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After you successfully download and install the game and register an account name, it's time for you to get affiliated with the ins and outs of the world. The best way to do this is to just play, but remember that you want to plan your character's future right from the beginning. Even the initial stats that you give your character are extremely important, and as you level up as a Beginner you'll always want to look ahead to see how you can optimize your experience. Skip down to the "[[MapleStory/Getting Started#New players|New players]]" section for info on how to begin.
After you successfully download and install the game and register an account name, it's time for you to get acquainted with the ins and outs of the world. As you level up as a Beginner you'll always want to look ahead to see how you can optimize your experience.  


==Gameplay==
==Gameplay==
Like most MMORPGs, gameplay centers on venturing into dungeons and combating monsters in real-time. The players combat monsters and complete quests, in the process acquiring in-game currency, called "mesos" or "meru", experience points (EXP), and various items.
Like most [[MMORPG|MMORPGs]], gameplay centers on venturing into dungeons and combating monsters in real-time. The players combat monsters and complete quests, in the process acquiring in-game currency, called "mesos" or "meru", experience points (EXP), and various items.


Characters advance in level by gaining a preset amount of EXP for each level. The maximum possible level is level 200. Upon leveling up, players receive Ability Points and Skill Points to distribute among their [[#Abilities|abilities]] and [[#Skills|skills]].
Characters advance in level by gaining a preset amount of EXP for each level. The maximum possible level is level 300. Upon leveling up, players receive Ability Points and Skill Points to distribute among their [[#Abilities|abilities]] and [[#Skills|skills]].


MapleStory's 2D side-scrolling viewpoint more closely resembles a platformer than the typical 3D or top-down view of other games such as [[Guild Wars]] or [[Mu Online]]. The controls for the game are executed using the computer keyboard and mouse. The keyboard is used for many game functions, and much of it can be re-arranged to suit users' needs. The mouse is mainly used to trigger ''NPCs'' (Non Player Characters) and manipulating items.
MapleStory's 2D side-scrolling viewpoint more closely resembles a platformer than the typical 3D or top-down view of other games such as [[Guild Wars]] or [[Mu Online]]. The controls for the game are executed using the computer keyboard and mouse. The keyboard is used for many game functions, and much of it can be re-arranged to suit users' needs. The mouse is mainly used to trigger ''NPCs'' (Non Player Characters) and manipulating items.


MapleStory characters exist in "worlds". Each world is split up into "servers". Players are allowed to create up to three different characters in each world. Each world, similar in content between each other in the same version, is split into up to twenty channels, among which characters are allowed to freely switch. Characters and their items cannot be transferred between worlds.  
MapleStory characters exist in "worlds". Each world is split up into "servers". Players are allowed to create up to three different characters in each world. Each world, similar in content between each other in the same version, is split into up to twenty channels, among which characters are allowed to freely switch. Characters and their items cannot be transferred between worlds, unless a transfer is purchased in the Cash Shop.  


In  MapleStory Global, the number of channels for all servers was reduced from twenty to nineteen for "bandwidth efficiency and a performance boost". In MapleStory Europe, there are fourteen channels, however, a single player can only access six (only five for non-english playing people) according to the language set to their client.  
===New players===
[[File:MS Class Choice Menu.png|thumb|right|First choose your class grouping.]]
After loading MapleStory, choose a server to play on. Select create character, then pick from one of the class groupings. Adventurers are the regular players, Cygnus Knights are more powerful than Adventurers with respect to their mobility, and Hero classes such as Aran, Mercedes, Evan and Phantom have a shared storyline with powerful skills. There is also a class called the Resistance class, which consists of Battle Mage, Wild Hunter, Mechanic and Blaster. Reading each of the class descriptions along with their strengths and weaknesses will help you to determine what you want to play.


===New players===
Now that you've selected your class, name your character and then customize its appearance. For some class groupings, such as Evan, you will not be able to adjust the clothes or weapon that you begin with. Yoi can have characters of either gender, except Angelic Buster which is strictly a female character, and Mihile which is strictly a male character. Keep in mind that though you can play most classes with any gender you like, the game may have a canonical gender for a certain class.
[[Image:MS_Character_Creation_Screen.jpg|thumb|left|The character creation screen.]]
 
Before you begin, you'll need to choose the sex of all of your characters, Male or Female. Once you have chosen, you cannot switch. This choice is meant to reflect your own gender; don't be surprised if many people do not. Now you must create your character: you'll have the ability to roll for its basic abilities (stats), choose what your character looks like, and name your character.
;Ability Points
Players no longer need to roll dice for their stats. Instead, they start with 4 AP in every stat and the remaining AP will be automatically allocated. When job advancing to 1st job, the stats will be automatically changed to fit the job (e.g. if you become a Bowman at level 10, your allocated AP will be reset to 4 STR, 25 DEX, 4 INT, and 4 LUK). This allows Beginners to allocate AP to make them strong while on Maple Island, and allows players not to worry about starting stats when they make their first job advancement.


;Abilities
[[File:MS Character Creation Screen.jpg|thumb|left|The old character creation screen showing the die.]]
You will be able to allocate ability points amongst four different [[#Stats|stats]] that affect your character's inherent strengths. Players cannot manually choose where these points will be placed, as the distribution is randomly generated by a dice roll. These stats are extremely important, as they designate what class you should become. If you know what class you want, you'll want to optimize the stats before beginning (you'll have to keep rolling until you get what you want). Even if you have no preference, it is highly recommended that you have an idea of what class you wish to become. These stats will play a great role in your gameplay.
''Old system''<br />
You will be able to allocate ability points amongst four different [[#Stats|stats]] that affect your character's inherent strengths. Players cannot manually choose where these points will be placed, as the distribution is randomly generated by a dice roll. Even if you have no preference, it is highly recommended that you have an idea of what class you wish to become. These stats will play a great role in your gameplay. The stats you focus on will depend on which class you choose.


;Appearance
;Appearance
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;Naming
;Naming
There are very few naming rules for your character, as long as the name has not already been taken. Remember that MapleStory tends to censor, so anything slightly inappropriate may not be a good idea.
There are very few naming rules for your character, as long as the name has not already been taken (only 1 name can be used in the entire game regardless of world). Remember that MapleStory tends to censor, so anything slightly inappropriate may not be a good idea.


;Initial Job
;Initial Job
Unlike many other MMORPGs, players in MapleStory cannot choose a character class or job when they create the character. Rather, every character starts with the job ''Beginner'' until they meet the requirements to complete the first job advancement.
{{details|MapleStory/Jobs}}
Unlike many other MMORPGs, players in MapleStory cannot choose a character class or job when they create the character. Rather, every character starts with the job ''Beginner'' or "Legend" or something similar until they meet the requirements to complete the first job advancement.


;The Adventure Begins
;The Adventure Begins
After the character creation process is complete, you can chose to take several beginner quests that serve as a turorial to the game. If you choose not to, you will be sent to [[#World|Maple Island]], a floating island specifically designed to be beginner-friendly.
After the character creation process is complete, you can chose to take several beginner quests that serve as a tutorial to the game. If you choose not to, you will be sent to [[MapleStory/Towns#Maple Island|Maple Island]] or Ereve, Rien, Elluel, Edelstein or other towns, depending on which class/job. These areas are specifically designed to be beginner-friendly.


For the means of strategy, it is important to place your points mainly into a certain [[#Stats|stat]] and a certain [[#Skills|skill]]. To choose which stat and skill you should mainly work on improving, you should first decide what class or job you will take on later in the game. The initial skills available to Beginner classes have little effect past the first job.
For the means of strategy, it is important to place your points mainly into a certain [[#Stats|stat]] and a certain [[#Skills|skill]]. To choose which stat and skill you should mainly work on improving, you should first decide what class or job you will take on later in the game. The initial skills available to Beginner classes have little effect past the first job.


===Dying===
===Dying===
When a character's hit points reach zero, the character dies. This is depicted by a tombstone falling from the top of the screen, and the character transmuting to a floating, ghost-like body. The character is incapable of moving, but they retain the ability to speak. Instead of the usual speech bubble, a "thought bubble" is substituted.
When a character's hit points reach zero, the character dies. Death will normally incur a debuff that reduces your final EXP gain and item drop chance by 80% for 5~15 minutes depending on level for characters below level 200, and 30~130 minutes for characters level 200 and above. Beginners do not incur the debuff when they die. Items such as the one-use Safety Charm (available from the Cash Shop) can remove the debuff immediately by using it after dying.  After death, the character transports to the nearest town. Upon returning to the nearest town, characters are revived with full HP and MP.


Death will normally cost a character a percentage of EXP, never to fall below zero percent. Beginners do not lose EXP when they die. Items such as the one-use Safety Charm (available from the Cash Shop) can prevent EXP loss when the character dies.
===Stats===
There are four types of stats (Strength, Dexterity, Intelligence, and Luck) with varying degrees of value depending on character class. Characters generally raise one main stat to increase their damage output, as well as one minor stat to meet the requirements to equip weapons and armor and/or increase the specialties that come with some of the stats. Also sometimes a character will choose to raise their health or mana. These are also raised using Ability Points (AP).


Players are notified upon death. If they choose, characters may then be sent to the nearest town. Otherwise, characters remain dead for a limited amount of time before automatically being transported to the nearest town. Upon returning to the nearest town, characters are revived with fifty HP, as well as the same amount of MP they possessed upon death.
The following four points are the primary stats used in the game. These can be increased with the allocation of AP, and are vital to the strength of your chosen job and build.
{{-}}
*'''STR''' (Strength): increases Warriors' and certain Pirates' damage, as well as all characters' DEF. As the in-game description says, STR is also used as a requirement for heavier weapons and equipment. Rarely used by any other jobs.
*'''DEX''' (Dexterity): increases some evasion, a bit of DEF, Bowmans' and certain Pirates' damage.
*'''INT''' (Intelligence): increases Magicians' damage, and the amount of mana gained for each AP added into MP (this amount boosts the maximum mana).
*'''LUK''' (Luck): increases evasion, a bit of DEF and Thieves' damage.


===Stats===
There are four types of stats (Strength, Dexterity, Intelligence, and Luck) with varying degrees of value depending on character class. Class will not change any of the effects of the stats. Characters generally raise one main stat to increase their damage output, as well as one minor stat to meet the requirements to equip weapons and armor and/or increase the specialties that come with some of the stats. Also sometimes a character will choose to raise their health or mana. These are also raised using Ability Points (AP).


===Skills===
===Skills===
Every character class has various skills in which to invest Skill Points (SP). A skill becomes increasingly powerful or helpful depending on the amount of SP invested in the skill. There are 3 types of skills: Passive, Supportive, and Active. Each skill can be mapped to a specific button to simplify activation.
Every character class has various skills in which to invest Skill Points (SP). A skill becomes increasingly powerful or helpful depending on the amount of SP invested in the skill. Each skill can be mapped to a specific button to simplify activation.
 
*'''Passive skills''' take effect as long as SP has been placed in the skill. The amount of passive skill effects enhance the character and are not prone to negatively affecting other user specialties. Passive skills do not require any usage of MP or HP.(eg. Endure, Final Attacks)
*'''Supportive skills''' can be used when necessary. They require MP and sometimes HP or special items. Their effects temporarily benefit one's character and/or party members, or disable monsters in some way (eg. reduce attack). Some supportive skills are only available depending on the equipped weapon.(eg. Booster skills)
*'''Active skills''' are skills that are used to damage and defeat enemies. Like supportive skills, they require MP, and sometimes HP. In most cases, a specific type of weapon is required to use an active skill.(eg. Double Shot, Magic Claw, Lucky Seven)


===Parties===
===Parties===
Players can kill monsters alone, or they can form a party with up to 5 other characters. One character forms a party as the leader, and invites others to the party. The leader must be at least level 10 or have already completed the first job advancement to create a party. While killing monsters, Mesos and EXP are shared based on damage dealt to the monster as well as each character's relative level; more of each being given to higher-level members. Party members who are significantly weaker than the monsters killed by other members will not receive shares of the EXP unless they have dealt at least 1 point of damage to the monster before it is killed. The EXP and Mesos gained are only shared if the party members are on the same map and channel. Joining a party without helping is known as "[[leech (computing)|leeching]]" and is generally considered rude.
Players can kill monsters alone, or they can form a party with up to 5 other characters. One character forms a party as the leader, and invites others to the party. The leader must be at least level 10 or have already completed the first job advancement to create a party. While killing monsters, Mesos and EXP are shared based on damage dealt to the monster as well as each character's relative level; more of each being given to higher-level members. Party members who are significantly weaker than the monsters killed by other members will not receive shares of the EXP unless they have dealt at least 1 point of damage to the monster before it is killed. The EXP and Mesos gained are only shared if the party members are on the same map and channel. Joining a party without helping is known as "leeching" and is generally considered rude.


===Guilds===
===Guilds===
Players can form Guilds with other players. The purpose of a guild is to be able to find and chat with each other more easily, to bond with other players, and make it easier when trying to complete a quest. Members have their guild's name listed under their character name along with the guild's emblem, if applicable.
Players can form Guilds with other players. The purpose of a guild is to be able to find and chat with each other more easily, to bond with other players, and make it easier when trying to complete a quest. Members have their guild's name listed under their character name along with the guild's emblem, if applicable.


Guilds can be created at Orbis for a large amount of Mesos. Additional upgrades to the guild such as a guild emblem and expanding the maximum amount of guild members will carry an additional fee. For each expansion, the cost is more.
Guilds can be created at the Guild Headquarters for 5,000,000 (5 million) Mesos. Additional upgrades to the guild such as a guild emblem and expanding the maximum amount of guild members will require Guild Points (GP), which is earned through various activities. For each expansion, the cost is more.
 
Guilds have a customizable hierarchy of five ranks. The "Guild Master", who initially created the guild, has complete control over the guild. "Jr. Masters", appointed by the Guild Master, have limited control over the guild. Each guild member's rank, level, and job is displayed in the guild window.  A special guild-only quest called "Sharenian" is available. It is much like a [[#Accompaniments/Party Quests|party quest]], but more difficult.
 
==Monsters==
Killing monsters gives a player experience, Mesos, and/or items. Any experience gained is automatically added to the player’s total experience, whereas the Mesos and items are dropped at the location of the monsters' death.
 
Like human-controlled characters, monsters have defense ratings against attacks. In addition, some monsters have elemental strengths and weaknesses making them more or less susceptible to specific elemental attacks. Nearly all monsters can damage the player simply through contact. Some monsters can use skills [[#Skills|similar to the player's]].


There are several boss monsters which can be found throughout the MapleStory world. Each boss is located at their respective map and do not appear at other maps beyond their bounds expect on a few occasions. Boss monsters are much stronger than regular monsters and may have a high attack and HP, summoning abilities, and dispelling abilities. Spoils from bosses are also typically dominant over other similar items in the boss' level group. Bosses spawn less frequently than normal monsters.
Guilds have a customizable hierarchy of five ranks. The "Guild Master", who initially created the guild, has complete control over the guild. "Jr. Masters", appointed by the Guild Master, have limited control over the guild. Each guild member's rank, level, and job is displayed in the guild window.  A special guild-only quest called "Sharenian" and "Flag Race" is available. It is much like a [[#Accompaniments/Party Quests|party quest]].


==Quests==
==Common Courtesy==
[[MapleStory/Quests|Quests]] are varying tasks that players may perform for NPCs in return for experience and possible rewards. There are over a hundred available quests, each with varying prerequisites; most quests may require the player to have attained a certain level or to have completed another certain quest. Most available quests require the player to retrieve a certain amount of spoils attained from monsters or to traverse an obstacle course. Some quests can be repeated, although the reward(s) and given EXP may be different from those attained during their first completion.
As with all MMORPGs, there are some things that you should and should not do.


===Accompaniments/Party Quests===
*'''Territory''': While no one "owns" territory (it is intellectual property of Wizet), a significant number of MapleStory players grow attached to the area that they have been training on for a decent amount of time. This is an "unwritten law" of MapleStory, and it is suggested that you abide by it, if you value your fame level. If you would like to train somewhere, but it has already been taken, then simply change channels. With 20~40 channels there are plenty of places to train at. If you invade someone's territory, then it is most commonly considered "kill stealing" and will most likely cause arguments.  While it is incorrect to say that this is just as wrong to do as, for example, invading a foreign country, it tends to irritate people, so try not to do this. Unfortunately, in some places such as the popular "Cave: Lower Path" and "Foresaken Excavation Site 2", territory is very hard to grasp, and a lot of kill stealing occurs as a result.
Although not listed as a quest, accompaniments are a special type of quest where a party of players must work together to complete several challenges. Although officially called "Accompaniments", they are commonly referred to as "Party Quests" or "PQs" interchangeably. Each of the PQs have their own level limits which every character in the party must be within to enter the quest.
**The etiquette of territory is hard to define, as everyone has different views of what their territory is. There are Bounty Portals and Flame Wolf Portals that appear at a low chance when killing monsters every 10 minutes, which '''literally takes them out of the map if they choose to enter''' for slightly better EXP and item reward depending on the type of portal. There may also be players who are not killing any monsters in the map but just occupying the map, and they might or might not be actually at their computer. If you happen to want to kill monsters without the random effect of maybe getting defamed go to a really unpopulated map. However you might not be able to kill monsters fast enough as they are unpopular for a reason (being a low efficiency map). However, unpopular maps generally has a high Burning Stage which increases EXP gained (only applied to maps woth monsters at least level 100), and decreases every 15 minutes if you are killing monsters on the map.


===Jump quests===
*'''Kill Stealing''': Many people "kill steal", especially at earlier levels. In essence, kill stealing is when a person either invades someone else's territory, or when a stronger player follows around a weaker player just to irritate that weak player. Kill stealing is often referred to as "KSing" ("KS" referring to "kill steal", and "KSed" referring to "kill stealed"). Sometimes, a form of kill stealing is used to defend against kill stealing. This situation is rare and cannot be defined with a specific term, other than "KS war", although this generally involves more than two people. It typically happens when someone is kill stealing, is warned, defamed, and still will not leave one's territory. Kill stealing is considered rude behavior and generally results in defaming. The kill stealing etiquette rule does not apply to boss monsters, per global belief. In some extreme cases, one may wait for a boss monster such as Mushmom for a considerable amount of time, and is KSed once it spawns. When you are being ksed,a good choice is to move to another training spot, or just run away. Getting ksed is not fun, especially if you have 2Xs exp.  
Jump quests are a unique type of quest in which a character starts at one area of a map and uses timed jumps to get from one to another specific platform. The player attempts to avoid enemies and obstacles that can knock them off the platform. Enemies are invincible and have less attack power than normal. Jump quests typically require precise timing, although the reaped rewards are re-attainable. Mobility skills are disabled in Jump Quests, as are speed and jump boosts.


==World==
*'''Defaming''': Defames, which are the opposite of fame, are generally frowned upon, as they can easily lead to "mass defames" in which a band of people defames a single person repeatedly. Defaming is sometimes a useful tool to use if someone is being extremely disrespectful by kill stealing or otherwise. A "defame war" is similar to a mass defaming, except two parties of people defame each other.
There are three main continents (Maple, Victoria, and Ossyria Islands) common to all versions in the MapleStory world.


'''Maple Island''' is where every new player begins the game, and has short, tutorial quests. When a player leaves the island, they are unable to return to it (except in ChinaMS). A "world map", which displays all of the towns, is available for the island.
==Economy==
The economy of MapleStory is complicated, with prices fluctuating all the time as a result of inflation. Prices vary from version to version and server to server, depending on availability. Below is a list of those items which generally retain a standard price:
*Spell Traces are usually valuable and sells for at least 2,000 mesos each. The quantity needed per scroll enhancement depend on the item level, item type and enhancement choice.
*Common ores are worth about 1,000-2,000 Mesos each. It is recommended that you keep all of your ores instead of selling them to the NPC. However, there are some rarer ores that are worth more, such as the Diamond, Gold or Black Crystal Ores,(Black crystal ores can be sold for 100-150k because of the need for the 3rd job advancement) which can be sold for even more (generally 2,000-10,000  Mesos each, depending on server). Then  there are the rarest ores - the "Crystal" ores such as the LUK, Wisdom, DEX, Power, and Dark Crystal Ores. The most expensive, the Dark Crystal, which is needed for the third job advancement test, sells for up to 200,000 Mesos each. Be wary that the Dark Crystal and Black Crystal Ores are not the same thing.
*The newer or less populated a server is, the higher the prices for rare items are. For example, on GlobalMS Scania, an item may sell for X Mesos, while on a less populated or less established server it may sell for up to 1.5 times that amount. At the end of the first week of the GlobalMS Tespia beta phase, those who had found a Panlid sold it for up to 2 million Mesos each. At the end of the last week of Tespia, however, the price had dropped to as low as 100,000 Mesos each. Also, once an item becomes obsolete, its value drops; for example, the price of Panlids in GlobalMS dropped upon the release of the new Magician shields (Mystic and Esther shields) and Bandit shields (Seclusion, Nimble, and Jurgen Wristguards).
*Counterpoint: Scrolls will usually be lower in newer servers; While there is a lower number of scrolls in the market, there will usually be very few people, if any, who can use them effectively. Also, lower level monsters give less profit, so players will have less money, which will translate into lower prices. Finally, quests such as [[../Quests/|Jane and the Wild Boar]] will also add scrolls to the market, in relatively large quantities for the server's age.


==Monsters==
{{details|MapleStory/Monsters}}
Killing monsters gives a player experience, Mesos, and/or items. Any experience gained is automatically added to the player’s total experience, whereas the Mesos and items are dropped at the location of the monsters' death.


'''Victoria Island''' has six towns: Lith Harbor, Henesys, Ellinia, Perion, Kerning City, and Sleepywood. From Lith Harbor, one can travel to Florina Beach. From Ellinia, one may take a flying ship to Ossyria Island. Victoria Island has a world map.
Like human-controlled characters, monsters have defense ratings against attacks. In addition, some monsters have elemental strengths and weaknesses making them more or less susceptible to specific elemental attacks. Nearly all monsters can damage the player simply through contact. Some monsters can use [[#Skills|skills]] similar to the player's.


 
==Quests==
'''Ossyria Island'''  has nine towns: Orbis, El Nath, Aquarium (Aqua Road), Ludibrium, Omega Sector, Korean Folk Town, Riprey (Leafre), WuLing (Mu Lung), and Hundred Grass Village (Herb Town). Aquarium is accessible by descending the Orbis Tower. Korean Folk Town also has a portal which goes to Aqua Road via the map Aqua Road: The Sharp Unknown. Korean Folk Town is currently not available in ThailandMS and EuropeMS. El Nath is also accessible by the Orbis Tower. In Orbis, a train transports players to Ludibrium, from which Omega Sector and Korean Folk Town can be reached by descending one of two towers. A giant blue bird transports players to Riprey (Leafre) along with a giant crane transports players to WuLing (Mu Lung) and Hundred Grass Village (Herb Town) parts of Ossyria Island. Ossyria has a world map, but it is so big they had to divide it into a number of pieces: Orbis Tower, Ludus Lake, Aqua Road, Minar Forest, and Mu Lung/Herb Town. Tester MapleStory Korea got new improved maps, along with maps for all other parts of the Maple World.
{{details|MapleStory/Quests}}
 
Quests are varying tasks that players may perform for NPCs in return for experience and possible rewards. There are many available quests, each with varying prerequisites; most quests may require the player to have attained a certain level or to have completed certain quests. Some quests can be repeated, although the reward(s) and given EXP may be different from those attained during their first completion.
In certain versions, there are various additional continents: ''Coca-Cola World'', ''Zipangu/Japan'', ''China'', ''Taiwan'', and ''Floating Market/Thailand''. There are also two marriage areas called ''Peach Blossom Island'' and ''Amoria'', each available in various versions. ''Happyville'' and ''Shalom Temple'' are event towns, and have limited availability, only accessible during a certain period. ''Premium Road'' is accessible only if the player is connected to the game from an Internet Cafe that has contracts with its local MapleStory version.


==Items==
==Items==
Items can be acquired from monster drops, purchased from other characters or shops, or as rewards for completing a quest. In some versions of the game, items can be obtained through cash with the gachapon system. Players buy gachapon tickets with cash and each of these tickets can be exchanged for a random item. Items can be dropped (where they can be picked up by any other character), sold to any shop for a sum of meso, or sold/traded to other characters. Generally, stronger monsters drop better items. Due to the time required to sell valuable items to other players as well as the quantity of items received, many players create a [[alternate character|mule]] account to store excess items and/or act as a dedicated trading account.
Items can be acquired from monster drops, purchased from other characters or shops, or as rewards for completing a quest. In some versions of the game, items can be obtained through cash with the gachapon system. Players buy gachapon tickets with cash and each of these tickets can be exchanged for a random item. Items can be dropped (where they can be picked up by any other character), sold to any shop for a sum of meso, or sold/traded to other characters. Generally, stronger monsters drop better items. Due to the time required to sell valuable items to other players as well as the quantity of items received, many players create a mule account to store excess items and/or act as a dedicated trading account.


===Inventory===
===Inventory===
There are five different item categories in the game: Equipment (clothes, accessories, and weapons); Use (potions, scrolls and other consumables); Set-up (decorations and special items); Etc. (monster drops, ores, and quest items); and Cash (items bought from the cash shop). In the inventory window, each category has its own section, each of which is only able to contain a limited amount of items. Extra inventory space can be purchased in the Cash Shop or awarded after each job advancement.
There are five different item categories in the game: Equipment (clothes, accessories, and weapons); Use (potions, scrolls and other consumables); Set-up (decorations and special items); Etc. (monster drops, ores, and quest items); and Cash (items bought from the cash shop). In the inventory window, each category has its own section, each of which is only able to contain a limited amount of items. Extra inventory space can be purchased in the Cash Shop or awarded after each job advancement.


Equipment can be upgraded by using item upgrade scrolls which give stat bonuses to equipment.  Using a scroll on an item can only be attempted a limited number of times irrespective of the scroll's success or failure.  The number of attempts available vary with the item type.  Scrolls have a certain percentage of success. Typically, the lower the success percentage, the higher the stat gains provided by the scrolls. Scrolls can only be used when you have equipped the item that you wish to upgrade, but in KoreanMS, MapleSEA, GlobalMS and JapanMS, there is a skill (listed in the beginner skill book) that allows you to scroll an item without the need of equipping it. Called Legendary Spirit, it is only available after an extremely hard quest.
Equipment can be upgraded by using item upgrade scrolls or spell traces which give stat bonuses to equipment.  Using a scroll on an item can only be attempted a limited number of times irrespective of the scroll's success or failure.  The number of attempts available vary with the item type.  Scrolls have a certain percentage of success. Typically, the lower the success percentage, the higher the stat gains provided by the scrolls. They can be used by double clicking on the scroll, then it will change to the equipment tab of the inventory, then click on the equipment to use it. In the case of spell traces, the enhancement button at the bottom right can be used (or double click the spell trace), then click the equipment and then click the enhancement window to perform spell trace or star force enhancement.


===Cash Shop===
===Cash Shop===
Since MapleStory is free, the developers of MapleStory introduced the '''Cash Shop''' to generate revenue. This is a virtual shop where players can buy items using real money. The items sold in the Cash Shop include clothing items, appearance-changing coupons, pets, and usable items that provide special bonuses, such as a bonus in experience gain. Most Cash Shop items expire after a certain period of time.
The Cash Shop is a virtual shop where players can buy items using real money. The items sold in the Cash Shop include clothing items, appearance-changing coupons, pets, and usable items that provide special bonuses, such as a bonus in experience gain. Most Cash Shop items expire after a certain period of time.


Pets, modeled after animals such as monkeys, dogs, cats, bunnies, pandas, and pigs, follow the owner around and can be equipped to pick up spoils dropped by enemies.
Pets, modeled after animals such as monkeys, dogs, cats, bunnies, pandas, and pigs, follow the owner around and can be equipped to pick up spoils dropped by enemies.


The Global Cash Shop markets items for two virtual currencies: Nexon Cash (NX Cash), and "MaplePoints". NX Cash is purchased outside of MapleStory through the MapleStory web site. MaplePoints, however, can be earned through special events.
The Global Cash Shop markets items for two virtual currencies: Nexon Cash (NX Cash), and "Maple Points". NX Cash is purchased outside of MapleStory through the MapleStory web site. MaplePoints, however, can be earned through special events.
 
Many people take advantage of the fact that people are unable to pay for Nexon Cash and are accepting items and Mesos to trade for Nexon Cash. People also attract others using referral sites that give PayPal money as a reward for doing offers. However, such transactions are deemed illegal and any user involved in such a transaction may be banned if caught by a Game Master.
 
On 23 June 2006, GlobalMS announced that people had been abusing the Nexon Cash "gifting" feature, as people were using the feature to trade cash items for in-game items. The "gift" function has since returned with new security modifications.


Prepaid cards, obtained through events or bought from stores, are available in MapleSEA and GlobalMS. In the US, the Nexon prepaid cash cards are currently available in nationwide (US) Target stores. An event has been added, named "Spot On" to introduce the partnership.  Completing the quest involves talking to two NPCs who give information about the sale of cash cards.  Nexon prepaid cash cards have become available from other additional stores.
Prepaid cards, obtained through events or bought from stores, are available in MapleSEA and GlobalMS. In the US, the Nexon prepaid cash cards are currently available in nationwide (US) Target stores. An event has been added, named "Spot On" to introduce the partnership.  Completing the quest involves talking to two NPCs who give information about the sale of cash cards.  Nexon prepaid cash cards have become available from other additional stores.


===Free Market===
===Auction House===
The Free Market is a place set aside for people who wish to sell their items amongst other players. Miniature shops can be set up in this area in which people can browse their stock. Shop permits, required to set up a shop, are only available through the Cash Shop. There are two types of store permits: a standard store, which requires the presence of the player, and the "Mushroom House Elf", which does not require the presence of the player. One can meet with players located in other towns, provided the town contains a Free Market entrance. However, one cannot use the free market to travel between towns. There are entrances to the Free Market in many of the various towns, but not all.
The Auction House is another virtual shop for people who wish to sell their items amongst other players. Most items can be listed, and each item can be listed for 24 hours (48 hours if your MVP is Sliver or higher), and costs 2,000 mesos per registration (refunded if the item is fully sold at the end). It is an anonymous system, so there is no way to directly tell who is selling a particular item, and who bought your item. Each account per world can list up to 10 items at a time, but if your MVP is Silver and above, then you can set up to 30 items at a time. The search system also males it very convenient for buyers to find items that they want.


==Unique gameplay features==
==Unique gameplay features==
Although a purely two-dimensional game lacking certain features found in other [[MMORPGs]], MapleStory has features that distinguish it from other online games.  For example, by pressing certain keys, a player can have their character temporarily display various emotions viewable by other players; some emotions showcase a confused expression, while another conveys happiness. Additional expressions can be purchased in the Cash Shop.
Although a purely two-dimensional game lacking certain features found in other [[MMORPG|MMORPGs]], MapleStory has features that distinguish it from other online games.  For example, by pressing certain keys, a player can have their character temporarily display various emotions viewable by other players; some emotions showcase a confused expression, while another conveys happiness. Additional expressions can be purchased in the Cash Shop.


===Fame===
===Fame===
Fame is the designation for one of the statistics on a character's character sheet. Fame allows a user's character to do slightly more things, as some items and quests need a certain amount of fame; characters are also ranked online by fame level. Once characters are at the minimum requirement of level 15, they are able to raise or lower the fame of any character once per day. A character cannot raise or lower the same character's fame more than once every thirty days. Some quests may award a player fame points, or even take some away.
Fame is the designation for one of the statistics on a character's character sheet. Fame allows a user's character to do slightly more things, as some items and quests need a certain amount of fame; characters are also ranked online by fame level. Once characters are at the minimum requirement of level 15, they are able to raise or lower the fame of any character once per day. A character cannot raise or lower the same character's fame more than once every month. Some quests may award a player fame points, or even take some away.


NOTE: Fame does '''NOT''' affect drops or meso amounts, nor does luck AP.
NOTE: Fame does '''NOT''' affect drops or meso amounts, nor does luck AP.
===Minigames===
There are various minigames that one can play, both solo and multi-player: ''Omok'', ''Match Cards'', ''Pachinko'', ''Gachapon'', ''Rock Paper Scissors'', and ''Fish Catching''.
*'''Omok''' is the Korean cognate of the Japanese game "Gomoku". Omok is akin to tic-tac-toe. To win, a player needs to place 5 of their pieces in a horizontal, vertical or diagonal line.
*'''Match Cards''' is also known as "Concentration". Match Card games can be opened in grids of 3x4, 4x5, and 5x6 cards. The face-down side of the cards contain images of various monsters, which players take turns matching.
*'''Pachinko''' is a mini-game exclusive to JapanMS. Pachinko balls may be purchased in the Cash Shop and are required in order to play.  The player must be in a Pachinko store to play the game. In order to win, one needs to get the Pachinko balls in a mushroom hole below a slot. Once it is in, the slot will start. If the player obtains a certain amount of balls, he or she may win in-game prizes.
*'''Gachapon''' (also known as '''Gacapon''', '''Gashapon''' or '''Ga-cha-pon''') is a slots minigame, in which the player inserts a ticket and a random prize comes out. To play Gachapon, one must first purchase a Ga-cha-pon Ticket from the Cash Shop. The Ga-cha-pon machines are located in various towns.
*'''Rock Paper Scissors''' is a one-player minigame based off the actual game, in which one plays against an NPC.
*'''Fish Catching '''is the newest minigame, currently available in TaiwanMS only. The player is suppose to go aqua road and fish for fishes.


===Marriage===
===Marriage===
Players may participate in in-game marriages. Weddings occur at one of two special areas, based on the version played. Guests may be invited to the wedding, and the marrying couple will receive wedding rings.
Players may participate in in-game marriages. Weddings occur at one of two special areas, based on the version played. Guests may be invited to the wedding, and the marrying couple will receive wedding rings.


The traditional Chinese marriage system that takes place at ''Peach Blossom Island'' is only available in ChinaMS, TaiwanMS, and MapleSEA. In order for the couple to enter the ceremony hall, players will need to don Western- or Chinese-style wedding outfits and a special ring purchased from the Cash Shop. After the ceremony, both players will receive a Diamond Ring as proof of the marriage.  
The traditional Chinese marriage system that takes place at ''[[MapleStory/Towns/Peach Blossom Island|Peach Blossom Island]]'' is only available in ChinaMS. In order for the couple to enter the ceremony hall, players will need to don Western- or Chinese-style wedding outfits and a special ring purchased from the Cash Shop. After the ceremony, both players will receive a Diamond Ring as proof of the marriage.  


''Amoria'', a marriage system based on western culture, is available in ThailandMS and GlobalMS. It requires the completion of various quests, including receiving an engagement ring and the blessing of the parents (Cathedral weddings require blessings). Unlike other versions, players may attempt to make a variety of rings. Each of these rings carry various bonuses. In Amoria Dungeon, players can fight exclusive monsters. Currently, the monsters found there include the Orange Mushroom, Blue Snail, Slime, and, exclusive to this map, the Sakura Cellion. If you buy a premium wedding ticket from the Cash Shop, you will be able to have a party after the ceremony.
''[[MapleStory/Towns/Amoria|Amoria]]'', a marriage system based on western culture, is available in ThailandMS and GlobalMS. It requires the completion of various quests, including receiving an engagement ring and the blessing of the parents (Cathedral weddings require blessings). Unlike other versions, players may attempt to make a variety of rings. Each of these rings carry various bonuses. In Amoria Dungeon, players can fight exclusive monsters. Currently, the monsters found there include the Orange Mushroom, Blue Snail, Slime, and, exclusive to this map, the Sakura Cellion. If you buy a premium wedding ticket from the Cash Shop, you will be able to have a party after the ceremony.


===Events===
===Events===
On certain days, the Game Masters(or GMs) host special events in which any player is capable of participating, given their character is at a given map during the event time. All participants receive a trophy, and winners receive a random prize.
Occasionally, certain versions of the game hold events that celebrate a certain event in real-life or an event specific to that version, such as a holiday or new server release. During these events, certain aspects of the game are modified in celebration; for example, the experience rate or drop rate may be increased, or special items may be released.
 
===Professions and Traits===
{{details|MapleStory/Professions}}
 
At level 30, a player reveals 6 traits, which are Diligence, Ambition, Charm, Empathy, Willpower and Insight. Each trait has a maximum level of 100. Each 5 levels, a trait will reveal an effect on the player. The player could have less death debuff duration penalty, more maximum MP, ignore part of a monster's elemental resistance and many more. Willpower can be gotten for staying in-game for at least an hour, Ambition from boss monsters, Charm from fame, Diligence from crafting items, Empathy from harvesting herbs, and Insight from mining. But, there are also other ways to get traits to level up, such as useable items, Party Quests and also Quests.
 
The player can learn up to 1 craft profession, on top of 2 harvesting profession. There are only 3 combinations available : Herbalism + Mining + (Alchemy, Smithing or Accessory Crafting). Each harvesting profession has a maximum level of 10, while craft profession has a maximum level of 12 (also known as Meister). There is also a fatigue system where each character gains a fatigue point when mining, harvesting, making potions or making equipments. When fatigue reaches 200, the character cannot harvest/mine/craft/make anything. When one hour passes, the fatigue drops by 20. To fasten the process, players can buy a drink in the cash shop or in event shops (though potions in event shops only reduces fatigue by 70 points).
 
The profession system replaces the maker skill, which is now defunct.
 
===Pets===
{{details|MapleStory/Pets}}
Players can acquire companions that are used for aesthetic purposes, entertainment, and to give the player special bonuses (stats and effects). In some versions you can have multiple pets out at the same time if you acquire the skill called '''Follow the Leader(s)''' (known in the table as "[[MapleStory/Pets#Multipet|Multipet]]"). Most importantly, they can help you pick up items without you manually picking them up, if the necessary pet skills are learnt (most newer pets have it as a default skill). Pet skills can be bought from cash shop only.


Users are notified of an upcoming event by a scrolling box at the top of the game screen. Events are known to bring an influx of players to the event's respective locations, which generally causes massive connection lag.
In addition, pets are also rated according to its label. Most pets are classified as cash item. Pets obtained from Wonderberry in cash shop are classified as Wonder Black or Wonder Blue. Pets obtained from Luna Crystal in cash shop, on top of combining 2 Wonder Black pets would be either a Sweet Label or a Petite Label pet. Combining a Sweet Label with a Wonder Black pet using a Luna Crystal would yield either a Dream Label or a Petite Label. Occasionally, combinations may yield a Luna Crystal Key instead, which is a pet equipment for Petite Label pets. '''Petite Label pets have the highest ATT and Magic ATT increase, and picks up item and meso from a large area around the pet (to the left, right, and upwards)'''. It is akin to hackers with vacuum loot hack, though somewhat weaker.


Special events include Christmas tree events, wedding events, drawing events, and quest events; for example, players might be required to find an item and return it to the event quest NPC or GM.
However, the success rate is very low, and cost a lot of money (estimates at 300,000 NX in GMS and 600,000 @cash in MSEA) for 1 Petite Label pet, but the actual price varies as it is a chance based system.


Occasionally, certain versions of the game hold events that celebrate a certain event in real-life or an event specific to that version, such as a holiday or new server release. During these events, certain aspects of the game are modified in celebration; for example, the experience rate or drop rate may be increased, or special items may be released.
===Potential System===
{{details|MapleStory/Potential System}}
The potential system is a bonus to item stats previously set. If you pick up an item, there might be a notice in your chat window saying, "You have found an item with hidden potential." If the item has a red outline, it means it has hidden potential. If the item has a blue outline, it's a rare item. If the item has a purple outline, it's an epic item. If the item has a yellow outline, it's a unique item, and if the item has a green outline, it is a legendary item.


==Versions and registration==
==Versions and registration==
The Korean version was the first to be created, ergo it has the most features as of yet; other versions are at different stages of development and most are not as advanced in content as Korea's. With this advantage comes the problem of players (mainly from the Global version, but some from others) trying to play KoreaMS. These players are often referred to as ''외국인이'', or "foreigners" by a majority of the Korean MapleStory players. IP blocking is used in some of the other versions of the game, mostly for the same reason. Some attempt to bypass this by using Proxies, which spoof IP addresses to make it seem like a player is playing from a different country - however in Europe MapleStory a GameGuard proxy check has been implemented. This is also because foreign text in the Latin Character-Based Global version causes glitches to occur. This is the same for Koreans in the Chinese version, and so on.


The Korean version was the first to be created, ergo it has the most features as of yet; other versions are at different stages of development and most are not as advanced in content as Korea's. With this advantage comes the problem of players (mainly from the Global version, but some from others) trying to play KoreaMS. These players are often referred to as ''이주자'', or "immigrants" by a majority of the Korean MapleStory players. These "immigrants" are the reason why a Korean Social Security Number is required to play. IP blocking is used in some of the other versions of the game, mostly for the same reason. Some attempt to bypass this by using Proxies, which spoof IP addresses to make it seem like a player is playing from a different country - however in Europe MapleStory a GameGuard proxy check has been implemented. This is also because foreign text in the Latin Character-Based Global version causes glitches to occur. This is the same for Koreans in the Chinese version, and so on.
Though some versions share the same world names, they are different and independent of each other. They are defined by their language used, publisher, server location and specialized worlds.


Though some versions share the same world names, they are different and independent of each other. They are defined by their language used, publisher, server location and specialized worlds.
==Controls==
{{sect-stub}}
 
;Keyboard and Mouse
You can assign a variety of skills and other Maplestory functions to keys on your keyboard, while the mouse is primarily used to interact with NPCs and view information on other players
 
;Screenshots
If you press the Scroll Lock key (you may have to use a function key to press it on a laptop), the game may lock up for a moment as it takes and saves a screenshot. The hotkey for screenshot can be changed just like any other button in the keyboard settings. Screenshots are saved in C:\Nexon\MapleStory\ for GMS, or C:\Program Files\Wizet\MapleStory\ for MSEA, and are named "Maple_DDMMYY_HHMMSS(n).jpg" where DDMMYY is the date of the screenshot and HHMMSS is the time of the screenshot. (n) only appears if multiple screenshots are taken in the same second, with n as the sequence of screenshot starting from 1. The screenshot date and time is based on your computer's time.
 
There is an automatic screenshot function too, which automatically takes a screenahot for most achievements (level up, defeat the boss for the first time on the character, highest record on Mu Lung Dojo on the character, achievement obtained, star force enhancement success above 15 stars, etc). Automatic screenshots are named "Maple_A_DDMMYY_HHMMSS(n).jpg" where DDMMYY is the date of the screenshot and HHMMSS is the time of the screenshot. (n) only appears if multiple screenshots are taken in the same second, with n as the sequence of screenshot starting from 1. The screenshot date and time is based on your computer's time.
 
There is also a chain screenshot function which takes multiple screenshots at once. Chain screenshots are named "Maple_C_DDMMYY_HHMMSS(n).jpg" where DDMMYY is the date of the screenshot, HHMMSS is the time of the screenshot, and n is the sequence of the screenshot starting from 1. The screenshot date and time is based on your computer's time.
 
Automatic screenshot and chain screenshot can be adjusted in the settings.
 
{{Footer Nav|game=MapleStory|prevpage=Towns/Premium Road|prevname=Premium Road|nextpage=FAQs}}

Latest revision as of 05:11, 25 June 2021

After you successfully download and install the game and register an account name, it's time for you to get acquainted with the ins and outs of the world. As you level up as a Beginner you'll always want to look ahead to see how you can optimize your experience.

Gameplay[edit]

Like most MMORPGs, gameplay centers on venturing into dungeons and combating monsters in real-time. The players combat monsters and complete quests, in the process acquiring in-game currency, called "mesos" or "meru", experience points (EXP), and various items.

Characters advance in level by gaining a preset amount of EXP for each level. The maximum possible level is level 300. Upon leveling up, players receive Ability Points and Skill Points to distribute among their abilities and skills.

MapleStory's 2D side-scrolling viewpoint more closely resembles a platformer than the typical 3D or top-down view of other games such as Guild Wars or Mu Online. The controls for the game are executed using the computer keyboard and mouse. The keyboard is used for many game functions, and much of it can be re-arranged to suit users' needs. The mouse is mainly used to trigger NPCs (Non Player Characters) and manipulating items.

MapleStory characters exist in "worlds". Each world is split up into "servers". Players are allowed to create up to three different characters in each world. Each world, similar in content between each other in the same version, is split into up to twenty channels, among which characters are allowed to freely switch. Characters and their items cannot be transferred between worlds, unless a transfer is purchased in the Cash Shop.

New players[edit]

First choose your class grouping.

After loading MapleStory, choose a server to play on. Select create character, then pick from one of the class groupings. Adventurers are the regular players, Cygnus Knights are more powerful than Adventurers with respect to their mobility, and Hero classes such as Aran, Mercedes, Evan and Phantom have a shared storyline with powerful skills. There is also a class called the Resistance class, which consists of Battle Mage, Wild Hunter, Mechanic and Blaster. Reading each of the class descriptions along with their strengths and weaknesses will help you to determine what you want to play.

Now that you've selected your class, name your character and then customize its appearance. For some class groupings, such as Evan, you will not be able to adjust the clothes or weapon that you begin with. Yoi can have characters of either gender, except Angelic Buster which is strictly a female character, and Mihile which is strictly a male character. Keep in mind that though you can play most classes with any gender you like, the game may have a canonical gender for a certain class.

Ability Points

Players no longer need to roll dice for their stats. Instead, they start with 4 AP in every stat and the remaining AP will be automatically allocated. When job advancing to 1st job, the stats will be automatically changed to fit the job (e.g. if you become a Bowman at level 10, your allocated AP will be reset to 4 STR, 25 DEX, 4 INT, and 4 LUK). This allows Beginners to allocate AP to make them strong while on Maple Island, and allows players not to worry about starting stats when they make their first job advancement.

The old character creation screen showing the die.

Old system
You will be able to allocate ability points amongst four different stats that affect your character's inherent strengths. Players cannot manually choose where these points will be placed, as the distribution is randomly generated by a dice roll. Even if you have no preference, it is highly recommended that you have an idea of what class you wish to become. These stats will play a great role in your gameplay. The stats you focus on will depend on which class you choose.

Appearance

When customizing your character's appearance, you'll be able to choose from a limited variety of faces, hair styles, hair colors, skin colors, and initial equipment for their character. After the character's creation, the cosmetic aspects of these can be modified only through the quest "Beauty or Beast" or purchase of special coupons from the Cash Shop.

Naming

There are very few naming rules for your character, as long as the name has not already been taken (only 1 name can be used in the entire game regardless of world). Remember that MapleStory tends to censor, so anything slightly inappropriate may not be a good idea.

Initial Job
For more details on this topic, see MapleStory/Jobs.

Unlike many other MMORPGs, players in MapleStory cannot choose a character class or job when they create the character. Rather, every character starts with the job Beginner or "Legend" or something similar until they meet the requirements to complete the first job advancement.

The Adventure Begins

After the character creation process is complete, you can chose to take several beginner quests that serve as a tutorial to the game. If you choose not to, you will be sent to Maple Island or Ereve, Rien, Elluel, Edelstein or other towns, depending on which class/job. These areas are specifically designed to be beginner-friendly.

For the means of strategy, it is important to place your points mainly into a certain stat and a certain skill. To choose which stat and skill you should mainly work on improving, you should first decide what class or job you will take on later in the game. The initial skills available to Beginner classes have little effect past the first job.

Dying[edit]

When a character's hit points reach zero, the character dies. Death will normally incur a debuff that reduces your final EXP gain and item drop chance by 80% for 5~15 minutes depending on level for characters below level 200, and 30~130 minutes for characters level 200 and above. Beginners do not incur the debuff when they die. Items such as the one-use Safety Charm (available from the Cash Shop) can remove the debuff immediately by using it after dying. After death, the character transports to the nearest town. Upon returning to the nearest town, characters are revived with full HP and MP.

Stats[edit]

There are four types of stats (Strength, Dexterity, Intelligence, and Luck) with varying degrees of value depending on character class. Characters generally raise one main stat to increase their damage output, as well as one minor stat to meet the requirements to equip weapons and armor and/or increase the specialties that come with some of the stats. Also sometimes a character will choose to raise their health or mana. These are also raised using Ability Points (AP).

The following four points are the primary stats used in the game. These can be increased with the allocation of AP, and are vital to the strength of your chosen job and build.

  • STR (Strength): increases Warriors' and certain Pirates' damage, as well as all characters' DEF. As the in-game description says, STR is also used as a requirement for heavier weapons and equipment. Rarely used by any other jobs.
  • DEX (Dexterity): increases some evasion, a bit of DEF, Bowmans' and certain Pirates' damage.
  • INT (Intelligence): increases Magicians' damage, and the amount of mana gained for each AP added into MP (this amount boosts the maximum mana).
  • LUK (Luck): increases evasion, a bit of DEF and Thieves' damage.


Skills[edit]

Every character class has various skills in which to invest Skill Points (SP). A skill becomes increasingly powerful or helpful depending on the amount of SP invested in the skill. Each skill can be mapped to a specific button to simplify activation.

Parties[edit]

Players can kill monsters alone, or they can form a party with up to 5 other characters. One character forms a party as the leader, and invites others to the party. The leader must be at least level 10 or have already completed the first job advancement to create a party. While killing monsters, Mesos and EXP are shared based on damage dealt to the monster as well as each character's relative level; more of each being given to higher-level members. Party members who are significantly weaker than the monsters killed by other members will not receive shares of the EXP unless they have dealt at least 1 point of damage to the monster before it is killed. The EXP and Mesos gained are only shared if the party members are on the same map and channel. Joining a party without helping is known as "leeching" and is generally considered rude.

Guilds[edit]

Players can form Guilds with other players. The purpose of a guild is to be able to find and chat with each other more easily, to bond with other players, and make it easier when trying to complete a quest. Members have their guild's name listed under their character name along with the guild's emblem, if applicable.

Guilds can be created at the Guild Headquarters for 5,000,000 (5 million) Mesos. Additional upgrades to the guild such as a guild emblem and expanding the maximum amount of guild members will require Guild Points (GP), which is earned through various activities. For each expansion, the cost is more.

Guilds have a customizable hierarchy of five ranks. The "Guild Master", who initially created the guild, has complete control over the guild. "Jr. Masters", appointed by the Guild Master, have limited control over the guild. Each guild member's rank, level, and job is displayed in the guild window. A special guild-only quest called "Sharenian" and "Flag Race" is available. It is much like a party quest.

Common Courtesy[edit]

As with all MMORPGs, there are some things that you should and should not do.

  • Territory: While no one "owns" territory (it is intellectual property of Wizet), a significant number of MapleStory players grow attached to the area that they have been training on for a decent amount of time. This is an "unwritten law" of MapleStory, and it is suggested that you abide by it, if you value your fame level. If you would like to train somewhere, but it has already been taken, then simply change channels. With 20~40 channels there are plenty of places to train at. If you invade someone's territory, then it is most commonly considered "kill stealing" and will most likely cause arguments. While it is incorrect to say that this is just as wrong to do as, for example, invading a foreign country, it tends to irritate people, so try not to do this. Unfortunately, in some places such as the popular "Cave: Lower Path" and "Foresaken Excavation Site 2", territory is very hard to grasp, and a lot of kill stealing occurs as a result.
    • The etiquette of territory is hard to define, as everyone has different views of what their territory is. There are Bounty Portals and Flame Wolf Portals that appear at a low chance when killing monsters every 10 minutes, which literally takes them out of the map if they choose to enter for slightly better EXP and item reward depending on the type of portal. There may also be players who are not killing any monsters in the map but just occupying the map, and they might or might not be actually at their computer. If you happen to want to kill monsters without the random effect of maybe getting defamed go to a really unpopulated map. However you might not be able to kill monsters fast enough as they are unpopular for a reason (being a low efficiency map). However, unpopular maps generally has a high Burning Stage which increases EXP gained (only applied to maps woth monsters at least level 100), and decreases every 15 minutes if you are killing monsters on the map.
  • Kill Stealing: Many people "kill steal", especially at earlier levels. In essence, kill stealing is when a person either invades someone else's territory, or when a stronger player follows around a weaker player just to irritate that weak player. Kill stealing is often referred to as "KSing" ("KS" referring to "kill steal", and "KSed" referring to "kill stealed"). Sometimes, a form of kill stealing is used to defend against kill stealing. This situation is rare and cannot be defined with a specific term, other than "KS war", although this generally involves more than two people. It typically happens when someone is kill stealing, is warned, defamed, and still will not leave one's territory. Kill stealing is considered rude behavior and generally results in defaming. The kill stealing etiquette rule does not apply to boss monsters, per global belief. In some extreme cases, one may wait for a boss monster such as Mushmom for a considerable amount of time, and is KSed once it spawns. When you are being ksed,a good choice is to move to another training spot, or just run away. Getting ksed is not fun, especially if you have 2Xs exp.
  • Defaming: Defames, which are the opposite of fame, are generally frowned upon, as they can easily lead to "mass defames" in which a band of people defames a single person repeatedly. Defaming is sometimes a useful tool to use if someone is being extremely disrespectful by kill stealing or otherwise. A "defame war" is similar to a mass defaming, except two parties of people defame each other.

Economy[edit]

The economy of MapleStory is complicated, with prices fluctuating all the time as a result of inflation. Prices vary from version to version and server to server, depending on availability. Below is a list of those items which generally retain a standard price:

  • Spell Traces are usually valuable and sells for at least 2,000 mesos each. The quantity needed per scroll enhancement depend on the item level, item type and enhancement choice.
  • Common ores are worth about 1,000-2,000 Mesos each. It is recommended that you keep all of your ores instead of selling them to the NPC. However, there are some rarer ores that are worth more, such as the Diamond, Gold or Black Crystal Ores,(Black crystal ores can be sold for 100-150k because of the need for the 3rd job advancement) which can be sold for even more (generally 2,000-10,000 Mesos each, depending on server). Then there are the rarest ores - the "Crystal" ores such as the LUK, Wisdom, DEX, Power, and Dark Crystal Ores. The most expensive, the Dark Crystal, which is needed for the third job advancement test, sells for up to 200,000 Mesos each. Be wary that the Dark Crystal and Black Crystal Ores are not the same thing.
  • The newer or less populated a server is, the higher the prices for rare items are. For example, on GlobalMS Scania, an item may sell for X Mesos, while on a less populated or less established server it may sell for up to 1.5 times that amount. At the end of the first week of the GlobalMS Tespia beta phase, those who had found a Panlid sold it for up to 2 million Mesos each. At the end of the last week of Tespia, however, the price had dropped to as low as 100,000 Mesos each. Also, once an item becomes obsolete, its value drops; for example, the price of Panlids in GlobalMS dropped upon the release of the new Magician shields (Mystic and Esther shields) and Bandit shields (Seclusion, Nimble, and Jurgen Wristguards).
  • Counterpoint: Scrolls will usually be lower in newer servers; While there is a lower number of scrolls in the market, there will usually be very few people, if any, who can use them effectively. Also, lower level monsters give less profit, so players will have less money, which will translate into lower prices. Finally, quests such as Jane and the Wild Boar will also add scrolls to the market, in relatively large quantities for the server's age.

Monsters[edit]

For more details on this topic, see MapleStory/Monsters.

Killing monsters gives a player experience, Mesos, and/or items. Any experience gained is automatically added to the player’s total experience, whereas the Mesos and items are dropped at the location of the monsters' death.

Like human-controlled characters, monsters have defense ratings against attacks. In addition, some monsters have elemental strengths and weaknesses making them more or less susceptible to specific elemental attacks. Nearly all monsters can damage the player simply through contact. Some monsters can use skills similar to the player's.

Quests[edit]

For more details on this topic, see MapleStory/Quests.

Quests are varying tasks that players may perform for NPCs in return for experience and possible rewards. There are many available quests, each with varying prerequisites; most quests may require the player to have attained a certain level or to have completed certain quests. Some quests can be repeated, although the reward(s) and given EXP may be different from those attained during their first completion.

Items[edit]

Items can be acquired from monster drops, purchased from other characters or shops, or as rewards for completing a quest. In some versions of the game, items can be obtained through cash with the gachapon system. Players buy gachapon tickets with cash and each of these tickets can be exchanged for a random item. Items can be dropped (where they can be picked up by any other character), sold to any shop for a sum of meso, or sold/traded to other characters. Generally, stronger monsters drop better items. Due to the time required to sell valuable items to other players as well as the quantity of items received, many players create a mule account to store excess items and/or act as a dedicated trading account.

Inventory[edit]

There are five different item categories in the game: Equipment (clothes, accessories, and weapons); Use (potions, scrolls and other consumables); Set-up (decorations and special items); Etc. (monster drops, ores, and quest items); and Cash (items bought from the cash shop). In the inventory window, each category has its own section, each of which is only able to contain a limited amount of items. Extra inventory space can be purchased in the Cash Shop or awarded after each job advancement.

Equipment can be upgraded by using item upgrade scrolls or spell traces which give stat bonuses to equipment. Using a scroll on an item can only be attempted a limited number of times irrespective of the scroll's success or failure. The number of attempts available vary with the item type. Scrolls have a certain percentage of success. Typically, the lower the success percentage, the higher the stat gains provided by the scrolls. They can be used by double clicking on the scroll, then it will change to the equipment tab of the inventory, then click on the equipment to use it. In the case of spell traces, the enhancement button at the bottom right can be used (or double click the spell trace), then click the equipment and then click the enhancement window to perform spell trace or star force enhancement.

Cash Shop[edit]

The Cash Shop is a virtual shop where players can buy items using real money. The items sold in the Cash Shop include clothing items, appearance-changing coupons, pets, and usable items that provide special bonuses, such as a bonus in experience gain. Most Cash Shop items expire after a certain period of time.

Pets, modeled after animals such as monkeys, dogs, cats, bunnies, pandas, and pigs, follow the owner around and can be equipped to pick up spoils dropped by enemies.

The Global Cash Shop markets items for two virtual currencies: Nexon Cash (NX Cash), and "Maple Points". NX Cash is purchased outside of MapleStory through the MapleStory web site. MaplePoints, however, can be earned through special events.

Prepaid cards, obtained through events or bought from stores, are available in MapleSEA and GlobalMS. In the US, the Nexon prepaid cash cards are currently available in nationwide (US) Target stores. An event has been added, named "Spot On" to introduce the partnership. Completing the quest involves talking to two NPCs who give information about the sale of cash cards. Nexon prepaid cash cards have become available from other additional stores.

Auction House[edit]

The Auction House is another virtual shop for people who wish to sell their items amongst other players. Most items can be listed, and each item can be listed for 24 hours (48 hours if your MVP is Sliver or higher), and costs 2,000 mesos per registration (refunded if the item is fully sold at the end). It is an anonymous system, so there is no way to directly tell who is selling a particular item, and who bought your item. Each account per world can list up to 10 items at a time, but if your MVP is Silver and above, then you can set up to 30 items at a time. The search system also males it very convenient for buyers to find items that they want.

Unique gameplay features[edit]

Although a purely two-dimensional game lacking certain features found in other MMORPGs, MapleStory has features that distinguish it from other online games. For example, by pressing certain keys, a player can have their character temporarily display various emotions viewable by other players; some emotions showcase a confused expression, while another conveys happiness. Additional expressions can be purchased in the Cash Shop.

Fame[edit]

Fame is the designation for one of the statistics on a character's character sheet. Fame allows a user's character to do slightly more things, as some items and quests need a certain amount of fame; characters are also ranked online by fame level. Once characters are at the minimum requirement of level 15, they are able to raise or lower the fame of any character once per day. A character cannot raise or lower the same character's fame more than once every month. Some quests may award a player fame points, or even take some away.

NOTE: Fame does NOT affect drops or meso amounts, nor does luck AP.

Marriage[edit]

Players may participate in in-game marriages. Weddings occur at one of two special areas, based on the version played. Guests may be invited to the wedding, and the marrying couple will receive wedding rings.

The traditional Chinese marriage system that takes place at Peach Blossom Island is only available in ChinaMS. In order for the couple to enter the ceremony hall, players will need to don Western- or Chinese-style wedding outfits and a special ring purchased from the Cash Shop. After the ceremony, both players will receive a Diamond Ring as proof of the marriage.

Amoria, a marriage system based on western culture, is available in ThailandMS and GlobalMS. It requires the completion of various quests, including receiving an engagement ring and the blessing of the parents (Cathedral weddings require blessings). Unlike other versions, players may attempt to make a variety of rings. Each of these rings carry various bonuses. In Amoria Dungeon, players can fight exclusive monsters. Currently, the monsters found there include the Orange Mushroom, Blue Snail, Slime, and, exclusive to this map, the Sakura Cellion. If you buy a premium wedding ticket from the Cash Shop, you will be able to have a party after the ceremony.

Events[edit]

Occasionally, certain versions of the game hold events that celebrate a certain event in real-life or an event specific to that version, such as a holiday or new server release. During these events, certain aspects of the game are modified in celebration; for example, the experience rate or drop rate may be increased, or special items may be released.

Professions and Traits[edit]

For more details on this topic, see MapleStory/Professions.

At level 30, a player reveals 6 traits, which are Diligence, Ambition, Charm, Empathy, Willpower and Insight. Each trait has a maximum level of 100. Each 5 levels, a trait will reveal an effect on the player. The player could have less death debuff duration penalty, more maximum MP, ignore part of a monster's elemental resistance and many more. Willpower can be gotten for staying in-game for at least an hour, Ambition from boss monsters, Charm from fame, Diligence from crafting items, Empathy from harvesting herbs, and Insight from mining. But, there are also other ways to get traits to level up, such as useable items, Party Quests and also Quests.

The player can learn up to 1 craft profession, on top of 2 harvesting profession. There are only 3 combinations available : Herbalism + Mining + (Alchemy, Smithing or Accessory Crafting). Each harvesting profession has a maximum level of 10, while craft profession has a maximum level of 12 (also known as Meister). There is also a fatigue system where each character gains a fatigue point when mining, harvesting, making potions or making equipments. When fatigue reaches 200, the character cannot harvest/mine/craft/make anything. When one hour passes, the fatigue drops by 20. To fasten the process, players can buy a drink in the cash shop or in event shops (though potions in event shops only reduces fatigue by 70 points).

The profession system replaces the maker skill, which is now defunct.

Pets[edit]

For more details on this topic, see MapleStory/Pets.

Players can acquire companions that are used for aesthetic purposes, entertainment, and to give the player special bonuses (stats and effects). In some versions you can have multiple pets out at the same time if you acquire the skill called Follow the Leader(s) (known in the table as "Multipet"). Most importantly, they can help you pick up items without you manually picking them up, if the necessary pet skills are learnt (most newer pets have it as a default skill). Pet skills can be bought from cash shop only.

In addition, pets are also rated according to its label. Most pets are classified as cash item. Pets obtained from Wonderberry in cash shop are classified as Wonder Black or Wonder Blue. Pets obtained from Luna Crystal in cash shop, on top of combining 2 Wonder Black pets would be either a Sweet Label or a Petite Label pet. Combining a Sweet Label with a Wonder Black pet using a Luna Crystal would yield either a Dream Label or a Petite Label. Occasionally, combinations may yield a Luna Crystal Key instead, which is a pet equipment for Petite Label pets. Petite Label pets have the highest ATT and Magic ATT increase, and picks up item and meso from a large area around the pet (to the left, right, and upwards). It is akin to hackers with vacuum loot hack, though somewhat weaker.

However, the success rate is very low, and cost a lot of money (estimates at 300,000 NX in GMS and 600,000 @cash in MSEA) for 1 Petite Label pet, but the actual price varies as it is a chance based system.

Potential System[edit]

For more details on this topic, see MapleStory/Potential System.

The potential system is a bonus to item stats previously set. If you pick up an item, there might be a notice in your chat window saying, "You have found an item with hidden potential." If the item has a red outline, it means it has hidden potential. If the item has a blue outline, it's a rare item. If the item has a purple outline, it's an epic item. If the item has a yellow outline, it's a unique item, and if the item has a green outline, it is a legendary item.

Versions and registration[edit]

The Korean version was the first to be created, ergo it has the most features as of yet; other versions are at different stages of development and most are not as advanced in content as Korea's. With this advantage comes the problem of players (mainly from the Global version, but some from others) trying to play KoreaMS. These players are often referred to as 외국인이, or "foreigners" by a majority of the Korean MapleStory players. IP blocking is used in some of the other versions of the game, mostly for the same reason. Some attempt to bypass this by using Proxies, which spoof IP addresses to make it seem like a player is playing from a different country - however in Europe MapleStory a GameGuard proxy check has been implemented. This is also because foreign text in the Latin Character-Based Global version causes glitches to occur. This is the same for Koreans in the Chinese version, and so on.

Though some versions share the same world names, they are different and independent of each other. They are defined by their language used, publisher, server location and specialized worlds.

Controls[edit]

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Keyboard and Mouse

You can assign a variety of skills and other Maplestory functions to keys on your keyboard, while the mouse is primarily used to interact with NPCs and view information on other players

Screenshots

If you press the Scroll Lock key (you may have to use a function key to press it on a laptop), the game may lock up for a moment as it takes and saves a screenshot. The hotkey for screenshot can be changed just like any other button in the keyboard settings. Screenshots are saved in C:\Nexon\MapleStory\ for GMS, or C:\Program Files\Wizet\MapleStory\ for MSEA, and are named "Maple_DDMMYY_HHMMSS(n).jpg" where DDMMYY is the date of the screenshot and HHMMSS is the time of the screenshot. (n) only appears if multiple screenshots are taken in the same second, with n as the sequence of screenshot starting from 1. The screenshot date and time is based on your computer's time.

There is an automatic screenshot function too, which automatically takes a screenahot for most achievements (level up, defeat the boss for the first time on the character, highest record on Mu Lung Dojo on the character, achievement obtained, star force enhancement success above 15 stars, etc). Automatic screenshots are named "Maple_A_DDMMYY_HHMMSS(n).jpg" where DDMMYY is the date of the screenshot and HHMMSS is the time of the screenshot. (n) only appears if multiple screenshots are taken in the same second, with n as the sequence of screenshot starting from 1. The screenshot date and time is based on your computer's time.

There is also a chain screenshot function which takes multiple screenshots at once. Chain screenshots are named "Maple_C_DDMMYY_HHMMSS(n).jpg" where DDMMYY is the date of the screenshot, HHMMSS is the time of the screenshot, and n is the sequence of the screenshot starting from 1. The screenshot date and time is based on your computer's time.

Automatic screenshot and chain screenshot can be adjusted in the settings.