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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Cannoneer}}}}
#REDIRECT [[MapleStory/Pirate/Skills]]
 
==Cannoneer==
===First Job===
====Pirate====
{{MapleStory/Skill desc|Cannoneer1|Cannon Boost|Improves the cannon to permanently increase ATT and DEF.|Improves the cannon to permanently increase ATT and DEF.|
*'''Level 1''': Attack +2, Physical and Magic Defense +25
*'''Level 2''': Attack +4, Physical and Magic Defense +50
*'''Level 3''': Attack +6, Physical and Magic Defense +75
*'''Level 4''': Attack +8, Physical and Magic Defense +100
*'''Level 5''': Attack +10, Physical and Magic Defense +125
*'''Level 6''': Attack +12, Physical and Magic Defense +150
*'''Level 7''': Attack +14, Physical and Magic Defense +175
*'''Level 8''': Attack +16, Physical and Magic Defense +200
*'''Level 9''': Attack +18, Physical and Magic Defense +225
*'''Level 10''': Attack +20, Physical and Magic Defense +250
}}
 
{{MapleStory/Skill desc|Cannoneer1|Cannon Blaster|Shoots a flame bomb that attacks multiple enemies.|Shoots a flame bomb that attacks multiple enemies.|
*'''Level 1''': MP Cost: 7; Damage 208% on up to 3 monsters.
*'''Level 2''': MP Cost: 7; Damage 211% on up to 3 monsters.
*'''Level 3''': MP Cost: 7; Damage 214% on up to 3 monsters.
*'''Level 4''': MP Cost: 7; Damage 217% on up to 3 monsters.
*'''Level 5''': MP Cost: 8; Damage 220% on up to 3 monsters.
*'''Level 6''': MP Cost: 8; Damage 223% on up to 3 monsters.
*'''Level 7''': MP Cost: 8; Damage 226% on up to 3 monsters.
*'''Level 8''': MP Cost: 8; Damage 229% on up to 3 monsters.
*'''Level 9''': MP Cost: 9; Damage 232% on up to 3 monsters.
*'''Level 10''': MP Cost: 9; Damage 235% on up to 3 monsters.
*'''Level 11''': MP Cost: 9; Damage 238% on up to 3 monsters.
*'''Level 12''': MP Cost: 9; Damage 241% on up to 3 monsters.
*'''Level 13''': MP Cost: 10; Damage 244% on up to 3 monsters.
*'''Level 14''': MP Cost: 10; Damage 247% on up to 3 monsters.
*'''Level 15''': MP Cost: 10; Damage 250% on up to 3 monsters.
*'''Level 16''': MP Cost: 10; Damage 253% on up to 3 monsters.
*'''Level 17''': MP Cost: 11; Damage 256% on up to 3 monsters.
*'''Level 18''': MP Cost: 11; Damage 259% on up to 3 monsters.
*'''Level 19''': MP Cost: 11; Damage 262% on up to 3 monsters.
*'''Level 20''': MP Cost: 11; Damage 265% on up to 3 monsters.
}}
 
{{MapleStory/Skill desc|Cannoneer1|Cannon Strike|Fires Cannon Strike at a nearby enemy.|Fires Cannon Strike at a nearby enemy.|
*'''Level 1''': MP Cost: 7; Damage 76% four times.
*'''Level 2''': MP Cost: 7; Damage 77% four times.
*'''Level 3''': MP Cost: 7; Damage 78% four times.
*'''Level 4''': MP Cost: 7; Damage 79% four times.
*'''Level 5''': MP Cost: 7; Damage 80% four times.
*'''Level 6''': MP Cost: 7; Damage 81% four times.
*'''Level 7''': MP Cost: 7; Damage 82% four times.
*'''Level 8''': MP Cost: 7; Damage 83% four times.
*'''Level 9''': MP Cost: 7; Damage 84% four times.
*'''Level 10''': MP Cost: 7; Damage 85% four times.
*'''Level 11''': MP Cost: 9; Damage 86% four times.
*'''Level 12''': MP Cost: 9; Damage 87% four times.
*'''Level 13''': MP Cost: 9; Damage 88% four times.
*'''Level 14''': MP Cost: 9; Damage 89% four times.
*'''Level 15''': MP Cost: 9; Damage 90% four times.
*'''Level 16''': MP Cost: 9; Damage 91% four times.
*'''Level 17''': MP Cost: 9; Damage 92% four times.
*'''Level 18''': MP Cost: 9; Damage 93% four times.
*'''Level 19''': MP Cost: 9; Damage 94% four times.
*'''Level 20''': MP Cost: 9; Damage 95% four times.
}}
 
{{MapleStory/Skill desc|Cannoneer1|Blast Back|Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time.|Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time.|
*'''Level 1''': MP Cost: 45, Damage 180% on up to 3 monsters, 28% chance of Slow of -18 Speed for 2 seconds on hit enemies.
*'''Level 2''': MP Cost: 45, Damage 185% on up to 3 monsters, 31% chance of Slow of -21 Speed for 2 seconds on hit enemies.
*'''Level 3''': MP Cost: 40, Damage 190% on up to 3 monsters, 34% chance of Slow of -24 Speed for 2 seconds on hit enemies.
*'''Level 4''': MP Cost: 40, Damage 195% on up to 3 monsters, 37% chance of Slow of -27 Speed for 2 seconds on hit enemies.
*'''Level 5''': MP Cost: 40, Damage 200% on up to 3 monsters, 40% chance of Slow of -30 Speed for 3 seconds on hit enemies.
*'''Level 6''': MP Cost: 35, Damage 205% on up to 3 monsters, 43% chance of Slow of -33 Speed for 3 seconds on hit enemies.
*'''Level 7''': MP Cost: 35, Damage 210% on up to 3 monsters, 46% chance of Slow of -36 Speed for 3 seconds on hit enemies.
*'''Level 8''': MP Cost: 35, Damage 215% on up to 3 monsters, 49% chance of Slow of -39 Speed for 3 seconds on hit enemies.
*'''Level 9''': MP Cost: 30, Damage 220% on up to 3 monsters, 52% chance of Slow of -42 Speed for 3 seconds on hit enemies.
*'''Level 10''': MP Cost: 30, Damage 225% on up to 3 monsters, 55% chance of Slow of -45 Speed for 4 seconds on hit enemies.
*'''Level 11''': MP Cost: 30, Damage 230% on up to 3 monsters, 58% chance of Slow of -48 Speed for 4 seconds on hit enemies.
*'''Level 12''': MP Cost: 25, Damage 235% on up to 3 monsters, 61% chance of Slow of -51 Speed for 4 seconds on hit enemies.
*'''Level 13''': MP Cost: 25, Damage 240% on up to 3 monsters, 64% chance of Slow of -54 Speed for 4 seconds on hit enemies.
*'''Level 14''': MP Cost: 25, Damage 245% on up to 3 monsters, 67% chance of Slow of -57 Speed for 4 seconds on hit enemies.
*'''Level 15''': MP Cost: 20, Damage 250% on up to 3 monsters, 70% chance of Slow of -60 Speed for 5 seconds on hit enemies.
}}
 
===Second Job===
====Cannoneer====
{{MapleStory/Skill desc|Cannoneer2|Cannon Mastery|Increases the weapon mastery and accuracy of cannons.|Increases the weapon mastery and accuracy of cannons.|
*'''Level 1''': Mastery of Cannon weapons 14% Accuracy +12.
*'''Level 2''': Mastery of Cannon weapons 18% Accuracy +24.
*'''Level 3''': Mastery of Cannon weapons 22% Accuracy +36.
*'''Level 4''': Mastery of Cannon weapons 26% Accuracy +48.
*'''Level 5''': Mastery of Cannon weapons 30% Accuracy +60.
*'''Level 6''': Mastery of Cannon weapons 34% Accuracy +72.
*'''Level 7''': Mastery of Cannon weapons 38% Accuracy +84.
*'''Level 8''': Mastery of Cannon weapons 42% Accuracy +96.
*'''Level 9''': Mastery of Cannon weapons 46% Accuracy +108.
*'''Level 10''': Mastery of Cannon weapons 50% Accuracy +120.
}}
 
{{MapleStory/Skill desc|Cannoneer2|Critical Fire|Permanently increases your Critical Rate and the minimum Critical Damage.|Permanently increases your Critical Rate and the minimum Critical Damage.|
*'''Level 1''': +8% Critical Chance, +5% Minimum Critical Damage.
*'''Level 2''': +8% Critical Chance, +6% Minimum Critical Damage.
*'''Level 3''': +11% Critical Chance, +6% Minimum Critical Damage.
*'''Level 4''': +11% Critical Chance, +7% Minimum Critical Damage.
*'''Level 5''': +14% Critical Chance, +7% Minimum Critical Damage.
*'''Level 6''': +14% Critical Chance, +8% Minimum Critical Damage.
*'''Level 7''': +17% Critical Chance, +8% Minimum Critical Damage.
*'''Level 8''': +17% Critical Chance, +9% Minimum Critical Damage.
*'''Level 9''': +20% Critical Chance, +9% Minimum Critical Damage.
*'''Level 10''': +20% Critical Chance, +10% Minimum Critical Damage.
}}
 
{{MapleStory/Skill desc|Cannoneer2|Pirate Training|Increases STR and DEX through secret Pirate training.|
Increases STR and DEX through secret Pirate training.|
*'''Level 1''': Permanent increase of +6 Strength and Dexterity.
*'''Level 2''': Permanent increase of +12 Strength and Dexterity.
*'''Level 3''': Permanent increase of +18 Strength and Dexterity.
*'''Level 4''': Permanent increase of +24 Strength and Dexterity.
*'''Level 5''': Permanent increase of +30 Strength and Dexterity.
|MS Skill Physical Training.png}}
 
{{MapleStory/Skill desc|Cannoneer2|Cannon Booster|Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time.|Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time.
*'''Requires''': Level 5 [[#Cannon Mastery|Cannon Mastery]]|
*'''Level 1''': MP Cost: 29; 20 seconds; +2 weapon speed.
*'''Level 2''': MP Cost: 27; 40 seconds; +2 weapon speed.
*'''Level 3''': MP Cost: 25; 60 seconds; +2 weapon speed.
*'''Level 4''': MP Cost: 23; 80 seconds; +2 weapon speed.
*'''Level 5''': MP Cost: 21; 100 seconds; +2 weapon speed.
*'''Level 6''': MP Cost: 19; 120 seconds; +2 weapon speed.
*'''Level 7''': MP Cost: 17; 140 seconds; +2 weapon speed.
*'''Level 8''': MP Cost: 15; 160 seconds; +2 weapon speed.
*'''Level 9''': MP Cost: 13; 180 seconds; +2 weapon speed.
*'''Level 10''': MP Cost: 11; 200 seconds; +2 weapon speed.
}}
 
{{MapleStory/Skill desc|Cannoneer2|Scatter Shot|Attack multiple enemies at once by firing a multitude of small bombs.|Attack multiple enemies at once by firing a multitude of small bombs.|
*'''Level 1''': MP Cost: 16; Damage 128%, Attacks 4 monsters 3 times.
*'''Level 2''': MP Cost: 16; Damage 131%, Attacks 4 monsters 3 times.
*'''Level 3''': MP Cost: 16; Damage 134%, Attacks 4 monsters 3 times.
*'''Level 4''': MP Cost: 16; Damage 137%, Attacks 4 monsters 3 times.
*'''Level 5''': MP Cost: 18; Damage 140%, Attacks 4 monsters 3 times.
*'''Level 6''': MP Cost: 18; Damage 143%, Attacks 4 monsters 3 times.
*'''Level 7''': MP Cost: 18; Damage 146%, Attacks 4 monsters 3 times.
*'''Level 8''': MP Cost: 18; Damage 149%, Attacks 4 monsters 3 times.
*'''Level 9''': MP Cost: 18; Damage 152%, Attacks 4 monsters 3 times.
*'''Level 10''': MP Cost: 20; Damage 155%, Attacks 4 monsters 3 times.
*'''Level 11''': MP Cost: 20; Damage 158%, Attacks 4 monsters 3 times.
*'''Level 12''': MP Cost: 20; Damage 161%, Attacks 4 monsters 3 times.
*'''Level 13''': MP Cost: 20; Damage 164%, Attacks 4 monsters 3 times.
*'''Level 14''': MP Cost: 20; Damage 167%, Attacks 4 monsters 3 times.
*'''Level 15''': MP Cost: 22; Damage 170%, Attacks 4 monsters 3 times.
*'''Level 16''': MP Cost: 22; Damage 173%, Attacks 4 monsters 3 times.
*'''Level 17''': MP Cost: 22; Damage 176%, Attacks 4 monsters 3 times.
*'''Level 18''': MP Cost: 22; Damage 179%, Attacks 4 monsters 3 times.
*'''Level 19''': MP Cost: 22; Damage 182%, Attacks 4 monsters 3 times.
*'''Level 20''': MP Cost: 24; Damage 185%, Attacks 4 monsters 3 times.
}}
 
{{MapleStory/Skill desc|Cannoneer2|Barrel Bomb|Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding.|Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding.|
*'''Level 1''': MP Cost: 20; Damage 32% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 275%.
*'''Level 2''': MP Cost: 20; Damage 34% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 280%.
*'''Level 3''': MP Cost: 20; Damage 36% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 285%.
*'''Level 4''': MP Cost: 20; Damage 38% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 290%.
*'''Level 5''': MP Cost: 22; Damage 40% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 295%.
*'''Level 6''': MP Cost: 22; Damage 42% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 300%.
*'''Level 7''': MP Cost: 22; Damage 44% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 305%.
*'''Level 8''': MP Cost: 22; Damage 46% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 310%.
*'''Level 9''': MP Cost: 22; Damage 48% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 315%.
*'''Level 10''': MP Cost: 24; Damage 50% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 320%.
*'''Level 11''': MP Cost: 24; Damage 52% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 325%.
*'''Level 12''': MP Cost: 24; Damage 54% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 330%.
*'''Level 13''': MP Cost: 24; Damage 56% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 335%.
*'''Level 14''': MP Cost: 24; Damage 58% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 340%.
*'''Level 15''': MP Cost: 26; Damage 60% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 345%.
*'''Level 16''': MP Cost: 26; Damage 62% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 350%.
*'''Level 17''': MP Cost: 26; Damage 64% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 355%.
*'''Level 18''': MP Cost: 26; Damage 66% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 360%.
*'''Level 19''': MP Cost: 26; Damage 68% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 365%.
*'''Level 20''': MP Cost: 28; Damage 70% on initial hit attacking 8 monsters 3 times. Initial explosion Damage 370%.
}}
 
{{MapleStory/Skill desc|Cannoneer2|Monkey Magic|Uses the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.|Uses the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.|
*'''Level 1''': MP Cost: 30; Duration: 15 seconds, HP and MP +20, All Stats +3, Speed +1, Jump +1, Accuracy and Evasion +8.
*'''Level 2''': MP Cost: 30; Duration: 30 seconds, HP and MP +40, All Stats +3, Speed +1, Jump +1, Accuracy and Evasion +16.
*'''Level 3''': MP Cost: 30; Duration: 45 seconds, HP and MP +60, All Stats +6, Speed +2, Jump +1, Accuracy and Evasion +24.
*'''Level 4''': MP Cost: 35; Duration: 60 seconds, HP and MP +80, All Stats +6, Speed +2, Jump +1, Accuracy and Evasion +32.
*'''Level 5''': MP Cost: 35; Duration: 75 seconds, HP and MP +100, All Stats +9, Speed +3, Jump +2, Accuracy and Evasion +40.
*'''Level 6''': MP Cost: 35; Duration: 90 seconds, HP and MP +120, All Stats +9, Speed +3, Jump +2, Accuracy and Evasion +48.
*'''Level 7''': MP Cost: 35; Duration: 105 seconds, HP and MP +140, All Stats +12, Speed +4, Jump +2, Accuracy and Evasion +56.
*'''Level 8''': MP Cost: 40; Duration: 120 seconds, HP and MP +160, All Stats +12, Speed +4, Jump +2, Accuracy and Evasion +64.
*'''Level 9''': MP Cost: 40; Duration: 135 seconds, HP and MP +180, All Stats +15, Speed +5, Jump +3, Accuracy and Evasion +72.
*'''Level 10''': MP Cost: 40; Duration: 150 seconds, HP and MP +200, All Stats +15, Speed +5, Jump +3, Accuracy and Evasion +80.
*'''Level 11''': MP Cost: 40; Duration: 165 seconds, HP and MP +220, All Stats +18, Speed +6, Jump +3, Accuracy and Evasion +88.
*'''Level 12''': MP Cost: 45; Duration: 180 seconds, HP and MP +240, All Stats +18, Speed +6, Jump +3, Accuracy and Evasion +96.
*'''Level 13''': MP Cost: 45; Duration: 195 seconds, HP and MP +260, All Stats +21, Speed +7, Jump +4, Accuracy and Evasion +104.
*'''Level 14''': MP Cost: 45; Duration: 210 seconds, HP and MP +280, All Stats +21, Speed +7, Jump +4, Accuracy and Evasion +112.
*'''Level 15''': MP Cost: 45; Duration: 225 seconds, HP and MP +300, All Stats +24, Speed +8, Jump +4, Accuracy and Evasion +120.
*'''Level 16''': MP Cost: 50; Duration: 240 seconds, HP and MP +320, All Stats +24, Speed +8, Jump +4, Accuracy and Evasion +128.
*'''Level 17''': MP Cost: 50; Duration: 255 seconds, HP and MP +340, All Stats +27, Speed +9, Jump +5, Accuracy and Evasion +136.
*'''Level 18''': MP Cost: 50; Duration: 270 seconds, HP and MP +360, All Stats +27, Speed +9, Jump +5, Accuracy and Evasion +144.
*'''Level 19''': MP Cost: 50; Duration: 285 seconds, HP and MP +380, All Stats +30, Speed +10, Jump +5, Accuracy and Evasion +152.
*'''Level 20''': MP Cost: 55; Duration: 300 seconds, HP and MP +400, All Stats +30, Speed +10, Jump +5, Accuracy and Evasion +160.
}}
 
===Third Job===
====Cannon Trooper====
{{MapleStory/Skill desc|Cannon Trooper|Reinforced Cannon|Permanently increases ATT and Attack Speed by strengthening the cannon.|Permanently increases ATT and Attack Speed by strengthening the cannon.|
*'''Level 1''': Attack +3, Attack Speed +1.
*'''Level 2''': Attack +6, Attack Speed +1.
*'''Level 3''': Attack +9, Attack Speed +1.
*'''Level 4''': Attack +12, Attack Speed +1.
*'''Level 5''': Attack +15, Attack Speed +1.
*'''Level 6''': Attack +18, Attack Speed +1.
*'''Level 7''': Attack +21, Attack Speed +1.
*'''Level 8''': Attack +24, Attack Speed +1.
*'''Level 9''': Attack +27, Attack Speed +1.
*'''Level 10''': Attack +30, Attack Speed +1.
}}
 
{{MapleStory/Skill desc|Cannon Trooper|Pirate Rush|Permanently increases HP, DEF, and Abnormal Status Resistance.|Permanently increases HP, DEF, and Abnormal Status Resistance.|
*'''Level 2''': HP +2%, Weapon Defense +14%, Status Resistance +2%.
*'''Level 4''': HP +4%, Weapon Defense +18%, Status Resistance +4%.
*'''Level 6''': HP +6%, Weapon Defense +22%, Status Resistance +6%.
*'''Level 8''': HP +8%, Weapon Defense +26%, Status Resistance +8%.
*'''Level 10''': HP +10%, Weapon Defense +30%, Status Resistance +10%.
*'''Level 12''': HP +12%, Weapon Defense +34%, Status Resistance +12%.
*'''Level 14''': HP +14%, Weapon Defense +38%, Status Resistance +14%.
*'''Level 16''': HP +16%, Weapon Defense +42%, Status Resistance +16%.
*'''Level 18''': HP +18%, Weapon Defense +46%, Status Resistance +18%.
*'''Level 20''': HP +20%, Weapon Defense +50%, Status Resistance +20%.
}}
 
{{MapleStory/Skill desc|Cannon Trooper|Counter Crush|When hit, there is a chance of countering the attack by swinging the cannon.|When hit, there is a chance of countering the attack by swinging the cannon.|
*'''Level 1''': Probability of 8%, Damage 106%.
*'''Level 2''': Probability of 8%, Damage 112%.
*'''Level 3''': Probability of 11%, Damage 118%.
*'''Level 4''': Probability of 11%, Damage 124%.
*'''Level 5''': Probability of 14%, Damage 130%.
*'''Level 6''': Probability of 14%, Damage 136%.
*'''Level 7''': Probability of 17%, Damage 142%.
*'''Level 8''': Probability of 17%, Damage 148%.
*'''Level 9''': Probability of 20%, Damage 154%.
*'''Level 10''': Probability of 20%, Damage 160%.
}}
 
{{MapleStory/Skill desc|Cannon Trooper|Cannon Spike|Fires a sharp cannonball that can penetrate multiple enemies.|
Fires a sharp cannonball that can penetrate multiple enemies.|
*'''Level 1''': MP Cost: 28; Damage 182%, Attacks 6 monsters 4 times.
*'''Level 2''': MP Cost: 28; Damage 184%, Attacks 6 monsters 4 times.
*'''Level 3''': MP Cost: 28; Damage 186%, Attacks 6 monsters 4 times.
*'''Level 4''': MP Cost: 28; Damage 188%, Attacks 6 monsters 4 times.
*'''Level 5''': MP Cost: 30; Damage 190%, Attacks 6 monsters 4 times.
*'''Level 6''': MP Cost: 30; Damage 192%, Attacks 6 monsters 4 times.
*'''Level 7''': MP Cost: 30; Damage 194%, Attacks 6 monsters 4 times.
*'''Level 8''': MP Cost: 30; Damage 196%, Attacks 6 monsters 4 times.
*'''Level 9''': MP Cost: 30; Damage 198%, Attacks 6 monsters 4 times.
*'''Level 10''': MP Cost: 32; Damage 200%, Attacks 6 monsters 4 times.
*'''Level 11''': MP Cost: 32; Damage 202%, Attacks 6 monsters 4 times.
*'''Level 12''': MP Cost: 32; Damage 204%, Attacks 6 monsters 4 times.
*'''Level 13''': MP Cost: 32; Damage 206%, Attacks 6 monsters 4 times.
*'''Level 14''': MP Cost: 32; Damage 208%, Attacks 6 monsters 4 times.
*'''Level 15''': MP Cost: 34; Damage 210%, Attacks 6 monsters 4 times.
*'''Level 16''': MP Cost: 34; Damage 212%, Attacks 6 monsters 4 times.
*'''Level 17''': MP Cost: 34; Damage 214%, Attacks 6 monsters 4 times.
*'''Level 18''': MP Cost: 34; Damage 216%, Attacks 6 monsters 4 times.
*'''Level 19''': MP Cost: 34; Damage 218%, Attacks 6 monsters 4 times.
*'''Level 20''': MP Cost: 36; Damage 220%, Attacks 6 monsters 4 times.
}}
 
{{MapleStory/Skill desc|Cannon Trooper|Monkey Madness|Explodes a large number of special bombs that deals damage on multiple nearby enemies and stuns them for a fixed period of time. In addition, when Monkey Madness is learned, damage from Barrel Bomb will increase permanently.|Explodes a large number of special bombs that deals damage on multiple nearby enemies and stuns them for a fixed period of time. In addition, when Monkey Madness is learned, damage from Barrel Bomb will increase permanently.|
*'''Level 1''': MP Cost: 30; Damage 223%, Attacks 10 monsters 5 times, 45% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 3%.
*'''Level 2''': MP Cost: 30; Damage 226%, Attacks 10 monsters 5 times, 50% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 3%.
*'''Level 3''': MP Cost: 30; Damage 229%, Attacks 10 monsters 5 times, 50% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 6%.
*'''Level 4''': MP Cost: 30; Damage 232%, Attacks 10 monsters 5 times, 55% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 6%.
*'''Level 5''': MP Cost: 34; Damage 235%, Attacks 10 monsters 5 times, 55% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 9%.
*'''Level 6''': MP Cost: 34; Damage 238%, Attacks 10 monsters 5 times, 60% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 9%.
*'''Level 7''': MP Cost: 34; Damage 241%, Attacks 10 monsters 5 times, 60% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 12%.
*'''Level 8''': MP Cost: 34; Damage 244%, Attacks 10 monsters 5 times, 65% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 12%.
*'''Level 9''': MP Cost: 34; Damage 247%, Attacks 10 monsters 5 times, 65% chance to stun enemies for 2 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 15%.
*'''Level 10''': MP Cost: 38; Damage 250%, Attacks 10 monsters 5 times, 70% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 15%.
*'''Level 11''': MP Cost: 38; Damage 253%, Attacks 10 monsters 5 times, 70% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 18%.
*'''Level 12''': MP Cost: 38; Damage 256%, Attacks 10 monsters 5 times, 75% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 18%.
*'''Level 13''': MP Cost: 38; Damage 259%, Attacks 10 monsters 5 times, 75% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 21%.
*'''Level 14''': MP Cost: 38; Damage 262%, Attacks 10 monsters 5 times, 80% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 21%.
*'''Level 15''': MP Cost: 42; Damage 265%, Attacks 10 monsters 5 times, 80% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 24%.
*'''Level 16''': MP Cost: 42; Damage 268%, Attacks 10 monsters 5 times, 85% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 24%.
*'''Level 17''': MP Cost: 42; Damage 271%, Attacks 10 monsters 5 times, 85% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 27%.
*'''Level 18''': MP Cost: 42; Damage 274%, Attacks 10 monsters 5 times, 90% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 27%.
*'''Level 19''': MP Cost: 42; Damage 277%, Attacks 10 monsters 5 times, 90% chance to stun enemies for 3 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 30%.
*'''Level 20''': MP Cost: 46; Damage 280%, Attacks 10 monsters 5 times, 95% chance to stun enemies for 4 seconds, Cooldown: 5 seconds. Permanently increases the damage of Barrel Bomb by 30%.
}}
 
{{MapleStory/Skill desc|Cannon Trooper|Monkey Wave|Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength.|Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength.|
*'''Level 1''': MP Cost: 35; Damage 480%, 45% chance of stun, 50% Critical Chance. Passive effect: Critical Rate: +1%
*'''Level 2''': MP Cost: 35; Damage 500%, 50% chance of stun, 55% Critical Chance. Passive effect: Critical Rate: +2%
*'''Level 3''': MP Cost: 35; Damage 520%, 50% chance of stun, 55% Critical Chance. Passive effect: Critical Rate: +3%
*'''Level 4''': MP Cost: 35; Damage 540%, 55% chance of stun, 60% Critical Chance. Passive effect: Critical Rate: +4%
*'''Level 5''': MP Cost: 40; Damage 560%, 55% chance of stun, 60% Critical Chance. Passive effect: Critical Rate: +5%
*'''Level 6''': MP Cost: 40; Damage 580%, 60% chance of stun, 65% Critical Chance. Passive effect: Critical Rate: +6%
*'''Level 7''': MP Cost: 40; Damage 600%, 60% chance of stun, 65% Critical Chance. Passive effect: Critical Rate: +7%
*'''Level 8''': MP Cost: 40; Damage 620%, 65% chance of stun, 70% Critical Chance. Passive effect: Critical Rate: +8%
*'''Level 9''': MP Cost: 40; Damage 640%, 65% chance of stun, 70% Critical Chance. Passive effect: Critical Rate: +9%
*'''Level 10''': MP Cost: 45; Damage 660%, 70% chance of stun, 75% Critical Chance. Passive effect: Critical Rate: +10%
*'''Level 11''': MP Cost: 45; Damage 680%, 70% chance of stun, 75% Critical Chance. Passive effect: Critical Rate: +11%
*'''Level 12''': MP Cost: 45; Damage 700%, 75% chance of stun, 80% Critical Chance. Passive effect: Critical Rate: +12%
*'''Level 13''': MP Cost: 45; Damage 720%, 75% chance of stun, 80% Critical Chance. Passive effect: Critical Rate: +13%
*'''Level 14''': MP Cost: 45; Damage 740%, 80% chance of stun, 85% Critical Chance. Passive effect: Critical Rate: +14%
*'''Level 15''': MP Cost: 50; Damage 760%, 80% chance of stun, 85% Critical Chance. Passive effect: Critical Rate: +15%
*'''Level 16''': MP Cost: 50; Damage 780%, 85% chance of stun, 90% Critical Chance. Passive effect: Critical Rate: +16%
*'''Level 17''': MP Cost: 50; Damage 800%, 85% chance of stun, 90% Critical Chance. Passive effect: Critical Rate: +17%
*'''Level 18''': MP Cost: 50; Damage 820%, 90% chance of stun, 95% Critical Chance. Passive effect: Critical Rate: +18%
*'''Level 19''': MP Cost: 50; Damage 840%, 90% chance of stun, 95% Critical Chance. Passive effect: Critical Rate: +19%
*'''Level 20''': MP Cost: 55; Damage 860%, 95% chance of stun, 100% Critical Chance. Passive effect: Critical Rate: +20%
}}
 
{{MapleStory/Skill desc|Cannon Trooper|Barrel Roulette|Explodes a Oak Barrel to receive a random buff. When the buff is active, attacking an enemy has a fixed chance of causing abnormal status on them.|Explodes a Oak Barrel to receive a random buff. When the buff is active, attacking an enemy has a fixed chance of causing abnormal status on them.|
*'''Level 1''': MP Cost: 35; Duration 186 seconds, 3% chance of applying Darkness, Freeze, Stun, or Slow status effects for 3 seconds. Passive effect: Damage: +1%. Cooldown Time : 57 Seconds
*'''Level 2''': MP Cost: 40; Duration 192 seconds, 6% chance of applying Darkness, Freeze, Stun, or Slow status effects for 3 seconds. Passive effect: Damage: +2%. Cooldown Time : 54 Seconds
*'''Level 3''': MP Cost: 40; Duration 198 seconds, 9% chance of applying Darkness, Freeze, Stun, or Slow status effects for 3 seconds. Passive effect: Damage: +3%. Cooldown Time : 51 Seconds
*'''Level 4''': MP Cost: 45; Duration 204 seconds, 12% chance of applying Darkness, Freeze, Stun, or Slow status effects for 3 seconds. Passive effect: Damage: +4%. Cooldown Time : 48 Seconds
*'''Level 5''': MP Cost: 45; Duration 210 seconds, 15% chance of applying Darkness, Freeze, Stun, or Slow status effects for 4 seconds. Passive effect: Damage: +5%. Cooldown Time : 45 Seconds
*'''Level 6''': MP Cost: 50; Duration 216 seconds, 18% chance of applying Darkness, Freeze, Stun, or Slow status effects for 4 seconds. Passive effect: Damage: +6%. Cooldown Time : 42 Seconds
*'''Level 7''': MP Cost: 50; Duration 222 seconds, 21% chance of applying Darkness, Freeze, Stun, or Slow status effects for 4 seconds. Passive effect: Damage: +7%. Cooldown Time : 39 Seconds
*'''Level 8''': MP Cost: 55; Duration 228 seconds, 24% chance of applying Darkness, Freeze, Stun, or Slow status effects for 4 seconds. Passive effect: Damage: +8%. Cooldown Time : 36 Seconds
*'''Level 9''': MP Cost: 55; Duration 234 seconds, 27% chance of applying Darkness, Freeze, Stun, or Slow status effects for 4 seconds. Passive effect: Damage: +9%. Cooldown Time : 33 Seconds
*'''Level 10''': MP Cost: 60; Duration 240 seconds, 30% chance of applying Darkness, Freeze, Stun, or Slow status effects for 5 seconds. Passive effect: Damage: +10%. Cooldown Time : 30 Seconds
}}
 
{{MapleStory/Skill desc|Cannon Trooper|Cannon Jump|Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage.|Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage.|
*'''Level 1''': MP Cost: 55; Damage 174% on up to 6 monsters.
*'''Level 2''': MP Cost: 50; Damage 183% on up to 6 monsters.
*'''Level 3''': MP Cost: 45; Damage 192% on up to 6 monsters.
*'''Level 4''': MP Cost: 40; Damage 201% on up to 6 monsters.
*'''Level 5''': MP Cost: 35; Damage 210% on up to 6 monsters.
}}
 
{{MapleStory/Skill desc|Cannon Trooper|Roll of the Dice|Test your luck! Roll a dice to get a random Buff.|Test your luck! Roll a dice to get a random Buff.
*'''Roll One''': Nothing
*'''Roll Two''': 30% Physical Defense
*'''Roll Three''': 20% HP and MP Increase
*'''Roll Four''': 15% Critical Rate
*'''Roll Five''': 20% Damage Increase
*'''Roll Six''': 30% Exp Boost|
*'''Level 1''': MP -40; Buff Duration 66 seconds. Cooldown 480 seconds.
*'''Level 2''': MP -40; Buff Duration 72 seconds. Cooldown 450 seconds.
*'''Level 3''': MP -40; Buff Duration 78 seconds. Cooldown 450 seconds.
*'''Level 4''': MP -40; Buff Duration 84 seconds. Cooldown 420 seconds.
*'''Level 5''': MP -45; Buff Duration 90 seconds. Cooldown 420 seconds.
*'''Level 6''': MP -45; Buff Duration 96 seconds. Cooldown 390 seconds.
*'''Level 7''': MP -45; Buff Duration 102 seconds. Cooldown 390 seconds.
*'''Level 8''': MP -45; Buff Duration 108 seconds. Cooldown 360 seconds.
*'''Level 9''': MP -45; Buff Duration 114 seconds. Cooldown 360 seconds.
*'''Level 10''': MP -50; Buff Duration 120 seconds. Cooldown 330 seconds.
*'''Level 11''': MP -50; Buff Duration 126 seconds. Cooldown 330 seconds.
*'''Level 12''': MP -50; Buff Duration 132 seconds. Cooldown 300 seconds.
*'''Level 13''': MP -50; Buff Duration 138 seconds. Cooldown 300 seconds.
*'''Level 14''': MP -50; Buff Duration 144 seconds. Cooldown 270 seconds.
*'''Level 15''': MP -55; Buff Duration 150 seconds. Cooldown 270 seconds.
*'''Level 16''': MP -55; Buff Duration 156 seconds. Cooldown 240 seconds.
*'''Level 17''': MP -55; Buff Duration 162 seconds. Cooldown 240 seconds.
*'''Level 18''': MP -55; Buff Duration 168 seconds. Cooldown 210 seconds.
*'''Level 19''': MP -55; Buff Duration 174 seconds. Cooldown 210 seconds.
*'''Level 20''': MP -60; Buff Duration 180 seconds. Cooldown 180 seconds.
}}
 
===Fourth Job===
====Cannon Master====
{{MapleStory/Skill desc|Cannon Master|Maple Warrior|Increases the stats of all party members.|Increases the stats of all party members.|
*'''Level 1''': MP Cost: 10; +1% Base Stats, 30 seconds.
*'''Level 2''': MP Cost: 10; +1% Base Stats, 60 seconds.
*'''Level 3''': MP Cost: 10; +2% Base Stats, 90 seconds.
*'''Level 4''': MP Cost: 10; +2% Base Stats, 120 seconds.
*'''Level 5''': MP Cost: 10; +3% Base Stats, 150 seconds.
*'''Level 6''': MP Cost: 20; +3% Base Stats, 180 seconds.
*'''Level 7''': MP Cost: 20; +4% Base Stats, 210 seconds.
*'''Level 8''': MP Cost: 20; +4% Base Stats, 240 seconds.
*'''Level 9''': MP Cost: 20; +5% Base Stats, 270 seconds.
*'''Level 10''': MP Cost: 20; +5% Base Stats, 300 seconds.
*'''Level 11''': MP Cost: 30; +6% Base Stats, 330 seconds.
*'''Level 12''': MP Cost: 30; +6% Base Stats, 360 seconds.
*'''Level 13''': MP Cost: 30; +7% Base Stats, 390 seconds.
*'''Level 14''': MP Cost: 30; +7% Base Stats, 420 seconds.
*'''Level 15''': MP Cost: 30; +8% Base Stats, 450 seconds.
*'''Level 16''': MP Cost: 40; +8% Base Stats, 480 seconds.
*'''Level 17''': MP Cost: 40; +9% Base Stats, 510 seconds.
*'''Level 18''': MP Cost: 40; +9% Base Stats, 540 seconds.
*'''Level 19''': MP Cost: 40; +10% Base Stats, 570 seconds.
*'''Level 20''': MP Cost: 40; +10% Base Stats, 600 seconds.
*'''Level 21''': MP Cost: 50; +11% Base Stats, 630 seconds.
*'''Level 22''': MP Cost: 50; +11% Base Stats, 660 seconds.
*'''Level 23''': MP Cost: 50; +12% Base Stats, 690 seconds.
*'''Level 24''': MP Cost: 50; +12% Base Stats, 720 seconds.
*'''Level 25''': MP Cost: 50; +13% Base Stats, 750 seconds.
*'''Level 26''': MP Cost: 60; +13% Base Stats, 780 seconds.
*'''Level 27''': MP Cost: 60; +14% Base Stats, 810 seconds.
*'''Level 28''': MP Cost: 60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP Cost: 60; +15% Base Stats, 870 seconds.
*'''Level 30''': '''MP Cost: 70; +15% Base Stats, 900 seconds.'''
*''Level 31'': MP Cost: 70; +16% Base Stats, 930 seconds.
*''Level 32'': MP Cost: 70; +16% Base Stats, 960 seconds.
}}
 
{{MapleStory/Skill desc|Cannon Master|Hero's Will|By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.|By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.|
*'''Level 1''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 10 minutes
*'''Level 2''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 9 minutes
*'''Level 3''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 8 minutes
*'''Level 4''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 7 minutes
*'''Level 5''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 6 minutes
*'''Level 6''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 5 minutes
*'''Level 7''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 4 minutes
}}
 
{{MapleStory/Skill desc|Cannon Master|Cannon Overload|Pushes your cannon to the limit. Increases Cannon Mastery and ignores a portion of enemy DEF.|Pushes your cannon to the limit. Increases Cannon Mastery and ignores a portion of enemy DEF.
*'''Requires''': Level 10 [[#Cannon Mastery|Cannon Mastery]]|
*'''Level 1''': All Skill Damage +11%, +5% defense ignored. Mastery increased to 56%.
*'''Level 2''': All Skill Damage +12%, +6% defense ignored. Mastery increased to 56%.
*'''Level 3''': All Skill Damage +13%, +6% defense ignored. Mastery increased to 57%.
*'''Level 4''': All Skill Damage +14%, +7% defense ignored. Mastery increased to 57%.
*'''Level 5''': All Skill Damage +15%, +7% defense ignored. Mastery increased to 58%.
*'''Level 6''': All Skill Damage +16%, +8% defense ignored. Mastery increased to 58%.
*'''Level 7''': All Skill Damage +17%, +8% defense ignored. Mastery increased to 59%.
*'''Level 8''': All Skill Damage +18%, +9% defense ignored. Mastery increased to 59%.
*'''Level 9''': All Skill Damage +19%, +9% defense ignored. Mastery increased to 60%.
*'''Level 10''': All Skill Damage +20%, +10% defense ignored. Mastery increased to 60%.
*'''Level 11''': All Skill Damage +21%, +10% defense ignored. Mastery increased to 61%.
*'''Level 12''': All Skill Damage +22%, +11% defense ignored. Mastery increased to 61%.
*'''Level 13''': All Skill Damage +23%, +11% defense ignored. Mastery increased to 62%.
*'''Level 14''': All Skill Damage +24%, +12% defense ignored. Mastery increased to 62%.
*'''Level 15''': All Skill Damage +25%, +12% defense ignored. Mastery increased to 63%.
*'''Level 16''': All Skill Damage +26%, +13% defense ignored. Mastery increased to 63%.
*'''Level 17''': All Skill Damage +27%, +13% defense ignored. Mastery increased to 64%.
*'''Level 18''': All Skill Damage +28%, +14% defense ignored. Mastery increased to 64%.
*'''Level 19''': All Skill Damage +29%, +14% defense ignored. Mastery increased to 65%.
*'''Level 20''': All Skill Damage +30%, +15% defense ignored. Mastery increased to 65%.
*'''Level 21''': All Skill Damage +31%, +15% defense ignored. Mastery increased to 66%.
*'''Level 22''': All Skill Damage +32%, +16% defense ignored. Mastery increased to 66%.
*'''Level 23''': All Skill Damage +33%, +16% defense ignored. Mastery increased to 67%.
*'''Level 24''': All Skill Damage +34%, +17% defense ignored. Mastery increased to 67%.
*'''Level 25''': All Skill Damage +35%, +17% defense ignored. Mastery increased to 68%.
*'''Level 26''': All Skill Damage +36%, +18% defense ignored. Mastery increased to 68%.
*'''Level 27''': All Skill Damage +37%, +18% defense ignored. Mastery increased to 69%.
*'''Level 28''': All Skill Damage +38%, +19% defense ignored. Mastery increased to 69%.
*'''Level 29''': All Skill Damage +39%, +19% defense ignored. Mastery increased to 70%.
*'''Level 30''': All Skill Damage +40%, +20% defense ignored. Mastery increased to 70%.
*'''Level 31''': All Skill Damage +41%, +20% defense ignored. Mastery increased to 71%.
*'''Level 32''': All Skill Damage +42%, +21% defense ignored. Mastery increased to 71%.
}}
 
{{MapleStory/Skill desc|Cannon Master|Cannon Bazooka|Fires a powerful shot that deals damage to multiple enemies nearby.|Fires a powerful shot that deals damage to multiple enemies nearby.|
*'''Level 1''': MP Cost: 50; Damage 313%, Attacks 8 monsters 4 times.
*'''Level 2''': MP Cost: 50; Damage 321%, Attacks 8 monsters 4 times.
*'''Level 3''': MP Cost: 50; Damage 329%, Attacks 8 monsters 4 times.
*'''Level 4''': MP Cost: 50; Damage 337%, Attacks 8 monsters 4 times.
*'''Level 5''': MP Cost: 50; Damage 345%, Attacks 8 monsters 4 times.
*'''Level 6''': MP Cost: 55; Damage 353%, Attacks 8 monsters 4 times.
*'''Level 7''': MP Cost: 55; Damage 361%, Attacks 8 monsters 4 times.
*'''Level 8''': MP Cost: 55; Damage 369%, Attacks 8 monsters 4 times.
*'''Level 9''': MP Cost: 55; Damage 377%, Attacks 8 monsters 4 times.
*'''Level 10''': MP Cost: 55; Damage 385%, Attacks 8 monsters 4 times.
*'''Level 11''': MP Cost: 55; Damage 393%, Attacks 8 monsters 4 times.
*'''Level 12''': MP Cost: 60; Damage 401%, Attacks 8 monsters 4 times.
*'''Level 13''': MP Cost: 60; Damage 409%, Attacks 8 monsters 4 times.
*'''Level 14''': MP Cost: 60; Damage 417%, Attacks 8 monsters 4 times.
*'''Level 15''': MP Cost: 60; Damage 425%, Attacks 8 monsters 4 times.
*'''Level 16''': MP Cost: 60; Damage 433%, Attacks 8 monsters 4 times.
*'''Level 17''': MP Cost: 60; Damage 441%, Attacks 8 monsters 4 times.
*'''Level 18''': MP Cost: 65; Damage 449%, Attacks 8 monsters 4 times.
*'''Level 19''': MP Cost: 65; Damage 457%, Attacks 8 monsters 4 times.
*'''Level 20''': MP Cost: 65; Damage 465%, Attacks 8 monsters 4 times.
*'''Level 21''': MP Cost: 65; Damage 473%, Attacks 8 monsters 4 times.
*'''Level 22''': MP Cost: 65; Damage 481%, Attacks 8 monsters 4 times.
*'''Level 23''': MP Cost: 65; Damage 489%, Attacks 8 monsters 4 times.
*'''Level 24''': MP Cost: 70; Damage 497%, Attacks 8 monsters 4 times.
*'''Level 25''': MP Cost: 70; Damage 505%, Attacks 8 monsters 4 times.
*'''Level 26''': MP Cost: 70; Damage 513%, Attacks 8 monsters 4 times.
*'''Level 27''': MP Cost: 70; Damage 521%, Attacks 8 monsters 4 times.
*'''Level 28''': MP Cost: 70; Damage 529%, Attacks 8 monsters 4 times.
*'''Level 29''': MP Cost: 70; Damage 537%, Attacks 8 monsters 4 times.
*'''Level 30''': '''MP Cost: 75; Damage 545%, Attacks 8 monsters 4 times.'''
*''Level 31'': MP Cost: 75; Damage 553%, Attacks 8 monsters 4 times.
*''Level 32'': MP Cost: 75; Damage 561%, Attacks 8 monsters 4 times.
}}
 
{{MapleStory/Skill desc|Cannon Master|Cannon Barrage|Focus your firepower on enemies ahead of you. Additional critical chance is applied.|Focus your firepower on enemies ahead of you. Additional critical chance is applied.|
*'''Level 1''': MP Cost: 45; Damage 254%, Attacks 5 times. +1% Critical Chance.
*'''Level 2''': MP Cost: 45; Damage 258%, Attacks 5 times. +1% Critical Chance.
*'''Level 3''': MP Cost: 45; Damage 262%, Attacks 5 times. +2% Critical Chance.
*'''Level 4''': MP Cost: 45; Damage 266%, Attacks 5 times. +2% Critical Chance.
*'''Level 5''': MP Cost: 48; Damage 270%, Attacks 5 times. +3% Critical Chance.
*'''Level 6''': MP Cost: 48; Damage 274%, Attacks 5 times. +3% Critical Chance.
*'''Level 7''': MP Cost: 48; Damage 278%, Attacks 5 times. +4% Critical Chance.
*'''Level 8''': MP Cost: 48; Damage 282%, Attacks 5 times. +4% Critical Chance.
*'''Level 9''': MP Cost: 48; Damage 286%, Attacks 5 times. +5% Critical Chance.
*'''Level 10''': MP Cost: 51; Damage 290%, Attacks 5 times. +5% Critical Chance.
*'''Level 11''': MP Cost: 51; Damage 294%, Attacks 5 times. +6% Critical Chance.
*'''Level 12''': MP Cost: 51; Damage 298%, Attacks 5 times. +6% Critical Chance.
*'''Level 13''': MP Cost: 51; Damage 302%, Attacks 5 times. +7% Critical Chance.
*'''Level 14''': MP Cost: 51; Damage 306%, Attacks 5 times. +7% Critical Chance.
*'''Level 15''': MP Cost: 54; Damage 310%, Attacks 5 times. +8% Critical Chance.
*'''Level 16''': MP Cost: 54; Damage 314%, Attacks 5 times. +8% Critical Chance.
*'''Level 17''': MP Cost: 54; Damage 318%, Attacks 5 times. +9% Critical Chance.
*'''Level 18''': MP Cost: 54; Damage 322%, Attacks 5 times. +9% Critical Chance.
*'''Level 19''': MP Cost: 54; Damage 326%, Attacks 5 times. +10% Critical Chance.
*'''Level 20''': MP Cost: 57; Damage 330%, Attacks 5 times. +10% Critical Chance.
*'''Level 21''': MP Cost: 57; Damage 334%, Attacks 5 times. +11% Critical Chance.
*'''Level 22''': MP Cost: 57; Damage 338%, Attacks 5 times. +11% Critical Chance.
*'''Level 23''': MP Cost: 57; Damage 342%, Attacks 5 times. +12% Critical Chance.
*'''Level 24''': MP Cost: 57; Damage 346%, Attacks 5 times. +12% Critical Chance.
*'''Level 25''': MP Cost: 60; Damage 350%, Attacks 5 times. +13% Critical Chance.
*'''Level 26''': MP Cost: 60; Damage 354%, Attacks 5 times. +13% Critical Chance.
*'''Level 27''': MP Cost: 60; Damage 358%, Attacks 5 times. +14% Critical Chance.
*'''Level 28''': MP Cost: 60; Damage 362%, Attacks 5 times. +14% Critical Chance.
*'''Level 29''': MP Cost: 60; Damage 366%, Attacks 5 times. +15% Critical Chance.
*'''Level 30''': '''MP Cost: 63; Damage 370%, Attacks 5 times. +15% Critical Chance.'''
*''Level 31'': MP Cost: 63; Damage 374%, Attacks 5 times. +16% Critical Chance.
*''Level 32'': MP Cost: 63; Damage 378%, Attacks 5 times. +16% Critical Chance.
}}
 
{{MapleStory/Skill desc|Cannon Master|Mega Monkey Magic|Upgrade the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.|Upgrade the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.
*'''Requires''': Level 20 [[#Monkey Magic|Monkey Magic]]|
*'''Level 1''': MP Cost: 60; Duration: 300 seconds, HP and MP +420, All Stats +31, Speed +11, Jump +6, Accuracy and Evasion +163.
*'''Level 2''': MP Cost: 60; Duration: 300 seconds, HP and MP +440, All Stats +32, Speed +11, Jump +6, Accuracy and Evasion +166.
*'''Level 3''': MP Cost: 60; Duration: 300 seconds, HP and MP +460, All Stats +33, Speed +11, Jump +6, Accuracy and Evasion +169.
*'''Level 4''': MP Cost: 60; Duration: 300 seconds, HP and MP +480, All Stats +34, Speed +11, Jump +6, Accuracy and Evasion +172.
*'''Level 5''': MP Cost: 60; Duration: 300 seconds, HP and MP +500, All Stats +35, Speed +11, Jump +6, Accuracy and Evasion +175.
*'''Level 6''': MP Cost: 60; Duration: 300 seconds, HP and MP +520, All Stats +36, Speed +11, Jump +6, Accuracy and Evasion +178.
*'''Level 7''': MP Cost: 65; Duration: 300 seconds, HP and MP +540, All Stats +37, Speed +12, Jump +7, Accuracy and Evasion +181.
*'''Level 8''': MP Cost: 65; Duration: 300 seconds, HP and MP +560, All Stats +38, Speed +12, Jump +7, Accuracy and Evasion +184.
*'''Level 9''': MP Cost: 65; Duration: 300 seconds, HP and MP +580, All Stats +39, Speed +12, Jump +7, Accuracy and Evasion +187.
*'''Level 10''': MP Cost: 65; Duration: 300 seconds, HP and MP +600, All Stats +40, Speed +12, Jump +7, Accuracy and Evasion +190.
*'''Level 11''': MP Cost: 65; Duration: 300 seconds, HP and MP +620, All Stats +41, Speed +12, Jump +7, Accuracy and Evasion +193.
*'''Level 12''': MP Cost: 65; Duration: 300 seconds, HP and MP +640, All Stats +42, Speed +12, Jump +7, Accuracy and Evasion +196.
*'''Level 13''': MP Cost: 70; Duration: 300 seconds, HP and MP +660, All Stats +43, Speed +13, Jump +8, Accuracy and Evasion +199.
*'''Level 14''': MP Cost: 70; Duration: 300 seconds, HP and MP +680, All Stats +44, Speed +13, Jump +8, Accuracy and Evasion +202.
*'''Level 15''': MP Cost: 70; Duration: 300 seconds, HP and MP +700, All Stats +45, Speed +13, Jump +8, Accuracy and Evasion +205.
*'''Level 16''': MP Cost: 70; Duration: 300 seconds, HP and MP +720, All Stats +46, Speed +13, Jump +8, Accuracy and Evasion +208.
*'''Level 17''': MP Cost: 70; Duration: 300 seconds, HP and MP +740, All Stats +47, Speed +13, Jump +8, Accuracy and Evasion +211.
*'''Level 18''': MP Cost: 70; Duration: 300 seconds, HP and MP +760, All Stats +48, Speed +13, Jump +8, Accuracy and Evasion +214.
*'''Level 19''': MP Cost: 75; Duration: 300 seconds, HP and MP +780, All Stats +49, Speed +14, Jump +9, Accuracy and Evasion +217.
*'''Level 20''': MP Cost: 75; Duration: 300 seconds, HP and MP +800, All Stats +50, Speed +14, Jump +9, Accuracy and Evasion +220.
*'''Level 21''': MP Cost: 75; Duration: 300 seconds, HP and MP +820, All Stats +51, Speed +14, Jump +9, Accuracy and Evasion +223.
*'''Level 22''': MP Cost: 75; Duration: 300 seconds, HP and MP +840, All Stats +52, Speed +14, Jump +9, Accuracy and Evasion +226.
*'''Level 23''': MP Cost: 75; Duration: 300 seconds, HP and MP +860, All Stats +53, Speed +14, Jump +9, Accuracy and Evasion +229.
*'''Level 24''': MP Cost: 75; Duration: 300 seconds, HP and MP +880, All Stats +54, Speed +14, Jump +9, Accuracy and Evasion +232.
*'''Level 25''': MP Cost: 80; Duration: 300 seconds, HP and MP +900, All Stats +55, Speed +15, Jump +10, Accuracy and Evasion +235.
*'''Level 26''': MP Cost: 80; Duration: 300 seconds, HP and MP +920, All Stats +56, Speed +15, Jump +10, Accuracy and Evasion +238.
*'''Level 27''': MP Cost: 80; Duration: 300 seconds, HP and MP +940, All Stats +57, Speed +15, Jump +10, Accuracy and Evasion +241.
*'''Level 28''': MP Cost: 80; Duration: 300 seconds, HP and MP +960, All Stats +58, Speed +15, Jump +10, Accuracy and Evasion +244.
*'''Level 29''': MP Cost: 80; Duration: 300 seconds, HP and MP +980, All Stats +59, Speed +15, Jump +10, Accuracy and Evasion +247.
*'''Level 30''': '''MP Cost: 80; Duration: 300 seconds, HP and MP +1000, All Stats +60, Speed +15, Jump +10, Accuracy and Evasion +250.'''
*''Level 31'': MP Cost: 85; Duration: 300 seconds, HP and MP +1020, All Stats +61, Speed +16, Jump +11, Accuracy and Evasion +253.
*''Level 32'': MP Cost: 85; Duration: 300 seconds, HP and MP +1040, All Stats +62, Speed +16, Jump +11, Accuracy and Evasion +256.
}}
 
{{MapleStory/Skill desc|Cannon Master|Double Down|Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff.|Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff.|
;Skill Details
*'''Roll 2 Ones''': Nothing
*'''Roll 2 Twos''': 40% Physical Defense
*'''Roll 2 Threes''': 30% HP and MP Increase
*'''Roll 2 Fours''': 25% Critical Rate
*'''Roll 2 Fives''': 30% Damage Increase
*'''Roll 2 Sixes''': 40% Exp Boost
*'''Required Skills''': Level 20 [[#Roll of the Dice|Roll of the Dice]]
*'''Level 1''': MP Cost: 60, 10% chance of rolling a Double Down, Buff Duration: 184 sec, Cooldown: 200 sec
*'''Level 2''': MP Cost: 60, 20% chance of rolling a Double Down, Buff Duration: 188 sec, Cooldown: 200 sec
*'''Level 3''': MP Cost: 60, 30% chance of rolling a Double Down, Buff Duration: 192 sec, Cooldown: 200 sec
*'''Level 4''': MP Cost: 60, 40% chance of rolling a Double Down, Buff Duration: 196 sec, Cooldown: 200 sec
*'''Level 5''': '''MP Cost: 60, 50% chance of rolling a Double Down, Buff Duration: 200 sec, Cooldown: 200 sec'''
*''Level 6'': MP Cost: 60, 60% chance of rolling a Double Down, Buff Duration: 204 sec, Cooldown: 200 sec
*''Level 7'': MP Cost: 60, 70% chance of rolling a Double Down, Buff Duration: 208 sec, Cooldown: 200 sec
}}
 
{{MapleStory/Skill desc|Cannon Master|Nautilus Strike|Order the Nautilus to attack multiple enemies at once.|
Order the Nautilus to attack multiple enemies at once.|
*'''Level 1''': MP Cost: 350; Damage 404%, Attacks 15 monsters 3 times. Cooldown: 60 seconds.
*'''Level 2''': MP Cost: 350; Damage 408%, Attacks 15 monsters 3 times. Cooldown: 58 seconds.
*'''Level 3''': MP Cost: 350; Damage 412%, Attacks 15 monsters 3 times. Cooldown: 58 seconds.
*'''Level 4''': MP Cost: 350; Damage 416%, Attacks 15 monsters 3 times. Cooldown: 56 seconds.
*'''Level 5''': MP Cost: 350; Damage 420%, Attacks 15 monsters 3 times. Cooldown: 56 seconds.
*'''Level 6''': MP Cost: 350; Damage 424%, Attacks 15 monsters 3 times. Cooldown: 54 seconds.
*'''Level 7''': MP Cost: 350; Damage 428%, Attacks 15 monsters 3 times. Cooldown: 54 seconds.
*'''Level 8''': MP Cost: 350; Damage 432%, Attacks 15 monsters 3 times. Cooldown: 52 seconds.
*'''Level 9''': MP Cost: 350; Damage 436%, Attacks 15 monsters 3 times. Cooldown: 52 seconds.
*'''Level 10''': MP Cost: 350; Damage 440%, Attacks 15 monsters 3 times. Cooldown: 50 seconds.
*'''Level 11''': MP Cost: 350; Damage 444%, Attacks 15 monsters 3 times. Cooldown: 50 seconds.
*'''Level 12''': MP Cost: 350; Damage 448%, Attacks 15 monsters 3 times. Cooldown: 48 seconds.
*'''Level 13''': MP Cost: 350; Damage 452%, Attacks 15 monsters 3 times. Cooldown: 48 seconds.
*'''Level 14''': MP Cost: 350; Damage 456%, Attacks 15 monsters 3 times. Cooldown: 46 seconds.
*'''Level 15''': MP Cost: 350; Damage 460%, Attacks 15 monsters 3 times. Cooldown: 46 seconds.
*'''Level 16''': MP Cost: 350; Damage 464%, Attacks 15 monsters 3 times. Cooldown: 44 seconds.
*'''Level 17''': MP Cost: 350; Damage 468%, Attacks 15 monsters 3 times. Cooldown: 44 seconds.
*'''Level 18''': MP Cost: 350; Damage 472%, Attacks 15 monsters 3 times. Cooldown: 42 seconds.
*'''Level 19''': MP Cost: 350; Damage 476%, Attacks 15 monsters 3 times. Cooldown: 42 seconds.
*'''Level 20''': MP Cost: 350; Damage 480%, Attacks 15 monsters 3 times. Cooldown: 40 seconds.
*'''Level 21''': MP Cost: 350; Damage 484%, Attacks 15 monsters 3 times. Cooldown: 40 seconds.
*'''Level 22''': MP Cost: 350; Damage 488%, Attacks 15 monsters 3 times. Cooldown: 38 seconds.
*'''Level 23''': MP Cost: 350; Damage 492%, Attacks 15 monsters 3 times. Cooldown: 38 seconds.
*'''Level 24''': MP Cost: 350; Damage 496%, Attacks 15 monsters 3 times. Cooldown: 36 seconds.
*'''Level 25''': MP Cost: 350; Damage 500%, Attacks 15 monsters 3 times. Cooldown: 36 seconds.
*'''Level 26''': MP Cost: 350; Damage 504%, Attacks 15 monsters 3 times. Cooldown: 34 seconds.
*'''Level 27''': MP Cost: 350; Damage 508%, Attacks 15 monsters 3 times. Cooldown: 34 seconds.
*'''Level 28''': MP Cost: 350; Damage 512%, Attacks 15 monsters 3 times. Cooldown: 32 seconds.
*'''Level 29''': MP Cost: 350; Damage 516%, Attacks 15 monsters 3 times. Cooldown: 32 seconds.
*'''Level 30''': '''MP Cost: 350; Damage 520%, Attacks 15 monsters 3 times. Cooldown: 30 seconds.'''
*''Level 31'': MP Cost: 350; Damage 524%, Attacks 15 monsters 3 times. Cooldown: 30 seconds.
*''Level 32'': MP Cost: 350; Damage 528%, Attacks 15 monsters 3 times. Cooldown: 28 seconds.
}}
 
{{MapleStory/Skill desc|Cannon Master|Anchors Aweigh|Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies.|Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies.|
*'''Level 1''': MP Cost: 62; For a duration of 6 seconds, nearby monsters are pulled in to receive Damage of 264% at fixed intervals. When the anchors self-destruct, Damage 415%.
*'''Level 2''': MP Cost: 62; For a duration of 7 seconds, nearby monsters are pulled in to receive Damage of 278% at fixed intervals. When the anchors self-destruct, Damage 430%.
*'''Level 3''': MP Cost: 62; For a duration of 8 seconds, nearby monsters are pulled in to receive Damage of 292% at fixed intervals. When the anchors self-destruct, Damage 445%.
*'''Level 4''': MP Cost: 62; For a duration of 9 seconds, nearby monsters are pulled in to receive Damage of 306% at fixed intervals. When the anchors self-destruct, Damage 460%.
*'''Level 5''': MP Cost: 62; For a duration of 10 seconds, nearby monsters are pulled in to receive Damage of 320% at fixed intervals. When the anchors self-destruct, Damage 475%.
*'''Level 6''': MP Cost: 74; For a duration of 11 seconds, nearby monsters are pulled in to receive Damage of 334% at fixed intervals. When the anchors self-destruct, Damage 490%.
*'''Level 7''': MP Cost: 74; For a duration of 12 seconds, nearby monsters are pulled in to receive Damage of 348% at fixed intervals. When the anchors self-destruct, Damage 505%.
*'''Level 8''': MP Cost: 74; For a duration of 13 seconds, nearby monsters are pulled in to receive Damage of 362% at fixed intervals. When the anchors self-destruct, Damage 520%.
*'''Level 9''': MP Cost: 74; For a duration of 14 seconds, nearby monsters are pulled in to receive Damage of 376% at fixed intervals. When the anchors self-destruct, Damage 535%.
*'''Level 10''': MP Cost: 74; For a duration of 15 seconds, nearby monsters are pulled in to receive Damage of 390% at fixed intervals. When the anchors self-destruct, Damage 550%.
*'''Level 11''': MP Cost: 86; For a duration of 16 seconds, nearby monsters are pulled in to receive Damage of 404% at fixed intervals. When the anchors self-destruct, Damage 565%.
*'''Level 12''': MP Cost: 86; For a duration of 17 seconds, nearby monsters are pulled in to receive Damage of 418% at fixed intervals. When the anchors self-destruct, Damage 580%.
*'''Level 13''': MP Cost: 86; For a duration of 18 seconds, nearby monsters are pulled in to receive Damage of 432% at fixed intervals. When the anchors self-destruct, Damage 595%.
*'''Level 14''': MP Cost: 86; For a duration of 19 seconds, nearby monsters are pulled in to receive Damage of 446% at fixed intervals. When the anchors self-destruct, Damage 610%.
*'''Level 15''': '''MP Cost: 86; For a duration of 20 seconds, nearby monsters are pulled in to receive Damage of 460% at fixed intervals. When the anchors self-destruct, Damage 625%.'''
*''Level 16'': MP Cost: 98; For a duration of 21 seconds, nearby monsters are pulled in to receive Damage of 474% at fixed intervals. When the anchors self-destruct, Damage 640%.
*''Level 17'': MP Cost: 98; For a duration of 22 seconds, nearby monsters are pulled in to receive Damage of 488% at fixed intervals. When the anchors self-destruct, Damage 655%.
}}
 
{{MapleStory/Skill desc|Cannon Master|Monkey Militia|Summons Artillery Monkey Twins to aid you in battle.|Summons Artillery Monkey Twins to aid you in battle.|
*'''Level 1''': MP Cost: 40; For 32 seconds, Damage 283%. Cooldown: 10 seconds.
*'''Level 2''': MP Cost: 40; For 34 seconds, Damage 291%. Cooldown: 10 seconds.
*'''Level 3''': MP Cost: 40; For 36 seconds, Damage 299%. Cooldown: 10 seconds.
*'''Level 4''': MP Cost: 40; For 38 seconds, Damage 307%. Cooldown: 10 seconds.
*'''Level 5''': MP Cost: 50; For 40 seconds, Damage 315%. Cooldown: 10 seconds.
*'''Level 6''': MP Cost: 50; For 42 seconds, Damage 323%. Cooldown: 10 seconds.
*'''Level 7''': MP Cost: 50; For 44 seconds, Damage 331%. Cooldown: 10 seconds.
*'''Level 8''': MP Cost: 50; For 46 seconds, Damage 339%. Cooldown: 10 seconds.
*'''Level 9''': MP Cost: 50; For 48 seconds, Damage 347%. Cooldown: 10 seconds.
*'''Level 10''': MP Cost: 60; For 50 seconds, Damage 355%. Cooldown: 10 seconds.
*'''Level 11''': MP Cost: 60; For 52 seconds, Damage 363%. Cooldown: 10 seconds.
*'''Level 12''': MP Cost: 60; For 54 seconds, Damage 371%. Cooldown: 10 seconds.
*'''Level 13''': MP Cost: 60; For 56 seconds, Damage 379%. Cooldown: 10 seconds.
*'''Level 14''': MP Cost: 60; For 58 seconds, Damage 387%. Cooldown: 10 seconds.
*'''Level 15''': '''MP Cost: 70; For 60 seconds, Damage 395%. Cooldown: 10 seconds.'''
*''Level 16'': MP Cost: 70; For 62 seconds, Damage 403%. Cooldown: 10 seconds.
*''Level 17'': MP Cost: 70; For 64 seconds, Damage 411%. Cooldown: 10 seconds.
}}
 
{{MapleStory/Skill desc|Cannon Master|Pirate's Spirit|Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time.|Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time.|
*'''Level 1''': MP Cost: 50; For 10 seconds, prevent from getting knock-backed with success rate 22%. Permanently increases counter-attack rate by 1%.
*'''Level 2''': MP Cost: 50; For 20 seconds, prevent from getting Knock-backed with success rate 24%. Permanently increases counter-attack rate by 1%.
*'''Level 3''': MP Cost: 50; For 30 seconds, prevent from getting Knock-backed with success rate 26%. Permanently increases counter-attack rate by 2%.
*'''Level 4''': MP Cost: 50; For 40 seconds, prevent from getting Knock-backed with success rate 28%. Permanently increases counter-attack rate by 2%.
*'''Level 5''': MP Cost: 55; For 50 seconds, prevent from getting Knock-backed with success rate 30%. Permanently increases counter-attack rate by 3%.
*'''Level 6''': MP Cost: 55; For 60 seconds, prevent from getting Knock-backed with success rate 32%. Permanently increases counter-attack rate by 3%.
*'''Level 7''': MP Cost: 55; For 70 seconds, prevent from getting Knock-backed with success rate 34%. Permanently increases counter-attack rate by 4%.
*'''Level 8''': MP Cost: 55; For 80 seconds, prevent from getting Knock-backed with success rate 36%. Permanently increases counter-attack rate by 4%.
*'''Level 9''': MP Cost: 55; For 90 seconds, prevent from getting Knock-backed with success rate 38%. Permanently increases counter-attack rate by 5%.
*'''Level 10''': MP Cost: 60; For 100 seconds, prevent from getting Knock-backed with success rate 40%. Permanently increases counter-attack rate by 5%.
*'''Level 11''': MP Cost: 60; For 110 seconds, prevent from getting Knock-backed with success rate 42%. Permanently increases counter-attack rate by 6%.
*'''Level 12''': MP Cost: 60; For 120 seconds, prevent from getting Knock-backed with success rate 44%. Permanently increases counter-attack rate by 6%.
*'''Level 13''': MP Cost: 60; For 130 seconds, prevent from getting Knock-backed with success rate 46%. Permanently increases counter-attack rate by 7%.
*'''Level 14''': MP Cost: 60; For 140 seconds, prevent from getting Knock-backed with success rate 48%. Permanently increases counter-attack rate by 7%.
*'''Level 15''': MP Cost: 65; For 150 seconds, prevent from getting Knock-backed with success rate 50%. Permanently increases counter-attack rate by 8%.
*'''Level 16''': MP Cost: 65; For 160 seconds, prevent from getting Knock-backed with success rate 52%. Permanently increases counter-attack rate by 8%.
*'''Level 17''': MP Cost: 65; For 170 seconds, prevent from getting Knock-backed with success rate 54%. Permanently increases counter-attack rate by 9%.
*'''Level 18''': MP Cost: 65; For 180 seconds, prevent from getting Knock-backed with success rate 56%. Permanently increases counter-attack rate by 9%.
*'''Level 19''': MP Cost: 65; For 190 seconds, prevent from getting Knock-backed with success rate 58%. Permanently increases counter-attack rate by 10%.
*'''Level 20''': MP Cost: 70; For 200 seconds, prevent from getting Knock-backed with success rate 60%. Permanently increases counter-attack rate by 10%.
*'''Level 21''': MP Cost: 70; For 210 seconds, prevent from getting Knock-backed with success rate 62%. Permanently increases counter-attack rate by 11%.
*'''Level 22''': MP Cost: 70; For 220 seconds, prevent from getting Knock-backed with success rate 64%. Permanently increases counter-attack rate by 11%.
*'''Level 23''': MP Cost: 70; For 230 seconds, prevent from getting Knock-backed with success rate 66%. Permanently increases counter-attack rate by 12%.
*'''Level 24''': MP Cost: 70; For 240 seconds, prevent from getting Knock-backed with success rate 68%. Permanently increases counter-attack rate by 12%.
*'''Level 25''': MP Cost: 75; For 250 seconds, prevent from getting Knock-backed with success rate 70%. Permanently increases counter-attack rate by 13%.
*'''Level 26''': MP Cost: 75; For 260 seconds, prevent from getting Knock-backed with success rate 72%. Permanently increases counter-attack rate by 13%.
*'''Level 27''': MP Cost: 75; For 270 seconds, prevent from getting Knock-backed with success rate 74%. Permanently increases counter-attack rate by 14%.
*'''Level 28''': MP Cost: 75; For 280 seconds, prevent from getting Knock-backed with success rate 76%. Permanently increases counter-attack rate by 14%.
*'''Level 29''': MP Cost: 75; For 290 seconds, prevent from getting Knock-backed with success rate 78%. Permanently increases counter-attack rate by 15%.
*'''Level 30''': '''MP Cost: 80; For 300 seconds, prevent from getting Knock-backed with success rate 80%. Permanently increases counter-attack rate by 15%.'''
*''Level 31'': MP Cost: 80; For 310 seconds, prevent from getting Knock-backed with success rate 82%. Permanently increases counter-attack rate by 16%.
*''Level 32'': MP Cost: 80; For 320 seconds, prevent from getting Knock-backed with success rate 84%. Permanently increases counter-attack rate by 16%.
}}
 
===Hyper Skills===
====Stat Enhancers====
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Strength|Permanently increases STR.|Required level: 140|
*'''Level 1''': STR +50
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Dexterity|Permanently increases DEX.|Required level: 140|
*'''Level 1''': DEX +50
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Intelligence|Permanently increases INT.|Required level: 140|
*'''Level 1''': INT +50
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Luck|Permanently increases LUK.|Required level: 140|
*'''Level 1''': LUK +50
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Jump|Permanently increases Jump.|Required level: 146|
*'''Level 1''': Jump +10
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Speed|Permanently increases Movement Speed.|Required level: 152|
*'''Level 1''': Movement Speed +10
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Accuracy|Permanently increases Accuracy.|Required level: 158|
*'''Level 1''': Accuracy +20%
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Defense|Permanently increases Weapon DEF.|Required level: 165|
*'''Level 1''': Weapon DEF +500
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Magic Defense|Permanently increases Magic DEF.|Required level: 174|
*'''Level 1''': Magic DEF +500
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Fury|Permanently increases Max DF (useless for non-Demon Slayers).|Required level: 180|
*'''Level 1''': Max DF +50
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Mana|Permanently increases Max MP.|Required level: 186|
*'''Level 1''': Max MP: +15%
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Health|Permanently increases Max HP.|Required level: 192|
*'''Level 1''': Max HP: +15%
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper Stat Enhancer|Hyper Critical|Permanently increases Critical Rate.|Required level: 198|
*'''Level 1''': Critical Rate: +10%
}}
 
=====Skill Enhancers=====
{{MapleStory/Skill desc|Cannon Master Hyper|Monkey Militia - Enhance|Allows you to enlist additional Monkey Militia.|Required level: 143|
*'''Level 1''': Can enlist 1 more.
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Cannon Bazooka - Extra Strike|Increases Cannon Bazooka's attack count.|Required level: 149|
*'''Level 1''': Number of Attacks: +1
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Cannon Barrage - Extra Strike|Increases Cannon Barrage's attack count.|Required level: 155|
*'''Level 1''': Number of Attacks: +1
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Monkey Militia - Persist|Increases Monkey Militia duration.|Required level: 162|
*'''Level 1''': Duration: +10 sec
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Cannon Bazooka - Reinforce|Increases Cannon Bazooka damage.|Required level: 168|
*'''Level 1''': Damage: +20%
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Cannon Barrage - Critical Chance|Increases Cannon Barrage critical chance bonus.|Required level: 177|
*'''Level 1''': Critical Rate: +15%
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Monkey Militia - Splitter|Lowers Monkey Militia damage and increases its Number of Attacks.|Required level: 183|
*'''Level 1''': Increases Number of Attacks by 1, damage halved
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Cannon Bazooka - Spread|Increases the number of monsters hit by Cannon Bazooka.|Required level: 189|
*'''Level 1''': Monsters Hit: +2
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Cannon Barrage - Reinforce|Increases Cannon Barrage damage.|Required level: 195|
*'''Level 1''': Damage: +20%
}}
 
=====Active Skills=====
{{MapleStory/Skill desc|Cannon Master Hyper|Buckshot|Use buckshot for Cannoneer skills.|Required level: 150. Note, it reduces your damage to 40%, not by 40%.|
*'''Level 1''': MP Cost: 300, Duration: 180 sec, Attack Count of All Skills: x3, Damage Reduction: 40%
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Rolling Rainbow|Brings out all your buddies to blast enemies with... rainbow beams?!|Required level: 170|
*'''Level 1''': Key-down skill. MP Cost: 30, Max Enemies Hit: 10, Damage per Hit: 400%, Duration: 12 sec.
Cooldown: 90 sec
}}
 
{{MapleStory/Skill desc|Cannon Master Hyper|Epic Adventure|Call upon the bravery deep within to increase damage output and max damage.|Required level: 200|
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000, Cooldown: 120 sec. Applies to any Explorer class within the party.
|MS Skill Epic Adventure P.png}}
 
 
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Latest revision as of 17:27, 11 September 2013