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{{MapleStory/Big Bang}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Wild Hunter}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Resistance}}}}


===Citizen===
===Beginner===
====Regular Skills====
{{MapleStory/Skill desc|Citizen|Crystal Throw|You attack a ranged enemy by throwing a Rue collected from a mine.||
{{MapleStory/Skill desc|Citizen|Crystal Throw|Throws a crystal with power to inflict set damage.|Throws a crystal to inflict set damage.|
*'''Level 1''': MP Cost: 3; Damage 10.
*'''Level 1''': MP -3; Damage 10.
*'''Level 2''': MP Cost: 5; Damage 25.
*'''Level 2''': MP -5; Damage 25.
*'''Level 3''': MP Cost: 7; Damage 40.
*'''Level 3''': MP -7; Damage 40.
}}
|}}


{{MapleStory/Skill desc|Citizen|Sneak|For a short period of time move fast while hiding yourself.|For a short period of time move fast while hiding yourself.|
{{MapleStory/Skill desc|Citizen|Infiltrate|Allows you to hide and move quickly for a short time.||
*'''Level 1''': MP -5; 10 seconds in dark sight with +5 speed.
*'''Level 1''': MP Cost: 5; 10 seconds in dark sight with +5 speed.
*'''Level 2''': MP -10; 20 seconds in dark sight with +10 speed.
*'''Level 2''': MP Cost: 10; 20 seconds in dark sight with +10 speed.
*'''Level 3''': MP -15; 30 seconds in dark sight with +15 speed.
*'''Level 3''': MP Cost: 15; 30 seconds in dark sight with +15 speed.
|}}
}}


{{MapleStory/Skill desc|Citizen|Efficiency|Increases the effect of potions.|Increases the effect of potions. It only applies for potions that recover HP or MP.|
{{MapleStory/Skill desc|Citizen|Potion Mastery|Increases the effect of potions.||
*'''Level 1''': Recovery rate 110%
*'''Level 1''': Recovery rate and Potion Efficiency 105%.
*'''Level 2''': Recovery rate 120%
*'''Level 2''': Recovery rate and Potion Efficiency 110%.
*'''Level 3''': Recovery rate 130%
*'''Level 3''': Recovery rate and Potion Efficiency 115%.
|MS Skill Alchemist2.png}}
}}


{{MapleStory/Skill desc|Citizen|Blessing of the Fairy|Boosts skills of another character on your account.|Boosts skills of another character on your account.
{{MapleStory/Skill desc|Citizen|Capture|If the monsters HP is below 40% then you can capture it.|Cooldown: 10 seconds.|
*'''Skill points increase at an interval of 10 levels'''.|
*'''Level 1''': MP Cost: 10; Capture monster below 40% HP.
*'''Level 1:''' Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
}}
*'''Level 2:''' Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
*'''Level 3:''' Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
*'''Level 4:''' Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
*'''Level 5:''' Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
*'''Level 6:''' Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
*'''Level 7:''' Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
*'''Level 8:''' Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
*'''Level 9:''' Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
*'''Level 10:''' Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
*'''Level 11:''' Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
*'''Level 12:''' Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
*'''Level 13:''' Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
*'''Level 14:''' Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
*'''Level 15:''' Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
*'''Level 16:''' Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
*'''Level 17:''' Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
*'''Level 18:''' Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
*'''Level 19:''' Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
*'''Level 20:''' Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
|MS Skill Blessing of the Sprite.png}}


{{MapleStory/Skill desc|Citizen|Critical|Increases the chance of a critical attack.|Increases the chance of a critical attack. This skill is invisible in the beginning.|
{{MapleStory/Skill desc|Citizen|Hunter's Call|Summons a captured monster at random.|Cooldown: 10 seconds.|
*'''Level 1''': 50% success rate, 200% Critical Damage.
*'''Level 1''': MP Cost: 10; Summons a captured monster for 20 seconds.
|MS Skill Critical Shot.png}}
}}


====Job Skills====
===First Job===
{{MapleStory/Skill desc|Citizen|Capture|If the monsters HP is below 40% then you can capture it.|If the monsters HP is below 40% then you can capture it. This skill holds the monster until released.
{{MapleStory/Skill desc|Wild Hunter1|Triple Shot|Quickly fires three consecutive arrows.||
*This skill is for the '''[[#Wild Hunter|Wild Hunter]]''' only.|
*'''Level 1''': MP Cost: 5, Damage: 92%
*'''Level 1''': MP -10; Capture monster below 40% HP.
*'''Level 2''': MP Cost: 6, Damage: 94%
|MS Skill Monster Net.png}}
*'''Level 3''': MP Cost: 6, Damage: 96%
*'''Level 4''': MP Cost: 7, Damage: 98%
*'''Level 5''': MP Cost: 7, Damage: 100%
*'''Level 6''': MP Cost: 8, Damage: 102%
*'''Level 7''': MP Cost: 8, Damage: 104%
*'''Level 8''': MP Cost: 9, Damage: 106%
*'''Level 9''': MP Cost: 9, Damage: 108%
*'''Level 10''': MP Cost: 10, Damage: 110%
*'''Level 11''': MP Cost: 10, Damage: 112%
*'''Level 12''': MP Cost: 11, Damage: 114%
*'''Level 13''': MP Cost: 11, Damage: 116%
*'''Level 14''': MP Cost: 12, Damage: 118%
*'''Level 15''': MP Cost: 12, Damage: 120%
*'''Level 16''': MP Cost: 13, Damage: 122%
*'''Level 17''': MP Cost: 13, Damage: 124%
*'''Level 18''': MP Cost: 14, Damage: 126%
*'''Level 19''': MP Cost: 14, Damage: 128%
*'''Level 20''': MP Cost: 15, Damage: 130%
}}


{{MapleStory/Skill desc|Citizen|Hunter's Call|Summons a captured monster at random.|Summons a captured monster at random. Lets go of the captured monster to just run around and do nothing.
{{MapleStory/Skill desc|Wild Hunter1|Jaguar Rider|Summons a tamed jaguar for you to ride. Increases your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Speed. 50% chance for Power Stance to activate when riding an Onyx Jaguar and Snow White, 20% Damage Reduction and 20% Elemental Resistance applied when riding an Armored Crimson.||
This skill is for the '''[[#Wild Hunter|Wild Hunter]]''' only.|
*'''Level 1''': MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
*'''Level 1''': MP -10; Summons a captured monster for 20 seconds.
*'''Level 2''': MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
|MS Skill Monster Release.png}}
*'''Level 3''': MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40
*'''Level 4''': MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40
*'''Level 5''': MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40
*'''Level 6''': MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40
*'''Level 7''': MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40
*'''Level 8''': MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40
*'''Level 9''': MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40
*'''Level 10''': MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40
*'''Level 11''': MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40
*'''Level 12''': MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40
*'''Level 13''': MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40
*'''Level 14''': MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40
*'''Level 15''': MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40
}}


{{MapleStory/Skill desc|Citizen|Mechanical Rush|Open up your exhaust pipes to push your mech forward a distance.|Open up your exhaust pipes to push your mech forward a distance.
{{MapleStory/skill
This skill is for the '''[[#Mechanic|Mechanic]]''' only.|
|name=Graviboots
*'''Level 1''': MP -8; Boost a distance.
|tooltip=Allows your Jaguar to make another leap during a jump. Can be used up to two times.
|}}
}}
====Common Fourth Job Skills====
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{{MapleStory/Skill desc|Resistance 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
! width=50px | Level
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
! width=100px | MP Cost
*'''Level 2''': MP -10; +1% Base Stats, 60 seconds.
|-
*'''Level 3''': MP -10; +2% Base Stats, 90 seconds.
|
*'''Level 4''': MP -10; +2% Base Stats, 120 seconds.
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
*'''Level 5''': MP -10; +3% Base Stats, 150 seconds.
|-
*'''Level 6''': MP -20; +3% Base Stats, 180 seconds.
! 1
*'''Level 7''': MP -20; +4% Base Stats, 210 seconds.
| bgcolor=E6E6FA | 28
*'''Level 8''': MP -20; +4% Base Stats, 240 seconds.
|-
*'''Level 9''': MP -20; +5% Base Stats, 270 seconds.
! 2
*'''Level 10''': MP -20; +5% Base Stats, 300 seconds.
| {{yes2|26}}
*'''Level 11''': MP -30; +6% Base Stats, 330 seconds.
|-
*'''Level 12''': MP -30; +6% Base Stats, 360 seconds.
! 3
*'''Level 13''': MP -30; +7% Base Stats, 390 seconds.
| {{yes2|24}}
*'''Level 14''': MP -30; +7% Base Stats, 420 seconds.
|-
*'''Level 15''': MP -30; +8% Base Stats, 450 seconds.
! 4
*'''Level 16''': MP -40; +8% Base Stats, 480 seconds.
| {{yes2|22}}
*'''Level 17''': MP -40; +9% Base Stats, 510 seconds.
|-
*'''Level 18''': MP -40; +9% Base Stats, 540 seconds.
! 5
*'''Level 19''': MP -40; +10% Base Stats, 570 seconds.
| {{yes2|20}}
*'''Level 20''': MP -40; +10% Base Stats, 600 seconds.
|-
*'''Level 21''': MP -50; +11% Base Stats, 630 seconds.
! 6
*'''Level 22''': MP -50; +11% Base Stats, 660 seconds.
| {{yes2|18}}
*'''Level 23''': MP -50; +12% Base Stats, 690 seconds.
|-
*'''Level 24''': MP -50; +12% Base Stats, 720 seconds.
! 7
*'''Level 25''': MP -50; +13% Base Stats, 750 seconds.
| {{yes2|16}}
*'''Level 26''': MP -60; +13% Base Stats, 780 seconds.
|-
*'''Level 27''': MP -60; +14% Base Stats, 810 seconds.
! 8
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
| {{yes2|14}}
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
|-
*'''Level 30''': MP -60; +15% Base Stats, 900 seconds.
! 9
|}}
| {{yes2|12}}
|-
! <u>10</u>
| {{yes2|10}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Resistance 4 Common|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
{{MapleStory/Skill desc|Wild Hunter1|Resistance Auto Crank|Upgrade your Crossbow with Resistance technology, making it easier to fire.||
*'''Level 1''': MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
*'''Level 1''': Weapon ATT +1, Accuracy +20 and Hit rate +1%, Range +12
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
*'''Level 2''': Weapon ATT +2, Accuracy +40 and Hit rate +2%, Range +14
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
*'''Level 3''': Weapon ATT +3, Accuracy +60 and Hit rate +3%, Range +16
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
*'''Level 4''': Weapon ATT +4, Accuracy +80 and Hit rate +4%, Range +18
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes
*'''Level 5''': Weapon ATT +5, Accuracy +100 and Hit rate +5%, Range +20
|}}
*'''Level 6''': Weapon ATT +6, Accuracy +120 and Hit rate +6%, Range +22
*'''Level 7''': Weapon ATT +7, Accuracy +140 and Hit rate +7%, Range +24
*'''Level 8''': Weapon ATT +8, Accuracy +160 and Hit rate +8%, Range +26
*'''Level 9''': Weapon ATT +9, Accuracy +180 and Hit rate +9%, Range +28
*'''Level 10''': Weapon ATT +10, Accuracy +200 and Hit rate +10%, Range +30
*'''Level 11''': Weapon ATT +11, Accuracy +220 and Hit rate +11%, Range +32
*'''Level 12''': Weapon ATT +12, Accuracy +240 and Hit rate +12%, Range +34
*'''Level 13''': Weapon ATT +13, Accuracy +260 and Hit rate +13%, Range +36
*'''Level 14''': Weapon ATT +14, Accuracy +280 and Hit rate +14%, Range +38
*'''Level 15''': Weapon ATT +15, Accuracy +300 and Hit rate +15%, Range +40
*'''Level 16''': Weapon ATT +16, Accuracy +320 and Hit rate +16%, Range +42
*'''Level 17''': Weapon ATT +17, Accuracy +340 and Hit rate +17%, Range +44
*'''Level 18''': Weapon ATT +18, Accuracy +360 and Hit rate +18%, Range +46
*'''Level 19''': Weapon ATT +19, Accuracy +380 and Hit rate +19%, Range +48
*'''Level 20''': Weapon ATT +20, Accuracy +400 and Hit rate +20%, Range +50
}}


===Battle Mage===
===Second Job===
====First Job====
{{MapleStory/skill
{{MapleStory/Skill desc|Battle Mage1|Triple Blow|Quickly attacks multiple enemies 3 times in a row.|
|name=Crossbow Mastery
*'''Level 1''': MP -10; 91% Damage.
|tooltip=Increases the weapon mastery and accuracy of Crossbows.
*'''Level 2''': MP -11; 92% Damage.
}}
*'''Level 3''': MP -11; 93% Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -12; 94% Damage.
! width=50px | Level
*'''Level 5''': MP -12; 95% Damage.
! width=100px | Crossbow Mastery
*'''Level 6''': MP -13; 96% Damage.
! Accuracy
*'''Level 7''': MP -13; 97% Damage.
|-
*'''Level 8''': MP -14; 98% Damage.
|
*'''Level 9''': MP -14; 99% Damage.
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 10''': MP -15; 100% Damage.
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
*'''Level 11''': MP -15; 101% Damage.
|-
*'''Level 12''': MP -16; 102% Damage.
! 1
*'''Level 13''': MP -16; 103% Damage.
| bgcolor=E6E6FA | +14%
*'''Level 14''': MP -17; 104% Damage.
| bgcolor=E6E6FA | +12
*'''Level 15''': MP -17; 105% Damage.
|-
*'''Level 16''': MP -18; 106% Damage.
! 2
*'''Level 17''': MP -18; 107% Damage.
| {{yes2|+18%}}
*'''Level 18''': MP -19; 108% Damage.
| {{yes2|+24}}
*'''Level 19''': MP -20; 109% Damage.
|-
*'''Level 20''': MP -20; 110% Damage.
! 3
|}}
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage1|The Finisher|Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill.|Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill.|
{{MapleStory/skill
*'''Level 1''': MP -21; Damage 277%, 2% chance of ignoring physical defense.
|name=Crossbow Booster
*'''Level 2''': MP -22; Damage 284%, 4% chance of ignoring physical defense.
|tooltip=Increases the attack speed of your weapon.
*'''Level 3''': MP -23; Damage 291%, 6% chance of ignoring physical defense.
|requirement=Requires Level 5 [[#Bow Mastery|Bow Mastery]].
*'''Level 4''': MP -24; Damage 298%, 8% chance of ignoring physical defense.
}}
*'''Level 5''': MP -25; Damage 305%, 10% chance of ignoring physical defense.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -26; Damage 312%, 12% chance of ignoring physical defense.
! width=50px | Level
*'''Level 7''': MP -27; Damage 319%, 14% chance of ignoring physical defense.
! width=100px | MP Cost
*'''Level 8''': MP -28; Damage 326%, 16% chance of ignoring physical defense.
! width=100px | Duration
*'''Level 9''': MP -29; Damage 333%, 18% chance of ignoring physical defense.
|-
*'''Level 10''': MP -30; Damage 340%, 20% chance of ignoring physical defense.
|
|MS Skill Finish Attack.png}}
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage1|Teleport|Allows you to teleport a set distance to other locations on the same map using the arrow keys.|Allows you to teleport a set distance to other locations on the same map using the arrow keys.|
{{MapleStory/skill
*'''Level 1''': MP -50; teleport, within 130 distance.
|name=Final Attack
*'''Level 2''': MP -48; teleport, within 132 distance.
|file=File:MS Skill Final Attack 2.png
*'''Level 3''': MP -46; teleport, within 132 distance.
|tooltip=Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.
*'''Level 4''': MP -44; teleport, within 134 distance.
|requirement=Requires Level 3 [[#Crossbow Mastery|Crossbow Mastery]]
*'''Level 5''': MP -42; teleport, within 134 distance.
}}
*'''Level 6''': MP -40; teleport, within 136 distance.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': MP -38; teleport, within 136 distance.
! width=50px | Level
*'''Level 8''': MP -36; teleport, within 138 distance.
! width=100px | Chance
*'''Level 9''': MP -34; teleport, within 138 distance.
! width=100px | Damage
*'''Level 10''': MP -32; teleport, within 140 distance.
|-
*'''Level 11''': MP -30; teleport, within 140 distance.
|
*'''Level 12''': MP -28; teleport, within 142 distance.
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
*'''Level 13''': MP -26; teleport, within 142 distance.
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
*'''Level 14''': MP -24; teleport, within 144 distance.
|-
*'''Level 15''': MP -22; teleport, within 144 distance.
! 1
|}}
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage1|Dark Aura|You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.|You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.|
{{MapleStory/skill
*'''Level 1''': MP -11; damage increased by 1%
|name=Ricochet
*'''Level 2''': MP -12; damage increased by 2%
|tooltip=Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies. Its effect increases with each enemy it pierces.
*'''Level 3''': MP -13; damage increased by 2%
}}
*'''Level 4''': MP -14; damage increased by 3%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15; damage increased by 3%
! width=50px | Level
*'''Level 6''': MP -16; damage increased by 4%
! width=100px | MP Cost
*'''Level 7''': MP -17; damage increased by 4%
! width=100px | Damage
*'''Level 8''': MP -18; damage increased by 5%
! width=100px | Number of Attacks
*'''Level 9''': MP -19; damage increased by 5%
! width=100px | Max Enemies Hit
*'''Level 10''': MP -20; damage increased by 6%
! width=100px | Stun Chance
*'''Level 11''': MP -21; damage increased by 6%
! width=100px | Stun Duration
*'''Level 12''': MP -22; damage increased by 7%
|-
*'''Level 13''': MP -23; damage increased by 7%
|
*'''Level 14''': MP -24; damage increased by 8%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 15''': MP -25; damage increased by 8%
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
*'''Level 16''': MP -26; damage increased by 9%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -27; damage increased by 9%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP -28; damage increased by 10%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 19''': MP -29; damage increased by 10%
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
*'''Level 20''': MP -30; damage increased by 11%
|-
|}}
! 1
| bgcolor=E6E6FA | 14 || bgcolor=E6E6FA | 302% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|15}} || {{yes2|309%}} || 1 || 8 || {{yes2|24%}} || 2 sec
|-
! 3
| 15 || {{yes2|316%}} || 1 || 8 || {{yes2|26%}} || 2 sec
|-
! 4
| {{yes2|16}} || {{yes2|323%}} || 1 || 8 || {{yes2|28%}} || 2 sec
|-
! 5
| 16 || {{yes2|330%}} || 1 || 8 || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|17}} || {{yes2|338%}} || 1 || 8 || {{yes2|32%}} || 3 sec
|-
! 7
| 17 || {{yes2|345%}} || 1 || 8 || {{yes2|34%}} || 3 sec
|-
! 8
| {{yes2|18}} || {{yes2|351%}} || 1 || 8 || {{yes2|36%}} || 3 sec
|-
! 9
| 18 || {{yes2|358%}} || 1 || 8 || {{yes2|38%}} || 3 sec
|-
! 10
| {{yes2|19}} || {{yes2|365%}} || 1 || 8 || {{yes2|40%}} || {{yes2|4 sec}}
|-
! 11
| 19 || {{yes2|372%}} || 1 || 8 || {{yes2|42%}} || 4 sec
|-
! 12
| {{yes2|20}} || {{yes2|379%}} || 1 || 8 || {{yes2|44%}} || 4 sec
|-
! 13
| 20 || {{yes2|386%}} || 1 || 8 || {{yes2|46%}} || 4 sec
|-
! 14
| {{yes2|21}} || {{yes2|393%}} || 1 || 8 || {{yes2|48%}} || 4 sec
|-
! 15
| 21 || {{yes2|400%}} || 1 || 8 || {{yes2|50%}} || {{yes2|5 sec}}
|-
! 16
| {{yes2|22}} || {{yes2|407%}} || 1 || 8 || {{yes2|52%}} || 5 sec
|-
! 17
| 22 || {{yes2|414%}} || 1 || 8 || {{yes2|54%}} || 5 sec
|-
! 18
| {{yes2|23}} || {{yes2|421%}} || 1 || 8 || {{yes2|56%}} || 5 sec
|-
! 19
| 23 || {{yes2|428%}} || 1 || 8 || {{yes2|58%}} || 5 sec
|-
! <u>20</u>
| {{yes2|25}} || {{yes2|435%}} || 1 || 8 || {{yes2|60%}} || {{yes2|6 sec}}
|}{{MapleStory/skill|end}}


====Second Job====
{{MapleStory/skill
{{MapleStory/Skill desc|Battle Mage2|Staff Mastery|Increases Staff Mastery, Magic Attack, and Critical Hit Rate.|Increases Staff Mastery, Magic Attack, and Critical Hit Rate.|
|name=Jaguar Rawr
*'''Level 1''': Mastery 12%, Magic Attack +1, Critical Chance 2%.
|tooltip=Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.
*'''Level 2''': Mastery 14%, Magic Attack +2, Critical Chance 4%.
}}
*'''Level 3''': Mastery 16%, Magic Attack +3, Critical Chance 6%.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': Mastery 18%, Magic Attack +4, Critical Chance 8%.
! width=50px | Level
*'''Level 5''': Mastery 20%, Magic Attack +5, Critical Chance 10%.
! width=100px | MP Cost
*'''Level 6''': Mastery 22%, Magic Attack +6, Critical Chance 12%.
! width=100px | Damage
*'''Level 7''': Mastery 24%, Magic Attack +7, Critical Chance 14%.
! width=100px | Number of Attacks
*'''Level 8''': Mastery 26%, Magic Attack +8, Critical Chance 16%.
! width=100px | Max Enemies Hit
*'''Level 9''': Mastery 28%, Magic Attack +9, Critical Chance 18%.
! width=100px | Stun Chance
*'''Level 10''': Mastery 30%, Magic Attack +10, Critical Chance 20%.
! width=100px | Stun Duration
*'''Level 11''': Mastery 32%, Magic Attack +11, Critical Chance 22%.
|-
*'''Level 12''': Mastery 34%, Magic Attack +12, Critical Chance 24%.
|
*'''Level 13''': Mastery 36%, Magic Attack +13, Critical Chance 26%.
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 14''': Mastery 38%, Magic Attack +14, Critical Chance 28%.
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
*'''Level 15''': Mastery 40%, Magic Attack +15, Critical Chance 30%.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': Mastery 42%, Magic Attack +16, Critical Chance 32%.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': Mastery 44%, Magic Attack +17, Critical Chance 34%.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': Mastery 46%, Magic Attack +18, Critical Chance 36%.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
*'''Level 19''': Mastery 48%, Magic Attack +19, Critical Chance 38%.
|-
*'''Level 20''': Mastery 50%, Magic Attack +20, Critical Chance 40%.}}
! 1
| bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 204% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 3 sec
|-
! 2
| 7 || {{yes2|218%}} || 1 || 8 || 100% || 3 sec
|-
! 3
| {{yes2|10}} || {{yes2|232%}} || 1 || 8 || 100% || {{yes2|4 sec}}
|-
! 4
| 10 || {{yes2|246%}} || 1 || 8 || 100% || 4 sec
|-
! 5
| {{yes2|13}} || {{yes2|260%}} || 1 || 8 || 100% || {{yes2|5 sec}}
|-
! 6
| 13 || {{yes2|274%}} || 1 || 8 || 100% || 5 sec
|-
! 7
| {{yes2|16}} || {{yes2|288%}} || 1 || 8 || 100% || {{yes2|6 sec}}
|-
! 8
| 16 || {{yes2|302%}} || 1 || 8 || 100% || 6 sec
|-
! 9
| {{yes2|19}} || {{yes2|316%}} || 1 || 8 || 100% || {{yes2|7 sec}}
|-
! <u>10</u>
| 19 || {{yes2|330%}} || 1 || 8 || 100% || 7 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage2|Quad Blow|Quickly deals 4 attacks on multiple enemies.|Quickly deals 4 attacks on multiple enemies.
{{MapleStory/skill
*'''Requires Level 20 [[#Triple Blow|Triple Blow]]'''.|
|name=Soul Arrow: Crossbow
*'''Level 1''': MP -20; 101% Damage.
|file=File:MS Skill Soul Arrow WH.png
*'''Level 2''': MP -21; 102% Damage.
|tooltip=Temporarily allows you to use your Crossbow without spending arrows. Also increases your ATT.
*'''Level 3''': MP -21; 103% Damage.
}}
*'''Level 4''': MP -22; 104% Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -22; 105% Damage.
! width=50px | Level
*'''Level 6''': MP -23; 106% Damage.
! width=100px | MP Cost
*'''Level 7''': MP -23; 107% Damage.
! width=100px | Weapon Attack
*'''Level 8''': MP -24; 108% Damage.
! width=100px | <span class=explain title="No arrows are consumed for this skill's duration">Duration</span>
*'''Level 9''': MP -24; 109% Damage.
|-
*'''Level 10''': MP -25; 110% Damage.
|
*'''Level 11''': MP -25; 111% Damage.
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
*'''Level 12''': MP -26; 112% Damage.
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
*'''Level 13''': MP -26; 113% Damage.
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
*'''Level 14''': MP -27; 114% Damage.
|-
*'''Level 15''': MP -27; 115% Damage.
! 1
*'''Level 16''': MP -28; 116% Damage.
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | 30 sec
*'''Level 17''': MP -28; 117% Damage.
|-
*'''Level 18''': MP -29; 118% Damage.
! 2
*'''Level 19''': MP -29; 119% Damage.
| 15 || {{yes2|+14}} || {{yes2|60 sec}}
*'''Level 20''': MP -30; 120% Damage.
|-
|}}
! 3
| 15 || {{yes2|+16}} || {{yes2|90 sec}}
|-
! 4
| {{yes2|20}} || {{yes2|+18}} || {{yes2|120 sec}}
|-
! 5
| 20 || {{yes2|+20}} || {{yes2|150 sec}}
|-
! 6
| 20 || {{yes2|+22}} || {{yes2|180 sec}}
|-
! 7
| {{yes2|25}} || {{yes2|+24}} || {{yes2|210 sec}}
|-
! 8
| 25 || {{yes2|+26}} || {{yes2|240 sec}}
|-
! 9
| 25 || {{yes2|+28}} || {{yes2|270 sec}}
|-
! <u>10</u>
| {{yes2|30}} || {{yes2|+30}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage2|Dark Chain|A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.|A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.|
{{MapleStory/Skill desc|Wild Hunter2|Call of the Wild|You jaguar roars to enhance party ATT for a short time.||
*'''Level 1''': MP -12; 177% Damage, at a 3 second stun.
*'''Level 1''': MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
*'''Level 2''': MP -12; 184% Damage, at a 3 second stun.
*'''Level 2''': MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
*'''Level 3''': MP -14; 191% Damage, at a 3 second stun.
*'''Level 3''': MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%
*'''Level 4''': MP -14; 198% Damage, at a 3 second stun.
*'''Level 4''': MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%
*'''Level 5''': MP -16; 205% Damage, at a 3 second stun.
*'''Level 5''': MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%
*'''Level 6''': MP -16; 212% Damage, at a 3 second stun.
*'''Level 6''': MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%
*'''Level 7''': MP -18; 219% Damage, at a 3 second stun.
*'''Level 7''': MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%
*'''Level 8''': MP -18; 226% Damage, at a 3 second stun.
*'''Level 8''': MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%
*'''Level 9''': MP -20; 233% Damage, at a 3 second stun.
*'''Level 9''': MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%
*'''Level 10''': MP -20; 240% Damage, at a 3 second stun.
*'''Level 10''': MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%
*'''Level 11''': MP -22; 247% Damage, at a 4 second stun.
}}
*'''Level 12''': MP -22; 254% Damage, at a 4 second stun.
*'''Level 13''': MP -24; 261% Damage, at a 4 second stun.
*'''Level 14''': MP -24; 268% Damage, at a 4 second stun.
*'''Level 15''': MP -26; 275% Damage, at a 4 second stun.
*'''Level 16''': MP -26; 282% Damage, at a 4 second stun.
*'''Level 17''': MP -28; 289% Damage, at a 4 second stun.
*'''Level 18''': MP -28; 296% Damage, at a 4 second stun.
*'''Level 19''': MP -30; 303% Damage, at a 4 second stun.
*'''Level 20''': MP -30; 310% Damage, at a 4 second stun.
|}}


{{MapleStory/Skill desc|Battle Mage2|Blue Aura|You emanate a bright blue aura that absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.|You emanate a bright blue aura that absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras. Acts as a type of party magic guard and is somewhat similar to [[MapleStory/Evan Guide/Skills#5th Master|Magic Shield]] from Evan.|
{{MapleStory/skill
*'''Level 1''': MP -24; 11% damage distributed among party members and 39% Damage recieved.
|name=Physical Training
*'''Level 2''': MP -24; 12% damage distributed among party members and 38% Damage recieved.
|tooltip=Improves STR and DEX permanently through physical training.
*'''Level 3''': MP -26; 13% damage distributed among party members and 37% Damage recieved.
}}
*'''Level 4''': MP -26; 14% damage distributed among party members and 36% Damage recieved.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -28; 15% damage distributed among party members and 35% Damage recieved.
! width=50px | Level
*'''Level 6''': MP -28; 16% damage distributed among party members and 34% Damage recieved.
! width=100px | Strength and Dexterity
*'''Level 7''': MP -30; 17% damage distributed among party members and 33% Damage recieved.
|-
*'''Level 8''': MP -30; 18% damage distributed among party members and 32% Damage recieved.
|
*'''Level 9''': MP -32; 19% damage distributed among party members and 31% Damage recieved.
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
*'''Level 10''': MP -32; 20% damage distributed among party members and 30% Damage recieved.
|-
*'''Level 11''': MP -34; 21% damage distributed among party members and 29% Damage recieved.
! 1
*'''Level 12''': MP -34; 22% damage distributed among party members and 28% Damage recieved.
| bgcolor=E6E6FA | +6
*'''Level 13''': MP -36; 23% damage distributed among party members and 27% Damage recieved.
|-
*'''Level 14''': MP -36; 24% damage distributed among party members and 26% Damage recieved.
! 2
*'''Level 15''': MP -38; 25% damage distributed among party members and 25% Damage recieved.
| {{yes2|+12}}
*'''Level 16''': MP -38; 26% damage distributed among party members and 24% Damage recieved.
|-
*'''Level 17''': MP -40; 27% damage distributed among party members and 23% Damage recieved.
! 3
*'''Level 18''': MP -40; 28% damage distributed among party members and 22% Damage recieved.
| {{yes2|+18}}
*'''Level 19''': MP -42; 29% damage distributed among party members and 21% Damage recieved.
|-
*'''Level 20''': MP -42; 30% damage distributed among party members and 20% Damage recieved.
! 4
|}}
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage2|Yellow Aura|You emanate a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.|You emanate a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.|
===Third Job===
*'''Level 1''': MP -12; +1 movement speed and +1 attack speed.
{{MapleStory/Skill desc|Wild Hunter3|Jaguar Boost|Further enhances the Jaguar Rider skill.||
*'''Level 2''': MP -12; +2 movement speed and +1 attack speed.
*'''Level 1''': While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
*'''Level 3''': MP -12; +3 movement speed and +1 attack speed.
*'''Level 2''': While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
*'''Level 4''': MP -12; +4 movement speed and +1 attack speed.
*'''Level 3''': While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%
*'''Level 5''': MP -12; +5 movement speed and +1 attack speed.
*'''Level 4''': While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%
*'''Level 6''': MP -14; +6 movement speed and +1 attack speed.
*'''Level 5''': While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%
*'''Level 7''': MP -14; +7 movement speed and +1 attack speed.
*'''Level 6''': While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%
*'''Level 8''': MP -14; +8 movement speed and +1 attack speed.
*'''Level 7''': While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%
*'''Level 9''': MP -14; +9 movement speed and +1 attack speed.
*'''Level 8''': While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%
*'''Level 10''': MP -14; +10 movement speed and +1 attack speed.
*'''Level 9''': While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%
*'''Level 11''': MP -16; +11 movement speed and +1 attack speed.
*'''Level 10''': While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%
*'''Level 12''': MP -16; +12 movement speed and +1 attack speed.
*'''Level 11''': While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%
*'''Level 13''': MP -16; +13 movement speed and +1 attack speed.
*'''Level 12''': While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%
*'''Level 14''': MP -16; +14 movement speed and +1 attack speed.
*'''Level 13''': While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%
*'''Level 15''': MP -16; +15 movement speed and +1 attack speed.
*'''Level 14''': While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
*'''Level 16''': MP -18; +16 movement speed and +1 attack speed.
*'''Level 15''': While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%
*'''Level 17''': MP -18; +17 movement speed and +1 attack speed.
}}
*'''Level 18''': MP -18; +18 movement speed and +1 attack speed.
*'''Level 19''': MP -18; +19 movement speed and +1 attack speed.
*'''Level 20''': MP -18; +20 movement speed and +1 attack speed.
|}}


{{MapleStory/Skill desc|Battle Mage2|Blood Drain| Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack. Similar to Aran's [[MapleStory/Aran Guide/Skills#Second Job|Combo Drain]] with the exception of a required combo.|Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.
{{MapleStory/Skill desc|Wild Hunter3|Flurry|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.||
*'''Level 1''': MP -30; 1% damage absorbed as HP for 63 seconds.
*'''Level 1''': Dexterity: +12, Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 2''': MP -30; 1% damage absorbed as HP for 66 seconds.
*'''Level 2''': Dexterity: +14, Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 3''': MP -30; 1% damage absorbed as HP for 69 seconds.
*'''Level 3''': Dexterity: +16, Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 4''': MP -30; 1% damage absorbed as HP for 72 seconds.
*'''Level 4''': Dexterity: +18, Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 5''': MP -30; 2% damage absorbed as HP for 75 seconds.
*'''Level 5''': Dexterity: +20, Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 6''': MP -42; 2% damage absorbed as HP for 78 seconds.
*'''Level 6''': Dexterity: +22, Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 7''': MP -42; 2% damage absorbed as HP for 81 seconds.
*'''Level 7''': Dexterity: +24, Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 8''': MP -42; 2% damage absorbed as HP for 84 seconds.
*'''Level 8''': Dexterity: +26, Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 9''': MP -42; 3% damage absorbed as HP for 87 seconds.
*'''Level 9''': Dexterity: +28, Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 10''': MP -42; 3% damage absorbed as HP for 90 seconds.
*'''Level 10''': Dexterity: +30, Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 11''': MP -54; 3% damage absorbed as HP for 93 seconds.
}}
*'''Level 12''': MP -54; 3% damage absorbed as HP for 96 seconds.
*'''Level 13''': MP -54; 4% damage absorbed as HP for 99 seconds.
*'''Level 14''': MP -54; 4% damage absorbed as HP for 102 seconds.
*'''Level 15''': MP -54; 4% damage absorbed as HP for 105 seconds.
*'''Level 16''': MP -66; 4% damage absorbed as HP for 108 seconds.
*'''Level 17''': MP -66; 5% damage absorbed as HP for 111 seconds.
*'''Level 18''': MP -66; 5% damage absorbed as HP for 114 seconds.
*'''Level 19''': MP -66; 5% damage absorbed as HP for 117 seconds.
*'''Level 20''': MP -66; 5% damage absorbed as HP for 120 seconds.
|}}


{{MapleStory/Skill desc|Battle Mage2|Staff Boost|Doubles the attack speed of your weapon. Must have a staff equipped.|Doubles the attack speed of your weapon. Must have a staff equipped.
{{MapleStory/Skill desc|Wild Hunter3|Enduring Fire|Quickly fires five consecutive arrows.||
*'''Requires Level 5 [[#Staff Mastery|Staff Mastery]]'''.|
*'''Level 1''': MP Cost: 14, Damage: 108%
*'''Level 1''': MP -58; increases speed by 1 for 33 seconds.
*'''Level 2''': MP Cost: 14, Damage: 112%
*'''Level 2''': MP -56; increases speed by 1 for 36 seconds.
*'''Level 3''': MP Cost: 14, Damage: 116%
*'''Level 3''': MP -54; increases speed by 1 for 39 seconds.
*'''Level 4''': MP Cost: 17, Damage: 120%
*'''Level 4''': MP -52; increases speed by 1 for 42 seconds.
*'''Level 5''': MP Cost: 17, Damage: 124%
*'''Level 5''': MP -50; increases speed by 1 for 45 seconds.
*'''Level 6''': MP Cost: 17, Damage: 128%
*'''Level 6''': MP -48; increases speed by 1 for 48 seconds.
*'''Level 7''': MP Cost: 17, Damage: 132%
*'''Level 7''': MP -46; increases speed by 1 for 51 seconds.
*'''Level 8''': MP Cost: 20, Damage: 136%
*'''Level 8''': MP -44; increases speed by 1 for 54 seconds.
*'''Level 9''': MP Cost: 20, Damage: 140%
*'''Level 9''': MP -42; increases speed by 1 for 57 seconds.
*'''Level 10''': MP Cost: 20, Damage: 144%
*'''Level 10''': MP -40; increases speed by 1 for 60 seconds.
*'''Level 11''': MP Cost: 20, Damage: 148%
*'''Level 11''': MP -39; increases speed by 2 for 63 seconds.
*'''Level 12''': MP Cost: 23, Damage: 152%
*'''Level 12''': MP -38; increases speed by 2 for 66 seconds.
*'''Level 13''': MP Cost: 23, Damage: 156%
*'''Level 13''': MP -37; increases speed by 2 for 69 seconds.
*'''Level 14''': MP Cost: 23, Damage: 160%
*'''Level 14''': MP -36; increases speed by 2 for 72 seconds.
*'''Level 15''': MP Cost: 23, Damage: 164%
*'''Level 15''': MP -35; increases speed by 2 for 75 seconds.
*'''Level 16''': MP Cost: 26, Damage: 168%
*'''Level 16''': MP -34; increases speed by 2 for 78 seconds.
*'''Level 17''': MP Cost: 26, Damage: 172%
*'''Level 17''': MP -33; increases speed by 2 for 81 seconds.
*'''Level 18''': MP Cost: 26, Damage: 176%
*'''Level 18''': MP -32; increases speed by 2 for 84 seconds.
*'''Level 19''': MP Cost: 26, Damage: 180%
*'''Level 19''': MP -31; increases speed by 2 for 87 seconds.
*'''Level 20''': MP Cost: 29, Damage: 184%
*'''Level 20''': MP -30; increases speed by 2 for 90 seconds.
}}
|MS Skill Staff Booster.png}}


====Third Job====
{{MapleStory/Skill desc|Wild Hunter3|Dash 'n Slash|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.||
{{MapleStory/Skill desc|Battle Mage3|Advanced Blue Aura|Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.|Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.
*'''Level 1''': MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec
*'''Requires Level 20 [[#Blue Aura|Blue Aura]]'''.|
*'''Level 2''': MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec
*'''Level 1''': MP -44; 19% Damage absorbed, +3% Defense. 1% Resistance.
*'''Level 3''': MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec
*'''Level 2''': MP -44; 19% Damage absorbed, +6% Defense. 2% Resistance.
*'''Level 4''': MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec
*'''Level 3''': MP -46; 18% Damage absorbed, +9% Defense. 3% Resistance.
*'''Level 5''': MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec
*'''Level 4''': MP -46; 18% Damage absorbed, +12% Defense. 4% Resistance.
*'''Level 6''': MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec
*'''Level 5''': MP -48; 17% Damage absorbed, +15% Defense. 5% Resistance.
*'''Level 7''': MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec
*'''Level 6''': MP -48; 17% Damage absorbed, +18% Defense. 6% Resistance.
*'''Level 8''': MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec
*'''Level 7''': MP -50; 16% Damage absorbed, +21% Defense. 7% Resistance.
*'''Level 9''': MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec
*'''Level 8''': MP -50; 16% Damage absorbed, +24% Defense. 8% Resistance.
*'''Level 10''': MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec
*'''Level 9''': MP -52; 15% Damage absorbed, +27% Defense. 9% Resistance.
*'''Level 11''': MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec
*'''Level 10''': MP -52; 15% Damage absorbed, +30% Defense. 10% Resistance.
*'''Level 12''': MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec
*'''Level 11''': MP -54; 14% Damage absorbed, +33% Defense. 11% Resistance.
*'''Level 13''': MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec
*'''Level 12''': MP -54; 14% Damage absorbed, +36% Defense. 12% Resistance.
*'''Level 14''': MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec
*'''Level 13''': MP -56; 13% Damage absorbed, +39% Defense. 13% Resistance.
*'''Level 15''': MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec
*'''Level 14''': MP -56; 13% Damage absorbed, +42% Defense. 14% Resistance.
*'''Level 16''': MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec
*'''Level 15''': MP -58; 12% Damage absorbed, +45% Defense. 15% Resistance.
*'''Level 17''': MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec
*'''Level 16''': MP -58; 12% Damage absorbed, +48% Defense. 16% Resistance.
*'''Level 18''': MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec
*'''Level 17''': MP -60; 11% Damage absorbed, +51% Defense. 17% Resistance.
*'''Level 19''': MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec
*'''Level 18''': MP -60; 11% Damage absorbed, +54% Defense. 18% Resistance.
*'''Level 20''': MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec
*'''Level 19''': MP -62; 10% Damage absorbed, +57% Defense. 19% Resistance.
}}
*'''Level 20''': MP -62; 10% Damage absorbed, +60% Defense. 20% Resistance.
|}}


{{MapleStory/Skill desc|Battle Mage3|Battle Mastery|You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.|You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.|
{{MapleStory/Skill desc|Wild Hunter3|Swipe|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|
*'''Level 1''': +11% Damage and +5% Critical Damage.
*'''Level 1''': MP Cost: 20, Damage: 105%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 2''': +12% Damage and +6% Critical Damage.
*'''Level 2''': MP Cost: 20, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 3''': +13% Damage and +6% Critical Damage.
*'''Level 3''': MP Cost: 21, Damage: 115%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 4''': +14% Damage and +7% Critical Damage.
*'''Level 4''': MP Cost: 21, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 5''': +15% Damage and +7% Critical Damage.
*'''Level 5''': MP Cost: 21, Damage: 125%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 6''': +16% Damage and +8% Critical Damage.
*'''Level 6''': MP Cost: 22, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 7''': +17% Damage and +8% Critical Damage.
*'''Level 7''': MP Cost: 22, Damage: 135%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 8''': +18% Damage and +9% Critical Damage.
*'''Level 8''': MP Cost: 22, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 9''': +19% Damage and +9% Critical Damage.
*'''Level 9''': MP Cost: 23, Damage: 145%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 10''': +20% Damage and +10% Critical Damage.
*'''Level 10''': MP Cost: 23, Damage: 150%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 11''': +21% Damage and +10% Critical Damage.
*'''Level 11''': MP Cost: 23, Damage: 155%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
*'''Level 12''': +22% Damage and +11% Critical Damage.
*'''Level 12''': MP Cost: 24, Damage: 160%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
*'''Level 13''': +23% Damage and +11% Critical Damage.
*'''Level 13''': MP Cost: 24, Damage: 165%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
*'''Level 14''': +24% Damage and +12% Critical Damage.
*'''Level 14''': MP Cost: 24, Damage: 170%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
*'''Level 15''': +25% Damage and +12% Critical Damage.
*'''Level 15''': MP Cost: 25, Damage: 175%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
*'''Level 16''': +26% Damage and +13% Critical Damage.
*'''Level 16''': MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
*'''Level 17''': +27% Damage and +13% Critical Damage.
*'''Level 17''': MP Cost: 25, Damage: 185%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
*'''Level 18''': +28% Damage and +14% Critical Damage.
*'''Level 18''': MP Cost: 26, Damage: 190%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
*'''Level 19''': +29% Damage and +14% Critical Damage.
*'''Level 19''': MP Cost: 26, Damage: 195%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
*'''Level 20''': +30% Damage and +15% Critical Damage.
*'''Level 20''': MP Cost: 26, Damage: 200%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
|}}
}}


{{MapleStory/Skill desc|Battle Mage3|Quintuple Blow|Quickly deals 5 attacks on multiple enemies.|Quickly deals 5 attacks on multiple enemies.
{{MapleStory/Skill desc|Wild Hunter3|Feline Berserk|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.||
*'''Requires Level 20 [[#Quad Blow|Quad Blow]]'''.|
*'''Level 1''': MP Cost: 100, Duration: 74 sec, Max HP: 23%, Attack: 11%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 1''': MP -30; 111% Damage 5 times on 6 monsters.
*'''Level 2''': MP Cost: 100, Duration: 78 sec, Max HP: 26%, Attack: 12%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 2''': MP -30; 112% Damage 5 times on 6 monsters.
*'''Level 3''': MP Cost: 100, Duration: 82 sec, Max HP: 29%, Attack: 13%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 3''': MP -30; 113% Damage 5 times on 6 monsters.
*'''Level 4''': MP Cost: 100, Duration: 86 sec, Max HP: 32%, Attack: 14%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 4''': MP -30; 114% Damage 5 times on 6 monsters.
*'''Level 5''': MP Cost: 100, Duration: 90 sec, Max HP: 35%, Attack: 15%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 5''': MP -30; 115% Damage 5 times on 6 monsters.
*'''Level 6''': MP Cost: 110, Duration: 94 sec, Max HP: 38%, Attack: 16%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 6''': MP -34; 116% Damage 5 times on 6 monsters.
*'''Level 7''': MP Cost: 110, Duration: 98 sec, Max HP: 41%, Attack: 17%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 7''': MP -34; 117% Damage 5 times on 6 monsters.
*'''Level 8''': MP Cost: 110, Duration: 102 sec, Max HP: 44%, Attack: 18%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 8''': MP -34; 118% Damage 5 times on 6 monsters.
*'''Level 9''': MP Cost: 110, Duration: 106 sec, Max HP: 47%, Attack: 19%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 9''': MP -34; 119% Damage 5 times on 6 monsters.
*'''Level 10''': MP Cost: 110, Duration: 110 sec, Max HP: 50%, Attack: 20%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 10''': MP -34; 120% Damage 5 times on 6 monsters.
*'''Level 11''': MP Cost: 110, Duration: 114 sec, Max HP: 53%, Attack: 21%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 11''': MP -38; 121% Damage 5 times on 6 monsters.
*'''Level 12''': MP Cost: 120, Duration: 118 sec, Max HP: 56%, Attack: 22%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 12''': MP -38; 122% Damage 5 times on 6 monsters.
*'''Level 13''': MP Cost: 120, Duration: 122 sec, Max HP: 59%, Attack: 23%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 13''': MP -38; 123% Damage 5 times on 6 monsters.
*'''Level 14''': MP Cost: 120, Duration: 126 sec, Max HP: 62%, Attack: 24%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 14''': MP -38; 124% Damage 5 times on 6 monsters.
*'''Level 15''': MP Cost: 120, Duration: 130 sec, Max HP: 65%, Attack: 25%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 15''': MP -38; 125% Damage 5 times on 6 monsters.
*'''Level 16''': MP Cost: 120, Duration: 134 sec, Max HP: 68%, Attack: 26%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 16''': MP -42; 126% Damage 5 times on 6 monsters.
*'''Level 17''': MP Cost: 120, Duration: 138 sec, Max HP: 71%, Attack: 27%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 17''': MP -42; 127% Damage 5 times on 6 monsters.
*'''Level 18''': MP Cost: 130, Duration: 142 sec, Max HP: 74%, Attack: 28%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 18''': MP -42; 128% Damage 5 times on 6 monsters.
*'''Level 19''': MP Cost: 130, Duration: 146 sec, Max HP: 77%, Attack: 29%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 19''': MP -42; 129% Damage 5 times on 6 monsters.
*'''Level 20''': MP Cost: 130, Duration: 150 sec, Max HP: 60%, Attack: 30%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 20''': MP -42; 130% Damage 5 times on 6 monsters.
}}
|MS Skill Death Blow.png}}


{{MapleStory/Skill desc|Battle Mage3|Dark Shock|Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.|Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.|
{{MapleStory/skill
*'''Level 1''': MP -25; 848% Damage on 6 enemies. 5% Critical Chance. 15 second cooldown.
|name=White Heat Rush
*'''Level 2''': MP -25; 856% Damage on 6 enemies. 6% Critical Chance. 14 second cooldown.
|tooltip=Your Jaguar coils and pounces to push away enemies and deal damage.
*'''Level 3''': MP -25; 864% Damage on 6 enemies. 6% Critical Chance. 14 second cooldown.
}}
*'''Level 4''': MP -25; 872% Damage on 6 enemies. 7% Critical Chance. 13 second cooldown.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -25; 880% Damage on 6 enemies. 7% Critical Chance. 13 second cooldown.
! width=50px | Level
*'''Level 6''': MP -25; 888% Damage on 6 enemies. 8% Critical Chance. 12 second cooldown.
! width=100px | MP Cost
*'''Level 7''': MP -25; 896% Damage on 6 enemies. 8% Critical Chance. 12 second cooldown.
! width=100px | Damage
*'''Level 8''': MP -25; 904% Damage on 6 enemies. 9% Critical Chance. 11 second cooldown.
! width=100px | Number of Attacks
*'''Level 9''': MP -25; 912% Damage on 6 enemies. 9% Critical Chance. 11 second cooldown.
! width=100px | Max Enemies Hit
*'''Level 10''': MP -25; 920% Damage on 6 enemies. 10% Critical Chance. 10 second cooldown.
|-
*'''Level 11''': MP -25; 928% Damage on 6 enemies. 10% Critical Chance. 10 second cooldown.
|
*'''Level 12''': MP -25; 936% Damage on 6 enemies. 11% Critical Chance. 9 second cooldown.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 13''': MP -25; 944% Damage on 6 enemies. 11% Critical Chance. 9 second cooldown.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 14''': MP -25; 952% Damage on 6 enemies. 12% Critical Chance. 8 second cooldown.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP -25; 960% Damage on 6 enemies. 12% Critical Chance. 8 second cooldown.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -25; 968% Damage on 6 enemies. 13% Critical Chance. 7 second cooldown.
|-
*'''Level 17''': MP -25; 976% Damage on 6 enemies. 13% Critical Chance. 7 second cooldown.
! 1
*'''Level 18''': MP -25; 984% Damage on 6 enemies. 14% Critical Chance. 6 second cooldown.
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 197% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8
*'''Level 19''': MP -25; 992% Damage on 6 enemies. 14% Critical Chance. 6 second cooldown.
|-
*'''Level 20''': MP -25; 1000% Damage on 6 enemies. 15% Critical Chance. 5 second cooldown.
! 2
|MS Skill Dark Lightning.png}}
| 16 || {{yes2|201%}} || 1 || 8
|-
! 3
| 16 || {{yes2|205%}} || 1 || 8
|-
! 4
| {{yes2|17}} || {{yes2|209%}} || 1 || 8
|-
! 5
| 17 || {{yes2|213%}} || 1 || 8
|-
! 6
| 17 || {{yes2|217%}} || 1 || 8
|-
! 7
| 17 || {{yes2|221%}} || 1 || 8
|-
! 8
| {{yes2|18}} || {{yes2|225%}} || 1 || 8
|-
! 9
| 18 || {{yes2|229%}} || 1 || 8
|-
! <u>10</u>
| 18 || {{yes2|233%}} || 1 || 8
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage3|Conversion|Consumes MP to rapidly increase your Max HP for a fixed period of time.|Consumes MP to rapidly increase your Max HP for a fixed period of time.|
{{MapleStory/skill
*'''Level 1''': MP -1900; +64% MaxHP for 54 seconds.
|name=Backstep
*'''Level 2''': MP -1800; +68% MaxHP for 58 seconds.
|tooltip=When activated, your Jaguar is able to attack while walking backward without changing direction. Also permanently decreases damage taken. Can be toggled On/Off.
*'''Level 3''': MP -1700; +72% MaxHP for 62 seconds.
}}
*'''Level 4''': MP -1600; +76% MaxHP for 66 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -1500; +80% MaxHP for 70 seconds.
! width=50px | Level
*'''Level 6''': MP -1400; +84% MaxHP for 74 seconds.
! width=100px | Damage Taken
*'''Level 7''': MP -1300; +88% MaxHP for 78 seconds.
|-
*'''Level 8''': MP -1200; +92% MaxHP for 82 seconds.
|
*'''Level 9''': MP -1100; +96% MaxHP for 86 seconds.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 10''': MP -1000; +100% MaxHP for 90 seconds.
|-
|}}
! 1
| bgcolor=E6E6FA | -1%
|-
! 2
| {{yes2|-2%}}
|-
! 3
| {{yes2|-3%}}
|-
! 4
| {{yes2|-4%}}
|-
! 5
| {{yes2|-5%}}
|-
! 6
| {{yes2|-6%}}
|-
! 7
| {{yes2|-7%}}
|-
! 8
| {{yes2|-8%}}
|-
! 9
| {{yes2|-9%}}
|-
! <u>10</u>
| {{yes2|-10%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage3|Body Boost|Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras.|Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras.
===Fourth Job===
*'''Requires Level 10 [[#Dark Aura|Dark Aura]], [[#Yellow Aura|Yellow Aura]], and [[#Blue Aura|Blue Aura]]'''.|
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 1''': MP -52; '''Dark Aura''': 2% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 2% dodge rate and +2 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 180 seconds.
{{MapleStory/skill
*'''Level 2''': MP -54; '''Dark Aura''': 4% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 4% dodge rate and +4 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 174 seconds.
|name=Maple Warrior
*'''Level 3''': MP -56; '''Dark Aura''': 6% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 6% dodge rate and +6 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 174 seconds.
|tooltip=Increases the base stats of all party members.
*'''Level 4''': MP -58; '''Dark Aura''': 8% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 8% dodge rate and +8 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 168 seconds.
|bump=1
*'''Level 5''': MP -60; '''Dark Aura''': 10% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 10% dodge rate and +10 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 168 seconds.
}}
*'''Level 6''': MP -62; '''Dark Aura''': 12% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 12% dodge rate and +12 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 162 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': MP -64; '''Dark Aura''': 14% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 14% dodge rate and +14 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 162 seconds.
! width=50px | Level
*'''Level 8''': MP -66; '''Dark Aura''': 16% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 16% dodge rate and +16 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 156 seconds.
! width=100px | MP Cost
*'''Level 9''': MP -68; '''Dark Aura''': 18% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 18% dodge rate and +18 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 156 seconds.
! width=100px | Base Stats
*'''Level 10''': MP -70; '''Dark Aura''': 20% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 20% dodge rate and +20 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 150 seconds.
! width=100px | Duration
*'''Level 11''': MP -72; '''Dark Aura''': 22% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 22% dodge rate and +22 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 150 seconds.
|-
*'''Level 12''': MP -74; '''Dark Aura''': 24% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 24% dodge rate and +24 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 144 seconds.
|
*'''Level 13''': MP -76; '''Dark Aura''': 26% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 26% dodge rate and +26 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 144 seconds.
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
*'''Level 14''': MP -78; '''Dark Aura''': 28% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 28% dodge rate and +28 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 138 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 15''': MP -80; '''Dark Aura''': 30% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 30% dodge rate and +30 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 138 seconds.
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
*'''Level 16''': MP -82; '''Dark Aura''': 32% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 32% dodge rate and +32 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 132 seconds.
|-
*'''Level 17''': MP -84; '''Dark Aura''': 34% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 34% dodge rate and +34 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 132 seconds.
! 1
*'''Level 18''': MP -86; '''Dark Aura''': 36% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 36% dodge rate and +36 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 126 seconds.
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
*'''Level 19''': MP -88; '''Dark Aura''': 38% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 38% dodge rate and +38 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 126 seconds.
|-
*'''Level 20''': MP -90; '''Dark Aura''': 40% Attack increase for 60 seconds; '''Yellow Aura''': Attack speed +2, 40% dodge rate and +40 speed for 60 seconds. ; '''Blue Aura''': Invincibility for 10 seconds. Cooldown : 120 seconds.
! 2
|MS Skill Super Body.png}}
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Magician 3 Common|Teleport Mastery|When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.|When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key.
{{MapleStory/skill
*'''Requires Level 15 [[#Teleport|Teleport]]'''.|
|name=Hero's Will
*'''Level 1''': Additional -2 MP, attacks 6 monsters with 210% Damage, at a 35% stun rate for 2 seconds. +2 Teleport Range.
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 2''': Additional -4 MP, attacks 6 monsters with 220% Damage, at a 40% stun rate for 2 seconds. +4 Teleport Range.
}}
*'''Level 3''': Additional -6 MP, attacks 6 monsters with 230% Damage, at a 45% stun rate for 2 seconds. +6 Teleport Range.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': Additional -8 MP, attacks 6 monsters with 240% Damage, at a 50% stun rate for 2 seconds. +8 Teleport Range.
! width=50px | Level
*'''Level 5''': Additional -10 MP, attacks 6 monsters with 250% Damage, at a 55% stun rate for 3 seconds. +10 Teleport Range.
! width=100px | MP Cost
*'''Level 6''': Additional -12 MP, attacks 6 monsters with 260% Damage, at a 60% stun rate for 3 seconds. +12 Teleport Range.
! width=100px | Cooldown
*'''Level 7''': Additional -14 MP, attacks 6 monsters with 270% Damage, at a 65% stun rate for 3 seconds. +14 Teleport Range.
|-
*'''Level 8''': Additional -16 MP, attacks 6 monsters with 280% Damage, at a 70% stun rate for 3 seconds. +16 Teleport Range.
|
*'''Level 9''': Additional -18 MP, attacks 6 monsters with 290% Damage, at a 75% stun rate for 3 seconds. +18 Teleport Range.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 10''': Additional -20 MP, attacks 6 monsters with 300% Damage, at a 80% stun rate for 4 seconds. +20 Teleport Range.
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|}}
|-
! 1
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage3|Advanced Dark Chain|Pulls enemies towards you using an even stronger dark chain. Pulled enemies take damange and have a chance to be Knocked Down.|Pulls enemies towards you using an even stronger dark chain. Pulled enemies take damange and have a chance to be Knocked Down.
{{MapleStory/skill
*'''Requires level 20 [[#Dark Chain|Dark Chain]]'''|
|name=Crossbow Expert
*'''Level 1''': MP -32; 315% Damage on 7 enemies with a 4 second stun.
|tooltip=Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Level 2''': MP -32; 320% Damage on 7 enemies with a 4 second stun.
|requirement=Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]
*'''Level 3''': MP -32; 325% Damage on 7 enemies with a 4 second stun.
}}
*'''Level 4''': MP -32; 330% Damage on 7 enemies with a 4 second stun.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -32; 335% Damage on 7 enemies with a 4 second stun.
! width=50px | Level
*'''Level 6''': MP -34; 340% Damage on 7 enemies with a 4 second stun.
! width=100px | Crossbow Mastery
*'''Level 7''': MP -34; 345% Damage on 7 enemies with a 4 second stun.
! width=100px | Weapon Attack
*'''Level 8''': MP -34; 350% Damage on 7 enemies with a 4 second stun.
! width=100px | Minimum Critical Damage
*'''Level 9''': MP -34; 355% Damage on 7 enemies with a 4 second stun.
|-
*'''Level 10''': MP -34; 360% Damage on 7 enemies with a 5 second stun.
|
*'''Level 11''': MP -36; 365% Damage on 8 enemies with a 5 second stun.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 12''': MP -36; 370% Damage on 8 enemies with a 5 second stun.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 13''': MP -36; 375% Damage on 8 enemies with a 5 second stun.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 14''': MP -36; 380% Damage on 8 enemies with a 5 second stun.
|-
*'''Level 15''': MP -36; 385% Damage on 8 enemies with a 5 second stun.
! 1
*'''Level 16''': MP -38; 390% Damage on 8 enemies with a 5 second stun.
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
*'''Level 17''': MP -38; 395% Damage on 8 enemies with a 5 second stun.
|-
*'''Level 18''': MP -38; 400% Damage on 8 enemies with a 5 second stun.
! 2
*'''Level 19''': MP -38; 405% Damage on 8 enemies with a 5 second stun.
| +56% || {{yes2|+2}} || +1%
*'''Level 20''': MP -38; 410% Damage on 8 enemies with a 6 second stun.
|-
|}}
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%  
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage3|Summon Reaper Buff|Has a chance to summon a Reaper when you attacka monster. The Reaper will attack nearby monsters when summoned.|Has a chance to summon a Reaper when you attacka monster. The Reaper will attack nearby monsters when summoned.|
{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.||
*'''Level 1''': MP -45; 205% Damage, 63 seconds, 1% chance of spawning reaper.
*'''Level 1''': Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
*'''Level 2''': MP -45; 210% Damage, 66 seconds, 2% chance of spawning reaper.
*'''Level 2''': Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
*'''Level 3''': MP -45; 215% Damage, 69 seconds, 3% chance of spawning reaper.
*'''Level 3''': Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.
*'''Level 4''': MP -45; 220% Damage, 72 seconds, 4% chance of spawning reaper.
*'''Level 4''': Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.
*'''Level 5''': MP -45; 225% Damage, 75 seconds, 5% chance of spawning reaper.
*'''Level 5''': Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.
*'''Level 6''': MP -60; 230% Damage, 78 seconds, 6% chance of spawning reaper.
*'''Level 6''': Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.
*'''Level 7''': MP -60; 235% Damage, 81 seconds, 7% chance of spawning reaper.
*'''Level 7''': Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.
*'''Level 8''': MP -60; 240% Damage, 84 seconds, 8% chance of spawning reaper.
*'''Level 8''': Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
*'''Level 9''': MP -60; 245% Damage, 87 seconds, 9% chance of spawning reaper.
*'''Level 9''': Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
*'''Level 10''': MP -60; 250% Damage, 90 seconds, 10% chance of spawning reaper.
*'''Level 10: Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.'''
*'''Level 11''': MP -75; 255% Damage, 93 seconds, 11% chance of spawning reaper.
*''Level 11'': Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
*'''Level 12''': MP -75; 260% Damage, 96 seconds, 12% chance of spawning reaper.
*''Level 12'': Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.
*'''Level 13''': MP -75; 265% Damage, 99 seconds, 13% chance of spawning reaper.
}}
*'''Level 14''': MP -75; 270% Damage, 102 seconds, 14% chance of spawning reaper.
*'''Level 15''': MP -75; 275% Damage, 105 seconds, 15% chance of spawning reaper.
*'''Level 16''': MP -90; 280% Damage, 108 seconds, 16% chance of spawning reaper.
*'''Level 17''': MP -90; 285% Damage, 111 seconds, 17% chance of spawning reaper.
*'''Level 18''': MP -90; 290% Damage, 114 seconds, 18% chance of spawning reaper.
*'''Level 19''': MP -90; 295% Damage, 117 seconds, 19% chance of spawning reaper.
*'''Level 20''': MP -90; 300% Damage, 120 seconds, 20% chance of spawning reaper
|MS Skill Revive.png}}


====Fourth Job====
{{MapleStory/skill
{{MapleStory/Skill desc|Battle Mage4|Advanced Dark Aura|Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.|Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.
|name=Wild Arrow Blast
*'''Requires Level 20 [[#Dark Aura|Dark Aura]]'''.|
|tooltip=Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.
*'''Level 1''': MP -35; +11% Damage, 42% DOT Damage for 1 second, +1 Magic Attack.
}}
*'''Level 2''': MP -35; +11% Damage, 44% DOT Damage for 1 second, +2 Magic Attack.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 3''': MP -35; +11% Damage, 46% DOT Damage for 1 second, +3 Magic Attack.
! width=50px | Level
*'''Level 4''': MP -35; +12% Damage, 48% DOT Damage for 1 second, +4 Magic Attack.
! width=100px | MP Cost
*'''Level 5''': MP -35; +12% Damage, 50% DOT Damage for 1 second, +5 Magic Attack.
! width=100px | Damage
*'''Level 6''': MP -40; +12% Damage, 52% DOT Damage for 1 second, +6 Magic Attack.
! width=100px | Number of Hits
*'''Level 7''': MP -40; +13% Damage, 54% DOT Damage for 1 second, +7 Magic Attack.
! width=100px | Max Enemies Hit
*'''Level 8''': MP -40; +13% Damage, 56% DOT Damage for 1 second, +8 Magic Attack.
|-
*'''Level 9''': MP -40; +13% Damage, 58% DOT Damage for 1 second, +9 Magic Attack.
|
*'''Level 10''': MP -40; +14% Damage, 60% DOT Damage for 1 second, +10 Magic Attack.
| bgcolor=#90ff90 | '''''Add 1 <br> per 10 levels'''
*'''Level 11''': MP -45; +14% Damage, 62% DOT Damage for 1 second, +11 Magic Attack.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 12''': MP -45; +14% Damage, 64% DOT Damage for 1 second, +12 Magic Attack.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 13''': MP -45; +15% Damage, 66% DOT Damage for 1 second, +13 Magic Attack.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''': MP -45; +15% Damage, 68% DOT Damage for 1 second, +14 Magic Attack.
|-
*'''Level 15''': MP -45; +15% Damage, 70% DOT Damage for 1 second, +15 Magic Attack.
! 1
*'''Level 16''': MP -50; +16% Damage, 72% DOT Damage for 1 second, +16 Magic Attack.
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
*'''Level 17''': MP -50; +16% Damage, 74% DOT Damage for 1 second, +17 Magic Attack.
|-
*'''Level 18''': MP -50; +16% Damage, 76% DOT Damage for 1 second, +18 Magic Attack.
! 2
*'''Level 19''': MP -50; +17% Damage, 78% DOT Damage for 1 second, +19 Magic Attack.
| 8 || {{yes2|201%}} || 1 || 1
*'''Level 20''': MP -50; +17% Damage, 80% DOT Damage for 1 second, +20 Magic Attack.
|-
*'''Level 21''': MP -55; +17% Damage, 82% DOT Damage for 1 second, +21 Magic Attack.
! 3
*'''Level 22''': MP -55; +18% Damage, 84% DOT Damage for 1 second, +22 Magic Attack.
| 8 || {{yes2|204%}} || 1 || 1
*'''Level 23''': MP -55; +18% Damage, 86% DOT Damage for 1 second, +23 Magic Attack.
|-
*'''Level 24''': MP -55; +18% Damage, 88% DOT Damage for 1 second, +24 Magic Attack.
! 4
*'''Level 25''': MP -55; +19% Damage, 90% DOT Damage for 1 second, +25 Magic Attack.
| 8 || {{yes2|207%}} || 1 || 1
*'''Level 26''': MP -60; +19% Damage, 92% DOT Damage for 1 second, +26 Magic Attack.
|-
*'''Level 27''': MP -60; +19% Damage, 94% DOT Damage for 1 second, +27 Magic Attack.
! 5
*'''Level 28''': MP -60; +20% Damage, 96% DOT Damage for 1 second, +28 Magic Attack.
| 8 || {{yes2|210%}} || 1 || 1
*'''Level 29''': MP -60; +20% Damage, 98% DOT Damage for 1 second, +29 Magic Attack.
|-
*'''Level 30''': MP -60; +20% Damage, 100% DOT Damage for 1 second, +30 Magic Attack.
! 6
|}}
| 8 || {{yes2|213%}} || 1 || 1
|-
! 7
| 8 || {{yes2|216%}} || 1 || 1
|-
! 8
| 8 || {{yes2|219%}} || 1 || 1
|-
! 9
| 8 || {{yes2|222%}} || 1 || 1
|-
! 10
| 8 || {{yes2|225%}} || 1 || 1
|-
! 11
| {{yes2|9}} || {{yes2|228%}} || 1 || 1
|-
! 12
| 9 || {{yes2|231%}} || 1 || 1
|-
! 13
| 9 || {{yes2|234%}} || 1 || 1
|-
! 14
| 9 || {{yes2|237%}} || 1 || 1
|-
! 15
| 9 || {{yes2|240%}} || 1 || 1
|-
! 16
| 9 || {{yes2|243%}} || 1 || 1
|-
! 17
| 9 || {{yes2|246%}} || 1 || 1
|-
! 18
| 9 || {{yes2|249%}} || 1 || 1
|-
! 19
| 9 || {{yes2|252%}} || 1 || 1
|-
! 20
| 9 || {{yes2|255%}} || 1 || 1
|-
! 21
| {{yes2|10}} || {{yes2|258%}} || 1 || 1
|-
! 22
| 10 || {{yes2|261%}} || 1 || 1
|-
! 23
| 10 || {{yes2|264%}} || 1 || 1
|-
! 24
| 10 || {{yes2|267%}} || 1 || 1
|-
! 25
| 10 || {{yes2|270%}} || 1 || 1
|-
! 26
| 10 || {{yes2|273%}} || 1 || 1
|-
! 27
| 10 || {{yes2|276%}} || 1 || 1
|-
! 28
| 10 || {{yes2|279%}} || 1 || 1
|-
! 29
| 10 || {{yes2|282%}} || 1 || 1
|-
! <u>30</u>
| 10 || {{yes2|285%}} || 1 || 1
|-
! <i>31</i>
| {{yes2|11}} || {{yes2|288%}} || 1 || 1
|-
! <i>32</i>
| 11 || {{yes2|291%}} || 1 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage4|Advanced Yellow Aura|Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.|Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.
{{MapleStory/Skill desc|Wild Hunter4|Sonic Roar|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.||
*'''Requires Level 20 [[#Yellow Aura|Yellow Aura]]'''.|
*'''Level 1''': MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
*'''Level 1''': MP -25; +21 Speed, +1 Weapon Speed. -1 Mob Speed. 6% Chance of dodging an attack. 6% Chance of dodging an attack while yellow aura is not active.
*'''Level 2''': MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
*'''Level 2''': MP -25; +21 Speed, +1 Weapon Speed. -2 Mob Speed. 6% Chance of dodging an attack. 6% Chance of dodging an attack while yellow aura is not active.
*'''Level 3''': MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec
*'''Level 3''': MP -25; +22 Speed, +1 Weapon Speed. -3 Mob Speed. 7% Chance of dodging an attack. 7% Chance of dodging an attack while yellow aura is not active.
*'''Level 4''': MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec
*'''Level 4''': MP -25; +22 Speed, +1 Weapon Speed. -4 Mob Speed. 7% Chance of dodging an attack. 7% Chance of dodging an attack while yellow aura is not active.
*'''Level 5''': MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec
*'''Level 5''': MP -25; +23 Speed, +1 Weapon Speed. -5 Mob Speed. 8% Chance of dodging an attack. 8% Chance of dodging an attack while yellow aura is not active.
*'''Level 6''': MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec
*'''Level 6''': MP -30; +23 Speed, +1 Weapon Speed. -6 Mob Speed. 8% Chance of dodging an attack. 8% Chance of dodging an attack while yellow aura is not active.
*'''Level 7''': MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec
*'''Level 7''': MP -30; +24 Speed, +1 Weapon Speed. -7 Mob Speed. 9% Chance of dodging an attack. 9% Chance of dodging an attack while yellow aura is not active.
*'''Level 8''': MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec
*'''Level 8''': MP -30; +24 Speed, +1 Weapon Speed. -8 Mob Speed. 9% Chance of dodging an attack. 9% Chance of dodging an attack while yellow aura is not active.
*'''Level 9''': MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec
*'''Level 9''': MP -30; +25 Speed, +1 Weapon Speed. -9 Mob Speed. 10% Chance of dodging an attack. 10% Chance of dodging an attack while yellow aura is not active.
*'''Level 10''': MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec
*'''Level 10''': MP -30; +25 Speed, +1 Weapon Speed. -10 Mob Speed. 10% Chance of dodging an attack. 10% Chance of dodging an attack while yellow aura is not active.
*'''Level 11''': MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec
*'''Level 11''': MP -35; +26 Speed, +1 Weapon Speed. -11 Mob Speed. 11% Chance of dodging an attack. 11% Chance of dodging an attack while yellow aura is not active.
*'''Level 12''': MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec
*'''Level 12''': MP -35; +26 Speed, +1 Weapon Speed. -12 Mob Speed. 11% Chance of dodging an attack. 11% Chance of dodging an attack while yellow aura is not active.
*'''Level 13''': MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec
*'''Level 13''': MP -35; +27 Speed, +1 Weapon Speed. -13 Mob Speed. 12% Chance of dodging an attack. 12% Chance of dodging an attack while yellow aura is not active.
*'''Level 14''': MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec
*'''Level 14''': MP -35; +27 Speed, +1 Weapon Speed. -14 Mob Speed. 12% Chance of dodging an attack. 12% Chance of dodging an attack while yellow aura is not active.
*'''Level 15''': MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec
*'''Level 15''': MP -35; +28 Speed, +1 Weapon Speed. -15 Mob Speed. 13% Chance of dodging an attack. 13% Chance of dodging an attack while yellow aura is not active.
*'''Level 16''': MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec
*'''Level 16''': MP -40; +28 Speed, +1 Weapon Speed. -16 Mob Speed. 13% Chance of dodging an attack. 13% Chance of dodging an attack while yellow aura is not active.
*'''Level 17''': MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec
*'''Level 17''': MP -40; +29 Speed, +1 Weapon Speed. -17 Mob Speed. 14% Chance of dodging an attack. 14% Chance of dodging an attack while yellow aura is not active.
*'''Level 18''': MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec
*'''Level 18''': MP -40; +29 Speed, +1 Weapon Speed. -18 Mob Speed. 14% Chance of dodging an attack. 14% Chance of dodging an attack while yellow aura is not active.
*'''Level 19''': MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec
*'''Level 19''': MP -40; +30 Speed, +1 Weapon Speed. -19 Mob Speed. 15% Chance of dodging an attack. 15% Chance of dodging an attack while yellow aura is not active.
*'''Level 20''': MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec
*'''Level 20''': MP -40; +30 Speed, +1 Weapon Speed. -20 Mob Speed. 15% Chance of dodging an attack. 15% Chance of dodging an attack while yellow aura is not active.
*'''Level 21''': MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec
*'''Level 21''': MP -45; +31 Speed, +1 Weapon Speed. -21 Mob Speed. 16% Chance of dodging an attack. 16% Chance of dodging an attack while yellow aura is not active.
*'''Level 22''': MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec
*'''Level 22''': MP -45; +31 Speed, +1 Weapon Speed. -22 Mob Speed. 16% Chance of dodging an attack. 16% Chance of dodging an attack while yellow aura is not active.
*'''Level 23''': MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec
*'''Level 23''': MP -45; +32 Speed, +1 Weapon Speed. -23 Mob Speed. 17% Chance of dodging an attack. 17% Chance of dodging an attack while yellow aura is not active.
*'''Level 24''': MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec
*'''Level 24''': MP -45; +32 Speed, +1 Weapon Speed. -24 Mob Speed. 17% Chance of dodging an attack. 17% Chance of dodging an attack while yellow aura is not active.
*'''Level 25''': MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec
*'''Level 25''': MP -45; +33 Speed, +1 Weapon Speed. -25 Mob Speed. 18% Chance of dodging an attack. 18% Chance of dodging an attack while yellow aura is not active.
*'''Level 26''': MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec
*'''Level 26''': MP -50; +33 Speed, +1 Weapon Speed. -26 Mob Speed. 18% Chance of dodging an attack. 18% Chance of dodging an attack while yellow aura is not active.
*'''Level 27''': MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec
*'''Level 27''': MP -50; +34 Speed, +1 Weapon Speed. -27 Mob Speed. 19% Chance of dodging an attack. 19% Chance of dodging an attack while yellow aura is not active.
*'''Level 28''': MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
*'''Level 28''': MP -50; +34 Speed, +1 Weapon Speed. -28 Mob Speed. 19% Chance of dodging an attack. 19% Chance of dodging an attack while yellow aura is not active.
*'''Level 29''': MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
*'''Level 29''': MP -50; +35 Speed, +1 Weapon Speed. -29 Mob Speed. 20% Chance of dodging an attack. 20% Chance of dodging an attack while yellow aura is not active.
*'''Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec'''
*'''Level 30''': MP -50; +35 Speed, +1 Weapon Speed. -30 Mob Speed. 20% Chance of dodging an attack. 20% Chance of dodging an attack while yellow aura is not active.
*''Level 31'': MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
|}}
*''Level 32'': MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec
}}


{{MapleStory/Skill desc|Battle Mage4|Energize|You've become energized, increasing your Max HP and DEF!|You've become energized, increasing your Max HP and DEF!|
{{MapleStory/skill
*'''Level 1''': HP +2%, Weapon and Magic Defense +15%
|name=Sharp Eyes
*'''Level 2''': HP +4%, Weapon and Magic Defense +30%
|tooltip=Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
*'''Level 3''': HP +6%, Weapon and Magic Defense +45%
}}
*'''Level 4''': HP +8%, Weapon and Magic Defense +60%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': HP +10%, Weapon and Magic Defense +75%
! width=50px | Level
*'''Level 6''': HP +12%, Weapon and Magic Defense +90%
! width=100px | MP Cost
*'''Level 7''': HP +14%, Weapon and Magic Defense +105%
! width=100px | Critical Rate
*'''Level 8''': HP +16%, Weapon and Magic Defense +120%
! width=100px | Maximum Critical Damage
*'''Level 9''': HP +18%, Weapon and Magic Defense +135%
! width=100px | Duration
*'''Level 10''': HP +20%, Weapon and Magic Defense +150%
|-
|}}
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 10 sec
|-
! 2
| 30 || +6% || {{yes2|+2%}} || {{yes2|20 sec}}
|-
! 3
| 30 || {{yes2|+7%}} || {{yes2|+3%}} || {{yes2|30 sec}}
|-
! 4
| 30 || +7% || {{yes2|+4%}} || {{yes2|40 sec}}
|-
! 5
| 30 || {{yes2|+8%}} || {{yes2|+5%}} || {{yes2|50 sec}}
|-
! 6
| {{yes2|33}} || +8% || {{yes2|+6%}} || {{yes2|60 sec}}
|-
! 7
| 33 || {{yes2|+9%}} || {{yes2|+7%}} || {{yes2|70 sec}}
|-
! 8
| 33 || +9% || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 9
| 33 || {{yes2|+10%}} || {{yes2|+9%}} || {{yes2|90 sec}}
|-
! 10
| 33 || +10% || {{yes2|+10%}} || {{yes2|100 sec}}
|-
! 11
| {{yes2|36}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|110 sec}}
|-
! 12
| 36 || +11% || {{yes2|+12%}} || {{yes2|120 sec}}
|-
! 13
| 36 || {{yes2|+12%}} || {{yes2|+13%}} || {{yes2|130 sec}}
|-
! 14
| 36 || +12% || {{yes2|+14%}} || {{yes2|140 sec}}
|-
! 15
| 36 || {{yes2|+13%}} || {{yes2|+15%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|39}} || +13% || {{yes2|+16%}} || {{yes2|160 sec}}
|-
! 17
| 39 || {{yes2|+14%}} || {{yes2|+17%}} || {{yes2|170 sec}}
|-
! 18
| 39 || +14% || {{yes2|+18%}} || {{yes2|180 sec}}
|-
! 19
| 39 || {{yes2|+15%}} || {{yes2|+19%}} || {{yes2|190 sec}}
|-
! 20
| 39 || +15% || {{yes2|+20%}} || {{yes2|200 sec}}
|-
! 21
| {{yes2|42}} || {{yes2|+16%}} || {{yes2|+21%}} || {{yes2|210 sec}}
|-
! 22
| 42 || +16% || {{yes2|+22%}} || {{yes2|220 sec}}
|-
! 23
| 42 || {{yes2|+17%}} || {{yes2|+23%}} || {{yes2|230 sec}}
|-
! 24
| 42 || +17% || {{yes2|+24%}} || {{yes2|240 sec}}
|-
! 25
| 42 || {{yes2|+18%}} || {{yes2|+25%}} || {{yes2|250 sec}}
|-
! 26
| {{yes2|45}} || +18% || {{yes2|+26%}} || {{yes2|260 sec}}
|-
! 27
| 45 || {{yes2|+19%}} || {{yes2|+27%}} || {{yes2|270 sec}}
|-
! 28
| 45 || +19% || {{yes2|+28%}} || {{yes2|280 sec}}
|-
! 29
| 45 || {{yes2|+20%}} || {{yes2|+29%}} || {{yes2|290 sec}}
|-
! <u>30</u>
| 45 || +20% || {{yes2|+30%}} || {{yes2|300 sec}}
|-
! <i>31</i>
| {{yes2|48}} || {{yes2|+21%}} || {{yes2|+31%}} || {{yes2|310 sec}}
|-
! <i>32</i>
| 48 || +21% || {{yes2|+32%}} || {{yes2|320 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage4|Finishing Blow|Quickly deals 6 attacks on multiple enemies.|Quickly deals 6 attacks on multiple enemies.
{{MapleStory/skill
*'''Requires Level 20 [[#Death Blow|Death Blow]]'''.|
|name=Advanced Final Attack
*'''Level 1''': MP -48; Attacks 6 enemies 6 times with 121% Damage.
|file=File:MS Skill Advanced Final Attack 2.png
*'''Level 2''': MP -48; Attacks 6 enemies 6 times with 122% Damage.
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
*'''Level 3''': MP -48; Attacks 6 enemies 6 times with 123% Damage.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
*'''Level 4''': MP -48; Attacks 6 enemies 6 times with 124% Damage.
}}
*'''Level 5''': MP -48; Attacks 6 enemies 6 times with 125% Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -51; Attacks 6 enemies 6 times with 126% Damage.
! width=50px | Level
*'''Level 7''': MP -51; Attacks 6 enemies 6 times with 127% Damage.
! width=100px | Weapon Attack
*'''Level 8''': MP -51; Attacks 6 enemies 6 times with 128% Damage.
! width=100px | Accuracy
*'''Level 9''': MP -51; Attacks 6 enemies 6 times with 129% Damage.
! width=100px | Chance
*'''Level 10''': MP -51; Attacks 6 enemies 6 times with 130% Damage.
! width=100px | Damage
*'''Level 11''': MP -54; Attacks 6 enemies 6 times with 131% Damage.
! width=100px | Number of Hits
*'''Level 12''': MP -54; Attacks 6 enemies 6 times with 132% Damage.
|-
*'''Level 13''': MP -54; Attacks 6 enemies 6 times with 133% Damage.
|
*'''Level 14''': MP -54; Attacks 6 enemies 6 times with 134% Damage.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 15''': MP -54; Attacks 6 enemies 6 times with 135% Damage.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 16''': MP -57; Attacks 6 enemies 6 times with 136% Damage.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 17''': MP -57; Attacks 6 enemies 6 times with 137% Damage.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 18''': MP -57; Attacks 6 enemies 6 times with 138% Damage.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': MP -57; Attacks 6 enemies 6 times with 139% Damage.
|-
*'''Level 20''': MP -57; Attacks 6 enemies 6 times with 140% Damage.
! 1
*'''Level 21''': MP -60; Attacks 6 enemies 6 times with 141% Damage.
| bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1
*'''Level 22''': MP -60; Attacks 6 enemies 6 times with 142% Damage.
|-
*'''Level 23''': MP -60; Attacks 6 enemies 6 times with 143% Damage.
! 2
*'''Level 24''': MP -60; Attacks 6 enemies 6 times with 144% Damage.
| +6 || +1% || {{yes2|42%}} || {{yes2|154%}} || 1
*'''Level 25''': MP -60; Attacks 6 enemies 6 times with 145% Damage.
|-
*'''Level 26''': MP -63; Attacks 6 enemies 6 times with 146% Damage.
! 3
*'''Level 27''': MP -63; Attacks 6 enemies 6 times with 147% Damage.
| {{yes2|+7}} || +1% || {{yes2|43%}} || {{yes2|156%}} || 1
*'''Level 28''': MP -63; Attacks 6 enemies 6 times with 148% Damage.
|-
*'''Level 29''': MP -63; Attacks 6 enemies 6 times with 149% Damage.
! 4
*'''Level 30''': MP -63; Attacks 6 enemies 6 times with 150% Damage.
| +7 || {{yes2|+2%}} || {{yes2|44%}} || {{yes2|158%}} || 1
|MS Skill Finish Blow.png}}
|-
! 5
| {{yes2|+8}} || +2% || {{yes2|45%}} || {{yes2|160%}} || 1
|-
! 6
| +8 || +2% || {{yes2|46%}} || {{yes2|162%}} || 1
|-
! 7
| {{yes2|+9}} || {{yes2|+3%}} || {{yes2|47%}} || {{yes2|164%}} || 1
|-
! 8
| +9 || +3% || {{yes2|48%}} || {{yes2|166%}} || 1
|-
! 9
| {{yes2|+10}} || +3% || {{yes2|49%}} || {{yes2|168%}} || 1
|-
! 10
| +10 || {{yes2|+4%}} || {{yes2|50%}} || {{yes2|170%}} || 1
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|172%}} || 1
|-
! 12
| +11 || +4% || {{yes2|52%}} || {{yes2|174%}} || 1
|-
! 13
| {{yes2|+12}} || {{yes2|+5%}} || {{yes2|53%}} || {{yes2|176%}} || 1
|-
! 14
| +12 || +5% || {{yes2|54%}} || {{yes2|178%}} || 1
|-
! 15
| {{yes2|+13}} || +5% || {{yes2|55%}} || {{yes2|180%}} || 1
|-
! 16
| +13 || {{yes2|+6%}} || {{yes2|56%}} || {{yes2|182%}} || 1
|-
! 17
| {{yes2|+14}} || +6% || {{yes2|57%}} || {{yes2|184%}} || 1
|-
! 18
| +14 || +6% || {{yes2|58%}} || {{yes2|186%}} || 1
|-
! 19
| {{yes2|+15}} || {{yes2|+7%}} || {{yes2|59%}} || {{yes2|188%}} || 1
|-
! 20
| +15 || +7% || {{yes2|60%}} || {{yes2|190%}} || 1
|-
! 21
| {{yes2|+16}} || +7% || {{yes2|61%}} || {{yes2|192%}} || 1
|-
! 22
| +16 || {{yes2|+8%}} || {{yes2|62%}} || {{yes2|194%}} || 1
|-
! 23
| {{yes2|+17}} || +8% || {{yes2|63%}} || {{yes2|196%}} || 1
|-
! 24
| +17 || +8% || {{yes2|64%}} || {{yes2|198%}} || 1
|-
! 25
| {{yes2|+18}} || {{yes2|+9%}} || {{yes2|65%}} || {{yes2|200%}} || 1
|-
! 26
| +18 || +9% || {{yes2|66%}} || {{yes2|202%}} || 1
|-
! 27
| {{yes2|+19}} || +9% || {{yes2|67%}} || {{yes2|204%}} || 1
|-
! 28
| +19 || {{yes2|+10%}} || {{yes2|68%}} || {{yes2|206%}} || 1
|-
! 29
| {{yes2|+20}} || +10% || {{yes2|69%}} || {{yes2|208%}} || 1
|-
! <u>30</u>
| +20 || +10% || {{yes2|70%}} || {{yes2|210%}} || 1
|-
! <i>31</i>
| {{yes2|+21}} || {{yes2|+11%}} || {{yes2|71%}} || {{yes2|212%}} || 1
|-
! <i>32</i>
| +21 || +11% || {{yes2|72%}} || {{yes2|214%}} || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Battle Mage4|Stance|With great concentration, you hold your ground when struck, resisting knock-back effects.|With great concentration, you hold your ground when struck, resisting knock-back effects.|
{{MapleStory/Skill desc|Wild Hunter 4|Hunting Assistant Unit|Utilize Resistance technology to activate a support unit.||
*'''Level 1''': MP -30; For 10 seconds, prevent from getting knock-backed with success rate 32%.  
*'''Level 1''': MP Cost: 40, Duration: 4 sec, Damage: 133%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 2''': MP -30; For 20 seconds, prevent from getting Knock-backed with success rate 34%.  
*'''Level 2''': MP Cost: 40, Duration: 4 sec, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 3''': MP -30; For 30 seconds, prevent from getting Knock-backed with success rate 36%.  
*'''Level 3''': MP Cost: 44, Duration: 4 sec, Damage: 139%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 4''': MP -30; For 40 seconds, prevent from getting Knock-backed with success rate 38%.  
*'''Level 4''': MP Cost: 44, Duration: 4 sec, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 5''': MP -35; For 50 seconds, prevent from getting Knock-backed with success rate 40%.  
*'''Level 5''': MP Cost: 44, Duration: 4 sec, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 6''': MP -35; For 60 seconds, prevent from getting Knock-backed with success rate 42%.  
*'''Level 6''': MP Cost: 48, Duration: 4 sec, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 7''': MP -35; For 70 seconds, prevent from getting Knock-backed with success rate 44%.  
*'''Level 7''': MP Cost: 48, Duration: 4 sec, Damage: 151%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 8''': MP -35; For 80 seconds, prevent from getting Knock-backed with success rate 46%.  
*'''Level 8''': MP Cost: 48, Duration: 4 sec, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 9''': MP -35; For 90 seconds, prevent from getting Knock-backed with success rate 48%.  
*'''Level 9''': MP Cost: 52, Duration: 4 sec, Damage: 157%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 10''': MP -40; For 100 seconds, prevent from getting Knock-backed with success rate 50%.  
*'''Level 10''': MP Cost: 52, Duration: 4 sec, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 11''': MP -40; For 110 seconds, prevent from getting Knock-backed with success rate 52%.  
*'''Level 11''': MP Cost: 52, Duration: 4 sec, Damage: 163%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 12''': MP -40; For 120 seconds, prevent from getting Knock-backed with success rate 54%.  
*'''Level 12''': MP Cost: 56, Duration: 4 sec, Damage: 166%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 13''': MP -40; For 130 seconds, prevent from getting Knock-backed with success rate 56%.  
*'''Level 13''': MP Cost: 56, Duration: 4 sec, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 14''': MP -40; For 140 seconds, prevent from getting Knock-backed with success rate 58%.  
*'''Level 14''': MP Cost: 56, Duration: 4 sec, Damage: 172%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 15''': MP -45; For 150 seconds, prevent from getting Knock-backed with success rate 60%.  
*'''Level 15''': MP Cost: 60, Duration: 4 sec, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 16''': MP -45; For 160 seconds, prevent from getting Knock-backed with success rate 62%.  
*'''Level 16''': MP Cost: 60, Duration: 4 sec, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 17''': MP -45; For 170 seconds, prevent from getting Knock-backed with success rate 64%.  
*'''Level 17''': MP Cost: 60, Duration: 4 sec, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 18''': MP -45; For 180 seconds, prevent from getting Knock-backed with success rate 66%.  
*'''Level 18''': MP Cost: 64, Duration: 4 sec, Damage: 184%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 19''': MP -45; For 190 seconds, prevent from getting Knock-backed with success rate 68%.  
*'''Level 19''': MP Cost: 64, Duration: 4 sec, Damage: 187%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 20''': MP -50; For 200 seconds, prevent from getting Knock-backed with success rate 70%.  
*'''Level 20''': MP Cost: 64, Duration: 4 sec, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 21''': MP -50; For 210 seconds, prevent from getting Knock-backed with success rate 72%.  
*'''Level 21''': MP Cost: 68, Duration: 4 sec, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 22''': MP -50; For 220 seconds, prevent from getting Knock-backed with success rate 74%.  
*'''Level 22''': MP Cost: 68, Duration: 4 sec, Damage: 196%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 23''': MP -50; For 230 seconds, prevent from getting Knock-backed with success rate 76%.  
*'''Level 23''': MP Cost: 68, Duration: 4 sec, Damage: 199%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 24''': MP -50; For 240 seconds, prevent from getting Knock-backed with success rate 78%.  
*'''Level 24''': MP Cost: 72, Duration: 4 sec, Damage: 202%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 25''': MP -55; For 250 seconds, prevent from getting Knock-backed with success rate 80%.  
*'''Level 25''': MP Cost: 72, Duration: 4 sec, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 26''': MP -55; For 260 seconds, prevent from getting Knock-backed with success rate 82%.  
*'''Level 26''': MP Cost: 72, Duration: 4 sec, Damage: 208%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 27''': MP -55; For 270 seconds, prevent from getting Knock-backed with success rate 84%.  
*'''Level 27''': MP Cost: 76, Duration: 4 sec, Damage: 211%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 28''': MP -55; For 280 seconds, prevent from getting Knock-backed with success rate 86%.  
*'''Level 28''': MP Cost: 76, Duration: 4 sec, Damage: 214%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 29''': MP -55; For 290 seconds, prevent from getting Knock-backed with success rate 88%.  
*'''Level 29''': MP Cost: 76, Duration: 4 sec, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 30''': MP -60; For 300 seconds, prevent from getting Knock-backed with success rate 90%.
*'''Level 30: MP Cost: 80, Duration: 4 sec, Damage: 220%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec'''
|}}
*''Level 31'': MP Cost: 80, Duration: 4 sec, Damage: 223%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*''Level 32'': MP Cost: 80, Duration: 4 sec, Damage: 226%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
}}


{{MapleStory/Skill desc|Battle Mage4|Twister Spin|You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown.|You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown.|
{{MapleStory/Skill desc|Wild Hunter 4|Extended Magazine|Attach a special Resistance magazine to your Crossbow to hold stronger bolts.||
*'''Level 1''': MP -70; For 10 seconds, strike with 565% Damage on any number of monsters. 60 second cooldown.
*'''Level 1''': MP Cost: 40, Damage: +1%, Duration: 35 sec, All stats: +1
*'''Level 2''': MP -70; For 10 seconds, strike with 580% Damage on any number of monsters. 60 second cooldown.
*'''Level 2''': MP Cost: 40, Damage: +1%, Duration: 40 sec, All stats: +2
*'''Level 3''': MP -70; For 10 seconds, strike with 595% Damage on any number of monsters. 58 second cooldown.
*'''Level 3''': MP Cost: 40, Damage: +2%, Duration: 45 sec, All stats: +3
*'''Level 4''': MP -70; For 10 seconds, strike with 610% Damage on any number of monsters. 58 second cooldown.
*'''Level 4''': MP Cost: 40, Damage: +2%, Duration: 50 sec, All stats: +4
*'''Level 5''': MP -70; For 10 seconds, strike with 625% Damage on any number of monsters. 58 second cooldown.
*'''Level 5''': MP Cost: 40, Damage: +3%, Duration: 55 sec, All stats: +5
*'''Level 6''': MP -80; For 12 seconds, strike with 640% Damage on any number of monsters. 56 second cooldown.
*'''Level 6''': MP Cost: 40, Damage: +3%, Duration: 60 sec, All stats: +6
*'''Level 7''': MP -80; For 12 seconds, strike with 655% Damage on any number of monsters. 56 second cooldown.
*'''Level 7''': MP Cost: 40, Damage: +4%, Duration: 65 sec, All stats: +7
*'''Level 8''': MP -80; For 12 seconds, strike with 670% Damage on any number of monsters. 56 second cooldown.
*'''Level 8''': MP Cost: 40, Damage: +4%, Duration: 70 sec, All stats: +8
*'''Level 9''': MP -80; For 12 seconds, strike with 685% Damage on any number of monsters. 54 second cooldown.
*'''Level 9''': MP Cost: 40, Damage: +5%, Duration: 75 sec, All stats: +9
*'''Level 10''': MP -80; For 12 seconds, strike with 700% Damage on any number of monsters. 54 second cooldown.
*'''Level 10''': MP Cost: 40, Damage: +5%, Duration: 80 sec, All stats: +10
*'''Level 11''': MP -90; For 12 seconds, strike with 715% Damage on any number of monsters. 54 second cooldown.
*'''Level 11''': MP Cost: 40, Damage: +6%, Duration: 85 sec, All stats: +11
*'''Level 12''': MP -90; For 14 seconds, strike with 730% Damage on any number of monsters. 52 second cooldown.
*'''Level 12''': MP Cost: 40, Damage: +6%, Duration: 90 sec, All stats: +12
*'''Level 13''': MP -90; For 14 seconds, strike with 745% Damage on any number of monsters. 52 second cooldown.
*'''Level 13''': MP Cost: 40, Damage: +7%, Duration: 95 sec, All stats: +13
*'''Level 14''': MP -90; For 14 seconds, strike with 760% Damage on any number of monsters. 52 second cooldown.
*'''Level 14''': MP Cost: 40, Damage: +7%, Duration: 100 sec, All stats: +14
*'''Level 15''': MP -90; For 14 seconds, strike with 775% Damage on any number of monsters. 50 second cooldown.
*'''Level 15''': MP Cost: 40, Damage: +8%, Duration: 105 sec, All stats: +15
*'''Level 16''': MP -100; For 14 seconds, strike with 790% Damage on any number of monsters. 50 second cooldown.
*'''Level 16''': MP Cost: 40, Damage: +8%, Duration: 110 sec, All stats: +16
*'''Level 17''': MP -100; For 14 seconds, strike with 805% Damage on any number of monsters. 50 second cooldown.
*'''Level 17''': MP Cost: 40, Damage: +9%, Duration: 115 sec, All stats: +17
*'''Level 18''': MP -100; For 16 seconds, strike with 820% Damage on any number of monsters. 48 second cooldown.
*'''Level 18''': MP Cost: 40, Damage: +9%, Duration: 120 sec, All stats: +18
*'''Level 19''': MP -100; For 16 seconds, strike with 835% Damage on any number of monsters. 48 second cooldown.
*'''Level 19''': MP Cost: 40, Damage: +10%, Duration: 125 sec, All stats: +19
*'''Level 20''': MP -100; For 16 seconds, strike with 850% Damage on any number of monsters. 48 second cooldown.
*'''Level 20: MP Cost: 40, Damage: +10%, Duration: 130 sec, All stats: +20'''
*'''Level 21''': MP -110; For 16 seconds, strike with 865% Damage on any number of monsters. 46 second cooldown.
*''Level 21'': MP Cost: 40, Damage: +11%, Duration: 135 sec, All stats: +21
*'''Level 22''': MP -110; For 16 seconds, strike with 880% Damage on any number of monsters. 46 second cooldown.
*''Level 22'': MP Cost: 40, Damage: +11%, Duration: 140 sec, All stats: +22
*'''Level 23''': MP -110; For 16 seconds, strike with 895% Damage on any number of monsters. 46 second cooldown.
}}
*'''Level 24''': MP -110; For 18 seconds, strike with 910% Damage on any number of monsters. 44 second cooldown.
*'''Level 25''': MP -110; For 18 seconds, strike with 925% Damage on any number of monsters. 44 second cooldown.
*'''Level 26''': MP -120; For 18 seconds, strike with 940% Damage on any number of monsters. 44 second cooldown.
*'''Level 27''': MP -120; For 18 seconds, strike with 955% Damage on any number of monsters. 42 second cooldown.
*'''Level 28''': MP -120; For 18 seconds, strike with 970% Damage on any number of monsters. 42 second cooldown.
*'''Level 29''': MP -120; For 18 seconds, strike with 985% Damage on any number of monsters. 42 second cooldown.
*'''Level 30''': MP -120; For 20 seconds, strike with 1000% Damage on any number of monsters. 40 second cooldown.
|MS Skill Cyclone.png}}


{{MapleStory/Skill desc|Battle Mage4|Dark Genesis|Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.|Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.|
===Hyper Skills===
*'''Level 1''': MP -300; Attack 15 monsters with 1220% Damage, Has a 32% chance of stun for 2 seconds. All Darkness attacks increased by 2% Damage permanently. Cooldown of 60 seconds.
====Stat Enhancers====
*'''Level 2''': MP -300; Attack 15 monsters with 1240% Damage, Has a 34% chance of stun for 2 seconds. All Darkness attacks increased by 4% Damage permanently. Cooldown of 58 seconds.
{{MapleStory/skill
*'''Level 3''': MP -300; Attack 15 monsters with 1260% Damage, Has a 36% chance of stun for 2 seconds. All Darkness attacks increased by 6% Damage permanently. Cooldown of 58 seconds.
|name=Hyper Strength
*'''Level 4''': MP -300; Attack 15 monsters with 1280% Damage, Has a 38% chance of stun for 2 seconds. All Darkness attacks increased by 8% Damage permanently. Cooldown of 56 seconds.
|tooltip=Permanently increases STR.
*'''Level 5''': MP -300; Attack 15 monsters with 1300% Damage, Has a 40% chance of stun for 2 seconds. All Darkness attacks increased by 10% Damage permanently. Cooldown of 56 seconds.
|requirement=Unlocked at level 140
*'''Level 6''': MP -300; Attack 15 monsters with 1320% Damage, Has a 42% chance of stun for 2 seconds. All Darkness attacks increased by 12% Damage permanently. Cooldown of 54 seconds.
}}
*'''Level 7''': MP -300; Attack 15 monsters with 1340% Damage, Has a 44% chance of stun for 2 seconds. All Darkness attacks increased by 14% Damage permanently. Cooldown of 54 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 8''': MP -300; Attack 15 monsters with 1360% Damage, Has a 46% chance of stun for 2 seconds. All Darkness attacks increased by 16% Damage permanently. Cooldown of 52 seconds.
! width=50px | Level
*'''Level 9''': MP -300; Attack 15 monsters with 1380% Damage, Has a 48% chance of stun for 2 seconds. All Darkness attacks increased by 18% Damage permanently. Cooldown of 52 seconds.
! width=100px | STR
*'''Level 10''': MP -300; Attack 15 monsters with 1400% Damage, Has a 50% chance of stun for 2 seconds. All Darkness attacks increased by 20% Damage permanently. Cooldown of 50 seconds.
|-
*'''Level 11''': MP -300; Attack 15 monsters with 1420% Damage, Has a 52% chance of stun for 3 seconds. All Darkness attacks increased by 22% Damage permanently. Cooldown of 50 seconds.
! 1
*'''Level 12''': MP -300; Attack 15 monsters with 1440% Damage, Has a 54% chance of stun for 3 seconds. All Darkness attacks increased by 24% Damage permanently. Cooldown of 48 seconds.
| bgcolor=E6E6FA | +50
*'''Level 13''': MP -300; Attack 15 monsters with 1460% Damage, Has a 56% chance of stun for 3 seconds. All Darkness attacks increased by 26% Damage permanently. Cooldown of 48 seconds.
|}{{MapleStory/skill|end}}
*'''Level 14''': MP -300; Attack 15 monsters with 1480% Damage, Has a 58% chance of stun for 3 seconds. All Darkness attacks increased by 28% Damage permanently. Cooldown of 46 seconds.
*'''Level 15''': MP -300; Attack 15 monsters with 1500% Damage, Has a 60% chance of stun for 3 seconds. All Darkness attacks increased by 30% Damage permanently. Cooldown of 46 seconds.
*'''Level 16''': MP -300; Attack 15 monsters with 1520% Damage, Has a 62% chance of stun for 3 seconds. All Darkness attacks increased by 32% Damage permanently. Cooldown of 44 seconds.
*'''Level 17''': MP -300; Attack 15 monsters with 1540% Damage, Has a 64% chance of stun for 3 seconds. All Darkness attacks increased by 34% Damage permanently. Cooldown of 44 seconds.
*'''Level 18''': MP -300; Attack 15 monsters with 1560% Damage, Has a 66% chance of stun for 3 seconds. All Darkness attacks increased by 36% Damage permanently. Cooldown of 42 seconds.
*'''Level 19''': MP -300; Attack 15 monsters with 1580% Damage, Has a 68% chance of stun for 3 seconds. All Darkness attacks increased by 38% Damage permanently. Cooldown of 42 seconds.
*'''Level 20''': MP -300; Attack 15 monsters with 1600% Damage, Has a 70% chance of stun for 3 seconds. All Darkness attacks increased by 40% Damage permanently. Cooldown of 40 seconds.
*'''Level 21''': MP -300; Attack 15 monsters with 1620% Damage, Has a 72% chance of stun for 4 seconds. All Darkness attacks increased by 42% Damage permanently. Cooldown of 40 seconds.
*'''Level 22''': MP -300; Attack 15 monsters with 1640% Damage, Has a 74% chance of stun for 4 seconds. All Darkness attacks increased by 44% Damage permanently. Cooldown of 38 seconds.
*'''Level 23''': MP -300; Attack 15 monsters with 1660% Damage, Has a 76% chance of stun for 4 seconds. All Darkness attacks increased by 46% Damage permanently. Cooldown of 38 seconds.
*'''Level 24''': MP -300; Attack 15 monsters with 1680% Damage, Has a 78% chance of stun for 4 seconds. All Darkness attacks increased by 48% Damage permanently. Cooldown of 36 seconds.
*'''Level 25''': MP -300; Attack 15 monsters with 1700% Damage, Has a 80% chance of stun for 4 seconds. All Darkness attacks increased by 50% Damage permanently. Cooldown of 36 seconds.
*'''Level 26''': MP -300; Attack 15 monsters with 1720% Damage, Has a 82% chance of stun for 4 seconds. All Darkness attacks increased by 52% Damage permanently. Cooldown of 34 seconds.
*'''Level 27''': MP -300; Attack 15 monsters with 1740% Damage, Has a 84% chance of stun for 4 seconds. All Darkness attacks increased by 54% Damage permanently. Cooldown of 34 seconds.
*'''Level 28''': MP -300; Attack 15 monsters with 1760% Damage, Has a 86% chance of stun for 4 seconds. All Darkness attacks increased by 56% Damage permanently. Cooldown of 32 seconds.
*'''Level 29''': MP -300; Attack 15 monsters with 1780% Damage, Has a 88% chance of stun for 4 seconds. All Darkness attacks increased by 58% Damage permanently. Cooldown of 32 seconds.
*'''Level 30''': MP -300; Attack 15 monsters with 1800% Damage, Has a 90% chance of stun for 4 seconds. All Darkness attacks increased by 60% Damage permanently. Cooldown of 30 seconds.
|}}


{{MapleStory/Skill desc|Battle Mage4|Party Shield|Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.|Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.
{{MapleStory/skill
*'''Cooldown''': 7 minutes.|
|name=Hyper Dexterity
*'''Level 1''': MP -66; Shelter allies for 11 seconds.
|tooltip=Permanently increases DEX.
*'''Level 2''': MP -66; Shelter allies for 12 seconds.
|requirement=Unlocked at level 140
*'''Level 3''': MP -66; Shelter allies for 13 seconds.
}}
*'''Level 4''': MP -66; Shelter allies for 14 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -66; Shelter allies for 15 seconds.
! width=50px | Level
*'''Level 6''': MP -70; Shelter allies for 16 seconds.
! width=100px | DEX
*'''Level 7''': MP -70; Shelter allies for 17 seconds.
|-
*'''Level 8''': MP -70; Shelter allies for 18 seconds.
! 1
*'''Level 9''': MP -70; Shelter allies for 19 seconds.
| bgcolor=E6E6FA | +50
*'''Level 10''': MP -70; Shelter allies for 20 seconds.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -74; Shelter allies for 21 seconds.
*'''Level 12''': MP -74; Shelter allies for 22 seconds.
*'''Level 13''': MP -74; Shelter allies for 23 seconds.
*'''Level 14''': MP -74; Shelter allies for 24 seconds.
*'''Level 15''': MP -74; Shelter allies for 25 seconds.
*'''Level 16''': MP -78; Shelter allies for 26 seconds.
*'''Level 17''': MP -78; Shelter allies for 27 seconds.
*'''Level 18''': MP -78; Shelter allies for 28 seconds.
*'''Level 19''': MP -78; Shelter allies for 29 seconds.
*'''Level 20''': MP -78; Shelter allies for 30 seconds.
|MS Skill Shelter.png}}


===Wild Hunter===
{{MapleStory/skill
====First Job====
|name=Hyper Intelligence
{{MapleStory/Skill desc|Wild Hunter1|Triple Shot|Fire three arrows at a monster to inflict damage.|Fire three arrows at a monster to inflict damage. The skill can be used while on a the jaguar.|
|tooltip=Permanently increases INT.
*'''Level 1''': MP -6; 71% Damage.
|requirement=Unlocked at level 140
*'''Level 2''': MP -6; 72% Damage.
}}
*'''Level 3''': MP -7; 73% Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -7; 74% Damage.
! width=50px | Level
*'''Level 5''': MP -8; 75% Damage.
! width=100px | INT
*'''Level 6''': MP -8; 76% Damage.
|-
*'''Level 7''': MP -9; 77% Damage.
! 1
*'''Level 8''': MP -9; 78% Damage.
| bgcolor=E6E6FA | +50
*'''Level 9''': MP -10; 79% Damage.
|}{{MapleStory/skill|end}}
*'''Level 10''': MP -10; 80% Damage.
*'''Level 11''': MP -11; 81% Damage.
*'''Level 12''': MP -11; 82% Damage.
*'''Level 13''': MP -12; 83% Damage.
*'''Level 14''': MP -12; 84% Damage.
*'''Level 15''': MP -13; 85% Damage.
*'''Level 16''': MP -13; 86% Damage.
*'''Level 17''': MP -14; 87% Damage.
*'''Level 18''': MP -14; 88% Damage.
*'''Level 19''': MP -15; 89% Damage.
*'''Level 20''': MP -15; 90% Damage.
|}}


{{MapleStory/Skill desc|Wild Hunter1|Jaguar Riding|Hop on a Jaguar to increase speed and evasion rate.|Hop on a Jaguar to increase speed and evasion rate. The jaguar acts as a mount.|
{{MapleStory/skill
*'''Level 1''': MP -20; +12% HP with 12% critical chance, +60 speed, +10 evasion.
|name=Hyper Luck
*'''Level 2''': MP -20; +14% HP with 14% critical chance, +60 speed, +20 evasion.
|tooltip=Permanently increases LUK.
*'''Level 3''': MP -20; +16% HP with 16% critical chance, +60 speed, +30 evasion.
|requirement=Unlocked at level 140
*'''Level 4''': MP -20; +18% HP with 18% critical chance, +60 speed, +40 evasion.
}}
*'''Level 5''': MP -20; +20% HP with 20% critical chance, +60 speed, +50 evasion.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -20; +22% HP with 22% critical chance, +60 speed, +60 evasion.
! width=50px | Level
*'''Level 7''': MP -20; +24% HP with 24% critical chance, +60 speed, +70 evasion.
! width=100px | LUK
*'''Level 8''': MP -20; +26% HP with 26% critical chance, +60 speed, +80 evasion.
|-
*'''Level 9''': MP -20; +28% HP with 28% critical chance, +60 speed, +90 evasion.
! 1
*'''Level 10''': MP -20; +30% HP with 30% critical chance, +60 speed, +100 evasion.
| bgcolor=E6E6FA | +50
*'''Level 11''': MP -20; +32% HP with 32% critical chance, +60 speed, +110 evasion.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -20; +34% HP with 34% critical chance, +60 speed, +120 evasion.
*'''Level 13''': MP -20; +36% HP with 36% critical chance, +60 speed, +130 evasion.
*'''Level 14''': MP -20; +38% HP with 38% critical chance, +60 speed, +140 evasion.
*'''Level 15''': MP -20; +40% HP with 40% critical chance, +60 speed, +150 evasion.
|MS Skill Jaguar Ride.png}}


{{MapleStory/Skill desc|Wild Hunter|Double Jump|Use your Jaguar to make a double leap from the ground.|Use your Jaguar to make a double leap from the ground. Press the assigned hotkey while in air to perform a double jump. Similar to the Thief alignment class [[MapleStory/Thief Guide/Skills#Hermit|Flash Jump]]. Acts in the same way being a mid air boost.|
{{MapleStory/skill
*'''Level 1''': MP -28; to double jump.
|name=Hyper Jump
*'''Level 2''': MP -26; to double jump.
|tooltip=Permanently increases Jump.
*'''Level 3''': MP -24; to double jump.
|requirement=Unlocked at level 146
*'''Level 4''': MP -22; to double jump.
}}
*'''Level 5''': MP -20; to double jump.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -18; to double jump.
! width=50px | Level
*'''Level 7''': MP -16; to double jump.
! width=100px | Jump
*'''Level 8''': MP -14; to double jump.
|-
*'''Level 9''': MP -12; to double jump.
! 1
*'''Level 10''': MP -10; to double jump.
| bgcolor=E6E6FA | +10
|}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter|Crossbow Booster|Crossbow Booster temporarily increases weapon attack speed for a crossbow.|Crossbow Booster temporarily increases weapon attack speed for a crossbow.|
{{MapleStory/skill
*'''Level 1''': MP -30; for 10 seconds, weapon speed -1.
|name=Hyper Speed
*'''Level 2''': MP -29; for 20 seconds, weapon speed -1.
|tooltip=Permanently increases Movement Speed.
*'''Level 3''': MP -28; for 30 seconds, weapon speed -1.
|requirement=Unlocked at level 152
*'''Level 4''': MP -27; for 40 seconds, weapon speed -1.
}}
*'''Level 5''': MP -26; for 50 seconds, weapon speed -1.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -25; for 60 seconds, weapon speed -1.
! width=50px | Level
*'''Level 7''': MP -24; for 70 seconds, weapon speed -1.
! width=100px | Movement Speed
*'''Level 8''': MP -23; for 80 seconds, weapon speed -1.
|-
*'''Level 9''': MP -22; for 90 seconds, weapon speed -1.
! 1
*'''Level 10''': MP -21; for 100 seconds, weapon speed -1.
| bgcolor=E6E6FA | +10
*'''Level 11''': MP -20; for 110 seconds, weapon speed -2.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -19; for 120 seconds, weapon speed -2.
*'''Level 13''': MP -18; for 130 seconds, weapon speed -2.
*'''Level 14''': MP -17; for 140 seconds, weapon speed -2.
*'''Level 15''': MP -16; for 150 seconds, weapon speed -2.
*'''Level 16''': MP -15; for 160 seconds, weapon speed -2.
*'''Level 17''': MP -14; for 170 seconds, weapon speed -2.
*'''Level 18''': MP -13; for 180 seconds, weapon speed -2.
*'''Level 19''': MP -12; for 190 seconds, weapon speed -2.
*'''Level 20''': MP -11; for 200 seconds, weapon speed -2.
|}}


====Second Job====
{{MapleStory/skill
{{MapleStory/Skill desc|Wild Hunter2|Crossbow Mastery|Crossbow Mastery increases the ''mastery'', or the minimum damage dealt, for arrows fired from a crossbow. This skill also increases accuracy when a crossbow is wielded.|Increases the crossbow mastery and accuracy. It only applies when a crossbow is in hand.|
|name=Hyper Accuracy
*'''Level 1''': 12% crossbow mastery, +3 accuracy
|tooltip=Permanently increases Accuracy.
*'''Level 2''': 14% crossbow mastery, +6 accuracy
|requirement=Unlocked at level 158
*'''Level 3''': 16% crossbow mastery, +9 accuracy
}}
*'''Level 4''': 18% crossbow mastery, +12 accuracy
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 20% crossbow mastery, +15 accuracy
! width=50px | Level
*'''Level 6''': 22% crossbow mastery, +18 accuracy
! width=100px | Accuracy
*'''Level 7''': 24% crossbow mastery, +21 accuracy
|-
*'''Level 8''': 26% crossbow mastery, +24 accuracy
! 1
*'''Level 9''': 28% crossbow mastery, +27 accuracy
| bgcolor=E6E6FA | +20%
*'''Level 10''': 30% crossbow mastery, +30 accuracy
|}{{MapleStory/skill|end}}
*'''Level 11''': 32% crossbow mastery, +33 accuracy
*'''Level 12''': 34% crossbow mastery, +36 accuracy
*'''Level 13''': 36% crossbow mastery, +39 accuracy
*'''Level 14''': 38% crossbow mastery, +42 accuracy
*'''Level 15''': 40% crossbow mastery, +45 accuracy
*'''Level 16''': 42% crossbow mastery, +48 accuracy
*'''Level 17''': 44% crossbow mastery, +51 accuracy
*'''Level 18''': 46% crossbow mastery, +54 accuracy
*'''Level 19''': 48% crossbow mastery, +57 accuracy
*'''Level 20''': 50% crossbow mastery, +60 accuracy
|}}  


{{MapleStory/Skill desc|Wild Hunter2|Final Attack|When attacking, this skill has a set chance to give a additional percentage of damage to the final strike.|When attacking, this skill has a set chance to give a additional percentage of damage to the final strike.
{{MapleStory/skill
*'''Requires Level 3 [[#Crossbow Mastery|Crossbow Mastery]]'''.|
|name=Hyper Defense
*'''Level 1''': 2% Success rate, final attack damage 100%
|tooltip=Permanently increases Weapon DEF.
*'''Level 2''': 4% Success rate, final attack damage 105%
|requirement=Unlocked at level 165
*'''Level 3''': 6% Success rate, final attack damage 105%
}}
*'''Level 4''': 8% Success rate, final attack damage 110%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 10% Success rate, final attack damage 110%
! width=50px | Level
*'''Level 6''': 12% Success rate, final attack damage 115%
! width=100px | Weapon DEF
*'''Level 7''': 14% Success rate, final attack damage 115%
|-
*'''Level 8''': 16% Success rate, final attack damage 120%
! 1
*'''Level 9''': 18% Success rate, final attack damage 120%
| bgcolor=E6E6FA | +500
*'''Level 10''': 20% Success rate, final attack damage 125%
|}{{MapleStory/skill|end}}
*'''Level 11''': 22% Success rate, final attack damage 125%
*'''Level 12''': 24% Success rate, final attack damage 130%
*'''Level 13''': 26% Success rate, final attack damage 130%
*'''Level 14''': 28% Success rate, final attack damage 135%
*'''Level 15''': 30% Success rate, final attack damage 135%
*'''Level 16''': 32% Success rate, final attack damage 140%
*'''Level 17''': 34% Success rate, final attack damage 140%
*'''Level 18''': 36% Success rate, final attack damage 145%
*'''Level 19''': 38% Success rate, final attack damage 145%
*'''Level 20''': 40% Success rate, final attack damage 150%
|}}


{{MapleStory/Skill desc|Wild Hunter2|Bomb Shot|Fire an arrow hocked up to a spring. It will launch with enough power to puncture up to 6 monsters.|Fire an arrow hocked up to a spring. It will launch with enough power to puncture up to 6 monsters. Similar to Hunter's [[MapleStory/Bowman Guide/Skills#Hunter|Bomb Arrow]] and Crossbowman's [[MapleStory/Bowman Guide/Skills#Crossbowman|Iron Arrow]].|
{{MapleStory/skill
*'''Level 1''': MP -14; 253% Damage, at an 22% probability of stunning.
|name=Hyper Magic Defense
*'''Level 2''': MP -14; 256% Damage, at an 24% probability of stunning.
|tooltip=Permanently increases Magic DEF.
*'''Level 3''': MP -14; 259% Damage, at an 26% probability of stunning.
|requirement=Unlocked at level 174
*'''Level 4''': MP -14; 262% Damage, at an 28% probability of stunning.
}}
*'''Level 5''': MP -14; 265% Damage, at an 30% probability of stunning.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -16; 268% Damage, at an 32% probability of stunning.
! width=50px | Level
*'''Level 7''': MP -16; 271% Damage, at an 34% probability of stunning.
! width=100px | Magic DEF
*'''Level 8''': MP -16; 274% Damage, at an 36% probability of stunning.
|-
*'''Level 9''': MP -16; 277% Damage, at an 38% probability of stunning.
! 1
*'''Level 10''': MP -16; 280% Damage, at an 40% probability of stunning.
| bgcolor=E6E6FA | +500
*'''Level 11''': MP -18; 283% Damage, at an 42% probability of stunning.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -18; 286% Damage, at an 44% probability of stunning.
*'''Level 13''': MP -18; 289% Damage, at an 46% probability of stunning.
*'''Level 14''': MP -18; 292% Damage, at an 48% probability of stunning.
*'''Level 15''': MP -18; 295% Damage, at an 50% probability of stunning.
*'''Level 16''': MP -20; 298% Damage, at an 52% probability of stunning.
*'''Level 17''': MP -20; 301% Damage, at an 54% probability of stunning.
*'''Level 18''': MP -20; 304% Damage, at an 56% probability of stunning.
*'''Level 19''': MP -20; 307% Damage, at an 58% probability of stunning.
*'''Level 20''': MP -20; 310% Damage, at an 60% probability of stunning.
|MS Skill Spring Shot.png}}


{{MapleStory/Skill desc|Wild Hunter2|Jaguar Roar|Let your jaguar roar in the face of a monster to discourage and stun it.|Let your jaguar roar in the face of a monster to discourage and stun it.
{{MapleStory/skill
*'''Static 6 enemy attack.''|
|name=Hyper Fury
*'''Level 1''': MP -15; 154% damage, 255 knockback distance, for 3 second stun.
|tooltip=Permanently increases Max DF (useless for Thieves).
*'''Level 2''': MP -15; 158% damage, 260 knockback distance, for 3 second stun.
|requirement=Unlocked at level 180
*'''Level 3''': MP -16; 162% damage, 265 knockback distance, for 3 second stun.
}}
*'''Level 4''': MP -16; 166% damage, 270 knockback distance, for 3 second stun.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -17; 170% damage, 275 knockback distance, for 3 second stun.
! width=50px | Level
*'''Level 6''': MP -17; 174% damage, 280 knockback distance, for 3 second stun.
! width=100px | Max DF
*'''Level 7''': MP -18; 178% damage, 285 knockback distance, for 3 second stun.
|-
*'''Level 8''': MP -18; 182% damage, 290 knockback distance, for 3 second stun.
! 1
*'''Level 9''': MP -19; 186% damage, 295 knockback distance, for 3 second stun.
| bgcolor=E6E6FA | +50
*'''Level 10''': MP -19; 190% damage, 300 knockback distance, for 3 second stun.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -20; 194% damage, 305 knockback distance, for 4 second stun.
*'''Level 12''': MP -20; 198% damage, 310 knockback distance, for 4 second stun.
*'''Level 13''': MP -21; 202% damage, 315 knockback distance, for 4 second stun.
*'''Level 14''': MP -21; 206% damage, 320 knockback distance, for 4 second stun.
*'''Level 15''': MP -22; 210% damage, 325 knockback distance, for 4 second stun.
*'''Level 16''': MP -22; 214% damage, 330 knockback distance, for 4 second stun.
*'''Level 17''': MP -23; 218% damage, 335 knockback distance, for 4 second stun.
*'''Level 18''': MP -23; 222% damage, 340 knockback distance, for 4 second stun.
*'''Level 19''': MP -24; 226% damage, 345 knockback distance, for 4 second stun.
*'''Level 20''': MP -24; 230% damage, 350 knockback distance, for 4 second stun.
|}}


{{MapleStory/Skill desc|Wild Hunter2|Soul Arrow|Soul Arrow allows the caster to temporarily fire arrows from a crossbow without consuming any projectiles. Attack bonuses from held arrows, if available, are void.|Temporarily allows the character to fire crossbow arrows without using up the arrows, as well as use skills that use arrows. Only works with a crossbow in hand. Weaker then its counterpart [[MapleStory/Bowman Guide/Skills#Hunter|Soul Arrows]].|  
{{MapleStory/skill
*'''Level 1''': MP -11; 30 seconds
|name=Hyper Mana
*'''Level 2''': MP -12; 60 seconds
|tooltip=Permanently increases Max MP.
*'''Level 3''': MP -13; 90 seconds
|requirement=Unlocked at level 186
*'''Level 4''': MP -14; 120 seconds
}}
*'''Level 5''': MP -15; 150 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -16; 180 seconds
! width=50px | Level
*'''Level 7''': MP -17; 210 seconds
! width=100px | Max MP
*'''Level 8''': MP -18; 240 seconds
|-
*'''Level 9''': MP -19; 270 seconds
! 1
*'''Level 10''': MP -20; 300 seconds
| bgcolor=E6E6FA | +15%
|MS Skill Soul Arrow.png}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Mine|Every so often drop a landmine. When the enemy steps on the landmine it explodes.|Every so often drop a landmine. When the enemy steps on the landmine it explodes. |
{{MapleStory/skill
*'''Level 1''': MP -15; continuously drops mines for 43 seconds; 185% damage.
|name=Hyper Health
*'''Level 2''': MP -15; continuously drops mines for 46 seconds; 190% damage.
|tooltip=Permanently increases Max HP.
*'''Level 3''': MP -15; continuously drops mines for 49 seconds; 195% damage.
|requirement=Unlocked at level 192
*'''Level 4''': MP -15; continuously drops mines for 52 seconds; 200% damage.
}}
*'''Level 5''': MP -15; continuously drops mines for 55 seconds; 205% damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -19; continuously drops mines for 58 seconds; 210% damage.
! width=50px | Level
*'''Level 7''': MP -19; continuously drops mines for 61 seconds; 215% damage.
! width=100px | Max HP
*'''Level 8''': MP -19; continuously drops mines for 64 seconds; 220% damage.
|-
*'''Level 9''': MP -19; continuously drops mines for 67 seconds; 225% damage.
! 1
*'''Level 10''': MP -19; continuously drops mines for 70 seconds; 230% damage.
| bgcolor=E6E6FA | +15%
*'''Level 11''': MP -23; continuously drops mines for 73 seconds; 235% damage.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -23; continuously drops mines for 76 seconds; 240% damage.
*'''Level 13''': MP -23; continuously drops mines for 79 seconds; 245% damage.
*'''Level 14''': MP -23; continuously drops mines for 82 seconds; 250% damage.
*'''Level 15''': MP -23; continuously drops mines for 85 seconds; 255% damage.
*'''Level 16''': MP -27; continuously drops mines for 88 seconds; 260% damage.
*'''Level 17''': MP -27; continuously drops mines for 91 seconds; 265% damage.
*'''Level 18''': MP -27; continuously drops mines for 94 seconds; 270% damage.
*'''Level 19''': MP -27; continuously drops mines for 97 seconds; 275% damage.
*'''Level 20''': MP -27; continuously drops mines for 100 seconds; 280% damage.
|}}


{{MapleStory/Skill desc|Wild Hunter2|Swallow|Use your jaguar to consume enemies. After, press the hotkey again to spit back out the monster and hit 6 enemies, or keep the monster in to receive a buff.|Use your jaguar to consume enemies. After, press the hotkey again to spit back out the monster and hit 6 enemies, or keep the monster in to receive a buff.
{{MapleStory/skill
*'''Cooldown''': 30 seconds|
|name=Hyper Critical
*'''Level 1''': MP -11; Swallow an enemy; 420% Spit damage; 25 second buff duration.
|tooltip=Permanently increases Critical Rate.
*'''Level 2''': MP -11; Swallow an enemy; 440% Spit damage; 30 second buff duration.
|requirement=Unlocked at level 198
*'''Level 3''': MP -11; Swallow an enemy; 460% Spit damage; 35 second buff duration.
|bump=1
*'''Level 4''': MP -11; Swallow an enemy; 480% Spit damage; 40 second buff duration.
}}
*'''Level 5''': MP -11; Swallow an enemy; 500% Spit damage; 45 second buff duration.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -13; Swallow an enemy; 520% Spit damage; 50 second buff duration.
! width=50px | Level
*'''Level 7''': MP -13; Swallow an enemy; 540% Spit damage; 55 second buff duration.
! width=100px | Critical Rate
*'''Level 8''': MP -13; Swallow an enemy; 560% Spit damage; 60 second buff duration.
|-
*'''Level 9''': MP -13; Swallow an enemy; 580% Spit damage; 65 second buff duration.
! 1
*'''Level 10''': MP -13; Swallow an enemy; 600% Spit damage; 70 second buff duration.
| bgcolor=E6E6FA | +10%
*'''Level 11''': MP -15; Swallow an enemy; 620% Spit damage; 75 second buff duration.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -15; Swallow an enemy; 640% Spit damage; 80 second buff duration.
*'''Level 13''': MP -15; Swallow an enemy; 660% Spit damage; 85 second buff duration.
*'''Level 14''': MP -15; Swallow an enemy; 680% Spit damage; 90 second buff duration.
*'''Level 15''': MP -15; Swallow an enemy; 700% Spit damage; 95 second buff duration.
*'''Level 16''': MP -17; Swallow an enemy; 720% Spit damage; 100 second buff duration.
*'''Level 17''': MP -17; Swallow an enemy; 740% Spit damage; 105 second buff duration.
*'''Level 18''': MP -17; Swallow an enemy; 760% Spit damage; 110 second buff duration.
*'''Level 19''': MP -17; Swallow an enemy; 780% Spit damage; 115 second buff duration.
*'''Level 20''': MP -17; Swallow an enemy; 800% Spit damage; 120 second buff duration.
|}}


====Third Job====
====Skill Enhancers====
{{MapleStory/Skill desc|Wild Hunter3|Riding Mastery|Increase your jaguar's efficiency.|Increase your jaguar's efficiency.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Rapid Attack|Boosts the Feline Berserk Attack Speed bonus.|Required level: 143|
*'''Level 1''': +1 Riding Speed, +2% Damage, and 3% Knockback attack.
*'''Level 1''': +1 Attack Speed
*'''Level 2''': +2 Riding Speed, +4% Damage, and 6% Knockback attack.
}}
*'''Level 3''': +3 Riding Speed, +6% Damage, and 9% Knockback attack.
*'''Level 4''': +4 Riding Speed, +8% Damage, and 12% Knockback attack.
*'''Level 5''': +5 Riding Speed, +10% Damage, and 15% Knockback attack.
*'''Level 6''': +6 Riding Speed, +12% Damage, and 18% Knockback attack.
*'''Level 7''': +7 Riding Speed, +14% Damage, and 21% Knockback attack.
*'''Level 8''': +8 Riding Speed, +16% Damage, and 24% Knockback attack.
*'''Level 9''': +9 Riding Speed, +18% Damage, and 27% Knockback attack.
*'''Level 10''': +10 Riding Speed, +20% Damage, and 30% Knockback attack.
*'''Level 11''': +11 Riding Speed, +22% Damage, and 33% Knockback attack.
*'''Level 12''': +12 Riding Speed, +24% Damage, and 36% Knockback attack.
*'''Level 13''': +13 Riding Speed, +26% Damage, and 39% Knockback attack.
*'''Level 14''': +14 Riding Speed, +28% Damage, and 42% Knockback attack.
*'''Level 15''': +15 Riding Speed, +30% Damage, and 45% Knockback attack.
*'''Level 16''': +16 Riding Speed, +32% Damage, and 48% Knockback attack.
*'''Level 17''': +17 Riding Speed, +34% Damage, and 51% Knockback attack.
*'''Level 18''': +18 Riding Speed, +36% Damage, and 54% Knockback attack.
*'''Level 19''': +19 Riding Speed, +38% Damage, and 57% Knockback attack.
*'''Level 20''': +20 Riding Speed, +40% Damage, and 60% Knockback attack.
|}}


{{MapleStory/Skill desc|Wild Hunter3|Five Shot|Launch a massive, five arrows out from your crossbow to impale a monster.|Launch a massive, five arrows out from your crossbow to impale a monster.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Extra Strike|Increases the number of attacks for Sonic Roar.|Required level: 149|
*'''Level 1''': MP -14; 82% Damage and attacks 5 times.
*'''Level 1''': Number of Attacks: +1
*'''Level 2''': MP -15; 84% Damage and attacks 5 times.
}}
*'''Level 3''': MP -15; 86% Damage and attacks 5 times.
*'''Level 4''': MP -16; 88% Damage and attacks 5 times.
*'''Level 5''': MP -16; 90% Damage and attacks 5 times.
*'''Level 6''': MP -17; 92% Damage and attacks 5 times.
*'''Level 7''': MP -17; 94% Damage and attacks 5 times.
*'''Level 8''': MP -18; 96% Damage and attacks 5 times.
*'''Level 9''': MP -18; 98% Damage and attacks 5 times.
*'''Level 10''': MP -19; 100% Damage and attacks 5 times.
*'''Level 11''': MP -19; 102% Damage and attacks 5 times.
*'''Level 12''': MP -20; 104% Damage and attacks 5 times.
*'''Level 13''': MP -20; 106% Damage and attacks 5 times.
*'''Level 14''': MP -21; 108% Damage and attacks 5 times.
*'''Level 15''': MP -21; 110% Damage and attacks 5 times.
*'''Level 16''': MP -22; 112% Damage and attacks 5 times.
*'''Level 17''': MP -22; 114% Damage and attacks 5 times.
*'''Level 18''': MP -23; 116% Damage and attacks 5 times.
*'''Level 19''': MP -23; 118% Damage and attacks 5 times.
*'''Level 20''': MP -24; 120% Damage and attacks 5 times.
*'''Level 21''': MP -24; 122% Damage and attacks 5 times.
*'''Level 22''': MP -25; 124% Damage and attacks 5 times.
*'''Level 23''': MP -25; 126% Damage and attacks 5 times.
*'''Level 24''': MP -26; 128% Damage and attacks 5 times.
*'''Level 25''': MP -26; 130% Damage and attacks 5 times.
*'''Level 26''': MP -27; 132% Damage and attacks 5 times.
*'''Level 27''': MP -27; 134% Damage and attacks 5 times.
*'''Level 28''': MP -28; 136% Damage and attacks 5 times.
*'''Level 29''': MP -28; 138% Damage and attacks 5 times.
*'''Level 30''': MP -29; 140% Damage and attacks 5 times.
|}}


{{MapleStory/Skill desc|Wild Hunter3|Crossroads|Make your jaguar rush forward to attack up to 6 enemies.|Make your jaguar rush forward to attack up to 6 enemies.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Boss Rush|Increases Boss Attack of Wild Arrow Blast.|Required level: 155|
*'''Level 1''': MP -20; Attack 6 enemies with 454% Damage. 37% Stun chance for 2 seconds.
*'''Level 1''': 20% additional damage against bosses
*'''Level 2''': MP -20; Attack 6 enemies with 458% Damage. 39% Stun chance for 2 seconds.
}}
*'''Level 3''': MP -22; Attack 6 enemies with 462% Damage. 41% Stun chance for 2 seconds.
*'''Level 4''': MP -22; Attack 6 enemies with 466% Damage. 43% Stun chance for 2 seconds.
*'''Level 5''': MP -22; Attack 6 enemies with 470% Damage. 45% Stun chance for 2 seconds.
*'''Level 6''': MP -24; Attack 6 enemies with 474% Damage. 47% Stun chance for 2 seconds.
*'''Level 7''': MP -24; Attack 6 enemies with 478% Damage. 49% Stun chance for 2 seconds.
*'''Level 8''': MP -24; Attack 6 enemies with 482% Damage. 51% Stun chance for 2 seconds.
*'''Level 9''': MP -26; Attack 6 enemies with 486% Damage. 53% Stun chance for 2 seconds.
*'''Level 10''': MP -26; Attack 6 enemies with 490% Damage. 55% Stun chance for 2 seconds.
*'''Level 11''': MP -26; Attack 6 enemies with 494% Damage. 57% Stun chance for 3 seconds.
*'''Level 12''': MP -28; Attack 6 enemies with 498% Damage. 59% Stun chance for 3 seconds.
*'''Level 13''': MP -28; Attack 6 enemies with 502% Damage. 61% Stun chance for 3 seconds.
*'''Level 14''': MP -28; Attack 6 enemies with 506% Damage. 63% Stun chance for 3 seconds.
*'''Level 15''': MP -30; Attack 6 enemies with 510% Damage. 65% Stun chance for 3 seconds.
*'''Level 16''': MP -30; Attack 6 enemies with 514% Damage. 67% Stun chance for 3 seconds.
*'''Level 17''': MP -30; Attack 6 enemies with 518% Damage. 69% Stun chance for 3 seconds.
*'''Level 18''': MP -32; Attack 6 enemies with 522% Damage. 71% Stun chance for 3 seconds.
*'''Level 19''': MP -32; Attack 6 enemies with 526% Damage. 73% Stun chance for 3 seconds.
*'''Level 20''': MP -32; Attack 6 enemies with 530% Damage. 75% Stun chance for 3 seconds.
*'''Level 21''': MP -34; Attack 6 enemies with 534% Damage. 77% Stun chance for 4 seconds.
*'''Level 22''': MP -34; Attack 6 enemies with 538% Damage. 79% Stun chance for 4 seconds.
*'''Level 23''': MP -34; Attack 6 enemies with 542% Damage. 81% Stun chance for 4 seconds.
*'''Level 24''': MP -36; Attack 6 enemies with 546% Damage. 83% Stun chance for 4 seconds.
*'''Level 25''': MP -36; Attack 6 enemies with 550% Damage. 85% Stun chance for 4 seconds.
*'''Level 26''': MP -36; Attack 6 enemies with 554% Damage. 87% Stun chance for 4 seconds.
*'''Level 27''': MP -38; Attack 6 enemies with 558% Damage. 89% Stun chance for 4 seconds.
*'''Level 28''': MP -38; Attack 6 enemies with 562% Damage. 91% Stun chance for 4 seconds.
*'''Level 29''': MP -38; Attack 6 enemies with 566% Damage. 93% Stun chance for 4 seconds.
*'''Level 30''': MP -40; Attack 6 enemies with 570% Damage. 95% Stun chance for 4 seconds.
|}}


{{MapleStory/Skill desc|Wild Hunter3|Trap|Drop a trap that attracts your enemies. When they touch the trap, they get damaged. This skill is a stationary summon similar to Outlaw's [[#Octopus|Octopus]].|Drop a trap that attracts your enemies. When they touch the trap, they get damaged. This skill is a stationary summon similar to Outlaw's [[#Octopus|Octopus]].|
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Vitality|Boosts the Feline Berserk Max HP bonus.|Required level: 162|
*'''Level 1''': MP -20; Summon the Trap for 20 seconds. HP of 4500 and deal 86% Damage.
*'''Level 1''': +20% Max HP
*'''Level 2''': MP -20; Summon the Trap for 20 seconds. HP of 5000 and deal 92% Damage.
}}
*'''Level 3''': MP -20; Summon the Trap for 25 seconds. HP of 5500 and deal 98% Damage.
*'''Level 4''': MP -20; Summon the Trap for 25 seconds. HP of 6000 and deal 104% Damage.
*'''Level 5''': MP -25; Summon the Trap for 25 seconds. HP of 6500 and deal 110% Damage.
*'''Level 6''': MP -25; Summon the Trap for 30 seconds. HP of 7000 and deal 116% Damage.
*'''Level 7''': MP -25; Summon the Trap for 30 seconds. HP of 7500 and deal 122% Damage.
*'''Level 8''': MP -25; Summon the Trap for 30 seconds. HP of 8000 and deal 128% Damage.
*'''Level 9''': MP -25; Summon the Trap for 35 seconds. HP of 8500 and deal 134% Damage.
*'''Level 10''': MP -30; Summon the Trap for 35 seconds. HP of 9000 and deal 140% Damage.
*'''Level 11''': MP -30; Summon the Trap for 35 seconds. HP of 9500 and deal 146% Damage.
*'''Level 12''': MP -30; Summon the Trap for 40 seconds. HP of 10000 and deal 152% Damage.
*'''Level 13''': MP -30; Summon the Trap for 40 seconds. HP of 10500 and deal 158% Damage.
*'''Level 14''': MP -30; Summon the Trap for 40 seconds. HP of 11000 and deal 164% Damage.
*'''Level 15''': MP -35; Summon the Trap for 45 seconds. HP of 11500 and deal 170% Damage.
*'''Level 16''': MP -35; Summon the Trap for 45 seconds. HP of 12000 and deal 176% Damage.
*'''Level 17''': MP -35; Summon the Trap for 45 seconds. HP of 12500 and deal 182% Damage.
*'''Level 18''': MP -35; Summon the Trap for 50 seconds. HP of 13000 and deal 188% Damage.
*'''Level 19''': MP -35; Summon the Trap for 50 seconds. HP of 13500 and deal 194% Damage.
*'''Level 20''': MP -40; Summon the Trap for 50 seconds. HP of 14000 and deal 200% Damage.
|}}


{{MapleStory/Skill desc|Wild Hunter3|Blind|Blind allows each arrow fired to have a chance to inflict darkness on the target, reducing its accuracy.|Blind allows each arrow fired to have a chance to inflict darkness on the target, reducing its accuracy.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Reinforce|Increases Sonic Roar damage.|Required level: 168|
*'''Level 1''': MP -20; 65 seconds; 11% success rate; -1% accuracy, 1 second darkness duration.
*'''Level 1''': Damage: +20%
*'''Level 2''': MP -21; 70 seconds; 12% success rate; -2% accuracy, 1 second darkness duration.
}}
*'''Level 3''': MP -21; 75 seconds; 13% success rate; -3% accuracy, 2 second darkness duration.
*'''Level 4''': MP -22; 80 seconds; 14% success rate; -4% accuracy, 2 second darkness duration.
*'''Level 5''': MP -22; 85 seconds; 15% success rate; -5% accuracy, 3 second darkness duration.
*'''Level 6''': MP -23; 90 seconds; 16% success rate; -6% accuracy, 3 second darkness duration.
*'''Level 7''': MP -23; 95 seconds; 17% success rate; -7% accuracy, 4 second darkness duration.
*'''Level 8''': MP -24; 100 seconds; 18% success rate; -8% accuracy, 4 second darkness duration.
*'''Level 9''': MP -24; 105 seconds; 19% success rate; -9% accuracy, 5 second darkness duration.
*'''Level 10''': MP -25; 110 seconds; 20% success rate; -10% accuracy, 5 second darkness duration.
*'''Level 11''': MP -25; 115 seconds; 21% success rate; -11% accuracy, 6 second darkness duration.
*'''Level 12''': MP -26; 120 seconds; 22% success rate; -12% accuracy, 6 second darkness duration.
*'''Level 13''': MP -26; 125 seconds; 23% success rate; -13% accuracy, 7 second darkness duration.
*'''Level 14''': MP -27; 130 seconds; 24% success rate; -14% accuracy, 7 second darkness duration.
*'''Level 15''': MP -27; 135 seconds; 25% success rate; -15% accuracy, 8 second darkness duration.
*'''Level 16''': MP -28; 140 seconds; 26% success rate; -16% accuracy, 8 second darkness duration.
*'''Level 17''': MP -28; 145 seconds; 27% success rate; -17% accuracy, 9 second darkness duration.
*'''Level 18''': MP -29; 150 seconds; 28% success rate; -18% accuracy, 9 second darkness duration.
*'''Level 19''': MP -29; 155 seconds; 29% success rate; -19% accuracy, 10 second darkness duration.
*'''Level 20''': MP -30; 160 seconds; 30% success rate; -20% accuracy, 10 second darkness duration.
|}}


{{MapleStory/Skill desc|Wild Hunter3|Silver Hawk|A silver hawk is summoned for a limited duration. The hawk will periodically attack a nearby monster and stun it at a certain success rate.|A silver hawk is summoned for a limited duration. The hawk will periodically attack a nearby monster and stun it at a certain success rate.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Guardbreak|Adds DEF Ignore effect to Wild Arrow Blast|Required level: 177|
*'''Level 1''': MP -40; Summons for 104 seconds. 155% Damage at 42% stun rate.
*'''Level 1''': 20% DEF ignored
*'''Level 2''': MP -44; Summons for 108 seconds. 160% Damage at 45% stun rate.
}}
*'''Level 3''': MP -44; Summons for 112 seconds. 165% Damage at 48% stun rate.
*'''Level 4''': MP -48; Summons for 116 seconds. 170% Damage at 51% stun rate.
*'''Level 5''': MP -48; Summons for 120 seconds. 175% Damage at 54% stun rate.
*'''Level 6''': MP -52; Summons for 124 seconds. 180% Damage at 57% stun rate.
*'''Level 7''': MP -52; Summons for 128 seconds. 185% Damage at 60% stun rate.
*'''Level 8''': MP -56; Summons for 132 seconds. 190% Damage at 63% stun rate.
*'''Level 9''': MP -56; Summons for 136 seconds. 195% Damage at 66% stun rate.
*'''Level 10''': MP -60; Summons for 140 seconds. 200% Damage at 69% stun rate.
*'''Level 11''': MP -60; Summons for 144 seconds. 205% Damage at 72% stun rate.
*'''Level 12''': MP -64; Summons for 148 seconds. 210% Damage at 75% stun rate.
*'''Level 13''': MP -64; Summons for 152 seconds. 215% Damage at 78% stun rate.
*'''Level 14''': MP -68; Summons for 156 seconds. 220% Damage at 81% stun rate.
*'''Level 15''': MP -68; Summons for 160 seconds. 225% Damage at 84% stun rate.
*'''Level 16''': MP -72; Summons for 164 seconds. 230% Damage at 87% stun rate.
*'''Level 17''': MP -72; Summons for 168 seconds. 235% Damage at 80% stun rate.
*'''Level 18''': MP -76; Summons for 172 seconds. 240% Damage at 93% stun rate.
*'''Level 19''': MP -76; Summons for 176 seconds. 245% Damage at 96% stun rate.
*'''Level 20''': MP -80; Summons for 180 seconds. 250% Damage at 99% stun rate.
|}}


{{MapleStory/Skill desc|Wild Hunter3|Claw Cut|Use your Jaguar's claws to swipe up to three enemies four times each.|Use your Jaguar's claws to swipe up to three enemies four times each.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Reinforce|Boosts the Feline Berserk ATT bonus.|Required level: 183|
*'''Level 1''': MP -20; 102% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 1''': Attack +10%
*'''Level 2''': MP -20; 104% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
}}
*'''Level 3''': MP -22; 106% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 4''': MP -22; 108% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 5''': MP -22; 110% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 6''': MP -24; 112% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 7''': MP -24; 114% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 8''': MP -24; 116% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 9''': MP -26; 118% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 10''': MP -26; 120% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 11''': MP -26; 122% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 12''': MP -28; 124% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 13''': MP -28; 126% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 14''': MP -28; 128% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 15''': MP -30; 130% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 16''': MP -30; 132% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 17''': MP -30; 134% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 18''': MP -32; 136% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 19''': MP -32; 138% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 20''': MP -32; 140% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
|}}


====Fourth Job====
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Spread|Increases the number of monsters hit by Sonic Roar.|Required level: 189|
{{MapleStory/Skill desc|Wild Hunter4|Crossbow Expert|Increases the crossbow mastery as well as weapon attack.|Increases the crossbow mastery as well as weapon attack.
*'''Level 1''': Monsters Hit: +2
*'''Requires Level 20 [[#Crossbow Mastery|Crossbow Mastery]]'''.|
}}
*'''Level 1''': 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
*'''Level 2''': 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
*'''Level 3''': 57% Mastery, +3 Weapon Attack, 2% minimum critical damage.
*'''Level 4''': 57% Mastery, +4 Weapon Attack, 2% minimum critical damage.
*'''Level 5''': 58% Mastery, +5 Weapon Attack, 3% minimum critical damage.
*'''Level 6''': 58% Mastery, +6 Weapon Attack, 3% minimum critical damage.
*'''Level 7''': 59% Mastery, +7 Weapon Attack, 4% minimum critical damage.
*'''Level 8''': 59% Mastery, +8 Weapon Attack, 4% minimum critical damage.
*'''Level 9''': 60% Mastery, +9 Weapon Attack, 5% minimum critical damage.
*'''Level 10''': 60% Mastery, +10 Weapon Attack, 5% minimum critical damage.
*'''Level 11''': 61% Mastery, +11 Weapon Attack, 6% minimum critical damage.
*'''Level 12''': 61% Mastery, +12 Weapon Attack, 6% minimum critical damage.
*'''Level 13''': 62% Mastery, +13 Weapon Attack, 7% minimum critical damage.
*'''Level 14''': 62% Mastery, +14 Weapon Attack, 7% minimum critical damage.
*'''Level 15''': 63% Mastery, +15 Weapon Attack, 8% minimum critical damage.
*'''Level 16''': 63% Mastery, +16 Weapon Attack, 8% minimum critical damage.
*'''Level 17''': 64% Mastery, +17 Weapon Attack, 9% minimum critical damage.
*'''Level 18''': 64% Mastery, +18 Weapon Attack, 9% minimum critical damage.
*'''Level 19''': 65% Mastery, +19 Weapon Attack, 10% minimum critical damage.
*'''Level 20''': 65% Mastery, +20 Weapon Attack, 10% minimum critical damage.
*'''Level 21''': 66% Mastery, +21 Weapon Attack, 11% minimum critical damage.
*'''Level 22''': 66% Mastery, +22 Weapon Attack, 11% minimum critical damage.
*'''Level 23''': 67% Mastery, +23 Weapon Attack, 12% minimum critical damage.
*'''Level 24''': 67% Mastery, +24 Weapon Attack, 12% minimum critical damage.
*'''Level 25''': 68% Mastery, +25 Weapon Attack, 13% minimum critical damage.
*'''Level 26''': 68% Mastery, +26 Weapon Attack, 13% minimum critical damage.
*'''Level 27''': 69% Mastery, +27 Weapon Attack, 14% minimum critical damage.
*'''Level 28''': 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
*'''Level 29''': 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
*'''Level 30''': 70% Mastery, +30 Weapon Attack, 15% minimum critical damage.
|}}


{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|Active your wild senses.|Active your wild senses.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Reinforce|Increases Wild Arrow Blast damage.|Required level: 195|
*'''Level 1''': A 2% chance to ignore a monsters physical defense and dodging enemy attacks.
*'''Level 1''': Damage: +20%
*'''Level 2''': A 4% chance to ignore a monsters physical defense and dodging enemy attacks.
}}
*'''Level 3''': A 6% chance to ignore a monsters physical defense and dodging enemy attacks.
*'''Level 4''': A 8% chance to ignore a monsters physical defense and dodging enemy attacks.
*'''Level 5''': A 10% chance to ignore a monsters physical defense and dodging enemy attacks.
*'''Level 6''': A 12% chance to ignore a monsters physical defense and dodging enemy attacks.
*'''Level 7''': A 14% chance to ignore a monsters physical defense and dodging enemy attacks.
*'''Level 8''': A 16% chance to ignore a monsters physical defense and dodging enemy attacks.
*'''Level 9''': A 18% chance to ignore a monsters physical defense and dodging enemy attacks.
*'''Level 10''': A 20% chance to ignore a monsters physical defense and dodging enemy attacks.
|}}


{{MapleStory/Skill desc|Wild Hunter4|Flash Rain|Launch three huge rotating cogwheel that will release an amount of arrows. The arrows will cause an explosion when hit on the ground.|Launch three huge rotating cogwheel that will release an amount of arrows. The arrows will cause an explosion when hit on the ground.|
====Active Skills====
*'''Level 1''': MP -350; Attacks 15 monsters 10 times with 42% Damage. 415% Explosive Damage. 60 second Cooldown.
{{MapleStory/Skill desc|Wild Hunter Hyper|Silent Rampage|Envelopes you in the silent power of the hunter.|Required level: 150.|
*'''Level 2''': MP -350; Attacks 15 monsters 10 times with 44% Damage. 430% Explosive Damage. 58 second Cooldown.
*'''Level 1''': MP Cost: 200, Duration: 180 sec, Damage: +10%, Final Attack Chance: 90%. Passive Effect: Abnormal Status resistance: +20%
*'''Level 3''': MP -350; Attacks 15 monsters 10 times with 46% Damage. 445% Explosive Damage. 58 second Cooldown.
}}
*'''Level 4''': MP -350; Attacks 15 monsters 10 times with 48% Damage. 460% Explosive Damage. 56 second Cooldown.
*'''Level 5''': MP -350; Attacks 15 monsters 10 times with 50% Damage. 475% Explosive Damage. 56 second Cooldown.
*'''Level 6''': MP -350; Attacks 15 monsters 10 times with 52% Damage. 490% Explosive Damage. 54 second Cooldown.
*'''Level 7''': MP -350; Attacks 15 monsters 10 times with 54% Damage. 505% Explosive Damage. 54 second Cooldown.
*'''Level 8''': MP -350; Attacks 15 monsters 10 times with 56% Damage. 520% Explosive Damage. 52 second Cooldown.
*'''Level 9''': MP -350; Attacks 15 monsters 10 times with 58% Damage. 535% Explosive Damage. 52 second Cooldown.
*'''Level 10''': MP -350; Attacks 15 monsters 10 times with 60% Damage. 550% Explosive Damage. 50 second Cooldown.
*'''Level 11''': MP -350; Attacks 15 monsters 10 times with 62% Damage. 565% Explosive Damage. 50 second Cooldown.
*'''Level 12''': MP -350; Attacks 15 monsters 10 times with 64% Damage. 580% Explosive Damage. 48 second Cooldown.
*'''Level 13''': MP -350; Attacks 15 monsters 10 times with 66% Damage. 595% Explosive Damage. 48 second Cooldown.
*'''Level 14''': MP -350; Attacks 15 monsters 10 times with 68% Damage. 610% Explosive Damage. 46 second Cooldown.
*'''Level 15''': MP -350; Attacks 15 monsters 10 times with 70% Damage. 625% Explosive Damage. 46 second Cooldown.
*'''Level 16''': MP -350; Attacks 15 monsters 10 times with 72% Damage. 640% Explosive Damage. 44 second Cooldown.
*'''Level 17''': MP -350; Attacks 15 monsters 10 times with 74% Damage. 655% Explosive Damage. 44 second Cooldown.
*'''Level 18''': MP -350; Attacks 15 monsters 10 times with 76% Damage. 670% Explosive Damage. 42 second Cooldown.
*'''Level 19''': MP -350; Attacks 15 monsters 10 times with 78% Damage. 685% Explosive Damage. 42 second Cooldown.
*'''Level 20''': MP -350; Attacks 15 monsters 10 times with 80% Damage. 700% Explosive Damage. 40 second Cooldown.
*'''Level 21''': MP -350; Attacks 15 monsters 10 times with 82% Damage. 715% Explosive Damage. 40 second Cooldown.
*'''Level 22''': MP -350; Attacks 15 monsters 10 times with 84% Damage. 730% Explosive Damage. 38 second Cooldown.
*'''Level 23''': MP -350; Attacks 15 monsters 10 times with 86% Damage. 745% Explosive Damage. 38 second Cooldown.
*'''Level 24''': MP -350; Attacks 15 monsters 10 times with 88% Damage. 760% Explosive Damage. 36 second Cooldown.
*'''Level 25''': MP -350; Attacks 15 monsters 10 times with 90% Damage. 775% Explosive Damage. 36 second Cooldown.
*'''Level 26''': MP -350; Attacks 15 monsters 10 times with 92% Damage. 790% Explosive Damage. 34 second Cooldown.
*'''Level 27''': MP -350; Attacks 15 monsters 10 times with 94% Damage. 805% Explosive Damage. 34 second Cooldown.
*'''Level 28''': MP -350; Attacks 15 monsters 10 times with 96% Damage. 820% Explosive Damage. 32 second Cooldown.
*'''Level 29''': MP -350; Attacks 15 monsters 10 times with 98% Damage. 835% Explosive Damage. 32 second Cooldown.
*'''Level 30''': MP -350; Attacks 15 monsters 10 times with 100% Damage. 850% Explosive Damage. 30 second Cooldown.
|}}


{{MapleStory/Skill desc|Wild Hunter4|Sonic Boom|Terrify monsters by making your jaguar roar at its highest level.|Terrify monsters by making your jaguar roar at its highest level.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Jaguar Rampage|Becomes one with the Jaguar to unleash great rage.|Required level: 170|
*'''Level 1''': MP -30; Attacks 6 enemies with 526% Damage. 42% Chance of stunning for 5 seconds.
*'''Level 1''': MP Cost: 270, Damage: 500%, Number of Attacks: 9, Enemies Hit: 12. Cooldown: 60 sec
*'''Level 2''': MP -30; Attacks 6 enemies with 532% Damage. 44% Chance of stunning for 5 seconds.
}}
*'''Level 3''': MP -34; Attacks 6 enemies with 538% Damage. 46% Chance of stunning for 5 seconds.
*'''Level 4''': MP -34; Attacks 6 enemies with 544% Damage. 48% Chance of stunning for 5 seconds.
*'''Level 5''': MP -34; Attacks 6 enemies with 550% Damage. 50% Chance of stunning for 5 seconds.
*'''Level 6''': MP -38; Attacks 6 enemies with 556% Damage. 52% Chance of stunning for 6 seconds.
*'''Level 7''': MP -38; Attacks 6 enemies with 562% Damage. 54% Chance of stunning for 6 seconds.
*'''Level 8''': MP -38; Attacks 6 enemies with 568% Damage. 56% Chance of stunning for 6 seconds.
*'''Level 9''': MP -42; Attacks 6 enemies with 574% Damage. 58% Chance of stunning for 6 seconds.
*'''Level 10''': MP -42; Attacks 6 enemies with 580% Damage. 60% Chance of stunning for 6 seconds.
*'''Level 11''': MP -42; Attacks 6 enemies with 586% Damage. 62% Chance of stunning for 7 seconds.
*'''Level 12''': MP -46; Attacks 6 enemies with 592% Damage. 64% Chance of stunning for 7 seconds.
*'''Level 13''': MP -46; Attacks 6 enemies with 598% Damage. 66% Chance of stunning for 7 seconds.
*'''Level 14''': MP -46; Attacks 6 enemies with 604% Damage. 68% Chance of stunning for 7 seconds.
*'''Level 15''': MP -50; Attacks 6 enemies with 610% Damage. 70% Chance of stunning for 7 seconds.
*'''Level 16''': MP -50; Attacks 6 enemies with 616% Damage. 72% Chance of stunning for 8 seconds.
*'''Level 17''': MP -50; Attacks 6 enemies with 622% Damage. 74% Chance of stunning for 8 seconds.
*'''Level 18''': MP -54; Attacks 6 enemies with 628% Damage. 76% Chance of stunning for 8 seconds.
*'''Level 19''': MP -54; Attacks 6 enemies with 634% Damage. 78% Chance of stunning for 8 seconds.
*'''Level 20''': MP -54; Attacks 6 enemies with 640% Damage. 80% Chance of stunning for 8 seconds.
*'''Level 21''': MP -58; Attacks 6 enemies with 646% Damage. 82% Chance of stunning for 9 seconds.
*'''Level 22''': MP -58; Attacks 6 enemies with 652% Damage. 84% Chance of stunning for 9 seconds.
*'''Level 23''': MP -58; Attacks 6 enemies with 658% Damage. 86% Chance of stunning for 9 seconds.
*'''Level 24''': MP -62; Attacks 6 enemies with 664% Damage. 88% Chance of stunning for 9 seconds.
*'''Level 25''': MP -62; Attacks 6 enemies with 670% Damage. 90% Chance of stunning for 9 seconds.
*'''Level 26''': MP -62; Attacks 6 enemies with 676% Damage. 92% Chance of stunning for 10 seconds.
*'''Level 27''': MP -66; Attacks 6 enemies with 682% Damage. 94% Chance of stunning for 10 seconds.
*'''Level 28''': MP -66; Attacks 6 enemies with 688% Damage. 96% Chance of stunning for 10 seconds.
*'''Level 29''': MP -66; Attacks 6 enemies with 694% Damage. 98% Chance of stunning for 10 seconds.
*'''Level 30''': MP -70; Attacks 6 enemies with 700% Damage. 100% Chance of stunning for 10 seconds.
|}}


{{MapleStory/Skill desc|Wild Hunter4|Sharp Eyes|Grants party members the ability to locate enemy weaknesses, and in turn inflict more damage by exploiting them.|Grants party members the ability to locate enemy weaknesses, and in turn inflict more damage by exploiting them.|
{{MapleStory/skill
*'''Level 1''': MP -30; 10 seconds of 6% critical chance with 1% critical damage.
|name=For Liberty
*'''Level 2''': MP -30; 20 seconds of 6% critical chance with 2% critical damage.
|tooltip=Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party.
*'''Level 3''': MP -30; 30 seconds of 7% critical chance with 3% critical damage.
|requirement=Unlocked at level 200
*'''Level 4''': MP -30; 40 seconds of 7% critical chance with 4% critical damage.
}}
*'''Level 5''': MP -30; 50 seconds of 8% critical chance with 5% critical damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -33; 60 seconds of 8% critical chance with 6% critical damage.
! width=50px | Level
*'''Level 7''': MP -33; 70 seconds of 9% critical chance with 7% critical damage.
! width=100px | MP Cost
*'''Level 8''': MP -33; 80 seconds of 9% critical chance with 8% critical damage.
! width=100px | Damage
*'''Level 9''': MP -33; 90 seconds of 10% critical chance with 9% critical damage.
! width=100px | Max Damage
*'''Level 10''': MP -33; 100 seconds of 10% critical chance with 10% critical damage.
! width=100px | Duration
*'''Level 11''': MP -36; 110 seconds of 11% critical chance with 11% critical damage.
! width=100px | Cooldown
*'''Level 12''': MP -36; 120 seconds of 11% critical chance with 12% critical damage.
|-
*'''Level 13''': MP -36; 130 seconds of 12% critical chance with 13% critical damage.
! 1
*'''Level 14''': MP -36; 140 seconds of 12% critical chance with 14% critical damage.
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 60 sec || bgcolor=E6E6FA | 120 sec
*'''Level 15''': MP -36; 150 seconds of 13% critical chance with 15% critical damage.
|}{{MapleStory/skill|end}}
*'''Level 16''': MP -39; 160 seconds of 13% critical chance with 16% critical damage.
*'''Level 17''': MP -39; 170 seconds of 14% critical chance with 17% critical damage.
*'''Level 18''': MP -39; 180 seconds of 14% critical chance with 18% critical damage.
*'''Level 19''': MP -39; 190 seconds of 15% critical chance with 19% critical damage.
*'''Level 20''': MP -39; 200 seconds of 15% critical chance with 20% critical damage.
*'''Level 21''': MP -42; 210 seconds of 16% critical chance with 21% critical damage.
*'''Level 22''': MP -42; 220 seconds of 16% critical chance with 22% critical damage.
*'''Level 23''': MP -42; 230 seconds of 17% critical chance with 23% critical damage.
*'''Level 24''': MP -42; 240 seconds of 17% critical chance with 24% critical damage.
*'''Level 25''': MP -42; 250 seconds of 18% critical chance with 25% critical damage.
*'''Level 26''': MP -45; 260 seconds of 18% critical chance with 26% critical damage.
*'''Level 27''': MP -45; 270 seconds of 19% critical chance with 27% critical damage.
*'''Level 28''': MP -45; 280 seconds of 19% critical chance with 28% critical damage.
*'''Level 29''': MP -45; 290 seconds of 20% critical chance with 29% critical damage.
*'''Level 30''': MP -45; 300 seconds of 20% critical chance with 30% critical damage.
|}}


{{MapleStory/Skill desc|Wild Hunter4|Nerve Gas|Launch an arrow with gas bomb in it that penetrates through monsters. Extra EXP will be earned when monsters in special condition are defeated.|Launch an arrow with gas bomb in it that penetrates through monsters. Extra EXP will be earned when monsters in special condition are defeated.|
{{Footer Nav|game=MapleStory|prevpage=Battle Mage|nextpage=Wild Hunter/Builds|nextname=Builds}}
*'''Level 1''': MP -30; +2% Experience gain.
*'''Level 2''': MP -30; +4% Experience gain.
*'''Level 3''': MP -30; +6% Experience gain.
*'''Level 4''': MP -30; +8% Experience gain.
*'''Level 5''': MP -30; +10% Experience gain.
*'''Level 6''': MP -35; +12% Experience gain.
*'''Level 7''': MP -35; +14% Experience gain.
*'''Level 8''': MP -35; +16% Experience gain.
*'''Level 9''': MP -35; +18% Experience gain.
*'''Level 10''': MP -35; +20% Experience gain.
*'''Level 11''': MP -35; +22% Experience gain.
*'''Level 12''': MP -40; +24% Experience gain.
*'''Level 13''': MP -40; +26% Experience gain.
*'''Level 14''': MP -40; +28% Experience gain.
*'''Level 15''': MP -40; +30% Experience gain.
*'''Level 16''': MP -40; +32% Experience gain.
*'''Level 17''': MP -40; +34% Experience gain.
*'''Level 18''': MP -45; +36% Experience gain.
*'''Level 19''': MP -45; +38% Experience gain.
*'''Level 20''': MP -45; +40% Experience gain.
|}}
 
{{MapleStory/Skill desc|Wild Hunter4|Wild Beast|Obtain your jaguars hidden potential.|Obtain your jaguars hidden potential.
*'''Cooldown''': 4 minutes.|
*'''Level 1''': MP -30; 33 seconds of +22% MaxHP, +1% Attack, and +1 Speed.
*'''Level 2''': MP -30; 36 seconds of +24% MaxHP, +2% Attack, and +2 Speed.
*'''Level 3''': MP -30; 39 seconds of +26% MaxHP, +3% Attack, and +3 Speed.
*'''Level 4''': MP -30; 42 seconds of +28% MaxHP, +4% Attack, and +4 Speed.
*'''Level 5''': MP -35; 45 seconds of +30% MaxHP, +5% Attack, and +5 Speed.
*'''Level 6''': MP -35; 48 seconds of +32% MaxHP, +6% Attack, and +6 Speed.
*'''Level 7''': MP -35; 51 seconds of +34% MaxHP, +7% Attack, and +7 Speed.
*'''Level 8''': MP -35; 54 seconds of +36% MaxHP, +8% Attack, and +8 Speed.
*'''Level 9''': MP -35; 57 seconds of +38% MaxHP, +9% Attack, and +9 Speed.
*'''Level 10''': MP -40; 60 seconds of +40% MaxHP, +10% Attack, and +10 Speed.
*'''Level 11''': MP -40; 63 seconds of +42% MaxHP, +11% Attack, and +11 Speed.
*'''Level 12''': MP -40; 66 seconds of +44% MaxHP, +12% Attack, and +12 Speed.
*'''Level 13''': MP -40; 69 seconds of +46% MaxHP, +13% Attack, and +13 Speed.
*'''Level 14''': MP -40; 72 seconds of +48% MaxHP, +14% Attack, and +14 Speed.
*'''Level 15''': MP -45; 75 seconds of +50% MaxHP, +15% Attack, and +15 Speed.
*'''Level 16''': MP -45; 78 seconds of +52% MaxHP, +16% Attack, and +16 Speed.
*'''Level 17''': MP -45; 81 seconds of +54% MaxHP, +17% Attack, and +17 Speed.
*'''Level 18''': MP -45; 84 seconds of +56% MaxHP, +18% Attack, and +18 Speed.
*'''Level 19''': MP -45; 87 seconds of +58% MaxHP, +19% Attack, and +19 Speed.
*'''Level 20''': MP -50; 90 seconds of +60% MaxHP, +20% Attack, and +20 Speed.
*'''Level 21''': MP -50; 93 seconds of +62% MaxHP, +21% Attack, and +21 Speed.
*'''Level 22''': MP -50; 96 seconds of +64% MaxHP, +22% Attack, and +22 Speed.
*'''Level 23''': MP -50; 99 seconds of +66% MaxHP, +23% Attack, and +23 Speed.
*'''Level 24''': MP -50; 102 seconds of +68% MaxHP, +24% Attack, and +24 Speed.
*'''Level 25''': MP -55; 105 seconds of +70% MaxHP, +25% Attack, and +25 Speed.
*'''Level 26''': MP -55; 108 seconds of +72% MaxHP, +26% Attack, and +26 Speed.
*'''Level 27''': MP -55; 111 seconds of +74% MaxHP, +27% Attack, and +27 Speed.
*'''Level 28''': MP -55; 114 seconds of +76% MaxHP, +28% Attack, and +28 Speed.
*'''Level 29''': MP -55; 117 seconds of +78% MaxHP, +29% Attack, and +29 Speed.
*'''Level 30''': MP -60; 120 seconds of +80% MaxHP, +30% Attack, and +30 Speed.
|}}
 
{{MapleStory/Skill desc|Wild Hunter4|Wild Shot|Fire away a fury of arrows.|Fire away a fury of arrows.|
*'''Level 1''': MP -7; 142% Damage.
*'''Level 2''': MP -7; 144% Damage.
*'''Level 3''': MP -7; 146% Damage.
*'''Level 4''': MP -7; 148% Damage.
*'''Level 5''': MP -7; 150% Damage.
*'''Level 6''': MP -7; 152% Damage.
*'''Level 7''': MP -7; 154% Damage.
*'''Level 8''': MP -7; 156% Damage.
*'''Level 9''': MP -7; 158% Damage.
*'''Level 10''': MP -7; 160% Damage.
*'''Level 11''': MP -8; 162% Damage.
*'''Level 12''': MP -8; 164% Damage.
*'''Level 13''': MP -8; 166% Damage.
*'''Level 14''': MP -8; 168% Damage.
*'''Level 15''': MP -8; 170% Damage.
*'''Level 16''': MP -8; 172% Damage.
*'''Level 17''': MP -8; 174% Damage.
*'''Level 18''': MP -8; 176% Damage.
*'''Level 19''': MP -8; 178% Damage.
*'''Level 20''': MP -8; 180% Damage.
*'''Level 21''': MP -9; 182% Damage.
*'''Level 22''': MP -9; 184% Damage.
*'''Level 23''': MP -9; 186% Damage.
*'''Level 24''': MP -9; 188% Damage.
*'''Level 25''': MP -9; 190% Damage.
*'''Level 26''': MP -9; 192% Damage.
*'''Level 27''': MP -9; 194% Damage.
*'''Level 28''': MP -9; 196% Damage.
*'''Level 29''': MP -9; 198% Damage.
*'''Level 30''': MP -9; 200% Damage.
|}}
 
===Mechanic===
====First Job====
{{MapleStory/Skill desc|Mechanic1|Metal Armor : Prototype|Board the Metal Armor Prototype.  It greatly improves HP, MP, Attack and Defense.|Board the Metal Armor Prototype.  It greatly improves HP, MP, Attack and Defense.|
*'''Level 1''': MP -50; +50 HP and MP, +11 Attack, +40 Defense.
*'''Level 2''': MP -50; +100 HP and MP, +12 Attack, +80 Defense.
*'''Level 3''': MP -50; +150 HP and MP, +13 Attack, +120 Defense.
*'''Level 4''': MP -50; +200 HP and MP, +14 Attack, +160 Defense.
*'''Level 5''': MP -50; +250 HP and MP, +15 Attack, +200 Defense.
*'''Level 6''': MP -50; +300 HP and MP, +16 Attack, +240 Defense.
*'''Level 7''': MP -50; +350 HP and MP, +17 Attack, +280 Defense.
*'''Level 8''': MP -50; +400 HP and MP, +18 Attack, +320 Defense.
*'''Level 9''': MP -50; +450 HP and MP, +19 Attack, +360 Defense.
*'''Level 10''': MP -50; +500 HP and MP, +20 Attack, +400 Defense.
|MS Skill Metal Armor Prototype.png}}
 
{{MapleStory/Skill desc|Mechanic1|Gatling Shot|Concentrate a bullet barrage on a single enemy.|Concentrate a bullet barrage on a single enemy.
*'''Requires Level 1 [[#Metal Armor : Prototype|Metal Armor : Prototype]]'''.|
*'''Level 1''': MP -8; 56% Damage 4 times.
*'''Level 2''': MP -8; 57% Damage 4 times.
*'''Level 3''': MP -8; 58% Damage 4 times.
*'''Level 4''': MP -8; 59% Damage 4 times.
*'''Level 5''': MP -10; 60% Damage 4 times.
*'''Level 6''': MP -10; 61% Damage 4 times.
*'''Level 7''': MP -10; 62% Damage 4 times.
*'''Level 8''': MP -10; 63% Damage 4 times.
*'''Level 9''': MP -10; 64% Damage 4 times.
*'''Level 10''': MP -12; 65% Damage 4 times.
*'''Level 11''': MP -12; 66% Damage 4 times.
*'''Level 12''': MP -12; 67% Damage 4 times.
*'''Level 13''': MP -12; 68% Damage 4 times.
*'''Level 14''': MP -12; 69% Damage 4 times.
*'''Level 15''': MP -14; 70% Damage 4 times.
|}}
 
{{MapleStory/Skill desc|Mechanic1|Drill Rush|Rush forward with drills out to pierce through enemies.|Rush forward with drills out to pierce through enemies.
*'''Requires Level 1 [[#Metal Armor : Prototype|Metal Armor : Prototype]]'''.|
*'''Level 1''': MP -27; 142% Damage on up to 6 enemies.
*'''Level 2''': MP -27; 144% Damage on up to 6 enemies.
*'''Level 3''': MP -27; 146% Damage on up to 6 enemies.
*'''Level 4''': MP -27; 148% Damage on up to 6 enemies.
*'''Level 5''': MP -29; 150% Damage on up to 7 enemies.
*'''Level 6''': MP -29; 152% Damage on up to 7 enemies.
*'''Level 7''': MP -29; 154% Damage on up to 7 enemies.
*'''Level 8''': MP -29; 156% Damage on up to 7 enemies.
*'''Level 9''': MP -31; 158% Damage on up to 7 enemies.
*'''Level 10''': MP -31; 160% Damage on up to 8 enemies.
*'''Level 11''': MP -31; 162% Damage on up to 8 enemies.
*'''Level 12''': MP -31; 164% Damage on up to 8 enemies.
*'''Level 13''': MP -33; 166% Damage on up to 8 enemies.
*'''Level 14''': MP -33; 168% Damage on up to 8 enemies.
*'''Level 15''': MP -33; 170% Damage on up to 9 enemies.
*'''Level 16''': MP -33; 172% Damage on up to 9 enemies.
*'''Level 17''': MP -35; 174% Damage on up to 9 enemies.
*'''Level 18''': MP -35; 176% Damage on up to 9 enemies.
*'''Level 19''': MP -35; 178% Damage on up to 9 enemies.
*'''Level 20''': MP -35; 180% Damage on up to 10 enemies.
|}}
 
{{MapleStory/Skill desc|Mechanic1|Flame Launcher|Heat up your boiler to shoot flames out a distance.|Heat up your boiler to shoot flames out a distance.
*'''Requires Level 10 [[#Gatling Shot|Gatling Shot]]'''.|
*'''Level 1''': MP -3 per hit; 51% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 2''': MP -3 per hit; 52% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 3''': MP -3 per hit; 53% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 4''': MP -3 per hit; 54% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 5''': MP -4 per hit; 55% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 6''': MP -4 per hit; 56% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 7''': MP -4 per hit; 57% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 8''': MP -4 per hit; 58% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 9''': MP -4 per hit; 59% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 10''': MP -5 per hit; 60% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 11''': MP -5 per hit; 61% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 12''': MP -5 per hit; 62% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 13''': MP -5 per hit; 63% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 14''': MP -5 per hit; 64% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 15''': MP -6 per hit; 65% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 16''': MP -6 per hit; 66% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 17''': MP -6 per hit; 67% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 18''': MP -6 per hit; 68% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 19''': MP -6 per hit; 69% Damage on 6 monsters. 8 seconds of DOT damage.
*'''Level 20''': MP -7 per hit; 70% Damage on 6 monsters. 8 seconds of DOT damage.
|MS Skill Flame Shooter.png}}
 
====Second Job====
{{MapleStory/Skill desc|Mechanic2|Mechanical Mastery|Boosts your abilities over the Mech currently at your disposal.|Boosts your abilities over the Mech currently at your disposal.|
*'''Level 1''': Mastery of Mech 12% Accuracy +3, +1 Attack.
*'''Level 2''': Mastery of Mech 14% Accuracy +6, +2 Attack.
*'''Level 3''': Mastery of Mech 16% Accuracy +9, +3 Attack.
*'''Level 4''': Mastery of Mech 18% Accuracy +12, +4 Attack.
*'''Level 5''': Mastery of Mech 20% Accuracy +15, +5 Attack.
*'''Level 6''': Mastery of Mech 22% Accuracy +18, +6 Attack.
*'''Level 7''': Mastery of Mech 24% Accuracy +21, +7 Attack.
*'''Level 8''': Mastery of Mech 26% Accuracy +24, +8 Attack.
*'''Level 9''': Mastery of Mech 28% Accuracy +27, +9 Attack.
*'''Level 10''': Mastery of Mech 30% Accuracy +30, +10 Attack.
*'''Level 11''': Mastery of Mech 32% Accuracy +33, +11 Attack.
*'''Level 12''': Mastery of Mech 34% Accuracy +36, +12 Attack.
*'''Level 13''': Mastery of Mech 36% Accuracy +39, +13 Attack.
*'''Level 14''': Mastery of Mech 38% Accuracy +42, +14 Attack.
*'''Level 15''': Mastery of Mech 40% Accuracy +45, +15 Attack.
*'''Level 16''': Mastery of Mech 42% Accuracy +48, +16 Attack.
*'''Level 17''': Mastery of Mech 44% Accuracy +51, +17 Attack.
*'''Level 18''': Mastery of Mech 46% Accuracy +54, +18 Attack.
*'''Level 19''': Mastery of Mech 48% Accuracy +57, +19 Attack.
*'''Level 20''': Mastery of Mech 50% Accuracy +60, +20 Attack.
|MS Skill Gun Mastery.png}}
 
{{MapleStory/Skill desc|Mechanic2|Heavy Weapons Mastery|Upgrades all current attacks to the next level.|Upgrades all current attacks to the next level.|
*'''Level 1''': Gatling Shot : MP -16; 46% Damage that attacks 6 times. +1% Critical Chance. Flame Launcher : MP -9; 71% Damage, 5 seconds of 52% DOT damage.
*'''Level 2''': Gatling Shot : MP -16; 47% Damage that attacks 6 times. +2% Critical Chance. Flame Launcher : MP -9; 72% Damage, 5 seconds of 54% DOT damage.
*'''Level 3''': Gatling Shot : MP -16; 48% Damage that attacks 6 times. +3% Critical Chance. Flame Launcher : MP -9; 73% Damage, 5 seconds of 56% DOT damage.
*'''Level 4''': Gatling Shot : MP -16; 49% Damage that attacks 6 times. +4% Critical Chance. Flame Launcher : MP -9; 74% Damage, 5 seconds of 58% DOT damage.
*'''Level 5''': Gatling Shot : MP -16; 50% Damage that attacks 6 times. +5% Critical Chance. Flame Launcher : MP -11; 75% Damage, 5 seconds of 60% DOT damage.
*'''Level 6''': Gatling Shot : MP -18; 51% Damage that attacks 6 times. +6% Critical Chance. Flame Launcher : MP -11; 76% Damage, 5 seconds of 62% DOT damage.
*'''Level 7''': Gatling Shot : MP -18; 52% Damage that attacks 6 times. +7% Critical Chance. Flame Launcher : MP -11; 77% Damage, 5 seconds of 64% DOT damage.
*'''Level 8''': Gatling Shot : MP -18; 53% Damage that attacks 6 times. +8% Critical Chance. Flame Launcher : MP -11; 78% Damage, 5 seconds of 66% DOT damage.
*'''Level 9''': Gatling Shot : MP -18; 54% Damage that attacks 6 times. +9% Critical Chance. Flame Launcher : MP -13; 79% Damage, 5 seconds of 68% DOT damage.
*'''Level 10''': Gatling Shot : MP -18; 55% Damage that attacks 6 times. +10% Critical Chance. Flame Launcher : MP -13; 80% Damage, 5 seconds of 70% DOT damage.
*'''Level 11''': Gatling Shot : MP -20; 56% Damage that attacks 6 times. +11% Critical Chance. Flame Launcher : MP -13; 81% Damage, 5 seconds of 72% DOT damage.
*'''Level 12''': Gatling Shot : MP -20; 57% Damage that attacks 6 times. +12% Critical Chance. Flame Launcher : MP -13; 82% Damage, 5 seconds of 74% DOT damage.
*'''Level 13''': Gatling Shot : MP -20; 58% Damage that attacks 6 times. +13% Critical Chance. Flame Launcher : MP -15; 83% Damage, 5 seconds of 76% DOT damage.
*'''Level 14''': Gatling Shot : MP -20; 59% Damage that attacks 6 times. +14% Critical Chance. Flame Launcher : MP -15; 84% Damage, 5 seconds of 78% DOT damage.
*'''Level 15''': Gatling Shot : MP -20; 60% Damage that attacks 6 times. +15% Critical Chance. Flame Launcher : MP -15; 85% Damage, 5 seconds of 80% DOT damage.
*'''Level 16''': Gatling Shot : MP -22; 61% Damage that attacks 6 times. +16% Critical Chance. Flame Launcher : MP -15; 86% Damage, 5 seconds of 82% DOT damage.
*'''Level 17''': Gatling Shot : MP -22; 62% Damage that attacks 6 times. +17% Critical Chance. Flame Launcher : MP -17; 87% Damage, 5 seconds of 84% DOT damage.
*'''Level 18''': Gatling Shot : MP -22; 63% Damage that attacks 6 times. +18% Critical Chance. Flame Launcher : MP -17; 88% Damage, 5 seconds of 86% DOT damage.
*'''Level 19''': Gatling Shot : MP -22; 64% Damage that attacks 6 times. +19% Critical Chance. Flame Launcher : MP -17; 89% Damage, 5 seconds of 88% DOT damage.
*'''Level 20''': Gatling Shot : MP -22; 65% Damage that attacks 6 times. +20% Critical Chance. Flame Launcher : MP -17; 90% Damage, 5 seconds of 90% DOT damage.
|}}
 
{{MapleStory/Skill desc|Mechanic2|Atomic Hammer|Rumble the ground below by smashing a giant hammer into the earth.|Rumble the ground below by smashing a giant hammer into the earth.|
*'''Level 1''': MP -25; 354% Damage on 6 people with 22% chance of stunning for 2 seconds. 11% change of ignoring defense.
*'''Level 2''': MP -25; 358% Damage on 6 people with 24% chance of stunning for 2 seconds. 12% change of ignoring defense.
*'''Level 3''': MP -25; 362% Damage on 6 people with 26% chance of stunning for 2 seconds. 13% change of ignoring defense.
*'''Level 4''': MP -25; 366% Damage on 6 people with 28% chance of stunning for 2 seconds. 14% change of ignoring defense.
*'''Level 5''': MP -30; 370% Damage on 6 people with 30% chance of stunning for 2 seconds. 15% change of ignoring defense.
*'''Level 6''': MP -30; 374% Damage on 6 people with 32% chance of stunning for 2 seconds. 16% change of ignoring defense.
*'''Level 7''': MP -30; 378% Damage on 6 people with 34% chance of stunning for 2 seconds. 17% change of ignoring defense.
*'''Level 8''': MP -30; 382% Damage on 6 people with 36% chance of stunning for 2 seconds. 18% change of ignoring defense.
*'''Level 9''': MP -30; 386% Damage on 6 people with 38% chance of stunning for 2 seconds. 19% change of ignoring defense.
*'''Level 10''': MP -35; 390% Damage on 6 people with 40% chance of stunning for 2 seconds. 20% change of ignoring defense.
*'''Level 11''': MP -35; 394% Damage on 6 people with 42% chance of stunning for 3 seconds. 21% change of ignoring defense.
*'''Level 12''': MP -35; 398% Damage on 6 people with 44% chance of stunning for 3 seconds. 22% change of ignoring defense.
*'''Level 13''': MP -35; 402% Damage on 6 people with 46% chance of stunning for 3 seconds. 23% change of ignoring defense.
*'''Level 14''': MP -35; 406% Damage on 6 people with 48% chance of stunning for 3 seconds. 24% change of ignoring defense.
*'''Level 15''': MP -40; 410% Damage on 6 people with 50% chance of stunning for 3 seconds. 25% change of ignoring defense.
*'''Level 16''': MP -40; 414% Damage on 6 people with 52% chance of stunning for 3 seconds. 26% change of ignoring defense.
*'''Level 17''': MP -40; 418% Damage on 6 people with 54% chance of stunning for 3 seconds. 27% change of ignoring defense.
*'''Level 18''': MP -40; 422% Damage on 6 people with 56% chance of stunning for 3 seconds. 28% change of ignoring defense.
*'''Level 19''': MP -40; 426% Damage on 6 people with 58% chance of stunning for 3 seconds. 29% change of ignoring defense.
*'''Level 20''': MP -45; 430% Damage on 6 people with 60% chance of stunning for 3 seconds. 30% change of ignoring defense.
|}}
 
{{MapleStory/Skill desc|Mechanic2|Rocket Booster|Fly upward a distance than land to squish monsters.|Fly upward a distance than land to squish monsters.|
*'''Level 1''': MP -77; 246% Damage on 6 monsters.
*'''Level 2''': MP -74; 252% Damage on 6 monsters.
*'''Level 3''': MP -71; 258% Damage on 6 monsters.
*'''Level 4''': MP -68; 264% Damage on 6 monsters.
*'''Level 5''': MP -65; 270% Damage on 6 monsters.
*'''Level 6''': MP -62; 276% Damage on 6 monsters.
*'''Level 7''': MP -59; 282% Damage on 6 monsters.
*'''Level 8''': MP -56; 288% Damage on 6 monsters.
*'''Level 9''': MP -53; 294% Damage on 6 monsters.
*'''Level 10''': MP -50; 300% Damage on 6 monsters.
*'''Level 11''': MP -47; 306% Damage on 6 monsters.
*'''Level 12''': MP -44; 312% Damage on 6 monsters.
*'''Level 13''': MP -41; 318% Damage on 6 monsters.
*'''Level 14''': MP -38; 324% Damage on 6 monsters.
*'''Level 15''': MP -35; 330% Damage on 6 monsters.
*'''Level 16''': MP -32; 336% Damage on 6 monsters.
*'''Level 17''': MP -29; 342% Damage on 6 monsters.
*'''Level 18''': MP -26; 348% Damage on 6 monsters.
*'''Level 19''': MP -23; 354% Damage on 6 monsters.
*'''Level 20''': MP -20; 360% Damage on 6 monsters.
|}}
 
{{MapleStory/Skill desc|Mechanic2|Transporter : GX-9|Spawn a teleportation droid to warp you back and forth across the map. It requires two droids to be spawned at a set range otherwise the two can not sync.|Spawn a teleportation droid to warp you back and forth across the map. It requires two droids to be spawned at a set range otherwise the two can not sync.|
*'''Level 1''': MP -113; lasting 30 seconds of open gate.
*'''Level 2''': MP -106; lasting 60 seconds of open gate.
*'''Level 3''': MP -99; lasting 90 seconds of open gate.
*'''Level 4''': MP -92; lasting 120 seconds of open gate.
*'''Level 5''': MP -85; lasting 150 seconds of open gate.
*'''Level 6''': MP -78; lasting 180 seconds of open gate.
*'''Level 7''': MP -71; lasting 210 seconds of open gate.
*'''Level 8''': MP -64; lasting 240 seconds of open gate.
*'''Level 9''': MP -57; lasting 270 seconds of open gate.
*'''Level 10''': MP -50; lasting 300 seconds of open gate.
|MS Skill Transporter - GX-9.png}}
 
{{MapleStory/Skill desc|Mechanic2|Mechanical Booster|Mechanical Booster temporarily increases weapon attack speed for your mech.|Mechanical Booster temporarily increases weapon attack speed for your mech.
*'''Requires Level 5 [[#Mechanical Mastery|Mechanical Mastery]]'''.|
*'''Level 1''': MP -40; for 10 seconds, weapon speed -1.
*'''Level 2''': MP -39; for 20 seconds, weapon speed -1.
*'''Level 3''': MP -38; for 30 seconds, weapon speed -1.
*'''Level 4''': MP -37; for 40 seconds, weapon speed -1.
*'''Level 5''': MP -36; for 50 seconds, weapon speed -1.
*'''Level 6''': MP -35; for 60 seconds, weapon speed -1.
*'''Level 7''': MP -34; for 70 seconds, weapon speed -1.
*'''Level 8''': MP -33; for 80 seconds, weapon speed -1.
*'''Level 9''': MP -32; for 90 seconds, weapon speed -1.
*'''Level 10''': MP -31; for 100 seconds, weapon speed -1.
*'''Level 11''': MP -30; for 110 seconds, weapon speed -2.
*'''Level 12''': MP -29; for 120 seconds, weapon speed -2.
*'''Level 13''': MP -28; for 130 seconds, weapon speed -2.
*'''Level 14''': MP -27; for 140 seconds, weapon speed -2.
*'''Level 15''': MP -26; for 150 seconds, weapon speed -2.
*'''Level 16''': MP -25; for 160 seconds, weapon speed -2.
*'''Level 17''': MP -24; for 170 seconds, weapon speed -2.
*'''Level 18''': MP -23; for 180 seconds, weapon speed -2.
*'''Level 19''': MP -22; for 190 seconds, weapon speed -2.
*'''Level 20''': MP -21; for 200 seconds, weapon speed -2.
|}}
 
{{MapleStory/Skill desc|Mechanic2|Perfect Armor|Maximize the potential of your armor.|Maximize the potential of your armor.
*'''Requires Level 10 [[#Metal Armor : Prototype|Metal Armor : Prototype]]'''.|
*'''Level 1''': 11% chance of blocking enemy attacks. 120% Damage reflected.
*'''Level 2''': 12% chance of blocking enemy attacks. 140% Damage reflected.
*'''Level 3''': 13% chance of blocking enemy attacks. 160% Damage reflected.
*'''Level 4''': 14% chance of blocking enemy attacks. 180% Damage reflected.
*'''Level 5''': 15% chance of blocking enemy attacks. 200% Damage reflected.
*'''Level 6''': 16% chance of blocking enemy attacks. 220% Damage reflected.
*'''Level 7''': 17% chance of blocking enemy attacks. 240% Damage reflected.
*'''Level 8''': 18% chance of blocking enemy attacks. 260% Damage reflected.
*'''Level 9''': 19% chance of blocking enemy attacks. 280% Damage reflected.
*'''Level 10''': 20% chance of blocking enemy attacks. 300% Damage reflected.
*'''Level 11''': 21% chance of blocking enemy attacks. 320% Damage reflected.
*'''Level 12''': 22% chance of blocking enemy attacks. 340% Damage reflected.
*'''Level 13''': 23% chance of blocking enemy attacks. 360% Damage reflected.
*'''Level 14''': 24% chance of blocking enemy attacks. 380% Damage reflected.
*'''Level 15''': 25% chance of blocking enemy attacks. 400% Damage reflected.
*'''Level 16''': 26% chance of blocking enemy attacks. 420% Damage reflected.
*'''Level 17''': 27% chance of blocking enemy attacks. 440% Damage reflected.
*'''Level 18''': 28% chance of blocking enemy attacks. 460% Damage reflected.
*'''Level 19''': 29% chance of blocking enemy attacks. 480% Damage reflected.
*'''Level 20''': 30% chance of blocking enemy attacks. 500% Damage reflected.
|}}
 
====Third Job====
{{MapleStory/Skill desc|Mechanic3|Metal Fist Mastery|Strengthen the prototypes iron hands.|Strengthen the prototypes iron hands.|
*'''Level 1''': Drill Rush and Atomic Hammer +12% Damage.
*'''Level 2''': Drill Rush and Atomic Hammer +14% Damage.
*'''Level 3''': Drill Rush and Atomic Hammer +16% Damage.
*'''Level 4''': Drill Rush and Atomic Hammer +18% Damage.
*'''Level 5''': Drill Rush and Atomic Hammer +20% Damage.
*'''Level 6''': Drill Rush and Atomic Hammer +22% Damage.
*'''Level 7''': Drill Rush and Atomic Hammer +24% Damage.
*'''Level 8''': Drill Rush and Atomic Hammer +26% Damage.
*'''Level 9''': Drill Rush and Atomic Hammer +28% Damage.
*'''Level 10''': Drill Rush and Atomic Hammer +30% Damage.
*'''Level 11''': Drill Rush and Atomic Hammer +32% Damage.
*'''Level 12''': Drill Rush and Atomic Hammer +34% Damage.
*'''Level 13''': Drill Rush and Atomic Hammer +36% Damage.
*'''Level 14''': Drill Rush and Atomic Hammer +38% Damage.
*'''Level 15''': Drill Rush and Atomic Hammer +40% Damage.
*'''Level 16''': Drill Rush and Atomic Hammer +42% Damage.
*'''Level 17''': Drill Rush and Atomic Hammer +44% Damage.
*'''Level 18''': Drill Rush and Atomic Hammer +46% Damage.
*'''Level 19''': Drill Rush and Atomic Hammer +48% Damage.
*'''Level 20''': Drill Rush and Atomic Hammer +50% Damage.
|}}
 
{{MapleStory/Skill desc|Mechanic3|Rocket Punch|Fire fists of pure metal straight into the enemies in front.|Fire fists of pure metal straight into the enemies in front.|
*'''Level 1''': MP -20; attacks 4 enemies with 325% damage, 2 second stun effect.
*'''Level 2''': MP -20; attacks 4 enemies with 330% damage, 2 second stun effect.
*'''Level 3''': MP -20; attacks 4 enemies with 335% damage, 2 second stun effect.
*'''Level 4''': MP -23; attacks 4 enemies with 340% damage, 2 second stun effect.
*'''Level 5''': MP -23; attacks 4 enemies with 345% damage, 2 second stun effect.
*'''Level 6''': MP -23; attacks 4 enemies with 350% damage, 2 second stun effect.
*'''Level 7''': MP -23; attacks 4 enemies with 355% damage, 2 second stun effect.
*'''Level 8''': MP -26; attacks 4 enemies with 360% damage, 2 second stun effect.
*'''Level 9''': MP -26; attacks 4 enemies with 365% damage, 2 second stun effect.
*'''Level 10''': MP -26; attacks 5 enemies with 370% damage, 2 second stun effect.
*'''Level 11''': MP -26; attacks 5 enemies with 375% damage, 3 second stun effect.
*'''Level 12''': MP -29; attacks 5 enemies with 380% damage, 3 second stun effect.
*'''Level 13''': MP -29; attacks 5 enemies with 385% damage, 3 second stun effect.
*'''Level 14''': MP -29; attacks 5 enemies with 390% damage, 3 second stun effect.
*'''Level 15''': MP -29; attacks 5 enemies with 395% damage, 3 second stun effect.
*'''Level 16''': MP -32; attacks 5 enemies with 400% damage, 3 second stun effect.
*'''Level 17''': MP -32; attacks 5 enemies with 405% damage, 3 second stun effect.
*'''Level 18''': MP -32; attacks 5 enemies with 410% damage, 3 second stun effect.
*'''Level 19''': MP -32; attacks 5 enemies with 415% damage, 3 second stun effect.
*'''Level 20''': MP -35; attacks 6 enemies with 420% damage, 3 second stun effect.
|}}
 
{{MapleStory/Skill desc|Mechanic3|Satellite|Summons a mini recon drone to fight along side you.|Summons a mini recon drone to fight along side you.|
*'''Level 1''': MP -97; 82% Damage with 1 Satellite.
*'''Level 2''': MP -94; 84% Damage with 1 Satellite.
*'''Level 3''': MP -91; 86% Damage with 1 Satellite.
*'''Level 4''': MP -88; 88% Damage with 1 Satellite.
*'''Level 5''': MP -85; 90% Damage with 1 Satellite.
*'''Level 6''': MP -82; 92% Damage with 1 Satellite.
*'''Level 7''': MP -79; 94% Damage with 1 Satellite.
*'''Level 8''': MP -76; 96% Damage with 2 Satellites.
*'''Level 9''': MP -73; 98% Damage with 2 Satellites.
*'''Level 10''': MP -70; 100% Damage with 2 Satellites.
*'''Level 11''': MP -67; 102% Damage with 2 Satellites.
*'''Level 12''': MP -64; 104% Damage with 2 Satellites.
*'''Level 13''': MP -61; 106% Damage with 2 Satellites.
*'''Level 14''': MP -58; 108% Damage with 2 Satellites.
*'''Level 15''': MP -55; 110% Damage with 3 Satellites.
*'''Level 16''': MP -52; 112% Damage with 3 Satellites.
*'''Level 17''': MP -49; 114% Damage with 3 Satellites.
*'''Level 18''': MP -46; 116% Damage with 3 Satellites.
*'''Level 19''': MP -43; 118% Damage with 3 Satellites.
*'''Level 20''': MP -40; 120% Damage with 3 Satellites.
|}}
 
{{MapleStory/Skill desc|Mechanic3|Magnetic Field|Charges up a magnetic field to shock all enemies within the field.|Charges up a magnetic field to shock all enemies within the field.|
*'''Level 1''': MP -70; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 155% Damage with stunning ability. Self Destruction Damage 255%. Cooldown 49 seconds.
*'''Level 2''': MP -70; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 160% Damage with stunning ability. Self Destruction Damage 260%. Cooldown 48 seconds.
*'''Level 3''': MP -70; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 165% Damage with stunning ability. Self Destruction Damage 265%. Cooldown 47 seconds.
*'''Level 4''': MP -65; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 170% Damage with stunning ability. Self Destruction Damage 270%. Cooldown 46 seconds.
*'''Level 5''': MP -65; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 175% Damage with stunning ability. Self Destruction Damage 275%. Cooldown 45 seconds.
*'''Level 6''': MP -65; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 180% Damage with stunning ability. Self Destruction Damage 280%. Cooldown 44 seconds.
*'''Level 7''': MP -65; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 185% Damage with stunning ability. Self Destruction Damage 285%. Cooldown 43 seconds.
*'''Level 8''': MP -60; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 190% Damage with stunning ability. Self Destruction Damage 290%. Cooldown 42 seconds.
*'''Level 9''': MP -60; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 195% Damage with stunning ability. Self Destruction Damage 295%. Cooldown 41 seconds.
*'''Level 10''': MP -60; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 200% Damage with stunning ability. Self Destruction Damage 300%. Cooldown 40 seconds.
*'''Level 11''': MP -60; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 205% Damage with stunning ability. Self Destruction Damage 305%. Cooldown 39 seconds.
*'''Level 12''': MP -55; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 210% Damage with stunning ability. Self Destruction Damage 310%. Cooldown 38 seconds.
*'''Level 13''': MP -55; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 215% Damage with stunning ability. Self Destruction Damage 315%. Cooldown 37 seconds.
*'''Level 14''': MP -55; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 220% Damage with stunning ability. Self Destruction Damage 320%. Cooldown 36 seconds.
*'''Level 15''': MP -55; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 225% Damage with stunning ability. Self Destruction Damage 325%. Cooldown 35 seconds.
*'''Level 16''': MP -50; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 230% Damage with stunning ability. Self Destruction Damage 330%. Cooldown 34 seconds.
*'''Level 17''': MP -50; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 235% Damage with stunning ability. Self Destruction Damage 335%. Cooldown 33 seconds.
*'''Level 18''': MP -50; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 240% Damage with stunning ability. Self Destruction Damage 340%. Cooldown 32 seconds.
*'''Level 19''': MP -50; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 245% Damage with stunning ability. Self Destruction Damage 345%. Cooldown 31 seconds.
*'''Level 20''': MP -45; Magnetic Field lasts 30 seconds. Attacks 10 monsters, 250% Damage with stunning ability. Self Destruction Damage 350%. Cooldown 30 seconds.
|}}
 
{{MapleStory/Skill desc|Mechanic3|Siege|Opens up your cannons to blast away at any enemy that dares to challenge you.|Opens up your cannons to blast away at any enemy that dares to challenge you.|
*'''Level 1''': MP -40; 81% Damage. 5 seconds of Siege. 45 second cooldown.
*'''Level 2''': MP -40; 82% Damage. 5 seconds of Siege. 42 second cooldown.
*'''Level 3''': MP -40; 83% Damage. 5 seconds of Siege. 42 second cooldown.
*'''Level 4''': MP -40; 84% Damage. 5 seconds of Siege. 39 second cooldown.
*'''Level 5''': MP -40; 85% Damage. 5 seconds of Siege. 39 second cooldown.
*'''Level 6''': MP -40; 86% Damage. 5 seconds of Siege. 36 second cooldown.
*'''Level 7''': MP -40; 87% Damage. 5 seconds of Siege. 36 second cooldown.
*'''Level 8''': MP -40; 88% Damage. 5 seconds of Siege. 33 second cooldown.
*'''Level 9''': MP -40; 89% Damage. 5 seconds of Siege. 33 second cooldown.
*'''Level 10''': MP -40; 90% Damage. 5 seconds of Siege. 30 second cooldown.
*'''Level 11''': MP -60; 91% Damage. 5 seconds of Siege. 30 second cooldown.
*'''Level 12''': MP -60; 92% Damage. 5 seconds of Siege. 27 second cooldown.
*'''Level 13''': MP -60; 93% Damage. 5 seconds of Siege. 27 second cooldown.
*'''Level 14''': MP -60; 94% Damage. 5 seconds of Siege. 24 second cooldown.
*'''Level 15''': MP -60; 95% Damage. 5 seconds of Siege. 24 second cooldown.
*'''Level 16''': MP -60; 96% Damage. 5 seconds of Siege. 21 second cooldown.
*'''Level 17''': MP -60; 97% Damage. 5 seconds of Siege. 21 second cooldown.
*'''Level 18''': MP -60; 98% Damage. 5 seconds of Siege. 18 second cooldown.
*'''Level 19''': MP -60; 99% Damage. 5 seconds of Siege. 18 second cooldown.
*'''Level 20''': MP -60; 100% Damage. 5 seconds of Siege. 15 second cooldown.
|}}
 
{{MapleStory/Skill desc|Mechanic3|Accelerator : EX-7|Speeds up all monsters within range but at a rate by which they slack off and lose their defense.|Speeds up all monsters within range but at a rate by which they slack off and lose their defense.|
*'''Level 1''': MP -100; Lasts for 24 seconds. Monsters speed +30, Defense -2%. Self-Destruction Damage 252%
*'''Level 2''': MP -100; Lasts for 28 seconds. Monsters speed +30, Defense -4%. Self-Destruction Damage 259%
*'''Level 3''': MP -90; Lasts for 32 seconds. Monsters speed +30, Defense -6%. Self-Destruction Damage 266%
*'''Level 4''': MP -90; Lasts for 36 seconds. Monsters speed +30, Defense -8%. Self-Destruction Damage 273%
*'''Level 5''': MP -90; Lasts for 40 seconds. Monsters speed +30, Defense -10%. Self-Destruction Damage 280%
*'''Level 6''': MP -80; Lasts for 44 seconds. Monsters speed +30, Defense -12%. Self-Destruction Damage 287%
*'''Level 7''': MP -80; Lasts for 48 seconds. Monsters speed +30, Defense -14%. Self-Destruction Damage 294%
*'''Level 8''': MP -80; Lasts for 52 seconds. Monsters speed +30, Defense -16%. Self-Destruction Damage 301%
*'''Level 9''': MP -70; Lasts for 56 seconds. Monsters speed +30, Defense -18%. Self-Destruction Damage 308%
*'''Level 10''': MP -70; Lasts for 60 seconds. Monsters speed +30, Defense -20%. Self-Destruction Damage 315%
*'''Level 11''': MP -70; Lasts for 64 seconds. Monsters speed +30, Defense -22%. Self-Destruction Damage 322%
*'''Level 12''': MP -60; Lasts for 68 seconds. Monsters speed +30, Defense -24%. Self-Destruction Damage 329%
*'''Level 13''': MP -60; Lasts for 72 seconds. Monsters speed +30, Defense -26%. Self-Destruction Damage 336%
*'''Level 14''': MP -60; Lasts for 76 seconds. Monsters speed +30, Defense -28%. Self-Destruction Damage 343%
*'''Level 15''': MP -50; Lasts for 80 seconds. Monsters speed +30, Defense -30%. Self-Destruction Damage 350%
|MS Skill Accelerator EX-7.png}}
 
{{MapleStory/Skill desc|Mechanic3|Medical Droid : H-LX|Spawns a medical droid to heal you unless you fall out of range.|Spawns a medical droid to heal you unless you fall out of range.|
*'''Level 1''': MP -88; Heals 5% HP for 21 seconds. 305% Self Destruction Damage. Cooldown of 105 seconds.
*'''Level 2''': MP -86; Heals 7% HP for 22 seconds. 310% Self Destruction Damage. Cooldown of 99 seconds.
*'''Level 3''': MP -84; Heals 7% HP for 23 seconds. 315% Self Destruction Damage. Cooldown of 99 seconds.
*'''Level 4''': MP -82; Heals 9% HP for 24 seconds. 320% Self Destruction Damage. Cooldown of 93 seconds.
*'''Level 5''': MP -80; Heals 9% HP for 25 seconds. 325% Self Destruction Damage. Cooldown of 93 seconds.
*'''Level 6''': MP -78; Heals 11% HP for 26 seconds. 330% Self Destruction Damage. Cooldown of 87 seconds.
*'''Level 7''': MP -76; Heals 11% HP for 27 seconds. 335% Self Destruction Damage. Cooldown of 87 seconds.
*'''Level 8''': MP -74; Heals 13% HP for 28 seconds. 340% Self Destruction Damage. Cooldown of 81 seconds.
*'''Level 9''': MP -72; Heals 13% HP for 29 seconds. 345% Self Destruction Damage. Cooldown of 81 seconds.
*'''Level 10''': MP -70; Heals 15% HP for 30 seconds. 350% Self Destruction Damage. Cooldown of 75 seconds.
*'''Level 11''': MP -68; Heals 15% HP for 31 seconds. 355% Self Destruction Damage. Cooldown of 75 seconds.
*'''Level 12''': MP -66; Heals 17% HP for 32 seconds. 360% Self Destruction Damage. Cooldown of 69 seconds.
*'''Level 13''': MP -64; Heals 17% HP for 33 seconds. 365% Self Destruction Damage. Cooldown of 69 seconds.
*'''Level 14''': MP -62; Heals 19% HP for 34 seconds. 370% Self Destruction Damage. Cooldown of 63 seconds.
*'''Level 15''': MP -60; Heals 19% HP for 35 seconds. 375% Self Destruction Damage. Cooldown of 63 seconds.
*'''Level 16''': MP -58; Heals 21% HP for 36 seconds. 380% Self Destruction Damage. Cooldown of 57 seconds.
*'''Level 17''': MP -56; Heals 21% HP for 37 seconds. 385% Self Destruction Damage. Cooldown of 57 seconds.
*'''Level 18''': MP -54; Heals 23% HP for 38 seconds. 390% Self Destruction Damage. Cooldown of 51 seconds.
*'''Level 19''': MP -52; Heals 23% HP for 39 seconds. 395% Self Destruction Damage. Cooldown of 51 seconds.
*'''Level 20''': MP -50; Heals 25% HP for 40 seconds. 400% Self Destruction Damage. Cooldown of 45 seconds.
|MS Skill Medical Droid H-LX.png}}
 
{{MapleStory/Skill desc|Mechanic3|Lucky Dice|Take a roll at the dice to receive a random enhancement.|Take a roll at the dice to receive a random enhancement.
*'''Roll One''': Nothing
*'''Roll Two''': 30% Physical Defense
*'''Roll Three''': 20% HP and MP Increase
*'''Roll Four''': 15% Critical Rate
*'''Roll Five''': 20% Damage Increase
*'''Roll Six''': 30% Exp Boost|
*'''Level 1''': MP -40; Buff Duration 66 seconds. Cooldown 500 seconds.
*'''Level 2''': MP -40; Buff Duration 72 seconds. Cooldown 470 seconds.
*'''Level 3''': MP -40; Buff Duration 78 seconds. Cooldown 470 seconds.
*'''Level 4''': MP -40; Buff Duration 84 seconds. Cooldown 440 seconds.
*'''Level 5''': MP -45; Buff Duration 90 seconds. Cooldown 440 seconds.
*'''Level 6''': MP -45; Buff Duration 96 seconds. Cooldown 410 seconds.
*'''Level 7''': MP -45; Buff Duration 102 seconds. Cooldown 410 seconds.
*'''Level 8''': MP -45; Buff Duration 108 seconds. Cooldown 380 seconds.
*'''Level 9''': MP -45; Buff Duration 114 seconds. Cooldown 380 seconds.
*'''Level 10''': MP -50; Buff Duration 120 seconds. Cooldown 350 seconds.
*'''Level 11''': MP -50; Buff Duration 126 seconds. Cooldown 350 seconds.
*'''Level 12''': MP -50; Buff Duration 132 seconds. Cooldown 320 seconds.
*'''Level 13''': MP -50; Buff Duration 138 seconds. Cooldown 320 seconds.
*'''Level 14''': MP -50; Buff Duration 144 seconds. Cooldown 290 seconds.
*'''Level 15''': MP -55; Buff Duration 150 seconds. Cooldown 290 seconds.
*'''Level 16''': MP -55; Buff Duration 156 seconds. Cooldown 260 seconds.
*'''Level 17''': MP -55; Buff Duration 162 seconds. Cooldown 260 seconds.
*'''Level 18''': MP -55; Buff Duration 168 seconds. Cooldown 230 seconds.
*'''Level 19''': MP -55; Buff Duration 174 seconds. Cooldown 230 seconds.
*'''Level 20''': MP -60; Buff Duration 180 seconds. Cooldown 200 seconds.
|}}
 
====Fourth Job====
{{MapleStory/Skill desc|Mechanic4|Extreme Metal Armor|Upgrades the Prototype mech to the extreme levels.|Upgrades the Prototype mech to the extreme levels.
*'''Requires Level 10 [[#Metal Armor : Prototype|Metal Armor : Prototype]]'''.|
*'''Level 1''': +21 Attack, +420 Defense, +620 HP, +620 MP, and +56% Mastery.
*'''Level 2''': +22 Attack, +440 Defense, +640 HP, +640 MP, and +56% Mastery.
*'''Level 3''': +23 Attack, +460 Defense, +660 HP, +660 MP, and +57% Mastery.
*'''Level 4''': +24 Attack, +480 Defense, +680 HP, +680 MP, and +57% Mastery.
*'''Level 5''': +25 Attack, +500 Defense, +700 HP, +700 MP, and +58% Mastery.
*'''Level 6''': +26 Attack, +520 Defense, +720 HP, +720 MP, and +58% Mastery.
*'''Level 7''': +27 Attack, +540 Defense, +740 HP, +740 MP, and +59% Mastery.
*'''Level 8''': +28 Attack, +560 Defense, +760 HP, +760 MP, and +59% Mastery.
*'''Level 9''': +29 Attack, +580 Defense, +780 HP, +780 MP, and +60% Mastery.
*'''Level 10''': +30 Attack, +600 Defense, +800 HP, +800 MP, and +60% Mastery.
*'''Level 11''': +31 Attack, +620 Defense, +820 HP, +820 MP, and +61% Mastery.
*'''Level 12''': +32 Attack, +640 Defense, +840 HP, +840 MP, and +61% Mastery.
*'''Level 13''': +33 Attack, +660 Defense, +860 HP, +860 MP, and +62% Mastery.
*'''Level 14''': +34 Attack, +680 Defense, +880 HP, +880 MP, and +62% Mastery.
*'''Level 15''': +35 Attack, +700 Defense, +900 HP, +900 MP, and +63% Mastery.
*'''Level 16''': +36 Attack, +720 Defense, +920 HP, +920 MP, and +63% Mastery.
*'''Level 17''': +37 Attack, +740 Defense, +940 HP, +940 MP, and +64% Mastery.
*'''Level 18''': +38 Attack, +760 Defense, +960 HP, +960 MP, and +64% Mastery.
*'''Level 19''': +39 Attack, +780 Defense, +980 HP, +980 MP, and +65% Mastery.
*'''Level 20''': +40 Attack, +800 Defense, +1000 HP, +1000 MP, and +65% Mastery.
*'''Level 21''': +41 Attack, +820 Defense, +1020 HP, +1020 MP, and +66% Mastery.
*'''Level 22''': +42 Attack, +840 Defense, +1040 HP, +1040 MP, and +66% Mastery.
*'''Level 23''': +43 Attack, +860 Defense, +1060 HP, +1060 MP, and +67% Mastery.
*'''Level 24''': +44 Attack, +880 Defense, +1080 HP, +1080 MP, and +67% Mastery.
*'''Level 25''': +45 Attack, +900 Defense, +1100 HP, +1100 MP, and +68% Mastery.
*'''Level 26''': +46 Attack, +920 Defense, +1120 HP, +1120 MP, and +68% Mastery.
*'''Level 27''': +47 Attack, +940 Defense, +1140 HP, +1140 MP, and +69% Mastery.
*'''Level 28''': +48 Attack, +960 Defense, +1160 HP, +1160 MP, and +69% Mastery.
*'''Level 29''': +49 Attack, +980 Defense, +1180 HP, +1180 MP, and +70% Mastery.
*'''Level 30''': +50 Attack, +1000 Defense, +1200 HP, +1200 MP, and +70% Mastery.
|}}
 
{{MapleStory/Skill desc|Mechanic4|Robotics|Master all summoning abilities.|Master all summoning abilities.|
*'''Level 1''': Attack and Self Destruction Damage +8% and all Summon durations +8%.
*'''Level 2''': Attack and Self Destruction Damage +11% and all Summon durations +11%.
*'''Level 3''': Attack and Self Destruction Damage +14% and all Summon durations +14%.
*'''Level 4''': Attack and Self Destruction Damage +17% and all Summon durations +17%.
*'''Level 5''': Attack and Self Destruction Damage +20% and all Summon durations +20%.
*'''Level 6''': Attack and Self Destruction Damage +23% and all Summon durations +23%.
*'''Level 7''': Attack and Self Destruction Damage +26% and all Summon durations +26%.
*'''Level 8''': Attack and Self Destruction Damage +29% and all Summon durations +29%.
*'''Level 9''': Attack and Self Destruction Damage +32% and all Summon durations +32%.
*'''Level 10''': Attack and Self Destruction Damage +35% and all Summon durations +35%.
*'''Level 11''': Attack and Self Destruction Damage +38% and all Summon durations +38%.
*'''Level 12''': Attack and Self Destruction Damage +41% and all Summon durations +41%.
*'''Level 13''': Attack and Self Destruction Damage +44% and all Summon durations +44%.
*'''Level 14''': Attack and Self Destruction Damage +47% and all Summon durations +47%.
*'''Level 15''': Attack and Self Destruction Damage +50% and all Summon durations +50%.
|}}
 
{{MapleStory/Skill desc|Mechanic4|War Machine : Titan|Summons a gargantuan mechanized robot to bring about doomsday on the map.|Summons a gargantuan gargantuan mechanized robot to bring about doomsday on the map.|
*'''Level 1''': MP -400, 815% damage, 60 seconds cooldown.
*'''Level 2''': MP -400, 830% damage, 58 seconds cooldown.
*'''Level 3''': MP -400, 845% damage, 58 seconds cooldown.
*'''Level 4''': MP -400, 860% damage, 56 seconds cooldown.
*'''Level 5''': MP -400, 875% damage, 56 seconds cooldown.
*'''Level 6''': MP -400, 890% damage, 54 seconds cooldown.
*'''Level 7''': MP -400, 905% damage, 54 seconds cooldown.
*'''Level 8''': MP -400, 920% damage, 52 seconds cooldown.
*'''Level 9''': MP -400, 935% damage, 52 seconds cooldown.
*'''Level 10''': MP -400, 950% damage, 50 seconds cooldown.
*'''Level 11''': MP -400, 965% damage, 50 seconds cooldown.
*'''Level 12''': MP -400, 980% damage, 48 seconds cooldown.
*'''Level 13''': MP -400, 995% damage, 48 seconds cooldown.
*'''Level 14''': MP -400, 1010% damage, 46 seconds cooldown.
*'''Level 15''': MP -400, 1025% damage, 46 seconds cooldown.
*'''Level 16''': MP -400, 1040% damage, 44 seconds cooldown.
*'''Level 17''': MP -400, 1055% damage, 44 seconds cooldown.
*'''Level 18''': MP -400, 1070% damage, 42 seconds cooldown.
*'''Level 19''': MP -400, 1085% damage, 42 seconds cooldown.
*'''Level 20''': MP -400, 1100% damage, 40 seconds cooldown.
*'''Level 21''': MP -400, 1115% damage, 40 seconds cooldown.
*'''Level 22''': MP -400, 1130% damage, 38 seconds cooldown.
*'''Level 23''': MP -400, 1145% damage, 38 seconds cooldown.
*'''Level 24''': MP -400, 1160% damage, 36 seconds cooldown.
*'''Level 25''': MP -400, 1175% damage, 36 seconds cooldown.
*'''Level 26''': MP -400, 1190% damage, 34 seconds cooldown.
*'''Level 27''': MP -400, 1205% damage, 34 seconds cooldown.
*'''Level 28''': MP -400, 1220% damage, 32 seconds cooldown.
*'''Level 29''': MP -400, 1235% damage, 32 seconds cooldown.
*'''Level 30''': MP -400, 1250% damage, 30 seconds cooldown.
|MS Skill War Machine Titan.png}}
 
{{MapleStory/Skill desc|Mechanic4|War Machine : Missile Tank|Transform your mech into a Battle Tank. The Tank is a very powerful weapon but comes a cost of speed.|Transform your mech into a Battle Tank. The Tank is a very powerful weapon but comes a cost of speed.
*'''Requires Level 10 [[#Siege|Siege]]'''.
*'''Siege Damage boosted by 20%'''.|
*'''Level 1''': MP -118/30 per second; 81% Damage that attacks 2 times from Machine Gun. 1% Critical Chance.
*'''Level 2''': MP -116/30 per second; 82% Damage that attacks 2 times from Machine Gun. 2% Critical Chance.
*'''Level 3''': MP -114/29 per second; 83% Damage that attacks 2 times from Machine Gun. 3% Critical Chance.
*'''Level 4''': MP -112/29 per second; 84% Damage that attacks 2 times from Machine Gun. 4% Critical Chance.
*'''Level 5''': MP -110/29 per second; 85% Damage that attacks 2 times from Machine Gun. 5% Critical Chance.
*'''Level 6''': MP -108/28 per second; 86% Damage that attacks 2 times from Machine Gun. 6% Critical Chance.
*'''Level 7''': MP -106/28 per second; 87% Damage that attacks 2 times from Machine Gun. 7% Critical Chance.
*'''Level 8''': MP -104/28 per second; 88% Damage that attacks 2 times from Machine Gun. 8% Critical Chance.
*'''Level 9''': MP -102/27 per second; 89% Damage that attacks 2 times from Machine Gun. 9% Critical Chance.
*'''Level 10''': MP -100/27 per second; 90% Damage that attacks 2 times from Machine Gun. 10% Critical Chance.
*'''Level 11''': MP -98/27 per second; 91% Damage that attacks 2 times from Machine Gun. 11% Critical Chance.
*'''Level 12''': MP -96/26 per second; 92% Damage that attacks 2 times from Machine Gun. 12% Critical Chance.
*'''Level 13''': MP -94/26 per second; 93% Damage that attacks 2 times from Machine Gun. 13% Critical Chance.
*'''Level 14''': MP -92/26 per second; 94% Damage that attacks 2 times from Machine Gun. 14% Critical Chance.
*'''Level 15''': MP -90/25 per second; 95% Damage that attacks 2 times from Machine Gun. 15% Critical Chance.
*'''Level 16''': MP -88/25 per second; 96% Damage that attacks 2 times from Machine Gun. 16% Critical Chance.
*'''Level 17''': MP -86/25 per second; 97% Damage that attacks 2 times from Machine Gun. 17% Critical Chance.
*'''Level 18''': MP -84/24 per second; 98% Damage that attacks 2 times from Machine Gun. 18% Critical Chance.
*'''Level 19''': MP -82/24 per second; 99% Damage that attacks 2 times from Machine Gun. 19% Critical Chance.
*'''Level 20''': MP -80/24 per second; 100% Damage that attacks 2 times from Machine Gun. 20% Critical Chance.
*'''Level 21''': MP -78/23 per second; 101% Damage that attacks 2 times from Machine Gun. 21% Critical Chance.
*'''Level 22''': MP -76/23 per second; 102% Damage that attacks 2 times from Machine Gun. 22% Critical Chance.
*'''Level 23''': MP -74/23 per second; 103% Damage that attacks 2 times from Machine Gun. 23% Critical Chance.
*'''Level 24''': MP -72/22 per second; 104% Damage that attacks 2 times from Machine Gun. 24% Critical Chance.
*'''Level 25''': MP -70/22 per second; 105% Damage that attacks 2 times from Machine Gun. 25% Critical Chance.
*'''Level 26''': MP -68/22 per second; 106% Damage that attacks 2 times from Machine Gun. 26% Critical Chance.
*'''Level 27''': MP -66/21 per second; 107% Damage that attacks 2 times from Machine Gun. 27% Critical Chance.
*'''Level 28''': MP -64/21 per second; 108% Damage that attacks 2 times from Machine Gun. 28% Critical Chance.
*'''Level 29''': MP -62/21 per second; 109% Damage that attacks 2 times from Machine Gun. 29% Critical Chance.
*'''Level 30''': MP -60/20 per second; 110% Damage that attacks 2 times from Machine Gun. 30% Critical Chance.
|MS Skill War Machine Tank.png}}
 
{{MapleStory/Skill desc|Mechanic4|Laser Beam|Fire a straight laser directly into a flood of monsters.|ire a straight laser directly into a flood of monsters.
*'''Requires Level 1 [[#War Machine : Tank|War Machine : Tank]]'''.|
*'''Level 1''': MP -43, 284% Damage 3 times.
*'''Level 2''': MP -43, 288% Damage 3 times.
*'''Level 3''': MP -43, 292% Damage 3 times.
*'''Level 4''': MP -43, 296% Damage 3 times.
*'''Level 5''': MP -43, 300% Damage 3 times.
*'''Level 6''': MP -46, 304% Damage 3 times.
*'''Level 7''': MP -46, 308% Damage 3 times.
*'''Level 8''': MP -46, 312% Damage 3 times.
*'''Level 9''': MP -46, 316% Damage 3 times.
*'''Level 10''': MP -46, 320% Damage 3 times.
*'''Level 11''': MP -49, 324% Damage 3 times.
*'''Level 12''': MP -49, 328% Damage 3 times.
*'''Level 13''': MP -49, 332% Damage 3 times.
*'''Level 14''': MP -49, 336% Damage 3 times.
*'''Level 15''': MP -49, 340% Damage 3 times.
*'''Level 16''': MP -52, 344% Damage 3 times.
*'''Level 17''': MP -52, 348% Damage 3 times.
*'''Level 18''': MP -52, 352% Damage 3 times.
*'''Level 19''': MP -52, 356% Damage 3 times.
*'''Level 20''': MP -52, 360% Damage 3 times.
*'''Level 21''': MP -55, 364% Damage 3 times.
*'''Level 22''': MP -55, 368% Damage 3 times.
*'''Level 23''': MP -55, 372% Damage 3 times.
*'''Level 24''': MP -55, 376% Damage 3 times.
*'''Level 25''': MP -55, 380% Damage 3 times.
*'''Level 26''': MP -58, 384% Damage 3 times.
*'''Level 27''': MP -58, 388% Damage 3 times.
*'''Level 28''': MP -58, 392% Damage 3 times.
*'''Level 29''': MP -58, 396% Damage 3 times.
*'''Level 30''': MP -58, 400% Damage 3 times.
|}}
 
{{MapleStory/Skill desc|Mechanic4|Safety|Upgrades all satellite abilities.|Upgrades all satellite abilities.
*'''Requires Level 10 [[#Satellite|Satellite]]'''.|
*'''Level 1''': +2% Additional Attack, Absorb 54% Damage at a 32% chance with a cooldown of 22 seconds.
*'''Level 2''': +4% Additional Attack, Absorb 53% Damage at a 34% chance with a cooldown of 21 seconds.
*'''Level 3''': +6% Additional Attack, Absorb 52% Damage at a 36% chance with a cooldown of 21 seconds.
*'''Level 4''': +8% Additional Attack, Absorb 51% Damage at a 38% chance with a cooldown of 20 seconds.
*'''Level 5''': +10% Additional Attack, Absorb 50% Damage at a 40% chance with a cooldown of 20 seconds.
*'''Level 6''': +12% Additional Attack, Absorb 49% Damage at a 42% chance with a cooldown of 19 seconds.
*'''Level 7''': +14% Additional Attack, Absorb 48% Damage at a 44% chance with a cooldown of 19 seconds.
*'''Level 8''': +16% Additional Attack, Absorb 47% Damage at a 46% chance with a cooldown of 18 seconds.
*'''Level 9''': +18% Additional Attack, Absorb 46% Damage at a 48% chance with a cooldown of 18 seconds.
*'''Level 10''': +20% Additional Attack, Absorb 45% Damage at a 50% chance with a cooldown of 17 seconds.
*'''Level 11''': +22% Additional Attack, Absorb 44% Damage at a 52% chance with a cooldown of 17 seconds.
*'''Level 12''': +24% Additional Attack, Absorb 43% Damage at a 54% chance with a cooldown of 16 seconds.
*'''Level 13''': +26% Additional Attack, Absorb 42% Damage at a 56% chance with a cooldown of 16 seconds.
*'''Level 14''': +28% Additional Attack, Absorb 41% Damage at a 58% chance with a cooldown of 15 seconds.
*'''Level 15''': +30% Additional Attack, Absorb 40% Damage at a 60% chance with a cooldown of 15 seconds.
*'''Level 16''': +32% Additional Attack, Absorb 39% Damage at a 62% chance with a cooldown of 14 seconds.
*'''Level 17''': +34% Additional Attack, Absorb 38% Damage at a 64% chance with a cooldown of 14 seconds.
*'''Level 18''': +36% Additional Attack, Absorb 37% Damage at a 66% chance with a cooldown of 13 seconds.
*'''Level 19''': +38% Additional Attack, Absorb 36% Damage at a 68% chance with a cooldown of 13 seconds.
*'''Level 20''': +40% Additional Attack, Absorb 35% Damage at a 70% chance with a cooldown of 12 seconds.
*'''Level 21''': +42% Additional Attack, Absorb 34% Damage at a 72% chance with a cooldown of 12 seconds.
*'''Level 22''': +44% Additional Attack, Absorb 33% Damage at a 74% chance with a cooldown of 11 seconds.
*'''Level 23''': +46% Additional Attack, Absorb 32% Damage at a 76% chance with a cooldown of 11 seconds.
*'''Level 24''': +48% Additional Attack, Absorb 31% Damage at a 78% chance with a cooldown of 10 seconds.
*'''Level 25''': +50% Additional Attack, Absorb 30% Damage at a 80% chance with a cooldown of 10 seconds.
|}}
 
{{MapleStory/Skill desc|Mechanic4|Amplifier AF-11|Summons a amplification droid to boost the abilities of everyone within range.|Summons a amplification droid to boost the abilities of everyone within range.
*'''Cooldown''': 90 seconds.|
*'''Level 1''': MP -100; 42 seconds of the amplifier. 1% Attack boost for everyone. 205% Self-Destruct Damage.
*'''Level 2''': MP -100; 44 seconds of the amplifier. 2% Attack boost for everyone. 210% Self-Destruct Damage.
*'''Level 3''': MP -100; 46 seconds of the amplifier. 3% Attack boost for everyone. 215% Self-Destruct Damage.
*'''Level 4''': MP -90; 48 seconds of the amplifier. 4% Attack boost for everyone. 220% Self-Destruct Damage.
*'''Level 5''': MP -90; 50 seconds of the amplifier. 5% Attack boost for everyone. 225% Self-Destruct Damage.
*'''Level 6''': MP -90; 52 seconds of the amplifier. 6% Attack boost for everyone. 230% Self-Destruct Damage.
*'''Level 7''': MP -80; 54 seconds of the amplifier. 7% Attack boost for everyone. 235% Self-Destruct Damage.
*'''Level 8''': MP -80; 56 seconds of the amplifier. 8% Attack boost for everyone. 240% Self-Destruct Damage.
*'''Level 9''': MP -80; 58 seconds of the amplifier. 9% Attack boost for everyone. 245% Self-Destruct Damage.
*'''Level 10''': MP -70; 60 seconds of the amplifier. 10% Attack boost for everyone. 250% Self-Destruct Damage.
*'''Level 11''': MP -70; 62 seconds of the amplifier. 11% Attack boost for everyone. 255% Self-Destruct Damage.
*'''Level 12''': MP -70; 64 seconds of the amplifier. 12% Attack boost for everyone. 260% Self-Destruct Damage.
*'''Level 13''': MP -60; 66 seconds of the amplifier. 13% Attack boost for everyone. 265% Self-Destruct Damage.
*'''Level 14''': MP -60; 68 seconds of the amplifier. 14% Attack boost for everyone. 270% Self-Destruct Damage.
*'''Level 15''': MP -60; 70 seconds of the amplifier. 15% Attack boost for everyone. 275% Self-Destruct Damage.
*'''Level 16''': MP -50; 72 seconds of the amplifier. 16% Attack boost for everyone. 280% Self-Destruct Damage.
*'''Level 17''': MP -50; 74 seconds of the amplifier. 17% Attack boost for everyone. 285% Self-Destruct Damage.
*'''Level 18''': MP -50; 76 seconds of the amplifier. 18% Attack boost for everyone. 290% Self-Destruct Damage.
*'''Level 19''': MP -40; 78 seconds of the amplifier. 19% Attack boost for everyone. 295% Self-Destruct Damage.
*'''Level 20''': MP -40; 80 seconds of the amplifier. 20% Attack boost for everyone. 300% Self-Destruct Damage.
|}}
 
{{MapleStory/Skill desc|Mechanic4|Robot Factory|Create a miniature robot factory to manufacture tiny droids. These droids attack nearby monsters and self destruct when they have been used up.|Create a miniature robot factory to manufacture tiny droids. These droids attack nearby monsters and self destruct when they have been used up.|
*'''Level 1''': MP -75; Summons the factory for 25 seconds. 360% Damage per droid every 3 seconds, with 510% Damage from factory Self-Destruction. Cooldown of 60 seconds.
*'''Level 2''': MP -75; Summons the factory for 25 seconds. 370% Damage per droid every 3 seconds, with 520% Damage from factory Self-Destruction. Cooldown of 60 seconds.
*'''Level 3''': MP -75; Summons the factory for 27 seconds. 380% Damage per droid every 3 seconds, with 530% Damage from factory Self-Destruction. Cooldown of 58 seconds.
*'''Level 4''': MP -75; Summons the factory for 27 seconds. 390% Damage per droid every 3 seconds, with 540% Damage from factory Self-Destruction. Cooldown of 58 seconds.
*'''Level 5''': MP -75; Summons the factory for 27 seconds. 400% Damage per droid every 3 seconds, with 550% Damage from factory Self-Destruction. Cooldown of 58 seconds.
*'''Level 6''': MP -80; Summons the factory for 29 seconds. 410% Damage per droid every 3 seconds, with 560% Damage from factory Self-Destruction. Cooldown of 56 seconds.
*'''Level 7''': MP -80; Summons the factory for 29 seconds. 420% Damage per droid every 3 seconds, with 570% Damage from factory Self-Destruction. Cooldown of 56 seconds.
*'''Level 8''': MP -80; Summons the factory for 29 seconds. 430% Damage per droid every 3 seconds, with 580% Damage from factory Self-Destruction. Cooldown of 56 seconds.
*'''Level 9''': MP -80; Summons the factory for 31 seconds. 440% Damage per droid every 3 seconds, with 590% Damage from factory Self-Destruction. Cooldown of 54 seconds.
*'''Level 10''': MP -80; Summons the factory for 31 seconds. 450% Damage per droid every 3 seconds, with 600% Damage from factory Self-Destruction. Cooldown of 54 seconds.
*'''Level 11''': MP -85; Summons the factory for 31 seconds. 460% Damage per droid every 3 seconds, with 610% Damage from factory Self-Destruction. Cooldown of 54 seconds.
*'''Level 12''': MP -85; Summons the factory for 33 seconds. 470% Damage per droid every 3 seconds, with 620% Damage from factory Self-Destruction. Cooldown of 52 seconds.
*'''Level 13''': MP -85; Summons the factory for 33 seconds. 480% Damage per droid every 3 seconds, with 630% Damage from factory Self-Destruction. Cooldown of 52 seconds.
*'''Level 14''': MP -85; Summons the factory for 33 seconds. 490% Damage per droid every 3 seconds, with 640% Damage from factory Self-Destruction. Cooldown of 52 seconds.
*'''Level 15''': MP -85; Summons the factory for 35 seconds. 500% Damage per droid every 3 seconds, with 650% Damage from factory Self-Destruction. Cooldown of 50 seconds.
*'''Level 16''': MP -90; Summons the factory for 35 seconds. 510% Damage per droid every 3 seconds, with 660% Damage from factory Self-Destruction. Cooldown of 50 seconds.
*'''Level 17''': MP -90; Summons the factory for 35 seconds. 520% Damage per droid every 3 seconds, with 670% Damage from factory Self-Destruction. Cooldown of 50 seconds.
*'''Level 18''': MP -90; Summons the factory for 37 seconds. 530% Damage per droid every 3 seconds, with 680% Damage from factory Self-Destruction. Cooldown of 48 seconds.
*'''Level 19''': MP -90; Summons the factory for 37 seconds. 540% Damage per droid every 3 seconds, with 690% Damage from factory Self-Destruction. Cooldown of 48 seconds.
*'''Level 20''': MP -90; Summons the factory for 37 seconds. 550% Damage per droid every 3 seconds, with 700% Damage from factory Self-Destruction. Cooldown of 48 seconds.
*'''Level 21''': MP -95; Summons the factory for 39 seconds. 560% Damage per droid every 3 seconds, with 710% Damage from factory Self-Destruction. Cooldown of 46 seconds.
*'''Level 22''': MP -95; Summons the factory for 39 seconds. 570% Damage per droid every 3 seconds, with 720% Damage from factory Self-Destruction. Cooldown of 46 seconds.
*'''Level 23''': MP -95; Summons the factory for 39 seconds. 580% Damage per droid every 3 seconds, with 730% Damage from factory Self-Destruction. Cooldown of 46 seconds.
*'''Level 24''': MP -95; Summons the factory for 41 seconds. 590% Damage per droid every 3 seconds, with 740% Damage from factory Self-Destruction. Cooldown of 44 seconds.
*'''Level 25''': MP -95; Summons the factory for 41 seconds. 600% Damage per droid every 3 seconds, with 750% Damage from factory Self-Destruction. Cooldown of 44 seconds.
*'''Level 26''': MP -100; Summons the factory for 41 seconds. 610% Damage per droid every 3 seconds, with 760% Damage from factory Self-Destruction. Cooldown of 44 seconds.
*'''Level 27''': MP -100; Summons the factory for 43 seconds. 620% Damage per droid every 3 seconds, with 770% Damage from factory Self-Destruction. Cooldown of 42 seconds.
*'''Level 28''': MP -100; Summons the factory for 43 seconds. 630% Damage per droid every 3 seconds, with 780% Damage from factory Self-Destruction. Cooldown of 42 seconds.
*'''Level 29''': MP -100; Summons the factory for 43 seconds. 640% Damage per droid every 3 seconds, with 790% Damage from factory Self-Destruction. Cooldown of 42 seconds.
*'''Level 30''': MP -100; Summons the factory for 45 seconds. 650% Damage per droid every 3 seconds, with 800% Damage from factory Self-Destruction. Cooldown of 40 seconds.
|}}
 
{{Footer Nav|game=MapleStory|prevpage=Resistance Guide|nextpage=Resistance_Guide/Builds|nextname=Resistance Builds}}

Latest revision as of 20:06, 28 March 2014

Beginner

MS Skill Crystal Throw.png

Crystal Throw: You attack a ranged enemy by throwing a Rue collected from a mine.

Crystal Throw effects

'

  • Level 1: MP Cost: 3; Damage 10.
  • Level 2: MP Cost: 5; Damage 25.
  • Level 3: MP Cost: 7; Damage 40.

MS Skill Infiltrate.png

Infiltrate: Allows you to hide and move quickly for a short time.

Infiltrate effects

'

  • Level 1: MP Cost: 5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP Cost: 10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP Cost: 15; 30 seconds in dark sight with +15 speed.

MS Skill Potion Mastery.png

Potion Mastery: Increases the effect of potions.

Potion Mastery effects

'

  • Level 1: Recovery rate and Potion Efficiency 105%.
  • Level 2: Recovery rate and Potion Efficiency 110%.
  • Level 3: Recovery rate and Potion Efficiency 115%.

MS Skill Capture.png

Capture: If the monsters HP is below 40% then you can capture it.

Capture effects

Cooldown: 10 seconds.

  • Level 1: MP Cost: 10; Capture monster below 40% HP.

MS Skill Hunter's Call.png

Hunter's Call: Summons a captured monster at random.

Hunter's Call effects

Cooldown: 10 seconds.

  • Level 1: MP Cost: 10; Summons a captured monster for 20 seconds.

First Job

MS Skill Triple Shot.png

Triple Shot: Quickly fires three consecutive arrows.

Triple Shot effects

'

  • Level 1: MP Cost: 5, Damage: 92%
  • Level 2: MP Cost: 6, Damage: 94%
  • Level 3: MP Cost: 6, Damage: 96%
  • Level 4: MP Cost: 7, Damage: 98%
  • Level 5: MP Cost: 7, Damage: 100%
  • Level 6: MP Cost: 8, Damage: 102%
  • Level 7: MP Cost: 8, Damage: 104%
  • Level 8: MP Cost: 9, Damage: 106%
  • Level 9: MP Cost: 9, Damage: 108%
  • Level 10: MP Cost: 10, Damage: 110%
  • Level 11: MP Cost: 10, Damage: 112%
  • Level 12: MP Cost: 11, Damage: 114%
  • Level 13: MP Cost: 11, Damage: 116%
  • Level 14: MP Cost: 12, Damage: 118%
  • Level 15: MP Cost: 12, Damage: 120%
  • Level 16: MP Cost: 13, Damage: 122%
  • Level 17: MP Cost: 13, Damage: 124%
  • Level 18: MP Cost: 14, Damage: 126%
  • Level 19: MP Cost: 14, Damage: 128%
  • Level 20: MP Cost: 15, Damage: 130%

MS Skill Jaguar Rider.png

Jaguar Rider: Summons a tamed jaguar for you to ride. Increases your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Speed. 50% chance for Power Stance to activate when riding an Onyx Jaguar and Snow White, 20% Damage Reduction and 20% Elemental Resistance applied when riding an Armored Crimson.

Jaguar Rider effects

'

  • Level 1: MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
  • Level 2: MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
  • Level 3: MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40
  • Level 4: MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40
  • Level 5: MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40
  • Level 6: MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40
  • Level 7: MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40
  • Level 8: MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40
  • Level 9: MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40
  • Level 10: MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40
  • Level 11: MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40
  • Level 12: MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40
  • Level 13: MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40
  • Level 14: MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40
  • Level 15: MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40

MS Skill Graviboots.png Graviboots
"Allows your Jaguar to make another leap during a jump. Can be used up to two times."
Graviboots level data
Level MP Cost
Subtract 2
per level
1 28
2 26
3 24
4 22
5 20
6 18
7 16
8 14
9 12
10 10

MS Skill Resistance Auto Crank.png

Resistance Auto Crank: Upgrade your Crossbow with Resistance technology, making it easier to fire.

Resistance Auto Crank effects

'

  • Level 1: Weapon ATT +1, Accuracy +20 and Hit rate +1%, Range +12
  • Level 2: Weapon ATT +2, Accuracy +40 and Hit rate +2%, Range +14
  • Level 3: Weapon ATT +3, Accuracy +60 and Hit rate +3%, Range +16
  • Level 4: Weapon ATT +4, Accuracy +80 and Hit rate +4%, Range +18
  • Level 5: Weapon ATT +5, Accuracy +100 and Hit rate +5%, Range +20
  • Level 6: Weapon ATT +6, Accuracy +120 and Hit rate +6%, Range +22
  • Level 7: Weapon ATT +7, Accuracy +140 and Hit rate +7%, Range +24
  • Level 8: Weapon ATT +8, Accuracy +160 and Hit rate +8%, Range +26
  • Level 9: Weapon ATT +9, Accuracy +180 and Hit rate +9%, Range +28
  • Level 10: Weapon ATT +10, Accuracy +200 and Hit rate +10%, Range +30
  • Level 11: Weapon ATT +11, Accuracy +220 and Hit rate +11%, Range +32
  • Level 12: Weapon ATT +12, Accuracy +240 and Hit rate +12%, Range +34
  • Level 13: Weapon ATT +13, Accuracy +260 and Hit rate +13%, Range +36
  • Level 14: Weapon ATT +14, Accuracy +280 and Hit rate +14%, Range +38
  • Level 15: Weapon ATT +15, Accuracy +300 and Hit rate +15%, Range +40
  • Level 16: Weapon ATT +16, Accuracy +320 and Hit rate +16%, Range +42
  • Level 17: Weapon ATT +17, Accuracy +340 and Hit rate +17%, Range +44
  • Level 18: Weapon ATT +18, Accuracy +360 and Hit rate +18%, Range +46
  • Level 19: Weapon ATT +19, Accuracy +380 and Hit rate +19%, Range +48
  • Level 20: Weapon ATT +20, Accuracy +400 and Hit rate +20%, Range +50

Second Job

MS Skill Crossbow Mastery.png Crossbow Mastery
"Increases the weapon mastery and accuracy of Crossbows."
Crossbow Mastery level data
Level Crossbow Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Crossbow Booster.png Crossbow Booster
"Increases the attack speed of your weapon."
Requires Level 5 Bow Mastery.
Crossbow Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Final Attack 2.png Final Attack
"Grants a chance to deal additional damage after an attack. Must have a crossbow equipped."
Requires Level 3 Crossbow Mastery
Final Attack level data
Level Chance Damage
Add 2%
per level
Add 5%
per 2 levels
1 2% 100%
2 4% 105%
3 6% 105%
4 8% 110%
5 10% 110%
6 12% 115%
7 14% 115%
8 16% 120%
9 18% 120%
10 20% 125%
11 22% 125%
12 24% 130%
13 26% 130%
14 28% 135%
15 30% 135%
16 32% 140%
17 34% 140%
18 36% 145%
19 38% 145%
20 40% 150%
MS Skill Ricochet.png Ricochet
"Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies. Its effect increases with each enemy it pierces."
Ricochet level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 1
per 2 levels
Add 7%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 14 302% 1 8 22% 2 sec
2 15 309% 1 8 24% 2 sec
3 15 316% 1 8 26% 2 sec
4 16 323% 1 8 28% 2 sec
5 16 330% 1 8 30% 3 sec
6 17 338% 1 8 32% 3 sec
7 17 345% 1 8 34% 3 sec
8 18 351% 1 8 36% 3 sec
9 18 358% 1 8 38% 3 sec
10 19 365% 1 8 40% 4 sec
11 19 372% 1 8 42% 4 sec
12 20 379% 1 8 44% 4 sec
13 20 386% 1 8 46% 4 sec
14 21 393% 1 8 48% 4 sec
15 21 400% 1 8 50% 5 sec
16 22 407% 1 8 52% 5 sec
17 22 414% 1 8 54% 5 sec
18 23 421% 1 8 56% 5 sec
19 23 428% 1 8 58% 5 sec
20 25 435% 1 8 60% 6 sec
MS Skill Jaguar Rawr.png Jaguar Rawr
"Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty."
Jaguar Rawr level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 3
per 2 levels
Add 14%
per level
No
change
No
change
No
change
Add 1 sec
per 2 levels
1 7 204% 1 8 100% 3 sec
2 7 218% 1 8 100% 3 sec
3 10 232% 1 8 100% 4 sec
4 10 246% 1 8 100% 4 sec
5 13 260% 1 8 100% 5 sec
6 13 274% 1 8 100% 5 sec
7 16 288% 1 8 100% 6 sec
8 16 302% 1 8 100% 6 sec
9 19 316% 1 8 100% 7 sec
10 19 330% 1 8 100% 7 sec
MS Skill Soul Arrow WH.png Soul Arrow: Crossbow
"Temporarily allows you to use your Crossbow without spending arrows. Also increases your ATT."
Soul Arrow: Crossbow level data
Level MP Cost Weapon Attack Duration
Add 5
per 3 levels
Add 2
per level
Add 30 sec
per level
1 15 +12 30 sec
2 15 +14 60 sec
3 15 +16 90 sec
4 20 +18 120 sec
5 20 +20 150 sec
6 20 +22 180 sec
7 25 +24 210 sec
8 25 +26 240 sec
9 25 +28 270 sec
10 30 +30 300 sec

MS Skill Call of the Wild.png

Call of the Wild: You jaguar roars to enhance party ATT for a short time.

Call of the Wild effects

'

  • Level 1: MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
  • Level 2: MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
  • Level 3: MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%
  • Level 4: MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%
  • Level 5: MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%
  • Level 6: MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%
  • Level 7: MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%
  • Level 8: MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%
  • Level 9: MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%
  • Level 10: MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%

MS Skill Physical Training.png Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level Strength and Dexterity
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Third Job

MS Skill Jaguar Boost.png

Jaguar Boost: Further enhances the Jaguar Rider skill.

Jaguar Boost effects

'

  • Level 1: While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
  • Level 2: While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
  • Level 3: While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%
  • Level 4: While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%
  • Level 5: While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%
  • Level 6: While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%
  • Level 7: While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%
  • Level 8: While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%
  • Level 9: While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%
  • Level 10: While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%
  • Level 11: While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%
  • Level 12: While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%
  • Level 13: While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%
  • Level 14: While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
  • Level 15: While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%

MS Skill Flurry.png

Flurry: Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.

Flurry effects

'

  • Level 1: Dexterity: +12, Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 2: Dexterity: +14, Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 3: Dexterity: +16, Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 4: Dexterity: +18, Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 5: Dexterity: +20, Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 6: Dexterity: +22, Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 7: Dexterity: +24, Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 8: Dexterity: +26, Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 9: Dexterity: +28, Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 10: Dexterity: +30, Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.

MS Skill Enduring Fire.png

Enduring Fire: Quickly fires five consecutive arrows.

Enduring Fire effects

'

  • Level 1: MP Cost: 14, Damage: 108%
  • Level 2: MP Cost: 14, Damage: 112%
  • Level 3: MP Cost: 14, Damage: 116%
  • Level 4: MP Cost: 17, Damage: 120%
  • Level 5: MP Cost: 17, Damage: 124%
  • Level 6: MP Cost: 17, Damage: 128%
  • Level 7: MP Cost: 17, Damage: 132%
  • Level 8: MP Cost: 20, Damage: 136%
  • Level 9: MP Cost: 20, Damage: 140%
  • Level 10: MP Cost: 20, Damage: 144%
  • Level 11: MP Cost: 20, Damage: 148%
  • Level 12: MP Cost: 23, Damage: 152%
  • Level 13: MP Cost: 23, Damage: 156%
  • Level 14: MP Cost: 23, Damage: 160%
  • Level 15: MP Cost: 23, Damage: 164%
  • Level 16: MP Cost: 26, Damage: 168%
  • Level 17: MP Cost: 26, Damage: 172%
  • Level 18: MP Cost: 26, Damage: 176%
  • Level 19: MP Cost: 26, Damage: 180%
  • Level 20: MP Cost: 29, Damage: 184%

MS Skill Dash 'n Slash.png

Dash 'n Slash: The Jaguar charges forward and attacks multiple enemies, possibly stunning them.

Dash 'n Slash effects

'

  • Level 1: MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec
  • Level 2: MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec
  • Level 3: MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec
  • Level 4: MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec
  • Level 5: MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec
  • Level 6: MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec
  • Level 7: MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec
  • Level 8: MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec
  • Level 9: MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec
  • Level 10: MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec
  • Level 11: MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec
  • Level 12: MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec
  • Level 13: MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec
  • Level 14: MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec
  • Level 15: MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec
  • Level 16: MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec
  • Level 17: MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec
  • Level 18: MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec
  • Level 19: MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec
  • Level 20: MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec

MS Skill Swipe.png

Swipe: Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

Swipe effects

Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

  • Level 1: MP Cost: 20, Damage: 105%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
  • Level 2: MP Cost: 20, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
  • Level 3: MP Cost: 21, Damage: 115%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
  • Level 4: MP Cost: 21, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
  • Level 5: MP Cost: 21, Damage: 125%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
  • Level 6: MP Cost: 22, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
  • Level 7: MP Cost: 22, Damage: 135%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
  • Level 8: MP Cost: 22, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
  • Level 9: MP Cost: 23, Damage: 145%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
  • Level 10: MP Cost: 23, Damage: 150%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
  • Level 11: MP Cost: 23, Damage: 155%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
  • Level 12: MP Cost: 24, Damage: 160%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
  • Level 13: MP Cost: 24, Damage: 165%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
  • Level 14: MP Cost: 24, Damage: 170%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
  • Level 15: MP Cost: 25, Damage: 175%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
  • Level 16: MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
  • Level 17: MP Cost: 25, Damage: 185%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
  • Level 18: MP Cost: 26, Damage: 190%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
  • Level 19: MP Cost: 26, Damage: 195%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
  • Level 20: MP Cost: 26, Damage: 200%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP

MS Skill Feline Berserk.png

Feline Berserk: Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.

Feline Berserk effects

'

  • Level 1: MP Cost: 100, Duration: 74 sec, Max HP: 23%, Attack: 11%, Movement Speed: +3, Attack Speed: +1 level
  • Level 2: MP Cost: 100, Duration: 78 sec, Max HP: 26%, Attack: 12%, Movement Speed: +3, Attack Speed: +1 level
  • Level 3: MP Cost: 100, Duration: 82 sec, Max HP: 29%, Attack: 13%, Movement Speed: +3, Attack Speed: +1 level
  • Level 4: MP Cost: 100, Duration: 86 sec, Max HP: 32%, Attack: 14%, Movement Speed: +3, Attack Speed: +1 level
  • Level 5: MP Cost: 100, Duration: 90 sec, Max HP: 35%, Attack: 15%, Movement Speed: +6, Attack Speed: +1 level
  • Level 6: MP Cost: 110, Duration: 94 sec, Max HP: 38%, Attack: 16%, Movement Speed: +6, Attack Speed: +1 level
  • Level 7: MP Cost: 110, Duration: 98 sec, Max HP: 41%, Attack: 17%, Movement Speed: +6, Attack Speed: +1 level
  • Level 8: MP Cost: 110, Duration: 102 sec, Max HP: 44%, Attack: 18%, Movement Speed: +6, Attack Speed: +1 level
  • Level 9: MP Cost: 110, Duration: 106 sec, Max HP: 47%, Attack: 19%, Movement Speed: +9, Attack Speed: +1 level
  • Level 10: MP Cost: 110, Duration: 110 sec, Max HP: 50%, Attack: 20%, Movement Speed: +9, Attack Speed: +1 level
  • Level 11: MP Cost: 110, Duration: 114 sec, Max HP: 53%, Attack: 21%, Movement Speed: +9, Attack Speed: +1 level
  • Level 12: MP Cost: 120, Duration: 118 sec, Max HP: 56%, Attack: 22%, Movement Speed: +9, Attack Speed: +1 level
  • Level 13: MP Cost: 120, Duration: 122 sec, Max HP: 59%, Attack: 23%, Movement Speed: +12, Attack Speed: +1 level
  • Level 14: MP Cost: 120, Duration: 126 sec, Max HP: 62%, Attack: 24%, Movement Speed: +12, Attack Speed: +1 level
  • Level 15: MP Cost: 120, Duration: 130 sec, Max HP: 65%, Attack: 25%, Movement Speed: +12, Attack Speed: +1 level
  • Level 16: MP Cost: 120, Duration: 134 sec, Max HP: 68%, Attack: 26%, Movement Speed: +12, Attack Speed: +1 level
  • Level 17: MP Cost: 120, Duration: 138 sec, Max HP: 71%, Attack: 27%, Movement Speed: +15, Attack Speed: +1 level
  • Level 18: MP Cost: 130, Duration: 142 sec, Max HP: 74%, Attack: 28%, Movement Speed: +15, Attack Speed: +1 level
  • Level 19: MP Cost: 130, Duration: 146 sec, Max HP: 77%, Attack: 29%, Movement Speed: +15, Attack Speed: +1 level
  • Level 20: MP Cost: 130, Duration: 150 sec, Max HP: 60%, Attack: 30%, Movement Speed: +15, Attack Speed: +1 level

MS Skill White Heat Rush.png White Heat Rush
"Your Jaguar coils and pounces to push away enemies and deal damage."
White Heat Rush level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 4%
per level
No
change
No
change
1 16 197% 1 8
2 16 201% 1 8
3 16 205% 1 8
4 17 209% 1 8
5 17 213% 1 8
6 17 217% 1 8
7 17 221% 1 8
8 18 225% 1 8
9 18 229% 1 8
10 18 233% 1 8
MS Skill Backstep.png Backstep
"When activated, your Jaguar is able to attack while walking backward without changing direction. Also permanently decreases damage taken. Can be toggled On/Off."
Backstep level data
Level Damage Taken
Add -1%
per level
1 -1%
2 -2%
3 -3%
4 -4%
5 -5%
6 -6%
7 -7%
8 -8%
9 -9%
10 -10%

Fourth Job

Those in Italic can be obtained through Combat Orders.

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Crossbow Expert.png Crossbow Expert
"Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Crossbow Mastery
Crossbow Expert level data
Level Crossbow Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

MS Skill Wild Instinct.png

Wild Instinct: Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.

Wild Instinct effects

'

  • Level 1: Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
  • Level 2: Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
  • Level 3: Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.
  • Level 4: Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.
  • Level 5: Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.
  • Level 6: Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.
  • Level 7: Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.
  • Level 8: Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
  • Level 9: Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
  • Level 10: Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.
  • Level 11: Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
  • Level 12: Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.

MS Skill Wild Arrow Blast.png Wild Arrow Blast
"Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously."
Wild Arrow Blast level data
Level MP Cost Damage Number of Hits Max Enemies Hit
Add 1
per 10 levels
Add 3%
per level
No
change
No
change
1 8 198% 1 1
2 8 201% 1 1
3 8 204% 1 1
4 8 207% 1 1
5 8 210% 1 1
6 8 213% 1 1
7 8 216% 1 1
8 8 219% 1 1
9 8 222% 1 1
10 8 225% 1 1
11 9 228% 1 1
12 9 231% 1 1
13 9 234% 1 1
14 9 237% 1 1
15 9 240% 1 1
16 9 243% 1 1
17 9 246% 1 1
18 9 249% 1 1
19 9 252% 1 1
20 9 255% 1 1
21 10 258% 1 1
22 10 261% 1 1
23 10 264% 1 1
24 10 267% 1 1
25 10 270% 1 1
26 10 273% 1 1
27 10 276% 1 1
28 10 279% 1 1
29 10 282% 1 1
30 10 285% 1 1
31 11 288% 1 1
32 11 291% 1 1

MS Skill Sonic Roar.png

Sonic Roar: The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.

Sonic Roar effects

'

  • Level 1: MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
  • Level 2: MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
  • Level 3: MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec
  • Level 4: MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec
  • Level 5: MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec
  • Level 6: MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec
  • Level 7: MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec
  • Level 8: MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec
  • Level 9: MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec
  • Level 10: MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec
  • Level 11: MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec
  • Level 12: MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec
  • Level 13: MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec
  • Level 14: MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec
  • Level 15: MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec
  • Level 16: MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec
  • Level 17: MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec
  • Level 18: MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec
  • Level 19: MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec
  • Level 20: MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec
  • Level 21: MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec
  • Level 22: MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec
  • Level 23: MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec
  • Level 24: MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec
  • Level 25: MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec
  • Level 26: MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec
  • Level 27: MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec
  • Level 28: MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
  • Level 29: MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
  • Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec
  • Level 31: MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
  • Level 32: MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec

MS Skill Sharp Eyes.png Sharp Eyes
"Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy."
Sharp Eyes level data
Level MP Cost Critical Rate Maximum Critical Damage Duration
Add 3
per 5 levels
Add 1%
per 2 levels
Add 1%
per level
Add 10 seconds per level
1 30 +6% +1% 10 sec
2 30 +6% +2% 20 sec
3 30 +7% +3% 30 sec
4 30 +7% +4% 40 sec
5 30 +8% +5% 50 sec
6 33 +8% +6% 60 sec
7 33 +9% +7% 70 sec
8 33 +9% +8% 80 sec
9 33 +10% +9% 90 sec
10 33 +10% +10% 100 sec
11 36 +11% +11% 110 sec
12 36 +11% +12% 120 sec
13 36 +12% +13% 130 sec
14 36 +12% +14% 140 sec
15 36 +13% +15% 150 sec
16 39 +13% +16% 160 sec
17 39 +14% +17% 170 sec
18 39 +14% +18% 180 sec
19 39 +15% +19% 190 sec
20 39 +15% +20% 200 sec
21 42 +16% +21% 210 sec
22 42 +16% +22% 220 sec
23 42 +17% +23% 230 sec
24 42 +17% +24% 240 sec
25 42 +18% +25% 250 sec
26 45 +18% +26% 260 sec
27 45 +19% +27% 270 sec
28 45 +19% +28% 280 sec
29 45 +20% +29% 290 sec
30 45 +20% +30% 300 sec
31 48 +21% +31% 310 sec
32 48 +21% +32% 320 sec
MS Skill Advanced Final Attack 2.png Advanced Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level Weapon Attack Accuracy Chance Damage Number of Hits
Add 1
per 2 levels
Add 1%
per 3 levels
Add 1%
per level
Add 2%
per level
No
change
1 +6 +1% 41% 152% 1
2 +6 +1% 42% 154% 1
3 +7 +1% 43% 156% 1
4 +7 +2% 44% 158% 1
5 +8 +2% 45% 160% 1
6 +8 +2% 46% 162% 1
7 +9 +3% 47% 164% 1
8 +9 +3% 48% 166% 1
9 +10 +3% 49% 168% 1
10 +10 +4% 50% 170% 1
11 +11 +4% 51% 172% 1
12 +11 +4% 52% 174% 1
13 +12 +5% 53% 176% 1
14 +12 +5% 54% 178% 1
15 +13 +5% 55% 180% 1
16 +13 +6% 56% 182% 1
17 +14 +6% 57% 184% 1
18 +14 +6% 58% 186% 1
19 +15 +7% 59% 188% 1
20 +15 +7% 60% 190% 1
21 +16 +7% 61% 192% 1
22 +16 +8% 62% 194% 1
23 +17 +8% 63% 196% 1
24 +17 +8% 64% 198% 1
25 +18 +9% 65% 200% 1
26 +18 +9% 66% 202% 1
27 +19 +9% 67% 204% 1
28 +19 +10% 68% 206% 1
29 +20 +10% 69% 208% 1
30 +20 +10% 70% 210% 1
31 +21 +11% 71% 212% 1
32 +21 +11% 72% 214% 1

MS Skill Hunting Assistant Unit.png

Hunting Assistant Unit: Utilize Resistance technology to activate a support unit.

Hunting Assistant Unit effects

'

  • Level 1: MP Cost: 40, Duration: 4 sec, Damage: 133%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 2: MP Cost: 40, Duration: 4 sec, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 3: MP Cost: 44, Duration: 4 sec, Damage: 139%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 4: MP Cost: 44, Duration: 4 sec, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 5: MP Cost: 44, Duration: 4 sec, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 6: MP Cost: 48, Duration: 4 sec, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 7: MP Cost: 48, Duration: 4 sec, Damage: 151%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 8: MP Cost: 48, Duration: 4 sec, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 9: MP Cost: 52, Duration: 4 sec, Damage: 157%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 10: MP Cost: 52, Duration: 4 sec, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 11: MP Cost: 52, Duration: 4 sec, Damage: 163%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 12: MP Cost: 56, Duration: 4 sec, Damage: 166%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 13: MP Cost: 56, Duration: 4 sec, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 14: MP Cost: 56, Duration: 4 sec, Damage: 172%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 15: MP Cost: 60, Duration: 4 sec, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 16: MP Cost: 60, Duration: 4 sec, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 17: MP Cost: 60, Duration: 4 sec, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 18: MP Cost: 64, Duration: 4 sec, Damage: 184%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 19: MP Cost: 64, Duration: 4 sec, Damage: 187%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 20: MP Cost: 64, Duration: 4 sec, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 21: MP Cost: 68, Duration: 4 sec, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 22: MP Cost: 68, Duration: 4 sec, Damage: 196%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 23: MP Cost: 68, Duration: 4 sec, Damage: 199%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 24: MP Cost: 72, Duration: 4 sec, Damage: 202%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 25: MP Cost: 72, Duration: 4 sec, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 26: MP Cost: 72, Duration: 4 sec, Damage: 208%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 27: MP Cost: 76, Duration: 4 sec, Damage: 211%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 28: MP Cost: 76, Duration: 4 sec, Damage: 214%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 29: MP Cost: 76, Duration: 4 sec, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 30: MP Cost: 80, Duration: 4 sec, Damage: 220%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 31: MP Cost: 80, Duration: 4 sec, Damage: 223%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 32: MP Cost: 80, Duration: 4 sec, Damage: 226%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec

MS Skill Extended Magazine.png

Extended Magazine: Attach a special Resistance magazine to your Crossbow to hold stronger bolts.

Extended Magazine effects

'

  • Level 1: MP Cost: 40, Damage: +1%, Duration: 35 sec, All stats: +1
  • Level 2: MP Cost: 40, Damage: +1%, Duration: 40 sec, All stats: +2
  • Level 3: MP Cost: 40, Damage: +2%, Duration: 45 sec, All stats: +3
  • Level 4: MP Cost: 40, Damage: +2%, Duration: 50 sec, All stats: +4
  • Level 5: MP Cost: 40, Damage: +3%, Duration: 55 sec, All stats: +5
  • Level 6: MP Cost: 40, Damage: +3%, Duration: 60 sec, All stats: +6
  • Level 7: MP Cost: 40, Damage: +4%, Duration: 65 sec, All stats: +7
  • Level 8: MP Cost: 40, Damage: +4%, Duration: 70 sec, All stats: +8
  • Level 9: MP Cost: 40, Damage: +5%, Duration: 75 sec, All stats: +9
  • Level 10: MP Cost: 40, Damage: +5%, Duration: 80 sec, All stats: +10
  • Level 11: MP Cost: 40, Damage: +6%, Duration: 85 sec, All stats: +11
  • Level 12: MP Cost: 40, Damage: +6%, Duration: 90 sec, All stats: +12
  • Level 13: MP Cost: 40, Damage: +7%, Duration: 95 sec, All stats: +13
  • Level 14: MP Cost: 40, Damage: +7%, Duration: 100 sec, All stats: +14
  • Level 15: MP Cost: 40, Damage: +8%, Duration: 105 sec, All stats: +15
  • Level 16: MP Cost: 40, Damage: +8%, Duration: 110 sec, All stats: +16
  • Level 17: MP Cost: 40, Damage: +9%, Duration: 115 sec, All stats: +17
  • Level 18: MP Cost: 40, Damage: +9%, Duration: 120 sec, All stats: +18
  • Level 19: MP Cost: 40, Damage: +10%, Duration: 125 sec, All stats: +19
  • Level 20: MP Cost: 40, Damage: +10%, Duration: 130 sec, All stats: +20
  • Level 21: MP Cost: 40, Damage: +11%, Duration: 135 sec, All stats: +21
  • Level 22: MP Cost: 40, Damage: +11%, Duration: 140 sec, All stats: +22

Hyper Skills

Stat Enhancers

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%

Skill Enhancers

MS Skill Feline Berserk - Rapid Attack.png

Feline Berserk - Rapid Attack: Boosts the Feline Berserk Attack Speed bonus.

Feline Berserk - Rapid Attack effects

Required level: 143

  • Level 1: +1 Attack Speed

MS Skill Sonic Roar - Extra Strike.png

Sonic Roar - Extra Strike: Increases the number of attacks for Sonic Roar.

Sonic Roar - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

MS Skill Wild Arrow Blast - Boss Rush.png

Wild Arrow Blast - Boss Rush: Increases Boss Attack of Wild Arrow Blast.

Wild Arrow Blast - Boss Rush effects

Required level: 155

  • Level 1: 20% additional damage against bosses

MS Skill Feline Berserk - Vitality.png

Feline Berserk - Vitality: Boosts the Feline Berserk Max HP bonus.

Feline Berserk - Vitality effects

Required level: 162

  • Level 1: +20% Max HP

MS Skill Sonic Roar - Reinforce.png

Sonic Roar - Reinforce: Increases Sonic Roar damage.

Sonic Roar - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

MS Skill Wild Arrow Blast - Guardbreak.png

Wild Arrow Blast - Guardbreak: Adds DEF Ignore effect to Wild Arrow Blast

Wild Arrow Blast - Guardbreak effects

Required level: 177

  • Level 1: 20% DEF ignored

MS Skill Feline Berserk - Reinforce.png

Feline Berserk - Reinforce: Boosts the Feline Berserk ATT bonus.

Feline Berserk - Reinforce effects

Required level: 183

  • Level 1: Attack +10%

MS Skill Sonic Roar - Spread.png

Sonic Roar - Spread: Increases the number of monsters hit by Sonic Roar.

Sonic Roar - Spread effects

Required level: 189

  • Level 1: Monsters Hit: +2

MS Skill Wild Arrow Blast - Reinforce.png

Wild Arrow Blast - Reinforce: Increases Wild Arrow Blast damage.

Wild Arrow Blast - Reinforce effects

Required level: 195

  • Level 1: Damage: +20%

Active Skills

MS Skill Silent Rampage.png

Silent Rampage: Envelopes you in the silent power of the hunter.

Silent Rampage effects

Required level: 150.

  • Level 1: MP Cost: 200, Duration: 180 sec, Damage: +10%, Final Attack Chance: 90%. Passive Effect: Abnormal Status resistance: +20%

MS Skill Jaguar Rampage.png

Jaguar Rampage: Becomes one with the Jaguar to unleash great rage.

Jaguar Rampage effects

Required level: 170

  • Level 1: MP Cost: 270, Damage: 500%, Number of Attacks: 9, Enemies Hit: 12. Cooldown: 60 sec

MS Skill For Liberty.png For Liberty
"Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party."
Unlocked at level 200
For Liberty level data
Level MP Cost Damage Max Damage Duration Cooldown
1 100 +10% +5,000,000 60 sec 120 sec