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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Wild Hunter}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Wild Hunter}}}}


==Wild Hunter==
===Beginner===
===First Job===
{{MapleStory/Skill desc|Citizen|Crystal Throw|You attack a ranged enemy by throwing a Rue collected from a mine.||
====Citizen====
{{MapleStory/Skill desc|Citizen|Crystal Throw|You attack a ranged enemy by throwing a Rue collected from a mine.|You attack a ranged enemy by throwing a Rue collected from a mine.|
*'''Level 1''': MP Cost: 3; Damage 10.
*'''Level 1''': MP Cost: 3; Damage 10.
*'''Level 2''': MP Cost: 5; Damage 25.
*'''Level 2''': MP Cost: 5; Damage 25.
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}}
}}


{{MapleStory/Skill desc|Citizen|Infiltrate|Allows you to hide and move quickly for a short time.|Allows you to hide and move quickly for a short time.|
{{MapleStory/Skill desc|Citizen|Infiltrate|Allows you to hide and move quickly for a short time.||
*'''Level 1''': MP Cost: 5; 10 seconds in dark sight with +5 speed.
*'''Level 1''': MP Cost: 5; 10 seconds in dark sight with +5 speed.
*'''Level 2''': MP Cost: 10; 20 seconds in dark sight with +10 speed.
*'''Level 2''': MP Cost: 10; 20 seconds in dark sight with +10 speed.
Line 16: Line 14:
}}
}}


{{MapleStory/Skill desc|Citizen|Potion Mastery|Increases the effect of potions.|Increases the effect of potions. It only applies for potions that recover HP or MP.|
{{MapleStory/Skill desc|Citizen|Potion Mastery|Increases the effect of potions.||
*'''Level 1''': Recovery rate and Potion Efficiency 105%.
*'''Level 1''': Recovery rate and Potion Efficiency 105%.
*'''Level 2''': Recovery rate and Potion Efficiency 110%.
*'''Level 2''': Recovery rate and Potion Efficiency 110%.
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}}
}}


{{MapleStory/Skill desc|Citizen|Capture|If the monsters HP is below 40% then you can capture it.|If the monsters HP is below 40% then you can capture it. This skill holds the monster until released.
{{MapleStory/Skill desc|Citizen|Capture|If the monsters HP is below 40% then you can capture it.|Cooldown: 10 seconds.|
*This skill is for the '''[[#Wild Hunter|Wild Hunter]]''' only.
*'''Cooldown''': 10 seconds.|
*'''Level 1''': MP Cost: 10; Capture monster below 40% HP.
*'''Level 1''': MP Cost: 10; Capture monster below 40% HP.
}}
}}


{{MapleStory/Skill desc|Citizen|Hunter's Call|Summons a captured monster at random.|Summons a captured monster at random. Lets go of the captured monster to just run around and do nothing.
{{MapleStory/Skill desc|Citizen|Hunter's Call|Summons a captured monster at random.|Cooldown: 10 seconds.|
*This skill is for the '''[[#Wild Hunter|Wild Hunter]]''' only.
*'''Cooldown''': 10 seconds.|
*'''Level 1''': MP Cost: 10; Summons a captured monster for 20 seconds.
*'''Level 1''': MP Cost: 10; Summons a captured monster for 20 seconds.
}}
}}


====Wild Hunter====
===First Job===
{{MapleStory/Skill desc|Wild Hunter1|Triple Shot|Quickly fires three consecutive arrows.|Quickly fires three consecutive arrows.|
{{MapleStory/Skill desc|Wild Hunter1|Triple Shot|Quickly fires three consecutive arrows.||
*'''Level 1''': MP Cost: 5; 92% Damage.
*'''Level 1''': MP Cost: 5, Damage: 92%
*'''Level 2''': MP Cost: 6; 94% Damage.
*'''Level 2''': MP Cost: 6, Damage: 94%
*'''Level 3''': MP Cost: 6; 96% Damage.
*'''Level 3''': MP Cost: 6, Damage: 96%
*'''Level 4''': MP Cost: 7; 98% Damage.
*'''Level 4''': MP Cost: 7, Damage: 98%
*'''Level 5''': MP Cost: 7; 100% Damage.
*'''Level 5''': MP Cost: 7, Damage: 100%
*'''Level 6''': MP Cost: 8; 102% Damage.
*'''Level 6''': MP Cost: 8, Damage: 102%
*'''Level 7''': MP Cost: 8; 104% Damage.
*'''Level 7''': MP Cost: 8, Damage: 104%
*'''Level 8''': MP Cost: 9; 106% Damage.
*'''Level 8''': MP Cost: 9, Damage: 106%
*'''Level 9''': MP Cost: 9; 108% Damage.
*'''Level 9''': MP Cost: 9, Damage: 108%
*'''Level 10''': MP Cost: 10; 110% Damage.
*'''Level 10''': MP Cost: 10, Damage: 110%
*'''Level 11''': MP Cost: 10; 112% Damage.
*'''Level 11''': MP Cost: 10, Damage: 112%
*'''Level 12''': MP Cost: 11; 114% Damage.
*'''Level 12''': MP Cost: 11, Damage: 114%
*'''Level 13''': MP Cost: 11; 116% Damage.
*'''Level 13''': MP Cost: 11, Damage: 116%
*'''Level 14''': MP Cost: 12; 118% Damage.
*'''Level 14''': MP Cost: 12, Damage: 118%
*'''Level 15''': MP Cost: 12; 120% Damage.
*'''Level 15''': MP Cost: 12, Damage: 120%
*'''Level 16''': MP Cost: 13; 122% Damage.
*'''Level 16''': MP Cost: 13, Damage: 122%
*'''Level 17''': MP Cost: 13; 124% Damage.
*'''Level 17''': MP Cost: 13, Damage: 124%
*'''Level 18''': MP Cost: 14; 126% Damage.
*'''Level 18''': MP Cost: 14, Damage: 126%
*'''Level 19''': MP Cost: 14; 128% Damage.
*'''Level 19''': MP Cost: 14, Damage: 128%
*'''Level 20''': MP Cost: 15; 130% Damage.
*'''Level 20''': MP Cost: 15, Damage: 130%
}}
}}


{{MapleStory/Skill desc|Wild Hunter1|Jaguar Rider|Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase.|Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase.|
{{MapleStory/Skill desc|Wild Hunter1|Jaguar Rider|Summons a tamed jaguar for you to ride. Increases your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Speed. 50% chance for Power Stance to activate when riding an Onyx Jaguar and Snow White, 20% Damage Reduction and 20% Elemental Resistance applied when riding an Armored Crimson.||
*'''Level 1''': MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
*'''Level 1''': MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
*'''Level 2''': MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
*'''Level 2''': MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
Line 76: Line 70:
}}
}}


{{MapleStory/Skill desc|Wild Hunter|Jag Jump|Your Jaguar double jumps a set distance.|Your Jaguar double jumps a set distance.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 28; Jump a second time a set distance.
|name=Graviboots
*'''Level 2''': MP Cost: 26; Jump a second time a set distance.
|tooltip=Allows your Jaguar to make another leap during a jump. Can be used up to two times.
*'''Level 3''': MP Cost: 24; Jump a second time a set distance.
*'''Level 4''': MP Cost: 22; Jump a second time a set distance.
*'''Level 5''': MP Cost: 20; Jump a second time a set distance.
*'''Level 6''': MP Cost: 18; Jump a second time a set distance.
*'''Level 7''': MP Cost: 16; Jump a second time a set distance.
*'''Level 8''': MP Cost: 14; Jump a second time a set distance.
*'''Level 9''': MP Cost: 12; Jump a second time a set distance.
*'''Level 10''': MP Cost: 10; Jump a second time a set distance.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 28
|-
! 2
| {{yes2|26}}
|-
! 3
| {{yes2|24}}
|-
! 4
| {{yes2|22}}
|-
! 5
| {{yes2|20}}
|-
! 6
| {{yes2|18}}
|-
! 7
| {{yes2|16}}
|-
! 8
| {{yes2|14}}
|-
! 9
| {{yes2|12}}
|-
! <u>10</u>
| {{yes2|10}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter|Crossbow Booster|Doubles the attack speed of your weapon. Must have a Crossbow equipped.|Doubles the attack speed of your weapon. Must have a Crossbow equipped.|
{{MapleStory/Skill desc|Wild Hunter1|Resistance Auto Crank|Upgrade your Crossbow with Resistance technology, making it easier to fire.||
*'''Level 1''': MP Cost: 30; For 10 seconds, weapon speed -1.
*'''Level 1''': Weapon ATT +1, Accuracy +20 and Hit rate +1%, Range +12
*'''Level 2''': MP Cost: 29; For 20 seconds, weapon speed -1.
*'''Level 2''': Weapon ATT +2, Accuracy +40 and Hit rate +2%, Range +14
*'''Level 3''': MP Cost: 28; For 30 seconds, weapon speed -1.
*'''Level 3''': Weapon ATT +3, Accuracy +60 and Hit rate +3%, Range +16
*'''Level 4''': MP Cost: 27; For 40 seconds, weapon speed -1.
*'''Level 4''': Weapon ATT +4, Accuracy +80 and Hit rate +4%, Range +18
*'''Level 5''': MP Cost: 26; For 50 seconds, weapon speed -1.
*'''Level 5''': Weapon ATT +5, Accuracy +100 and Hit rate +5%, Range +20
*'''Level 6''': MP Cost: 25; For 60 seconds, weapon speed -1.
*'''Level 6''': Weapon ATT +6, Accuracy +120 and Hit rate +6%, Range +22
*'''Level 7''': MP Cost: 24; For 70 seconds, weapon speed -1.
*'''Level 7''': Weapon ATT +7, Accuracy +140 and Hit rate +7%, Range +24
*'''Level 8''': MP Cost: 23; For 80 seconds, weapon speed -1.
*'''Level 8''': Weapon ATT +8, Accuracy +160 and Hit rate +8%, Range +26
*'''Level 9''': MP Cost: 22; For 90 seconds, weapon speed -1.
*'''Level 9''': Weapon ATT +9, Accuracy +180 and Hit rate +9%, Range +28
*'''Level 10''': MP Cost: 21; For 100 seconds, weapon speed -1.
*'''Level 10''': Weapon ATT +10, Accuracy +200 and Hit rate +10%, Range +30
*'''Level 11''': MP Cost: 20; For 110 seconds, weapon speed -2.
*'''Level 11''': Weapon ATT +11, Accuracy +220 and Hit rate +11%, Range +32
*'''Level 12''': MP Cost: 19; For 120 seconds, weapon speed -2.
*'''Level 12''': Weapon ATT +12, Accuracy +240 and Hit rate +12%, Range +34
*'''Level 13''': MP Cost: 18; For 130 seconds, weapon speed -2.
*'''Level 13''': Weapon ATT +13, Accuracy +260 and Hit rate +13%, Range +36
*'''Level 14''': MP Cost: 17; For 140 seconds, weapon speed -2.
*'''Level 14''': Weapon ATT +14, Accuracy +280 and Hit rate +14%, Range +38
*'''Level 15''': MP Cost: 16; For 150 seconds, weapon speed -2.
*'''Level 15''': Weapon ATT +15, Accuracy +300 and Hit rate +15%, Range +40
*'''Level 16''': MP Cost: 15; For 160 seconds, weapon speed -2.
*'''Level 16''': Weapon ATT +16, Accuracy +320 and Hit rate +16%, Range +42
*'''Level 17''': MP Cost: 14; For 170 seconds, weapon speed -2.
*'''Level 17''': Weapon ATT +17, Accuracy +340 and Hit rate +17%, Range +44
*'''Level 18''': MP Cost: 13; For 180 seconds, weapon speed -2.
*'''Level 18''': Weapon ATT +18, Accuracy +360 and Hit rate +18%, Range +46
*'''Level 19''': MP Cost: 12; For 190 seconds, weapon speed -2.
*'''Level 19''': Weapon ATT +19, Accuracy +380 and Hit rate +19%, Range +48
*'''Level 20''': MP Cost: 11; For 200 seconds, weapon speed -2.
*'''Level 20''': Weapon ATT +20, Accuracy +400 and Hit rate +20%, Range +50
}}
}}


===Second Job===
===Second Job===
====Wild Hunter====
{{MapleStory/skill
{{MapleStory/Skill desc|Wild Hunter2|Crossbow Mastery|Increases the weapon mastery and accuracy of Crossbows.|Increases the weapon mastery and accuracy of Crossbows.|
|name=Crossbow Mastery
*'''Level 1''': 14% Crossbow Mastery, +12 Accuracy.
|tooltip=Increases the weapon mastery and accuracy of Crossbows.
*'''Level 2''': 18% Crossbow Mastery, +24 Accuracy.
*'''Level 3''': 22% Crossbow Mastery, +36 Accuracy.
*'''Level 4''': 26% Crossbow Mastery, +48 Accuracy.
*'''Level 5''': 30% Crossbow Mastery, +60 Accuracy.
*'''Level 6''': 34% Crossbow Mastery, +72 Accuracy.
*'''Level 7''': 38% Crossbow Mastery, +84 Accuracy.
*'''Level 8''': 42% Crossbow Mastery, +96 Accuracy.
*'''Level 9''': 46% Crossbow Mastery, +108 Accuracy.
*'''Level 10''': 50% Crossbow Mastery, +120 Accuracy.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crossbow Mastery
! Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Final Attack|Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.|Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.
{{MapleStory/skill
*Requires Level 3 [[#Crossbow Mastery|Crossbow Mastery]]|
|name=Crossbow Booster
*'''Level 1''': 2% Success rate, Final Attack Damage 100%
|tooltip=Increases the attack speed of your weapon.
*'''Level 2''': 4% Success rate, Final Attack Damage 105%
|requirement=Requires Level 5 [[#Bow Mastery|Bow Mastery]].
*'''Level 3''': 6% Success rate, Final Attack Damage 105%
*'''Level 4''': 8% Success rate, Final Attack Damage 110%
*'''Level 5''': 10% Success rate, Final Attack Damage 110%
*'''Level 6''': 12% Success rate, Final Attack Damage 115%
*'''Level 7''': 14% Success rate, Final Attack Damage 115%
*'''Level 8''': 16% Success rate, Final Attack Damage 120%
*'''Level 9''': 18% Success rate, Final Attack Damage 120%
*'''Level 10''': 20% Success rate, Final Attack Damage 125%
*'''Level 11''': 22% Success rate, Final Attack Damage 125%
*'''Level 12''': 24% Success rate, Final Attack Damage 130%
*'''Level 13''': 26% Success rate, Final Attack Damage 130%
*'''Level 14''': 28% Success rate, Final Attack Damage 135%
*'''Level 15''': 30% Success rate, Final Attack Damage 135%
*'''Level 16''': 32% Success rate, Final Attack Damage 140%
*'''Level 17''': 34% Success rate, Final Attack Damage 140%
*'''Level 18''': 36% Success rate, Final Attack Damage 145%
*'''Level 19''': 38% Success rate, Final Attack Damage 145%
*'''Level 20''': 40% Success rate, Final Attack Damage 150%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Ricochet|Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.|Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 14; 284% Damage on up to 8 enemies, with a 22% probability of stunning for 2 seconds.
|name=Final Attack
*'''Level 2''': MP Cost: 15; 288% Damage on up to 8 enemies, with a 24% probability of stunning for 2 seconds.
|file=File:MS Skill Final Attack 2.png
*'''Level 3''': MP Cost: 15; 292% Damage on up to 8 enemies, with a 26% probability of stunning for 2 seconds.
|tooltip=Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.
*'''Level 4''': MP Cost: 16; 296% Damage on up to 8 enemies, with a 28% probability of stunning for 2 seconds.
|requirement=Requires Level 3 [[#Crossbow Mastery|Crossbow Mastery]]
*'''Level 5''': MP Cost: 16; 300% Damage on up to 8 enemies, with a 30% probability of stunning for 3 seconds.
*'''Level 6''': MP Cost: 17; 304% Damage on up to 8 enemies, with a 32% probability of stunning for 3 seconds.
*'''Level 7''': MP Cost: 17; 308% Damage on up to 8 enemies, with a 34% probability of stunning for 3 seconds.
*'''Level 8''': MP Cost: 18; 312% Damage on up to 8 enemies, with a 36% probability of stunning for 3 seconds.
*'''Level 9''': MP Cost: 18; 316% Damage on up to 8 enemies, with a 38% probability of stunning for 3 seconds.
*'''Level 10''': MP Cost: 19; 320% Damage on up to 8 enemies, with a 40% probability of stunning for 4 seconds.
*'''Level 11''': MP Cost: 19; 324% Damage on up to 8 enemies, with a 42% probability of stunning for 4 seconds.
*'''Level 12''': MP Cost: 20; 328% Damage on up to 8 enemies, with a 44% probability of stunning for 4 seconds.
*'''Level 13''': MP Cost: 20; 332% Damage on up to 8 enemies, with a 46% probability of stunning for 4 seconds.
*'''Level 14''': MP Cost: 21; 336% Damage on up to 8 enemies, with a 48% probability of stunning for 4 seconds.
*'''Level 15''': MP Cost: 21; 340% Damage on up to 8 enemies, with a 50% probability of stunning for 5 seconds.
*'''Level 16''': MP Cost: 22; 344% Damage on up to 8 enemies, with a 52% probability of stunning for 5 seconds.
*'''Level 17''': MP Cost: 22; 348% Damage on up to 8 enemies, with a 54% probability of stunning for 5 seconds.
*'''Level 18''': MP Cost: 23; 352% Damage on up to 8 enemies, with a 56% probability of stunning for 5 seconds.
*'''Level 19''': MP Cost: 23; 356% Damage on up to 8 enemies, with a 58% probability of stunning for 5 seconds.
*'''Level 20''': MP Cost: 24; 360% Damage on up to 8 enemies, with a 60% probability of stunning for 6 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Jaguar Rawr|Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.|Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 11; 208% Damage on up to 8 enemies, 3 second stun.
|name=Ricochet
*'''Level 2''': MP Cost: 11; 226% Damage on up to 8 enemies, 3 second stun.
|tooltip=Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies. Its effect increases with each enemy it pierces.
*'''Level 3''': MP Cost: 11; 244% Damage on up to 8 enemies, 3 second stun.
*'''Level 4''': MP Cost: 18; 262% Damage on up to 8 enemies, 3 second stun.
*'''Level 5''': MP Cost: 18; 280% Damage on up to 8 enemies, 3 second stun.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 14 || bgcolor=E6E6FA | 302% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|15}} || {{yes2|309%}} || 1 || 8 || {{yes2|24%}} || 2 sec
|-
! 3
| 15 || {{yes2|316%}} || 1 || 8 || {{yes2|26%}} || 2 sec
|-
! 4
| {{yes2|16}} || {{yes2|323%}} || 1 || 8 || {{yes2|28%}} || 2 sec
|-
! 5
| 16 || {{yes2|330%}} || 1 || 8 || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|17}} || {{yes2|338%}} || 1 || 8 || {{yes2|32%}} || 3 sec
|-
! 7
| 17 || {{yes2|345%}} || 1 || 8 || {{yes2|34%}} || 3 sec
|-
! 8
| {{yes2|18}} || {{yes2|351%}} || 1 || 8 || {{yes2|36%}} || 3 sec
|-
! 9
| 18 || {{yes2|358%}} || 1 || 8 || {{yes2|38%}} || 3 sec
|-
! 10
| {{yes2|19}} || {{yes2|365%}} || 1 || 8 || {{yes2|40%}} || {{yes2|4 sec}}
|-
! 11
| 19 || {{yes2|372%}} || 1 || 8 || {{yes2|42%}} || 4 sec
|-
! 12
| {{yes2|20}} || {{yes2|379%}} || 1 || 8 || {{yes2|44%}} || 4 sec
|-
! 13
| 20 || {{yes2|386%}} || 1 || 8 || {{yes2|46%}} || 4 sec
|-
! 14
| {{yes2|21}} || {{yes2|393%}} || 1 || 8 || {{yes2|48%}} || 4 sec
|-
! 15
| 21 || {{yes2|400%}} || 1 || 8 || {{yes2|50%}} || {{yes2|5 sec}}
|-
! 16
| {{yes2|22}} || {{yes2|407%}} || 1 || 8 || {{yes2|52%}} || 5 sec
|-
! 17
| 22 || {{yes2|414%}} || 1 || 8 || {{yes2|54%}} || 5 sec
|-
! 18
| {{yes2|23}} || {{yes2|421%}} || 1 || 8 || {{yes2|56%}} || 5 sec
|-
! 19
| 23 || {{yes2|428%}} || 1 || 8 || {{yes2|58%}} || 5 sec
|-
! <u>20</u>
| {{yes2|25}} || {{yes2|435%}} || 1 || 8 || {{yes2|60%}} || {{yes2|6 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Soul Arrow|Allows you to use your Crossbow without spending ammo for a fixed amount of time.|Allows you to use your Crossbow without spending ammo for a fixed amount of time.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 11; 60 seconds
|name=Jaguar Rawr
*'''Level 2''': MP Cost: 15; 120 seconds
|tooltip=Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.
*'''Level 3''': MP Cost: 15; 180 seconds
*'''Level 4''': MP Cost: 20; 240 seconds
*'''Level 5''': MP Cost: 20; 300 seconds
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 204% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 3 sec
|-
! 2
| 7 || {{yes2|218%}} || 1 || 8 || 100% || 3 sec
|-
! 3
| {{yes2|10}} || {{yes2|232%}} || 1 || 8 || 100% || {{yes2|4 sec}}
|-
! 4
| 10 || {{yes2|246%}} || 1 || 8 || 100% || 4 sec
|-
! 5
| {{yes2|13}} || {{yes2|260%}} || 1 || 8 || 100% || {{yes2|5 sec}}
|-
! 6
| 13 || {{yes2|274%}} || 1 || 8 || 100% || 5 sec
|-
! 7
| {{yes2|16}} || {{yes2|288%}} || 1 || 8 || 100% || {{yes2|6 sec}}
|-
! 8
| 16 || {{yes2|302%}} || 1 || 8 || 100% || 6 sec
|-
! 9
| {{yes2|19}} || {{yes2|316%}} || 1 || 8 || 100% || {{yes2|7 sec}}
|-
! <u>10</u>
| 19 || {{yes2|330%}} || 1 || 8 || 100% || 7 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|It's Raining Mines|You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.|You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 15; continuously drops mines for 46 seconds; 190% damage.
|name=Soul Arrow: Crossbow
*'''Level 2''': MP Cost: 18; continuously drops mines for 52 seconds; 200% damage.
|file=File:MS Skill Soul Arrow WH.png
*'''Level 3''': MP Cost: 18; continuously drops mines for 58 seconds; 210% damage.
|tooltip=Temporarily allows you to use your Crossbow without spending arrows. Also increases your ATT.
*'''Level 4''': MP Cost: 21; continuously drops mines for 64 seconds; 220% damage.
*'''Level 5''': MP Cost: 21; continuously drops mines for 70 seconds; 230% damage.
*'''Level 6''': MP Cost: 24; continuously drops mines for 76 seconds; 240% damage.
*'''Level 7''': MP Cost: 24; continuously drops mines for 82 seconds; 250% damage.
*'''Level 8''': MP Cost: 27; continuously drops mines for 88 seconds; 260% damage.
*'''Level 9''': MP Cost: 27; continuously drops mines for 94 seconds; 270% damage.
*'''Level 10''': MP Cost: 30; continuously drops mines for 100 seconds; 280% damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | <span class=explain title="No arrows are consumed for this skill's duration">Duration</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | 30 sec
|-
! 2
| 15 || {{yes2|+14}} || {{yes2|60 sec}}
|-
! 3
| 15 || {{yes2|+16}} || {{yes2|90 sec}}
|-
! 4
| {{yes2|20}} || {{yes2|+18}} || {{yes2|120 sec}}
|-
! 5
| 20 || {{yes2|+20}} || {{yes2|150 sec}}
|-
! 6
| 20 || {{yes2|+22}} || {{yes2|180 sec}}
|-
! 7
| {{yes2|25}} || {{yes2|+24}} || {{yes2|210 sec}}
|-
! 8
| 25 || {{yes2|+26}} || {{yes2|240 sec}}
|-
! 9
| 25 || {{yes2|+28}} || {{yes2|270 sec}}
|-
! <u>10</u>
| {{yes2|30}} || {{yes2|+30}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Call of the Wild|You jaguar roars to enhance party ATT for a short time.|You jaguar roars to enhance party ATT for a short time. [Cooldown: 240 sec]|
{{MapleStory/Skill desc|Wild Hunter2|Call of the Wild|You jaguar roars to enhance party ATT for a short time.||
*'''Level 1''': MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
*'''Level 1''': MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
*'''Level 2''': MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
*'''Level 2''': MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
Line 216: Line 516:
}}
}}


{{MapleStory/Skill desc|Wild Hunter2|Physical Training|Improves STR and DEX permanently through physical training.|Improves STR and DEX permanently through physical training.|
{{MapleStory/skill
*'''Level 1''': Permanently increase STR and DEX by 6.
|name=Physical Training
*'''Level 2''': Permanently increase STR and DEX by 12.
|tooltip=Improves STR and DEX permanently through physical training.
*'''Level 3''': Permanently increase STR and DEX by 18.
*'''Level 4''': Permanently increase STR and DEX by 24.
*'''Level 5''': Permanently increase STR and DEX by 30.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Strength and Dexterity
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Silver Hawk|Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.|Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.|
===Third Job===
*'''Level 1''': MP -40; Summons for 96 seconds. 158% Damage at 42% stun rate.
{{MapleStory/Skill desc|Wild Hunter3|Jaguar Boost|Further enhances the Jaguar Rider skill.||
*'''Level 2''': MP -44; Summons for 102 seconds. 166% Damage at 45% stun rate.
*'''Level 1''': While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
*'''Level 3''': MP -44; Summons for 108 seconds. 174% Damage at 48% stun rate.
*'''Level 2''': While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
*'''Level 4''': MP -48; Summons for 114 seconds. 182% Damage at 51% stun rate.
*'''Level 3''': While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%
*'''Level 5''': MP -48; Summons for 120 seconds. 190% Damage at 54% stun rate.
*'''Level 4''': While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%
*'''Level 6''': MP -52; Summons for 126 seconds. 198% Damage at 57% stun rate.
*'''Level 5''': While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%
*'''Level 7''': MP -52; Summons for 132 seconds. 206% Damage at 60% stun rate.
*'''Level 6''': While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%
*'''Level 8''': MP -56; Summons for 138 seconds. 214% Damage at 63% stun rate.
*'''Level 7''': While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%
*'''Level 9''': MP -56; Summons for 144 seconds. 222% Damage at 66% stun rate.
*'''Level 8''': While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%
*'''Level 10''': MP -60; Summons for 150 seconds. 230% Damage at 69% stun rate.
*'''Level 9''': While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%
*'''Level 11''': MP -60; Summons for 156 seconds. 238% Damage at 72% stun rate.
*'''Level 10''': While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%
*'''Level 12''': MP -64; Summons for 162 seconds. 246% Damage at 75% stun rate.
*'''Level 11''': While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%
*'''Level 13''': MP -64; Summons for 168 seconds. 254% Damage at 78% stun rate.
*'''Level 12''': While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%
*'''Level 14''': MP -68; Summons for 174 seconds. 262% Damage at 81% stun rate.
*'''Level 13''': While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%
*'''Level 15''': MP -68; Summons for 180 seconds. 270% Damage at 84% stun rate.
*'''Level 14''': While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
*'''Level 15''': While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%
}}
}}


===Third Job===
{{MapleStory/Skill desc|Wild Hunter3|Flurry|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.||
====Wild Hunter====
*'''Level 1''': Dexterity: +12, Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
{{MapleStory/Skill desc|Wild Hunter3|Jaguar Boost|Further enhances the Jaguar Rider skill.|Further enhances the Jaguar Rider skill.|
*'''Level 2''': Dexterity: +14, Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 1''': +6 Riding Speed, +12% Damage, and 19% voided Knockback.
*'''Level 3''': Dexterity: +16, Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 2''': +7 Riding Speed, +14% Damage, and 21% voided Knockback.
*'''Level 4''': Dexterity: +18, Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 3''': +7 Riding Speed, +16% Damage, and 23% voided Knockback.
*'''Level 5''': Dexterity: +20, Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 4''': +8 Riding Speed, +18% Damage, and 27% voided Knockback.
*'''Level 6''': Dexterity: +22, Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 5''': +9 Riding Speed, +20% Damage, and 29% voided Knockback.
*'''Level 7''': Dexterity: +24, Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 6''': +9 Riding Speed, +22% Damage, and 31% voided Knockback.
*'''Level 8''': Dexterity: +26, Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 7''': +10 Riding Speed, +24% Damage, and 35% voided Knockback.
*'''Level 9''': Dexterity: +28, Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 8''': +10 Riding Speed, +26% Damage, and 37% voided Knockback.
*'''Level 10''': Dexterity: +30, Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 9''': +11 Riding Speed, +28% Damage, and 39% voided Knockback.
*'''Level 10''': +12 Riding Speed, +30% Damage, and 43% voided Knockback.
*'''Level 11''': +12 Riding Speed, +32% Damage, and 45% voided Knockback.
*'''Level 12''': +13 Riding Speed, +34% Damage, and 47% voided Knockback.
*'''Level 13''': +13 Riding Speed, +36% Damage, and 51% voided Knockback.
*'''Level 14''': +14 Riding Speed, +38% Damage, and 53% voided Knockback.
*'''Level 15''': +15 Riding Speed, +40% Damage, and 55% voided Knockback.
}}
}}


{{MapleStory/Skill desc|Wild Hunter3|Enduring Fire|Quickly fires five consecutive arrows.|Quickly fires five consecutive arrows.|
{{MapleStory/Skill desc|Wild Hunter3|Enduring Fire|Quickly fires five consecutive arrows.||
*'''Level 1''': MP -14; 108% Damage and attacks 5 times.
*'''Level 1''': MP Cost: 14, Damage: 108%
*'''Level 2''': MP -14; 112% Damage and attacks 5 times.
*'''Level 2''': MP Cost: 14, Damage: 112%
*'''Level 3''': MP -14; 116% Damage and attacks 5 times.
*'''Level 3''': MP Cost: 14, Damage: 116%
*'''Level 4''': MP -17; 120% Damage and attacks 5 times.
*'''Level 4''': MP Cost: 17, Damage: 120%
*'''Level 5''': MP -17; 124% Damage and attacks 5 times.
*'''Level 5''': MP Cost: 17, Damage: 124%
*'''Level 6''': MP -17; 128% Damage and attacks 5 times.
*'''Level 6''': MP Cost: 17, Damage: 128%
*'''Level 7''': MP -17; 132% Damage and attacks 5 times.
*'''Level 7''': MP Cost: 17, Damage: 132%
*'''Level 8''': MP -20; 136% Damage and attacks 5 times.
*'''Level 8''': MP Cost: 20, Damage: 136%
*'''Level 9''': MP -20; 140% Damage and attacks 5 times.
*'''Level 9''': MP Cost: 20, Damage: 140%
*'''Level 10''': MP -20; 144% Damage and attacks 5 times.
*'''Level 10''': MP Cost: 20, Damage: 144%
*'''Level 11''': MP -20; 148% Damage and attacks 5 times.
*'''Level 11''': MP Cost: 20, Damage: 148%
*'''Level 12''': MP -23; 152% Damage and attacks 5 times.
*'''Level 12''': MP Cost: 23, Damage: 152%
*'''Level 13''': MP -23; 156% Damage and attacks 5 times.
*'''Level 13''': MP Cost: 23, Damage: 156%
*'''Level 14''': MP -23; 160% Damage and attacks 5 times.
*'''Level 14''': MP Cost: 23, Damage: 160%
*'''Level 15''': MP -23; 164% Damage and attacks 5 times.
*'''Level 15''': MP Cost: 23, Damage: 164%
*'''Level 16''': MP -26; 168% Damage and attacks 5 times.
*'''Level 16''': MP Cost: 26, Damage: 168%
*'''Level 17''': MP -26; 172% Damage and attacks 5 times.
*'''Level 17''': MP Cost: 26, Damage: 172%
*'''Level 18''': MP -26; 176% Damage and attacks 5 times.
*'''Level 18''': MP Cost: 26, Damage: 176%
*'''Level 19''': MP -26; 180% Damage and attacks 5 times.
*'''Level 19''': MP Cost: 26, Damage: 180%
*'''Level 20''': MP -29; 184% Damage and attacks 5 times.
*'''Level 20''': MP Cost: 29, Damage: 184%
}}
}}


{{MapleStory/Skill desc|Wild Hunter3|Dash 'n Slash|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.|
{{MapleStory/Skill desc|Wild Hunter3|Dash 'n Slash|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.||
*'''Level 1''': MP -20; Attack 6 enemies with 467% Damage. 38% Stun chance for 2 seconds.
*'''Level 1''': MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec
*'''Level 2''': MP -22; Attack 6 enemies with 474% Damage. 41% Stun chance for 2 seconds.
*'''Level 2''': MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec
*'''Level 3''': MP -22; Attack 6 enemies with 481% Damage. 44% Stun chance for 2 seconds.
*'''Level 3''': MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec
*'''Level 4''': MP -24; Attack 6 enemies with 488% Damage. 47% Stun chance for 2 seconds.
*'''Level 4''': MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec
*'''Level 5''': MP -24; Attack 6 enemies with 495% Damage. 50% Stun chance for 2 seconds.
*'''Level 5''': MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec
*'''Level 6''': MP -26; Attack 6 enemies with 502% Damage. 53% Stun chance for 2 seconds.
*'''Level 6''': MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec
*'''Level 7''': MP -26; Attack 6 enemies with 509% Damage. 56% Stun chance for 2 seconds.
*'''Level 7''': MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec
*'''Level 8''': MP -28; Attack 6 enemies with 516% Damage. 59% Stun chance for 2 seconds.
*'''Level 8''': MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec
*'''Level 9''': MP -28; Attack 6 enemies with 523% Damage. 62% Stun chance for 3 seconds.
*'''Level 9''': MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec
*'''Level 10''': MP -30; Attack 6 enemies with 530% Damage. 65% Stun chance for 3 seconds.
*'''Level 10''': MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec
*'''Level 11''': MP -30; Attack 6 enemies with 537% Damage. 68% Stun chance for 3 seconds.
*'''Level 11''': MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec
*'''Level 12''': MP -32; Attack 6 enemies with 544% Damage. 71% Stun chance for 3 seconds.
*'''Level 12''': MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec
*'''Level 13''': MP -32; Attack 6 enemies with 551% Damage. 74% Stun chance for 3 seconds.
*'''Level 13''': MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec
*'''Level 14''': MP -34; Attack 6 enemies with 558% Damage. 77% Stun chance for 3 seconds.
*'''Level 14''': MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec
*'''Level 15''': MP -34; Attack 6 enemies with 565% Damage. 80% Stun chance for 3 seconds.
*'''Level 15''': MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec
*'''Level 16''': MP -36; Attack 6 enemies with 572% Damage. 83% Stun chance for 3 seconds.
*'''Level 16''': MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec
*'''Level 17''': MP -36; Attack 6 enemies with 579% Damage. 86% Stun chance for 4 seconds.
*'''Level 17''': MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec
*'''Level 18''': MP -38; Attack 6 enemies with 586% Damage. 89% Stun chance for 4 seconds.
*'''Level 18''': MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec
*'''Level 19''': MP -38; Attack 6 enemies with 593% Damage. 92% Stun chance for 4 seconds.
*'''Level 19''': MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec
*'''Level 20''': MP -40; Attack 6 enemies with 600% Damage. 95% Stun chance for 4 seconds.
*'''Level 20''': MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec
}}
}}


{{MapleStory/Skill desc|Wild Hunter3|Swipe|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|
{{MapleStory/Skill desc|Wild Hunter3|Swipe|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|
*'''Level 1''': MP -20; 210% Damage on 8 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 1''': MP Cost: 20, Damage: 105%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 2''': MP -20; 220% Damage on 8 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 2''': MP Cost: 20, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 3''': MP -21; 230% Damage on 8 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 3''': MP Cost: 21, Damage: 115%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 4''': MP -21; 240% Damage on 8 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 4''': MP Cost: 21, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 5''': MP -21; 250% Damage on 8 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 5''': MP Cost: 21, Damage: 125%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 6''': MP -22; 260% Damage on 8 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 6''': MP Cost: 22, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 7''': MP -22; 270% Damage on 8 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 7''': MP Cost: 22, Damage: 135%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 8''': MP -22; 280% Damage on 8 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 8''': MP Cost: 22, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 9''': MP -23; 290% Damage on 8 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 9''': MP Cost: 23, Damage: 145%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 10''': MP -23; 300% Damage on 8 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 10''': MP Cost: 23, Damage: 150%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 11''': MP Cost: 23, Damage: 155%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
*'''Level 12''': MP Cost: 24, Damage: 160%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
*'''Level 13''': MP Cost: 24, Damage: 165%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
*'''Level 14''': MP Cost: 24, Damage: 170%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
*'''Level 15''': MP Cost: 25, Damage: 175%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
*'''Level 16''': MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
*'''Level 17''': MP Cost: 25, Damage: 185%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
*'''Level 18''': MP Cost: 26, Damage: 190%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
*'''Level 19''': MP Cost: 26, Damage: 195%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
*'''Level 20''': MP Cost: 26, Damage: 200%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
}}
}}


{{MapleStory/Skill desc|Wild Hunter3|Wild Trap|Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.|Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.|
{{MapleStory/Skill desc|Wild Hunter3|Feline Berserk|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.||
*'''Level 1''': MP -20; Summon the Trap for 25 seconds. HP of 5600 and deal 88% Damage.
*'''Level 1''': MP Cost: 100, Duration: 74 sec, Max HP: 23%, Attack: 11%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 2''': MP -20; Summon the Trap for 25 seconds. HP of 6200 and deal 96% Damage.
*'''Level 2''': MP Cost: 100, Duration: 78 sec, Max HP: 26%, Attack: 12%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 3''': MP -20; Summon the Trap for 30 seconds. HP of 6800 and deal 104% Damage.
*'''Level 3''': MP Cost: 100, Duration: 82 sec, Max HP: 29%, Attack: 13%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 4''': MP -20; Summon the Trap for 30 seconds. HP of 7400 and deal 112% Damage.
*'''Level 4''': MP Cost: 100, Duration: 86 sec, Max HP: 32%, Attack: 14%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 5''': MP -25; Summon the Trap for 30 seconds. HP of 8000 and deal 120% Damage.
*'''Level 5''': MP Cost: 100, Duration: 90 sec, Max HP: 35%, Attack: 15%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 6''': MP -25; Summon the Trap for 35 seconds. HP of 8600 and deal 128% Damage.
*'''Level 6''': MP Cost: 110, Duration: 94 sec, Max HP: 38%, Attack: 16%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 7''': MP -25; Summon the Trap for 35 seconds. HP of 9200 and deal 136% Damage.
*'''Level 7''': MP Cost: 110, Duration: 98 sec, Max HP: 41%, Attack: 17%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 8''': MP -25; Summon the Trap for 35 seconds. HP of 9800 and deal 144% Damage.
*'''Level 8''': MP Cost: 110, Duration: 102 sec, Max HP: 44%, Attack: 18%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 9''': MP -25; Summon the Trap for 40 seconds. HP of 10400 and deal 152% Damage.
*'''Level 9''': MP Cost: 110, Duration: 106 sec, Max HP: 47%, Attack: 19%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 10''': MP -30; Summon the Trap for 40 seconds. HP of 11000 and deal 160% Damage.
*'''Level 10''': MP Cost: 110, Duration: 110 sec, Max HP: 50%, Attack: 20%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 11''': MP -30; Summon the Trap for 40 seconds. HP of 11600 and deal 168% Damage.
*'''Level 11''': MP Cost: 110, Duration: 114 sec, Max HP: 53%, Attack: 21%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 12''': MP -30; Summon the Trap for 45 seconds. HP of 12200 and deal 176% Damage.
*'''Level 12''': MP Cost: 120, Duration: 118 sec, Max HP: 56%, Attack: 22%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 13''': MP -30; Summon the Trap for 45 seconds. HP of 12800 and deal 184% Damage.
*'''Level 13''': MP Cost: 120, Duration: 122 sec, Max HP: 59%, Attack: 23%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 14''': MP -30; Summon the Trap for 45 seconds. HP of 13400 and deal 192% Damage.
*'''Level 14''': MP Cost: 120, Duration: 126 sec, Max HP: 62%, Attack: 24%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 15''': MP -35; Summon the Trap for 50 seconds. HP of 14000 and deal 200% Damage.
*'''Level 15''': MP Cost: 120, Duration: 130 sec, Max HP: 65%, Attack: 25%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 16''': MP Cost: 120, Duration: 134 sec, Max HP: 68%, Attack: 26%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 17''': MP Cost: 120, Duration: 138 sec, Max HP: 71%, Attack: 27%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 18''': MP Cost: 130, Duration: 142 sec, Max HP: 74%, Attack: 28%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 19''': MP Cost: 130, Duration: 146 sec, Max HP: 77%, Attack: 29%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 20''': MP Cost: 130, Duration: 150 sec, Max HP: 60%, Attack: 30%, Movement Speed: +15, Attack Speed: +1 level
}}
}}


{{MapleStory/Skill desc|Wild Hunter3|Blind|Aim, then fire your shot into an enemy's eye. Your attack has a chance to decrease the target's Accuracy and DEF. Boss monsters will only have their Accuracy impaired.|Aim, then fire your shot into an enemy's eye. Your attack has a chance to decrease the target's Accuracy and DEF. Boss monsters will only have their Accuracy impaired.|
{{MapleStory/skill
*'''Level 1''': MP -21; 70 seconds; 12% success rate; -2% accuracy, 1 second darkness duration, -5% enemy defense.
|name=White Heat Rush
*'''Level 2''': MP -22; 80 seconds; 14% success rate; -4% accuracy, 2 second darkness duration, -10% enemy defense.
|tooltip=Your Jaguar coils and pounces to push away enemies and deal damage.
*'''Level 3''': MP -23; 90 seconds; 16% success rate; -6% accuracy, 3 second darkness duration, -15% enemy defense.
*'''Level 4''': MP -24; 100 seconds; 18% success rate; -8% accuracy, 4 second darkness duration, -20% enemy defense.
*'''Level 5''': MP -25; 110 seconds; 20% success rate; -10% accuracy, 5 second darkness duration, -25% enemy defense.
*'''Level 6''': MP -26; 120 seconds; 22% success rate; -12% accuracy, 6 second darkness duration, -30% enemy defense.
*'''Level 7''': MP -27; 130 seconds; 24% success rate; -14% accuracy, 7 second darkness duration, -35% enemy defense.
*'''Level 8''': MP -28; 140 seconds; 26% success rate; -16% accuracy, 8 second darkness duration, -40% enemy defense.
*'''Level 9''': MP -29; 150 seconds; 28% success rate; -18% accuracy, 9 second darkness duration, -45% enemy defense.
*'''Level 10''': MP -30; 160 seconds; 30% success rate; -20% accuracy, 10 second darkness duration, -50% enemy defense.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 197% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8
|-
! 2
| 16 || {{yes2|201%}} || 1 || 8
|-
! 3
| 16 || {{yes2|205%}} || 1 || 8
|-
! 4
| {{yes2|17}} || {{yes2|209%}} || 1 || 8
|-
! 5
| 17 || {{yes2|213%}} || 1 || 8
|-
! 6
| 17 || {{yes2|217%}} || 1 || 8
|-
! 7
| 17 || {{yes2|221%}} || 1 || 8
|-
! 8
| {{yes2|18}} || {{yes2|225%}} || 1 || 8
|-
! 9
| 18 || {{yes2|229%}} || 1 || 8
|-
! <u>10</u>
| 18 || {{yes2|233%}} || 1 || 8
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter3|Evasion Boost|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.
{{MapleStory/skill
*'''Level 1''': 12% chance of avoiding an attack.
|name=Backstep
*'''Level 2''': 14% chance of avoiding an attack.
|tooltip=When activated, your Jaguar is able to attack while walking backward without changing direction. Also permanently decreases damage taken. Can be toggled On/Off.
*'''Level 3''': 16% chance of avoiding an attack.
*'''Level 4''': 18% chance of avoiding an attack.
*'''Level 5''': 20% chance of avoiding an attack.
*'''Level 6''': 22% chance of avoiding an attack.
*'''Level 7''': 24% chance of avoiding an attack.
*'''Level 8''': 26% chance of avoiding an attack.
*'''Level 9''': 28% chance of avoiding an attack.
*'''Level 10''': 30% chance of avoiding an attack.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Taken
|-
|
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -1%
|-
! 2
| {{yes2|-2%}}
|-
! 3
| {{yes2|-3%}}
|-
! 4
| {{yes2|-4%}}
|-
! 5
| {{yes2|-5%}}
|-
! 6
| {{yes2|-6%}}
|-
! 7
| {{yes2|-7%}}
|-
! 8
| {{yes2|-8%}}
|-
! 9
| {{yes2|-9%}}
|-
! <u>10</u>
| {{yes2|-10%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter3|Concentrate|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.|
===Fourth Job===
*'''Level 1''': MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 2''': MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%
{{MapleStory/skill
*'''Level 3''': MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%
|name=Maple Warrior
*'''Level 4''': MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%
|tooltip=Increases the base stats of all party members.
*'''Level 5''': MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%
|bump=1
*'''Level 6''': MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%
}}
*'''Level 7''': MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 8''': MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%
! width=50px | Level
*'''Level 9''': MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%
! width=100px | MP Cost
*'''Level 10''': MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%
! width=100px | Base Stats
*'''Level 11''': MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%
! width=100px | Duration
*'''Level 12''': MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%
|-
*'''Level 13''': MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%
|
*'''Level 14''': MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
*'''Level 15''': MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 16''': MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
*'''Level 17''': MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%
|-
*'''Level 18''': MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%
! 1
*'''Level 19''': MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
*'''Level 20''': MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%
|-
|MS Skill Concentrate2.png}}
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter3|Feline Berserk|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.
{{MapleStory/skill
*'''Cooldown''': 2 minutes 30 seconds.|
|name=Hero's Will
*'''Level 1''': MP Cost: 100, Duration: 63 sec, Max HP: 22%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 2''': MP Cost: 100, Duration: 66 sec, Max HP: 24%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level
*'''Level 3''': MP Cost: 100, Duration: 69 sec, Max HP: 26%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level
*'''Level 4''': MP Cost: 100, Duration: 72 sec, Max HP: 28%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level
*'''Level 5''': MP Cost: 100, Duration: 75 sec, Max HP: 30%, ATT: 12%, Movement Speed: +3, Attack Speed: + -1 level
*'''Level 6''': MP Cost: 110, Duration: 78 sec, Max HP: 32%, ATT: 14%, Movement Speed: +3, Attack Speed: + -1 level
*'''Level 7''': MP Cost: 110, Duration: 81 sec, Max HP: 34%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level
*'''Level 8''': MP Cost: 110, Duration: 84 sec, Max HP: 36%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level
*'''Level 9''': MP Cost: 110, Duration: 87 sec, Max HP: 38%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level
*'''Level 10''': MP Cost: 110, Duration: 90 sec, Max HP: 40%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level
*'''Level 11''': MP Cost: 110, Duration: 93 sec, Max HP: 42%, ATT: 16%, Movement Speed: +6, Attack Speed: + -1 level
*'''Level 12''': MP Cost: 120, Duration: 96 sec, Max HP: 44%, ATT: 18%, Movement Speed: +6, Attack Speed: + -1 level
*'''Level 13''': MP Cost: 120, Duration: 99 sec, Max HP: 46%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level
*'''Level 14''': MP Cost: 120, Duration: 102 sec, Max HP: 48%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level
*'''Level 15''': MP Cost: 120, Duration: 105 sec, Max HP: 50%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level
*'''Level 16''': MP Cost: 120, Duration: 108 sec, Max HP: 52%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level
*'''Level 17''': MP Cost: 120, Duration: 111 sec, Max HP: 54%, ATT: 20%, Movement Speed: +9, Attack Speed: + -1 level
*'''Level 18''': MP Cost: 130, Duration: 114 sec, Max HP: 56%, ATT: 22%, Movement Speed: +9, Attack Speed: + -1 level
*'''Level 19''': MP Cost: 130, Duration: 117 sec, Max HP: 58%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level
*'''Level 20''': MP Cost: 130, Duration: 120 sec, Max HP: 60%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level
*'''Level 21''': MP Cost: 130, Duration: 123 sec, Max HP: 62%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level
*'''Level 22''': MP Cost: 130, Duration: 126 sec, Max HP: 64%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level
*'''Level 23''': MP Cost: 130, Duration: 129 sec, Max HP: 66%, ATT: 24%, Movement Speed: +12, Attack Speed: + -1 level
*'''Level 24''': MP Cost: 140, Duration: 132 sec, Max HP: 68%, ATT: 26%, Movement Speed: +12, Attack Speed: + -1 level
*'''Level 25''': MP Cost: 140, Duration: 135 sec, Max HP: 70%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level
*'''Level 26''': MP Cost: 140, Duration: 138 sec, Max HP: 72%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level
*'''Level 27''': MP Cost: 140, Duration: 141 sec, Max HP: 74%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level
*'''Level 28''': MP Cost: 140, Duration: 144 sec, Max HP: 76%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level
*'''Level 29''': MP Cost: 140, Duration: 147 sec, Max HP: 78%, ATT: 28%, Movement Speed: +15, Attack Speed: + -1 level
*'''Level 30''': '''MP Cost: 150, Duration: 150 sec, Max HP: 80%, ATT: 30%, Movement Speed: +15, Attack Speed: + -1 level'''
*''Level 31'': MP Cost: 150, Duration: 153 sec, Max HP: 82%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level
*''Level 32'': MP Cost: 150, Duration: 156 sec, Max HP: 84%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


===Fourth Job===
{{MapleStory/skill
====Wild Hunter====
|name=Crossbow Expert
{{MapleStory/Skill desc|Resistance 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
|tooltip=Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
|requirement=Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]
*'''Level 2''': MP -10; +1% Base Stats, 60 seconds.
*'''Level 3''': MP -10; +2% Base Stats, 90 seconds.
*'''Level 4''': MP -10; +2% Base Stats, 120 seconds.
*'''Level 5''': MP -10; +3% Base Stats, 150 seconds.
*'''Level 6''': MP -20; +3% Base Stats, 180 seconds.
*'''Level 7''': MP -20; +4% Base Stats, 210 seconds.
*'''Level 8''': MP -20; +4% Base Stats, 240 seconds.
*'''Level 9''': MP -20; +5% Base Stats, 270 seconds.
*'''Level 10''': MP -20; +5% Base Stats, 300 seconds.
*'''Level 11''': MP -30; +6% Base Stats, 330 seconds.
*'''Level 12''': MP -30; +6% Base Stats, 360 seconds.
*'''Level 13''': MP -30; +7% Base Stats, 390 seconds.
*'''Level 14''': MP -30; +7% Base Stats, 420 seconds.
*'''Level 15''': MP -30; +8% Base Stats, 450 seconds.
*'''Level 16''': MP -40; +8% Base Stats, 480 seconds.
*'''Level 17''': MP -40; +9% Base Stats, 510 seconds.
*'''Level 18''': MP -40; +9% Base Stats, 540 seconds.
*'''Level 19''': MP -40; +10% Base Stats, 570 seconds.
*'''Level 20''': MP -40; +10% Base Stats, 600 seconds.
*'''Level 21''': MP -50; +11% Base Stats, 630 seconds.
*'''Level 22''': MP -50; +11% Base Stats, 660 seconds.
*'''Level 23''': MP -50; +12% Base Stats, 690 seconds.
*'''Level 24''': MP -50; +12% Base Stats, 720 seconds.
*'''Level 25''': MP -50; +13% Base Stats, 750 seconds.
*'''Level 26''': MP -60; +13% Base Stats, 780 seconds.
*'''Level 27''': MP -60; +14% Base Stats, 810 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': '''MP -70; +15% Base Stats, 900 seconds.'''
*''Level 31'': MP -70; +16% Base Stats, 930 seconds.
*''Level 31'': MP -70; +16% Base Stats, 960 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crossbow Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Resistance 4 Common|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.||
*'''Level 1''': MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
*'''Level 5''': '''MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes'''
*''Level 6'': MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
*''Level 7'': MP -30; Escape from any abnormal condition, Cooldown time: 4 minutes
|}}
 
{{MapleStory/Skill desc|Wild Hunter4|Crossbow Expert|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]'''.|
*'''Level 1''': 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
*'''Level 2''': 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
*'''Level 3''': 57% Mastery, +3 Weapon Attack, 2% minimum critical damage.
*'''Level 4''': 57% Mastery, +4 Weapon Attack, 2% minimum critical damage.
*'''Level 5''': 58% Mastery, +5 Weapon Attack, 3% minimum critical damage.
*'''Level 6''': 58% Mastery, +6 Weapon Attack, 3% minimum critical damage.
*'''Level 7''': 59% Mastery, +7 Weapon Attack, 4% minimum critical damage.
*'''Level 8''': 59% Mastery, +8 Weapon Attack, 4% minimum critical damage.
*'''Level 9''': 60% Mastery, +9 Weapon Attack, 5% minimum critical damage.
*'''Level 10''': 60% Mastery, +10 Weapon Attack, 5% minimum critical damage.
*'''Level 11''': 61% Mastery, +11 Weapon Attack, 6% minimum critical damage.
*'''Level 12''': 61% Mastery, +12 Weapon Attack, 6% minimum critical damage.
*'''Level 13''': 62% Mastery, +13 Weapon Attack, 7% minimum critical damage.
*'''Level 14''': 62% Mastery, +14 Weapon Attack, 7% minimum critical damage.
*'''Level 15''': 63% Mastery, +15 Weapon Attack, 8% minimum critical damage.
*'''Level 16''': 63% Mastery, +16 Weapon Attack, 8% minimum critical damage.
*'''Level 17''': 64% Mastery, +17 Weapon Attack, 9% minimum critical damage.
*'''Level 18''': 64% Mastery, +18 Weapon Attack, 9% minimum critical damage.
*'''Level 19''': 65% Mastery, +19 Weapon Attack, 10% minimum critical damage.
*'''Level 20''': 65% Mastery, +20 Weapon Attack, 10% minimum critical damage.
*'''Level 21''': 66% Mastery, +21 Weapon Attack, 11% minimum critical damage.
*'''Level 22''': 66% Mastery, +22 Weapon Attack, 11% minimum critical damage.
*'''Level 23''': 67% Mastery, +23 Weapon Attack, 12% minimum critical damage.
*'''Level 24''': 67% Mastery, +24 Weapon Attack, 12% minimum critical damage.
*'''Level 25''': 68% Mastery, +25 Weapon Attack, 13% minimum critical damage.
*'''Level 26''': 68% Mastery, +26 Weapon Attack, 13% minimum critical damage.
*'''Level 27''': 69% Mastery, +27 Weapon Attack, 14% minimum critical damage.
*'''Level 28''': 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
*'''Level 29''': 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
*'''Level 30''': '''70% Mastery, +30 Weapon Attack, 15% minimum critical damage.'''
*''Level 31'': 71% Mastery, +31 Weapon Attack, 16% minimum critical damage.
*''Level 31'': 71% Mastery, +32 Weapon Attack, 16% minimum critical damage.
|MS Skill Marksman Boost.png}}
 
{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.|
*'''Level 1''': Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
*'''Level 1''': Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
*'''Level 2''': Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
*'''Level 2''': Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
Line 517: Line 1,030:
*'''Level 8''': Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
*'''Level 8''': Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
*'''Level 9''': Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
*'''Level 9''': Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
*'''Level 10''': '''Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.'''
*'''Level 10: Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.'''
*''Level 11'': Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
*''Level 11'': Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
*''Level 12'': Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.
*''Level 12'': Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.
}}
}}


{{MapleStory/Skill desc|Wild Hunter4|Wild Arrow Blast|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|
{{MapleStory/skill
*'''Level 1''': MP -8; 183% Damage.
|name=Wild Arrow Blast
*'''Level 2''': MP -8; 186% Damage.
|tooltip=Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.
*'''Level 3''': MP -8; 189% Damage.
*'''Level 4''': MP -8; 192% Damage.
*'''Level 5''': MP -8; 195% Damage.
*'''Level 6''': MP -8; 198% Damage.
*'''Level 7''': MP -8; 201% Damage.
*'''Level 8''': MP -8; 204% Damage.
*'''Level 9''': MP -8; 207% Damage.
*'''Level 10''': MP -8; 210% Damage.
*'''Level 11''': MP -9; 213% Damage.
*'''Level 12''': MP -9; 216% Damage.
*'''Level 13''': MP -9; 219% Damage.
*'''Level 14''': MP -9; 222% Damage.
*'''Level 15''': MP -9; 225% Damage.
*'''Level 16''': MP -9; 228% Damage.
*'''Level 17''': MP -9; 231% Damage.
*'''Level 18''': MP -9; 234% Damage.
*'''Level 19''': MP -9; 237% Damage.
*'''Level 20''': MP -9; 240% Damage.
*'''Level 21''': MP -10; 243% Damage.
*'''Level 22''': MP -10; 246% Damage.
*'''Level 23''': MP -10; 249% Damage.
*'''Level 24''': MP -10; 252% Damage.
*'''Level 25''': MP -10; 255% Damage.
*'''Level 26''': MP -10; 258% Damage.
*'''Level 27''': MP -10; 261% Damage.
*'''Level 28''': MP -10; 264% Damage.
*'''Level 29''': MP -10; 267% Damage.
*'''Level 30''': '''MP -10; 270% Damage.'''
*''Level 31'': MP -11; 273% Damage.
*''Level 31'': MP -11; 276% Damage.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Hits
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1 <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || {{yes2|201%}} || 1 || 1
|-
! 3
| 8 || {{yes2|204%}} || 1 || 1
|-
! 4
| 8 || {{yes2|207%}} || 1 || 1
|-
! 5
| 8 || {{yes2|210%}} || 1 || 1
|-
! 6
| 8 || {{yes2|213%}} || 1 || 1
|-
! 7
| 8 || {{yes2|216%}} || 1 || 1
|-
! 8
| 8 || {{yes2|219%}} || 1 || 1
|-
! 9
| 8 || {{yes2|222%}} || 1 || 1
|-
! 10
| 8 || {{yes2|225%}} || 1 || 1
|-
! 11
| {{yes2|9}} || {{yes2|228%}} || 1 || 1
|-
! 12
| 9 || {{yes2|231%}} || 1 || 1
|-
! 13
| 9 || {{yes2|234%}} || 1 || 1
|-
! 14
| 9 || {{yes2|237%}} || 1 || 1
|-
! 15
| 9 || {{yes2|240%}} || 1 || 1
|-
! 16
| 9 || {{yes2|243%}} || 1 || 1
|-
! 17
| 9 || {{yes2|246%}} || 1 || 1
|-
! 18
| 9 || {{yes2|249%}} || 1 || 1
|-
! 19
| 9 || {{yes2|252%}} || 1 || 1
|-
! 20
| 9 || {{yes2|255%}} || 1 || 1
|-
! 21
| {{yes2|10}} || {{yes2|258%}} || 1 || 1
|-
! 22
| 10 || {{yes2|261%}} || 1 || 1
|-
! 23
| 10 || {{yes2|264%}} || 1 || 1
|-
! 24
| 10 || {{yes2|267%}} || 1 || 1
|-
! 25
| 10 || {{yes2|270%}} || 1 || 1
|-
! 26
| 10 || {{yes2|273%}} || 1 || 1
|-
! 27
| 10 || {{yes2|276%}} || 1 || 1
|-
! 28
| 10 || {{yes2|279%}} || 1 || 1
|-
! 29
| 10 || {{yes2|282%}} || 1 || 1
|-
! <u>30</u>
| 10 || {{yes2|285%}} || 1 || 1
|-
! <i>31</i>
| {{yes2|11}} || {{yes2|288%}} || 1 || 1
|-
! <i>32</i>
| 11 || {{yes2|291%}} || 1 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter4|Sonic Roar|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.|
{{MapleStory/Skill desc|Wild Hunter4|Sonic Roar|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.||
*'''Level 1''': MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
*'''Level 1''': MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
*'''Level 2''': MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
*'''Level 2''': MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
Line 587: Line 1,179:
*'''Level 28''': MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
*'''Level 28''': MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
*'''Level 29''': MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
*'''Level 29''': MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
*'''Level 30''': '''MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec'''
*'''Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec'''
*''Level 31'': MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
*''Level 31'': MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
*''Level 32'': MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec
*''Level 32'': MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec
}}
}}


{{MapleStory/Skill desc|Wild Hunter4|Exploding Arrows|Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.|Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.|
{{MapleStory/skill
*'''Level 1''': MP -350; Attacks 15 monsters 10 times with 64% Damage. 415% Explosive Damage. 40 second Cooldown.
|name=Sharp Eyes
*'''Level 2''': MP -350; Attacks 15 monsters 10 times with 68% Damage. 430% Explosive Damage. 40 second Cooldown.
|tooltip=Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
*'''Level 3''': MP -350; Attacks 15 monsters 10 times with 72% Damage. 445% Explosive Damage. 38 second Cooldown.
}}
*'''Level 4''': MP -350; Attacks 15 monsters 10 times with 76% Damage. 460% Explosive Damage. 38 second Cooldown.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -350; Attacks 15 monsters 10 times with 80% Damage. 475% Explosive Damage. 38 second Cooldown.
! width=50px | Level
*'''Level 6''': MP -350; Attacks 15 monsters 10 times with 84% Damage. 490% Explosive Damage. 36 second Cooldown.
! width=100px | MP Cost
*'''Level 7''': MP -350; Attacks 15 monsters 10 times with 88% Damage. 505% Explosive Damage. 36 second Cooldown.
! width=100px | Critical Rate
*'''Level 8''': MP -350; Attacks 15 monsters 10 times with 92% Damage. 520% Explosive Damage. 36 second Cooldown.
! width=100px | Maximum Critical Damage
*'''Level 9''': MP -350; Attacks 15 monsters 10 times with 96% Damage. 535% Explosive Damage. 34 second Cooldown.
! width=100px | Duration
*'''Level 10''': MP -350; Attacks 15 monsters 10 times with 100% Damage. 550% Explosive Damage. 34 second Cooldown.
|-
*'''Level 11''': MP -350; Attacks 15 monsters 10 times with 104% Damage. 565% Explosive Damage. 34 second Cooldown.
|
*'''Level 12''': MP -350; Attacks 15 monsters 10 times with 108% Damage. 580% Explosive Damage. 32 second Cooldown.
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
*'''Level 13''': MP -350; Attacks 15 monsters 10 times with 112% Damage. 595% Explosive Damage. 32 second Cooldown.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 14''': MP -350; Attacks 15 monsters 10 times with 116% Damage. 610% Explosive Damage. 32 second Cooldown.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 15''': MP -350; Attacks 15 monsters 10 times with 120% Damage. 625% Explosive Damage. 30 second Cooldown.
| bgcolor=#90ff90 | '''''Add 10 seconds per level'''
*'''Level 16''': MP -350; Attacks 15 monsters 10 times with 124% Damage. 640% Explosive Damage. 30 second Cooldown.
|-
*'''Level 17''': MP -350; Attacks 15 monsters 10 times with 128% Damage. 655% Explosive Damage. 30 second Cooldown.
! 1
*'''Level 18''': MP -350; Attacks 15 monsters 10 times with 132% Damage. 670% Explosive Damage. 28 second Cooldown.
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 10 sec
*'''Level 19''': MP -350; Attacks 15 monsters 10 times with 136% Damage. 685% Explosive Damage. 28 second Cooldown.
|-
*'''Level 20''': MP -350; Attacks 15 monsters 10 times with 140% Damage. 700% Explosive Damage. 28 second Cooldown.
! 2
*'''Level 21''': MP -350; Attacks 15 monsters 10 times with 144% Damage. 715% Explosive Damage. 26 second Cooldown.
| 30 || +6% || {{yes2|+2%}} || {{yes2|20 sec}}
*'''Level 22''': MP -350; Attacks 15 monsters 10 times with 148% Damage. 730% Explosive Damage. 26 second Cooldown.
|-
*'''Level 23''': MP -350; Attacks 15 monsters 10 times with 152% Damage. 745% Explosive Damage. 26 second Cooldown.
! 3
*'''Level 24''': MP -350; Attacks 15 monsters 10 times with 156% Damage. 760% Explosive Damage. 24 second Cooldown.
| 30 || {{yes2|+7%}} || {{yes2|+3%}} || {{yes2|30 sec}}
*'''Level 25''': MP -350; Attacks 15 monsters 10 times with 160% Damage. 775% Explosive Damage. 24 second Cooldown.
|-
*'''Level 26''': MP -350; Attacks 15 monsters 10 times with 164% Damage. 790% Explosive Damage. 24 second Cooldown.
! 4
*'''Level 27''': MP -350; Attacks 15 monsters 10 times with 168% Damage. 805% Explosive Damage. 22 second Cooldown.
| 30 || +7% || {{yes2|+4%}} || {{yes2|40 sec}}
*'''Level 28''': MP -350; Attacks 15 monsters 10 times with 172% Damage. 820% Explosive Damage. 22 second Cooldown.
|-
*'''Level 29''': MP -350; Attacks 15 monsters 10 times with 176% Damage. 835% Explosive Damage. 22 second Cooldown.
! 5
*'''Level 30''': '''MP -350; Attacks 15 monsters 10 times with 180% Damage. 850% Explosive Damage. 20 second Cooldown.'''
| 30 || {{yes2|+8%}} || {{yes2|+5%}} || {{yes2|50 sec}}
*''Level 31'': MP -350; Attacks 15 monsters 10 times with 184% Damage. 835% Explosive Damage. 20 second Cooldown.
|-
*''Level 32'': MP -350; Attacks 15 monsters 10 times with 188% Damage. 835% Explosive Damage. 20 second Cooldown.
! 6
| {{yes2|33}} || +8% || {{yes2|+6%}} || {{yes2|60 sec}}
|-
! 7
| 33 || {{yes2|+9%}} || {{yes2|+7%}} || {{yes2|70 sec}}
|-
! 8
| 33 || +9% || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 9
| 33 || {{yes2|+10%}} || {{yes2|+9%}} || {{yes2|90 sec}}
|-
! 10
| 33 || +10% || {{yes2|+10%}} || {{yes2|100 sec}}
|-
! 11
| {{yes2|36}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|110 sec}}
|-
! 12
| 36 || +11% || {{yes2|+12%}} || {{yes2|120 sec}}
|-
! 13
| 36 || {{yes2|+12%}} || {{yes2|+13%}} || {{yes2|130 sec}}
|-
! 14
| 36 || +12% || {{yes2|+14%}} || {{yes2|140 sec}}
|-
! 15
| 36 || {{yes2|+13%}} || {{yes2|+15%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|39}} || +13% || {{yes2|+16%}} || {{yes2|160 sec}}
|-
! 17
| 39 || {{yes2|+14%}} || {{yes2|+17%}} || {{yes2|170 sec}}
|-
! 18
| 39 || +14% || {{yes2|+18%}} || {{yes2|180 sec}}
|-
! 19
| 39 || {{yes2|+15%}} || {{yes2|+19%}} || {{yes2|190 sec}}
|-
! 20
| 39 || +15% || {{yes2|+20%}} || {{yes2|200 sec}}
|-
! 21
| {{yes2|42}} || {{yes2|+16%}} || {{yes2|+21%}} || {{yes2|210 sec}}
|-
! 22
| 42 || +16% || {{yes2|+22%}} || {{yes2|220 sec}}
|-
! 23
| 42 || {{yes2|+17%}} || {{yes2|+23%}} || {{yes2|230 sec}}
|-
! 24
| 42 || +17% || {{yes2|+24%}} || {{yes2|240 sec}}
|-
! 25
| 42 || {{yes2|+18%}} || {{yes2|+25%}} || {{yes2|250 sec}}
|-
! 26
| {{yes2|45}} || +18% || {{yes2|+26%}} || {{yes2|260 sec}}
|-
! 27
| 45 || {{yes2|+19%}} || {{yes2|+27%}} || {{yes2|270 sec}}
|-
! 28
| 45 || +19% || {{yes2|+28%}} || {{yes2|280 sec}}
|-
! 29
| 45 || {{yes2|+20%}} || {{yes2|+29%}} || {{yes2|290 sec}}
|-
! <u>30</u>
| 45 || +20% || {{yes2|+30%}} || {{yes2|300 sec}}
|-
! <i>31</i>
| {{yes2|48}} || {{yes2|+21%}} || {{yes2|+31%}} || {{yes2|310 sec}}
|-
! <i>32</i>
| 48 || +21% || {{yes2|+32%}} || {{yes2|320 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Final Attack
|file=File:MS Skill Advanced Final Attack 2.png
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1
|-
! 2
| +6 || +1% || {{yes2|42%}} || {{yes2|154%}} || 1
|-
! 3
| {{yes2|+7}} || +1% || {{yes2|43%}} || {{yes2|156%}} || 1
|-
! 4
| +7 || {{yes2|+2%}} || {{yes2|44%}} || {{yes2|158%}} || 1
|-
! 5
| {{yes2|+8}} || +2% || {{yes2|45%}} || {{yes2|160%}} || 1
|-
! 6
| +8 || +2% || {{yes2|46%}} || {{yes2|162%}} || 1
|-
! 7
| {{yes2|+9}} || {{yes2|+3%}} || {{yes2|47%}} || {{yes2|164%}} || 1
|-
! 8
| +9 || +3% || {{yes2|48%}} || {{yes2|166%}} || 1
|-
! 9
| {{yes2|+10}} || +3% || {{yes2|49%}} || {{yes2|168%}} || 1
|-
! 10
| +10 || {{yes2|+4%}} || {{yes2|50%}} || {{yes2|170%}} || 1
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|172%}} || 1
|-
! 12
| +11 || +4% || {{yes2|52%}} || {{yes2|174%}} || 1
|-
! 13
| {{yes2|+12}} || {{yes2|+5%}} || {{yes2|53%}} || {{yes2|176%}} || 1
|-
! 14
| +12 || +5% || {{yes2|54%}} || {{yes2|178%}} || 1
|-
! 15
| {{yes2|+13}} || +5% || {{yes2|55%}} || {{yes2|180%}} || 1
|-
! 16
| +13 || {{yes2|+6%}} || {{yes2|56%}} || {{yes2|182%}} || 1
|-
! 17
| {{yes2|+14}} || +6% || {{yes2|57%}} || {{yes2|184%}} || 1
|-
! 18
| +14 || +6% || {{yes2|58%}} || {{yes2|186%}} || 1
|-
! 19
| {{yes2|+15}} || {{yes2|+7%}} || {{yes2|59%}} || {{yes2|188%}} || 1
|-
! 20
| +15 || +7% || {{yes2|60%}} || {{yes2|190%}} || 1
|-
! 21
| {{yes2|+16}} || +7% || {{yes2|61%}} || {{yes2|192%}} || 1
|-
! 22
| +16 || {{yes2|+8%}} || {{yes2|62%}} || {{yes2|194%}} || 1
|-
! 23
| {{yes2|+17}} || +8% || {{yes2|63%}} || {{yes2|196%}} || 1
|-
! 24
| +17 || +8% || {{yes2|64%}} || {{yes2|198%}} || 1
|-
! 25
| {{yes2|+18}} || {{yes2|+9%}} || {{yes2|65%}} || {{yes2|200%}} || 1
|-
! 26
| +18 || +9% || {{yes2|66%}} || {{yes2|202%}} || 1
|-
! 27
| {{yes2|+19}} || +9% || {{yes2|67%}} || {{yes2|204%}} || 1
|-
! 28
| +19 || {{yes2|+10%}} || {{yes2|68%}} || {{yes2|206%}} || 1
|-
! 29
| {{yes2|+20}} || +10% || {{yes2|69%}} || {{yes2|208%}} || 1
|-
! <u>30</u>
| +20 || +10% || {{yes2|70%}} || {{yes2|210%}} || 1
|-
! <i>31</i>
| {{yes2|+21}} || {{yes2|+11%}} || {{yes2|71%}} || {{yes2|212%}} || 1
|-
! <i>32</i>
| +21 || +11% || {{yes2|72%}} || {{yes2|214%}} || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/Skill desc|Wild Hunter 4|Hunting Assistant Unit|Utilize Resistance technology to activate a support unit.||
*'''Level 1''': MP Cost: 40, Duration: 4 sec, Damage: 133%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 2''': MP Cost: 40, Duration: 4 sec, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 3''': MP Cost: 44, Duration: 4 sec, Damage: 139%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 4''': MP Cost: 44, Duration: 4 sec, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 5''': MP Cost: 44, Duration: 4 sec, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 6''': MP Cost: 48, Duration: 4 sec, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 7''': MP Cost: 48, Duration: 4 sec, Damage: 151%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 8''': MP Cost: 48, Duration: 4 sec, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 9''': MP Cost: 52, Duration: 4 sec, Damage: 157%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 10''': MP Cost: 52, Duration: 4 sec, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 11''': MP Cost: 52, Duration: 4 sec, Damage: 163%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 12''': MP Cost: 56, Duration: 4 sec, Damage: 166%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 13''': MP Cost: 56, Duration: 4 sec, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 14''': MP Cost: 56, Duration: 4 sec, Damage: 172%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 15''': MP Cost: 60, Duration: 4 sec, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 16''': MP Cost: 60, Duration: 4 sec, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 17''': MP Cost: 60, Duration: 4 sec, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 18''': MP Cost: 64, Duration: 4 sec, Damage: 184%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 19''': MP Cost: 64, Duration: 4 sec, Damage: 187%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 20''': MP Cost: 64, Duration: 4 sec, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 21''': MP Cost: 68, Duration: 4 sec, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 22''': MP Cost: 68, Duration: 4 sec, Damage: 196%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 23''': MP Cost: 68, Duration: 4 sec, Damage: 199%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 24''': MP Cost: 72, Duration: 4 sec, Damage: 202%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 25''': MP Cost: 72, Duration: 4 sec, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 26''': MP Cost: 72, Duration: 4 sec, Damage: 208%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 27''': MP Cost: 76, Duration: 4 sec, Damage: 211%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 28''': MP Cost: 76, Duration: 4 sec, Damage: 214%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 29''': MP Cost: 76, Duration: 4 sec, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 30: MP Cost: 80, Duration: 4 sec, Damage: 220%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec'''
*''Level 31'': MP Cost: 80, Duration: 4 sec, Damage: 223%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*''Level 32'': MP Cost: 80, Duration: 4 sec, Damage: 226%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
}}
 
{{MapleStory/Skill desc|Wild Hunter 4|Extended Magazine|Attach a special Resistance magazine to your Crossbow to hold stronger bolts.||
*'''Level 1''': MP Cost: 40, Damage: +1%, Duration: 35 sec, All stats: +1
*'''Level 2''': MP Cost: 40, Damage: +1%, Duration: 40 sec, All stats: +2
*'''Level 3''': MP Cost: 40, Damage: +2%, Duration: 45 sec, All stats: +3
*'''Level 4''': MP Cost: 40, Damage: +2%, Duration: 50 sec, All stats: +4
*'''Level 5''': MP Cost: 40, Damage: +3%, Duration: 55 sec, All stats: +5
*'''Level 6''': MP Cost: 40, Damage: +3%, Duration: 60 sec, All stats: +6
*'''Level 7''': MP Cost: 40, Damage: +4%, Duration: 65 sec, All stats: +7
*'''Level 8''': MP Cost: 40, Damage: +4%, Duration: 70 sec, All stats: +8
*'''Level 9''': MP Cost: 40, Damage: +5%, Duration: 75 sec, All stats: +9
*'''Level 10''': MP Cost: 40, Damage: +5%, Duration: 80 sec, All stats: +10
*'''Level 11''': MP Cost: 40, Damage: +6%, Duration: 85 sec, All stats: +11
*'''Level 12''': MP Cost: 40, Damage: +6%, Duration: 90 sec, All stats: +12
*'''Level 13''': MP Cost: 40, Damage: +7%, Duration: 95 sec, All stats: +13
*'''Level 14''': MP Cost: 40, Damage: +7%, Duration: 100 sec, All stats: +14
*'''Level 15''': MP Cost: 40, Damage: +8%, Duration: 105 sec, All stats: +15
*'''Level 16''': MP Cost: 40, Damage: +8%, Duration: 110 sec, All stats: +16
*'''Level 17''': MP Cost: 40, Damage: +9%, Duration: 115 sec, All stats: +17
*'''Level 18''': MP Cost: 40, Damage: +9%, Duration: 120 sec, All stats: +18
*'''Level 19''': MP Cost: 40, Damage: +10%, Duration: 125 sec, All stats: +19
*'''Level 20: MP Cost: 40, Damage: +10%, Duration: 130 sec, All stats: +20'''
*''Level 21'': MP Cost: 40, Damage: +11%, Duration: 135 sec, All stats: +21
*''Level 22'': MP Cost: 40, Damage: +11%, Duration: 140 sec, All stats: +22
}}
 
===Hyper Skills===
====Stat Enhancers====
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Thieves).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
====Skill Enhancers====
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Rapid Attack|Boosts the Feline Berserk Attack Speed bonus.|Required level: 143|
*'''Level 1''': +1 Attack Speed
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Extra Strike|Increases the number of attacks for Sonic Roar.|Required level: 149|
*'''Level 1''': Number of Attacks: +1
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Boss Rush|Increases Boss Attack of Wild Arrow Blast.|Required level: 155|
*'''Level 1''': 20% additional damage against bosses
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Vitality|Boosts the Feline Berserk Max HP bonus.|Required level: 162|
*'''Level 1''': +20% Max HP
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Reinforce|Increases Sonic Roar damage.|Required level: 168|
*'''Level 1''': Damage: +20%
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Guardbreak|Adds DEF Ignore effect to Wild Arrow Blast|Required level: 177|
*'''Level 1''': 20% DEF ignored
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Feline Berserk - Reinforce|Boosts the Feline Berserk ATT bonus.|Required level: 183|
*'''Level 1''': Attack +10%
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Sonic Roar - Spread|Increases the number of monsters hit by Sonic Roar.|Required level: 189|
*'''Level 1''': Monsters Hit: +2
}}
 
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Reinforce|Increases Wild Arrow Blast damage.|Required level: 195|
*'''Level 1''': Damage: +20%
}}
}}


{{MapleStory/Skill desc|Wild Hunter4|Sharp Eyes|Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.|Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.|
====Active Skills====
*'''Level 1''': MP -30; 10 seconds of 6% critical chance with 1% critical damage.
{{MapleStory/Skill desc|Wild Hunter Hyper|Silent Rampage|Envelopes you in the silent power of the hunter.|Required level: 150.|
*'''Level 2''': MP -30; 20 seconds of 6% critical chance with 2% critical damage.
*'''Level 1''': MP Cost: 200, Duration: 180 sec, Damage: +10%, Final Attack Chance: 90%. Passive Effect: Abnormal Status resistance: +20%
*'''Level 3''': MP -30; 30 seconds of 7% critical chance with 3% critical damage.
*'''Level 4''': MP -30; 40 seconds of 7% critical chance with 4% critical damage.
*'''Level 5''': MP -30; 50 seconds of 8% critical chance with 5% critical damage.
*'''Level 6''': MP -33; 60 seconds of 8% critical chance with 6% critical damage.
*'''Level 7''': MP -33; 70 seconds of 9% critical chance with 7% critical damage.
*'''Level 8''': MP -33; 80 seconds of 9% critical chance with 8% critical damage.
*'''Level 9''': MP -33; 90 seconds of 10% critical chance with 9% critical damage.
*'''Level 10''': MP -33; 100 seconds of 10% critical chance with 10% critical damage.
*'''Level 11''': MP -36; 110 seconds of 11% critical chance with 11% critical damage.
*'''Level 12''': MP -36; 120 seconds of 11% critical chance with 12% critical damage.
*'''Level 13''': MP -36; 130 seconds of 12% critical chance with 13% critical damage.
*'''Level 14''': MP -36; 140 seconds of 12% critical chance with 14% critical damage.
*'''Level 15''': MP -36; 150 seconds of 13% critical chance with 15% critical damage.
*'''Level 16''': MP -39; 160 seconds of 13% critical chance with 16% critical damage.
*'''Level 17''': MP -39; 170 seconds of 14% critical chance with 17% critical damage.
*'''Level 18''': MP -39; 180 seconds of 14% critical chance with 18% critical damage.
*'''Level 19''': MP -39; 190 seconds of 15% critical chance with 19% critical damage.
*'''Level 20''': MP -39; 200 seconds of 15% critical chance with 20% critical damage.
*'''Level 21''': MP -42; 210 seconds of 16% critical chance with 21% critical damage.
*'''Level 22''': MP -42; 220 seconds of 16% critical chance with 22% critical damage.
*'''Level 23''': MP -42; 230 seconds of 17% critical chance with 23% critical damage.
*'''Level 24''': MP -42; 240 seconds of 17% critical chance with 24% critical damage.
*'''Level 25''': MP -42; 250 seconds of 18% critical chance with 25% critical damage.
*'''Level 26''': MP -45; 260 seconds of 18% critical chance with 26% critical damage.
*'''Level 27''': MP -45; 270 seconds of 19% critical chance with 27% critical damage.
*'''Level 28''': MP -45; 280 seconds of 19% critical chance with 28% critical damage.
*'''Level 29''': MP -45; 290 seconds of 20% critical chance with 29% critical damage.
*'''Level 30''': '''MP -45; 300 seconds of 20% critical chance with 30% critical damage.'''
*''Level 31'': MP -45; 310 seconds of 21% critical chance with 31% critical damage.
*''Level 32'': MP -45; 320 seconds of 21% critical chance with 32% critical damage.
}}
}}


{{MapleStory/Skill desc|Wild Hunter4|Stink Bomb Shot|Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.|Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Jaguar Rampage|Becomes one with the Jaguar to unleash great rage.|Required level: 170|
*'''Level 1''': MP -30; +4% Experience gain and Defense.
*'''Level 1''': MP Cost: 270, Damage: 500%, Number of Attacks: 9, Enemies Hit: 12. Cooldown: 60 sec
*'''Level 2''': MP -35; +8% Experience gain and Defense.
*'''Level 3''': MP -40; +12% Experience gain and Defense.
*'''Level 4''': MP -40; +16% Experience gain and Defense.
*'''Level 5''': MP -45; +20% Experience gain and Defense.
*'''Level 6''': MP -50; +24% Experience gain and Defense.
*'''Level 7''': MP -50; +28% Experience gain and Defense.
*'''Level 8''': MP -55; +32% Experience gain and Defense.
*'''Level 9''': MP -60; +36% Experience gain and Defense.
*'''Level 10''': '''MP -60; +40% Experience gain and Defense.'''
*''Level 11'': MP -65; +44% Experience gain and Defense.
*''Level 12'': MP -70; +48% Experience gain and Defense.
}}
}}


{{MapleStory/Skill desc|Wild Hunte4|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30.|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30.  
{{MapleStory/skill
Requires Level 20 [[#Final Attack|Final Attack]].|
|name=For Liberty
*'''Level 1''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack
|tooltip=Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party.
*'''Level 2''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack
|requirement=Unlocked at level 200
*'''Level 3''': Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack
*'''Level 4''': Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack
*'''Level 5''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack
*'''Level 6''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack
*'''Level 7''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack
*'''Level 8''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack
*'''Level 9''': Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack
*'''Level 12''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack
*'''Level 13''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack
*'''Level 14''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack
*'''Level 15''': Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack
*'''Level 16''': Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack
*'''Level 17''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack
*'''Level 18''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack
*'''Level 19''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack
*'''Level 20''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack
*'''Level 21''': Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack
*'''Level 22''': Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack
*'''Level 23''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack
*'''Level 24''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack
*'''Level 25''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack
*'''Level 26''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack
*'''Level 27''': Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack
*'''Level 28''': Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack
*'''Level 29''': Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack
*'''Level 30''': '''Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack'''
*''Level 31'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack
*''Level 32'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 60 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Battle Mage|nextpage=Wild Hunter/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Battle Mage|nextpage=Wild Hunter/Builds|nextname=Builds}}

Latest revision as of 20:06, 28 March 2014

Beginner

MS Skill Crystal Throw.png

Crystal Throw: You attack a ranged enemy by throwing a Rue collected from a mine.

Crystal Throw effects

'

  • Level 1: MP Cost: 3; Damage 10.
  • Level 2: MP Cost: 5; Damage 25.
  • Level 3: MP Cost: 7; Damage 40.

MS Skill Infiltrate.png

Infiltrate: Allows you to hide and move quickly for a short time.

Infiltrate effects

'

  • Level 1: MP Cost: 5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP Cost: 10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP Cost: 15; 30 seconds in dark sight with +15 speed.

MS Skill Potion Mastery.png

Potion Mastery: Increases the effect of potions.

Potion Mastery effects

'

  • Level 1: Recovery rate and Potion Efficiency 105%.
  • Level 2: Recovery rate and Potion Efficiency 110%.
  • Level 3: Recovery rate and Potion Efficiency 115%.

MS Skill Capture.png

Capture: If the monsters HP is below 40% then you can capture it.

Capture effects

Cooldown: 10 seconds.

  • Level 1: MP Cost: 10; Capture monster below 40% HP.

MS Skill Hunter's Call.png

Hunter's Call: Summons a captured monster at random.

Hunter's Call effects

Cooldown: 10 seconds.

  • Level 1: MP Cost: 10; Summons a captured monster for 20 seconds.

First Job

MS Skill Triple Shot.png

Triple Shot: Quickly fires three consecutive arrows.

Triple Shot effects

'

  • Level 1: MP Cost: 5, Damage: 92%
  • Level 2: MP Cost: 6, Damage: 94%
  • Level 3: MP Cost: 6, Damage: 96%
  • Level 4: MP Cost: 7, Damage: 98%
  • Level 5: MP Cost: 7, Damage: 100%
  • Level 6: MP Cost: 8, Damage: 102%
  • Level 7: MP Cost: 8, Damage: 104%
  • Level 8: MP Cost: 9, Damage: 106%
  • Level 9: MP Cost: 9, Damage: 108%
  • Level 10: MP Cost: 10, Damage: 110%
  • Level 11: MP Cost: 10, Damage: 112%
  • Level 12: MP Cost: 11, Damage: 114%
  • Level 13: MP Cost: 11, Damage: 116%
  • Level 14: MP Cost: 12, Damage: 118%
  • Level 15: MP Cost: 12, Damage: 120%
  • Level 16: MP Cost: 13, Damage: 122%
  • Level 17: MP Cost: 13, Damage: 124%
  • Level 18: MP Cost: 14, Damage: 126%
  • Level 19: MP Cost: 14, Damage: 128%
  • Level 20: MP Cost: 15, Damage: 130%

MS Skill Jaguar Rider.png

Jaguar Rider: Summons a tamed jaguar for you to ride. Increases your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Speed. 50% chance for Power Stance to activate when riding an Onyx Jaguar and Snow White, 20% Damage Reduction and 20% Elemental Resistance applied when riding an Armored Crimson.

Jaguar Rider effects

'

  • Level 1: MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
  • Level 2: MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
  • Level 3: MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40
  • Level 4: MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40
  • Level 5: MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40
  • Level 6: MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40
  • Level 7: MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40
  • Level 8: MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40
  • Level 9: MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40
  • Level 10: MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40
  • Level 11: MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40
  • Level 12: MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40
  • Level 13: MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40
  • Level 14: MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40
  • Level 15: MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40

MS Skill Graviboots.png Graviboots
"Allows your Jaguar to make another leap during a jump. Can be used up to two times."
Graviboots level data
Level MP Cost
Subtract 2
per level
1 28
2 26
3 24
4 22
5 20
6 18
7 16
8 14
9 12
10 10

MS Skill Resistance Auto Crank.png

Resistance Auto Crank: Upgrade your Crossbow with Resistance technology, making it easier to fire.

Resistance Auto Crank effects

'

  • Level 1: Weapon ATT +1, Accuracy +20 and Hit rate +1%, Range +12
  • Level 2: Weapon ATT +2, Accuracy +40 and Hit rate +2%, Range +14
  • Level 3: Weapon ATT +3, Accuracy +60 and Hit rate +3%, Range +16
  • Level 4: Weapon ATT +4, Accuracy +80 and Hit rate +4%, Range +18
  • Level 5: Weapon ATT +5, Accuracy +100 and Hit rate +5%, Range +20
  • Level 6: Weapon ATT +6, Accuracy +120 and Hit rate +6%, Range +22
  • Level 7: Weapon ATT +7, Accuracy +140 and Hit rate +7%, Range +24
  • Level 8: Weapon ATT +8, Accuracy +160 and Hit rate +8%, Range +26
  • Level 9: Weapon ATT +9, Accuracy +180 and Hit rate +9%, Range +28
  • Level 10: Weapon ATT +10, Accuracy +200 and Hit rate +10%, Range +30
  • Level 11: Weapon ATT +11, Accuracy +220 and Hit rate +11%, Range +32
  • Level 12: Weapon ATT +12, Accuracy +240 and Hit rate +12%, Range +34
  • Level 13: Weapon ATT +13, Accuracy +260 and Hit rate +13%, Range +36
  • Level 14: Weapon ATT +14, Accuracy +280 and Hit rate +14%, Range +38
  • Level 15: Weapon ATT +15, Accuracy +300 and Hit rate +15%, Range +40
  • Level 16: Weapon ATT +16, Accuracy +320 and Hit rate +16%, Range +42
  • Level 17: Weapon ATT +17, Accuracy +340 and Hit rate +17%, Range +44
  • Level 18: Weapon ATT +18, Accuracy +360 and Hit rate +18%, Range +46
  • Level 19: Weapon ATT +19, Accuracy +380 and Hit rate +19%, Range +48
  • Level 20: Weapon ATT +20, Accuracy +400 and Hit rate +20%, Range +50

Second Job

MS Skill Crossbow Mastery.png Crossbow Mastery
"Increases the weapon mastery and accuracy of Crossbows."
Crossbow Mastery level data
Level Crossbow Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Crossbow Booster.png Crossbow Booster
"Increases the attack speed of your weapon."
Requires Level 5 Bow Mastery.
Crossbow Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Final Attack 2.png Final Attack
"Grants a chance to deal additional damage after an attack. Must have a crossbow equipped."
Requires Level 3 Crossbow Mastery
Final Attack level data
Level Chance Damage
Add 2%
per level
Add 5%
per 2 levels
1 2% 100%
2 4% 105%
3 6% 105%
4 8% 110%
5 10% 110%
6 12% 115%
7 14% 115%
8 16% 120%
9 18% 120%
10 20% 125%
11 22% 125%
12 24% 130%
13 26% 130%
14 28% 135%
15 30% 135%
16 32% 140%
17 34% 140%
18 36% 145%
19 38% 145%
20 40% 150%
MS Skill Ricochet.png Ricochet
"Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies. Its effect increases with each enemy it pierces."
Ricochet level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 1
per 2 levels
Add 7%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 14 302% 1 8 22% 2 sec
2 15 309% 1 8 24% 2 sec
3 15 316% 1 8 26% 2 sec
4 16 323% 1 8 28% 2 sec
5 16 330% 1 8 30% 3 sec
6 17 338% 1 8 32% 3 sec
7 17 345% 1 8 34% 3 sec
8 18 351% 1 8 36% 3 sec
9 18 358% 1 8 38% 3 sec
10 19 365% 1 8 40% 4 sec
11 19 372% 1 8 42% 4 sec
12 20 379% 1 8 44% 4 sec
13 20 386% 1 8 46% 4 sec
14 21 393% 1 8 48% 4 sec
15 21 400% 1 8 50% 5 sec
16 22 407% 1 8 52% 5 sec
17 22 414% 1 8 54% 5 sec
18 23 421% 1 8 56% 5 sec
19 23 428% 1 8 58% 5 sec
20 25 435% 1 8 60% 6 sec
MS Skill Jaguar Rawr.png Jaguar Rawr
"Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty."
Jaguar Rawr level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 3
per 2 levels
Add 14%
per level
No
change
No
change
No
change
Add 1 sec
per 2 levels
1 7 204% 1 8 100% 3 sec
2 7 218% 1 8 100% 3 sec
3 10 232% 1 8 100% 4 sec
4 10 246% 1 8 100% 4 sec
5 13 260% 1 8 100% 5 sec
6 13 274% 1 8 100% 5 sec
7 16 288% 1 8 100% 6 sec
8 16 302% 1 8 100% 6 sec
9 19 316% 1 8 100% 7 sec
10 19 330% 1 8 100% 7 sec
MS Skill Soul Arrow WH.png Soul Arrow: Crossbow
"Temporarily allows you to use your Crossbow without spending arrows. Also increases your ATT."
Soul Arrow: Crossbow level data
Level MP Cost Weapon Attack Duration
Add 5
per 3 levels
Add 2
per level
Add 30 sec
per level
1 15 +12 30 sec
2 15 +14 60 sec
3 15 +16 90 sec
4 20 +18 120 sec
5 20 +20 150 sec
6 20 +22 180 sec
7 25 +24 210 sec
8 25 +26 240 sec
9 25 +28 270 sec
10 30 +30 300 sec

MS Skill Call of the Wild.png

Call of the Wild: You jaguar roars to enhance party ATT for a short time.

Call of the Wild effects

'

  • Level 1: MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
  • Level 2: MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
  • Level 3: MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%
  • Level 4: MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%
  • Level 5: MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%
  • Level 6: MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%
  • Level 7: MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%
  • Level 8: MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%
  • Level 9: MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%
  • Level 10: MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%

MS Skill Physical Training.png Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level Strength and Dexterity
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Third Job

MS Skill Jaguar Boost.png

Jaguar Boost: Further enhances the Jaguar Rider skill.

Jaguar Boost effects

'

  • Level 1: While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
  • Level 2: While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
  • Level 3: While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%
  • Level 4: While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%
  • Level 5: While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%
  • Level 6: While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%
  • Level 7: While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%
  • Level 8: While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%
  • Level 9: While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%
  • Level 10: While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%
  • Level 11: While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%
  • Level 12: While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%
  • Level 13: While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%
  • Level 14: While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
  • Level 15: While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%

MS Skill Flurry.png

Flurry: Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.

Flurry effects

'

  • Level 1: Dexterity: +12, Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 2: Dexterity: +14, Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 3: Dexterity: +16, Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 4: Dexterity: +18, Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 5: Dexterity: +20, Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 6: Dexterity: +22, Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 7: Dexterity: +24, Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 8: Dexterity: +26, Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 9: Dexterity: +28, Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 10: Dexterity: +30, Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.

MS Skill Enduring Fire.png

Enduring Fire: Quickly fires five consecutive arrows.

Enduring Fire effects

'

  • Level 1: MP Cost: 14, Damage: 108%
  • Level 2: MP Cost: 14, Damage: 112%
  • Level 3: MP Cost: 14, Damage: 116%
  • Level 4: MP Cost: 17, Damage: 120%
  • Level 5: MP Cost: 17, Damage: 124%
  • Level 6: MP Cost: 17, Damage: 128%
  • Level 7: MP Cost: 17, Damage: 132%
  • Level 8: MP Cost: 20, Damage: 136%
  • Level 9: MP Cost: 20, Damage: 140%
  • Level 10: MP Cost: 20, Damage: 144%
  • Level 11: MP Cost: 20, Damage: 148%
  • Level 12: MP Cost: 23, Damage: 152%
  • Level 13: MP Cost: 23, Damage: 156%
  • Level 14: MP Cost: 23, Damage: 160%
  • Level 15: MP Cost: 23, Damage: 164%
  • Level 16: MP Cost: 26, Damage: 168%
  • Level 17: MP Cost: 26, Damage: 172%
  • Level 18: MP Cost: 26, Damage: 176%
  • Level 19: MP Cost: 26, Damage: 180%
  • Level 20: MP Cost: 29, Damage: 184%

MS Skill Dash 'n Slash.png

Dash 'n Slash: The Jaguar charges forward and attacks multiple enemies, possibly stunning them.

Dash 'n Slash effects

'

  • Level 1: MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec
  • Level 2: MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec
  • Level 3: MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec
  • Level 4: MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec
  • Level 5: MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec
  • Level 6: MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec
  • Level 7: MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec
  • Level 8: MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec
  • Level 9: MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec
  • Level 10: MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec
  • Level 11: MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec
  • Level 12: MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec
  • Level 13: MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec
  • Level 14: MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec
  • Level 15: MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec
  • Level 16: MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec
  • Level 17: MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec
  • Level 18: MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec
  • Level 19: MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec
  • Level 20: MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec

MS Skill Swipe.png

Swipe: Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

Swipe effects

Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

  • Level 1: MP Cost: 20, Damage: 105%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
  • Level 2: MP Cost: 20, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
  • Level 3: MP Cost: 21, Damage: 115%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
  • Level 4: MP Cost: 21, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
  • Level 5: MP Cost: 21, Damage: 125%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
  • Level 6: MP Cost: 22, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
  • Level 7: MP Cost: 22, Damage: 135%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
  • Level 8: MP Cost: 22, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
  • Level 9: MP Cost: 23, Damage: 145%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
  • Level 10: MP Cost: 23, Damage: 150%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
  • Level 11: MP Cost: 23, Damage: 155%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
  • Level 12: MP Cost: 24, Damage: 160%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
  • Level 13: MP Cost: 24, Damage: 165%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
  • Level 14: MP Cost: 24, Damage: 170%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
  • Level 15: MP Cost: 25, Damage: 175%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
  • Level 16: MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
  • Level 17: MP Cost: 25, Damage: 185%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
  • Level 18: MP Cost: 26, Damage: 190%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
  • Level 19: MP Cost: 26, Damage: 195%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
  • Level 20: MP Cost: 26, Damage: 200%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP

MS Skill Feline Berserk.png

Feline Berserk: Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.

Feline Berserk effects

'

  • Level 1: MP Cost: 100, Duration: 74 sec, Max HP: 23%, Attack: 11%, Movement Speed: +3, Attack Speed: +1 level
  • Level 2: MP Cost: 100, Duration: 78 sec, Max HP: 26%, Attack: 12%, Movement Speed: +3, Attack Speed: +1 level
  • Level 3: MP Cost: 100, Duration: 82 sec, Max HP: 29%, Attack: 13%, Movement Speed: +3, Attack Speed: +1 level
  • Level 4: MP Cost: 100, Duration: 86 sec, Max HP: 32%, Attack: 14%, Movement Speed: +3, Attack Speed: +1 level
  • Level 5: MP Cost: 100, Duration: 90 sec, Max HP: 35%, Attack: 15%, Movement Speed: +6, Attack Speed: +1 level
  • Level 6: MP Cost: 110, Duration: 94 sec, Max HP: 38%, Attack: 16%, Movement Speed: +6, Attack Speed: +1 level
  • Level 7: MP Cost: 110, Duration: 98 sec, Max HP: 41%, Attack: 17%, Movement Speed: +6, Attack Speed: +1 level
  • Level 8: MP Cost: 110, Duration: 102 sec, Max HP: 44%, Attack: 18%, Movement Speed: +6, Attack Speed: +1 level
  • Level 9: MP Cost: 110, Duration: 106 sec, Max HP: 47%, Attack: 19%, Movement Speed: +9, Attack Speed: +1 level
  • Level 10: MP Cost: 110, Duration: 110 sec, Max HP: 50%, Attack: 20%, Movement Speed: +9, Attack Speed: +1 level
  • Level 11: MP Cost: 110, Duration: 114 sec, Max HP: 53%, Attack: 21%, Movement Speed: +9, Attack Speed: +1 level
  • Level 12: MP Cost: 120, Duration: 118 sec, Max HP: 56%, Attack: 22%, Movement Speed: +9, Attack Speed: +1 level
  • Level 13: MP Cost: 120, Duration: 122 sec, Max HP: 59%, Attack: 23%, Movement Speed: +12, Attack Speed: +1 level
  • Level 14: MP Cost: 120, Duration: 126 sec, Max HP: 62%, Attack: 24%, Movement Speed: +12, Attack Speed: +1 level
  • Level 15: MP Cost: 120, Duration: 130 sec, Max HP: 65%, Attack: 25%, Movement Speed: +12, Attack Speed: +1 level
  • Level 16: MP Cost: 120, Duration: 134 sec, Max HP: 68%, Attack: 26%, Movement Speed: +12, Attack Speed: +1 level
  • Level 17: MP Cost: 120, Duration: 138 sec, Max HP: 71%, Attack: 27%, Movement Speed: +15, Attack Speed: +1 level
  • Level 18: MP Cost: 130, Duration: 142 sec, Max HP: 74%, Attack: 28%, Movement Speed: +15, Attack Speed: +1 level
  • Level 19: MP Cost: 130, Duration: 146 sec, Max HP: 77%, Attack: 29%, Movement Speed: +15, Attack Speed: +1 level
  • Level 20: MP Cost: 130, Duration: 150 sec, Max HP: 60%, Attack: 30%, Movement Speed: +15, Attack Speed: +1 level

MS Skill White Heat Rush.png White Heat Rush
"Your Jaguar coils and pounces to push away enemies and deal damage."
White Heat Rush level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 4%
per level
No
change
No
change
1 16 197% 1 8
2 16 201% 1 8
3 16 205% 1 8
4 17 209% 1 8
5 17 213% 1 8
6 17 217% 1 8
7 17 221% 1 8
8 18 225% 1 8
9 18 229% 1 8
10 18 233% 1 8
MS Skill Backstep.png Backstep
"When activated, your Jaguar is able to attack while walking backward without changing direction. Also permanently decreases damage taken. Can be toggled On/Off."
Backstep level data
Level Damage Taken
Add -1%
per level
1 -1%
2 -2%
3 -3%
4 -4%
5 -5%
6 -6%
7 -7%
8 -8%
9 -9%
10 -10%

Fourth Job

Those in Italic can be obtained through Combat Orders.

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Crossbow Expert.png Crossbow Expert
"Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Crossbow Mastery
Crossbow Expert level data
Level Crossbow Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

MS Skill Wild Instinct.png

Wild Instinct: Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.

Wild Instinct effects

'

  • Level 1: Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
  • Level 2: Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
  • Level 3: Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.
  • Level 4: Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.
  • Level 5: Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.
  • Level 6: Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.
  • Level 7: Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.
  • Level 8: Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
  • Level 9: Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
  • Level 10: Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.
  • Level 11: Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
  • Level 12: Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.

MS Skill Wild Arrow Blast.png Wild Arrow Blast
"Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously."
Wild Arrow Blast level data
Level MP Cost Damage Number of Hits Max Enemies Hit
Add 1
per 10 levels
Add 3%
per level
No
change
No
change
1 8 198% 1 1
2 8 201% 1 1
3 8 204% 1 1
4 8 207% 1 1
5 8 210% 1 1
6 8 213% 1 1
7 8 216% 1 1
8 8 219% 1 1
9 8 222% 1 1
10 8 225% 1 1
11 9 228% 1 1
12 9 231% 1 1
13 9 234% 1 1
14 9 237% 1 1
15 9 240% 1 1
16 9 243% 1 1
17 9 246% 1 1
18 9 249% 1 1
19 9 252% 1 1
20 9 255% 1 1
21 10 258% 1 1
22 10 261% 1 1
23 10 264% 1 1
24 10 267% 1 1
25 10 270% 1 1
26 10 273% 1 1
27 10 276% 1 1
28 10 279% 1 1
29 10 282% 1 1
30 10 285% 1 1
31 11 288% 1 1
32 11 291% 1 1

MS Skill Sonic Roar.png

Sonic Roar: The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.

Sonic Roar effects

'

  • Level 1: MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
  • Level 2: MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
  • Level 3: MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec
  • Level 4: MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec
  • Level 5: MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec
  • Level 6: MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec
  • Level 7: MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec
  • Level 8: MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec
  • Level 9: MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec
  • Level 10: MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec
  • Level 11: MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec
  • Level 12: MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec
  • Level 13: MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec
  • Level 14: MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec
  • Level 15: MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec
  • Level 16: MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec
  • Level 17: MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec
  • Level 18: MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec
  • Level 19: MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec
  • Level 20: MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec
  • Level 21: MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec
  • Level 22: MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec
  • Level 23: MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec
  • Level 24: MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec
  • Level 25: MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec
  • Level 26: MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec
  • Level 27: MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec
  • Level 28: MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
  • Level 29: MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
  • Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec
  • Level 31: MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
  • Level 32: MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec

MS Skill Sharp Eyes.png Sharp Eyes
"Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy."
Sharp Eyes level data
Level MP Cost Critical Rate Maximum Critical Damage Duration
Add 3
per 5 levels
Add 1%
per 2 levels
Add 1%
per level
Add 10 seconds per level
1 30 +6% +1% 10 sec
2 30 +6% +2% 20 sec
3 30 +7% +3% 30 sec
4 30 +7% +4% 40 sec
5 30 +8% +5% 50 sec
6 33 +8% +6% 60 sec
7 33 +9% +7% 70 sec
8 33 +9% +8% 80 sec
9 33 +10% +9% 90 sec
10 33 +10% +10% 100 sec
11 36 +11% +11% 110 sec
12 36 +11% +12% 120 sec
13 36 +12% +13% 130 sec
14 36 +12% +14% 140 sec
15 36 +13% +15% 150 sec
16 39 +13% +16% 160 sec
17 39 +14% +17% 170 sec
18 39 +14% +18% 180 sec
19 39 +15% +19% 190 sec
20 39 +15% +20% 200 sec
21 42 +16% +21% 210 sec
22 42 +16% +22% 220 sec
23 42 +17% +23% 230 sec
24 42 +17% +24% 240 sec
25 42 +18% +25% 250 sec
26 45 +18% +26% 260 sec
27 45 +19% +27% 270 sec
28 45 +19% +28% 280 sec
29 45 +20% +29% 290 sec
30 45 +20% +30% 300 sec
31 48 +21% +31% 310 sec
32 48 +21% +32% 320 sec
MS Skill Advanced Final Attack 2.png Advanced Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level Weapon Attack Accuracy Chance Damage Number of Hits
Add 1
per 2 levels
Add 1%
per 3 levels
Add 1%
per level
Add 2%
per level
No
change
1 +6 +1% 41% 152% 1
2 +6 +1% 42% 154% 1
3 +7 +1% 43% 156% 1
4 +7 +2% 44% 158% 1
5 +8 +2% 45% 160% 1
6 +8 +2% 46% 162% 1
7 +9 +3% 47% 164% 1
8 +9 +3% 48% 166% 1
9 +10 +3% 49% 168% 1
10 +10 +4% 50% 170% 1
11 +11 +4% 51% 172% 1
12 +11 +4% 52% 174% 1
13 +12 +5% 53% 176% 1
14 +12 +5% 54% 178% 1
15 +13 +5% 55% 180% 1
16 +13 +6% 56% 182% 1
17 +14 +6% 57% 184% 1
18 +14 +6% 58% 186% 1
19 +15 +7% 59% 188% 1
20 +15 +7% 60% 190% 1
21 +16 +7% 61% 192% 1
22 +16 +8% 62% 194% 1
23 +17 +8% 63% 196% 1
24 +17 +8% 64% 198% 1
25 +18 +9% 65% 200% 1
26 +18 +9% 66% 202% 1
27 +19 +9% 67% 204% 1
28 +19 +10% 68% 206% 1
29 +20 +10% 69% 208% 1
30 +20 +10% 70% 210% 1
31 +21 +11% 71% 212% 1
32 +21 +11% 72% 214% 1

MS Skill Hunting Assistant Unit.png

Hunting Assistant Unit: Utilize Resistance technology to activate a support unit.

Hunting Assistant Unit effects

'

  • Level 1: MP Cost: 40, Duration: 4 sec, Damage: 133%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 2: MP Cost: 40, Duration: 4 sec, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 3: MP Cost: 44, Duration: 4 sec, Damage: 139%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 4: MP Cost: 44, Duration: 4 sec, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 5: MP Cost: 44, Duration: 4 sec, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 6: MP Cost: 48, Duration: 4 sec, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 7: MP Cost: 48, Duration: 4 sec, Damage: 151%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 8: MP Cost: 48, Duration: 4 sec, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 9: MP Cost: 52, Duration: 4 sec, Damage: 157%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 10: MP Cost: 52, Duration: 4 sec, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 11: MP Cost: 52, Duration: 4 sec, Damage: 163%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 12: MP Cost: 56, Duration: 4 sec, Damage: 166%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 13: MP Cost: 56, Duration: 4 sec, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 14: MP Cost: 56, Duration: 4 sec, Damage: 172%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 15: MP Cost: 60, Duration: 4 sec, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 16: MP Cost: 60, Duration: 4 sec, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 17: MP Cost: 60, Duration: 4 sec, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 18: MP Cost: 64, Duration: 4 sec, Damage: 184%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 19: MP Cost: 64, Duration: 4 sec, Damage: 187%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 20: MP Cost: 64, Duration: 4 sec, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 21: MP Cost: 68, Duration: 4 sec, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 22: MP Cost: 68, Duration: 4 sec, Damage: 196%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 23: MP Cost: 68, Duration: 4 sec, Damage: 199%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 24: MP Cost: 72, Duration: 4 sec, Damage: 202%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 25: MP Cost: 72, Duration: 4 sec, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 26: MP Cost: 72, Duration: 4 sec, Damage: 208%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 27: MP Cost: 76, Duration: 4 sec, Damage: 211%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 28: MP Cost: 76, Duration: 4 sec, Damage: 214%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 29: MP Cost: 76, Duration: 4 sec, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 30: MP Cost: 80, Duration: 4 sec, Damage: 220%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 31: MP Cost: 80, Duration: 4 sec, Damage: 223%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 32: MP Cost: 80, Duration: 4 sec, Damage: 226%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec

MS Skill Extended Magazine.png

Extended Magazine: Attach a special Resistance magazine to your Crossbow to hold stronger bolts.

Extended Magazine effects

'

  • Level 1: MP Cost: 40, Damage: +1%, Duration: 35 sec, All stats: +1
  • Level 2: MP Cost: 40, Damage: +1%, Duration: 40 sec, All stats: +2
  • Level 3: MP Cost: 40, Damage: +2%, Duration: 45 sec, All stats: +3
  • Level 4: MP Cost: 40, Damage: +2%, Duration: 50 sec, All stats: +4
  • Level 5: MP Cost: 40, Damage: +3%, Duration: 55 sec, All stats: +5
  • Level 6: MP Cost: 40, Damage: +3%, Duration: 60 sec, All stats: +6
  • Level 7: MP Cost: 40, Damage: +4%, Duration: 65 sec, All stats: +7
  • Level 8: MP Cost: 40, Damage: +4%, Duration: 70 sec, All stats: +8
  • Level 9: MP Cost: 40, Damage: +5%, Duration: 75 sec, All stats: +9
  • Level 10: MP Cost: 40, Damage: +5%, Duration: 80 sec, All stats: +10
  • Level 11: MP Cost: 40, Damage: +6%, Duration: 85 sec, All stats: +11
  • Level 12: MP Cost: 40, Damage: +6%, Duration: 90 sec, All stats: +12
  • Level 13: MP Cost: 40, Damage: +7%, Duration: 95 sec, All stats: +13
  • Level 14: MP Cost: 40, Damage: +7%, Duration: 100 sec, All stats: +14
  • Level 15: MP Cost: 40, Damage: +8%, Duration: 105 sec, All stats: +15
  • Level 16: MP Cost: 40, Damage: +8%, Duration: 110 sec, All stats: +16
  • Level 17: MP Cost: 40, Damage: +9%, Duration: 115 sec, All stats: +17
  • Level 18: MP Cost: 40, Damage: +9%, Duration: 120 sec, All stats: +18
  • Level 19: MP Cost: 40, Damage: +10%, Duration: 125 sec, All stats: +19
  • Level 20: MP Cost: 40, Damage: +10%, Duration: 130 sec, All stats: +20
  • Level 21: MP Cost: 40, Damage: +11%, Duration: 135 sec, All stats: +21
  • Level 22: MP Cost: 40, Damage: +11%, Duration: 140 sec, All stats: +22

Hyper Skills

Stat Enhancers

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%

Skill Enhancers

MS Skill Feline Berserk - Rapid Attack.png

Feline Berserk - Rapid Attack: Boosts the Feline Berserk Attack Speed bonus.

Feline Berserk - Rapid Attack effects

Required level: 143

  • Level 1: +1 Attack Speed

MS Skill Sonic Roar - Extra Strike.png

Sonic Roar - Extra Strike: Increases the number of attacks for Sonic Roar.

Sonic Roar - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

MS Skill Wild Arrow Blast - Boss Rush.png

Wild Arrow Blast - Boss Rush: Increases Boss Attack of Wild Arrow Blast.

Wild Arrow Blast - Boss Rush effects

Required level: 155

  • Level 1: 20% additional damage against bosses

MS Skill Feline Berserk - Vitality.png

Feline Berserk - Vitality: Boosts the Feline Berserk Max HP bonus.

Feline Berserk - Vitality effects

Required level: 162

  • Level 1: +20% Max HP

MS Skill Sonic Roar - Reinforce.png

Sonic Roar - Reinforce: Increases Sonic Roar damage.

Sonic Roar - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

MS Skill Wild Arrow Blast - Guardbreak.png

Wild Arrow Blast - Guardbreak: Adds DEF Ignore effect to Wild Arrow Blast

Wild Arrow Blast - Guardbreak effects

Required level: 177

  • Level 1: 20% DEF ignored

MS Skill Feline Berserk - Reinforce.png

Feline Berserk - Reinforce: Boosts the Feline Berserk ATT bonus.

Feline Berserk - Reinforce effects

Required level: 183

  • Level 1: Attack +10%

MS Skill Sonic Roar - Spread.png

Sonic Roar - Spread: Increases the number of monsters hit by Sonic Roar.

Sonic Roar - Spread effects

Required level: 189

  • Level 1: Monsters Hit: +2

MS Skill Wild Arrow Blast - Reinforce.png

Wild Arrow Blast - Reinforce: Increases Wild Arrow Blast damage.

Wild Arrow Blast - Reinforce effects

Required level: 195

  • Level 1: Damage: +20%

Active Skills

MS Skill Silent Rampage.png

Silent Rampage: Envelopes you in the silent power of the hunter.

Silent Rampage effects

Required level: 150.

  • Level 1: MP Cost: 200, Duration: 180 sec, Damage: +10%, Final Attack Chance: 90%. Passive Effect: Abnormal Status resistance: +20%

MS Skill Jaguar Rampage.png

Jaguar Rampage: Becomes one with the Jaguar to unleash great rage.

Jaguar Rampage effects

Required level: 170

  • Level 1: MP Cost: 270, Damage: 500%, Number of Attacks: 9, Enemies Hit: 12. Cooldown: 60 sec

MS Skill For Liberty.png For Liberty
"Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party."
Unlocked at level 200
For Liberty level data
Level MP Cost Damage Max Damage Duration Cooldown
1 100 +10% +5,000,000 60 sec 120 sec