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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Resistance}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Wild Hunter}}}}
==Common Resistance Skills==


==Warrior Skills==
===Beginner===
{{MapleStory/Skill desc|Citizen|Crystal Throw|You attack a ranged enemy by throwing a Rue collected from a mine.||
*'''Level 1''': MP Cost: 3; Damage 10.
*'''Level 2''': MP Cost: 5; Damage 25.
*'''Level 3''': MP Cost: 7; Damage 40.
}}


==Battle Mage Skills==
{{MapleStory/Skill desc|Citizen|Infiltrate|Allows you to hide and move quickly for a short time.||
*'''Level 1''': MP Cost: 5; 10 seconds in dark sight with +5 speed.
*'''Level 2''': MP Cost: 10; 20 seconds in dark sight with +10 speed.
*'''Level 3''': MP Cost: 15; 30 seconds in dark sight with +15 speed.
}}
 
{{MapleStory/Skill desc|Citizen|Potion Mastery|Increases the effect of potions.||
*'''Level 1''': Recovery rate and Potion Efficiency 105%.
*'''Level 2''': Recovery rate and Potion Efficiency 110%.
*'''Level 3''': Recovery rate and Potion Efficiency 115%.
}}
 
{{MapleStory/Skill desc|Citizen|Capture|If the monsters HP is below 40% then you can capture it.|Cooldown: 10 seconds.|
*'''Level 1''': MP Cost: 10; Capture monster below 40% HP.
}}
 
{{MapleStory/Skill desc|Citizen|Hunter's Call|Summons a captured monster at random.|Cooldown: 10 seconds.|
*'''Level 1''': MP Cost: 10; Summons a captured monster for 20 seconds.
}}


===First Job===
===First Job===
{{MapleStory/Skill desc|Wild Hunter1|Triple Shot|Quickly fires three consecutive arrows.||
*'''Level 1''': MP Cost: 5, Damage: 92%
*'''Level 2''': MP Cost: 6, Damage: 94%
*'''Level 3''': MP Cost: 6, Damage: 96%
*'''Level 4''': MP Cost: 7, Damage: 98%
*'''Level 5''': MP Cost: 7, Damage: 100%
*'''Level 6''': MP Cost: 8, Damage: 102%
*'''Level 7''': MP Cost: 8, Damage: 104%
*'''Level 8''': MP Cost: 9, Damage: 106%
*'''Level 9''': MP Cost: 9, Damage: 108%
*'''Level 10''': MP Cost: 10, Damage: 110%
*'''Level 11''': MP Cost: 10, Damage: 112%
*'''Level 12''': MP Cost: 11, Damage: 114%
*'''Level 13''': MP Cost: 11, Damage: 116%
*'''Level 14''': MP Cost: 12, Damage: 118%
*'''Level 15''': MP Cost: 12, Damage: 120%
*'''Level 16''': MP Cost: 13, Damage: 122%
*'''Level 17''': MP Cost: 13, Damage: 124%
*'''Level 18''': MP Cost: 14, Damage: 126%
*'''Level 19''': MP Cost: 14, Damage: 128%
*'''Level 20''': MP Cost: 15, Damage: 130%
}}
{{MapleStory/Skill desc|Wild Hunter1|Jaguar Rider|Summons a tamed jaguar for you to ride. Increases your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Speed. 50% chance for Power Stance to activate when riding an Onyx Jaguar and Snow White, 20% Damage Reduction and 20% Elemental Resistance applied when riding an Armored Crimson.||
*'''Level 1''': MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
*'''Level 2''': MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
*'''Level 3''': MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40
*'''Level 4''': MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40
*'''Level 5''': MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40
*'''Level 6''': MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40
*'''Level 7''': MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40
*'''Level 8''': MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40
*'''Level 9''': MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40
*'''Level 10''': MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40
*'''Level 11''': MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40
*'''Level 12''': MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40
*'''Level 13''': MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40
*'''Level 14''': MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40
*'''Level 15''': MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40
}}
{{MapleStory/skill
|name=Graviboots
|tooltip=Allows your Jaguar to make another leap during a jump. Can be used up to two times.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 28
|-
! 2
| {{yes2|26}}
|-
! 3
| {{yes2|24}}
|-
! 4
| {{yes2|22}}
|-
! 5
| {{yes2|20}}
|-
! 6
| {{yes2|18}}
|-
! 7
| {{yes2|16}}
|-
! 8
| {{yes2|14}}
|-
! 9
| {{yes2|12}}
|-
! <u>10</u>
| {{yes2|10}}
|}{{MapleStory/skill|end}}
{{MapleStory/Skill desc|Wild Hunter1|Resistance Auto Crank|Upgrade your Crossbow with Resistance technology, making it easier to fire.||
*'''Level 1''': Weapon ATT +1, Accuracy +20 and Hit rate +1%, Range +12
*'''Level 2''': Weapon ATT +2, Accuracy +40 and Hit rate +2%, Range +14
*'''Level 3''': Weapon ATT +3, Accuracy +60 and Hit rate +3%, Range +16
*'''Level 4''': Weapon ATT +4, Accuracy +80 and Hit rate +4%, Range +18
*'''Level 5''': Weapon ATT +5, Accuracy +100 and Hit rate +5%, Range +20
*'''Level 6''': Weapon ATT +6, Accuracy +120 and Hit rate +6%, Range +22
*'''Level 7''': Weapon ATT +7, Accuracy +140 and Hit rate +7%, Range +24
*'''Level 8''': Weapon ATT +8, Accuracy +160 and Hit rate +8%, Range +26
*'''Level 9''': Weapon ATT +9, Accuracy +180 and Hit rate +9%, Range +28
*'''Level 10''': Weapon ATT +10, Accuracy +200 and Hit rate +10%, Range +30
*'''Level 11''': Weapon ATT +11, Accuracy +220 and Hit rate +11%, Range +32
*'''Level 12''': Weapon ATT +12, Accuracy +240 and Hit rate +12%, Range +34
*'''Level 13''': Weapon ATT +13, Accuracy +260 and Hit rate +13%, Range +36
*'''Level 14''': Weapon ATT +14, Accuracy +280 and Hit rate +14%, Range +38
*'''Level 15''': Weapon ATT +15, Accuracy +300 and Hit rate +15%, Range +40
*'''Level 16''': Weapon ATT +16, Accuracy +320 and Hit rate +16%, Range +42
*'''Level 17''': Weapon ATT +17, Accuracy +340 and Hit rate +17%, Range +44
*'''Level 18''': Weapon ATT +18, Accuracy +360 and Hit rate +18%, Range +46
*'''Level 19''': Weapon ATT +19, Accuracy +380 and Hit rate +19%, Range +48
*'''Level 20''': Weapon ATT +20, Accuracy +400 and Hit rate +20%, Range +50
}}
===Second Job===
{{MapleStory/skill
|name=Crossbow Mastery
|tooltip=Increases the weapon mastery and accuracy of Crossbows.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crossbow Mastery
! Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Crossbow Booster
|tooltip=Increases the attack speed of your weapon.
|requirement=Requires Level 5 [[#Bow Mastery|Bow Mastery]].
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Attack
|file=File:MS Skill Final Attack 2.png
|tooltip=Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.
|requirement=Requires Level 3 [[#Crossbow Mastery|Crossbow Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Ricochet
|tooltip=Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies. Its effect increases with each enemy it pierces.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 14 || bgcolor=E6E6FA | 302% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|15}} || {{yes2|309%}} || 1 || 8 || {{yes2|24%}} || 2 sec
|-
! 3
| 15 || {{yes2|316%}} || 1 || 8 || {{yes2|26%}} || 2 sec
|-
! 4
| {{yes2|16}} || {{yes2|323%}} || 1 || 8 || {{yes2|28%}} || 2 sec
|-
! 5
| 16 || {{yes2|330%}} || 1 || 8 || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|17}} || {{yes2|338%}} || 1 || 8 || {{yes2|32%}} || 3 sec
|-
! 7
| 17 || {{yes2|345%}} || 1 || 8 || {{yes2|34%}} || 3 sec
|-
! 8
| {{yes2|18}} || {{yes2|351%}} || 1 || 8 || {{yes2|36%}} || 3 sec
|-
! 9
| 18 || {{yes2|358%}} || 1 || 8 || {{yes2|38%}} || 3 sec
|-
! 10
| {{yes2|19}} || {{yes2|365%}} || 1 || 8 || {{yes2|40%}} || {{yes2|4 sec}}
|-
! 11
| 19 || {{yes2|372%}} || 1 || 8 || {{yes2|42%}} || 4 sec
|-
! 12
| {{yes2|20}} || {{yes2|379%}} || 1 || 8 || {{yes2|44%}} || 4 sec
|-
! 13
| 20 || {{yes2|386%}} || 1 || 8 || {{yes2|46%}} || 4 sec
|-
! 14
| {{yes2|21}} || {{yes2|393%}} || 1 || 8 || {{yes2|48%}} || 4 sec
|-
! 15
| 21 || {{yes2|400%}} || 1 || 8 || {{yes2|50%}} || {{yes2|5 sec}}
|-
! 16
| {{yes2|22}} || {{yes2|407%}} || 1 || 8 || {{yes2|52%}} || 5 sec
|-
! 17
| 22 || {{yes2|414%}} || 1 || 8 || {{yes2|54%}} || 5 sec
|-
! 18
| {{yes2|23}} || {{yes2|421%}} || 1 || 8 || {{yes2|56%}} || 5 sec
|-
! 19
| 23 || {{yes2|428%}} || 1 || 8 || {{yes2|58%}} || 5 sec
|-
! <u>20</u>
| {{yes2|25}} || {{yes2|435%}} || 1 || 8 || {{yes2|60%}} || {{yes2|6 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Jaguar Rawr
|tooltip=Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 204% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 3 sec
|-
! 2
| 7 || {{yes2|218%}} || 1 || 8 || 100% || 3 sec
|-
! 3
| {{yes2|10}} || {{yes2|232%}} || 1 || 8 || 100% || {{yes2|4 sec}}
|-
! 4
| 10 || {{yes2|246%}} || 1 || 8 || 100% || 4 sec
|-
! 5
| {{yes2|13}} || {{yes2|260%}} || 1 || 8 || 100% || {{yes2|5 sec}}
|-
! 6
| 13 || {{yes2|274%}} || 1 || 8 || 100% || 5 sec
|-
! 7
| {{yes2|16}} || {{yes2|288%}} || 1 || 8 || 100% || {{yes2|6 sec}}
|-
! 8
| 16 || {{yes2|302%}} || 1 || 8 || 100% || 6 sec
|-
! 9
| {{yes2|19}} || {{yes2|316%}} || 1 || 8 || 100% || {{yes2|7 sec}}
|-
! <u>10</u>
| 19 || {{yes2|330%}} || 1 || 8 || 100% || 7 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Soul Arrow: Crossbow
|file=File:MS Skill Soul Arrow WH.png
|tooltip=Temporarily allows you to use your Crossbow without spending arrows. Also increases your ATT.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | <span class=explain title="No arrows are consumed for this skill's duration">Duration</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | 30 sec
|-
! 2
| 15 || {{yes2|+14}} || {{yes2|60 sec}}
|-
! 3
| 15 || {{yes2|+16}} || {{yes2|90 sec}}
|-
! 4
| {{yes2|20}} || {{yes2|+18}} || {{yes2|120 sec}}
|-
! 5
| 20 || {{yes2|+20}} || {{yes2|150 sec}}
|-
! 6
| 20 || {{yes2|+22}} || {{yes2|180 sec}}
|-
! 7
| {{yes2|25}} || {{yes2|+24}} || {{yes2|210 sec}}
|-
! 8
| 25 || {{yes2|+26}} || {{yes2|240 sec}}
|-
! 9
| 25 || {{yes2|+28}} || {{yes2|270 sec}}
|-
! <u>10</u>
| {{yes2|30}} || {{yes2|+30}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/Skill desc|Wild Hunter2|Call of the Wild|You jaguar roars to enhance party ATT for a short time.||
*'''Level 1''': MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
*'''Level 2''': MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
*'''Level 3''': MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%
*'''Level 4''': MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%
*'''Level 5''': MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%
*'''Level 6''': MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%
*'''Level 7''': MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%
*'''Level 8''': MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%
*'''Level 9''': MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%
*'''Level 10''': MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%
}}
{{MapleStory/skill
|name=Physical Training
|tooltip=Improves STR and DEX permanently through physical training.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Strength and Dexterity
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}
===Third Job===
{{MapleStory/Skill desc|Wild Hunter3|Jaguar Boost|Further enhances the Jaguar Rider skill.||
*'''Level 1''': While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
*'''Level 2''': While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
*'''Level 3''': While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%
*'''Level 4''': While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%
*'''Level 5''': While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%
*'''Level 6''': While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%
*'''Level 7''': While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%
*'''Level 8''': While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%
*'''Level 9''': While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%
*'''Level 10''': While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%
*'''Level 11''': While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%
*'''Level 12''': While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%
*'''Level 13''': While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%
*'''Level 14''': While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
*'''Level 15''': While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%
}}
{{MapleStory/Skill desc|Wild Hunter3|Flurry|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.||
*'''Level 1''': Dexterity: +12, Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 2''': Dexterity: +14, Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 3''': Dexterity: +16, Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 4''': Dexterity: +18, Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 5''': Dexterity: +20, Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 6''': Dexterity: +22, Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 7''': Dexterity: +24, Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 8''': Dexterity: +26, Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 9''': Dexterity: +28, Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 10''': Dexterity: +30, Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.
}}
{{MapleStory/Skill desc|Wild Hunter3|Enduring Fire|Quickly fires five consecutive arrows.||
*'''Level 1''': MP Cost: 14, Damage: 108%
*'''Level 2''': MP Cost: 14, Damage: 112%
*'''Level 3''': MP Cost: 14, Damage: 116%
*'''Level 4''': MP Cost: 17, Damage: 120%
*'''Level 5''': MP Cost: 17, Damage: 124%
*'''Level 6''': MP Cost: 17, Damage: 128%
*'''Level 7''': MP Cost: 17, Damage: 132%
*'''Level 8''': MP Cost: 20, Damage: 136%
*'''Level 9''': MP Cost: 20, Damage: 140%
*'''Level 10''': MP Cost: 20, Damage: 144%
*'''Level 11''': MP Cost: 20, Damage: 148%
*'''Level 12''': MP Cost: 23, Damage: 152%
*'''Level 13''': MP Cost: 23, Damage: 156%
*'''Level 14''': MP Cost: 23, Damage: 160%
*'''Level 15''': MP Cost: 23, Damage: 164%
*'''Level 16''': MP Cost: 26, Damage: 168%
*'''Level 17''': MP Cost: 26, Damage: 172%
*'''Level 18''': MP Cost: 26, Damage: 176%
*'''Level 19''': MP Cost: 26, Damage: 180%
*'''Level 20''': MP Cost: 29, Damage: 184%
}}
{{MapleStory/Skill desc|Wild Hunter3|Dash 'n Slash|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.||
*'''Level 1''': MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec
*'''Level 2''': MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec
*'''Level 3''': MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec
*'''Level 4''': MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec
*'''Level 5''': MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec
*'''Level 6''': MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec
*'''Level 7''': MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec
*'''Level 8''': MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec
*'''Level 9''': MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec
*'''Level 10''': MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec
*'''Level 11''': MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec
*'''Level 12''': MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec
*'''Level 13''': MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec
*'''Level 14''': MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec
*'''Level 15''': MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec
*'''Level 16''': MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec
*'''Level 17''': MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec
*'''Level 18''': MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec
*'''Level 19''': MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec
*'''Level 20''': MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec
}}
{{MapleStory/Skill desc|Wild Hunter3|Swipe|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|
*'''Level 1''': MP Cost: 20, Damage: 105%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 2''': MP Cost: 20, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 3''': MP Cost: 21, Damage: 115%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 4''': MP Cost: 21, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 5''': MP Cost: 21, Damage: 125%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 6''': MP Cost: 22, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 7''': MP Cost: 22, Damage: 135%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 8''': MP Cost: 22, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 9''': MP Cost: 23, Damage: 145%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 10''': MP Cost: 23, Damage: 150%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 11''': MP Cost: 23, Damage: 155%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
*'''Level 12''': MP Cost: 24, Damage: 160%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
*'''Level 13''': MP Cost: 24, Damage: 165%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
*'''Level 14''': MP Cost: 24, Damage: 170%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
*'''Level 15''': MP Cost: 25, Damage: 175%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
*'''Level 16''': MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
*'''Level 17''': MP Cost: 25, Damage: 185%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
*'''Level 18''': MP Cost: 26, Damage: 190%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
*'''Level 19''': MP Cost: 26, Damage: 195%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
*'''Level 20''': MP Cost: 26, Damage: 200%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
}}
{{MapleStory/Skill desc|Wild Hunter3|Feline Berserk|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.||
*'''Level 1''': MP Cost: 100, Duration: 74 sec, Max HP: 23%, Attack: 11%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 2''': MP Cost: 100, Duration: 78 sec, Max HP: 26%, Attack: 12%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 3''': MP Cost: 100, Duration: 82 sec, Max HP: 29%, Attack: 13%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 4''': MP Cost: 100, Duration: 86 sec, Max HP: 32%, Attack: 14%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 5''': MP Cost: 100, Duration: 90 sec, Max HP: 35%, Attack: 15%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 6''': MP Cost: 110, Duration: 94 sec, Max HP: 38%, Attack: 16%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 7''': MP Cost: 110, Duration: 98 sec, Max HP: 41%, Attack: 17%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 8''': MP Cost: 110, Duration: 102 sec, Max HP: 44%, Attack: 18%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 9''': MP Cost: 110, Duration: 106 sec, Max HP: 47%, Attack: 19%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 10''': MP Cost: 110, Duration: 110 sec, Max HP: 50%, Attack: 20%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 11''': MP Cost: 110, Duration: 114 sec, Max HP: 53%, Attack: 21%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 12''': MP Cost: 120, Duration: 118 sec, Max HP: 56%, Attack: 22%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 13''': MP Cost: 120, Duration: 122 sec, Max HP: 59%, Attack: 23%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 14''': MP Cost: 120, Duration: 126 sec, Max HP: 62%, Attack: 24%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 15''': MP Cost: 120, Duration: 130 sec, Max HP: 65%, Attack: 25%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 16''': MP Cost: 120, Duration: 134 sec, Max HP: 68%, Attack: 26%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 17''': MP Cost: 120, Duration: 138 sec, Max HP: 71%, Attack: 27%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 18''': MP Cost: 130, Duration: 142 sec, Max HP: 74%, Attack: 28%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 19''': MP Cost: 130, Duration: 146 sec, Max HP: 77%, Attack: 29%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 20''': MP Cost: 130, Duration: 150 sec, Max HP: 60%, Attack: 30%, Movement Speed: +15, Attack Speed: +1 level
}}
{{MapleStory/skill
|name=White Heat Rush
|tooltip=Your Jaguar coils and pounces to push away enemies and deal damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 197% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8
|-
! 2
| 16 || {{yes2|201%}} || 1 || 8
|-
! 3
| 16 || {{yes2|205%}} || 1 || 8
|-
! 4
| {{yes2|17}} || {{yes2|209%}} || 1 || 8
|-
! 5
| 17 || {{yes2|213%}} || 1 || 8
|-
! 6
| 17 || {{yes2|217%}} || 1 || 8
|-
! 7
| 17 || {{yes2|221%}} || 1 || 8
|-
! 8
| {{yes2|18}} || {{yes2|225%}} || 1 || 8
|-
! 9
| 18 || {{yes2|229%}} || 1 || 8
|-
! <u>10</u>
| 18 || {{yes2|233%}} || 1 || 8
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Backstep
|tooltip=When activated, your Jaguar is able to attack while walking backward without changing direction. Also permanently decreases damage taken. Can be toggled On/Off.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Taken
|-
|
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -1%
|-
! 2
| {{yes2|-2%}}
|-
! 3
| {{yes2|-3%}}
|-
! 4
| {{yes2|-4%}}
|-
! 5
| {{yes2|-5%}}
|-
! 6
| {{yes2|-6%}}
|-
! 7
| {{yes2|-7%}}
|-
! 8
| {{yes2|-8%}}
|-
! 9
| {{yes2|-9%}}
|-
! <u>10</u>
| {{yes2|-10%}}
|}{{MapleStory/skill|end}}
===Fourth Job===
Those in ''Italic'' can be obtained through Combat Orders.
{{MapleStory/skill
|name=Maple Warrior
|tooltip=Increases the base stats of all party members.
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hero's Will
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Crossbow Expert
|tooltip=Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.
|requirement=Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crossbow Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.||
*'''Level 1''': Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
*'''Level 2''': Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
*'''Level 3''': Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.
*'''Level 4''': Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.
*'''Level 5''': Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.
*'''Level 6''': Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.
*'''Level 7''': Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.
*'''Level 8''': Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
*'''Level 9''': Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
*'''Level 10: Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.'''
*''Level 11'': Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
*''Level 12'': Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.
}}
{{MapleStory/skill
|name=Wild Arrow Blast
|tooltip=Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Hits
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1 <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || {{yes2|201%}} || 1 || 1
|-
! 3
| 8 || {{yes2|204%}} || 1 || 1
|-
! 4
| 8 || {{yes2|207%}} || 1 || 1
|-
! 5
| 8 || {{yes2|210%}} || 1 || 1
|-
! 6
| 8 || {{yes2|213%}} || 1 || 1
|-
! 7
| 8 || {{yes2|216%}} || 1 || 1
|-
! 8
| 8 || {{yes2|219%}} || 1 || 1
|-
! 9
| 8 || {{yes2|222%}} || 1 || 1
|-
! 10
| 8 || {{yes2|225%}} || 1 || 1
|-
! 11
| {{yes2|9}} || {{yes2|228%}} || 1 || 1
|-
! 12
| 9 || {{yes2|231%}} || 1 || 1
|-
! 13
| 9 || {{yes2|234%}} || 1 || 1
|-
! 14
| 9 || {{yes2|237%}} || 1 || 1
|-
! 15
| 9 || {{yes2|240%}} || 1 || 1
|-
! 16
| 9 || {{yes2|243%}} || 1 || 1
|-
! 17
| 9 || {{yes2|246%}} || 1 || 1
|-
! 18
| 9 || {{yes2|249%}} || 1 || 1
|-
! 19
| 9 || {{yes2|252%}} || 1 || 1
|-
! 20
| 9 || {{yes2|255%}} || 1 || 1
|-
! 21
| {{yes2|10}} || {{yes2|258%}} || 1 || 1
|-
! 22
| 10 || {{yes2|261%}} || 1 || 1
|-
! 23
| 10 || {{yes2|264%}} || 1 || 1
|-
! 24
| 10 || {{yes2|267%}} || 1 || 1
|-
! 25
| 10 || {{yes2|270%}} || 1 || 1
|-
! 26
| 10 || {{yes2|273%}} || 1 || 1
|-
! 27
| 10 || {{yes2|276%}} || 1 || 1
|-
! 28
| 10 || {{yes2|279%}} || 1 || 1
|-
! 29
| 10 || {{yes2|282%}} || 1 || 1
|-
! <u>30</u>
| 10 || {{yes2|285%}} || 1 || 1
|-
! <i>31</i>
| {{yes2|11}} || {{yes2|288%}} || 1 || 1
|-
! <i>32</i>
| 11 || {{yes2|291%}} || 1 || 1
|}{{MapleStory/skill|end}}
{{MapleStory/Skill desc|Wild Hunter4|Sonic Roar|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.||
*'''Level 1''': MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
*'''Level 2''': MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
*'''Level 3''': MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec
*'''Level 4''': MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec
*'''Level 5''': MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec
*'''Level 6''': MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec
*'''Level 7''': MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec
*'''Level 8''': MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec
*'''Level 9''': MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec
*'''Level 10''': MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec
*'''Level 11''': MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec
*'''Level 12''': MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec
*'''Level 13''': MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec
*'''Level 14''': MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec
*'''Level 15''': MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec
*'''Level 16''': MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec
*'''Level 17''': MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec
*'''Level 18''': MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec
*'''Level 19''': MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec
*'''Level 20''': MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec
*'''Level 21''': MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec
*'''Level 22''': MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec
*'''Level 23''': MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec
*'''Level 24''': MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec
*'''Level 25''': MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec
*'''Level 26''': MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec
*'''Level 27''': MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec
*'''Level 28''': MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
*'''Level 29''': MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
*'''Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec'''
*''Level 31'': MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
*''Level 32'': MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec
}}
{{MapleStory/skill
|name=Sharp Eyes
|tooltip=Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Critical Rate
! width=100px | Maximum Critical Damage
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 10 sec
|-
! 2
| 30 || +6% || {{yes2|+2%}} || {{yes2|20 sec}}
|-
! 3
| 30 || {{yes2|+7%}} || {{yes2|+3%}} || {{yes2|30 sec}}
|-
! 4
| 30 || +7% || {{yes2|+4%}} || {{yes2|40 sec}}
|-
! 5
| 30 || {{yes2|+8%}} || {{yes2|+5%}} || {{yes2|50 sec}}
|-
! 6
| {{yes2|33}} || +8% || {{yes2|+6%}} || {{yes2|60 sec}}
|-
! 7
| 33 || {{yes2|+9%}} || {{yes2|+7%}} || {{yes2|70 sec}}
|-
! 8
| 33 || +9% || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 9
| 33 || {{yes2|+10%}} || {{yes2|+9%}} || {{yes2|90 sec}}
|-
! 10
| 33 || +10% || {{yes2|+10%}} || {{yes2|100 sec}}
|-
! 11
| {{yes2|36}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|110 sec}}
|-
! 12
| 36 || +11% || {{yes2|+12%}} || {{yes2|120 sec}}
|-
! 13
| 36 || {{yes2|+12%}} || {{yes2|+13%}} || {{yes2|130 sec}}
|-
! 14
| 36 || +12% || {{yes2|+14%}} || {{yes2|140 sec}}
|-
! 15
| 36 || {{yes2|+13%}} || {{yes2|+15%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|39}} || +13% || {{yes2|+16%}} || {{yes2|160 sec}}
|-
! 17
| 39 || {{yes2|+14%}} || {{yes2|+17%}} || {{yes2|170 sec}}
|-
! 18
| 39 || +14% || {{yes2|+18%}} || {{yes2|180 sec}}
|-
! 19
| 39 || {{yes2|+15%}} || {{yes2|+19%}} || {{yes2|190 sec}}
|-
! 20
| 39 || +15% || {{yes2|+20%}} || {{yes2|200 sec}}
|-
! 21
| {{yes2|42}} || {{yes2|+16%}} || {{yes2|+21%}} || {{yes2|210 sec}}
|-
! 22
| 42 || +16% || {{yes2|+22%}} || {{yes2|220 sec}}
|-
! 23
| 42 || {{yes2|+17%}} || {{yes2|+23%}} || {{yes2|230 sec}}
|-
! 24
| 42 || +17% || {{yes2|+24%}} || {{yes2|240 sec}}
|-
! 25
| 42 || {{yes2|+18%}} || {{yes2|+25%}} || {{yes2|250 sec}}
|-
! 26
| {{yes2|45}} || +18% || {{yes2|+26%}} || {{yes2|260 sec}}
|-
! 27
| 45 || {{yes2|+19%}} || {{yes2|+27%}} || {{yes2|270 sec}}
|-
! 28
| 45 || +19% || {{yes2|+28%}} || {{yes2|280 sec}}
|-
! 29
| 45 || {{yes2|+20%}} || {{yes2|+29%}} || {{yes2|290 sec}}
|-
! <u>30</u>
| 45 || +20% || {{yes2|+30%}} || {{yes2|300 sec}}
|-
! <i>31</i>
| {{yes2|48}} || {{yes2|+21%}} || {{yes2|+31%}} || {{yes2|310 sec}}
|-
! <i>32</i>
| 48 || +21% || {{yes2|+32%}} || {{yes2|320 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack
|file=File:MS Skill Advanced Final Attack 2.png
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1
|-
! 2
| +6 || +1% || {{yes2|42%}} || {{yes2|154%}} || 1
|-
! 3
| {{yes2|+7}} || +1% || {{yes2|43%}} || {{yes2|156%}} || 1
|-
! 4
| +7 || {{yes2|+2%}} || {{yes2|44%}} || {{yes2|158%}} || 1
|-
! 5
| {{yes2|+8}} || +2% || {{yes2|45%}} || {{yes2|160%}} || 1
|-
! 6
| +8 || +2% || {{yes2|46%}} || {{yes2|162%}} || 1
|-
! 7
| {{yes2|+9}} || {{yes2|+3%}} || {{yes2|47%}} || {{yes2|164%}} || 1
|-
! 8
| +9 || +3% || {{yes2|48%}} || {{yes2|166%}} || 1
|-
! 9
| {{yes2|+10}} || +3% || {{yes2|49%}} || {{yes2|168%}} || 1
|-
! 10
| +10 || {{yes2|+4%}} || {{yes2|50%}} || {{yes2|170%}} || 1
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|172%}} || 1
|-
! 12
| +11 || +4% || {{yes2|52%}} || {{yes2|174%}} || 1
|-
! 13
| {{yes2|+12}} || {{yes2|+5%}} || {{yes2|53%}} || {{yes2|176%}} || 1
|-
! 14
| +12 || +5% || {{yes2|54%}} || {{yes2|178%}} || 1
|-
! 15
| {{yes2|+13}} || +5% || {{yes2|55%}} || {{yes2|180%}} || 1
|-
! 16
| +13 || {{yes2|+6%}} || {{yes2|56%}} || {{yes2|182%}} || 1
|-
! 17
| {{yes2|+14}} || +6% || {{yes2|57%}} || {{yes2|184%}} || 1
|-
! 18
| +14 || +6% || {{yes2|58%}} || {{yes2|186%}} || 1
|-
! 19
| {{yes2|+15}} || {{yes2|+7%}} || {{yes2|59%}} || {{yes2|188%}} || 1
|-
! 20
| +15 || +7% || {{yes2|60%}} || {{yes2|190%}} || 1
|-
! 21
| {{yes2|+16}} || +7% || {{yes2|61%}} || {{yes2|192%}} || 1
|-
! 22
| +16 || {{yes2|+8%}} || {{yes2|62%}} || {{yes2|194%}} || 1
|-
! 23
| {{yes2|+17}} || +8% || {{yes2|63%}} || {{yes2|196%}} || 1
|-
! 24
| +17 || +8% || {{yes2|64%}} || {{yes2|198%}} || 1
|-
! 25
| {{yes2|+18}} || {{yes2|+9%}} || {{yes2|65%}} || {{yes2|200%}} || 1
|-
! 26
| +18 || +9% || {{yes2|66%}} || {{yes2|202%}} || 1
|-
! 27
| {{yes2|+19}} || +9% || {{yes2|67%}} || {{yes2|204%}} || 1
|-
! 28
| +19 || {{yes2|+10%}} || {{yes2|68%}} || {{yes2|206%}} || 1
|-
! 29
| {{yes2|+20}} || +10% || {{yes2|69%}} || {{yes2|208%}} || 1
|-
! <u>30</u>
| +20 || +10% || {{yes2|70%}} || {{yes2|210%}} || 1
|-
! <i>31</i>
| {{yes2|+21}} || {{yes2|+11%}} || {{yes2|71%}} || {{yes2|212%}} || 1
|-
! <i>32</i>
| +21 || +11% || {{yes2|72%}} || {{yes2|214%}} || 1
|}{{MapleStory/skill|end}}
{{MapleStory/Skill desc|Wild Hunter 4|Hunting Assistant Unit|Utilize Resistance technology to activate a support unit.||
*'''Level 1''': MP Cost: 40, Duration: 4 sec, Damage: 133%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 2''': MP Cost: 40, Duration: 4 sec, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 3''': MP Cost: 44, Duration: 4 sec, Damage: 139%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 4''': MP Cost: 44, Duration: 4 sec, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 5''': MP Cost: 44, Duration: 4 sec, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 6''': MP Cost: 48, Duration: 4 sec, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 7''': MP Cost: 48, Duration: 4 sec, Damage: 151%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 8''': MP Cost: 48, Duration: 4 sec, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 9''': MP Cost: 52, Duration: 4 sec, Damage: 157%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 10''': MP Cost: 52, Duration: 4 sec, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 11''': MP Cost: 52, Duration: 4 sec, Damage: 163%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 12''': MP Cost: 56, Duration: 4 sec, Damage: 166%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 13''': MP Cost: 56, Duration: 4 sec, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 14''': MP Cost: 56, Duration: 4 sec, Damage: 172%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 15''': MP Cost: 60, Duration: 4 sec, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 16''': MP Cost: 60, Duration: 4 sec, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 17''': MP Cost: 60, Duration: 4 sec, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 18''': MP Cost: 64, Duration: 4 sec, Damage: 184%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 19''': MP Cost: 64, Duration: 4 sec, Damage: 187%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 20''': MP Cost: 64, Duration: 4 sec, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 21''': MP Cost: 68, Duration: 4 sec, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 22''': MP Cost: 68, Duration: 4 sec, Damage: 196%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 23''': MP Cost: 68, Duration: 4 sec, Damage: 199%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 24''': MP Cost: 72, Duration: 4 sec, Damage: 202%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 25''': MP Cost: 72, Duration: 4 sec, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 26''': MP Cost: 72, Duration: 4 sec, Damage: 208%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 27''': MP Cost: 76, Duration: 4 sec, Damage: 211%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 28''': MP Cost: 76, Duration: 4 sec, Damage: 214%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 29''': MP Cost: 76, Duration: 4 sec, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 30: MP Cost: 80, Duration: 4 sec, Damage: 220%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec'''
*''Level 31'': MP Cost: 80, Duration: 4 sec, Damage: 223%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*''Level 32'': MP Cost: 80, Duration: 4 sec, Damage: 226%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
}}
{{MapleStory/Skill desc|Wild Hunter 4|Extended Magazine|Attach a special Resistance magazine to your Crossbow to hold stronger bolts.||
*'''Level 1''': MP Cost: 40, Damage: +1%, Duration: 35 sec, All stats: +1
*'''Level 2''': MP Cost: 40, Damage: +1%, Duration: 40 sec, All stats: +2
*'''Level 3''': MP Cost: 40, Damage: +2%, Duration: 45 sec, All stats: +3
*'''Level 4''': MP Cost: 40, Damage: +2%, Duration: 50 sec, All stats: +4
*'''Level 5''': MP Cost: 40, Damage: +3%, Duration: 55 sec, All stats: +5
*'''Level 6''': MP Cost: 40, Damage: +3%, Duration: 60 sec, All stats: +6
*'''Level 7''': MP Cost: 40, Damage: +4%, Duration: 65 sec, All stats: +7
*'''Level 8''': MP Cost: 40, Damage: +4%, Duration: 70 sec, All stats: +8
*'''Level 9''': MP Cost: 40, Damage: +5%, Duration: 75 sec, All stats: +9
*'''Level 10''': MP Cost: 40, Damage: +5%, Duration: 80 sec, All stats: +10
*'''Level 11''': MP Cost: 40, Damage: +6%, Duration: 85 sec, All stats: +11
*'''Level 12''': MP Cost: 40, Damage: +6%, Duration: 90 sec, All stats: +12
*'''Level 13''': MP Cost: 40, Damage: +7%, Duration: 95 sec, All stats: +13
*'''Level 14''': MP Cost: 40, Damage: +7%, Duration: 100 sec, All stats: +14
*'''Level 15''': MP Cost: 40, Damage: +8%, Duration: 105 sec, All stats: +15
*'''Level 16''': MP Cost: 40, Damage: +8%, Duration: 110 sec, All stats: +16
*'''Level 17''': MP Cost: 40, Damage: +9%, Duration: 115 sec, All stats: +17
*'''Level 18''': MP Cost: 40, Damage: +9%, Duration: 120 sec, All stats: +18
*'''Level 19''': MP Cost: 40, Damage: +10%, Duration: 125 sec, All stats: +19
*'''Level 20: MP Cost: 40, Damage: +10%, Duration: 130 sec, All stats: +20'''
*''Level 21'': MP Cost: 40, Damage: +11%, Duration: 135 sec, All stats: +21
*''Level 22'': MP Cost: 40, Damage: +11%, Duration: 140 sec, All stats: +22
}}
===Hyper Skills===
====Stat Enhancers====
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage|Triple Blow|Hit the skill key three times to attack up to six enemies three times.|Hit the skill key three times to attack up to six enemies three times. Similar to Aran's triple swing.|
{{MapleStory/skill
*'''Level 1''': MP -11; Base Damage 22.
|name=Hyper Dexterity
*'''Level 2''': MP -11; Base Damage 24.
|tooltip=Permanently increases DEX.
*'''Level 3''': MP -12; Base Damage 26.
|requirement=Unlocked at level 140
*'''Level 4''': MP -12; Base Damage 28.
}}
*'''Level 5''': MP -13; Base Damage 30.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -13; Base Damage 32.
! width=50px | Level
*'''Level 7''': MP -14; Base Damage 34.
! width=100px | DEX
*'''Level 8''': MP -14; Base Damage 36.
|-
*'''Level 9''': MP -15; Base Damage 38.
! 1
*'''Level 10''': MP -15; Base Damage 40.
| bgcolor=E6E6FA | +50
*'''Level 11''': MP -16; Base Damage 42.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -16; Base Damage 44.
*'''Level 13''': MP -17; Base Damage 46.
*'''Level 14''': MP -17; Base Damage 48.
*'''Level 15''': MP -18; Base Damage 50.
*'''Level 16''': MP -18; Base Damage 52.
*'''Level 17''': MP -19; Base Damage 54.
*'''Level 18''': MP -19; Base Damage 56.
*'''Level 19''': MP -20; Base Damage 58.
*'''Level 20''': MP -20; Base Damage 60.}}


{{MapleStory/Skill desc|Battle Mage|Finish Attack|A sawtoothed blade of light appears from the end of your staff to attack up to six of your enemy.|A sawtoothed blade of light appears from the end of your staff to attack up to six of your enemy.|
{{MapleStory/skill
*'''Level 1''': MP -11; Base Damage 21.
|name=Hyper Intelligence
*'''Level 2''': MP -12; Base Damage 22.
|tooltip=Permanently increases INT.
*'''Level 3''': MP -13; Base Damage 23.
|requirement=Unlocked at level 140
*'''Level 4''': MP -14; Base Damage 24.
}}
*'''Level 5''': MP -15; Base Damage 25.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -16; Base Damage 26.
! width=50px | Level
*'''Level 7''': MP -17; Base Damage 27.
! width=100px | INT
*'''Level 8''': MP -18; Base Damage 28.
|-
*'''Level 9''': MP -19; Base Damage 29.
! 1
*'''Level 10''': MP -20; Base Damage 30.}}
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage|Teleport|Press a direction along with the skill key to teleport yourself for a distance in one direction.|Press a direction along with the skill key to teleport yourself for a distance in one direction.|
{{MapleStory/skill
*'''Level 1''': MP -50; teleport, within 136 distance.
|name=Hyper Luck
*'''Level 2''': MP -49; teleport, within 137 distance.
|tooltip=Permanently increases LUK.
*'''Level 3''': MP -46; teleport, within 138 distance.
|requirement=Unlocked at level 140
*'''Level 4''': MP -43; teleport, within 139 distance.
}}
*'''Level 5''': MP -40; teleport, within 140 distance.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -37; teleport, within 141 distance.
! width=50px | Level
*'''Level 7''': MP -34; teleport, within 142 distance.
! width=100px | LUK
*'''Level 8''': MP -31; teleport, within 143 distance.
|-
*'''Level 9''': MP -28; teleport, within 144 distance.
! 1
*'''Level 10''': MP -25; teleport, within 145 distance.
| bgcolor=E6E6FA | +50
*'''Level 11''': MP -22; teleport, within 146 distance.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -19; teleport, within 147 distance.
*'''Level 13''': MP -16; teleport, within 148 distance.
*'''Level 14''': MP -13; teleport, within 149 distance.
*'''Level 15''': MP -10; teleport, within 150 distance.}}


{{MapleStory/Skill desc|Battle Mage|Dark Aura|Cast a dark aura around you to increase damage delt to monsters for you and your party.|Cast a dark aura around you to increase damage delt to monsters for you and your party.|
{{MapleStory/skill
*'''Level 1''': MP -15; damage increased by 1%
|name=Hyper Jump
*'''Level 2''': MP -15; damage increased by 1%
|tooltip=Permanently increases Jump.
*'''Level 3''': MP -15; damage increased by 2%
|requirement=Unlocked at level 146
*'''Level 4''': MP -15; damage increased by 2%
}}
*'''Level 5''': MP -15; damage increased by 3%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -20; damage increased by 3%
! width=50px | Level
*'''Level 7''': MP -20; damage increased by 4%
! width=100px | Jump
*'''Level 8''': MP -20; damage increased by 4%
|-
*'''Level 9''': MP -20; damage increased by 5%
! 1
*'''Level 10''': MP -20; damage increased by 5%
| bgcolor=E6E6FA | +10
*'''Level 11''': MP -25; damage increased by 6%
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -25; damage increased by 6%
*'''Level 13''': MP -25; damage increased by 7%
*'''Level 14''': MP -25; damage increased by 7%
*'''Level 15''': MP -25; damage increased by 8%
*'''Level 16''': MP -30; damage increased by 8%
*'''Level 17''': MP -30; damage increased by 9%
*'''Level 18''': MP -30; damage increased by 9%
*'''Level 19''': MP -30; damage increased by 10%
*'''Level 20''': MP -30; damage increased by 10%}}


==Wild Hunter Skills==
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


===First Job===
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Thieves).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
====Skill Enhancers====
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Rapid Attack|Boosts the Feline Berserk Attack Speed bonus.|Required level: 143|
*'''Level 1''': +1 Attack Speed
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Extra Strike|Increases the number of attacks for Sonic Roar.|Required level: 149|
*'''Level 1''': Number of Attacks: +1
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Boss Rush|Increases Boss Attack of Wild Arrow Blast.|Required level: 155|
*'''Level 1''': 20% additional damage against bosses
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Vitality|Boosts the Feline Berserk Max HP bonus.|Required level: 162|
*'''Level 1''': +20% Max HP
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Reinforce|Increases Sonic Roar damage.|Required level: 168|
*'''Level 1''': Damage: +20%
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Guardbreak|Adds DEF Ignore effect to Wild Arrow Blast|Required level: 177|
*'''Level 1''': 20% DEF ignored
}}


{{MapleStory/Skill desc|Wild Hunter|Triple Shot|Fire three arrows at a monster to inflict damage.|Fire three arrows at a monster to inflict damage. The skill can be used while on a the jaguar.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Reinforce|Boosts the Feline Berserk ATT bonus.|Required level: 183|
*'''Level 1''': MP -6; Damage 71%
*'''Level 1''': Attack +10%
*'''Level 2''': MP -6; Damage 72%
}}
*'''Level 3''': MP -7; Damage 73%
*'''Level 4''': MP -7; Damage 74%
*'''Level 5''': MP -8; Damage 75%
*'''Level 6''': MP -8; Damage 76%
*'''Level 7''': MP -9; Damage 77%
*'''Level 8''': MP -9; Damage 78%
*'''Level 9''': MP -10; Damage 79%.
*'''Level 10''': MP -10; Damage 80%.
*'''Level 11''': MP -11; Damage 81%.
*'''Level 12''': MP -11; Damage 82%.
*'''Level 13''': MP -12; Damage 83%.
*'''Level 14''': MP -12; Damage 84%.
*'''Level 15''': MP -13; Damage 85%.
*'''Level 16''': MP -13; Damage 86%.
*'''Level 17''': MP -14; Damage 87%.
*'''Level 18''': MP -14; Damage 88%.
*'''Level 19''': MP -15; Damage 89%.
*'''Level 20''': MP -15; Damage 90%.}}


{{MapleStory/Skill desc|Wild Hunter|Jaguar Ride|Hop on a Jaguar to increase speed and evasion rate.|Hop on a Jaguar to increase speed and evasion rate. The jaguar acts as a mount.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Spread|Increases the number of monsters hit by Sonic Roar.|Required level: 189|
*'''Level 1''': MP -10; +2 speed, +1 evasion.
*'''Level 1''': Monsters Hit: +2
*'''Level 2''': MP -10; +4 speed, +2 evasion.
}}
*'''Level 3''': MP -10; +6 speed, +3 evasion.
*'''Level 4''': MP -10; +8 speed, +4 evasion.
*'''Level 5''': MP -10; +10 speed, +5 evasion.
*'''Level 6''': MP -20; +12 speed, +6 evasion.
*'''Level 7''': MP -20; +14 speed, +7 evasion.
*'''Level 8''': MP -20; +16 speed, +8 evasion.
*'''Level 9''': MP -20; +18 speed, +9 evasion.
*'''Level 10''': MP -20; +20 speed, +10 evasion.
*'''Level 11''': MP -30; +22 speed, +11 evasion.
*'''Level 12''': MP -30; +24 speed, +12 evasion.
*'''Level 13''': MP -30; +26 speed, +13 evasion.
*'''Level 14''': MP -30; +28 speed, +14 evasion.
*'''Level 15''': MP -30; +30 speed, +15 evasion.}}


{{MapleStory/Skill desc|Wild Hunter|Double Jump|Use your Jaguar to make a double leap from the ground.|Use your Jaguar to make a double leap from the ground. Press the assigned hotkey while in air to perform a double jump.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Reinforce|Increases Wild Arrow Blast damage.|Required level: 195|
*'''Level 1''': MP -50; to double jump.
*'''Level 1''': Damage: +20%
*'''Level 2''': MP -49; to double jump.
}}
*'''Level 3''': MP -46; to double jump.
*'''Level 4''': MP -43; to double jump.
*'''Level 5''': MP -40; to double jump.
*'''Level 6''': MP -37; to double jump.
*'''Level 7''': MP -34; to double jump.
*'''Level 8''': MP -31; to double jump.
*'''Level 9''': MP -28; to double jump.
*'''Level 10''': MP -25; to double jump.
*'''Level 11''': MP -22; to double jump.
*'''Level 12''': MP -19; to double jump.
*'''Level 13''': MP -16; to double jump.
*'''Level 14''': MP -13; to double jump.
*'''Level 15''': MP -10;  to double jump.}}


{{MapleStory/Skill desc|Wild Hunter|Crossbow Booster|Crossbow Booster temporarily increases weapon attack speed for a crossbow.|Crossbow Booster temporarily increases weapon attack speed for a crossbow.|
====Active Skills====
*'''Level 1''': MP -62; for 48 seconds, weapon speed -1.
{{MapleStory/Skill desc|Wild Hunter Hyper|Silent Rampage|Envelopes you in the silent power of the hunter.|Required level: 150.|
*'''Level 2''': MP -59; for 51 seconds, weapon speed -1.
*'''Level 1''': MP Cost: 200, Duration: 180 sec, Damage: +10%, Final Attack Chance: 90%. Passive Effect: Abnormal Status resistance: +20%
*'''Level 3''': MP -56; for 54 seconds, weapon speed -1.
}}
*'''Level 4''': MP -53; for 57 seconds, weapon speed -1.
*'''Level 5''': MP -50; for 60 seconds, weapon speed -1.
*'''Level 6''': MP -47; for 63 seconds, weapon speed -1.
*'''Level 7''': MP -44; for 66 seconds, weapon speed -1.
*'''Level 8''': MP -41; for 69 seconds, weapon speed -1.
*'''Level 9''': MP -38; for 72 seconds, weapon speed -1.
*'''Level 10''': MP -35; for 75 seconds, weapon speed -1.
*'''Level 11''': MP -32; for 78 seconds, weapon speed -2.
*'''Level 12''': MP -29; for 81 seconds, weapon speed -2.
*'''Level 13''': MP -26; for 84 seconds, weapon speed -2.
*'''Level 14''': MP -23; for 87 seconds, weapon speed -2.
*'''Level 15''': MP -20; for 90 seconds, weapon speed -2. }}


==Thief Skills==
{{MapleStory/Skill desc|Wild Hunter Hyper|Jaguar Rampage|Becomes one with the Jaguar to unleash great rage.|Required level: 170|
*'''Level 1''': MP Cost: 270, Damage: 500%, Number of Attacks: 9, Enemies Hit: 12. Cooldown: 60 sec
}}


==Engineer Skills==
{{MapleStory/skill
|name=For Liberty
|tooltip=Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 60 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Resistance Guide|nextpage=Resistance Builds}}
{{Footer Nav|game=MapleStory|prevpage=Battle Mage|nextpage=Wild Hunter/Builds|nextname=Builds}}

Latest revision as of 20:06, 28 March 2014

Beginner

MS Skill Crystal Throw.png

Crystal Throw: You attack a ranged enemy by throwing a Rue collected from a mine.

Crystal Throw effects

'

  • Level 1: MP Cost: 3; Damage 10.
  • Level 2: MP Cost: 5; Damage 25.
  • Level 3: MP Cost: 7; Damage 40.

MS Skill Infiltrate.png

Infiltrate: Allows you to hide and move quickly for a short time.

Infiltrate effects

'

  • Level 1: MP Cost: 5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP Cost: 10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP Cost: 15; 30 seconds in dark sight with +15 speed.

MS Skill Potion Mastery.png

Potion Mastery: Increases the effect of potions.

Potion Mastery effects

'

  • Level 1: Recovery rate and Potion Efficiency 105%.
  • Level 2: Recovery rate and Potion Efficiency 110%.
  • Level 3: Recovery rate and Potion Efficiency 115%.

MS Skill Capture.png

Capture: If the monsters HP is below 40% then you can capture it.

Capture effects

Cooldown: 10 seconds.

  • Level 1: MP Cost: 10; Capture monster below 40% HP.

MS Skill Hunter's Call.png

Hunter's Call: Summons a captured monster at random.

Hunter's Call effects

Cooldown: 10 seconds.

  • Level 1: MP Cost: 10; Summons a captured monster for 20 seconds.

First Job

MS Skill Triple Shot.png

Triple Shot: Quickly fires three consecutive arrows.

Triple Shot effects

'

  • Level 1: MP Cost: 5, Damage: 92%
  • Level 2: MP Cost: 6, Damage: 94%
  • Level 3: MP Cost: 6, Damage: 96%
  • Level 4: MP Cost: 7, Damage: 98%
  • Level 5: MP Cost: 7, Damage: 100%
  • Level 6: MP Cost: 8, Damage: 102%
  • Level 7: MP Cost: 8, Damage: 104%
  • Level 8: MP Cost: 9, Damage: 106%
  • Level 9: MP Cost: 9, Damage: 108%
  • Level 10: MP Cost: 10, Damage: 110%
  • Level 11: MP Cost: 10, Damage: 112%
  • Level 12: MP Cost: 11, Damage: 114%
  • Level 13: MP Cost: 11, Damage: 116%
  • Level 14: MP Cost: 12, Damage: 118%
  • Level 15: MP Cost: 12, Damage: 120%
  • Level 16: MP Cost: 13, Damage: 122%
  • Level 17: MP Cost: 13, Damage: 124%
  • Level 18: MP Cost: 14, Damage: 126%
  • Level 19: MP Cost: 14, Damage: 128%
  • Level 20: MP Cost: 15, Damage: 130%

MS Skill Jaguar Rider.png

Jaguar Rider: Summons a tamed jaguar for you to ride. Increases your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Speed. 50% chance for Power Stance to activate when riding an Onyx Jaguar and Snow White, 20% Damage Reduction and 20% Elemental Resistance applied when riding an Armored Crimson.

Jaguar Rider effects

'

  • Level 1: MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
  • Level 2: MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
  • Level 3: MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40
  • Level 4: MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40
  • Level 5: MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40
  • Level 6: MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40
  • Level 7: MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40
  • Level 8: MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40
  • Level 9: MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40
  • Level 10: MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40
  • Level 11: MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40
  • Level 12: MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40
  • Level 13: MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40
  • Level 14: MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40
  • Level 15: MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40

MS Skill Graviboots.png Graviboots
"Allows your Jaguar to make another leap during a jump. Can be used up to two times."
Graviboots level data
Level MP Cost
Subtract 2
per level
1 28
2 26
3 24
4 22
5 20
6 18
7 16
8 14
9 12
10 10

MS Skill Resistance Auto Crank.png

Resistance Auto Crank: Upgrade your Crossbow with Resistance technology, making it easier to fire.

Resistance Auto Crank effects

'

  • Level 1: Weapon ATT +1, Accuracy +20 and Hit rate +1%, Range +12
  • Level 2: Weapon ATT +2, Accuracy +40 and Hit rate +2%, Range +14
  • Level 3: Weapon ATT +3, Accuracy +60 and Hit rate +3%, Range +16
  • Level 4: Weapon ATT +4, Accuracy +80 and Hit rate +4%, Range +18
  • Level 5: Weapon ATT +5, Accuracy +100 and Hit rate +5%, Range +20
  • Level 6: Weapon ATT +6, Accuracy +120 and Hit rate +6%, Range +22
  • Level 7: Weapon ATT +7, Accuracy +140 and Hit rate +7%, Range +24
  • Level 8: Weapon ATT +8, Accuracy +160 and Hit rate +8%, Range +26
  • Level 9: Weapon ATT +9, Accuracy +180 and Hit rate +9%, Range +28
  • Level 10: Weapon ATT +10, Accuracy +200 and Hit rate +10%, Range +30
  • Level 11: Weapon ATT +11, Accuracy +220 and Hit rate +11%, Range +32
  • Level 12: Weapon ATT +12, Accuracy +240 and Hit rate +12%, Range +34
  • Level 13: Weapon ATT +13, Accuracy +260 and Hit rate +13%, Range +36
  • Level 14: Weapon ATT +14, Accuracy +280 and Hit rate +14%, Range +38
  • Level 15: Weapon ATT +15, Accuracy +300 and Hit rate +15%, Range +40
  • Level 16: Weapon ATT +16, Accuracy +320 and Hit rate +16%, Range +42
  • Level 17: Weapon ATT +17, Accuracy +340 and Hit rate +17%, Range +44
  • Level 18: Weapon ATT +18, Accuracy +360 and Hit rate +18%, Range +46
  • Level 19: Weapon ATT +19, Accuracy +380 and Hit rate +19%, Range +48
  • Level 20: Weapon ATT +20, Accuracy +400 and Hit rate +20%, Range +50

Second Job

MS Skill Crossbow Mastery.png Crossbow Mastery
"Increases the weapon mastery and accuracy of Crossbows."
Crossbow Mastery level data
Level Crossbow Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Crossbow Booster.png Crossbow Booster
"Increases the attack speed of your weapon."
Requires Level 5 Bow Mastery.
Crossbow Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Final Attack 2.png Final Attack
"Grants a chance to deal additional damage after an attack. Must have a crossbow equipped."
Requires Level 3 Crossbow Mastery
Final Attack level data
Level Chance Damage
Add 2%
per level
Add 5%
per 2 levels
1 2% 100%
2 4% 105%
3 6% 105%
4 8% 110%
5 10% 110%
6 12% 115%
7 14% 115%
8 16% 120%
9 18% 120%
10 20% 125%
11 22% 125%
12 24% 130%
13 26% 130%
14 28% 135%
15 30% 135%
16 32% 140%
17 34% 140%
18 36% 145%
19 38% 145%
20 40% 150%
MS Skill Ricochet.png Ricochet
"Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies. Its effect increases with each enemy it pierces."
Ricochet level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 1
per 2 levels
Add 7%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 14 302% 1 8 22% 2 sec
2 15 309% 1 8 24% 2 sec
3 15 316% 1 8 26% 2 sec
4 16 323% 1 8 28% 2 sec
5 16 330% 1 8 30% 3 sec
6 17 338% 1 8 32% 3 sec
7 17 345% 1 8 34% 3 sec
8 18 351% 1 8 36% 3 sec
9 18 358% 1 8 38% 3 sec
10 19 365% 1 8 40% 4 sec
11 19 372% 1 8 42% 4 sec
12 20 379% 1 8 44% 4 sec
13 20 386% 1 8 46% 4 sec
14 21 393% 1 8 48% 4 sec
15 21 400% 1 8 50% 5 sec
16 22 407% 1 8 52% 5 sec
17 22 414% 1 8 54% 5 sec
18 23 421% 1 8 56% 5 sec
19 23 428% 1 8 58% 5 sec
20 25 435% 1 8 60% 6 sec
MS Skill Jaguar Rawr.png Jaguar Rawr
"Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty."
Jaguar Rawr level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 3
per 2 levels
Add 14%
per level
No
change
No
change
No
change
Add 1 sec
per 2 levels
1 7 204% 1 8 100% 3 sec
2 7 218% 1 8 100% 3 sec
3 10 232% 1 8 100% 4 sec
4 10 246% 1 8 100% 4 sec
5 13 260% 1 8 100% 5 sec
6 13 274% 1 8 100% 5 sec
7 16 288% 1 8 100% 6 sec
8 16 302% 1 8 100% 6 sec
9 19 316% 1 8 100% 7 sec
10 19 330% 1 8 100% 7 sec
MS Skill Soul Arrow WH.png Soul Arrow: Crossbow
"Temporarily allows you to use your Crossbow without spending arrows. Also increases your ATT."
Soul Arrow: Crossbow level data
Level MP Cost Weapon Attack Duration
Add 5
per 3 levels
Add 2
per level
Add 30 sec
per level
1 15 +12 30 sec
2 15 +14 60 sec
3 15 +16 90 sec
4 20 +18 120 sec
5 20 +20 150 sec
6 20 +22 180 sec
7 25 +24 210 sec
8 25 +26 240 sec
9 25 +28 270 sec
10 30 +30 300 sec

MS Skill Call of the Wild.png

Call of the Wild: You jaguar roars to enhance party ATT for a short time.

Call of the Wild effects

'

  • Level 1: MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
  • Level 2: MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
  • Level 3: MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%
  • Level 4: MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%
  • Level 5: MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%
  • Level 6: MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%
  • Level 7: MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%
  • Level 8: MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%
  • Level 9: MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%
  • Level 10: MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%

MS Skill Physical Training.png Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level Strength and Dexterity
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Third Job

MS Skill Jaguar Boost.png

Jaguar Boost: Further enhances the Jaguar Rider skill.

Jaguar Boost effects

'

  • Level 1: While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
  • Level 2: While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
  • Level 3: While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%
  • Level 4: While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%
  • Level 5: While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%
  • Level 6: While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%
  • Level 7: While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%
  • Level 8: While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%
  • Level 9: While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%
  • Level 10: While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%
  • Level 11: While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%
  • Level 12: While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%
  • Level 13: While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%
  • Level 14: While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
  • Level 15: While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%

MS Skill Flurry.png

Flurry: Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.

Flurry effects

'

  • Level 1: Dexterity: +12, Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 2: Dexterity: +14, Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 3: Dexterity: +16, Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 4: Dexterity: +18, Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 5: Dexterity: +20, Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 6: Dexterity: +22, Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 7: Dexterity: +24, Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 8: Dexterity: +26, Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 9: Dexterity: +28, Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 10: Dexterity: +30, Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.

MS Skill Enduring Fire.png

Enduring Fire: Quickly fires five consecutive arrows.

Enduring Fire effects

'

  • Level 1: MP Cost: 14, Damage: 108%
  • Level 2: MP Cost: 14, Damage: 112%
  • Level 3: MP Cost: 14, Damage: 116%
  • Level 4: MP Cost: 17, Damage: 120%
  • Level 5: MP Cost: 17, Damage: 124%
  • Level 6: MP Cost: 17, Damage: 128%
  • Level 7: MP Cost: 17, Damage: 132%
  • Level 8: MP Cost: 20, Damage: 136%
  • Level 9: MP Cost: 20, Damage: 140%
  • Level 10: MP Cost: 20, Damage: 144%
  • Level 11: MP Cost: 20, Damage: 148%
  • Level 12: MP Cost: 23, Damage: 152%
  • Level 13: MP Cost: 23, Damage: 156%
  • Level 14: MP Cost: 23, Damage: 160%
  • Level 15: MP Cost: 23, Damage: 164%
  • Level 16: MP Cost: 26, Damage: 168%
  • Level 17: MP Cost: 26, Damage: 172%
  • Level 18: MP Cost: 26, Damage: 176%
  • Level 19: MP Cost: 26, Damage: 180%
  • Level 20: MP Cost: 29, Damage: 184%

MS Skill Dash 'n Slash.png

Dash 'n Slash: The Jaguar charges forward and attacks multiple enemies, possibly stunning them.

Dash 'n Slash effects

'

  • Level 1: MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec
  • Level 2: MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec
  • Level 3: MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec
  • Level 4: MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec
  • Level 5: MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec
  • Level 6: MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec
  • Level 7: MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec
  • Level 8: MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec
  • Level 9: MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec
  • Level 10: MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec
  • Level 11: MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec
  • Level 12: MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec
  • Level 13: MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec
  • Level 14: MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec
  • Level 15: MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec
  • Level 16: MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec
  • Level 17: MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec
  • Level 18: MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec
  • Level 19: MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec
  • Level 20: MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec

MS Skill Swipe.png

Swipe: Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

Swipe effects

Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

  • Level 1: MP Cost: 20, Damage: 105%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
  • Level 2: MP Cost: 20, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
  • Level 3: MP Cost: 21, Damage: 115%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
  • Level 4: MP Cost: 21, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
  • Level 5: MP Cost: 21, Damage: 125%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
  • Level 6: MP Cost: 22, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
  • Level 7: MP Cost: 22, Damage: 135%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
  • Level 8: MP Cost: 22, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
  • Level 9: MP Cost: 23, Damage: 145%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
  • Level 10: MP Cost: 23, Damage: 150%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
  • Level 11: MP Cost: 23, Damage: 155%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
  • Level 12: MP Cost: 24, Damage: 160%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
  • Level 13: MP Cost: 24, Damage: 165%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
  • Level 14: MP Cost: 24, Damage: 170%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
  • Level 15: MP Cost: 25, Damage: 175%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
  • Level 16: MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
  • Level 17: MP Cost: 25, Damage: 185%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
  • Level 18: MP Cost: 26, Damage: 190%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
  • Level 19: MP Cost: 26, Damage: 195%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
  • Level 20: MP Cost: 26, Damage: 200%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP

MS Skill Feline Berserk.png

Feline Berserk: Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.

Feline Berserk effects

'

  • Level 1: MP Cost: 100, Duration: 74 sec, Max HP: 23%, Attack: 11%, Movement Speed: +3, Attack Speed: +1 level
  • Level 2: MP Cost: 100, Duration: 78 sec, Max HP: 26%, Attack: 12%, Movement Speed: +3, Attack Speed: +1 level
  • Level 3: MP Cost: 100, Duration: 82 sec, Max HP: 29%, Attack: 13%, Movement Speed: +3, Attack Speed: +1 level
  • Level 4: MP Cost: 100, Duration: 86 sec, Max HP: 32%, Attack: 14%, Movement Speed: +3, Attack Speed: +1 level
  • Level 5: MP Cost: 100, Duration: 90 sec, Max HP: 35%, Attack: 15%, Movement Speed: +6, Attack Speed: +1 level
  • Level 6: MP Cost: 110, Duration: 94 sec, Max HP: 38%, Attack: 16%, Movement Speed: +6, Attack Speed: +1 level
  • Level 7: MP Cost: 110, Duration: 98 sec, Max HP: 41%, Attack: 17%, Movement Speed: +6, Attack Speed: +1 level
  • Level 8: MP Cost: 110, Duration: 102 sec, Max HP: 44%, Attack: 18%, Movement Speed: +6, Attack Speed: +1 level
  • Level 9: MP Cost: 110, Duration: 106 sec, Max HP: 47%, Attack: 19%, Movement Speed: +9, Attack Speed: +1 level
  • Level 10: MP Cost: 110, Duration: 110 sec, Max HP: 50%, Attack: 20%, Movement Speed: +9, Attack Speed: +1 level
  • Level 11: MP Cost: 110, Duration: 114 sec, Max HP: 53%, Attack: 21%, Movement Speed: +9, Attack Speed: +1 level
  • Level 12: MP Cost: 120, Duration: 118 sec, Max HP: 56%, Attack: 22%, Movement Speed: +9, Attack Speed: +1 level
  • Level 13: MP Cost: 120, Duration: 122 sec, Max HP: 59%, Attack: 23%, Movement Speed: +12, Attack Speed: +1 level
  • Level 14: MP Cost: 120, Duration: 126 sec, Max HP: 62%, Attack: 24%, Movement Speed: +12, Attack Speed: +1 level
  • Level 15: MP Cost: 120, Duration: 130 sec, Max HP: 65%, Attack: 25%, Movement Speed: +12, Attack Speed: +1 level
  • Level 16: MP Cost: 120, Duration: 134 sec, Max HP: 68%, Attack: 26%, Movement Speed: +12, Attack Speed: +1 level
  • Level 17: MP Cost: 120, Duration: 138 sec, Max HP: 71%, Attack: 27%, Movement Speed: +15, Attack Speed: +1 level
  • Level 18: MP Cost: 130, Duration: 142 sec, Max HP: 74%, Attack: 28%, Movement Speed: +15, Attack Speed: +1 level
  • Level 19: MP Cost: 130, Duration: 146 sec, Max HP: 77%, Attack: 29%, Movement Speed: +15, Attack Speed: +1 level
  • Level 20: MP Cost: 130, Duration: 150 sec, Max HP: 60%, Attack: 30%, Movement Speed: +15, Attack Speed: +1 level

MS Skill White Heat Rush.png White Heat Rush
"Your Jaguar coils and pounces to push away enemies and deal damage."
White Heat Rush level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 4%
per level
No
change
No
change
1 16 197% 1 8
2 16 201% 1 8
3 16 205% 1 8
4 17 209% 1 8
5 17 213% 1 8
6 17 217% 1 8
7 17 221% 1 8
8 18 225% 1 8
9 18 229% 1 8
10 18 233% 1 8
MS Skill Backstep.png Backstep
"When activated, your Jaguar is able to attack while walking backward without changing direction. Also permanently decreases damage taken. Can be toggled On/Off."
Backstep level data
Level Damage Taken
Add -1%
per level
1 -1%
2 -2%
3 -3%
4 -4%
5 -5%
6 -6%
7 -7%
8 -8%
9 -9%
10 -10%

Fourth Job

Those in Italic can be obtained through Combat Orders.

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Crossbow Expert.png Crossbow Expert
"Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Crossbow Mastery
Crossbow Expert level data
Level Crossbow Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

MS Skill Wild Instinct.png

Wild Instinct: Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.

Wild Instinct effects

'

  • Level 1: Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
  • Level 2: Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
  • Level 3: Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.
  • Level 4: Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.
  • Level 5: Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.
  • Level 6: Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.
  • Level 7: Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.
  • Level 8: Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
  • Level 9: Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
  • Level 10: Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.
  • Level 11: Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
  • Level 12: Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.

MS Skill Wild Arrow Blast.png Wild Arrow Blast
"Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously."
Wild Arrow Blast level data
Level MP Cost Damage Number of Hits Max Enemies Hit
Add 1
per 10 levels
Add 3%
per level
No
change
No
change
1 8 198% 1 1
2 8 201% 1 1
3 8 204% 1 1
4 8 207% 1 1
5 8 210% 1 1
6 8 213% 1 1
7 8 216% 1 1
8 8 219% 1 1
9 8 222% 1 1
10 8 225% 1 1
11 9 228% 1 1
12 9 231% 1 1
13 9 234% 1 1
14 9 237% 1 1
15 9 240% 1 1
16 9 243% 1 1
17 9 246% 1 1
18 9 249% 1 1
19 9 252% 1 1
20 9 255% 1 1
21 10 258% 1 1
22 10 261% 1 1
23 10 264% 1 1
24 10 267% 1 1
25 10 270% 1 1
26 10 273% 1 1
27 10 276% 1 1
28 10 279% 1 1
29 10 282% 1 1
30 10 285% 1 1
31 11 288% 1 1
32 11 291% 1 1

MS Skill Sonic Roar.png

Sonic Roar: The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.

Sonic Roar effects

'

  • Level 1: MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
  • Level 2: MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
  • Level 3: MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec
  • Level 4: MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec
  • Level 5: MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec
  • Level 6: MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec
  • Level 7: MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec
  • Level 8: MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec
  • Level 9: MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec
  • Level 10: MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec
  • Level 11: MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec
  • Level 12: MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec
  • Level 13: MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec
  • Level 14: MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec
  • Level 15: MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec
  • Level 16: MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec
  • Level 17: MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec
  • Level 18: MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec
  • Level 19: MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec
  • Level 20: MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec
  • Level 21: MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec
  • Level 22: MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec
  • Level 23: MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec
  • Level 24: MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec
  • Level 25: MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec
  • Level 26: MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec
  • Level 27: MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec
  • Level 28: MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
  • Level 29: MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
  • Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec
  • Level 31: MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
  • Level 32: MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec

MS Skill Sharp Eyes.png Sharp Eyes
"Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy."
Sharp Eyes level data
Level MP Cost Critical Rate Maximum Critical Damage Duration
Add 3
per 5 levels
Add 1%
per 2 levels
Add 1%
per level
Add 10 seconds per level
1 30 +6% +1% 10 sec
2 30 +6% +2% 20 sec
3 30 +7% +3% 30 sec
4 30 +7% +4% 40 sec
5 30 +8% +5% 50 sec
6 33 +8% +6% 60 sec
7 33 +9% +7% 70 sec
8 33 +9% +8% 80 sec
9 33 +10% +9% 90 sec
10 33 +10% +10% 100 sec
11 36 +11% +11% 110 sec
12 36 +11% +12% 120 sec
13 36 +12% +13% 130 sec
14 36 +12% +14% 140 sec
15 36 +13% +15% 150 sec
16 39 +13% +16% 160 sec
17 39 +14% +17% 170 sec
18 39 +14% +18% 180 sec
19 39 +15% +19% 190 sec
20 39 +15% +20% 200 sec
21 42 +16% +21% 210 sec
22 42 +16% +22% 220 sec
23 42 +17% +23% 230 sec
24 42 +17% +24% 240 sec
25 42 +18% +25% 250 sec
26 45 +18% +26% 260 sec
27 45 +19% +27% 270 sec
28 45 +19% +28% 280 sec
29 45 +20% +29% 290 sec
30 45 +20% +30% 300 sec
31 48 +21% +31% 310 sec
32 48 +21% +32% 320 sec
MS Skill Advanced Final Attack 2.png Advanced Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level Weapon Attack Accuracy Chance Damage Number of Hits
Add 1
per 2 levels
Add 1%
per 3 levels
Add 1%
per level
Add 2%
per level
No
change
1 +6 +1% 41% 152% 1
2 +6 +1% 42% 154% 1
3 +7 +1% 43% 156% 1
4 +7 +2% 44% 158% 1
5 +8 +2% 45% 160% 1
6 +8 +2% 46% 162% 1
7 +9 +3% 47% 164% 1
8 +9 +3% 48% 166% 1
9 +10 +3% 49% 168% 1
10 +10 +4% 50% 170% 1
11 +11 +4% 51% 172% 1
12 +11 +4% 52% 174% 1
13 +12 +5% 53% 176% 1
14 +12 +5% 54% 178% 1
15 +13 +5% 55% 180% 1
16 +13 +6% 56% 182% 1
17 +14 +6% 57% 184% 1
18 +14 +6% 58% 186% 1
19 +15 +7% 59% 188% 1
20 +15 +7% 60% 190% 1
21 +16 +7% 61% 192% 1
22 +16 +8% 62% 194% 1
23 +17 +8% 63% 196% 1
24 +17 +8% 64% 198% 1
25 +18 +9% 65% 200% 1
26 +18 +9% 66% 202% 1
27 +19 +9% 67% 204% 1
28 +19 +10% 68% 206% 1
29 +20 +10% 69% 208% 1
30 +20 +10% 70% 210% 1
31 +21 +11% 71% 212% 1
32 +21 +11% 72% 214% 1

MS Skill Hunting Assistant Unit.png

Hunting Assistant Unit: Utilize Resistance technology to activate a support unit.

Hunting Assistant Unit effects

'

  • Level 1: MP Cost: 40, Duration: 4 sec, Damage: 133%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 2: MP Cost: 40, Duration: 4 sec, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 3: MP Cost: 44, Duration: 4 sec, Damage: 139%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 4: MP Cost: 44, Duration: 4 sec, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 5: MP Cost: 44, Duration: 4 sec, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 6: MP Cost: 48, Duration: 4 sec, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 7: MP Cost: 48, Duration: 4 sec, Damage: 151%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 8: MP Cost: 48, Duration: 4 sec, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 9: MP Cost: 52, Duration: 4 sec, Damage: 157%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 10: MP Cost: 52, Duration: 4 sec, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 11: MP Cost: 52, Duration: 4 sec, Damage: 163%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 12: MP Cost: 56, Duration: 4 sec, Damage: 166%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 13: MP Cost: 56, Duration: 4 sec, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 14: MP Cost: 56, Duration: 4 sec, Damage: 172%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 15: MP Cost: 60, Duration: 4 sec, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 16: MP Cost: 60, Duration: 4 sec, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 17: MP Cost: 60, Duration: 4 sec, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 18: MP Cost: 64, Duration: 4 sec, Damage: 184%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 19: MP Cost: 64, Duration: 4 sec, Damage: 187%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 20: MP Cost: 64, Duration: 4 sec, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 21: MP Cost: 68, Duration: 4 sec, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 22: MP Cost: 68, Duration: 4 sec, Damage: 196%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 23: MP Cost: 68, Duration: 4 sec, Damage: 199%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 24: MP Cost: 72, Duration: 4 sec, Damage: 202%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 25: MP Cost: 72, Duration: 4 sec, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 26: MP Cost: 72, Duration: 4 sec, Damage: 208%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 27: MP Cost: 76, Duration: 4 sec, Damage: 211%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 28: MP Cost: 76, Duration: 4 sec, Damage: 214%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 29: MP Cost: 76, Duration: 4 sec, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 30: MP Cost: 80, Duration: 4 sec, Damage: 220%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 31: MP Cost: 80, Duration: 4 sec, Damage: 223%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 32: MP Cost: 80, Duration: 4 sec, Damage: 226%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec

MS Skill Extended Magazine.png

Extended Magazine: Attach a special Resistance magazine to your Crossbow to hold stronger bolts.

Extended Magazine effects

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  • Level 1: MP Cost: 40, Damage: +1%, Duration: 35 sec, All stats: +1
  • Level 2: MP Cost: 40, Damage: +1%, Duration: 40 sec, All stats: +2
  • Level 3: MP Cost: 40, Damage: +2%, Duration: 45 sec, All stats: +3
  • Level 4: MP Cost: 40, Damage: +2%, Duration: 50 sec, All stats: +4
  • Level 5: MP Cost: 40, Damage: +3%, Duration: 55 sec, All stats: +5
  • Level 6: MP Cost: 40, Damage: +3%, Duration: 60 sec, All stats: +6
  • Level 7: MP Cost: 40, Damage: +4%, Duration: 65 sec, All stats: +7
  • Level 8: MP Cost: 40, Damage: +4%, Duration: 70 sec, All stats: +8
  • Level 9: MP Cost: 40, Damage: +5%, Duration: 75 sec, All stats: +9
  • Level 10: MP Cost: 40, Damage: +5%, Duration: 80 sec, All stats: +10
  • Level 11: MP Cost: 40, Damage: +6%, Duration: 85 sec, All stats: +11
  • Level 12: MP Cost: 40, Damage: +6%, Duration: 90 sec, All stats: +12
  • Level 13: MP Cost: 40, Damage: +7%, Duration: 95 sec, All stats: +13
  • Level 14: MP Cost: 40, Damage: +7%, Duration: 100 sec, All stats: +14
  • Level 15: MP Cost: 40, Damage: +8%, Duration: 105 sec, All stats: +15
  • Level 16: MP Cost: 40, Damage: +8%, Duration: 110 sec, All stats: +16
  • Level 17: MP Cost: 40, Damage: +9%, Duration: 115 sec, All stats: +17
  • Level 18: MP Cost: 40, Damage: +9%, Duration: 120 sec, All stats: +18
  • Level 19: MP Cost: 40, Damage: +10%, Duration: 125 sec, All stats: +19
  • Level 20: MP Cost: 40, Damage: +10%, Duration: 130 sec, All stats: +20
  • Level 21: MP Cost: 40, Damage: +11%, Duration: 135 sec, All stats: +21
  • Level 22: MP Cost: 40, Damage: +11%, Duration: 140 sec, All stats: +22

Hyper Skills

Stat Enhancers

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%

Skill Enhancers

MS Skill Feline Berserk - Rapid Attack.png

Feline Berserk - Rapid Attack: Boosts the Feline Berserk Attack Speed bonus.

Feline Berserk - Rapid Attack effects

Required level: 143

  • Level 1: +1 Attack Speed

MS Skill Sonic Roar - Extra Strike.png

Sonic Roar - Extra Strike: Increases the number of attacks for Sonic Roar.

Sonic Roar - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

MS Skill Wild Arrow Blast - Boss Rush.png

Wild Arrow Blast - Boss Rush: Increases Boss Attack of Wild Arrow Blast.

Wild Arrow Blast - Boss Rush effects

Required level: 155

  • Level 1: 20% additional damage against bosses

MS Skill Feline Berserk - Vitality.png

Feline Berserk - Vitality: Boosts the Feline Berserk Max HP bonus.

Feline Berserk - Vitality effects

Required level: 162

  • Level 1: +20% Max HP

MS Skill Sonic Roar - Reinforce.png

Sonic Roar - Reinforce: Increases Sonic Roar damage.

Sonic Roar - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

MS Skill Wild Arrow Blast - Guardbreak.png

Wild Arrow Blast - Guardbreak: Adds DEF Ignore effect to Wild Arrow Blast

Wild Arrow Blast - Guardbreak effects

Required level: 177

  • Level 1: 20% DEF ignored

MS Skill Feline Berserk - Reinforce.png

Feline Berserk - Reinforce: Boosts the Feline Berserk ATT bonus.

Feline Berserk - Reinforce effects

Required level: 183

  • Level 1: Attack +10%

MS Skill Sonic Roar - Spread.png

Sonic Roar - Spread: Increases the number of monsters hit by Sonic Roar.

Sonic Roar - Spread effects

Required level: 189

  • Level 1: Monsters Hit: +2

MS Skill Wild Arrow Blast - Reinforce.png

Wild Arrow Blast - Reinforce: Increases Wild Arrow Blast damage.

Wild Arrow Blast - Reinforce effects

Required level: 195

  • Level 1: Damage: +20%

Active Skills

MS Skill Silent Rampage.png

Silent Rampage: Envelopes you in the silent power of the hunter.

Silent Rampage effects

Required level: 150.

  • Level 1: MP Cost: 200, Duration: 180 sec, Damage: +10%, Final Attack Chance: 90%. Passive Effect: Abnormal Status resistance: +20%

MS Skill Jaguar Rampage.png

Jaguar Rampage: Becomes one with the Jaguar to unleash great rage.

Jaguar Rampage effects

Required level: 170

  • Level 1: MP Cost: 270, Damage: 500%, Number of Attacks: 9, Enemies Hit: 12. Cooldown: 60 sec

MS Skill For Liberty.png For Liberty
"Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party."
Unlocked at level 200
For Liberty level data
Level MP Cost Damage Max Damage Duration Cooldown
1 100 +10% +5,000,000 60 sec 120 sec