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Line 1: Line 1:
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Phantom}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Phantom}}}}
__NOTOC__
__NOTOC__
<center>
<center>
Line 12: Line 11:
|  
|  
| [[File:MS Skill Dexterous Training.png|link=#Dexterous Training|Dexterous Training]] [[File:MS Skill Phantom Instinct.png|link=#Phantom Instinct|Phantom Instinct]]  
| [[File:MS Skill Dexterous Training.png|link=#Dexterous Training|Dexterous Training]] [[File:MS Skill Phantom Instinct.png|link=#Phantom Instinct|Phantom Instinct]]  
| [[File:MS Skill To The Skies.png|link=#To The Skies|To The Skies]] [[File:MS Skill Shroud Walk.png|link=#Shroud Walk|Shroud Walk]]  [[File:MS Skill Judgment Draw (2nd Job).png|link=#Judgment Draw (2nd Job)|Judgment Draw (2nd Job)]] [[File:MS Skill Judgment Draw (4th Job).png|link=#Judgment Draw (4th Job)|Judgment Draw (4th Job)]] [[File:MS Skill Judgment Draw Auto.png|link=#Judgment Draw Auto/Manual|Judgment Draw Auto/Manual]] [[File:MS Skill Skill Swipe.png|link=#Skill Swipe|Skill Swipe]] [[File:MS Skill Loadout.png|link=#Loadout|Loadout]]  
| [[File:MS Skill To The Skies.png|link=#To The Skies|To The Skies]] [[File:MS Skill Shroud Walk.png|link=#Shroud Walk|Shroud Walk]]  [[File:MS Skill Judgment Draw.png|link=#Judgment Draw (2nd Job)|Judgment Draw (2nd Job)]] [[File:MS Skill Judgment Draw2.png|link=#Judgment Draw (4th Job)|Judgment Draw (4th Job)]] [[File:MS Skill Judgment Draw Auto.png|link=#Judgment Draw Auto/Manual|Judgment Draw Auto/Manual]] [[File:MS Skill Skill Swipe.png|link=#Skill Swipe|Skill Swipe]] [[File:MS Skill Loadout.png|link=#Loadout|Loadout]]  
|-
|-
! <u>[[#First_Job|First Job]]</u>
! <u>[[#First_Job|First Job]]</u>
Line 20: Line 19:
|-
|-
! <u>[[#Second_Job|Second Job]]</u>
! <u>[[#Second_Job|Second Job]]</u>
| [[File:MS Skill Calling Card.png|link=#Calling Card|Calling Card]] [[File:MS Skill Impeccable Memory II.png|link=#Impeccable Memory II|Impeccable Memory II]] [[File:MS Skill Mille Cartes.png|link=#Mille Cartes|Mille Cartes]]  
| [[File:MS Skill Calling Card.png|link=#Calling Card|Calling Card]] [[File:MS Skill Impeccable Memory II.png|link=#Impeccable Memory II|Impeccable Memory III]] [[File:MS Skill Mille Cartes.png|link=#Mille Cartes|Mille Cartes]]  
| [[File:MS Skill Cane Mastery.png|link=#Cane Mastery|Cane Mastery]] [[File:MS Skill Carte Blanche.png|link=#Carte Blanche|Carte Blanche]] [[File:MS Skill Devil's Luck.png|link=#Devil's Luck|Devil's Luck]]
| [[File:MS Skill Cane Mastery.png|link=#Cane Mastery|Cane Mastery]] [[File:MS Skill Carte Blanche.png|link=#Carte Blanche|Carte Blanche]] [[File:MS Skill Devil's Luck.png|link=#Devil's Luck|Devil's Luck]]
| [[File:MS Skill Cane Booster.png|link=#Cane Booster|Cane Booster]]
| [[File:MS Skill Cane Booster.png|link=#Cane Booster|Cane Booster]]
Line 26: Line 25:
! [[#Third_Job|Third Job]]</u>
! [[#Third_Job|Third Job]]</u>
| [[File:MS Skill Blason.png|link=#Blason|Blason]] [[File:MS Skill Impeccable Memory III.png|link=#Impeccable Memory III|Impeccable Memory III]] [[File:MS Skill Rapier Wit.png|link=#Rapier Wit|Rapier Wit]]
| [[File:MS Skill Blason.png|link=#Blason|Blason]] [[File:MS Skill Impeccable Memory III.png|link=#Impeccable Memory III|Impeccable Memory III]] [[File:MS Skill Rapier Wit.png|link=#Rapier Wit|Rapier Wit]]
| [[File:MS Skill Mist Mask.png|link=#Mist Mask|Mist Mask]] [[File:MS Skill Piercing Vision.png|link=#Piercing Vision|Piercing Vision]]  
| [[File:MS Skill Mist Mask.png|link=#Mist Mask|Mist Mask]] [[File:MS Skill Piercing Vision.png|link=#Piercing VisionAttack|Piercing Vision]]  
| [[File:MS Skill Bad Luck Ward.png|link=#Bad Luck Ward|Bad Luck Ward]] [[File:MS Skill Clair de Lune.png|link=#Clair de Lune|Clair de Lune]] [[File:MS Skill Final Feint.png|link=#Final Feint|Final Feint]]  
| [[File:MS Skill Bad Luck Ward.png|link=#Bad Luck Ward|Bad Luck Ward]] [[File:MS Skill Clair de Lune.png|link=#Clair de Lune|Clair de Lune]] [[File:MS Skill Final Feint.png|link=#Final Feint|Final Feint]]  
|-
|-
Line 48: Line 47:


===Beginner===
===Beginner===
{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Dexterous Training
|name=Dexterous Training
|tooltip=Phantom carries phenomenal insight and dexterity that allow him to wield a variety of weapons.
|tooltip=Phantom carries phenomenal insight and dexterity that allow him to wield a variety of weapons.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Dexterity
! width=100px | Effect
! width=100px | Avoidability
! width=100px | Diligence Level
! width=100px | Insight Level
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +40 || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 20
| bgcolor=E6E6FA | DEX +40, Base Avoidability: +20%, Diligence Lv. 20, Insight Lv. 20
|}{{MapleStory/skill|end}}
|}</center></div></div>


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Phantom Instinct
|name=Phantom Instinct
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|-
|-
|
|
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add +5%'' <br> per level'''
|-
|-
! 1
! 1
Line 82: Line 80:
! 3
! 3
| {{yes2|+20%}}
| {{yes2|+20%}}
|}{{MapleStory/skill|end}}
|}</center></div></div>
{{col|2|end}}


{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=To The Skies
|name=To The Skies
|tooltip=Returns to Phantom's airship, Lumiere.
|tooltip=Returns to Phantom's airship, Lumiere.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | Effect
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 30
| bgcolor=E6E6FA | MP Cost: 30, Returns you to Lumiere.
|}{{MapleStory/skill|end}}
|}</center></div></div>


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Shroud Walk
|name=Shroud Walk
Line 102: Line 103:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | Effect
! width=100px | <span class=explain title="Number of directional keys you can enter. Arrows shown only for the directions you can go to">Keys</span>
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 3
| bgcolor=E6E6FA | MP Cost: 30, use directional keys to teleport (Arrows shown only for the directions you can go to). Number of directional keys you can enter: 3
|}{{MapleStory/skill|end}}
|}</center></div></div>
{{col|2|end}}


{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Judgment Draw (2nd Job)
|name=Judgment Draw (2nd Job)
|file=File:MS Skill Judgment Draw.png
|tooltip=Uses up your entire stack of cards to pull out one card and grant additional effects to that card's attack. Can only be used when your deck is full.
|tooltip=Uses up your entire stack of cards to pull out one card and grant additional effects to that card's attack. Can only be used when your deck is full.
}}
}}
Line 121: Line 124:
*'''Destin Card''': Critical Rate +5%
*'''Destin Card''': Critical Rate +5%
*'''Malheur Card''': Item Drop Rate +10%
*'''Malheur Card''': Item Drop Rate +10%
|}{{MapleStory/skill|end}}
|}</center></div></div>


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Judgment Draw (4th Job)
|name=Judgment Draw (4th Job)
|file=File:MS Skill Judgment Draw2.png
|tooltip=Uses up your entire stack of cards to pull out one card and grant additional effects to that card's attack. Can only be used when your deck is full.
|tooltip=Uses up your entire stack of cards to pull out one card and grant additional effects to that card's attack. Can only be used when your deck is full.
}}
}}
Line 137: Line 142:
*'''Endurance Card''': Abnormal Status Resistance +20%, Resistance +20%
*'''Endurance Card''': Abnormal Status Resistance +20%, Resistance +20%
*'''Drain Card''': 3% of the damage dealt is absorbed as HP
*'''Drain Card''': 3% of the damage dealt is absorbed as HP
|}{{MapleStory/skill|end}}
|}</center></div></div>
{{col|2|end}}


{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Judgment Draw Auto/Manual
|name=Judgment Draw Auto/Manual
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| bgcolor=E6E6FA | '''Auto Mode''': Automatically activates the Judgment Draw skill when your deck is full.  
| bgcolor=E6E6FA | '''Auto Mode''': Automatically activates the Judgment Draw skill when your deck is full.  
'''Manual Mode''': Judgment Draw must be used manually, even if your deck is empty.
'''Manual Mode''': Judgment Draw must be used manually, even if your deck is empty.
|}{{MapleStory/skill|end}}
|}</center></div></div>


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Skill Swipe
|name=Skill Swipe
Line 164: Line 172:
! 1
! 1
| bgcolor=E6E6FA | MP Cost: 30, Shifts to steal mode upon use; Move the mouse cursor to select the nearby Explorer character
| bgcolor=E6E6FA | MP Cost: 30, Shifts to steal mode upon use; Move the mouse cursor to select the nearby Explorer character
|}{{MapleStory/skill|end}}
|}</center></div></div>
{{col|2|end}}


{{MapleStory/skill
{{MapleStory/skill
Line 176: Line 185:
! 1
! 1
| bgcolor=E6E6FA | Manage stolen skills using the mouse
| bgcolor=E6E6FA | Manage stolen skills using the mouse
|}{{MapleStory/skill|end}}
|}</center></div></div>


===First Job===
===First Job===
{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Feather Foot
|name=Feather Foot
Line 185: Line 195:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Avoidability
! width=100px | Base Avoidability
|-
|-
|
|
Line 219: Line 229:
! <u>10</u>
! <u>10</u>
| {{yes2|+20%}}
| {{yes2|+20%}}
|}{{MapleStory/skill|end}}
|}</center></div></div>


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Double Entendre
|name=Double Entendre
Line 234: Line 245:
|
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 121% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 4
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 122% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 4
|-
|-
! 2
! 2
Line 245: Line 256:
|-
|-
! 3
! 3
| 10 || {{yes2|127%}} || 2 || 4
| 10 || {{yes2|126%}} || 2 || 4
|-
|-
! 4
! 4
| 10 || {{yes2|130%}} || 2 || 4
| 10 || {{yes2|128%}} || 2 || 4
|-
|-
! 5
! 5
| {{yes2|11}} || {{yes2|133%}} || 2 || 4
| {{yes2|11}} || {{yes2|130%}} || 2 || 4
|-
|-
! 6
! 6
| 11 || {{yes2|136%}} || 2 || 4
| 11 || {{yes2|132%}} || 2 || 4
|-
|-
! 7
! 7
| 11 || {{yes2|139%}} || 2 || 4
| 11 || {{yes2|134%}} || 2 || 4
|-
|-
! 8
! 8
| 11 || {{yes2|142%}} || 2 || 4
| 11 || {{yes2|136%}} || 2 || 4
|-
|-
! 9
! 9
| 11 || {{yes2|145%}} || 2 || 4
| 11 || {{yes2|138%}} || 2 || 4
|-
|-
! 10
! 10
| {{yes2|12}} || {{yes2|148%}} || 2 || 4
| {{yes2|12}} || {{yes2|140%}} || 2 || 4
|-
|-
! 11
! 11
| 12 || {{yes2|151%}} || 2 || 4
| 12 || {{yes2|142%}} || 2 || 4
|-
|-
! 12
! 12
| 12 || {{yes2|154%}} || 2 || 4
| 12 || {{yes2|144%}} || 2 || 4
|-
|-
! 13
! 13
| 12 || {{yes2|157%}} || 2 || 4
| 12 || {{yes2|146%}} || 2 || 4
|-
|-
! 14
! 14
| 12 || {{yes2|160%}} || 2 || 4
| 12 || {{yes2|148%}} || 2 || 4
|-
|-
! 15
! 15
| {{yes2|13}} || {{yes2|163%}} || 2 || 4
| {{yes2|13}} || {{yes2|150%}} || 2 || 4
|-
|-
! 16
! 16
| 13 || {{yes2|166%}} || 2 || 4
| 13 || {{yes2|152%}} || 2 || 4
|-
|-
! 17
! 17
| 13 || {{yes2|169%}} || 2 || 4
| 13 || {{yes2|154%}} || 2 || 4
|-
|-
! 18
! 18
| 13 || {{yes2|172%}} || 2 || 4
| 13 || {{yes2|156%}} || 2 || 4
|-
|-
! 19
! 19
| 13 || {{yes2|175%}} || 2 || 4
| 13 || {{yes2|158%}} || 2 || 4
|-
|-
! <u>20</u>
! <u>20</u>
| {{yes2|14}} || {{yes2|178%}} || 2 || 4
| {{yes2|14}} || {{yes2|160%}} || 2 || 4
|}{{MapleStory/skill|end}}
|}</center></div></div>
{{col|2|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom1|Phantom Swiftness|Permanently increases Movement Speed, Max Movement Speed, and Jump. Increasing the Skill Level will increase Jump distance. Can also be used with jump key.||
|name=Phantom Swiftness
*'''Level 1''': Active Effects: MP Cost: 34, Additional Jump distance, Passive Effects: Movement Speed +7, Max Movement Speed +6, Jump +6
|tooltip=Permanently increases Movement Speed, Max Movement Speed, and Jump. Increasing the Skill Level will increase Jump distance. Can also be used with jump key.
*'''Level 2''': Active Effects: MP Cost: 33, Additional Jump distance, Passive Effects: Movement Speed +9, Max Movement Speed +7, Jump +7
*'''Level 3''': Active Effects: MP Cost: 32, Additional Jump distance, Passive Effects: Movement Speed +11, Max Movement Speed +8, Jump +8
*'''Level 4''': Active Effects: MP Cost: 31, Additional Jump distance, Passive Effects: Movement Speed +13, Max Movement Speed +9, Jump +9
*'''Level 5''': Active Effects: MP Cost: 30, Additional Jump distance, Passive Effects: Movement Speed +15, Max Movement Speed +10, Jump +10
*'''Level 6''': Active Effects: MP Cost: 29, Additional Jump distance, Passive Effects: Movement Speed +17, Max Movement Speed +11, Jump +11
*'''Level 7''': Active Effects: MP Cost: 28, Additional Jump distance, Passive Effects: Movement Speed +19, Max Movement Speed +12, Jump +12
*'''Level 8''': Active Effects: MP Cost: 27, Additional Jump distance, Passive Effects: Movement Speed +21, Max Movement Speed +13, Jump +13
*'''Level 9''': Active Effects: MP Cost: 26, Additional Jump distance, Passive Effects: Movement Speed +23, Max Movement Speed +14, Jump +14
*'''Level 10''': Active Effects: MP Cost: 25, Additional Jump distance, Passive Effects: Movement Speed +25, Max Movement Speed +15, Jump +15
*'''Level 11''': Active Effects: MP Cost: 24, Additional Jump distance, Passive Effects: Movement Speed +27, Max Movement Speed +16, Jump +16
*'''Level 12''': Active Effects: MP Cost: 23, Additional Jump distance, Passive Effects: Movement Speed +29, Max Movement Speed +17, Jump +17
*'''Level 13''': Active Effects: MP Cost: 22, Additional Jump distance, Passive Effects: Movement Speed +31, Max Movement Speed +18, Jump +18
*'''Level 14''': Active Effects: MP Cost: 21, Additional Jump distance, Passive Effects: Movement Speed +33, Max Movement Speed +19, Jump +19
*'''Level 15''': Active Effects: MP Cost: 20, Additional Jump distance, Passive Effects: Movement Speed +35, Max Movement Speed +20, Jump +20
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Pushes you a set distance">MP Cost</span>
! width=100px | <span class=explain title="Passive Effect">Movement Speed</span>
! width=100px | <span class=explain title="Passive Effect">Max Movement Speed</span>
! width=100px | <span class=explain title="Passive Effect">Jump</span>
|-
|
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 34 || bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 6
|-
! 2
| {{yes2|33}} || {{yes2|9}} || {{yes2|7}} || {{yes2|7}}
|-
! 3
| {{yes2|32}} || {{yes2|11}} || {{yes2|8}} || {{yes2|8}}
|-
! 4
| {{yes2|31}} || {{yes2|13}} || {{yes2|9}} || {{yes2|9}}
|-
! 5
| {{yes2|30}} || {{yes2|15}} || {{yes2|10}} || {{yes2|10}}
|-
! 6
| {{yes2|29}} || {{yes2|17}} || {{yes2|11}} || {{yes2|11}}
|-
! 7
| {{yes2|28}} || {{yes2|19}} || {{yes2|12}} || {{yes2|12}}
|-
! 8
| {{yes2|27}} || {{yes2|21}} || {{yes2|13}} || {{yes2|13}}
|-
! 9
| {{yes2|26}} || {{yes2|23}} || {{yes2|14}} || {{yes2|14}}
|-
! 10
| {{yes2|25}} || {{yes2|25}} || {{yes2|15}} || {{yes2|15}}
|-
! 11
| {{yes2|24}} || {{yes2|27}} || {{yes2|16}} || {{yes2|16}}
|-
! 12
| {{yes2|23}} || {{yes2|29}} || {{yes2|17}} || {{yes2|17}}
|-
! 13
| {{yes2|22}} || {{yes2|31}} || {{yes2|18}} || {{yes2|18}}
|-
! 14
| {{yes2|21}} || {{yes2|33}} || {{yes2|19}} || {{yes2|19}}
|-
! <u>15</u>
| {{yes2|20}} || {{yes2|35}} || {{yes2|20}} || {{yes2|20}}
|}{{MapleStory/skill|end}}


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Impeccable Memory I
|name=Impeccable Memory I
Line 368: Line 336:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | <span class=explain title="MP to use the equipped skill (all levels)">MP Cost</span>
! width=100px | MP Cost
! width=100px | <span class=explain title="Skill Level of the stolen skill cannot be over the level of Impeccable Memory">Skill Level</span>
! width=100px | Skill Level
|-
|-
|
|
Line 376: Line 344:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | Skill MP Cost
| bgcolor=E6E6FA | <span class=explain title="MP to use the equipped skill (all levels)">Skill</span>
| bgcolor=E6E6FA | 1
| bgcolor=E6E6FA | <span class=explain title="Skill Level of the stolen skill cannot be over the level of Impeccable Memory">1</span>
|-
|-
! 2
! 2
| Skill MP Cost
| Skill
| {{yes2|2}}
| {{yes2|2}}
|-
|-
! 3
! 3
| Skill MP Cost
| Skill
| {{yes2|3}}
| {{yes2|3}}
|-
|-
! 4
! 4
| Skill MP Cost
| Skill
| {{yes2|4}}
| {{yes2|4}}
|-
|-
! 5
! 5
| Skill MP Cost
| Skill
| {{yes2|5}}
| {{yes2|5}}
|-
|-
! 6
! 6
| Skill MP Cost
| Skill
| {{yes2|6}}
| {{yes2|6}}
|-
|-
! 7
! 7
| Skill MP Cost
| Skill
| {{yes2|7}}
| {{yes2|7}}
|-
|-
! 8
! 8
| Skill MP Cost
| Skill
| {{yes2|8}}
| {{yes2|8}}
|-
|-
! 9
! 9
| Skill MP Cost
| Skill
| {{yes2|9}}
| {{yes2|9}}
|-
|-
! 10
! 10
| Skill MP Cost
| Skill
| {{yes2|10}}
| {{yes2|10}}
|-
|-
! 11
! 11
| Skill MP Cost
| Skill
| {{yes2|11}}
| {{yes2|11}}
|-
|-
! 12
! 12
| Skill MP Cost
| Skill
| {{yes2|12}}
| {{yes2|12}}
|-
|-
! 13
! 13
| Skill MP Cost
| Skill
| {{yes2|13}}
| {{yes2|13}}
|-
|-
! 14
! 14
| Skill MP Cost
| Skill
| {{yes2|14}}
| {{yes2|14}}
|-
|-
! 15
! 15
| Skill MP Cost
| Skill
| {{yes2|15}}
| {{yes2|15}}
|-
|-
! 16
! 16
| Skill MP Cost
| Skill
| {{yes2|16}}
| {{yes2|16}}
|-
|-
! 17
! 17
| Skill MP Cost
| Skill
| {{yes2|17}}
| {{yes2|17}}
|-
|-
! 18
! 18
| Skill MP Cost
| Skill
| {{yes2|18}}
| {{yes2|18}}
|-
|-
! 19
! 19
| Skill MP Cost
| Skill
| {{yes2|19}}
| {{yes2|19}}
|-
|-
! <u>20</u>
! <u>20</u>
| Skill MP Cost
| Skill
| {{yes2|20}}
| {{yes2|20}}
|}
|}
{{MapleStory/skill|end}}
{{MapleStory/skill|end}}
{{col|2|end}}


===Second Job===
===Second Job===
{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Cane Mastery
|name=Cane Mastery
Line 464: Line 434:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Cane Mastery
! width=100px | Weapon Mastery
! Accuracy
! Accuracy
|-
|-
|
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add +4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
| bgcolor=#90ff90 | '''''Add +20'' <br />per level'''
|-
|-
! 1
! 1
Line 513: Line 483:
{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Cane Booster
|name=Cane Booster
Line 520: Line 491:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP cost
! width=100px | Duration
! Duration (seconds)
|-
|-
|
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 24 seconds per level'''
| bgcolor=#90ff90 | '''''Add 24'' <br />per level'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 48
| bgcolor=E6E6FA | 48
| bgcolor=E6E6FA | 24 sec
| bgcolor=E6E6FA | 24
|-
|-
! 2
! 2
| {{yes2|46}}
| {{yes2|46}}
| {{yes2|48 sec}}
| {{yes2|48}}
|-
|-
! 3
! 3
| {{yes2|44}}
| {{yes2|44}}
| {{yes2|72 sec}}
| {{yes2|72}}
|-
|-
! 4
! 4
| {{yes2|42}}
| {{yes2|42}}
| {{yes2|96 sec}}
| {{yes2|96}}
|-
|-
! 5
! 5
| {{yes2|40}}
| {{yes2|40}}
| {{yes2|120 sec}}
| {{yes2|120}}
|-
|-
! 6
! 6
| {{yes2|38}}
| {{yes2|38}}
| {{yes2|144 sec}}
| {{yes2|144}}
|-
|-
! 7
! 7
| {{yes2|36}}
| {{yes2|36}}
| {{yes2|168 sec}}
| {{yes2|168}}
|-
|-
! 8
! 8
| {{yes2|34}}
| {{yes2|34}}
| {{yes2|192 sec}}
| {{yes2|192}}
|-
|-
! 9
! 9
| {{yes2|32}}
| {{yes2|32}}
| {{yes2|216 sec}}
| {{yes2|216}}
|-
|-
! <u>10</u>
! <u>10</u>
| {{yes2|30}}
| {{yes2|30}}
| {{yes2|240 sec}}
| {{yes2|240}}
|}
|}
{{MapleStory/skill|end}}
{{MapleStory/skill|end}}
{{col|2|end}}


{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Calling Card
|name=Calling Card
Line 587: Line 560:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 132% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 132% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4
|-
|-
! 2
! 2
Line 645: Line 618:
! <u>20</u>
! <u>20</u>
| 21 || {{yes2|170%}} || 3 || 4
| 21 || {{yes2|170%}} || 3 || 4
|}{{MapleStory/skill|end}}
|}</center></div></div>


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Carte Blanche
|name=Carte Blanche
Line 665: Line 639:
| bgcolor=E6E6FA | 6%
| bgcolor=E6E6FA | 6%
| bgcolor=E6E6FA | 104%
| bgcolor=E6E6FA | 104%
| bgcolor=E6E6FA | +1
| bgcolor=E6E6FA | 1
|-
|-
! 2
! 2
| {{yes2|12%}}
| {{yes2|12%}}
| {{yes2|108%}}
| {{yes2|108%}}
| +1
| 1
|-
|-
! 3
! 3
| {{yes2|18%}}
| {{yes2|18%}}
| {{yes2|112%}}
| {{yes2|112%}}
| +1
| 1
|-
|-
! 4
! 4
| {{yes2|24%}}
| {{yes2|24%}}
| {{yes2|116%}}
| {{yes2|116%}}
| +1
| 1
|-
|-
! 5
! 5
| {{yes2|30%}}
| {{yes2|30%}}
| {{yes2|120%}}
| {{yes2|120%}}
| +1
| 1
|-
|-
! 6
! 6
| {{yes2|36%}}
| {{yes2|36%}}
| {{yes2|124%}}
| {{yes2|124%}}
| +1
| 1
|-
|-
! 7
! 7
| {{yes2|42%}}
| {{yes2|42%}}
| {{yes2|128%}}
| {{yes2|128%}}
| +1
| 1
|-
|-
! 8
! 8
| {{yes2|48%}}
| {{yes2|48%}}
| {{yes2|132%}}
| {{yes2|132%}}
| +1
| 1
|-
|-
! 9
! 9
| {{yes2|54%}}
| {{yes2|54%}}
| {{yes2|136%}}
| {{yes2|136%}}
| +1
| 1
|-
|-
! <u>10</u>
! <u>10</u>
| {{yes2|60%}}
| {{yes2|60%}}
| {{yes2|140%}}
| {{yes2|140%}}
| +1
| 1
|}
|}
{{MapleStory/skill|end}}
{{MapleStory/skill|end}}
{{col|2|end}}


{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Devil's Luck
|name=Devil's Luck
Line 726: Line 702:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +8  
| bgcolor=E6E6FA | 8  
|-
|-
! 2
! 2
| +16
| 16
|-
|-
! 3
! 3
| +24
| 24
|-
|-
! 4
! 4
| +32
| 32
|-
|-
! <u>5</u>
! <u>5</u>
| +40
| 40
|}{{MapleStory/skill|end}}
|}</center></div></div>


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Impeccable Memory II
|name=Impeccable Memory II
Line 747: Line 724:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | <span class=explain title="MP to use the equipped skill (all levels)">MP Cost</span>
! width=100px | MP Cost
! width=100px | <span class=explain title="Skill Level of the stolen skill cannot be over the level of Impeccable Memory">Skill Level</span>
! width=100px | Skill Level
|-
|-
|
|
Line 755: Line 732:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | Skill MP Cost
| bgcolor=E6E6FA | <span class=explain title="MP to use the equipped skill (all levels)">Skill</span>
| bgcolor=E6E6FA | 1
| bgcolor=E6E6FA | <span class=explain title="Skill Level of the stolen skill cannot be over the level of Impeccable Memory">1</span>
|-
|-
! 2
! 2
| Skill MP Cost
| Skill
| {{yes2|2}}
| {{yes2|2}}
|-
|-
! 3
! 3
| Skill MP Cost
| Skill
| {{yes2|3}}
| {{yes2|3}}
|-
|-
! 4
! 4
| Skill MP Cost
| Skill
| {{yes2|4}}
| {{yes2|4}}
|-
|-
! 5
! 5
| Skill MP Cost
| Skill
| {{yes2|5}}
| {{yes2|5}}
|-
|-
! 6
! 6
| Skill MP Cost
| Skill
| {{yes2|6}}
| {{yes2|6}}
|-
|-
! 7
! 7
| Skill MP Cost
| Skill
| {{yes2|7}}
| {{yes2|7}}
|-
|-
! 8
! 8
| Skill MP Cost
| Skill
| {{yes2|8}}
| {{yes2|8}}
|-
|-
! 9
! 9
| Skill MP Cost
| Skill
| {{yes2|9}}
| {{yes2|9}}
|-
|-
! 10
! 10
| Skill MP Cost
| Skill
| {{yes2|10}}
| {{yes2|10}}
|-
|-
! 11
! 11
| Skill MP Cost
| Skill
| {{yes2|11}}
| {{yes2|11}}
|-
|-
! 12
! 12
| Skill MP Cost
| Skill
| {{yes2|12}}
| {{yes2|12}}
|-
|-
! 13
! 13
| Skill MP Cost
| Skill
| {{yes2|13}}
| {{yes2|13}}
|-
|-
! 14
! 14
| Skill MP Cost
| Skill
| {{yes2|14}}
| {{yes2|14}}
|-
|-
! 15
! 15
| Skill MP Cost
| Skill
| {{yes2|15}}
| {{yes2|15}}
|-
|-
! 16
! 16
| Skill MP Cost
| Skill
| {{yes2|16}}
| {{yes2|16}}
|-
|-
! 17
! 17
| Skill MP Cost
| Skill
| {{yes2|17}}
| {{yes2|17}}
|-
|-
! 18
! 18
| Skill MP Cost
| Skill
| {{yes2|18}}
| {{yes2|18}}
|-
|-
! 19
! 19
| Skill MP Cost
| Skill
| {{yes2|19}}
| {{yes2|19}}
|-
|-
! <u>20</u>
! <u>20</u>
| Skill MP Cost
| Skill
| {{yes2|20}}
| {{yes2|20}}
|}
|}
{{MapleStory/skill|end}}
{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/skill
{{MapleStory/skill
|name=Mille Cartes
|name=Mille Cartes
|tooltip=Launches a torrent of cards that knocks back enemies.
|tooltip=Launches enchanted cards at enemies.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
Line 844: Line 822:
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Damage
! width=100px | <span class=explain title="Enemies hit will get pushed back">Max Enemies Hit</span>
! width=100px | <span class=explain title="Enemies hit will get knocked back">Max Enemies Hit</span>
|-
|-
|
|
Line 852: Line 830:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 10
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 10
|-
|-
! 2
! 2
Line 899: Line 877:


===Third Job===
===Third Job===
{{MapleStory/skill
{{MapleStory/Skill desc|Phantom3|Bad Luck Ward|Casts a sigil to ward off bad luck. Increases HP, MP, Elemental Resistance, and Abnormal Status Resistance.||
|name=Bad Luck Ward
*'''Level 1''': MP Cost: 44, Duration: 60, Max HP: +12%, Max MP: +12%, Elemental Resistance +4%, Abnormal Status Resistance +4%
|tooltip=Casts a sigil to ward off bad luck. Increases HP, MP, Elemental Resistance, and Abnormal Status Resistance.
*'''Level 2''': MP Cost: 48, Duration: 80, Max HP: +14%, Max MP: +14%, Elemental Resistance +8%, Abnormal Status Resistance +8%
*'''Level 3''': MP Cost: 52, Duration: 100, Max HP: +16%, Max MP: +16%, Elemental Resistance +12%, Abnormal Status Resistance +12%
*'''Level 4''': MP Cost: 56, Duration: 120, Max HP: +18%, Max MP: +18%, Elemental Resistance +16%, Abnormal Status Resistance +16%
*'''Level 5''': MP Cost: 60, Duration: 140, Max HP: +20%, Max MP: +20%, Elemental Resistance +20%, Abnormal Status Resistance +20%
*'''Level 6''': MP Cost: 64, Duration: 160, Max HP: +22%, Max MP: +22%, Elemental Resistance +24%, Abnormal Status Resistance +24%
*'''Level 7''': MP Cost: 68, Duration: 180, Max HP: +24%, Max MP: +24%, Elemental Resistance +28%, Abnormal Status Resistance +28%
*'''Level 8''': MP Cost: 72, Duration: 200, Max HP: +26%, Max MP: +26%, Elemental Resistance +32%, Abnormal Status Resistance +32%
*'''Level 9''': MP Cost: 76, Duration: 220, Max HP: +28%, Max MP: +28%, Elemental Resistance +36%, Abnormal Status Resistance +36%
*'''Level 10''': MP Cost: 80, Duration: 240, Max HP: +30%, Max MP: +30%, Elemental Resistance +40%, Abnormal Status Resistance +40%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Max HP
! width=100px | Max MP
! width=100px | Elemental Resistance
! width=100px | Abnormal Status Resistance
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 seconds per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br />per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br />per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br />per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | 44
| bgcolor=E6E6FA | 60 sec
| bgcolor=E6E6FA | +12%
| bgcolor=E6E6FA | +12%
| bgcolor=E6E6FA | +4%
| bgcolor=E6E6FA | +4%
|-
! 2
| {{yes2|48}}
| {{yes2|80 sec}}
| {{yes2|+14%}}
| {{yes2|+14%}}
| {{yes2|+8%}}
| {{yes2|+8%}}
|-
! 3
| {{yes2|52}}
| {{yes2|100 sec}}
| {{yes2|+16%}}
| {{yes2|+16%}}
| {{yes2|+12%}}
| {{yes2|+12%}}
|-
! 4
| {{yes2|56}}
| {{yes2|120 sec}}
| {{yes2|+18%}}
| {{yes2|+18%}}
| {{yes2|+16%}}
| {{yes2|+16%}}
|-
! 5
| {{yes2|60}}
| {{yes2|140 sec}}
| {{yes2|+20%}}
| {{yes2|+20%}}
| {{yes2|+20%}}
| {{yes2|+20%}}
|-
! 6
| {{yes2|64}}
| {{yes2|160 sec}}
| {{yes2|+22%}}
| {{yes2|+22%}}
| {{yes2|+24%}}
| {{yes2|+24%}}
|-
! 7
| {{yes2|68}}
| {{yes2|180 sec}}
| {{yes2|+24%}}
| {{yes2|+24%}}
| {{yes2|+28%}}
| {{yes2|+28%}}
|-
! 8
| {{yes2|72}}
| {{yes2|200 sec}}
| {{yes2|+26%}}
| {{yes2|+26%}}
| {{yes2|+32%}}
| {{yes2|+32%}}
|-
! 9
| {{yes2|76}}
| {{yes2|220 sec}}
| {{yes2|+28%}}
| {{yes2|+28%}}
| {{yes2|+36%}}
| {{yes2|+36%}}
|-
! <u>10</u>
| {{yes2|80}}
| {{yes2|240 sec}}
| {{yes2|+30%}}
| {{yes2|+30%}}
| {{yes2|+40%}}
| {{yes2|+40%}}
|}
{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom3|Blason|Marks enemies with Phantom's coat of arms before slicing them to bits.||
|name=Blason
*'''Level 1''': MP Cost: 25, Damage: 143%, Number of Attacks: 4, Max Enemies Hit: 8
|tooltip=Marks enemies with Phantom's coat of arms before slicing them to bits.
*'''Level 2''': MP Cost: 25, Damage: 146%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 3''': MP Cost: 25, Damage: 149%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 4''': MP Cost: 26, Damage: 152%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 5''': MP Cost: 26, Damage: 155%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 6''': MP Cost: 26, Damage: 158%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 7''': MP Cost: 26, Damage: 161%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 8''': MP Cost: 27, Damage: 164%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 9''': MP Cost: 27, Damage: 167%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 10''': MP Cost: 27, Damage: 170%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 11''': MP Cost: 27, Damage: 173%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 12''': MP Cost: 28, Damage: 176%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 13''': MP Cost: 28, Damage: 179%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 14''': MP Cost: 28, Damage: 182%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 15''': MP Cost: 28, Damage: 185%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 16''': MP Cost: 29, Damage: 188%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 17''': MP Cost: 29, Damage: 191%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 18''': MP Cost: 29, Damage: 194%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 19''': MP Cost: 29, Damage: 197%, Number of Attacks: 4, Max Enemies Hit: 8
*'''Level 20''': MP Cost: 30, Damage: 200%, Number of Attacks: 4, Max Enemies Hit: 8
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 143% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 8
|-
! 2
| 25 || {{yes2|146%}} || 4 || 8
|-
! 3
| 25 || {{yes2|149%}} || 4 || 8
|-
! 4
| {{yes2|26}} || {{yes2|152%}} || 4 || 8
|-
! 5
| 26 || {{yes2|155%}} || 4 || 8
|-
! 6
| 26 || {{yes2|158%}} || 4 || 8
|-
! 7
| 26 || {{yes2|161%}} || 4 || 8
|-
! 8
| {{yes2|27}} || {{yes2|164%}} || 4 || 8
|-
! 9
| 27 || {{yes2|167%}} || 4 || 8
|-
! 10
| 27 || {{yes2|170%}} || 4 || 8
|-
! 11
| 27 || {{yes2|173%}} || 4 || 8
|-
! 12
| {{yes2|28}} || {{yes2|176%}} || 4 || 8
|-
! 13
| 28 || {{yes2|179%}} || 4 || 8
|-
! 14
| 28 || {{yes2|182%}} || 4 || 8
|-
! 15
| 28 || {{yes2|185%}} || 4 || 8
|-
! 16
| {{yes2|29}} || {{yes2|188%}} || 4 || 8
|-
! 17
| 29 || {{yes2|191%}} || 4 || 8
|-
! 18
| 29 || {{yes2|194%}} || 4 || 8
|-
! 19
| 29 || {{yes2|197%}} || 4 || 8
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|200%}} || 4 || 8
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom3|Clair de Lune|Enjoys the cool evening moonlight to increase Attack and Accuracy.||
|name=Clair de Lune
*'''Level 1''': MP Cost: 42, Duration: 50, Attack: +3, Accruacy: +10
|tooltip=Enjoys the cool evening moonlight to increase Attack and Accuracy.
*'''Level 2''': MP Cost: 44, Duration: 60, Attack: +3, Accruacy: +20
*'''Level 3''': MP Cost: 46, Duration: 70, Attack: +6, Accruacy: +30
*'''Level 4''': MP Cost: 48, Duration: 80, Attack: +6, Accruacy: +40
*'''Level 5''': MP Cost: 50, Duration: 90, Attack: +9, Accruacy: +50
*'''Level 6''': MP Cost: 52, Duration: 100, Attack: +9, Accruacy: +60
*'''Level 7''': MP Cost: 54, Duration: 110, Attack: +12, Accruacy: +70
*'''Level 8''': MP Cost: 56, Duration: 120, Attack: +12, Accruacy: +80
*'''Level 9''': MP Cost: 58, Duration: 130, Attack: +15, Accruacy: +90
*'''Level 10''': MP Cost: 60, Duration: 140, Attack: +15, Accruacy: +100
*'''Level 11''': MP Cost: 62, Duration: 150, Attack: +18, Accruacy: +110
*'''Level 12''': MP Cost: 64, Duration: 160, Attack: +18, Accruacy: +120
*'''Level 13''': MP Cost: 66, Duration: 170, Attack: +21, Accruacy: +130
*'''Level 14''': MP Cost: 68, Duration: 180, Attack: +21, Accruacy: +140
*'''Level 15''': MP Cost: 70, Duration: 190, Attack: +24, Accruacy: +150
*'''Level 16''': MP Cost: 72, Duration: 200, Attack: +24, Accruacy: +160
*'''Level 17''': MP Cost: 74, Duration: 210, Attack: +27, Accruacy: +170
*'''Level 18''': MP Cost: 76, Duration: 220, Attack: +27, Accruacy: +180
*'''Level 19''': MP Cost: 78, Duration: 230, Attack: +30, Accruacy: +190
*'''Level 20''': MP Cost: 80, Duration: 240, Attack: +30, Accruacy: +200
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 10 <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 42 || bgcolor=E6E6FA | 50 sec || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +10
|-
! 2
| {{yes2|44}} || {{yes2|60 sec}} || +3 || {{yes2|+20}}
|-
! 3
| {{yes2|46}} || {{yes2|70 sec}} || {{yes2|+6}} || {{yes2|+30}}
|-
! 4
| {{yes2|48}} || {{yes2|80 sec}} || +6 || {{yes2|+40}}
|-
! 5
| {{yes2|50}} || {{yes2|90 sec}} || {{yes2|+9}} || {{yes2|+50}}
|-
! 6
| {{yes2|52}} || {{yes2|100 sec}} || +9 || {{yes2|+60}}
|-
! 7
| {{yes2|54}} || {{yes2|110 sec}} || {{yes2|+12}} || {{yes2|+70}}
|-
! 8
| {{yes2|56}} || {{yes2|120 sec}} || +12 || {{yes2|+80}}
|-
! 9
| {{yes2|58}} || {{yes2|130 sec}} || {{yes2|+15}} || {{yes2|+90}}
|-
! 10
| {{yes2|60}} || {{yes2|140 sec}} || +15 || {{yes2|+100}}
|-
! 11
| {{yes2|62}} || {{yes2|150 sec}} || {{yes2|+18}} || {{yes2|+110}}
|-
! 12
| {{yes2|64}} || {{yes2|160 sec}} || +18 || {{yes2|+120}}
|-
! 13
| {{yes2|66}} || {{yes2|170 sec}} || {{yes2|+21}} || {{yes2|+130}}
|-
! 14
| {{yes2|68}} || {{yes2|180 sec}} || +21 || {{yes2|+140}}
|-
! 15
| {{yes2|70}} || {{yes2|190 sec}} || {{yes2|+24}} || {{yes2|+150}}
|-
! 16
| {{yes2|72}} || {{yes2|200 sec}} || +24 || {{yes2|+160}}
|-
! 17
| {{yes2|74}} || {{yes2|210 sec}} || {{yes2|+27}} || {{yes2|+170}}
|-
! 18
| {{yes2|76}} || {{yes2|220 sec}} || +27 || {{yes2|+180}}
|-
! 19
| {{yes2|78}} || {{yes2|230 sec}} || {{yes2|+30}} || {{yes2|190}}
|-
! <u>20</u>
| {{yes2|80}} || {{yes2|240 sec}} || +30 || {{yes2|200}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom3|Final Feint|Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you reach KO status. This skill increases also increases LUK permanently.|Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you reach KO status. This skill increases also increases LUK permanently.|
|name=Piercing Vision
*'''Level 1''': Active Effects: MP Cost: 300, Upon death, you revive with 10% of Max HP. Makes you invincible for 2 sec. Passive Effects: Permanently increases LUK by 6. After using buff: 1410 sec Cooldown
|tooltip=Permanently increases Critical Rate.
*'''Level 2''': Active Effects: MP Cost: 300, Upon death, you revive with 20% of Max HP. Makes you invincible for 2 sec. Passive Effects: Permanently increases LUK by 12. After using buff: 1320 sec Cooldown
*'''Level 3''': Active Effects: MP Cost: 300, Upon death, you revive with 30% of Max HP. Makes you invincible for 2 sec. Passive Effects: Permanently increases LUK by 18. After using buff: 1230 sec Cooldown
*'''Level 4''': Active Effects: MP Cost: 300, Upon death, you revive with 40% of Max HP. Makes you invincible for 2 sec. Passive Effects: Permanently increases LUK by 24. After using buff: 1140 sec Cooldown
*'''Level 5''': Active Effects: MP Cost: 300, Upon death, you revive with 50% of Max HP. Makes you invincible for 3 sec. Passive Effects: Permanently increases LUK by 30. After using buff: 1050 sec Cooldown
*'''Level 6''': Active Effects: MP Cost: 300, Upon death, you revive with 60% of Max HP. Makes you invincible for 3 sec. Passive Effects: Permanently increases LUK by 36. After using buff: 960 sec Cooldown
*'''Level 7''': Active Effects: MP Cost: 300, Upon death, you revive with 70% of Max HP. Makes you invincible for 3 sec. Passive Effects: Permanently increases LUK by 42. After using buff: 870 sec Cooldown
*'''Level 8''': Active Effects: MP Cost: 300, Upon death, you revive with 80% of Max HP. Makes you invincible for 3 sec. Passive Effects: Permanently increases LUK by 48. After using buff: 780 sec Cooldown
*'''Level 9''': Active Effects: MP Cost: 300, Upon death, you revive with 90% of Max HP. Makes you invincible for 3 sec. Passive Effects: Permanently increases LUK by 54. After using buff: 690 sec Cooldown
*'''Level 10''': Active Effects: MP Cost: 300, Upon death, you revive with 100% of Max HP. Makes you invincible for 4 sec. Passive Effects: Permanently increases LUK by 60. After using buff: 600 sec Cooldown
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +16%
|-
! 2
| {{yes2|+17%}}
|-
! 3
| {{yes2|+18%}}
|-
! 4
| {{yes2|+19%}}
|-
! 5
| {{yes2|+20%}}
|-
! 6
| {{yes2|+21%}}
|-
! 7
| {{yes2|+22%}}
|-
! 8
| {{yes2|+23%}}
|-
! 9
| {{yes2|+24%}}
|-
! 10
| {{yes2|+25%}}
|-
! 11
| {{yes2|+26%}}
|-
! 12
| {{yes2|+27%}}
|-
! 13
| {{yes2|+28%}}
|-
! 14
| {{yes2|+29%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+31%}}
|-
! 17
| {{yes2|+32%}}
|-
! 18
| {{yes2|+33%}}
|-
! 19
| {{yes2|+34%}}
|-
! <u>20</u>
| {{yes2|+35%}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom3|Impeccable Memory III|Lets you use 3rd job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using Loadout.||
|name=Impeccable Memory III
*'''Level 1''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 1
|tooltip=Lets you use 3rd job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using Loadout.
*'''Level 2''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 2
*'''Level 3''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 3
*'''Level 4''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 4
*'''Level 5''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 5
*'''Level 6''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 6
*'''Level 7''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 7
*'''Level 8''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 8
*'''Level 9''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 9
*'''Level 10''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 10
*'''Level 11''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 11
*'''Level 12''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 12
*'''Level 13''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 13
*'''Level 14''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 14
*'''Level 15''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 15
*'''Level 16''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 16
*'''Level 17''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 17
*'''Level 18''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 18
*'''Level 19''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 19
*'''Level 20''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 20
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="MP to use the equipped skill (all levels)">MP Cost</span>
! width=100px | <span class=explain title="Skill Level of the stolen skill cannot be over the level of Impeccable Memory">Skill Level</span>
|-
|
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=#90ff90 | '''''Add 1'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | Skill MP Cost
| bgcolor=E6E6FA | 1
|-
! 2
| Skill MP Cost
| {{yes2|2}}
|-
! 3
| Skill MP Cost
| {{yes2|3}}
|-
! 4
| Skill MP Cost
| {{yes2|4}}
|-
! 5
| Skill MP Cost
| {{yes2|5}}
|-
! 6
| Skill MP Cost
| {{yes2|6}}
|-
! 7
| Skill MP Cost
| {{yes2|7}}
|-
! 8
| Skill MP Cost
| {{yes2|8}}
|-
! 9
| Skill MP Cost
| {{yes2|9}}
|-
! 10
| Skill MP Cost
| {{yes2|10}}
|-
! 11
| Skill MP Cost
| {{yes2|11}}
|-
! 12
| Skill MP Cost
| {{yes2|12}}
|-
! 13
| Skill MP Cost
| {{yes2|13}}
|-
! 14
| Skill MP Cost
| {{yes2|14}}
|-
! 15
| Skill MP Cost
| {{yes2|15}}
|-
! 16
| Skill MP Cost
| {{yes2|16}}
|-
! 17
| Skill MP Cost
| {{yes2|17}}
|-
! 18
| Skill MP Cost
| {{yes2|18}}
|-
! 19
| Skill MP Cost
| {{yes2|19}}
|-
! <u>20</u>
| Skill MP Cost
| {{yes2|20}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom3|Mist Mask|Permanently increases dodging chance.||
|name=Mist Mask
*'''Level 1''': Additional Dodging Chance: 12%
|tooltip=Permanently increases dodging chance.
*'''Level 2''': Additional Dodging Chance: 14%
*'''Level 3''': Additional Dodging Chance: 16%
*'''Level 4''': Additional Dodging Chance: 18%
*'''Level 5''': Additional Dodging Chance: 20%
*'''Level 6''': Additional Dodging Chance: 22%
*'''Level 7''': Additional Dodging Chance: 24%
*'''Level 8''': Additional Dodging Chance: 26%
*'''Level 9''': Additional Dodging Chance: 28%
*'''Level 10''': Additional Dodging Chance: 30%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dodge Chance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +12%
|-
! 2
| {{yes2|+14%}}
|-
! 3
| {{yes2|+16%}}
|-
! 4
| {{yes2|+18%}}
|-
! 5
| {{yes2|+20%}}
|-
! 6
| {{yes2|+22%}}
|-
! 7
| {{yes2|+24%}}
|-
! 8
| {{yes2|+26%}}
|-
! 9
| {{yes2|+28%}}
|-
! <u>10</u>
| {{yes2|+30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom3|Piercing Vision|Permanently increases Critical Rate.||
|name=Final Feint
*'''Level 1''': Permanently increases Critical Rate by 16%
|tooltip=Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you reach KO status. This skill increases also increases LUK permanently.
*'''Level 2''': Permanently increases Critical Rate by 17%
*'''Level 3''': Permanently increases Critical Rate by 18%
*'''Level 4''': Permanently increases Critical Rate by 19%
*'''Level 5''': Permanently increases Critical Rate by 20%
*'''Level 6''': Permanently increases Critical Rate by 21%
*'''Level 7''': Permanently increases Critical Rate by 22%
*'''Level 8''': Permanently increases Critical Rate by 23%
*'''Level 9''': Permanently increases Critical Rate by 24%
*'''Level 10''': Permanently increases Critical Rate by 25%
*'''Level 11''': Permanently increases Critical Rate by 26%
*'''Level 12''': Permanently increases Critical Rate by 27%
*'''Level 13''': Permanently increases Critical Rate by 28%
*'''Level 14''': Permanently increases Critical Rate by 29%
*'''Level 15''': Permanently increases Critical Rate by 30%
*'''Level 16''': Permanently increases Critical Rate by 31%
*'''Level 17''': Permanently increases Critical Rate by 32%
*'''Level 18''': Permanently increases Critical Rate by 33%
*'''Level 19''': Permanently increases Critical Rate by 34%
*'''Level 20''': Permanently increases Critical Rate by 35%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="When you die with Final Feint active, you revive with a certain amount of your max HP">HP Revived With</span>
! width=100px | <span class=explain title="When you revive, you will be invincible for a short time">Invincibility Duration</span>
! width=100px | <span class=explain title="Only applies after the buff is consumed">Cooldown</span>
! width=100px | <span class=explain title="Passive LUK Boost">LUK</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 10%'' <br />per level'''
| bgcolor=#90ff90 | '''''Add 1 seconds per 5 levels'''
| bgcolor=#90ff90 | '''''Add 90 seconds per level'''
| bgcolor=#90ff90 | '''''Add 6'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | 300
| bgcolor=E6E6FA | 10%
| bgcolor=E6E6FA | 2 sec
| bgcolor=E6E6FA | 1410 sec
| bgcolor=E6E6FA | +6
|-
! 2
| 300
| {{yes2|20%}}
| 2 sec
| {{yes2|1320 sec}}
| {{yes2|+12}}
|-
! 3
| 300
| {{yes2|30%}}
| 2 sec
| {{yes2|1230 sec}}
| {{yes2|+18}}
|-
! 4
| 300
| {{yes2|40%}}
| 2 sec
| {{yes2|1140 sec}}
| {{yes2|+24}}
|-
! 5
| 300
| {{yes2|50%}}
| {{yes2|3 sec}}
| {{yes2|1050 sec}}
| {{yes2|+30}}
|-
! 6
| 300
| {{yes2|60%}}
| 3 sec
| {{yes2|960 sec}}
| {{yes2|+36}}
|-
! 7
| 300
| {{yes2|70%}}
| 3 sec
| {{yes2|870 sec}}
| {{yes2|+42}}
|-
! 8
| 300
| {{yes2|80%}}
| 3 sec
| {{yes2|780 sec}}
| {{yes2|+48}}
|-
! 9
| 300
| {{yes2|90%}}
| 3 sec
| {{yes2|690 sec}}
| {{yes2|+54}}
|-
! <u>10</u>
| 300
| {{yes2|100%}}
| {{yes2|4 sec}}
| {{yes2|600 sec}}
| {{yes2|+60}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom3|Rapier Wit|Forms a giant sword with cards, then charges and performs multiple attacks. Link with Mille Cartes to reduce post-attack downtime. Permanently increases Mille Cartes's damage.||
|name=Rapier Wit
*'''Level 1''': Active Effects: MP Cost: 30, While moving - Damage: 175%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 156% damage. Passive Effects: Increases Mille Cartes's damage by 12%
|tooltip=Forms a giant sword with cards, then charges and performs multiple attacks. Link with Mille Cartes to reduce post-attack downtime. Permanently increases Mille Cartes's damage.
*'''Level 2''': Active Effects: MP Cost: 31, While moving - Damage: 180%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 162% damage. Passive Effects: Increases Mille Cartes's damage by 14%
*'''Level 3''': Active Effects: MP Cost: 31, While moving - Damage: 185%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 168% damage. Passive Effects: Increases Mille Cartes's damage by 16%
*'''Level 4''': Active Effects: MP Cost: 32, While moving - Damage: 190%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 174% damage. Passive Effects: Increases Mille Cartes's damage by 18%
*'''Level 5''': Active Effects: MP Cost: 32, While moving - Damage: 195%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 180% damage. Passive Effects: Increases Mille Cartes's damage by 20%
*'''Level 6''': Active Effects: MP Cost: 33, While moving - Damage: 200%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 186% damage. Passive Effects - Increases Mille Cartes's damage by 22%
*'''Level 7''': Active Effects: MP Cost: 33, While moving - Damage: 205%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 192% damage. Passive Effects - Increases Mille Cartes's damage by 24%
*'''Level 8''': Active Effects: MP Cost: 34, While moving - Damage: 210%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 198% damage. Passive Effects - Increases Mille Cartes's damage by 26%
*'''Level 9''': Active Effects: MP Cost: 34, While moving - Damage: 215%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 204% damage. Passive Effects - Increases Mille Cartes's damage by 28%
*'''Level 10''': Active Effects: MP Cost: 35, While moving - Damage: 220%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 210% damage. Passive Effects: Increases Mille Cartes's damage by 30%
*'''Level 11''': Active Effects: MP Cost: 35, While moving - Damage: 225%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 216% damage. Passive Effects: Increases Mille Cartes's damage by 32%
*'''Level 12''': Active Effects: MP Cost: 36, While moving - Damage: 230%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 222% damage. Passive Effects: Increases Mille Cartes's damage by 34%
*'''Level 13''': Active Effects: MP Cost: 36, While moving - Damage: 235%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 228% damage. Passive Effects: Increases Mille Cartes's damage by 36%
*'''Level 14''': Active Effects: MP Cost: 37, While moving - Damage: 240%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 234% damage. Passive Effects: Increases Mille Cartes's damage by 38%
*'''Level 15''': Active Effects: MP Cost: 37, While moving - Damage: 245%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 240% damage. Passive Effects: Increases Mille Cartes's damage by 40%
*'''Level 16''': Active Effects: MP Cost: 38, While moving - Damage: 250%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 246% damage. Passive Effects: Increases Mille Cartes's damage by 42%
*'''Level 17''': Active Effects: MP Cost: 38, While moving - Damage: 255%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 252% damage. Passive Effects: Increases Mille Cartes's damage by 44%
*'''Level 18''': Active Effects: MP Cost: 39, While moving - Damage: 260%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 258% damage. Passive Effects: Increases Mille Cartes's damage by 46%
*'''Level 19''': Active Effects: MP Cost: 39, While moving - Damage: 265%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 264% damage. Passive Effects: Increases Mille Cartes's damage by 48%
*'''Level 20''': Active Effects: MP Cost: 40, While moving - Damage: 270%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 270% damage. Passive Effects: Increases Mille Cartes's damage by 50%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="For the Attack Dealt After Moving">Damage</span>
! width=100px | <span class=explain title="For the Attack Dealt After Moving">Number of Attacks</span>
! width=100px | Max Enemies Hit
! width=100px | Mille Cartes's Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 175% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 156% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +12%
|-
! 2
| {{yes2|31}} || {{yes2|180%}} || 2 || {{yes2|162%}} || 3 || 10 || {{yes2|+14%}}
|-
! 3
| 31 || {{yes2|185%}} || 2 || {{yes2|168%}} || 3 || 10 || {{yes2|+16%}}
|-
! 4
| {{yes2|32}} || {{yes2|190%}} || 2 || {{yes2|174%}} || 3 || 10 || {{yes2|+18%}}
|-
! 5
| 32 || {{yes2|195%}} || 2 || {{yes2|180%}} || 3 || 10 || {{yes2|+20%}}
|-
! 6
| {{yes2|33}} || {{yes2|200%}} || 2 || {{yes2|186%}} || 3 || 10 || {{yes2|+22%}}
|-
! 7
| 33 || {{yes2|205%}} || 2 || {{yes2|192%}} || 3 || 10 || {{yes2|+24%}}
|-
! 8
| {{yes2|34}} || {{yes2|210%}} || 2 || {{yes2|198%}} || 3 || 10 || {{yes2|+26%}}
|-
! 9
| 34 || {{yes2|215%}} || 2 || {{yes2|204%}} || 3 || 10 || {{yes2|+28%}}
|-
! 10
| {{yes2|35}} || {{yes2|220%}} || 2 || {{yes2|210%}} || 3 || 10 || {{yes2|+30%}}
|-
! 11
| 35 || {{yes2|225%}} || 2 || {{yes2|216%}} || 3 || 10 || {{yes2|+32%}}
|-
! 12
| {{yes2|36}} || {{yes2|230%}} || 2 || {{yes2|222%}} || 3 || 10 || {{yes2|+34%}}
|-
! 13
| 36 || {{yes2|235%}} || 2 || {{yes2|228%}} || 3 || 8 || {{yes2|+36%}}
|-
! 14
| {{yes2|38}} || {{yes2|240%}} || 2 || {{yes2|234%}} || 3 || 10 || {{yes2|+38%}}
|-
! 15
| 37 || {{yes2|245%}} || 2 || {{yes2|240%}} || 3 || 10 || {{yes2|+40%}}
|-
! 16
| {{yes2|38}} || {{yes2|250%}} || 2 || {{yes2|246%}} || 3 || 10 || {{yes2|+42%}}
|-
! 17
| 38 || {{yes2|255%}} || 2 || {{yes2|252%}} || 3 || 10 || {{yes2|+44%}}
|-
! 18
| {{yes2|39}} || {{yes2|260%}} || 2 || {{yes2|258%}} || 3 || 10 || {{yes2|+46%}}
|-
! 19
| 39 || {{yes2|265%}} || 2 || {{yes2|264%}} || 3 || 10 || {{yes2|+48%}}
|-
! <u>20</u>
| {{yes2|40}} || {{yes2|270%}} || 2 || {{yes2|270%}} || 3 || 10 || {{yes2|+50%}}
|}{{MapleStory/skill|end}}


===Fourth Job===
===Fourth Job===
Those in ''Italic'' can be obtained through Combat Orders.
Those in ''Italic'' can be obtained through Combat Orders.
{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Maple Warrior
|name=Maple Warrior
Line 1,550: Line 1,042:
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Base Stats
! width=100px | Duration
! width=100px | Duration (seconds)
|-
|-
|
|
Line 1,558: Line 1,050:
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 30
|-
|-
! 2
! 2
| 10 || +1% || {{yes2|60 sec}}
| 10 || 1% || {{yes2|60}}
|-
|-
! 3
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
| 10 || {{yes2|2%}} || {{yes2|90}}
|-
|-
! 4
! 4
| 10 || +2% || {{yes2|120 sec}}
| 10 || 2% || {{yes2|120}}
|-
|-
! 5
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
| {{yes2|20}} || {{yes2|3%}} || {{yes2|150}}
|-
|-
! 6
! 6
| 20 || +3% || {{yes2|180 sec}}
| 20 || 3% || {{yes2|180}}
|-
|-
! 7
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
| 20 || {{yes2|4%}} || {{yes2|210}}
|-
|-
! 8
! 8
| 20 || +4% || {{yes2|240 sec}}
| 20 || 4% || {{yes2|240}}
|-
|-
! 9
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
| 20 || {{yes2|5%}} || {{yes2|270}}
|-
|-
! 10
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
| {{yes2|30}} || 5% || {{yes2|300}}
|-
|-
! 11
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
| 30 || {{yes2|6%}} || {{yes2|330}}
|-
|-
! 12
! 12
| 30 || +6% || {{yes2|360 sec}}
| 30 || 6% || {{yes2|360}}
|-
|-
! 13
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
| 30 || {{yes2|7%}} || {{yes2|390}}
|-
|-
! 14
! 14
| 30 || +7% || {{yes2|420 sec}}
| 30 || 7% || {{yes2|420}}
|-
|-
! 15
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
| {{yes2|40}} || {{yes2|8%}} || {{yes2|450}}
|-
|-
! 16
! 16
| 40 || +8% || {{yes2|480 sec}}
| 40 || 8% || {{yes2|480}}
|-
|-
! 17
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
| 40 || {{yes2|9%}} || {{yes2|510}}
|-
|-
! 18
! 18
| 40 || +9% || {{yes2|540 sec}}
| 40 || 9% || {{yes2|540}}
|-
|-
! 19
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
| 40 || {{yes2|10%}} || {{yes2|570}}
|-
|-
! 20
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
| {{yes2|50}} || 10 || {{yes2|600}}
|-
|-
! 21
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
| 50 || {{yes2|11%}} || {{yes2|630}}
|-
|-
! 22
! 22
| 50 || +11% || {{yes2|660 sec}}
| 50 || 11% || {{yes2|660}}
|-
|-
! 23
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
| 50 || {{yes2|12%}} || {{yes2|690}}
|-
|-
! 24
! 24
| 50 || +12% || {{yes2|720 sec}}
| 50 || 12% || {{yes2|720}}
|-
|-
! 25
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
| {{yes2|60}} || {{yes2|13%}} || {{yes2|750}}
|-
|-
! 26
! 26
| 60 || +13% || {{yes2|780 sec}}
| 60 || 13% || {{yes2|780}}
|-
|-
! 27
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
| 60 || {{yes2|14%}} || {{yes2|810}}
|-
|-
! 28
! 28
| 60 || +14% || {{yes2|840 sec}}
| 60 || 14% || {{yes2|840}}
|-
|-
! 29
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
| 60 || {{yes2|15%}} || {{yes2|870}}
|-
|-
! <u>30</u>
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
| {{yes2|70}} || 15% || {{yes2|900}}
|-
|-
! <i>31</i>
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
| 70 || {{yes2|16%}} || {{yes2|930}}
|-
|-
! <i>32</i>
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
| 70 || 16% || {{yes2|960}}
|}{{MapleStory/skill|end}}
|}</center></div></div>


{{col|2}}
{{MapleStory/skill
{{MapleStory/skill
|name=Hero's Will
|name=Hero's Will
Line 1,661: Line 1,154:
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Cooldown
! width=100px | Cooldown (seconds)
|-
|-
|
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 sec'' <br>'' per level'''
| bgcolor=#90ff90 | '''''Subtract 60'' <br> per level'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600  
|-
|-
! 2
! 2
| 30 || {{yes2|540 sec}}  
| 30 || {{yes2|540}}  
|-
|-
! 3
! 3
| 30 || {{yes2|480 sec}}  
| 30 || {{yes2|480}}  
|-
|-
! 4
! 4
| 30 || {{yes2|420 sec}}  
| 30 || {{yes2|420}}  
|-
|-
! <u>5</u>
! <u>5</u>
| 30 || {{yes2|360 sec}}  
| 30 || {{yes2|360}}  
|-
|-
! <i>6</i>
! <i>6</i>
| 30 || {{yes2|300 sec}}  
| 30 || {{yes2|300}}  
|-
|-
! <i>7</i>
! <i>7</i>
| 30 || {{yes2|240 sec}}  
| 30 || {{yes2|240}}  
|}{{MapleStory/skill|end}}
|}</center></div></div>
{{col|2|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom4|Cane Expert|Increases Cane Mastery, Weapon Attack, and Minimum Critical Damage.|Requires Level 10 [[#Cane Mastery|Cane Mastery]].|
|name=Cane Expert
*'''Level 1''': Cane Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%
|tooltip=Increases Cane Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Level 2''': Cane Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%
|requirement=Requires Level 10 [[#Cane Mastery|Cane Mastery]]
*'''Level 3''': Cane Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%
*'''Level 4''': Cane Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%
*'''Level 5''': Cane Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%
*'''Level 6''': Cane Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%
*'''Level 7''': Cane Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%
*'''Level 8''': Cane Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%
*'''Level 9''': Cane Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%
*'''Level 10''': Cane Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%
*'''Level 11''': Cane Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%
*'''Level 12''': Cane Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%
*'''Level 13''': Cane Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%
*'''Level 14''': Cane Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%
*'''Level 15''': Cane Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%
*'''Level 16''': Cane Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%
*'''Level 17''': Cane Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%
*'''Level 18''': Cane Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%
*'''Level 19''': Cane Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%
*'''Level 20''': Cane Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%
*'''Level 21''': Cane Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%
*'''Level 22''': Cane Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%
*'''Level 23''': Cane Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%
*'''Level 24''': Cane Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%
*'''Level 25''': Cane Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%
*'''Level 26''': Cane Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%
*'''Level 27''': Cane Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%
*'''Level 28''': Cane Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%
*'''Level 29''': Cane Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%
*'''Level 30: Cane Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%'''
*''Level 31'': Cane Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%
*''Level 32'': Cane Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cane Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom4|Carte Noir|Each critical attack has a chance to produce a card that attacks nearby enemy automatically. This card is added to your deck. Also permanently increases Avoidability chance.||
|name=Carte Noir
*'''Level 1''': Upon a successful critical attack, card appears at 62% chance, Damage: 163%, Deck +1, Additional Avoidability Chance +1%
|tooltip=Each critical attack has a chance to produce a card that attacks nearby enemy automatically. This card is added to your deck. Also permanently increases Avoidability chance.
*'''Level 2''': Upon a successful critical attack, card appears at 64% chance, Damage: 166%, Deck +1, Additional Avoidability Chance +2%
*'''Level 3''': Upon a successful critical attack, card appears at 66% chance, Damage: 169%, Deck +1, Additional Avoidability Chance +3%
*'''Level 4''': Upon a successful critical attack, card appears at 68% chance, Damage: 172%, Deck +1, Additional Avoidability Chance +4%
*'''Level 5''': Upon a successful critical attack, card appears at 70% chance, Damage: 175%, Deck +1, Additional Avoidability Chance +5%
*'''Level 6''': Upon a successful critical attack, card appears at 72% chance, Damage: 178%, Deck +1, Additional Avoidability Chance +6%
*'''Level 7''': Upon a successful critical attack, card appears at 74% chance, Damage: 181%, Deck +1, Additional Avoidability Chance +7%
*'''Level 8''': Upon a successful critical attack, card appears at 76% chance, Damage: 184%, Deck +1, Additional Avoidability Chance +8%
*'''Level 9''': Upon a successful critical attack, card appears at 78% chance, Damage: 187%, Deck +1, Additional Avoidability Chance +9%
*'''Level 10''': Upon a successful critical attack, card appears at 80% chance, Damage: 190%, Deck +1, Additional Avoidability Chance +10%
*'''Level 11''': Upon a successful critical attack, card appears at 82% chance, Damage: 193%, Deck +1, Additional Avoidability Chance +11%
*'''Level 12''': Upon a successful critical attack, card appears at 84% chance, Damage: 196%, Deck +1, Additional Avoidability Chance +12%
*'''Level 13''': Upon a successful critical attack, card appears at 86% chance, Damage: 199%, Deck +1, Additional Avoidability Chance +13%
*'''Level 14''': Upon a successful critical attack, card appears at 88% chance, Damage: 202%, Deck +1, Additional Avoidability Chance +14%
*'''Level 15''': Upon a successful critical attack, card appears at 90% chance, Damage: 205%, Deck +1, Additional Avoidability Chance +15%
*'''Level 16''': Upon a successful critical attack, card appears at 92% chance, Damage: 208%, Deck +1, Additional Avoidability Chance +16%
*'''Level 17''': Upon a successful critical attack, card appears at 94% chance, Damage: 211%, Deck +1, Additional Avoidability Chance +17%
*'''Level 18''': Upon a successful critical attack, card appears at 96% chance, Damage: 214%, Deck +1, Additional Avoidability Chance +18%
*'''Level 19''': Upon a successful critical attack, card appears at 98% chance, Damage: 217%, Deck +1, Additional Avoidability Chance +19%
*'''Level 20''': Upon a successful critical attack, card appears at 100% chance, Damage: 220%, Deck +1, Additional Avoidability Chance +20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Upon a successful critical attack, chance of card appearing.">Card Chance</span>
! width=100px | Damage
! width=100px | Deck
! width=100px | Additional Avoidability Chance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br />per level'''
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | 62%
| bgcolor=E6E6FA | 163%
| bgcolor=E6E6FA | +1
| bgcolor=E6E6FA | 1%
|-
! 2
| {{yes2|64%}}
| {{yes2|166%}}
| +1
| {{yes2|2%}}
|-
! 3
| {{yes2|66%}}
| {{yes2|169%}}
| +1
| {{yes2|3%}}
|-
! 4
| {{yes2|68%}}
| {{yes2|172%}}
| +1
| {{yes2|4%}}
|-
! 5
| {{yes2|70%}}
| {{yes2|175%}}
| +1
| {{yes2|5%}}
|-
! 6
| {{yes2|72%}}
| {{yes2|178%}}
| +1
| {{yes2|6%}}
|-
! 7
| {{yes2|74%}}
| {{yes2|181%}}
| +1
| {{yes2|7%}}
|-
! 8
| {{yes2|76%}}
| {{yes2|184%}}
| +1
| {{yes2|8%}}
|-
! 9
| {{yes2|78%}}
| {{yes2|187%}}
| +1
| {{yes2|9%}}
|-
! 10
| {{yes2|80%}}
| {{yes2|190%}}
| +1
| {{yes2|10%}}
|-
! 11
| {{yes2|82%}}
| {{yes2|193%}}
| +1
| {{yes2|11%}}
|-
! 12
| {{yes2|84%}}
| {{yes2|196%}}
| +1
| {{yes2|12%}}
|-
! 13
| {{yes2|86%}}
| {{yes2|199%}}
| +1
| {{yes2|13%}}
|-
! 14
| {{yes2|88%}}
| {{yes2|202%}}
| +1
| {{yes2|14%}}
|-
! 15
| {{yes2|90%}}
| {{yes2|205%}}
| +1
| {{yes2|15%}}
|-
! 16
| {{yes2|92%}}
| {{yes2|208%}}
| +1
| {{yes2|16%}}
|-
! 17
| {{yes2|94%}}
| {{yes2|211%}}
| +1
| {{yes2|17%}}
|-
! 18
| {{yes2|96%}}
| {{yes2|214%}}
| +1
| {{yes2|18%}}
|-
! 19
| {{yes2|98%}}
| {{yes2|217%}}
| +1
| {{yes2|19%}}
|-
! <u>20</u>
| {{yes2|100%}}
| {{yes2|220%}}
| +1
| {{yes2|20%}}
|}
{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom4|Impeccable Memory IV|Lets you use 4th job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using Loadout.||
|name=Impeccable Memory IV
*'''Level 1''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 1
|tooltip=Lets you use 4th job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using Loadout.
*'''Level 2''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 2
*'''Level 3''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 3
*'''Level 4''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 4
*'''Level 5''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 5
*'''Level 6''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 6
*'''Level 7''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 7
*'''Level 8''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 8
*'''Level 9''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 9
*'''Level 10''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 10
*'''Level 11''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 11
*'''Level 12''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 12
*'''Level 13''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 13
*'''Level 14''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 14
*'''Level 15''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 15
*'''Level 16''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 16
*'''Level 17''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 17
*'''Level 18''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 18
*'''Level 19''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 19
*'''Level 20''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 20
*'''Level 21''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 21
*'''Level 22''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 22
*'''Level 23''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 23
*'''Level 24''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 24
*'''Level 25''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 25
*'''Level 26''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 26
*'''Level 27''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 27
*'''Level 28''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 28
*'''Level 29''': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 29
*'''Level 30: MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 30'''
*''Level 31'': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 31
*''Level 32'': MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 32
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="MP to use the equipped skill (all levels)">MP Cost</span>
! width=100px | <span class=explain title="Skill Level of the stolen skill cannot be over the level of Impeccable Memory">Skill Level</span>
|-
|
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=#90ff90 | '''''Add 1'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | Skill MP Cost
| bgcolor=E6E6FA | 1
|-
! 2
| Skill MP Cost
| {{yes2|2}}
|-
! 3
| Skill MP Cost
| {{yes2|3}}
|-
! 4
| Skill MP Cost
| {{yes2|4}}
|-
! 5
| Skill MP Cost
| {{yes2|5}}
|-
! 6
| Skill MP Cost
| {{yes2|6}}
|-
! 7
| Skill MP Cost
| {{yes2|7}}
|-
! 8
| Skill MP Cost
| {{yes2|8}}
|-
! 9
| Skill MP Cost
| {{yes2|9}}
|-
! 10
| Skill MP Cost
| {{yes2|10}}
|-
! 11
| Skill MP Cost
| {{yes2|11}}
|-
! 12
| Skill MP Cost
| {{yes2|12}}
|-
! 13
| Skill MP Cost
| {{yes2|13}}
|-
! 14
| Skill MP Cost
| {{yes2|14}}
|-
! 15
| Skill MP Cost
| {{yes2|15}}
|-
! 16
| Skill MP Cost
| {{yes2|16}}
|-
! 17
| Skill MP Cost
| {{yes2|17}}
|-
! 18
| Skill MP Cost
| {{yes2|18}}
|-
! 19
| Skill MP Cost
| {{yes2|19}}
|-
! 20
| Skill MP Cost
| {{yes2|20}}
|-
! 21
| Skill MP Cost
| {{yes2|21}}
|-
! 22
| Skill MP Cost
| {{yes2|22}}
|-
! 23
| Skill MP Cost
| {{yes2|23}}
|-
! 24
| Skill MP Cost
| {{yes2|24}}
|-
! 25
| Skill MP Cost
| {{yes2|25}}
|-
! 26
| Skill MP Cost
| {{yes2|26}}
|-
! 27
| Skill MP Cost
| {{yes2|27}}
|-
! 28
| Skill MP Cost
| {{yes2|28}}
|-
! 29
| Skill MP Cost
| {{yes2|29}}
|-
! <u>30</u>
| Skill MP Cost
| {{yes2|30}}
|-
! <i>31</i>
| Skill MP Cost
| {{yes2|31}}
|-
! <i>32</i>
| Skill MP Cost
| {{yes2|32}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom4|Mille Aiguilles|Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly.||
|name=Mille Aiguilles
*'''Level 1''': MP Cost: 13, Damage: 101%, Max Enemies Hit: 6, Number of Hits: 2
|tooltip=Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly.
*'''Level 2''': MP Cost: 13, Damage: 102%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 3''': MP Cost: 13, Damage: 103%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 4''': MP Cost: 13, Damage: 104%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 5''': MP Cost: 13, Damage: 105%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 6''': MP Cost: 13, Damage: 106%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 7''': MP Cost: 13, Damage: 107%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 8''': MP Cost: 13, Damage: 108%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 9''': MP Cost: 13, Damage: 109%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 10''': MP Cost: 13, Damage: 110%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 11''': MP Cost: 14, Damage: 111%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 12''': MP Cost: 14, Damage: 112%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 13''': MP Cost: 14, Damage: 113%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 14''': MP Cost: 14, Damage: 114%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 15''': MP Cost: 14, Damage: 115%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 16''': MP Cost: 14, Damage: 116%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 17''': MP Cost: 14, Damage: 117%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 18''': MP Cost: 14, Damage: 118%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 19''': MP Cost: 14, Damage: 119%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 20''': MP Cost: 14, Damage: 120%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 21''': MP Cost: 15, Damage: 121%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 22''': MP Cost: 15, Damage: 122%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 23''': MP Cost: 15, Damage: 123%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 24''': MP Cost: 15, Damage: 124%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 25''': MP Cost: 15, Damage: 125%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 26''': MP Cost: 15, Damage: 126%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 27''': MP Cost: 15, Damage: 127%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 28''': MP Cost: 15, Damage: 128%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 29''': MP Cost: 15, Damage: 129%, Max Enemies Hit: 6, Number of Hits: 2
*'''Level 30: MP Cost: 15, Damage: 130%, Max Enemies Hit: 6, Number of Hits: 2'''
*''Level 31'': MP Cost: 16, Damage: 131%, Max Enemies Hit: 6, Number of Hits: 2
*''Level 32'': MP Cost: 16, Damage: 132%, Max Enemies Hit: 6, Number of Hits: 2
}}
}}
While casting this skill, your movement speed will be reduced to 120.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 13 || bgcolor=E6E6FA | 101% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 2
|-
! 2
| 13 || {{yes2|102%}} || 6 || 2
|-
! 3
| 13 || {{yes2|103%}} || 6 || 2
|-
! 4
| 13 || {{yes2|104%}} || 6 || 2
|-
! 5
| 13 || {{yes2|105%}} || 6 || 2
|-
! 6
| 13 || {{yes2|106%}} || 6 || 2
|-
! 7
| 13 || {{yes2|107%}} || 6 || 2
|-
! 8
| 13 || {{yes2|108%}} || 6 || 2
|-
! 9
| 13 || {{yes2|109%}} || 6 || 2
|-
! 10
| 13 || {{yes2|110%}} || 6 || 2
|-
! 11
| {{yes2|14}} || {{yes2|111%}} || 6 || 2
|-
! 12
| 14 || {{yes2|112%}} || 6 || 2
|-
! 13
| 14 || {{yes2|113%}} || 6 || 2
|-
! 14
| 14 || {{yes2|114%}} || 6 || 2
|-
! 15
| 14 || {{yes2|115%}} || 6 || 2
|-
! 16
| 14 || {{yes2|116%}} || 6 || 2
|-
! 17
| 14 || {{yes2|117%}} || 6 || 2
|-
! 18
| 14 || {{yes2|118%}} || 6 || 2
|-
! 19
| 14 || {{yes2|119%}} || 6 || 2
|-
! 20
| 14 || {{yes2|120%}} || 6 || 2
|-
! 21
| {{yes2|15}} || {{yes2|121%}} || 6 || 2
|-
! 22
| 15 || {{yes2|122%}} || 6 || 2
|-
! 23
| 15 || {{yes2|123%}} || 6 || 2
|-
! 24
| 15 || {{yes2|124%}} || 6 || 2
|-
! 25
| 15 || {{yes2|125%}} || 6 || 2
|-
! 26
| 15 || {{yes2|126%}} || 6 || 2
|-
! 27
| 15 || {{yes2|127%}} || 6 || 2
|-
! 28
| 15 || {{yes2|128%}} || 6 || 2
|-
! 29
| 15 || {{yes2|129%}} || 6 || 2
|-
! <u>30</u>
| 15 || {{yes2|130%}} || 6 || 2
|-
! <i>31</i>
| {{yes2|16}} || {{yes2|131%}} || 6 || 2
|-
! <i>32</i>
| 16 || {{yes2|132%}} || 6 || 2
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom4|Penombre|Leaps back and throws a powerful card attack. Link with Rapier Wit to reduce post-attack downtime. Permanently increases Rapier Wit's damage.||
|name=Penombre
*'''Level 1''': Active Effects - MP Cost: 40, Damage: 260%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +12%
|tooltip=Leaps back and throws a powerful card attack. Link with Rapier Wit to reduce post-attack downtime. Permanently increases Rapier Wit's damage.
*'''Level 2''': Active Effects - MP Cost: 41, Damage: 270%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +14%
*'''Level 3''': Active Effects - MP Cost: 41, Damage: 280%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +16%
*'''Level 4''': Active Effects - MP Cost: 42, Damage: 290%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +18%
*'''Level 5''': Active Effects - MP Cost: 42, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +20%
*'''Level 6''': Active Effects - MP Cost: 43, Damage: 310%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +22%
*'''Level 7''': Active Effects - MP Cost: 43, Damage: 320%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +24%
*'''Level 8''': Active Effects - MP Cost: 44, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +26%
*'''Level 9''': Active Effects - MP Cost: 44, Damage: 340%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +28%
*'''Level 10''': Active Effects - MP Cost: 45, Damage: 350%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +30%
*'''Level 11''': Active Effects - MP Cost: 45, Damage: 360%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +32%
*'''Level 12''': Active Effects - MP Cost: 46, Damage: 370%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +34%
*'''Level 13''': Active Effects - MP Cost: 46, Damage: 380%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +36%
*'''Level 14''': Active Effects - MP Cost: 47, Damage: 390%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +38%
*'''Level 15''': Active Effects - MP Cost: 47, Damage: 400%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +40%
*'''Level 16''': Active Effects - MP Cost: 48, Damage: 410%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +42%
*'''Level 17''': Active Effects - MP Cost: 48, Damage: 420%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +44%
*'''Level 18''': Active Effects - MP Cost: 49, Damage: 430%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +46%
*'''Level 19''': Active Effects - MP Cost: 49, Damage: 440%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +48%
*'''Level 20: Active Effects - MP Cost: 50, Damage: 450%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +50%'''
*''Level 21'': Active Effects - MP Cost: 50, Damage: 460%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +52%
*''Level 22'': Active Effects - MP Cost: 51, Damage: 470%, Max Enemies Hit: 10, Number of Attacks: 3, Passive Effects - Rapier Wit Damage: +54%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | Rapier Wit's Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 260% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | +12%
|-
! 2
| {{yes2|41}} || {{yes2|270%}} || 10 || 3 || {{yes2|+14%}}
|-
! 3
| 41 || {{yes2|280%}} || 10 || 3 || {{yes2|+16%}}
|-
! 4
| {{yes2|42}} || {{yes2|290%}} || 10 || 3 || {{yes2|+18%}}
|-
! 5
| 42 || {{yes2|300%}} || 10 || 3 || {{yes2|+20%}}
|-
! 6
| {{yes2|43}} || {{yes2|310%}} || 10 || 3 || {{yes2|+22%}}
|-
! 7
| 43 || {{yes2|320%}} || 10 || 3 || {{yes2|+24%}}
|-
! 8
| {{yes2|44}} || {{yes2|330%}} || 10 || 3 || {{yes2|+26%}}
|-
! 9
| 44 || {{yes2|340%}} || 10 || 3 || {{yes2|+28%}}
|-
! 10
| {{yes2|45}} || {{yes2|350%}} || 10 || 3 || {{yes2|+30%}}
|-
! 11
| 45 || {{yes2|360%}} || 10 || 3 || {{yes2|+32%}}
|-
! 12
| {{yes2|46}} || {{yes2|370%}} || 10 || 3 || {{yes2|+34%}}
|-
! 13
| 46 || {{yes2|380%}} || 10 || 3 || {{yes2|+36%}}
|-
! 14
| {{yes2|48}} || {{yes2|390%}} || 10 || 3 || {{yes2|+38%}}
|-
! 15
| 47 || {{yes2|400%}} || 10 || 3 || {{yes2|+40%}}
|-
! 16
| {{yes2|48}} || {{yes2|410%}} || 10 || 3 || {{yes2|+42%}}
|-
! 17
| 48 || {{yes2|420%}} || 10 || 3 || {{yes2|+44%}}
|-
! 18
| {{yes2|49}} || {{yes2|430%}} || 10 || 3 || {{yes2|+46%}}
|-
! 19
| 49 || {{yes2|440%}} || 10 || 3 || {{yes2|+48%}}
|-
! <u>20</u>
| {{yes2|50}} || {{yes2|450%}} || 10 || 3 || {{yes2|+50%}}
|-
! <i>21</i>
| 50 || {{yes2|460%}} || 10 || 3 || {{yes2|+52%}}
|-
! <i>22</i>
| {{yes2|51}} || {{yes2|470%}} || 10 || 3 || {{yes2|+54%}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom4|Priere D'Aria|Powerful memories of Aria significantly increase Attack and allow you to ignore some enemy DEF.||
|name=Priere D'Aria
*'''Level 1''': MP Cost: 33, Damage: +1%, Enemy DEF Ignored: 1%, Duration: 37
|tooltip=Powerful memories of Aria significantly increase Attack and allow you to ignore some enemy DEF.
*'''Level 2''': MP Cost: 36, Damage: +2%, Enemy DEF Ignored: 2%, Duration: 44
*'''Level 3''': MP Cost: 39, Damage: +3%, Enemy DEF Ignored: 3%, Duration: 51
*'''Level 4''': MP Cost: 42, Damage: +4%, Enemy DEF Ignored: 4%, Duration: 58
*'''Level 5''': MP Cost: 45, Damage: +5%, Enemy DEF Ignored: 5%, Duration: 65
*'''Level 6''': MP Cost: 48, Damage: +6%, Enemy DEF Ignored: 6%, Duration: 72
*'''Level 7''': MP Cost: 51, Damage: +7%, Enemy DEF Ignored: 7%, Duration: 79
*'''Level 8''': MP Cost: 54, Damage: +8%, Enemy DEF Ignored: 8%, Duration: 86
*'''Level 9''': MP Cost: 57, Damage: +9%, Enemy DEF Ignored: 9%, Duration: 93
*'''Level 10''': MP Cost: 60, Damage: +10%, Enemy DEF Ignored: 10%, Duration: 100
*'''Level 11''': MP Cost: 63, Damage: +11%, Enemy DEF Ignored: 11%, Duration: 107
*'''Level 12''': MP Cost: 66, Damage: +12%, Enemy DEF Ignored: 12%, Duration: 114
*'''Level 13''': MP Cost: 69, Damage: +13%, Enemy DEF Ignored: 13%, Duration: 121
*'''Level 14''': MP Cost: 72, Damage: +14%, Enemy DEF Ignored: 14%, Duration: 128
*'''Level 15''': MP Cost: 75, Damage: +15%, Enemy DEF Ignored: 15%, Duration: 135
*'''Level 16''': MP Cost: 78, Damage: +16%, Enemy DEF Ignored: 16%, Duration: 142
*'''Level 17''': MP Cost: 81, Damage: +17%, Enemy DEF Ignored: 17%, Duration: 149
*'''Level 18''': MP Cost: 84, Damage: +18%, Enemy DEF Ignored: 18%, Duration: 156
*'''Level 19''': MP Cost: 87, Damage: +19%, Enemy DEF Ignored: 19%, Duration: 163
*'''Level 20''': MP Cost: 90, Damage: +20%, Enemy DEF Ignored: 20%, Duration: 170
*'''Level 21''': MP Cost: 93, Damage: +21%, Enemy DEF Ignored: 21%, Duration: 177
*'''Level 22''': MP Cost: 96, Damage: +22%, Enemy DEF Ignored: 22%, Duration: 184
*'''Level 23''': MP Cost: 99, Damage: +23%, Enemy DEF Ignored: 23%, Duration: 191
*'''Level 24''': MP Cost: 102, Damage: +24%, Enemy DEF Ignored: 24%, Duration: 198
*'''Level 25''': MP Cost: 105, Damage: +25%, Enemy DEF Ignored: 25%, Duration: 205
*'''Level 26''': MP Cost: 108, Damage: +26%, Enemy DEF Ignored: 26%, Duration: 212
*'''Level 27''': MP Cost: 111, Damage: +27%, Enemy DEF Ignored: 27%, Duration: 219
*'''Level 28''': MP Cost: 114, Damage: +28%, Enemy DEF Ignored: 28%, Duration: 226
*'''Level 29''': MP Cost: 117, Damage: +29%, Enemy DEF Ignored: 29%, Duration: 233
*'''Level 30: MP Cost: 120, Damage: +30%, Enemy DEF Ignored: 30%, Duration: 240'''
*''Level 31'': MP Cost: 123, Damage: +31%, Enemy DEF Ignored: 31%, Duration: 247
*''Level 32'': MP Cost: 126, Damage: +32%, Enemy DEF Ignored: 32%, Duration: 254
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Enemy Defense Ignored
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''Add 7 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 37 sec
|-
! 2
| {{yes2|36}} || {{yes2|+2%}} || {{yes2|+2%}} || {{yes2|44 sec}}
|-
! 3
| {{yes2|39}} || {{yes2|+3%}} || {{yes2|+3%}} || {{yes2|51 sec}}
|-
! 4
| {{yes2|42}} || {{yes2|+4%}} || {{yes2|+4%}} || {{yes2|58 sec}}
|-
! 5
| {{yes2|45}} || {{yes2|+5%}} || {{yes2|+5%}} || {{yes2|65 sec}}
|-
! 6
| {{yes2|48}} || {{yes2|+6%}} || {{yes2|+6%}} || {{yes2|72 sec}}
|-
! 7
| {{yes2|51}} || {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|79 sec}}
|-
! 8
| {{yes2|54}} || {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|86 sec}}
|-
! 9
| {{yes2|57}} || {{yes2|+9%}} || {{yes2|+9%}} || {{yes2|93 sec}}
|-
! 10
| {{yes2|60}} || {{yes2|+10%}} || {{yes2|+10%}} || {{yes2|100 sec}}
|-
! 11
| {{yes2|63}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|107 sec}}
|-
! 12
| {{yes2|66}} || {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|114 sec}}
|-
! 13
| {{yes2|69}} || {{yes2|+13%}} || {{yes2|+13%}} || {{yes2|121 sec}}
|-
! 14
| {{yes2|72}} || {{yes2|+14%}} || {{yes2|+14%}} || {{yes2|128 sec}}
|-
! 15
| {{yes2|75}} || {{yes2|+15%}} || {{yes2|+15%}} || {{yes2|135 sec}}
|-
! 16
| {{yes2|78}} || {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|142 sec}}
|-
! 17
| {{yes2|81}} || {{yes2|+17%}} || {{yes2|+17%}} || {{yes2|149 sec}}
|-
! 18
| {{yes2|84}} || {{yes2|+18%}} || {{yes2|+18%}} || {{yes2|156 sec}}
|-
! 19
| {{yes2|87}} || {{yes2|+19%}} || {{yes2|+19%}} || {{yes2|163 sec}}
|-
! 20
| {{yes2|90}} || {{yes2|+20%}} || {{yes2|+20%}} || {{yes2|170 sec}}
|-
! 21
| {{yes2|93}} || {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|177 sec}}
|-
! 22
| {{yes2|96}} || {{yes2|+22%}} || {{yes2|+22%}} || {{yes2|184 sec}}
|-
! 23
| {{yes2|99}} || {{yes2|+23%}} || {{yes2|+23%}} || {{yes2|191 sec}}
|-
! 24
| {{yes2|102}} || {{yes2|+24%}} || {{yes2|+24%}} || {{yes2|198 sec}}
|-
! 25
| {{yes2|105}} || {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|205 sec}}
|-
! 26
| {{yes2|108}} || {{yes2|+26%}} || {{yes2|+26%}} || {{yes2|212 sec}}
|-
! 27
| {{yes2|111}} || {{yes2|+27%}} || {{yes2|+27%}} || {{yes2|219 sec}}
|-
! 28
| {{yes2|114}} || {{yes2|+28%}} || {{yes2|+28%}} || {{yes2|226 sec}}
|-
! 29
| {{yes2|117}} || {{yes2|+29%}} || {{yes2|+29%}} || {{yes2|233 sec}}
|-
! <u>30</u>
| {{yes2|120}} || {{yes2|+30%}} || {{yes2|+30%}} || {{yes2|240 sec}}
|-
! <i>31</i>
| {{yes2|123}} || {{yes2|+31%}} || {{yes2|+31%}} || {{yes2|247 sec}}
|-
! <i>32</i>
| {{yes2|126}} || {{yes2|+32%}} || {{yes2|+32%}} || {{yes2|254 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom4|Tempest|Creates an expanding tornado of cards to blast through enemies.||
|name=Tempest
*'''Level 1''': MP Cost: 25, Max Enemies Hit: 8, Damage: 226%. Cooldown: 21 sec
|tooltip=Creates an expanding tornado of cards to blast through enemies.
*'''Level 2''': MP Cost: 25, Max Enemies Hit: 8, Damage: 232%. Cooldown: 21 sec
*'''Level 3''': MP Cost: 25, Max Enemies Hit: 8, Damage: 238%. Cooldown: 21 sec
*'''Level 4''': MP Cost: 25, Max Enemies Hit: 8, Damage: 244%. Cooldown: 21 sec
*'''Level 5''': MP Cost: 25, Max Enemies Hit: 8, Damage: 250%. Cooldown: 21 sec
*'''Level 6''': MP Cost: 26, Max Enemies Hit: 8, Damage: 256%. Cooldown: 21 sec
*'''Level 7''': MP Cost: 26, Max Enemies Hit: 8, Damage: 262%. Cooldown: 21 sec
*'''Level 8''': MP Cost: 26, Max Enemies Hit: 8, Damage: 268%. Cooldown: 21 sec
*'''Level 9''': MP Cost: 26, Max Enemies Hit: 8, Damage: 274%. Cooldown: 21 sec
*'''Level 10''': MP Cost: 26, Max Enemies Hit: 8, Damage: 280%. Cooldown: 20 sec
*'''Level 11''': MP Cost: 26, Max Enemies Hit: 8, Damage: 286%. Cooldown: 20 sec
*'''Level 12''': MP Cost: 27, Max Enemies Hit: 8, Damage: 292%. Cooldown: 20 sec
*'''Level 13''': MP Cost: 27, Max Enemies Hit: 8, Damage: 298%. Cooldown: 20 sec
*'''Level 14''': MP Cost: 27, Max Enemies Hit: 8, Damage: 304%. Cooldown: 20 sec
*'''Level 15''': MP Cost: 27, Max Enemies Hit: 8, Damage: 310%. Cooldown: 20 sec
*'''Level 16''': MP Cost: 27, Max Enemies Hit: 8, Damage: 316%. Cooldown: 20 sec
*'''Level 17''': MP Cost: 27, Max Enemies Hit: 8, Damage: 322%. Cooldown: 20 sec
*'''Level 18''': MP Cost: 28, Max Enemies Hit: 8, Damage: 328%. Cooldown: 20 sec
*'''Level 19''': MP Cost: 28, Max Enemies Hit: 8, Damage: 334%. Cooldown: 20 sec
*'''Level 20''': MP Cost: 28, Max Enemies Hit: 8, Damage: 340%. Cooldown: 19 sec
*'''Level 21''': MP Cost: 28, Max Enemies Hit: 8, Damage: 346%. Cooldown: 19 sec
*'''Level 22''': MP Cost: 28, Max Enemies Hit: 8, Damage: 352%. Cooldown: 19 sec
*'''Level 23''': MP Cost: 28, Max Enemies Hit: 8, Damage: 358%. Cooldown: 19 sec
*'''Level 24''': MP Cost: 29, Max Enemies Hit: 8, Damage: 364%. Cooldown: 19 sec
*'''Level 25''': MP Cost: 29, Max Enemies Hit: 8, Damage: 370%. Cooldown: 19 sec
*'''Level 26''': MP Cost: 29, Max Enemies Hit: 8, Damage: 376%. Cooldown: 19 sec
*'''Level 27''': MP Cost: 29, Max Enemies Hit: 8, Damage: 382%. Cooldown: 19 sec
*'''Level 28''': MP Cost: 29, Max Enemies Hit: 8, Damage: 388%. Cooldown: 19 sec
*'''Level 29''': MP Cost: 29, Max Enemies Hit: 8, Damage: 394%. Cooldown: 19 sec
*'''Level 30: MP Cost: 30, Max Enemies Hit: 8, Damage: 400%. Cooldown: 18 sec'''
*''Level 31'': MP Cost: 30, Max Enemies Hit: 8, Damage: 406%. Cooldown: 18 sec
*''Level 32'': MP Cost: 30, Max Enemies Hit: 8, Damage: 412%. Cooldown: 18 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''Subtract 1'' <br> per 10 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 226% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 21 sec
|-
! 2
| 25 || {{yes2|232%}} || 8 || 21 sec
|-
! 3
| 25 || {{yes2|238%}} || 8 || 21 sec
|-
! 4
| 25 || {{yes2|244%}} || 8 || 21 sec
|-
! 5
| 25 || {{yes2|250%}} || 8 || 21 sec
|-
! 6
| {{yes2|26}} || {{yes2|256%}} || 8 || 21 sec
|-
! 7
| 26 || {{yes2|262%}} || 8 || 21 sec
|-
! 8
| 26 || {{yes2|268%}} || 8 || 21 sec
|-
! 9
| 26 || {{yes2|274%}} || 8 || 21 sec
|-
! 10
| 26 || {{yes2|280%}} || 8 || {{yes2|20 sec}}
|-
! 11
| 26 || {{yes2|286%}} || 8 || 20 sec
|-
! 12
| {{yes2|27}} || {{yes2|292%}} || 8 || 20 sec
|-
! 13
| 27 || {{yes2|298%}} || 8 || 20 sec
|-
! 14
| 27 || {{yes2|304%}} || 8 || 20 sec
|-
! 15
| 27 || {{yes2|310%}} || 8 || 20 sec
|-
! 16
| 27 || {{yes2|316%}} || 8 || 20 sec
|-
! 17
| 27 || {{yes2|322%}} || 8 || 20 sec
|-
! 18
| {{yes2|28}} || {{yes2|328%}} || 8 || 20 sec
|-
! 19
| 28 || {{yes2|334%}} || 8 || 20 sec
|-
! 20
| 28 || {{yes2|340%}} || 8 || {{yes2|19 sec}}
|-
! 21
| 28 || {{yes2|346%}} || 8 || 19 sec
|-
! 22
| 28 || {{yes2|352%}} || 8 || 19 sec
|-
! 23
| 28 || {{yes2|358%}} || 8 || 19 sec
|-
! 24
| {{yes2|29}} || {{yes2|364%}} || 8 || 19 sec
|-
! 25
| 29 || {{yes2|370%}} || 8 || 19 sec
|-
! 26
| 29 || {{yes2|376%}} || 8 || 19 sec
|-
! 27
| 29 || {{yes2|382%}} || 8 || 19 sec
|-
! 28
| 29 || {{yes2|388%}} || 8 || 19 sec
|-
! 29
| 29 || {{yes2|394%}} || 8 || 19 sec
|-
! <u>30</u>
| {{yes2|30}} || {{yes2|400%}} || 8 || {{yes2|18 sec}}
|-
! <i>31</i>
| 30 || {{yes2|406%}} || 8 || 18 sec
|-
! <i>32</i>
| 30 || {{yes2|402%}} || 8 || 18 sec
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom4|Vol D'Ame|Steals buffs from nearby monsters. If you steal more than one buff, the most powerful will be applied. This skill only works of monsters have been buffed.||
|name=Vol D'Ame
*'''Level 1''': MP Cost: 50, Max Enemies: 12, Buffs applied:
|tooltip=Steals buffs from nearby monsters. If you steal more than one buff, the most powerful will be applied. This skill only works of monsters have been buffed.
**'''Attack''': Attack +2
**'''Damage Ignored''': Damage Received -2%
**'''Damage Reflect''': Reflects 30% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 177 sec
*'''Level 2''': MP Cost: 51, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +4
**'''Damage Ignored''': Damage Received -4%
**'''Damage Reflect''': Reflects 60% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 174 sec
*'''Level 3''': MP Cost: 51, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +6
**'''Damage Ignored''': Damage Received -6%
**'''Damage Reflect''': Reflects 90% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 171 sec
*'''Level 4''': MP Cost: 52, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +8
**'''Damage Ignored''': Damage Received -8%
**'''Damage Reflect''': Reflects 120% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 168 sec
*'''Level 5''': MP Cost: 52, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +10
**'''Damage Ignored''': Damage Received -10%
**'''Damage Reflect''': Reflects 150% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 165 sec
*'''Level 6''': MP Cost: 53, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +12
**'''Damage Ignored''': Damage Received -12%
**'''Damage Reflect''': Reflects 180% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 162 sec
*'''Level 7''': MP Cost: 53, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +14
**'''Damage Ignored''': Damage Received -14%
**'''Damage Reflect''': Reflects 210% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 159 sec
*'''Level 8''': MP Cost: 54, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +16
**'''Damage Ignored''': Damage Received -16%
**'''Damage Reflect''': Reflects 240% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 156 sec
*'''Level 9''': MP Cost: 54, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +18
**'''Damage Ignored''': Damage Received -18%
**'''Damage Reflect''': Reflects 270% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 153 sec
*'''Level 10''': MP Cost: 55, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +20
**'''Damage Ignored''': Damage Received -20%
**'''Damage Reflect''': Reflects 300% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 150 sec
*'''Level 11''': MP Cost: 55, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +22
**'''Damage Ignored''': Damage Received -22%
**'''Damage Reflect''': Reflects 330% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 147 sec
*'''Level 12''': MP Cost: 56, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +24
**'''Damage Ignored''': Damage Received -24%
**'''Damage Reflect''': Reflects 360% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 144 sec
*'''Level 13''': MP Cost: 56, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +26
**'''Damage Ignored''': Damage Received -26%
**'''Damage Reflect''': Reflects 390% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 141 sec
*'''Level 14''': MP Cost: 57, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +28
**'''Damage Ignored''': Damage Received -28%
**'''Damage Reflect''': Reflects 420% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 138 sec
*'''Level 15''': MP Cost: 57, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +30
**'''Damage Ignored''': Damage Received -30%
**'''Damage Reflect''': Reflects 450% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 135 sec
*'''Level 16''': MP Cost: 58, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +32
**'''Damage Ignored''': Damage Received -32%
**'''Damage Reflect''': Reflects 480% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 132 sec
*'''Level 17''': MP Cost: 58, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +34
**'''Damage Ignored''': Damage Received -34%
**'''Damage Reflect''': Reflects 510% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 129 sec
*'''Level 18''': MP Cost: 59, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +36
**'''Damage Ignored''': Damage Received -36%
**'''Damage Reflect''': Reflects 540% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 126 sec
*'''Level 19''': MP Cost: 59, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +38
**'''Damage Ignored''': Damage Received -38%
**'''Damage Reflect''': Reflects 570% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 123 sec
*'''Level 20''': MP Cost: 60, Max Enemies: 12, Buffs applied:
**'''Attack''': Attack +40
**'''Damage Ignored''': Damage Received -40%
**'''Damage Reflect''': Reflects 600% of Damage Received
**'''Invincibility''': Temporary Invincibility
**Cooldown: 120 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Max Enemies
! width=100px | <span class=explain title="Applies when you steal a Weapon Attack or Magic Attack buff from a monster.">Weapon Attack</span>
! width=100px | <span class=explain title="Applies when you steal a Weapon Defense or Magic Defense buff from a monster.">Damage Taken</span> 
! width=100px | <span class=explain title="Applies when you steal a Weapon Reflect, Magic Reflect, or overall Damage Reflect buff from a monster.">Damage Reflected</span>
! width=100px | <span class=explain title="Applies when you steal a Weapon Attack or Magic Attack buff from a monster.">Weapon Attack Duration</span>
! width=100px | <span class=explain title="Applies when you steal a Weapon Cancel, Magic Cancel, Avoid Armor, or Invincibility buff from a monster.">Invincibility Duration</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Subtract 3'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 50 || bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | -2% || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 3 sec || bgcolor=E6E6FA | 5 sec || 177 sec
|-
! 2
| {{yes2|51}} || 12 || {{yes2|+4}} || {{yes2|-4%}} || {{yes2|60%}} || {{yes2|6 sec}} || 5 sec || {{yes2|174 sec}}
|-
! 3
| 51 || 12 || {{yes2|+6}} || {{yes2|-6%}} || {{yes2|90%}} || {{yes2|9 sec}} || 5 sec || {{yes2|171 sec}}
|-
! 4
| {{yes2|52}} || 12 || {{yes2|+8}} || {{yes2|-8%}} || {{yes2|120%}} || {{yes2|12 sec}} || {{yes2|6 sec}} || {{yes2|168 sec}}
|-
! 5
| 52 || 12 || {{yes2|+10}} || {{yes2|-10%}} || {{yes2|150%}} || {{yes2|15 sec}} || 6 sec || {{yes2|165 sec}}
|-
! 6
| {{yes2|53}} || 12 || {{yes2|+12}} || {{yes2|-12%}} || {{yes2|180%}} || {{yes2|18 sec}} || 6 sec || {{yes2|162 sec}}
|-
! 7
| 53 || 12 || {{yes2|+14}} || {{yes2|-14%}} || {{yes2|210%}} || {{yes2|21 sec}} || 6 sec || {{yes2|159 sec}}
|-
! 8
| {{yes2|54}} || 12 || {{yes2|+16}} || {{yes2|-16%}} || {{yes2|240%}} || {{yes2|24 sec}} || {{yes2|7 sec}} || {{yes2|156 sec}}
|-
! 9
| 54 || 12 || {{yes2|+18}} || {{yes2|-18%}} || {{yes2|270%}} || {{yes2|27 sec}} || 7 sec || {{yes2|153 sec}}
|-
! 10
| {{yes2|55}} || 12 || {{yes2|+20}} || {{yes2|-20%}} || {{yes2|300%}} || {{yes2|30 sec}} || 7 sec || {{yes2|150 sec}}
|-
! 11
| 55 || 12 || {{yes2|+22}} || {{yes2|-22%}} || {{yes2|330%}} || {{yes2|33 sec}} || 7 sec || {{yes2|147 sec}}
|-
! 12
| {{yes2|56}} || 12 || {{yes2|+24}} || {{yes2|-24%}} || {{yes2|360%}} || {{yes2|36 sec}} || {{yes2|8 sec}} || {{yes2|144 sec}}
|-
! 13
| 56 || 12 || {{yes2|+26}} || {{yes2|-26%}} || {{yes2|390%}} || {{yes2|39 sec}} || 8 sec || {{yes2|141 sec}}
|-
! 14
| {{yes2|57}} || 12 || {{yes2|+28}} || {{yes2|-28%}} || {{yes2|420%}} || {{yes2|42 sec}} || 8 sec || {{yes2|138 sec}}
|-
! 15
| 57 || 12 || {{yes2|+30}} || {{yes2|-30%}} || {{yes2|450%}} || {{yes2|45 sec}} || 8 sec || {{yes2|135 sec}}
|-
! 16
| {{yes2|58}} || 12 || {{yes2|+32}} || {{yes2|-32%}} || {{yes2|480%}} || {{yes2|48 sec}} || {{yes2|9 sec}} || {{yes2|132 sec}}
|-
! 17
| 58 || 12 || {{yes2|+34}} || {{yes2|-34%}} || {{yes2|510%}} || {{yes2|51 sec}} || 9 sec || {{yes2|129 sec}}
|-
! 18
| {{yes2|59}} || 12 || {{yes2|+36}} || {{yes2|-36%}} || {{yes2|540%}} || {{yes2|54 sec}} || 9 sec || {{yes2|126 sec}}
|-
! 19
| 59 || 12 || {{yes2|+38}} || {{yes2|-38%}} || {{yes2|570%}} || {{yes2|57 sec}} || 9 sec || {{yes2|123 sec}}
|-
! <u>20</u>
| {{yes2|60}} || 12 || {{yes2|+40}} || {{yes2|-40%}} || {{yes2|600%}} || {{yes2|60 sec}} || {{yes2|10 sec}} || {{yes2|120 sec}}
|}{{MapleStory/skill|end}}


===Hyper Skills===
===Hyper Skills===
====Stat Enhancers====
====Stat Enhancers====
{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Strength|Permanently increases STR.|Required level: 140|
|name=Hyper Strength
*'''Level 1''': STR +50
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Dexterity|Permanently increases DEX.|Required level: 140|
|name=Hyper Dexterity
*'''Level 1''': DEX +50
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Intelligence|Permanently increases INT.|Required level: 140|
|name=Hyper Intelligence
*'''Level 1''': INT +50
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Luck|Permanently increases LUK.|Required level: 140|
|name=Hyper Luck
*'''Level 1''': LUK +50
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Jump|Permanently increases Jump.|Required level: 146|
|name=Hyper Jump
*'''Level 1''': Jump +10
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Speed|Permanently increases Movement Speed.|Required level: 152|
|name=Hyper Speed
*'''Level 1''': Movement Speed +10
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Accuracy|Permanently increases Accuracy.|Required level: 158|
|name=Hyper Accuracy
*'''Level 1''': Accuracy +20%
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Defense|Permanently increases Weapon DEF.|Required level: 165|
|name=Hyper Defense
*'''Level 1''': Weapon DEF +500
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Magic Defense|Permanently increases Magic DEF.|Required level: 174|
|name=Hyper Magic Defense
*'''Level 1''': Magic DEF +500
|tooltip=Permanently increases Magic DEF.
}}  
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Fury|Permanently increases Max DF (useless for non-Demon Slayers).|Required level: 180|
|name=Hyper Fury
*'''Level 1''': Max DF +50
|tooltip=Permanently increases Max DF (useless for Phantom).
|requirement=Unlocked at level 180
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Mana|Permanently increases Max MP.|Required level: 186|
|name=Hyper Mana
*'''Level 1''': Max MP: +15%
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Health|Permanently increases Max HP.|Required level: 192|
|name=Hyper Health
*'''Level 1''': Max HP: +15%
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper Stat Enhancer|Hyper Critical|Permanently increases Critical Rate.|Required level: 198|
|name=Hyper Critical
*'''Level 1''': Critical Rate: +10%
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


====Skill Enhancers====
====Skill Enhancers====
{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Tempest - Cooldown Cutter|Reduces Tempest's Cooldown.|Required level: 143|
|name=Tempest - Cooldown Cutter
*'''Level 1''': Cooldown: -20%
|tooltip=Reduces Tempest's Cooldown.
|requirement=Unlocked at level 143
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Mille Aiguilles - Extra Target|Increases the number of monsters that Mille Aiguilles hit.|Required level: 149|
|name=Mille Aiguilles - Extra Target
*'''Level 1''': Max Enemies Hit +2
|tooltip=Increases the number of monsters that Mille Aiguilles hit.
|requirement=Unlocked at level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Bad Luck Ward - Immunity Enhance|Increases the Abnormal Status Resistance and Elemental Resistance increase from Bad Luck Ward.|Required level: 155|
|name=Bad Luck Ward - Immunity Enhance
*'''Level 1''': Abnormal Status Resistance and Elemental Resistance +5% in addition
|tooltip=Increases the Abnormal Status Resistance and Elemental Resistance increase from Bad Luck Ward.
|requirement=Unlocked at level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Abnormal Status Resistance and Elemental Resistance
|-
! 1
| bgcolor=E6E6FA | +5%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Tempest - Extra Target|Increase the number of monsters that Tempest hits.|Required level: 162|
|name=Tempest - Extra Target
*'''Level 1''': Max Enemies Hit +2
|tooltip=Increase the number of monsters that Tempest hits.
|requirement=Unlocked at level 162
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Mille Aiguilles - Guardbreak|Increases Mille Aiguilles's Monster DEF debuff.|Required level: 168|
|name=Mille Aiguilles - Guardbreak
*'''Level 1''': Bonus 20% monster DEF ignored
|tooltip=Increases Mille Aiguilles's Monster DEF debuff.
|requirement=Unlocked at level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Only applies when using Mille Aiguilles.">Enemy Defense Ignored</span>
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Bad Luck Ward - Hyper Health|Increases the Max HP that increases from Bad Luck Ward.|Required level: 177|
|name=Bad Luck Ward - Hyper Health
*'''Level 1''': Max HP +10% in addition
|tooltip=Increases the Max HP that increases from Bad Luck Ward.
|requirement=Unlocked at level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Tempest - Reinforce|Increases Tempest's damage.|Required level: 183|
|name=Tempest - Reinforce
*'''Level 1''': Damage: +20%
|tooltip=Increases Tempest's damage.
|requirement=Unlocked at level 183
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Mille Aiguilles - Reinforce|Increases Mille Aiguilles' damage.|Required level: 189|
|name=Mille Aiguilles - Reinforce
*'''Level 1''': Damage +20%
|tooltip=Increases Mille Aiguilles' damage.
|requirement=Unlocked at level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Bad Luck Ward - Hyper Mana|Increases the Max MP that increases from Bad Luck Ward.|Required level: 195|
|name=Bad Luck Ward - Hyper Mana
*'''Level 1''': Max MP +10% in addition
|tooltip=Increases the Max MP that increases from Bad Luck Ward.
|requirement=Unlocked at level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


====Active Skills====
====Active Skills====
{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Final Judgment Draw|Casts all of Judgment Draw's effects at once. Stacks with Judgment Draw.|Required level: 150.|
|name=Final Judgment Draw
*'''Level 1''': MP Cost: 300, Duration: 30 sec, Critical Rate +20%, Item Drop Rate +20%, Abnormal Status Resistance/Elemental Resistance +20%, DEF +100%. When attacked 3% of damage absorbed as HP. Cooldown: 90 sec.
|tooltip=Casts all of Judgment Draw's effects at once. Stacks with Judgment Draw.
|requirement=Unlocked at level 150
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Critical Rate
! width=100px | Item Drop Rate
! width=100px | Abnormal Status Resistance/Elemental Resistance
! width=100px | Damage Absorbed As HP
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | 3% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Carte Rose Finale|Tosses a bouquet of cards into the air that drop and continue to damage enemies.|Required level: 170|
|name=Carte Rose Finale
*'''Level 1''': MP Cost: 200, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 6, 100% damage to 6 enemies near the cards 2 times every 2 seconds. Cooldown: 90 sec
|tooltip=Tosses a bouquet of cards into the air that drop and continue to damage enemies.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Max Enemies Hit
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Applies to the cards that stay on the ground">Damage</span>
! width=100px | <span class=explain title="Applies to the cards that stay on the ground">Number of Attacks</span>
! width=100px | <span class=explain title="How often the cards that stay on the ground attack">Interval</span>
! width=100px | <span class=explain title="Applies to the cards that stay on the ground">Duration</span>
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 700% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 2 sec || bgcolor=E6E6FA | 12 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/Skill desc|Phantom Hyper|Heroic Memories|Recalls the oath of the Maple Heroes to increase damage and max damage cap.|Required level: 200|
|name=Heroic Memories
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000
|file=File:MS Skill Heroic Memories Phantom.png
Cooldown: 120 sec. Only applies to hero classes within the party.
|tooltip=Recalls the oath of the Maple Heroes to increase damage and max damage cap. Only applies to hero classes within the party.
|MS Skill Heroic Memories Phantom.png}}
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


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