From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Balkans? It's Wild Shot)
m (Five Shot)
Line 946: Line 946:
*'''Level 20''': +10 Speed, +20 Evasion, +40% damage while riding.}}
*'''Level 20''': +10 Speed, +20 Evasion, +40% damage while riding.}}


{{MapleStory/Skill desc|Wild Hunter3|Wild Shot|Launch a massive, five arrows out from your crossbow to impale a monster.|Launch a massive, five arrows out from your crossbow to impale a monster.|
{{MapleStory/Skill desc|Wild Hunter3|Five Shot|Launch a massive, five arrows out from your crossbow to impale a monster.|Launch a massive, five arrows out from your crossbow to impale a monster.|
*'''Level 1''': MP -14; 82% damage.
*'''Level 1''': MP -14; 82% damage.
*'''Level 2''': MP -15; 84% damage.
*'''Level 2''': MP -15; 84% damage.

Revision as of 01:51, 29 July 2010

All skill descriptions are unofficial and translated from Korean.

Common Skills

Citizen

MS Skill Crystal Throw.png

Crystal Throw: Throws a crystal with power to inflict set damage.

Crystal Throw effects

Throws a crystal to inflict set damage.

  • Level 1: MP -3; Damage 10.
  • Level 2: MP -5; Damage 25.
  • Level 3: MP -7; Damage 40.

File:MS Skill Sneak.png

Sneak: For a short period of time move fast while hiding yourself.

Sneak effects

For a short period of time move fast while hiding yourself. Similar to thief's Dark Sight but with a increase in speed.

  • Level 1: MP -5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP -10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP -15; 30 seconds in dark sight with +15 speed.

File:MS Skill Alchemist2.png

Efficiency: Increases the effect of potions.

Efficiency effects

Increases the effect of potions. It only applies for potions that recover HP or MP.

  • Level 1: Recovery rate 110%
  • Level 2: Recovery rate 120%
  • Level 3: Recovery rate 130%

File:MS Skill Monster Net.png

Capture: If the monsters HP is below 40% then you can capture it.

Capture effects

If the monsters HP is below 40% then you can capture it. This skill holds the monster until released. This skill is for Wild Hunter only.

  • Level 1: MP -10; Capture monster below 40% HP.

File:MS Skill Monster Release.png

Hunter's Call: Summons a captured monster at random.

Hunter's Call effects

Summons a captured monster at random. Lets go of the captured monster to just run around and do nothing. This skill is for Wild Hunter only.

  • Level 1: MP -10; Summons a captured monster for 20 seconds.

File:MS Skill Critical Shot.png

Critical: Increases the chance of a critical attack.

Critical effects

Increases the chance of a critical attack. This skill is invisible in the beginning.

  • Level 1: 50% success rate, 200% attack.

Common Fourth Job Skills

MS Skill Maple Warrior.png

Maple Warrior: Increase all players' stats within a party by certain percentage.

Maple Warrior effects

Increase all players' stats within a party by certain percentage.

  • Level 1: MP -10 / +1% Base Stats / 30 seconds /400% range
  • Level 2: MP -10 / +1% Base Stats / 60 seconds / 400% Range
  • Level 3: MP -10 / +2% Base Stats / 90 seconds / 400% Range
  • Level 4: MP -10 / +2% Base Stats / 120 seconds / 400% Range
  • Level 5: MP -10 / +3% Base Stats / 150 seconds / 400% Range
  • Level 6: MP -20 / +3% Base Stats / 180 seconds / 400% Range
  • Level 7: MP -20 / +4% Base Stats / 210 seconds / 400% Range
  • Level 8: MP -20 / +4% Base Stats / 240 seconds / 400% Range
  • Level 9: MP -20 / +5% Base Stats / 270 seconds / 400% Range
  • Level 10: MP -20 / +5% Base Stats / 300 seconds / 400% Range
  • Level 11: MP -30 / +6% Base Stats / 330 seconds / 400% Range
  • Level 12: MP -30 / +6% Base Stats / 360 seconds / 400% Range
  • Level 13: MP -30 / +7% Base Stats / 390 seconds / 400% Range
  • Level 14: MP -30 / +7% Base Stats / 420 seconds / 400% Range
  • Level 15: MP -30 / +8% Base Stats / 450 seconds / 400% Range
  • Level 16: MP -40 / +8% Base Stats / 480 seconds / 400% Range
  • Level 17: MP -40 / +9% Base Stats / 510 seconds / 400% Range
  • Level 18: MP -40 / +9% Base Stats / 540 seconds / 400% Range
  • Level 19: MP -40 / +10% Base Stats / 570 seconds / 400% Range
  • Level 20: MP -40 / +10% Base Stats / 600 seconds / 400% Range
  • Level 21: MP -50 / +11% Base Stats / 630 seconds / 400% Range
  • Level 22: MP -50 / +11% Base Stats / 660 seconds / 400% Range
  • Level 23: MP -50 / +12% Base Stats / 690 seconds / 400% Range
  • Level 24: MP -50 / +12% Base Stats / 720 seconds / 400% Range
  • Level 25: MP -50 / +13% Base Stats / 750 seconds / 400% Range
  • Level 26: MP -60 / +13% Base Stats / 780 seconds / 400% Range
  • Level 27: MP -60 / +14% Base Stats / 810 seconds / 400% Range
  • Level 28: MP -60 / +14% Base Stats / 840 seconds / 400% Range
  • Level 29: MP -60 / +15% Base Stats / 870 seconds / 400% Range
  • Level 30: MP -60 / +15% Base Stats / 900 seconds / 400% Range

MS Skill Hero's Will.png

Hero's Will: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Hero's Will effects

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

  • Level 1: MP -30; Escape from any abnormal condition; Cooldown time: 10 minutes
  • Level 2: MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
  • Level 3: MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
  • Level 4: MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
  • Level 5: MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes

Battle Mage Skills

First Job

MS Skill Triple Blow.png

Triple Blow: Attack up to six enemies three times.

Triple Blow effects

Attack up to six enemies three times. Similar to Aran's Triple Swing.

  • Level 1: MP -10; Base Damage 86%.
  • Level 2: MP -11; Base Damage 87%.
  • Level 3: MP -11; Base Damage 88%.
  • Level 4: MP -12; Base Damage 89%.
  • Level 5: MP -12; Base Damage 90%.
  • Level 6: MP -13; Base Damage 91%.
  • Level 7: MP -13; Base Damage 92%.
  • Level 8: MP -14; Base Damage 93%.
  • Level 9: MP -14; Base Damage 94%.
  • Level 10: MP -15; Base Damage 95%.
  • Level 11: MP -15; Base Damage 96%.
  • Level 12: MP -16; Base Damage 97%.
  • Level 13: MP -16; Base Damage 98%.
  • Level 14: MP -17; Base Damage 99%.
  • Level 15: MP -17; Base Damage 100%.
  • Level 16: MP -18; Base Damage 101%.
  • Level 17: MP -18; Base Damage 102%.
  • Level 18: MP -19; Base Damage 103%.
  • Level 19: MP -29; Base Damage 104%.
  • Level 20: MP -20; Base Damage 105%.

File:MS Skill Finish Attack.png

Finish Attack: A sawtoothed blade of light appears from the end of your staff to attack up to six of your enemy.

Finish Attack effects

A sawtoothed blade of light appears from the end of your staff to attack up to six of your enemy. This can be used only after a Blow.

  • Level 1: MP -21; Base Damage 268%.
  • Level 2: MP -22; Base Damage 276%.
  • Level 3: MP -23; Base Damage 284%.
  • Level 4: MP -24; Base Damage 292%.
  • Level 5: MP -25; Base Damage 300%.
  • Level 6: MP -26; Base Damage 308%.
  • Level 7: MP -27; Base Damage 316%.
  • Level 8: MP -28; Base Damage 324%.
  • Level 9: MP -29; Base Damage 332%.
  • Level 10: MP -30; Base Damage 340%.

MS Skill Teleport.png

Teleport: Allows the character to move forward a certain distance regardless of obstacles, but not into the terrain. Works in all four main directions. Can also be used with an attack to move and attack at the same time.

Teleport effects

Allows the character to move forward a certain distance regardless of obstacles, but not into the terrain. Works in all four main directions. Can also be used with an attack to move and attack at the same time.

  • Level 1: MP -50; teleport, within 131 distance.
  • Level 2: MP -48; teleport, within 132 distance.
  • Level 3: MP -46; teleport, within 133 distance.
  • Level 4: MP -44; teleport, within 134 distance.
  • Level 5: MP -42; teleport, within 135 distance.
  • Level 6: MP -40; teleport, within 136 distance.
  • Level 7: MP -38; teleport, within 137 distance.
  • Level 8: MP -36; teleport, within 138 distance.
  • Level 9: MP -34; teleport, within 139 distance.
  • Level 10: MP -32; teleport, within 140 distance.
  • Level 11: MP -30; teleport, within 141 distance.
  • Level 12: MP -28; teleport, within 142 distance.
  • Level 13: MP -26; teleport, within 143 distance.
  • Level 14: MP -24; teleport, within 144 distance.
  • Level 15: MP -22; teleport, within 145 distance.

MS Skill Dark Aura.png

Dark Aura: Cast a dark aura around you to increase damage delt to monsters for you and your party.

Dark Aura effects

Cast a dark aura around you to increase damage delt to monsters for you and your party. This applies to magic damage rather than physical damage.

  • Level 1: MP -11; damage increased by 1%
  • Level 2: MP -12; damage increased by 2%
  • Level 3: MP -13; damage increased by 2%
  • Level 4: MP -14; damage increased by 3%
  • Level 5: MP -15; damage increased by 3%
  • Level 6: MP -16; damage increased by 4%
  • Level 7: MP -17; damage increased by 4%
  • Level 8: MP -18; damage increased by 5%
  • Level 9: MP -19; damage increased by 5%
  • Level 10: MP -20; damage increased by 6%
  • Level 11: MP -21; damage increased by 6%
  • Level 12: MP -22; damage increased by 7%
  • Level 13: MP -23; damage increased by 7%
  • Level 14: MP -24; damage increased by 8%
  • Level 15: MP -25; damage increased by 8%
  • Level 16: MP -26; damage increased by 9%
  • Level 17: MP -27; damage increased by 9%
  • Level 18: MP -28; damage increased by 10%
  • Level 19: MP -29; damage increased by 10%
  • Level 20: MP -30; damage increased by 11%

Second Job

MS Skill Quad Blow.png

Quad Blow: Hit the skill key four times to attack up to six enemies four times.

Quad Blow effects

Hit the skill key four times to attack up to six enemies four times. Requires maxed Triple Blow. This skill is used via Triple Blow

  • Level 1: Additional MP -2; Base Attack 85.
  • Level 2: Additional MP -2; Base Attack 90.
  • Level 3: Additional MP -2; Base Attack 95.
  • Level 4: Additional MP -2; Base Attack 100.
  • Level 5: Additional MP -2; Base Attack 105.
  • Level 6: Additional MP -4; Base Attack 110.
  • Level 7: Additional MP -4; Base Attack 115.
  • Level 8: Additional MP -4; Base Attack 120.
  • Level 9: Additional MP -4; Base Attack 125.
  • Level 10: Additional MP -4; Base Attack 130.
  • Level 11: Additional MP -6; Base Attack 135.
  • Level 12: Additional MP -6; Base Attack 140.
  • Level 13: Additional MP -6; Base Attack 145.
  • Level 14: Additional MP -6; Base Attack 150.
  • Level 15: Additional MP -6; Base Attack 155.
  • Level 16: Additional MP -8; Base Attack 160.
  • Level 17: Additional MP -8; Base Attack 165.
  • Level 18: Additional MP -8; Base Attack 170.
  • Level 19: Additional MP -8; Base Attack 175.
  • Level 20: Additional MP -8; Base Attack 180.

File:MS Skill Dark Chain.png

Dark Chain: Lash out at up to six enemies with a sharp sawtoothed blade attached to a chain.

Dark Chain effects

Lash out at up to six enemies with a sharp sawtoothed blade attached to a chain. Can apply a slim chance of stunning.

  • Level 1: MP -12; Base Attack 41, at a 1 second stun.
  • Level 2: MP -12; Base Attack 42, at a 1 second stun.
  • Level 3: MP -12; Base Attack 43, at a 1 second stun.
  • Level 4: MP -12; Base Attack 44, at a 1 second stun.
  • Level 5: MP -12; Base Attack 45, at a 1 second stun.
  • Level 6: MP -12; Base Attack 46, at a 1 second stun.
  • Level 7: MP -12; Base Attack 47, at a 1 second stun.
  • Level 8: MP -12; Base Attack 48, at a 1 second stun.
  • Level 9: MP -12; Base Attack 49, at a 1 second stun.
  • Level 10: MP -12; Base Attack 50, at a 1 second stun.
  • Level 11: MP -18; Base Attack 51, at a 1 second stun.
  • Level 12: MP -18; Base Attack 52, at a 1 second stun.
  • Level 13: MP -18; Base Attack 53, at a 1 second stun.
  • Level 14: MP -18; Base Attack 54, at a 1 second stun.
  • Level 15: MP -18; Base Attack 55, at a 1 second stun.
  • Level 16: MP -18; Base Attack 56, at a 2 second stun.
  • Level 17: MP -18; Base Attack 57, at a 2 second stun.
  • Level 18: MP -18; Base Attack 58, at a 2 second stun.
  • Level 19: MP -18; Base Attack 59, at a 2 second stun.
  • Level 20: MP -18; Base Attack 60, at a 2 second stun.
  • Level 21: MP -24; Base Attack 61, at a 2 second stun.
  • Level 22: MP -24; Base Attack 62, at a 2 second stun.
  • Level 23: MP -24; Base Attack 63, at a 2 second stun.
  • Level 24: MP -24; Base Attack 64, at a 2 second stun.
  • Level 25: MP -24; Base Attack 65, at a 2 second stun.
  • Level 26: MP -24; Base Attack 66, at a 2 second stun.
  • Level 27: MP -24; Base Attack 67, at a 2 second stun.
  • Level 28: MP -24; Base Attack 68, at a 2 second stun.
  • Level 29: MP -24; Base Attack 69, at a 2 second stun.
  • Level 30: MP -24; Base Attack 70, at a 2 second stun.

MS Skill Blue Aura.png

Blue Aura: Distribute damage received evenly among party members.

Blue Aura effects

Distribute damage received evenly among party members. Acts as a type of party magic guard and is somewhat similar to Magic Shield from Evan.

  • Level 1: MP -24; 11% damage recieved and distributed among party members.
  • Level 2: MP -24; 12% damage recieved and distributed among party members.
  • Level 3: MP -24; 13% damage recieved and distributed among party members.
  • Level 4: MP -24; 14% damage recieved and distributed among party members.
  • Level 5: MP -24; 15% damage recieved and distributed among party members.
  • Level 6: MP -30; 16% damage recieved and distributed among party members.
  • Level 7: MP -30; 17% damage recieved and distributed among party members.
  • Level 8: MP -30; 18% damage recieved and distributed among party members.
  • Level 9: MP -30; 19% damage recieved and distributed among party members.
  • Level 10: MP -30; 20% damage recieved and distributed among party members.
  • Level 11: MP -36; 21% damage recieved and distributed among party members.
  • Level 12: MP -36; 22% damage recieved and distributed among party members.
  • Level 13: MP -36; 23% damage recieved and distributed among party members.
  • Level 14: MP -36; 24% damage recieved and distributed among party members.
  • Level 15: MP -36; 25% damage recieved and distributed among party members.
  • Level 16: MP -42; 26% damage recieved and distributed among party members.
  • Level 17: MP -42; 27% damage recieved and distributed among party members.
  • Level 18: MP -42; 28% damage recieved and distributed among party members.
  • Level 19: MP -42; 29% damage recieved and distributed among party members.
  • Level 20: MP -42; 30% damage recieved and distributed among party members.

MS Skill Yellow Aura.png

Yellow Aura: Give off a strong yellow aura that increases speed of all members in your party.

Yellow Aura effects

Give off a strong yellow aura that increases speed of all members in your party.

  • Level 1: MP -12; +1 movement speed and +1 attack speed.
  • Level 2: MP -12; +2 movement speed and +1 attack speed.
  • Level 3: MP -12; +3 movement speed and +1 attack speed.
  • Level 4: MP -12; +4 movement speed and +1 attack speed.
  • Level 5: MP -12; +5 movement speed and +1 attack speed.
  • Level 6: MP -15; +6 movement speed and +1 attack speed.
  • Level 7: MP -15; +7 movement speed and +1 attack speed.
  • Level 8: MP -15; +8 movement speed and +1 attack speed.
  • Level 9: MP -15; +9 movement speed and +1 attack speed.
  • Level 10: MP -15; +10 movement speed and +1 attack speed.
  • Level 11: MP -18; +11 movement speed and +1 attack speed.
  • Level 12: MP -18; +12 movement speed and +1 attack speed.
  • Level 13: MP -18; +13 movement speed and +1 attack speed.
  • Level 14: MP -18; +14 movement speed and +1 attack speed.
  • Level 15: MP -18; +15 movement speed and +1 attack speed.
  • Level 16: MP -21; +16 movement speed and +1 attack speed.
  • Level 17: MP -21; +17 movement speed and +1 attack speed.
  • Level 18: MP -21; +18 movement speed and +1 attack speed.
  • Level 19: MP -21; +19 movement speed and +1 attack speed.
  • Level 20: MP -21; +20 movement speed and +1 attack speed.

MS Skill Blood Drain.png

Blood Drain: Absorb a portion of damage dished out as HP.

Blood Drain effects

Absorb a portion of damage dished out as HP. Similar to Aran's Combo Drain with the exception of a required combo.

  • Level 1: MP -30; 1% damage absorbed as HP for 33 seconds.
  • Level 2: MP -30; 1% damage absorbed as HP for 36 seconds.
  • Level 3: MP -30; 1% damage absorbed as HP for 39 seconds.
  • Level 4: MP -30; 1% damage absorbed as HP for 42 seconds.
  • Level 5: MP -30; 1% damage absorbed as HP for 45 seconds.
  • Level 6: MP -42; 2% damage absorbed as HP for 48 seconds.
  • Level 7: MP -42; 2% damage absorbed as HP for 51 seconds.
  • Level 8: MP -42; 2% damage absorbed as HP for 54 seconds.
  • Level 9: MP -42; 2% damage absorbed as HP for 57 seconds.
  • Level 10: MP -42; 2% damage absorbed as HP for 60 seconds.
  • Level 11: MP -54; 3% damage absorbed as HP for 63 seconds.
  • Level 12: MP -54; 3% damage absorbed as HP for 66 seconds.
  • Level 13: MP -54; 3% damage absorbed as HP for 69 seconds.
  • Level 14: MP -54; 3% damage absorbed as HP for 72 seconds.
  • Level 15: MP -54; 3% damage absorbed as HP for 75 seconds.
  • Level 16: MP -66; 4% damage absorbed as HP for 78 seconds.
  • Level 17: MP -66; 4% damage absorbed as HP for 81 seconds.
  • Level 18: MP -66; 4% damage absorbed as HP for 84 seconds.
  • Level 19: MP -66; 4% damage absorbed as HP for 87 seconds.
  • Level 20: MP -66; 4% damage absorbed as HP for 90 seconds.

File:MS Skill Staff Booster.png

Staff Booster: Use MP to increase the speed of your staff in combat.

Staff Booster effects

Use MP to increase the speed of your staff in combat.

  • Level 1: MP -58; increases speed by 1 for 33 seconds.
  • Level 2: MP -56; increases speed by 1 for 36 seconds.
  • Level 3: MP -54; increases speed by 1 for 39 seconds.
  • Level 4: MP -52; increases speed by 1 for 42 seconds.
  • Level 5: MP -50; increases speed by 1 for 45 seconds.
  • Level 6: MP -48; increases speed by 1 for 48 seconds.
  • Level 7: MP -46; increases speed by 1 for 51 seconds.
  • Level 8: MP -44; increases speed by 1 for 54 seconds.
  • Level 9: MP -42; increases speed by 1 for 57 seconds.
  • Level 10: MP -40; increases speed by 1 for 60 seconds.
  • Level 11: MP -39; increases speed by 2 for 63 seconds.
  • Level 12: MP -38; increases speed by 2 for 66 seconds.
  • Level 13: MP -37; increases speed by 2 for 69 seconds.
  • Level 14: MP -36; increases speed by 2 for 72 seconds.
  • Level 15: MP -35; increases speed by 2 for 75 seconds.
  • Level 16: MP -34; increases speed by 2 for 78 seconds.
  • Level 17: MP -33; increases speed by 2 for 81 seconds.
  • Level 18: MP -32; increases speed by 2 for 84 seconds.
  • Level 19: MP -31; increases speed by 2 for 87 seconds.
  • Level 20: MP -30; increases speed by 2 for 90 seconds.

Third Job

MS Skill Advanced Blue Aura.png

Advanced Blue Aura: Enhances Blue Aura's capabilities.

Advanced Blue Aura effects

Enhances Blue Aura's capabilities. Requires maxed Blue Aura

  • Level 1: Additional MP -46; 31% damage absorbed, +3% defense.
  • Level 2: Additional MP -46; 32% damage absorbed, +6% defense.
  • Level 3: Additional MP -46; 33% damage absorbed, +9% defense.
  • Level 4: Additional MP -46; 34% damage absorbed, +12% defense.
  • Level 5: Additional MP -46; 35% damage absorbed, +15% defense.
  • Level 6: Additional MP -50; 36% damage absorbed, +18% defense.
  • Level 7: Additional MP -50; 37% damage absorbed, +21% defense.
  • Level 8: Additional MP -50; 38% damage absorbed, +24% defense.
  • Level 9: Additional MP -50; 39% damage absorbed, +27% defense.
  • Level 10: Additional MP -50; 40% damage absorbed, +30% defense.
  • Level 11: Additional MP -54; 41% damage absorbed, +33% defense.
  • Level 12: Additional MP -54; 42% damage absorbed, +36% defense.
  • Level 13: Additional MP -54; 43% damage absorbed, +39% defense.
  • Level 14: Additional MP -54; 44% damage absorbed, +42% defense.
  • Level 15: Additional MP -54; 45% damage absorbed, +45% defense.
  • Level 16: Additional MP -58; 46% damage absorbed, +48% defense.
  • Level 17: Additional MP -58; 47% damage absorbed, +51% defense.
  • Level 18: Additional MP -58; 48% damage absorbed, +54% defense.
  • Level 19: Additional MP -58; 49% damage absorbed, +57% defense.
  • Level 20: Additional MP -58; 50% damage absorbed, +60% defense.

MS Skill Staff Mastery.png

Staff Mastery: Increase the mastery of your staff over your skills.

Staff Mastery effects

Increase the mastery of your staff over your skills.

  • Level 1: Mastery 65%, Magic Attack +1.
  • Level 2: Mastery 65%, Magic Attack +2.
  • Level 3: Mastery 65%, Magic Attack +3.
  • Level 4: Mastery 65%, Magic Attack +4.
  • Level 5: Mastery 65%, Magic Attack +5.
  • Level 6: Mastery 70%, Magic Attack +6.
  • Level 7: Mastery 70%, Magic Attack +7.
  • Level 8: Mastery 70%, Magic Attack +8.
  • Level 9: Mastery 70%, Magic Attack +9.
  • Level 10: Mastery 70%, Magic Attack +10.
  • Level 11: Mastery 75%, Magic Attack +11.
  • Level 12: Mastery 75%, Magic Attack +12.
  • Level 13: Mastery 75%, Magic Attack +13.
  • Level 14: Mastery 75%, Magic Attack +14.
  • Level 15: Mastery 75%, Magic Attack +15.
  • Level 16: Mastery 80%, Magic Attack +16.
  • Level 17: Mastery 80%, Magic Attack +17.
  • Level 18: Mastery 80%, Magic Attack +18.
  • Level 19: Mastery 80%, Magic Attack +19.
  • Level 20: Mastery 80%, Magic Attack +20.

File:MS Skill Death Blow.png

Death Blow: Tap the skill key five times to attack your enemies up to five times.

Death Blow effects

Tap the skill key five times to attack your enemies up to five times. Requires maxed Quad Blow.

  • Level 1: Additional -10 MP; Base Attack 335.
  • Level 2: Additional -10 MP; Base Attack 340.
  • Level 3: Additional -10 MP; Base Attack 345.
  • Level 4: Additional -10 MP; Base Attack 350.
  • Level 5: Additional -10 MP; Base Attack 355.
  • Level 6: Additional -14 MP; Base Attack 360.
  • Level 7: Additional -14 MP; Base Attack 365.
  • Level 8: Additional -14 MP; Base Attack 370.
  • Level 9: Additional -14 MP; Base Attack 375.
  • Level 10: Additional -14 MP; Base Attack 380.
  • Level 11: Additional -18 MP; Base Attack 385.
  • Level 12: Additional -18 MP; Base Attack 390.
  • Level 13: Additional -18 MP; Base Attack 395.
  • Level 14: Additional -18 MP; Base Attack 400.
  • Level 15: Additional -18 MP; Base Attack 405.
  • Level 16: Additional -22 MP; Base Attack 410.
  • Level 17: Additional -22 MP; Base Attack 415.
  • Level 18: Additional -22 MP; Base Attack 420.
  • Level 19: Additional -22 MP; Base Attack 425.
  • Level 20: Additional -22 MP; Base Attack 430.
  • Level 21: Additional -26 MP; Base Attack 435.
  • Level 22: Additional -26 MP; Base Attack 440.
  • Level 23: Additional -26 MP; Base Attack 445.
  • Level 24: Additional -26 MP; Base Attack 450.
  • Level 25: Additional -26 MP; Base Attack 455.
  • Level 26: Additional -30 MP; Base Attack 460.
  • Level 27: Additional -30 MP; Base Attack 465.
  • Level 28: Additional -30 MP; Base Attack 470.
  • Level 29: Additional -30 MP; Base Attack 475.
  • Level 30: Additional -30 MP; Base Attack 480.

File:MS Skill Dark Lightning.png

Dark Lightning: Conjure two darkness orbs to cast a lightning spark.

Dark Lightning effects

Conjure two darkness orbs to cast a lightning spark.

  • Cooldown: 10 seconds.
  • Static 6 monster attack.
  • Level 1: MP -22; 105 Base Attack.
  • Level 2: MP -22; 110 Base Attack.
  • Level 3: MP -22; 115 Base Attack.
  • Level 4: MP -22; 120 Base Attack.
  • Level 5: MP -22; 125 Base Attack.
  • Level 6: MP -24; 130 Base Attack.
  • Level 7: MP -24; 135 Base Attack.
  • Level 8: MP -24; 140 Base Attack.
  • Level 9: MP -24; 145 Base Attack.
  • Level 10: MP -24; 150 Base Attack.
  • Level 11: MP -26; 155 Base Attack.
  • Level 12: MP -26; 160 Base Attack.
  • Level 13: MP -26; 165 Base Attack.
  • Level 14: MP -26; 170 Base Attack.
  • Level 15: MP -26; 175 Base Attack.
  • Level 16: MP -28; 180 Base Attack.
  • Level 17: MP -28; 185 Base Attack.
  • Level 18: MP -28; 190 Base Attack.
  • Level 19: MP -28; 195 Base Attack.
  • Level 20: MP -28; 200 Base Attack.
  • Level 21: MP -30; 205 Base Attack.
  • Level 22: MP -30; 210 Base Attack.
  • Level 23: MP -30; 215 Base Attack.
  • Level 24: MP -30; 220 Base Attack.
  • Level 25: MP -30; 225 Base Attack.
  • Level 26: MP -32; 230 Base Attack.
  • Level 27: MP -32; 235 Base Attack.
  • Level 28: MP -32; 240 Base Attack.
  • Level 29: MP -32; 245 Base Attack.
  • Level 30: MP -32; 250 Base Attack.

File:MS Skill Conversion.png

Conversion: Absorb a mass amount of MP to increase your MaxHP.

Conversion effects

Absorb a mass amount of MP to increase your MaxHP.

  • Cooldown: 120 seconds.
  • Level 1: Convert 1050 MP into +62% HP.
  • Level 2: Convert 1100 MP into +64% HP.
  • Level 3: Convert 1150 MP into +66% HP.
  • Level 4: Convert 1200 MP into +68% HP.
  • Level 5: Convert 1250 MP into +70% HP.
  • Level 6: Convert 1300 MP into +72% HP.
  • Level 7: Convert 1350 MP into +74% HP.
  • Level 8: Convert 1400 MP into +76% HP.
  • Level 9: Convert 1450 MP into +78% HP.
  • Level 10: Convert 1500 MP into +80% HP.
  • Level 11: Convert 1550 MP into +82% HP.
  • Level 12: Convert 1600 MP into +84% HP.
  • Level 13: Convert 1650 MP into +86% HP.
  • Level 14: Convert 1700 MP into +88% HP.
  • Level 15: Convert 1750 MP into +90% HP.
  • Level 16: Convert 1800 MP into +92% HP.
  • Level 17: Convert 1850 MP into +94% HP.
  • Level 18: Convert 1900 MP into +96% HP.
  • Level 19: Convert 1950 MP into +98% HP.
  • Level 20: Convert 2000 MP into +100% HP.

File:MS Skill Super Body.png

Super Body: Use MP to increase the power of your current aura for a duration.

Super Body effects

Use MP to increase the power of your current aura for a duration. Super Body only increases the current active aura.

  • Level 1: MP -52; Dark Aura: 2% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 2% dodge rate and +2 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 2: MP -54; Dark Aura: 4% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 4% dodge rate and +4 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 3: MP -56; Dark Aura: 6% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 6% dodge rate and +6 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 4: MP -58; Dark Aura: 8% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 8% dodge rate and +8 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 5: MP -60; Dark Aura: 10% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 10% dodge rate and +10 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 6: MP -62; Dark Aura: 12% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 12% dodge rate and +12 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 7: MP -64; Dark Aura: 14% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 14% dodge rate and +14 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 8: MP -66; Dark Aura: 16% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 16% dodge rate and +16 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 9: MP -68; Dark Aura: 18% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 18% dodge rate and +18 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 10: MP -70; Dark Aura: 20% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 20% dodge rate and +20 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 11: MP -72; Dark Aura: 22% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 22% dodge rate and +22 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 12: MP -74; Dark Aura: 24% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 24% dodge rate and +24 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 13: MP -76; Dark Aura: 26% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 26% dodge rate and +26 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 14: MP -78; Dark Aura: 28% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 28% dodge rate and +28 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 15: MP -80; Dark Aura: 30% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 30% dodge rate and +30 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 16: MP -82; Dark Aura: 32% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 32% dodge rate and +32 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 17: MP -84; Dark Aura: 34% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 34% dodge rate and +34 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 18: MP -86; Dark Aura: 36% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 36% dodge rate and +36 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 19: MP -88; Dark Aura: 38% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 38% dodge rate and +38 speed. ; Blue Aura: Invincibility for 10 seconds.
  • Level 20: MP -90; Dark Aura: 40% Attack increase for 30 seconds; Yellow Aura: Attack speed +2, 40% dodge rate and +40 speed. ; Blue Aura: Invincibility for 10 seconds.

File:MS Skill Revive.png

Revive: Revive the reaper to capture the living.

Revive effects

Revive the reaper to capture the living. This skill acts a little funny compared to a conventional summon. This skill falls under a buff category. It works by killing a monster, from which their is a chance that a reaper will be spawned. There is no set limit to how many you can have on the field and the reapers do outlast the buff.

  • Level 1: MP -45; 133 Base Attack, 33 seconds, 1% chance of spawning reaper.
  • Level 2: MP -45; 136 Base Attack, 36 seconds, 2% chance of spawning reaper.
  • Level 3: MP -45; 139 Base Attack, 39 seconds, 3% chance of spawning reaper.
  • Level 4: MP -45; 142 Base Attack, 42 seconds, 4% chance of spawning reaper.
  • Level 5: MP -45; 145 Base Attack, 45 seconds, 5% chance of spawning reaper.
  • Level 6: MP -60; 148 Base Attack, 48 seconds, 6% chance of spawning reaper.
  • Level 7: MP -60; 151 Base Attack, 51 seconds, 7% chance of spawning reaper.
  • Level 8: MP -60; 154 Base Attack, 54 seconds, 8% chance of spawning reaper.
  • Level 9: MP -60; 157 Base Attack, 57 seconds, 9% chance of spawning reaper.
  • Level 10: MP -60; 160 Base Attack, 60 seconds, 10% chance of spawning reaper.
  • Level 11: MP -75; 163 Base Attack, 63 seconds, 11% chance of spawning reaper.
  • Level 12: MP -75; 166 Base Attack, 66 seconds, 12% chance of spawning reaper.
  • Level 13: MP -75; 169 Base Attack, 69 seconds, 13% chance of spawning reaper.
  • Level 14: MP -75; 172 Base Attack, 72 seconds, 14% chance of spawning reaper.
  • Level 15: MP -75; 175 Base Attack, 75 seconds, 15% chance of spawning reaper.
  • Level 16: MP -90; 178 Base Attack, 78 seconds, 16% chance of spawning reaper.
  • Level 17: MP -90; 181 Base Attack, 81 seconds, 17% chance of spawning reaper.
  • Level 18: MP -90; 184 Base Attack, 84 seconds, 18% chance of spawning reaper.
  • Level 19: MP -90; 187 Base Attack, 87 seconds, 19% chance of spawning reaper.
  • Level 20: MP -90; 190 Base Attack, 90 seconds, 20% chance of spawning reaper.

Fourth Job

MS Skill Advanced Dark Aura.png

Advanced Dark Aura: Enhances Dark Aura's capabilities.

Advanced Dark Aura effects

Enhances Dark Aura's capabilities. Requires maxed Dark Aura

  • Level 1: Additional MP -35; +11% damage, 42 damage/seconds.
  • Level 2: Additional MP -35; +11% damage, 44 damage/seconds.
  • Level 3: Additional MP -35; +11% damage, 46 damage/seconds.
  • Level 4: Additional MP -35; +12% damage, 48 damage/seconds.
  • Level 5: Additional MP -35; +12% damage, 50 damage/seconds.
  • Level 6: Additional MP -40; +12% damage, 52 damage/seconds.
  • Level 7: Additional MP -40; +13% damage, 54 damage/seconds.
  • Level 8: Additional MP -40; +13% damage, 56 damage/seconds.
  • Level 9: Additional MP -40; +13% damage, 58 damage/seconds.
  • Level 10: Additional MP -40; +14% damage, 60 damage/seconds.
  • Level 11: Additional MP -45; +14% damage, 62 damage/seconds.
  • Level 12: Additional MP -45; +14% damage, 64 damage/seconds.
  • Level 13: Additional MP -45; +15% damage, 66 damage/seconds.
  • Level 14: Additional MP -45; +15% damage, 68 damage/seconds.
  • Level 15: Additional MP -45; +15% damage, 70 damage/seconds.
  • Level 16: Additional MP -50; +16% damage, 72 damage/seconds.
  • Level 17: Additional MP -50; +16% damage, 74 damage/seconds.
  • Level 18: Additional MP -50; +16% damage, 76 damage/seconds.
  • Level 19: Additional MP -50; +17% damage, 78 damage/seconds.
  • Level 20: Additional MP -50; +17% damage, 80 damage/seconds.
  • Level 21: Additional MP -55; +17% damage, 82 damage/seconds.
  • Level 22: Additional MP -55; +18% damage, 84 damage/seconds.
  • Level 23: Additional MP -55; +18% damage, 86 damage/seconds.
  • Level 24: Additional MP -55; +18% damage, 88 damage/seconds.
  • Level 25: Additional MP -55; +19% damage, 90 damage/seconds.
  • Level 26: Additional MP -60; +19% damage, 92 damage/seconds.
  • Level 27: Additional MP -60; +19% damage, 94 damage/seconds.
  • Level 28: Additional MP -60; +20% damage, 96 damage/seconds.
  • Level 29: Additional MP -60; +20% damage, 98 damage/seconds.
  • Level 30: Additional MP -60; +20% damage, 100 damage/seconds.

MS Skill Advanced Yellow Aura.png

Advanced Yellow Aura: Enhances Yellow Aura's capabilities.

Advanced Yellow Aura effects

Enhances Yellow Aura's capabilities. Requires maxed Yellow Aura

  • Level 1: Additional MP -25; +21 Speed, -2 Attack Speed, Enemy Speed -1.
  • Level 2: Additional MP -25; +22 Speed, -2 Attack Speed, Enemy Speed -2.
  • Level 3: Additional MP -25; +23 Speed, -2 Attack Speed, Enemy Speed -3.
  • Level 4: Additional MP -25; +24 Speed, -2 Attack Speed, Enemy Speed -4.
  • Level 5: Additional MP -25; +25 Speed, -2 Attack Speed, Enemy Speed -5.
  • Level 6: Additional MP -30; +26 Speed, -2 Attack Speed, Enemy Speed -6.
  • Level 7: Additional MP -30; +27 Speed, -2 Attack Speed, Enemy Speed -7.
  • Level 8: Additional MP -30; +28 Speed, -2 Attack Speed, Enemy Speed -8.
  • Level 9: Additional MP -30; +29 Speed, -2 Attack Speed, Enemy Speed -9.
  • Level 10: Additional MP -30; +30 Speed, -2 Attack Speed, Enemy Speed -10.
  • Level 11: Additional MP -35; +30 Speed, -3 Attack Speed, Enemy Speed -11.
  • Level 12: Additional MP -35; +30 Speed, -3 Attack Speed, Enemy Speed -12.
  • Level 13: Additional MP -35; +30 Speed, -3 Attack Speed, Enemy Speed -13.
  • Level 14: Additional MP -35; +30 Speed, -3 Attack Speed, Enemy Speed -14.
  • Level 15: Additional MP -35; +30 Speed, -3 Attack Speed, Enemy Speed -15.
  • Level 16: Additional MP -40; +30 Speed, -3 Attack Speed, Enemy Speed -16.
  • Level 17: Additional MP -40; +30 Speed, -3 Attack Speed, Enemy Speed -17.
  • Level 18: Additional MP -40; +30 Speed, -3 Attack Speed, Enemy Speed -18.
  • Level 19: Additional MP -40; +30 Speed, -3 Attack Speed, Enemy Speed -19.
  • Level 20: Additional MP -40; +30 Speed, -3 Attack Speed, Enemy Speed -20.
  • Level 21: Additional MP -45; +31 Speed, -3 Attack Speed, Enemy Speed -21.
  • Level 22: Additional MP -45; +32 Speed, -3 Attack Speed, Enemy Speed -22.
  • Level 23: Additional MP -45; +33 Speed, -3 Attack Speed, Enemy Speed -23.
  • Level 24: Additional MP -45; +34 Speed, -3 Attack Speed, Enemy Speed -24.
  • Level 25: Additional MP -45; +35 Speed, -3 Attack Speed, Enemy Speed -25.
  • Level 26: Additional MP -50; +36 Speed, -3 Attack Speed, Enemy Speed -26.
  • Level 27: Additional MP -50; +37 Speed, -3 Attack Speed, Enemy Speed -27.
  • Level 28: Additional MP -50; +38 Speed, -3 Attack Speed, Enemy Speed -28.
  • Level 29: Additional MP -50; +39 Speed, -3 Attack Speed, Enemy Speed -29.
  • Level 30: Additional MP -50; +40 Speed, -3 Attack Speed, Enemy Speed -30.

File:MS Skill Finish Blow.png

Finish Blow: Tap the skill key six times to attack your enemies up to six times.

Finish Blow effects

Tap the skill key six times to attack your enemies up to six times. Requires maxed Death Blow.

  • Level 1: Additional MP -48; 516 Base Attack.
  • Level 2: Additional MP -48; 522 Base Attack.
  • Level 3: Additional MP -48; 528 Base Attack.
  • Level 4: Additional MP -48; 534 Base Attack.
  • Level 5: Additional MP -48; 540 Base Attack.
  • Level 6: Additional MP -51; 546 Base Attack.
  • Level 7: Additional MP -51; 552 Base Attack.
  • Level 8: Additional MP -51; 558 Base Attack.
  • Level 9: Additional MP -51; 564 Base Attack.
  • Level 10: Additional MP -51; 570 Base Attack.
  • Level 11: Additional MP -54; 576 Base Attack.
  • Level 12: Additional MP -54; 582 Base Attack.
  • Level 13: Additional MP -54; 588 Base Attack.
  • Level 14: Additional MP -54; 594 Base Attack.
  • Level 15: Additional MP -54; 600 Base Attack.
  • Level 16: Additional MP -57; 606 Base Attack.
  • Level 17: Additional MP -57; 612 Base Attack.
  • Level 18: Additional MP -57; 618 Base Attack.
  • Level 19: Additional MP -57; 624 Base Attack.
  • Level 20: Additional MP -57; 630 Base Attack.
  • Level 21: Additional MP -60; 636 Base Attack.
  • Level 22: Additional MP -60; 642 Base Attack.
  • Level 23: Additional MP -60; 648 Base Attack.
  • Level 24: Additional MP -60; 654 Base Attack.
  • Level 25: Additional MP -60; 660 Base Attack.
  • Level 26: Additional MP -63; 666 Base Attack.
  • Level 27: Additional MP -63; 672 Base Attack.
  • Level 28: Additional MP -63; 678 Base Attack.
  • Level 29: Additional MP -63; 684 Base Attack.
  • Level 30: Additional MP -63; 690 Base Attack.

File:MS Skill Cyclone.png

Cyclone: Turn yourself into a tornado for a brief period. Press the left and right buttons to damage enemies when you cross them.

Cyclone effects

Turn yourself into a tornado for a brief period. Press the left and right buttons to damage enemies when you cross them. Teleport can not be used when this skill is active.

  • Cooldown: 1 minute.
  • Static 10 second attack.
  • Level 1: MP -34; 480 Base Attack.
  • Level 2: MP -34; 490 Base Attack.
  • Level 3: MP -34; 500 Base Attack.
  • Level 4: MP -34; 510 Base Attack.
  • Level 5: MP -34; 520 Base Attack.
  • Level 6: MP -38; 530 Base Attack.
  • Level 7: MP -38; 540 Base Attack.
  • Level 8: MP -38; 550 Base Attack.
  • Level 9: MP -38; 560 Base Attack.
  • Level 10: MP -38; 570 Base Attack.
  • Level 11: MP -42; 580 Base Attack.
  • Level 12: MP -42; 590 Base Attack.
  • Level 13: MP -42; 600 Base Attack.
  • Level 14: MP -42; 610 Base Attack.
  • Level 15: MP -42; 620 Base Attack.
  • Level 16: MP -46; 630 Base Attack.
  • Level 17: MP -46; 640 Base Attack.
  • Level 18: MP -46; 650 Base Attack.
  • Level 19: MP -46; 660 Base Attack.
  • Level 20: MP -46; 670 Base Attack.
  • Level 21: MP -50; 680 Base Attack.
  • Level 22: MP -50; 690 Base Attack.
  • Level 23: MP -50; 700 Base Attack.
  • Level 24: MP -50; 710 Base Attack.
  • Level 25: MP -50; 720 Base Attack.
  • Level 26: MP -54; 730 Base Attack.
  • Level 27: MP -54; 740 Base Attack.
  • Level 28: MP -54; 750 Base Attack.
  • Level 29: MP -54; 760 Base Attack.
  • Level 30: MP -54; 770 Base Attack.

MS Skill Dark Genesis.png

Dark Genesis: Unleash darkness on up to 15 enemies for massive damage.

Dark Genesis effects

Unleash darkness on up to 15 enemies for massive damage.

  • Cooldown: 1 minute.
  • Static 15 enemy attack.
  • Level 1: MP -210; 680 Base Attack.
  • Level 2: MP -220; 690 Base Attack.
  • Level 3: MP -230; 700 Base Attack.
  • Level 4: MP -240; 710 Base Attack.
  • Level 5: MP -250; 720 Base Attack.
  • Level 6: MP -260; 730 Base Attack.
  • Level 7: MP -270; 740 Base Attack.
  • Level 8: MP -280; 750 Base Attack.
  • Level 9: MP -290; 760 Base Attack.
  • Level 10: MP -300; 770 Base Attack.
  • Level 11: MP -310; 780 Base Attack.
  • Level 12: MP -320; 790 Base Attack.
  • Level 13: MP -330; 800 Base Attack.
  • Level 14: MP -340; 810 Base Attack.
  • Level 15: MP -350; 820 Base Attack.
  • Level 16: MP -360; 830 Base Attack.
  • Level 17: MP -370; 840 Base Attack.
  • Level 18: MP -380; 850 Base Attack.
  • Level 19: MP -390; 860 Base Attack.
  • Level 20: MP -400; 870 Base Attack.
  • Level 21: MP -410; 880 Base Attack.
  • Level 22: MP -420; 890 Base Attack.
  • Level 23: MP -430; 900 Base Attack.
  • Level 24: MP -440; 910 Base Attack.
  • Level 25: MP -450; 920 Base Attack.
  • Level 26: MP -460; 930 Base Attack.
  • Level 27: MP -470; 940 Base Attack.
  • Level 28: MP -480; 950 Base Attack.
  • Level 29: MP -490; 960 Base Attack.
  • Level 30: MP -500; 970 Base Attack.

MS Skill Stance.png

Stance: With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.

Stance effects

With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.

  • Level 1: MP -30; For 10secs, prevent from getting knock-backed with success rate 42%.
  • Level 2: MP -30; For 20Secs, prevent from getting Knock-backed with success rate 44%.
  • Level 3: MP -30; For 30Secs, prevent from getting Knock-backed with success rate 46%.
  • Level 4: MP -30; For 40Secs, prevent from getting Knock-backed with success rate 48%.
  • Level 5: MP -30; For 50Secs, prevent from getting Knock-backed with success rate 50%.
  • Level 6: MP -36; For 60Secs, prevent from getting Knock-backed with success rate 52%.
  • Level 7: MP -36; For 70Secs, prevent from getting Knock-backed with success rate 54%.
  • Level 8: MP -36; For 80Secs, prevent from getting Knock-backed with success rate 56%.
  • Level 9: MP -36; For 90Secs, prevent from getting Knock-backed with success rate 58%.
  • Level 10: MP -36; For 100Secs, prevent from getting Knock-backed with success rate 60%.
  • Level 11: MP -42; For 110Secs, prevent from getting Knock-backed with success rate 62%.
  • Level 12: MP -42; For 120Secs, prevent from getting Knock-backed with success rate 64%.
  • Level 13: MP -42; For 130Secs, prevent from getting Knock-backed with success rate 66%.
  • Level 14: MP -42; For 140Secs, prevent from getting Knock-backed with success rate 68%.
  • Level 15: MP -42; For 150Secs, prevent from getting Knock-backed with success rate 70%.
  • Level 16: MP -48; For 160Secs, prevent from getting Knock-backed with success rate 72%.
  • Level 17: MP -48; For 170Secs, prevent from getting Knock-backed with success rate 74%.
  • Level 18: MP -48; For 180Secs, prevent from getting Knock-backed with success rate 76%.
  • Level 19: MP -48; For 190Secs, prevent from getting Knock-backed with success rate 78%.
  • Level 20: MP -48; For 200Secs, prevent from getting Knock-backed with success rate 80%.
  • Level 21: MP -54; For 210Secs, prevent from getting Knock-backed with success rate 81%.
  • Level 22: MP -54; For 220Secs, prevent from getting Knock-backed with success rate 82%.
  • Level 23: MP -54; For 230Secs, prevent from getting Knock-backed with success rate 83%.
  • Level 24: MP -54; For 240Secs, prevent from getting Knock-backed with success rate 84%.
  • Level 25: MP -54; For 250Secs, prevent from getting Knock-backed with success rate 85%.
  • Level 26: MP -53; For 260Secs, prevent from getting Knock-backed with success rate 86%.
  • Level 27: MP -52; For 270Secs, prevent from getting Knock-backed with success rate 87%.
  • Level 28: MP -51; For 280Secs, prevent from getting Knock-backed with success rate 88%.
  • Level 29: MP -50; For 290Secs, prevent from getting Knock-backed with success rate 89%.
  • Level 30: MP -50; For 300Secs, prevent from getting Knock-backed with success rate 90%.

File:MS Skill Shelter.png

Shelter: Protect your self and others from harm for a time.

Shelter effects

Protect your self and others from harm for a time.

  • Cooldown: 420 seconds.
  • Level 1: MP -66; 11 seconds.
  • Level 2: MP -66; 12 seconds.
  • Level 3: MP -66; 13 seconds.
  • Level 4: MP -66; 14 seconds.
  • Level 5: MP -66; 15 seconds.
  • Level 6: MP -70; 16 seconds.
  • Level 7: MP -70; 17 seconds.
  • Level 8: MP -70; 18 seconds.
  • Level 9: MP -70; 19 seconds.
  • Level 10: MP -70; 20 seconds.
  • Level 11: MP -74; 21 seconds.
  • Level 12: MP -74; 22 seconds.
  • Level 13: MP -74; 23 seconds.
  • Level 14: MP -74; 24 seconds.
  • Level 15: MP -74; 25 seconds.
  • Level 16: MP -78; 26 seconds.
  • Level 17: MP -78; 27 seconds.
  • Level 18: MP -78; 28 seconds.
  • Level 19: MP -78; 29 seconds.
  • Level 20: MP -78; 30 seconds.
  • Level 21: MP -82; 31 seconds.
  • Level 22: MP -82; 32 seconds.
  • Level 23: MP -82; 33 seconds.
  • Level 24: MP -82; 34 seconds.
  • Level 25: MP -82; 35 seconds.
  • Level 26: MP -86; 36 seconds.
  • Level 27: MP -86; 37 seconds.
  • Level 28: MP -86; 38 seconds.
  • Level 29: MP -86; 39 seconds.
  • Level 30: MP -86; 40 seconds.

Wild Hunter Skills

First Job

MS Skill Triple Shot.png

Triple Shot: Fire three arrows at a monster to inflict damage.

Triple Shot effects

Fire three arrows at a monster to inflict damage. The skill can be used while on a the jaguar.

  • Level 1: MP -6; Damage 71%
  • Level 2: MP -6; Damage 72%
  • Level 3: MP -7; Damage 73%
  • Level 4: MP -7; Damage 74%
  • Level 5: MP -8; Damage 75%
  • Level 6: MP -8; Damage 76%
  • Level 7: MP -9; Damage 77%
  • Level 8: MP -9; Damage 78%
  • Level 9: MP -10; Damage 79%.
  • Level 10: MP -10; Damage 80%.
  • Level 11: MP -11; Damage 81%.
  • Level 12: MP -11; Damage 82%.
  • Level 13: MP -12; Damage 83%.
  • Level 14: MP -12; Damage 84%.
  • Level 15: MP -13; Damage 85%.
  • Level 16: MP -13; Damage 86%.
  • Level 17: MP -14; Damage 87%.
  • Level 18: MP -14; Damage 88%.
  • Level 19: MP -15; Damage 89%.
  • Level 20: MP -15; Damage 90%.

File:MS Skill Jaguar Ride.png

Jaguar Riding: Hop on a Jaguar to increase speed and evasion rate.

Jaguar Riding effects

Hop on a Jaguar to increase speed and evasion rate. The jaguar acts as a mount.

  • Level 1: MP -20; +12% HP with 12% critical chance, +60 speed, +10 evasion.
  • Level 2: MP -20; +14% HP with 14% critical chance, +60 speed, +20 evasion.
  • Level 3: MP -20; +16% HP with 16% critical chance, +60 speed, +30 evasion.
  • Level 4: MP -20; +18% HP with 18% critical chance, +60 speed, +40 evasion.
  • Level 5: MP -20; +20% HP with 20% critical chance, +60 speed, +50 evasion.
  • Level 6: MP -20; +22% HP with 22% critical chance, +60 speed, +60 evasion.
  • Level 7: MP -20; +24% HP with 24% critical chance, +60 speed, +70 evasion.
  • Level 8: MP -20; +26% HP with 26% critical chance, +60 speed, +80 evasion.
  • Level 9: MP -20; +28% HP with 28% critical chance, +60 speed, +90 evasion.
  • Level 10: MP -20; +30% HP with 30% critical chance, +60 speed, +100 evasion.
  • Level 11: MP -20; +32% HP with 32% critical chance, +60 speed, +110 evasion.
  • Level 12: MP -20; +34% HP with 34% critical chance, +60 speed, +120 evasion.
  • Level 13: MP -20; +36% HP with 36% critical chance, +60 speed, +130 evasion.
  • Level 14: MP -20; +38% HP with 38% critical chance, +60 speed, +140 evasion.
  • Level 15: MP -20; +40% HP with 40% critical chance, +60 speed, +150 evasion.

MS Skill Double Jump.png

Double Jump: Use your Jaguar to make a double leap from the ground.

Double Jump effects

Use your Jaguar to make a double leap from the ground. Press the assigned hotkey while in air to perform a double jump. Similar to the Thief alignment class Flash Jump. Acts in the same way being a mid air boost.

  • Level 1: MP -28; to double jump.
  • Level 2: MP -26; to double jump.
  • Level 3: MP -24; to double jump.
  • Level 4: MP -22; to double jump.
  • Level 5: MP -20; to double jump.
  • Level 6: MP -18; to double jump.
  • Level 7: MP -16; to double jump.
  • Level 8: MP -14; to double jump.
  • Level 9: MP -12; to double jump.
  • Level 10: MP -10; to double jump.

MS Skill Crossbow Booster.png

Crossbow Booster: Crossbow Booster temporarily increases weapon attack speed for a crossbow.

Crossbow Booster effects

Crossbow Booster temporarily increases weapon attack speed for a crossbow.

  • Level 1: MP -30; for 10 seconds, weapon speed -1.
  • Level 2: MP -29; for 20 seconds, weapon speed -1.
  • Level 3: MP -28; for 30 seconds, weapon speed -1.
  • Level 4: MP -27; for 40 seconds, weapon speed -1.
  • Level 5: MP -26; for 50 seconds, weapon speed -1.
  • Level 6: MP -25; for 60 seconds, weapon speed -1.
  • Level 7: MP -24; for 70 seconds, weapon speed -1.
  • Level 8: MP -23; for 80 seconds, weapon speed -1.
  • Level 9: MP -22; for 90 seconds, weapon speed -1.
  • Level 10: MP -21; for 100 seconds, weapon speed -1.
  • Level 11: MP -20; for 110 seconds, weapon speed -2.
  • Level 12: MP -19; for 120 seconds, weapon speed -2.
  • Level 13: MP -18; for 130 seconds, weapon speed -2.
  • Level 14: MP -17; for 140 seconds, weapon speed -2.
  • Level 15: MP -16; for 150 seconds, weapon speed -2.
  • Level 16: MP -15; for 160 seconds, weapon speed -2.
  • Level 17: MP -14; for 170 seconds, weapon speed -2.
  • Level 18: MP -13; for 180 seconds, weapon speed -2.
  • Level 19: MP -12; for 190 seconds, weapon speed -2.
  • Level 20: MP -11; for 200 seconds, weapon speed -2.

Second Job

MS Skill Crossbow Mastery.png

Crossbow Mastery: Crossbow Mastery increases the mastery, or the minimum damage dealt, for arrows fired from a crossbow. This skill also increases accuracy when a crossbow is wielded.

Crossbow Mastery effects

Increases the crossbow mastery and accuracy. It only applies when a crossbow is in hand.

  • Level 1: 12% crossbow mastery, +3 accuracy
  • Level 2: 14% crossbow mastery, +6 accuracy
  • Level 3: 16% crossbow mastery, +9 accuracy
  • Level 4: 18% crossbow mastery, +12 accuracy
  • Level 5: 20% crossbow mastery, +15 accuracy
  • Level 6: 22% crossbow mastery, +18 accuracy
  • Level 7: 24% crossbow mastery, +21 accuracy
  • Level 8: 26% crossbow mastery, +24 accuracy
  • Level 9: 28% crossbow mastery, +27 accuracy
  • Level 10: 30% crossbow mastery, +30 accuracy
  • Level 11: 32% crossbow mastery, +33 accuracy
  • Level 12: 34% crossbow mastery, +36 accuracy
  • Level 13: 36% crossbow mastery, +39 accuracy
  • Level 14: 38% crossbow mastery, +42 accuracy
  • Level 15: 40% crossbow mastery, +45 accuracy
  • Level 16: 42% crossbow mastery, +48 accuracy
  • Level 17: 44% crossbow mastery, +51 accuracy
  • Level 18: 46% crossbow mastery, +54 accuracy
  • Level 19: 48% crossbow mastery, +57 accuracy
  • Level 20: 50% crossbow mastery, +60 accuracy

MS Skill Final Attack.png

Final Attack: When attacking, this skill has a set chance to give a additional percentage of damage to the final strike.

Final Attack effects

When attacking, this skill has a set chance to give a additional percentage of damage to the final strike.

  • Level 1: 2% Success rate, final attack damage 100%
  • Level 2: 4% Success rate, final attack damage 105%
  • Level 3: 6% Success rate, final attack damage 105%
  • Level 4: 8% Success rate, final attack damage 110%
  • Level 5: 10% Success rate, final attack damage 110%
  • Level 6: 12% Success rate, final attack damage 115%
  • Level 7: 14% Success rate, final attack damage 115%
  • Level 8: 16% Success rate, final attack damage 120%
  • Level 9: 18% Success rate, final attack damage 120%
  • Level 10: 20% Success rate, final attack damage 125%
  • Level 11: 22% Success rate, final attack damage 125%
  • Level 12: 24% Success rate, final attack damage 130%
  • Level 13: 26% Success rate, final attack damage 130%
  • Level 14: 28% Success rate, final attack damage 135%
  • Level 15: 30% Success rate, final attack damage 135%
  • Level 16: 32% Success rate, final attack damage 140%
  • Level 17: 34% Success rate, final attack damage 140%
  • Level 18: 36% Success rate, final attack damage 145%
  • Level 19: 38% Success rate, final attack damage 145%
  • Level 20: 40% Success rate, final attack damage 150%

File:MS Skill Spring Shot.png

Bomb Shot: Fire an arrow hocked up to a spring. It will launch with enough power to puncture up to 6 monsters.

Bomb Shot effects

Fire an arrow hocked up to a spring. It will launch with enough power to puncture up to 6 monsters. Similar to Hunter's Bomb Arrow and Crossbowman's Iron Arrow.

  • Level 1: MP -14; 253% damage, at an 22% probability of stunning.
  • Level 2: MP -14; 256% damage, at an 24% probability of stunning.
  • Level 3: MP -14; 259% damage, at an 26% probability of stunning.
  • Level 4: MP -14; 262% damage, at an 28% probability of stunning.
  • Level 5: MP -14; 265% damage, at an 30% probability of stunning.
  • Level 6: MP -16; 268% damage, at an 32% probability of stunning.
  • Level 7: MP -16; 271% damage, at an 34% probability of stunning.
  • Level 8: MP -16; 274% damage, at an 36% probability of stunning.
  • Level 9: MP -16; 277% damage, at an 38% probability of stunning.
  • Level 10: MP -16; 280% damage, at an 40% probability of stunning.
  • Level 11: MP -18; 283% damage, at an 42% probability of stunning.
  • Level 12: MP -18; 286% damage, at an 44% probability of stunning.
  • Level 13: MP -18; 289% damage, at an 46% probability of stunning.
  • Level 14: MP -18; 292% damage, at an 48% probability of stunning.
  • Level 15: MP -18; 295% damage, at an 50% probability of stunning.
  • Level 16: MP -20; 298% damage, at an 52% probability of stunning.
  • Level 17: MP -20; 301% damage, at an 54% probability of stunning.
  • Level 18: MP -20; 304% damage, at an 56% probability of stunning.
  • Level 19: MP -20; 307% damage, at an 58% probability of stunning.
  • Level 20: MP -20; 310% damage, at an 60% probability of stunning.

File:MS Skill Jaguar Roar.png

Jaguar Roar: Let your jaguar roar in the face of a monster to discourage and stun it.

Jaguar Roar effects

Let your jaguar roar in the face of a monster to discourage and stun it.

  • Static 6 enemy attack.
  • Level 1: MP -15; 154% damage, 255 knockback distance, for 3 second stun.
  • Level 2: MP -15; 158% damage, 260 knockback distance, for 3 second stun.
  • Level 3: MP -16; 162% damage, 265 knockback distance, for 3 second stun.
  • Level 4: MP -16; 166% damage, 270 knockback distance, for 3 second stun.
  • Level 5: MP -17; 170% damage, 275 knockback distance, for 3 second stun.
  • Level 6: MP -17; 174% damage, 280 knockback distance, for 3 second stun.
  • Level 7: MP -18; 178% damage, 285 knockback distance, for 3 second stun.
  • Level 8: MP -18; 182% damage, 290 knockback distance, for 3 second stun.
  • Level 9: MP -19; 186% damage, 295 knockback distance, for 3 second stun.
  • Level 10: MP -19; 190% damage, 300 knockback distance, for 3 second stun.
  • Level 11: MP -20; 194% damage, 305 knockback distance, for 4 second stun.
  • Level 12: MP -20; 198% damage, 310 knockback distance, for 4 second stun.
  • Level 13: MP -21; 202% damage, 315 knockback distance, for 4 second stun.
  • Level 14: MP -21; 206% damage, 320 knockback distance, for 4 second stun.
  • Level 15: MP -22; 210% damage, 325 knockback distance, for 4 second stun.
  • Level 16: MP -22; 214% damage, 330 knockback distance, for 4 second stun.
  • Level 17: MP -23; 218% damage, 335 knockback distance, for 4 second stun.
  • Level 18: MP -23; 222% damage, 340 knockback distance, for 4 second stun.
  • Level 19: MP -24; 226% damage, 345 knockback distance, for 4 second stun.
  • Level 20: MP -24; 230% damage, 350 knockback distance, for 4 second stun.

MS Skill Soul Arrow.png

Soul Arrow: Crossbow: Soul Arrow allows the caster to temporarily fire arrows from a crossbow without consuming any projectiles. Attack bonuses from held arrows, if available, are void.

Soul Arrow: Crossbow effects

Temporarily allows the character to fire crossbow arrows without using up the arrows, as well as use skills that use arrows. Only works with a crossbow in hand. Weaker then its counterpart Soul Arrows.

  • Level 1: MP -11; 30 seconds
  • Level 2: MP -12; 60 seconds
  • Level 3: MP -13; 90 seconds
  • Level 4: MP -14; 120 seconds
  • Level 5: MP -15; 150 seconds
  • Level 6: MP -16; 180 seconds
  • Level 7: MP -17; 210 seconds
  • Level 8: MP -18; 240 seconds
  • Level 9: MP -19; 270 seconds
  • Level 10: MP -20; 300 seconds

File:MS Skill Mine.png

Mine: Every so often drop a landmine. When the enemy steps on the landmine it explodes.

Mine effects

Every so often drop a landmine. When the enemy steps on the landmine it explodes.

  • Level 1: MP -15; continuously drops mines for 43 seconds; 185% damage.
  • Level 2: MP -15; continuously drops mines for 46 seconds; 190% damage.
  • Level 3: MP -15; continuously drops mines for 49 seconds; 195% damage.
  • Level 4: MP -15; continuously drops mines for 52 seconds; 200% damage.
  • Level 5: MP -15; continuously drops mines for 55 seconds; 205% damage.
  • Level 6: MP -19; continuously drops mines for 58 seconds; 210% damage.
  • Level 7: MP -19; continuously drops mines for 61 seconds; 215% damage.
  • Level 8: MP -19; continuously drops mines for 64 seconds; 220% damage.
  • Level 9: MP -19; continuously drops mines for 67 seconds; 225% damage.
  • Level 10: MP -19; continuously drops mines for 70 seconds; 230% damage.
  • Level 11: MP -23; continuously drops mines for 73 seconds; 235% damage.
  • Level 12: MP -23; continuously drops mines for 76 seconds; 240% damage.
  • Level 13: MP -23; continuously drops mines for 79 seconds; 245% damage.
  • Level 14: MP -23; continuously drops mines for 82 seconds; 250% damage.
  • Level 15: MP -23; continuously drops mines for 85 seconds; 255% damage.
  • Level 16: MP -27; continuously drops mines for 88 seconds; 260% damage.
  • Level 17: MP -27; continuously drops mines for 91 seconds; 265% damage.
  • Level 18: MP -27; continuously drops mines for 94 seconds; 270% damage.
  • Level 19: MP -27; continuously drops mines for 97 seconds; 275% damage.
  • Level 20: MP -27; continuously drops mines for 100 seconds; 280% damage.

File:MS Skill Swallow.png

Swallow: Use your jaguar to consume enemies. After, press the hotkey again to spit back out the monster and hit 6 enemies, or keep the monster in to receive a buff.

Swallow effects

Use your jaguar to consume enemies. After, press the hotkey again to spit back out the monster and hit 6 enemies, or keep the monster in to receive a buff.

  • Cooldown: 30 seconds
  • Level 1: MP -11; Swallow an enemy; 420% Spit damage; 25 second buff duration.
  • Level 2: MP -11; Swallow an enemy; 440% Spit damage; 30 second buff duration.
  • Level 3: MP -11; Swallow an enemy; 460% Spit damage; 35 second buff duration.
  • Level 4: MP -11; Swallow an enemy; 480% Spit damage; 40 second buff duration.
  • Level 5: MP -11; Swallow an enemy; 500% Spit damage; 45 second buff duration.
  • Level 6: MP -13; Swallow an enemy; 520% Spit damage; 50 second buff duration.
  • Level 7: MP -13; Swallow an enemy; 540% Spit damage; 55 second buff duration.
  • Level 8: MP -13; Swallow an enemy; 560% Spit damage; 60 second buff duration.
  • Level 9: MP -13; Swallow an enemy; 580% Spit damage; 65 second buff duration.
  • Level 10: MP -13; Swallow an enemy; 600% Spit damage; 70 second buff duration.
  • Level 11: MP -15; Swallow an enemy; 620% Spit damage; 75 second buff duration.
  • Level 12: MP -15; Swallow an enemy; 640% Spit damage; 80 second buff duration.
  • Level 13: MP -15; Swallow an enemy; 660% Spit damage; 85 second buff duration.
  • Level 14: MP -15; Swallow an enemy; 680% Spit damage; 90 second buff duration.
  • Level 15: MP -15; Swallow an enemy; 700% Spit damage; 95 second buff duration.
  • Level 16: MP -17; Swallow an enemy; 720% Spit damage; 100 second buff duration.
  • Level 17: MP -17; Swallow an enemy; 740% Spit damage; 105 second buff duration.
  • Level 18: MP -17; Swallow an enemy; 760% Spit damage; 110 second buff duration.
  • Level 19: MP -17; Swallow an enemy; 780% Spit damage; 115 second buff duration.
  • Level 20: MP -17; Swallow an enemy; 800% Spit damage; 120 second buff duration.

Third Job

File:MS Skill Riding Mastery.png

Riding Mastery: Increase your jaguar's efficiency.

Riding Mastery effects

Increase your jaguar's efficiency.

  • Level 1: +1 Speed, +1 Evasion, +2% damage while riding.
  • Level 2: +1 Speed, +2 Evasion, +4% damage while riding.
  • Level 3: +2 Speed, +3 Evasion, +6% damage while riding.
  • Level 4: +2 Speed, +4 Evasion, +8% damage while riding.
  • Level 5: +3 Speed, +5 Evasion, +10% damage while riding.
  • Level 6: +3 Speed, +6 Evasion, +12% damage while riding.
  • Level 7: +4 Speed, +7 Evasion, +14% damage while riding.
  • Level 8: +4 Speed, +8 Evasion, +16% damage while riding.
  • Level 9: +5 Speed, +9 Evasion, +18% damage while riding.
  • Level 10: +5 Speed, +10 Evasion, +20% damage while riding.
  • Level 11: +6 Speed, +11 Evasion, +22% damage while riding.
  • Level 12: +6 Speed, +12 Evasion, +24% damage while riding.
  • Level 13: +7 Speed, +13 Evasion, +26% damage while riding.
  • Level 14: +7 Speed, +14 Evasion, +28% damage while riding.
  • Level 15: +8 Speed, +15 Evasion, +30% damage while riding.
  • Level 16: +8 Speed, +16 Evasion, +32% damage while riding.
  • Level 17: +9 Speed, +17 Evasion, +34% damage while riding.
  • Level 18: +9 Speed, +18 Evasion, +36% damage while riding.
  • Level 19: +10 Speed, +19 Evasion, +38% damage while riding.
  • Level 20: +10 Speed, +20 Evasion, +40% damage while riding.

File:MS Skill Five Shot.png

Five Shot: Launch a massive, five arrows out from your crossbow to impale a monster.

Five Shot effects

Launch a massive, five arrows out from your crossbow to impale a monster.

  • Level 1: MP -14; 82% damage.
  • Level 2: MP -15; 84% damage.
  • Level 3: MP -15; 86% damage.
  • Level 4: MP -16; 88% damage.
  • Level 5: MP -16; 90% damage.
  • Level 6: MP -17; 92% damage.
  • Level 7: MP -17; 94% damage.
  • Level 8: MP -18; 96% damage.
  • Level 9: MP -18; 98% damage.
  • Level 10: MP -19; 100% damage.
  • Level 11: MP -19; 102% damage.
  • Level 12: MP -20; 104% damage.
  • Level 13: MP -20; 106% damage.
  • Level 14: MP -21; 108% damage.
  • Level 15: MP -21; 110% damage.
  • Level 16: MP -22; 112% damage.
  • Level 17: MP -22; 114% damage.
  • Level 18: MP -23; 116% damage.
  • Level 19: MP -24; 118% damage.
  • Level 20: MP -24; 120% damage.
  • Level 21: MP -25; 122% damage.
  • Level 22: MP -25; 124% damage.
  • Level 23: MP -26; 126% damage.
  • Level 24: MP -26; 128% damage.
  • Level 25: MP -27; 130% damage.
  • Level 26: MP -27; 132% damage.
  • Level 27: MP -28; 134% damage.
  • Level 28: MP -28; 136% damage.
  • Level 29: MP -29; 138% damage.
  • Level 30: MP -29; 140% damage.

File:MS Skill Crossroads.png

Crossroad: Make your jaguar rush forward to attack up to 6 enemies.

Crossroad effects

Make your jaguar rush forward to attack up to 6 enemies. Crossroad also pushes back monsters a distance.

  • Level 1: MP -22; 103% damage, stun rate 9% for 2 seconds.
  • Level 2: MP -22; 106% damage, stun rate 10% for 2 seconds.
  • Level 3: MP -22; 109% damage, stun rate 13% for 2 seconds.
  • Level 4: MP -22; 112% damage, stun rate 16% for 2 seconds.
  • Level 5: MP -22; 115% damage, stun rate 19% for 2 seconds.
  • Level 6: MP -26; 118% damage, stun rate 22% for 2 seconds.
  • Level 7: MP -26; 121% damage, stun rate 25% for 2 seconds.
  • Level 8: MP -26; 124% damage, stun rate 28% for 2 seconds.
  • Level 9: MP -26; 127% damage, stun rate 32% for 2 seconds.
  • Level 10: MP -26; 130% damage, stun rate 35% for 2 seconds.
  • Level 11: MP -30; 133% damage, stun rate 38% for 3 seconds.
  • Level 12: MP -30; 136% damage, stun rate 41% for 3 seconds.
  • Level 13: MP -30; 139% damage, stun rate 44% for 3 seconds.
  • Level 14: MP -30; 142% damage, stun rate 47% for 3 seconds.
  • Level 15: MP -30; 145% damage, stun rate 50% for 3 seconds.
  • Level 16: MP -34; 148% damage, stun rate 53% for 3 seconds.
  • Level 17: MP -34; 151% damage, stun rate 56% for 3 seconds.
  • Level 18: MP -34; 154% damage, stun rate 59% for 3 seconds.
  • Level 19: MP -34; 157% damage, stun rate 62% for 3 seconds.
  • Level 20: MP -34; 160% damage, stun rate 65% for 3 seconds.
  • Level 21: MP -38; 163% damage, stun rate 68% for 4 seconds.
  • Level 22: MP -38; 166% damage, stun rate 71% for 4 seconds.
  • Level 23: MP -38; 169% damage, stun rate 74% for 4 seconds.
  • Level 24: MP -38; 172% damage, stun rate 77% for 4 seconds.
  • Level 25: MP -38; 175% damage, stun rate 80% for 4 seconds.
  • Level 26: MP -42; 178% damage, stun rate 83% for 4 seconds.
  • Level 27: MP -42; 181% damage, stun rate 86% for 4 seconds.
  • Level 28: MP -42; 184% damage, stun rate 89% for 4 seconds.
  • Level 29: MP -42; 187% damage, stun rate 92% for 4 seconds.
  • Level 30: MP -42; 190% damage, stun rate 95% for 4 seconds.

File:MS Skill Trap.png

Trap: Drop a trap that attracts your enemies. When they touch the trap, they get damaged.

Trap effects

Drop a trap that attracts your enemies. When they touch the trap, they get damaged. This skill is a stationary summon similar to Outlaw's Octopus.

  • Level 1: MP -21; 10 seconds, 41 weapon attack with 2300 HP.
  • Level 2: MP -21; 10 seconds, 42 weapon attack with 2600 HP.
  • Level 3: MP -21; 10 seconds, 43 weapon attack with 2900 HP.
  • Level 4: MP -21; 10 seconds, 44 weapon attack with 3200 HP.
  • Level 5: MP -21; 10 seconds, 45 weapon attack with 3500 HP.
  • Level 6: MP -25; 20 seconds, 46 weapon attack with 3800 HP.
  • Level 7: MP -25; 20 seconds, 47 weapon attack with 4100 HP.
  • Level 8: MP -25; 20 seconds, 48 weapon attack with 4400 HP.
  • Level 9: MP -25; 20 seconds, 49 weapon attack with 4700 HP.
  • Level 10: MP -25; 20 seconds, 50 weapon attack with 5000 HP.
  • Level 11: MP -29; 30 seconds, 51 weapon attack with 5300 HP.
  • Level 12: MP -29; 30 seconds, 52 weapon attack with 5600 HP.
  • Level 13: MP -29; 30 seconds, 53 weapon attack with 5900 HP.
  • Level 14: MP -29; 30 seconds, 54 weapon attack with 6200 HP.
  • Level 15: MP -29; 30 seconds, 55 weapon attack with 6500 HP.
  • Level 16: MP -34; 40 seconds, 56 weapon attack with 6800 HP.
  • Level 17: MP -34; 40 seconds, 57 weapon attack with 7100 HP.
  • Level 18: MP -34; 40 seconds, 58 weapon attack with 7400 HP.
  • Level 19: MP -34; 40 seconds, 59 weapon attack with 7700 HP.
  • Level 20: MP -34; 40 seconds, 60 weapon attack with 8000 HP.

File:MS Skill Blind.png

Blind: Blind allows each arrow fired to have a chance to inflict darkness on the target, reducing its accuracy.

Blind effects

Gives arrows a chance to blind targets for a short period of time

  • Level 1: MP -14; 33 seconds; 11% success rate; -1% accuracy, 5 second darkness duration.
  • Level 2: MP -14; 36 seconds; 12% success rate; -2% accuracy, 5 second darkness duration.
  • Level 3: MP -14; 39 seconds; 13% success rate; -3% accuracy, 5 second darkness duration.
  • Level 4: MP -14; 42 seconds; 14% success rate; -4% accuracy, 5 second darkness duration.
  • Level 5: MP -14; 45 seconds; 15% success rate; -5% accuracy, 5 second darkness duration.
  • Level 6: MP -20; 48 seconds; 16% success rate; -6% accuracy, 5 second darkness duration.
  • Level 7: MP -20; 51 seconds; 17% success rate; -7% accuracy, 5 second darkness duration.
  • Level 8: MP -20; 54 seconds; 18% success rate; -8% accuracy, 5 second darkness duration.
  • Level 9: MP -20; 57 seconds; 19% success rate; -9% accuracy, 5 second darkness duration.
  • Level 10: MP -20; 60 seconds; 20% success rate; -10% accuracy, 5 second darkness duration.
  • Level 11: MP -26; 63 seconds; 21% success rate; -11% accuracy, 10 second darkness duration.
  • Level 12: MP -26; 66 seconds; 22% success rate; -12% accuracy, 10 second darkness duration.
  • Level 13: MP -26; 69 seconds; 23% success rate; -13% accuracy, 10 second darkness duration.
  • Level 14: MP -26; 72 seconds; 24% success rate; -14% accuracy, 10 second darkness duration.
  • Level 15: MP -26; 75 seconds; 25% success rate; -15% accuracy, 10 second darkness duration.
  • Level 16: MP -32; 78 seconds; 26% success rate; -16% accuracy, 10 second darkness duration.
  • Level 17: MP -32; 81 seconds; 27% success rate; -17% accuracy, 10 second darkness duration.
  • Level 18: MP -32; 84 seconds; 28% success rate; -18% accuracy, 10 second darkness duration.
  • Level 19: MP -32; 87 seconds; 29% success rate; -19% accuracy, 10 second darkness duration.
  • Level 20: MP -32; 90 seconds; 30% success rate; -20% accuracy, 10 second darkness duration.

File:MS Skill Silver Hawk.png

Silver Hawk: A silver hawk is summoned for a limited duration. The hawk will periodically attack a nearby monster and stun it at a certain success rate.

Silver Hawk effects

A silver hawk is summoned for a limited duration. The hawk will periodically attack a nearby monster and stun it at a certain success rate.

  • Level 1: MP -26; 33 seconds at +61 weapon attack. Stun rate 52%
  • Level 2: MP -26; 36 seconds at +62 weapon attack. Stun rate 54%
  • Level 3: MP -26; 39 seconds at +63 weapon attack. Stun rate 56%
  • Level 4: MP -26; 42 seconds at +64 weapon attack. Stun rate 58%
  • Level 5: MP -26; 45 seconds at +65 weapon attack. Stun rate 60%
  • Level 6: MP -30; 48 seconds at +66 weapon attack. Stun rate 62%
  • Level 7: MP -30; 51 seconds at +67 weapon attack. Stun rate 64%
  • Level 8: MP -30; 54 seconds at +68 weapon attack. Stun rate 66%
  • Level 9: MP -30; 57 seconds at +69 weapon attack. Stun rate 68%
  • Level 10: MP -30; 60 seconds at +70 weapon attack. Stun rate 70%
  • Level 11: MP -34; 63 seconds at +71 weapon attack. Stun rate 72%
  • Level 12: MP -34; 66 seconds at +72 weapon attack. Stun rate 74%
  • Level 13: MP -34; 69 seconds at +73 weapon attack. Stun rate 76%
  • Level 14: MP -34; 72 seconds at +74 weapon attack. Stun rate 78%
  • Level 15: MP -34; 75 seconds at +75 weapon attack. Stun rate 80%
  • Level 16: MP -38; 78 seconds at +76 weapon attack. Stun rate 82%
  • Level 17: MP -38; 81 seconds at +77 weapon attack. Stun rate 84%
  • Level 18: MP -38; 84 seconds at +78 weapon attack. Stun rate 86%
  • Level 19: MP -38; 87 seconds at +79 weapon attack. Stun rate 88%
  • Level 20: MP -38; 90 seconds at +80 weapon attack. Stun rate 90%

File:MS Skill Claw Cut.png

Claw Cut: Use your Jaguar's claws to swipe up to three enemies four times each.

Claw Cut effects

Use your Jaguar's claws to swipe up to three enemies four times each.

  • Level 1: MP -22; 42% damage.
  • Level 2: MP -22; 44% damage.
  • Level 3: MP -22; 46% damage.
  • Level 4: MP -22; 48% damage.
  • Level 5: MP -22; 50% damage.
  • Level 6: MP -26; 52% damage.
  • Level 7: MP -26; 54% damage.
  • Level 8: MP -26; 56% damage.
  • Level 9: MP -26; 58% damage.
  • Level 10: MP -26; 60% damage.
  • Level 11: MP -30; 62% damage.
  • Level 12: MP -30; 64% damage.
  • Level 13: MP -30; 66% damage.
  • Level 14: MP -30; 68% damage.
  • Level 15: MP -30; 70% damage.
  • Level 16: MP -34; 72% damage.
  • Level 17: MP -34; 74% damage.
  • Level 18: MP -34; 76% damage.
  • Level 19: MP -34; 78% damage.
  • Level 20: MP -34; 80% damage.

Fourth Job

MS Skill Crossbow Expert.png

Crossbow Expert: Crossbow Expert further increases the mastery of arrows fired from a crossbow. This skill also increases weapon attack when a crossbow is wielded.

Crossbow Expert effects

Crossbow Expert further increases the mastery of arrows fired from a crossbow. This skill also increases weapon attack when a crossbow is wielded. Requires maxed Crossbow Mastery.

  • Level 1: 65% crossbow mastery
  • Level 2: 65% crossbow mastery
  • Level 3: 65% crossbow mastery, +1 weapon attack
  • Level 4: 65% crossbow mastery, +1 weapon attack
  • Level 5: 65% crossbow mastery, +1 weapon attack
  • Level 6: 70% crossbow mastery, +2 weapon attack
  • Level 7: 70% crossbow mastery, +2 weapon attack
  • Level 8: 70% crossbow mastery, +2 weapon attack
  • Level 9: 70% crossbow mastery, +3 weapon attack
  • Level 10: 70% crossbow mastery, +3 weapon attack
  • Level 11: 75% crossbow mastery, +3 weapon attack
  • Level 12: 75% crossbow mastery, +4 weapon attack
  • Level 13: 75% crossbow mastery, +4 weapon attack
  • Level 14: 75% crossbow mastery, +4 weapon attack
  • Level 15: 75% crossbow mastery, +5 weapon attack
  • Level 16: 80% crossbow mastery, +5 weapon attack
  • Level 17: 80% crossbow mastery, +5 weapon attack
  • Level 18: 80% crossbow mastery, +6 weapon attack
  • Level 19: 80% crossbow mastery, +6 weapon attack
  • Level 20: 80% crossbow mastery, +6 weapon attack
  • Level 21: 85% crossbow mastery, +7 weapon attack
  • Level 22: 85% crossbow mastery, +7 weapon attack
  • Level 23: 85% crossbow mastery, +7 weapon attack
  • Level 24: 85% crossbow mastery, +8 weapon attack
  • Level 25: 85% crossbow mastery, +8 weapon attack
  • Level 26: 90% crossbow mastery, +8 weapon attack
  • Level 27: 90% crossbow mastery, +9 weapon attack
  • Level 28: 90% crossbow mastery, +9 weapon attack
  • Level 29: 90% crossbow mastery, +9 weapon attack
  • Level 30: 90% crossbow mastery, +10 weapon attack

File:MS Skill Flash Rain.png

Flash Rain: Launch a huge rotating cogwheel that will release an amount of arrows. The arrows will cause an explosion when hit on the ground.

Flash Rain effects

Launch a huge rotating cogwheel that will release an amount of arrows. The arrows will cause an explosion when hit on the ground. You must be stationary for the duration of the skill.

  • Cooldown: 1 minute.
  • Level 1: MP -210; damage 620%
  • Level 2: MP -220; damage 640%
  • Level 3: MP -230; damage 660%
  • Level 4: MP -240; damage 680%
  • Level 5: MP -250; damage 700%
  • Level 6: MP -260; damage 720%
  • Level 7: MP -270; damage 740%
  • Level 8: MP -280; damage 760%
  • Level 9: MP -290; damage 780%
  • Level 10: MP -300; damage 800%
  • Level 11: MP -310; damage 820%
  • Level 12: MP -320; damage 840%
  • Level 13: MP -330; damage 860%
  • Level 14: MP -340; damage 880%
  • Level 15: MP -350; damage 900%
  • Level 16: MP -360; damage 920%
  • Level 17: MP -370; damage 940%
  • Level 18: MP -380; damage 960%
  • Level 19: MP -390; damage 980%
  • Level 20: MP -400; damage 1000%
  • Level 21: MP -410; damage 1020%
  • Level 22: MP -420; damage 1040%
  • Level 23: MP -430; damage 1060%
  • Level 24: MP -440; damage 1080%
  • Level 25: MP -450; damage 1100%
  • Level 26: MP -460; damage 1120%
  • Level 27: MP -470; damage 1140%
  • Level 28: MP -480; damage 1160%
  • Level 29: MP -490; damage 1180%
  • Level 30: MP -500; damage 1200%

File:MS Skill Sonic Boom.png

Sonic Boom: Terrify monsters by making your jaguar roar at its highest level.

Sonic Boom effects

Terrify monsters by making your jaguar roar at its highest level.

  • Level 1: MP -44; 330% damage, 42% chance of stun for 4 seconds.
  • Level 2: MP -44; 340% damage, 44% chance of stun for 4 seconds.
  • Level 3: MP -44; 350% damage, 46% chance of stun for 4 seconds.
  • Level 4: MP -44; 360% damage, 48% chance of stun for 4 seconds.
  • Level 5: MP -44; 370% damage, 50% chance of stun for 4 seconds.
  • Level 6: MP -50; 380% damage, 52% chance of stun for 4 seconds.
  • Level 7: MP -50; 390% damage, 54% chance of stun for 4 seconds.
  • Level 8: MP -50; 400% damage, 56% chance of stun for 4 seconds.
  • Level 9: MP -50; 410% damage, 58% chance of stun for 4 seconds.
  • Level 10: MP -50; 420% damage, 60% chance of stun for 8 seconds.
  • Level 11: MP -56; 430% damage, 62% chance of stun for 8 seconds.
  • Level 12: MP -56; 440% damage, 64% chance of stun for 8 seconds.
  • Level 13: MP -56; 450% damage, 66% chance of stun for 8 seconds.
  • Level 14: MP -56; 460% damage, 68% chance of stun for 8 seconds.
  • Level 15: MP -56; 470% damage, 70% chance of stun for 8 seconds.
  • Level 16: MP -62; 480% damage, 72% chance of stun for 8 seconds.
  • Level 17: MP -62; 490% damage, 74% chance of stun for 8 seconds.
  • Level 18: MP -62; 500% damage, 76% chance of stun for 8 seconds.
  • Level 19: MP -62; 510% damage, 78% chance of stun for 8 seconds.
  • Level 20: MP -62; 520% damage, 80% chance of stun for 12 seconds.
  • Level 21: MP -68; 530% damage, 82% chance of stun for 12 seconds.
  • Level 22: MP -68; 540% damage, 84% chance of stun for 12 seconds.
  • Level 23: MP -68; 550% damage, 86% chance of stun for 12 seconds.
  • Level 24: MP -68; 560% damage, 88% chance of stun for 12 seconds.
  • Level 25: MP -68; 570% damage, 90% chance of stun for 12 seconds.
  • Level 26: MP -72; 580% damage, 92% chance of stun for 12 seconds.
  • Level 27: MP -72; 590% damage, 94% chance of stun for 12 seconds.
  • Level 28: MP -72; 600% damage, 96% chance of stun for 12 seconds.
  • Level 29: MP -72; 610% damage, 98% chance of stun for 12 seconds.
  • Level 30: MP -72; 620% damage, 100% chance of stun for 12 seconds.

MS Skill Sharp Eyes.png

Sharp Eyes: Sharp Eyes is a temporary buff that enables party members to perform critical attacks.

Sharp Eyes effects

Sharp Eyes is a temporary buff that enables party members to perform critical attacks. Provides the party members an ability to locate the enemy's weakness, and in turn inflict lethal damage by exploiting it.

  • Level 1: MP -29; 10 seconds; +1% success rate, +11% damage
  • Level 2: MP -29; 20 seconds; +1% success rate, +12% damage
  • Level 3: MP -29; 30 seconds; +2% success rate, +13% damage
  • Level 4: MP -29; 40 seconds; +2% success rate, +14% damage
  • Level 5: MP -29; 50 seconds; +3% success rate, +15% damage
  • Level 6: MP -29; 60 seconds; +3% success rate, +16% damage
  • Level 7: MP -29; 70 seconds; +4% success rate, +17% damage
  • Level 8: MP -29; 80 seconds; +4% success rate, +18% damage
  • Level 9: MP -29; 90 seconds; +5% success rate, +19% damage
  • Level 10: MP -29; 100 seconds; +5% success rate, +20% damage
  • Level 11: MP -37; 110 seconds; +6% success rate, +21% damage
  • Level 12: MP -37; 120 seconds; +6% success rate, +22% damage
  • Level 13: MP -37; 130 seconds; +7% success rate, +23% damage
  • Level 14: MP -37; 140 seconds; +7% success rate, +24% damage
  • Level 15: MP -37; 150 seconds; +8% success rate, +25% damage
  • Level 16: MP -37; 160 seconds; +8% success rate, +26% damage
  • Level 17: MP -37; 170 seconds; +9% success rate, +27% damage
  • Level 18: MP -37; 180 seconds; +9% success rate, +28% damage
  • Level 19: MP -37; 190 seconds; +10% success rate, +29% damage
  • Level 20: MP -37; 200 seconds; +10% success rate, +30% damage
  • Level 21: MP -45; 210 seconds; +11% success rate, +31% damage
  • Level 22: MP -45; 220 seconds; +11% success rate, +32% damage
  • Level 23: MP -45; 230 seconds; +12% success rate, +33% damage
  • Level 24: MP -45; 240 seconds; +12% success rate, +34% damage
  • Level 25: MP -45; 250 seconds; +13% success rate, +35% damage
  • Level 26: MP -44; 260 seconds; +13% success rate, +36% damage
  • Level 27: MP -43; 270 seconds; +14% success rate, +37% damage
  • Level 28: MP -42; 280 seconds; +14% success rate, +38% damage
  • Level 29: MP -41; 290 seconds; +15% success rate, +39% damage
  • Level 30: MP -40; 300 seconds; +15% success rate, +40% damage

File:MS Skill Nerve Gas.png

Nerve Gas: Launch an arrow with gas bomb in it that penetrates through monsters. Extra EXP will be earned when monsters in special condition are defeated.

Nerve Gas effects

Launch an arrow with gas bomb in it that penetrates through monsters. Extra EXP will be earned when monsters in special condition are defeated. Similar to Night Lord, and Shadower's Taunt

  • Static 120 seconds and six enemy hit.
  • Level 1: MP -31, +11% experience.
  • Level 2: MP -31, +12% experience.
  • Level 3: MP -31, +13% experience.
  • Level 4: MP -31, +14% experience.
  • Level 5: MP -31, +15% experience.
  • Level 6: MP -34, +16% experience.
  • Level 7: MP -34, +17% experience.
  • Level 8: MP -34, +18% experience.
  • Level 9: MP -34, +19% experience.
  • Level 10: MP -34, +20% experience.
  • Level 11: MP -37, +21% experience.
  • Level 12: MP -37, +22% experience.
  • Level 13: MP -37, +23% experience.
  • Level 14: MP -37, +24% experience.
  • Level 15: MP -37, +25% experience.
  • Level 16: MP -40, +26% experience.
  • Level 17: MP -40, +27% experience.
  • Level 18: MP -40, +28% experience.
  • Level 19: MP -40, +29% experience.
  • Level 20: MP -40, +30% experience.
  • Level 21: MP -43, +31% experience.
  • Level 22: MP -43, +32% experience.
  • Level 23: MP -43, +33% experience.
  • Level 24: MP -43, +34% experience.
  • Level 25: MP -43, +35% experience.
  • Level 26: MP -46, +36% experience.
  • Level 27: MP -46, +37% experience.
  • Level 28: MP -46, +38% experience.
  • Level 29: MP -46, +39% experience.
  • Level 30: MP -46, +40% experience.

File:MS Skill Wild Beast.png

Beast's Anger: Obtain your jaguars hidden potential.

Beast's Anger effects

Obtain your jaguars hidden potential.

  • Cooldown: 3 minutes.
  • Level 1: MP -32; Attack +1%, MaxHP +22%, +1 speed, for 32 seconds.
  • Level 2: MP -32; Attack +2%, MaxHP +24%, +2 speed, for 34 seconds.
  • Level 3: MP -32; Attack +3%, MaxHP +26%, +3 speed, for 36 seconds.
  • Level 4: MP -32; Attack +4%, MaxHP +28%, +4 speed, for 38 seconds.
  • Level 5: MP -32; Attack +5%, MaxHP +30%, +5 speed, for 40 seconds.
  • Level 6: MP -38; Attack +6%, MaxHP +32%, +6 speed, for 42 seconds.
  • Level 7: MP -38; Attack +7%, MaxHP +34%, +7 speed, for 44 seconds.
  • Level 8: MP -38; Attack +8%, MaxHP +36%, +8 speed, for 46 seconds.
  • Level 9: MP -38; Attack +9%, MaxHP +38%, +9 speed, for 48 seconds.
  • Level 10: MP -38; Attack +10%, MaxHP +40%, +10 speed, for 50 seconds.
  • Level 11: MP -44; Attack +11%, MaxHP +42%, +11 speed, for 52 seconds.
  • Level 12: MP -44; Attack +12%, MaxHP +44%, +12 speed, for 54 seconds.
  • Level 13: MP -44; Attack +13%, MaxHP +46%, +13 speed, for 56 seconds.
  • Level 14: MP -44; Attack +14%, MaxHP +48%, +14 speed, for 58 seconds.
  • Level 15: MP -44; Attack +15%, MaxHP +50%, +15 speed, for 60 seconds.
  • Level 16: MP -50; Attack +16%, MaxHP +52%, +16 speed, for 62 seconds.
  • Level 17: MP -50; Attack +17%, MaxHP +54%, +17 speed, for 64 seconds.
  • Level 18: MP -50; Attack +18%, MaxHP +56%, +18 speed, for 66 seconds.
  • Level 19: MP -50; Attack +19%, MaxHP +58%, +19 speed, for 68 seconds.
  • Level 20: MP -50; Attack +20%, MaxHP +60%, +20 speed, for 70 seconds.
  • Level 21: MP -56; Attack +21%, MaxHP +62%, +21 speed, for 72 seconds.
  • Level 22: MP -56; Attack +22%, MaxHP +64%, +22 speed, for 74 seconds.
  • Level 23: MP -56; Attack +23%, MaxHP +66%, +23 speed, for 76 seconds.
  • Level 24: MP -56; Attack +24%, MaxHP +68%, +24 speed, for 78 seconds.
  • Level 25: MP -56; Attack +25%, MaxHP +70%, +25 speed, for 80 seconds.
  • Level 26: MP -62; Attack +26%, MaxHP +72%, +26 speed, for 82 seconds.
  • Level 27: MP -62; Attack +27%, MaxHP +74%, +27 speed, for 84 seconds.
  • Level 28: MP -62; Attack +28%, MaxHP +76%, +28 speed, for 86 seconds.
  • Level 29: MP -62; Attack +29%, MaxHP +78%, +29 speed, for 88 seconds.
  • Level 30: MP -62; Attack +30%, MaxHP +80%, +30 speed, for 90 seconds.

File:MS Skill Wild Shot.png

Wild Shot: Fire away a fury of arrows.

Wild Shot effects

Fire away a fury of arrows. Similar to Hurricane.

  • Level 1: MP -6; damage 71%
  • Level 2: MP -6; damage 72%
  • Level 3: MP -6; damage 73%
  • Level 4: MP -6; damage 74%
  • Level 5: MP -6; damage 75%
  • Level 6: MP -7; damage 76%
  • Level 7: MP -7; damage 77%
  • Level 8: MP -7; damage 78%
  • Level 9: MP -7; damage 79%
  • Level 10: MP -7; damage 80%
  • Level 11: MP -8; damage 81%
  • Level 12: MP -8; damage 82%
  • Level 13: MP -8; damage 83%
  • Level 14: MP -8; damage 84%
  • Level 15: MP -8; damage 85%
  • Level 16: MP -9; damage 86%
  • Level 17: MP -9; damage 87%
  • Level 18: MP -9; damage 88%
  • Level 19: MP -9; damage 89%
  • Level 20: MP -9; damage 90%
  • Level 21: MP -10; damage 91%
  • Level 22: MP -10; damage 92%
  • Level 23: MP -10; damage 93%
  • Level 24: MP -10; damage 94%
  • Level 25: MP -10; damage 95%
  • Level 26: MP -11; damage 96%
  • Level 27: MP -11; damage 97%
  • Level 28: MP -11; damage 98%
  • Level 29: MP -11; damage 99%
  • Level 30: MP -11; damage 100%