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{{MapleStory/Skill desc|Wild Hunter1|Jaguar Rider|Summons a tamed Jaguar for you to ride. Your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase.||
{{MapleStory/Skill desc|Wild Hunter1|Jaguar Rider|Summons a tamed jaguar for you to ride. Increases your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Speed. 50% chance for Power Stance to activate when riding an Onyx Jaguar and Snow White, 20% Damage Reduction and 20% Elemental Resistance applied when riding an Armored Crimson.||
*'''Level 1''': MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
*'''Level 1''': MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
*'''Level 2''': MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
*'''Level 2''': MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
Line 70: Line 70:
}}
}}


{{MapleStory/Skill desc|Wild Hunter|Jag Jump|Your Jaguar double jumps a set distance.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 28, jumps a certain distance
|name=Graviboots
*'''Level 2''': MP Cost: 26, jumps a certain distance
|tooltip=Allows your Jaguar to make another leap during a jump. Can be used up to two times.
*'''Level 3''': MP Cost: 24, jumps a certain distance
*'''Level 4''': MP Cost: 22, jumps a certain distance
*'''Level 5''': MP Cost: 20, jumps a certain distance
*'''Level 6''': MP Cost: 18, jumps a certain distance
*'''Level 7''': MP Cost: 16, jumps a certain distance
*'''Level 8''': MP Cost: 14, jumps a certain distance
*'''Level 9''': MP Cost: 12, jumps a certain distance
*'''Level 10''': MP Cost: 10, jumps a certain distance
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 28
|-
! 2
| {{yes2|26}}
|-
! 3
| {{yes2|24}}
|-
! 4
| {{yes2|22}}
|-
! 5
| {{yes2|20}}
|-
! 6
| {{yes2|18}}
|-
! 7
| {{yes2|16}}
|-
! 8
| {{yes2|14}}
|-
! 9
| {{yes2|12}}
|-
! <u>10</u>
| {{yes2|10}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter1|Resistance Auto Crank|Upgrade your Crossbow with Resistance technology, making it easier to fire.||
{{MapleStory/Skill desc|Wild Hunter1|Resistance Auto Crank|Upgrade your Crossbow with Resistance technology, making it easier to fire.||
Line 107: Line 136:


===Second Job===
===Second Job===
{{MapleStory/Skill desc|Wild Hunter2|Crossbow Mastery|Increases the weapon mastery and accuracy of Crossbows.||
{{MapleStory/skill
*'''Level 1''': Crossbow Mastery: +14%, Accuracy: +12
|name=Crossbow Mastery
*'''Level 2''': Crossbow Mastery: +18%, Accuracy: +24
|tooltip=Increases the weapon mastery and accuracy of Crossbows.
*'''Level 3''': Crossbow Mastery: +22%, Accuracy: +36
*'''Level 4''': Crossbow Mastery: +26%, Accuracy: +48
*'''Level 5''': Crossbow Mastery: +30%, Accuracy: +60
*'''Level 6''': Crossbow Mastery: +34%, Accuracy: +72
*'''Level 7''': Crossbow Mastery: +38%, Accuracy: +84
*'''Level 8''': Crossbow Mastery: +42%, Accuracy: +96
*'''Level 9''': Crossbow Mastery: +46%, Accuracy: +108
*'''Level 10''': Crossbow Mastery: +50%, Accuracy: +120
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crossbow Mastery
! Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Crossbow Booster|Increases the attack speed of your weapon for a short time. Must have a Crossbow equipped.|Requires level 5 Crossbow Mastery|
{{MapleStory/skill
*'''Level 1''': MP Cost: 29, Duration: 20 sec
|name=Crossbow Booster
*'''Level 2''': MP Cost: 27, Duration: 40 sec
|tooltip=Increases the attack speed of your weapon.
*'''Level 3''': MP Cost: 25, Duration: 60 sec
|requirement=Requires Level 5 [[#Bow Mastery|Bow Mastery]].
*'''Level 4''': MP Cost: 23, Duration: 80 sec
*'''Level 5''': MP Cost: 21, Duration: 100 sec
*'''Level 6''': MP Cost: 19, Duration: 120 sec
*'''Level 7''': MP Cost: 17, Duration: 140 sec
*'''Level 8''': MP Cost: 15, Duration: 160 sec
*'''Level 9''': MP Cost: 13, Duration: 180 sec
*'''Level 10''': MP Cost: 11, Duration: 200 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Final Attack|Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.|Requires level 3 [[#Crossbow Mastery|Crossbow Mastery]]|
{{MapleStory/skill
*'''Level 1''': Proc Rate: 2%, Damage: 100%
|name=Final Attack
*'''Level 2''': Proc Rate: 4%, Damage: 105%
|file=File:MS Skill Final Attack 2.png
*'''Level 3''': Proc Rate: 6%, Damage: 105%
|tooltip=Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.
*'''Level 4''': Proc Rate: 8%, Damage: 110%
|requirement=Requires Level 3 [[#Crossbow Mastery|Crossbow Mastery]]
*'''Level 5''': Proc Rate: 10%, Damage: 110%
}}
*'''Level 6''': Proc Rate: 12%, Damage: 115%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Proc Rate: 14%, Damage: 115%
! width=50px | Level
*'''Level 8''': Proc Rate: 16%, Damage: 120%
! width=100px | Chance
*'''Level 9''': Proc Rate: 18%, Damage: 120%
! width=100px | Damage
*'''Level 10''': Proc Rate: 20%, Damage: 125%
|-
*'''Level 11''': Proc Rate: 22%, Damage: 125%
|
*'''Level 12''': Proc Rate: 24%, Damage: 130%
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
*'''Level 13''': Proc Rate: 26%, Damage: 130%
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
*'''Level 14''': Proc Rate: 28%, Damage: 135%
|-
*'''Level 15''': Proc Rate: 30%, Damage: 135%
! 1
*'''Level 16''': Proc Rate: 32%, Damage: 140%
| bgcolor=E6E6FA | 2%
*'''Level 17''': Proc Rate: 34%, Damage: 140%
| bgcolor=E6E6FA | 100%
*'''Level 18''': Proc Rate: 36%, Damage: 145%
|-
*'''Level 19''': Proc Rate: 38%, Damage: 145%
! 2
*'''Level 20''': Proc Rate: 40%, Damage: 150%
| {{yes2|4%}} || {{yes2|105%}}
|MS Skill Final Attack 2.png}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Ricochet|Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 14, Damage: 284%, Max Enemies Penetrated: 8, Stun Chance: 22%, Stun Duration: 2 sec
|name=Ricochet
*'''Level 2''': MP Cost: 15, Damage: 288%, Max Enemies Penetrated: 8, Stun Chance: 24%, Stun Duration: 2 sec
|tooltip=Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies. Its effect increases with each enemy it pierces.
*'''Level 3''': MP Cost: 15, Damage: 292%, Max Enemies Penetrated: 8, Stun Chance: 26%, Stun Duration: 2 sec
*'''Level 4''': MP Cost: 16, Damage: 296%, Max Enemies Penetrated: 8, Stun Chance: 28%, Stun Duration: 2 sec
*'''Level 5''': MP Cost: 16, Damage: 300%, Max Enemies Penetrated: 8, Stun Chance: 30%, Stun Duration: 3 sec
*'''Level 6''': MP Cost: 17, Damage: 304%, Max Enemies Penetrated: 8, Stun Chance: 32%, Stun Duration: 3 sec
*'''Level 7''': MP Cost: 17, Damage: 308%, Max Enemies Penetrated: 8, Stun Chance: 34%, Stun Duration: 3 sec
*'''Level 8''': MP Cost: 18, Damage: 312%, Max Enemies Penetrated: 8, Stun Chance: 36%, Stun Duration: 3 sec
*'''Level 9''': MP Cost: 18, Damage: 316%, Max Enemies Penetrated: 8, Stun Chance: 38%, Stun Duration: 3 sec
*'''Level 10''': MP Cost: 19, Damage: 320%, Max Enemies Penetrated: 8, Stun Chance: 40%, Stun Duration: 4 sec
*'''Level 11''': MP Cost: 19, Damage: 324%, Max Enemies Penetrated: 8, Stun Chance: 42%, Stun Duration: 4 sec
*'''Level 12''': MP Cost: 20, Damage: 328%, Max Enemies Penetrated: 8, Stun Chance: 44%, Stun Duration: 4 sec
*'''Level 13''': MP Cost: 20, Damage: 332%, Max Enemies Penetrated: 8, Stun Chance: 46%, Stun Duration: 4 sec
*'''Level 14''': MP Cost: 21, Damage: 336%, Max Enemies Penetrated: 8, Stun Chance: 48%, Stun Duration: 4 sec
*'''Level 15''': MP Cost: 21, Damage: 340%, Max Enemies Penetrated: 8, Stun Chance: 50%, Stun Duration: 5 sec
*'''Level 16''': MP Cost: 22, Damage: 344%, Max Enemies Penetrated: 8, Stun Chance: 52%, Stun Duration: 5 sec
*'''Level 17''': MP Cost: 22, Damage: 348%, Max Enemies Penetrated: 8, Stun Chance: 54%, Stun Duration: 5 sec
*'''Level 18''': MP Cost: 23, Damage: 352%, Max Enemies Penetrated: 8, Stun Chance: 56%, Stun Duration: 5 sec
*'''Level 19''': MP Cost: 23, Damage: 356%, Max Enemies Penetrated: 8, Stun Chance: 58%, Stun Duration: 5 sec
*'''Level 20''': MP Cost: 24, Damage: 360%, Max Enemies Penetrated: 8, Stun Chance: 60%, Stun Duration: 6 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 14 || bgcolor=E6E6FA | 302% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|15}} || {{yes2|309%}} || 1 || 8 || {{yes2|24%}} || 2 sec
|-
! 3
| 15 || {{yes2|316%}} || 1 || 8 || {{yes2|26%}} || 2 sec
|-
! 4
| {{yes2|16}} || {{yes2|323%}} || 1 || 8 || {{yes2|28%}} || 2 sec
|-
! 5
| 16 || {{yes2|330%}} || 1 || 8 || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|17}} || {{yes2|338%}} || 1 || 8 || {{yes2|32%}} || 3 sec
|-
! 7
| 17 || {{yes2|345%}} || 1 || 8 || {{yes2|34%}} || 3 sec
|-
! 8
| {{yes2|18}} || {{yes2|351%}} || 1 || 8 || {{yes2|36%}} || 3 sec
|-
! 9
| 18 || {{yes2|358%}} || 1 || 8 || {{yes2|38%}} || 3 sec
|-
! 10
| {{yes2|19}} || {{yes2|365%}} || 1 || 8 || {{yes2|40%}} || {{yes2|4 sec}}
|-
! 11
| 19 || {{yes2|372%}} || 1 || 8 || {{yes2|42%}} || 4 sec
|-
! 12
| {{yes2|20}} || {{yes2|379%}} || 1 || 8 || {{yes2|44%}} || 4 sec
|-
! 13
| 20 || {{yes2|386%}} || 1 || 8 || {{yes2|46%}} || 4 sec
|-
! 14
| {{yes2|21}} || {{yes2|393%}} || 1 || 8 || {{yes2|48%}} || 4 sec
|-
! 15
| 21 || {{yes2|400%}} || 1 || 8 || {{yes2|50%}} || {{yes2|5 sec}}
|-
! 16
| {{yes2|22}} || {{yes2|407%}} || 1 || 8 || {{yes2|52%}} || 5 sec
|-
! 17
| 22 || {{yes2|414%}} || 1 || 8 || {{yes2|54%}} || 5 sec
|-
! 18
| {{yes2|23}} || {{yes2|421%}} || 1 || 8 || {{yes2|56%}} || 5 sec
|-
! 19
| 23 || {{yes2|428%}} || 1 || 8 || {{yes2|58%}} || 5 sec
|-
! <u>20</u>
| {{yes2|25}} || {{yes2|435%}} || 1 || 8 || {{yes2|60%}} || {{yes2|6 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Jaguar Rawr|Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 7, Damage: 198%, Max Monsters Hit: 8, Stun Duration: 3 sec
|name=Jaguar Rawr
*'''Level 2''': MP Cost: 7, Damage: 208%, Max Monsters Hit: 8, Stun Duration: 3 sec
|tooltip=Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.
*'''Level 3''': MP Cost: 7, Damage: 217%, Max Monsters Hit: 8, Stun Duration: 3 sec
*'''Level 4''': MP Cost: 10, Damage: 226%, Max Monsters Hit: 8, Stun Duration: 4 sec
*'''Level 5''': MP Cost: 10, Damage: 235%, Max Monsters Hit: 8, Stun Duration: 4 sec
*'''Level 6''': MP Cost: 10, Damage: 244%, Max Monsters Hit: 8, Stun Duration: 4 sec
*'''Level 7''': MP Cost: 13, Damage: 253%, Max Monsters Hit: 8, Stun Duration: 5 sec
*'''Level 8''': MP Cost: 13, Damage: 262%, Max Monsters Hit: 8, Stun Duration: 5 sec
*'''Level 9''': MP Cost: 13, Damage: 271%, Max Monsters Hit: 8, Stun Duration: 5 sec
*'''Level 10''': MP Cost: 16, Damage: 280%, Max Monsters Hit: 8, Stun Duration: 6 sec
*'''Level 11''': MP Cost: 16, Damage: 289%, Max Monsters Hit: 8, Stun Duration: 6 sec
*'''Level 12''': MP Cost: 16, Damage: 298%, Max Monsters Hit: 8, Stun Duration: 6 sec
*'''Level 13''': MP Cost: 19, Damage: 307%, Max Monsters Hit: 8, Stun Duration: 7 sec
*'''Level 14''': MP Cost: 19, Damage: 316%, Max Monsters Hit: 8, Stun Duration: 7 sec
*'''Level 15''': MP Cost: 19, Damage: 325%, Max Monsters Hit: 8, Stun Duration: 7 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 204% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 3 sec
|-
! 2
| 7 || {{yes2|218%}} || 1 || 8 || 100% || 3 sec
|-
! 3
| {{yes2|10}} || {{yes2|232%}} || 1 || 8 || 100% || {{yes2|4 sec}}
|-
! 4
| 10 || {{yes2|246%}} || 1 || 8 || 100% || 4 sec
|-
! 5
| {{yes2|13}} || {{yes2|260%}} || 1 || 8 || 100% || {{yes2|5 sec}}
|-
! 6
| 13 || {{yes2|274%}} || 1 || 8 || 100% || 5 sec
|-
! 7
| {{yes2|16}} || {{yes2|288%}} || 1 || 8 || 100% || {{yes2|6 sec}}
|-
! 8
| 16 || {{yes2|302%}} || 1 || 8 || 100% || 6 sec
|-
! 9
| {{yes2|19}} || {{yes2|316%}} || 1 || 8 || 100% || {{yes2|7 sec}}
|-
! <u>10</u>
| 19 || {{yes2|330%}} || 1 || 8 || 100% || 7 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Soul Arrow|Allows you to use your Crossbow without spending ammo for a fixed amount of time.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Duration: 60 sec
|name=Soul Arrow: Crossbow
*'''Level 2''': MP Cost: 15, Duration: 120 sec
|file=File:MS Skill Soul Arrow WH.png
*'''Level 3''': MP Cost: 15, Duration: 180 sec
|tooltip=Temporarily allows you to use your Crossbow without spending arrows. Also increases your ATT.
*'''Level 4''': MP Cost: 20, Duration: 240 sec
*'''Level 5''': MP Cost: 20, Duration: 300 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | <span class=explain title="No arrows are consumed for this skill's duration">Duration</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | 30 sec
|-
! 2
| 15 || {{yes2|+14}} || {{yes2|60 sec}}
|-
! 3
| 15 || {{yes2|+16}} || {{yes2|90 sec}}
|-
! 4
| {{yes2|20}} || {{yes2|+18}} || {{yes2|120 sec}}
|-
! 5
| 20 || {{yes2|+20}} || {{yes2|150 sec}}
|-
! 6
| 20 || {{yes2|+22}} || {{yes2|180 sec}}
|-
! 7
| {{yes2|25}} || {{yes2|+24}} || {{yes2|210 sec}}
|-
! 8
| 25 || {{yes2|+26}} || {{yes2|240 sec}}
|-
! 9
| 25 || {{yes2|+28}} || {{yes2|270 sec}}
|-
! <u>10</u>
| {{yes2|30}} || {{yes2|+30}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter2|Call of the Wild|You jaguar roars to enhance party ATT for a short time.||
{{MapleStory/Skill desc|Wild Hunter2|Call of the Wild|You jaguar roars to enhance party ATT for a short time.||
Line 218: Line 516:
}}
}}


{{MapleStory/Skill desc|Wild Hunter2|Physical Training|Improves STR and DEX permanently through physical training.||
{{MapleStory/skill
*'''Level 1''': Permanently increase STR and DEX by 6.
|name=Physical Training
*'''Level 2''': Permanently increase STR and DEX by 12.
|tooltip=Improves STR and DEX permanently through physical training.
*'''Level 3''': Permanently increase STR and DEX by 18.
*'''Level 4''': Permanently increase STR and DEX by 24.
*'''Level 5''': Permanently increase STR and DEX by 30.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Strength and Dexterity
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


===Third Job===
===Third Job===
{{MapleStory/Skill desc|Wild Hunter3|Jaguar Boost|Further enhances the Jaguar Rider skill.|F|
{{MapleStory/Skill desc|Wild Hunter3|Jaguar Boost|Further enhances the Jaguar Rider skill.||
*'''Level 1''': While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
*'''Level 1''': While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
*'''Level 2''': While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
*'''Level 2''': While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
Line 243: Line 560:
*'''Level 14''': While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
*'''Level 14''': While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
*'''Level 15''': While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%
*'''Level 15''': While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%
}}
{{MapleStory/Skill desc|Wild Hunter3|Flurry|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.||
*'''Level 1''': Dexterity: +12, Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 2''': Dexterity: +14, Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 3''': Dexterity: +16, Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 4''': Dexterity: +18, Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 5''': Dexterity: +20, Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 6''': Dexterity: +22, Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 7''': Dexterity: +24, Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 8''': Dexterity: +26, Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 9''': Dexterity: +28, Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
*'''Level 10''': Dexterity: +30, Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.
}}
}}


Line 292: Line 622:


{{MapleStory/Skill desc|Wild Hunter3|Swipe|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|
{{MapleStory/Skill desc|Wild Hunter3|Swipe|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|
*'''Level 1''': MP Cost: 20, Damage: 210%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 1''': MP Cost: 20, Damage: 105%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 2''': MP Cost: 20, Damage: 220%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 2''': MP Cost: 20, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
*'''Level 3''': MP Cost: 21, Damage: 230%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 3''': MP Cost: 21, Damage: 115%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 4''': MP Cost: 21, Damage: 240%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 4''': MP Cost: 21, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
*'''Level 5''': MP Cost: 21, Damage: 250%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 5''': MP Cost: 21, Damage: 125%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 6''': MP Cost: 22, Damage: 260%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 6''': MP Cost: 22, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
*'''Level 7''': MP Cost: 22, Damage: 270%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 7''': MP Cost: 22, Damage: 135%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 8''': MP Cost: 22, Damage: 280%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 8''': MP Cost: 22, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
*'''Level 9''': MP Cost: 23, Damage: 290%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 9''': MP Cost: 23, Damage: 145%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 10''': MP Cost: 23, Damage: 300%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 10''': MP Cost: 23, Damage: 150%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
*'''Level 11''': MP Cost: 23, Damage: 155%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
*'''Level 12''': MP Cost: 24, Damage: 160%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
*'''Level 13''': MP Cost: 24, Damage: 165%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
*'''Level 14''': MP Cost: 24, Damage: 170%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
*'''Level 15''': MP Cost: 25, Damage: 175%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
*'''Level 16''': MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
*'''Level 17''': MP Cost: 25, Damage: 185%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
*'''Level 18''': MP Cost: 26, Damage: 190%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
*'''Level 19''': MP Cost: 26, Damage: 195%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
*'''Level 20''': MP Cost: 26, Damage: 200%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
}}
 
{{MapleStory/Skill desc|Wild Hunter3|Feline Berserk|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.||
*'''Level 1''': MP Cost: 100, Duration: 74 sec, Max HP: 23%, Attack: 11%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 2''': MP Cost: 100, Duration: 78 sec, Max HP: 26%, Attack: 12%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 3''': MP Cost: 100, Duration: 82 sec, Max HP: 29%, Attack: 13%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 4''': MP Cost: 100, Duration: 86 sec, Max HP: 32%, Attack: 14%, Movement Speed: +3, Attack Speed: +1 level
*'''Level 5''': MP Cost: 100, Duration: 90 sec, Max HP: 35%, Attack: 15%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 6''': MP Cost: 110, Duration: 94 sec, Max HP: 38%, Attack: 16%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 7''': MP Cost: 110, Duration: 98 sec, Max HP: 41%, Attack: 17%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 8''': MP Cost: 110, Duration: 102 sec, Max HP: 44%, Attack: 18%, Movement Speed: +6, Attack Speed: +1 level
*'''Level 9''': MP Cost: 110, Duration: 106 sec, Max HP: 47%, Attack: 19%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 10''': MP Cost: 110, Duration: 110 sec, Max HP: 50%, Attack: 20%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 11''': MP Cost: 110, Duration: 114 sec, Max HP: 53%, Attack: 21%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 12''': MP Cost: 120, Duration: 118 sec, Max HP: 56%, Attack: 22%, Movement Speed: +9, Attack Speed: +1 level
*'''Level 13''': MP Cost: 120, Duration: 122 sec, Max HP: 59%, Attack: 23%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 14''': MP Cost: 120, Duration: 126 sec, Max HP: 62%, Attack: 24%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 15''': MP Cost: 120, Duration: 130 sec, Max HP: 65%, Attack: 25%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 16''': MP Cost: 120, Duration: 134 sec, Max HP: 68%, Attack: 26%, Movement Speed: +12, Attack Speed: +1 level
*'''Level 17''': MP Cost: 120, Duration: 138 sec, Max HP: 71%, Attack: 27%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 18''': MP Cost: 130, Duration: 142 sec, Max HP: 74%, Attack: 28%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 19''': MP Cost: 130, Duration: 146 sec, Max HP: 77%, Attack: 29%, Movement Speed: +15, Attack Speed: +1 level
*'''Level 20''': MP Cost: 130, Duration: 150 sec, Max HP: 60%, Attack: 30%, Movement Speed: +15, Attack Speed: +1 level
}}
}}


{{MapleStory/Skill desc|Wild Hunter3|Concentrate|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%
|name=White Heat Rush
*'''Level 2''': MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%
|tooltip=Your Jaguar coils and pounces to push away enemies and deal damage.
*'''Level 3''': MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%
}}
*'''Level 4''': MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%
! width=50px | Level
*'''Level 6''': MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%
! width=100px | MP Cost
*'''Level 7''': MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%
! width=100px | Damage
*'''Level 8''': MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%
! width=100px | Number of Attacks
*'''Level 9''': MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%
! width=100px | Max Enemies Hit
*'''Level 10''': MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%
|-
*'''Level 11''': MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%
|
*'''Level 12''': MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 13''': MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 14''': MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%
|-
*'''Level 17''': MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%
! 1
*'''Level 18''': MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 197% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8
*'''Level 19''': MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%
|-
*'''Level 20''': MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%
! 2
|MS Skill Concentrate2.png}}
| 16 || {{yes2|201%}} || 1 || 8
|-
! 3
| 16 || {{yes2|205%}} || 1 || 8
|-
! 4
| {{yes2|17}} || {{yes2|209%}} || 1 || 8
|-
! 5
| 17 || {{yes2|213%}} || 1 || 8
|-
! 6
| 17 || {{yes2|217%}} || 1 || 8
|-
! 7
| 17 || {{yes2|221%}} || 1 || 8
|-
! 8
| {{yes2|18}} || {{yes2|225%}} || 1 || 8
|-
! 9
| 18 || {{yes2|229%}} || 1 || 8
|-
! <u>10</u>
| 18 || {{yes2|233%}} || 1 || 8
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter3|Feline Berserk|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 100, Duration: 63 sec, Max HP: 22%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level
|name=Backstep
*'''Level 2''': MP Cost: 100, Duration: 66 sec, Max HP: 24%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level
|tooltip=When activated, your Jaguar is able to attack while walking backward without changing direction. Also permanently decreases damage taken. Can be toggled On/Off.
*'''Level 3''': MP Cost: 100, Duration: 69 sec, Max HP: 26%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level
*'''Level 4''': MP Cost: 100, Duration: 72 sec, Max HP: 28%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level
*'''Level 5''': MP Cost: 100, Duration: 75 sec, Max HP: 30%, ATT: 12%, Movement Speed: +3, Attack Speed: + -1 level
*'''Level 6''': MP Cost: 110, Duration: 78 sec, Max HP: 32%, ATT: 14%, Movement Speed: +3, Attack Speed: + -1 level
*'''Level 7''': MP Cost: 110, Duration: 81 sec, Max HP: 34%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level
*'''Level 8''': MP Cost: 110, Duration: 84 sec, Max HP: 36%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level
*'''Level 9''': MP Cost: 110, Duration: 87 sec, Max HP: 38%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level
*'''Level 10''': MP Cost: 110, Duration: 90 sec, Max HP: 40%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level
*'''Level 11''': MP Cost: 110, Duration: 93 sec, Max HP: 42%, ATT: 16%, Movement Speed: +6, Attack Speed: + -1 level
*'''Level 12''': MP Cost: 120, Duration: 96 sec, Max HP: 44%, ATT: 18%, Movement Speed: +6, Attack Speed: + -1 level
*'''Level 13''': MP Cost: 120, Duration: 99 sec, Max HP: 46%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level
*'''Level 14''': MP Cost: 120, Duration: 102 sec, Max HP: 48%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level
*'''Level 15''': MP Cost: 120, Duration: 105 sec, Max HP: 50%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level
*'''Level 16''': MP Cost: 120, Duration: 108 sec, Max HP: 52%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level
*'''Level 17''': MP Cost: 120, Duration: 111 sec, Max HP: 54%, ATT: 20%, Movement Speed: +9, Attack Speed: + -1 level
*'''Level 18''': MP Cost: 130, Duration: 114 sec, Max HP: 56%, ATT: 22%, Movement Speed: +9, Attack Speed: + -1 level
*'''Level 19''': MP Cost: 130, Duration: 117 sec, Max HP: 58%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level
*'''Level 20''': MP Cost: 130, Duration: 120 sec, Max HP: 60%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level
*'''Level 21''': MP Cost: 130, Duration: 123 sec, Max HP: 62%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level
*'''Level 22''': MP Cost: 130, Duration: 126 sec, Max HP: 64%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level
*'''Level 23''': MP Cost: 130, Duration: 129 sec, Max HP: 66%, ATT: 24%, Movement Speed: +12, Attack Speed: + -1 level
*'''Level 24''': MP Cost: 140, Duration: 132 sec, Max HP: 68%, ATT: 26%, Movement Speed: +12, Attack Speed: + -1 level
*'''Level 25''': MP Cost: 140, Duration: 135 sec, Max HP: 70%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level
*'''Level 26''': MP Cost: 140, Duration: 138 sec, Max HP: 72%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level
*'''Level 27''': MP Cost: 140, Duration: 141 sec, Max HP: 74%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level
*'''Level 28''': MP Cost: 140, Duration: 144 sec, Max HP: 76%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level
*'''Level 29''': MP Cost: 140, Duration: 147 sec, Max HP: 78%, ATT: 28%, Movement Speed: +15, Attack Speed: + -1 level
*'''Level 30''': '''MP Cost: 150, Duration: 150 sec, Max HP: 80%, ATT: 30%, Movement Speed: +15, Attack Speed: + -1 level'''
*''Level 31'': MP Cost: 150, Duration: 153 sec, Max HP: 82%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level
*''Level 32'': MP Cost: 150, Duration: 156 sec, Max HP: 84%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Taken
|-
|
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -1%
|-
! 2
| {{yes2|-2%}}
|-
! 3
| {{yes2|-3%}}
|-
! 4
| {{yes2|-4%}}
|-
! 5
| {{yes2|-5%}}
|-
! 6
| {{yes2|-6%}}
|-
! 7
| {{yes2|-7%}}
|-
! 8
| {{yes2|-8%}}
|-
! 9
| {{yes2|-9%}}
|-
! <u>10</u>
| {{yes2|-10%}}
|}{{MapleStory/skill|end}}


===Fourth Job===
===Fourth Job===
{{MapleStory/Skill desc|Resistance 4 Common|Maple Warrior|Increase party's base stats by certain percentage.||
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 1''': MP Cost: 10, Base Stats: +1%, Duration: 30 sec
{{MapleStory/skill
*'''Level 2''': MP Cost: 10, Base Stats: +1%, Duration: 60 sec
|name=Maple Warrior
*'''Level 3''': MP Cost: 10, Base Stats: +2%, Duration: 90 sec
|tooltip=Increases the base stats of all party members.
*'''Level 4''': MP Cost: 10, Base Stats: +2%, Duration: 120 sec
|bump=1
*'''Level 5''': MP Cost: 20, Base Stats: +3%, Duration: 150 sec
*'''Level 6''': MP Cost: 20, Base Stats: +3%, Duration: 180 sec
*'''Level 7''': MP Cost: 20, Base Stats: +4%, Duration: 210 sec
*'''Level 8''': MP Cost: 20, Base Stats: +4%, Duration: 240 sec
*'''Level 9''': MP Cost: 20, Base Stats: +5%, Duration: 270 sec
*'''Level 10''': MP Cost: 30, Base Stats: +5%, Duration: 300 sec
*'''Level 11''': MP Cost: 30, Base Stats: +6%, Duration: 330 sec
*'''Level 12''': MP Cost: 30, Base Stats: +6%, Duration: 360 sec
*'''Level 13''': MP Cost: 30, Base Stats: +7%, Duration: 390 sec
*'''Level 14''': MP Cost: 30, Base Stats: +7%, Duration: 420 sec
*'''Level 15''': MP Cost: 40, Base Stats: +8%, Duration: 450 sec
*'''Level 16''': MP Cost: 40, Base Stats: +8%, Duration: 480 sec
*'''Level 17''': MP Cost: 40, Base Stats: +9%, Duration: 510 sec
*'''Level 18''': MP Cost: 40, Base Stats: +9%, Duration: 540 sec
*'''Level 19''': MP Cost: 40, Base Stats: +10%, Duration: 570 sec
*'''Level 20''': MP Cost: 50, Base Stats: +10%, Duration: 600 sec
*'''Level 21''': MP Cost: 50, Base Stats: +11%, Duration: 630 sec
*'''Level 22''': MP Cost: 50, Base Stats: +11%, Duration: 660 sec
*'''Level 23''': MP Cost: 50, Base Stats: +12%, Duration: 690 sec
*'''Level 24''': MP Cost: 50, Base Stats: +12%, Duration: 720 sec
*'''Level 25''': MP Cost: 60, Base Stats: +13%, Duration: 750 sec
*'''Level 26''': MP Cost: 60, Base Stats: +13%, Duration: 780 sec
*'''Level 27''': MP Cost: 60, Base Stats: +14%, Duration: 810 sec
*'''Level 28''': MP Cost: 60, Base Stats: +14%, Duration: 840 sec
*'''Level 29''': MP Cost: 60, Base Stats: +15%, Duration: 870 sec
*'''Level 30: MP Cost: 70, Base Stats: +15%, Duration: 900 sec'''
*''Level 31'': MP Cost: 70, Base Stats: +16%, Duration: 930 sec
*''Level 32'': MP Cost: 70, Base Stats: +16%, Duration: 960 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Resistance 4 Common|Hero's Will|By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Cooldown: 600 sec
|name=Hero's Will
*'''Level 2''': MP Cost: 30, Cooldown: 540 sec
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 3''': MP Cost: 30, Cooldown: 480 sec
*'''Level 4''': MP Cost: 30, Cooldown: 420 sec
*'''Level 5: MP Cost: 30, Cooldown: 360 sec'''
*''Level 6'': MP Cost: 30, Cooldown: 300 sec
*''Level 7'': MP Cost: 30, Cooldown: 240 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter4|Crossbow Expert|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.|Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]|
{{MapleStory/skill
*'''Level 1''': Crossbow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%
|name=Crossbow Expert
*'''Level 2''': Crossbow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1%
|tooltip=Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Level 3''': Crossbow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2%
|requirement=Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]
*'''Level 4''': Crossbow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2%
}}
*'''Level 5''': Crossbow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Crossbow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3%
! width=50px | Level
*'''Level 7''': Crossbow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4%
! width=100px | Crossbow Mastery
*'''Level 8''': Crossbow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4%
! width=100px | Weapon Attack
*'''Level 9''': Crossbow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5%
! width=100px | Minimum Critical Damage
*'''Level 10''': Crossbow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5%
|-
*'''Level 11''': Crossbow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6%
|
*'''Level 12''': Crossbow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 13''': Crossbow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7%
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': Crossbow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 15''': Crossbow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%
|-
*'''Level 16''': Crossbow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8%
! 1
*'''Level 17''': Crossbow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9%
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
*'''Level 18''': Crossbow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9%
|-
*'''Level 19''': Crossbow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10%
! 2
*'''Level 20''': Crossbow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10%
| +56% || {{yes2|+2}} || +1%  
*'''Level 21''': Crossbow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11%
|-
*'''Level 22''': Crossbow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11%
! 3
*'''Level 23''': Crossbow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12%
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
*'''Level 24''': Crossbow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12%
|-
*'''Level 25''': Crossbow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13%
! 4
*'''Level 26''': Crossbow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13%
| +57% || {{yes2|+4}} || +2%
*'''Level 27''': Crossbow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14%
|-
*'''Level 28''': Crossbow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%
! 5
*'''Level 29''': Crossbow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
*'''Level 30: Crossbow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%'''
|-
*''Level 31'': Crossbow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%
! 6
*''Level 32'': Crossbow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16%
| +58% || {{yes2|+6}} || +3%
|MS Skill Marksman Boost.png}}
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%  
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.||
{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.||
Line 458: Line 1,035:
}}
}}


{{MapleStory/Skill desc|Wild Hunter4|Wild Arrow Blast|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 8, Damage: 183% per arrow
|name=Wild Arrow Blast
*'''Level 2''': MP Cost: 8, Damage: 186% per arrow
|tooltip=Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.
*'''Level 3''': MP Cost: 8, Damage: 189% per arrow
*'''Level 4''': MP Cost: 8, Damage: 192% per arrow
*'''Level 5''': MP Cost: 8, Damage: 195% per arrow
*'''Level 6''': MP Cost: 8, Damage: 198% per arrow
*'''Level 7''': MP Cost: 8, Damage: 201% per arrow
*'''Level 8''': MP Cost: 8, Damage: 204% per arrow
*'''Level 9''': MP Cost: 8, Damage: 207% per arrow
*'''Level 10''': MP Cost: 8, Damage: 210% per arrow
*'''Level 11''': MP Cost: 9, Damage: 213% per arrow
*'''Level 12''': MP Cost: 9, Damage: 216% per arrow
*'''Level 13''': MP Cost: 9, Damage: 219% per arrow
*'''Level 14''': MP Cost: 9, Damage: 222% per arrow
*'''Level 15''': MP Cost: 9, Damage: 225% per arrow
*'''Level 16''': MP Cost: 9, Damage: 228% per arrow
*'''Level 17''': MP Cost: 9, Damage: 231% per arrow
*'''Level 18''': MP Cost: 9, Damage: 234% per arrow
*'''Level 19''': MP Cost: 9, Damage: 237% per arrow
*'''Level 20''': MP Cost: 9, Damage: 240% per arrow
*'''Level 21''': MP Cost: 10, Damage: 243% per arrow
*'''Level 22''': MP Cost: 10, Damage: 246% per arrow
*'''Level 23''': MP Cost: 10, Damage: 249% per arrow
*'''Level 24''': MP Cost: 10, Damage: 252% per arrow
*'''Level 25''': MP Cost: 10, Damage: 255% per arrow
*'''Level 26''': MP Cost: 10, Damage: 258% per arrow
*'''Level 27''': MP Cost: 10, Damage: 261% per arrow
*'''Level 28''': MP Cost: 10, Damage: 264% per arrow
*'''Level 29''': MP Cost: 10, Damage: 267% per arrow
*'''Level 30: MP Cost: 10, Damage: 270% per arrow'''
*''Level 31'': MP Cost: 11, Damage: 273% per arrow
*''Level 32'': MP Cost: 11, Damage: 276% per arrow
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Hits
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1 <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || {{yes2|201%}} || 1 || 1
|-
! 3
| 8 || {{yes2|204%}} || 1 || 1
|-
! 4
| 8 || {{yes2|207%}} || 1 || 1
|-
! 5
| 8 || {{yes2|210%}} || 1 || 1
|-
! 6
| 8 || {{yes2|213%}} || 1 || 1
|-
! 7
| 8 || {{yes2|216%}} || 1 || 1
|-
! 8
| 8 || {{yes2|219%}} || 1 || 1
|-
! 9
| 8 || {{yes2|222%}} || 1 || 1
|-
! 10
| 8 || {{yes2|225%}} || 1 || 1
|-
! 11
| {{yes2|9}} || {{yes2|228%}} || 1 || 1
|-
! 12
| 9 || {{yes2|231%}} || 1 || 1
|-
! 13
| 9 || {{yes2|234%}} || 1 || 1
|-
! 14
| 9 || {{yes2|237%}} || 1 || 1
|-
! 15
| 9 || {{yes2|240%}} || 1 || 1
|-
! 16
| 9 || {{yes2|243%}} || 1 || 1
|-
! 17
| 9 || {{yes2|246%}} || 1 || 1
|-
! 18
| 9 || {{yes2|249%}} || 1 || 1
|-
! 19
| 9 || {{yes2|252%}} || 1 || 1
|-
! 20
| 9 || {{yes2|255%}} || 1 || 1
|-
! 21
| {{yes2|10}} || {{yes2|258%}} || 1 || 1
|-
! 22
| 10 || {{yes2|261%}} || 1 || 1
|-
! 23
| 10 || {{yes2|264%}} || 1 || 1
|-
! 24
| 10 || {{yes2|267%}} || 1 || 1
|-
! 25
| 10 || {{yes2|270%}} || 1 || 1
|-
! 26
| 10 || {{yes2|273%}} || 1 || 1
|-
! 27
| 10 || {{yes2|276%}} || 1 || 1
|-
! 28
| 10 || {{yes2|279%}} || 1 || 1
|-
! 29
| 10 || {{yes2|282%}} || 1 || 1
|-
! <u>30</u>
| 10 || {{yes2|285%}} || 1 || 1
|-
! <i>31</i>
| {{yes2|11}} || {{yes2|288%}} || 1 || 1
|-
! <i>32</i>
| 11 || {{yes2|291%}} || 1 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter4|Sonic Roar|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.||
{{MapleStory/Skill desc|Wild Hunter4|Sonic Roar|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.||
Line 528: Line 1,184:
}}
}}


{{MapleStory/Skill desc|Wild Hunter 4|Sharp Eyes|Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec
|name=Sharp Eyes
*'''Level 2''': MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec
|tooltip=Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
*'''Level 3''': MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec
*'''Level 4''': MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec
*'''Level 5''': MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec
*'''Level 6''': MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec
*'''Level 7''': MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec
*'''Level 8''': MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec
*'''Level 9''': MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec
*'''Level 10''': MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec
*'''Level 11''': MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec
*'''Level 12''': MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec
*'''Level 13''': MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec
*'''Level 14''': MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec
*'''Level 15''': MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec
*'''Level 16''': MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec
*'''Level 17''': MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec
*'''Level 18''': MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec
*'''Level 19''': MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec
*'''Level 20''': MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec
*'''Level 21''': MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec
*'''Level 22''': MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec
*'''Level 23''': MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec
*'''Level 24''': MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec
*'''Level 25''': MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec
*'''Level 26''': MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec
*'''Level 27''': MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec
*'''Level 28''': MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec
*'''Level 29''': MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec
*'''Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec'''
*''Level 31'': MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec
*''Level 32'': MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Critical Rate
! width=100px | Maximum Critical Damage
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 10 sec
|-
! 2
| 30 || +6% || {{yes2|+2%}} || {{yes2|20 sec}}
|-
! 3
| 30 || {{yes2|+7%}} || {{yes2|+3%}} || {{yes2|30 sec}}
|-
! 4
| 30 || +7% || {{yes2|+4%}} || {{yes2|40 sec}}
|-
! 5
| 30 || {{yes2|+8%}} || {{yes2|+5%}} || {{yes2|50 sec}}
|-
! 6
| {{yes2|33}} || +8% || {{yes2|+6%}} || {{yes2|60 sec}}
|-
! 7
| 33 || {{yes2|+9%}} || {{yes2|+7%}} || {{yes2|70 sec}}
|-
! 8
| 33 || +9% || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 9
| 33 || {{yes2|+10%}} || {{yes2|+9%}} || {{yes2|90 sec}}
|-
! 10
| 33 || +10% || {{yes2|+10%}} || {{yes2|100 sec}}
|-
! 11
| {{yes2|36}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|110 sec}}
|-
! 12
| 36 || +11% || {{yes2|+12%}} || {{yes2|120 sec}}
|-
! 13
| 36 || {{yes2|+12%}} || {{yes2|+13%}} || {{yes2|130 sec}}
|-
! 14
| 36 || +12% || {{yes2|+14%}} || {{yes2|140 sec}}
|-
! 15
| 36 || {{yes2|+13%}} || {{yes2|+15%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|39}} || +13% || {{yes2|+16%}} || {{yes2|160 sec}}
|-
! 17
| 39 || {{yes2|+14%}} || {{yes2|+17%}} || {{yes2|170 sec}}
|-
! 18
| 39 || +14% || {{yes2|+18%}} || {{yes2|180 sec}}
|-
! 19
| 39 || {{yes2|+15%}} || {{yes2|+19%}} || {{yes2|190 sec}}
|-
! 20
| 39 || +15% || {{yes2|+20%}} || {{yes2|200 sec}}
|-
! 21
| {{yes2|42}} || {{yes2|+16%}} || {{yes2|+21%}} || {{yes2|210 sec}}
|-
! 22
| 42 || +16% || {{yes2|+22%}} || {{yes2|220 sec}}
|-
! 23
| 42 || {{yes2|+17%}} || {{yes2|+23%}} || {{yes2|230 sec}}
|-
! 24
| 42 || +17% || {{yes2|+24%}} || {{yes2|240 sec}}
|-
! 25
| 42 || {{yes2|+18%}} || {{yes2|+25%}} || {{yes2|250 sec}}
|-
! 26
| {{yes2|45}} || +18% || {{yes2|+26%}} || {{yes2|260 sec}}
|-
! 27
| 45 || {{yes2|+19%}} || {{yes2|+27%}} || {{yes2|270 sec}}
|-
! 28
| 45 || +19% || {{yes2|+28%}} || {{yes2|280 sec}}
|-
! 29
| 45 || {{yes2|+20%}} || {{yes2|+29%}} || {{yes2|290 sec}}
|-
! <u>30</u>
| 45 || +20% || {{yes2|+30%}} || {{yes2|300 sec}}
|-
! <i>31</i>
| {{yes2|48}} || {{yes2|+21%}} || {{yes2|+31%}} || {{yes2|310 sec}}
|-
! <i>32</i>
| 48 || +21% || {{yes2|+32%}} || {{yes2|320 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunte4|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.|Requires Level 20 [[#Final Attack|Final Attack]]|
{{MapleStory/skill
*'''Level 1''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack
|name=Advanced Final Attack
*'''Level 2''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack
|file=File:MS Skill Advanced Final Attack 2.png
*'''Level 3''': Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
*'''Level 4''': Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
*'''Level 5''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack
}}
*'''Level 6''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack
! width=50px | Level
*'''Level 8''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack
! width=100px | Weapon Attack
*'''Level 9''': Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack
! width=100px | Accuracy
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack
! width=100px | Chance
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack
! width=100px | Damage
*'''Level 12''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack
! width=100px | Number of Hits
*'''Level 13''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack
|-
*'''Level 14''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack
|
*'''Level 15''': Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 16''': Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 17''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 18''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 19''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack
|-
*'''Level 21''': Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack
! 1
*'''Level 22''': Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack
| bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1
*'''Level 23''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack
|-
*'''Level 24''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack
! 2
*'''Level 25''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack
| +6 || +1% || {{yes2|42%}} || {{yes2|154%}} || 1
*'''Level 26''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack
|-
*'''Level 27''': Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack
! 3
*'''Level 28''': Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack
| {{yes2|+7}} || +1% || {{yes2|43%}} || {{yes2|156%}} || 1
*'''Level 29''': Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack
|-
*'''Level 30''': '''Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack'''
! 4
*''Level 31'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack
| +7 || {{yes2|+2%}} || {{yes2|44%}} || {{yes2|158%}} || 1
*''Level 32'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack
|-
|MS Skill Advanced Final Attack 2.png}}
! 5
| {{yes2|+8}} || +2% || {{yes2|45%}} || {{yes2|160%}} || 1
|-
! 6
| +8 || +2% || {{yes2|46%}} || {{yes2|162%}} || 1
|-
! 7
| {{yes2|+9}} || {{yes2|+3%}} || {{yes2|47%}} || {{yes2|164%}} || 1
|-
! 8
| +9 || +3% || {{yes2|48%}} || {{yes2|166%}} || 1
|-
! 9
| {{yes2|+10}} || +3% || {{yes2|49%}} || {{yes2|168%}} || 1
|-
! 10
| +10 || {{yes2|+4%}} || {{yes2|50%}} || {{yes2|170%}} || 1
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|172%}} || 1
|-
! 12
| +11 || +4% || {{yes2|52%}} || {{yes2|174%}} || 1
|-
! 13
| {{yes2|+12}} || {{yes2|+5%}} || {{yes2|53%}} || {{yes2|176%}} || 1
|-
! 14
| +12 || +5% || {{yes2|54%}} || {{yes2|178%}} || 1
|-
! 15
| {{yes2|+13}} || +5% || {{yes2|55%}} || {{yes2|180%}} || 1
|-
! 16
| +13 || {{yes2|+6%}} || {{yes2|56%}} || {{yes2|182%}} || 1
|-
! 17
| {{yes2|+14}} || +6% || {{yes2|57%}} || {{yes2|184%}} || 1
|-
! 18
| +14 || +6% || {{yes2|58%}} || {{yes2|186%}} || 1
|-
! 19
| {{yes2|+15}} || {{yes2|+7%}} || {{yes2|59%}} || {{yes2|188%}} || 1
|-
! 20
| +15 || +7% || {{yes2|60%}} || {{yes2|190%}} || 1
|-
! 21
| {{yes2|+16}} || +7% || {{yes2|61%}} || {{yes2|192%}} || 1
|-
! 22
| +16 || {{yes2|+8%}} || {{yes2|62%}} || {{yes2|194%}} || 1
|-
! 23
| {{yes2|+17}} || +8% || {{yes2|63%}} || {{yes2|196%}} || 1
|-
! 24
| +17 || +8% || {{yes2|64%}} || {{yes2|198%}} || 1
|-
! 25
| {{yes2|+18}} || {{yes2|+9%}} || {{yes2|65%}} || {{yes2|200%}} || 1
|-
! 26
| +18 || +9% || {{yes2|66%}} || {{yes2|202%}} || 1
|-
! 27
| {{yes2|+19}} || +9% || {{yes2|67%}} || {{yes2|204%}} || 1
|-
! 28
| +19 || {{yes2|+10%}} || {{yes2|68%}} || {{yes2|206%}} || 1
|-
! 29
| {{yes2|+20}} || +10% || {{yes2|69%}} || {{yes2|208%}} || 1
|-
! <u>30</u>
| +20 || +10% || {{yes2|70%}} || {{yes2|210%}} || 1
|-
! <i>31</i>
| {{yes2|+21}} || {{yes2|+11%}} || {{yes2|71%}} || {{yes2|212%}} || 1
|-
! <i>32</i>
| +21 || +11% || {{yes2|72%}} || {{yes2|214%}} || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/Skill desc|Wild Hunter 4|Hunting Assistant Unit|Utilize Resistance technology to activate a support unit.||
*'''Level 1''': MP Cost: 40, Duration: 4 sec, Damage: 133%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 2''': MP Cost: 40, Duration: 4 sec, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 3''': MP Cost: 44, Duration: 4 sec, Damage: 139%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 4''': MP Cost: 44, Duration: 4 sec, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 5''': MP Cost: 44, Duration: 4 sec, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 6''': MP Cost: 48, Duration: 4 sec, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 7''': MP Cost: 48, Duration: 4 sec, Damage: 151%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 8''': MP Cost: 48, Duration: 4 sec, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 9''': MP Cost: 52, Duration: 4 sec, Damage: 157%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 10''': MP Cost: 52, Duration: 4 sec, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 11''': MP Cost: 52, Duration: 4 sec, Damage: 163%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 12''': MP Cost: 56, Duration: 4 sec, Damage: 166%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 13''': MP Cost: 56, Duration: 4 sec, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 14''': MP Cost: 56, Duration: 4 sec, Damage: 172%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 15''': MP Cost: 60, Duration: 4 sec, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 16''': MP Cost: 60, Duration: 4 sec, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 17''': MP Cost: 60, Duration: 4 sec, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 18''': MP Cost: 64, Duration: 4 sec, Damage: 184%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 19''': MP Cost: 64, Duration: 4 sec, Damage: 187%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 20''': MP Cost: 64, Duration: 4 sec, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 21''': MP Cost: 68, Duration: 4 sec, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 22''': MP Cost: 68, Duration: 4 sec, Damage: 196%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 23''': MP Cost: 68, Duration: 4 sec, Damage: 199%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 24''': MP Cost: 72, Duration: 4 sec, Damage: 202%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 25''': MP Cost: 72, Duration: 4 sec, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 26''': MP Cost: 72, Duration: 4 sec, Damage: 208%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 27''': MP Cost: 76, Duration: 4 sec, Damage: 211%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 28''': MP Cost: 76, Duration: 4 sec, Damage: 214%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 29''': MP Cost: 76, Duration: 4 sec, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*'''Level 30: MP Cost: 80, Duration: 4 sec, Damage: 220%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec'''
*''Level 31'': MP Cost: 80, Duration: 4 sec, Damage: 223%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
*''Level 32'': MP Cost: 80, Duration: 4 sec, Damage: 226%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
}}
 
{{MapleStory/Skill desc|Wild Hunter 4|Extended Magazine|Attach a special Resistance magazine to your Crossbow to hold stronger bolts.||
*'''Level 1''': MP Cost: 40, Damage: +1%, Duration: 35 sec, All stats: +1
*'''Level 2''': MP Cost: 40, Damage: +1%, Duration: 40 sec, All stats: +2
*'''Level 3''': MP Cost: 40, Damage: +2%, Duration: 45 sec, All stats: +3
*'''Level 4''': MP Cost: 40, Damage: +2%, Duration: 50 sec, All stats: +4
*'''Level 5''': MP Cost: 40, Damage: +3%, Duration: 55 sec, All stats: +5
*'''Level 6''': MP Cost: 40, Damage: +3%, Duration: 60 sec, All stats: +6
*'''Level 7''': MP Cost: 40, Damage: +4%, Duration: 65 sec, All stats: +7
*'''Level 8''': MP Cost: 40, Damage: +4%, Duration: 70 sec, All stats: +8
*'''Level 9''': MP Cost: 40, Damage: +5%, Duration: 75 sec, All stats: +9
*'''Level 10''': MP Cost: 40, Damage: +5%, Duration: 80 sec, All stats: +10
*'''Level 11''': MP Cost: 40, Damage: +6%, Duration: 85 sec, All stats: +11
*'''Level 12''': MP Cost: 40, Damage: +6%, Duration: 90 sec, All stats: +12
*'''Level 13''': MP Cost: 40, Damage: +7%, Duration: 95 sec, All stats: +13
*'''Level 14''': MP Cost: 40, Damage: +7%, Duration: 100 sec, All stats: +14
*'''Level 15''': MP Cost: 40, Damage: +8%, Duration: 105 sec, All stats: +15
*'''Level 16''': MP Cost: 40, Damage: +8%, Duration: 110 sec, All stats: +16
*'''Level 17''': MP Cost: 40, Damage: +9%, Duration: 115 sec, All stats: +17
*'''Level 18''': MP Cost: 40, Damage: +9%, Duration: 120 sec, All stats: +18
*'''Level 19''': MP Cost: 40, Damage: +10%, Duration: 125 sec, All stats: +19
*'''Level 20: MP Cost: 40, Damage: +10%, Duration: 130 sec, All stats: +20'''
*''Level 21'': MP Cost: 40, Damage: +11%, Duration: 135 sec, All stats: +21
*''Level 22'': MP Cost: 40, Damage: +11%, Duration: 140 sec, All stats: +22
}}


===Hyper Skills===
===Hyper Skills===
====Stat Enhancers====
====Stat Enhancers====
{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Strength|Permanently increases STR.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': STR +50
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Dexterity|Permanently increases DEX.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': DEX +50
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Intelligence|Permanently increases INT.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': INT +50
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Luck|Permanently increases LUK.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': LUK +50
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Jump|Permanently increases Jump.|Required level: 146|
{{MapleStory/skill
*'''Level 1''': Jump +10
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Speed|Permanently increases Movement Speed.|Required level: 152|
{{MapleStory/skill
*'''Level 1''': Movement Speed +10
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Accuracy|Permanently increases Accuracy.|Required level: 158|
{{MapleStory/skill
*'''Level 1''': Accuracy +20%
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Defense|Permanently increases Weapon DEF.|Required level: 165|
{{MapleStory/skill
*'''Level 1''': Weapon DEF +500
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Magic Defense|Permanently increases Magic DEF.|Required level: 174|
{{MapleStory/skill
*'''Level 1''': Magic DEF +500
|name=Hyper Magic Defense
}}  
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Fury|Permanently increases Max DF (useless for non-Demon Slayers).|Required level: 180|
{{MapleStory/skill
*'''Level 1''': Max DF +50
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Thieves).
|requirement=Unlocked at level 180
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Mana|Permanently increases Max MP.|Required level: 186|
{{MapleStory/skill
*'''Level 1''': Max MP: +15%
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Health|Permanently increases Max HP.|Required level: 192|
{{MapleStory/skill
*'''Level 1''': Max HP: +15%
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Wild Hunter Hyper Stat Enhancer|Hyper Critical|Permanently increases Critical Rate.|Required level: 198|
{{MapleStory/skill
*'''Level 1''': Critical Rate: +10%
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


====Skill Enhancers====
====Skill Enhancers====
Line 661: Line 1,657:
}}
}}


{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Guardbreak|Adds DEF Ignore effect to Wild Arrow Blast.|Required level: 155|
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Boss Rush|Increases Boss Attack of Wild Arrow Blast.|Required level: 155|
*'''Level 1''': Number of Attacks: +1
*'''Level 1''': 20% additional damage against bosses
}}
}}


Line 673: Line 1,669:
}}
}}


{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Range|Increases Wild Arrow Blast range.|Required level: 177|
{{MapleStory/Skill desc|Wild Hunter Hyper|Wild Arrow Blast - Guardbreak|Adds DEF Ignore effect to Wild Arrow Blast|Required level: 177|
*'''Level 1''': Monsters Hit: +2
*'''Level 1''': 20% DEF ignored
}}
}}


Line 691: Line 1,687:
====Active Skills====
====Active Skills====
{{MapleStory/Skill desc|Wild Hunter Hyper|Silent Rampage|Envelopes you in the silent power of the hunter.|Required level: 150.|
{{MapleStory/Skill desc|Wild Hunter Hyper|Silent Rampage|Envelopes you in the silent power of the hunter.|Required level: 150.|
*'''Level 1''': MP Cost: 200, Duration: 90 sec, Damage: +20%, Final Attack Chance: 100%.
*'''Level 1''': MP Cost: 200, Duration: 180 sec, Damage: +10%, Final Attack Chance: 90%. Passive Effect: Abnormal Status resistance: +20%
Cooldown: 180 sec. Passive Effect: Status ailment resistence: +20%
}}
}}


{{MapleStory/Skill desc|Wild Hunter Hyper|Drill Salvo|Fire off a hail of drills that chew through the enemy's defenses.|Required level: 170|
{{MapleStory/Skill desc|Wild Hunter Hyper|Jaguar Rampage|Becomes one with the Jaguar to unleash great rage.|Required level: 170|
*'''Level 1''': MP Cost: 200, Enemies Hit: 10, Damage: 300%, Number of Attacks: 10, 600% damage every 2 sec.
*'''Level 1''': MP Cost: 270, Damage: 500%, Number of Attacks: 9, Enemies Hit: 12. Cooldown: 60 sec
Cooldown: 15 sec
}}
}}


{{MapleStory/Skill desc|Wild Hunter Hyper|For Liberty|Materializes the will of the Resistance to increase attack power.|Required level: 200|
{{MapleStory/skill
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000
|name=For Liberty
Cooldown: 120 sec. Only applies to Resistance classes within the party}}
|tooltip=Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party.
 
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 60 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Battle Mage|nextpage=Wild Hunter/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Battle Mage|nextpage=Wild Hunter/Builds|nextname=Builds}}

Latest revision as of 20:06, 28 March 2014

Beginner

MS Skill Crystal Throw.png

Crystal Throw: You attack a ranged enemy by throwing a Rue collected from a mine.

Crystal Throw effects

'

  • Level 1: MP Cost: 3; Damage 10.
  • Level 2: MP Cost: 5; Damage 25.
  • Level 3: MP Cost: 7; Damage 40.

MS Skill Infiltrate.png

Infiltrate: Allows you to hide and move quickly for a short time.

Infiltrate effects

'

  • Level 1: MP Cost: 5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP Cost: 10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP Cost: 15; 30 seconds in dark sight with +15 speed.

MS Skill Potion Mastery.png

Potion Mastery: Increases the effect of potions.

Potion Mastery effects

'

  • Level 1: Recovery rate and Potion Efficiency 105%.
  • Level 2: Recovery rate and Potion Efficiency 110%.
  • Level 3: Recovery rate and Potion Efficiency 115%.

MS Skill Capture.png

Capture: If the monsters HP is below 40% then you can capture it.

Capture effects

Cooldown: 10 seconds.

  • Level 1: MP Cost: 10; Capture monster below 40% HP.

MS Skill Hunter's Call.png

Hunter's Call: Summons a captured monster at random.

Hunter's Call effects

Cooldown: 10 seconds.

  • Level 1: MP Cost: 10; Summons a captured monster for 20 seconds.

First Job

MS Skill Triple Shot.png

Triple Shot: Quickly fires three consecutive arrows.

Triple Shot effects

'

  • Level 1: MP Cost: 5, Damage: 92%
  • Level 2: MP Cost: 6, Damage: 94%
  • Level 3: MP Cost: 6, Damage: 96%
  • Level 4: MP Cost: 7, Damage: 98%
  • Level 5: MP Cost: 7, Damage: 100%
  • Level 6: MP Cost: 8, Damage: 102%
  • Level 7: MP Cost: 8, Damage: 104%
  • Level 8: MP Cost: 9, Damage: 106%
  • Level 9: MP Cost: 9, Damage: 108%
  • Level 10: MP Cost: 10, Damage: 110%
  • Level 11: MP Cost: 10, Damage: 112%
  • Level 12: MP Cost: 11, Damage: 114%
  • Level 13: MP Cost: 11, Damage: 116%
  • Level 14: MP Cost: 12, Damage: 118%
  • Level 15: MP Cost: 12, Damage: 120%
  • Level 16: MP Cost: 13, Damage: 122%
  • Level 17: MP Cost: 13, Damage: 124%
  • Level 18: MP Cost: 14, Damage: 126%
  • Level 19: MP Cost: 14, Damage: 128%
  • Level 20: MP Cost: 15, Damage: 130%

MS Skill Jaguar Rider.png

Jaguar Rider: Summons a tamed jaguar for you to ride. Increases your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Speed. 50% chance for Power Stance to activate when riding an Onyx Jaguar and Snow White, 20% Damage Reduction and 20% Elemental Resistance applied when riding an Armored Crimson.

Jaguar Rider effects

'

  • Level 1: MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
  • Level 2: MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
  • Level 3: MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40
  • Level 4: MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40
  • Level 5: MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40
  • Level 6: MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40
  • Level 7: MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40
  • Level 8: MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40
  • Level 9: MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40
  • Level 10: MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40
  • Level 11: MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40
  • Level 12: MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40
  • Level 13: MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40
  • Level 14: MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40
  • Level 15: MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40

MS Skill Graviboots.png Graviboots
"Allows your Jaguar to make another leap during a jump. Can be used up to two times."
Graviboots level data
Level MP Cost
Subtract 2
per level
1 28
2 26
3 24
4 22
5 20
6 18
7 16
8 14
9 12
10 10

MS Skill Resistance Auto Crank.png

Resistance Auto Crank: Upgrade your Crossbow with Resistance technology, making it easier to fire.

Resistance Auto Crank effects

'

  • Level 1: Weapon ATT +1, Accuracy +20 and Hit rate +1%, Range +12
  • Level 2: Weapon ATT +2, Accuracy +40 and Hit rate +2%, Range +14
  • Level 3: Weapon ATT +3, Accuracy +60 and Hit rate +3%, Range +16
  • Level 4: Weapon ATT +4, Accuracy +80 and Hit rate +4%, Range +18
  • Level 5: Weapon ATT +5, Accuracy +100 and Hit rate +5%, Range +20
  • Level 6: Weapon ATT +6, Accuracy +120 and Hit rate +6%, Range +22
  • Level 7: Weapon ATT +7, Accuracy +140 and Hit rate +7%, Range +24
  • Level 8: Weapon ATT +8, Accuracy +160 and Hit rate +8%, Range +26
  • Level 9: Weapon ATT +9, Accuracy +180 and Hit rate +9%, Range +28
  • Level 10: Weapon ATT +10, Accuracy +200 and Hit rate +10%, Range +30
  • Level 11: Weapon ATT +11, Accuracy +220 and Hit rate +11%, Range +32
  • Level 12: Weapon ATT +12, Accuracy +240 and Hit rate +12%, Range +34
  • Level 13: Weapon ATT +13, Accuracy +260 and Hit rate +13%, Range +36
  • Level 14: Weapon ATT +14, Accuracy +280 and Hit rate +14%, Range +38
  • Level 15: Weapon ATT +15, Accuracy +300 and Hit rate +15%, Range +40
  • Level 16: Weapon ATT +16, Accuracy +320 and Hit rate +16%, Range +42
  • Level 17: Weapon ATT +17, Accuracy +340 and Hit rate +17%, Range +44
  • Level 18: Weapon ATT +18, Accuracy +360 and Hit rate +18%, Range +46
  • Level 19: Weapon ATT +19, Accuracy +380 and Hit rate +19%, Range +48
  • Level 20: Weapon ATT +20, Accuracy +400 and Hit rate +20%, Range +50

Second Job

MS Skill Crossbow Mastery.png Crossbow Mastery
"Increases the weapon mastery and accuracy of Crossbows."
Crossbow Mastery level data
Level Crossbow Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Crossbow Booster.png Crossbow Booster
"Increases the attack speed of your weapon."
Requires Level 5 Bow Mastery.
Crossbow Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 seconds per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Final Attack 2.png Final Attack
"Grants a chance to deal additional damage after an attack. Must have a crossbow equipped."
Requires Level 3 Crossbow Mastery
Final Attack level data
Level Chance Damage
Add 2%
per level
Add 5%
per 2 levels
1 2% 100%
2 4% 105%
3 6% 105%
4 8% 110%
5 10% 110%
6 12% 115%
7 14% 115%
8 16% 120%
9 18% 120%
10 20% 125%
11 22% 125%
12 24% 130%
13 26% 130%
14 28% 135%
15 30% 135%
16 32% 140%
17 34% 140%
18 36% 145%
19 38% 145%
20 40% 150%
MS Skill Ricochet.png Ricochet
"Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies. Its effect increases with each enemy it pierces."
Ricochet level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 1
per 2 levels
Add 7%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 14 302% 1 8 22% 2 sec
2 15 309% 1 8 24% 2 sec
3 15 316% 1 8 26% 2 sec
4 16 323% 1 8 28% 2 sec
5 16 330% 1 8 30% 3 sec
6 17 338% 1 8 32% 3 sec
7 17 345% 1 8 34% 3 sec
8 18 351% 1 8 36% 3 sec
9 18 358% 1 8 38% 3 sec
10 19 365% 1 8 40% 4 sec
11 19 372% 1 8 42% 4 sec
12 20 379% 1 8 44% 4 sec
13 20 386% 1 8 46% 4 sec
14 21 393% 1 8 48% 4 sec
15 21 400% 1 8 50% 5 sec
16 22 407% 1 8 52% 5 sec
17 22 414% 1 8 54% 5 sec
18 23 421% 1 8 56% 5 sec
19 23 428% 1 8 58% 5 sec
20 25 435% 1 8 60% 6 sec
MS Skill Jaguar Rawr.png Jaguar Rawr
"Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty."
Jaguar Rawr level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 3
per 2 levels
Add 14%
per level
No
change
No
change
No
change
Add 1 sec
per 2 levels
1 7 204% 1 8 100% 3 sec
2 7 218% 1 8 100% 3 sec
3 10 232% 1 8 100% 4 sec
4 10 246% 1 8 100% 4 sec
5 13 260% 1 8 100% 5 sec
6 13 274% 1 8 100% 5 sec
7 16 288% 1 8 100% 6 sec
8 16 302% 1 8 100% 6 sec
9 19 316% 1 8 100% 7 sec
10 19 330% 1 8 100% 7 sec
MS Skill Soul Arrow WH.png Soul Arrow: Crossbow
"Temporarily allows you to use your Crossbow without spending arrows. Also increases your ATT."
Soul Arrow: Crossbow level data
Level MP Cost Weapon Attack Duration
Add 5
per 3 levels
Add 2
per level
Add 30 sec
per level
1 15 +12 30 sec
2 15 +14 60 sec
3 15 +16 90 sec
4 20 +18 120 sec
5 20 +20 150 sec
6 20 +22 180 sec
7 25 +24 210 sec
8 25 +26 240 sec
9 25 +28 270 sec
10 30 +30 300 sec

MS Skill Call of the Wild.png

Call of the Wild: You jaguar roars to enhance party ATT for a short time.

Call of the Wild effects

'

  • Level 1: MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
  • Level 2: MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
  • Level 3: MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%
  • Level 4: MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%
  • Level 5: MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%
  • Level 6: MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%
  • Level 7: MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%
  • Level 8: MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%
  • Level 9: MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%
  • Level 10: MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%

MS Skill Physical Training.png Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level Strength and Dexterity
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Third Job

MS Skill Jaguar Boost.png

Jaguar Boost: Further enhances the Jaguar Rider skill.

Jaguar Boost effects

'

  • Level 1: While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%
  • Level 2: While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%
  • Level 3: While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%
  • Level 4: While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%
  • Level 5: While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%
  • Level 6: While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%
  • Level 7: While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%
  • Level 8: While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%
  • Level 9: While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%
  • Level 10: While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%
  • Level 11: While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%
  • Level 12: While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%
  • Level 13: While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%
  • Level 14: While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%
  • Level 15: While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55%

MS Skill Flurry.png

Flurry: Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.

Flurry effects

'

  • Level 1: Dexterity: +12, Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 2: Dexterity: +14, Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 3: Dexterity: +16, Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 4: Dexterity: +18, Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 5: Dexterity: +20, Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 6: Dexterity: +22, Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 7: Dexterity: +24, Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 8: Dexterity: +26, Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 9: Dexterity: +28, Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.
  • Level 10: Dexterity: +30, Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.

MS Skill Enduring Fire.png

Enduring Fire: Quickly fires five consecutive arrows.

Enduring Fire effects

'

  • Level 1: MP Cost: 14, Damage: 108%
  • Level 2: MP Cost: 14, Damage: 112%
  • Level 3: MP Cost: 14, Damage: 116%
  • Level 4: MP Cost: 17, Damage: 120%
  • Level 5: MP Cost: 17, Damage: 124%
  • Level 6: MP Cost: 17, Damage: 128%
  • Level 7: MP Cost: 17, Damage: 132%
  • Level 8: MP Cost: 20, Damage: 136%
  • Level 9: MP Cost: 20, Damage: 140%
  • Level 10: MP Cost: 20, Damage: 144%
  • Level 11: MP Cost: 20, Damage: 148%
  • Level 12: MP Cost: 23, Damage: 152%
  • Level 13: MP Cost: 23, Damage: 156%
  • Level 14: MP Cost: 23, Damage: 160%
  • Level 15: MP Cost: 23, Damage: 164%
  • Level 16: MP Cost: 26, Damage: 168%
  • Level 17: MP Cost: 26, Damage: 172%
  • Level 18: MP Cost: 26, Damage: 176%
  • Level 19: MP Cost: 26, Damage: 180%
  • Level 20: MP Cost: 29, Damage: 184%

MS Skill Dash 'n Slash.png

Dash 'n Slash: The Jaguar charges forward and attacks multiple enemies, possibly stunning them.

Dash 'n Slash effects

'

  • Level 1: MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec
  • Level 2: MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec
  • Level 3: MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec
  • Level 4: MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec
  • Level 5: MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec
  • Level 6: MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec
  • Level 7: MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec
  • Level 8: MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec
  • Level 9: MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec
  • Level 10: MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec
  • Level 11: MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec
  • Level 12: MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec
  • Level 13: MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec
  • Level 14: MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec
  • Level 15: MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec
  • Level 16: MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec
  • Level 17: MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec
  • Level 18: MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec
  • Level 19: MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec
  • Level 20: MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec

MS Skill Swipe.png

Swipe: Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

Swipe effects

Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

  • Level 1: MP Cost: 20, Damage: 105%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
  • Level 2: MP Cost: 20, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP
  • Level 3: MP Cost: 21, Damage: 115%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
  • Level 4: MP Cost: 21, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP
  • Level 5: MP Cost: 21, Damage: 125%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
  • Level 6: MP Cost: 22, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP
  • Level 7: MP Cost: 22, Damage: 135%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
  • Level 8: MP Cost: 22, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP
  • Level 9: MP Cost: 23, Damage: 145%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
  • Level 10: MP Cost: 23, Damage: 150%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP
  • Level 11: MP Cost: 23, Damage: 155%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
  • Level 12: MP Cost: 24, Damage: 160%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 6% of the damage as HP
  • Level 13: MP Cost: 24, Damage: 165%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
  • Level 14: MP Cost: 24, Damage: 170%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 7% of the damage as HP
  • Level 15: MP Cost: 25, Damage: 175%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
  • Level 16: MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 8% of the damage as HP
  • Level 17: MP Cost: 25, Damage: 185%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
  • Level 18: MP Cost: 26, Damage: 190%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 9% of the damage as HP
  • Level 19: MP Cost: 26, Damage: 195%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP
  • Level 20: MP Cost: 26, Damage: 200%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 10% of the damage as HP

MS Skill Feline Berserk.png

Feline Berserk: Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.

Feline Berserk effects

'

  • Level 1: MP Cost: 100, Duration: 74 sec, Max HP: 23%, Attack: 11%, Movement Speed: +3, Attack Speed: +1 level
  • Level 2: MP Cost: 100, Duration: 78 sec, Max HP: 26%, Attack: 12%, Movement Speed: +3, Attack Speed: +1 level
  • Level 3: MP Cost: 100, Duration: 82 sec, Max HP: 29%, Attack: 13%, Movement Speed: +3, Attack Speed: +1 level
  • Level 4: MP Cost: 100, Duration: 86 sec, Max HP: 32%, Attack: 14%, Movement Speed: +3, Attack Speed: +1 level
  • Level 5: MP Cost: 100, Duration: 90 sec, Max HP: 35%, Attack: 15%, Movement Speed: +6, Attack Speed: +1 level
  • Level 6: MP Cost: 110, Duration: 94 sec, Max HP: 38%, Attack: 16%, Movement Speed: +6, Attack Speed: +1 level
  • Level 7: MP Cost: 110, Duration: 98 sec, Max HP: 41%, Attack: 17%, Movement Speed: +6, Attack Speed: +1 level
  • Level 8: MP Cost: 110, Duration: 102 sec, Max HP: 44%, Attack: 18%, Movement Speed: +6, Attack Speed: +1 level
  • Level 9: MP Cost: 110, Duration: 106 sec, Max HP: 47%, Attack: 19%, Movement Speed: +9, Attack Speed: +1 level
  • Level 10: MP Cost: 110, Duration: 110 sec, Max HP: 50%, Attack: 20%, Movement Speed: +9, Attack Speed: +1 level
  • Level 11: MP Cost: 110, Duration: 114 sec, Max HP: 53%, Attack: 21%, Movement Speed: +9, Attack Speed: +1 level
  • Level 12: MP Cost: 120, Duration: 118 sec, Max HP: 56%, Attack: 22%, Movement Speed: +9, Attack Speed: +1 level
  • Level 13: MP Cost: 120, Duration: 122 sec, Max HP: 59%, Attack: 23%, Movement Speed: +12, Attack Speed: +1 level
  • Level 14: MP Cost: 120, Duration: 126 sec, Max HP: 62%, Attack: 24%, Movement Speed: +12, Attack Speed: +1 level
  • Level 15: MP Cost: 120, Duration: 130 sec, Max HP: 65%, Attack: 25%, Movement Speed: +12, Attack Speed: +1 level
  • Level 16: MP Cost: 120, Duration: 134 sec, Max HP: 68%, Attack: 26%, Movement Speed: +12, Attack Speed: +1 level
  • Level 17: MP Cost: 120, Duration: 138 sec, Max HP: 71%, Attack: 27%, Movement Speed: +15, Attack Speed: +1 level
  • Level 18: MP Cost: 130, Duration: 142 sec, Max HP: 74%, Attack: 28%, Movement Speed: +15, Attack Speed: +1 level
  • Level 19: MP Cost: 130, Duration: 146 sec, Max HP: 77%, Attack: 29%, Movement Speed: +15, Attack Speed: +1 level
  • Level 20: MP Cost: 130, Duration: 150 sec, Max HP: 60%, Attack: 30%, Movement Speed: +15, Attack Speed: +1 level

MS Skill White Heat Rush.png White Heat Rush
"Your Jaguar coils and pounces to push away enemies and deal damage."
White Heat Rush level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 4%
per level
No
change
No
change
1 16 197% 1 8
2 16 201% 1 8
3 16 205% 1 8
4 17 209% 1 8
5 17 213% 1 8
6 17 217% 1 8
7 17 221% 1 8
8 18 225% 1 8
9 18 229% 1 8
10 18 233% 1 8
MS Skill Backstep.png Backstep
"When activated, your Jaguar is able to attack while walking backward without changing direction. Also permanently decreases damage taken. Can be toggled On/Off."
Backstep level data
Level Damage Taken
Add -1%
per level
1 -1%
2 -2%
3 -3%
4 -4%
5 -5%
6 -6%
7 -7%
8 -8%
9 -9%
10 -10%

Fourth Job

Those in Italic can be obtained through Combat Orders.

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Crossbow Expert.png Crossbow Expert
"Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Crossbow Mastery
Crossbow Expert level data
Level Crossbow Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

MS Skill Wild Instinct.png

Wild Instinct: Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.

Wild Instinct effects

'

  • Level 1: Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
  • Level 2: Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
  • Level 3: Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.
  • Level 4: Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.
  • Level 5: Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.
  • Level 6: Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.
  • Level 7: Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.
  • Level 8: Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
  • Level 9: Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
  • Level 10: Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.
  • Level 11: Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
  • Level 12: Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.

MS Skill Wild Arrow Blast.png Wild Arrow Blast
"Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously."
Wild Arrow Blast level data
Level MP Cost Damage Number of Hits Max Enemies Hit
Add 1
per 10 levels
Add 3%
per level
No
change
No
change
1 8 198% 1 1
2 8 201% 1 1
3 8 204% 1 1
4 8 207% 1 1
5 8 210% 1 1
6 8 213% 1 1
7 8 216% 1 1
8 8 219% 1 1
9 8 222% 1 1
10 8 225% 1 1
11 9 228% 1 1
12 9 231% 1 1
13 9 234% 1 1
14 9 237% 1 1
15 9 240% 1 1
16 9 243% 1 1
17 9 246% 1 1
18 9 249% 1 1
19 9 252% 1 1
20 9 255% 1 1
21 10 258% 1 1
22 10 261% 1 1
23 10 264% 1 1
24 10 267% 1 1
25 10 270% 1 1
26 10 273% 1 1
27 10 276% 1 1
28 10 279% 1 1
29 10 282% 1 1
30 10 285% 1 1
31 11 288% 1 1
32 11 291% 1 1

MS Skill Sonic Roar.png

Sonic Roar: The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.

Sonic Roar effects

'

  • Level 1: MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
  • Level 2: MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
  • Level 3: MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec
  • Level 4: MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec
  • Level 5: MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec
  • Level 6: MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec
  • Level 7: MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec
  • Level 8: MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec
  • Level 9: MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec
  • Level 10: MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec
  • Level 11: MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec
  • Level 12: MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec
  • Level 13: MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec
  • Level 14: MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec
  • Level 15: MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec
  • Level 16: MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec
  • Level 17: MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec
  • Level 18: MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec
  • Level 19: MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec
  • Level 20: MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec
  • Level 21: MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec
  • Level 22: MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec
  • Level 23: MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec
  • Level 24: MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec
  • Level 25: MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec
  • Level 26: MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec
  • Level 27: MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec
  • Level 28: MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
  • Level 29: MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
  • Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec
  • Level 31: MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
  • Level 32: MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec

MS Skill Sharp Eyes.png Sharp Eyes
"Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy."
Sharp Eyes level data
Level MP Cost Critical Rate Maximum Critical Damage Duration
Add 3
per 5 levels
Add 1%
per 2 levels
Add 1%
per level
Add 10 seconds per level
1 30 +6% +1% 10 sec
2 30 +6% +2% 20 sec
3 30 +7% +3% 30 sec
4 30 +7% +4% 40 sec
5 30 +8% +5% 50 sec
6 33 +8% +6% 60 sec
7 33 +9% +7% 70 sec
8 33 +9% +8% 80 sec
9 33 +10% +9% 90 sec
10 33 +10% +10% 100 sec
11 36 +11% +11% 110 sec
12 36 +11% +12% 120 sec
13 36 +12% +13% 130 sec
14 36 +12% +14% 140 sec
15 36 +13% +15% 150 sec
16 39 +13% +16% 160 sec
17 39 +14% +17% 170 sec
18 39 +14% +18% 180 sec
19 39 +15% +19% 190 sec
20 39 +15% +20% 200 sec
21 42 +16% +21% 210 sec
22 42 +16% +22% 220 sec
23 42 +17% +23% 230 sec
24 42 +17% +24% 240 sec
25 42 +18% +25% 250 sec
26 45 +18% +26% 260 sec
27 45 +19% +27% 270 sec
28 45 +19% +28% 280 sec
29 45 +20% +29% 290 sec
30 45 +20% +30% 300 sec
31 48 +21% +31% 310 sec
32 48 +21% +32% 320 sec
MS Skill Advanced Final Attack 2.png Advanced Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level Weapon Attack Accuracy Chance Damage Number of Hits
Add 1
per 2 levels
Add 1%
per 3 levels
Add 1%
per level
Add 2%
per level
No
change
1 +6 +1% 41% 152% 1
2 +6 +1% 42% 154% 1
3 +7 +1% 43% 156% 1
4 +7 +2% 44% 158% 1
5 +8 +2% 45% 160% 1
6 +8 +2% 46% 162% 1
7 +9 +3% 47% 164% 1
8 +9 +3% 48% 166% 1
9 +10 +3% 49% 168% 1
10 +10 +4% 50% 170% 1
11 +11 +4% 51% 172% 1
12 +11 +4% 52% 174% 1
13 +12 +5% 53% 176% 1
14 +12 +5% 54% 178% 1
15 +13 +5% 55% 180% 1
16 +13 +6% 56% 182% 1
17 +14 +6% 57% 184% 1
18 +14 +6% 58% 186% 1
19 +15 +7% 59% 188% 1
20 +15 +7% 60% 190% 1
21 +16 +7% 61% 192% 1
22 +16 +8% 62% 194% 1
23 +17 +8% 63% 196% 1
24 +17 +8% 64% 198% 1
25 +18 +9% 65% 200% 1
26 +18 +9% 66% 202% 1
27 +19 +9% 67% 204% 1
28 +19 +10% 68% 206% 1
29 +20 +10% 69% 208% 1
30 +20 +10% 70% 210% 1
31 +21 +11% 71% 212% 1
32 +21 +11% 72% 214% 1

MS Skill Hunting Assistant Unit.png

Hunting Assistant Unit: Utilize Resistance technology to activate a support unit.

Hunting Assistant Unit effects

'

  • Level 1: MP Cost: 40, Duration: 4 sec, Damage: 133%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 2: MP Cost: 40, Duration: 4 sec, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 3: MP Cost: 44, Duration: 4 sec, Damage: 139%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 4: MP Cost: 44, Duration: 4 sec, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 5: MP Cost: 44, Duration: 4 sec, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 6: MP Cost: 48, Duration: 4 sec, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 7: MP Cost: 48, Duration: 4 sec, Damage: 151%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 8: MP Cost: 48, Duration: 4 sec, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 9: MP Cost: 52, Duration: 4 sec, Damage: 157%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 10: MP Cost: 52, Duration: 4 sec, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 11: MP Cost: 52, Duration: 4 sec, Damage: 163%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 12: MP Cost: 56, Duration: 4 sec, Damage: 166%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 13: MP Cost: 56, Duration: 4 sec, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 14: MP Cost: 56, Duration: 4 sec, Damage: 172%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 15: MP Cost: 60, Duration: 4 sec, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 16: MP Cost: 60, Duration: 4 sec, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 17: MP Cost: 60, Duration: 4 sec, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 18: MP Cost: 64, Duration: 4 sec, Damage: 184%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 19: MP Cost: 64, Duration: 4 sec, Damage: 187%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 20: MP Cost: 64, Duration: 4 sec, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 21: MP Cost: 68, Duration: 4 sec, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 22: MP Cost: 68, Duration: 4 sec, Damage: 196%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 23: MP Cost: 68, Duration: 4 sec, Damage: 199%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 24: MP Cost: 72, Duration: 4 sec, Damage: 202%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 25: MP Cost: 72, Duration: 4 sec, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 26: MP Cost: 72, Duration: 4 sec, Damage: 208%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 27: MP Cost: 76, Duration: 4 sec, Damage: 211%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 28: MP Cost: 76, Duration: 4 sec, Damage: 214%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 29: MP Cost: 76, Duration: 4 sec, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 30: MP Cost: 80, Duration: 4 sec, Damage: 220%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 31: MP Cost: 80, Duration: 4 sec, Damage: 223%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec
  • Level 32: MP Cost: 80, Duration: 4 sec, Damage: 226%, Number of Attacks: 2, Max Enemies Hit: 8. Cooldown: 8 sec

MS Skill Extended Magazine.png

Extended Magazine: Attach a special Resistance magazine to your Crossbow to hold stronger bolts.

Extended Magazine effects

'

  • Level 1: MP Cost: 40, Damage: +1%, Duration: 35 sec, All stats: +1
  • Level 2: MP Cost: 40, Damage: +1%, Duration: 40 sec, All stats: +2
  • Level 3: MP Cost: 40, Damage: +2%, Duration: 45 sec, All stats: +3
  • Level 4: MP Cost: 40, Damage: +2%, Duration: 50 sec, All stats: +4
  • Level 5: MP Cost: 40, Damage: +3%, Duration: 55 sec, All stats: +5
  • Level 6: MP Cost: 40, Damage: +3%, Duration: 60 sec, All stats: +6
  • Level 7: MP Cost: 40, Damage: +4%, Duration: 65 sec, All stats: +7
  • Level 8: MP Cost: 40, Damage: +4%, Duration: 70 sec, All stats: +8
  • Level 9: MP Cost: 40, Damage: +5%, Duration: 75 sec, All stats: +9
  • Level 10: MP Cost: 40, Damage: +5%, Duration: 80 sec, All stats: +10
  • Level 11: MP Cost: 40, Damage: +6%, Duration: 85 sec, All stats: +11
  • Level 12: MP Cost: 40, Damage: +6%, Duration: 90 sec, All stats: +12
  • Level 13: MP Cost: 40, Damage: +7%, Duration: 95 sec, All stats: +13
  • Level 14: MP Cost: 40, Damage: +7%, Duration: 100 sec, All stats: +14
  • Level 15: MP Cost: 40, Damage: +8%, Duration: 105 sec, All stats: +15
  • Level 16: MP Cost: 40, Damage: +8%, Duration: 110 sec, All stats: +16
  • Level 17: MP Cost: 40, Damage: +9%, Duration: 115 sec, All stats: +17
  • Level 18: MP Cost: 40, Damage: +9%, Duration: 120 sec, All stats: +18
  • Level 19: MP Cost: 40, Damage: +10%, Duration: 125 sec, All stats: +19
  • Level 20: MP Cost: 40, Damage: +10%, Duration: 130 sec, All stats: +20
  • Level 21: MP Cost: 40, Damage: +11%, Duration: 135 sec, All stats: +21
  • Level 22: MP Cost: 40, Damage: +11%, Duration: 140 sec, All stats: +22

Hyper Skills

Stat Enhancers

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%

Skill Enhancers

MS Skill Feline Berserk - Rapid Attack.png

Feline Berserk - Rapid Attack: Boosts the Feline Berserk Attack Speed bonus.

Feline Berserk - Rapid Attack effects

Required level: 143

  • Level 1: +1 Attack Speed

MS Skill Sonic Roar - Extra Strike.png

Sonic Roar - Extra Strike: Increases the number of attacks for Sonic Roar.

Sonic Roar - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

MS Skill Wild Arrow Blast - Boss Rush.png

Wild Arrow Blast - Boss Rush: Increases Boss Attack of Wild Arrow Blast.

Wild Arrow Blast - Boss Rush effects

Required level: 155

  • Level 1: 20% additional damage against bosses

MS Skill Feline Berserk - Vitality.png

Feline Berserk - Vitality: Boosts the Feline Berserk Max HP bonus.

Feline Berserk - Vitality effects

Required level: 162

  • Level 1: +20% Max HP

MS Skill Sonic Roar - Reinforce.png

Sonic Roar - Reinforce: Increases Sonic Roar damage.

Sonic Roar - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

MS Skill Wild Arrow Blast - Guardbreak.png

Wild Arrow Blast - Guardbreak: Adds DEF Ignore effect to Wild Arrow Blast

Wild Arrow Blast - Guardbreak effects

Required level: 177

  • Level 1: 20% DEF ignored

MS Skill Feline Berserk - Reinforce.png

Feline Berserk - Reinforce: Boosts the Feline Berserk ATT bonus.

Feline Berserk - Reinforce effects

Required level: 183

  • Level 1: Attack +10%

MS Skill Sonic Roar - Spread.png

Sonic Roar - Spread: Increases the number of monsters hit by Sonic Roar.

Sonic Roar - Spread effects

Required level: 189

  • Level 1: Monsters Hit: +2

MS Skill Wild Arrow Blast - Reinforce.png

Wild Arrow Blast - Reinforce: Increases Wild Arrow Blast damage.

Wild Arrow Blast - Reinforce effects

Required level: 195

  • Level 1: Damage: +20%

Active Skills

MS Skill Silent Rampage.png

Silent Rampage: Envelopes you in the silent power of the hunter.

Silent Rampage effects

Required level: 150.

  • Level 1: MP Cost: 200, Duration: 180 sec, Damage: +10%, Final Attack Chance: 90%. Passive Effect: Abnormal Status resistance: +20%

MS Skill Jaguar Rampage.png

Jaguar Rampage: Becomes one with the Jaguar to unleash great rage.

Jaguar Rampage effects

Required level: 170

  • Level 1: MP Cost: 270, Damage: 500%, Number of Attacks: 9, Enemies Hit: 12. Cooldown: 60 sec

MS Skill For Liberty.png For Liberty
"Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party."
Unlocked at level 200
For Liberty level data
Level MP Cost Damage Max Damage Duration Cooldown
1 100 +10% +5,000,000 60 sec 120 sec