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==Ability Stat List==
==Ability Stat List==
Here are the list of possible abilities that you can get. There are a total of 45 lines (31 lines are available at Rare, 34 lines are available at Epic, 40 lines are available at Unique and 43 lines are available at Legendary)
Here are the list of possible abilities that you can get. There are a total of 45 lines (31 lines are available at Rare, 34 lines are available at Epic, 40 lines are available at Unique and 43 lines are available at Legendary)
*'''Only your top-most line follows the minimum rank congruently, your other 2 lines will be 1 rank below the ability rank, or a rank even lower than that''' (meaning you can have Legendary rank but these 2 lines can still be at Rare rank). '''Maximum rank for bottom 2 lines is 1 rank below your ability rank (Unique if your ability is Legendary)'''.
*'''Only your top-most line follows the minimum rank congruently, your other 2 lines will be at least 1 rank below the ability rank''' (meaning you can have Legendary rank but these 2 lines can still be at Rare rank). '''Maximum rank for bottom 2 lines is 1 rank below your ability rank (Unique if your ability is Legendary)'''.
*'''You cannot have multiple lines of the exact same stats'''.
*'''You cannot have multiple lines of the exact same stats'''.
*All Flat Stat Bonuses are '''not affected by its % variants''' and are added after the % is added. Other stat increases '''(including ATT and Magic ATT)''' are affected by % increases as they are coded the same way as other sources of the same stats, which are affected by % increases. Coding source: http://www.southperry.net/showthread.php?t=58373
*All Flat Stat Bonuses are '''not affected by its % variants''' and are added after the % is added. Other stat increases '''(including ATT and Magic ATT)''' are affected by % increases as they are coded the same way as other sources of the same stats, which are affected by % increases. Coding source: http://www.southperry.net/showthread.php?t=58373
*Probabilities shown are based on the minimum probability, where the 1st line is reset, for a particular rank. If there are locked lines or if it is not the first unlocked line to be reset, that particular stat will be excluded from the possible stat, and the probabilities will be redistributed proportionally. '''The stat for a particular line is determined based on the particular rank's probability for that stat, after the line's rank is decided by probability'''.
*Probabilities shown are based on the minimum probability, where the 1st line is reset, for a particular rank. If there are locked lines or if it is not the first unlocked line to be reset, that particular stat will be excluded from the possible stat, and the probabilities will be redistributed proportionally. '''The stat for a particular line is determined based on the particular rank's probability for that stat, after the line's rank is decided by probability'''.
*Values in bold are the maximum value for that line's rank. '''Miracle circulators will guarantee the maximum value for that particular rank''', where resets using honor EXP would be subjected to the chance as stated (at least 10% chance for maximum value).
*Values in bold are the maximum value for that line's rank. '''Miracle circulators will guarantee the maximum value for that particular rank''', where resets using honor EXP would be subjected to the chance as stated (at least 10% chance for maximum value).
*For older characters (ability stat is obtained before Unlimited/Unleashed/Season2 update) with unreset ability stats, '''values may be lower than the minimum value of the rank''' (the old system has a much bigger variance, where the minimum value is lower and the maximum value remains the same). Use a chaos/black circulator to reset its value to the "correct" value ranges for the rank.
*For older characters (ability stat is obtained before Unlimited/Unleashed/Season2 update) with unreset ability stats, '''values in between the maximum value of a particular rank and the minimum value of the directly higher rank are treated as the higher rank''' (the old system has a much bigger variance, where the minimum value is lower and the maximum value remains the same). Use a chaos/black circulator to reset its value to the "correct" value ranges for the higher rank.
*'''For older characters (ability stat is obtained before Unlimited/Unleashed/Season2 update), the displayed 1st line might be a theoretical 2nd/3rd line. Locking those lines and resetting the ability will treat it as a theoretical 2nd/3rd line, allowing multiple lines of the highest rank'''.
*'''For older characters (ability stat is obtained before Unlimited/Unleashed/Season2 update), the displayed 1st line might be a theoretical 2nd/3rd line. Locking those lines and resetting the ability will treat it as a theoretical 2nd/3rd line, allowing multiple lines of the highest rank'''.


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