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< Final Fantasy II
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Prologue

                               In a distant land...

           The peace long enjoyed by the people came to a crashing end.

        The emperor of Palamecia summoned fiends from another dimension...

            And the empire launched it's campaign for world conquest.

       In the ensuing clash between rebel and empire, Castle Fynn was taken.

              The rebels were forced to the remote town of Altair.

           Amidst the chaos, four youths also fled the occupied Fynn.

            They were childhood friends, now orphaned and homeless.

           And they suddenly found themselves running for their lives.

Chapter 1: On The Run

You'll start the game running from several imperial soldiers, Black Knights to be exact. The Black Knights will start to catch up and then more of them will appear to the far left, cornering you like a rat. You'll enter a battle at this point. There's no point trying to fight because there's no way you can possibly win. Just start attacking (you'll most likely do no damage at all) and wait for them to kill your characters off one by one. It won't take long because each Black Knight will do well over 500 damage to each character. After your party gets pummeled into submission, you'll end up in a room. No game over. Yay!

The two people in the room will talk for awhile and then leave, at which point you can control the guy, Firion to be exact. Exit this room and then go into the next one to find the throne room. Talk to the person on the throne and she'll give you a keyword ~ WILD ROSE. Memorize it and then exit the building. Well, the first thing you should do is to either get some equipment or some scrolls so you can learn a new spell (Cure is preferable). Either way, you're going to have to go outside and battle for awhile to raise some Gil and your stats. Stay reasonably close to the town for awhile and kill some enemies.

Head North when you're ready but travel inland and away from the coastal region. You'll find the town of Gatria around here if you need to cure your party along the way. Continue North to find your destination, the occupied town of Fynn. When you enter here, DON'T talk to anyone unless you feel like getting mauled by more Black Knights. Head to the North side of Fynn and then step one square beyond the wall and start walking clockwise around to the South East corner where the pub is located. Enter it.

Inside, there are a bunch of surly soldiers from Palamecia. Don't talk to them either, instead, make your way to the top right corner and talk to the guy behind the table. Tell him the keyword, WILD ROSE, and he'll let you enter the hidden passage behind him. Follow the path until you get to a room with a bed and talk to the guy in it. He'll tell you he's the prince the guy in Altair was talking about and that he's mortally wounded. He'll give you a ring as a final gesture and then expire. Sniff, so sad. Exit the pub and make your way back to Altair to give the Prince's brother the bad news.