22
| {{yes2|52}} || {{yes2|1208%}} || 4 || 15 || {{yes2|70 sec}}
|-
! 23
| 40 || {{yes2|1222%}} || 4 || 15 || 70 sec
|-
! 24
| 40 || {{yes2|1236%}} || 4 || 15 || {{yes2|60 sec}}
|-
! 25
| 40 || {{yes2|1250%}} || 4 || 15 || 60 sec
|-
! 26
| 40 || {{yes2|1264%}} || 4 || 15 || {{yes2|50 sec}}
|-
! 27
| 40 || {{yes2|1278%}} || 4 || 15 || 50 sec
|-
! 28
| 40 || {{yes2|1292%}} || 4 || 15 || {{yes2|40 sec}}
|-
! 29
| {{yes2|59}} || {{yes2|1306%}} || 4 || 15 || 40 sec
|-
! <u>30</u>
| 45 || {{yes2|1320%}} || 4 || 15 || {{yes2|30 sec}}
|-
! <i>31</i>
| 45 || {{yes2|1334%}} || 4 || 15 || 30 sec
|-
! <i>32</i>
| 45 || {{yes2|1348%}} || 4 || 15 || {{yes2|20 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Void Elemental
|tooltip=Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Elemental Attributes Ignored
! width=100px | <span class=explain title="for Flame Charge, Blizzard Charge, and Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +123%
|-
! 2
| 20 || {{yes2|+2%}} || {{yes2|16%}} || {{yes2|96 sec}} || {{yes2|+126%}}
|-
! 3
| 20 || {{yes2|+3%}} || {{yes2|19%}} || {{yes2|99 sec}} || {{yes2|+129%}}
|-
! 4
| 20 || {{yes2|+4%}} || {{yes2|22%}} || {{yes2|102 sec}} || {{yes2|+132%}}
|-
! 5
| 20 || {{yes2|+5%}} || {{yes2|25%}} || {{yes2|105 sec}} || {{yes2|+135%}}
|-
! 6
| {{yes2|22}} || {{yes2|+6%}} || {{yes2|28%}} || {{yes2|108 sec}} || {{yes2|+138%}}
|-
! 7
| 22 || {{yes2|+7%}} || {{yes2|31%}} || {{yes2|111 sec}} || {{yes2|+141%}}
|-
! 8
| 22 || {{yes2|+8%}} || {{yes2|34%}} || {{yes2|114 sec}} || {{yes2|+144%}}
|-
! 9
| 22 || {{yes2|+9%}} || {{yes2|37%}} || {{yes2|117 sec}} || {{yes2|+147%}}
|-
! 10
| 22 || {{yes2|+10%}} || {{yes2|40%}} || {{yes2|120 sec}} || {{yes2|+150%}}
|-
! 11
| 22 || {{yes2|+11%}} || {{yes2|43%}} || {{yes2|123 sec}} || {{yes2|+153%}}
|-
! 12
| {{yes2|24}} || {{yes2|+12%}} || {{yes2|46%}} || {{yes2|126 sec}} || {{yes2|+156%}}
|-
! 13
| 24 || {{yes2|+13%}} || {{yes2|49%}} || {{yes2|129 sec}} || {{yes2|+159%}}
|-
! 14
| 24 || {{yes2|+14%}} || {{yes2|52%}} || {{yes2|132 sec}} || {{yes2|+162%}}
|-
! 15
| 24 || {{yes2|+15%}} || {{yes2|55%}} || {{yes2|135 sec}} || {{yes2|+165%}}
|-
! 16
| 24 || {{yes2|+16%}} || {{yes2|58%}} || {{yes2|138 sec}} || {{yes2|+168%}}
|-
! 17
| 24 || {{yes2|+17%}} || {{yes2|61%}} || {{yes2|141 sec}} || {{yes2|+171%}}
|-
! 18
| {{yes2|26}} || {{yes2|+18%}} || {{yes2|64%}} || {{yes2|144 sec}} || {{yes2|+174%}}
|-
! 19
| 26 || {{yes2|+19%}} || {{yes2|67%}} || {{yes2|147 sec}} || {{yes2|+177%}}
|-
! 20
| 26 || {{yes2|+20%}} || {{yes2|70%}} || {{yes2|150 sec}} || {{yes2|+180%}}
|-
! 21
| 26 || {{yes2|+21%}} || {{yes2|73%}} || {{yes2|153 sec}} || {{yes2|+183%}}
|-
! 22
| 26 || {{yes2|+22%}} || {{yes2|76%}} || {{yes2|156 sec}} || {{yes2|+186%}}
|-
! 23
| 26 || {{yes2|+23%}} || {{yes2|79%}} || {{yes2|159 sec}} || {{yes2|+189%}}
|-
! 24
| {{yes2|28}} || {{yes2|+24%}} || {{yes2|82%}} || {{yes2|162 sec}} || {{yes2|+192%}}
|-
! 25
| 28 || {{yes2|+25%}} || {{yes2|85%}} || {{yes2|165 sec}} || {{yes2|+195%}}
|-
! 26
| 28 || {{yes2|+26%}} || {{yes2|88%}} || {{yes2|168 sec}} || {{yes2|+198%}}
|-
! 27
| 28 || {{yes2|+27%}} || {{yes2|91%}} || {{yes2|171 sec}} || {{yes2|+201%}}
|-
! 28
| 28 || {{yes2|+28%}} || {{yes2|94%}} || {{yes2|174 sec}} || {{yes2|+204%}}
|-
! 29
| 28 || {{yes2|+29%}} || {{yes2|97%}} || {{yes2|177 sec}} || {{yes2|+207%}}
|-
! <u>30</u>
| {{yes2|30}} || {{yes2|+30%}} || {{yes2|100%}} || {{yes2|180 sec}} || {{yes2|+210%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Guardian
|tooltip=Revives one ally closest to you and makes both your ally and yourself invulnerable for short time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 145 || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 1000 sec
|-
! 2
| {{yes2|140}} || 10 sec || {{yes2|960 sec}}
|-
! 3
| {{yes2|135}} || 10 sec || 960 sec
|-
! 4
| {{yes2|130}} || {{yes2|12 sec}} || {{yes2|920 sec}}
|-
! 5
| {{yes2|125}} || 12 sec || 920 sec
|-
! 6
| {{yes2|120}} || 12 sec || {{yes2|880 sec}}
|-
! 7
| {{yes2|115}} || 12 sec || 880 sec
|-
! 8
| {{yes2|110}} || {{yes2|14 sec}} || {{yes2|840 sec}}
|-
! 9
| {{yes2|105}} || 14 sec || 840 sec
|-
! 10
| {{yes2|100}} || 14 sec || {{yes2|800 sec}}
|-
! 11
| {{yes2|95}} || 14 sec || 800 sec
|-
! 12
| {{yes2|90}} || {{yes2|16 sec}} || {{yes2|760 sec}}
|-
! 13
| {{yes2|85}} || 16 sec || 760 sec
|-
! 14
| {{yes2|80}} || 16 sec || {{yes2|720 sec}}
|-
! 15
| {{yes2|75}} || 16 sec || 720 sec
|-
! 16
| {{yes2|70}} || {{yes2|18 sec}} || {{yes2|680 sec}}
|-
! 17
| {{yes2|65}} || 18 sec || 680 sec
|-
! 18
| {{yes2|60}} || 18 sec || {{yes2|640 sec}}
|-
! 19
| {{yes2|55}} || 18 sec || 640 sec
|-
! <u>20</u>
| {{yes2|50}} || {{yes2|20 sec}} || {{yes2|600 sec}}
|-
! <i>21</i>
| {{yes2|45}} || 20 sec || 600 sec
|-
! <i>22</i>
| {{yes2|40}} || 20 sec || {{yes2|560 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=High Paladin
|tooltip=Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon and Magic Defense
! width=100px | Minimum Critical Damage
! width=100px | <span class=explain title="With a Blunt Weapon equipped.">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="With a Sword equipped.">Maximum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +110 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10%
|-
! 2
| +56% || {{yes2|+120}} || +1% || +5% || +10%
|-
! 3
| {{yes2|+57%}} || {{yes2|+130}} || {{yes2|+2%}} || +5% || +10%
|-
! 4
| +57% || {{yes2|+140}} || +2% || +5% || +10%
|-
! 5
| {{yes2|+58%}} || {{yes2|+150}} || {{yes2|+3%}} || +5% || +10%
|-
! 6
| +58% || {{yes2|+160}} || +3% || +5% || +10%
|-
! 7
| {{yes2|+59%}} || {{yes2|+170}} || {{yes2|+4%}} || +5% || +10%
|-
! 8
| +59% || {{yes2|+180}} || +4% || +5% || +10%
|-
! 9
| {{yes2|+60%}} || {{yes2|+190}} || {{yes2|+5%}} || +5% || +10%
|-
! 10
| +60% || {{yes2|+200}} || +5% || +5% || +10%
|-
! 11
| {{yes2|+61%}} || {{yes2|+210}} ||  {{yes2|+6%}} || +5% || +10%
|-
! 12
| +61% || {{yes2|+220}} || +6% || +5% || +10%
|-
! 13
| {{yes2|+62%}} || {{yes2|+230}} || {{yes2|+7%}} || +5% || +10%
|-
! 14
| +62% || {{yes2|+240}} || +7% || +5% || +10%
|-
! 15
| {{yes2|+63%}} || {{yes2|+250}} || {{yes2|+8%}} || +5% || +10%
|-
! 16
| +63% || {{yes2|+260}} || +8% || +5% || +10%
|-
! 17
| {{yes2|+64%}} || {{yes2|+270}} || {{yes2|+9%}} || +5% || +10%
|-
! 18
| +64% || {{yes2|+280}} || +9% || +5% || +10%
|-
! 19
| {{yes2|+65%}} || {{yes2|+290}} || {{yes2|+10%}} || +5% || +10%
|-
! 20
| +65% || {{yes2|+300}} || +10% || +5% || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+310}} ||  {{yes2|+11%}} || +5% || +10%
|-
! 22
| +66% || {{yes2|+320}} || +11% || +5% || +10%
|-
! 23
| {{yes2|+67%}} || {{yes2|+330}} || {{yes2|+12%}} || +5% || +10%
|-
! 24
| +67% || {{yes2|+340}} || +12% || +5% || +10%
|-
! 25
| {{yes2|+68%}} || {{yes2|+350}} || {{yes2|+13%}} || +5% || +10%
|-
! 26
| +68% || {{yes2|+360}} || +13% || +5% || +10%
|-
! 27
| {{yes2|+69%}} || {{yes2|+370}} || {{yes2|+14%}} || +5% || +10%
|-
! 28
| +69% || {{yes2|+380}} || +14% || +5% || +10%
|-
! 29
| {{yes2|+70%}} || {{yes2|+390}} || {{yes2|+15%}} || +5% || +10%
|-
! <u>30</u>
| +70% || {{yes2|+400}} || +15% || +5% || +10%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+410}} || {{yes2|+16%}} || +5% || +10%
|-
! <i>32</i>
| +71% || {{yes2|+420}} || +16% || +5% || +10%
|}{{MapleStory/skill|end}}
===Dark Knight===
*Advanced from the third job [[#Berserker|Berserker]].
{{MapleStory/skill
|name=Revenge of the Evil Eye
|tooltip=When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Counterattack Chance
! width=100px | Damage
! width=100px | Instant Kill Chance
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 562% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 19 sec
|-
! 2
| 100% || {{yes2|574%}} || {{yes2|2%}} || 1% || 19 sec
|-
! 3
| 100% || {{yes2|586%}} || {{yes2|3%}} || 1% || {{yes2|18 sec}}
|-
! 4
| 100% || {{yes2|598%}} || {{yes2|4%}} || {{yes2|2%}} || 18 sec
|-
! 5
| 100% || {{yes2|610%}} || {{yes2|5%}} || 2% || {{yes2|17 sec}}
|-
! 6
| 100% || {{yes2|622%}} || {{yes2|6%}} || 2% || 17 sec
|-
! 7
| 100% || {{yes2|634%}} || {{yes2|7%}} || {{yes2|3%}} || {{yes2|16 sec}}
|-
! 8
| 100% || {{yes2|646%}} || {{yes2|8%}} || 3% || 16 sec
|-
! 9
| 100% || {{yes2|658%}} || {{yes2|9%}} || 3% || {{yes2|15 sec}}
|-
! 10
| 100% || {{yes2|670%}} || {{yes2|10%}} || {{yes2|4%}} || 15 sec
|-
! 11
| 100% || {{yes2|682%}} || {{yes2|11%}} || 4% || {{yes2|14 sec}}
|-
! 12
| 100% || {{yes2|694%}} || {{yes2|12%}} || 4% || 14 sec
|-
! 13
| 100% || {{yes2|706%}} || {{yes2|13%}} || {{yes2|5%}} || {{yes2|13 sec}}
|-
! 14
| 100% || {{yes2|718%}} || {{yes2|14%}} || 5% || 13 sec
|-
! 15
| 100% || {{yes2|730%}} || {{yes2|15%}} || 5% || {{yes2|12 sec}}
|-
! 16
| 100% || {{yes2|742%}} || {{yes2|16%}} || {{yes2|6%}} || 12 sec
|-
! 17
| 100% || {{yes2|754%}} || {{yes2|17%}} || 6% || {{yes2|11 sec}}
|-
! 18
| 100% || {{yes2|766%}} || {{yes2|18%}} || 6% || 11 sec
|-
! 19
| 100% || {{yes2|778%}} || {{yes2|19%}} || {{yes2|7%}} || {{yes2|10 sec}}
|-
! 20
| 100% || {{yes2|790%}} || {{yes2|20%}} || 7% || 10 sec
|-
! 21
| 100% || {{yes2|802%}} || {{yes2|21%}} || 7% || {{yes2|9 sec}}
|-
! 22
| 100% || {{yes2|814%}} || {{yes2|22%}} || {{yes2|8%}} || 9 sec
|-
! 23
| 100% || {{yes2|826%}} || {{yes2|23%}} || 8% || {{yes2|8 sec}}
|-
! 24
| 100% || {{yes2|838%}} || {{yes2|24%}} || 8% || 8 sec
|-
! 25
| 100% || {{yes2|850%}} || {{yes2|25%}} || {{yes2|9%}} || {{yes2|7 sec}}
|-
! 26
| 100% || {{yes2|862%}} || {{yes2|26%}} || 9% || 7 sec
|-
! 27
| 100% || {{yes2|874%}} || {{yes2|27%}} || 9% || {{yes2|6 sec}}
|-
! 28
| 100% || {{yes2|886%}} || {{yes2|28%}} || {{yes2|10%}} || 6 sec
|-
! 29
| 100% || {{yes2|898%}} || {{yes2|29%}} || 10% || {{yes2|5 sec}}
|-
! <u>30</u>
| 100% || {{yes2|910%}} || {{yes2|30%}} || 10% || 5 sec
|-
! <i>31</i>
| 100% || {{yes2|922%}} || {{yes2|31%}} || {{yes2|11%}} || {{yes2|4 sec}}
|-
! <i>32</i>
| 100% || {{yes2|934%}} || {{yes2|32%}} || 11% || 4 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Dark Impale
|tooltip=Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 16 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 164% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1%
|-
! 2
| 23 || {{yes2|168%}} || 5 || 8 || 1%
|-
! 3
| 23 || {{yes2|172%}} || 5 || 8 || 1%
|-
! 4
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || {{yes2|2%}}
|-
! 5
| 26 || {{yes2|180%}} || 5 || 8 || 2%
|-
! 6
| 26 || {{yes2|184%}} || 5 || 8 || 2%
|-
! 7
| {{yes2|29}} || {{yes2|188%}} || 5 || 8 || {{yes2|3%}}
|-
! 8
| 29 || {{yes2|192%}} || 5 || 8 || 3%
|-
! 9
| 29 || {{yes2|196%}} || 5 || 8 || 3%
|-
! 10
| {{yes2|32}} || {{yes2|200%}} || 5 || 8 || {{yes2|4%}}
|-
! 11
| 32 || {{yes2|204%}} || 5 || 8 || 4%
|-
! 12
| 32 || {{yes2|208%}} || 5 || 8 || 4%
|-
! 13
| {{yes2|35}} || {{yes2|212%}} || 5 || 8 || {{yes2|5%}}
|-
! 14
| 35 || {{yes2|216%}} || 5 || 8 || 5%
|-
! 15
| 35 || {{yes2|220%}} || 5 || 8 || 5%
|-
! 16
| {{yes2|38}} || {{yes2|224%}} || {{yes2|6}} || 8 || {{yes2|6%}}
|-
! 17
| 38 || {{yes2|228%}} || 6 || 8 || 6%
|-
! 18
| 38 || {{yes2|232%}} || 6 || 8 || 6%
|-
! 19
| {{yes2|41}} || {{yes2|236%}} || 6 || 8 || {{yes2|7%}}
|-
! 20
| 41 || {{yes2|240%}} || 6 || 8 || 7%
|-
! 21
| 41 || {{yes2|244%}} || 6 || 8 || 7%
|-
! 22
| {{yes2|44}} || {{yes2|248%}} || 6 || 8 || {{yes2|8%}}
|-
! 23
| 44 || {{yes2|252%}} || 6 || 8 || 8%
|-
! 24
| 44 || {{yes2|256%}} || 6 || 8 || 8%
|-
! 25
| {{yes2|47}} || {{yes2|260%}} || 6 || 8 || {{yes2|9%}}
|-
! 26
| 47 || {{yes2|264%}} || 6 || 8 || 9%
|-
! 27
| 47 || {{yes2|268%}} || 6 || 8 || 9%
|-
! 28
| {{yes2|50}} || {{yes2|272%}} || 6 || 8 || {{yes2|10%}}
|-
! 29
| 50 || {{yes2|276%}} || 6 || 8 || 10%
|-
! <u>30</u>
| 50 || {{yes2|280%}} || 6 || 8 || 10%
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|284%}} || 6 || 8 || {{yes2|11%}}
|-
! <i>32</i>
| 53 || {{yes2|288%}} || {{yes2|7}} || 8 || 11%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent
|tooltip=Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your max HP converted to damage. Added to initial Damage">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Cooldown is ignored when either Sacrifice or Final Pact are active.">Cooldown</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 196% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 22 sec
|-
! 2
| 23 || {{yes2|200%}} || {{yes2|54%}} || 8 || 1 || 22 sec
|-
! 3
| 23 || {{yes2|204%}} || {{yes2|56%}} || 8 || 1 || {{yes2|21 sec}}
|-
! 4
| {{yes2|26}} || {{yes2|208%}} || {{yes2|58%}} || 8 || 1 || 21 sec
|-
! 5
| 26 || {{yes2|212%}} || {{yes2|60%}} || 8 || 1 || {{yes2|20 sec}}
|-
! 6
| 26 || {{yes2|216%}} || {{yes2|62%}} || 8 || 1 || 20 sec
|-
! 7
| {{yes2|29}} || {{yes2|220%}} || {{yes2|64%}} || 8 || 1 || {{yes2|19 sec}}
|-
! 8
| 29 || {{yes2|224%}} || {{yes2|66%}} || 8 || 1 || 19 sec
|-
! 9
| 29 || {{yes2|228%}} || {{yes2|68%}} || 8 || 1 || {{yes2|18 sec}}
|-
! 10
| {{yes2|32}} || {{yes2|232%}} || {{yes2|70%}} || 8 || 1 || 18 sec
|-
! 11
| 32 || {{yes2|236%}} || {{yes2|72%}} || 8 || 1 || {{yes2|17 sec}}
|-
! 12
| 32 || {{yes2|240%}} || {{yes2|74%}} || 8 || 1 || 17 sec
|-
! 13
| {{yes2|35}} || {{yes2|244%}} || {{yes2|76%}} || 8 || 1 || {{yes2|16 sec}}
|-
! 14
| 35 || {{yes2|248%}} || {{yes2|78%}} || 8 || 1 || 16 sec
|-
! 15
| 35 || {{yes2|252%}} || {{yes2|80%}} || 8 || 1 || {{yes2|15 sec}}
|-
! 16
| {{yes2|38}} || {{yes2|256%}} || {{yes2|82%}} || 8 || 1 || 15 sec
|-
! 17
| 38 || {{yes2|260%}} || {{yes2|84%}} || 8 || 1 || {{yes2|14 sec}}
|-
! 18
| 38 || {{yes2|264%}} || {{yes2|86%}} || 8 || 1 || 14 sec
|-
! 19
| {{yes2|41}} || {{yes2|268%}} || {{yes2|88%}} || 8 || 1 || {{yes2|13 sec}}
|-
! 20
| 41 || {{yes2|272%}} || {{yes2|90%}} || 8 || 1 || 13 sec
|-
! 21
| 41 || {{yes2|276%}} || {{yes2|92%}} || 8 || 1 || {{yes2|12 sec}}
|-
! 22
| {{yes2|44}} || {{yes2|280%}} || {{yes2|94%}} || 8 || 1 || 12 sec
|-
! 23
| 44 || {{yes2|284%}} || {{yes2|96%}} || 8 || 1 || {{yes2|11 sec}}
|-
! 24
| 44 || {{yes2|288%}} || {{yes2|98%}} || 8 || 1 || 11 sec
|-
! 25
| {{yes2|47}} || {{yes2|292%}} || {{yes2|100%}} || 8 || 1 || {{yes2|10 sec}}
|-
! 26
| 47 || {{yes2|296%}} || {{yes2|102%}} || 8 || 1 || 10 sec
|-
! 27
| 47 || {{yes2|300%}} || {{yes2|104%}} || 8 || 1 || {{yes2|9 sec}}
|-
! 28
| {{yes2|50}} || {{yes2|304%}} || {{yes2|106%}} || 8 || 1| 8 || 9 sec
|-
! 29
| 50 || {{yes2|308%}} || {{yes2|108%}} || 8 || 1 || {{yes2|8 sec}}
|-
! <u>30</u>
| 50 || {{yes2|312%}} || {{yes2|110%}} || 8 || 1 || 8 sec
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|316%}} || {{yes2|112%}} || 8 || 1 || {{yes2|7 sec}}
|-
! <i>32</i>
| 53 || {{yes2|320%}} || {{yes2|114%}} || 8 || 1 || 8 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Sacrifice
|tooltip=Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Restored
! width=100px | Enemy Defense Ignored
! width=100px | Additional Boss Damage
! width=100px | <span class=explain title="Passive effect.">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 56 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|57}} || {{yes2|16%}} || +1% || +1% || {{yes2|+2%}}
|-
! 3
| {{yes2|58}} || {{yes2|19%}} || +1% || +1% || {{yes2|+3%}}
|-
! 4
| {{yes2|59}} || {{yes2|22%}} || {{yes2|+2%}} || {{yes2|+2%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|60}} || {{yes2|25%}} || +2% || +2% || {{yes2|+5%}}
|-
! 6
| {{yes2|61}} || {{yes2|28%}} || +2% || +2% || {{yes2|+6%}}
|-
! 7
| {{yes2|62}} || {{yes2|31%}} || {{yes2|+3%}} || {{yes2|+3%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|63}} || {{yes2|34%}} || +3% || +3% || {{yes2|+8%}}
|-
! 9
| {{yes2|64}} || {{yes2|37%}} || +3% || +3% || {{yes2|+9%}}
|-
! 10
| {{yes2|65}} || {{yes2|40%}} || {{yes2|+4%}} || {{yes2|+4%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|66}} || {{yes2|43%}} || +4% || +4% || {{yes2|+11%}}
|-
! 12
| {{yes2|67}} || {{yes2|46%}} || +4% || +4% || {{yes2|+12%}}
|-
! 13
| {{yes2|68}} || {{yes2|49%}} || {{yes2|+5%}} || {{yes2|+5%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|69}} || {{yes2|52%}} || +5% || +5% || {{yes2|+14%}}
|-
! 15
| {{yes2|70}} || {{yes2|55%}} || +5% || +5% || {{yes2|+15%}}
|-
! 16
| {{yes2|71}} || {{yes2|58%}} || {{yes2|+6%}} || {{yes2|+6%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|72}} || {{yes2|61%}} || +6% || +6% || {{yes2|+17%}}
|-
! 18
| {{yes2|73}} || {{yes2|64%}} || +6% || +6% || {{yes2|+18%}}
|-
! 19
| {{yes2|74}} || {{yes2|67%}} || {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+19%}}
|-
! 20
| {{yes2|75}} || {{yes2|70%}} || +7% || +7% || {{yes2|+20%}}
|-
! 21
| {{yes2|76}} || {{yes2|73%}} || +7% || +7% || {{yes2|+21%}}
|-
! 22
| {{yes2|77}} || {{yes2|76%}} || {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+22%}}
|-
! 23
| {{yes2|78}} || {{yes2|79%}} || +8% || +8% || {{yes2|+23%}}
|-
! 24
| {{yes2|79}} || {{yes2|82%}} || +8% || +8% || {{yes2|+24%}}
|-
! 25
| {{yes2|80}} || {{yes2|85%}} || {{yes2|+9%} || {{yes2|+9%} || {{yes2|+25%}}
|-
! 26
| {{yes2|81}} || {{yes2|88%}} || +9% || +9% || {{yes2|+26%}}
|-
! 27
| {{yes2|82}} || {{yes2|91%}} || +9% || +9% || {{yes2|+27%}}
|-
! 28
| {{yes2|83}} || {{yes2|94%}} || {{yes2|+10%}} || {{yes2|+10%}} || {{yes2|+28%}}
|-
! 29
| {{yes2|84}} || {{yes2|97%}} || +10% || +10% || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|85}} || {{yes2|100%}} || +10% || +10% || {{yes2|+30%}}
|-
! <i>31</i>
| {{yes2|86}} || {{yes2|103%}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+31%}}
|-
! <i>32</i>
| {{yes2|87}} || {{yes2|106%}} || +11% || +11% || {{yes2|+32%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact
|tooltip=When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased].
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="During this, you will be invincible to everything, and you will ignore Damage Reflect, doing full damage.">Invincibility Duration</span>
! width=100px | <span class=explain title="In order to survive when you die, you must kill this number of enemies, or hit a boss this number of times.">Requirement</span>
! width=100px | Cooldown
! width=100px | HP Threshold
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Additional Damage</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Movement Speed</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Critical Rate</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Minimum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 30 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 810 sec || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| 10 sec || 30 || {{yes2|780 sec}} || {{yes2|76%}} || {{yes2|+2%}} || +6 || +1% || +1%
|-
! 3
| 10 sec || {{yes2|29}} || 780 sec || {{yes2|74%}} || {{yes2|+3%}} || {{yes2|+7}} || +1% || {{yes2|+2%}}
|-
! 4
| 10 sec || 29 || {{yes2|750 sec}} || {{yes2|72%}} || {{yes2|+4%}} || +7 || {{yes2|+2%}} || +2%
|-
! 5
| 10 sec || 29 || 750 sec || {{yes2|70%}} || {{yes2|+5%}} || {{yes2|+8}} || +2% || {{yes2|+3%}}
|-
! 6
| {{yes2|13 sec}} || {{yes2|28}} || {{yes2|720 sec}} || {{yes2|68%}} || {{yes2|+6%}} || +8 || +2% || +3%
|-
! 7
| 13 sec || 28 || 720 sec || {{yes2|66%}} || {{yes2|+7%}} || {{yes2|+9}} || {{yes2|+3%}} || {{yes2|+4%}}
|-
! 8
| 13 sec || 28 || {{yes2|690 sec}} || {{yes2|64%}} || {{yes2|+8%}} || +9 || +3% || +4%
|-
! 9
| 13 sec || {{yes2|27}} || 690 sec || {{yes2|62%}} || {{yes2|+9%}} || {{yes2|+10}} || +3% || {{yes2|+5%}}
|-
! 10
| 13 sec || 27 || {{yes2|660 sec}} || {{yes2|60%}} || {{yes2|+10%}} || +10 || {{yes2|+4%}} || +5%
|-
! 11
| 13 sec || 27 || 660 sec || {{yes2|58%}} || {{yes2|+11%}} || {{yes2|+11}} || +4% || {{yes2|+6%}}
|-
! 12
| {{yes2|16 sec}} || {{yes2|26}} || {{yes2|630 sec}} || {{yes2|56%}} || {{yes2|+12%}} || +11 || +4% || +6%
|-
! 13
| 16 sec || 26 || 630 sec || {{yes2|54%}} || {{yes2|+13%}} || {{yes2|+12}} || {{yes2|+5%}} || {{yes2|+7%}}
|-
! 14
| 16 sec || 26 || {{yes2|600 sec}} || {{yes2|52%}} || {{yes2|+14%}} || +12 || +5% || +7%
|-
! 15
| 16 sec || {{yes2|25}} || 600 sec || {{yes2|50%}} || {{yes2|+15%}} || {{yes2|+13}} || +5% || {{yes2|+8%}}
|-
! 16
| 16 sec || 25 || {{yes2|570 sec}} || {{yes2|48%}} || {{yes2|+16%}} || +13 || {{yes2|+6%}} || +8%
|-
! 17
| 16 sec || 25 || 570 sec || {{yes2|46%}} || {{yes2|+17%}} || {{yes2|+14}} || +6% || {{yes2|+9%}}
|-
! 18
| {{yes2|19 sec}} || {{yes2|24}} || {{yes2|540 sec}} || {{yes2|44%}} || {{yes2|+18%}} || +14 || +6% || +9%
|-
! 19
| 19 sec || 24 || 540 sec || {{yes2|42%}} || {{yes2|+19%}} || {{yes2|+15}} || {{yes2|+7%}} || {{yes2|+10%}}
|-
! 20
| 19 sec || 24 || {{yes2|510 sec}} || {{yes2|40%}} || {{yes2|+20%}} || +15 || +7% || +10%
|-
! 21
| 19 sec || {{yes2|23}} || 510 sec || {{yes2|38%}} || {{yes2|+21%}} || {{yes2|+16}} || +7% || {{yes2|+11%}}
|-
! 22
| 19 sec || 23 || 480 sec || {{yes2|36%}} || {{yes2|+22%}} || +16 || {{yes2|+8%}} || +11%
|-
! 23
| 19 sec || 23 || 480 sec || {{yes2|34%}} || {{yes2|+23%}} || {{yes2|+17}} || +8% || {{yes2|+12%}}
|-
! 24
| {{yes2|22 sec}} || {{yes2|22}} || {{yes2|450 sec}} || {{yes2|32%}} || {{yes2|+24%}} || +17 || +8% || +12%
|-
! 25
| 22 sec || 22 || 450 sec || {{yes2|30%}} || {{yes2|+25%}} || {{yes2|+18}} || {{yes2|+9%}} || {{yes2|+13%}}
|-
! 26
| 22 sec || 22 || {{yes2|420 sec}} || {{yes2|28%}} || {{yes2|+26%}} || +18 || +9% || +13%
|-
! 27
| 22 sec || {{yes2|21}} || 420 sec || {{yes2|26%}} || {{yes2|+27%}} || {{yes2|+19}} || +9% || {{yes2|+14%}}
|-
! 28
| 22 sec || 21 || {{yes2|390 sec}} || {{yes2|24%}} || {{yes2|+28%}} || +19 || {{yes2|+10%}} || +14%
|-
! 29
| 22 sec || 21 || 390 sec || {{yes2|22%}} || {{yes2|+29%}} || {{yes2|+20}} || +10% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|25 sec}} || {{yes2|20}} || {{yes2|360 sec}} || {{yes2|20%}} || {{yes2|+30%}} || +20 || +10% || +15%
|-
! <i>31</i>
| 25 sec || {{yes2|20}} || 360 sec || {{yes2|18%}} || {{yes2|+31%}} || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 25 sec || {{yes2|20}} || {{yes2|330 sec}} || {{yes2|16%}} || {{yes2|+32%}} || +21 || +11% || +16%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Barricade Mastery
|file=File:MS Skill Barricade Mastery 2.png
|tooltip=Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} ||  {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} ||  {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Warriors).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure W.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
===Hero Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Advanced Combo Attack - Boss Rush
|tooltip=Temporarily increases Boss ATT depending on combo count.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Boss Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Opportunity
|tooltip=Increases the activation chance of Advanced Final Attack.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Extra Strike
|tooltip=Increases Raging Blow's attack count.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Combo Attack - Opportunity
|tooltip=Increases the chance to charge 2 combo orbs at once.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Accuracy
|tooltip=Increases Advanced Final Attack accuracy boost.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Spread
|tooltip=Increases the number of monsters hit by Raging Blow.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Combo Attack - Reinforce
|tooltip=Damage is increased for each additional combo orb.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Ferocity
|tooltip=Increases Advanced Final Attack Weapon ATT boost.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
|-
! 1
| bgcolor=E6E6FA | +20
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Reinforce
|tooltip=Increases Raging Blow's damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
====Active Skills====
{{MapleStory/skill
|name=Cry Valhalla
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +50 || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Rising Rage
|tooltip=Suppresses your inner rage into a powerful energy sphere.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 30 sec
|}{{MapleStory/skill|end}}
===Paladin Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Threaten - Enhance
|tooltip=Increases Threaten's ATT, DEF, and Accuracy debuffing power.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack, Defense, and Accuracy
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Cooldown Cutter
|tooltip=Reduces the cooldown of Heaven's Hammer.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -50%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Threaten - Opportunity
|tooltip=Increases the chance to successfully Threaten.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Success Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Reinforce
|tooltip=Increases the damage of Blast.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks on Bosses
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Threaten - Persist
|tooltip=Increases the duration of Threaten.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Critical Chance
|tooltip=Increases Critical Rate of Blast.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Reinforce
|tooltip=Increases the damage of Heaven's Hammer.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
====Active Skills====
{{MapleStory/skill
|name=Sacrosanctity
|tooltip=Call upon the heavens to protect you from all attacks for a short time.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 600 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 300 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Smite Shield
|tooltip=Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Bind Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 400 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
===Dark Knight Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Hyper Body - Vitality
|tooltip=Increases Hyper Body's Max HP bonus.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact - Critical Chance
|tooltip=Increases critical chance bonus from Final Pact.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent - Boss Rush
|tooltip=When Gungnir's Descent is used to attack a boss, increases damage.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Body - Spirit
|tooltip=Increases Hyper Body's Max MP bonus.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact - Damage
|tooltip=Increases Final Pact's damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent - Guardbreak
|tooltip=Increases amount of enemy DEF Gungnir's Descent ignores.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Body - Persist
|tooltip=Increases Hyper Body's duration.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact - Cooldown Cutter
|tooltip=Reduces Final Pact's cooldown.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent - Reinforce
|tooltip=Increases Gungnir's Descent's damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
====Active Skills====
{{MapleStory/skill
|name=Dark Thirst
|tooltip=Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | +60 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Nightshade Explosion
|tooltip=Releases your inner power to lay waste to nearby enemies.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Beginner|nextpage=Warrior/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Beginner|nextpage=Warrior/Builds|nextname=Builds}}

Latest revision as of 21:15, 6 April 2014


For more details on Beginner skills, see MapleStory/Beginner/Skills.
Table of Contents
Attacking Skills Passive Skills Active/Supportive Skills
First Job Swordman Slash Blast Warrior Mastery Iron Body War Leap
Second Job Common Weapon Mastery Final Attack Physical Training Weapon Booster
Fighter Brandish Combo Fury RageCombo Attack
Page Flame Charge Blizzard Charge Close Combat Elemental Charge
Spearman Piercing Drive Spear Sweep Iron Will Hyper Body Evil Eye
Third Job Common Rush
Crusader + Berserker Endure
Crusader Panic Shout Intrepid Slash Self Recovery Chance Attack Combo Synergy
White Knight Lightning Charge Shield Mastery Achilles Divine Shield HP Recovery Combat Orders Threaten Parashock Guard
Berserker La Mancha Spear Evil Eye Shock Lord of Darkness Evil Eye of Domination Cross Surge Hex of the Evil Eye
Fourth Job Common Power Stance Maple Warrior Hero's Will Magic Crash
Hero Raging Blow Puncture Combat Mastery Advanced Combo Advanced Final Attack Enrage
Paladin Divine Charge Blast Heaven's Hammer Advanced Charge High Paladin Void Elemental Guardian
Dark Knight Dark Impale Gungnir's Descent Revenge of the Evil Eye Final Pact Barricade Mastery Sacrifice
Skills
Hyper Skills Common
(Stat + Active)
Hyper Strength Hyper Dexterity Hyper Intelligence Hyper Luck Hyper Jump Hyper Speed Hyper Accuracy Hyper Defense Hyper Magic Defense Hyper Fury Hyper Mana Hyper Health Hyper Critical Epic Adventure
Skill enhancers Active / Supportive Skills
Hero Advanced Combo Attack - Boss Rush Advanced Final Attack - Opportunity Raging Blow - Extra Strike Advanced Combo Attack - Opportunity Advanced Final Attack - Accuracy Raging Blow - Spread Advanced Combo Attack - Reinforce Advanced Final Attack - Ferocity Raging Blow - Reinforce Cry Valhalla Rising Rage
Paladin Threaten - Enhance Blast - Extra Strike Heaven's Hammer - Cooldown Cutter Threaten - Opportunity Blast - Reinforce Heaven's Hammer - Extra Strike Threaten - Persist Blast - Critical Chance Heaven's Hammer - Reinforce Sacrosanctity Smite Shield
Dark Knight Hyper Body - Vitality Final Pact - Critical Chance Gungnir's Descent - Boss Rush Hyper Body - Spirit Final Pact - Damage Gungnir's Descent - Guardbreak Hyper Body - Persist Final Pact - Cooldown Cutter Gungnir's Descent - Reinforce Dark Thirst Nightshade Explosion

First Job[edit]

Swordman[edit]

MS Skill Iron Body.png Iron Body
"Temporarily boosts Weapon Defense. Permanently increases Max HP by a percentage. Decreases damage taken when hit by enemies within range."
Iron Body level data
Level MP Cost Weapon DEF Duration Damage Reduction Max HP
Add 2
per 5 levels
Add 10
per level
Add 10 sec
per level
Add -1%
per 2 levels
Add 1%
per level
1 8 +10 110 sec -1% +1%
2 8 +20 120 sec -1% +2%
3 8 +30 130 sec -2% +3%
4 8 +40 140 sec -2% +4%
5 8 +50 150 sec -3% +5%
6 10 +60 160 sec -3% +6%
7 10 +70 170 sec -4% +7%
8 10 +80 180 sec -4% +8%
9 10 +90 190 sec -5% +9%
10 10 +100 200 sec -5% +10%
11 12 +110 210 sec -6% +11%
12 12 +120 220 sec -6% +12%
13 12 +130 230 sec -7% +13%
14 12 +140 240 sec -7% +14%
15 12 +150 250 sec -8% +15%
16 14 +160 260 sec -8% +16%
17 14 +170 270 sec -9% +17%
18 14 +180 280 sec -9% +18%
19 14 +190 290 sec -10% +19%
20 14 +200 300 sec -10% +20%
MS Skill Slash Blast.png Slash Blast
"Consumes MP to attack nearby enemies all at once."
Slash Blast level data
Level MP Cost Damage Max Enemies Hit
Add 1
per 6 levels
Add 8%
per level
No
change
1 3 183% 6
2 3 191% 6
3 3 199% 6
4 3 207% 6
5 3 215% 6
6 4 223% 6
7 4 231% 6
8 4 239% 6
9 4 247% 6
10 4 255% 6
11 4 263% 6
12 5 271% 6
13 5 279% 6
14 5 287% 6
15 5 295% 6
16 5 303% 6
17 5 311% 6
18 6 319% 6
19 6 327% 6
20 6 335% 6
MS Skill Warrior Mastery.png Warrior Mastery
"Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback."
Warrior Mastery level data
Level Movement Speed Jump Max Movement Speed Max HP per level Power Stance Rate
Add 1
per 2 levels
Add 1
per 2 levels
Add 1
per 2 levels
Add 1
per level
Add 2%
per level
1 +3 +3 +3 +6 +12%
2 +3 +3 +3 +7 +14%
3 +4 +4 +4 +8 +16%
4 +4 +4 +4 +9 +18%
5 +5 +5 +5 +10 +20%
6 +5 +5 +5 +11 +22%
7 +6 +6 +6 +12 +24%
8 +6 +6 +6 +13 +26%
9 +7 +7 +7 +14 +28%
10 +7 +7 +7 +15 +30%
11 +8 +8 +8 +16 +32%
12 +8 +8 +8 +17 +34%
13 +9 +9 +9 +18 +36%
14 +9 +9 +9 +19 +38%
15 +10 +10 +10 +20 +40%
MS Skill War Leap.pngMS Skill War Leap Hero.pngMS Skill War Leap DK.png War Leap
"Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."
War Leap level data

Icons from left to right: Swordman/Paladin, Hero, Dark Knight

Level MP Cost
Subtract 2
per 2 levels
1 15
2 13
3 13
4 11
5 11
6 9
7 9
8 7
9 7
10 5

Second Job[edit]

Common Second Job skills[edit]

MS Skill Sword Mastery.pngMS Skill Spear Mastery.png Weapon Mastery
"Increases the weapon mastery and accuracy of your weapons."
Weapon Mastery level data

Fighter: Swords and Axes. Pages: Swords and Blunt Weapons. Spearmen: Spears and Pole Arms.

Level Weapon Mastery Accuracy
Add 4%
per level
Add 24
per level
1 +14% +24
2 +18% +48
3 +22% +72
4 +26% +96
5 +30% +120
6 +34% +144
7 +38% +168
8 +42% +192
9 +46% +216
10 +50% +240
MS Skill Sword Booster.pngMS Skill Spear Booster.png Weapon Booster
"Increases the attack speed of your weapon."
Requires Level 5 Weapon Mastery.
Weapon Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Final Attack.png Final Attack
"Grants a chance to deal additional damage after an attack."
Requires Level 3 Weapon Mastery
Final Attack level data
Level Chance Damage
Add 2%
per level
Add 5%
per 2 levels
1 2% 100%
2 4% 105%
3 6% 105%
4 8% 110%
5 10% 110%
6 12% 115%
7 14% 115%
8 16% 120%
9 18% 120%
10 20% 125%
11 22% 125%
12 24% 130%
13 26% 130%
14 28% 135%
15 30% 135%
16 32% 140%
17 34% 140%
18 36% 145%
19 38% 145%
20 40% 150%
MS Skill Physical Training.png Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level STR and DEX
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Fighter[edit]

MS Skill Brandish.png Brandish
"Perform a double attack on enemies in front of you."
Brandish level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 3 levels
Add 3%
per level
No
change
No
change
1 10 163% 2 6
2 10 166% 2 6
3 11 169% 2 6
4 11 172% 2 6
5 11 175% 2 6
6 12 178% 2 6
7 12 181% 2 6
8 12 184% 2 6
9 13 187% 2 6
10 13 190% 2 6
11 13 193% 2 6
12 14 196% 2 6
13 14 199% 2 6
14 14 202% 2 6
15 15 205% 2 6
16 15 208% 2 6
17 15 211% 2 6
18 16 214% 2 6
19 16 217% 2 6
20 16 220% 2 6
MS Skill Rage.png Rage
"Improves the Weapon ATT of allies for a short time, and reflects a multiple of the damage that you received. Can be stacked with other buffs."
Rage level data
Level MP Cost Weapon Attack Damage Absorbed Damage Reflected Duration
Add 8
per 10 levels
Add 1
per level
Add 1%
per level
Add 20%
per level
Add 6 sec
per level
1 12 +11 11% 120% 66 sec
2 12 +12 12% 140% 72 sec
3 12 +13 13% 160% 78 sec
4 12 +14 14% 180% 84 sec
5 12 +15 15% 200% 90 sec
6 12 +16 16% 220% 96 sec
7 12 +17 17% 240% 102 sec
8 12 +18 18% 260% 108 sec
9 12 +19 19% 280% 114 sec
10 12 +20 20% 300% 120 sec
11 20 +21 21% 320% 126 sec
12 20 +22 22% 340% 132 sec
13 20 +23 23% 360% 138 sec
14 20 +24 24% 380% 144 sec
15 20 +25 25% 400% 150 sec
16 20 +26 26% 420% 156 sec
17 20 +27 27% 440% 162 sec
18 20 +28 28% 460% 168 sec
19 20 +29 29% 480% 174 sec
20 20 +30 30% 500% 180 sec
MS Skill Combo Attack.png Combo Attack
"When activated, there is a chance to add each attack to the Combo Count, up to 5."
Combo Attack level data
Level Chance Max Combo Count
1 40% 5
MS Skill Combo Fury.png Combo Fury
"Uses combo power to draw in enemies and has a chance to stun them. If any enemies are stunned, the consumed combo count will be returned. There is only a chance to return the count against bosses."
Combo Fury level data
Level MP Cost Combo Orb Cost Damage Number of Attacks Max Enemies Hit Chance
Add 2
per 5 levels
No
change
Add 2%
per level
No
change
Add 1
per 5 levels
Add 4%
per level
1 10 1 113% 2 6 44%
2 10 1 116% 2 6 48%
3 10 1 119% 2 6 52%
4 10 1 122% 2 6 56%
5 12 1 125% 2 7 60%
6 12 1 128% 2 7 64%
7 12 1 131% 2 7 68%
8 12 1 134% 2 7 72%
9 12 1 137% 2 7 76%
10 14 1 140% 2 8 80%

Page[edit]

MS Skill Elemental Charge.png Elemental Charge
"Use Charge skills of different elements to charge the elemental power and enhance yourself. Your max DEF will increase as well."
Elemental Charge level data
Level Effect
1 If you use a different Charge skill right after using another Charge skill, you will gain 1 Elemental Charge. Up to 5 Elemental Charges can be gained. Recovery amount of 2% (excluding the total damage and Potions), Weapon ATT +8, Abnormal Status Resistance +2%, hit damage -2%, max DEF can increase up to 20000 for each Elemental Charge
MS Skill Flame Charge.png Flame Charge
"Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them."
Flame Charge level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Burn Chance Burn Damage Burn Duration
Add 1
per level
Add 2%
per level
No
change
No
change
Add 3%
per level
Add 1%
per level
Add 1 sec
per 5 levels
1 11 102% 3 4 33% 56% 3 sec
2 12 104% 3 4 36% 57% 3 sec
3 13 106% 3 4 39% 58% 3 sec
4 14 108% 3 4 42% 59% 3 sec
5 15 110% 3 4 45% 60% 3 sec
6 16 112% 3 4 48% 61% 4 sec
7 17 114% 3 4 51% 62% 4 sec
8 18 116% 3 4 54% 63% 4 sec
9 19 118% 3 4 57% 64% 4 sec
10 20 120% 3 4 60% 65% 4 sec
11 21 122% 3 4 63% 66% 5 sec
12 22 124% 3 4 66% 67% 5 sec
13 23 126% 3 4 69% 68% 5 sec
14 24 128% 3 4 72% 69% 5 sec
15 25 130% 3 4 75% 70% 5 sec
16 26 132% 3 4 78% 71% 6 sec
17 27 134% 3 4 81% 72% 6 sec
18 28 136% 3 4 84% 73% 6 sec
19 29 138% 3 4 87% 74% 6 sec
20 30 140% 3 4 90% 75% 6 sec
MS Skill Blizzard Charge.png Blizzard Charge
"Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them. When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt."
Blizzard Charge level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Slow Chance Slow Duration Additional Damage
Add 1
per level
Add 2%
per level
No
change
No
change
Add 3%
per level
Add 1 sec
per 4 levels
Add 1%
per 2 levels
1 11 102% 3 4 33% 2 sec +6%
2 12 104% 3 4 36% 2 sec +6%
3 13 106% 3 4 39% 2 sec +7%
4 14 108% 3 4 42% 2 sec +7%
5 15 110% 3 4 45% 3 sec +8%
6 16 112% 3 4 48% 3 sec +8%
7 17 114% 3 4 51% 3 sec +9%
8 18 116% 3 4 54% 3 sec +9%
9 19 118% 3 4 57% 4 sec +10%
10 20 120% 3 4 60% 4 sec +10%
11 21 122% 3 4 63% 4 sec +11%
12 22 124% 3 4 66% 4 sec +11%
13 23 126% 3 4 69% 5 sec +12%
14 24 128% 3 4 72% 5 sec +12%
15 25 130% 3 4 75% 5 sec +13%
16 26 132% 3 4 78% 5 sec +13%
17 27 134% 3 4 81% 6 sec +14%
18 28 136% 3 4 84% 6 sec +14%
19 29 138% 3 4 87% 6 sec +15%
20 30 140% 3 4 90% 6 sec +15%
MS Skill Close Combat.png Close Combat
"Pulls in enemies to either side of you while dealing damage."
Close Combat level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Chance Stun Duration
Add 1
per level
Add 1%
per level
No
change
No
change
Add 5%
per level
Add 1 sec
per 4 levels
1 11 116% 2 8 35% 2 sec
2 12 117% 2 8 40% 2 sec
3 13 118% 2 8 45% 2 sec
4 14 119% 2 8 50% 2 sec
5 15 120% 2 8 55% 3 sec
6 16 121% 2 8 60% 3 sec
7 17 122% 2 8 65% 3 sec
8 18 123% 2 8 70% 3 sec
9 19 124% 2 8 75% 4 sec
10 20 125% 2 8 80% 4 sec

Spearman[edit]

MS Skill Iron Will.png Iron Will
"Increases the Weapon Defense and Magic Defense of party members for a fixed period of time."
Iron Will level data
Level MP Cost Weapon Defense Magic Defense Duration
Add 6
per 5 levels
Add 30
per level
Add 20
per level
Add 20 sec
per level
1 18 +30 +20 20 sec
2 18 +60 +40 40 sec
3 18 +90 +60 60 sec
4 18 +120 +80 80 sec
5 18 +150 +100 100 sec
6 24 +180 +120 120 sec
7 24 +210 +140 140 sec
8 24 +240 +160 160 sec
9 24 +270 +180 180 sec
10 24 +300 +200 200 sec
MS Skill Hyper Body.png Hyper Body
"Increases the Max HP and Max MP of party members for a short time."
Requires Level 3 Iron Will
Hyper Body level data
Level MP Cost Max HP Max MP Duration
Add 20
per 7 levels
Add 6%
per level
Add 6%
per level
Add 30 sec
per level
1 20 +6% +6% 30 sec
2 20 +12% +12% 60 sec
3 20 +18% +18% 90 sec
4 20 +24% +24% 120 sec
5 20 +30% +30% 150 sec
6 20 +36% +36% 180 sec
7 20 +42% +42% 210 sec
8 40 +48% +48% 240 sec
9 40 +54% +54% 270 sec
10 40 +60% +60% 300 sec
MS Skill Evil Eye.png Evil Eye
"Summons an Evil Eye that heals you regularly when it is near."
Evil Eye level data
Level MP Cost HP Recovered Frequency Duration Cooldown
1 20 20 24 sec 360 sec 60 sec
MS Skill Piercing Drive.png Piercing Drive
"Deals a powerful strike to enemies. If the enemies are close, also increases your Critical Rate. If they're far away, also increases your total damage."
Piercing Drive level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Critical Rate Damage
Add 1
per 6 levels
Add 2%
per level
No
change
No
change
Add 1%
per level
Add 1%
per 2 levels
1 17 163% 2 8 1% 1%
2 17 165% 2 8 2% 1%
3 17 167% 2 8 3% 2%
4 17 169% 2 8 4% 2%
5 17 171% 2 8 5% 3%
6 18 173% 2 8 6% 3%
7 18 175% 2 8 7% 4%
8 18 177% 2 8 8% 4%
9 18 179% 2 8 9% 5%
10 18 181% 2 8 10% 5%
11 18 183% 2 8 11% 6%
12 19 185% 2 8 12% 6%
13 19 187% 2 8 13% 7%
14 19 189% 2 8 14% 7%
15 19 191% 2 8 15% 8%
16 19 193% 2 8 16% 8%
17 19 195% 2 8 17% 9%
18 20 197% 2 8 18% 9%
19 20 199% 2 8 19% 10%
20 20 201% 2 8 20% 10%
MS Skill Spear Sweep.png Spear Sweep
"Swings your weapon far to pull in enemies and stun them for a moment."
Spear Sweep level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 5 levels
Add 6%
per level
No
change
No
change
1 10 136% 2 8
2 10 142% 2 8
3 10 148% 2 8
4 10 154% 2 8
5 12 160% 2 8
6 12 166% 2 8
7 12 172% 2 8
8 12 178% 2 8
9 12 184% 2 8
20 14 190% 2 8

Third Job[edit]

Common Third Job skills[edit]

MS Skill Rush.pngMS Skill Rush Hero.pngMS Skill Rush DK.png Rush
"Dash forward and push back multiple monsters."
Rush level data

Icons from left to right: White Knight, Crusader, Berserker

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 3
per 3 levels
Add 6%
per level
No
change
Add 1
per 2 levels
1 11 251% 1 7
2 11 257% 1 8
3 11 263% 1 8
4 14 269% 1 9
5 14 275% 1 9
6 14 281% 1 10
7 17 287% 1 10
8 17 293% 1 11
9 17 299% 1 11
10 20 305% 1 12

Crusader and Berserker[edit]

The following skill belongs to Crusader and Berserker.

MS Skill Endure.png Endure
"Enhances Abnormal Status Resistance and all Elemental Resistances."
Endure level data
Level Abnormal Status Resistance Elemental Resistance
Add 1%
per level
Add 1%
per level
1 +1% +1%
2 +2% +2%
3 +3% +3%
4 +4% +4%
5 +5% +5%
6 +6% +6%
7 +7% +7%
8 +8% +8%
9 +9% +9%
10 +10% +10%
11 +11% +11%
12 +12% +12%
13 +13% +13%
14 +14% +14%
15 +15% +15%
16 +16% +16%
17 +17% +17%
18 +18% +18%
19 +19% +19%
20 +20% +20%

Crusader[edit]

  • Advanced from the second job Fighter.
MS Skill Self Recovery.png Self Recovery
"Restores some HP and MP every 4 seconds, even in combat."
Self Recovery level data
Level HP Recovered MP Recovered
Add 100
per level
Add 20
per level
1 100 20
2 200 40
3 300 60
4 400 80
5 500 100
6 600 120
7 700 140
8 800 160
9 900 180
10 1000 200
MS Skill Chance Attack.png Chance Attack
"Deals greater damage when attacking enemies that are stunned, blinded, or frozen."
Chance Attack level data
Level Additional Damage
Add 2%
per level
1 +7%
2 +9%
3 +11%
4 +13%
5 +15%
6 +17%
7 +19%
8 +21%
9 +23%
10 +25%
MS Skill Panic.png Panic
"Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses."
Panic level data
Level MP Cost Combo Orb Cost Damage Number of Attacks Max Enemies Hit Enemy Attack Power Blind Chance Enemy Accuracy Duration Interval
Add 1
per 2 levels
No
change
Add 15%
per level
No
change
No
change
Add -1%
per level
Add 3%
per level
Add -1%
per 2 levels
Add 2 sec
per level
Add -1 sec
per level
1 10 2 865% 1 6 -11% 33% -11% 42 sec 29 sec
2 11 2 880% 1 6 -12% 36% -11% 44 sec 28 sec
3 11 2 895% 1 6 -13% 39% -12% 46 sec 27 sec
4 12 2 910% 1 6 -14% 42% -12% 48 sec 26 sec
5 12 2 925% 1 6 -15% 45% -13% 50 sec 25 sec
6 13 2 940% 1 6 -16% 48% -13% 52 sec 24 sec
7 13 2 955% 1 6 -17% 51% -14% 54 sec 23 sec
8 14 2 970% 1 6 -18% 54% -14% 56 sec 22 sec
9 14 2 985% 1 6 -19% 57% -15% 58 sec 21 sec
10 15 2 1000% 1 6 -20% 60% -15% 60 sec 20 sec
11 15 2 1015% 1 6 -21% 63% -16% 62 sec 19 sec
12 16 2 1030% 1 6 -22% 66% -16% 64 sec 18 sec
13 16 2 1045% 1 6 -23% 69% -17% 66 sec 17 sec
14 17 2 1060% 1 6 -24% 72% -17% 68 sec 16 sec
15 17 2 1075% 1 6 -25% 75% -18% 70 sec 15 sec
16 18 2 1090% 1 6 -26% 78% -18% 72 sec 14 sec
17 18 2 1105% 1 6 -27% 81% -19% 74 sec 13 sec
18 19 2 1120% 1 6 -28% 84% -19% 76 sec 12 sec
19 19 2 1135% 1 6 -29% 87% -20% 78 sec 11 sec
20 20 2 1150% 1 6 -30% 90% -20% 80 sec 10 sec
MS Skill Shout.png Shout
"Shouts at enemies, dealing damage and possibly Stunning them."
Shout level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 1
per 2 levels
Add 12%
per level
No
change
Add 1
per 5 levels
Add 2%
per level
Add 1 sec
per 5 levels
1 8 152% 1 6 57% 4 sec
2 9 164% 1 6 59% 4 sec
3 9 176% 1 6 61% 4 sec
4 10 188% 1 6 63% 4 sec
5 10 200% 1 7 65% 5 sec
6 11 212% 1 7 67% 5 sec
7 11 224% 1 7 69% 5 sec
8 12 236% 1 7 71% 5 sec
9 12 248% 1 7 73% 5 sec
10 13 260% 1 8 75% 6 sec
11 13 272% 1 8 77% 6 sec
12 14 284% 1 8 79% 6 sec
13 14 296% 1 8 81% 6 sec
14 15 308% 1 8 83% 6 sec
15 15 320% 1 9 85% 7 sec
16 16 332% 1 9 87% 7 sec
17 16 344% 1 9 89% 7 sec
18 17 356% 1 9 91% 7 sec
19 17 368% 1 9 93% 7 sec
20 18 380% 1 10 95% 8 sec
MS Skill Intrepid Slash.png Intrepid Slash
"Deal 3 consecutive attacks on multiple enemies in front of you."
Intrepid Slash level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 3%
per level
No
change
No
change
1 15 201% 3 6
2 15 204% 3 6
3 15 207% 3 6
4 15 210% 3 6
5 16 213% 3 6
6 16 216% 3 6
7 16 219% 3 6
8 16 222% 3 6
9 17 225% 3 6
10 17 228% 3 6
11 17 231% 3 6
12 17 234% 3 6
13 18 237% 3 6
14 18 240% 3 6
15 18 243% 3 6
16 18 246% 3 6
17 19 249% 3 6
18 19 252% 3 6
19 19 255% 3 6
20 19 258% 3 6
MS Skill Combo Synergy.png Combo Synergy
"Total Attack Power increases for each combo orb and increases the chance to gain combo orbs."
Combo Synergy level data
Level Chance Damage Chance
Add 2%
per level
Add 1%
per 4 levels
Add 1%
per level
1 42% +1% 11%
2 44% +1% 12%
3 46% +1% 13%
4 48% +1% 14%
5 50% +2% 15%
6 52% +2% 16%
7 54% +2% 17%
8 56% +2% 18%
9 58% +3% 19%
10 60% +3% 20%
11 62% +3% 21%
12 64% +3% 22%
13 66% +4% 23%
14 68% +4% 24%
15 70% +4% 25%
16 72% +4% 26%
17 74% +5% 27%
18 76% +5% 28%
19 78% +5% 29%
20 80% +5% 30%

White Knight[edit]

  • Advanced from the second job Page.
MS Skill Shield Mastery- Warrior.png Shield Mastery
"Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies."
Shield Mastery level data
Level Abnormal Status Resistance Elemental Resistance Weapon Defense Magic Defense Weapon Attack Guard Chance Stun Chance Stun Duration
Add 3%
per level
Add 3%
per level
Add 15%
per level
Add 15%
per level
Add 1
per level
Add 4%
per level
Add 6%
per level
Add 1 sec
per 4 levels
1 +13% +13% +115% +115% +1 4% 6% 2 sec
2 +16% +16% +130% +130% +2 8% 12% 2 sec
3 +19% +19% +145% +145% +3 12% 18% 2 sec
4 +22% +22% +160% +160% +4 16% 24% 2 sec
5 +25% +25% +175% +175% +5 20% 30% 3 sec
6 +28% +28% +190% +190% +6 24% 36% 3 sec
7 +31% +31% +205% +205% +7 28% 42% 3 sec
8 +34% +34% +220% +220% +8 32% 48% 3 sec
9 +37% +37% +235% +235% +9 36% 54% 4 sec
10 +40% +40% +250% +250% +10 40% 60% 4 sec
MS Skill Lightning Charge.png Lightning Charge
"Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them."
Lightning Charge level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Chance Burn Damage Stun/Burn Duration Additional Damage
Add 5
per 7 levels
Add 3%
per level
No
change
No
change
Add 4%
per level
Add 2%
per level
Add 1 sec
per 5 levels
Add 1%
per 2 levels
1 25 193% 3 6 14% 77% 3 sec +6%
2 25 196% 3 6 18% 79% 3 sec +6%
3 25 199% 3 6 22% 81% 3 sec +7%
4 25 202% 3 6 26% 83% 3 sec +7%
5 25 205% 3 6 30% 85% 3 sec +8%
6 25 208% 3 6 34% 87% 4 sec +8%
7 25 211% 3 6 38% 89% 4 sec +9%
8 30 214% 3 6 42% 91% 4 sec +9%
9 30 217% 3 6 46% 93% 4 sec +10%
10 30 220% 3 6 50% 95% 4 sec +10%
11 30 223% 3 6 54% 97% 5 sec +11%
12 30 226% 3 6 58% 99% 5 sec +11%
13 30 229% 3 6 62% 101% 5 sec +12%
14 30 232% 3 6 66% 103% 5 sec +12%
15 35 235% 3 6 70% 105% 5 sec +13%
16 35 238% 3 6 74% 107% 6 sec +13%
17 35 241% 3 6 78% 109% 6 sec +14%
18 35 244% 3 6 82% 111% 6 sec +14%
19 35 247% 3 6 86% 113% 6 sec +15%
20 35 250% 3 6 90% 115% 6 sec +15%
MS Skill HP Recovery.png HP Recovery
"Instantly restores your health. Higher skill levels will restore more health. Restores less health when used repeatedly."
HP Recovery level data
Level MP Cost HP Recovered Interval
Add 4
per 2 levels
Add 3%
per level
Subtract 1 sec
per level
1 24 23% 24 sec
2 24 26% 23 sec
3 28 29% 22 sec
4 28 32% 21 sec
5 32 35% 20 sec
6 32 38% 19 sec
7 36 41% 18 sec
8 36 44% 17 sec
9 40 47% 16 sec
10 40 50% 15 sec
MS Skill Combat Orders.png Combat Orders
"Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further. Exceptions: Beginner skills and Combat Orders cannot be increased."
Requires Level 5 HP Recovery
Combat Orders level data
Level MP Cost Skill Levels Duration Additional Damage
Add 4
per 5 levels
Add 1
per 19 levels
Add 6 sec
per level
Add 3%
per 2 levels
1 24 +1 66 sec +13%
2 24 +1 72 sec +16%
3 24 +1 78 sec +19%
4 24 +1 84 sec +22%
5 24 +1 90 sec +25%
6 28 +1 96 sec +28%
7 28 +1 102 sec +31%
8 28 +1 108 sec +34%
9 28 +1 114 sec +37%
10 28 +1 120 sec +40%
11 32 +1 126 sec +43%
12 32 +1 132 sec +46%
13 32 +1 138 sec +49%
14 32 +1 144 sec +52%
15 32 +1 150 sec +55%
16 36 +1 156 sec +58%
17 36 +1 162 sec +61%
18 36 +1 168 sec +64%
19 36 +1 174 sec +67%
20 36 +2 180 sec +70%
MS Skill Threaten.png Threaten
"Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy."
Threaten level data
Level MP Cost Success Rate Max Enemies Affected Enemy Attack, Defense, and Accuracy Duration Duration
Add 3
per 5 levels
Add 3%
per level
No
change
Add -1%
per level
Add 2 sec
per level
Add 1 sec
per 4 levels
1 15 18% 6 -11% 42 sec 4 sec
2 15 21% 6 -12% 44 sec 4 sec
3 15 24% 6 -13% 46 sec 4 sec
4 15 27% 6 -14% 48 sec 4 sec
5 15 30% 6 -15% 50 sec 5 sec
6 18 33% 6 -16% 52 sec 5 sec
7 18 36% 6 -17% 54 sec 5 sec
8 18 39% 6 -18% 56 sec 5 sec
9 18 42% 6 -19% 58 sec 6 sec
10 18 45% 6 -20% 60 sec 6 sec
11 21 48% 6 -21% 62 sec 6 sec
12 21 51% 6 -22% 64 sec 6 sec
13 21 54% 6 -23% 66 sec 7 sec
14 21 57% 6 -24% 68 sec 7 sec
15 21 60% 6 -25% 70 sec 7 sec
16 24 63% 6 -26% 72 sec 7 sec
17 24 66% 6 -27% 74 sec 8 sec
18 24 69% 6 -28% 76 sec 8 sec
19 24 72% 6 -29% 78 sec 8 sec
20 24 75% 6 -30% 80 sec 8 sec
MS Skill Parashock Guard.png Parashock Guard
"Temporarily reduces your Guard Chance and DEF and damage that surrounding allies receive when they are hit. Grants your allies a chance to guard themselves. Temporarily increases your Weapon ATT."
Parashock Guard level data
Level MP Cost Guard Chance Defense Damage Taken Weapon Attack
Add 2
per 2 levels
Add -1%
per level
Add -1%
per level
Add -1%
per level
Add 2
per level
1 24 -11% -11% -11% +2
2 24 -12% -12% -12% +4
3 26 -13% -13% -13% +6
4 26 -14% -14% -14% +8
5 28 -15% -15% -15% +10
6 28 -16% -16% -16% +12
7 30 -17% -17% -17% +14
8 30 -18% -18% -18% +16
9 32 -19% -19% -19% +18
10 32 -20% -20% -20% +20
MS Skill Achilles.png Achilles
"Permanently increases your defensive abilities so you take less damage from enemies."
Achilles level data
Level Damage Taken
Add -1%
per level
1 -11%
2 -12%
3 -13%
4 -14%
5 -15%
6 -16%
7 -17%
8 -18%
9 -19%
10 -20%
11 -21%
12 -22%
13 -23%
14 -24%
15 -25%
16 -26%
17 -27%
18 -28%
19 -29%
20 -30%
MS Skill Divine Shield.png Divine Shield
"Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks."
Divine Shield level data
Level Chance Duration Enemy Blows Absorbed Damage Taken Cooldown
Add 5%
per level
No
change
Add 1
per level
Add 2%
per level
No
change
1 5% 90 sec 1 7% 30 sec
2 10% 90 sec 2 9% 30 sec
3 15% 90 sec 3 11% 30 sec
4 20% 90 sec 4 13% 30 sec
5 25% 90 sec 5 15% 30 sec
6 30% 90 sec 6 17% 30 sec
7 35% 90 sec 7 19% 30 sec
8 40% 90 sec 8 21% 30 sec
9 45% 90 sec 9 23% 30 sec
10 50% 90 sec 10 25% 30 sec

Berserker[edit]

MS Skill Lord of Darkness.png Lord of Darkness
"Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP, up to half of Max HP."
Lord of Darkness level data
Level Critical Rate Minimum Critical Damage Chance Damage Converted
Add 2%
per level
Add 1%
per level
Add 1%
per level
Add 1%
per level
1 +12% +6% 11% 1%
2 +14% +7% 12% 2%
3 +16% +8% 13% 3%
4 +18% +9% 14% 4%
5 +20% +10% 15% 5%
6 +22% +11% 16% 6%
7 +24% +12% 17% 7%
8 +26% +13% 18% 8%
9 +28% +14% 19% 9%
10 +30% +15% 20% 10%
MS Skill La Mancha Spear.png La Mancha Spear
"Wields your spear like a windmill to deal damage and pierce nearby enemies."
La Mancha Spear level data
Level MP Cost Damage Damage Number of Attacks Max Enemies Hit
Add 1
per 7 levels
Add 1%
per level
Add 10%
per level
No
change
No
change
1 5 132% 550% 1 10
2 5 133% 560% 1 10
3 5 134% 570% 1 10
4 5 135% 580% 1 10
5 5 136% 590% 1 10
6 5 137% 600% 1 10
7 6 138% 610% 1 10
8 6 139% 620% 1 10
9 6 140% 630% 1 10
10 6 141% 640% 1 10
11 6 142% 650% 1 10
12 6 143% 660% 1 10
13 6 144% 670% 1 10
14 7 145% 680% 1 10
15 7 146% 690% 1 10
16 7 147% 700% 1 10
17 7 148% 710% 1 10
18 7 149% 720% 1 10
19 7 150% 730% 1 10
20 7 151% 740% 1 10
MS Skill Evil Eye of Domination.png Evil Eye of Domination
"Lets you command your Evil Eye to attack. If you press again when the Evil Eye is in Free Attack mode, it return to you. When in Free Attack mode, Hex of the Evil Eye and healing skills will not be cast."
Evil Eye of Domination level data
Level Summon Damage
Add 6%
per level
1 156%
2 162%
3 168%
4 174%
5 180%
6 186%
7 192%
8 198%
9 204%
10 210%
MS Skill Evil Eye Shock.png Evil Eye Shock
"Makes your Evil Eye scream, stunning and damaging nearby enemies. Casts automatically when first encountering enemies."
Evil Eye Shock level data
Level Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration Cooldown
Add 12%
per level
No
change
No
change
Add 9%
per 2 levels
Add 3 sec
per 8 levels
Subtract 3 sec
per 4 levels
1 412% 1 10 9% 4 sec 25 sec
2 424% 1 10 9% 4 sec 25 sec
3 436% 1 10 18% 4 sec 25 sec
4 448% 1 10 18% 4 sec 22 sec
5 460% 1 10 27% 4 sec 22 sec
6 472% 1 10 27% 4 sec 22 sec
7 484% 1 10 36% 4 sec 22 sec
8 496% 1 10 36% 4 sec 19 sec
9 508% 1 10 45% 7 sec 19 sec
10 520% 1 10 45% 7 sec 19 sec
11 532% 1 10 54% 7 sec 19 sec
12 544% 1 10 54% 7 sec 16 sec
13 556% 1 10 63% 7 sec 16 sec
14 568% 1 10 63% 7 sec 16 sec
15 580% 1 10 72% 7 sec 16 sec
16 592% 1 10 72% 7 sec 13 sec
17 604% 1 10 81% 10 sec 13 sec
18 616% 1 10 81% 10 sec 13 sec
19 628% 1 10 90% 10 sec 13 sec
20 640% 1 10 90% 10 sec 10 sec
MS Skill Cross Surge.png Cross Surge
"Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP."
Cross Surge level data
Level MP Cost Damage to HP Damage Taken Duration
Add 1
per 2 levels
Add 5%
per level
Add 1%
per 3 levels
Add 3 sec
per 8 levels
1 10 5% 2% 66 sec
2 11 10% 2% 72 sec
3 11 15% 2% 78 sec
4 12 20% 3% 84 sec
5 12 25% 3% 90 sec
6 13 30% 3% 96 sec
7 13 35% 4% 102 sec
8 14 40% 4% 108 sec
9 14 45% 4% 114 sec
10 15 50% 5% 120 sec
11 15 55% 5% 126 sec
12 16 60% 5% 132 sec
13 16 65% 6% 138 sec
14 17 70% 6% 144 sec
15 17 75% 6% 150 sec
16 18 80% 7% 156 sec
17 18 85% 7% 162 sec
18 19 90% 7% 168 sec
19 19 95% 8% 174 sec
20 20 100% 8% 180 sec
MS Skill Hex of the Evil Eye.png Hex of the Evil Eye
"Evil Eye uses a buff regularly when not in Free Attack mode."
Hex of the Evil Eye level data
Level Frequency Weapon Attack Weapon and Magic Defense Accuracy and Avoidability Critical Rate Buff Duration
Subtract 4 sec
per 4 levels
Add 2
per level
Add 25
per level
Add 15
per level
Add 1%
per 2 levels
Add 4 sec
per 8 levels
1 24 sec +2 +25 +15 +1% 24 sec
2 24 sec +4 +50 +30 +1% 28 sec
3 24 sec +6 +75 +45 +2% 32 sec
4 20 sec +8 +100 +60 +2% 36 sec
5 20 sec +10 +125 +75 +3% 40 sec
6 20 sec +12 +150 +90 +3% 44 sec
7 20 sec +14 +175 +105 +4% 48 sec
8 16 sec +16 +200 +120 +4% 52 sec
9 16 sec +18 +225 +135 +5% 56 sec
10 16 sec +20 +250 +150 +5% 60 sec
11 16 sec +22 +275 +165 +6% 64 sec
12 12 sec +24 +300 +180 +6% 68 sec
13 12 sec +26 +325 +195 +7% 72 sec
14 12 sec +28 +350 +210 +7% 76 sec
15 12 sec +30 +375 +225 +8% 80 sec
16 8 sec +32 +400 +240 +8% 84 sec
17 8 sec +34 +425 +255 +9% 88 sec
18 8 sec +36 +450 +270 +9% 92 sec
19 8 sec +38 +475 +285 +10% 96 sec
20 4 sec +40 +500 +300 +10% 100 sec

Fourth Job[edit]

Those in Italic can be obtained through Combat Orders.

Common Fourth Job skills[edit]

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 sec
per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 sec
per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Power Stance.png Power Stance
"Concentrates to hold your ground when struck, resisting knock-back effects permanently."
Power Stance level data
Level Power Stance Rate
Add 2%
per level
1 +2%
2 +4%
3 +6%
4 +8%
5 +10%
6 +12%
7 +14%
8 +16%
9 +18%
10 +20%
11 +22%
12 +24%
13 +26%
14 +28%
15 +30%
16 +32%
17 +34%
18 +36%
19 +38%
20 +40%
21 +42%
22 +44%
23 +46%
24 +48%
25 +50%
26 +52%
27 +54%
28 +56%
29 +58%
30 +60%
MS Skill Magic Crash 2.png Magic Crash
"Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time."
Magic Crash level data
Level MP Cost Chance Duration Cooldown
Subtract 2
per level
Add 8%
per level
Add 4 sec
per 3 levels
No
change
1 33 28% 10 sec 60 sec
2 31 36% 10 sec 60 sec
3 29 44% 10 sec 60 sec
4 27 52% 14 sec 60 sec
5 25 60% 14 sec 60 sec
6 23 68% 14 sec 60 sec
7 21 76% 18 sec 60 sec
8 19 84% 18 sec 60 sec
9 17 92% 18 sec 60 sec
10 15 100% 22 sec 60 sec

Hero[edit]

MS Skill Advanced Combo.png Advanced Combo
"Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery."
Requires Level 10 Weapon Mastery and Level 20 Combo Synergy
Advanced Combo level data
Level Damage Max Combo Count Chance Weapon Mastery
Add 1%
per 6 levels
Add 1
per 6 levels
Add 2%
per level
Add 1%
per 2 levels
1 +5% +2% 22% +55%
2 +5% 5 24% +56%
3 +5% 5 26% +56%
4 +5% 5 28% +57%
5 +5% 5 30% +57%
6 +6% 6 32% +58%
7 +6% 6 34% +58%
8 +6% 6 36% +59%
9 +6% 6 38% +59%
10 +6% 6 40% +60%
11 +6% 6 42% +60%
12 +7% 7 44% +61%
13 +7% 7 46% +61%
14 +7% 7 48% +62%
15 +7% 7 50% +62%
16 +7% 7 52% +63%
17 +7% 7 54% +63%
18 +8% 8 56% +64%
19 +8% 8 58% +64%
20 +8% 8 60% +65%
21 +8% 8 62% +65%
22 +8% 8 64% +66%
23 +8% 8 66% +66%
24 +9% 9 68% +67%
25 +9% 9 70% +67%
26 +9% 9 72% +68%
27 +9% 9 74% +68%
28 +9% 9 76% +69%
29 +9% 9 78% +69%
30 +10% 10 80% +70%
MS Skill Raging Blow.png Raging Blow
"Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are Enraged, your single attacks are more powerful."
Raging Blow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Additional Damage
Add 2
per 3 levels
Add 4%
per level
No
change
No
change
No
change
1 22 152% 5 8 +10%
2 22 156% 5 8 +10%
3 22 160% 5 8 +10%
4 24 164% 5 8 +10%
5 24 168% 5 8 +10%
6 24 172% 5 8 +10%
7 26 176% 5 8 +10%
8 26 180% 5 8 +10%
9 26 184% 5 8 +10%
10 28 188% 5 8 +10%
11 28 192% 5 8 +10%
12 28 196% 5 8 +10%
13 30 200% 5 8 +10%
14 30 204% 5 8 +10%
15 30 208% 5 8 +10%
16 32 212% 5 8 +10%
17 32 216% 5 8 +10%
18 32 220% 5 8 +10%
19 34 224% 5 8 +10%
20 34 228% 5 8 +10%
21 34 232% 5 8 +10%
22 36 236% 5 8 +10%
23 36 240% 5 8 +10%
24 36 244% 5 8 +10%
25 38 248% 5 8 +10%
26 38 252% 5 8 +10%
27 38 256% 5 8 +10%
28 40 260% 5 8 +10%
29 40 264% 5 8 +10%
30 40 268% 5 8 +10%
31 42 272% 5 8 +10%
32 42 276% 5 8 +10%
MS Skill Enrage.png Enrage
"Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key."
Requires level 30 Advanced Combo
Enrage level data
Level MP Cost Combo Orb Cost Damage Critical Rate Minimum Critical Damage
Add 2
per 3 levels
No
change
Add 2%
per level
Add 1%
per 3 levels
Add 1%
per 2 levels
1 30 1 +2% +11% +1%
2 30 1 +4% +11% +1%
3 32 1 +6% +11% +2%
4 32 1 +8% +12% +2%
5 32 1 +10% +12% +3%
6 34 1 +12% +12% +3%
7 34 1 +14% +13% +4%
8 34 1 +16% +13% +4%
9 36 1 +18% +13% +5%
10 36 1 +20% +14% +5%
11 36 1 +22% +14% +6%
12 38 1 +24% +14% +6%
13 38 1 +26% +15% +7%
14 38 1 +28% +15% +7%
15 40 1 +30% +15% +8%
16 40 1 +32% +16% +8%
17 40 1 +34% +16% +9%
18 42 1 +36% +16% +9%
19 42 1 +38% +17% +10%
20 42 1 +40% +17% +10%
21 44 1 +42% +17% +11%
22 44 1 +44% +18% +11%
23 44 1 +46% +18% +12%
24 46 1 +48% +18% +12%
25 46 1 +50% +19% +13%
26 46 1 +52% +19% +13%
27 48 1 +54% +19% +14%
28 48 1 +56% +20% +14%
29 48 1 +58% +20% +15%
30 50 1 +60% +20% +15%
31 50 1 +62% +21% +16%
32 50 1 +64% +21% +16%
MS Skill Combat Mastery.png Combat Mastery
"Ignores a portion of a monster's defense while attacking."
Combat Mastery level data
Level Enemy Defense Ignored
Add 1%
per level
1 +21%
2 +22%
3 +23%
4 +24%
5 +25%
6 +26%
7 +27%
8 +28%
9 +29%
10 +30%
11 +31%
12 +32%
13 +33%
14 +34%
15 +35%
16 +36%
17 +37%
18 +38%
19 +39%
20 +40%
21 +41%
22 +42%
23 +43%
24 +44%
25 +45%
26 +46%
27 +47%
28 +48%
29 +49%
30 +50%
31 +51%
32 +52%
MS Skill Advanced Final Attack.png Advanced Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level Weapon Attack Accuracy Chance Damage Number of Hits
Add 1
per level
Add 1%
per 3 levels
Add 1%
per 2 levels
Add 3%
per level
No
change
1 +1 +1% 46% 163% 2
2 +2 +1% 46% 166% 2
3 +3 +1% 47% 169% 2
4 +4 +2% 47% 172% 2
5 +5 +2% 48% 175% 2
6 +6 +2% 48% 178% 2
7 +7 +3% 49% 181% 2
8 +8 +3% 49% 184% 2
9 +9 +3% 50% 187% 2
10 +10 +4% 50% 190% 2
11 +11 +4% 51% 193% 2
12 +12 +4% 51% 196% 2
13 +13 +5% 52% 199% 2
14 +14 +5% 52% 202% 2
15 +15 +5% 53% 205% 2
16 +16 +6% 54% 208 2
17 +17 +6% 54% 211% 2
18 +18 +6% 54% 214% 2
19 +19 +7% 55% 217% 2
20 +20 +7% 55% 220% 2
21 +21 +7% 56% 223% 2
22 +22 +8% 56% 226% 2
23 +23 +8% 57% 229% 2
24 +24 +8% 57% 232% 2
25 +25 +9% 58% 235% 2
26 +26 +9% 58% 238% 2
27 +27 +9% 59% 241% 2
28 +28 +10% 59% 244% 2
29 +29 +10% 60% 247% 2
30 +30 +10% 60% 250% 2
31 +31 +11% 61% 253% 2
32 +32 +11% 61% 256% 2
MS Skill Puncture.png Puncture
"Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage."
Requires level 30 Advanced Combo
Puncture level data
Level MP Cost Combo Orb Cost Damage Number of Attacks Max Enemies Hit Chance Burn Damage Burn Duration Additional Critical Damage Additional Damage
Add 2
per 8 levels
No
change
Add 7%
per level
No
change
No
change
Add 2%
per level
Add 3%
per level
Add 1 sec
per 2 levels
Add 1%
per 2 levels
Add 1%
per 3 levels
1 30 4 373% 3 6 42% 78% 15 sec +6% +1%
2 30 4 380% 3 6 44% 81% 16 sec +6% +1%
3 30 4 387% 3 6 46% 84% 16 sec +7% +1%
4 30 4 394% 3 6 48% 87% 17 sec +7% +2%
5 30 4 401% 3 6 50% 90% 17 sec +8% +2%
6 30 4 408% 3 6 52% 93% 18 sec +8% +2%
7 30 4 415% 3 6 54% 96% 18 sec +9% +3%
8 32 4 422% 3 6 56% 99% 19 sec +9% +3%
9 32 4 429% 3 6 58% 102% 19 sec +10% +3%
10 32 4 436% 3 6 60% 105% 20 sec +10% +4%
11 32 4 443% 3 6 62% 108% 20 sec +11% +4%
12 32 4 450% 3 6 64% 111% 21 sec +11% +4%
13 32 4 457% 3 6 66% 114% 21 sec +12% +5%
14 32 4 464% 3 6 68% 117% 22 sec +12% +5%
15 32 4 471% 3 6 70% 120% 22 sec +13% +5%
16 34 4 478% 3 6 72% 123% 23 sec +13% +6%
17 34 4 485% 3 6 74% 126% 23 sec +14% +6%
18 34 4 492% 3 6 76% 129% 24 sec +14% +6%
19 34 4 499% 3 6 78% 132% 24 sec +15% +7%
20 34 4 506% 3 6 80% 135% 25 sec +15% +7%
21 34 4 513% 3 6 82% 138% 25 sec +16% +7%
22 34 4 520% 3 6 84% 141% 26 sec +16% +8%
23 34 4 527% 3 6 86% 144% 26 sec +17% +8%
24 36 4 534% 3 6 88% 147% 27 sec +17% +8%
25 36 4 541% 3 6 90% 150% 27 sec +18% +9%
26 36 4 548% 3 6 92% 153% 28 sec +18% +9%
27 36 4 555% 3 6 94% 156% 28 sec +19% +9%
28 36 4 562% 3 6 96% 159% 29 sec +19% +10%
29 36 4 569% 3 6 98% 162% 29 sec +20% +10%
30 36 4 576% 3 6 100% 165% 30 sec +20% +10%
31 36 4 583% 3 6 102% 168% 30 sec +21% +11%
32 38 4 590% 3 6 104% 171% 31 sec +21% +11%

Paladin[edit]

MS Skill Divine Charge.png Divine Charge
"Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them."
Divine Charge level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Seal Chance Seal Duration Additional Damage
Add 5
per 7 levels
Add 3%
per level
No
change
No
change
Add 3%
per level
Add 1 sec
per 6 levels
Add 1%
per 2 levels
1 25 318% 3 6 13% 5 sec +6%
2 25 321% 3 6 16% 5 sec +6%
3 25 324% 3 6 19% 5 sec +7%
4 25 327% 3 6 22% 5 sec +7%
5 25 330% 3 6 25% 5 sec +8%
6 25 333% 3 6 28% 6 sec +8%
7 25 336% 3 6 31% 6 sec +9%
8 30 339% 3 6 34% 6 sec +9%
9 30 342% 3 6 37% 6 sec +10%
10 30 345% 3 6 40% 6 sec +10%
11 30 348% 3 6 43% 6 sec +11%
12 30 351% 3 6 46% 7 sec +11%
13 30 354% 3 6 49% 7 sec +12%
14 30 357% 3 6 52% 7 sec +12%
15 35 360% 3 6 55% 7 sec +13%
16 35 363% 3 6 58% 7 sec +13%
17 35 366% 3 6 61% 7 sec +14%
18 35 369% 3 6 64% 8 sec +14%
19 35 372% 3 6 67% 8 sec +15%
20 35 375% 3 6 70% 8 sec +15%
21 35 378% 3 6 73% 8 sec +16%
22 40 381% 3 6 76% 8 sec +16%
23 40 384% 3 6 79% 8 sec +17%
24 40 387% 3 6 82% 9 sec +17%
25 40 390% 3 6 85% 9 sec +18%
26 40 393% 3 6 88% 9 sec +18%
27 40 396% 3 6 91% 9 sec +19%
28 40 399% 3 6 94% 9 sec +19%
29 45 402% 3 6 97% 9 sec +20%
30 45 405% 3 6 100% 10 sec +20%
31 45 408% 3 6 103% 10 sec +21%
32 45 411% 3 6 106% 10 sec +21%
MS Skill Blast.png Blast
"Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily."
Blast level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Buff Duration Additional Critical Rate Enemy Defense Ignored Additional Damage
Add 1
per 3 levels
Add 4%
per level
No
change
No
change
Add 1 sec
per level
Add 1%
per level
Add 1%
per 2 levels
Add 2%
per level
1 15 198% 7 1 16 sec +11% +16% +11%
2 15 202% 7 1 17 sec +12% +16% +12%
3 15 206% 7 1 18 sec +13% +17% +13%
4 16 210% 7 1 19 sec +14% +17% +14%
5 16 214% 7 1 20 sec +15% +18% +15%
6 16 218% 7 1 21 sec +16% +18% +16%
7 17 222% 7 1 22 sec +17% +19% +17%
8 17 226% 7 1 23 sec +18% +19% +18%
9 17 230% 7 1 24 sec +19% +20% +19%
10 18 234% 7 1 25 sec +20% +20% +20%
11 18 238% 7 1 26 sec +21% +21% +21%
12 18 242% 7 1 27 sec +22% +21% +22%
13 19 246% 7 1 28 sec +23% +22% +23%
14 19 250% 7 1 29 sec +24% +22% +24%
15 19 254% 7 1 30 sec +25% +23% +25%
16 20 258% 7 1 31 sec +26% +23% +26%
17 20 262% 7 1 32 sec +27% +24% +27%
18 20 266% 7 1 33 sec +28% +24% +28%
19 21 270% 7 1 34 sec +29% +25% +29%
20 21 274% 7 1 35 sec +30% +25% +30%
21 21 278% 7 1 36 sec +31% +26% +31%
22 22 282% 7 1 37 sec +32% +26% +32%
23 22 286% 7 1 38 sec +33% +27% +33%
24 22 290% 7 1 39 sec +34% +27% +34%
25 23 294% 7 1 40 sec +35% +28% +35%
26 23 298% 7 1 41 sec +36% +28% +36%
27 23 302% 7 1 42 sec +37% +29% +37%
28 24 306% 7 1 43 sec +38% +29% +38%
29 24 310% 7 1 44 sec +39% +30% +39%
30 24 314% 7 1 45 sec +40% +30% +40%
31 25 318% 7 1 46 sec +41% +31% +41%
32 25 322% 7 1 47 sec +42% +31% +42%
MS Skill Advanced Charge.png Advanced Charge
"Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill."
Advanced Charge level data
Level Damage Per Charge Weapon Attack Per Charge Number of Targets Number of Attacks Instant Kill Chance
No
change
No
change
Add 1
per 5 levels
Add 1
per 9 levels
Add 1%
per level
1 +5% +12 +1 +1 1%
2 +5% +12 +1 +1 2%
3 +5% +12 +1 +1 3%
4 +5% +12 +1 +1 4%
5 +5% +12 +1 +1 5%
6 +5% +12 +2 +1 6%
7 +5% +12 +2 +1 7%
8 +5% +12 +2 +1 8%
9 +5% +12 +2 +1 9%
10 +5% +12 +2 +2 10%
11 +5% +12 +3 +2 11%
12 +5% +12 +3 +2 12%
MS Skill Heaven's Hammer.png Heaven's Hammer
"Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters."
Heaven's Hammer level data
Level MP Cost Damage on Bosses Number of Attacks Max Enemies Hit Cooldown
Add 1
per level
Add 14%
per level
No
change
No
change
Subtract 10 sec
per 2 levels
Add 1%
per 2 levels
1 31 914% 4 15 180 sec
2 25 928% 4 15 170 sec
3 25 942% 4 15 170 sec
4 25 956% 4 15 160 sec
5 25 970% 4 15 160 sec
6 25 984% 4 15 150 sec
7 25 998% 4 15 150 sec
8 38 1012% 4 15 140 sec
9 30 1026% 4 15 140 sec
10 30 1040% 4 15 130 sec
11 30 1054% 4 15 130 sec
12 30 1068% 4 15 120 sec
13 30 1082% 4 15 120 sec
14 30 1096% 4 15 110 sec
15 45 1110% 4 15 110 sec
16 35 1124% 4 15 100 sec
17 35 1138% 4 15 100 sec
18 35 1152% 4 15 90 sec
19 35 1166% 4 15 90 sec
20 35 1180% 4 15 80 sec
21 35 1194% 4 15 80 sec
22 52 1208% 4 15 70 sec
23 40 1222% 4 15 70 sec
24 40 1236% 4 15 60 sec
25 40 1250% 4 15 60 sec
26 40 1264% 4 15 50 sec
27 40 1278% 4 15 50 sec
28 40 1292% 4 15 40 sec
29 59 1306% 4 15 40 sec
30 45 1320% 4 15 30 sec
31 45 1334% 4 15 30 sec
32 45 1348% 4 15 20 sec
MS Skill Void Elemental.png Void Elemental
"Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30."
Void Elemental level data
Level MP Cost Additional Damage Elemental Attributes Ignored Additional Damage
Add 2
per 6 levels
Add 1%
per level
Add 3%
per level
Add 3 sec
per level
Add 3%
per level
Add 1%
per 2 levels
Add 2%
per level
1 20 +1% 13% 93 sec +123%
2 20 +2% 16% 96 sec +126%
3 20 +3% 19% 99 sec +129%
4 20 +4% 22% 102 sec +132%
5 20 +5% 25% 105 sec +135%
6 22 +6% 28% 108 sec +138%
7 22 +7% 31% 111 sec +141%
8 22 +8% 34% 114 sec +144%
9 22 +9% 37% 117 sec +147%
10 22 +10% 40% 120 sec +150%
11 22 +11% 43% 123 sec +153%
12 24 +12% 46% 126 sec +156%
13 24 +13% 49% 129 sec +159%
14 24 +14% 52% 132 sec +162%
15 24 +15% 55% 135 sec +165%
16 24 +16% 58% 138 sec +168%
17 24 +17% 61% 141 sec +171%
18 26 +18% 64% 144 sec +174%
19 26 +19% 67% 147 sec +177%
20 26 +20% 70% 150 sec +180%
21 26 +21% 73% 153 sec +183%
22 26 +22% 76% 156 sec +186%
23 26 +23% 79% 159 sec +189%
24 28 +24% 82% 162 sec +192%
25 28 +25% 85% 165 sec +195%
26 28 +26% 88% 168 sec +198%
27 28 +27% 91% 171 sec +201%
28 28 +28% 94% 174 sec +204%
29 28 +29% 97% 177 sec +207%
30 30 +30% 100% 180 sec +210%
MS Skill Guardian.png Guardian
"Revives one ally closest to you and makes both your ally and yourself invulnerable for short time."
Guardian level data
Level MP Cost Invincibility Duration Cooldown
Subtract 5
per level
Add 2 sec
per 4 levels
Subtract 40 sec
per 2 levels
1 145 10 sec 1000 sec
2 140 10 sec 960 sec
3 135 10 sec 960 sec
4 130 12 sec 920 sec
5 125 12 sec 920 sec
6 120 12 sec 880 sec
7 115 12 sec 880 sec
8 110 14 sec 840 sec
9 105 14 sec 840 sec
10 100 14 sec 800 sec
11 95 14 sec 800 sec
12 90 16 sec 760 sec
13 85 16 sec 760 sec
14 80 16 sec 720 sec
15 75 16 sec 720 sec
16 70 18 sec 680 sec
17 65 18 sec 680 sec
18 60 18 sec 640 sec
19 55 18 sec 640 sec
20 50 20 sec 600 sec
21 45 20 sec 600 sec
22 40 20 sec 560 sec
MS Skill High Paladin.png High Paladin
"Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage."
Requires Level 10 Weapon Mastery
High Paladin level data
Level Weapon Mastery Weapon and Magic Defense Minimum Critical Damage Enemy Defense Ignored Maximum Critical Damage
Add 1%
per 2 levels
Add 10
per level
Add 1%
per 2 levels
No
change
No
change
1 +56% +110 +1% +5% +10%
2 +56% +120 +1% +5% +10%
3 +57% +130 +2% +5% +10%
4 +57% +140 +2% +5% +10%
5 +58% +150 +3% +5% +10%
6 +58% +160 +3% +5% +10%
7 +59% +170 +4% +5% +10%
8 +59% +180 +4% +5% +10%
9 +60% +190 +5% +5% +10%
10 +60% +200 +5% +5% +10%
11 +61% +210 +6% +5% +10%
12 +61% +220 +6% +5% +10%
13 +62% +230 +7% +5% +10%
14 +62% +240 +7% +5% +10%
15 +63% +250 +8% +5% +10%
16 +63% +260 +8% +5% +10%
17 +64% +270 +9% +5% +10%
18 +64% +280 +9% +5% +10%
19 +65% +290 +10% +5% +10%
20 +65% +300 +10% +5% +10%
21 +66% +310 +11% +5% +10%
22 +66% +320 +11% +5% +10%
23 +67% +330 +12% +5% +10%
24 +67% +340 +12% +5% +10%
25 +68% +350 +13% +5% +10%
26 +68% +360 +13% +5% +10%
27 +69% +370 +14% +5% +10%
28 +69% +380 +14% +5% +10%
29 +70% +390 +15% +5% +10%
30 +70% +400 +15% +5% +10%
31 +71% +410 +16% +5% +10%
32 +71% +420 +16% +5% +10%

Dark Knight[edit]

MS Skill Revenge of the Evil Eye.png Revenge of the Evil Eye
"When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode."
Revenge of the Evil Eye level data
Level Counterattack Chance Damage Instant Kill Chance Damage Converted Cooldown
No
change
Add 12%
per level
Add 1%
per level
Add 1%
per 3 levels
Subtract 1 sec
per 2 levels
1 100% 562% 1% 1% 19 sec
2 100% 574% 2% 1% 19 sec
3 100% 586% 3% 1% 18 sec
4 100% 598% 4% 2% 18 sec
5 100% 610% 5% 2% 17 sec
6 100% 622% 6% 2% 17 sec
7 100% 634% 7% 3% 16 sec
8 100% 646% 8% 3% 16 sec
9 100% 658% 9% 3% 15 sec
10 100% 670% 10% 4% 15 sec
11 100% 682% 11% 4% 14 sec
12 100% 694% 12% 4% 14 sec
13 100% 706% 13% 5% 13 sec
14 100% 718% 14% 5% 13 sec
15 100% 730% 15% 5% 12 sec
16 100% 742% 16% 6% 12 sec
17 100% 754% 17% 6% 11 sec
18 100% 766% 18% 6% 11 sec
19 100% 778% 19% 7% 10 sec
20 100% 790% 20% 7% 10 sec
21 100% 802% 21% 7% 9 sec
22 100% 814% 22% 8% 9 sec
23 100% 826% 23% 8% 8 sec
24 100% 838% 24% 8% 8 sec
25 100% 850% 25% 9% 7 sec
26 100% 862% 26% 9% 7 sec
27 100% 874% 27% 9% 6 sec
28 100% 886% 28% 10% 6 sec
29 100% 898% 29% 10% 5 sec
30 100% 910% 30% 10% 5 sec
31 100% 922% 31% 11% 4 sec
32 100% 934% 32% 11% 4 sec
MS Skill Dark Impale.png Dark Impale
"Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets."
Dark Impale level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Instant Kill Chance
Add 3
per 3 levels
Add 4%
per level
Add 1
per 16 levels
No
change
Add 1%
per 3 levels
1 23 164% 5 8 1%
2 23 168% 5 8 1%
3 23 172% 5 8 1%
4 26 176% 5 8 2%
5 26 180% 5 8 2%
6 26 184% 5 8 2%
7 29 188% 5 8 3%
8 29 192% 5 8 3%
9 29 196% 5 8 3%
10 32 200% 5 8 4%
11 32 204% 5 8 4%
12 32 208% 5 8 4%
13 35 212% 5 8 5%
14 35 216% 5 8 5%
15 35 220% 5 8 5%
16 38 224% 6 8 6%
17 38 228% 6 8 6%
18 38 232% 6 8 6%
19 41 236% 6 8 7%
20 41 240% 6 8 7%
21 41 244% 6 8 7%
22 44 248% 6 8 8%
23 44 252% 6 8 8%
24 44 256% 6 8 8%
25 47 260% 6 8 9%
26 47 264% 6 8 9%
27 47 268% 6 8 9%
28 50 272% 6 8 10%
29 50 276% 6 8 10%
30 50 280% 6 8 10%
31 53 284% 6 8 11%
32 53 288% 7 8 11%
MS Skill Gungnir's Descent.png Gungnir's Descent
"Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP."
Gungnir's Descent level data
Level MP Cost Damage Damage Number of Attacks Max Enemies Hit Cooldown
Add 3
per 3 levels
Add 4%
per level
Add 2%
per level
No
change
No
change
Subtract 1 sec
per 2 levels
1 23 196% 52% 8 1 22 sec
2 23 200% 54% 8 1 22 sec
3 23 204% 56% 8 1 21 sec
4 26 208% 58% 8 1 21 sec
5 26 212% 60% 8 1 20 sec
6 26 216% 62% 8 1 20 sec
7 29 220% 64% 8 1 19 sec
8 29 224% 66% 8 1 19 sec
9 29 228% 68% 8 1 18 sec
10 32 232% 70% 8 1 18 sec
11 32 236% 72% 8 1 17 sec
12 32 240% 74% 8 1 17 sec
13 35 244% 76% 8 1 16 sec
14 35 248% 78% 8 1 16 sec
15 35 252% 80% 8 1 15 sec
16 38 256% 82% 8 1 15 sec
17 38 260% 84% 8 1 14 sec
18 38 264% 86% 8 1 14 sec
19 41 268% 88% 8 1 13 sec
20 41 272% 90% 8 1 13 sec
21 41 276% 92% 8 1 12 sec
22 44 280% 94% 8 1 12 sec
23 44 284% 96% 8 1 11 sec
24 44 288% 98% 8 1 11 sec
25 47 292% 100% 8 1 10 sec
26 47 296% 102% 8 1 10 sec
27 47 300% 104% 8 1 9 sec
28 50 304% 106% 8 8 9 sec
29 50 308% 108% 8 1 8 sec
30 50 312% 110% 8 1 8 sec
31 53 316% 112% 8 1 7 sec
32 53 320% 114% 8 1 8 sec
MS Skill Sacrifice.png Sacrifice
"Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently."
Sacrifice level data
Level MP Cost HP Restored Enemy Defense Ignored Additional Boss Damage Enemy Defense Ignored
Add 1
per level
Add 3%
per level
Add 1%
per 3 levels
Add 1%
per 3 levels
Add 1%
per level
1 56 13% +1% +1% +1%
2 57 16% +1% +1% +2%
3 58 19% +1% +1% +3%
4 59 22% +2% +2% +4%
5 60 25% +2% +2% +5%
6 61 28% +2% +2% +6%
7 62 31% +3% +3% +7%
8 63 34% +3% +3% +8%
9 64 37% +3% +3% +9%
10 65 40% +4% +4% +10%
11 66 43% +4% +4% +11%
12 67 46% +4% +4% +12%
13 68 49% +5% +5% +13%
14 69 52% +5% +5% +14%
15 70 55% +5% +5% +15%
16 71 58% +6% +6% +16%
17 72 61% +6% +6% +17%
18 73 64% +6% +6% +18%
19 74 67% +7% +7% +19%
20 75 70% +7% +7% +20%
21 76 73% +7% +7% +21%
22 77 76% +8% +8% +22%
23 78 79% +8% +8% +23%
24 79 82% +8% +8% +24%
25 80 85% +9%} +9%} +25%
26 81 88% +9% +9% +26%
27 82 91% +9% +9% +27%
28 83 94% +10% +10% +28%
29 84 97% +10% +10% +29%
30 85 100% +10% +10% +30%
31 86 103% +11% +11% +31%
32 87 106% +11% +11% +32%
MS Skill Final Pact.png Final Pact
"When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased]."
Final Pact level data
Level Invincibility Duration Requirement Cooldown HP Threshold Additional Damage Movement Speed Critical Rate Minimum Critical Damage
Add 3 sec
per 6 levels
Subtract 1
per 3 levels
Subtract 30 sec
per 2 levels
Subtract 2%
per level
Add 1%
per level
Add 1
per 2 levels
Add 1%
per 3 levels
Add 1%
per 2 levels
1 10 sec 30 810 sec 78% +1% +6 +1% +1%
2 10 sec 30 780 sec 76% +2% +6 +1% +1%
3 10 sec 29 780 sec 74% +3% +7 +1% +2%
4 10 sec 29 750 sec 72% +4% +7 +2% +2%
5 10 sec 29 750 sec 70% +5% +8 +2% +3%
6 13 sec 28 720 sec 68% +6% +8 +2% +3%
7 13 sec 28 720 sec 66% +7% +9 +3% +4%
8 13 sec 28 690 sec 64% +8% +9 +3% +4%
9 13 sec 27 690 sec 62% +9% +10 +3% +5%
10 13 sec 27 660 sec 60% +10% +10 +4% +5%
11 13 sec 27 660 sec 58% +11% +11 +4% +6%
12 16 sec 26 630 sec 56% +12% +11 +4% +6%
13 16 sec 26 630 sec 54% +13% +12 +5% +7%
14 16 sec 26 600 sec 52% +14% +12 +5% +7%
15 16 sec 25 600 sec 50% +15% +13 +5% +8%
16 16 sec 25 570 sec 48% +16% +13 +6% +8%
17 16 sec 25 570 sec 46% +17% +14 +6% +9%
18 19 sec 24 540 sec 44% +18% +14 +6% +9%
19 19 sec 24 540 sec 42% +19% +15 +7% +10%
20 19 sec 24 510 sec 40% +20% +15 +7% +10%
21 19 sec 23 510 sec 38% +21% +16 +7% +11%
22 19 sec 23 480 sec 36% +22% +16 +8% +11%
23 19 sec 23 480 sec 34% +23% +17 +8% +12%
24 22 sec 22 450 sec 32% +24% +17 +8% +12%
25 22 sec 22 450 sec 30% +25% +18 +9% +13%
26 22 sec 22 420 sec 28% +26% +18 +9% +13%
27 22 sec 21 420 sec 26% +27% +19 +9% +14%
28 22 sec 21 390 sec 24% +28% +19 +10% +14%
29 22 sec 21 390 sec 22% +29% +20 +10% +15%
30 25 sec 20 360 sec 20% +30% +20 +10% +15%
31 25 sec 20 360 sec 18% +31% +21 +11% +16%
32 25 sec 20 330 sec 16% +32% +21 +11% +16%
MS Skill Barricade Mastery 2.png Barricade Mastery
"Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power."
Requires Level 10 Weapon Mastery
Barricade Mastery level data
Level Weapon Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

Hyper Skills[edit]

Common Stat Enhancers and Active Skills[edit]

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Warriors)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%
MS Skill Epic Adventure W.png Epic Adventure
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
Epic Adventure level data
Level MP Cost Duration Damage Max Damage Cooldown
1 100 60 +10% +5,000,000 120 sec

Hero Hyper Skills[edit]

Skill Enhancers[edit]

MS Skill Advanced Combo Attack - Boss Rush.png Advanced Combo Attack - Boss Rush
"Temporarily increases Boss ATT depending on combo count."
Unlocked at Level 143
Advanced Combo Attack - Boss Rush level data
Level Additional Boss Damage
1 +2%
MS Skill Advanced Final Attack - Opportunity.png Advanced Final Attack - Opportunity
"Increases the activation chance of Advanced Final Attack."
Unlocked at Level 149
Advanced Final Attack - Opportunity level data
Level Chance
1 +10%
MS Skill Raging Blow - Extra Strike.png Raging Blow - Extra Strike
"Increases Raging Blow's attack count."
Unlocked at Level 155
Raging Blow - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Advanced Combo Attack - Opportunity.png Advanced Combo Attack - Opportunity
"Increases the chance to charge 2 combo orbs at once."
Unlocked at Level 162
Advanced Combo Attack - Opportunity level data
Level Chance
1 +20%
MS Skill Advanced Final Attack - Accuracy.png Advanced Final Attack - Accuracy
"Increases Advanced Final Attack accuracy boost."
Unlocked at Level 168
Advanced Final Attack - Accuracy level data
Level Accuracy
1 +10%
MS Skill Raging Blow - Spread.png Raging Blow - Spread
"Increases the number of monsters hit by Raging Blow."
Unlocked at Level 177
Raging Blow - Spread level data
Level Max Enemies Hit
1 +2
MS Skill Advanced Combo Attack - Reinforce.png Advanced Combo Attack - Reinforce
"Damage is increased for each additional combo orb."
Unlocked at Level 183
Advanced Combo Attack - Reinforce level data
Level Additional Damage
1 +2%
MS Skill Advanced Final Attack - Ferocity.png Advanced Final Attack - Ferocity
"Increases Advanced Final Attack Weapon ATT boost."
Unlocked at Level 189
Advanced Final Attack - Ferocity level data
Level Weapon Attack
1 +20
MS Skill Raging Blow - Reinforce.png Raging Blow - Reinforce
"Increases Raging Blow's damage."
Unlocked at Level 195
Raging Blow - Reinforce level data
Level Damage
1 +20%

Active Skills[edit]

MS Skill Cry Valhalla.png Cry Valhalla
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 150
Cry Valhalla level data
Level MP Cost Duration Weapon Attack Abnormal Status Resistance Elemental Resistance Cooldown
1 300 30 sec +50 +100% +100% 90 sec
MS Skill Rising Rage.png Rising Rage
"Suppresses your inner rage into a powerful energy sphere."
Unlocked at level 170
Rising Rage level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Cooldown
1 200 500% 8 8 30 sec

Paladin Hyper Skills[edit]

Skill Enhancers[edit]

MS Skill Threaten - Enhance.png Threaten - Enhance
"Increases Threaten's ATT, DEF, and Accuracy debuffing power."
Unlocked at Level 143
Threaten - Enhance level data
Level Enemy Attack, Defense, and Accuracy
1 -20%
MS Skill Blast - Extra Strike.png Blast - Extra Strike
"Increases Blast's number of attacks."
Unlocked at Level 149
Blast - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Heaven's Hammer - Cooldown Cutter.png Heaven's Hammer - Cooldown Cutter
"Reduces the cooldown of Heaven's Hammer."
Unlocked at Level 155
Heaven's Hammer - Cooldown Cutter level data
Level Cooldown
1 -50%
MS Skill Threaten - Opportunity.png Threaten - Opportunity
"Increases the chance to successfully Threaten."
Unlocked at Level 162
Threaten - Opportunity level data
Level Success Rate
1 +20%
MS Skill Blast - Reinforce.png Blast - Reinforce
"Increases the damage of Blast."
Unlocked at Level 168
Blast - Reinforce level data
Level Damage
1 +20%
MS Skill Heaven's Hammer - Extra Strike.png Heaven's Hammer - Extra Strike
"Increases Blast's number of attacks."
Unlocked at Level 177
Heaven's Hammer - Extra Strike level data
Level Number of Attacks on Bosses
1 +1
MS Skill Threaten - Persist.png Threaten - Persist
"Increases the duration of Threaten."
Unlocked at Level 183
Threaten - Persist level data
Level Duration
1 +20 sec
MS Skill Blast - Critical Chance.png Blast - Critical Chance
"Increases Critical Rate of Blast."
Unlocked at Level 189
Blast - Critical Chance level data
Level Critical Rate
1 +20%
MS Skill Heaven's Hammer - Reinforce.png Heaven's Hammer - Reinforce
"Increases the damage of Heaven's Hammer."
Unlocked at Level 195
Heaven's Hammer - Reinforce level data
Level Damage
1 +20%

Active Skills[edit]

MS Skill Sacrosanctity.png Sacrosanctity
"Call upon the heavens to protect you from all attacks for a short time."
Unlocked at Level 150
Sacrosanctity level data
Level MP Cost Invincibility Duration Cooldown
1 600 30 sec 300 sec
MS Skill Smite Shield.png Smite Shield
"Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects."
Unlocked at level 170
Smite Shield level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Bind Duration Cooldown
1 400 500% 6 15 20 sec 120 sec

Dark Knight Hyper Skills[edit]

Skill Enhancers[edit]

MS Skill Hyper Body - Vitality.png Hyper Body - Vitality
"Increases Hyper Body's Max HP bonus."
Unlocked at Level 143
Hyper Body - Vitality level data
Level Max HP
1 +20%
MS Skill Final Pact - Critical Chance.png Final Pact - Critical Chance
"Increases critical chance bonus from Final Pact."
Unlocked at Level 149
Final Pact - Critical Chance level data
Level Critical Rate
1 +20%
MS Skill Gungnir's Descent - Boss Rush.png Gungnir's Descent - Boss Rush
"When Gungnir's Descent is used to attack a boss, increases damage."
Unlocked at Level 155
Gungnir's Descent - Boss Rush level data
Level Boss Damage
1 +20%
MS Skill Hyper Body - Spirit.png Hyper Body - Spirit
"Increases Hyper Body's Max MP bonus."
Unlocked at Level 162
Hyper Body - Spirit level data
Level Max MP
1 +20%
MS Skill Final Pact - Damage.png Final Pact - Damage
"Increases Final Pact's damage."
Unlocked at Level 168
Final Pact - Damage level data
Level Damage
1 +20%
MS Skill Gungnir's Descent - Guardbreak.png Gungnir's Descent - Guardbreak
"Increases amount of enemy DEF Gungnir's Descent ignores."
Unlocked at Level 177
Gungnir's Descent - Guardbreak level data
Level Enemy Defense Ignored
1 +20%
MS Skill Hyper Body - Persist.png Hyper Body - Persist
"Increases Hyper Body's duration."
Unlocked at Level 183
Hyper Body - Persist level data
Level Duration
1 +20 sec
MS Skill Final Pact - Cooldown Cutter.png Final Pact - Cooldown Cutter
"Reduces Final Pact's cooldown."
Unlocked at Level 189
Final Pact - Cooldown Cutter level data
Level Cooldown
1 -20%
MS Skill Gungnir's Descent - Reinforce.png Gungnir's Descent - Reinforce
"Increases Gungnir's Descent's damage."
Unlocked at Level 195
Gungnir's Descent - Reinforce level data
Level Damage
1 +20%

Active Skills[edit]

MS Skill Dark Thirst.png Dark Thirst
"Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time."
Unlocked at Level 150
Dark Thirst level data
Level MP Cost Weapon Attack Damage Converted Duration Cooldown
1 300 +60 100% 30 sec 90 sec
MS Skill Nightshade Explosion.png Nightshade Explosion
"Releases your inner power to lay waste to nearby enemies."
Unlocked at level 170
Nightshade Explosion level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Cooldown
1 200 300% 10 8 8 sec