Editing The Elder Scrolls IV: Oblivion/Ocheeva Quests

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==The Lonely Wanderer==
==The Lonely Wanderer==
{{sidebar|width=250px|title=Side Quest<br></br>[[The Elder Scrolls IV: Oblivion/Cheydinhal Quests#The Renegade Shadowscale|The Renegade Shadowscale]]|contents=After completing The Lonely Wander, another quest becomes available, [[The Elder Scrolls IV: Oblivion/Cheydinhal Quests#The Renegade Shadowscale|The Renegade Shadowscale]]. Not a required quest in the completion of the Dark Brotherhood Questline, but a nice reward.}}
{{sidebar|width=250px|title=Side Quest<br></br>[[The Elder Scrolls IV: Oblivion/Cheydinhal Quests#The Renegade Shadowscale|The Renegade Shadowscale]]|contents=After completing The Lonely Wander, another quest becomes available, [[The Elder Scrolls IV: Oblivion/Cheydinhal Quests#The Renegade Shadowscale|The Renegade Shadowscale]]. Not a required quest in the completion of the Dark Brotherhood Questline, but a nice reward.}}
You will need to kill a High Elf named Faelin in the Imperial City, but little is known about him within the Brotherhood. Find and speak with the first High Elf you see in the Imperial City for info on Faelin. Their most likely response is he resides in Tiber Septim Hotel. If your High Elf doesn't know, find another one and ask. Find the Tiber Septim Hotel in the Talos District and talk with the proprietor about Faelin. She most likely won't give you much information unless of course you already have a high disposition with her, if not, raise it. She reveals Faelin is a junkie, doped up on Skooma and infact does live there along with his fair lady. He visits her for a couple of hours in the night before heading back out to get high.
You will need to kill a High Elf named Faelin in the Imperial City, but little is known about him within the Brotherhood. Find and speak with the first High Elf you see in the Imperial City for info on Faelin. Their most likely response is he resides in Tiber Septim Hotel. If your High Elf doesn't know, find another one and ask. Find the Tiber Septim Hotel in the Talos District and talk with the proprietor about Faelin. She most likely won't give you much information unless of course you already have a high disposition with her, if not, raise it. She reveals Faelin is a junkie, doped up on Skooma and infact does live there along with his fair lady. He visits her for a couple of hours in the night before heading back out to get high.


Go upstairs, if Faelin is there and you do want the bonus, '''DO NOT KILL HIM'''. Faelin and his girl's room is the first door to the right. Talk to Atrena and max your disposition with her, so she tells you where Faelin gets high. Head over to The Elven Gardens and follow your quest marker to Lorkus's House. Once inside Lorkus's house hunt down Faelin and slay him. Talk to Orcheeva back in the Cheydinhal Sanctuary for your reward, The Shadowhunt Bow (if you killed him alone) and 100 gold.
Go upstairs, if Faelin is there and you do want the bonus, '''DO NOT KILL HIM'''. Faelin and his girl's room is the first door to the right. Talk to Atrena and max your disposition with her, so she tells you where Faelin gets high. Head over to The Elven Gardens and follow your quest marker to Lorkus's House. Once inside Lorkus's house hunt down Faelin and slay him. Talk to Orcheeva back in the Cheydinhal Sanctuary for your reward, The Shadowhunt Bow (if you killed him alone) and 100 gold.


==Bad Medicine==
==Bad Medicine==
Roderick, the leader of a band of mercenaries, has fallen ill, but his comrades are keeping him alive through a powerful medicine. Orcheeva will ask you to go to Fort Sutch and poison him by swapping his medicine with her poison. If you're detected at all while in Fort Sutch, your bonus will be unattainable. The Fort is North of Anvil, so if you've never been there, that is likely your quickest access point.
Roderick, the leader of a band of mercenaries, has fallen ill, but his comrades are keeping him alive through a powerful medicine. Orcheeva will ask you to go to Fort Sutch and poison him by swapping his medicine with her poison. If you're detected at all while in Fort Sutch, your bonus will be unattainable. The Fort is North of Anvil, so if you've never been there, that is likely your quickest access point.


Entering the fort, look for a gate to the right. After picking it and heading through, follow the tunnel up stairs to gate that is locked. A guard patrols here, and sneak around in the shadows right, quickly passing two locked gates, head through the opening on the right. Up stairs, follow the right path and your quest marker. You'll eventually come to the room where the medicine is kept. The cabinet put the poison in the cabinet and take the medicine out.  
Entering the fort, look for a gate to the right. After picking it and heading through, follow the tunnel up stairs to gate that is locked. A guard patrols here, and sneak around in the shadows right, quickly passing two locked gates, head through the opening on the right. Up stairs, follow the right path and your quest marker. You'll eventually come to the room where the medicine is kept. The cabinet put the poison in the cabinet and take the medicine out.  
* The poison is not kept with the rest of your poisons and potions, it is at the bottom of your miscellaneous inventory.
* The poison is not kept with the rest of your poisons and potions, it is at the bottom of your miscellaneous inventory.


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{{achievement
{{achievement
|name=Assassin, Dark Brotherhood
|achievement=Assassin, Dark Brotherhood
|g=10
|points=10
|image=Oblivion-AssassinDB.jpg
|description=Reached Assassin rank in the Dark Brotherhood.
|description=Reached Assassin rank in the Dark Brotherhood.
}}
}}If you get caught in a break and entry, just make sure you get the finger in the desk before the guards make it to you. Once you're out of the office or the prison, head back to Cheydinhal's sanctuary and speak with Orcheeva. You'll receive a 200 gold, an extra 500 gold for the bonus, and a promotion. Congratulations, Assassin.
If you get caught in a break and entry, just make sure you get the finger in the desk before the guards make it to you. Once you're out of the office or the prison, head back to Cheydinhal's sanctuary and speak with Orcheeva. You'll receive some gold (up to 600) and an extra 500 gold for the bonus, and a promotion. Congratulations, Assassin.


==Of Secret and Shadow==
==Of Secret and Shadow==
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Now head out of town and go to the base where Lucien wants you to meet. Don't head inside though. Walk around the base and look for a large hollowed out tree. Inside is a trapdoor leading straight to Lucien without going through the Skeletons and Ghosts on the way to him.
Now head out of town and go to the base where Lucien wants you to meet. Don't head inside though. Walk around the base and look for a large hollowed out tree. Inside is a trapdoor leading straight to Lucien without going through the Skeletons and Ghosts on the way to him.


{{Footer Nav|game=The Elder Scrolls IV: Oblivion|prevpage=Vincente Valtieri Quests|nextpage=Lucien Lachance Quests}}
{{Footer Nav|game=The Elder Scrolls IV: Oblivion|customprev=[[The Elder Scrolls IV: Oblivion]]|prevpage=Vincente Valtieri Quests|nextpage=Lucien Lachance Quests}}
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